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Revision: 1.466
Committed: Thu Jan 8 03:03:24 2009 UTC (15 years, 4 months ago) by root
Branch: MAIN
Changes since 1.465: +10 -5 lines
Log Message:
connected => shstr, beginning of mapscript

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #
19 # The authors can be reached via e-mail to <support@deliantra.net>
20 #
21
22 package cf;
23
24 use 5.10.0;
25 use utf8;
26 use strict qw(vars subs);
27
28 use Symbol;
29 use List::Util;
30 use Socket;
31 use EV;
32 use Opcode;
33 use Safe;
34 use Safe::Hole;
35 use Storable ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Digest::MD5;
57 use Fcntl;
58 use YAML ();
59 use IO::AIO ();
60 use Time::HiRes;
61 use Compress::LZF;
62 use Digest::MD5 ();
63
64 AnyEvent::detect;
65
66 # configure various modules to our taste
67 #
68 $Storable::canonical = 1; # reduce rsync transfers
69 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73 # make sure c-lzf reinitialises itself
74 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
75 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
76
77 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
78
79 our %COMMAND = ();
80 our %COMMAND_TIME = ();
81
82 our @EXTS = (); # list of extension package names
83 our %EXTCMD = ();
84 our %EXTICMD = ();
85 our %EXT_CORO = (); # coroutines bound to extensions
86 our %EXT_MAP = (); # pluggable maps
87
88 our $RELOAD; # number of reloads so far, non-zero while in reload
89 our @EVENT;
90
91 our $CONFDIR = confdir;
92 our $DATADIR = datadir;
93 our $LIBDIR = "$DATADIR/ext";
94 our $PODDIR = "$DATADIR/pod";
95 our $MAPDIR = "$DATADIR/" . mapdir;
96 our $LOCALDIR = localdir;
97 our $TMPDIR = "$LOCALDIR/" . tmpdir;
98 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
99 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
100 our $RANDOMDIR = "$LOCALDIR/random";
101 our $BDBDIR = "$LOCALDIR/db";
102 our $PIDFILE = "$LOCALDIR/pid";
103 our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105 our %RESOURCE;
106
107 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
108 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
109 our $NEXT_TICK;
110 our $USE_FSYNC = 1; # use fsync to write maps - default off
111
112 our $BDB_DEADLOCK_WATCHER;
113 our $BDB_CHECKPOINT_WATCHER;
114 our $BDB_TRICKLE_WATCHER;
115 our $DB_ENV;
116
117 our @EXTRA_MODULES = qw(pod mapscript);
118
119 our %CFG;
120
121 our $UPTIME; $UPTIME ||= time;
122 our $RUNTIME;
123 our $NOW;
124
125 our (%PLAYER, %PLAYER_LOADING); # all users
126 our (%MAP, %MAP_LOADING ); # all maps
127 our $LINK_MAP; # the special {link} map, which is always available
128
129 # used to convert map paths into valid unix filenames by replacing / by ∕
130 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
131
132 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
133 our $LOADAVG; # same thing, but with alpha-smoothing
134 our $JITTER; # average jitter
135 our $TICK_START; # for load detecting purposes
136
137 our @POST_INIT;
138
139 our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
140
141 binmode STDOUT;
142 binmode STDERR;
143
144 # read virtual server time, if available
145 unless ($RUNTIME || !-e $RUNTIMEFILE) {
146 open my $fh, "<", $RUNTIMEFILE
147 or die "unable to read $RUNTIMEFILE file: $!";
148 $RUNTIME = <$fh> + 0.;
149 }
150
151 mkdir $_
152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
153
154 our $EMERGENCY_POSITION;
155
156 sub cf::map::normalise;
157
158 #############################################################################
159
160 =head2 GLOBAL VARIABLES
161
162 =over 4
163
164 =item $cf::UPTIME
165
166 The timestamp of the server start (so not actually an uptime).
167
168 =item $cf::RUNTIME
169
170 The time this server has run, starts at 0 and is increased by $cf::TICK on
171 every server tick.
172
173 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
174 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
175 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
176
177 Various directories - "/etc", read-only install directory, perl-library
178 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
179 unique-items directory, player file directory, random maps directory and
180 database environment.
181
182 =item $cf::NOW
183
184 The time of the last (current) server tick.
185
186 =item $cf::TICK
187
188 The interval between server ticks, in seconds.
189
190 =item $cf::LOADAVG
191
192 The current CPU load on the server (alpha-smoothed), as a value between 0
193 (none) and 1 (overloaded), indicating how much time is spent on processing
194 objects per tick. Healthy values are < 0.5.
195
196 =item $cf::LOAD
197
198 The raw value load value from the last tick.
199
200 =item %cf::CFG
201
202 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
203 from wherever your confdir points to.
204
205 =item cf::wait_for_tick, cf::wait_for_tick_begin
206
207 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
208 returns directly I<after> the tick processing (and consequently, can only wake one process
209 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
210
211 =item @cf::INVOKE_RESULTS
212
213 This array contains the results of the last C<invoke ()> call. When
214 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
215 that call.
216
217 =back
218
219 =cut
220
221 BEGIN {
222 *CORE::GLOBAL::warn = sub {
223 my $msg = join "", @_;
224
225 $msg .= "\n"
226 unless $msg =~ /\n$/;
227
228 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
229
230 LOG llevError, $msg;
231 };
232 }
233
234 $Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
243 warn Carp::longmess $_[0];
244 Coro::terminate
245 };
246
247 $SIG{__DIE__} = sub { }; #d#?
248
249 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
250 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
251 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
252 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
253 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
254 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
255 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
256
257 # we bless all objects into (empty) derived classes to force a method lookup
258 # within the Safe compartment.
259 for my $pkg (qw(
260 cf::global cf::attachable
261 cf::object cf::object::player
262 cf::client cf::player
263 cf::arch cf::living
264 cf::map cf::mapspace
265 cf::party cf::region
266 )) {
267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
268 }
269
270 $EV::DIED = sub {
271 warn "error in event callback: @_";
272 };
273
274 #############################################################################
275
276 =head2 UTILITY FUNCTIONS
277
278 =over 4
279
280 =item dumpval $ref
281
282 =cut
283
284 sub dumpval {
285 eval {
286 local $SIG{__DIE__};
287 my $d;
288 if (1) {
289 $d = new Data::Dumper([$_[0]], ["*var"]);
290 $d->Terse(1);
291 $d->Indent(2);
292 $d->Quotekeys(0);
293 $d->Useqq(1);
294 #$d->Bless(...);
295 $d->Seen($_[1]) if @_ > 1;
296 $d = $d->Dump();
297 }
298 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
299 $d
300 } || "[unable to dump $_[0]: '$@']";
301 }
302
303 =item $ref = cf::decode_json $json
304
305 Converts a JSON string into the corresponding perl data structure.
306
307 =item $json = cf::encode_json $ref
308
309 Converts a perl data structure into its JSON representation.
310
311 =cut
312
313 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
314
315 sub encode_json($) { $json_coder->encode ($_[0]) }
316 sub decode_json($) { $json_coder->decode ($_[0]) }
317
318 =item cf::post_init { BLOCK }
319
320 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321 but I<before> the server starts ticking again.
322
323 The cdoeblock will have a single boolean argument to indicate whether this
324 is a reload or not.
325
326 =cut
327
328 sub post_init(&) {
329 push @POST_INIT, shift;
330 }
331
332 =item cf::lock_wait $string
333
334 Wait until the given lock is available. See cf::lock_acquire.
335
336 =item my $lock = cf::lock_acquire $string
337
338 Wait until the given lock is available and then acquires it and returns
339 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
340 for example when the coroutine gets canceled), the lock is automatically
341 returned.
342
343 Locks are *not* recursive, locking from the same coro twice results in a
344 deadlocked coro.
345
346 Lock names should begin with a unique identifier (for example, cf::map::find
347 uses map_find and cf::map::load uses map_load).
348
349 =item $locked = cf::lock_active $string
350
351 Return true if the lock is currently active, i.e. somebody has locked it.
352
353 =cut
354
355 our $LOCKS = new Coro::SemaphoreSet;
356
357 sub lock_wait($) {
358 $LOCKS->wait ($_[0]);
359 }
360
361 sub lock_acquire($) {
362 $LOCKS->guard ($_[0])
363 }
364
365 sub lock_active($) {
366 $LOCKS->count ($_[0]) < 1
367 }
368
369 sub freeze_mainloop {
370 tick_inhibit_inc;
371
372 &Guard::guard (\&tick_inhibit_dec);
373 }
374
375 =item cf::periodic $interval, $cb
376
377 Like EV::periodic, but randomly selects a starting point so that the actions
378 get spread over timer.
379
380 =cut
381
382 sub periodic($$) {
383 my ($interval, $cb) = @_;
384
385 my $start = rand List::Util::min 180, $interval;
386
387 EV::periodic $start, $interval, 0, $cb
388 }
389
390 =item cf::get_slot $time[, $priority[, $name]]
391
392 Allocate $time seconds of blocking CPU time at priority C<$priority>:
393 This call blocks and returns only when you have at least C<$time> seconds
394 of cpu time till the next tick. The slot is only valid till the next cede.
395
396 The optional C<$name> can be used to identify the job to run. It might be
397 used for statistical purposes and should identify the same time-class.
398
399 Useful for short background jobs.
400
401 =cut
402
403 our @SLOT_QUEUE;
404 our $SLOT_QUEUE;
405
406 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
407 $SLOT_QUEUE = Coro::async {
408 $Coro::current->desc ("timeslot manager");
409
410 my $signal = new Coro::Signal;
411
412 while () {
413 next_job:
414 my $avail = cf::till_tick;
415 if ($avail > 0.01) {
416 for (0 .. $#SLOT_QUEUE) {
417 if ($SLOT_QUEUE[$_][0] < $avail) {
418 my $job = splice @SLOT_QUEUE, $_, 1, ();
419 $job->[2]->send;
420 Coro::cede;
421 goto next_job;
422 }
423 }
424 }
425
426 if (@SLOT_QUEUE) {
427 # we do not use wait_for_tick() as it returns immediately when tick is inactive
428 push @cf::WAIT_FOR_TICK, $signal;
429 $signal->wait;
430 } else {
431 Coro::schedule;
432 }
433 }
434 };
435
436 sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
439 my ($time, $pri, $name) = @_;
440
441 $time = $TICK * .6 if $time > $TICK * .6;
442 my $sig = new Coro::Signal;
443
444 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
445 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
446 $SLOT_QUEUE->ready;
447 $sig->wait;
448 }
449
450 =item cf::async { BLOCK }
451
452 Currently the same as Coro::async_pool, meaning you cannot use
453 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
454 thing you are allowed to do is call C<prio> on it.
