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Revision: 1.490
Committed: Sat Oct 24 06:16:40 2009 UTC (14 years, 7 months ago) by root
Branch: MAIN
Changes since 1.489: +3 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37
38 use Guard ();
39 use Coro ();
40 use Coro::State;
41 use Coro::Handle;
42 use Coro::EV;
43 use Coro::AnyEvent;
44 use Coro::Timer;
45 use Coro::Signal;
46 use Coro::Semaphore;
47 use Coro::SemaphoreSet;
48 use Coro::AnyEvent;
49 use Coro::AIO;
50 use Coro::BDB 1.6;
51 use Coro::Storable;
52 use Coro::Util ();
53
54 use JSON::XS 2.01 ();
55 use BDB ();
56 use Data::Dumper;
57 use Digest::MD5;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115 our $NEXT_TICK;
116 our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118 our $BDB_DEADLOCK_WATCHER;
119 our $BDB_CHECKPOINT_WATCHER;
120 our $BDB_TRICKLE_WATCHER;
121 our $DB_ENV;
122
123 our @EXTRA_MODULES = qw(pod match mapscript);
124
125 our %CFG;
126
127 our $UPTIME; $UPTIME ||= time;
128 our $RUNTIME;
129 our $NOW;
130
131 our (%PLAYER, %PLAYER_LOADING); # all users
132 our (%MAP, %MAP_LOADING ); # all maps
133 our $LINK_MAP; # the special {link} map, which is always available
134
135 # used to convert map paths into valid unix filenames by replacing / by ∕
136 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139 our $LOADAVG; # same thing, but with alpha-smoothing
140 our $JITTER; # average jitter
141 our $TICK_START; # for load detecting purposes
142
143 our @POST_INIT;
144
145 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146 our $REALLY_UNLOOP; # never set to true, please :)
147
148 binmode STDOUT;
149 binmode STDERR;
150
151 # read virtual server time, if available
152 unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156 }
157
158 eval "sub TICK() { $TICK } 1" or die;
159
160 mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163 our $EMERGENCY_POSITION;
164
165 sub cf::map::normalise;
166
167 #############################################################################
168
169 %REFLECT = ();
170 for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173 }
174
175 # this is decidedly evil
176 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178 #############################################################################
179
180 =head2 GLOBAL VARIABLES
181
182 =over 4
183
184 =item $cf::UPTIME
185
186 The timestamp of the server start (so not actually an uptime).
187
188 =item $cf::RUNTIME
189
190 The time this server has run, starts at 0 and is increased by $cf::TICK on
191 every server tick.
192
193 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197 Various directories - "/etc", read-only install directory, perl-library
198 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199 unique-items directory, player file directory, random maps directory and
200 database environment.
201
202 =item $cf::NOW
203
204 The time of the last (current) server tick.
205
206 =item $cf::TICK
207
208 The interval between server ticks, in seconds.
209
210 =item $cf::LOADAVG
211
212 The current CPU load on the server (alpha-smoothed), as a value between 0
213 (none) and 1 (overloaded), indicating how much time is spent on processing
214 objects per tick. Healthy values are < 0.5.
215
216 =item $cf::LOAD
217
218 The raw value load value from the last tick.
219
220 =item %cf::CFG
221
222 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223 from wherever your confdir points to.
224
225 =item cf::wait_for_tick, cf::wait_for_tick_begin
226
227 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228 returns directly I<after> the tick processing (and consequently, can only wake one process
229 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231 =item @cf::INVOKE_RESULTS
232
233 This array contains the results of the last C<invoke ()> call. When
234 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235 that call.
236
237 =item %cf::REFLECT
238
239 Contains, for each (C++) class name, a hash reference with information
240 about object members (methods, scalars, arrays and flags) and other
241 metadata, which is useful for introspection.
242
243 =back
244
245 =cut
246
247 $Coro::State::WARNHOOK = sub {
248 my $msg = join "", @_;
249
250 $msg .= "\n"
251 unless $msg =~ /\n$/;
252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
255 LOG llevError, $msg;
256 };
257
258 $Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270 };
271
272 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
278 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
279
280 # we bless all objects into (empty) derived classes to force a method lookup
281 # within the Safe compartment.
282 for my $pkg (qw(
283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289 )) {
290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
291 }
292
293 $EV::DIED = sub {
294 warn "error in event callback: @_";
295 };
296
297 #############################################################################
298
299 =head2 UTILITY FUNCTIONS
300
301 =over 4
302
303 =item dumpval $ref
304
305 =cut
306
307 sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324 }
325
326 =item $ref = cf::decode_json $json
327
328 Converts a JSON string into the corresponding perl data structure.
329
330 =item $json = cf::encode_json $ref
331
332 Converts a perl data structure into its JSON representation.
333
334 =cut
335
336 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338 sub encode_json($) { $json_coder->encode ($_[0]) }
339 sub decode_json($) { $json_coder->decode ($_[0]) }
340
341 =item cf::post_init { BLOCK }
342
343 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344 but I<before> the server starts ticking again.
345
346 The cdoeblock will have a single boolean argument to indicate whether this
347 is a reload or not.
348
349 =cut
350
351 sub post_init(&) {
352 push @POST_INIT, shift;
353 }
354
355 =item cf::lock_wait $string
356
357 Wait until the given lock is available. See cf::lock_acquire.
358
359 =item my $lock = cf::lock_acquire $string
360
361 Wait until the given lock is available and then acquires it and returns
362 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363 for example when the coroutine gets canceled), the lock is automatically
364 returned.
365
366 Locks are *not* recursive, locking from the same coro twice results in a
367 deadlocked coro.
368
369 Lock names should begin with a unique identifier (for example, cf::map::find
370 uses map_find and cf::map::load uses map_load).
371
372 =item $locked = cf::lock_active $string
373
374 Return true if the lock is currently active, i.e. somebody has locked it.
375
376 =cut
377
378 our $LOCKS = new Coro::SemaphoreSet;
379
380 sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382 }
383
384 sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386 }
387
388 sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390 }
391
392 sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396 }
397
398 =item cf::periodic $interval, $cb
399
400 Like EV::periodic, but randomly selects a starting point so that the actions
401 get spread over timer.
402
403 =cut
404
405 sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411 }
412
413 =item cf::get_slot $time[, $priority[, $name]]
414
415 Allocate $time seconds of blocking CPU time at priority C<$priority>:
416 This call blocks and returns only when you have at least C<$time> seconds
417 of cpu time till the next tick. The slot is only valid till the next cede.
418
419 The optional C<$name> can be used to identify the job to run. It might be
420 used for statistical purposes and should identify the same time-class.
421
422 Useful for short background jobs.
423
424 =cut
425
426 our @SLOT_QUEUE;
427 our $SLOT_QUEUE;
428
429 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
430 $SLOT_QUEUE = Coro::async {
431 $Coro::current->desc ("timeslot manager");
432
433 my $signal = new Coro::Signal;
434
435 while () {
436 next_job:
437 my $avail = cf::till_tick;
438 if ($avail > 0.01) {
439 for (0 .. $#SLOT_QUEUE) {
440 if ($SLOT_QUEUE[$_][0] < $avail) {
441 my $job = splice @SLOT_QUEUE, $_, 1, ();
442 $job->[2]->send;
443 Coro::cede;
444 goto next_job;
445 }
446 }
447 }
448
449 if (@SLOT_QUEUE) {
450 # we do not use wait_for_tick() as it returns immediately when tick is inactive
451 push @cf::WAIT_FOR_TICK, $signal;
452 $signal->wait;
453 } else {
454 Coro::schedule;
455 }
456 }
457 };
458
459 sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
462 my ($time, $pri, $name) = @_;
463
464 $time = $TICK * .6 if $time > $TICK * .6;
465 my $sig = new Coro::Signal;
466
467 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
468 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
469 $SLOT_QUEUE->ready;
470 $sig->wait;
471 }
472
473 =item cf::async { BLOCK }
474
475 Currently the same as Coro::async_pool, meaning you cannot use
476 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
477 thing you are allowed to do is call C<prio> on it.
478
479 =cut
480
481 BEGIN { *async = \&Coro::async_pool }
482
483 =item cf::sync_job { BLOCK }
484
485 The design of Deliantra requires that the main coroutine ($Coro::main)
486 is always able to handle events or runnable, as Deliantra is only
487 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
488 acceptable.
489
490 If it must be done, put the blocking parts into C<sync_job>. This will run
491 the given BLOCK in another coroutine while waiting for the result. The
492 server will be frozen during this time, so the block should either finish
493 fast or be very important.
494
495 =cut
496
497 sub sync_job(&) {
498 my ($job) = @_;
499
500 if ($Coro::current == $Coro::main) {
501 my $time = EV::time;
502
503 # this is the main coro, too bad, we have to block
504 # till the operation succeeds, freezing the server :/
505
506 LOG llevError, Carp::longmess "sync job";#d#
507
508 my $freeze_guard = freeze_mainloop;
509
510 my $busy = 1;
511 my @res;
512
513 (async {
514 $Coro::current->desc ("sync job coro");
515 @res = eval { $job->() };
516 warn $@ if $@;
517 undef $busy;
518 })->prio (Coro::PRIO_MAX);
519
520 while ($busy) {
521 if (Coro::nready) {
522 Coro::cede_notself;
523 } else {
524 EV::loop EV::LOOP_ONESHOT;
525 }
526 }
527
528 my $time = EV::time - $time;
529
530 $TICK_START += $time; # do not account sync jobs to server load
531
532 wantarray ? @res : $res[0]
533 } else {
534 # we are in another coroutine, how wonderful, everything just works
535
536 $job->()
537 }
538 }
539
540 =item $coro = cf::async_ext { BLOCK }
541
542 Like async, but this coro is automatically being canceled when the
543 extension calling this is being unloaded.
544
545 =cut
546
547 sub async_ext(&) {
548 my $cb = shift;
549
550 my $coro = &Coro::async ($cb);
551
552 $coro->on_destroy (sub {
553 delete $EXT_CORO{$coro+0};
554 });
555 $EXT_CORO{$coro+0} = $coro;
556
557 $coro
558 }
559
560 =item fork_call { }, $args
561
562 Executes the given code block with the given arguments in a seperate
563 process, returning the results. Everything must be serialisable with
564 Coro::Storable. May, of course, block. Note that the executed sub may
565 never block itself or use any form of event handling.
566
567 =cut
568
569 sub fork_call(&@) {
570 my ($cb, @args) = @_;
571
572 # we seemingly have to make a local copy of the whole thing,
573 # otherwise perl prematurely frees the stuff :/
574 # TODO: investigate and fix (likely this will be rather laborious)
575
576 my @res = Coro::Util::fork_eval {
577 reset_signals;
578 &$cb
579 }, @args;
580
581 wantarray ? @res : $res[-1]
582 }
583
584 =item $coin = coin_from_name $name
585
586 =cut
587
588 our %coin_alias = (
589 "silver" => "silvercoin",
590 "silvercoin" => "silvercoin",
591 "silvercoins" => "silvercoin",
592 "gold" => "goldcoin",
593 "goldcoin" => "goldcoin",
594 "goldcoins" => "goldcoin",
595 "platinum" => "platinacoin",
596 "platinumcoin" => "platinacoin",
597 "platinumcoins" => "platinacoin",
598 "platina" => "platinacoin",
599 "platinacoin" => "platinacoin",
600 "platinacoins" => "platinacoin",
601 "royalty" => "royalty",
602 "royalties" => "royalty",
603 );
604
605 sub coin_from_name($) {
606 $coin_alias{$_[0]}
607 ? cf::arch::find $coin_alias{$_[0]}
608 : undef
609 }
610
611 =item $value = cf::db_get $family => $key
612
613 Returns a single value from the environment database.
614
615 =item cf::db_put $family => $key => $value
616
617 Stores the given C<$value> in the family. It can currently store binary
618 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
619
620 =item $db = cf::db_table "name"
621
622 Create and/or open a new database table. The string must not be "db" and must be unique
623 within each server.
624
625 =cut
626
627 sub db_table($) {
628 my ($name) = @_;
629 my $db = BDB::db_create $DB_ENV;
630
631 eval {
632 $db->set_flags (BDB::CHKSUM);
633
634 utf8::encode $name;
635 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
636 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
637 cf::cleanup "db_open(db): $!" if $!;
638 };
639 cf::cleanup "db_open(db): $@" if $@;
640
641 $db
642 }
643
644 our $DB;
645
646 sub db_init {
647 cf::sync_job {
648 $DB ||= db_table "db";
649 };
650 }
651
652 sub db_get($$) {
653 my $key = "$_[0]/$_[1]";
654
655 cf::sync_job {
656 BDB::db_get $DB, undef, $key, my $data;
657
658 $! ? ()
659 : $data
660 }
661 }
662
663 sub db_put($$$) {
664 BDB::dbreq_pri 4;
665 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
666 }
667
668 =item cf::cache $id => [$paths...], $processversion => $process
669
670 Generic caching function that returns the value of the resource $id,
671 caching and regenerating as required.
