ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.458
Committed: Sat Dec 13 20:34:37 2008 UTC (15 years, 5 months ago) by root
Branch: MAIN
Changes since 1.457: +4 -3 lines
Log Message:
take advantage of Guard module

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #
19 # The authors can be reached via e-mail to <support@deliantra.net>
20 #
21
22 package cf;
23
24 use 5.10.0;
25 use utf8;
26 use strict "vars", "subs";
27
28 use Symbol;
29 use List::Util;
30 use Socket;
31 use EV;
32 use Opcode;
33 use Safe;
34 use Safe::Hole;
35 use Storable ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::AnyEvent;
47 use Coro::AIO;
48 use Coro::BDB 1.6;
49 use Coro::Storable;
50 use Coro::Util ();
51
52 use JSON::XS 2.01 ();
53 use BDB ();
54 use Data::Dumper;
55 use Digest::MD5;
56 use Fcntl;
57 use YAML ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
77
78 our %COMMAND = ();
79 our %COMMAND_TIME = ();
80
81 our @EXTS = (); # list of extension package names
82 our %EXTCMD = ();
83 our %EXTICMD = ();
84 our %EXT_CORO = (); # coroutines bound to extensions
85 our %EXT_MAP = (); # pluggable maps
86
87 our $RELOAD; # number of reloads so far, non-zero while in reload
88 our @EVENT;
89
90 our $CONFDIR = confdir;
91 our $DATADIR = datadir;
92 our $LIBDIR = "$DATADIR/ext";
93 our $PODDIR = "$DATADIR/pod";
94 our $MAPDIR = "$DATADIR/" . mapdir;
95 our $LOCALDIR = localdir;
96 our $TMPDIR = "$LOCALDIR/" . tmpdir;
97 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
98 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
99 our $RANDOMDIR = "$LOCALDIR/random";
100 our $BDBDIR = "$LOCALDIR/db";
101 our $PIDFILE = "$LOCALDIR/pid";
102 our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104 our %RESOURCE;
105
106 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
107 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
108 our $NEXT_TICK;
109 our $USE_FSYNC = 1; # use fsync to write maps - default off
110
111 our $BDB_DEADLOCK_WATCHER;
112 our $BDB_CHECKPOINT_WATCHER;
113 our $BDB_TRICKLE_WATCHER;
114 our $DB_ENV;
115
116 our %CFG;
117
118 our $UPTIME; $UPTIME ||= time;
119 our $RUNTIME;
120 our $NOW;
121
122 our (%PLAYER, %PLAYER_LOADING); # all users
123 our (%MAP, %MAP_LOADING ); # all maps
124 our $LINK_MAP; # the special {link} map, which is always available
125
126 # used to convert map paths into valid unix filenames by replacing / by ∕
127 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
128
129 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
130 our $LOADAVG; # same thing, but with alpha-smoothing
131 our $JITTER; # average jitter
132 our $TICK_START; # for load detecting purposes
133
134 our @POST_INIT;
135
136 our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
137
138 binmode STDOUT;
139 binmode STDERR;
140
141 # read virtual server time, if available
142 unless ($RUNTIME || !-e $RUNTIMEFILE) {
143 open my $fh, "<", $RUNTIMEFILE
144 or die "unable to read $RUNTIMEFILE file: $!";
145 $RUNTIME = <$fh> + 0.;
146 }
147
148 mkdir $_
149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
150
151 our $EMERGENCY_POSITION;
152
153 sub cf::map::normalise;
154
155 #############################################################################
156
157 =head2 GLOBAL VARIABLES
158
159 =over 4
160
161 =item $cf::UPTIME
162
163 The timestamp of the server start (so not actually an uptime).
164
165 =item $cf::RUNTIME
166
167 The time this server has run, starts at 0 and is increased by $cf::TICK on
168 every server tick.
169
170 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
171 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
172 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
173
174 Various directories - "/etc", read-only install directory, perl-library
175 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
176 unique-items directory, player file directory, random maps directory and
177 database environment.
178
179 =item $cf::NOW
180
181 The time of the last (current) server tick.
182
183 =item $cf::TICK
184
185 The interval between server ticks, in seconds.
186
187 =item $cf::LOADAVG
188
189 The current CPU load on the server (alpha-smoothed), as a value between 0
190 (none) and 1 (overloaded), indicating how much time is spent on processing
191 objects per tick. Healthy values are < 0.5.
192
193 =item $cf::LOAD
194
195 The raw value load value from the last tick.
196
197 =item %cf::CFG
198
199 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
200 from wherever your confdir points to.
201
202 =item cf::wait_for_tick, cf::wait_for_tick_begin
203
204 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
205 returns directly I<after> the tick processing (and consequently, can only wake one process
206 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
207
208 =item @cf::INVOKE_RESULTS
209
210 This array contains the results of the last C<invoke ()> call. When
211 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
212 that call.
213
214 =back
215
216 =cut
217
218 BEGIN {
219 *CORE::GLOBAL::warn = sub {
220 my $msg = join "", @_;
221
222 $msg .= "\n"
223 unless $msg =~ /\n$/;
224
225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
226
227 LOG llevError, $msg;
228 };
229 }
230
231 $Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242 };
243
244 $SIG{__DIE__} = sub { }; #d#?
245
246 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
247 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
248 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
249 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
250 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
251 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
252 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
253
254 # we bless all objects into (empty) derived classes to force a method lookup
255 # within the Safe compartment.
256 for my $pkg (qw(
257 cf::global cf::attachable
258 cf::object cf::object::player
259 cf::client cf::player
260 cf::arch cf::living
261 cf::map cf::mapspace
262 cf::party cf::region
263 )) {
264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
265 }
266
267 $EV::DIED = sub {
268 warn "error in event callback: @_";
269 };
270
271 #############################################################################
272
273 =head2 UTILITY FUNCTIONS
274
275 =over 4
276
277 =item dumpval $ref
278
279 =cut
280
281 sub dumpval {
282 eval {
283 local $SIG{__DIE__};
284 my $d;
285 if (1) {
286 $d = new Data::Dumper([$_[0]], ["*var"]);
287 $d->Terse(1);
288 $d->Indent(2);
289 $d->Quotekeys(0);
290 $d->Useqq(1);
291 #$d->Bless(...);
292 $d->Seen($_[1]) if @_ > 1;
293 $d = $d->Dump();
294 }
295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
296 $d
297 } || "[unable to dump $_[0]: '$@']";
298 }
299
300 =item $ref = cf::decode_json $json
301
302 Converts a JSON string into the corresponding perl data structure.
303
304 =item $json = cf::encode_json $ref
305
306 Converts a perl data structure into its JSON representation.
307
308 =cut
309
310 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
311
312 sub encode_json($) { $json_coder->encode ($_[0]) }
313 sub decode_json($) { $json_coder->decode ($_[0]) }
314
315 =item cf::post_init { BLOCK }
316
317 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318 but I<before> the server starts ticking again.
319
320 The cdoeblock will have a single boolean argument to indicate whether this
321 is a reload or not.
322
323 =cut
324
325 sub post_init(&) {
326 push @POST_INIT, shift;
327 }
328
329 =item cf::lock_wait $string
330
331 Wait until the given lock is available. See cf::lock_acquire.
332
333 =item my $lock = cf::lock_acquire $string
334
335 Wait until the given lock is available and then acquires it and returns
336 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
337 for example when the coroutine gets canceled), the lock is automatically
338 returned.
339
340 Locks are *not* recursive, locking from the same coro twice results in a
341 deadlocked coro.
342
343 Lock names should begin with a unique identifier (for example, cf::map::find
344 uses map_find and cf::map::load uses map_load).
345
346 =item $locked = cf::lock_active $string
347
348 Return true if the lock is currently active, i.e. somebody has locked it.
349
350 =cut
351
352 our %LOCK;
353 our %LOCKER;#d#
354
355 sub lock_wait($) {
356 my ($key) = @_;
357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
363 # wait for lock, if any
364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
366 push @{ $LOCK{$key} }, $Coro::current;
367 Coro::schedule;
368 }
369 }
370
371 sub lock_acquire($) {
372 my ($key) = @_;
373
374 # wait, to be sure we are not locked
375 lock_wait $key;
376
377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
379
380 Guard::guard {
381 delete $LOCKER{$key};#d#
382 # wake up all waiters, to be on the safe side
383 $_->ready for @{ delete $LOCK{$key} };
384 }
385 }
386
387 sub lock_active($) {
388 my ($key) = @_;
389
390 ! ! $LOCK{$key}
391 }
392
393 sub freeze_mainloop {
394 tick_inhibit_inc;
395
396 &Guard::guard (\&tick_inhibit_dec);
397 }
398
399 =item cf::periodic $interval, $cb
400
401 Like EV::periodic, but randomly selects a starting point so that the actions
402 get spread over timer.
403
404 =cut
405
406 sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412 }
413
414 =item cf::get_slot $time[, $priority[, $name]]
415
416 Allocate $time seconds of blocking CPU time at priority C<$priority>:
417 This call blocks and returns only when you have at least C<$time> seconds
418 of cpu time till the next tick. The slot is only valid till the next cede.
419
420 The optional C<$name> can be used to identify the job to run. It might be
421 used for statistical purposes and should identify the same time-class.
422
423 Useful for short background jobs.
424
425 =cut
426
427 our @SLOT_QUEUE;
428 our $SLOT_QUEUE;
429
430 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
431 $SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458 };
459
460 sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
472 }
473
474 =item cf::async { BLOCK }
475
476 Currently the same as Coro::async_pool, meaning you cannot use
477 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
478 thing you are allowed to do is call C<prio> on it.
479
480 =cut
481
482 BEGIN { *async = \&Coro::async_pool }
483
484 =item cf::sync_job { BLOCK }
485
486 The design of Deliantra requires that the main coroutine ($Coro::main)
487 is always able to handle events or runnable, as Deliantra is only
488 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489 acceptable.
490
491 If it must be done, put the blocking parts into C<sync_job>. This will run
492 the given BLOCK in another coroutine while waiting for the result. The
493 server will be frozen during this time, so the block should either finish
494 fast or be very important.
