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Revision: 1.484
Committed: Mon Oct 12 14:00:58 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.483: +11 -10 lines
Log Message:
clarify license

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37
38 use Guard ();
39 use Coro ();
40 use Coro::State;
41 use Coro::Handle;
42 use Coro::EV;
43 use Coro::AnyEvent;
44 use Coro::Timer;
45 use Coro::Signal;
46 use Coro::Semaphore;
47 use Coro::SemaphoreSet;
48 use Coro::AnyEvent;
49 use Coro::AIO;
50 use Coro::BDB 1.6;
51 use Coro::Storable;
52 use Coro::Util ();
53
54 use JSON::XS 2.01 ();
55 use BDB ();
56 use Data::Dumper;
57 use Digest::MD5;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115 our $NEXT_TICK;
116 our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118 our $BDB_DEADLOCK_WATCHER;
119 our $BDB_CHECKPOINT_WATCHER;
120 our $BDB_TRICKLE_WATCHER;
121 our $DB_ENV;
122
123 our @EXTRA_MODULES = qw(pod match mapscript);
124
125 our %CFG;
126
127 our $UPTIME; $UPTIME ||= time;
128 our $RUNTIME;
129 our $NOW;
130
131 our (%PLAYER, %PLAYER_LOADING); # all users
132 our (%MAP, %MAP_LOADING ); # all maps
133 our $LINK_MAP; # the special {link} map, which is always available
134
135 # used to convert map paths into valid unix filenames by replacing / by ∕
136 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139 our $LOADAVG; # same thing, but with alpha-smoothing
140 our $JITTER; # average jitter
141 our $TICK_START; # for load detecting purposes
142
143 our @POST_INIT;
144
145 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146 our $REALLY_UNLOOP; # never set to true, please :)
147
148 binmode STDOUT;
149 binmode STDERR;
150
151 # read virtual server time, if available
152 unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156 }
157
158 eval "sub TICK() { $TICK } 1" or die;
159
160 mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163 our $EMERGENCY_POSITION;
164
165 sub cf::map::normalise;
166
167 #############################################################################
168
169 %REFLECT = ();
170 for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173 }
174
175 # this is decidedly evil
176 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178 #############################################################################
179
180 =head2 GLOBAL VARIABLES
181
182 =over 4
183
184 =item $cf::UPTIME
185
186 The timestamp of the server start (so not actually an uptime).
187
188 =item $cf::RUNTIME
189
190 The time this server has run, starts at 0 and is increased by $cf::TICK on
191 every server tick.
192
193 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197 Various directories - "/etc", read-only install directory, perl-library
198 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199 unique-items directory, player file directory, random maps directory and
200 database environment.
201
202 =item $cf::NOW
203
204 The time of the last (current) server tick.
205
206 =item $cf::TICK
207
208 The interval between server ticks, in seconds.
209
210 =item $cf::LOADAVG
211
212 The current CPU load on the server (alpha-smoothed), as a value between 0
213 (none) and 1 (overloaded), indicating how much time is spent on processing
214 objects per tick. Healthy values are < 0.5.
215
216 =item $cf::LOAD
217
218 The raw value load value from the last tick.
219
220 =item %cf::CFG
221
222 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223 from wherever your confdir points to.
224
225 =item cf::wait_for_tick, cf::wait_for_tick_begin
226
227 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228 returns directly I<after> the tick processing (and consequently, can only wake one process
229 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231 =item @cf::INVOKE_RESULTS
232
233 This array contains the results of the last C<invoke ()> call. When
234 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235 that call.
236
237 =item %cf::REFLECT
238
239 Contains, for each (C++) class name, a hash reference with information
240 about object members (methods, scalars, arrays and flags) and other
241 metadata, which is useful for introspection.
242
243 =back
244
245 =cut
246
247 $Coro::State::WARNHOOK = sub {
248 my $msg = join "", @_;
249
250 $msg .= "\n"
251 unless $msg =~ /\n$/;
252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
255 LOG llevError, $msg;
256 };
257
258 $Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270 };
271
272 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
278 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
279
280 # we bless all objects into (empty) derived classes to force a method lookup
281 # within the Safe compartment.
282 for my $pkg (qw(
283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289 )) {
290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
291 }
292
293 $EV::DIED = sub {
294 warn "error in event callback: @_";
295 };
296
297 #############################################################################
298
299 =head2 UTILITY FUNCTIONS
300
301 =over 4
302
303 =item dumpval $ref
304
305 =cut
306
307 sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324 }
325
326 =item $ref = cf::decode_json $json
327
328 Converts a JSON string into the corresponding perl data structure.
329
330 =item $json = cf::encode_json $ref
331
332 Converts a perl data structure into its JSON representation.
333
334 =cut
335
336 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338 sub encode_json($) { $json_coder->encode ($_[0]) }
339 sub decode_json($) { $json_coder->decode ($_[0]) }
340
341 =item cf::post_init { BLOCK }
342
343 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344 but I<before> the server starts ticking again.
345
346 The cdoeblock will have a single boolean argument to indicate whether this
347 is a reload or not.
348
349 =cut
350
351 sub post_init(&) {
352 push @POST_INIT, shift;
353 }
354
355 =item cf::lock_wait $string
356
357 Wait until the given lock is available. See cf::lock_acquire.
358
359 =item my $lock = cf::lock_acquire $string
360
361 Wait until the given lock is available and then acquires it and returns
362 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363 for example when the coroutine gets canceled), the lock is automatically
364 returned.
365
366 Locks are *not* recursive, locking from the same coro twice results in a
367 deadlocked coro.
368
369 Lock names should begin with a unique identifier (for example, cf::map::find
370 uses map_find and cf::map::load uses map_load).
371
372 =item $locked = cf::lock_active $string
373
374 Return true if the lock is currently active, i.e. somebody has locked it.
375
376 =cut
377
378 our $LOCKS = new Coro::SemaphoreSet;
379
380 sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382 }
383
384 sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386 }
387
388 sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390 }
391
392 sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396 }
397
398 =item cf::periodic $interval, $cb
399
400 Like EV::periodic, but randomly selects a starting point so that the actions
401 get spread over timer.
402
403 =cut
404
405 sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411 }
412
413 =item cf::get_slot $time[, $priority[, $name]]
414
415 Allocate $time seconds of blocking CPU time at priority C<$priority>:
416 This call blocks and returns only when you have at least C<$time> seconds
417 of cpu time till the next tick. The slot is only valid till the next cede.
418
419 The optional C<$name> can be used to identify the job to run. It might be
420 used for statistical purposes and should identify the same time-class.
421
422 Useful for short background jobs.
423
424 =cut
425
426 our @SLOT_QUEUE;
427 our $SLOT_QUEUE;
428
429 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
430 $SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457 };
458
459 sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471 }
472
473 =item cf::async { BLOCK }
474
475 Currently the same as Coro::async_pool, meaning you cannot use
476 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477 thing you are allowed to do is call C<prio> on it.
478
479 =cut
480
481 BEGIN { *async = \&Coro::async_pool }
482
483 =item cf::sync_job { BLOCK }
484
485 The design of Deliantra requires that the main coroutine ($Coro::main)
486 is always able to handle events or runnable, as Deliantra is only
487 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488 acceptable.
489
490 If it must be done, put the blocking parts into C<sync_job>. This will run
491 the given BLOCK in another coroutine while waiting for the result. The
492 server will be frozen during this time, so the block should either finish
493 fast or be very important.
494
495 =cut
496
497 sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538 }
539
540 =item $coro = cf::async_ext { BLOCK }
541
542 Like async, but this coro is automatically being canceled when the
543 extension calling this is being unloaded.
544
545 =cut
546
547 sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558 }
559
560 =item fork_call { }, $args
561
562 Executes the given code block with the given arguments in a seperate
563 process, returning the results. Everything must be serialisable with
564 Coro::Storable. May, of course, block. Note that the executed sub may
565 never block itself or use any form of event handling.
566
567 =cut
568
569 sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582 }
583
584 =item $coin = coin_from_name $name
585
586 =cut
587
588 our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603 );
604
605 sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609 }
610
611 =item $value = cf::db_get $family => $key
612
613 Returns a single value from the environment database.
614
615 =item cf::db_put $family => $key => $value
616
617 Stores the given C<$value> in the family. It can currently store binary
618 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620 =item $db = cf::db_table "name"
621
622 Create and/or open a new database table. The string must not be "db" and must be unique
623 within each server.
