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Revision: 1.506
Committed: Wed Feb 3 20:48:22 2010 UTC (14 years, 3 months ago) by root
Branch: MAIN
CVS Tags: rel-2_93
Changes since 1.505: +3 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115 our $NEXT_TICK;
116 our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118 our $BDB_DEADLOCK_WATCHER;
119 our $BDB_CHECKPOINT_WATCHER;
120 our $BDB_TRICKLE_WATCHER;
121 our $DB_ENV;
122
123 our @EXTRA_MODULES = qw(pod match mapscript);
124
125 our %CFG;
126
127 our $UPTIME; $UPTIME ||= time;
128 our $RUNTIME;
129 our $NOW;
130
131 our (%PLAYER, %PLAYER_LOADING); # all users
132 our (%MAP, %MAP_LOADING ); # all maps
133 our $LINK_MAP; # the special {link} map, which is always available
134
135 # used to convert map paths into valid unix filenames by replacing / by ∕
136 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139 our $LOADAVG; # same thing, but with alpha-smoothing
140 our $JITTER; # average jitter
141 our $TICK_START; # for load detecting purposes
142
143 our @POST_INIT;
144
145 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146 our $REALLY_UNLOOP; # never set to true, please :)
147
148 binmode STDOUT;
149 binmode STDERR;
150
151 # read virtual server time, if available
152 unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156 }
157
158 eval "sub TICK() { $TICK } 1" or die;
159
160 mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163 our $EMERGENCY_POSITION;
164
165 sub cf::map::normalise;
166
167 #############################################################################
168
169 %REFLECT = ();
170 for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173 }
174
175 # this is decidedly evil
176 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178 #############################################################################
179
180 =head2 GLOBAL VARIABLES
181
182 =over 4
183
184 =item $cf::UPTIME
185
186 The timestamp of the server start (so not actually an uptime).
187
188 =item $cf::RUNTIME
189
190 The time this server has run, starts at 0 and is increased by $cf::TICK on
191 every server tick.
192
193 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197 Various directories - "/etc", read-only install directory, perl-library
198 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199 unique-items directory, player file directory, random maps directory and
200 database environment.
201
202 =item $cf::NOW
203
204 The time of the last (current) server tick.
205
206 =item $cf::TICK
207
208 The interval between server ticks, in seconds.
209
210 =item $cf::LOADAVG
211
212 The current CPU load on the server (alpha-smoothed), as a value between 0
213 (none) and 1 (overloaded), indicating how much time is spent on processing
214 objects per tick. Healthy values are < 0.5.
215
216 =item $cf::LOAD
217
218 The raw value load value from the last tick.
219
220 =item %cf::CFG
221
222 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223 from wherever your confdir points to.
224
225 =item cf::wait_for_tick, cf::wait_for_tick_begin
226
227 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228 returns directly I<after> the tick processing (and consequently, can only wake one process
229 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231 =item @cf::INVOKE_RESULTS
232
233 This array contains the results of the last C<invoke ()> call. When
234 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235 that call.
236
237 =item %cf::REFLECT
238
239 Contains, for each (C++) class name, a hash reference with information
240 about object members (methods, scalars, arrays and flags) and other
241 metadata, which is useful for introspection.
242
243 =back
244
245 =cut
246
247 $Coro::State::WARNHOOK = sub {
248 my $msg = join "", @_;
249
250 $msg .= "\n"
251 unless $msg =~ /\n$/;
252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
255 LOG llevError, $msg;
256 };
257
258 $Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270 };
271
272 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
278 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
279
280 # we bless all objects into (empty) derived classes to force a method lookup
281 # within the Safe compartment.
282 for my $pkg (qw(
283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289 )) {
290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
291 }
292
293 $EV::DIED = sub {
294 Carp::cluck "error in event callback: @_";
295 };
296
297 #############################################################################
298
299 =head2 UTILITY FUNCTIONS
300
301 =over 4
302
303 =item dumpval $ref
304
305 =cut
306
307 sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324 }
325
326 =item $ref = cf::decode_json $json
327
328 Converts a JSON string into the corresponding perl data structure.
329
330 =item $json = cf::encode_json $ref
331
332 Converts a perl data structure into its JSON representation.
333
334 =cut
335
336 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338 sub encode_json($) { $json_coder->encode ($_[0]) }
339 sub decode_json($) { $json_coder->decode ($_[0]) }
340
341 =item cf::post_init { BLOCK }
342
343 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344 but I<before> the server starts ticking again.