495
496 =cut
497
498 sub sync_job(&) {
499 my ($job) = @_;
500
501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
504 # this is the main coro, too bad, we have to block
505 # till the operation succeeds, freezing the server :/
506
507 LOG llevError, Carp::longmess "sync job";#d#
508
509 my $freeze_guard = freeze_mainloop;
510
511 my $busy = 1;
512 my @res;
513
514 (async {
515 $Coro::current->desc ("sync job coro");
516 @res = eval { $job->() };
517 warn $@ if $@;
518 undef $busy;
519 })->prio (Coro::PRIO_MAX);
520
521 while ($busy) {
522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
532
533 wantarray ? @res : $res[0]
534 } else {
535 # we are in another coroutine, how wonderful, everything just works
536
537 $job->()
538 }
539 }
540
541 =item $coro = cf::async_ext { BLOCK }
542
543 Like async, but this coro is automatically being canceled when the
544 extension calling this is being unloaded.
545
546 =cut
547
548 sub async_ext(&) {
549 my $cb = shift;
550
551 my $coro = &Coro::async ($cb);
552
553 $coro->on_destroy (sub {
554 delete $EXT_CORO{$coro+0};
555 });
556 $EXT_CORO{$coro+0} = $coro;
557
558 $coro
559 }
560
561 =item fork_call { }, $args
562
563 Executes the given code block with the given arguments in a seperate
564 process, returning the results. Everything must be serialisable with
565 Coro::Storable. May, of course, block. Note that the executed sub may
566 never block itself or use any form of event handling.
567
568 =cut
569
570 sub fork_call(&@) {
571 my ($cb, @args) = @_;
572
573 # we seemingly have to make a local copy of the whole thing,
574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
576
577 my @res = Coro::Util::fork_eval {
578 reset_signals;
579 &$cb
580 }, @args;
581
582 wantarray ? @res : $res[-1]
583 }
584
585 =item $coin = coin_from_name $name
586
587 =cut
588
589 our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604 );
605
606 sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610 }
611
612 =item $value = cf::db_get $family => $key
613
614 Returns a single value from the environment database.
615
616 =item cf::db_put $family => $key => $value
617
618 Stores the given C<$value> in the family. It can currently store binary
619 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621 =item $db = cf::db_table "name"
622
623 Create and/or open a new database table. The string must not be "db" and must be unique
624 within each server.
625
626 =cut
627
628 sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643 }
644
645 our $DB;
646
647 sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651 }
652
653 sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
661 }
662 }
663
664 sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667 }
668
669 =item cf::cache $id => [$paths...], $processversion => $process
670
671 Generic caching function that returns the value of the resource $id,
672 caching and regenerating as required.
673
674 This function can block.
675
676 =cut
677
678 sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737 }
738
739 =item cf::datalog type => key => value, ...
740
741 Log a datalog packet of the given type with the given key-value pairs.
742
743 =cut
744
745 sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
748 }
749
750 =back
751
752 =cut
753
754 #############################################################################
755
756 =head2 ATTACHABLE OBJECTS
757
758 Many objects in deliantra are so-called attachable objects. That means you can
759 attach callbacks/event handlers (a collection of which is called an "attachment")
760 to it. All such attachable objects support the following methods.
761
762 In the following description, CLASS can be any of C<global>, C<object>
763 C<player>, C<client> or C<map> (i.e. the attachable objects in
764 Deliantra).
765
766 =over 4
767
768 =item $attachable->attach ($attachment, key => $value...)
769
770 =item $attachable->detach ($attachment)
771
772 Attach/detach a pre-registered attachment to a specific object and give it
773 the specified key/value pairs as arguments.
774
775 Example, attach a minesweeper attachment to the given object, making it a
776 10x10 minesweeper game:
777
778 $obj->attach (minesweeper => width => 10, height => 10);
779
780 =item $bool = $attachable->attached ($name)
781
782 Checks wether the named attachment is currently attached to the object.
783
784 =item cf::CLASS->attach ...
785
786 =item cf::CLASS->detach ...
787
788 Define an anonymous attachment and attach it to all objects of the given
789 CLASS. See the next function for an explanation of its arguments.
790
791 You can attach to global events by using the C<cf::global> class.
792
793 Example, log all player logins:
794
795 cf::player->attach (
796 on_login => sub {
797 my ($pl) = @_;
798 ...
799 },
800 );
801
802 Example, attach to the jeweler skill:
803
804 cf::object->attach (
805 type => cf::SKILL,
806 subtype => cf::SK_JEWELER,
807 on_use_skill => sub {
808 my ($sk, $ob, $part, $dir, $msg) = @_;
809 ...
810 },
811 );
812
813 =item cf::CLASS::attachment $name, ...
814
815 Register an attachment by C<$name> through which attachable objects of the
816 given CLASS can refer to this attachment.
817
818 Some classes such as deliantra maps and objects can specify attachments
819 that are attached at load/instantiate time, thus the need for a name.
820
821 These calls expect any number of the following handler/hook descriptions:
822
823 =over 4
824
825 =item prio => $number
826
827 Set the priority for all following handlers/hooks (unless overwritten
828 by another C<prio> setting). Lower priority handlers get executed
829 earlier. The default priority is C<0>, and many built-in handlers are
830 registered at priority C<-1000>, so lower priorities should not be used
831 unless you know what you are doing.
832
833 =item type => $type
834
835 (Only for C<< cf::object->attach >> calls), limits the attachment to the
836 given type of objects only (the additional parameter C<subtype> can be
837 used to further limit to the given subtype).
838
839 =item on_I<event> => \&cb
840
841 Call the given code reference whenever the named event happens (event is
842 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
843 handlers are recognised generally depends on the type of object these
844 handlers attach to).
845
846 See F<include/eventinc.h> for the full list of events supported, and their
847 class.
848
849 =item package => package::
850
851 Look for sub functions of the name C<< on_I<event> >> in the given
852 package and register them. Only handlers for eevents supported by the
853 object/class are recognised.
854
855 =back
856
857 Example, define an attachment called "sockpuppet" that calls the given
858 event handler when a monster attacks:
859
860 cf::object::attachment sockpuppet =>
861 on_skill_attack => sub {
862 my ($self, $victim) = @_;
863 ...
864 }
865 }
866
867 =item $attachable->valid
868
869 Just because you have a perl object does not mean that the corresponding
870 C-level object still exists. If you try to access an object that has no
871 valid C counterpart anymore you get an exception at runtime. This method
872 can be used to test for existence of the C object part without causing an
873 exception.
874
875 =cut
876
877 # the following variables are defined in .xs and must not be re-created
878 our @CB_GLOBAL = (); # registry for all global events
879 our @CB_ATTACHABLE = (); # registry for all attachables
880 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
881 our @CB_PLAYER = ();
882 our @CB_CLIENT = ();
883 our @CB_TYPE = (); # registry for type (cf-object class) based events
884 our @CB_MAP = ();
885
886 my %attachment;
887
888 sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892 }
893
894 sub _attach_cb($$$$) {
895 my ($registry, $event, $prio, $cb) = @_;
896
897 use sort 'stable';
898
899 $cb = [$prio, $cb];
900
901 @{$registry->[$event]} = sort
902 { $a->[0] cmp $b->[0] }
903 @{$registry->[$event] || []}, $cb;
904 }
905
906 # hack
907 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
908
909 # attach handles attaching event callbacks
910 # the only thing the caller has to do is pass the correct
911 # registry (== where the callback attaches to).
912 sub _attach {
913 my ($registry, $klass, @arg) = @_;
914
915 my $object_type;
916 my $prio = 0;
917 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
918
919 #TODO: get rid of this hack
920 if ($attachable_klass{$klass}) {
921 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
922 }
923
924 while (@arg) {
925 my $type = shift @arg;
926
927 if ($type eq "prio") {
928 $prio = shift @arg;
929
930 } elsif ($type eq "type") {
931 $object_type = shift @arg;
932 $registry = $CB_TYPE[$object_type] ||= [];
933
934 } elsif ($type eq "subtype") {
935 defined $object_type or Carp::croak "subtype specified without type";
936 my $object_subtype = shift @arg;
937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
938
939 } elsif ($type eq "package") {
940 my $pkg = shift @arg;
941
942 while (my ($name, $id) = each %cb_id) {
943 if (my $cb = $pkg->can ($name)) {
944 _attach_cb $registry, $id, $prio, $cb;
945 }
946 }
947
948 } elsif (exists $cb_id{$type}) {
949 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
950
951 } elsif (ref $type) {
952 warn "attaching objects not supported, ignoring.\n";
953
954 } else {
955 shift @arg;
956 warn "attach argument '$type' not supported, ignoring.\n";
957 }
958 }
959 }
960
961 sub _object_attach {
962 my ($obj, $name, %arg) = @_;
963
964 return if exists $obj->{_attachment}{$name};
965
966 if (my $attach = $attachment{$name}) {
967 my $registry = $obj->registry;
968
969 for (@$attach) {
970 my ($klass, @attach) = @$_;
971 _attach $registry, $klass, @attach;
972 }
973
974 $obj->{$name} = \%arg;
975 } else {
976 warn "object uses attachment '$name' which is not available, postponing.\n";
977 }
978
979 $obj->{_attachment}{$name} = undef;
980 }
981
982 sub cf::attachable::attach {
983 if (ref $_[0]) {
984 _object_attach @_;
985 } else {
986 _attach shift->_attach_registry, @_;
987 }
988 _recalc_want;
989 };
990
991 # all those should be optimised
992 sub cf::attachable::detach {
993 my ($obj, $name) = @_;
994
995 if (ref $obj) {
996 delete $obj->{_attachment}{$name};
997 reattach ($obj);
998 } else {
999 Carp::croak "cannot, currently, detach class attachments";
1000 }
1001 _recalc_want;
1002 };
1003
1004 sub cf::attachable::attached {
1005 my ($obj, $name) = @_;
1006
1007 exists $obj->{_attachment}{$name}
1008 }
1009
1010 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1011 eval "#line " . __LINE__ . " 'cf.pm'
1012 sub cf::\L$klass\E::_attach_registry {
1013 (\\\@CB_$klass, KLASS_$klass)
1014 }
1015
1016 sub cf::\L$klass\E::attachment {
1017 my \$name = shift;
1018
1019 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1020 }
1021 ";
1022 die if $@;
1023 }
1024
1025 our $override;
1026 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1027
1028 sub override {
1029 $override = 1;
1030 @INVOKE_RESULTS = (@_);
1031 }
1032
1033 sub do_invoke {
1034 my $event = shift;
1035 my $callbacks = shift;
1036
1037 @INVOKE_RESULTS = ();
1038
1039 local $override;
1040
1041 for (@$callbacks) {
1042 eval { &{$_->[1]} };
1043
1044 if ($@) {
1045 warn "$@";
1046 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1047 override;
1048 }
1049
1050 return 1 if $override;