624
625 =cut
626
627 sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642 }
643
644 our $DB;
645
646 sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650 }
651
652 sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661 }
662
663 sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666 }
667
668 =item cf::cache $id => [$paths...], $processversion => $process
669
670 Generic caching function that returns the value of the resource $id,
671 caching and regenerating as required.
672
673 This function can block.
674
675 =cut
676
677 sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736 }
737
738 =item cf::datalog type => key => value, ...
739
740 Log a datalog packet of the given type with the given key-value pairs.
741
742 =cut
743
744 sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
747 }
748
749 =back
750
751 =cut
752
753 #############################################################################
754
755 =head2 ATTACHABLE OBJECTS
756
757 Many objects in deliantra are so-called attachable objects. That means you can
758 attach callbacks/event handlers (a collection of which is called an "attachment")
759 to it. All such attachable objects support the following methods.
760
761 In the following description, CLASS can be any of C<global>, C<object>
762 C<player>, C<client> or C<map> (i.e. the attachable objects in
763 Deliantra).
764
765 =over 4
766
767 =item $attachable->attach ($attachment, key => $value...)
768
769 =item $attachable->detach ($attachment)
770
771 Attach/detach a pre-registered attachment to a specific object and give it
772 the specified key/value pairs as arguments.
773
774 Example, attach a minesweeper attachment to the given object, making it a
775 10x10 minesweeper game:
776
777 $obj->attach (minesweeper => width => 10, height => 10);
778
779 =item $bool = $attachable->attached ($name)
780
781 Checks wether the named attachment is currently attached to the object.
782
783 =item cf::CLASS->attach ...
784
785 =item cf::CLASS->detach ...
786
787 Define an anonymous attachment and attach it to all objects of the given
788 CLASS. See the next function for an explanation of its arguments.
789
790 You can attach to global events by using the C<cf::global> class.
791
792 Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801 Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812 =item cf::CLASS::attachment $name, ...
813
814 Register an attachment by C<$name> through which attachable objects of the
815 given CLASS can refer to this attachment.
816
817 Some classes such as deliantra maps and objects can specify attachments
818 that are attached at load/instantiate time, thus the need for a name.
819
820 These calls expect any number of the following handler/hook descriptions:
821
822 =over 4
823
824 =item prio => $number
825
826 Set the priority for all following handlers/hooks (unless overwritten
827 by another C<prio> setting). Lower priority handlers get executed
828 earlier. The default priority is C<0>, and many built-in handlers are
829 registered at priority C<-1000>, so lower priorities should not be used
830 unless you know what you are doing.
831
832 =item type => $type
833
834 (Only for C<< cf::object->attach >> calls), limits the attachment to the
835 given type of objects only (the additional parameter C<subtype> can be
836 used to further limit to the given subtype).
837
838 =item on_I<event> => \&cb
839
840 Call the given code reference whenever the named event happens (event is
841 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
842 handlers are recognised generally depends on the type of object these
843 handlers attach to).
844
845 See F<include/eventinc.h> for the full list of events supported, and their
846 class.
847
848 =item package => package::
849
850 Look for sub functions of the name C<< on_I<event> >> in the given
851 package and register them. Only handlers for eevents supported by the
852 object/class are recognised.
853
854 =back
855
856 Example, define an attachment called "sockpuppet" that calls the given
857 event handler when a monster attacks:
858
859 cf::object::attachment sockpuppet =>
860 on_skill_attack => sub {
861 my ($self, $victim) = @_;
862 ...
863 }
864 }
865
866 =item $attachable->valid
867
868 Just because you have a perl object does not mean that the corresponding
869 C-level object still exists. If you try to access an object that has no
870 valid C counterpart anymore you get an exception at runtime. This method
871 can be used to test for existence of the C object part without causing an
872 exception.
873
874 =cut
875
876 # the following variables are defined in .xs and must not be re-created
877 our @CB_GLOBAL = (); # registry for all global events
878 our @CB_ATTACHABLE = (); # registry for all attachables
879 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880 our @CB_PLAYER = ();
881 our @CB_CLIENT = ();
882 our @CB_TYPE = (); # registry for type (cf-object class) based events
883 our @CB_MAP = ();
884
885 my %attachment;
886
887 sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891 }
892
893 sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903 }
904
905 # hack
906 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908 # attach handles attaching event callbacks
909 # the only thing the caller has to do is pass the correct
910 # registry (== where the callback attaches to).
911 sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958 }
959
960 sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979 }
980
981 sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988 };
989
990 # all those should be optimised
991 sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001 };
1002
1003 sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007 }
1008
1009 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022 }
1023
1024 our $override;
1025 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027 sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030 }
1031
1032 sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053 }
1054
1055 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059 Generate an object-specific event with the given arguments.
1060
1061 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062 removed in future versions), and there is no public API to access override
1063 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
1065 =back
1066
1067 =cut
1068
1069 #############################################################################
1070 # object support
1071
1072 sub _object_equal($$);
1073 sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102 }
1103
1104 our $SLOW_MERGES;#d#
1105 sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112 }
1113
1114 sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
1121 my $registry = $obj->registry;
1122
1123 @$registry = ();
1124
1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1126
1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
1128 if (my $attach = $attachment{$name}) {
1129 for (@$attach) {
1130 my ($klass, @attach) = @$_;
1131 _attach $registry, $klass, @attach;
1132 }
1133 } else {
1134 warn "object uses attachment '$name' that is not available, postponing.\n";
1135 }
1136 }
1137 }
1138
1139 cf::attachable->attach (
1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
1153 on_clone => sub {
1154 my ($src, $dst) = @_;
1155
1156 @{$dst->registry} = @{$src->registry};
1157
1158 %$dst = %$src;
1159
1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
1161 if exists $src->{_attachment};
1162 },
1163 );
1164
1165 sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211 }
1212
1213 sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219 }
1220
1221 sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242 }
1243
1244 =head2 COMMAND CALLBACKS
1245
1246 =over 4
1247
1248 =cut
1249
1250 #############################################################################
1251 # command handling &c
1252
1253 =item cf::register_command $name => \&callback($ob,$args);
1254
1255 Register a callback for execution when the client sends the user command
1256 $name.
1257
1258 =cut
1259
1260 sub register_command {
1261 my ($name, $cb) = @_;
1262
1263 my $caller = caller;
1264 #warn "registering command '$name/$time' to '$caller'";
1265
1266 push @{ $COMMAND{$name} }, [$caller, $cb];
1267 }
1268
1269 =item cf::register_extcmd $name => \&callback($pl,$packet);
1270
1271 Register a callback for execution when the client sends an (synchronous)
1272 extcmd packet. Ext commands will be processed in the order they are
1273 received by the server, like other user commands. The first argument is
1274 the logged-in player. Ext commands can only be processed after a player
1275 has logged in successfully.
1276
1277 If the callback returns something, it is sent back as if reply was being
1278 called.
1279
1280 =item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282 Register a callback for execution when the client sends an (asynchronous)
1283 exticmd packet. Exti commands are processed by the server as soon as they
1284 are received, i.e. out of order w.r.t. other commands. The first argument
1285 is a client socket. Exti commands can be received anytime, even before
1286 log-in.
1287
1288 If the callback returns something, it is sent back as if reply was being
1289 called.
1290
1291 =cut
1292
1293 sub register_extcmd {
1294 my ($name, $cb) = @_;
1295
1296 $EXTCMD{$name} = $cb;
1297 }
1298
1299 sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303 }
1304
1305 use File::Glob ();
1306
1307 cf::player->attach (
1308 on_command => sub {
1309 my ($pl, $name, $params) = @_;
1310
1311 my $cb = $COMMAND{$name}
1312 or return;
1313
1314 for my $cmd (@$cb) {
1315 $cmd->[1]->($pl->ob, $params);
1316 }
1317
1318 cf::override;
1319 },
1320 on_extcmd => sub {
1321 my ($pl, $buf) = @_;
1322
1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1324
1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
1333 if (my $cb = $EXTCMD{$type}) {
1334 @reply = $cb->($pl, @payload);
1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346 );
1347
1348 # "readahead" all extensions
1349 sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359 }
1360
1361 sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431 }
1432
1433 #############################################################################
1434
1435 =back
1436
1437 =head2 CORE EXTENSIONS
1438
1439 Functions and methods that extend core deliantra objects.
1440
1441 =cut
1442
1443 package cf::player;
1444
1445 use Coro::AIO;
1446
1447 =head3 cf::player
1448
1449 =over 4
1450
1451 =item cf::player::num_playing
1452
1453 Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455 =cut
1456
1457 sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463 }
1464
1465 =item cf::player::find $login
1466
1467 Returns the given player object, loading it if necessary (might block).
1468
1469 =cut
1470
1471 sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474 }
1475
1476 sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480 }
1481
1482 sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486 }
1487
1488 sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493 }
1494
1495 sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520 }
1521
1522 sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539 }
1540
1541 sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552 }
1553
1554 =item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556 =cut
1557
1558 sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562 }
1563
1564 =item $pl->quit_character
1565
1566 Nukes the player without looking back. If logged in, the connection will
1567 be destroyed. May block for a long time.