455
456 =cut
457
458 BEGIN { *async = \&Coro::async_pool }
459
460 =item cf::sync_job { BLOCK }
461
462 The design of Deliantra requires that the main coroutine ($Coro::main)
463 is always able to handle events or runnable, as Deliantra is only
464 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
465 acceptable.
466
467 If it must be done, put the blocking parts into C<sync_job>. This will run
468 the given BLOCK in another coroutine while waiting for the result. The
469 server will be frozen during this time, so the block should either finish
470 fast or be very important.
471
472 =cut
473
474 sub sync_job(&) {
475 my ($job) = @_;
476
477 if ($Coro::current == $Coro::main) {
478 my $time = EV::time;
479
480 # this is the main coro, too bad, we have to block
481 # till the operation succeeds, freezing the server :/
482
483 LOG llevError, Carp::longmess "sync job";#d#
484
485 my $freeze_guard = freeze_mainloop;
486
487 my $busy = 1;
488 my @res;
489
490 (async {
491 $Coro::current->desc ("sync job coro");
492 @res = eval { $job->() };
493 warn $@ if $@;
494 undef $busy;
495 })->prio (Coro::PRIO_MAX);
496
497 while ($busy) {
498 if (Coro::nready) {
499 Coro::cede_notself;
500 } else {
501 EV::loop EV::LOOP_ONESHOT;
502 }
503 }
504
505 my $time = EV::time - $time;
506
507 $TICK_START += $time; # do not account sync jobs to server load
508
509 wantarray ? @res : $res[0]
510 } else {
511 # we are in another coroutine, how wonderful, everything just works
512
513 $job->()
514 }
515 }
516
517 =item $coro = cf::async_ext { BLOCK }
518
519 Like async, but this coro is automatically being canceled when the
520 extension calling this is being unloaded.
521
522 =cut
523
524 sub async_ext(&) {
525 my $cb = shift;
526
527 my $coro = &Coro::async ($cb);
528
529 $coro->on_destroy (sub {
530 delete $EXT_CORO{$coro+0};
531 });
532 $EXT_CORO{$coro+0} = $coro;
533
534 $coro
535 }
536
537 =item fork_call { }, $args
538
539 Executes the given code block with the given arguments in a seperate
540 process, returning the results. Everything must be serialisable with
541 Coro::Storable. May, of course, block. Note that the executed sub may
542 never block itself or use any form of event handling.
543
544 =cut
545
546 sub fork_call(&@) {
547 my ($cb, @args) = @_;
548
549 # we seemingly have to make a local copy of the whole thing,
550 # otherwise perl prematurely frees the stuff :/
551 # TODO: investigate and fix (likely this will be rather laborious)
552
553 my @res = Coro::Util::fork_eval {
554 reset_signals;
555 &$cb
556 }, @args;
557
558 wantarray ? @res : $res[-1]
559 }
560
561 =item $coin = coin_from_name $name
562
563 =cut
564
565 our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580 );
581
582 sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
586 }
587
588 =item $value = cf::db_get $family => $key
589
590 Returns a single value from the environment database.
591
592 =item cf::db_put $family => $key => $value
593
594 Stores the given C<$value> in the family. It can currently store binary
595 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
596
597 =item $db = cf::db_table "name"
598
599 Create and/or open a new database table. The string must not be "db" and must be unique
600 within each server.
601
602 =cut
603
604 sub db_table($) {
605 my ($name) = @_;
606 my $db = BDB::db_create $DB_ENV;
607
608 eval {
609 $db->set_flags (BDB::CHKSUM);
610
611 utf8::encode $name;
612 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
613 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
614 cf::cleanup "db_open(db): $!" if $!;
615 };
616 cf::cleanup "db_open(db): $@" if $@;
617
618 $db
619 }
620
621 our $DB;
622
623 sub db_init {
624 cf::sync_job {
625 $DB ||= db_table "db";
626 };
627 }
628
629 sub db_get($$) {
630 my $key = "$_[0]/$_[1]";
631
632 cf::sync_job {
633 BDB::db_get $DB, undef, $key, my $data;
634
635 $! ? ()
636 : $data
637 }
638 }
639
640 sub db_put($$$) {
641 BDB::dbreq_pri 4;
642 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
643 }
644
645 =item cf::cache $id => [$paths...], $processversion => $process
646
647 Generic caching function that returns the value of the resource $id,
648 caching and regenerating as required.
649
650 This function can block.
651
652 =cut
653
654 sub cache {
655 my ($id, $src, $processversion, $process) = @_;
656
657 my $meta =
658 join "\x00",
659 $processversion,
660 map {
661 aio_stat $_
662 and Carp::croak "$_: $!";
663
664 ($_, (stat _)[7,9])
665 } @$src;
666
667 my $dbmeta = db_get cache => "$id/meta";
668 if ($dbmeta ne $meta) {
669 # changed, we may need to process
670
671 my @data;
672 my $md5;
673
674 for (0 .. $#$src) {
675 0 <= aio_load $src->[$_], $data[$_]
676 or Carp::croak "$src->[$_]: $!";
677 }
678
679 # if processing is expensive, check
680 # checksum first
681 if (1) {
682 $md5 =
683 join "\x00",
684 $processversion,
685 map {
686 cf::cede_to_tick;
687 ($src->[$_], Digest::MD5::md5_hex $data[$_])
688 } 0.. $#$src;
689
690
691 my $dbmd5 = db_get cache => "$id/md5";
692 if ($dbmd5 eq $md5) {
693 db_put cache => "$id/meta", $meta;
694
695 return db_get cache => "$id/data";
696 }
697 }
698
699 my $t1 = Time::HiRes::time;
700 my $data = $process->(\@data);
701 my $t2 = Time::HiRes::time;
702
703 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
704
705 db_put cache => "$id/data", $data;
706 db_put cache => "$id/md5" , $md5;
707 db_put cache => "$id/meta", $meta;
708
709 return $data;
710 }
711
712 db_get cache => "$id/data"
713 }
714
715 =item cf::datalog type => key => value, ...
716
717 Log a datalog packet of the given type with the given key-value pairs.
718
719 =cut
720
721 sub datalog($@) {
722 my ($type, %kv) = @_;
723 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
724 }
725
726 =back
727
728 =cut
729
730 #############################################################################
731
732 =head2 ATTACHABLE OBJECTS
733
734 Many objects in deliantra are so-called attachable objects. That means you can
735 attach callbacks/event handlers (a collection of which is called an "attachment")
736 to it. All such attachable objects support the following methods.
737
738 In the following description, CLASS can be any of C<global>, C<object>
739 C<player>, C<client> or C<map> (i.e. the attachable objects in
740 Deliantra).
741
742 =over 4
743
744 =item $attachable->attach ($attachment, key => $value...)
745
746 =item $attachable->detach ($attachment)
747
748 Attach/detach a pre-registered attachment to a specific object and give it
749 the specified key/value pairs as arguments.
750
751 Example, attach a minesweeper attachment to the given object, making it a
752 10x10 minesweeper game:
753
754 $obj->attach (minesweeper => width => 10, height => 10);
755
756 =item $bool = $attachable->attached ($name)
757
758 Checks wether the named attachment is currently attached to the object.
759
760 =item cf::CLASS->attach ...
761
762 =item cf::CLASS->detach ...
763
764 Define an anonymous attachment and attach it to all objects of the given
765 CLASS. See the next function for an explanation of its arguments.
766
767 You can attach to global events by using the C<cf::global> class.
768
769 Example, log all player logins:
770
771 cf::player->attach (
772 on_login => sub {
773 my ($pl) = @_;
774 ...
775 },
776 );
777
778 Example, attach to the jeweler skill:
779
780 cf::object->attach (
781 type => cf::SKILL,
782 subtype => cf::SK_JEWELER,
783 on_use_skill => sub {
784 my ($sk, $ob, $part, $dir, $msg) = @_;
785 ...
786 },
787 );
788
789 =item cf::CLASS::attachment $name, ...
790
791 Register an attachment by C<$name> through which attachable objects of the
792 given CLASS can refer to this attachment.
793
794 Some classes such as deliantra maps and objects can specify attachments
795 that are attached at load/instantiate time, thus the need for a name.
796
797 These calls expect any number of the following handler/hook descriptions:
798
799 =over 4
800
801 =item prio => $number
802
803 Set the priority for all following handlers/hooks (unless overwritten
804 by another C<prio> setting). Lower priority handlers get executed
805 earlier. The default priority is C<0>, and many built-in handlers are
806 registered at priority C<-1000>, so lower priorities should not be used
807 unless you know what you are doing.
808
809 =item type => $type
810
811 (Only for C<< cf::object->attach >> calls), limits the attachment to the
812 given type of objects only (the additional parameter C<subtype> can be
813 used to further limit to the given subtype).
814
815 =item on_I<event> => \&cb
816
817 Call the given code reference whenever the named event happens (event is
818 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
819 handlers are recognised generally depends on the type of object these
820 handlers attach to).
821
822 See F<include/eventinc.h> for the full list of events supported, and their
823 class.
824
825 =item package => package::
826
827 Look for sub functions of the name C<< on_I<event> >> in the given
828 package and register them. Only handlers for eevents supported by the
829 object/class are recognised.
830
831 =back
832
833 Example, define an attachment called "sockpuppet" that calls the given
834 event handler when a monster attacks:
835
836 cf::object::attachment sockpuppet =>
837 on_skill_attack => sub {
838 my ($self, $victim) = @_;
839 ...
840 }
841 }
842
843 =item $attachable->valid
844
845 Just because you have a perl object does not mean that the corresponding
846 C-level object still exists. If you try to access an object that has no
847 valid C counterpart anymore you get an exception at runtime. This method
848 can be used to test for existence of the C object part without causing an
849 exception.