1051 }
1052
1053 0
1054 }
1055
1056 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1057
1058 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1059
1060 Generate an object-specific event with the given arguments.
1061
1062 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1063 removed in future versions), and there is no public API to access override
1064 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1065
1066 =back
1067
1068 =cut
1069
1070 #############################################################################
1071 # object support
1072
1073 sub _object_equal($$);
1074 sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103 }
1104
1105 our $SLOW_MERGES;#d#
1106 sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113 }
1114
1115 sub reattach {
1116 # basically do the same as instantiate, without calling instantiate
1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1121
1122 my $registry = $obj->registry;
1123
1124 @$registry = ();
1125
1126 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1127
1128 for my $name (keys %{ $obj->{_attachment} || {} }) {
1129 if (my $attach = $attachment{$name}) {
1130 for (@$attach) {
1131 my ($klass, @attach) = @$_;
1132 _attach $registry, $klass, @attach;
1133 }
1134 } else {
1135 warn "object uses attachment '$name' that is not available, postponing.\n";
1136 }
1137 }
1138 }
1139
1140 cf::attachable->attach (
1141 prio => -1000000,
1142 on_instantiate => sub {
1143 my ($obj, $data) = @_;
1144
1145 $data = decode_json $data;
1146
1147 for (@$data) {
1148 my ($name, $args) = @$_;
1149
1150 $obj->attach ($name, %{$args || {} });
1151 }
1152 },
1153 on_reattach => \&reattach,
1154 on_clone => sub {
1155 my ($src, $dst) = @_;
1156
1157 @{$dst->registry} = @{$src->registry};
1158
1159 %$dst = %$src;
1160
1161 %{$dst->{_attachment}} = %{$src->{_attachment}}
1162 if exists $src->{_attachment};
1163 },
1164 );
1165
1166 sub object_freezer_save {
1167 my ($filename, $rdata, $objs) = @_;
1168
1169 sync_job {
1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
1172 warn sprintf "saving %s (%d,%d)\n",
1173 $decname, length $$rdata, scalar @$objs;
1174
1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1176 aio_chmod $fh, SAVE_MODE;
1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 aio_fsync $fh if $cf::USE_FSYNC;
1179 aio_close $fh;
1180
1181 if (@$objs) {
1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1183 aio_chmod $fh, SAVE_MODE;
1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1185 aio_write $fh, 0, (length $data), $data, 0;
1186 aio_fsync $fh if $cf::USE_FSYNC;
1187 aio_close $fh;
1188 aio_rename "$filename.pst~", "$filename.pst";
1189 }
1190 } else {
1191 aio_unlink "$filename.pst";
1192 }
1193
1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1198 } else {
1199 warn "FATAL: $filename~: $!\n";
1200 }
1201 } else {
1202 aio_unlink $filename;
1203 aio_unlink "$filename.pst";
1204 }
1205 };
1206 }
1207
1208 sub object_freezer_as_string {
1209 my ($rdata, $objs) = @_;
1210
1211 use Data::Dumper;
1212
1213 $$rdata . Dumper $objs
1214 }
1215
1216 sub object_thawer_load {
1217 my ($filename) = @_;
1218
1219 my ($data, $av);
1220
1221 (aio_load $filename, $data) >= 0
1222 or return;
1223
1224 unless (aio_stat "$filename.pst") {
1225 (aio_load "$filename.pst", $av) >= 0
1226 or return;
1227
1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
1230 }
1231
1232 utf8::decode (my $decname = $filename);
1233 warn sprintf "loading %s (%d,%d)\n",
1234 $decname, length $data, scalar @{$av || []};
1235
1236 ($data, $av)
1237 }
1238
1239 =head2 COMMAND CALLBACKS
1240
1241 =over 4
1242
1243 =cut
1244
1245 #############################################################################
1246 # command handling &c
1247
1248 =item cf::register_command $name => \&callback($ob,$args);
1249
1250 Register a callback for execution when the client sends the user command
1251 $name.
1252
1253 =cut
1254
1255 sub register_command {
1256 my ($name, $cb) = @_;
1257
1258 my $caller = caller;
1259 #warn "registering command '$name/$time' to '$caller'";
1260
1261 push @{ $COMMAND{$name} }, [$caller, $cb];
1262 }
1263
1264 =item cf::register_extcmd $name => \&callback($pl,$packet);
1265
1266 Register a callback for execution when the client sends an (synchronous)
1267 extcmd packet. Ext commands will be processed in the order they are
1268 received by the server, like other user commands. The first argument is
1269 the logged-in player. Ext commands can only be processed after a player
1270 has logged in successfully.
1271
1272 If the callback returns something, it is sent back as if reply was being
1273 called.
1274
1275 =item cf::register_exticmd $name => \&callback($ns,$packet);
1276
1277 Register a callback for execution when the client sends an (asynchronous)
1278 exticmd packet. Exti commands are processed by the server as soon as they
1279 are received, i.e. out of order w.r.t. other commands. The first argument
1280 is a client socket. Exti commands can be received anytime, even before
1281 log-in.
1282
1283 If the callback returns something, it is sent back as if reply was being
1284 called.
1285
1286 =cut
1287
1288 sub register_extcmd {
1289 my ($name, $cb) = @_;
1290
1291 $EXTCMD{$name} = $cb;
1292 }
1293
1294 sub register_exticmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTICMD{$name} = $cb;
1298 }
1299
1300 use File::Glob ();
1301
1302 cf::player->attach (
1303 on_command => sub {
1304 my ($pl, $name, $params) = @_;
1305
1306 my $cb = $COMMAND{$name}
1307 or return;
1308
1309 for my $cmd (@$cb) {
1310 $cmd->[1]->($pl->ob, $params);
1311 }
1312
1313 cf::override;
1314 },
1315 on_extcmd => sub {
1316 my ($pl, $buf) = @_;
1317
1318 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1319
1320 if (ref $msg) {
1321 my ($type, $reply, @payload) =
1322 "ARRAY" eq ref $msg
1323 ? @$msg
1324 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1325
1326 my @reply;
1327
1328 if (my $cb = $EXTCMD{$type}) {
1329 @reply = $cb->($pl, @payload);
1330 }
1331
1332 $pl->ext_reply ($reply, @reply)
1333 if $reply;
1334
1335 } else {
1336 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1337 }
1338
1339 cf::override;
1340 },
1341 );
1342
1343 # "readahead" all extensions
1344 sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354 }
1355
1356 sub load_extensions {
1357 cf::sync_job {
1358 my %todo;
1359
1360 for my $path (<$LIBDIR/*.ext>) {
1361 next unless -r $path;
1362
1363 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1364 my $base = $1;
1365 my $pkg = $1;
1366 $pkg =~ s/[^[:word:]]/_/g;
1367 $pkg = "ext::$pkg";
1368
1369 open my $fh, "<:utf8", $path
1370 or die "$path: $!";
1371
1372 my $source = do { local $/; <$fh> };
1373
1374 my %ext = (
1375 path => $path,
1376 base => $base,
1377 pkg => $pkg,
1378 );
1379
1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1382
1383 $ext{source} =
1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1385 . "#line 1 \"$path\"\n{\n"
1386 . $source
1387 . "\n};\n1";
1388
1389 $todo{$base} = \%ext;
1390 }
1391
1392 my %done;
1393 while (%todo) {
1394 my $progress;
1395
1396 while (my ($k, $v) = each %todo) {
1397 for (split /,\s*/, $v->{meta}{depends}) {
1398 goto skip
1399 unless exists $done{$_};
1400 }
1401
1402 warn "... loading '$k' into '$v->{pkg}'\n";
1403
1404 unless (eval $v->{source}) {
1405 my $msg = $@ ? "$v->{path}: $@\n"
1406 : "$v->{base}: extension inactive.\n";
1407
1408 if (exists $v->{meta}{mandatory}) {
1409 warn $msg;
1410 cf::cleanup "mandatory extension failed to load, exiting.";
1411 }
1412
1413 warn $msg;
1414 }
1415
1416 $done{$k} = delete $todo{$k};
1417 push @EXTS, $v->{pkg};
1418 $progress = 1;
1419 }
1420
1421 skip:
1422 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1423 unless $progress;
1424 }
1425 };
1426 }
1427
1428 #############################################################################
1429
1430 =back
1431
1432 =head2 CORE EXTENSIONS
1433
1434 Functions and methods that extend core deliantra objects.
1435
1436 =cut
1437
1438 package cf::player;
1439
1440 use Coro::AIO;
1441
1442 =head3 cf::player
1443
1444 =over 4
1445
1446 =item cf::player::num_playing
1447
1448 Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450 =cut
1451
1452 sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458 }
1459
1460 =item cf::player::find $login
1461
1462 Returns the given player object, loading it if necessary (might block).
1463
1464 =cut
1465
1466 sub playerdir($) {
1467 "$PLAYERDIR/"
1468 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1469 }
1470
1471 sub path($) {
1472 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1473
1474 (playerdir $login) . "/playerdata"
1475 }
1476
1477 sub find_active($) {
1478 $cf::PLAYER{$_[0]}
1479 and $cf::PLAYER{$_[0]}->active
1480 and $cf::PLAYER{$_[0]}
1481 }
1482
1483 sub exists($) {
1484 my ($login) = @_;
1485
1486 $cf::PLAYER{$login}
1487 or !aio_stat path $login
1488 }
1489
1490 sub find($) {
1491 return $cf::PLAYER{$_[0]} || do {
1492 my $login = $_[0];
1493
1494 my $guard = cf::lock_acquire "user_find:$login";
1495
1496 $cf::PLAYER{$_[0]} || do {
1497 # rename old playerfiles to new ones
1498 #TODO: remove when no longer required
1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1502 aio_unlink +(playerdir $login) . "/$login.pl";
1503
1504 my $f = new_from_file cf::object::thawer path $login
1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
1512 $cf::PLAYER{$login} = $pl
1513 }
1514 }
1515 }
1516
1517 sub save($) {
1518 my ($pl) = @_;
1519
1520 return if $pl->{deny_save};
1521
1522 my $path = path $pl;
1523 my $guard = cf::lock_acquire "user_save:$path";
1524
1525 return if $pl->{deny_save};
1526
1527 aio_mkdir playerdir $pl, 0770;
1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1531
1532 $pl->save_pl ($path);
1533 cf::cede_to_tick;
1534 }
1535
1536 sub new($) {
1537 my ($login) = @_;
1538
1539 my $self = create;
1540
1541 $self->ob->name ($login);
1542 $self->{deny_save} = 1;
1543
1544 $cf::PLAYER{$login} = $self;
1545
1546 $self
1547 }
1548
1549 =item $player->send_msg ($channel, $msg, $color, [extra...])