1568
1569 =cut
1570
1571 sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598 }
1599
1600 =item $pl->kick
1601
1602 Kicks a player out of the game. This destroys the connection.
1603
1604 =cut
1605
1606 sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612 }
1613
1614 =item cf::player::list_logins
1615
1616 Returns am arrayref of all valid playernames in the system, can take a
1617 while and may block, so not sync_job-capable, ever.
1618
1619 =cut
1620
1621 sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643 }
1644
1645 =item $player->maps
1646
1647 Returns an arrayref of map paths that are private for this
1648 player. May block.
1649
1650 =cut
1651
1652 sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671 }
1672
1673 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675 Expand deliantra pod fragments into protocol xml.
1676
1677 =item $player->ext_reply ($msgid, @msg)
1678
1679 Sends an ext reply to the player.
1680
1681 =cut
1682
1683 sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687 }
1688
1689 =item $player->ext_msg ($type, @msg)
1690
1691 Sends an ext event to the client.
1692
1693 =cut
1694
1695 sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699 }
1700
1701 =head3 cf::region
1702
1703 =over 4
1704
1705 =cut
1706
1707 package cf::region;
1708
1709 =item cf::region::find_by_path $path
1710
1711 Tries to decuce the likely region for a map knowing only its path.
1712
1713 =cut
1714
1715 sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728 }
1729
1730 =back
1731
1732 =head3 cf::map
1733
1734 =over 4
1735
1736 =cut
1737
1738 package cf::map;
1739
1740 use Fcntl;
1741 use Coro::AIO;
1742
1743 use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747 our $MAX_RESET = 3600;
1748 our $DEFAULT_RESET = 3000;
1749
1750 sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769 }
1770
1771 =item cf::map->register ($regex, $prio)
1772
1773 Register a handler for the map path matching the given regex at the
1774 givne priority (higher is better, built-in handlers have priority 0, the
1775 default).
1776
1777 =cut
1778
1779 sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787 }
1788
1789 # also paths starting with '/'
1790 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792 sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800 }
1801
1802 sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836 }
1837
1838 sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856 }
1857
1858 sub init {
1859 my ($self) = @_;
1860
1861 $self
1862 }
1863
1864 sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868 }
1869
1870 # the displayed name, this is a one way mapping
1871 sub visible_name {
1872 &as_string
1873 }
1874
1875 # the original (read-only) location
1876 sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880 }
1881
1882 # the temporary/swap location
1883 sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888 }
1889
1890 # the unique path, undef == no special unique path
1891 sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896 }
1897
1898 sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904 }
1905
1906 sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912 }
1913
1914 sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930 }
1931
1932 sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936 }
1937
1938 sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942 }
1943
1944 sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952 }
1953
1954 sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961 }
1962
1963 sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981 }
1982
1983 sub find;
1984 sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012 }
2013
2014 sub pre_load { }
2015 sub post_load { }
2016
2017 sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
2053 }
2054 }
2055
2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080 }
2081
2082 sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088 # return find "?party/" . $ob->name . "/" . $self->{path}
2089 # if $self->per_party;
2090
2091 $self
2092 }
2093
2094 # find and load all maps in the 3x3 area around a map
2095 sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
2118 }
2119
2120 sub find_sync {
2121 my ($path, $origin) = @_;
2122
2123 cf::sync_job { find $path, $origin }
2124 }
2125
2126 sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133 }
2134
2135 our %MAP_PREFETCH;
2136 our $MAP_PREFETCHER = undef;
2137
2138 sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166 }
2167
2168 sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2198 }
2199 }
2200
2201 sub swap_out {
2202 my ($self) = @_;
2203
2204 # save first because save cedes
2205 $self->save;
2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218 }
2219
2220 sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230 }
2231
2232 sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236 }
2237
2238 sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265 }
2266
2267 my $nuke_counter = "aaaa";
2268
2269 sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289 }
2290
2291 =item $maps = cf::map::tmp_maps
2292
2293 Returns an arrayref with all map paths of currently instantiated and saved
2294 maps. May block.
2295
2296 =cut
2297
2298 sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307 }
2308
2309 =item $maps = cf::map::random_maps
2310
2311 Returns an arrayref with all map paths of currently instantiated and saved
2312 random maps. May block.
2313
2314 =cut
2315
2316 sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325 }
2326
2327 =item cf::map::unique_maps
2328
2329 Returns an arrayref of paths of all shared maps that have
2330 instantiated unique items. May block.
2331
2332 =cut
2333
2334 sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344 }
2345
2346 =back
2347
2348 =head3 cf::object
2349
2350 =cut
2351
2352 package cf::object;
2353
2354 =over 4
2355
2356 =item $ob->inv_recursive
2357
2358 Returns the inventory of the object I<and> their inventories, recursively,
2359 but I<not> the object itself.
2360
2361 =cut
2362
2363 sub inv_recursive_;
2364 sub inv_recursive_ {
2365 map { $_, inv_recursive_ $_->inv } @_
2366 }
2367
2368 sub inv_recursive {
2369 inv_recursive_ inv $_[0]
2370 }
2371
2372 =item $ref = $ob->ref
2373
2374 Creates and returns a persistent reference to an object that can be stored as a string.
2375
2376 =item $ob = cf::object::deref ($refstring)
2377
2378 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2379 even if the object actually exists. May block.
2380
2381 =cut
2382
2383 sub deref {
2384 my ($ref) = @_;
2385
2386 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2387 my ($uuid, $name) = ($1, $2);
2388 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2389 or return;
2390 $pl->ob->uuid eq $uuid
2391 or return;
2392
2393 $pl->ob
2394 } else {
2395 warn "$ref: cannot resolve object reference\n";
2396 undef
2397 }
2398 }
2399
2400 package cf;
2401
2402 =back
2403
2404 =head3 cf::object::player
2405
2406 =over 4
2407
2408 =item $player_object->reply ($npc, $msg[, $flags])
2409
2410 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2411 can be C<undef>. Does the right thing when the player is currently in a
2412 dialogue with the given NPC character.
2413
2414 =cut
2415
2416 our $SAY_CHANNEL = {
2417 id => "say",
2418 title => "Map",
2419 reply => "say ",
2420 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2421 };
2422
2423 our $CHAT_CHANNEL = {
2424 id => "chat",
2425 title => "Chat",
2426 reply => "chat ",
2427 tooltip => "Player chat and shouts, global to the server.",
2428 };
2429
2430 # rough implementation of a future "reply" method that works
2431 # with dialog boxes.
2432 #TODO: the first argument must go, split into a $npc->reply_to ( method
2433 sub cf::object::player::reply($$$;$) {
2434 my ($self, $npc, $msg, $flags) = @_;
2435
2436 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2437
2438 if ($self->{record_replies}) {
2439 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2440
2441 } else {
2442 my $pl = $self->contr;
2443
2444 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2445 my $dialog = $pl->{npc_dialog};
2446 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2447
2448 } else {
2449 $msg = $npc->name . " says: $msg" if $npc;
2450 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2451 }
2452 }
2453 }
2454
2455 =item $object->send_msg ($channel, $msg, $color, [extra...])
2456
2457 =cut
2458
2459 sub cf::object::send_msg {
2460 my $pl = shift->contr
2461 or return;
2462 $pl->send_msg (@_);
2463 }
2464
2465 =item $player_object->may ("access")
2466
2467 Returns wether the given player is authorized to access resource "access"
2468 (e.g. "command_wizcast").