672
673 This function can block.
674
675 =cut
676
677 sub cache {
678 my ($id, $src, $processversion, $process) = @_;
679
680 my $meta =
681 join "\x00",
682 $processversion,
683 map {
684 aio_stat $_
685 and Carp::croak "$_: $!";
686
687 ($_, (stat _)[7,9])
688 } @$src;
689
690 my $dbmeta = db_get cache => "$id/meta";
691 if ($dbmeta ne $meta) {
692 # changed, we may need to process
693
694 my @data;
695 my $md5;
696
697 for (0 .. $#$src) {
698 0 <= aio_load $src->[$_], $data[$_]
699 or Carp::croak "$src->[$_]: $!";
700 }
701
702 # if processing is expensive, check
703 # checksum first
704 if (1) {
705 $md5 =
706 join "\x00",
707 $processversion,
708 map {
709 cf::cede_to_tick;
710 ($src->[$_], Digest::MD5::md5_hex $data[$_])
711 } 0.. $#$src;
712
713
714 my $dbmd5 = db_get cache => "$id/md5";
715 if ($dbmd5 eq $md5) {
716 db_put cache => "$id/meta", $meta;
717
718 return db_get cache => "$id/data";
719 }
720 }
721
722 my $t1 = Time::HiRes::time;
723 my $data = $process->(\@data);
724 my $t2 = Time::HiRes::time;
725
726 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
727
728 db_put cache => "$id/data", $data;
729 db_put cache => "$id/md5" , $md5;
730 db_put cache => "$id/meta", $meta;
731
732 return $data;
733 }
734
735 db_get cache => "$id/data"
736 }
737
738 =item cf::datalog type => key => value, ...
739
740 Log a datalog packet of the given type with the given key-value pairs.
741
742 =cut
743
744 sub datalog($@) {
745 my ($type, %kv) = @_;
746 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
747 }
748
749 =back
750
751 =cut
752
753 #############################################################################
754
755 =head2 ATTACHABLE OBJECTS
756
757 Many objects in deliantra are so-called attachable objects. That means you can
758 attach callbacks/event handlers (a collection of which is called an "attachment")
759 to it. All such attachable objects support the following methods.
760
761 In the following description, CLASS can be any of C<global>, C<object>
762 C<player>, C<client> or C<map> (i.e. the attachable objects in
763 Deliantra).
764
765 =over 4
766
767 =item $attachable->attach ($attachment, key => $value...)
768
769 =item $attachable->detach ($attachment)
770
771 Attach/detach a pre-registered attachment to a specific object and give it
772 the specified key/value pairs as arguments.
773
774 Example, attach a minesweeper attachment to the given object, making it a
775 10x10 minesweeper game:
776
777 $obj->attach (minesweeper => width => 10, height => 10);
778
779 =item $bool = $attachable->attached ($name)
780
781 Checks wether the named attachment is currently attached to the object.
782
783 =item cf::CLASS->attach ...
784
785 =item cf::CLASS->detach ...
786
787 Define an anonymous attachment and attach it to all objects of the given
788 CLASS. See the next function for an explanation of its arguments.
789
790 You can attach to global events by using the C<cf::global> class.
791
792 Example, log all player logins:
793
794 cf::player->attach (
795 on_login => sub {
796 my ($pl) = @_;
797 ...
798 },
799 );
800
801 Example, attach to the jeweler skill:
802
803 cf::object->attach (
804 type => cf::SKILL,
805 subtype => cf::SK_JEWELER,
806 on_use_skill => sub {
807 my ($sk, $ob, $part, $dir, $msg) = @_;
808 ...
809 },
810 );
811
812 =item cf::CLASS::attachment $name, ...
813
814 Register an attachment by C<$name> through which attachable objects of the
815 given CLASS can refer to this attachment.
816
817 Some classes such as deliantra maps and objects can specify attachments
818 that are attached at load/instantiate time, thus the need for a name.
819
820 These calls expect any number of the following handler/hook descriptions:
821
822 =over 4
823
824 =item prio => $number
825
826 Set the priority for all following handlers/hooks (unless overwritten
827 by another C<prio> setting). Lower priority handlers get executed
828 earlier. The default priority is C<0>, and many built-in handlers are
829 registered at priority C<-1000>, so lower priorities should not be used
830 unless you know what you are doing.
831
832 =item type => $type
833
834 (Only for C<< cf::object->attach >> calls), limits the attachment to the
835 given type of objects only (the additional parameter C<subtype> can be
836 used to further limit to the given subtype).
837
838 =item on_I<event> => \&cb
839
840 Call the given code reference whenever the named event happens (event is
841 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
842 handlers are recognised generally depends on the type of object these
843 handlers attach to).
844
845 See F<include/eventinc.h> for the full list of events supported, and their
846 class.
847
848 =item package => package::
849
850 Look for sub functions of the name C<< on_I<event> >> in the given
851 package and register them. Only handlers for eevents supported by the
852 object/class are recognised.
853
854 =back
855
856 Example, define an attachment called "sockpuppet" that calls the given
857 event handler when a monster attacks:
858
859 cf::object::attachment sockpuppet =>
860 on_skill_attack => sub {
861 my ($self, $victim) = @_;
862 ...
863 }
864 }
865
866 =item $attachable->valid
867
868 Just because you have a perl object does not mean that the corresponding
869 C-level object still exists. If you try to access an object that has no
870 valid C counterpart anymore you get an exception at runtime. This method
871 can be used to test for existence of the C object part without causing an
872 exception.
873
874 =cut
875
876 # the following variables are defined in .xs and must not be re-created
877 our @CB_GLOBAL = (); # registry for all global events
878 our @CB_ATTACHABLE = (); # registry for all attachables
879 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
880 our @CB_PLAYER = ();
881 our @CB_CLIENT = ();
882 our @CB_TYPE = (); # registry for type (cf-object class) based events
883 our @CB_MAP = ();
884
885 my %attachment;
886
887 sub cf::attachable::thawer_merge {
888 # simply override everything except _meta
889 local $_[0]{_meta};
890 %{$_[0]} = %{$_[1]};
891 }
892
893 sub _attach_cb($$$$) {
894 my ($registry, $event, $prio, $cb) = @_;
895
896 use sort 'stable';
897
898 $cb = [$prio, $cb];
899
900 @{$registry->[$event]} = sort
901 { $a->[0] cmp $b->[0] }
902 @{$registry->[$event] || []}, $cb;
903 }
904
905 # hack
906 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
907
908 # attach handles attaching event callbacks
909 # the only thing the caller has to do is pass the correct
910 # registry (== where the callback attaches to).
911 sub _attach {
912 my ($registry, $klass, @arg) = @_;
913
914 my $object_type;
915 my $prio = 0;
916 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
917
918 #TODO: get rid of this hack
919 if ($attachable_klass{$klass}) {
920 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
921 }
922
923 while (@arg) {
924 my $type = shift @arg;
925
926 if ($type eq "prio") {
927 $prio = shift @arg;
928
929 } elsif ($type eq "type") {
930 $object_type = shift @arg;
931 $registry = $CB_TYPE[$object_type] ||= [];
932
933 } elsif ($type eq "subtype") {
934 defined $object_type or Carp::croak "subtype specified without type";
935 my $object_subtype = shift @arg;
936 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
937
938 } elsif ($type eq "package") {
939 my $pkg = shift @arg;
940
941 while (my ($name, $id) = each %cb_id) {
942 if (my $cb = $pkg->can ($name)) {
943 _attach_cb $registry, $id, $prio, $cb;
944 }
945 }
946
947 } elsif (exists $cb_id{$type}) {
948 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
949
950 } elsif (ref $type) {
951 warn "attaching objects not supported, ignoring.\n";
952
953 } else {
954 shift @arg;
955 warn "attach argument '$type' not supported, ignoring.\n";
956 }
957 }
958 }
959
960 sub _object_attach {
961 my ($obj, $name, %arg) = @_;
962
963 return if exists $obj->{_attachment}{$name};
964
965 if (my $attach = $attachment{$name}) {
966 my $registry = $obj->registry;
967
968 for (@$attach) {
969 my ($klass, @attach) = @$_;
970 _attach $registry, $klass, @attach;
971 }
972
973 $obj->{$name} = \%arg;
974 } else {
975 warn "object uses attachment '$name' which is not available, postponing.\n";
976 }
977
978 $obj->{_attachment}{$name} = undef;
979 }
980
981 sub cf::attachable::attach {
982 if (ref $_[0]) {
983 _object_attach @_;
984 } else {
985 _attach shift->_attach_registry, @_;
986 }
987 _recalc_want;
988 };
989
990 # all those should be optimised
991 sub cf::attachable::detach {
992 my ($obj, $name) = @_;
993
994 if (ref $obj) {
995 delete $obj->{_attachment}{$name};
996 reattach ($obj);
997 } else {
998 Carp::croak "cannot, currently, detach class attachments";
999 }
1000 _recalc_want;
1001 };
1002
1003 sub cf::attachable::attached {
1004 my ($obj, $name) = @_;
1005
1006 exists $obj->{_attachment}{$name}
1007 }
1008
1009 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1010 eval "#line " . __LINE__ . " 'cf.pm'
1011 sub cf::\L$klass\E::_attach_registry {
1012 (\\\@CB_$klass, KLASS_$klass)
1013 }
1014
1015 sub cf::\L$klass\E::attachment {
1016 my \$name = shift;
1017
1018 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1019 }
1020 ";
1021 die if $@;
1022 }
1023
1024 our $override;
1025 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1026
1027 sub override {
1028 $override = 1;
1029 @INVOKE_RESULTS = (@_);
1030 }
1031
1032 sub do_invoke {
1033 my $event = shift;
1034 my $callbacks = shift;
1035
1036 @INVOKE_RESULTS = ();
1037
1038 local $override;
1039
1040 for (@$callbacks) {
1041 eval { &{$_->[1]} };
1042
1043 if ($@) {
1044 warn "$@";
1045 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1046 override;
1047 }
1048
1049 return 1 if $override;
1050 }
1051
1052 0
1053 }
1054
1055 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1056
1057 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1058
1059 Generate an object-specific event with the given arguments.
1060
1061 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1062 removed in future versions), and there is no public API to access override
1063 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1064
1065 =back
1066
1067 =cut
1068
1069 #############################################################################
1070 # object support
1071
1072 sub _object_equal($$);
1073 sub _object_equal($$) {
1074 my ($a, $b) = @_;
1075
1076 return 0 unless (ref $a) eq (ref $b);
1077
1078 if ("HASH" eq ref $a) {
1079 my @ka = keys %$a;
1080 my @kb = keys %$b;
1081
1082 return 0 if @ka != @kb;
1083
1084 for (0 .. $#ka) {
1085 return 0 unless $ka[$_] eq $kb[$_];
1086 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1087 }
1088
1089 } elsif ("ARRAY" eq ref $a) {
1090
1091 return 0 if @$a != @$b;
1092
1093 for (0 .. $#$a) {
1094 return 0 unless _object_equal $a->[$_], $b->[$_];
1095 }
1096
1097 } elsif ($a ne $b) {
1098 return 0;
1099 }
1100
1101 1
1102 }
1103
1104 our $SLOW_MERGES;#d#
1105 sub _can_merge {
1106 my ($ob1, $ob2) = @_;
1107
1108 ++$SLOW_MERGES;#d#
1109
1110 # we do the slow way here
1111 return _object_equal $ob1, $ob2
1112 }
1113
1114 sub reattach {
1115 # basically do the same as instantiate, without calling instantiate
1116 my ($obj) = @_;
1117
1118 # no longer needed after getting rid of delete_package?