1550
1551 =cut
1552
1553 sub send_msg {
1554 my $ns = shift->ns
1555 or return;
1556 $ns->send_msg (@_);
1557 }
1558
1559 =item $pl->quit_character
1560
1561 Nukes the player without looking back. If logged in, the connection will
1562 be destroyed. May block for a long time.
1563
1564 =cut
1565
1566 sub quit_character {
1567 my ($pl) = @_;
1568
1569 my $name = $pl->ob->name;
1570
1571 $pl->{deny_save} = 1;
1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1573
1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1579 $pl->ns->destroy if $pl->ns;
1580
1581 my $path = playerdir $pl;
1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1583 aio_rename $path, $temp;
1584 delete $cf::PLAYER{$pl->ob->name};
1585 $pl->destroy;
1586
1587 my $prefix = qr<^~\Q$name\E/>;
1588
1589 # nuke player maps
1590 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1591
1592 IO::AIO::aio_rmtree $temp;
1593 }
1594
1595 =item $pl->kick
1596
1597 Kicks a player out of the game. This destroys the connection.
1598
1599 =cut
1600
1601 sub kick {
1602 my ($pl, $kicker) = @_;
1603
1604 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1605 $pl->killer ("kicked");
1606 $pl->ns->destroy;
1607 }
1608
1609 =item cf::player::list_logins
1610
1611 Returns am arrayref of all valid playernames in the system, can take a
1612 while and may block, so not sync_job-capable, ever.
1613
1614 =cut
1615
1616 sub list_logins {
1617 my $dirs = aio_readdir $PLAYERDIR
1618 or return [];
1619
1620 my @logins;
1621
1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1632
1633 utf8::decode $login;
1634 push @logins, $login;
1635 }
1636
1637 \@logins
1638 }
1639
1640 =item $player->maps
1641
1642 Returns an arrayref of map paths that are private for this
1643 player. May block.
1644
1645 =cut
1646
1647 sub maps($) {
1648 my ($pl) = @_;
1649
1650 $pl = ref $pl ? $pl->ob->name : $pl;
1651
1652 my $files = aio_readdir playerdir $pl
1653 or return;
1654
1655 my @paths;
1656
1657 for (@$files) {
1658 utf8::decode $_;
1659 next if /\.(?:pl|pst)$/;
1660 next unless /^$PATH_SEP/o;
1661
1662 push @paths, cf::map::normalise "~$pl/$_";
1663 }
1664
1665 \@paths
1666 }
1667
1668 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1669
1670 Expand deliantra pod fragments into protocol xml.
1671
1672 =item $player->ext_reply ($msgid, @msg)
1673
1674 Sends an ext reply to the player.
1675
1676 =cut
1677
1678 sub ext_reply($$@) {
1679 my ($self, $id, @msg) = @_;
1680
1681 $self->ns->ext_reply ($id, @msg)
1682 }
1683
1684 =item $player->ext_msg ($type, @msg)
1685
1686 Sends an ext event to the client.
1687
1688 =cut
1689
1690 sub ext_msg($$@) {
1691 my ($self, $type, @msg) = @_;
1692
1693 $self->ns->ext_msg ($type, @msg);
1694 }
1695
1696 =head3 cf::region
1697
1698 =over 4
1699
1700 =cut
1701
1702 package cf::region;
1703
1704 =item cf::region::find_by_path $path
1705
1706 Tries to decuce the likely region for a map knowing only its path.
1707
1708 =cut
1709
1710 sub find_by_path($) {
1711 my ($path) = @_;
1712
1713 my ($match, $specificity);
1714
1715 for my $region (list) {
1716 if ($region->{match} && $path =~ $region->{match}) {
1717 ($match, $specificity) = ($region, $region->specificity)
1718 if $region->specificity > $specificity;
1719 }
1720 }
1721
1722 $match
1723 }
1724
1725 =back
1726
1727 =head3 cf::map
1728
1729 =over 4
1730
1731 =cut
1732
1733 package cf::map;
1734
1735 use Fcntl;
1736 use Coro::AIO;
1737
1738 use overload
1739 '""' => \&as_string,
1740 fallback => 1;
1741
1742 our $MAX_RESET = 3600;
1743 our $DEFAULT_RESET = 3000;
1744
1745 sub generate_random_map {
1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1750 # mit "rum" bekleckern, nicht
1751 $self->_create_random_map (
1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1755 $rmp->{exit_on_final_map},
1756 $rmp->{xsize}, $rmp->{ysize},
1757 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1758 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1759 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1760 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1761 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1762 (cf::region::find $rmp->{region}), $rmp->{custom}
1763 )
1764 }
1765
1766 =item cf::map->register ($regex, $prio)
1767
1768 Register a handler for the map path matching the given regex at the
1769 givne priority (higher is better, built-in handlers have priority 0, the
1770 default).
1771
1772 =cut
1773
1774 sub register {
1775 my (undef, $regex, $prio) = @_;
1776 my $pkg = caller;
1777
1778 no strict;
1779 push @{"$pkg\::ISA"}, __PACKAGE__;
1780
1781 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1782 }
1783
1784 # also paths starting with '/'
1785 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1786
1787 sub thawer_merge {
1788 my ($self, $merge) = @_;
1789
1790 # we have to keep some variables in memory intact
1791 local $self->{path};
1792 local $self->{load_path};
1793
1794 $self->SUPER::thawer_merge ($merge);
1795 }
1796
1797 sub normalise {
1798 my ($path, $base) = @_;
1799
1800 $path = "$path"; # make sure its a string
1801
1802 $path =~ s/\.map$//;
1803
1804 # map plan:
1805 #
1806 # /! non-realised random map exit (special hack!)
1807 # {... are special paths that are not being touched
1808 # ?xxx/... are special absolute paths
1809 # ?random/... random maps
1810 # /... normal maps
1811 # ~user/... per-player map of a specific user
1812
1813 $path =~ s/$PATH_SEP/\//go;
1814
1815 # treat it as relative path if it starts with
1816 # something that looks reasonable
1817 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1818 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1819
1820 $base =~ s{[^/]+/?$}{};
1821 $path = "$base/$path";
1822 }
1823
1824 for ($path) {
1825 redo if s{//}{/};
1826 redo if s{/\.?/}{/};
1827 redo if s{/[^/]+/\.\./}{/};
1828 }
1829
1830 $path
1831 }
1832
1833 sub new_from_path {
1834 my (undef, $path, $base) = @_;
1835
1836 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1837
1838 $path = normalise $path, $base;
1839
1840 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1841 if ($path =~ $EXT_MAP{$pkg}[1]) {
1842 my $self = bless cf::map::new, $pkg;
1843 $self->{path} = $path; $self->path ($path);
1844 $self->init; # pass $1 etc.
1845 return $self;
1846 }
1847 }
1848
1849 Carp::cluck "unable to resolve path '$path' (base '$base').";
1850 ()
1851 }
1852
1853 sub init {
1854 my ($self) = @_;
1855
1856 $self
1857 }
1858
1859 sub as_string {
1860 my ($self) = @_;
1861
1862 "$self->{path}"
1863 }
1864
1865 # the displayed name, this is a one way mapping
1866 sub visible_name {
1867 &as_string
1868 }
1869
1870 # the original (read-only) location
1871 sub load_path {
1872 my ($self) = @_;
1873
1874 "$MAPDIR/$self->{path}.map"
1875 }
1876
1877 # the temporary/swap location
1878 sub save_path {
1879 my ($self) = @_;
1880
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$TMPDIR/$path.map"
1883 }
1884
1885 # the unique path, undef == no special unique path
1886 sub uniq_path {
1887 my ($self) = @_;
1888
1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1890 "$UNIQUEDIR/$path"
1891 }
1892
1893 # and all this just because we cannot iterate over
1894 # all maps in C++...