2469
2470 =cut
2471
2472 sub cf::object::player::may {
2473 my ($self, $access) = @_;
2474
2475 $self->flag (cf::FLAG_WIZ) ||
2476 (ref $cf::CFG{"may_$access"}
2477 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2478 : $cf::CFG{"may_$access"})
2479 }
2480
2481 =item $player_object->enter_link
2482
2483 Freezes the player and moves him/her to a special map (C<{link}>).
2484
2485 The player should be reasonably safe there for short amounts of time (e.g.
2486 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2487 though, as the palyer cannot control the character while it is on the link
2488 map.
2489
2490 Will never block.
2491
2492 =item $player_object->leave_link ($map, $x, $y)
2493
2494 Moves the player out of the special C<{link}> map onto the specified
2495 map. If the map is not valid (or omitted), the player will be moved back
2496 to the location he/she was before the call to C<enter_link>, or, if that
2497 fails, to the emergency map position.
2498
2499 Might block.
2500
2501 =cut
2502
2503 sub link_map {
2504 unless ($LINK_MAP) {
2505 $LINK_MAP = cf::map::find "{link}"
2506 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2507 $LINK_MAP->load;
2508 }
2509
2510 $LINK_MAP
2511 }
2512
2513 sub cf::object::player::enter_link {
2514 my ($self) = @_;
2515
2516 $self->deactivate_recursive;
2517
2518 return if UNIVERSAL::isa $self->map, "ext::map_link";
2519
2520 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2521 if $self->map && $self->map->{path} ne "{link}";
2522
2523 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2524 }
2525
2526 sub cf::object::player::leave_link {
2527 my ($self, $map, $x, $y) = @_;
2528
2529 return unless $self->contr->active;
2530
2531 my $link_pos = delete $self->{_link_pos};
2532
2533 unless ($map) {
2534 # restore original map position
2535 ($map, $x, $y) = @{ $link_pos || [] };
2536 $map = cf::map::find $map;
2537
2538 unless ($map) {
2539 ($map, $x, $y) = @$EMERGENCY_POSITION;
2540 $map = cf::map::find $map
2541 or die "FATAL: cannot load emergency map\n";
2542 }
2543 }
2544
2545 ($x, $y) = (-1, -1)
2546 unless (defined $x) && (defined $y);
2547
2548 # use -1 or undef as default coordinates, not 0, 0
2549 ($x, $y) = ($map->enter_x, $map->enter_y)
2550 if $x <=0 && $y <= 0;
2551
2552 $map->load;
2553 $map->load_neighbours;
2554
2555 return unless $self->contr->active;
2556
2557 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2558 $self->enter_map ($map, $x, $y);
2559
2560 # only activate afterwards, to support waiting in hooks
2561 $self->activate_recursive;
2562 }
2563
2564 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2565
2566 Moves the player to the given map-path and coordinates by first freezing
2567 her, loading and preparing them map, calling the provided $check callback
2568 that has to return the map if sucecssful, and then unfreezes the player on
2569 the new (success) or old (failed) map position. In either case, $done will
2570 be called at the end of this process.
2571
2572 Note that $check will be called with a potentially non-loaded map, so if
2573 it needs a loaded map it has to call C<< ->load >>.
2574
2575 =cut
2576
2577 our $GOTOGEN;
2578
2579 sub cf::object::player::goto {
2580 my ($self, $path, $x, $y, $check, $done) = @_;
2581
2582 # do generation counting so two concurrent goto's will be executed in-order
2583 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2584
2585 $self->enter_link;
2586
2587 (async {
2588 $Coro::current->{desc} = "player::goto $path $x $y";
2589
2590 # *tag paths override both path and x|y
2591 if ($path =~ /^\*(.*)$/) {
2592 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2593 my $ob = $obs[rand @obs];
2594
2595 # see if we actually can go there
2596 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2597 $ob = $obs[rand @obs];
2598 } else {
2599 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2600 }
2601 # else put us there anyways for now #d#
2602
2603 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2604 } else {
2605 ($path, $x, $y) = (undef, undef, undef);
2606 }
2607 }
2608
2609 my $map = eval {
2610 my $map = defined $path ? cf::map::find $path : undef;
2611
2612 if ($map) {
2613 $map = $map->customise_for ($self);
2614 $map = $check->($map) if $check && $map;
2615 } else {
2616 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2617 }
2618
2619 $map
2620 };
2621
2622 if ($@) {
2623 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2624 LOG llevError | logBacktrace, Carp::longmess $@;
2625 }
2626
2627 if ($gen == $self->{_goto_generation}) {
2628 delete $self->{_goto_generation};
2629 $self->leave_link ($map, $x, $y);
2630 }
2631
2632 $done->() if $done;
2633 })->prio (1);
2634 }
2635
2636 =item $player_object->enter_exit ($exit_object)
2637
2638 =cut
2639
2640 sub parse_random_map_params {
2641 my ($spec) = @_;
2642
2643 my $rmp = { # defaults
2644 xsize => (cf::rndm 15, 40),
2645 ysize => (cf::rndm 15, 40),
2646 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2647 #layout => string,
2648 };
2649
2650 for (split /\n/, $spec) {
2651 my ($k, $v) = split /\s+/, $_, 2;
2652
2653 $rmp->{lc $k} = $v if (length $k) && (length $v);
2654 }
2655
2656 $rmp
2657 }
2658
2659 sub prepare_random_map {
2660 my ($exit) = @_;
2661
2662 # all this does is basically replace the /! path by
2663 # a new random map path (?random/...) with a seed
2664 # that depends on the exit object
2665
2666 my $rmp = parse_random_map_params $exit->msg;
2667
2668 if ($exit->map) {
2669 $rmp->{region} = $exit->region->name;
2670 $rmp->{origin_map} = $exit->map->path;
2671 $rmp->{origin_x} = $exit->x;
2672 $rmp->{origin_y} = $exit->y;
2673
2674 $exit->map->touch;
2675 }
2676
2677 $rmp->{random_seed} ||= $exit->random_seed;
2678
2679 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2680 my $md5 = Digest::MD5::md5_hex $data;
2681 my $meta = "$RANDOMDIR/$md5.meta";
2682
2683 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2684 aio_write $fh, 0, (length $data), $data, 0;
2685 undef $fh;
2686 aio_rename "$meta~", $meta;
2687
2688 my $slaying = "?random/$md5";
2689
2690 if ($exit->valid) {
2691 $exit->slaying ("?random/$md5");
2692 $exit->msg (undef);
2693 }
2694 }
2695 }
2696
2697 sub cf::object::player::enter_exit {
2698 my ($self, $exit) = @_;
2699
2700 return unless $self->type == cf::PLAYER;
2701
2702 $self->enter_link;
2703
2704 (async {
2705 $Coro::current->{desc} = "enter_exit";
2706
2707 unless (eval {
2708 $self->deactivate_recursive; # just to be sure
2709
2710 # random map handling
2711 {
2712 my $guard = cf::lock_acquire "exit_prepare:$exit";
2713
2714 prepare_random_map $exit
2715 if $exit->slaying eq "/!";
2716 }
2717
2718 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2719 my $x = $exit->stats->hp;
2720 my $y = $exit->stats->sp;
2721
2722 $self->goto ($map, $x, $y);
2723
2724 # if exit is damned, update players death & WoR home-position
2725 $self->contr->savebed ($map, $x, $y)
2726 if $exit->flag (cf::FLAG_DAMNED);
2727
2728 1
2729 }) {
2730 $self->message ("Something went wrong deep within the deliantra server. "
2731 . "I'll try to bring you back to the map you were before. "
2732 . "Please report this to the dungeon master!",
2733 cf::NDI_UNIQUE | cf::NDI_RED);
2734
2735 warn "ERROR in enter_exit: $@";
2736 $self->leave_link;
2737 }
2738 })->prio (1);
2739 }
2740
2741 =head3 cf::client
2742
2743 =over 4
2744
2745 =item $client->send_drawinfo ($text, $flags)
2746
2747 Sends a drawinfo packet to the client. Circumvents output buffering so
2748 should not be used under normal circumstances.
2749
2750 =cut
2751
2752 sub cf::client::send_drawinfo {
2753 my ($self, $text, $flags) = @_;
2754
2755 utf8::encode $text;
2756 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2757 }
2758
2759 =item $client->send_msg ($channel, $msg, $color, [extra...])