345
346 The cdoeblock will have a single boolean argument to indicate whether this
347 is a reload or not.
348
349 =cut
350
351 sub post_init(&) {
352 push @POST_INIT, shift;
353 }
354
355 =item cf::lock_wait $string
356
357 Wait until the given lock is available. See cf::lock_acquire.
358
359 =item my $lock = cf::lock_acquire $string
360
361 Wait until the given lock is available and then acquires it and returns
362 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363 for example when the coroutine gets canceled), the lock is automatically
364 returned.
365
366 Locks are *not* recursive, locking from the same coro twice results in a
367 deadlocked coro.
368
369 Lock names should begin with a unique identifier (for example, cf::map::find
370 uses map_find and cf::map::load uses map_load).
371
372 =item $locked = cf::lock_active $string
373
374 Return true if the lock is currently active, i.e. somebody has locked it.
375
376 =cut
377
378 our $LOCKS = new Coro::SemaphoreSet;
379
380 sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382 }
383
384 sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386 }
387
388 sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390 }
391
392 sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396 }
397
398 =item cf::periodic $interval, $cb
399
400 Like EV::periodic, but randomly selects a starting point so that the actions
401 get spread over timer.
402
403 =cut
404
405 sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411 }
412
413 =item cf::get_slot $time[, $priority[, $name]]
414
415 Allocate $time seconds of blocking CPU time at priority C<$priority>:
416 This call blocks and returns only when you have at least C<$time> seconds
417 of cpu time till the next tick. The slot is only valid till the next cede.
418
419 The optional C<$name> can be used to identify the job to run. It might be
420 used for statistical purposes and should identify the same time-class.
421
422 Useful for short background jobs.
423
424 =cut
425
426 our @SLOT_QUEUE;
427 our $SLOT_QUEUE;
428 our $SLOT_DECAY = 0.9;
429
430 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
431 $SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463 };
464
465 sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478 }
479
480 =item cf::async { BLOCK }
481
482 Currently the same as Coro::async_pool, meaning you cannot use
483 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484 thing you are allowed to do is call C<prio> on it.
485
486 =cut
487
488 BEGIN { *async = \&Coro::async_pool }
489
490 =item cf::sync_job { BLOCK }
491
492 The design of Deliantra requires that the main coroutine ($Coro::main)
493 is always able to handle events or runnable, as Deliantra is only
494 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495 acceptable.
496
497 If it must be done, put the blocking parts into C<sync_job>. This will run
498 the given BLOCK in another coroutine while waiting for the result. The
499 server will be frozen during this time, so the block should either finish
500 fast or be very important.
501
502 =cut
503
504 sub sync_job(&) {
505 my ($job) = @_;
506
507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
510 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/
512
513 LOG llevError, Carp::longmess "sync job";#d#
514
515 my $freeze_guard = freeze_mainloop;
516
517 my $busy = 1;
518 my @res;
519
520 (async {
521 $Coro::current->desc ("sync job coro");
522 @res = eval { $job->() };
523 warn $@ if $@;
524 undef $busy;
525 })->prio (Coro::PRIO_MAX);
526
527 while ($busy) {
528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
538
539 wantarray ? @res : $res[0]
540 } else {
541 # we are in another coroutine, how wonderful, everything just works
542
543 $job->()
544 }
545 }
546
547 =item $coro = cf::async_ext { BLOCK }
548
549 Like async, but this coro is automatically being canceled when the
550 extension calling this is being unloaded.
551
552 =cut
553
554 sub async_ext(&) {
555 my $cb = shift;
556
557 my $coro = &Coro::async ($cb);
558
559 $coro->on_destroy (sub {
560 delete $EXT_CORO{$coro+0};
561 });
562 $EXT_CORO{$coro+0} = $coro;
563
564 $coro
565 }
566
567 =item fork_call { }, $args
568
569 Executes the given code block with the given arguments in a seperate
570 process, returning the results. Everything must be serialisable with
571 Coro::Storable. May, of course, block. Note that the executed sub may
572 never block itself or use any form of event handling.
