ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.495
Committed: Tue Nov 10 04:38:45 2009 UTC (14 years, 6 months ago) by root
Branch: MAIN
Changes since 1.494: +3 -2 lines
Log Message:
material overhaul

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Digest::MD5;
59 use Fcntl;
60 use YAML::XS ();
61 use IO::AIO ();
62 use Time::HiRes;
63 use Compress::LZF;
64 use Digest::MD5 ();
65
66 AnyEvent::detect;
67
68 # configure various modules to our taste
69 #
70 $Storable::canonical = 1; # reduce rsync transfers
71 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
72
73 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
74
75 # make sure c-lzf reinitialises itself
76 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
77 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
78
79 # strictly for debugging
80 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
81
82 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
83
84 our %COMMAND = ();
85 our %COMMAND_TIME = ();
86
87 our @EXTS = (); # list of extension package names
88 our %EXTCMD = ();
89 our %EXTICMD = ();
90 our %EXT_CORO = (); # coroutines bound to extensions
91 our %EXT_MAP = (); # pluggable maps
92
93 our $RELOAD; # number of reloads so far, non-zero while in reload
94 our @EVENT;
95 our @REFLECT; # set by XS
96 our %REFLECT; # set by us
97
98 our $CONFDIR = confdir;
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103 our $LOCALDIR = localdir;
104 our $TMPDIR = "$LOCALDIR/" . tmpdir;
105 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
106 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
107 our $RANDOMDIR = "$LOCALDIR/random";
108 our $BDBDIR = "$LOCALDIR/db";
109 our $PIDFILE = "$LOCALDIR/pid";
110 our $RUNTIMEFILE = "$LOCALDIR/runtime";
111
112 our %RESOURCE;
113
114 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
115 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
116 our $NEXT_TICK;
117 our $USE_FSYNC = 1; # use fsync to write maps - default on
118
119 our $BDB_DEADLOCK_WATCHER;
120 our $BDB_CHECKPOINT_WATCHER;
121 our $BDB_TRICKLE_WATCHER;
122 our $DB_ENV;
123
124 our @EXTRA_MODULES = qw(pod match mapscript);
125
126 our %CFG;
127
128 our $UPTIME; $UPTIME ||= time;
129 our $RUNTIME;
130 our $NOW;
131
132 our (%PLAYER, %PLAYER_LOADING); # all users
133 our (%MAP, %MAP_LOADING ); # all maps
134 our $LINK_MAP; # the special {link} map, which is always available
135
136 # used to convert map paths into valid unix filenames by replacing / by ∕
137 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
138
139 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
140 our $LOADAVG; # same thing, but with alpha-smoothing
141 our $JITTER; # average jitter
142 our $TICK_START; # for load detecting purposes
143
144 our @POST_INIT;
145
146 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
147 our $REALLY_UNLOOP; # never set to true, please :)
148
149 binmode STDOUT;
150 binmode STDERR;
151
152 # read virtual server time, if available
153 unless ($RUNTIME || !-e $RUNTIMEFILE) {
154 open my $fh, "<", $RUNTIMEFILE
155 or die "unable to read $RUNTIMEFILE file: $!";
156 $RUNTIME = <$fh> + 0.;
157 }
158
159 eval "sub TICK() { $TICK } 1" or die;
160
161 mkdir $_
162 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
163
164 our $EMERGENCY_POSITION;
165
166 sub cf::map::normalise;
167
168 #############################################################################
169
170 %REFLECT = ();
171 for (@REFLECT) {
172 my $reflect = JSON::XS::decode_json $_;
173 $REFLECT{$reflect->{class}} = $reflect;
174 }
175
176 # this is decidedly evil
177 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
178
179 #############################################################################
180
181 =head2 GLOBAL VARIABLES
182
183 =over 4
184
185 =item $cf::UPTIME
186
187 The timestamp of the server start (so not actually an uptime).
188
189 =item $cf::RUNTIME
190
191 The time this server has run, starts at 0 and is increased by $cf::TICK on
192 every server tick.
193
194 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
195 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
196 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
197
198 Various directories - "/etc", read-only install directory, perl-library
199 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
200 unique-items directory, player file directory, random maps directory and
201 database environment.
202
203 =item $cf::NOW
204
205 The time of the last (current) server tick.
206
207 =item $cf::TICK
208
209 The interval between server ticks, in seconds.
210
211 =item $cf::LOADAVG
212
213 The current CPU load on the server (alpha-smoothed), as a value between 0
214 (none) and 1 (overloaded), indicating how much time is spent on processing
215 objects per tick. Healthy values are < 0.5.
216
217 =item $cf::LOAD
218
219 The raw value load value from the last tick.
220
221 =item %cf::CFG
222
223 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
224 from wherever your confdir points to.
225
226 =item cf::wait_for_tick, cf::wait_for_tick_begin
227
228 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
229 returns directly I<after> the tick processing (and consequently, can only wake one process
230 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
231
232 =item @cf::INVOKE_RESULTS
233
234 This array contains the results of the last C<invoke ()> call. When
235 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
236 that call.
237
238 =item %cf::REFLECT
239
240 Contains, for each (C++) class name, a hash reference with information
241 about object members (methods, scalars, arrays and flags) and other
242 metadata, which is useful for introspection.
243
244 =back
245
246 =cut
247
248 $Coro::State::WARNHOOK = sub {
249 my $msg = join "", @_;
250
251 $msg .= "\n"
252 unless $msg =~ /\n$/;
253
254 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
255
256 LOG llevError, $msg;
257 };
258
259 $Coro::State::DIEHOOK = sub {
260 return unless $^S eq 0; # "eq", not "=="
261
262 warn Carp::longmess $_[0];
263
264 if ($Coro::current == $Coro::main) {#d#
265 warn "DIEHOOK called in main context, Coro bug?\n";#d#
266 return;#d#
267 }#d#
268
269 # kill coroutine otherwise
270 Coro::terminate
271 };
272
273 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
274 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
275 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
276 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
277 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
278 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
279 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
280
281 # we bless all objects into (empty) derived classes to force a method lookup
282 # within the Safe compartment.
283 for my $pkg (qw(
284 cf::global cf::attachable
285 cf::object cf::object::player
286 cf::client cf::player
287 cf::arch cf::living
288 cf::map cf::mapspace
289 cf::party cf::region
290 )) {
291 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
292 }
293
294 $EV::DIED = sub {
295 Carp::cluck "error in event callback: @_";
296 };
297
298 #############################################################################
299
300 =head2 UTILITY FUNCTIONS
301
302 =over 4
303
304 =item dumpval $ref
305
306 =cut
307
308 sub dumpval {
309 eval {
310 local $SIG{__DIE__};
311 my $d;
312 if (1) {
313 $d = new Data::Dumper([$_[0]], ["*var"]);
314 $d->Terse(1);
315 $d->Indent(2);
316 $d->Quotekeys(0);
317 $d->Useqq(1);
318 #$d->Bless(...);
319 $d->Seen($_[1]) if @_ > 1;
320 $d = $d->Dump();
321 }
322 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
323 $d
324 } || "[unable to dump $_[0]: '$@']";
325 }
326
327 =item $ref = cf::decode_json $json
328
329 Converts a JSON string into the corresponding perl data structure.
330
331 =item $json = cf::encode_json $ref
332
333 Converts a perl data structure into its JSON representation.
334
335 =cut
336
337 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
338
339 sub encode_json($) { $json_coder->encode ($_[0]) }
340 sub decode_json($) { $json_coder->decode ($_[0]) }
341
342 =item cf::post_init { BLOCK }
343
344 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
345 but I<before> the server starts ticking again.
346
347 The cdoeblock will have a single boolean argument to indicate whether this
348 is a reload or not.
349
350 =cut
351
352 sub post_init(&) {
353 push @POST_INIT, shift;
354 }
355
356 =item cf::lock_wait $string
357
358 Wait until the given lock is available. See cf::lock_acquire.
359
360 =item my $lock = cf::lock_acquire $string
361
362 Wait until the given lock is available and then acquires it and returns
363 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
364 for example when the coroutine gets canceled), the lock is automatically
365 returned.
366
367 Locks are *not* recursive, locking from the same coro twice results in a
368 deadlocked coro.
369
370 Lock names should begin with a unique identifier (for example, cf::map::find
371 uses map_find and cf::map::load uses map_load).
372
373 =item $locked = cf::lock_active $string
374
375 Return true if the lock is currently active, i.e. somebody has locked it.
376
377 =cut
378
379 our $LOCKS = new Coro::SemaphoreSet;
380
381 sub lock_wait($) {
382 $LOCKS->wait ($_[0]);
383 }
384
385 sub lock_acquire($) {
386 $LOCKS->guard ($_[0])
387 }
388
389 sub lock_active($) {
390 $LOCKS->count ($_[0]) < 1
391 }
392
393 sub freeze_mainloop {
394 tick_inhibit_inc;
395
396 &Guard::guard (\&tick_inhibit_dec);
397 }
398
399 =item cf::periodic $interval, $cb
400
401 Like EV::periodic, but randomly selects a starting point so that the actions
402 get spread over timer.
403
404 =cut
405
406 sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
412 }
413
414 =item cf::get_slot $time[, $priority[, $name]]
415
416 Allocate $time seconds of blocking CPU time at priority C<$priority>:
417 This call blocks and returns only when you have at least C<$time> seconds
418 of cpu time till the next tick. The slot is only valid till the next cede.
419
420 The optional C<$name> can be used to identify the job to run. It might be
421 used for statistical purposes and should identify the same time-class.
422
423 Useful for short background jobs.
424
425 =cut
426
427 our @SLOT_QUEUE;
428 our $SLOT_QUEUE;
429
430 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
431 $SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435
436 while () {
437 next_job:
438 my $avail = cf::till_tick;
439 if ($avail > 0.01) {
440 for (0 .. $#SLOT_QUEUE) {
441 if ($SLOT_QUEUE[$_][0] < $avail) {
442 my $job = splice @SLOT_QUEUE, $_, 1, ();
443 $job->[2]->send;
444 Coro::cede;
445 goto next_job;
446 }
447 }
448 }
449
450 if (@SLOT_QUEUE) {
451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
452 push @cf::WAIT_FOR_TICK, $signal;
453 $signal->wait;
454 } else {
455 Coro::schedule;
456 }
457 }
458 };
459
460 sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
463 my ($time, $pri, $name) = @_;
464
465 $time = $TICK * .6 if $time > $TICK * .6;
466 my $sig = new Coro::Signal;
467
468 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
469 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
470 $SLOT_QUEUE->ready;
471 $sig->wait;
472 }
473
474 =item cf::async { BLOCK }
475
476 Currently the same as Coro::async_pool, meaning you cannot use
477 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
478 thing you are allowed to do is call C<prio> on it.
479
480 =cut
481
482 BEGIN { *async = \&Coro::async_pool }
483
484 =item cf::sync_job { BLOCK }
485
486 The design of Deliantra requires that the main coroutine ($Coro::main)
487 is always able to handle events or runnable, as Deliantra is only
488 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
489 acceptable.
490
491 If it must be done, put the blocking parts into C<sync_job>. This will run
492 the given BLOCK in another coroutine while waiting for the result. The
493 server will be frozen during this time, so the block should either finish
494 fast or be very important.
495
496 =cut
497
498 sub sync_job(&) {
499 my ($job) = @_;
500
501 if ($Coro::current == $Coro::main) {
502 my $time = EV::time;
503
504 # this is the main coro, too bad, we have to block
505 # till the operation succeeds, freezing the server :/
506
507 LOG llevError, Carp::longmess "sync job";#d#
508
509 my $freeze_guard = freeze_mainloop;
510
511 my $busy = 1;
512 my @res;
513
514 (async {
515 $Coro::current->desc ("sync job coro");
516 @res = eval { $job->() };
517 warn $@ if $@;
518 undef $busy;
519 })->prio (Coro::PRIO_MAX);
520
521 while ($busy) {
522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
526 }
527 }
528
529 my $time = EV::time - $time;
530
531 $TICK_START += $time; # do not account sync jobs to server load
532
533 wantarray ? @res : $res[0]
534 } else {
535 # we are in another coroutine, how wonderful, everything just works
536
537 $job->()
538 }
539 }
540
541 =item $coro = cf::async_ext { BLOCK }
542
543 Like async, but this coro is automatically being canceled when the
544 extension calling this is being unloaded.
545
546 =cut
547
548 sub async_ext(&) {
549 my $cb = shift;
550
551 my $coro = &Coro::async ($cb);
552
553 $coro->on_destroy (sub {
554 delete $EXT_CORO{$coro+0};
555 });
556 $EXT_CORO{$coro+0} = $coro;
557
558 $coro
559 }
560
561 =item fork_call { }, $args
562
563 Executes the given code block with the given arguments in a seperate
564 process, returning the results. Everything must be serialisable with
565 Coro::Storable. May, of course, block. Note that the executed sub may
566 never block itself or use any form of event handling.