2760
2761 Send a drawinfo or msg packet to the client, formatting the msg for the
2762 client if neccessary. C<$type> should be a string identifying the type of
2763 the message, with C<log> being the default. If C<$color> is negative, suppress
2764 the message unless the client supports the msg packet.
2765
2766 =cut
2767
2768 # non-persistent channels (usually the info channel)
2769 our %CHANNEL = (
2770 "c/identify" => {
2771 id => "infobox",
2772 title => "Identify",
2773 reply => undef,
2774 tooltip => "Items recently identified",
2775 },
2776 "c/examine" => {
2777 id => "infobox",
2778 title => "Examine",
2779 reply => undef,
2780 tooltip => "Signs and other items you examined",
2781 },
2782 "c/book" => {
2783 id => "infobox",
2784 title => "Book",
2785 reply => undef,
2786 tooltip => "The contents of a note or book",
2787 },
2788 "c/lookat" => {
2789 id => "infobox",
2790 title => "Look",
2791 reply => undef,
2792 tooltip => "What you saw there",
2793 },
2794 "c/who" => {
2795 id => "infobox",
2796 title => "Players",
2797 reply => undef,
2798 tooltip => "Shows players who are currently online",
2799 },
2800 "c/body" => {
2801 id => "infobox",
2802 title => "Body Parts",
2803 reply => undef,
2804 tooltip => "Shows which body parts you posess and are available",
2805 },
2806 "c/statistics" => {
2807 id => "infobox",
2808 title => "Statistics",
2809 reply => undef,
2810 tooltip => "Shows your primary statistics",
2811 },
2812 "c/skills" => {
2813 id => "infobox",
2814 title => "Skills",
2815 reply => undef,
2816 tooltip => "Shows your experience per skill and item power",
2817 },
2818 "c/shopitems" => {
2819 id => "infobox",
2820 title => "Shop Items",
2821 reply => undef,
2822 tooltip => "Shows the items currently for sale in this shop",
2823 },
2824 "c/resistances" => {
2825 id => "infobox",
2826 title => "Resistances",
2827 reply => undef,
2828 tooltip => "Shows your resistances",
2829 },
2830 "c/pets" => {
2831 id => "infobox",
2832 title => "Pets",
2833 reply => undef,
2834 tooltip => "Shows information abotu your pets/a specific pet",
2835 },
2836 "c/perceiveself" => {
2837 id => "infobox",
2838 title => "Perceive Self",
2839 reply => undef,
2840 tooltip => "You gained detailed knowledge about yourself",
2841 },
2842 "c/uptime" => {
2843 id => "infobox",
2844 title => "Uptime",
2845 reply => undef,
2846 tooltip => "How long the server has been running since last restart",
2847 },
2848 "c/mapinfo" => {
2849 id => "infobox",
2850 title => "Map Info",
2851 reply => undef,
2852 tooltip => "Information related to the maps",
2853 },
2854 "c/party" => {
2855 id => "party",
2856 title => "Party",
2857 reply => "gsay ",
2858 tooltip => "Messages and chat related to your party",
2859 },
2860 "c/death" => {
2861 id => "death",
2862 title => "Death",
2863 reply => undef,
2864 tooltip => "Reason for and more info about your most recent death",
2865 },
2866 "c/say" => $SAY_CHANNEL,
2867 "c/chat" => $CHAT_CHANNEL,
2868 );
2869
2870 sub cf::client::send_msg {
2871 my ($self, $channel, $msg, $color, @extra) = @_;
2872
2873 $msg = $self->pl->expand_cfpod ($msg)
2874 unless $color & cf::NDI_VERBATIM;
2875
2876 $color &= cf::NDI_CLIENT_MASK; # just in case...
2877
2878 # check predefined channels, for the benefit of C
2879 if ($CHANNEL{$channel}) {
2880 $channel = $CHANNEL{$channel};
2881
2882 $self->ext_msg (channel_info => $channel);
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel);
2890 }
2891
2892 $channel = $channel->{id};
2893 }
2894
2895 return unless @extra || length $msg;
2896
2897 # default colour, mask it out
2898 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2899 if $color & cf::NDI_DEF;
2900
2901 my $pkt = "msg "
2902 . $self->{json_coder}->encode (
2903 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2904 );
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if (8192 < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917 }
2918
2919 =item $client->ext_msg ($type, @msg)
2920
2921 Sends an ext event to the client.
2922
2923 =cut
2924
2925 sub cf::client::ext_msg($$@) {
2926 my ($self, $type, @msg) = @_;
2927
2928 if ($self->extcmd == 2) {
2929 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2930 } elsif ($self->extcmd == 1) { # TODO: remove
2931 push @msg, msgtype => "event_$type";
2932 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2933 }
2934 }
2935
2936 =item $client->ext_reply ($msgid, @msg)
2937
2938 Sends an ext reply to the client.
2939
2940 =cut
2941
2942 sub cf::client::ext_reply($$@) {
2943 my ($self, $id, @msg) = @_;
2944
2945 if ($self->extcmd == 2) {
2946 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2947 } elsif ($self->extcmd == 1) {
2948 #TODO: version 1, remove
2949 unshift @msg, msgtype => "reply", msgid => $id;
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952 }
2953
2954 =item $success = $client->query ($flags, "text", \&cb)
2955
2956 Queues a query to the client, calling the given callback with
2957 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2958 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2959
2960 Queries can fail, so check the return code. Or don't, as queries will
2961 become reliable at some point in the future.
2962
2963 =cut
2964
2965 sub cf::client::query {
2966 my ($self, $flags, $text, $cb) = @_;
2967
2968 return unless $self->state == ST_PLAYING
2969 || $self->state == ST_SETUP
2970 || $self->state == ST_CUSTOM;
2971
2972 $self->state (ST_CUSTOM);
2973
2974 utf8::encode $text;
2975 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2976
2977 $self->send_packet ($self->{query_queue}[0][0])
2978 if @{ $self->{query_queue} } == 1;
2979
2980 1
2981 }
2982
2983 cf::client->attach (
2984 on_connect => sub {
2985 my ($ns) = @_;
2986
2987 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2988 },
2989 on_reply => sub {
2990 my ($ns, $msg) = @_;
2991
2992 # this weird shuffling is so that direct followup queries
2993 # get handled first
2994 my $queue = delete $ns->{query_queue}
2995 or return; # be conservative, not sure how that can happen, but we saw a crash here
2996
2997 (shift @$queue)->[1]->($msg);
2998 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2999
3000 push @{ $ns->{query_queue} }, @$queue;
3001
3002 if (@{ $ns->{query_queue} } == @$queue) {
3003 if (@$queue) {
3004 $ns->send_packet ($ns->{query_queue}[0][0]);
3005 } else {
3006 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3007 }
3008 }
3009 },
3010 on_exticmd => sub {
3011 my ($ns, $buf) = @_;
3012
3013 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3014
3015 if (ref $msg) {
3016 my ($type, $reply, @payload) =
3017 "ARRAY" eq ref $msg
3018 ? @$msg
3019 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3020
3021 my @reply;
3022
3023 if (my $cb = $EXTICMD{$type}) {
3024 @reply = $cb->($ns, @payload);
3025 }
3026
3027 $ns->ext_reply ($reply, @reply)
3028 if $reply;
3029
3030 } else {
3031 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3032 }
3033
3034 cf::override;
3035 },
3036 );
3037
3038 =item $client->async (\&cb)
3039
3040 Create a new coroutine, running the specified callback. The coroutine will
3041 be automatically cancelled when the client gets destroyed (e.g. on logout,
3042 or loss of connection).
3043
3044 =cut
3045
3046 sub cf::client::async {
3047 my ($self, $cb) = @_;
3048
3049 my $coro = &Coro::async ($cb);
3050
3051 $coro->on_destroy (sub {
3052 delete $self->{_coro}{$coro+0};
3053 });
3054
3055 $self->{_coro}{$coro+0} = $coro;
3056
3057 $coro
3058 }
3059
3060 cf::client->attach (
3061 on_destroy => sub {
3062 my ($ns) = @_;
3063
3064 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3065 },
3066 );
3067
3068 =back
3069
3070
3071 =head2 SAFE SCRIPTING
3072
3073 Functions that provide a safe environment to compile and execute
3074 snippets of perl code without them endangering the safety of the server
3075 itself. Looping constructs, I/O operators and other built-in functionality
3076 is not available in the safe scripting environment, and the number of
3077 functions and methods that can be called is greatly reduced.