850
851 =cut
852
853 # the following variables are defined in .xs and must not be re-created
854 our @CB_GLOBAL = (); # registry for all global events
855 our @CB_ATTACHABLE = (); # registry for all attachables
856 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
857 our @CB_PLAYER = ();
858 our @CB_CLIENT = ();
859 our @CB_TYPE = (); # registry for type (cf-object class) based events
860 our @CB_MAP = ();
861
862 my %attachment;
863
864 sub cf::attachable::thawer_merge {
865 # simply override everything except _meta
866 local $_[0]{_meta};
867 %{$_[0]} = %{$_[1]};
868 }
869
870 sub _attach_cb($$$$) {
871 my ($registry, $event, $prio, $cb) = @_;
872
873 use sort 'stable';
874
875 $cb = [$prio, $cb];
876
877 @{$registry->[$event]} = sort
878 { $a->[0] cmp $b->[0] }
879 @{$registry->[$event] || []}, $cb;
880 }
881
882 # hack
883 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
884
885 # attach handles attaching event callbacks
886 # the only thing the caller has to do is pass the correct
887 # registry (== where the callback attaches to).
888 sub _attach {
889 my ($registry, $klass, @arg) = @_;
890
891 my $object_type;
892 my $prio = 0;
893 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
894
895 #TODO: get rid of this hack
896 if ($attachable_klass{$klass}) {
897 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
898 }
899
900 while (@arg) {
901 my $type = shift @arg;
902
903 if ($type eq "prio") {
904 $prio = shift @arg;
905
906 } elsif ($type eq "type") {
907 $object_type = shift @arg;
908 $registry = $CB_TYPE[$object_type] ||= [];
909
910 } elsif ($type eq "subtype") {
911 defined $object_type or Carp::croak "subtype specified without type";
912 my $object_subtype = shift @arg;
913 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
914
915 } elsif ($type eq "package") {
916 my $pkg = shift @arg;
917
918 while (my ($name, $id) = each %cb_id) {
919 if (my $cb = $pkg->can ($name)) {
920 _attach_cb $registry, $id, $prio, $cb;
921 }
922 }
923
924 } elsif (exists $cb_id{$type}) {
925 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
926
927 } elsif (ref $type) {
928 warn "attaching objects not supported, ignoring.\n";
929
930 } else {
931 shift @arg;
932 warn "attach argument '$type' not supported, ignoring.\n";
933 }
934 }
935 }
936
937 sub _object_attach {
938 my ($obj, $name, %arg) = @_;
939
940 return if exists $obj->{_attachment}{$name};
941
942 if (my $attach = $attachment{$name}) {
943 my $registry = $obj->registry;
944
945 for (@$attach) {
946 my ($klass, @attach) = @$_;
947 _attach $registry, $klass, @attach;
948 }
949
950 $obj->{$name} = \%arg;
951 } else {
952 warn "object uses attachment '$name' which is not available, postponing.\n";
953 }
954
955 $obj->{_attachment}{$name} = undef;
956 }
957
958 sub cf::attachable::attach {
959 if (ref $_[0]) {
960 _object_attach @_;
961 } else {
962 _attach shift->_attach_registry, @_;
963 }
964 _recalc_want;
965 };
966
967 # all those should be optimised
968 sub cf::attachable::detach {
969 my ($obj, $name) = @_;
970
971 if (ref $obj) {
972 delete $obj->{_attachment}{$name};
973 reattach ($obj);
974 } else {
975 Carp::croak "cannot, currently, detach class attachments";
976 }
977 _recalc_want;
978 };
979
980 sub cf::attachable::attached {
981 my ($obj, $name) = @_;
982
983 exists $obj->{_attachment}{$name}
984 }
985
986 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
987 eval "#line " . __LINE__ . " 'cf.pm'
988 sub cf::\L$klass\E::_attach_registry {
989 (\\\@CB_$klass, KLASS_$klass)
990 }
991
992 sub cf::\L$klass\E::attachment {
993 my \$name = shift;
994
995 \$attachment{\$name} = [[KLASS_$klass, \@_]];
996 }
997 ";
998 die if $@;
999 }
1000
1001 our $override;
1002 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1003
1004 sub override {
1005 $override = 1;
1006 @INVOKE_RESULTS = (@_);
1007 }
1008
1009 sub do_invoke {
1010 my $event = shift;
1011 my $callbacks = shift;
1012
1013 @INVOKE_RESULTS = ();
1014
1015 local $override;
1016
1017 for (@$callbacks) {
1018 eval { &{$_->[1]} };
1019
1020 if ($@) {
1021 warn "$@";
1022 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1023 override;
1024 }
1025
1026 return 1 if $override;
1027 }
1028
1029 0
1030 }
1031
1032 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1033
1034 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1035
1036 Generate an object-specific event with the given arguments.
1037
1038 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1039 removed in future versions), and there is no public API to access override
1040 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1041
1042 =back
1043
1044 =cut
1045
1046 #############################################################################
1047 # object support
1048
1049 sub _object_equal($$);
1050 sub _object_equal($$) {
1051 my ($a, $b) = @_;
1052
1053 return 0 unless (ref $a) eq (ref $b);
1054
1055 if ("HASH" eq ref $a) {
1056 my @ka = keys %$a;
1057 my @kb = keys %$b;
1058
1059 return 0 if @ka != @kb;
1060
1061 for (0 .. $#ka) {
1062 return 0 unless $ka[$_] eq $kb[$_];
1063 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1064 }
1065
1066 } elsif ("ARRAY" eq ref $a) {
1067
1068 return 0 if @$a != @$b;
1069
1070 for (0 .. $#$a) {
1071 return 0 unless _object_equal $a->[$_], $b->[$_];
1072 }
1073
1074 } elsif ($a ne $b) {
1075 return 0;
1076 }
1077
1078 1
1079 }
1080
1081 our $SLOW_MERGES;#d#
1082 sub _can_merge {
1083 my ($ob1, $ob2) = @_;
1084
1085 ++$SLOW_MERGES;#d#
1086
1087 # we do the slow way here
1088 return _object_equal $ob1, $ob2
1089 }
1090
1091 sub reattach {
1092 # basically do the same as instantiate, without calling instantiate
1093 my ($obj) = @_;
1094
1095 # no longer needed after getting rid of delete_package?
1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1097
1098 my $registry = $obj->registry;
1099
1100 @$registry = ();
1101
1102 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1103
1104 for my $name (keys %{ $obj->{_attachment} || {} }) {
1105 if (my $attach = $attachment{$name}) {
1106 for (@$attach) {
1107 my ($klass, @attach) = @$_;
1108 _attach $registry, $klass, @attach;
1109 }
1110 } else {
1111 warn "object uses attachment '$name' that is not available, postponing.\n";
1112 }
1113 }
1114 }
1115
1116 cf::attachable->attach (
1117 prio => -1000000,
1118 on_instantiate => sub {
1119 my ($obj, $data) = @_;
1120
1121 $data = decode_json $data;
1122
1123 for (@$data) {
1124 my ($name, $args) = @$_;
1125
1126 $obj->attach ($name, %{$args || {} });
1127 }
1128 },
1129 on_reattach => \&reattach,
1130 on_clone => sub {
1131 my ($src, $dst) = @_;
1132
1133 @{$dst->registry} = @{$src->registry};
1134
1135 %$dst = %$src;
1136
1137 %{$dst->{_attachment}} = %{$src->{_attachment}}
1138 if exists $src->{_attachment};
1139 },
1140 );
1141
1142 sub object_freezer_save {
1143 my ($filename, $rdata, $objs) = @_;
1144
1145 sync_job {
1146 if (length $$rdata) {
1147 utf8::decode (my $decname = $filename);
1148 warn sprintf "saving %s (%d,%d)\n",
1149 $decname, length $$rdata, scalar @$objs;
1150
1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1152 aio_chmod $fh, SAVE_MODE;
1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC;
1155 aio_close $fh;
1156
1157 if (@$objs) {
1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1159 aio_chmod $fh, SAVE_MODE;
1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1161 aio_write $fh, 0, (length $data), $data, 0;
1162 aio_fsync $fh if $cf::USE_FSYNC;
1163 aio_close $fh;
1164 aio_rename "$filename.pst~", "$filename.pst";
1165 }
1166 } else {
1167 aio_unlink "$filename.pst";
1168 }
1169
1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
1174 } else {
1175 warn "unable to save objects: $filename~: $!\n";
1176 }
1177 } else {
1178 aio_unlink $filename;
1179 aio_unlink "$filename.pst";
1180 }
1181 };
1182 }
1183
1184 sub object_freezer_as_string {
1185 my ($rdata, $objs) = @_;
1186
1187 use Data::Dumper;
1188
1189 $$rdata . Dumper $objs
1190 }
1191
1192 sub object_thawer_load {
1193 my ($filename) = @_;
1194
1195 my ($data, $av);
1196
1197 (aio_load $filename, $data) >= 0
1198 or return;
1199
1200 unless (aio_stat "$filename.pst") {
1201 (aio_load "$filename.pst", $av) >= 0
1202 or return;
1203
1204 my $st = eval { Coro::Storable::thaw $av };
1205 $av = $st->{objs};
1206 }
1207
1208 utf8::decode (my $decname = $filename);
1209 warn sprintf "loading %s (%d,%d)\n",
1210 $decname, length $data, scalar @{$av || []};
1211
1212 ($data, $av)
1213 }
1214
1215 =head2 COMMAND CALLBACKS
1216
1217 =over 4
1218
1219 =cut
1220
1221 #############################################################################
1222 # command handling &c
1223
1224 =item cf::register_command $name => \&callback($ob,$args);
1225
1226 Register a callback for execution when the client sends the user command
1227 $name.
1228
1229 =cut
1230
1231 sub register_command {
1232 my ($name, $cb) = @_;
1233
1234 my $caller = caller;
1235 #warn "registering command '$name/$time' to '$caller'";
1236
1237 push @{ $COMMAND{$name} }, [$caller, $cb];
1238 }
1239
1240 =item cf::register_extcmd $name => \&callback($pl,$packet);
1241
1242 Register a callback for execution when the client sends an (synchronous)
1243 extcmd packet. Ext commands will be processed in the order they are
1244 received by the server, like other user commands. The first argument is
1245 the logged-in player. Ext commands can only be processed after a player
1246 has logged in successfully.