567
568 =cut
569
570 sub fork_call(&@) {
571 my ($cb, @args) = @_;
572
573 # we seemingly have to make a local copy of the whole thing,
574 # otherwise perl prematurely frees the stuff :/
575 # TODO: investigate and fix (likely this will be rather laborious)
576
577 my @res = Coro::Util::fork_eval {
578 reset_signals;
579 &$cb
580 }, @args;
581
582 wantarray ? @res : $res[-1]
583 }
584
585 =item $coin = coin_from_name $name
586
587 =cut
588
589 our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604 );
605
606 sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610 }
611
612 =item $value = cf::db_get $family => $key
613
614 Returns a single value from the environment database.
615
616 =item cf::db_put $family => $key => $value
617
618 Stores the given C<$value> in the family. It can currently store binary
619 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
620
621 =item $db = cf::db_table "name"
622
623 Create and/or open a new database table. The string must not be "db" and must be unique
624 within each server.
625
626 =cut
627
628 sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643 }
644
645 our $DB;
646
647 sub db_init {
648 cf::sync_job {
649 $DB ||= db_table "db";
650 };
651 }
652
653 sub db_get($$) {
654 my $key = "$_[0]/$_[1]";
655
656 cf::sync_job {
657 BDB::db_get $DB, undef, $key, my $data;
658
659 $! ? ()
660 : $data
661 }
662 }
663
664 sub db_put($$$) {
665 BDB::dbreq_pri 4;
666 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
667 }
668
669 =item cf::cache $id => [$paths...], $processversion => $process
670
671 Generic caching function that returns the value of the resource $id,
672 caching and regenerating as required.
673
674 This function can block.
675
676 =cut
677
678 sub cache {
679 my ($id, $src, $processversion, $process) = @_;
680
681 my $meta =
682 join "\x00",
683 $processversion,
684 map {
685 aio_stat $_
686 and Carp::croak "$_: $!";
687
688 ($_, (stat _)[7,9])
689 } @$src;
690
691 my $dbmeta = db_get cache => "$id/meta";
692 if ($dbmeta ne $meta) {
693 # changed, we may need to process
694
695 my @data;
696 my $md5;
697
698 for (0 .. $#$src) {
699 0 <= aio_load $src->[$_], $data[$_]
700 or Carp::croak "$src->[$_]: $!";
701 }
702
703 # if processing is expensive, check
704 # checksum first
705 if (1) {
706 $md5 =
707 join "\x00",
708 $processversion,
709 map {
710 cf::cede_to_tick;
711 ($src->[$_], Digest::MD5::md5_hex $data[$_])
712 } 0.. $#$src;
713
714
715 my $dbmd5 = db_get cache => "$id/md5";
716 if ($dbmd5 eq $md5) {
717 db_put cache => "$id/meta", $meta;
718
719 return db_get cache => "$id/data";
720 }
721 }
722
723 my $t1 = Time::HiRes::time;
724 my $data = $process->(\@data);
725 my $t2 = Time::HiRes::time;
726
727 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
728
729 db_put cache => "$id/data", $data;
730 db_put cache => "$id/md5" , $md5;
731 db_put cache => "$id/meta", $meta;
732
733 return $data;
734 }
735
736 db_get cache => "$id/data"
737 }
738
739 =item cf::datalog type => key => value, ...
740
741 Log a datalog packet of the given type with the given key-value pairs.
742
743 =cut
744
745 sub datalog($@) {
746 my ($type, %kv) = @_;
747 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
748 }
749
750 =back
751
752 =cut
753
754 #############################################################################
755
756 =head2 ATTACHABLE OBJECTS
757
758 Many objects in deliantra are so-called attachable objects. That means you can
759 attach callbacks/event handlers (a collection of which is called an "attachment")
760 to it. All such attachable objects support the following methods.
761
762 In the following description, CLASS can be any of C<global>, C<object>
763 C<player>, C<client> or C<map> (i.e. the attachable objects in
764 Deliantra).
765
766 =over 4
767
768 =item $attachable->attach ($attachment, key => $value...)
769
770 =item $attachable->detach ($attachment)
771
772 Attach/detach a pre-registered attachment to a specific object and give it
773 the specified key/value pairs as arguments.
774
775 Example, attach a minesweeper attachment to the given object, making it a
776 10x10 minesweeper game:
777
778 $obj->attach (minesweeper => width => 10, height => 10);
779
780 =item $bool = $attachable->attached ($name)
781
782 Checks wether the named attachment is currently attached to the object.
783
784 =item cf::CLASS->attach ...
785
786 =item cf::CLASS->detach ...
787
788 Define an anonymous attachment and attach it to all objects of the given
789 CLASS. See the next function for an explanation of its arguments.
790
791 You can attach to global events by using the C<cf::global> class.
792
793 Example, log all player logins:
794
795 cf::player->attach (
796 on_login => sub {
797 my ($pl) = @_;
798 ...
799 },
800 );
801
802 Example, attach to the jeweler skill:
803
804 cf::object->attach (
805 type => cf::SKILL,
806 subtype => cf::SK_JEWELER,
807 on_use_skill => sub {
808 my ($sk, $ob, $part, $dir, $msg) = @_;
809 ...
810 },
811 );
812
813 =item cf::CLASS::attachment $name, ...
814
815 Register an attachment by C<$name> through which attachable objects of the
816 given CLASS can refer to this attachment.
817
818 Some classes such as deliantra maps and objects can specify attachments
819 that are attached at load/instantiate time, thus the need for a name.
820
821 These calls expect any number of the following handler/hook descriptions:
822
823 =over 4
824
825 =item prio => $number
826
827 Set the priority for all following handlers/hooks (unless overwritten
828 by another C<prio> setting). Lower priority handlers get executed
829 earlier. The default priority is C<0>, and many built-in handlers are
830 registered at priority C<-1000>, so lower priorities should not be used
831 unless you know what you are doing.
832
833 =item type => $type
834
835 (Only for C<< cf::object->attach >> calls), limits the attachment to the
836 given type of objects only (the additional parameter C<subtype> can be
837 used to further limit to the given subtype).
838
839 =item on_I<event> => \&cb
840
841 Call the given code reference whenever the named event happens (event is
842 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
843 handlers are recognised generally depends on the type of object these
844 handlers attach to).
845
846 See F<include/eventinc.h> for the full list of events supported, and their
847 class.
848
849 =item package => package::
850
851 Look for sub functions of the name C<< on_I<event> >> in the given
852 package and register them. Only handlers for eevents supported by the
853 object/class are recognised.
854
855 =back
856
857 Example, define an attachment called "sockpuppet" that calls the given
858 event handler when a monster attacks:
859
860 cf::object::attachment sockpuppet =>
861 on_skill_attack => sub {
862 my ($self, $victim) = @_;
863 ...
864 }
865 }
866
867 =item $attachable->valid
868
869 Just because you have a perl object does not mean that the corresponding
870 C-level object still exists. If you try to access an object that has no
871 valid C counterpart anymore you get an exception at runtime. This method
872 can be used to test for existence of the C object part without causing an
873 exception.
874
875 =cut
876
877 # the following variables are defined in .xs and must not be re-created
878 our @CB_GLOBAL = (); # registry for all global events
879 our @CB_ATTACHABLE = (); # registry for all attachables
880 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
881 our @CB_PLAYER = ();
882 our @CB_CLIENT = ();
883 our @CB_TYPE = (); # registry for type (cf-object class) based events
884 our @CB_MAP = ();
885
886 my %attachment;
887
888 sub cf::attachable::thawer_merge {
889 # simply override everything except _meta
890 local $_[0]{_meta};
891 %{$_[0]} = %{$_[1]};
892 }
893
894 sub _attach_cb($$$$) {
895 my ($registry, $event, $prio, $cb) = @_;
896
897 use sort 'stable';
898
899 $cb = [$prio, $cb];
900
901 @{$registry->[$event]} = sort
902 { $a->[0] cmp $b->[0] }
903 @{$registry->[$event] || []}, $cb;
904 }
905
906 # hack
907 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
908
909 # attach handles attaching event callbacks
910 # the only thing the caller has to do is pass the correct
911 # registry (== where the callback attaches to).
912 sub _attach {
913 my ($registry, $klass, @arg) = @_;
914
915 my $object_type;
916 my $prio = 0;
917 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
918
919 #TODO: get rid of this hack
920 if ($attachable_klass{$klass}) {
921 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
922 }
923
924 while (@arg) {
925 my $type = shift @arg;
926
927 if ($type eq "prio") {
928 $prio = shift @arg;
929
930 } elsif ($type eq "type") {
931 $object_type = shift @arg;
932 $registry = $CB_TYPE[$object_type] ||= [];
933
934 } elsif ($type eq "subtype") {
935 defined $object_type or Carp::croak "subtype specified without type";
936 my $object_subtype = shift @arg;
937 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
938
939 } elsif ($type eq "package") {
940 my $pkg = shift @arg;
941
942 while (my ($name, $id) = each %cb_id) {
943 if (my $cb = $pkg->can ($name)) {
944 _attach_cb $registry, $id, $prio, $cb;
945 }
946 }
947
948 } elsif (exists $cb_id{$type}) {
949 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
950
951 } elsif (ref $type) {
952 warn "attaching objects not supported, ignoring.\n";
953
954 } else {
955 shift @arg;
956 warn "attach argument '$type' not supported, ignoring.\n";
957 }
958 }
959 }
960
961 sub _object_attach {
962 my ($obj, $name, %arg) = @_;
963
964 return if exists $obj->{_attachment}{$name};
965
966 if (my $attach = $attachment{$name}) {
967 my $registry = $obj->registry;
968
969 for (@$attach) {
970 my ($klass, @attach) = @$_;
971 _attach $registry, $klass, @attach;
972 }
973
974 $obj->{$name} = \%arg;
975 } else {
976 warn "object uses attachment '$name' which is not available, postponing.\n";
977 }
978
979 $obj->{_attachment}{$name} = undef;
980 }
981
982 sub cf::attachable::attach {
983 if (ref $_[0]) {
984 _object_attach @_;
985 } else {
986 _attach shift->_attach_registry, @_;
987 }
988 _recalc_want;
989 };
990
991 # all those should be optimised
992 sub cf::attachable::detach {
993 my ($obj, $name) = @_;
994
995 if (ref $obj) {
996 delete $obj->{_attachment}{$name};
997 reattach ($obj);
998 } else {
999 Carp::croak "cannot, currently, detach class attachments";
1000 }
1001 _recalc_want;
1002 };
1003
1004 sub cf::attachable::attached {
1005 my ($obj, $name) = @_;
1006
1007 exists $obj->{_attachment}{$name}
1008 }
1009
1010 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1011 eval "#line " . __LINE__ . " 'cf.pm'
1012 sub cf::\L$klass\E::_attach_registry {
1013 (\\\@CB_$klass, KLASS_$klass)
1014 }
1015
1016 sub cf::\L$klass\E::attachment {
1017 my \$name = shift;
1018
1019 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1020 }
1021 ";
1022 die if $@;
1023 }
1024
1025 our $override;
1026 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1027
1028 sub override {
1029 $override = 1;
1030 @INVOKE_RESULTS = (@_);
1031 }
1032
1033 sub do_invoke {
1034 my $event = shift;
1035 my $callbacks = shift;
1036
1037 @INVOKE_RESULTS = ();
1038
1039 local $override;
1040
1041 for (@$callbacks) {
1042 eval { &{$_->[1]} };
1043
1044 if ($@) {
1045 warn "$@";
1046 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1047 override;
1048 }
1049
1050 return 1 if $override;
1051 }
1052
1053 0
1054 }
1055
1056 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1057
1058 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1059
1060 Generate an object-specific event with the given arguments.
1061
1062 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1063 removed in future versions), and there is no public API to access override
1064 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1065
1066 =back
1067
1068 =cut
1069
1070 #############################################################################
1071 # object support
1072
1073 sub _object_equal($$);
1074 sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103 }
1104
1105 our $SLOW_MERGES;#d#
1106 sub _can_merge {
1107 my ($ob1, $ob2) = @_;
1108
1109 ++$SLOW_MERGES;#d#
1110
1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
1113 }
1114
1115 sub reattach {
1116 # basically do the same as instantiate, without calling instantiate
1117 my ($obj) = @_;
1118
1119 # no longer needed after getting rid of delete_package?