3078
3079 =cut
3080
3081 our $safe = new Safe "safe";
3082 our $safe_hole = new Safe::Hole;
3083
3084 $SIG{FPE} = 'IGNORE';
3085
3086 $safe->permit_only (Opcode::opset qw(
3087 :base_core :base_mem :base_orig :base_math
3088 grepstart grepwhile mapstart mapwhile
3089 sort time
3090 ));
3091
3092 # here we export the classes and methods available to script code
3093
3094 =pod
3095
3096 The following functions and methods are available within a safe environment:
3097
3098 cf::object
3099 contr pay_amount pay_player map x y force_find force_add destroy
3100 insert remove name archname title slaying race decrease split
3101 value
3102
3103 cf::object::player
3104 player
3105
3106 cf::player
3107 peaceful
3108
3109 cf::map
3110 trigger
3111
3112 =cut
3113
3114 for (
3115 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3116 insert remove inv nrof name archname title slaying race
3117 decrease split destroy change_exp value msg lore send_msg)],
3118 ["cf::object::player" => qw(player)],
3119 ["cf::player" => qw(peaceful send_msg)],
3120 ["cf::map" => qw(trigger)],
3121 ) {
3122 no strict 'refs';
3123 my ($pkg, @funs) = @$_;
3124 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3125 for @funs;
3126 }
3127
3128 =over 4
3129
3130 =item @retval = safe_eval $code, [var => value, ...]
3131
3132 Compiled and executes the given perl code snippet. additional var/value
3133 pairs result in temporary local (my) scalar variables of the given name
3134 that are available in the code snippet. Example:
3135
3136 my $five = safe_eval '$first + $second', first => 1, second => 4;
3137
3138 =cut
3139
3140 sub safe_eval($;@) {
3141 my ($code, %vars) = @_;
3142
3143 my $qcode = $code;
3144 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3145 $qcode =~ s/\n/\\n/g;
3146
3147 %vars = (_dummy => 0) unless %vars;
3148
3149 local $_;
3150 local @safe::cf::_safe_eval_args = values %vars;
3151
3152 my $eval =
3153 "do {\n"
3154 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3155 . "#line 0 \"{$qcode}\"\n"
3156 . $code
3157 . "\n}"
3158 ;
3159
3160 sub_generation_inc;
3161 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3162 sub_generation_inc;
3163
3164 if ($@) {
3165 warn "$@";
3166 warn "while executing safe code '$code'\n";
3167 warn "with arguments " . (join " ", %vars) . "\n";
3168 }
3169
3170 wantarray ? @res : $res[0]
3171 }
3172
3173 =item cf::register_script_function $function => $cb
3174
3175 Register a function that can be called from within map/npc scripts. The
3176 function should be reasonably secure and should be put into a package name
3177 like the extension.
3178
3179 Example: register a function that gets called whenever a map script calls
3180 C<rent::overview>, as used by the C<rent> extension.
3181
3182 cf::register_script_function "rent::overview" => sub {
3183 ...
3184 };
3185
3186 =cut
3187
3188 sub register_script_function {
3189 my ($fun, $cb) = @_;
3190
3191 no strict 'refs';
3192 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3193 }
3194
3195 =back
3196
3197 =cut
3198
3199 #############################################################################
3200 # the server's init and main functions
3201
3202 sub load_facedata($) {
3203 my ($path) = @_;
3204
3205 # HACK to clear player env face cache, we need some signal framework
3206 # for this (global event?)
3207 %ext::player_env::MUSIC_FACE_CACHE = ();
3208
3209 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3210
3211 warn "loading facedata from $path\n";
3212
3213 my $facedata;
3214 0 < aio_load $path, $facedata
3215 or die "$path: $!";
3216
3217 $facedata = Coro::Storable::thaw $facedata;
3218
3219 $facedata->{version} == 2
3220 or cf::cleanup "$path: version mismatch, cannot proceed.";
3221
3222 # patch in the exptable
3223 $facedata->{resource}{"res/exp_table"} = {
3224 type => FT_RSRC,
3225 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3226 };
3227 cf::cede_to_tick;
3228
3229 {
3230 my $faces = $facedata->{faceinfo};
3231
3232 while (my ($face, $info) = each %$faces) {
3233 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3234
3235 cf::face::set_visibility $idx, $info->{visibility};
3236 cf::face::set_magicmap $idx, $info->{magicmap};
3237 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3238 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3239
3240 cf::cede_to_tick;
3241 }
3242
3243 while (my ($face, $info) = each %$faces) {
3244 next unless $info->{smooth};
3245
3246 my $idx = cf::face::find $face
3247 or next;
3248
3249 if (my $smooth = cf::face::find $info->{smooth}) {
3250 cf::face::set_smooth $idx, $smooth;
3251 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3252 } else {
3253 warn "smooth face '$info->{smooth}' not found for face '$face'";
3254 }
3255
3256 cf::cede_to_tick;
3257 }
3258 }
3259
3260 {
3261 my $anims = $facedata->{animinfo};
3262
3263 while (my ($anim, $info) = each %$anims) {
3264 cf::anim::set $anim, $info->{frames}, $info->{facings};
3265 cf::cede_to_tick;
3266 }
3267
3268 cf::anim::invalidate_all; # d'oh
3269 }
3270
3271 {
3272 # TODO: for gcfclient pleasure, we should give resources
3273 # that gcfclient doesn't grok a >10000 face index.
3274 my $res = $facedata->{resource};
3275
3276 while (my ($name, $info) = each %$res) {
3277 if (defined $info->{type}) {
3278 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3279 my $data;
3280
3281 if ($info->{type} & 1) {
3282 # prepend meta info
3283
3284 my $meta = $enc->encode ({
3285 name => $name,
3286 %{ $info->{meta} || {} },
3287 });
3288
3289 $data = pack "(w/a*)*", $meta, $info->{data};
3290 } else {
3291 $data = $info->{data};
3292 }
3293
3294 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3295 cf::face::set_type $idx, $info->{type};
3296 } else {
3297 $RESOURCE{$name} = $info;
3298 }
3299
3300 cf::cede_to_tick;
3301 }
3302 }
3303
3304 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3305
3306 1
3307 }
3308
3309 cf::global->attach (on_resource_update => sub {
3310 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3311 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3312
3313 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3314 my $sound = $soundconf->{compat}[$_]
3315 or next;
3316
3317 my $face = cf::face::find "sound/$sound->[1]";
3318 cf::sound::set $sound->[0] => $face;
3319 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3320 }
3321
3322 while (my ($k, $v) = each %{$soundconf->{event}}) {
3323 my $face = cf::face::find "sound/$v";
3324 cf::sound::set $k => $face;
3325 }
3326 }
3327 });
3328
3329 register_exticmd fx_want => sub {
3330 my ($ns, $want) = @_;
3331
3332 while (my ($k, $v) = each %$want) {
3333 $ns->fx_want ($k, $v);
3334 }
3335 };
3336
3337 sub load_resource_file($) {
3338 my $guard = lock_acquire "load_resource_file";
3339
3340 my $status = load_resource_file_ $_[0];
3341 get_slot 0.1, 100;
3342 cf::arch::commit_load;
3343
3344 $status
3345 }
3346
3347 sub reload_regions {
3348 # HACK to clear player env face cache, we need some signal framework
3349 # for this (global event?)