1247
1248 If the callback returns something, it is sent back as if reply was being
1249 called.
1250
1251 =item cf::register_exticmd $name => \&callback($ns,$packet);
1252
1253 Register a callback for execution when the client sends an (asynchronous)
1254 exticmd packet. Exti commands are processed by the server as soon as they
1255 are received, i.e. out of order w.r.t. other commands. The first argument
1256 is a client socket. Exti commands can be received anytime, even before
1257 log-in.
1258
1259 If the callback returns something, it is sent back as if reply was being
1260 called.
1261
1262 =cut
1263
1264 sub register_extcmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTCMD{$name} = $cb;
1268 }
1269
1270 sub register_exticmd {
1271 my ($name, $cb) = @_;
1272
1273 $EXTICMD{$name} = $cb;
1274 }
1275
1276 use File::Glob ();
1277
1278 cf::player->attach (
1279 on_command => sub {
1280 my ($pl, $name, $params) = @_;
1281
1282 my $cb = $COMMAND{$name}
1283 or return;
1284
1285 for my $cmd (@$cb) {
1286 $cmd->[1]->($pl->ob, $params);
1287 }
1288
1289 cf::override;
1290 },
1291 on_extcmd => sub {
1292 my ($pl, $buf) = @_;
1293
1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1295
1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
1304 if (my $cb = $EXTCMD{$type}) {
1305 @reply = $cb->($pl, @payload);
1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
1311 } else {
1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1313 }
1314
1315 cf::override;
1316 },
1317 );
1318
1319 # "readahead" all extensions
1320 sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
1322
1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
1328
1329 $grp
1330 }
1331
1332 sub load_extensions {
1333 cf::sync_job {
1334 my %todo;
1335
1336 for my $path (<$LIBDIR/*.ext>) {
1337 next unless -r $path;
1338
1339 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1340 my $base = $1;
1341 my $pkg = $1;
1342 $pkg =~ s/[^[:word:]]/_/g;
1343 $pkg = "ext::$pkg";
1344
1345 open my $fh, "<:utf8", $path
1346 or die "$path: $!";
1347
1348 my $source = do { local $/; <$fh> };
1349
1350 my %ext = (
1351 path => $path,
1352 base => $base,
1353 pkg => $pkg,
1354 );
1355
1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1358
1359 $ext{source} =
1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1361 . "#line 1 \"$path\"\n{\n"
1362 . $source
1363 . "\n};\n1";
1364
1365 $todo{$base} = \%ext;
1366 }
1367
1368 my %done;
1369 while (%todo) {
1370 my $progress;
1371
1372 while (my ($k, $v) = each %todo) {
1373 for (split /,\s*/, $v->{meta}{depends}) {
1374 goto skip
1375 unless exists $done{$_};
1376 }
1377
1378 warn "... loading '$k' into '$v->{pkg}'\n";
1379
1380 unless (eval $v->{source}) {
1381 my $msg = $@ ? "$v->{path}: $@\n"
1382 : "$v->{base}: extension inactive.\n";
1383
1384 if (exists $v->{meta}{mandatory}) {
1385 warn $msg;
1386 cf::cleanup "mandatory extension failed to load, exiting.";
1387 }
1388
1389 warn $msg;
1390 }
1391
1392 $done{$k} = delete $todo{$k};
1393 push @EXTS, $v->{pkg};
1394 $progress = 1;
1395 }
1396
1397 skip:
1398 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1399 unless $progress;
1400 }
1401 };
1402 }
1403
1404 #############################################################################
1405
1406 =back
1407
1408 =head2 CORE EXTENSIONS
1409
1410 Functions and methods that extend core deliantra objects.
1411
1412 =cut
1413
1414 package cf::player;
1415
1416 use Coro::AIO;
1417
1418 =head3 cf::player
1419
1420 =over 4
1421
1422 =item cf::player::num_playing
1423
1424 Returns the official number of playing players, as per the Crossfire metaserver rules.
1425
1426 =cut
1427
1428 sub num_playing {
1429 scalar grep
1430 $_->ob->map
1431 && !$_->hidden
1432 && !$_->ob->flag (cf::FLAG_WIZ),
1433 cf::player::list
1434 }
1435
1436 =item cf::player::find $login
1437
1438 Returns the given player object, loading it if necessary (might block).
1439
1440 =cut
1441
1442 sub playerdir($) {
1443 "$PLAYERDIR/"
1444 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1445 }
1446
1447 sub path($) {
1448 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1449
1450 (playerdir $login) . "/playerdata"
1451 }
1452
1453 sub find_active($) {
1454 $cf::PLAYER{$_[0]}
1455 and $cf::PLAYER{$_[0]}->active
1456 and $cf::PLAYER{$_[0]}
1457 }
1458
1459 sub exists($) {
1460 my ($login) = @_;
1461
1462 $cf::PLAYER{$login}
1463 or !aio_stat path $login
1464 }
1465
1466 sub find($) {
1467 return $cf::PLAYER{$_[0]} || do {
1468 my $login = $_[0];
1469
1470 my $guard = cf::lock_acquire "user_find:$login";
1471
1472 $cf::PLAYER{$_[0]} || do {
1473 # rename old playerfiles to new ones
1474 #TODO: remove when no longer required
1475 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1476 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1477 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1478 aio_unlink +(playerdir $login) . "/$login.pl";
1479
1480 my $f = new_from_file cf::object::thawer path $login
1481 or return;
1482
1483 my $pl = cf::player::load_pl $f
1484 or return;
1485
1486 local $cf::PLAYER_LOADING{$login} = $pl;
1487 $f->resolve_delayed_derefs;
1488 $cf::PLAYER{$login} = $pl
1489 }
1490 }
1491 }
1492
1493 sub save($) {
1494 my ($pl) = @_;
1495
1496 return if $pl->{deny_save};
1497
1498 my $path = path $pl;
1499 my $guard = cf::lock_acquire "user_save:$path";
1500
1501 return if $pl->{deny_save};
1502
1503 aio_mkdir playerdir $pl, 0770;
1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1507
1508 $pl->save_pl ($path);
1509 cf::cede_to_tick;
1510 }
1511
1512 sub new($) {
1513 my ($login) = @_;
1514
1515 my $self = create;
1516
1517 $self->ob->name ($login);
1518 $self->{deny_save} = 1;
1519
1520 $cf::PLAYER{$login} = $self;
1521
1522 $self
1523 }
1524
1525 =item $player->send_msg ($channel, $msg, $color, [extra...])
1526
1527 =cut
1528
1529 sub send_msg {
1530 my $ns = shift->ns
1531 or return;
1532 $ns->send_msg (@_);
1533 }
1534
1535 =item $pl->quit_character
1536
1537 Nukes the player without looking back. If logged in, the connection will
1538 be destroyed. May block for a long time.
1539
1540 =cut
1541
1542 sub quit_character {
1543 my ($pl) = @_;
1544
1545 my $name = $pl->ob->name;
1546
1547 $pl->{deny_save} = 1;
1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1549
1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1555 $pl->ns->destroy if $pl->ns;
1556
1557 my $path = playerdir $pl;
1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1559 aio_rename $path, $temp;
1560 delete $cf::PLAYER{$pl->ob->name};
1561 $pl->destroy;
1562
1563 my $prefix = qr<^~\Q$name\E/>;
1564
1565 # nuke player maps
1566 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1567
1568 IO::AIO::aio_rmtree $temp;
1569 }
1570
1571 =item $pl->kick
1572
1573 Kicks a player out of the game. This destroys the connection.
1574
1575 =cut
1576
1577 sub kick {
1578 my ($pl, $kicker) = @_;
1579
1580 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1581 $pl->killer ("kicked");
1582 $pl->ns->destroy;
1583 }
1584
1585 =item cf::player::list_logins
1586
1587 Returns am arrayref of all valid playernames in the system, can take a
1588 while and may block, so not sync_job-capable, ever.
1589
1590 =cut
1591
1592 sub list_logins {
1593 my $dirs = aio_readdir $PLAYERDIR
1594 or return [];
1595
1596 my @logins;
1597
1598 for my $login (@$dirs) {
1599 my $path = path $login;
1600
1601 # a .pst is a dead give-away for a valid player
1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1607 }
1608
1609 utf8::decode $login;
1610 push @logins, $login;
1611 }
1612
1613 \@logins
1614 }
1615
1616 =item $player->maps
1617
1618 Returns an arrayref of map paths that are private for this
1619 player. May block.
1620
1621 =cut
1622
1623 sub maps($) {
1624 my ($pl) = @_;
1625
1626 $pl = ref $pl ? $pl->ob->name : $pl;
1627
1628 my $files = aio_readdir playerdir $pl
1629 or return;
1630
1631 my @paths;
1632
1633 for (@$files) {
1634 utf8::decode $_;
1635 next if /\.(?:pl|pst)$/;
1636 next unless /^$PATH_SEP/o;
1637
1638 push @paths, cf::map::normalise "~$pl/$_";
1639 }
1640
1641 \@paths
1642 }
1643
1644 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1645
1646 Expand deliantra pod fragments into protocol xml.
1647
1648 =item $player->ext_reply ($msgid, @msg)
1649
1650 Sends an ext reply to the player.
1651
1652 =cut
1653
1654 sub ext_reply($$@) {
1655 my ($self, $id, @msg) = @_;
1656
1657 $self->ns->ext_reply ($id, @msg)
1658 }
1659
1660 =item $player->ext_msg ($type, @msg)
1661
1662 Sends an ext event to the client.
1663
1664 =cut
1665
1666 sub ext_msg($$@) {
1667 my ($self, $type, @msg) = @_;
1668
1669 $self->ns->ext_msg ($type, @msg);
1670 }
1671
1672 =head3 cf::region
1673
1674 =over 4
1675
1676 =cut
1677
1678 package cf::region;
1679
1680 =item cf::region::find_by_path $path
1681
1682 Tries to decuce the likely region for a map knowing only its path.
1683
1684 =cut
1685
1686 sub find_by_path($) {
1687 my ($path) = @_;
1688
1689 my ($match, $specificity);
1690
1691 for my $region (list) {
1692 if ($region->{match} && $path =~ $region->{match}) {
1693 ($match, $specificity) = ($region, $region->specificity)
1694 if $region->specificity > $specificity;
1695 }
1696 }
1697
1698 $match
1699 }
1700
1701 =back
1702
1703 =head3 cf::map
1704
1705 =over 4
1706
1707 =cut
1708
1709 package cf::map;
1710
1711 use Fcntl;
1712 use Coro::AIO;
1713
1714 use overload
1715 '""' => \&as_string,
1716 fallback => 1;
1717
1718 our $MAX_RESET = 3600;
1719 our $DEFAULT_RESET = 3000;
1720
1721 sub generate_random_map {
1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1725
1726 # mit "rum" bekleckern, nicht
1727 $self->_create_random_map (
1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1731 $rmp->{exit_on_final_map},
1732 $rmp->{xsize}, $rmp->{ysize},
1733 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1734 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1735 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1736 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1737 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1738 (cf::region::find $rmp->{region}), $rmp->{custom}
1739 )
1740 }
1741
1742 =item cf::map->register ($regex, $prio)
1743
1744 Register a handler for the map path matching the given regex at the
1745 givne priority (higher is better, built-in handlers have priority 0, the
1746 default).