1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1121
1122 my $registry = $obj->registry;
1123
1124 @$registry = ();
1125
1126 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1127
1128 for my $name (keys %{ $obj->{_attachment} || {} }) {
1129 if (my $attach = $attachment{$name}) {
1130 for (@$attach) {
1131 my ($klass, @attach) = @$_;
1132 _attach $registry, $klass, @attach;
1133 }
1134 } else {
1135 warn "object uses attachment '$name' that is not available, postponing.\n";
1136 }
1137 }
1138 }
1139
1140 cf::attachable->attach (
1141 prio => -1000000,
1142 on_instantiate => sub {
1143 my ($obj, $data) = @_;
1144
1145 $data = decode_json $data;
1146
1147 for (@$data) {
1148 my ($name, $args) = @$_;
1149
1150 $obj->attach ($name, %{$args || {} });
1151 }
1152 },
1153 on_reattach => \&reattach,
1154 on_clone => sub {
1155 my ($src, $dst) = @_;
1156
1157 @{$dst->registry} = @{$src->registry};
1158
1159 %$dst = %$src;
1160
1161 %{$dst->{_attachment}} = %{$src->{_attachment}}
1162 if exists $src->{_attachment};
1163 },
1164 );
1165
1166 sub object_freezer_save {
1167 my ($filename, $rdata, $objs) = @_;
1168
1169 sync_job {
1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
1172 warn sprintf "saving %s (%d,%d)\n",
1173 $decname, length $$rdata, scalar @$objs;
1174
1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1176 aio_chmod $fh, SAVE_MODE;
1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1178 if ($cf::USE_FSYNC) {
1179 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1180 aio_fsync $fh;
1181 }
1182 aio_close $fh;
1183
1184 if (@$objs) {
1185 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1186 aio_chmod $fh, SAVE_MODE;
1187 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1188 aio_write $fh, 0, (length $data), $data, 0;
1189 if ($cf::USE_FSYNC) {
1190 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1191 aio_fsync $fh;
1192 }
1193 aio_close $fh;
1194 aio_rename "$filename.pst~", "$filename.pst";
1195 }
1196 } else {
1197 aio_unlink "$filename.pst";
1198 }
1199
1200 aio_rename "$filename~", $filename;
1201
1202 $filename =~ s%/[^/]+$%%;
1203 aio_pathsync $filename if $cf::USE_FSYNC;
1204 } else {
1205 warn "unable to save objects: $filename~: $!\n";
1206 }
1207 } else {
1208 aio_unlink $filename;
1209 aio_unlink "$filename.pst";
1210 }
1211 };
1212 }
1213
1214 sub object_freezer_as_string {
1215 my ($rdata, $objs) = @_;
1216
1217 use Data::Dumper;
1218
1219 $$rdata . Dumper $objs
1220 }
1221
1222 sub object_thawer_load {
1223 my ($filename) = @_;
1224
1225 my ($data, $av);
1226
1227 (aio_load $filename, $data) >= 0
1228 or return;
1229
1230 unless (aio_stat "$filename.pst") {
1231 (aio_load "$filename.pst", $av) >= 0
1232 or return;
1233
1234 my $st = eval { Coro::Storable::thaw $av };
1235 $av = $st->{objs};
1236 }
1237
1238 utf8::decode (my $decname = $filename);
1239 warn sprintf "loading %s (%d,%d)\n",
1240 $decname, length $data, scalar @{$av || []};
1241
1242 ($data, $av)
1243 }
1244
1245 =head2 COMMAND CALLBACKS
1246
1247 =over 4
1248
1249 =cut
1250
1251 #############################################################################
1252 # command handling &c
1253
1254 =item cf::register_command $name => \&callback($ob,$args);
1255
1256 Register a callback for execution when the client sends the user command
1257 $name.
1258
1259 =cut
1260
1261 sub register_command {
1262 my ($name, $cb) = @_;
1263
1264 my $caller = caller;
1265 #warn "registering command '$name/$time' to '$caller'";
1266
1267 push @{ $COMMAND{$name} }, [$caller, $cb];
1268 }
1269
1270 =item cf::register_extcmd $name => \&callback($pl,$packet);
1271
1272 Register a callback for execution when the client sends an (synchronous)
1273 extcmd packet. Ext commands will be processed in the order they are
1274 received by the server, like other user commands. The first argument is
1275 the logged-in player. Ext commands can only be processed after a player
1276 has logged in successfully.
1277
1278 If the callback returns something, it is sent back as if reply was being
1279 called.
1280
1281 =item cf::register_exticmd $name => \&callback($ns,$packet);
1282
1283 Register a callback for execution when the client sends an (asynchronous)
1284 exticmd packet. Exti commands are processed by the server as soon as they
1285 are received, i.e. out of order w.r.t. other commands. The first argument
1286 is a client socket. Exti commands can be received anytime, even before
1287 log-in.
1288
1289 If the callback returns something, it is sent back as if reply was being
1290 called.
1291
1292 =cut
1293
1294 sub register_extcmd {
1295 my ($name, $cb) = @_;
1296
1297 $EXTCMD{$name} = $cb;
1298 }
1299
1300 sub register_exticmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTICMD{$name} = $cb;
1304 }
1305
1306 use File::Glob ();
1307
1308 cf::player->attach (
1309 on_command => sub {
1310 my ($pl, $name, $params) = @_;
1311
1312 my $cb = $COMMAND{$name}
1313 or return;
1314
1315 for my $cmd (@$cb) {
1316 $cmd->[1]->($pl->ob, $params);
1317 }
1318
1319 cf::override;
1320 },
1321 on_extcmd => sub {
1322 my ($pl, $buf) = @_;
1323
1324 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1325
1326 if (ref $msg) {
1327 my ($type, $reply, @payload) =
1328 "ARRAY" eq ref $msg
1329 ? @$msg
1330 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1331
1332 my @reply;
1333
1334 if (my $cb = $EXTCMD{$type}) {
1335 @reply = $cb->($pl, @payload);
1336 }
1337
1338 $pl->ext_reply ($reply, @reply)
1339 if $reply;
1340
1341 } else {
1342 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1343 }
1344
1345 cf::override;
1346 },
1347 );
1348
1349 # "readahead" all extensions
1350 sub cache_extensions {
1351 my $grp = IO::AIO::aio_group;
1352
1353 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1354 for (grep /\.ext$/, @{$_[0]}) {
1355 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1356 }
1357 };
1358
1359 $grp
1360 }
1361
1362 sub load_extensions {
1363 cf::sync_job {
1364 my %todo;
1365
1366 for my $path (<$LIBDIR/*.ext>) {
1367 next unless -r $path;
1368
1369 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1370 my $base = $1;
1371 my $pkg = $1;
1372 $pkg =~ s/[^[:word:]]/_/g;
1373 $pkg = "ext::$pkg";
1374
1375 open my $fh, "<:utf8", $path
1376 or die "$path: $!";
1377
1378 my $source = do { local $/; <$fh> };
1379
1380 my %ext = (
1381 path => $path,
1382 base => $base,
1383 pkg => $pkg,
1384 );
1385
1386 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1387 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1388
1389 $ext{source} =
1390 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1391 . "#line 1 \"$path\"\n{\n"
1392 . $source
1393 . "\n};\n1";
1394
1395 $todo{$base} = \%ext;
1396 }
1397
1398 my %done;
1399 while (%todo) {
1400 my $progress;
1401
1402 while (my ($k, $v) = each %todo) {
1403 for (split /,\s*/, $v->{meta}{depends}) {
1404 goto skip
1405 unless exists $done{$_};
1406 }
1407
1408 warn "... loading '$k' into '$v->{pkg}'\n";
1409
1410 unless (eval $v->{source}) {
1411 my $msg = $@ ? "$v->{path}: $@\n"
1412 : "$v->{base}: extension inactive.\n";
1413
1414 if (exists $v->{meta}{mandatory}) {
1415 warn $msg;
1416 cf::cleanup "mandatory extension failed to load, exiting.";
1417 }
1418
1419 warn $msg;
1420 }
1421
1422 $done{$k} = delete $todo{$k};
1423 push @EXTS, $v->{pkg};
1424 $progress = 1;
1425 }
1426
1427 skip:
1428 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1429 unless $progress;
1430 }
1431 };
1432 }
1433
1434 #############################################################################
1435
1436 =back
1437
1438 =head2 CORE EXTENSIONS
1439
1440 Functions and methods that extend core deliantra objects.
1441
1442 =cut
1443
1444 package cf::player;
1445
1446 use Coro::AIO;
1447
1448 =head3 cf::player
1449
1450 =over 4
1451
1452 =item cf::player::num_playing
1453
1454 Returns the official number of playing players, as per the Crossfire metaserver rules.
1455
1456 =cut
1457
1458 sub num_playing {
1459 scalar grep
1460 $_->ob->map
1461 && !$_->hidden
1462 && !$_->ob->flag (cf::FLAG_WIZ),
1463 cf::player::list
1464 }
1465
1466 =item cf::player::find $login
1467
1468 Returns the given player object, loading it if necessary (might block).
1469
1470 =cut
1471
1472 sub playerdir($) {
1473 "$PLAYERDIR/"
1474 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1475 }
1476
1477 sub path($) {
1478 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1479
1480 (playerdir $login) . "/playerdata"
1481 }
1482
1483 sub find_active($) {
1484 $cf::PLAYER{$_[0]}
1485 and $cf::PLAYER{$_[0]}->active
1486 and $cf::PLAYER{$_[0]}
1487 }
1488
1489 sub exists($) {
1490 my ($login) = @_;
1491
1492 $cf::PLAYER{$login}
1493 or !aio_stat path $login
1494 }
1495
1496 sub find($) {
1497 return $cf::PLAYER{$_[0]} || do {
1498 my $login = $_[0];
1499
1500 my $guard = cf::lock_acquire "user_find:$login";
1501
1502 $cf::PLAYER{$_[0]} || do {
1503 # rename old playerfiles to new ones
1504 #TODO: remove when no longer required
1505 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1506 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1507 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1508 aio_unlink +(playerdir $login) . "/$login.pl";
1509
1510 my $f = new_from_file cf::object::thawer path $login
1511 or return;
1512
1513 my $pl = cf::player::load_pl $f
1514 or return;
1515
1516 local $cf::PLAYER_LOADING{$login} = $pl;
1517 $f->resolve_delayed_derefs;
1518 $cf::PLAYER{$login} = $pl
1519 }
1520 }
1521 }
1522
1523 sub save($) {
1524 my ($pl) = @_;
1525
1526 return if $pl->{deny_save};
1527
1528 my $path = path $pl;
1529 my $guard = cf::lock_acquire "user_save:$path";
1530
1531 return if $pl->{deny_save};
1532
1533 aio_mkdir playerdir $pl, 0770;
1534 $pl->{last_save} = $cf::RUNTIME;
1535
1536 cf::get_slot 0.01;
1537
1538 $pl->save_pl ($path);
1539 cf::cede_to_tick;
1540 }
1541
1542 sub new($) {
1543 my ($login) = @_;
1544
1545 my $self = create;
1546
1547 $self->ob->name ($login);
1548 $self->{deny_save} = 1;
1549
1550 $cf::PLAYER{$login} = $self;
1551
1552 $self
1553 }
1554
1555 =item $player->send_msg ($channel, $msg, $color, [extra...])
1556
1557 =cut
1558
1559 sub send_msg {
1560 my $ns = shift->ns
1561 or return;
1562 $ns->send_msg (@_);
1563 }
1564
1565 =item $pl->quit_character
1566
1567 Nukes the player without looking back. If logged in, the connection will
1568 be destroyed. May block for a long time.
1569
1570 =cut
1571
1572 sub quit_character {
1573 my ($pl) = @_;
1574
1575 my $name = $pl->ob->name;
1576
1577 $pl->{deny_save} = 1;
1578 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1579
1580 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1581 $pl->deactivate;
1582 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1583 $pl->ob->check_score;
1584 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1585 $pl->ns->destroy if $pl->ns;
1586
1587 my $path = playerdir $pl;
1588 my $temp = "$path~$cf::RUNTIME~deleting~";
1589 aio_rename $path, $temp;
1590 delete $cf::PLAYER{$pl->ob->name};
1591 $pl->destroy;
1592
1593 my $prefix = qr<^~\Q$name\E/>;
1594
1595 # nuke player maps
1596 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1597
1598 IO::AIO::aio_rmtree $temp;
1599 }
1600
1601 =item $pl->kick
1602
1603 Kicks a player out of the game. This destroys the connection.
1604
1605 =cut
1606
1607 sub kick {
1608 my ($pl, $kicker) = @_;
1609
1610 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1611 $pl->killer ("kicked");
1612 $pl->ns->destroy;
1613 }
1614
1615 =item cf::player::list_logins
1616
1617 Returns am arrayref of all valid playernames in the system, can take a
1618 while and may block, so not sync_job-capable, ever.