3350 %ext::player_env::MUSIC_FACE_CACHE = ();
3351
3352 load_resource_file "$MAPDIR/regions"
3353 or die "unable to load regions file\n";
3354
3355 for (cf::region::list) {
3356 $_->{match} = qr/$_->{match}/
3357 if exists $_->{match};
3358 }
3359 }
3360
3361 sub reload_facedata {
3362 load_facedata "$DATADIR/facedata"
3363 or die "unable to load facedata\n";
3364 }
3365
3366 sub reload_archetypes {
3367 load_resource_file "$DATADIR/archetypes"
3368 or die "unable to load archetypes\n";
3369 }
3370
3371 sub reload_treasures {
3372 load_resource_file "$DATADIR/treasures"
3373 or die "unable to load treasurelists\n";
3374 }
3375
3376 sub reload_resources {
3377 warn "reloading resource files...\n";
3378
3379 reload_facedata;
3380 reload_archetypes;
3381 reload_regions;
3382 reload_treasures;
3383
3384 warn "finished reloading resource files\n";
3385 }
3386
3387 sub reload_config {
3388 open my $fh, "<:utf8", "$CONFDIR/config"
3389 or return;
3390
3391 local $/;
3392 *CFG = YAML::XS::Load <$fh>;
3393
3394 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3395
3396 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3397 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3398
3399 if (exists $CFG{mlockall}) {
3400 eval {
3401 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3402 and die "WARNING: m(un)lockall failed: $!\n";
3403 };
3404 warn $@ if $@;
3405 }
3406 }
3407
3408 sub pidfile() {
3409 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3410 or die "$PIDFILE: $!";
3411 flock $fh, &Fcntl::LOCK_EX
3412 or die "$PIDFILE: flock: $!";
3413 $fh
3414 }
3415
3416 # make sure only one server instance is running at any one time
3417 sub atomic {
3418 my $fh = pidfile;
3419
3420 my $pid = <$fh>;
3421 kill 9, $pid if $pid > 0;
3422
3423 seek $fh, 0, 0;
3424 print $fh $$;
3425 }
3426
3427 sub main_loop {
3428 warn "EV::loop starting\n";
3429 if (1) {
3430 EV::loop;
3431 }
3432 warn "EV::loop returned\n";
3433 goto &main_loop unless $REALLY_UNLOOP;
3434 }
3435
3436 sub main {
3437 cf::init_globals; # initialise logging
3438
3439 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3440 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3441 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3442 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3443
3444 cf::init_experience;
3445 cf::init_anim;
3446 cf::init_attackmess;
3447 cf::init_dynamic;
3448
3449 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3450
3451 # we must not ever block the main coroutine
3452 local $Coro::idle = sub {
3453 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3454 (async {
3455 $Coro::current->{desc} = "IDLE BUG HANDLER";
3456 EV::loop EV::LOOP_ONESHOT;
3457 })->prio (Coro::PRIO_MAX);
3458 };
3459
3460 evthread_start IO::AIO::poll_fileno;
3461
3462 cf::sync_job {
3463 reload_resources;
3464 reload_config;
3465 db_init;
3466
3467 cf::load_settings;
3468 cf::load_materials;
3469 cf::init_uuid;
3470 cf::init_signals;
3471 cf::init_commands;
3472 cf::init_skills;
3473
3474 cf::init_beforeplay;
3475
3476 atomic;
3477
3478 load_extensions;
3479
3480 utime time, time, $RUNTIMEFILE;
3481
3482 # no (long-running) fork's whatsoever before this point(!)
3483 use POSIX ();
3484 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3485
3486 (pop @POST_INIT)->(0) while @POST_INIT;
3487 };
3488
3489 main_loop;
3490 }
3491
3492 #############################################################################
3493 # initialisation and cleanup
3494
3495 # install some emergency cleanup handlers
3496 BEGIN {
3497 our %SIGWATCHER = ();
3498 for my $signal (qw(INT HUP TERM)) {
3499 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3500 cf::cleanup "SIG$signal";
3501 };
3502 }
3503 }
3504
3505 sub write_runtime_sync {
3506 # first touch the runtime file to show we are still running:
3507 # the fsync below can take a very very long time.
3508
3509 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3510
3511 my $guard = cf::lock_acquire "write_runtime";
3512
3513 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3514 or return;
3515
3516 my $value = $cf::RUNTIME + 90 + 10;
3517 # 10 is the runtime save interval, for a monotonic clock
3518 # 60 allows for the watchdog to kill the server.
3519
3520 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3521 and return;
3522
3523 # always fsync - this file is important
3524 aio_fsync $fh
3525 and return;
3526
3527 # touch it again to show we are up-to-date
3528 aio_utime $fh, undef, undef;
3529
3530 close $fh
3531 or return;
3532
3533 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3534 and return;
3535
3536 warn "runtime file written.\n";
3537
3538 1
3539 }
3540
3541 our $uuid_lock;
3542 our $uuid_skip;
3543
3544 sub write_uuid_sync($) {
3545 $uuid_skip ||= $_[0];
3546
3547 return if $uuid_lock;
3548 local $uuid_lock = 1;
3549
3550 my $uuid = "$LOCALDIR/uuid";
3551
3552 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3553 or return;
3554
3555 my $value = uuid_seq uuid_cur;
3556
3557 unless ($value) {
3558 warn "cowardly refusing to write zero uuid value!\n";
3559 return;
3560 }
3561
3562 my $value = uuid_str $value + $uuid_skip;
3563 $uuid_skip = 0;
3564
3565 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3566 and return;
3567
3568 # always fsync - this file is important
3569 aio_fsync $fh
3570 and return;
3571
3572 close $fh
3573 or return;
3574
3575 aio_rename "$uuid~", $uuid
3576 and return;
3577
3578 warn "uuid file written ($value).\n";
3579
3580 1
3581
3582 }
3583
3584 sub write_uuid($$) {
3585 my ($skip, $sync) = @_;
3586
3587 $sync ? write_uuid_sync $skip
3588 : async { write_uuid_sync $skip };
3589 }
3590
3591 sub emergency_save() {
3592 my $freeze_guard = cf::freeze_mainloop;
3593
3594 warn "emergency_perl_save: enter\n";
3595
3596 cf::sync_job {
3597 # this is a trade-off: we want to be very quick here, so
3598 # save all maps without fsync, and later call a global sync
3599 # (which in turn might be very very slow)
3600 local $USE_FSYNC = 0;
3601
3602 # use a peculiar iteration method to avoid tripping on perl
3603 # refcount bugs in for. also avoids problems with players
3604 # and maps saved/destroyed asynchronously.
3605 warn "emergency_perl_save: begin player save\n";
3606 for my $login (keys %cf::PLAYER) {
3607 my $pl = $cf::PLAYER{$login} or next;
3608 $pl->valid or next;
3609 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3610 $pl->save;
3611 }
3612 warn "emergency_perl_save: end player save\n";
3613
3614 warn "emergency_perl_save: begin map save\n";
3615 for my $path (keys %cf::MAP) {
3616 my $map = $cf::MAP{$path} or next;
3617 $map->valid or next;
3618 $map->save;
3619 }
3620 warn "emergency_perl_save: end map save\n";
3621
3622 warn "emergency_perl_save: begin database checkpoint\n";
3623 BDB::db_env_txn_checkpoint $DB_ENV;
3624 warn "emergency_perl_save: end database checkpoint\n";
3625
3626 warn "emergency_perl_save: begin write uuid\n";
3627 write_uuid_sync 1;
3628 warn "emergency_perl_save: end write uuid\n";
3629 };
3630
3631 warn "emergency_perl_save: starting sync()\n";
3632 IO::AIO::aio_sync sub {
3633 warn "emergency_perl_save: finished sync()\n";
3634 };
3635
3636 warn "emergency_perl_save: leave\n";
3637 }
3638
3639 sub post_cleanup {
3640 my ($make_core) = @_;
3641
3642 warn Carp::longmess "post_cleanup backtrace"
3643 if $make_core;
3644
3645 my $fh = pidfile;
3646 unlink $PIDFILE if <$fh> == $$;
3647 }
3648
3649 # a safer delete_package, copied from Symbol
3650 sub clear_package($) {
3651 my $pkg = shift;
3652
3653 # expand to full symbol table name if needed
3654 unless ($pkg =~ /^main::.*::$/) {
3655 $pkg = "main$pkg" if $pkg =~ /^::/;
3656 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3657 $pkg .= '::' unless $pkg =~ /::$/;
3658 }
3659
3660 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3661 my $stem_symtab = *{$stem}{HASH};
3662
3663 defined $stem_symtab and exists $stem_symtab->{$leaf}
3664 or return;
3665
3666 # clear all symbols
3667 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3668 for my $name (keys %$leaf_symtab) {