1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1120
1121 my $registry = $obj->registry;
1122
1123 @$registry = ();
1124
1125 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1126
1127 for my $name (keys %{ $obj->{_attachment} || {} }) {
1128 if (my $attach = $attachment{$name}) {
1129 for (@$attach) {
1130 my ($klass, @attach) = @$_;
1131 _attach $registry, $klass, @attach;
1132 }
1133 } else {
1134 warn "object uses attachment '$name' that is not available, postponing.\n";
1135 }
1136 }
1137 }
1138
1139 cf::attachable->attach (
1140 prio => -1000000,
1141 on_instantiate => sub {
1142 my ($obj, $data) = @_;
1143
1144 $data = decode_json $data;
1145
1146 for (@$data) {
1147 my ($name, $args) = @$_;
1148
1149 $obj->attach ($name, %{$args || {} });
1150 }
1151 },
1152 on_reattach => \&reattach,
1153 on_clone => sub {
1154 my ($src, $dst) = @_;
1155
1156 @{$dst->registry} = @{$src->registry};
1157
1158 %$dst = %$src;
1159
1160 %{$dst->{_attachment}} = %{$src->{_attachment}}
1161 if exists $src->{_attachment};
1162 },
1163 );
1164
1165 sub object_freezer_save {
1166 my ($filename, $rdata, $objs) = @_;
1167
1168 sync_job {
1169 if (length $$rdata) {
1170 utf8::decode (my $decname = $filename);
1171 warn sprintf "saving %s (%d,%d)\n",
1172 $decname, length $$rdata, scalar @$objs;
1173
1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1175 aio_chmod $fh, SAVE_MODE;
1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1177 if ($cf::USE_FSYNC) {
1178 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1179 aio_fsync $fh;
1180 }
1181 aio_close $fh;
1182
1183 if (@$objs) {
1184 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1185 aio_chmod $fh, SAVE_MODE;
1186 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1187 aio_write $fh, 0, (length $data), $data, 0;
1188 if ($cf::USE_FSYNC) {
1189 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1190 aio_fsync $fh;
1191 }
1192 aio_close $fh;
1193 aio_rename "$filename.pst~", "$filename.pst";
1194 }
1195 } else {
1196 aio_unlink "$filename.pst";
1197 }
1198
1199 aio_rename "$filename~", $filename;
1200
1201 $filename =~ s%/[^/]+$%%;
1202 aio_pathsync $filename if $cf::USE_FSYNC;
1203 } else {
1204 warn "unable to save objects: $filename~: $!\n";
1205 }
1206 } else {
1207 aio_unlink $filename;
1208 aio_unlink "$filename.pst";
1209 }
1210 };
1211 }
1212
1213 sub object_freezer_as_string {
1214 my ($rdata, $objs) = @_;
1215
1216 use Data::Dumper;
1217
1218 $$rdata . Dumper $objs
1219 }
1220
1221 sub object_thawer_load {
1222 my ($filename) = @_;
1223
1224 my ($data, $av);
1225
1226 (aio_load $filename, $data) >= 0
1227 or return;
1228
1229 unless (aio_stat "$filename.pst") {
1230 (aio_load "$filename.pst", $av) >= 0
1231 or return;
1232
1233 my $st = eval { Coro::Storable::thaw $av };
1234 $av = $st->{objs};
1235 }
1236
1237 utf8::decode (my $decname = $filename);
1238 warn sprintf "loading %s (%d,%d)\n",
1239 $decname, length $data, scalar @{$av || []};
1240
1241 ($data, $av)
1242 }
1243
1244 =head2 COMMAND CALLBACKS
1245
1246 =over 4
1247
1248 =cut
1249
1250 #############################################################################
1251 # command handling &c
1252
1253 =item cf::register_command $name => \&callback($ob,$args);
1254
1255 Register a callback for execution when the client sends the user command
1256 $name.
1257
1258 =cut
1259
1260 sub register_command {
1261 my ($name, $cb) = @_;
1262
1263 my $caller = caller;
1264 #warn "registering command '$name/$time' to '$caller'";
1265
1266 push @{ $COMMAND{$name} }, [$caller, $cb];
1267 }
1268
1269 =item cf::register_extcmd $name => \&callback($pl,$packet);
1270
1271 Register a callback for execution when the client sends an (synchronous)
1272 extcmd packet. Ext commands will be processed in the order they are
1273 received by the server, like other user commands. The first argument is
1274 the logged-in player. Ext commands can only be processed after a player
1275 has logged in successfully.
1276
1277 If the callback returns something, it is sent back as if reply was being
1278 called.
1279
1280 =item cf::register_exticmd $name => \&callback($ns,$packet);
1281
1282 Register a callback for execution when the client sends an (asynchronous)
1283 exticmd packet. Exti commands are processed by the server as soon as they
1284 are received, i.e. out of order w.r.t. other commands. The first argument
1285 is a client socket. Exti commands can be received anytime, even before
1286 log-in.
1287
1288 If the callback returns something, it is sent back as if reply was being
1289 called.
1290
1291 =cut
1292
1293 sub register_extcmd {
1294 my ($name, $cb) = @_;
1295
1296 $EXTCMD{$name} = $cb;
1297 }
1298
1299 sub register_exticmd {
1300 my ($name, $cb) = @_;
1301
1302 $EXTICMD{$name} = $cb;
1303 }
1304
1305 use File::Glob ();
1306
1307 cf::player->attach (
1308 on_command => sub {
1309 my ($pl, $name, $params) = @_;
1310
1311 my $cb = $COMMAND{$name}
1312 or return;
1313
1314 for my $cmd (@$cb) {
1315 $cmd->[1]->($pl->ob, $params);
1316 }
1317
1318 cf::override;
1319 },
1320 on_extcmd => sub {
1321 my ($pl, $buf) = @_;
1322
1323 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1324
1325 if (ref $msg) {
1326 my ($type, $reply, @payload) =
1327 "ARRAY" eq ref $msg
1328 ? @$msg
1329 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1330
1331 my @reply;
1332
1333 if (my $cb = $EXTCMD{$type}) {
1334 @reply = $cb->($pl, @payload);
1335 }
1336
1337 $pl->ext_reply ($reply, @reply)
1338 if $reply;
1339
1340 } else {
1341 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1342 }
1343
1344 cf::override;
1345 },
1346 );
1347
1348 # "readahead" all extensions
1349 sub cache_extensions {
1350 my $grp = IO::AIO::aio_group;
1351
1352 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1353 for (grep /\.ext$/, @{$_[0]}) {
1354 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1355 }
1356 };
1357
1358 $grp
1359 }
1360
1361 sub load_extensions {
1362 cf::sync_job {
1363 my %todo;
1364
1365 for my $path (<$LIBDIR/*.ext>) {
1366 next unless -r $path;
1367
1368 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1369 my $base = $1;
1370 my $pkg = $1;
1371 $pkg =~ s/[^[:word:]]/_/g;
1372 $pkg = "ext::$pkg";
1373
1374 open my $fh, "<:utf8", $path
1375 or die "$path: $!";
1376
1377 my $source = do { local $/; <$fh> };
1378
1379 my %ext = (
1380 path => $path,
1381 base => $base,
1382 pkg => $pkg,
1383 );
1384
1385 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1386 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1387
1388 $ext{source} =
1389 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1390 . "#line 1 \"$path\"\n{\n"
1391 . $source
1392 . "\n};\n1";
1393
1394 $todo{$base} = \%ext;
1395 }
1396
1397 my %done;
1398 while (%todo) {
1399 my $progress;
1400
1401 while (my ($k, $v) = each %todo) {
1402 for (split /,\s*/, $v->{meta}{depends}) {
1403 goto skip
1404 unless exists $done{$_};
1405 }
1406
1407 warn "... loading '$k' into '$v->{pkg}'\n";
1408
1409 unless (eval $v->{source}) {
1410 my $msg = $@ ? "$v->{path}: $@\n"
1411 : "$v->{base}: extension inactive.\n";
1412
1413 if (exists $v->{meta}{mandatory}) {
1414 warn $msg;
1415 cf::cleanup "mandatory extension failed to load, exiting.";
1416 }
1417
1418 warn $msg;
1419 }
1420
1421 $done{$k} = delete $todo{$k};
1422 push @EXTS, $v->{pkg};
1423 $progress = 1;
1424 }
1425
1426 skip:
1427 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1428 unless $progress;
1429 }
1430 };
1431 }
1432
1433 #############################################################################
1434
1435 =back
1436
1437 =head2 CORE EXTENSIONS
1438
1439 Functions and methods that extend core deliantra objects.
1440
1441 =cut
1442
1443 package cf::player;
1444
1445 use Coro::AIO;
1446
1447 =head3 cf::player
1448
1449 =over 4
1450
1451 =item cf::player::num_playing
1452
1453 Returns the official number of playing players, as per the Crossfire metaserver rules.
1454
1455 =cut
1456
1457 sub num_playing {
1458 scalar grep
1459 $_->ob->map
1460 && !$_->hidden
1461 && !$_->ob->flag (cf::FLAG_WIZ),
1462 cf::player::list
1463 }
1464
1465 =item cf::player::find $login
1466
1467 Returns the given player object, loading it if necessary (might block).
1468
1469 =cut
1470
1471 sub playerdir($) {
1472 "$PLAYERDIR/"
1473 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1474 }
1475
1476 sub path($) {
1477 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1478
1479 (playerdir $login) . "/playerdata"
1480 }
1481
1482 sub find_active($) {
1483 $cf::PLAYER{$_[0]}
1484 and $cf::PLAYER{$_[0]}->active
1485 and $cf::PLAYER{$_[0]}
1486 }
1487
1488 sub exists($) {
1489 my ($login) = @_;
1490
1491 $cf::PLAYER{$login}
1492 or !aio_stat path $login
1493 }
1494
1495 sub find($) {
1496 return $cf::PLAYER{$_[0]} || do {
1497 my $login = $_[0];
1498
1499 my $guard = cf::lock_acquire "user_find:$login";
1500
1501 $cf::PLAYER{$_[0]} || do {
1502 # rename old playerfiles to new ones
1503 #TODO: remove when no longer required
1504 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1505 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1506 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1507 aio_unlink +(playerdir $login) . "/$login.pl";
1508
1509 my $f = new_from_file cf::object::thawer path $login
1510 or return;
1511
1512 my $pl = cf::player::load_pl $f
1513 or return;
1514
1515 local $cf::PLAYER_LOADING{$login} = $pl;
1516 $f->resolve_delayed_derefs;
1517 $cf::PLAYER{$login} = $pl
1518 }
1519 }
1520 }
1521
1522 sub save($) {
1523 my ($pl) = @_;
1524
1525 return if $pl->{deny_save};
1526
1527 my $path = path $pl;
1528 my $guard = cf::lock_acquire "user_save:$path";
1529
1530 return if $pl->{deny_save};
1531
1532 aio_mkdir playerdir $pl, 0770;
1533 $pl->{last_save} = $cf::RUNTIME;
1534
1535 cf::get_slot 0.01;
1536
1537 $pl->save_pl ($path);
1538 cf::cede_to_tick;
1539 }
1540
1541 sub new($) {
1542 my ($login) = @_;
1543
1544 my $self = create;
1545
1546 $self->ob->name ($login);
1547 $self->{deny_save} = 1;
1548
1549 $cf::PLAYER{$login} = $self;
1550
1551 $self
1552 }
1553
1554 =item $player->send_msg ($channel, $msg, $color, [extra...])
1555
1556 =cut
1557
1558 sub send_msg {
1559 my $ns = shift->ns
1560 or return;
1561 $ns->send_msg (@_);
1562 }
1563
1564 =item $pl->quit_character
1565
1566 Nukes the player without looking back. If logged in, the connection will
1567 be destroyed. May block for a long time.
1568
1569 =cut
1570
1571 sub quit_character {
1572 my ($pl) = @_;
1573
1574 my $name = $pl->ob->name;
1575
1576 $pl->{deny_save} = 1;
1577 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1578
1579 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1580 $pl->deactivate;
1581 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1582 $pl->ob->check_score;
1583 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1584 $pl->ns->destroy if $pl->ns;
1585
1586 my $path = playerdir $pl;
1587 my $temp = "$path~$cf::RUNTIME~deleting~";
1588 aio_rename $path, $temp;
1589 delete $cf::PLAYER{$pl->ob->name};
1590 $pl->destroy;
1591
1592 my $prefix = qr<^~\Q$name\E/>;
1593
1594 # nuke player maps
1595 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1596
1597 IO::AIO::aio_rmtree $temp;
1598 }
1599
1600 =item $pl->kick
1601
1602 Kicks a player out of the game. This destroys the connection.
1603
1604 =cut
1605
1606 sub kick {
1607 my ($pl, $kicker) = @_;
1608
1609 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1610 $pl->killer ("kicked");
1611 $pl->ns->destroy;
1612 }
1613
1614 =item cf::player::list_logins
1615
1616 Returns am arrayref of all valid playernames in the system, can take a
1617 while and may block, so not sync_job-capable, ever.