573
574 =cut
575
576 sub fork_call(&@) {
577 my ($cb, @args) = @_;
578
579 # we seemingly have to make a local copy of the whole thing,
580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
582
583 my @res = Coro::Util::fork_eval {
584 reset_signals;
585 &$cb
586 }, @args;
587
588 wantarray ? @res : $res[-1]
589 }
590
591 =item $coin = coin_from_name $name
592
593 =cut
594
595 our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610 );
611
612 sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616 }
617
618 =item $value = cf::db_get $family => $key
619
620 Returns a single value from the environment database.
621
622 =item cf::db_put $family => $key => $value
623
624 Stores the given C<$value> in the family. It can currently store binary
625 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627 =item $db = cf::db_table "name"
628
629 Create and/or open a new database table. The string must not be "db" and must be unique
630 within each server.
631
632 =cut
633
634 sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649 }
650
651 our $DB;
652
653 sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657 }
658
659 sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
667 }
668 }
669
670 sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673 }
674
675 =item cf::cache $id => [$paths...], $processversion => $process
676
677 Generic caching function that returns the value of the resource $id,
678 caching and regenerating as required.
679
680 This function can block.
681
682 =cut
683
684 sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743 }
744
745 =item cf::datalog type => key => value, ...
746
747 Log a datalog packet of the given type with the given key-value pairs.
748
749 =cut
750
751 sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
754 }
755
756 =back
757
758 =cut
759
760 #############################################################################
761
762 =head2 ATTACHABLE OBJECTS
763
764 Many objects in deliantra are so-called attachable objects. That means you can
765 attach callbacks/event handlers (a collection of which is called an "attachment")
766 to it. All such attachable objects support the following methods.
767
768 In the following description, CLASS can be any of C<global>, C<object>
769 C<player>, C<client> or C<map> (i.e. the attachable objects in
770 Deliantra).
771
772 =over 4
773
774 =item $attachable->attach ($attachment, key => $value...)
775
776 =item $attachable->detach ($attachment)
777
778 Attach/detach a pre-registered attachment to a specific object and give it
779 the specified key/value pairs as arguments.
780
781 Example, attach a minesweeper attachment to the given object, making it a
782 10x10 minesweeper game:
783
784 $obj->attach (minesweeper => width => 10, height => 10);
785
786 =item $bool = $attachable->attached ($name)
787
788 Checks wether the named attachment is currently attached to the object.
789
790 =item cf::CLASS->attach ...
791
792 =item cf::CLASS->detach ...
793
794 Define an anonymous attachment and attach it to all objects of the given
795 CLASS. See the next function for an explanation of its arguments.
796
797 You can attach to global events by using the C<cf::global> class.
798
799 Example, log all player logins:
800
801 cf::player->attach (
802 on_login => sub {
803 my ($pl) = @_;
804 ...
805 },
806 );
807
808 Example, attach to the jeweler skill:
809
810 cf::object->attach (
811 type => cf::SKILL,
812 subtype => cf::SK_JEWELER,
813 on_use_skill => sub {
814 my ($sk, $ob, $part, $dir, $msg) = @_;
815 ...
816 },
817 );
818
819 =item cf::CLASS::attachment $name, ...
820
821 Register an attachment by C<$name> through which attachable objects of the
822 given CLASS can refer to this attachment.
823
824 Some classes such as deliantra maps and objects can specify attachments
825 that are attached at load/instantiate time, thus the need for a name.
826
827 These calls expect any number of the following handler/hook descriptions:
828
829 =over 4
830
831 =item prio => $number
832
833 Set the priority for all following handlers/hooks (unless overwritten
834 by another C<prio> setting). Lower priority handlers get executed
835 earlier. The default priority is C<0>, and many built-in handlers are
836 registered at priority C<-1000>, so lower priorities should not be used
837 unless you know what you are doing.
838
839 =item type => $type
840
841 (Only for C<< cf::object->attach >> calls), limits the attachment to the
842 given type of objects only (the additional parameter C<subtype> can be
843 used to further limit to the given subtype).
844
845 =item on_I<event> => \&cb
846
847 Call the given code reference whenever the named event happens (event is
848 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
849 handlers are recognised generally depends on the type of object these
850 handlers attach to).