1747
1748 =cut
1749
1750 sub register {
1751 my (undef, $regex, $prio) = @_;
1752 my $pkg = caller;
1753
1754 no strict;
1755 push @{"$pkg\::ISA"}, __PACKAGE__;
1756
1757 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1758 }
1759
1760 # also paths starting with '/'
1761 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1762
1763 sub thawer_merge {
1764 my ($self, $merge) = @_;
1765
1766 # we have to keep some variables in memory intact
1767 local $self->{path};
1768 local $self->{load_path};
1769
1770 $self->SUPER::thawer_merge ($merge);
1771 }
1772
1773 sub normalise {
1774 my ($path, $base) = @_;
1775
1776 $path = "$path"; # make sure its a string
1777
1778 $path =~ s/\.map$//;
1779
1780 # map plan:
1781 #
1782 # /! non-realised random map exit (special hack!)
1783 # {... are special paths that are not being touched
1784 # ?xxx/... are special absolute paths
1785 # ?random/... random maps
1786 # /... normal maps
1787 # ~user/... per-player map of a specific user
1788
1789 $path =~ s/$PATH_SEP/\//go;
1790
1791 # treat it as relative path if it starts with
1792 # something that looks reasonable
1793 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1794 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1795
1796 $base =~ s{[^/]+/?$}{};
1797 $path = "$base/$path";
1798 }
1799
1800 for ($path) {
1801 redo if s{//}{/};
1802 redo if s{/\.?/}{/};
1803 redo if s{/[^/]+/\.\./}{/};
1804 }
1805
1806 $path
1807 }
1808
1809 sub new_from_path {
1810 my (undef, $path, $base) = @_;
1811
1812 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1813
1814 $path = normalise $path, $base;
1815
1816 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1817 if ($path =~ $EXT_MAP{$pkg}[1]) {
1818 my $self = bless cf::map::new, $pkg;
1819 $self->{path} = $path; $self->path ($path);
1820 $self->init; # pass $1 etc.
1821 return $self;
1822 }
1823 }
1824
1825 Carp::cluck "unable to resolve path '$path' (base '$base').";
1826 ()
1827 }
1828
1829 sub init {
1830 my ($self) = @_;
1831
1832 $self
1833 }
1834
1835 sub as_string {
1836 my ($self) = @_;
1837
1838 "$self->{path}"
1839 }
1840
1841 # the displayed name, this is a one way mapping
1842 sub visible_name {
1843 &as_string
1844 }
1845
1846 # the original (read-only) location
1847 sub load_path {
1848 my ($self) = @_;
1849
1850 "$MAPDIR/$self->{path}.map"
1851 }
1852
1853 # the temporary/swap location
1854 sub save_path {
1855 my ($self) = @_;
1856
1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1858 "$TMPDIR/$path.map"
1859 }
1860
1861 # the unique path, undef == no special unique path
1862 sub uniq_path {
1863 my ($self) = @_;
1864
1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1866 "$UNIQUEDIR/$path"
1867 }
1868
1869 sub decay_objects {
1870 my ($self) = @_;
1871
1872 return if $self->{deny_reset};
1873
1874 $self->do_decay_objects;
1875 }
1876
1877 sub unlink_save {
1878 my ($self) = @_;
1879
1880 utf8::encode (my $save = $self->save_path);
1881 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1882 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1883 }
1884
1885 sub load_header_from($) {
1886 my ($self, $path) = @_;
1887
1888 utf8::encode $path;
1889 my $f = new_from_file cf::object::thawer $path
1890 or return;
1891
1892 $self->_load_header ($f)
1893 or return;
1894
1895 local $MAP_LOADING{$self->{path}} = $self;
1896 $f->resolve_delayed_derefs;
1897
1898 $self->{load_path} = $path;
1899
1900 1
1901 }
1902
1903 sub load_header_orig {
1904 my ($self) = @_;
1905
1906 $self->load_header_from ($self->load_path)
1907 }
1908
1909 sub load_header_temp {
1910 my ($self) = @_;
1911
1912 $self->load_header_from ($self->save_path)
1913 }
1914
1915 sub prepare_temp {
1916 my ($self) = @_;
1917
1918 $self->last_access ((delete $self->{last_access})
1919 || $cf::RUNTIME); #d#
1920 # safety
1921 $self->{instantiate_time} = $cf::RUNTIME
1922 if $self->{instantiate_time} > $cf::RUNTIME;
1923 }
1924
1925 sub prepare_orig {
1926 my ($self) = @_;
1927
1928 $self->{load_original} = 1;
1929 $self->{instantiate_time} = $cf::RUNTIME;
1930 $self->last_access ($cf::RUNTIME);
1931 $self->instantiate;
1932 }
1933
1934 sub load_header {
1935 my ($self) = @_;
1936
1937 if ($self->load_header_temp) {
1938 $self->prepare_temp;
1939 } else {
1940 $self->load_header_orig
1941 or return;
1942 $self->prepare_orig;
1943 }
1944
1945 $self->{deny_reset} = 1
1946 if $self->no_reset;
1947
1948 $self->default_region (cf::region::find_by_path $self->{path})
1949 unless $self->default_region;
1950
1951 1
1952 }
1953
1954 sub find;
1955 sub find {
1956 my ($path, $origin) = @_;
1957
1958 $path = normalise $path, $origin && $origin->path;
1959
1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1961 my $guard2 = cf::lock_acquire "map_find:$path";
1962
1963 $cf::MAP{$path} || do {
1964 my $map = new_from_path cf::map $path
1965 or return;
1966
1967 $map->{last_save} = $cf::RUNTIME;
1968
1969 $map->load_header
1970 or return;
1971
1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1973 # doing this can freeze the server in a sync job, obviously
1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1976 undef $guard1;
1977 $map->reset;
1978 return find $path;
1979 }
1980
1981 $cf::MAP{$path} = $map
1982 }
1983 }
1984
1985 sub pre_load { }
1986 sub post_load { }
1987
1988 sub load {
1989 my ($self) = @_;
1990
1991 local $self->{deny_reset} = 1; # loading can take a long time
1992
1993 my $path = $self->{path};
1994
1995 {
1996 my $guard = cf::lock_acquire "map_data:$path";
1997
1998 return unless $self->valid;
1999 return unless $self->in_memory == cf::MAP_SWAPPED;
2000
2001 $self->in_memory (cf::MAP_LOADING);
2002
2003 $self->alloc;
2004
2005 $self->pre_load;
2006 cf::cede_to_tick;
2007
2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2009 $f->skip_block;
2010 $self->_load_objects ($f)
2011 or return;
2012
2013 $self->post_load_original
2014 if delete $self->{load_original};
2015
2016 if (my $uniq = $self->uniq_path) {
2017 utf8::encode $uniq;
2018 unless (aio_stat $uniq) {
2019 if (my $f = new_from_file cf::object::thawer $uniq) {
2020 $self->clear_unique_items;
2021 $self->_load_objects ($f);
2022 $f->resolve_delayed_derefs;
2023 }
2024 }
2025 }
2026
2027 $f->resolve_delayed_derefs;
2028
2029 cf::cede_to_tick;
2030 # now do the right thing for maps
2031 $self->link_multipart_objects;
2032 $self->difficulty ($self->estimate_difficulty)
2033 unless $self->difficulty;
2034 cf::cede_to_tick;
2035
2036 unless ($self->{deny_activate}) {
2037 $self->decay_objects;
2038 $self->fix_auto_apply;
2039 $self->update_buttons;
2040 cf::cede_to_tick;
2041 $self->activate;
2042 }
2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
2047 $self->in_memory (cf::MAP_ACTIVE);
2048 }
2049
2050 $self->post_load;
2051 }
2052
2053 sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059 # return find "?party/" . $ob->name . "/" . $self->{path}
2060 # if $self->per_party;
2061
2062 $self
2063 }
2064
2065 # find and load all maps in the 3x3 area around a map
2066 sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089 }
2090
2091 sub find_sync {
2092 my ($path, $origin) = @_;
2093
2094 cf::sync_job { find $path, $origin }
2095 }
2096
2097 sub do_load_sync {
2098 my ($map) = @_;
2099
2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104 }
2105
2106 our %MAP_PREFETCH;
2107 our $MAP_PREFETCHER = undef;
2108
2109 sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
2137 }
2138
2139 sub save {
2140 my ($self) = @_;
2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145
2146 return unless $self->dirty;
2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
2151 $self->{load_path} = $save;
2152
2153 return if $self->{deny_save};
2154
2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
2164 if ($uniq) {
2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2167 } else {
2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2169 }
2170 }
2171
2172 sub swap_out {
2173 my ($self) = @_;
2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
2180 return if $self->players;
2181 return if $self->in_memory != cf::MAP_ACTIVE;
2182 return if $self->{deny_save};
2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
2188 $self->clear;
2189 }
2190
2191 sub reset_at {
2192 my ($self) = @_;
2193
2194 # TODO: safety, remove and allow resettable per-player maps
2195 return 1e99 if $self->{deny_reset};
2196
2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2199
2200 $time + $to
2201 }
2202
2203 sub should_reset {
2204 my ($self) = @_;
2205
2206 $self->reset_at <= $cf::RUNTIME
2207 }
2208
2209 sub reset {
2210 my ($self) = @_;
2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
2214 return if $self->players;
2215
2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
2227
2228 delete $cf::MAP{$self->path};
2229
2230 $self->deactivate;
2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
2233
2234 $self->unlink_save;
2235 $self->destroy;
2236 }
2237
2238 my $nuke_counter = "aaaa";
2239
2240 sub nuke {
2241 my ($self) = @_;
2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
2252 $self->{deny_save} = 1;
2253 $self->reset_timeout (1);
2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
2259 $self->reset; # polite request, might not happen
2260 }
2261
2262 =item $maps = cf::map::tmp_maps
2263
2264 Returns an arrayref with all map paths of currently instantiated and saved
2265 maps. May block.