1618
1619 =cut
1620
1621 sub list_logins {
1622 my $dirs = aio_readdir $PLAYERDIR
1623 or return [];
1624
1625 my @logins;
1626
1627 for my $login (@$dirs) {
1628 my $path = path $login;
1629
1630 # a .pst is a dead give-away for a valid player
1631 # if no pst file found, open and chekc for blocked users
1632 if (aio_stat "$path.pst") {
1633 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1634 aio_read $fh, 0, 512, my $buf, 0 or next;
1635 $buf !~ /^password -------------$/m or next; # official not-valid tag
1636 }
1637
1638 utf8::decode $login;
1639 push @logins, $login;
1640 }
1641
1642 \@logins
1643 }
1644
1645 =item $player->maps
1646
1647 Returns an arrayref of map paths that are private for this
1648 player. May block.
1649
1650 =cut
1651
1652 sub maps($) {
1653 my ($pl) = @_;
1654
1655 $pl = ref $pl ? $pl->ob->name : $pl;
1656
1657 my $files = aio_readdir playerdir $pl
1658 or return;
1659
1660 my @paths;
1661
1662 for (@$files) {
1663 utf8::decode $_;
1664 next if /\.(?:pl|pst)$/;
1665 next unless /^$PATH_SEP/o;
1666
1667 push @paths, cf::map::normalise "~$pl/$_";
1668 }
1669
1670 \@paths
1671 }
1672
1673 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1674
1675 Expand deliantra pod fragments into protocol xml.
1676
1677 =item $player->ext_reply ($msgid, @msg)
1678
1679 Sends an ext reply to the player.
1680
1681 =cut
1682
1683 sub ext_reply($$@) {
1684 my ($self, $id, @msg) = @_;
1685
1686 $self->ns->ext_reply ($id, @msg)
1687 }
1688
1689 =item $player->ext_msg ($type, @msg)
1690
1691 Sends an ext event to the client.
1692
1693 =cut
1694
1695 sub ext_msg($$@) {
1696 my ($self, $type, @msg) = @_;
1697
1698 $self->ns->ext_msg ($type, @msg);
1699 }
1700
1701 =head3 cf::region
1702
1703 =over 4
1704
1705 =cut
1706
1707 package cf::region;
1708
1709 =item cf::region::find_by_path $path
1710
1711 Tries to decuce the likely region for a map knowing only its path.
1712
1713 =cut
1714
1715 sub find_by_path($) {
1716 my ($path) = @_;
1717
1718 my ($match, $specificity);
1719
1720 for my $region (list) {
1721 if ($region->{match} && $path =~ $region->{match}) {
1722 ($match, $specificity) = ($region, $region->specificity)
1723 if $region->specificity > $specificity;
1724 }
1725 }
1726
1727 $match
1728 }
1729
1730 =back
1731
1732 =head3 cf::map
1733
1734 =over 4
1735
1736 =cut
1737
1738 package cf::map;
1739
1740 use Fcntl;
1741 use Coro::AIO;
1742
1743 use overload
1744 '""' => \&as_string,
1745 fallback => 1;
1746
1747 our $MAX_RESET = 3600;
1748 our $DEFAULT_RESET = 3000;
1749
1750 sub generate_random_map {
1751 my ($self, $rmp) = @_;
1752
1753 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1754
1755 # mit "rum" bekleckern, nicht
1756 $self->_create_random_map (
1757 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1758 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1759 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1760 $rmp->{exit_on_final_map},
1761 $rmp->{xsize}, $rmp->{ysize},
1762 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1763 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1764 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1765 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1766 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1767 (cf::region::find $rmp->{region}), $rmp->{custom}
1768 )
1769 }
1770
1771 =item cf::map->register ($regex, $prio)
1772
1773 Register a handler for the map path matching the given regex at the
1774 givne priority (higher is better, built-in handlers have priority 0, the
1775 default).
1776
1777 =cut
1778
1779 sub register {
1780 my (undef, $regex, $prio) = @_;
1781 my $pkg = caller;
1782
1783 no strict;
1784 push @{"$pkg\::ISA"}, __PACKAGE__;
1785
1786 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1787 }
1788
1789 # also paths starting with '/'
1790 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1791
1792 sub thawer_merge {
1793 my ($self, $merge) = @_;
1794
1795 # we have to keep some variables in memory intact
1796 local $self->{path};
1797 local $self->{load_path};
1798
1799 $self->SUPER::thawer_merge ($merge);
1800 }
1801
1802 sub normalise {
1803 my ($path, $base) = @_;
1804
1805 $path = "$path"; # make sure its a string
1806
1807 $path =~ s/\.map$//;
1808
1809 # map plan:
1810 #
1811 # /! non-realised random map exit (special hack!)
1812 # {... are special paths that are not being touched
1813 # ?xxx/... are special absolute paths
1814 # ?random/... random maps
1815 # /... normal maps
1816 # ~user/... per-player map of a specific user
1817
1818 $path =~ s/$PATH_SEP/\//go;
1819
1820 # treat it as relative path if it starts with
1821 # something that looks reasonable
1822 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1823 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1824
1825 $base =~ s{[^/]+/?$}{};
1826 $path = "$base/$path";
1827 }
1828
1829 for ($path) {
1830 redo if s{//}{/};
1831 redo if s{/\.?/}{/};
1832 redo if s{/[^/]+/\.\./}{/};
1833 }
1834
1835 $path
1836 }
1837
1838 sub new_from_path {
1839 my (undef, $path, $base) = @_;
1840
1841 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1842
1843 $path = normalise $path, $base;
1844
1845 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1846 if ($path =~ $EXT_MAP{$pkg}[1]) {
1847 my $self = bless cf::map::new, $pkg;
1848 $self->{path} = $path; $self->path ($path);
1849 $self->init; # pass $1 etc.
1850 return $self;
1851 }
1852 }
1853
1854 Carp::cluck "unable to resolve path '$path' (base '$base').";
1855 ()
1856 }
1857
1858 sub init {
1859 my ($self) = @_;
1860
1861 $self
1862 }
1863
1864 sub as_string {
1865 my ($self) = @_;
1866
1867 "$self->{path}"
1868 }
1869
1870 # the displayed name, this is a one way mapping
1871 sub visible_name {
1872 &as_string
1873 }
1874
1875 # the original (read-only) location
1876 sub load_path {
1877 my ($self) = @_;
1878
1879 "$MAPDIR/$self->{path}.map"
1880 }
1881
1882 # the temporary/swap location
1883 sub save_path {
1884 my ($self) = @_;
1885
1886 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1887 "$TMPDIR/$path.map"
1888 }
1889
1890 # the unique path, undef == no special unique path
1891 sub uniq_path {
1892 my ($self) = @_;
1893
1894 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1895 "$UNIQUEDIR/$path"
1896 }
1897
1898 sub decay_objects {
1899 my ($self) = @_;
1900
1901 return if $self->{deny_reset};
1902
1903 $self->do_decay_objects;
1904 }
1905
1906 sub unlink_save {
1907 my ($self) = @_;
1908
1909 utf8::encode (my $save = $self->save_path);
1910 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1912 }
1913
1914 sub load_header_from($) {
1915 my ($self, $path) = @_;
1916
1917 utf8::encode $path;
1918 my $f = new_from_file cf::object::thawer $path
1919 or return;
1920
1921 $self->_load_header ($f)
1922 or return;
1923
1924 local $MAP_LOADING{$self->{path}} = $self;
1925 $f->resolve_delayed_derefs;
1926
1927 $self->{load_path} = $path;
1928
1929 1
1930 }
1931
1932 sub load_header_orig {
1933 my ($self) = @_;
1934
1935 $self->load_header_from ($self->load_path)
1936 }
1937
1938 sub load_header_temp {
1939 my ($self) = @_;
1940
1941 $self->load_header_from ($self->save_path)
1942 }
1943
1944 sub prepare_temp {
1945 my ($self) = @_;
1946
1947 $self->last_access ((delete $self->{last_access})
1948 || $cf::RUNTIME); #d#
1949 # safety
1950 $self->{instantiate_time} = $cf::RUNTIME
1951 if $self->{instantiate_time} > $cf::RUNTIME;
1952 }
1953
1954 sub prepare_orig {
1955 my ($self) = @_;
1956
1957 $self->{load_original} = 1;
1958 $self->{instantiate_time} = $cf::RUNTIME;
1959 $self->last_access ($cf::RUNTIME);
1960 $self->instantiate;
1961 }
1962
1963 sub load_header {
1964 my ($self) = @_;
1965
1966 if ($self->load_header_temp) {
1967 $self->prepare_temp;
1968 } else {
1969 $self->load_header_orig
1970 or return;
1971 $self->prepare_orig;
1972 }
1973
1974 $self->{deny_reset} = 1
1975 if $self->no_reset;
1976
1977 $self->default_region (cf::region::find_by_path $self->{path})
1978 unless $self->default_region;
1979
1980 1
1981 }
1982
1983 sub find;
1984 sub find {
1985 my ($path, $origin) = @_;
1986
1987 $path = normalise $path, $origin && $origin->path;
1988
1989 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1990 my $guard2 = cf::lock_acquire "map_find:$path";
1991
1992 $cf::MAP{$path} || do {
1993 my $map = new_from_path cf::map $path
1994 or return;
1995
1996 $map->{last_save} = $cf::RUNTIME;
1997
1998 $map->load_header
1999 or return;
2000
2001 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2002 # doing this can freeze the server in a sync job, obviously
2003 #$cf::WAIT_FOR_TICK->wait;
2004 undef $guard2;
2005 undef $guard1;
2006 $map->reset;
2007 return find $path;
2008 }
2009
2010 $cf::MAP{$path} = $map
2011 }
2012 }
2013
2014 sub pre_load { }
2015 sub post_load { }
2016
2017 sub load {
2018 my ($self) = @_;
2019
2020 local $self->{deny_reset} = 1; # loading can take a long time
2021
2022 my $path = $self->{path};
2023
2024 {
2025 my $guard = cf::lock_acquire "map_data:$path";
2026
2027 return unless $self->valid;
2028 return unless $self->in_memory == cf::MAP_SWAPPED;
2029
2030 $self->in_memory (cf::MAP_LOADING);
2031
2032 $self->alloc;
2033
2034 $self->pre_load;
2035 cf::cede_to_tick;
2036
2037 my $f = new_from_file cf::object::thawer $self->{load_path};
2038 $f->skip_block;
2039 $self->_load_objects ($f)
2040 or return;
2041
2042 $self->post_load_original
2043 if delete $self->{load_original};
2044
2045 if (my $uniq = $self->uniq_path) {
2046 utf8::encode $uniq;
2047 unless (aio_stat $uniq) {
2048 if (my $f = new_from_file cf::object::thawer $uniq) {
2049 $self->clear_unique_items;
2050 $self->_load_objects ($f);
2051 $f->resolve_delayed_derefs;
2052 }
2053 }
2054 }
2055
2056 $f->resolve_delayed_derefs;
2057
2058 cf::cede_to_tick;
2059 # now do the right thing for maps
2060 $self->link_multipart_objects;
2061 $self->difficulty ($self->estimate_difficulty)
2062 unless $self->difficulty;
2063 cf::cede_to_tick;
2064
2065 unless ($self->{deny_activate}) {
2066 $self->decay_objects;
2067 $self->fix_auto_apply;
2068 $self->update_buttons;
2069 cf::cede_to_tick;
2070 $self->activate;
2071 }
2072
2073 $self->{last_save} = $cf::RUNTIME;
2074 $self->last_access ($cf::RUNTIME);
2075
2076 $self->in_memory (cf::MAP_ACTIVE);
2077 }
2078
2079 $self->post_load;
2080 }
2081
2082 sub customise_for {
2083 my ($self, $ob) = @_;
2084
2085 return find "~" . $ob->name . "/" . $self->{path}
2086 if $self->per_player;
2087
2088 # return find "?party/" . $ob->name . "/" . $self->{path}
2089 # if $self->per_party;
2090
2091 $self
2092 }
2093
2094 # find and load all maps in the 3x3 area around a map
2095 sub load_neighbours {
2096 my ($map) = @_;
2097
2098 my @neigh; # diagonal neighbours
2099
2100 for (0 .. 3) {
2101 my $neigh = $map->tile_path ($_)
2102 or next;
2103 $neigh = find $neigh, $map
2104 or next;
2105 $neigh->load;
2106
2107 push @neigh,
2108 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2109 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2110 }
2111
2112 for (grep defined $_->[0], @neigh) {
2113 my ($path, $origin) = @$_;
2114 my $neigh = find $path, $origin
2115 or next;
2116 $neigh->load;
2117 }
2118 }
2119
2120 sub find_sync {
2121 my ($path, $origin) = @_;
2122
2123 cf::sync_job { find $path, $origin }
2124 }
2125
2126 sub do_load_sync {
2127 my ($map) = @_;
2128
2129 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2130 if $Coro::current == $Coro::main;