1619
1620 =cut
1621
1622 sub list_logins {
1623 my $dirs = aio_readdir $PLAYERDIR
1624 or return [];
1625
1626 my @logins;
1627
1628 for my $login (@$dirs) {
1629 my $path = path $login;
1630
1631 # a .pst is a dead give-away for a valid player
1632 # if no pst file found, open and chekc for blocked users
1633 if (aio_stat "$path.pst") {
1634 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1635 aio_read $fh, 0, 512, my $buf, 0 or next;
1636 $buf !~ /^password -------------$/m or next; # official not-valid tag
1637 }
1638
1639 utf8::decode $login;
1640 push @logins, $login;
1641 }
1642
1643 \@logins
1644 }
1645
1646 =item $player->maps
1647
1648 Returns an arrayref of map paths that are private for this
1649 player. May block.
1650
1651 =cut
1652
1653 sub maps($) {
1654 my ($pl) = @_;
1655
1656 $pl = ref $pl ? $pl->ob->name : $pl;
1657
1658 my $files = aio_readdir playerdir $pl
1659 or return;
1660
1661 my @paths;
1662
1663 for (@$files) {
1664 utf8::decode $_;
1665 next if /\.(?:pl|pst)$/;
1666 next unless /^$PATH_SEP/o;
1667
1668 push @paths, cf::map::normalise "~$pl/$_";
1669 }
1670
1671 \@paths
1672 }
1673
1674 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1675
1676 Expand deliantra pod fragments into protocol xml.
1677
1678 =item $player->ext_reply ($msgid, @msg)
1679
1680 Sends an ext reply to the player.
1681
1682 =cut
1683
1684 sub ext_reply($$@) {
1685 my ($self, $id, @msg) = @_;
1686
1687 $self->ns->ext_reply ($id, @msg)
1688 }
1689
1690 =item $player->ext_msg ($type, @msg)
1691
1692 Sends an ext event to the client.
1693
1694 =cut
1695
1696 sub ext_msg($$@) {
1697 my ($self, $type, @msg) = @_;
1698
1699 $self->ns->ext_msg ($type, @msg);
1700 }
1701
1702 =head3 cf::region
1703
1704 =over 4
1705
1706 =cut
1707
1708 package cf::region;
1709
1710 =item cf::region::find_by_path $path
1711
1712 Tries to decuce the likely region for a map knowing only its path.
1713
1714 =cut
1715
1716 sub find_by_path($) {
1717 my ($path) = @_;
1718
1719 my ($match, $specificity);
1720
1721 for my $region (list) {
1722 if ($region->{match} && $path =~ $region->{match}) {
1723 ($match, $specificity) = ($region, $region->specificity)
1724 if $region->specificity > $specificity;
1725 }
1726 }
1727
1728 $match
1729 }
1730
1731 =back
1732
1733 =head3 cf::map
1734
1735 =over 4
1736
1737 =cut
1738
1739 package cf::map;
1740
1741 use Fcntl;
1742 use Coro::AIO;
1743
1744 use overload
1745 '""' => \&as_string,
1746 fallback => 1;
1747
1748 our $MAX_RESET = 3600;
1749 our $DEFAULT_RESET = 3000;
1750
1751 sub generate_random_map {
1752 my ($self, $rmp) = @_;
1753
1754 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1755
1756 # mit "rum" bekleckern, nicht
1757 $self->_create_random_map (
1758 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1759 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1760 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1761 $rmp->{exit_on_final_map},
1762 $rmp->{xsize}, $rmp->{ysize},
1763 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1764 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1765 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1766 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1767 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1768 (cf::region::find $rmp->{region}), $rmp->{custom}
1769 )
1770 }
1771
1772 =item cf::map->register ($regex, $prio)
1773
1774 Register a handler for the map path matching the given regex at the
1775 givne priority (higher is better, built-in handlers have priority 0, the
1776 default).
1777
1778 =cut
1779
1780 sub register {
1781 my (undef, $regex, $prio) = @_;
1782 my $pkg = caller;
1783
1784 no strict;
1785 push @{"$pkg\::ISA"}, __PACKAGE__;
1786
1787 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1788 }
1789
1790 # also paths starting with '/'
1791 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1792
1793 sub thawer_merge {
1794 my ($self, $merge) = @_;
1795
1796 # we have to keep some variables in memory intact
1797 local $self->{path};
1798 local $self->{load_path};
1799
1800 $self->SUPER::thawer_merge ($merge);
1801 }
1802
1803 sub normalise {
1804 my ($path, $base) = @_;
1805
1806 $path = "$path"; # make sure its a string
1807
1808 $path =~ s/\.map$//;
1809
1810 # map plan:
1811 #
1812 # /! non-realised random map exit (special hack!)
1813 # {... are special paths that are not being touched
1814 # ?xxx/... are special absolute paths
1815 # ?random/... random maps
1816 # /... normal maps
1817 # ~user/... per-player map of a specific user
1818
1819 $path =~ s/$PATH_SEP/\//go;
1820
1821 # treat it as relative path if it starts with
1822 # something that looks reasonable
1823 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1824 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1825
1826 $base =~ s{[^/]+/?$}{};
1827 $path = "$base/$path";
1828 }
1829
1830 for ($path) {
1831 redo if s{//}{/};
1832 redo if s{/\.?/}{/};
1833 redo if s{/[^/]+/\.\./}{/};
1834 }
1835
1836 $path
1837 }
1838
1839 sub new_from_path {
1840 my (undef, $path, $base) = @_;
1841
1842 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1843
1844 $path = normalise $path, $base;
1845
1846 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1847 if ($path =~ $EXT_MAP{$pkg}[1]) {
1848 my $self = bless cf::map::new, $pkg;
1849 $self->{path} = $path; $self->path ($path);
1850 $self->init; # pass $1 etc.
1851 return $self;
1852 }
1853 }
1854
1855 Carp::cluck "unable to resolve path '$path' (base '$base').";
1856 ()
1857 }
1858
1859 sub init {
1860 my ($self) = @_;
1861
1862 $self
1863 }
1864
1865 sub as_string {
1866 my ($self) = @_;
1867
1868 "$self->{path}"
1869 }
1870
1871 # the displayed name, this is a one way mapping
1872 sub visible_name {
1873 &as_string
1874 }
1875
1876 # the original (read-only) location
1877 sub load_path {
1878 my ($self) = @_;
1879
1880 "$MAPDIR/$self->{path}.map"
1881 }
1882
1883 # the temporary/swap location
1884 sub save_path {
1885 my ($self) = @_;
1886
1887 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1888 "$TMPDIR/$path.map"
1889 }
1890
1891 # the unique path, undef == no special unique path
1892 sub uniq_path {
1893 my ($self) = @_;
1894
1895 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1896 "$UNIQUEDIR/$path"
1897 }
1898
1899 sub decay_objects {
1900 my ($self) = @_;
1901
1902 return if $self->{deny_reset};
1903
1904 $self->do_decay_objects;
1905 }
1906
1907 sub unlink_save {
1908 my ($self) = @_;
1909
1910 utf8::encode (my $save = $self->save_path);
1911 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1912 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1913 }
1914
1915 sub load_header_from($) {
1916 my ($self, $path) = @_;
1917
1918 utf8::encode $path;
1919 my $f = new_from_file cf::object::thawer $path
1920 or return;
1921
1922 $self->_load_header ($f)
1923 or return;
1924
1925 local $MAP_LOADING{$self->{path}} = $self;
1926 $f->resolve_delayed_derefs;
1927
1928 $self->{load_path} = $path;
1929
1930 1
1931 }
1932
1933 sub load_header_orig {
1934 my ($self) = @_;
1935
1936 $self->load_header_from ($self->load_path)
1937 }
1938
1939 sub load_header_temp {
1940 my ($self) = @_;
1941
1942 $self->load_header_from ($self->save_path)
1943 }
1944
1945 sub prepare_temp {
1946 my ($self) = @_;
1947
1948 $self->last_access ((delete $self->{last_access})
1949 || $cf::RUNTIME); #d#
1950 # safety
1951 $self->{instantiate_time} = $cf::RUNTIME
1952 if $self->{instantiate_time} > $cf::RUNTIME;
1953 }
1954
1955 sub prepare_orig {
1956 my ($self) = @_;
1957
1958 $self->{load_original} = 1;
1959 $self->{instantiate_time} = $cf::RUNTIME;
1960 $self->last_access ($cf::RUNTIME);
1961 $self->instantiate;
1962 }
1963
1964 sub load_header {
1965 my ($self) = @_;
1966
1967 if ($self->load_header_temp) {
1968 $self->prepare_temp;
1969 } else {
1970 $self->load_header_orig
1971 or return;
1972 $self->prepare_orig;
1973 }
1974
1975 $self->{deny_reset} = 1
1976 if $self->no_reset;
1977
1978 $self->default_region (cf::region::find_by_path $self->{path})
1979 unless $self->default_region;
1980
1981 1
1982 }
1983
1984 sub find;
1985 sub find {
1986 my ($path, $origin) = @_;
1987
1988 $path = normalise $path, $origin && $origin->path;
1989
1990 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1991 my $guard2 = cf::lock_acquire "map_find:$path";
1992
1993 $cf::MAP{$path} || do {
1994 my $map = new_from_path cf::map $path
1995 or return;
1996
1997 $map->{last_save} = $cf::RUNTIME;
1998
1999 $map->load_header
2000 or return;
2001
2002 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2003 # doing this can freeze the server in a sync job, obviously
2004 #$cf::WAIT_FOR_TICK->wait;
2005 undef $guard2;
2006 undef $guard1;
2007 $map->reset;
2008 return find $path;
2009 }
2010
2011 $cf::MAP{$path} = $map
2012 }
2013 }
2014
2015 sub pre_load { }
2016 sub post_load { }
2017
2018 sub load {
2019 my ($self) = @_;
2020
2021 local $self->{deny_reset} = 1; # loading can take a long time
2022
2023 my $path = $self->{path};
2024
2025 {
2026 my $guard = cf::lock_acquire "map_data:$path";
2027
2028 return unless $self->valid;
2029 return unless $self->in_memory == cf::MAP_SWAPPED;
2030
2031 $self->in_memory (cf::MAP_LOADING);
2032
2033 $self->alloc;
2034
2035 $self->pre_load;
2036 cf::cede_to_tick;
2037
2038 my $f = new_from_file cf::object::thawer $self->{load_path};
2039 $f->skip_block;
2040 $self->_load_objects ($f)
2041 or return;
2042
2043 $self->post_load_original
2044 if delete $self->{load_original};
2045
2046 if (my $uniq = $self->uniq_path) {
2047 utf8::encode $uniq;
2048 unless (aio_stat $uniq) {
2049 if (my $f = new_from_file cf::object::thawer $uniq) {
2050 $self->clear_unique_items;
2051 $self->_load_objects ($f);
2052 $f->resolve_delayed_derefs;
2053 }
2054 }
2055 }
2056
2057 $f->resolve_delayed_derefs;
2058
2059 cf::cede_to_tick;
2060 # now do the right thing for maps
2061 $self->link_multipart_objects;
2062 $self->difficulty ($self->estimate_difficulty)
2063 unless $self->difficulty;
2064 cf::cede_to_tick;
2065
2066 unless ($self->{deny_activate}) {
2067 $self->decay_objects;
2068 $self->fix_auto_apply;
2069 $self->update_buttons;
2070 cf::cede_to_tick;
2071 $self->activate;
2072 }
2073
2074 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME);
2076
2077 $self->in_memory (cf::MAP_ACTIVE);
2078 }
2079
2080 $self->post_load;
2081 }
2082
2083 sub customise_for {
2084 my ($self, $ob) = @_;
2085
2086 return find "~" . $ob->name . "/" . $self->{path}
2087 if $self->per_player;
2088
2089 # return find "?party/" . $ob->name . "/" . $self->{path}
2090 # if $self->per_party;
2091
2092 $self
2093 }
2094
2095 # find and load all maps in the 3x3 area around a map
2096 sub load_neighbours {
2097 my ($map) = @_;
2098
2099 my @neigh; # diagonal neighbours
2100
2101 for (0 .. 3) {
2102 my $neigh = $map->tile_path ($_)
2103 or next;
2104 $neigh = find $neigh, $map
2105 or next;
2106 $neigh->load;
2107
2108 push @neigh,
2109 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2110 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2111 }
2112
2113 for (grep defined $_->[0], @neigh) {
2114 my ($path, $origin) = @$_;
2115 my $neigh = find $path, $origin
2116 or next;
2117 $neigh->load;
2118 }
2119 }
2120
2121 sub find_sync {
2122 my ($path, $origin) = @_;
2123
2124 cf::sync_job { find $path, $origin }
2125 }
2126
2127 sub do_load_sync {
2128 my ($map) = @_;
2129