3669 _gv_clear *{"$pkg$name"};
3670 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3671 }
3672 warn "cleared package $pkg\n";#d#
3673 }
3674
3675 sub do_reload_perl() {
3676 # can/must only be called in main
3677 if ($Coro::current != $Coro::main) {
3678 warn "can only reload from main coroutine";
3679 return;
3680 }
3681
3682 return if $RELOAD++;
3683
3684 my $t1 = EV::time;
3685
3686 while ($RELOAD) {
3687 warn "reloading...";
3688
3689 warn "entering sync_job";
3690
3691 cf::sync_job {
3692 cf::write_runtime_sync; # external watchdog should not bark
3693 cf::emergency_save;
3694 cf::write_runtime_sync; # external watchdog should not bark
3695
3696 warn "syncing database to disk";
3697 BDB::db_env_txn_checkpoint $DB_ENV;
3698
3699 # if anything goes wrong in here, we should simply crash as we already saved
3700
3701 warn "flushing outstanding aio requests";
3702 while (IO::AIO::nreqs || BDB::nreqs) {
3703 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3704 }
3705
3706 warn "cancelling all extension coros";
3707 $_->cancel for values %EXT_CORO;
3708 %EXT_CORO = ();
3709
3710 warn "removing commands";
3711 %COMMAND = ();
3712
3713 warn "removing ext/exti commands";
3714 %EXTCMD = ();
3715 %EXTICMD = ();
3716
3717 warn "unloading/nuking all extensions";
3718 for my $pkg (@EXTS) {
3719 warn "... unloading $pkg";
3720
3721 if (my $cb = $pkg->can ("unload")) {
3722 eval {
3723 $cb->($pkg);
3724 1
3725 } or warn "$pkg unloaded, but with errors: $@";
3726 }
3727
3728 warn "... clearing $pkg";
3729 clear_package $pkg;
3730 }
3731
3732 warn "unloading all perl modules loaded from $LIBDIR";
3733 while (my ($k, $v) = each %INC) {
3734 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3735
3736 warn "... unloading $k";
3737 delete $INC{$k};
3738
3739 $k =~ s/\.pm$//;
3740 $k =~ s/\//::/g;
3741
3742 if (my $cb = $k->can ("unload_module")) {
3743 $cb->();
3744 }
3745
3746 clear_package $k;
3747 }
3748
3749 warn "getting rid of safe::, as good as possible";
3750 clear_package "safe::$_"
3751 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3752
3753 warn "unloading cf.pm \"a bit\"";
3754 delete $INC{"cf.pm"};
3755 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3756
3757 # don't, removes xs symbols, too,
3758 # and global variables created in xs
3759 #clear_package __PACKAGE__;
3760
3761 warn "unload completed, starting to reload now";
3762
3763 warn "reloading cf.pm";
3764 require cf;
3765 cf::_connect_to_perl_1;
3766
3767 warn "loading config and database again";
3768 cf::reload_config;
3769
3770 warn "loading extensions";
3771 cf::load_extensions;
3772
3773 if ($REATTACH_ON_RELOAD) {
3774 warn "reattaching attachments to objects/players";
3775 _global_reattach; # objects, sockets
3776 warn "reattaching attachments to maps";
3777 reattach $_ for values %MAP;
3778 warn "reattaching attachments to players";
3779 reattach $_ for values %PLAYER;
3780 }
3781
3782 warn "running post_init jobs";
3783 (pop @POST_INIT)->(1) while @POST_INIT;
3784
3785 warn "leaving sync_job";
3786
3787 1
3788 } or do {
3789 warn $@;
3790 cf::cleanup "error while reloading, exiting.";
3791 };
3792
3793 warn "reloaded";
3794 --$RELOAD;
3795 }
3796
3797 $t1 = EV::time - $t1;
3798 warn "reload completed in ${t1}s\n";
3799 };
3800
3801 our $RELOAD_WATCHER; # used only during reload
3802
3803 sub reload_perl() {
3804 # doing reload synchronously and two reloads happen back-to-back,
3805 # coro crashes during coro_state_free->destroy here.
3806
3807 $RELOAD_WATCHER ||= cf::async {
3808 Coro::AIO::aio_wait cache_extensions;
3809
3810 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3811 do_reload_perl;
3812 undef $RELOAD_WATCHER;
3813 };
3814 };
3815 }
3816
3817 register_command "reload" => sub {
3818 my ($who, $arg) = @_;
3819
3820 if ($who->flag (FLAG_WIZ)) {
3821 $who->message ("reloading server.");
3822 async {
3823 $Coro::current->{desc} = "perl_reload";
3824 reload_perl;
3825 };
3826 }
3827 };
3828
3829 unshift @INC, $LIBDIR;
3830
3831 my $bug_warning = 0;
3832
3833 our @WAIT_FOR_TICK;
3834 our @WAIT_FOR_TICK_BEGIN;
3835
3836 sub wait_for_tick {
3837 return if tick_inhibit || $Coro::current == $Coro::main;
3838
3839 my $signal = new Coro::Signal;
3840 push @WAIT_FOR_TICK, $signal;
3841 $signal->wait;
3842 }
3843
3844 sub wait_for_tick_begin {
3845 return if tick_inhibit || $Coro::current == $Coro::main;
3846
3847 my $signal = new Coro::Signal;
3848 push @WAIT_FOR_TICK_BEGIN, $signal;
3849 $signal->wait;
3850 }
3851
3852 sub tick {
3853 if ($Coro::current != $Coro::main) {
3854 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3855 unless ++$bug_warning > 10;
3856 return;
3857 }
3858
3859 cf::server_tick; # one server iteration
3860
3861 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3862 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3863 Coro::async_pool {
3864 $Coro::current->{desc} = "runtime saver";
3865 write_runtime_sync
3866 or warn "ERROR: unable to write runtime file: $!";
3867 };
3868 }
3869
3870 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3871 $sig->send;
3872 }
3873 while (my $sig = shift @WAIT_FOR_TICK) {
3874 $sig->send;
3875 }
3876
3877 $LOAD = ($NOW - $TICK_START) / $TICK;
3878 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3879
3880 if (0) {
3881 if ($NEXT_TICK) {
3882 my $jitter = $TICK_START - $NEXT_TICK;
3883 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3884 warn "jitter $JITTER\n";#d#
3885 }
3886 }
3887 }
3888
3889 {
3890 # configure BDB
3891
3892 BDB::min_parallel 8;
3893 BDB::max_poll_reqs $TICK * 0.1;
3894 $AnyEvent::BDB::WATCHER->priority (1);
3895
3896 unless ($DB_ENV) {
3897 $DB_ENV = BDB::db_env_create;
3898 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3899 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3900 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3901 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3902 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3903
3904 cf::sync_job {
3905 eval {
3906 BDB::db_env_open
3907 $DB_ENV,
3908 $BDBDIR,
3909 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3910 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3911 0666;
3912
3913 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3914 };
3915
3916 cf::cleanup "db_env_open(db): $@" if $@;
3917 };
3918 }
3919
3920 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3921 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3922 };
3923 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3924 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3925 };
3926 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3927 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3928 };
3929 }
3930
3931 {
3932 # configure IO::AIO
3933
3934 IO::AIO::min_parallel 8;
3935 IO::AIO::max_poll_time $TICK * 0.1;
3936 undef $AnyEvent::AIO::WATCHER;
3937 }
3938
3939 my $_log_backtrace;
3940
3941 sub _log_backtrace {
3942 my ($msg, @addr) = @_;
3943
3944 $msg =~ s/\n//;
3945
3946 # limit the # of concurrent backtraces
3947 if ($_log_backtrace < 2) {
3948 ++$_log_backtrace;
3949 my $perl_bt = Carp::longmess $msg;
3950 async {
3951 $Coro::current->{desc} = "abt $msg";
3952
3953 my @bt = fork_call {
3954 @addr = map { sprintf "%x", $_ } @addr;
3955 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3956 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3957 or die "addr2line: $!";
3958
3959 my @funcs;
3960 my @res = <$fh>;
3961 chomp for @res;
3962 while (@res) {
3963 my ($func, $line) = splice @res, 0, 2, ();
3964 push @funcs, "[$func] $line";
3965 }
3966
3967 @funcs
3968 };
3969
3970 LOG llevInfo, "[ABT] $perl_bt\n";
3971 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3972 LOG llevInfo, "[ABT] $_\n" for @bt;
3973 --$_log_backtrace;
3974 };
3975 } else {
3976 LOG llevInfo, "[ABT] $msg\n";
3977 LOG llevInfo, "[ABT] [suppressed]\n";
3978 }
3979 }
3980
3981 # load additional modules
3982 require "cf/$_.pm" for @EXTRA_MODULES;
3983 cf::_connect_to_perl_2;
3984
3985 END { cf::emergency_save }
3986
3987 1
3988