2131
2132 cf::sync_job { $map->load };
2133 }
2134
2135 our %MAP_PREFETCH;
2136 our $MAP_PREFETCHER = undef;
2137
2138 sub find_async {
2139 my ($path, $origin, $load) = @_;
2140
2141 $path = normalise $path, $origin && $origin->{path};
2142
2143 if (my $map = $cf::MAP{$path}) {
2144 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2145 }
2146
2147 $MAP_PREFETCH{$path} |= $load;
2148
2149 $MAP_PREFETCHER ||= cf::async {
2150 $Coro::current->{desc} = "map prefetcher";
2151
2152 while (%MAP_PREFETCH) {
2153 while (my ($k, $v) = each %MAP_PREFETCH) {
2154 if (my $map = find $k) {
2155 $map->load if $v;
2156 }
2157
2158 delete $MAP_PREFETCH{$k};
2159 }
2160 }
2161 undef $MAP_PREFETCHER;
2162 };
2163 $MAP_PREFETCHER->prio (6);
2164
2165 ()
2166 }
2167
2168 sub save {
2169 my ($self) = @_;
2170
2171 my $lock = cf::lock_acquire "map_data:$self->{path}";
2172
2173 $self->{last_save} = $cf::RUNTIME;
2174
2175 return unless $self->dirty;
2176
2177 my $save = $self->save_path; utf8::encode $save;
2178 my $uniq = $self->uniq_path; utf8::encode $uniq;
2179
2180 $self->{load_path} = $save;
2181
2182 return if $self->{deny_save};
2183
2184 local $self->{last_access} = $self->last_access;#d#
2185
2186 cf::async {
2187 $Coro::current->{desc} = "map player save";
2188 $_->contr->save for $self->players;
2189 };
2190
2191 cf::get_slot 0.02;
2192
2193 if ($uniq) {
2194 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2195 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2196 } else {
2197 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2198 }
2199 }
2200
2201 sub swap_out {
2202 my ($self) = @_;
2203
2204 # save first because save cedes
2205 $self->save;
2206
2207 my $lock = cf::lock_acquire "map_data:$self->{path}";
2208
2209 return if $self->players;
2210 return if $self->in_memory != cf::MAP_ACTIVE;
2211 return if $self->{deny_save};
2212
2213 $self->in_memory (cf::MAP_SWAPPED);
2214
2215 $self->deactivate;
2216 $_->clear_links_to ($self) for values %cf::MAP;
2217 $self->clear;
2218 }
2219
2220 sub reset_at {
2221 my ($self) = @_;
2222
2223 # TODO: safety, remove and allow resettable per-player maps
2224 return 1e99 if $self->{deny_reset};
2225
2226 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2227 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2228
2229 $time + $to
2230 }
2231
2232 sub should_reset {
2233 my ($self) = @_;
2234
2235 $self->reset_at <= $cf::RUNTIME
2236 }
2237
2238 sub reset {
2239 my ($self) = @_;
2240
2241 my $lock = cf::lock_acquire "map_data:$self->{path}";
2242
2243 return if $self->players;
2244
2245 warn "resetting map ", $self->path, "\n";
2246
2247 $self->in_memory (cf::MAP_SWAPPED);
2248
2249 # need to save uniques path
2250 unless ($self->{deny_save}) {
2251 my $uniq = $self->uniq_path; utf8::encode $uniq;
2252
2253 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2254 if $uniq;
2255 }
2256
2257 delete $cf::MAP{$self->path};
2258
2259 $self->deactivate;
2260 $_->clear_links_to ($self) for values %cf::MAP;
2261 $self->clear;
2262
2263 $self->unlink_save;
2264 $self->destroy;
2265 }
2266
2267 my $nuke_counter = "aaaa";
2268
2269 sub nuke {
2270 my ($self) = @_;
2271
2272 {
2273 my $lock = cf::lock_acquire "map_data:$self->{path}";
2274
2275 delete $cf::MAP{$self->path};
2276
2277 $self->unlink_save;
2278
2279 bless $self, "cf::map";
2280 delete $self->{deny_reset};
2281 $self->{deny_save} = 1;
2282 $self->reset_timeout (1);
2283 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2284
2285 $cf::MAP{$self->path} = $self;
2286 }
2287
2288 $self->reset; # polite request, might not happen
2289 }
2290
2291 =item $maps = cf::map::tmp_maps
2292
2293 Returns an arrayref with all map paths of currently instantiated and saved
2294 maps. May block.
2295
2296 =cut
2297
2298 sub tmp_maps() {
2299 [
2300 map {
2301 utf8::decode $_;
2302 /\.map$/
2303 ? normalise $_
2304 : ()
2305 } @{ aio_readdir $TMPDIR or [] }
2306 ]
2307 }
2308
2309 =item $maps = cf::map::random_maps
2310
2311 Returns an arrayref with all map paths of currently instantiated and saved
2312 random maps. May block.
2313
2314 =cut
2315
2316 sub random_maps() {
2317 [
2318 map {
2319 utf8::decode $_;
2320 /\.map$/
2321 ? normalise "?random/$_"
2322 : ()
2323 } @{ aio_readdir $RANDOMDIR or [] }
2324 ]
2325 }
2326
2327 =item cf::map::unique_maps
2328
2329 Returns an arrayref of paths of all shared maps that have
2330 instantiated unique items. May block.
2331
2332 =cut
2333
2334 sub unique_maps() {
2335 [
2336 map {
2337 utf8::decode $_;
2338 s/\.map$//; # TODO future compatibility hack
2339 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2340 ? ()
2341 : normalise $_
2342 } @{ aio_readdir $UNIQUEDIR or [] }
2343 ]
2344 }
2345
2346 =item cf::map::static_maps
2347
2348 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2349 file in the shared directory excluding F</styles>). May block.
2350
2351 =cut
2352
2353 sub static_maps() {
2354 my @dirs = "";
2355 my @maps;
2356
2357 while (@dirs) {
2358 my $dir = shift @dirs;
2359
2360 next if $dir eq "/styles";
2361
2362 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2363 or return;
2364
2365 for (@$files) {
2366 s/\.map$// or next;
2367 utf8::decode $_;
2368 push @maps, "$dir/$_";
2369 }
2370
2371 push @dirs, map "$dir/$_", @$dirs;
2372 }
2373
2374 \@maps
2375 }
2376
2377 =back
2378
2379 =head3 cf::object
2380
2381 =cut
2382
2383 package cf::object;
2384
2385 =over 4
2386
2387 =item $ob->inv_recursive
2388
2389 Returns the inventory of the object I<and> their inventories, recursively,
2390 but I<not> the object itself.
2391
2392 =cut
2393
2394 sub inv_recursive_;
2395 sub inv_recursive_ {
2396 map { $_, inv_recursive_ $_->inv } @_
2397 }
2398
2399 sub inv_recursive {
2400 inv_recursive_ inv $_[0]
2401 }
2402
2403 =item $ref = $ob->ref
2404
2405 Creates and returns a persistent reference to an object that can be stored as a string.
2406
2407 =item $ob = cf::object::deref ($refstring)
2408
2409 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2410 even if the object actually exists. May block.
2411
2412 =cut
2413
2414 sub deref {
2415 my ($ref) = @_;
2416
2417 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2418 my ($uuid, $name) = ($1, $2);
2419 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2420 or return;
2421 $pl->ob->uuid eq $uuid
2422 or return;
2423
2424 $pl->ob
2425 } else {
2426 warn "$ref: cannot resolve object reference\n";
2427 undef
2428 }
2429 }
2430
2431 package cf;
2432
2433 =back
2434
2435 =head3 cf::object::player
2436
2437 =over 4
2438
2439 =item $player_object->reply ($npc, $msg[, $flags])
2440
2441 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2442 can be C<undef>. Does the right thing when the player is currently in a
2443 dialogue with the given NPC character.
2444
2445 =cut
2446
2447 our $SAY_CHANNEL = {
2448 id => "say",
2449 title => "Map",
2450 reply => "say ",
2451 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2452 };
2453
2454 our $CHAT_CHANNEL = {
2455 id => "chat",
2456 title => "Chat",
2457 reply => "chat ",
2458 tooltip => "Player chat and shouts, global to the server.",
2459 };
2460
2461 # rough implementation of a future "reply" method that works
2462 # with dialog boxes.
2463 #TODO: the first argument must go, split into a $npc->reply_to ( method
2464 sub cf::object::player::reply($$$;$) {
2465 my ($self, $npc, $msg, $flags) = @_;
2466
2467 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2468
2469 if ($self->{record_replies}) {
2470 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2471
2472 } else {
2473 my $pl = $self->contr;
2474
2475 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2476 my $dialog = $pl->{npc_dialog};
2477 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2478
2479 } else {
2480 $msg = $npc->name . " says: $msg" if $npc;
2481 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2482 }
2483 }
2484 }
2485
2486 =item $object->send_msg ($channel, $msg, $color, [extra...])
2487
2488 =cut
2489
2490 sub cf::object::send_msg {
2491 my $pl = shift->contr
2492 or return;
2493 $pl->send_msg (@_);
2494 }
2495
2496 =item $player_object->may ("access")
2497
2498 Returns wether the given player is authorized to access resource "access"
2499 (e.g. "command_wizcast").
2500
2501 =cut
2502
2503 sub cf::object::player::may {
2504 my ($self, $access) = @_;
2505
2506 $self->flag (cf::FLAG_WIZ) ||
2507 (ref $cf::CFG{"may_$access"}
2508 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2509 : $cf::CFG{"may_$access"})
2510 }
2511
2512 =item $player_object->enter_link
2513
2514 Freezes the player and moves him/her to a special map (C<{link}>).
2515
2516 The player should be reasonably safe there for short amounts of time (e.g.
2517 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2518 though, as the palyer cannot control the character while it is on the link
2519 map.
2520
2521 Will never block.
2522
2523 =item $player_object->leave_link ($map, $x, $y)
2524
2525 Moves the player out of the special C<{link}> map onto the specified
2526 map. If the map is not valid (or omitted), the player will be moved back
2527 to the location he/she was before the call to C<enter_link>, or, if that
2528 fails, to the emergency map position.
2529
2530 Might block.
2531
2532 =cut
2533
2534 sub link_map {
2535 unless ($LINK_MAP) {
2536 $LINK_MAP = cf::map::find "{link}"
2537 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2538 $LINK_MAP->load;
2539 }
2540
2541 $LINK_MAP
2542 }
2543
2544 sub cf::object::player::enter_link {
2545 my ($self) = @_;
2546
2547 $self->deactivate_recursive;
2548
2549 return if UNIVERSAL::isa $self->map, "ext::map_link";
2550
2551 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2552 if $self->map && $self->map->{path} ne "{link}";
2553
2554 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2555 }
2556
2557 sub cf::object::player::leave_link {
2558 my ($self, $map, $x, $y) = @_;
2559
2560 return unless $self->contr->active;
2561
2562 my $link_pos = delete $self->{_link_pos};
2563
2564 unless ($map) {
2565 # restore original map position
2566 ($map, $x, $y) = @{ $link_pos || [] };
2567 $map = cf::map::find $map;
2568
2569 unless ($map) {
2570 ($map, $x, $y) = @$EMERGENCY_POSITION;
2571 $map = cf::map::find $map
2572 or die "FATAL: cannot load emergency map\n";
2573 }
2574 }
2575
2576 ($x, $y) = (-1, -1)
2577 unless (defined $x) && (defined $y);
2578
2579 # use -1 or undef as default coordinates, not 0, 0
2580 ($x, $y) = ($map->enter_x, $map->enter_y)
2581 if $x <=0 && $y <= 0;
2582
2583 $map->load;
2584 $map->load_neighbours;
2585
2586 return unless $self->contr->active;
2587
2588 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2589 $self->enter_map ($map, $x, $y);
2590
2591 # only activate afterwards, to support waiting in hooks
2592 $self->activate_recursive;
2593 }
2594
2595 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2596
2597 Moves the player to the given map-path and coordinates by first freezing
2598 her, loading and preparing them map, calling the provided $check callback
2599 that has to return the map if sucecssful, and then unfreezes the player on
2600 the new (success) or old (failed) map position. In either case, $done will
2601 be called at the end of this process.
2602
2603 Note that $check will be called with a potentially non-loaded map, so if
2604 it needs a loaded map it has to call C<< ->load >>.