2130 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2131 if $Coro::current == $Coro::main;
2132
2133 cf::sync_job { $map->load };
2134 }
2135
2136 our %MAP_PREFETCH;
2137 our $MAP_PREFETCHER = undef;
2138
2139 sub find_async {
2140 my ($path, $origin, $load) = @_;
2141
2142 $path = normalise $path, $origin && $origin->{path};
2143
2144 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 }
2147
2148 $MAP_PREFETCH{$path} |= $load;
2149
2150 $MAP_PREFETCHER ||= cf::async {
2151 $Coro::current->{desc} = "map prefetcher";
2152
2153 while (%MAP_PREFETCH) {
2154 while (my ($k, $v) = each %MAP_PREFETCH) {
2155 if (my $map = find $k) {
2156 $map->load if $v;
2157 }
2158
2159 delete $MAP_PREFETCH{$k};
2160 }
2161 }
2162 undef $MAP_PREFETCHER;
2163 };
2164 $MAP_PREFETCHER->prio (6);
2165
2166 ()
2167 }
2168
2169 sub save {
2170 my ($self) = @_;
2171
2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
2173
2174 $self->{last_save} = $cf::RUNTIME;
2175
2176 return unless $self->dirty;
2177
2178 my $save = $self->save_path; utf8::encode $save;
2179 my $uniq = $self->uniq_path; utf8::encode $uniq;
2180
2181 $self->{load_path} = $save;
2182
2183 return if $self->{deny_save};
2184
2185 local $self->{last_access} = $self->last_access;#d#
2186
2187 cf::async {
2188 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players;
2190 };
2191
2192 cf::get_slot 0.02;
2193
2194 if ($uniq) {
2195 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2196 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2197 } else {
2198 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2199 }
2200 }
2201
2202 sub swap_out {
2203 my ($self) = @_;
2204
2205 # save first because save cedes
2206 $self->save;
2207
2208 my $lock = cf::lock_acquire "map_data:$self->{path}";
2209
2210 return if $self->players;
2211 return if $self->in_memory != cf::MAP_ACTIVE;
2212 return if $self->{deny_save};
2213
2214 $self->in_memory (cf::MAP_SWAPPED);
2215
2216 $self->deactivate;
2217 $_->clear_links_to ($self) for values %cf::MAP;
2218 $self->clear;
2219 }
2220
2221 sub reset_at {
2222 my ($self) = @_;
2223
2224 # TODO: safety, remove and allow resettable per-player maps
2225 return 1e99 if $self->{deny_reset};
2226
2227 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2228 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2229
2230 $time + $to
2231 }
2232
2233 sub should_reset {
2234 my ($self) = @_;
2235
2236 $self->reset_at <= $cf::RUNTIME
2237 }
2238
2239 sub reset {
2240 my ($self) = @_;
2241
2242 my $lock = cf::lock_acquire "map_data:$self->{path}";
2243
2244 return if $self->players;
2245
2246 warn "resetting map ", $self->path, "\n";
2247
2248 $self->in_memory (cf::MAP_SWAPPED);
2249
2250 # need to save uniques path
2251 unless ($self->{deny_save}) {
2252 my $uniq = $self->uniq_path; utf8::encode $uniq;
2253
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2255 if $uniq;
2256 }
2257
2258 delete $cf::MAP{$self->path};
2259
2260 $self->deactivate;
2261 $_->clear_links_to ($self) for values %cf::MAP;
2262 $self->clear;
2263
2264 $self->unlink_save;
2265 $self->destroy;
2266 }
2267
2268 my $nuke_counter = "aaaa";
2269
2270 sub nuke {
2271 my ($self) = @_;
2272
2273 {
2274 my $lock = cf::lock_acquire "map_data:$self->{path}";
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->unlink_save;
2279
2280 bless $self, "cf::map";
2281 delete $self->{deny_reset};
2282 $self->{deny_save} = 1;
2283 $self->reset_timeout (1);
2284 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2285
2286 $cf::MAP{$self->path} = $self;
2287 }
2288
2289 $self->reset; # polite request, might not happen
2290 }
2291
2292 =item $maps = cf::map::tmp_maps
2293
2294 Returns an arrayref with all map paths of currently instantiated and saved
2295 maps. May block.
2296
2297 =cut
2298
2299 sub tmp_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 /\.map$/
2304 ? normalise $_
2305 : ()
2306 } @{ aio_readdir $TMPDIR or [] }
2307 ]
2308 }
2309
2310 =item $maps = cf::map::random_maps
2311
2312 Returns an arrayref with all map paths of currently instantiated and saved
2313 random maps. May block.
2314
2315 =cut
2316
2317 sub random_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise "?random/$_"
2323 : ()
2324 } @{ aio_readdir $RANDOMDIR or [] }
2325 ]
2326 }
2327
2328 =item cf::map::unique_maps
2329
2330 Returns an arrayref of paths of all shared maps that have
2331 instantiated unique items. May block.
2332
2333 =cut
2334
2335 sub unique_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 s/\.map$//; # TODO future compatibility hack
2340 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2341 ? ()
2342 : normalise $_
2343 } @{ aio_readdir $UNIQUEDIR or [] }
2344 ]
2345 }
2346
2347 =item cf::map::static_maps
2348
2349 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2350 file in the shared directory excluding F</styles> and F</editor>). May
2351 block.
2352
2353 =cut
2354
2355 sub static_maps() {
2356 my @dirs = "";
2357 my @maps;
2358
2359 while (@dirs) {
2360 my $dir = shift @dirs;
2361
2362 next if $dir eq "/styles" || $dir eq "/editor";
2363
2364 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2365 or return;
2366
2367 for (@$files) {
2368 s/\.map$// or next;
2369 utf8::decode $_;
2370 push @maps, "$dir/$_";
2371 }
2372
2373 push @dirs, map "$dir/$_", @$dirs;
2374 }
2375
2376 \@maps
2377 }
2378
2379 =back
2380
2381 =head3 cf::object
2382
2383 =cut
2384
2385 package cf::object;
2386
2387 =over 4
2388
2389 =item $ob->inv_recursive
2390
2391 Returns the inventory of the object I<and> their inventories, recursively,
2392 but I<not> the object itself.
2393
2394 =cut
2395
2396 sub inv_recursive_;
2397 sub inv_recursive_ {
2398 map { $_, inv_recursive_ $_->inv } @_
2399 }
2400
2401 sub inv_recursive {
2402 inv_recursive_ inv $_[0]
2403 }
2404
2405 =item $ref = $ob->ref
2406
2407 Creates and returns a persistent reference to an object that can be stored as a string.
2408
2409 =item $ob = cf::object::deref ($refstring)
2410
2411 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2412 even if the object actually exists. May block.
2413
2414 =cut
2415
2416 sub deref {
2417 my ($ref) = @_;
2418
2419 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2420 my ($uuid, $name) = ($1, $2);
2421 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2422 or return;
2423 $pl->ob->uuid eq $uuid
2424 or return;
2425
2426 $pl->ob
2427 } else {
2428 warn "$ref: cannot resolve object reference\n";
2429 undef
2430 }
2431 }
2432
2433 package cf;
2434
2435 =back
2436
2437 =head3 cf::object::player
2438
2439 =over 4
2440
2441 =item $player_object->reply ($npc, $msg[, $flags])
2442
2443 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2444 can be C<undef>. Does the right thing when the player is currently in a
2445 dialogue with the given NPC character.
2446
2447 =cut
2448
2449 our $SAY_CHANNEL = {
2450 id => "say",
2451 title => "Map",
2452 reply => "say ",
2453 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2454 };
2455
2456 our $CHAT_CHANNEL = {
2457 id => "chat",
2458 title => "Chat",
2459 reply => "chat ",
2460 tooltip => "Player chat and shouts, global to the server.",
2461 };
2462
2463 # rough implementation of a future "reply" method that works
2464 # with dialog boxes.
2465 #TODO: the first argument must go, split into a $npc->reply_to ( method
2466 sub cf::object::player::reply($$$;$) {
2467 my ($self, $npc, $msg, $flags) = @_;
2468
2469 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2470
2471 if ($self->{record_replies}) {
2472 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2473
2474 } else {
2475 my $pl = $self->contr;
2476
2477 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2478 my $dialog = $pl->{npc_dialog};
2479 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2480
2481 } else {
2482 $msg = $npc->name . " says: $msg" if $npc;
2483 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2484 }
2485 }
2486 }
2487
2488 =item $object->send_msg ($channel, $msg, $color, [extra...])
2489
2490 =cut
2491
2492 sub cf::object::send_msg {
2493 my $pl = shift->contr
2494 or return;
2495 $pl->send_msg (@_);
2496 }
2497
2498 =item $player_object->may ("access")
2499
2500 Returns wether the given player is authorized to access resource "access"
2501 (e.g. "command_wizcast").
2502
2503 =cut
2504
2505 sub cf::object::player::may {
2506 my ($self, $access) = @_;
2507
2508 $self->flag (cf::FLAG_WIZ) ||
2509 (ref $cf::CFG{"may_$access"}
2510 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2511 : $cf::CFG{"may_$access"})
2512 }
2513
2514 =item $player_object->enter_link
2515
2516 Freezes the player and moves him/her to a special map (C<{link}>).
2517
2518 The player should be reasonably safe there for short amounts of time (e.g.
2519 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2520 though, as the palyer cannot control the character while it is on the link
2521 map.
2522
2523 Will never block.
2524
2525 =item $player_object->leave_link ($map, $x, $y)
2526
2527 Moves the player out of the special C<{link}> map onto the specified
2528 map. If the map is not valid (or omitted), the player will be moved back
2529 to the location he/she was before the call to C<enter_link>, or, if that
2530 fails, to the emergency map position.
2531
2532 Might block.
2533
2534 =cut
2535
2536 sub link_map {
2537 unless ($LINK_MAP) {
2538 $LINK_MAP = cf::map::find "{link}"
2539 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2540 $LINK_MAP->load;
2541 }
2542
2543 $LINK_MAP
2544 }
2545
2546 sub cf::object::player::enter_link {
2547 my ($self) = @_;
2548
2549 $self->deactivate_recursive;
2550
2551 return if UNIVERSAL::isa $self->map, "ext::map_link";
2552
2553 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2554 if $self->map && $self->map->{path} ne "{link}";
2555
2556 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2557 }
2558
2559 sub cf::object::player::leave_link {
2560 my ($self, $map, $x, $y) = @_;
2561
2562 return unless $self->contr->active;
2563
2564 my $link_pos = delete $self->{_link_pos};
2565
2566 unless ($map) {
2567 # restore original map position
2568 ($map, $x, $y) = @{ $link_pos || [] };
2569 $map = cf::map::find $map;
2570
2571 unless ($map) {
2572 ($map, $x, $y) = @$EMERGENCY_POSITION;
2573 $map = cf::map::find $map
2574 or die "FATAL: cannot load emergency map\n";
2575 }
2576 }
2577
2578 ($x, $y) = (-1, -1)
2579 unless (defined $x) && (defined $y);
2580
2581 # use -1 or undef as default coordinates, not 0, 0
2582 ($x, $y) = ($map->enter_x, $map->enter_y)
2583 if $x <= 0 && $y <= 0;
2584
2585 $map->load;
2586 $map->load_neighbours;
2587
2588 return unless $self->contr->active;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2591 $self->enter_map ($map, $x, $y);
2592
2593 # only activate afterwards, to support waiting in hooks
2594 $self->activate_recursive;
2595 }
2596
2597 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2598
2599 Moves the player to the given map-path and coordinates by first freezing
2600 her, loading and preparing them map, calling the provided $check callback
2601 that has to return the map if sucecssful, and then unfreezes the player on
2602 the new (success) or old (failed) map position. In either case, $done will
2603 be called at the end of this process.
2604
2605 Note that $check will be called with a potentially non-loaded map, so if
2606 it needs a loaded map it has to call C<< ->load >>.