851
852 See F<include/eventinc.h> for the full list of events supported, and their
853 class.
854
855 =item package => package::
856
857 Look for sub functions of the name C<< on_I<event> >> in the given
858 package and register them. Only handlers for eevents supported by the
859 object/class are recognised.
860
861 =back
862
863 Example, define an attachment called "sockpuppet" that calls the given
864 event handler when a monster attacks:
865
866 cf::object::attachment sockpuppet =>
867 on_skill_attack => sub {
868 my ($self, $victim) = @_;
869 ...
870 }
871 }
872
873 =item $attachable->valid
874
875 Just because you have a perl object does not mean that the corresponding
876 C-level object still exists. If you try to access an object that has no
877 valid C counterpart anymore you get an exception at runtime. This method
878 can be used to test for existence of the C object part without causing an
879 exception.
880
881 =cut
882
883 # the following variables are defined in .xs and must not be re-created
884 our @CB_GLOBAL = (); # registry for all global events
885 our @CB_ATTACHABLE = (); # registry for all attachables
886 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
887 our @CB_PLAYER = ();
888 our @CB_CLIENT = ();
889 our @CB_TYPE = (); # registry for type (cf-object class) based events
890 our @CB_MAP = ();
891
892 my %attachment;
893
894 sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898 }
899
900 sub _attach_cb($$$$) {
901 my ($registry, $event, $prio, $cb) = @_;
902
903 use sort 'stable';
904
905 $cb = [$prio, $cb];
906
907 @{$registry->[$event]} = sort
908 { $a->[0] cmp $b->[0] }
909 @{$registry->[$event] || []}, $cb;
910 }
911
912 # hack
913 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
914
915 # attach handles attaching event callbacks
916 # the only thing the caller has to do is pass the correct
917 # registry (== where the callback attaches to).
918 sub _attach {
919 my ($registry, $klass, @arg) = @_;
920
921 my $object_type;
922 my $prio = 0;
923 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
924
925 #TODO: get rid of this hack
926 if ($attachable_klass{$klass}) {
927 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
928 }
929
930 while (@arg) {
931 my $type = shift @arg;
932
933 if ($type eq "prio") {
934 $prio = shift @arg;
935
936 } elsif ($type eq "type") {
937 $object_type = shift @arg;
938 $registry = $CB_TYPE[$object_type] ||= [];
939
940 } elsif ($type eq "subtype") {
941 defined $object_type or Carp::croak "subtype specified without type";
942 my $object_subtype = shift @arg;
943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
944
945 } elsif ($type eq "package") {
946 my $pkg = shift @arg;
947
948 while (my ($name, $id) = each %cb_id) {
949 if (my $cb = $pkg->can ($name)) {
950 _attach_cb $registry, $id, $prio, $cb;
951 }
952 }
953
954 } elsif (exists $cb_id{$type}) {
955 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
956
957 } elsif (ref $type) {
958 warn "attaching objects not supported, ignoring.\n";
959
960 } else {
961 shift @arg;
962 warn "attach argument '$type' not supported, ignoring.\n";
963 }
964 }
965 }
966
967 sub _object_attach {
968 my ($obj, $name, %arg) = @_;
969
970 return if exists $obj->{_attachment}{$name};
971
972 if (my $attach = $attachment{$name}) {
973 my $registry = $obj->registry;
974
975 for (@$attach) {
976 my ($klass, @attach) = @$_;
977 _attach $registry, $klass, @attach;
978 }
979
980 $obj->{$name} = \%arg;
981 } else {
982 warn "object uses attachment '$name' which is not available, postponing.\n";
983 }
984
985 $obj->{_attachment}{$name} = undef;
986 }
987
988 sub cf::attachable::attach {
989 if (ref $_[0]) {
990 _object_attach @_;
991 } else {
992 _attach shift->_attach_registry, @_;
993 }
994 _recalc_want;
995 };
996
997 # all those should be optimised
998 sub cf::attachable::detach {
999 my ($obj, $name) = @_;
1000
1001 if (ref $obj) {
1002 delete $obj->{_attachment}{$name};
1003 reattach ($obj);
1004 } else {
1005 Carp::croak "cannot, currently, detach class attachments";
1006 }
1007 _recalc_want;
1008 };
1009
1010 sub cf::attachable::attached {
1011 my ($obj, $name) = @_;
1012
1013 exists $obj->{_attachment}{$name}
1014 }
1015
1016 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1017 eval "#line " . __LINE__ . " 'cf.pm'