2605
2606 =cut
2607
2608 our $GOTOGEN;
2609
2610 sub cf::object::player::goto {
2611 my ($self, $path, $x, $y, $check, $done) = @_;
2612
2613 # do generation counting so two concurrent goto's will be executed in-order
2614 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2615
2616 $self->enter_link;
2617
2618 (async {
2619 $Coro::current->{desc} = "player::goto $path $x $y";
2620
2621 # *tag paths override both path and x|y
2622 if ($path =~ /^\*(.*)$/) {
2623 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2624 my $ob = $obs[rand @obs];
2625
2626 # see if we actually can go there
2627 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2628 $ob = $obs[rand @obs];
2629 } else {
2630 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2631 }
2632 # else put us there anyways for now #d#
2633
2634 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2635 } else {
2636 ($path, $x, $y) = (undef, undef, undef);
2637 }
2638 }
2639
2640 my $map = eval {
2641 my $map = defined $path ? cf::map::find $path : undef;
2642
2643 if ($map) {
2644 $map = $map->customise_for ($self);
2645 $map = $check->($map) if $check && $map;
2646 } else {
2647 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649
2650 $map
2651 };
2652
2653 if ($@) {
2654 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2655 LOG llevError | logBacktrace, Carp::longmess $@;
2656 }
2657
2658 if ($gen == $self->{_goto_generation}) {
2659 delete $self->{_goto_generation};
2660 $self->leave_link ($map, $x, $y);
2661 }
2662
2663 $done->() if $done;
2664 })->prio (1);
2665 }
2666
2667 =item $player_object->enter_exit ($exit_object)
2668
2669 =cut
2670
2671 sub parse_random_map_params {
2672 my ($spec) = @_;
2673
2674 my $rmp = { # defaults
2675 xsize => (cf::rndm 15, 40),
2676 ysize => (cf::rndm 15, 40),
2677 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2678 #layout => string,
2679 };
2680
2681 for (split /\n/, $spec) {
2682 my ($k, $v) = split /\s+/, $_, 2;
2683
2684 $rmp->{lc $k} = $v if (length $k) && (length $v);
2685 }
2686
2687 $rmp
2688 }
2689
2690 sub prepare_random_map {
2691 my ($exit) = @_;
2692
2693 # all this does is basically replace the /! path by
2694 # a new random map path (?random/...) with a seed
2695 # that depends on the exit object
2696
2697 my $rmp = parse_random_map_params $exit->msg;
2698
2699 if ($exit->map) {
2700 $rmp->{region} = $exit->region->name;
2701 $rmp->{origin_map} = $exit->map->path;
2702 $rmp->{origin_x} = $exit->x;
2703 $rmp->{origin_y} = $exit->y;
2704
2705 $exit->map->touch;
2706 }
2707
2708 $rmp->{random_seed} ||= $exit->random_seed;
2709
2710 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2711 my $md5 = Digest::MD5::md5_hex $data;
2712 my $meta = "$RANDOMDIR/$md5.meta";
2713
2714 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2715 aio_write $fh, 0, (length $data), $data, 0;
2716 undef $fh;
2717 aio_rename "$meta~", $meta;
2718
2719 my $slaying = "?random/$md5";
2720
2721 if ($exit->valid) {
2722 $exit->slaying ("?random/$md5");
2723 $exit->msg (undef);
2724 }
2725 }
2726 }
2727
2728 sub cf::object::player::enter_exit {
2729 my ($self, $exit) = @_;
2730
2731 return unless $self->type == cf::PLAYER;
2732
2733 $self->enter_link;
2734
2735 (async {
2736 $Coro::current->{desc} = "enter_exit";
2737
2738 unless (eval {
2739 $self->deactivate_recursive; # just to be sure
2740
2741 # random map handling
2742 {
2743 my $guard = cf::lock_acquire "exit_prepare:$exit";
2744
2745 prepare_random_map $exit
2746 if $exit->slaying eq "/!";
2747 }
2748
2749 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2750 my $x = $exit->stats->hp;
2751 my $y = $exit->stats->sp;
2752
2753 $self->goto ($map, $x, $y);
2754
2755 # if exit is damned, update players death & WoR home-position
2756 $self->contr->savebed ($map, $x, $y)
2757 if $exit->flag (cf::FLAG_DAMNED);
2758
2759 1
2760 }) {
2761 $self->message ("Something went wrong deep within the deliantra server. "
2762 . "I'll try to bring you back to the map you were before. "
2763 . "Please report this to the dungeon master!",
2764 cf::NDI_UNIQUE | cf::NDI_RED);
2765
2766 warn "ERROR in enter_exit: $@";
2767 $self->leave_link;
2768 }
2769 })->prio (1);
2770 }
2771
2772 =head3 cf::client
2773
2774 =over 4
2775
2776 =item $client->send_drawinfo ($text, $flags)
2777
2778 Sends a drawinfo packet to the client. Circumvents output buffering so
2779 should not be used under normal circumstances.
2780
2781 =cut
2782
2783 sub cf::client::send_drawinfo {
2784 my ($self, $text, $flags) = @_;
2785
2786 utf8::encode $text;
2787 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2788 }
2789
2790 =item $client->send_msg ($channel, $msg, $color, [extra...])
2791
2792 Send a drawinfo or msg packet to the client, formatting the msg for the
2793 client if neccessary. C<$type> should be a string identifying the type of
2794 the message, with C<log> being the default. If C<$color> is negative, suppress
2795 the message unless the client supports the msg packet.
2796
2797 =cut
2798
2799 # non-persistent channels (usually the info channel)
2800 our %CHANNEL = (
2801 "c/motd" => {
2802 id => "infobox",
2803 title => "MOTD",
2804 reply => undef,
2805 tooltip => "The message of the day",
2806 },
2807 "c/identify" => {
2808 id => "infobox",
2809 title => "Identify",
2810 reply => undef,
2811 tooltip => "Items recently identified",
2812 },
2813 "c/examine" => {
2814 id => "infobox",
2815 title => "Examine",
2816 reply => undef,
2817 tooltip => "Signs and other items you examined",
2818 },
2819 "c/shopinfo" => {
2820 id => "infobox",
2821 title => "Shop Info",
2822 reply => undef,
2823 tooltip => "What your bargaining skill tells you about the shop",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/statistics" => {
2850 id => "infobox",
2851 title => "Statistics",
2852 reply => undef,
2853 tooltip => "Shows your primary statistics",
2854 },
2855 "c/skills" => {
2856 id => "infobox",
2857 title => "Skills",
2858 reply => undef,
2859 tooltip => "Shows your experience per skill and item power",
2860 },
2861 "c/shopitems" => {
2862 id => "infobox",
2863 title => "Shop Items",
2864 reply => undef,
2865 tooltip => "Shows the items currently for sale in this shop",
2866 },
2867 "c/resistances" => {
2868 id => "infobox",
2869 title => "Resistances",
2870 reply => undef,
2871 tooltip => "Shows your resistances",
2872 },
2873 "c/pets" => {
2874 id => "infobox",
2875 title => "Pets",
2876 reply => undef,
2877 tooltip => "Shows information abotu your pets/a specific pet",
2878 },
2879 "c/perceiveself" => {
2880 id => "infobox",
2881 title => "Perceive Self",
2882 reply => undef,
2883 tooltip => "You gained detailed knowledge about yourself",
2884 },
2885 "c/uptime" => {
2886 id => "infobox",
2887 title => "Uptime",
2888 reply => undef,
2889 tooltip => "How long the server has been running since last restart",
2890 },
2891 "c/mapinfo" => {
2892 id => "infobox",
2893 title => "Map Info",
2894 reply => undef,
2895 tooltip => "Information related to the maps",
2896 },
2897 "c/party" => {
2898 id => "party",
2899 title => "Party",
2900 reply => "gsay ",
2901 tooltip => "Messages and chat related to your party",
2902 },
2903 "c/death" => {
2904 id => "death",
2905 title => "Death",
2906 reply => undef,
2907 tooltip => "Reason for and more info about your most recent death",
2908 },
2909 "c/say" => $SAY_CHANNEL,
2910 "c/chat" => $CHAT_CHANNEL,
2911 );
2912
2913 sub cf::client::send_msg {
2914 my ($self, $channel, $msg, $color, @extra) = @_;
2915
2916 $msg = $self->pl->expand_cfpod ($msg)
2917 unless $color & cf::NDI_VERBATIM;
2918
2919 $color &= cf::NDI_CLIENT_MASK; # just in case...
2920
2921 # check predefined channels, for the benefit of C
2922 if ($CHANNEL{$channel}) {
2923 $channel = $CHANNEL{$channel};
2924
2925 $self->ext_msg (channel_info => $channel);
2926 $channel = $channel->{id};
2927
2928 } elsif (ref $channel) {
2929 # send meta info to client, if not yet sent
2930 unless (exists $self->{channel}{$channel->{id}}) {
2931 $self->{channel}{$channel->{id}} = $channel;
2932 $self->ext_msg (channel_info => $channel);
2933 }
2934
2935 $channel = $channel->{id};
2936 }
2937
2938 return unless @extra || length $msg;
2939
2940 # default colour, mask it out
2941 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2942 if $color & cf::NDI_DEF;
2943
2944 my $pkt = "msg "
2945 . $self->{json_coder}->encode (
2946 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2947 );
2948
2949 # try lzf for large packets
2950 $pkt = "lzf " . Compress::LZF::compress $pkt
2951 if 1024 <= length $pkt and $self->{can_lzf};
2952
2953 # split very large packets
2954 if (8192 < length $pkt and $self->{can_lzf}) {
2955 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2956 $pkt = "frag";
2957 }
2958
2959 $self->send_packet ($pkt);
2960 }
2961
2962 =item $client->ext_msg ($type, @msg)
2963
2964 Sends an ext event to the client.
2965
2966 =cut
2967
2968 sub cf::client::ext_msg($$@) {
2969 my ($self, $type, @msg) = @_;
2970
2971 if ($self->extcmd == 2) {
2972 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2973 } elsif ($self->extcmd == 1) { # TODO: remove
2974 push @msg, msgtype => "event_$type";
2975 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2976 }
2977 }
2978
2979 =item $client->ext_reply ($msgid, @msg)
2980
2981 Sends an ext reply to the client.
2982
2983 =cut
2984
2985 sub cf::client::ext_reply($$@) {
2986 my ($self, $id, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2990 } elsif ($self->extcmd == 1) {
2991 #TODO: version 1, remove
2992 unshift @msg, msgtype => "reply", msgid => $id;
2993 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2994 }
2995 }
2996
2997 =item $success = $client->query ($flags, "text", \&cb)
2998
2999 Queues a query to the client, calling the given callback with
3000 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3001 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3002
3003 Queries can fail, so check the return code. Or don't, as queries will
3004 become reliable at some point in the future.
3005
3006 =cut
3007
3008 sub cf::client::query {
3009 my ($self, $flags, $text, $cb) = @_;
3010
3011 return unless $self->state == ST_PLAYING
3012 || $self->state == ST_SETUP
3013 || $self->state == ST_CUSTOM;
3014
3015 $self->state (ST_CUSTOM);
3016
3017 utf8::encode $text;
3018 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3019
3020 $self->send_packet ($self->{query_queue}[0][0])
3021 if @{ $self->{query_queue} } == 1;
3022
3023 1
3024 }
3025
3026 cf::client->attach (
3027 on_connect => sub {
3028 my ($ns) = @_;
3029
3030 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3031 },
3032 on_reply => sub {
3033 my ($ns, $msg) = @_;
3034
3035 # this weird shuffling is so that direct followup queries
3036 # get handled first
3037 my $queue = delete $ns->{query_queue}
3038 or return; # be conservative, not sure how that can happen, but we saw a crash here
3039
3040 (shift @$queue)->[1]->($msg);
3041 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3042
3043 push @{ $ns->{query_queue} }, @$queue;
3044
3045 if (@{ $ns->{query_queue} } == @$queue) {
3046 if (@$queue) {
3047 $ns->send_packet ($ns->{query_queue}[0][0]);
3048 } else {
3049 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3050 }
3051 }
3052 },
3053 on_exticmd => sub {
3054 my ($ns, $buf) = @_;
3055
3056 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3057
3058 if (ref $msg) {
3059 my ($type, $reply, @payload) =
3060 "ARRAY" eq ref $msg
3061 ? @$msg
3062 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3063
3064 my @reply;
3065
3066 if (my $cb = $EXTICMD{$type}) {
3067 @reply = $cb->($ns, @payload);
3068 }
3069
3070 $ns->ext_reply ($reply, @reply)
3071 if $reply;
3072
3073 } else {
3074 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3075 }
3076
3077 cf::override;
3078 },
3079 );
3080
3081 =item $client->async (\&cb)
3082
3083 Create a new coroutine, running the specified callback. The coroutine will
3084 be automatically cancelled when the client gets destroyed (e.g. on logout,
3085 or loss of connection).