2607
2608 =cut
2609
2610 our $GOTOGEN;
2611
2612 sub cf::object::player::goto {
2613 my ($self, $path, $x, $y, $check, $done) = @_;
2614
2615 # do generation counting so two concurrent goto's will be executed in-order
2616 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2617
2618 $self->enter_link;
2619
2620 (async {
2621 $Coro::current->{desc} = "player::goto $path $x $y";
2622
2623 # *tag paths override both path and x|y
2624 if ($path =~ /^\*(.*)$/) {
2625 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2626 my $ob = $obs[rand @obs];
2627
2628 # see if we actually can go there
2629 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2630 $ob = $obs[rand @obs];
2631 } else {
2632 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2633 }
2634 # else put us there anyways for now #d#
2635
2636 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2637 } else {
2638 ($path, $x, $y) = (undef, undef, undef);
2639 }
2640 }
2641
2642 my $map = eval {
2643 my $map = defined $path ? cf::map::find $path : undef;
2644
2645 if ($map) {
2646 $map = $map->customise_for ($self);
2647 $map = $check->($map) if $check && $map;
2648 } else {
2649 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2650 }
2651
2652 $map
2653 };
2654
2655 if ($@) {
2656 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2657 LOG llevError | logBacktrace, Carp::longmess $@;
2658 }
2659
2660 if ($gen == $self->{_goto_generation}) {
2661 delete $self->{_goto_generation};
2662 $self->leave_link ($map, $x, $y);
2663 }
2664
2665 $done->() if $done;
2666 })->prio (1);
2667 }
2668
2669 =item $player_object->enter_exit ($exit_object)
2670
2671 =cut
2672
2673 sub parse_random_map_params {
2674 my ($spec) = @_;
2675
2676 my $rmp = { # defaults
2677 xsize => (cf::rndm 15, 40),
2678 ysize => (cf::rndm 15, 40),
2679 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2680 #layout => string,
2681 };
2682
2683 for (split /\n/, $spec) {
2684 my ($k, $v) = split /\s+/, $_, 2;
2685
2686 $rmp->{lc $k} = $v if (length $k) && (length $v);
2687 }
2688
2689 $rmp
2690 }
2691
2692 sub prepare_random_map {
2693 my ($exit) = @_;
2694
2695 # all this does is basically replace the /! path by
2696 # a new random map path (?random/...) with a seed
2697 # that depends on the exit object
2698
2699 my $rmp = parse_random_map_params $exit->msg;
2700
2701 if ($exit->map) {
2702 $rmp->{region} = $exit->region->name;
2703 $rmp->{origin_map} = $exit->map->path;
2704 $rmp->{origin_x} = $exit->x;
2705 $rmp->{origin_y} = $exit->y;
2706
2707 $exit->map->touch;
2708 }
2709
2710 $rmp->{random_seed} ||= $exit->random_seed;
2711
2712 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2713 my $md5 = Digest::MD5::md5_hex $data;
2714 my $meta = "$RANDOMDIR/$md5.meta";
2715
2716 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2717 aio_write $fh, 0, (length $data), $data, 0;
2718 undef $fh;
2719 aio_rename "$meta~", $meta;
2720
2721 my $slaying = "?random/$md5";
2722
2723 if ($exit->valid) {
2724 $exit->slaying ("?random/$md5");
2725 $exit->msg (undef);
2726 }
2727 }
2728 }
2729
2730 sub cf::object::player::enter_exit {
2731 my ($self, $exit) = @_;
2732
2733 return unless $self->type == cf::PLAYER;
2734
2735 $self->enter_link;
2736
2737 (async {
2738 $Coro::current->{desc} = "enter_exit";
2739
2740 unless (eval {
2741 $self->deactivate_recursive; # just to be sure
2742
2743 # random map handling
2744 {
2745 my $guard = cf::lock_acquire "exit_prepare:$exit";
2746
2747 prepare_random_map $exit
2748 if $exit->slaying eq "/!";
2749 }
2750
2751 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2752 my $x = $exit->stats->hp;
2753 my $y = $exit->stats->sp;
2754
2755 $self->goto ($map, $x, $y);
2756
2757 # if exit is damned, update players death & WoR home-position
2758 $self->contr->savebed ($map, $x, $y)
2759 if $exit->flag (cf::FLAG_DAMNED);
2760
2761 1
2762 }) {
2763 $self->message ("Something went wrong deep within the deliantra server. "
2764 . "I'll try to bring you back to the map you were before. "
2765 . "Please report this to the dungeon master!",
2766 cf::NDI_UNIQUE | cf::NDI_RED);
2767
2768 warn "ERROR in enter_exit: $@";
2769 $self->leave_link;
2770 }
2771 })->prio (1);
2772 }
2773
2774 =head3 cf::client
2775
2776 =over 4
2777
2778 =item $client->send_drawinfo ($text, $flags)
2779
2780 Sends a drawinfo packet to the client. Circumvents output buffering so
2781 should not be used under normal circumstances.
2782
2783 =cut
2784
2785 sub cf::client::send_drawinfo {
2786 my ($self, $text, $flags) = @_;
2787
2788 utf8::encode $text;
2789 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2790 }
2791
2792 =item $client->send_big_packet ($pkt)
2793
2794 Like C<send_packet>, but tries to compress large packets, and fragments
2795 them as required.
2796
2797 =cut
2798
2799 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2800
2801 sub cf::client::send_big_packet {
2802 my ($self, $pkt) = @_;
2803
2804 # try lzf for large packets
2805 $pkt = "lzf " . Compress::LZF::compress $pkt
2806 if 1024 <= length $pkt and $self->{can_lzf};
2807
2808 # split very large packets
2809 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2810 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2811 $pkt = "frag";
2812 }
2813
2814 $self->send_packet ($pkt);
2815 }
2816
2817 =item $client->send_msg ($channel, $msg, $color, [extra...])
2818
2819 Send a drawinfo or msg packet to the client, formatting the msg for the
2820 client if neccessary. C<$type> should be a string identifying the type of
2821 the message, with C<log> being the default. If C<$color> is negative, suppress
2822 the message unless the client supports the msg packet.
2823
2824 =cut
2825
2826 # non-persistent channels (usually the info channel)
2827 our %CHANNEL = (
2828 "c/motd" => {
2829 id => "infobox",
2830 title => "MOTD",
2831 reply => undef,
2832 tooltip => "The message of the day",
2833 },
2834 "c/identify" => {
2835 id => "infobox",
2836 title => "Identify",
2837 reply => undef,
2838 tooltip => "Items recently identified",
2839 },
2840 "c/examine" => {
2841 id => "infobox",
2842 title => "Examine",
2843 reply => undef,
2844 tooltip => "Signs and other items you examined",
2845 },
2846 "c/shopinfo" => {
2847 id => "infobox",
2848 title => "Shop Info",
2849 reply => undef,
2850 tooltip => "What your bargaining skill tells you about the shop",
2851 },
2852 "c/book" => {
2853 id => "infobox",
2854 title => "Book",
2855 reply => undef,
2856 tooltip => "The contents of a note or book",
2857 },
2858 "c/lookat" => {
2859 id => "infobox",
2860 title => "Look",
2861 reply => undef,
2862 tooltip => "What you saw there",
2863 },
2864 "c/who" => {
2865 id => "infobox",
2866 title => "Players",
2867 reply => undef,
2868 tooltip => "Shows players who are currently online",
2869 },
2870 "c/body" => {
2871 id => "infobox",
2872 title => "Body Parts",
2873 reply => undef,
2874 tooltip => "Shows which body parts you posess and are available",
2875 },
2876 "c/statistics" => {
2877 id => "infobox",
2878 title => "Statistics",
2879 reply => undef,
2880 tooltip => "Shows your primary statistics",
2881 },
2882 "c/skills" => {
2883 id => "infobox",
2884 title => "Skills",
2885 reply => undef,
2886 tooltip => "Shows your experience per skill and item power",
2887 },
2888 "c/shopitems" => {
2889 id => "infobox",
2890 title => "Shop Items",
2891 reply => undef,
2892 tooltip => "Shows the items currently for sale in this shop",
2893 },
2894 "c/resistances" => {
2895 id => "infobox",
2896 title => "Resistances",
2897 reply => undef,
2898 tooltip => "Shows your resistances",
2899 },
2900 "c/pets" => {
2901 id => "infobox",
2902 title => "Pets",
2903 reply => undef,
2904 tooltip => "Shows information abotu your pets/a specific pet",
2905 },
2906 "c/perceiveself" => {
2907 id => "infobox",
2908 title => "Perceive Self",
2909 reply => undef,
2910 tooltip => "You gained detailed knowledge about yourself",
2911 },
2912 "c/uptime" => {
2913 id => "infobox",
2914 title => "Uptime",
2915 reply => undef,
2916 tooltip => "How long the server has been running since last restart",
2917 },
2918 "c/mapinfo" => {
2919 id => "infobox",
2920 title => "Map Info",
2921 reply => undef,
2922 tooltip => "Information related to the maps",
2923 },
2924 "c/party" => {
2925 id => "party",
2926 title => "Party",
2927 reply => "gsay ",
2928 tooltip => "Messages and chat related to your party",
2929 },
2930 "c/death" => {
2931 id => "death",
2932 title => "Death",
2933 reply => undef,
2934 tooltip => "Reason for and more info about your most recent death",
2935 },
2936 "c/say" => $SAY_CHANNEL,
2937 "c/chat" => $CHAT_CHANNEL,
2938 );
2939
2940 sub cf::client::send_msg {
2941 my ($self, $channel, $msg, $color, @extra) = @_;
2942
2943 $msg = $self->pl->expand_cfpod ($msg)
2944 unless $color & cf::NDI_VERBATIM;
2945
2946 $color &= cf::NDI_CLIENT_MASK; # just in case...
2947
2948 # check predefined channels, for the benefit of C
2949 if ($CHANNEL{$channel}) {
2950 $channel = $CHANNEL{$channel};
2951
2952 $self->ext_msg (channel_info => $channel);
2953 $channel = $channel->{id};
2954
2955 } elsif (ref $channel) {
2956 # send meta info to client, if not yet sent
2957 unless (exists $self->{channel}{$channel->{id}}) {
2958 $self->{channel}{$channel->{id}} = $channel;
2959 $self->ext_msg (channel_info => $channel);
2960 }
2961
2962 $channel = $channel->{id};
2963 }
2964
2965 return unless @extra || length $msg;
2966
2967 # default colour, mask it out
2968 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2969 if $color & cf::NDI_DEF;
2970
2971 my $pkt = "msg "
2972 . $self->{json_coder}->encode (
2973 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2974 );
2975
2976 $self->send_big_packet ($pkt);
2977 }
2978
2979 =item $client->ext_msg ($type, @msg)
2980
2981 Sends an ext event to the client.
2982
2983 =cut
2984
2985 sub cf::client::ext_msg($$@) {
2986 my ($self, $type, @msg) = @_;
2987
2988 if ($self->extcmd == 2) {
2989 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2990 } elsif ($self->extcmd == 1) { # TODO: remove
2991 push @msg, msgtype => "event_$type";
2992 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2993 }
2994 }
2995
2996 =item $client->ext_reply ($msgid, @msg)
2997
2998 Sends an ext reply to the client.
2999
3000 =cut
3001
3002 sub cf::client::ext_reply($$@) {
3003 my ($self, $id, @msg) = @_;
3004
3005 if ($self->extcmd == 2) {
3006 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3007 } elsif ($self->extcmd == 1) {
3008 #TODO: version 1, remove
3009 unshift @msg, msgtype => "reply", msgid => $id;
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012 }
3013
3014 =item $success = $client->query ($flags, "text", \&cb)
3015
3016 Queues a query to the client, calling the given callback with
3017 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3018 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3019
3020 Queries can fail, so check the return code. Or don't, as queries will
3021 become reliable at some point in the future.
3022
3023 =cut
3024
3025 sub cf::client::query {
3026 my ($self, $flags, $text, $cb) = @_;
3027
3028 return unless $self->state == ST_PLAYING
3029 || $self->state == ST_SETUP
3030 || $self->state == ST_CUSTOM;
3031
3032 $self->state (ST_CUSTOM);
3033
3034 utf8::encode $text;
3035 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3036
3037 $self->send_packet ($self->{query_queue}[0][0])
3038 if @{ $self->{query_queue} } == 1;
3039
3040 1
3041 }
3042
3043 cf::client->attach (
3044 on_connect => sub {
3045 my ($ns) = @_;
3046
3047 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3048 },
3049 on_reply => sub {
3050 my ($ns, $msg) = @_;
3051
3052 # this weird shuffling is so that direct followup queries
3053 # get handled first
3054 my $queue = delete $ns->{query_queue}
3055 or return; # be conservative, not sure how that can happen, but we saw a crash here
3056
3057 (shift @$queue)->[1]->($msg);
3058 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3059
3060 push @{ $ns->{query_queue} }, @$queue;
3061
3062 if (@{ $ns->{query_queue} } == @$queue) {
3063 if (@$queue) {
3064 $ns->send_packet ($ns->{query_queue}[0][0]);
3065 } else {
3066 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3067 }
3068 }
3069 },
3070 on_exticmd => sub {
3071 my ($ns, $buf) = @_;
3072
3073 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3074
3075 if (ref $msg) {
3076 my ($type, $reply, @payload) =
3077 "ARRAY" eq ref $msg
3078 ? @$msg
3079 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3080
3081 my @reply;
3082
3083 if (my $cb = $EXTICMD{$type}) {
3084 @reply = $cb->($ns, @payload);
3085 }
3086
3087 $ns->ext_reply ($reply, @reply)
3088 if $reply;
3089
3090 } else {
3091 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3092 }
3093
3094 cf::override;
3095 },
3096 );
3097
3098 =item $client->async (\&cb)
3099
3100 Create a new coroutine, running the specified callback. The coroutine will
3101 be automatically cancelled when the client gets destroyed (e.g. on logout,
3102 or loss of connection).