2266
2267 =cut
2268
2269 sub tmp_maps() {
2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278 }
2279
2280 =item $maps = cf::map::random_maps
2281
2282 Returns an arrayref with all map paths of currently instantiated and saved
2283 random maps. May block.
2284
2285 =cut
2286
2287 sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296 }
2297
2298 =item cf::map::unique_maps
2299
2300 Returns an arrayref of paths of all shared maps that have
2301 instantiated unique items. May block.
2302
2303 =cut
2304
2305 sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315 }
2316
2317 =back
2318
2319 =head3 cf::object
2320
2321 =cut
2322
2323 package cf::object;
2324
2325 =over 4
2326
2327 =item $ob->inv_recursive
2328
2329 Returns the inventory of the object I<and> their inventories, recursively,
2330 but I<not> the object itself.
2331
2332 =cut
2333
2334 sub inv_recursive_;
2335 sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337 }
2338
2339 sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341 }
2342
2343 =item $ref = $ob->ref
2344
2345 Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347 =item $ob = cf::object::deref ($refstring)
2348
2349 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350 even if the object actually exists. May block.
2351
2352 =cut
2353
2354 sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
2369 }
2370
2371 package cf;
2372
2373 =back
2374
2375 =head3 cf::object::player
2376
2377 =over 4
2378
2379 =item $player_object->reply ($npc, $msg[, $flags])
2380
2381 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2382 can be C<undef>. Does the right thing when the player is currently in a
2383 dialogue with the given NPC character.
2384
2385 =cut
2386
2387 our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392 };
2393
2394 our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399 };
2400
2401 # rough implementation of a future "reply" method that works
2402 # with dialog boxes.
2403 #TODO: the first argument must go, split into a $npc->reply_to ( method
2404 sub cf::object::player::reply($$$;$) {
2405 my ($self, $npc, $msg, $flags) = @_;
2406
2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2408
2409 if ($self->{record_replies}) {
2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
2420 $msg = $npc->name . " says: $msg" if $npc;
2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
2423 }
2424 }
2425
2426 =item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428 =cut
2429
2430 sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
2434 }
2435
2436 =item $player_object->may ("access")
2437
2438 Returns wether the given player is authorized to access resource "access"
2439 (e.g. "command_wizcast").
2440
2441 =cut
2442
2443 sub cf::object::player::may {
2444 my ($self, $access) = @_;
2445
2446 $self->flag (cf::FLAG_WIZ) ||
2447 (ref $cf::CFG{"may_$access"}
2448 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2449 : $cf::CFG{"may_$access"})
2450 }
2451
2452 =item $player_object->enter_link
2453
2454 Freezes the player and moves him/her to a special map (C<{link}>).
2455
2456 The player should be reasonably safe there for short amounts of time (e.g.
2457 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458 though, as the palyer cannot control the character while it is on the link
2459 map.
2460
2461 Will never block.
2462
2463 =item $player_object->leave_link ($map, $x, $y)
2464
2465 Moves the player out of the special C<{link}> map onto the specified
2466 map. If the map is not valid (or omitted), the player will be moved back
2467 to the location he/she was before the call to C<enter_link>, or, if that
2468 fails, to the emergency map position.
2469
2470 Might block.
2471
2472 =cut
2473
2474 sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482 }
2483
2484 sub cf::object::player::enter_link {
2485 my ($self) = @_;
2486
2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2495 }
2496
2497 sub cf::object::player::leave_link {
2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
2501
2502 my $link_pos = delete $self->{_link_pos};
2503
2504 unless ($map) {
2505 # restore original map position
2506 ($map, $x, $y) = @{ $link_pos || [] };
2507 $map = cf::map::find $map;
2508
2509 unless ($map) {
2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
2511 $map = cf::map::find $map
2512 or die "FATAL: cannot load emergency map\n";
2513 }
2514 }
2515
2516 ($x, $y) = (-1, -1)
2517 unless (defined $x) && (defined $y);
2518
2519 # use -1 or undef as default coordinates, not 0, 0
2520 ($x, $y) = ($map->enter_x, $map->enter_y)
2521 if $x <=0 && $y <= 0;
2522
2523 $map->load;
2524 $map->load_neighbours;
2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2531 $self->enter_map ($map, $x, $y);
2532 }
2533
2534 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2535
2536 Moves the player to the given map-path and coordinates by first freezing
2537 her, loading and preparing them map, calling the provided $check callback
2538 that has to return the map if sucecssful, and then unfreezes the player on
2539 the new (success) or old (failed) map position. In either case, $done will
2540 be called at the end of this process.
2541
2542 Note that $check will be called with a potentially non-loaded map, so if
2543 it needs a loaded map it has to call C<< ->load >>.
2544
2545 =cut
2546
2547 our $GOTOGEN;
2548
2549 sub cf::object::player::goto {
2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2554
2555 $self->enter_link;
2556
2557 (async {
2558 $Coro::current->{desc} = "player::goto $path $x $y";
2559
2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
2583 $map = $map->customise_for ($self);
2584 $map = $check->($map) if $check && $map;
2585 } else {
2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
2603 })->prio (1);
2604 }
2605
2606 =item $player_object->enter_exit ($exit_object)
2607
2608 =cut
2609
2610 sub parse_random_map_params {
2611 my ($spec) = @_;
2612
2613 my $rmp = { # defaults
2614 xsize => (cf::rndm 15, 40),
2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
2618 };
2619
2620 for (split /\n/, $spec) {
2621 my ($k, $v) = split /\s+/, $_, 2;
2622
2623 $rmp->{lc $k} = $v if (length $k) && (length $v);
2624 }
2625
2626 $rmp
2627 }
2628
2629 sub prepare_random_map {
2630 my ($exit) = @_;
2631
2632 # all this does is basically replace the /! path by
2633 # a new random map path (?random/...) with a seed
2634 # that depends on the exit object
2635
2636 my $rmp = parse_random_map_params $exit->msg;
2637
2638 if ($exit->map) {
2639 $rmp->{region} = $exit->region->name;
2640 $rmp->{origin_map} = $exit->map->path;
2641 $rmp->{origin_x} = $exit->x;
2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2645 }
2646
2647 $rmp->{random_seed} ||= $exit->random_seed;
2648
2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
2652
2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2661 $exit->slaying ("?random/$md5");
2662 $exit->msg (undef);
2663 }
2664 }
2665 }
2666
2667 sub cf::object::player::enter_exit {
2668 my ($self, $exit) = @_;
2669
2670 return unless $self->type == cf::PLAYER;
2671
2672 $self->enter_link;
2673
2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2698 1
2699 }) {
2700 $self->message ("Something went wrong deep within the deliantra server. "
2701 . "I'll try to bring you back to the map you were before. "
2702 . "Please report this to the dungeon master!",
2703 cf::NDI_UNIQUE | cf::NDI_RED);
2704
2705 warn "ERROR in enter_exit: $@";
2706 $self->leave_link;
2707 }
2708 })->prio (1);
2709 }
2710
2711 =head3 cf::client
2712
2713 =over 4
2714
2715 =item $client->send_drawinfo ($text, $flags)
2716
2717 Sends a drawinfo packet to the client. Circumvents output buffering so
2718 should not be used under normal circumstances.
2719
2720 =cut
2721
2722 sub cf::client::send_drawinfo {
2723 my ($self, $text, $flags) = @_;
2724
2725 utf8::encode $text;
2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2727 }
2728
2729 =item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731 Send a drawinfo or msg packet to the client, formatting the msg for the
2732 client if neccessary. C<$type> should be a string identifying the type of
2733 the message, with C<log> being the default. If C<$color> is negative, suppress
2734 the message unless the client supports the msg packet.
2735
2736 =cut
2737
2738 # non-persistent channels (usually the info channel)
2739 our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2800 "c/uptime" => {
2801 id => "infobox",
2802 title => "Uptime",
2803 reply => undef,
2804 tooltip => "How long the server has been running since last restart",
2805 },
2806 "c/mapinfo" => {
2807 id => "infobox",
2808 title => "Map Info",
2809 reply => undef,
2810 tooltip => "Information related to the maps",
2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2826 );
2827
2828 sub cf::client::send_msg {
2829 my ($self, $channel, $msg, $color, @extra) = @_;
2830
2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2833
2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2835
2836 # check predefined channels, for the benefit of C
2837 if ($CHANNEL{$channel}) {
2838 $channel = $CHANNEL{$channel};
2839
2840 $self->ext_msg (channel_info => $channel);
2841 $channel = $channel->{id};
2842
2843 } elsif (ref $channel) {
2844 # send meta info to client, if not yet sent
2845 unless (exists $self->{channel}{$channel->{id}}) {
2846 $self->{channel}{$channel->{id}} = $channel;
2847 $self->ext_msg (channel_info => $channel);
2848 }
2849
2850 $channel = $channel->{id};
2851 }
2852
2853 return unless @extra || length $msg;
2854
2855 # default colour, mask it out
2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2857 if $color & cf::NDI_DEF;
2858
2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2862 );
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if (8192 < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875 }
2876
2877 =item $client->ext_msg ($type, @msg)
2878
2879 Sends an ext event to the client.
2880
2881 =cut
2882
2883 sub cf::client::ext_msg($$@) {
2884 my ($self, $type, @msg) = @_;
2885
2886 if ($self->extcmd == 2) {
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2888 } elsif ($self->extcmd == 1) { # TODO: remove
2889 push @msg, msgtype => "event_$type";
2890 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2891 }
2892 }
2893
2894 =item $client->ext_reply ($msgid, @msg)
2895
2896 Sends an ext reply to the client.
2897
2898 =cut
2899
2900 sub cf::client::ext_reply($$@) {
2901 my ($self, $id, @msg) = @_;
2902
2903 if ($self->extcmd == 2) {
2904 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2905 } elsif ($self->extcmd == 1) {
2906 #TODO: version 1, remove
2907 unshift @msg, msgtype => "reply", msgid => $id;
2908 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2909 }
2910 }
2911
2912 =item $success = $client->query ($flags, "text", \&cb)
2913
2914 Queues a query to the client, calling the given callback with
2915 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2916 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2917
2918 Queries can fail, so check the return code. Or don't, as queries will
2919 become reliable at some point in the future.