1895 sub change_all_map_light {
1896 my ($change) = @_;
1897
1898 $_->change_map_light ($change)
1899 for grep $_->outdoor, values %cf::MAP;
1900 }
1901
1902 sub decay_objects {
1903 my ($self) = @_;
1904
1905 return if $self->{deny_reset};
1906
1907 $self->do_decay_objects;
1908 }
1909
1910 sub unlink_save {
1911 my ($self) = @_;
1912
1913 utf8::encode (my $save = $self->save_path);
1914 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1915 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1916 }
1917
1918 sub load_header_from($) {
1919 my ($self, $path) = @_;
1920
1921 utf8::encode $path;
1922 my $f = new_from_file cf::object::thawer $path
1923 or return;
1924
1925 $self->_load_header ($f)
1926 or return;
1927
1928 local $MAP_LOADING{$self->{path}} = $self;
1929 $f->resolve_delayed_derefs;
1930
1931 $self->{load_path} = $path;
1932
1933 1
1934 }
1935
1936 sub load_header_orig {
1937 my ($self) = @_;
1938
1939 $self->load_header_from ($self->load_path)
1940 }
1941
1942 sub load_header_temp {
1943 my ($self) = @_;
1944
1945 $self->load_header_from ($self->save_path)
1946 }
1947
1948 sub prepare_temp {
1949 my ($self) = @_;
1950
1951 $self->last_access ((delete $self->{last_access})
1952 || $cf::RUNTIME); #d#
1953 # safety
1954 $self->{instantiate_time} = $cf::RUNTIME
1955 if $self->{instantiate_time} > $cf::RUNTIME;
1956 }
1957
1958 sub prepare_orig {
1959 my ($self) = @_;
1960
1961 $self->{load_original} = 1;
1962 $self->{instantiate_time} = $cf::RUNTIME;
1963 $self->last_access ($cf::RUNTIME);
1964 $self->instantiate;
1965 }
1966
1967 sub load_header {
1968 my ($self) = @_;
1969
1970 if ($self->load_header_temp) {
1971 $self->prepare_temp;
1972 } else {
1973 $self->load_header_orig
1974 or return;
1975 $self->prepare_orig;
1976 }
1977
1978 $self->{deny_reset} = 1
1979 if $self->no_reset;
1980
1981 $self->default_region (cf::region::find_by_path $self->{path})
1982 unless $self->default_region;
1983
1984 1
1985 }
1986
1987 sub find;
1988 sub find {
1989 my ($path, $origin) = @_;
1990
1991 $path = normalise $path, $origin && $origin->path;
1992
1993 cf::lock_wait "map_data:$path";#d#remove
1994 cf::lock_wait "map_find:$path";
1995
1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
1999
2000 my $map = new_from_path cf::map $path
2001 or return;
2002
2003 $map->{last_save} = $cf::RUNTIME;
2004
2005 $map->load_header
2006 or return;
2007
2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2009 # doing this can freeze the server in a sync job, obviously
2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
2013 $map->reset;
2014 return find $path;
2015 }
2016
2017 $cf::MAP{$path} = $map
2018 }
2019 }
2020
2021 sub pre_load { }
2022 sub post_load { }
2023
2024 sub load {
2025 my ($self) = @_;
2026
2027 local $self->{deny_reset} = 1; # loading can take a long time
2028
2029 my $path = $self->{path};
2030
2031 {
2032 my $guard = cf::lock_acquire "map_data:$path";
2033
2034 return unless $self->valid;
2035 return unless $self->in_memory == cf::MAP_SWAPPED;
2036
2037 $self->in_memory (cf::MAP_LOADING);
2038
2039 $self->alloc;
2040
2041 $self->pre_load;
2042 cf::cede_to_tick;
2043
2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
2046 $self->_load_objects ($f)
2047 or return;
2048
2049 $self->post_load_original
2050 if delete $self->{load_original};
2051
2052 if (my $uniq = $self->uniq_path) {
2053 utf8::encode $uniq;
2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
2056 $self->clear_unique_items;
2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
2060 }
2061 }
2062
2063 $f->resolve_delayed_derefs;
2064
2065 cf::cede_to_tick;
2066 # now do the right thing for maps
2067 $self->link_multipart_objects;
2068 $self->difficulty ($self->estimate_difficulty)
2069 unless $self->difficulty;
2070 cf::cede_to_tick;
2071
2072 unless ($self->{deny_activate}) {
2073 $self->decay_objects;
2074 $self->fix_auto_apply;
2075 $self->update_buttons;
2076 cf::cede_to_tick;
2077 $self->set_darkness_map;
2078 cf::cede_to_tick;
2079 $self->activate;
2080 }
2081
2082 $self->{last_save} = $cf::RUNTIME;
2083 $self->last_access ($cf::RUNTIME);
2084
2085 $self->in_memory (cf::MAP_ACTIVE);
2086 }
2087
2088 $self->post_load;
2089 }
2090
2091 sub customise_for {
2092 my ($self, $ob) = @_;
2093
2094 return find "~" . $ob->name . "/" . $self->{path}
2095 if $self->per_player;
2096
2097 # return find "?party/" . $ob->name . "/" . $self->{path}
2098 # if $self->per_party;
2099
2100 $self
2101 }
2102
2103 # find and load all maps in the 3x3 area around a map
2104 sub load_neighbours {
2105 my ($map) = @_;
2106
2107 my @neigh; # diagonal neighbours
2108
2109 for (0 .. 3) {
2110 my $neigh = $map->tile_path ($_)
2111 or next;
2112 $neigh = find $neigh, $map
2113 or next;
2114 $neigh->load;
2115
2116 push @neigh,
2117 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2118 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2119 }
2120
2121 for (grep defined $_->[0], @neigh) {
2122 my ($path, $origin) = @$_;
2123 my $neigh = find $path, $origin
2124 or next;
2125 $neigh->load;
2126 }
2127 }
2128
2129 sub find_sync {
2130 my ($path, $origin) = @_;
2131
2132 cf::sync_job { find $path, $origin }
2133 }
2134
2135 sub do_load_sync {
2136 my ($map) = @_;
2137
2138 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2139 if $Coro::current == $Coro::main;
2140
2141 cf::sync_job { $map->load };
2142 }
2143
2144 our %MAP_PREFETCH;
2145 our $MAP_PREFETCHER = undef;
2146
2147 sub find_async {
2148 my ($path, $origin, $load) = @_;
2149
2150 $path = normalise $path, $origin && $origin->{path};
2151
2152 if (my $map = $cf::MAP{$path}) {
2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2154 }
2155
2156 $MAP_PREFETCH{$path} |= $load;
2157
2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
2161 while (%MAP_PREFETCH) {
2162 while (my ($k, $v) = each %MAP_PREFETCH) {
2163 if (my $map = find $k) {
2164 $map->load if $v;
2165 }
2166
2167 delete $MAP_PREFETCH{$k};
2168 }
2169 }
2170 undef $MAP_PREFETCHER;
2171 };
2172 $MAP_PREFETCHER->prio (6);
2173
2174 ()
2175 }
2176
2177 sub save {
2178 my ($self) = @_;
2179
2180 my $lock = cf::lock_acquire "map_data:$self->{path}";
2181
2182 $self->{last_save} = $cf::RUNTIME;
2183
2184 return unless $self->dirty;
2185
2186 my $save = $self->save_path; utf8::encode $save;
2187 my $uniq = $self->uniq_path; utf8::encode $uniq;
2188
2189 $self->{load_path} = $save;
2190
2191 return if $self->{deny_save};
2192
2193 local $self->{last_access} = $self->last_access;#d#
2194
2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
2197 $_->contr->save for $self->players;
2198 };
2199
2200 cf::get_slot 0.02;
2201
2202 if ($uniq) {
2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2205 } else {
2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2207 }
2208 }
2209
2210 sub swap_out {
2211 my ($self) = @_;
2212
2213 # save first because save cedes
2214 $self->save;
2215
2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2217
2218 return if $self->players;
2219 return if $self->in_memory != cf::MAP_ACTIVE;
2220 return if $self->{deny_save};
2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
2227 }
2228
2229 sub reset_at {
2230 my ($self) = @_;
2231
2232 # TODO: safety, remove and allow resettable per-player maps
2233 return 1e99 if $self->{deny_reset};
2234
2235 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2236 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2237
2238 $time + $to
2239 }
2240
2241 sub should_reset {
2242 my ($self) = @_;
2243
2244 $self->reset_at <= $cf::RUNTIME
2245 }
2246
2247 sub reset {
2248 my ($self) = @_;
2249
2250 my $lock = cf::lock_acquire "map_data:$self->{path}";
2251
2252 return if $self->players;
2253
2254 warn "resetting map ", $self->path;
2255
2256 $self->in_memory (cf::MAP_SWAPPED);
2257
2258 # need to save uniques path
2259 unless ($self->{deny_save}) {
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2263 if $uniq;
2264 }
2265
2266 delete $cf::MAP{$self->path};
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
2270 $self->clear;
2271
2272 $self->unlink_save;
2273 $self->destroy;
2274 }
2275
2276 my $nuke_counter = "aaaa";
2277
2278 sub nuke {
2279 my ($self) = @_;
2280
2281 {
2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2283
2284 delete $cf::MAP{$self->path};
2285
2286 $self->unlink_save;
2287
2288 bless $self, "cf::map";
2289 delete $self->{deny_reset};
2290 $self->{deny_save} = 1;
2291 $self->reset_timeout (1);
2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2293
2294 $cf::MAP{$self->path} = $self;
2295 }
2296
2297 $self->reset; # polite request, might not happen
2298 }
2299
2300 =item $maps = cf::map::tmp_maps
2301
2302 Returns an arrayref with all map paths of currently instantiated and saved
2303 maps. May block.
2304
2305 =cut
2306
2307 sub tmp_maps() {
2308 [
2309 map {
2310 utf8::decode $_;
2311 /\.map$/
2312 ? normalise $_
2313 : ()
2314 } @{ aio_readdir $TMPDIR or [] }
2315 ]
2316 }
2317
2318 =item $maps = cf::map::random_maps
2319
2320 Returns an arrayref with all map paths of currently instantiated and saved
2321 random maps. May block.
2322
2323 =cut
2324
2325 sub random_maps() {
2326 [
2327 map {
2328 utf8::decode $_;
2329 /\.map$/
2330 ? normalise "?random/$_"
2331 : ()
2332 } @{ aio_readdir $RANDOMDIR or [] }
2333 ]
2334 }
2335
2336 =item cf::map::unique_maps
2337
2338 Returns an arrayref of paths of all shared maps that have
2339 instantiated unique items. May block.
2340
2341 =cut
2342
2343 sub unique_maps() {
2344 [
2345 map {
2346 utf8::decode $_;
2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2350 : normalise $_
2351 } @{ aio_readdir $UNIQUEDIR or [] }
2352 ]
2353 }
2354
2355 =back
2356
2357 =head3 cf::object
2358
2359 =cut
2360
2361 package cf::object;
2362
2363 =over 4
2364
2365 =item $ob->inv_recursive
2366
2367 Returns the inventory of the object I<and> their inventories, recursively,
2368 but I<not> the object itself.
2369
2370 =cut
2371
2372 sub inv_recursive_;
2373 sub inv_recursive_ {
2374 map { $_, inv_recursive_ $_->inv } @_
2375 }
2376
2377 sub inv_recursive {
2378 inv_recursive_ inv $_[0]
2379 }
2380
2381 =item $ref = $ob->ref
2382
2383 Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385 =item $ob = cf::object::deref ($refstring)
2386
2387 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388 even if the object actually exists. May block.
2389
2390 =cut
2391
2392 sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
2406 }
2407 }
2408
2409 package cf;
2410
2411 =back
2412
2413 =head3 cf::object::player
2414
2415 =over 4
2416
2417 =item $player_object->reply ($npc, $msg[, $flags])
2418
2419 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2420 can be C<undef>. Does the right thing when the player is currently in a
2421 dialogue with the given NPC character.