3086
3087 =cut
3088
3089 sub cf::client::async {
3090 my ($self, $cb) = @_;
3091
3092 my $coro = &Coro::async ($cb);
3093
3094 $coro->on_destroy (sub {
3095 delete $self->{_coro}{$coro+0};
3096 });
3097
3098 $self->{_coro}{$coro+0} = $coro;
3099
3100 $coro
3101 }
3102
3103 cf::client->attach (
3104 on_destroy => sub {
3105 my ($ns) = @_;
3106
3107 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3108 },
3109 );
3110
3111 =back
3112
3113
3114 =head2 SAFE SCRIPTING
3115
3116 Functions that provide a safe environment to compile and execute
3117 snippets of perl code without them endangering the safety of the server
3118 itself. Looping constructs, I/O operators and other built-in functionality
3119 is not available in the safe scripting environment, and the number of
3120 functions and methods that can be called is greatly reduced.
3121
3122 =cut
3123
3124 our $safe = new Safe "safe";
3125 our $safe_hole = new Safe::Hole;
3126
3127 $SIG{FPE} = 'IGNORE';
3128
3129 $safe->permit_only (Opcode::opset qw(
3130 :base_core :base_mem :base_orig :base_math
3131 grepstart grepwhile mapstart mapwhile
3132 sort time
3133 ));
3134
3135 # here we export the classes and methods available to script code
3136
3137 =pod
3138
3139 The following functions and methods are available within a safe environment:
3140
3141 cf::object
3142 contr pay_amount pay_player map x y force_find force_add destroy
3143 insert remove name archname title slaying race decrease split
3144 value
3145
3146 cf::object::player
3147 player
3148
3149 cf::player
3150 peaceful
3151
3152 cf::map
3153 trigger
3154
3155 =cut
3156
3157 for (
3158 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3159 insert remove inv nrof name archname title slaying race
3160 decrease split destroy change_exp value msg lore send_msg)],
3161 ["cf::object::player" => qw(player)],
3162 ["cf::player" => qw(peaceful send_msg)],
3163 ["cf::map" => qw(trigger)],
3164 ) {
3165 no strict 'refs';
3166 my ($pkg, @funs) = @$_;
3167 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3168 for @funs;
3169 }
3170
3171 =over 4
3172
3173 =item @retval = safe_eval $code, [var => value, ...]
3174
3175 Compiled and executes the given perl code snippet. additional var/value
3176 pairs result in temporary local (my) scalar variables of the given name
3177 that are available in the code snippet. Example:
3178
3179 my $five = safe_eval '$first + $second', first => 1, second => 4;
3180
3181 =cut
3182
3183 sub safe_eval($;@) {
3184 my ($code, %vars) = @_;
3185
3186 my $qcode = $code;
3187 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3188 $qcode =~ s/\n/\\n/g;
3189
3190 %vars = (_dummy => 0) unless %vars;
3191
3192 local $_;
3193 local @safe::cf::_safe_eval_args = values %vars;
3194
3195 my $eval =
3196 "do {\n"
3197 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3198 . "#line 0 \"{$qcode}\"\n"
3199 . $code
3200 . "\n}"
3201 ;
3202
3203 sub_generation_inc;
3204 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3205 sub_generation_inc;
3206
3207 if ($@) {
3208 warn "$@";
3209 warn "while executing safe code '$code'\n";
3210 warn "with arguments " . (join " ", %vars) . "\n";
3211 }
3212
3213 wantarray ? @res : $res[0]
3214 }
3215
3216 =item cf::register_script_function $function => $cb
3217
3218 Register a function that can be called from within map/npc scripts. The
3219 function should be reasonably secure and should be put into a package name
3220 like the extension.
3221
3222 Example: register a function that gets called whenever a map script calls
3223 C<rent::overview>, as used by the C<rent> extension.
3224
3225 cf::register_script_function "rent::overview" => sub {
3226 ...
3227 };
3228
3229 =cut
3230
3231 sub register_script_function {
3232 my ($fun, $cb) = @_;
3233
3234 no strict 'refs';
3235 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3236 }
3237
3238 =back
3239
3240 =cut
3241
3242 #############################################################################
3243 # the server's init and main functions
3244
3245 sub load_facedata($) {
3246 my ($path) = @_;
3247
3248 # HACK to clear player env face cache, we need some signal framework
3249 # for this (global event?)
3250 %ext::player_env::MUSIC_FACE_CACHE = ();
3251
3252 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3253
3254 warn "loading facedata from $path\n";
3255
3256 my $facedata;
3257 0 < aio_load $path, $facedata
3258 or die "$path: $!";
3259
3260 $facedata = Coro::Storable::thaw $facedata;
3261
3262 $facedata->{version} == 2
3263 or cf::cleanup "$path: version mismatch, cannot proceed.";
3264
3265 # patch in the exptable
3266 $facedata->{resource}{"res/exp_table"} = {
3267 type => FT_RSRC,
3268 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3269 };
3270 cf::cede_to_tick;
3271
3272 {
3273 my $faces = $facedata->{faceinfo};
3274
3275 while (my ($face, $info) = each %$faces) {
3276 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3277
3278 cf::face::set_visibility $idx, $info->{visibility};
3279 cf::face::set_magicmap $idx, $info->{magicmap};
3280 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3281 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3282
3283 cf::cede_to_tick;
3284 }
3285
3286 while (my ($face, $info) = each %$faces) {
3287 next unless $info->{smooth};
3288
3289 my $idx = cf::face::find $face
3290 or next;
3291
3292 if (my $smooth = cf::face::find $info->{smooth}) {
3293 cf::face::set_smooth $idx, $smooth;
3294 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3295 } else {
3296 warn "smooth face '$info->{smooth}' not found for face '$face'";
3297 }
3298
3299 cf::cede_to_tick;
3300 }
3301 }
3302
3303 {
3304 my $anims = $facedata->{animinfo};
3305
3306 while (my ($anim, $info) = each %$anims) {
3307 cf::anim::set $anim, $info->{frames}, $info->{facings};
3308 cf::cede_to_tick;
3309 }
3310
3311 cf::anim::invalidate_all; # d'oh
3312 }
3313
3314 {
3315 # TODO: for gcfclient pleasure, we should give resources
3316 # that gcfclient doesn't grok a >10000 face index.
3317 my $res = $facedata->{resource};
3318
3319 while (my ($name, $info) = each %$res) {
3320 if (defined $info->{type}) {
3321 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3322 my $data;
3323
3324 if ($info->{type} & 1) {
3325 # prepend meta info
3326
3327 my $meta = $enc->encode ({
3328 name => $name,
3329 %{ $info->{meta} || {} },
3330 });
3331
3332 $data = pack "(w/a*)*", $meta, $info->{data};
3333 } else {
3334 $data = $info->{data};
3335 }
3336
3337 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3338 cf::face::set_type $idx, $info->{type};
3339 } else {
3340 $RESOURCE{$name} = $info;
3341 }
3342
3343 cf::cede_to_tick;
3344 }
3345 }
3346
3347 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3348
3349 1
3350 }
3351
3352 cf::global->attach (on_resource_update => sub {
3353 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3354 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3355
3356 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3357 my $sound = $soundconf->{compat}[$_]
3358 or next;
3359
3360 my $face = cf::face::find "sound/$sound->[1]";
3361 cf::sound::set $sound->[0] => $face;
3362 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3363 }
3364
3365 while (my ($k, $v) = each %{$soundconf->{event}}) {
3366 my $face = cf::face::find "sound/$v";
3367 cf::sound::set $k => $face;
3368 }
3369 }
3370 });
3371
3372 register_exticmd fx_want => sub {
3373 my ($ns, $want) = @_;
3374
3375 while (my ($k, $v) = each %$want) {
3376 $ns->fx_want ($k, $v);
3377 }
3378 };
3379
3380 sub load_resource_file($) {
3381 my $guard = lock_acquire "load_resource_file";
3382
3383 my $status = load_resource_file_ $_[0];
3384 get_slot 0.1, 100;
3385 cf::arch::commit_load;
3386
3387 $status
3388 }
3389
3390 sub reload_regions {
3391 # HACK to clear player env face cache, we need some signal framework
3392 # for this (global event?)
3393 %ext::player_env::MUSIC_FACE_CACHE = ();
3394
3395 load_resource_file "$MAPDIR/regions"
3396 or die "unable to load regions file\n";
3397
3398 for (cf::region::list) {
3399 $_->{match} = qr/$_->{match}/
3400 if exists $_->{match};
3401 }
3402 }
3403
3404 sub reload_facedata {
3405 load_facedata "$DATADIR/facedata"
3406 or die "unable to load facedata\n";
3407 }
3408
3409 sub reload_archetypes {
3410 load_resource_file "$DATADIR/archetypes"
3411 or die "unable to load archetypes\n";
3412 }
3413
3414 sub reload_treasures {
3415 load_resource_file "$DATADIR/treasures"
3416 or die "unable to load treasurelists\n";
3417 }
3418
3419 sub reload_resources {
3420 warn "reloading resource files...\n";
3421
3422 reload_facedata;
3423 reload_archetypes;
3424 reload_regions;
3425 reload_treasures;
3426
3427 warn "finished reloading resource files\n";
3428 }
3429
3430 sub reload_config {
3431 warn "reloading config file...\n";
3432
3433 open my $fh, "<:utf8", "$CONFDIR/config"
3434 or return;
3435
3436 local $/;
3437 *CFG = YAML::XS::Load scalar <$fh>;
3438
3439 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3440
3441 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3442 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3443
3444 if (exists $CFG{mlockall}) {
3445 eval {
3446 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3447 and die "WARNING: m(un)lockall failed: $!\n";
3448 };
3449 warn $@ if $@;
3450 }
3451
3452 warn "finished reloading resource files\n";
3453 }
3454
3455 sub pidfile() {
3456 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3457 or die "$PIDFILE: $!";
3458 flock $fh, &Fcntl::LOCK_EX
3459 or die "$PIDFILE: flock: $!";
3460 $fh
3461 }
3462
3463 # make sure only one server instance is running at any one time
3464 sub atomic {
3465 my $fh = pidfile;
3466
3467 my $pid = <$fh>;
3468 kill 9, $pid if $pid > 0;
3469
3470 seek $fh, 0, 0;
3471 print $fh $$;
3472 }
3473
3474 sub main_loop {
3475 warn "EV::loop starting\n";
3476 if (1) {
3477 EV::loop;
3478 }
3479 warn "EV::loop returned\n";
3480 goto &main_loop unless $REALLY_UNLOOP;
3481 }
3482
3483 sub main {
3484 cf::init_globals; # initialise logging
3485
3486 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3487 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3488 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3489 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3490
3491 cf::init_experience;
3492 cf::init_anim;
3493 cf::init_attackmess;
3494 cf::init_dynamic;
3495
3496 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3497
3498 # we must not ever block the main coroutine
3499 local $Coro::idle = sub {
3500 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3501 (async {
3502 $Coro::current->{desc} = "IDLE BUG HANDLER";
3503 EV::loop EV::LOOP_ONESHOT;
3504 })->prio (Coro::PRIO_MAX);
3505 };
3506
3507 evthread_start IO::AIO::poll_fileno;
3508
3509 cf::sync_job {
3510 reload_resources;
3511 reload_config;
3512 db_init;
3513
3514 cf::load_settings;
3515 cf::load_materials;
3516 cf::init_uuid;
3517 cf::init_signals;
3518 cf::init_commands;
3519 cf::init_skills;
3520
3521 cf::init_beforeplay;
3522
3523 atomic;
3524
3525 load_extensions;
3526
3527 utime time, time, $RUNTIMEFILE;
3528
3529 # no (long-running) fork's whatsoever before this point(!)
3530 use POSIX ();
3531 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3532
3533 (pop @POST_INIT)->(0) while @POST_INIT;
3534 };
3535
3536 main_loop;
3537 }
3538
3539 #############################################################################
3540 # initialisation and cleanup
3541
3542 # install some emergency cleanup handlers
3543 BEGIN {
3544 our %SIGWATCHER = ();
3545 for my $signal (qw(INT HUP TERM)) {
3546 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3547 cf::cleanup "SIG$signal";
3548 };
3549 }
3550 }
3551
3552 sub write_runtime_sync {
3553 # first touch the runtime file to show we are still running:
3554 # the fsync below can take a very very long time.
3555
3556 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3557
3558 my $guard = cf::lock_acquire "write_runtime";
3559
3560 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3561 or return;
3562
3563 my $value = $cf::RUNTIME + 90 + 10;
3564 # 10 is the runtime save interval, for a monotonic clock
3565 # 60 allows for the watchdog to kill the server.