2920
2921 =cut
2922
2923 sub cf::client::query {
2924 my ($self, $flags, $text, $cb) = @_;
2925
2926 return unless $self->state == ST_PLAYING
2927 || $self->state == ST_SETUP
2928 || $self->state == ST_CUSTOM;
2929
2930 $self->state (ST_CUSTOM);
2931
2932 utf8::encode $text;
2933 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2934
2935 $self->send_packet ($self->{query_queue}[0][0])
2936 if @{ $self->{query_queue} } == 1;
2937
2938 1
2939 }
2940
2941 cf::client->attach (
2942 on_connect => sub {
2943 my ($ns) = @_;
2944
2945 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2946 },
2947 on_reply => sub {
2948 my ($ns, $msg) = @_;
2949
2950 # this weird shuffling is so that direct followup queries
2951 # get handled first
2952 my $queue = delete $ns->{query_queue}
2953 or return; # be conservative, not sure how that can happen, but we saw a crash here
2954
2955 (shift @$queue)->[1]->($msg);
2956 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2957
2958 push @{ $ns->{query_queue} }, @$queue;
2959
2960 if (@{ $ns->{query_queue} } == @$queue) {
2961 if (@$queue) {
2962 $ns->send_packet ($ns->{query_queue}[0][0]);
2963 } else {
2964 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2965 }
2966 }
2967 },
2968 on_exticmd => sub {
2969 my ($ns, $buf) = @_;
2970
2971 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2972
2973 if (ref $msg) {
2974 my ($type, $reply, @payload) =
2975 "ARRAY" eq ref $msg
2976 ? @$msg
2977 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2978
2979 my @reply;
2980
2981 if (my $cb = $EXTICMD{$type}) {
2982 @reply = $cb->($ns, @payload);
2983 }
2984
2985 $ns->ext_reply ($reply, @reply)
2986 if $reply;
2987
2988 } else {
2989 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2990 }
2991
2992 cf::override;
2993 },
2994 );
2995
2996 =item $client->async (\&cb)
2997
2998 Create a new coroutine, running the specified callback. The coroutine will
2999 be automatically cancelled when the client gets destroyed (e.g. on logout,
3000 or loss of connection).
3001
3002 =cut
3003
3004 sub cf::client::async {
3005 my ($self, $cb) = @_;
3006
3007 my $coro = &Coro::async ($cb);
3008
3009 $coro->on_destroy (sub {
3010 delete $self->{_coro}{$coro+0};
3011 });
3012
3013 $self->{_coro}{$coro+0} = $coro;
3014
3015 $coro
3016 }
3017
3018 cf::client->attach (
3019 on_destroy => sub {
3020 my ($ns) = @_;
3021
3022 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3023 },
3024 );
3025
3026 =back
3027
3028
3029 =head2 SAFE SCRIPTING
3030
3031 Functions that provide a safe environment to compile and execute
3032 snippets of perl code without them endangering the safety of the server
3033 itself. Looping constructs, I/O operators and other built-in functionality
3034 is not available in the safe scripting environment, and the number of
3035 functions and methods that can be called is greatly reduced.
3036
3037 =cut
3038
3039 our $safe = new Safe "safe";
3040 our $safe_hole = new Safe::Hole;
3041
3042 $SIG{FPE} = 'IGNORE';
3043
3044 $safe->permit_only (Opcode::opset qw(
3045 :base_core :base_mem :base_orig :base_math
3046 grepstart grepwhile mapstart mapwhile
3047 sort time
3048 ));
3049
3050 # here we export the classes and methods available to script code
3051
3052 =pod
3053
3054 The following functions and methods are available within a safe environment:
3055
3056 cf::object
3057 contr pay_amount pay_player map x y force_find force_add destroy
3058 insert remove name archname title slaying race decrease split
3059 value
3060
3061 cf::object::player
3062 player
3063
3064 cf::player
3065 peaceful
3066
3067 cf::map
3068 trigger
3069
3070 =cut
3071
3072 for (
3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3074 insert remove inv nrof name archname title slaying race
3075 decrease split destroy change_exp value msg lore send_msg)],
3076 ["cf::object::player" => qw(player)],
3077 ["cf::player" => qw(peaceful send_msg)],
3078 ["cf::map" => qw(trigger)],
3079 ) {
3080 no strict 'refs';
3081 my ($pkg, @funs) = @$_;
3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3083 for @funs;
3084 }
3085
3086 =over 4
3087
3088 =item @retval = safe_eval $code, [var => value, ...]
3089
3090 Compiled and executes the given perl code snippet. additional var/value
3091 pairs result in temporary local (my) scalar variables of the given name
3092 that are available in the code snippet. Example:
3093
3094 my $five = safe_eval '$first + $second', first => 1, second => 4;
3095
3096 =cut
3097
3098 sub safe_eval($;@) {
3099 my ($code, %vars) = @_;
3100
3101 my $qcode = $code;
3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
3106
3107 local $_;
3108 local @safe::cf::_safe_eval_args = values %vars;
3109
3110 my $eval =
3111 "do {\n"
3112 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3113 . "#line 0 \"{$qcode}\"\n"
3114 . $code
3115 . "\n}"
3116 ;
3117
3118 sub_generation_inc;
3119 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3120 sub_generation_inc;
3121
3122 if ($@) {
3123 warn "$@";
3124 warn "while executing safe code '$code'\n";
3125 warn "with arguments " . (join " ", %vars) . "\n";
3126 }
3127
3128 wantarray ? @res : $res[0]
3129 }
3130
3131 =item cf::register_script_function $function => $cb
3132
3133 Register a function that can be called from within map/npc scripts. The
3134 function should be reasonably secure and should be put into a package name
3135 like the extension.
3136
3137 Example: register a function that gets called whenever a map script calls
3138 C<rent::overview>, as used by the C<rent> extension.
3139
3140 cf::register_script_function "rent::overview" => sub {
3141 ...
3142 };
3143
3144 =cut
3145
3146 sub register_script_function {
3147 my ($fun, $cb) = @_;
3148
3149 no strict 'refs';
3150 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3151 }
3152
3153 =back
3154
3155 =cut
3156
3157 #############################################################################
3158 # the server's init and main functions
3159
3160 sub load_facedata($) {
3161 my ($path) = @_;
3162
3163 # HACK to clear player env face cache, we need some signal framework
3164 # for this (global event?)
3165 %ext::player_env::MUSIC_FACE_CACHE = ();
3166
3167 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3168
3169 warn "loading facedata from $path\n";
3170
3171 my $facedata;
3172 0 < aio_load $path, $facedata
3173 or die "$path: $!";
3174
3175 $facedata = Coro::Storable::thaw $facedata;
3176
3177 $facedata->{version} == 2
3178 or cf::cleanup "$path: version mismatch, cannot proceed.";
3179
3180 # patch in the exptable
3181 $facedata->{resource}{"res/exp_table"} = {
3182 type => FT_RSRC,
3183 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3184 };
3185 cf::cede_to_tick;
3186
3187 {
3188 my $faces = $facedata->{faceinfo};
3189
3190 while (my ($face, $info) = each %$faces) {
3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3193 cf::face::set_visibility $idx, $info->{visibility};
3194 cf::face::set_magicmap $idx, $info->{magicmap};
3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3197
3198 cf::cede_to_tick;
3199 }
3200
3201 while (my ($face, $info) = each %$faces) {
3202 next unless $info->{smooth};
3203
3204 my $idx = cf::face::find $face
3205 or next;
3206
3207 if (my $smooth = cf::face::find $info->{smooth}) {
3208 cf::face::set_smooth $idx, $smooth;
3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3210 } else {
3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3212 }
3213
3214 cf::cede_to_tick;
3215 }
3216 }
3217
3218 {
3219 my $anims = $facedata->{animinfo};
3220
3221 while (my ($anim, $info) = each %$anims) {
3222 cf::anim::set $anim, $info->{frames}, $info->{facings};
3223 cf::cede_to_tick;
3224 }
3225
3226 cf::anim::invalidate_all; # d'oh
3227 }
3228
3229 {
3230 # TODO: for gcfclient pleasure, we should give resources
3231 # that gcfclient doesn't grok a >10000 face index.
3232 my $res = $facedata->{resource};
3233
3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3237 my $data;
3238
3239 if ($info->{type} & 1) {
3240 # prepend meta info
3241
3242 my $meta = $enc->encode ({
3243 name => $name,
3244 %{ $info->{meta} || {} },
3245 });
3246
3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3254 } else {
3255 $RESOURCE{$name} = $info;
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3263
3264 1
3265 }
3266
3267 cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285 });
3286
3287 register_exticmd fx_want => sub {
3288 my ($ns, $want) = @_;
3289
3290 while (my ($k, $v) = each %$want) {
3291 $ns->fx_want ($k, $v);
3292 }
3293 };
3294
3295 sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303 }
3304
3305 sub reload_regions {
3306 # HACK to clear player env face cache, we need some signal framework
3307 # for this (global event?)