3103
3104 =cut
3105
3106 sub cf::client::async {
3107 my ($self, $cb) = @_;
3108
3109 my $coro = &Coro::async ($cb);
3110
3111 $coro->on_destroy (sub {
3112 delete $self->{_coro}{$coro+0};
3113 });
3114
3115 $self->{_coro}{$coro+0} = $coro;
3116
3117 $coro
3118 }
3119
3120 cf::client->attach (
3121 on_destroy => sub {
3122 my ($ns) = @_;
3123
3124 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3125 },
3126 );
3127
3128 =back
3129
3130
3131 =head2 SAFE SCRIPTING
3132
3133 Functions that provide a safe environment to compile and execute
3134 snippets of perl code without them endangering the safety of the server
3135 itself. Looping constructs, I/O operators and other built-in functionality
3136 is not available in the safe scripting environment, and the number of
3137 functions and methods that can be called is greatly reduced.
3138
3139 =cut
3140
3141 our $safe = new Safe "safe";
3142 our $safe_hole = new Safe::Hole;
3143
3144 $SIG{FPE} = 'IGNORE';
3145
3146 $safe->permit_only (Opcode::opset qw(
3147 :base_core :base_mem :base_orig :base_math
3148 grepstart grepwhile mapstart mapwhile
3149 sort time
3150 ));
3151
3152 # here we export the classes and methods available to script code
3153
3154 =pod
3155
3156 The following functions and methods are available within a safe environment:
3157
3158 cf::object
3159 contr pay_amount pay_player map x y force_find force_add destroy
3160 insert remove name archname title slaying race decrease split
3161 value
3162
3163 cf::object::player
3164 player
3165
3166 cf::player
3167 peaceful
3168
3169 cf::map
3170 trigger
3171
3172 =cut
3173
3174 for (
3175 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3176 insert remove inv nrof name archname title slaying race
3177 decrease split destroy change_exp value msg lore send_msg)],
3178 ["cf::object::player" => qw(player)],
3179 ["cf::player" => qw(peaceful send_msg)],
3180 ["cf::map" => qw(trigger)],
3181 ) {
3182 no strict 'refs';
3183 my ($pkg, @funs) = @$_;
3184 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3185 for @funs;
3186 }
3187
3188 =over 4
3189
3190 =item @retval = safe_eval $code, [var => value, ...]
3191
3192 Compiled and executes the given perl code snippet. additional var/value
3193 pairs result in temporary local (my) scalar variables of the given name
3194 that are available in the code snippet. Example:
3195
3196 my $five = safe_eval '$first + $second', first => 1, second => 4;
3197
3198 =cut
3199
3200 sub safe_eval($;@) {
3201 my ($code, %vars) = @_;
3202
3203 my $qcode = $code;
3204 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3205 $qcode =~ s/\n/\\n/g;
3206
3207 %vars = (_dummy => 0) unless %vars;
3208
3209 local $_;
3210 local @safe::cf::_safe_eval_args = values %vars;
3211
3212 my $eval =
3213 "do {\n"
3214 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3215 . "#line 0 \"{$qcode}\"\n"
3216 . $code
3217 . "\n}"
3218 ;
3219
3220 sub_generation_inc;
3221 my @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3222 sub_generation_inc;
3223
3224 if ($@) {
3225 warn "$@";
3226 warn "while executing safe code '$code'\n";
3227 warn "with arguments " . (join " ", %vars) . "\n";
3228 }
3229
3230 wantarray ? @res : $res[0]
3231 }
3232
3233 =item cf::register_script_function $function => $cb
3234
3235 Register a function that can be called from within map/npc scripts. The
3236 function should be reasonably secure and should be put into a package name
3237 like the extension.
3238
3239 Example: register a function that gets called whenever a map script calls
3240 C<rent::overview>, as used by the C<rent> extension.
3241
3242 cf::register_script_function "rent::overview" => sub {
3243 ...
3244 };
3245
3246 =cut
3247
3248 sub register_script_function {
3249 my ($fun, $cb) = @_;
3250
3251 no strict 'refs';
3252 *{"safe::$fun"} = $safe_hole->wrap ($cb);
3253 }
3254
3255 =back
3256
3257 =cut
3258
3259 #############################################################################
3260 # the server's init and main functions
3261
3262 sub load_facedata($) {
3263 my ($path) = @_;
3264
3265 # HACK to clear player env face cache, we need some signal framework
3266 # for this (global event?)
3267 %ext::player_env::MUSIC_FACE_CACHE = ();
3268
3269 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3270
3271 warn "loading facedata from $path\n";
3272
3273 my $facedata;
3274 0 < aio_load $path, $facedata
3275 or die "$path: $!";
3276
3277 $facedata = Coro::Storable::thaw $facedata;
3278
3279 $facedata->{version} == 2
3280 or cf::cleanup "$path: version mismatch, cannot proceed.";
3281
3282 # patch in the exptable
3283 $facedata->{resource}{"res/exp_table"} = {
3284 type => FT_RSRC,
3285 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
3286 };
3287 cf::cede_to_tick;
3288
3289 {
3290 my $faces = $facedata->{faceinfo};
3291
3292 while (my ($face, $info) = each %$faces) {
3293 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3294
3295 cf::face::set_visibility $idx, $info->{visibility};
3296 cf::face::set_magicmap $idx, $info->{magicmap};
3297 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3298 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3299
3300 cf::cede_to_tick;
3301 }
3302
3303 while (my ($face, $info) = each %$faces) {
3304 next unless $info->{smooth};
3305
3306 my $idx = cf::face::find $face
3307 or next;
3308
3309 if (my $smooth = cf::face::find $info->{smooth}) {
3310 cf::face::set_smooth $idx, $smooth;
3311 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3312 } else {
3313 warn "smooth face '$info->{smooth}' not found for face '$face'";
3314 }
3315
3316 cf::cede_to_tick;
3317 }
3318 }
3319
3320 {
3321 my $anims = $facedata->{animinfo};
3322
3323 while (my ($anim, $info) = each %$anims) {
3324 cf::anim::set $anim, $info->{frames}, $info->{facings};
3325 cf::cede_to_tick;
3326 }
3327
3328 cf::anim::invalidate_all; # d'oh
3329 }
3330
3331 {
3332 # TODO: for gcfclient pleasure, we should give resources
3333 # that gcfclient doesn't grok a >10000 face index.
3334 my $res = $facedata->{resource};
3335
3336 while (my ($name, $info) = each %$res) {
3337 if (defined $info->{type}) {
3338 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3339 my $data;
3340
3341 if ($info->{type} & 1) {
3342 # prepend meta info
3343
3344 my $meta = $enc->encode ({
3345 name => $name,
3346 %{ $info->{meta} || {} },
3347 });
3348
3349 $data = pack "(w/a*)*", $meta, $info->{data};
3350 } else {
3351 $data = $info->{data};
3352 }
3353
3354 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3355 cf::face::set_type $idx, $info->{type};
3356 } else {
3357 $RESOURCE{$name} = $info;
3358 }
3359
3360 cf::cede_to_tick;
3361 }
3362 }
3363
3364 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3365
3366 1
3367 }
3368
3369 cf::global->attach (on_resource_update => sub {
3370 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3371 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3372
3373 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3374 my $sound = $soundconf->{compat}[$_]
3375 or next;
3376
3377 my $face = cf::face::find "sound/$sound->[1]";
3378 cf::sound::set $sound->[0] => $face;
3379 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3380 }
3381
3382 while (my ($k, $v) = each %{$soundconf->{event}}) {
3383 my $face = cf::face::find "sound/$v";
3384 cf::sound::set $k => $face;
3385 }
3386 }
3387 });
3388
3389 register_exticmd fx_want => sub {
3390 my ($ns, $want) = @_;
3391
3392 while (my ($k, $v) = each %$want) {
3393 $ns->fx_want ($k, $v);
3394 }
3395 };
3396
3397 sub load_resource_file($) {
3398 my $guard = lock_acquire "load_resource_file";
3399
3400 my $status = load_resource_file_ $_[0];
3401 get_slot 0.1, 100;
3402 cf::arch::commit_load;
3403
3404 $status
3405 }
3406
3407 sub reload_regions {
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 load_resource_file "$MAPDIR/regions"
3413 or die "unable to load regions file\n";
3414
3415 for (cf::region::list) {
3416 $_->{match} = qr/$_->{match}/
3417 if exists $_->{match};
3418 }
3419 }
3420
3421 sub reload_facedata {
3422 load_facedata "$DATADIR/facedata"
3423 or die "unable to load facedata\n";
3424 }
3425
3426 sub reload_archetypes {
3427 load_resource_file "$DATADIR/archetypes"
3428 or die "unable to load archetypes\n";
3429 }
3430
3431 sub reload_treasures {
3432 load_resource_file "$DATADIR/treasures"
3433 or die "unable to load treasurelists\n";
3434 }
3435
3436 sub reload_resources {
3437 warn "reloading resource files...\n";
3438
3439 reload_facedata;
3440 reload_archetypes;
3441 reload_regions;
3442 reload_treasures;
3443
3444 warn "finished reloading resource files\n";
3445 }
3446
3447 sub reload_config {
3448 warn "reloading config file...\n";
3449
3450 open my $fh, "<:utf8", "$CONFDIR/config"
3451 or return;
3452
3453 local $/;
3454 *CFG = YAML::XS::Load scalar <$fh>;
3455
3456 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3457
3458 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3459 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3460
3461 if (exists $CFG{mlockall}) {
3462 eval {
3463 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3464 and die "WARNING: m(un)lockall failed: $!\n";
3465 };
3466 warn $@ if $@;
3467 }
3468
3469 warn "finished reloading resource files\n";
3470 }
3471
3472 sub pidfile() {
3473 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3474 or die "$PIDFILE: $!";
3475 flock $fh, &Fcntl::LOCK_EX
3476 or die "$PIDFILE: flock: $!";
3477 $fh
3478 }
3479
3480 # make sure only one server instance is running at any one time
3481 sub atomic {
3482 my $fh = pidfile;
3483
3484 my $pid = <$fh>;
3485 kill 9, $pid if $pid > 0;
3486
3487 seek $fh, 0, 0;
3488 print $fh $$;
3489 }
3490
3491 sub main_loop {
3492 warn "EV::loop starting\n";
3493 if (1) {
3494 EV::loop;
3495 }
3496 warn "EV::loop returned\n";
3497 goto &main_loop unless $REALLY_UNLOOP;
3498 }
3499
3500 sub main {
3501 cf::init_globals; # initialise logging
3502
3503 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3504 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3505 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3506 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3507
3508 cf::init_experience;
3509 cf::init_anim;
3510 cf::init_attackmess;
3511 cf::init_dynamic;
3512
3513 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3514
3515 # we must not ever block the main coroutine
3516 local $Coro::idle = sub {
3517 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3518 (async {
3519 $Coro::current->{desc} = "IDLE BUG HANDLER";
3520 EV::loop EV::LOOP_ONESHOT;
3521 })->prio (Coro::PRIO_MAX);
3522 };
3523
3524 evthread_start IO::AIO::poll_fileno;
3525
3526 cf::sync_job {
3527 cf::load_settings;
3528 cf::load_materials;
3529
3530 reload_resources;
3531 reload_config;
3532 db_init;
3533
3534 cf::init_uuid;
3535 cf::init_signals;
3536 cf::init_commands;
3537 cf::init_skills;
3538
3539 cf::init_beforeplay;
3540
3541 atomic;
3542
3543 load_extensions;
3544
3545 utime time, time, $RUNTIMEFILE;
3546
3547 # no (long-running) fork's whatsoever before this point(!)
3548 use POSIX ();
3549 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3550
3551 (pop @POST_INIT)->(0) while @POST_INIT;
3552 };
3553
3554 main_loop;
3555 }
3556
3557 #############################################################################
3558 # initialisation and cleanup
3559
3560 # install some emergency cleanup handlers
3561 BEGIN {
3562 our %SIGWATCHER = ();
3563 for my $signal (qw(INT HUP TERM)) {
3564 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3565 cf::cleanup "SIG$signal";
3566 };
3567 }
3568 }
3569
3570 sub write_runtime_sync {
3571 # first touch the runtime file to show we are still running:
3572 # the fsync below can take a very very long time.
3573
3574 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3575
3576 my $guard = cf::lock_acquire "write_runtime";
3577
3578 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3579 or return;
3580
3581 my $value = $cf::RUNTIME + 90 + 10;
3582 # 10 is the runtime save interval, for a monotonic clock
3583 # 60 allows for the watchdog to kill the server.