2422
2423 =cut
2424
2425 our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430 };
2431
2432 our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437 };
2438
2439 # rough implementation of a future "reply" method that works
2440 # with dialog boxes.
2441 #TODO: the first argument must go, split into a $npc->reply_to ( method
2442 sub cf::object::player::reply($$$;$) {
2443 my ($self, $npc, $msg, $flags) = @_;
2444
2445 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2446
2447 if ($self->{record_replies}) {
2448 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2449
2450 } else {
2451 my $pl = $self->contr;
2452
2453 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2454 my $dialog = $pl->{npc_dialog};
2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2456
2457 } else {
2458 $msg = $npc->name . " says: $msg" if $npc;
2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2460 }
2461 }
2462 }
2463
2464 =item $object->send_msg ($channel, $msg, $color, [extra...])
2465
2466 =cut
2467
2468 sub cf::object::send_msg {
2469 my $pl = shift->contr
2470 or return;
2471 $pl->send_msg (@_);
2472 }
2473
2474 =item $player_object->may ("access")
2475
2476 Returns wether the given player is authorized to access resource "access"
2477 (e.g. "command_wizcast").
2478
2479 =cut
2480
2481 sub cf::object::player::may {
2482 my ($self, $access) = @_;
2483
2484 $self->flag (cf::FLAG_WIZ) ||
2485 (ref $cf::CFG{"may_$access"}
2486 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2487 : $cf::CFG{"may_$access"})
2488 }
2489
2490 =item $player_object->enter_link
2491
2492 Freezes the player and moves him/her to a special map (C<{link}>).
2493
2494 The player should be reasonably safe there for short amounts of time (e.g.
2495 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496 though, as the palyer cannot control the character while it is on the link
2497 map.
2498
2499 Will never block.
2500
2501 =item $player_object->leave_link ($map, $x, $y)
2502
2503 Moves the player out of the special C<{link}> map onto the specified
2504 map. If the map is not valid (or omitted), the player will be moved back
2505 to the location he/she was before the call to C<enter_link>, or, if that
2506 fails, to the emergency map position.
2507
2508 Might block.
2509
2510 =cut
2511
2512 sub link_map {
2513 unless ($LINK_MAP) {
2514 $LINK_MAP = cf::map::find "{link}"
2515 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2516 $LINK_MAP->load;
2517 }
2518
2519 $LINK_MAP
2520 }
2521
2522 sub cf::object::player::enter_link {
2523 my ($self) = @_;
2524
2525 $self->deactivate_recursive;
2526
2527 return if UNIVERSAL::isa $self->map, "ext::map_link";
2528
2529 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2530 if $self->map && $self->map->{path} ne "{link}";
2531
2532 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2533 }
2534
2535 sub cf::object::player::leave_link {
2536 my ($self, $map, $x, $y) = @_;
2537
2538 return unless $self->contr->active;
2539
2540 my $link_pos = delete $self->{_link_pos};
2541
2542 unless ($map) {
2543 # restore original map position
2544 ($map, $x, $y) = @{ $link_pos || [] };
2545 $map = cf::map::find $map;
2546
2547 unless ($map) {
2548 ($map, $x, $y) = @$EMERGENCY_POSITION;
2549 $map = cf::map::find $map
2550 or die "FATAL: cannot load emergency map\n";
2551 }
2552 }
2553
2554 ($x, $y) = (-1, -1)
2555 unless (defined $x) && (defined $y);
2556
2557 # use -1 or undef as default coordinates, not 0, 0
2558 ($x, $y) = ($map->enter_x, $map->enter_y)
2559 if $x <=0 && $y <= 0;
2560
2561 $map->load;
2562 $map->load_neighbours;
2563
2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2566 $self->activate_recursive;
2567
2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2569 $self->enter_map ($map, $x, $y);
2570 }
2571
2572 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2573
2574 Moves the player to the given map-path and coordinates by first freezing
2575 her, loading and preparing them map, calling the provided $check callback
2576 that has to return the map if sucecssful, and then unfreezes the player on
2577 the new (success) or old (failed) map position. In either case, $done will
2578 be called at the end of this process.
2579
2580 Note that $check will be called with a potentially non-loaded map, so if
2581 it needs a loaded map it has to call C<< ->load >>.
2582
2583 =cut
2584
2585 our $GOTOGEN;
2586
2587 sub cf::object::player::goto {
2588 my ($self, $path, $x, $y, $check, $done) = @_;
2589
2590 # do generation counting so two concurrent goto's will be executed in-order
2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2592
2593 $self->enter_link;
2594
2595 (async {
2596 $Coro::current->{desc} = "player::goto $path $x $y";
2597
2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
2617 my $map = eval {
2618 my $map = defined $path ? cf::map::find $path : undef;
2619
2620 if ($map) {
2621 $map = $map->customise_for ($self);
2622 $map = $check->($map) if $check && $map;
2623 } else {
2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2625 }
2626
2627 $map
2628 };
2629
2630 if ($@) {
2631 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2632 LOG llevError | logBacktrace, Carp::longmess $@;
2633 }
2634
2635 if ($gen == $self->{_goto_generation}) {
2636 delete $self->{_goto_generation};
2637 $self->leave_link ($map, $x, $y);
2638 }
2639
2640 $done->() if $done;
2641 })->prio (1);
2642 }
2643
2644 =item $player_object->enter_exit ($exit_object)
2645
2646 =cut
2647
2648 sub parse_random_map_params {
2649 my ($spec) = @_;
2650
2651 my $rmp = { # defaults
2652 xsize => (cf::rndm 15, 40),
2653 ysize => (cf::rndm 15, 40),
2654 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2655 #layout => string,
2656 };
2657
2658 for (split /\n/, $spec) {
2659 my ($k, $v) = split /\s+/, $_, 2;
2660
2661 $rmp->{lc $k} = $v if (length $k) && (length $v);
2662 }
2663
2664 $rmp
2665 }
2666
2667 sub prepare_random_map {
2668 my ($exit) = @_;
2669
2670 # all this does is basically replace the /! path by
2671 # a new random map path (?random/...) with a seed
2672 # that depends on the exit object
2673
2674 my $rmp = parse_random_map_params $exit->msg;
2675
2676 if ($exit->map) {
2677 $rmp->{region} = $exit->region->name;
2678 $rmp->{origin_map} = $exit->map->path;
2679 $rmp->{origin_x} = $exit->x;
2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2683 }
2684
2685 $rmp->{random_seed} ||= $exit->random_seed;
2686
2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2688 my $md5 = Digest::MD5::md5_hex $data;
2689 my $meta = "$RANDOMDIR/$md5.meta";
2690
2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2692 aio_write $fh, 0, (length $data), $data, 0;
2693 undef $fh;
2694 aio_rename "$meta~", $meta;
2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2699 $exit->slaying ("?random/$md5");
2700 $exit->msg (undef);
2701 }
2702 }
2703 }
2704
2705 sub cf::object::player::enter_exit {
2706 my ($self, $exit) = @_;
2707
2708 return unless $self->type == cf::PLAYER;
2709
2710 $self->enter_link;
2711
2712 (async {
2713 $Coro::current->{desc} = "enter_exit";
2714
2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2730 $self->goto ($map, $x, $y);
2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2736 1
2737 }) {
2738 $self->message ("Something went wrong deep within the deliantra server. "
2739 . "I'll try to bring you back to the map you were before. "
2740 . "Please report this to the dungeon master!",
2741 cf::NDI_UNIQUE | cf::NDI_RED);
2742
2743 warn "ERROR in enter_exit: $@";
2744 $self->leave_link;
2745 }
2746 })->prio (1);
2747 }
2748
2749 =head3 cf::client
2750
2751 =over 4
2752
2753 =item $client->send_drawinfo ($text, $flags)
2754
2755 Sends a drawinfo packet to the client. Circumvents output buffering so
2756 should not be used under normal circumstances.
2757
2758 =cut
2759
2760 sub cf::client::send_drawinfo {
2761 my ($self, $text, $flags) = @_;
2762
2763 utf8::encode $text;
2764 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2765 }
2766
2767 =item $client->send_msg ($channel, $msg, $color, [extra...])
2768
2769 Send a drawinfo or msg packet to the client, formatting the msg for the
2770 client if neccessary. C<$type> should be a string identifying the type of
2771 the message, with C<log> being the default. If C<$color> is negative, suppress
2772 the message unless the client supports the msg packet.
2773
2774 =cut
2775
2776 # non-persistent channels (usually the info channel)
2777 our %CHANNEL = (
2778 "c/identify" => {
2779 id => "infobox",
2780 title => "Identify",
2781 reply => undef,
2782 tooltip => "Items recently identified",
2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2838 );
2839
2840 sub cf::client::send_msg {
2841 my ($self, $channel, $msg, $color, @extra) = @_;
2842
2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2845
2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2847
2848 # check predefined channels, for the benefit of C
2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2857 } elsif (ref $channel) {
2858 # send meta info to client, if not yet sent
2859 unless (exists $self->{channel}{$channel->{id}}) {
2860 $self->{channel}{$channel->{id}} = $channel;
2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2863 }
2864
2865 $channel = $channel->{id};
2866 }
2867
2868 return unless @extra || length $msg;
2869
2870 if ($self->can_msg) {
2871 # default colour, mask it out
2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2873 if $color & cf::NDI_DEF;
2874
2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2891 } else {
2892 if ($color >= 0) {
2893 # replace some tags by gcfclient-compatible ones
2894 for ($msg) {
2895 1 while
2896 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2897 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2898 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2899 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2900 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2901 }
2902
2903 $color &= cf::NDI_COLOR_MASK;
2904
2905 utf8::encode $msg;
2906
2907 if (0 && $msg =~ /\[/) {
2908 # COMMAND/INFO
2909 $self->send_packet ("drawextinfo $color 10 8 $msg")
2910 } else {
2911 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2912 $self->send_packet ("drawinfo $color $msg")
2913 }
2914 }
2915 }
2916 }
2917
2918 =item $client->ext_msg ($type, @msg)
2919
2920 Sends an ext event to the client.
2921
2922 =cut
2923
2924 sub cf::client::ext_msg($$@) {
2925 my ($self, $type, @msg) = @_;
2926
2927 if ($self->extcmd == 2) {
2928 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2929 } elsif ($self->extcmd == 1) { # TODO: remove
2930 push @msg, msgtype => "event_$type";
2931 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2932 }
2933 }
2934
2935 =item $client->ext_reply ($msgid, @msg)
2936
2937 Sends an ext reply to the client.
2938
2939 =cut
2940
2941 sub cf::client::ext_reply($$@) {
2942 my ($self, $id, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2946 } elsif ($self->extcmd == 1) {
2947 #TODO: version 1, remove
2948 unshift @msg, msgtype => "reply", msgid => $id;
2949 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2950 }
2951 }
2952
2953 =item $success = $client->query ($flags, "text", \&cb)
2954
2955 Queues a query to the client, calling the given callback with
2956 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2957 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2958
2959 Queries can fail, so check the return code. Or don't, as queries will
2960 become reliable at some point in the future.