1018 sub cf::\L$klass\E::_attach_registry {
1019 (\\\@CB_$klass, KLASS_$klass)
1020 }
1021
1022 sub cf::\L$klass\E::attachment {
1023 my \$name = shift;
1024
1025 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1026 }
1027 ";
1028 die if $@;
1029 }
1030
1031 our $override;
1032 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1033
1034 sub override {
1035 $override = 1;
1036 @INVOKE_RESULTS = (@_);
1037 }
1038
1039 sub do_invoke {
1040 my $event = shift;
1041 my $callbacks = shift;
1042
1043 @INVOKE_RESULTS = ();
1044
1045 local $override;
1046
1047 for (@$callbacks) {
1048 eval { &{$_->[1]} };
1049
1050 if ($@) {
1051 warn "$@";
1052 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1053 override;
1054 }
1055
1056 return 1 if $override;
1057 }
1058
1059 0
1060 }
1061
1062 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1063
1064 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1065
1066 Generate an object-specific event with the given arguments.
1067
1068 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1069 removed in future versions), and there is no public API to access override
1070 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1071
1072 =back
1073
1074 =cut
1075
1076 #############################################################################
1077 # object support
1078
1079 sub _object_equal($$);
1080 sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109 }
1110
1111 our $SLOW_MERGES;#d#
1112 sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119 }
1120
1121 sub reattach {
1122 # basically do the same as instantiate, without calling instantiate
1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1127
1128 my $registry = $obj->registry;
1129
1130 @$registry = ();
1131
1132 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1133
1134 for my $name (keys %{ $obj->{_attachment} || {} }) {
1135 if (my $attach = $attachment{$name}) {
1136 for (@$attach) {
1137 my ($klass, @attach) = @$_;
1138 _attach $registry, $klass, @attach;
1139 }
1140 } else {
1141 warn "object uses attachment '$name' that is not available, postponing.\n";
1142 }
1143 }
1144 }
1145
1146 cf::attachable->attach (
1147 prio => -1000000,
1148 on_instantiate => sub {
1149 my ($obj, $data) = @_;
1150
1151 $data = decode_json $data;
1152
1153 for (@$data) {
1154 my ($name, $args) = @$_;
1155
1156 $obj->attach ($name, %{$args || {} });
1157 }
1158 },
1159 on_reattach => \&reattach,
1160 on_clone => sub {
1161 my ($src, $dst) = @_;
1162
1163 @{$dst->registry} = @{$src->registry};
1164
1165 %$dst = %$src;
1166
1167 %{$dst->{_attachment}} = %{$src->{_attachment}}
1168 if exists $src->{_attachment};
1169 },
1170 );
1171
1172 sub object_freezer_save {
1173 my ($filename, $rdata, $objs) = @_;
1174
1175 sync_job {
1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs;
1180
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1188 aio_close $fh;
1189
1190 if (@$objs) {
1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1192 aio_chmod $fh, SAVE_MODE;
1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1199 aio_close $fh;
1200 aio_rename "$filename.pst~", "$filename.pst";
1201 }
1202 } else {
1203 aio_unlink "$filename.pst";
1204 }
1205
1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1210 } else {
1211 warn "unable to save objects: $filename~: $!\n";
1212 }
1213 } else {
1214 aio_unlink $filename;
1215 aio_unlink "$filename.pst";
1216 }
1217 };
1218 }
1219
1220 sub object_freezer_as_string {
1221 my ($rdata, $objs) = @_;
1222
1223 use Data::Dumper;
1224
1225 $$rdata . Dumper $objs
1226 }
1227
1228 sub object_thawer_load {
1229 my ($filename) = @_;
1230
1231 my ($data, $av);
1232
1233 (aio_load $filename, $data) >= 0
1234 or return;
1235
1236 unless (aio_stat "$filename.pst") {
1237 (aio_load "$filename.pst", $av) >= 0
1238 or return;
1239
1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1242 }
1243
1244 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []};
1247
1248 ($data, $av)
1249 }
1250
1251 =head2 COMMAND CALLBACKS
1252
1253 =over 4
1254
1255 =cut
1256
1257 #############################################################################
1258 # command handling &c
1259
1260 =item cf::register_command $name => \&callback($ob,$args);
1261
1262 Register a callback for execution when the client sends the user command
1263 $name.