3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3309
3310 load_resource_file "$MAPDIR/regions"
3311 or die "unable to load regions file\n";
3312
3313 for (cf::region::list) {
3314 $_->{match} = qr/$_->{match}/
3315 if exists $_->{match};
3316 }
3317 }
3318
3319 sub reload_facedata {
3320 load_facedata "$DATADIR/facedata"
3321 or die "unable to load facedata\n";
3322 }
3323
3324 sub reload_archetypes {
3325 load_resource_file "$DATADIR/archetypes"
3326 or die "unable to load archetypes\n";
3327 }
3328
3329 sub reload_treasures {
3330 load_resource_file "$DATADIR/treasures"
3331 or die "unable to load treasurelists\n";
3332 }
3333
3334 sub reload_resources {
3335 warn "reloading resource files...\n";
3336
3337 reload_facedata;
3338 reload_archetypes;
3339 reload_regions;
3340 reload_treasures;
3341
3342 warn "finished reloading resource files\n";
3343 }
3344
3345 sub reload_config {
3346 open my $fh, "<:utf8", "$CONFDIR/config"
3347 or return;
3348
3349 local $/;
3350 *CFG = YAML::Load <$fh>;
3351
3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3353
3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3356
3357 if (exists $CFG{mlockall}) {
3358 eval {
3359 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3360 and die "WARNING: m(un)lockall failed: $!\n";
3361 };
3362 warn $@ if $@;
3363 }
3364 }
3365
3366 sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372 }
3373
3374 # make sure only one server instance is running at any one time
3375 sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383 }
3384
3385 sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3400 # we must not ever block the main coroutine
3401 local $Coro::idle = sub {
3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3403 (async {
3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3405 EV::loop EV::LOOP_ONESHOT;
3406 })->prio (Coro::PRIO_MAX);
3407 };
3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3413 reload_config;
3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3427 load_extensions;
3428
3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3437 EV::loop;
3438 }
3439
3440 #############################################################################
3441 # initialisation and cleanup
3442
3443 # install some emergency cleanup handlers
3444 BEGIN {
3445 our %SIGWATCHER = ();
3446 for my $signal (qw(INT HUP TERM)) {
3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3448 cf::cleanup "SIG$signal";
3449 };
3450 }
3451 }
3452
3453 sub write_runtime_sync {
3454 # first touch the runtime file to show we are still running:
3455 # the fsync below can take a very very long time.
3456
3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3458
3459 my $guard = cf::lock_acquire "write_runtime";
3460
3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3462 or return;
3463
3464 my $value = $cf::RUNTIME + 90 + 10;
3465 # 10 is the runtime save interval, for a monotonic clock
3466 # 60 allows for the watchdog to kill the server.
3467
3468 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3469 and return;
3470
3471 # always fsync - this file is important
3472 aio_fsync $fh
3473 and return;
3474
3475 # touch it again to show we are up-to-date
3476 aio_utime $fh, undef, undef;
3477
3478 close $fh
3479 or return;
3480
3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3482 and return;
3483
3484 warn "runtime file written.\n";
3485
3486 1
3487 }
3488
3489 our $uuid_lock;
3490 our $uuid_skip;
3491
3492 sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530 }
3531
3532 sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3537 }
3538
3539 sub emergency_save() {
3540 my $freeze_guard = cf::freeze_mainloop;
3541
3542 warn "emergency_perl_save: enter\n";
3543
3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3550 # use a peculiar iteration method to avoid tripping on perl
3551 # refcount bugs in for. also avoids problems with players
3552 # and maps saved/destroyed asynchronously.
3553 warn "emergency_perl_save: begin player save\n";
3554 for my $login (keys %cf::PLAYER) {
3555 my $pl = $cf::PLAYER{$login} or next;
3556 $pl->valid or next;
3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3558 $pl->save;
3559 }
3560 warn "emergency_perl_save: end player save\n";
3561
3562 warn "emergency_perl_save: begin map save\n";
3563 for my $path (keys %cf::MAP) {
3564 my $map = $cf::MAP{$path} or next;
3565 $map->valid or next;
3566 $map->save;
3567 }
3568 warn "emergency_perl_save: end map save\n";
3569
3570 warn "emergency_perl_save: begin database checkpoint\n";
3571 BDB::db_env_txn_checkpoint $DB_ENV;
3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3577 };
3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3584 warn "emergency_perl_save: leave\n";
3585 }
3586
3587 sub post_cleanup {
3588 my ($make_core) = @_;
3589
3590 warn Carp::longmess "post_cleanup backtrace"
3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595 }
3596
3597 # a safer delete_package, copied from Symbol
3598 sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3621 }
3622
3623 sub do_reload_perl() {
3624 # can/must only be called in main
3625 if ($Coro::current != $Coro::main) {
3626 warn "can only reload from main coroutine";
3627 return;
3628 }
3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3635 warn "reloading...";
3636
3637 warn "entering sync_job";
3638
3639 cf::sync_job {
3640 cf::write_runtime_sync; # external watchdog should not bark
3641 cf::emergency_save;
3642 cf::write_runtime_sync; # external watchdog should not bark
3643
3644 warn "syncing database to disk";
3645 BDB::db_env_txn_checkpoint $DB_ENV;
3646
3647 # if anything goes wrong in here, we should simply crash as we already saved
3648
3649 warn "flushing outstanding aio requests";
3650 while (IO::AIO::nreqs || BDB::nreqs) {
3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3652 }
3653
3654 warn "cancelling all extension coros";
3655 $_->cancel for values %EXT_CORO;
3656 %EXT_CORO = ();
3657
3658 warn "removing commands";
3659 %COMMAND = ();
3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3667 warn "... unloading $pkg";
3668
3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3678 }
3679
3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3695 }
3696
3697 warn "getting rid of safe::, as good as possible";
3698 clear_package "safe::$_"
3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3700
3701 warn "unloading cf.pm \"a bit\"";
3702 delete $INC{"cf.pm"};
3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3704
3705 # don't, removes xs symbols, too,
3706 # and global variables created in xs
3707 #clear_package __PACKAGE__;
3708
3709 warn "unload completed, starting to reload now";
3710
3711 warn "reloading cf.pm";
3712 require cf;
3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3714
3715 warn "loading config and database again";
3716 cf::reload_config;
3717
3718 warn "loading extensions";
3719 cf::load_extensions;
3720
3721 if ($REATTACH_ON_RELOAD) {
3722 warn "reattaching attachments to objects/players";
3723 _global_reattach; # objects, sockets
3724 warn "reattaching attachments to maps";
3725 reattach $_ for values %MAP;
3726 warn "reattaching attachments to players";
3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3733 warn "leaving sync_job";
3734
3735 1
3736 } or do {
3737 warn $@;
3738 cf::cleanup "error while reloading, exiting.";
3739 };
3740
3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3747 };
3748
3749 our $RELOAD_WATCHER; # used only during reload
3750
3751 sub reload_perl() {
3752 # doing reload synchronously and two reloads happen back-to-back,
3753 # coro crashes during coro_state_free->destroy here.
3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3760 undef $RELOAD_WATCHER;
3761 };
3762 };
3763 }
3764
3765 register_command "reload" => sub {
3766 my ($who, $arg) = @_;
3767
3768 if ($who->flag (FLAG_WIZ)) {
3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3772 reload_perl;
3773 };
3774 }
3775 };
3776
3777 unshift @INC, $LIBDIR;
3778
3779 my $bug_warning = 0;
3780
3781 our @WAIT_FOR_TICK;
3782 our @WAIT_FOR_TICK_BEGIN;
3783
3784 sub wait_for_tick {
3785 return if tick_inhibit || $Coro::current == $Coro::main;
3786
3787 my $signal = new Coro::Signal;
3788 push @WAIT_FOR_TICK, $signal;
3789 $signal->wait;
3790 }
3791
3792 sub wait_for_tick_begin {
3793 return if tick_inhibit || $Coro::current == $Coro::main;
3794
3795 my $signal = new Coro::Signal;
3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3797 $signal->wait;
3798 }
3799
3800 sub tick {
3801 if ($Coro::current != $Coro::main) {
3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3803 unless ++$bug_warning > 10;
3804 return;
3805 }
3806
3807 cf::server_tick; # one server iteration
3808
3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3811 Coro::async_pool {
3812 $Coro::current->{desc} = "runtime saver";
3813 write_runtime_sync
3814 or warn "ERROR: unable to write runtime file: $!";
3815 };
3816 }
3817
3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3819 $sig->send;
3820 }
3821 while (my $sig = shift @WAIT_FOR_TICK) {
3822 $sig->send;
3823 }
3824
3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3827
3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835 }
3836
3837 {
3838 # configure BDB
3839
3840 BDB::min_parallel 8;
3841 BDB::max_poll_reqs $TICK * 0.1;
3842 $AnyEvent::BDB::WATCHER->priority (1);
3843
3844 unless ($DB_ENV) {
3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3851
3852 cf::sync_job {
3853 eval {
3854 BDB::db_env_open
3855 $DB_ENV,
3856 $BDBDIR,
3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3859 0666;
3860
3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3862 };
3863
3864 cf::cleanup "db_env_open(db): $@" if $@;
3865 };
3866 }
3867
3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3870 };
3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3873 };
3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3876 };
3877 }
3878
3879 {
3880 # configure IO::AIO
3881
3882 IO::AIO::min_parallel 8;
3883 IO::AIO::max_poll_time $TICK * 0.1;
3884 undef $AnyEvent::AIO::WATCHER;
3885 }
3886
3887 my $_log_backtrace;
3888
3889 sub _log_backtrace {
3890 my ($msg, @addr) = @_;
3891
3892 $msg =~ s/\n//;
3893
3894 # limit the # of concurrent backtraces
3895 if ($_log_backtrace < 2) {
3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3901 my @bt = fork_call {
3902 @addr = map { sprintf "%x", $_ } @addr;
3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3905 or die "addr2line: $!";
3906
3907 my @funcs;
3908 my @res = <$fh>;
3909 chomp for @res;
3910 while (@res) {
3911 my ($func, $line) = splice @res, 0, 2, ();
3912 push @funcs, "[$func] $line";
3913 }
3914
3915 @funcs
3916 };
3917
3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3921 --$_log_backtrace;
3922 };
3923 } else {
3924 LOG llevInfo, "[ABT] $msg\n";
3925 LOG llevInfo, "[ABT] [suppressed]\n";
3926 }
3927 }
3928
3929 # load additional modules
3930 eval "use cf::$_" for @EXTRA_MODULES;
3931
3932 END { cf::emergency_save }
3933
3934 1
3935