3566
3567 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3568 and return;
3569
3570 # always fsync - this file is important
3571 aio_fsync $fh
3572 and return;
3573
3574 # touch it again to show we are up-to-date
3575 aio_utime $fh, undef, undef;
3576
3577 close $fh
3578 or return;
3579
3580 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3581 and return;
3582
3583 warn "runtime file written.\n";
3584
3585 1
3586 }
3587
3588 our $uuid_lock;
3589 our $uuid_skip;
3590
3591 sub write_uuid_sync($) {
3592 $uuid_skip ||= $_[0];
3593
3594 return if $uuid_lock;
3595 local $uuid_lock = 1;
3596
3597 my $uuid = "$LOCALDIR/uuid";
3598
3599 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3600 or return;
3601
3602 my $value = uuid_seq uuid_cur;
3603
3604 unless ($value) {
3605 warn "cowardly refusing to write zero uuid value!\n";
3606 return;
3607 }
3608
3609 my $value = uuid_str $value + $uuid_skip;
3610 $uuid_skip = 0;
3611
3612 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3613 and return;
3614
3615 # always fsync - this file is important
3616 aio_fsync $fh
3617 and return;
3618
3619 close $fh
3620 or return;
3621
3622 aio_rename "$uuid~", $uuid
3623 and return;
3624
3625 warn "uuid file written ($value).\n";
3626
3627 1
3628
3629 }
3630
3631 sub write_uuid($$) {
3632 my ($skip, $sync) = @_;
3633
3634 $sync ? write_uuid_sync $skip
3635 : async { write_uuid_sync $skip };
3636 }
3637
3638 sub emergency_save() {
3639 my $freeze_guard = cf::freeze_mainloop;
3640
3641 warn "emergency_perl_save: enter\n";
3642
3643 cf::sync_job {
3644 # this is a trade-off: we want to be very quick here, so
3645 # save all maps without fsync, and later call a global sync
3646 # (which in turn might be very very slow)
3647 local $USE_FSYNC = 0;
3648
3649 # use a peculiar iteration method to avoid tripping on perl
3650 # refcount bugs in for. also avoids problems with players
3651 # and maps saved/destroyed asynchronously.
3652 warn "emergency_perl_save: begin player save\n";
3653 for my $login (keys %cf::PLAYER) {
3654 my $pl = $cf::PLAYER{$login} or next;
3655 $pl->valid or next;
3656 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3657 $pl->save;
3658 }
3659 warn "emergency_perl_save: end player save\n";
3660
3661 warn "emergency_perl_save: begin map save\n";
3662 for my $path (keys %cf::MAP) {
3663 my $map = $cf::MAP{$path} or next;
3664 $map->valid or next;
3665 $map->save;
3666 }
3667 warn "emergency_perl_save: end map save\n";
3668
3669 warn "emergency_perl_save: begin database checkpoint\n";
3670 BDB::db_env_txn_checkpoint $DB_ENV;
3671 warn "emergency_perl_save: end database checkpoint\n";
3672
3673 warn "emergency_perl_save: begin write uuid\n";
3674 write_uuid_sync 1;
3675 warn "emergency_perl_save: end write uuid\n";
3676 };
3677
3678 warn "emergency_perl_save: starting sync()\n";
3679 IO::AIO::aio_sync sub {
3680 warn "emergency_perl_save: finished sync()\n";
3681 };
3682
3683 warn "emergency_perl_save: leave\n";
3684 }
3685
3686 sub post_cleanup {
3687 my ($make_core) = @_;
3688
3689 warn Carp::longmess "post_cleanup backtrace"
3690 if $make_core;
3691
3692 my $fh = pidfile;
3693 unlink $PIDFILE if <$fh> == $$;
3694 }
3695
3696 # a safer delete_package, copied from Symbol
3697 sub clear_package($) {
3698 my $pkg = shift;
3699
3700 # expand to full symbol table name if needed
3701 unless ($pkg =~ /^main::.*::$/) {
3702 $pkg = "main$pkg" if $pkg =~ /^::/;
3703 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3704 $pkg .= '::' unless $pkg =~ /::$/;
3705 }
3706
3707 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3708 my $stem_symtab = *{$stem}{HASH};
3709
3710 defined $stem_symtab and exists $stem_symtab->{$leaf}
3711 or return;
3712
3713 # clear all symbols
3714 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3715 for my $name (keys %$leaf_symtab) {
3716 _gv_clear *{"$pkg$name"};
3717 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3718 }
3719 warn "cleared package $pkg\n";#d#
3720 }
3721
3722 sub do_reload_perl() {
3723 # can/must only be called in main
3724 if ($Coro::current != $Coro::main) {
3725 warn "can only reload from main coroutine";
3726 return;
3727 }
3728
3729 return if $RELOAD++;
3730
3731 my $t1 = EV::time;
3732
3733 while ($RELOAD) {
3734 warn "reloading...";
3735
3736 warn "entering sync_job";
3737
3738 cf::sync_job {
3739 cf::write_runtime_sync; # external watchdog should not bark
3740 cf::emergency_save;
3741 cf::write_runtime_sync; # external watchdog should not bark
3742
3743 warn "syncing database to disk";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745
3746 # if anything goes wrong in here, we should simply crash as we already saved
3747
3748 warn "flushing outstanding aio requests";
3749 while (IO::AIO::nreqs || BDB::nreqs) {
3750 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3751 }
3752
3753 warn "cancelling all extension coros";
3754 $_->cancel for values %EXT_CORO;
3755 %EXT_CORO = ();
3756
3757 warn "removing commands";
3758 %COMMAND = ();
3759
3760 warn "removing ext/exti commands";
3761 %EXTCMD = ();
3762 %EXTICMD = ();
3763
3764 warn "unloading/nuking all extensions";
3765 for my $pkg (@EXTS) {
3766 warn "... unloading $pkg";
3767
3768 if (my $cb = $pkg->can ("unload")) {
3769 eval {
3770 $cb->($pkg);
3771 1
3772 } or warn "$pkg unloaded, but with errors: $@";
3773 }
3774
3775 warn "... clearing $pkg";
3776 clear_package $pkg;
3777 }
3778
3779 warn "unloading all perl modules loaded from $LIBDIR";
3780 while (my ($k, $v) = each %INC) {
3781 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3782
3783 warn "... unloading $k";
3784 delete $INC{$k};
3785
3786 $k =~ s/\.pm$//;
3787 $k =~ s/\//::/g;
3788
3789 if (my $cb = $k->can ("unload_module")) {
3790 $cb->();
3791 }
3792
3793 clear_package $k;
3794 }
3795
3796 warn "getting rid of safe::, as good as possible";
3797 clear_package "safe::$_"
3798 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3799
3800 warn "unloading cf.pm \"a bit\"";
3801 delete $INC{"cf.pm"};
3802 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3803
3804 # don't, removes xs symbols, too,
3805 # and global variables created in xs
3806 #clear_package __PACKAGE__;
3807
3808 warn "unload completed, starting to reload now";
3809
3810 warn "reloading cf.pm";
3811 require cf;
3812 cf::_connect_to_perl_1;
3813
3814 warn "loading config and database again";
3815 cf::reload_config;
3816
3817 warn "loading extensions";
3818 cf::load_extensions;
3819
3820 if ($REATTACH_ON_RELOAD) {
3821 warn "reattaching attachments to objects/players";
3822 _global_reattach; # objects, sockets
3823 warn "reattaching attachments to maps";
3824 reattach $_ for values %MAP;
3825 warn "reattaching attachments to players";
3826 reattach $_ for values %PLAYER;
3827 }
3828
3829 warn "running post_init jobs";
3830 (pop @POST_INIT)->(1) while @POST_INIT;
3831
3832 warn "leaving sync_job";
3833
3834 1
3835 } or do {
3836 warn $@;
3837 cf::cleanup "error while reloading, exiting.";
3838 };
3839
3840 warn "reloaded";
3841 --$RELOAD;
3842 }
3843
3844 $t1 = EV::time - $t1;
3845 warn "reload completed in ${t1}s\n";
3846 };
3847
3848 our $RELOAD_WATCHER; # used only during reload
3849
3850 sub reload_perl() {
3851 # doing reload synchronously and two reloads happen back-to-back,
3852 # coro crashes during coro_state_free->destroy here.
3853
3854 $RELOAD_WATCHER ||= cf::async {
3855 Coro::AIO::aio_wait cache_extensions;
3856
3857 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3858 do_reload_perl;
3859 undef $RELOAD_WATCHER;
3860 };
3861 };
3862 }
3863
3864 register_command "reload" => sub {
3865 my ($who, $arg) = @_;
3866
3867 if ($who->flag (FLAG_WIZ)) {
3868 $who->message ("reloading server.");
3869 async {
3870 $Coro::current->{desc} = "perl_reload";
3871 reload_perl;
3872 };
3873 }
3874 };
3875
3876 unshift @INC, $LIBDIR;
3877
3878 my $bug_warning = 0;
3879
3880 our @WAIT_FOR_TICK;
3881 our @WAIT_FOR_TICK_BEGIN;
3882
3883 sub wait_for_tick {
3884 return if tick_inhibit || $Coro::current == $Coro::main;
3885
3886 my $signal = new Coro::Signal;
3887 push @WAIT_FOR_TICK, $signal;
3888 $signal->wait;
3889 }
3890
3891 sub wait_for_tick_begin {
3892 return if tick_inhibit || $Coro::current == $Coro::main;
3893
3894 my $signal = new Coro::Signal;
3895 push @WAIT_FOR_TICK_BEGIN, $signal;
3896 $signal->wait;
3897 }
3898
3899 sub tick {
3900 if ($Coro::current != $Coro::main) {
3901 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3902 unless ++$bug_warning > 10;
3903 return;
3904 }
3905
3906 cf::server_tick; # one server iteration
3907
3908 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3909 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3910 Coro::async_pool {
3911 $Coro::current->{desc} = "runtime saver";
3912 write_runtime_sync
3913 or warn "ERROR: unable to write runtime file: $!";
3914 };
3915 }
3916
3917 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3918 $sig->send;
3919 }
3920 while (my $sig = shift @WAIT_FOR_TICK) {
3921 $sig->send;
3922 }
3923
3924 $LOAD = ($NOW - $TICK_START) / $TICK;
3925 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3926
3927 if (0) {
3928 if ($NEXT_TICK) {
3929 my $jitter = $TICK_START - $NEXT_TICK;
3930 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3931 warn "jitter $JITTER\n";#d#
3932 }
3933 }
3934 }
3935
3936 {
3937 # configure BDB
3938
3939 BDB::min_parallel 8;
3940 BDB::max_poll_reqs $TICK * 0.1;
3941 $AnyEvent::BDB::WATCHER->priority (1);
3942
3943 unless ($DB_ENV) {
3944 $DB_ENV = BDB::db_env_create;
3945 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3946 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3947 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3948 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3949 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3950
3951 cf::sync_job {
3952 eval {
3953 BDB::db_env_open
3954 $DB_ENV,
3955 $BDBDIR,
3956 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3957 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3958 0666;
3959
3960 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3961 };
3962
3963 cf::cleanup "db_env_open(db): $@" if $@;
3964 };
3965 }
3966
3967 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3968 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3969 };
3970 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3971 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3972 };
3973 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3974 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3975 };
3976 }
3977
3978 {
3979 # configure IO::AIO
3980
3981 IO::AIO::min_parallel 8;
3982 IO::AIO::max_poll_time $TICK * 0.1;
3983 undef $AnyEvent::AIO::WATCHER;
3984 }
3985
3986 my $_log_backtrace;
3987
3988 sub _log_backtrace {
3989 my ($msg, @addr) = @_;
3990
3991 $msg =~ s/\n//;
3992
3993 # limit the # of concurrent backtraces
3994 if ($_log_backtrace < 2) {
3995 ++$_log_backtrace;
3996 my $perl_bt = Carp::longmess $msg;
3997 async {
3998 $Coro::current->{desc} = "abt $msg";
3999
4000 my @bt = fork_call {
4001 @addr = map { sprintf "%x", $_ } @addr;
4002 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4003 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4004 or die "addr2line: $!";
4005
4006 my @funcs;
4007 my @res = <$fh>;
4008 chomp for @res;
4009 while (@res) {
4010 my ($func, $line) = splice @res, 0, 2, ();
4011 push @funcs, "[$func] $line";
4012 }
4013
4014 @funcs
4015 };
4016
4017 LOG llevInfo, "[ABT] $perl_bt\n";
4018 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4019 LOG llevInfo, "[ABT] $_\n" for @bt;
4020 --$_log_backtrace;
4021 };
4022 } else {
4023 LOG llevInfo, "[ABT] $msg\n";
4024 LOG llevInfo, "[ABT] [suppressed]\n";
4025 }
4026 }
4027
4028 # load additional modules
4029 require "cf/$_.pm" for @EXTRA_MODULES;
4030 cf::_connect_to_perl_2;
4031
4032 END { cf::emergency_save }
4033
4034 1
4035