2961
2962 =cut
2963
2964 sub cf::client::query {
2965 my ($self, $flags, $text, $cb) = @_;
2966
2967 return unless $self->state == ST_PLAYING
2968 || $self->state == ST_SETUP
2969 || $self->state == ST_CUSTOM;
2970
2971 $self->state (ST_CUSTOM);
2972
2973 utf8::encode $text;
2974 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2975
2976 $self->send_packet ($self->{query_queue}[0][0])
2977 if @{ $self->{query_queue} } == 1;
2978
2979 1
2980 }
2981
2982 cf::client->attach (
2983 on_connect => sub {
2984 my ($ns) = @_;
2985
2986 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2987 },
2988 on_reply => sub {
2989 my ($ns, $msg) = @_;
2990
2991 # this weird shuffling is so that direct followup queries
2992 # get handled first
2993 my $queue = delete $ns->{query_queue}
2994 or return; # be conservative, not sure how that can happen, but we saw a crash here
2995
2996 (shift @$queue)->[1]->($msg);
2997 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2998
2999 push @{ $ns->{query_queue} }, @$queue;
3000
3001 if (@{ $ns->{query_queue} } == @$queue) {
3002 if (@$queue) {
3003 $ns->send_packet ($ns->{query_queue}[0][0]);
3004 } else {
3005 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3006 }
3007 }
3008 },
3009 on_exticmd => sub {
3010 my ($ns, $buf) = @_;
3011
3012 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3013
3014 if (ref $msg) {
3015 my ($type, $reply, @payload) =
3016 "ARRAY" eq ref $msg
3017 ? @$msg
3018 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3019
3020 my @reply;
3021
3022 if (my $cb = $EXTICMD{$type}) {
3023 @reply = $cb->($ns, @payload);
3024 }
3025
3026 $ns->ext_reply ($reply, @reply)
3027 if $reply;
3028
3029 } else {
3030 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3031 }
3032
3033 cf::override;
3034 },
3035 );
3036
3037 =item $client->async (\&cb)
3038
3039 Create a new coroutine, running the specified callback. The coroutine will
3040 be automatically cancelled when the client gets destroyed (e.g. on logout,
3041 or loss of connection).
3042
3043 =cut
3044
3045 sub cf::client::async {
3046 my ($self, $cb) = @_;
3047
3048 my $coro = &Coro::async ($cb);
3049
3050 $coro->on_destroy (sub {
3051 delete $self->{_coro}{$coro+0};
3052 });
3053
3054 $self->{_coro}{$coro+0} = $coro;
3055
3056 $coro
3057 }
3058
3059 cf::client->attach (
3060 on_destroy => sub {
3061 my ($ns) = @_;
3062
3063 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3064 },
3065 );
3066
3067 =back
3068
3069
3070 =head2 SAFE SCRIPTING
3071
3072 Functions that provide a safe environment to compile and execute
3073 snippets of perl code without them endangering the safety of the server
3074 itself. Looping constructs, I/O operators and other built-in functionality
3075 is not available in the safe scripting environment, and the number of
3076 functions and methods that can be called is greatly reduced.
3077
3078 =cut
3079
3080 our $safe = new Safe "safe";
3081 our $safe_hole = new Safe::Hole;
3082
3083 $SIG{FPE} = 'IGNORE';
3084
3085 $safe->permit_only (Opcode::opset qw(
3086 :base_core :base_mem :base_orig :base_math
3087 grepstart grepwhile mapstart mapwhile
3088 sort time
3089 ));
3090
3091 # here we export the classes and methods available to script code
3092
3093 =pod
3094
3095 The following functions and methods are available within a safe environment:
3096
3097 cf::object
3098 contr pay_amount pay_player map x y force_find force_add destroy
3099 insert remove name archname title slaying race decrease split
3100
3101 cf::object::player
3102 player
3103
3104 cf::player
3105 peaceful
3106
3107 cf::map
3108 trigger
3109
3110 =cut
3111
3112 for (
3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3114 insert remove inv nrof name archname title slaying race
3115 decrease split destroy change_exp)],
3116 ["cf::object::player" => qw(player)],
3117 ["cf::player" => qw(peaceful)],
3118 ["cf::map" => qw(trigger)],
3119 ) {
3120 no strict 'refs';
3121 my ($pkg, @funs) = @$_;
3122 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3123 for @funs;
3124 }
3125
3126 =over 4
3127
3128 =item @retval = safe_eval $code, [var => value, ...]
3129
3130 Compiled and executes the given perl code snippet. additional var/value
3131 pairs result in temporary local (my) scalar variables of the given name
3132 that are available in the code snippet. Example:
3133
3134 my $five = safe_eval '$first + $second', first => 1, second => 4;
3135
3136 =cut
3137
3138 sub safe_eval($;@) {
3139 my ($code, %vars) = @_;
3140
3141 my $qcode = $code;
3142 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3143 $qcode =~ s/\n/\\n/g;
3144
3145 local $_;
3146 local @safe::cf::_safe_eval_args = values %vars;
3147
3148 my $eval =
3149 "do {\n"
3150 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3151 . "#line 0 \"{$qcode}\"\n"
3152 . $code
3153 . "\n}"
3154 ;
3155
3156 sub_generation_inc;
3157 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3158 sub_generation_inc;
3159
3160 if ($@) {
3161 warn "$@";
3162 warn "while executing safe code '$code'\n";
3163 warn "with arguments " . (join " ", %vars) . "\n";
3164 }
3165
3166 wantarray ? @res : $res[0]
3167 }
3168
3169 =item cf::register_script_function $function => $cb
3170
3171 Register a function that can be called from within map/npc scripts. The
3172 function should be reasonably secure and should be put into a package name
3173 like the extension.
3174
3175 Example: register a function that gets called whenever a map script calls
3176 C<rent::overview>, as used by the C<rent> extension.
3177
3178 cf::register_script_function "rent::overview" => sub {
3179 ...
3180 };
3181
3182 =cut
3183
3184 sub register_script_function {
3185 my ($fun, $cb) = @_;
3186
3187 no strict 'refs';
3188 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3189 }
3190
3191 =back
3192
3193 =cut
3194
3195 #############################################################################
3196 # the server's init and main functions
3197
3198 sub load_facedata($) {
3199 my ($path) = @_;
3200
3201 # HACK to clear player env face cache, we need some signal framework
3202 # for this (global event?)
3203 %ext::player_env::MUSIC_FACE_CACHE = ();
3204
3205 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3206
3207 warn "loading facedata from $path\n";
3208
3209 my $facedata;
3210 0 < aio_load $path, $facedata
3211 or die "$path: $!";
3212
3213 $facedata = Coro::Storable::thaw $facedata;
3214
3215 $facedata->{version} == 2
3216 or cf::cleanup "$path: version mismatch, cannot proceed.";
3217
3218 # patch in the exptable
3219 $facedata->{resource}{"res/exp_table"} = {
3220 type => FT_RSRC,
3221 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3222 };
3223 cf::cede_to_tick;
3224
3225 {
3226 my $faces = $facedata->{faceinfo};
3227
3228 while (my ($face, $info) = each %$faces) {
3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3230
3231 cf::face::set_visibility $idx, $info->{visibility};
3232 cf::face::set_magicmap $idx, $info->{magicmap};
3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3235
3236 cf::cede_to_tick;
3237 }
3238
3239 while (my ($face, $info) = each %$faces) {
3240 next unless $info->{smooth};
3241
3242 my $idx = cf::face::find $face
3243 or next;
3244
3245 if (my $smooth = cf::face::find $info->{smooth}) {
3246 cf::face::set_smooth $idx, $smooth;
3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3248 } else {
3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 {
3257 my $anims = $facedata->{animinfo};
3258
3259 while (my ($anim, $info) = each %$anims) {
3260 cf::anim::set $anim, $info->{frames}, $info->{facings};
3261 cf::cede_to_tick;
3262 }
3263
3264 cf::anim::invalidate_all; # d'oh
3265 }
3266
3267 {
3268 # TODO: for gcfclient pleasure, we should give resources
3269 # that gcfclient doesn't grok a >10000 face index.
3270 my $res = $facedata->{resource};
3271
3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3275 my $data;
3276
3277 if ($info->{type} & 1) {
3278 # prepend meta info
3279
3280 my $meta = $enc->encode ({
3281 name => $name,
3282 %{ $info->{meta} || {} },
3283 });
3284
3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
3292 } else {
3293 $RESOURCE{$name} = $info;
3294 }
3295
3296 cf::cede_to_tick;
3297 }
3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3301
3302 1
3303 }
3304
3305 cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323 });
3324
3325 register_exticmd fx_want => sub {
3326 my ($ns, $want) = @_;
3327
3328 while (my ($k, $v) = each %$want) {
3329 $ns->fx_want ($k, $v);
3330 }
3331 };
3332
3333 sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341 }
3342
3343 sub reload_regions {
3344 # HACK to clear player env face cache, we need some signal framework
3345 # for this (global event?)