3584
3585 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3586 and return;
3587
3588 # always fsync - this file is important
3589 aio_fsync $fh
3590 and return;
3591
3592 # touch it again to show we are up-to-date
3593 aio_utime $fh, undef, undef;
3594
3595 close $fh
3596 or return;
3597
3598 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3599 and return;
3600
3601 warn "runtime file written.\n";
3602
3603 1
3604 }
3605
3606 our $uuid_lock;
3607 our $uuid_skip;
3608
3609 sub write_uuid_sync($) {
3610 $uuid_skip ||= $_[0];
3611
3612 return if $uuid_lock;
3613 local $uuid_lock = 1;
3614
3615 my $uuid = "$LOCALDIR/uuid";
3616
3617 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3618 or return;
3619
3620 my $value = uuid_seq uuid_cur;
3621
3622 unless ($value) {
3623 warn "cowardly refusing to write zero uuid value!\n";
3624 return;
3625 }
3626
3627 my $value = uuid_str $value + $uuid_skip;
3628 $uuid_skip = 0;
3629
3630 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3631 and return;
3632
3633 # always fsync - this file is important
3634 aio_fsync $fh
3635 and return;
3636
3637 close $fh
3638 or return;
3639
3640 aio_rename "$uuid~", $uuid
3641 and return;
3642
3643 warn "uuid file written ($value).\n";
3644
3645 1
3646
3647 }
3648
3649 sub write_uuid($$) {
3650 my ($skip, $sync) = @_;
3651
3652 $sync ? write_uuid_sync $skip
3653 : async { write_uuid_sync $skip };
3654 }
3655
3656 sub emergency_save() {
3657 my $freeze_guard = cf::freeze_mainloop;
3658
3659 warn "emergency_perl_save: enter\n";
3660
3661 cf::sync_job {
3662 # this is a trade-off: we want to be very quick here, so
3663 # save all maps without fsync, and later call a global sync
3664 # (which in turn might be very very slow)
3665 local $USE_FSYNC = 0;
3666
3667 # use a peculiar iteration method to avoid tripping on perl
3668 # refcount bugs in for. also avoids problems with players
3669 # and maps saved/destroyed asynchronously.
3670 warn "emergency_perl_save: begin player save\n";
3671 for my $login (keys %cf::PLAYER) {
3672 my $pl = $cf::PLAYER{$login} or next;
3673 $pl->valid or next;
3674 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3675 $pl->save;
3676 }
3677 warn "emergency_perl_save: end player save\n";
3678
3679 warn "emergency_perl_save: begin map save\n";
3680 for my $path (keys %cf::MAP) {
3681 my $map = $cf::MAP{$path} or next;
3682 $map->valid or next;
3683 $map->save;
3684 }
3685 warn "emergency_perl_save: end map save\n";
3686
3687 warn "emergency_perl_save: begin database checkpoint\n";
3688 BDB::db_env_txn_checkpoint $DB_ENV;
3689 warn "emergency_perl_save: end database checkpoint\n";
3690
3691 warn "emergency_perl_save: begin write uuid\n";
3692 write_uuid_sync 1;
3693 warn "emergency_perl_save: end write uuid\n";
3694 };
3695
3696 warn "emergency_perl_save: starting sync()\n";
3697 IO::AIO::aio_sync sub {
3698 warn "emergency_perl_save: finished sync()\n";
3699 };
3700
3701 warn "emergency_perl_save: leave\n";
3702 }
3703
3704 sub post_cleanup {
3705 my ($make_core) = @_;
3706
3707 warn Carp::longmess "post_cleanup backtrace"
3708 if $make_core;
3709
3710 my $fh = pidfile;
3711 unlink $PIDFILE if <$fh> == $$;
3712 }
3713
3714 # a safer delete_package, copied from Symbol
3715 sub clear_package($) {
3716 my $pkg = shift;
3717
3718 # expand to full symbol table name if needed
3719 unless ($pkg =~ /^main::.*::$/) {
3720 $pkg = "main$pkg" if $pkg =~ /^::/;
3721 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3722 $pkg .= '::' unless $pkg =~ /::$/;
3723 }
3724
3725 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3726 my $stem_symtab = *{$stem}{HASH};
3727
3728 defined $stem_symtab and exists $stem_symtab->{$leaf}
3729 or return;
3730
3731 # clear all symbols
3732 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3733 for my $name (keys %$leaf_symtab) {
3734 _gv_clear *{"$pkg$name"};
3735 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3736 }
3737 warn "cleared package $pkg\n";#d#
3738 }
3739
3740 sub do_reload_perl() {
3741 # can/must only be called in main
3742 if ($Coro::current != $Coro::main) {
3743 warn "can only reload from main coroutine";
3744 return;
3745 }
3746
3747 return if $RELOAD++;
3748
3749 my $t1 = EV::time;
3750
3751 while ($RELOAD) {
3752 warn "reloading...";
3753
3754 warn "entering sync_job";
3755
3756 cf::sync_job {
3757 cf::write_runtime_sync; # external watchdog should not bark
3758 cf::emergency_save;
3759 cf::write_runtime_sync; # external watchdog should not bark
3760
3761 warn "syncing database to disk";
3762 BDB::db_env_txn_checkpoint $DB_ENV;
3763
3764 # if anything goes wrong in here, we should simply crash as we already saved
3765
3766 warn "flushing outstanding aio requests";
3767 while (IO::AIO::nreqs || BDB::nreqs) {
3768 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3769 }
3770
3771 warn "cancelling all extension coros";
3772 $_->cancel for values %EXT_CORO;
3773 %EXT_CORO = ();
3774
3775 warn "removing commands";
3776 %COMMAND = ();
3777
3778 warn "removing ext/exti commands";
3779 %EXTCMD = ();
3780 %EXTICMD = ();
3781
3782 warn "unloading/nuking all extensions";
3783 for my $pkg (@EXTS) {
3784 warn "... unloading $pkg";
3785
3786 if (my $cb = $pkg->can ("unload")) {
3787 eval {
3788 $cb->($pkg);
3789 1
3790 } or warn "$pkg unloaded, but with errors: $@";
3791 }
3792
3793 warn "... clearing $pkg";
3794 clear_package $pkg;
3795 }
3796
3797 warn "unloading all perl modules loaded from $LIBDIR";
3798 while (my ($k, $v) = each %INC) {
3799 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3800
3801 warn "... unloading $k";
3802 delete $INC{$k};
3803
3804 $k =~ s/\.pm$//;
3805 $k =~ s/\//::/g;
3806
3807 if (my $cb = $k->can ("unload_module")) {
3808 $cb->();
3809 }
3810
3811 clear_package $k;
3812 }
3813
3814 warn "getting rid of safe::, as good as possible";
3815 clear_package "safe::$_"
3816 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3817
3818 warn "unloading cf.pm \"a bit\"";
3819 delete $INC{"cf.pm"};
3820 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3821
3822 # don't, removes xs symbols, too,
3823 # and global variables created in xs
3824 #clear_package __PACKAGE__;
3825
3826 warn "unload completed, starting to reload now";
3827
3828 warn "reloading cf.pm";
3829 require cf;
3830 cf::_connect_to_perl_1;
3831
3832 warn "loading config and database again";
3833 cf::reload_config;
3834
3835 warn "loading extensions";
3836 cf::load_extensions;
3837
3838 if ($REATTACH_ON_RELOAD) {
3839 warn "reattaching attachments to objects/players";
3840 _global_reattach; # objects, sockets
3841 warn "reattaching attachments to maps";
3842 reattach $_ for values %MAP;
3843 warn "reattaching attachments to players";
3844 reattach $_ for values %PLAYER;
3845 }
3846
3847 warn "running post_init jobs";
3848 (pop @POST_INIT)->(1) while @POST_INIT;
3849
3850 warn "leaving sync_job";
3851
3852 1
3853 } or do {
3854 warn $@;
3855 cf::cleanup "error while reloading, exiting.";
3856 };
3857
3858 warn "reloaded";
3859 --$RELOAD;
3860 }
3861
3862 $t1 = EV::time - $t1;
3863 warn "reload completed in ${t1}s\n";
3864 };
3865
3866 our $RELOAD_WATCHER; # used only during reload
3867
3868 sub reload_perl() {
3869 # doing reload synchronously and two reloads happen back-to-back,
3870 # coro crashes during coro_state_free->destroy here.
3871
3872 $RELOAD_WATCHER ||= cf::async {
3873 Coro::AIO::aio_wait cache_extensions;
3874
3875 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3876 do_reload_perl;
3877 undef $RELOAD_WATCHER;
3878 };
3879 };
3880 }
3881
3882 register_command "reload" => sub {
3883 my ($who, $arg) = @_;
3884
3885 if ($who->flag (FLAG_WIZ)) {
3886 $who->message ("reloading server.");
3887 async {
3888 $Coro::current->{desc} = "perl_reload";
3889 reload_perl;
3890 };
3891 }
3892 };
3893
3894 unshift @INC, $LIBDIR;
3895
3896 my $bug_warning = 0;
3897
3898 our @WAIT_FOR_TICK;
3899 our @WAIT_FOR_TICK_BEGIN;
3900
3901 sub wait_for_tick {
3902 return if tick_inhibit || $Coro::current == $Coro::main;
3903
3904 my $signal = new Coro::Signal;
3905 push @WAIT_FOR_TICK, $signal;
3906 $signal->wait;
3907 }
3908
3909 sub wait_for_tick_begin {
3910 return if tick_inhibit || $Coro::current == $Coro::main;
3911
3912 my $signal = new Coro::Signal;
3913 push @WAIT_FOR_TICK_BEGIN, $signal;
3914 $signal->wait;
3915 }
3916
3917 sub tick {
3918 if ($Coro::current != $Coro::main) {
3919 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3920 unless ++$bug_warning > 10;
3921 return;
3922 }
3923
3924 cf::server_tick; # one server iteration
3925
3926 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3927 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3928 Coro::async_pool {
3929 $Coro::current->{desc} = "runtime saver";
3930 write_runtime_sync
3931 or warn "ERROR: unable to write runtime file: $!";
3932 };
3933 }
3934
3935 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3936 $sig->send;
3937 }
3938 while (my $sig = shift @WAIT_FOR_TICK) {
3939 $sig->send;
3940 }
3941
3942 $LOAD = ($NOW - $TICK_START) / $TICK;
3943 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3944
3945 if (0) {
3946 if ($NEXT_TICK) {
3947 my $jitter = $TICK_START - $NEXT_TICK;
3948 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3949 warn "jitter $JITTER\n";#d#
3950 }
3951 }
3952 }
3953
3954 {
3955 # configure BDB
3956
3957 BDB::min_parallel 8;
3958 BDB::max_poll_reqs $TICK * 0.1;
3959 $AnyEvent::BDB::WATCHER->priority (1);
3960
3961 unless ($DB_ENV) {
3962 $DB_ENV = BDB::db_env_create;
3963 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3964 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3965 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3966 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3967 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3968
3969 cf::sync_job {
3970 eval {
3971 BDB::db_env_open
3972 $DB_ENV,
3973 $BDBDIR,
3974 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3975 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3976 0666;
3977
3978 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3979 };
3980
3981 cf::cleanup "db_env_open(db): $@" if $@;
3982 };
3983 }
3984
3985 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3986 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3987 };
3988 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3989 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3990 };
3991 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3992 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3993 };
3994 }
3995
3996 {
3997 # configure IO::AIO
3998
3999 IO::AIO::min_parallel 8;
4000 IO::AIO::max_poll_time $TICK * 0.1;
4001 undef $AnyEvent::AIO::WATCHER;
4002 }
4003
4004 my $_log_backtrace;
4005
4006 sub _log_backtrace {
4007 my ($msg, @addr) = @_;
4008
4009 $msg =~ s/\n//;
4010
4011 # limit the # of concurrent backtraces
4012 if ($_log_backtrace < 2) {
4013 ++$_log_backtrace;
4014 my $perl_bt = Carp::longmess $msg;
4015 async {
4016 $Coro::current->{desc} = "abt $msg";
4017
4018 my @bt = fork_call {
4019 @addr = map { sprintf "%x", $_ } @addr;
4020 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4021 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4022 or die "addr2line: $!";
4023
4024 my @funcs;
4025 my @res = <$fh>;
4026 chomp for @res;
4027 while (@res) {
4028 my ($func, $line) = splice @res, 0, 2, ();
4029 push @funcs, "[$func] $line";
4030 }
4031
4032 @funcs
4033 };
4034
4035 LOG llevInfo, "[ABT] $perl_bt\n";
4036 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4037 LOG llevInfo, "[ABT] $_\n" for @bt;
4038 --$_log_backtrace;
4039 };
4040 } else {
4041 LOG llevInfo, "[ABT] $msg\n";
4042 LOG llevInfo, "[ABT] [suppressed]\n";
4043 }
4044 }
4045
4046 # load additional modules
4047 require "cf/$_.pm" for @EXTRA_MODULES;
4048 cf::_connect_to_perl_2;
4049
4050 END { cf::emergency_save }
4051
4052 1
4053