3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3347
3348 load_resource_file "$MAPDIR/regions"
3349 or die "unable to load regions file\n";
3350
3351 for (cf::region::list) {
3352 $_->{match} = qr/$_->{match}/
3353 if exists $_->{match};
3354 }
3355 }
3356
3357 sub reload_facedata {
3358 load_facedata "$DATADIR/facedata"
3359 or die "unable to load facedata\n";
3360 }
3361
3362 sub reload_archetypes {
3363 load_resource_file "$DATADIR/archetypes"
3364 or die "unable to load archetypes\n";
3365 }
3366
3367 sub reload_treasures {
3368 load_resource_file "$DATADIR/treasures"
3369 or die "unable to load treasurelists\n";
3370 }
3371
3372 sub reload_resources {
3373 warn "reloading resource files...\n";
3374
3375 reload_facedata;
3376 reload_archetypes;
3377 reload_regions;
3378 reload_treasures;
3379
3380 warn "finished reloading resource files\n";
3381 }
3382
3383 sub reload_config {
3384 open my $fh, "<:utf8", "$CONFDIR/config"
3385 or return;
3386
3387 local $/;
3388 *CFG = YAML::Load <$fh>;
3389
3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3391
3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3394
3395 if (exists $CFG{mlockall}) {
3396 eval {
3397 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3398 and die "WARNING: m(un)lockall failed: $!\n";
3399 };
3400 warn $@ if $@;
3401 }
3402 }
3403
3404 sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410 }
3411
3412 # make sure only one server instance is running at any one time
3413 sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421 }
3422
3423 sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3439 # we must not ever block the main coroutine
3440 local $Coro::idle = sub {
3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3442 (async {
3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3444 EV::loop EV::LOOP_ONESHOT;
3445 })->prio (Coro::PRIO_MAX);
3446 };
3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3452 reload_config;
3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3466 load_extensions;
3467
3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3476 EV::loop;
3477 }
3478
3479 #############################################################################
3480 # initialisation and cleanup
3481
3482 # install some emergency cleanup handlers
3483 BEGIN {
3484 our %SIGWATCHER = ();
3485 for my $signal (qw(INT HUP TERM)) {
3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3487 cf::cleanup "SIG$signal";
3488 };
3489 }
3490 }
3491
3492 sub write_runtime_sync {
3493 # first touch the runtime file to show we are still running:
3494 # the fsync below can take a very very long time.
3495
3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3497
3498 my $guard = cf::lock_acquire "write_runtime";
3499
3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = $cf::RUNTIME + 90 + 10;
3504 # 10 is the runtime save interval, for a monotonic clock
3505 # 60 allows for the watchdog to kill the server.
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 # touch it again to show we are up-to-date
3515 aio_utime $fh, undef, undef;
3516
3517 close $fh
3518 or return;
3519
3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3521 and return;
3522
3523 warn "runtime file written.\n";
3524
3525 1
3526 }
3527
3528 our $uuid_lock;
3529 our $uuid_skip;
3530
3531 sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569 }
3570
3571 sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3576 }
3577
3578 sub emergency_save() {
3579 my $freeze_guard = cf::freeze_mainloop;
3580
3581 warn "emergency_perl_save: enter\n";
3582
3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3589 # use a peculiar iteration method to avoid tripping on perl
3590 # refcount bugs in for. also avoids problems with players
3591 # and maps saved/destroyed asynchronously.
3592 warn "emergency_perl_save: begin player save\n";
3593 for my $login (keys %cf::PLAYER) {
3594 my $pl = $cf::PLAYER{$login} or next;
3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3597 $pl->save;
3598 }
3599 warn "emergency_perl_save: end player save\n";
3600
3601 warn "emergency_perl_save: begin map save\n";
3602 for my $path (keys %cf::MAP) {
3603 my $map = $cf::MAP{$path} or next;
3604 $map->valid or next;
3605 $map->save;
3606 }
3607 warn "emergency_perl_save: end map save\n";
3608
3609 warn "emergency_perl_save: begin database checkpoint\n";
3610 BDB::db_env_txn_checkpoint $DB_ENV;
3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3616 };
3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3623 warn "emergency_perl_save: leave\n";
3624 }
3625
3626 sub post_cleanup {
3627 my ($make_core) = @_;
3628
3629 warn Carp::longmess "post_cleanup backtrace"
3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634 }
3635
3636 # a safer delete_package, copied from Symbol
3637 sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3660 }
3661
3662 sub do_reload_perl() {
3663 # can/must only be called in main
3664 if ($Coro::current != $Coro::main) {
3665 warn "can only reload from main coroutine";
3666 return;
3667 }
3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3674 warn "reloading...";
3675
3676 warn "entering sync_job";
3677
3678 cf::sync_job {
3679 cf::write_runtime_sync; # external watchdog should not bark
3680 cf::emergency_save;
3681 cf::write_runtime_sync; # external watchdog should not bark
3682
3683 warn "syncing database to disk";
3684 BDB::db_env_txn_checkpoint $DB_ENV;
3685
3686 # if anything goes wrong in here, we should simply crash as we already saved
3687
3688 warn "flushing outstanding aio requests";
3689 while (IO::AIO::nreqs || BDB::nreqs) {
3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3691 }
3692
3693 warn "cancelling all extension coros";
3694 $_->cancel for values %EXT_CORO;
3695 %EXT_CORO = ();
3696
3697 warn "removing commands";
3698 %COMMAND = ();
3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3706 warn "... unloading $pkg";
3707
3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3717 }
3718
3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3734 }
3735
3736 warn "getting rid of safe::, as good as possible";
3737 clear_package "safe::$_"
3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3739
3740 warn "unloading cf.pm \"a bit\"";
3741 delete $INC{"cf.pm"};
3742 delete $INC{"cf/pod.pm"};
3743
3744 # don't, removes xs symbols, too,
3745 # and global variables created in xs
3746 #clear_package __PACKAGE__;
3747
3748 warn "unload completed, starting to reload now";
3749
3750 warn "reloading cf.pm";
3751 require cf;
3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3753
3754 warn "loading config and database again";
3755 cf::reload_config;
3756
3757 warn "loading extensions";
3758 cf::load_extensions;
3759
3760 if ($REATTACH_ON_RELOAD) {
3761 warn "reattaching attachments to objects/players";
3762 _global_reattach; # objects, sockets
3763 warn "reattaching attachments to maps";
3764 reattach $_ for values %MAP;
3765 warn "reattaching attachments to players";
3766 reattach $_ for values %PLAYER;
3767 }
3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3772 warn "leaving sync_job";
3773
3774 1
3775 } or do {
3776 warn $@;
3777 cf::cleanup "error while reloading, exiting.";
3778 };
3779
3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3786 };
3787
3788 our $RELOAD_WATCHER; # used only during reload
3789
3790 sub reload_perl() {
3791 # doing reload synchronously and two reloads happen back-to-back,
3792 # coro crashes during coro_state_free->destroy here.
3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3799 undef $RELOAD_WATCHER;
3800 };
3801 };
3802 }
3803
3804 register_command "reload" => sub {
3805 my ($who, $arg) = @_;
3806
3807 if ($who->flag (FLAG_WIZ)) {
3808 $who->message ("reloading server.");
3809 async {
3810 $Coro::current->{desc} = "perl_reload";
3811 reload_perl;
3812 };
3813 }
3814 };
3815
3816 unshift @INC, $LIBDIR;
3817
3818 my $bug_warning = 0;
3819
3820 our @WAIT_FOR_TICK;
3821 our @WAIT_FOR_TICK_BEGIN;
3822
3823 sub wait_for_tick {
3824 return if tick_inhibit || $Coro::current == $Coro::main;
3825
3826 my $signal = new Coro::Signal;
3827 push @WAIT_FOR_TICK, $signal;
3828 $signal->wait;
3829 }
3830
3831 sub wait_for_tick_begin {
3832 return if tick_inhibit || $Coro::current == $Coro::main;
3833
3834 my $signal = new Coro::Signal;
3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3836 $signal->wait;
3837 }
3838
3839 sub tick {
3840 if ($Coro::current != $Coro::main) {
3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3842 unless ++$bug_warning > 10;
3843 return;
3844 }
3845
3846 cf::server_tick; # one server iteration
3847
3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3850 Coro::async_pool {
3851 $Coro::current->{desc} = "runtime saver";
3852 write_runtime_sync
3853 or warn "ERROR: unable to write runtime file: $!";
3854 };
3855 }
3856
3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3858 $sig->send;
3859 }
3860 while (my $sig = shift @WAIT_FOR_TICK) {
3861 $sig->send;
3862 }
3863
3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3866
3867 if (0) {
3868 if ($NEXT_TICK) {
3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874 }
3875
3876 {
3877 # configure BDB
3878
3879 BDB::min_parallel 8;
3880 BDB::max_poll_reqs $TICK * 0.1;
3881 $AnyEvent::BDB::WATCHER->priority (1);
3882
3883 unless ($DB_ENV) {
3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3890
3891 cf::sync_job {
3892 eval {
3893 BDB::db_env_open
3894 $DB_ENV,
3895 $BDBDIR,
3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3898 0666;
3899
3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3901 };
3902
3903 cf::cleanup "db_env_open(db): $@" if $@;
3904 };
3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
3916 }
3917
3918 {
3919 # configure IO::AIO
3920
3921 IO::AIO::min_parallel 8;
3922 IO::AIO::max_poll_time $TICK * 0.1;
3923 undef $AnyEvent::AIO::WATCHER;
3924 }
3925
3926 my $_log_backtrace;
3927
3928 sub _log_backtrace {
3929 my ($msg, @addr) = @_;
3930
3931 $msg =~ s/\n//;
3932
3933 # limit the # of concurrent backtraces
3934 if ($_log_backtrace < 2) {
3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3940 my @bt = fork_call {
3941 @addr = map { sprintf "%x", $_ } @addr;
3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3944 or die "addr2line: $!";
3945
3946 my @funcs;
3947 my @res = <$fh>;
3948 chomp for @res;
3949 while (@res) {
3950 my ($func, $line) = splice @res, 0, 2, ();
3951 push @funcs, "[$func] $line";
3952 }
3953
3954 @funcs
3955 };
3956
3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3960 --$_log_backtrace;
3961 };
3962 } else {
3963 LOG llevInfo, "[ABT] $msg\n";
3964 LOG llevInfo, "[ABT] [suppressed]\n";
3965 }
3966 }
3967
3968 # load additional modules
3969 use cf::pod;
3970
3971 END { cf::emergency_save }
3972
3973 1
3974