1264
1265 =cut
1266
1267 sub register_command {
1268 my ($name, $cb) = @_;
1269
1270 my $caller = caller;
1271 #warn "registering command '$name/$time' to '$caller'";
1272
1273 push @{ $COMMAND{$name} }, [$caller, $cb];
1274 }
1275
1276 =item cf::register_extcmd $name => \&callback($pl,$packet);
1277
1278 Register a callback for execution when the client sends an (synchronous)
1279 extcmd packet. Ext commands will be processed in the order they are
1280 received by the server, like other user commands. The first argument is
1281 the logged-in player. Ext commands can only be processed after a player
1282 has logged in successfully.
1283
1284 If the callback returns something, it is sent back as if reply was being
1285 called.
1286
1287 =item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289 Register a callback for execution when the client sends an (asynchronous)
1290 exticmd packet. Exti commands are processed by the server as soon as they
1291 are received, i.e. out of order w.r.t. other commands. The first argument
1292 is a client socket. Exti commands can be received anytime, even before
1293 log-in.
1294
1295 If the callback returns something, it is sent back as if reply was being
1296 called.
1297
1298 =cut
1299
1300 sub register_extcmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTCMD{$name} = $cb;
1304 }
1305
1306 sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310 }
1311
1312 use File::Glob ();
1313
1314 cf::player->attach (
1315 on_command => sub {
1316 my ($pl, $name, $params) = @_;
1317
1318 my $cb = $COMMAND{$name}
1319 or return;
1320
1321 for my $cmd (@$cb) {
1322 $cmd->[1]->($pl->ob, $params);
1323 }
1324
1325 cf::override;
1326 },
1327 on_extcmd => sub {
1328 my ($pl, $buf) = @_;
1329
1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1331
1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
1340 if (my $cb = $EXTCMD{$type}) {
1341 @reply = $cb->($pl, @payload);
1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1347 } else {
1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1349 }
1350
1351 cf::override;
1352 },
1353 );
1354
1355 # "readahead" all extensions
1356 sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366 }
1367
1368 sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447 }
1448
1449 #############################################################################
1450
1451 =back
1452
1453 =head2 CORE EXTENSIONS
1454
1455 Functions and methods that extend core deliantra objects.
1456
1457 =cut
1458
1459 package cf::player;
1460
1461 use Coro::AIO;
1462
1463 =head3 cf::player
1464
1465 =over 4
1466
1467 =item cf::player::num_playing
1468
1469 Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471 =cut
1472
1473 sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479 }
1480
1481 =item cf::player::find $login
1482
1483 Returns the given player object, loading it if necessary (might block).
1484
1485 =cut
1486
1487 sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490 }
1491
1492 sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496 }
1497
1498 sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502 }
1503
1504 sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509 }
1510
1511 sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536 }
1537
1538 sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555 }
1556
1557 sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568 }
1569
1570 =item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572 =cut
1573
1574 sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578 }
1579
1580 =item $pl->quit_character
1581
1582 Nukes the player without looking back. If logged in, the connection will
1583 be destroyed. May block for a long time.
1584
1585 =cut
1586
1587 sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614 }
1615
1616 =item $pl->kick
1617
1618 Kicks a player out of the game. This destroys the connection.
1619
1620 =cut
1621
1622 sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628 }
1629
1630 =item cf::player::list_logins
1631
1632 Returns am arrayref of all valid playernames in the system, can take a
1633 while and may block, so not sync_job-capable, ever.
1634
1635 =cut
1636
1637 sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659 }
1660
1661 =item $player->maps
1662
1663 Returns an arrayref of map paths that are private for this
1664 player. May block.
1665
1666 =cut
1667
1668 sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687 }
1688
1689 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691 Expand deliantra pod fragments into protocol xml.
1692
1693 =item $player->ext_reply ($msgid, @msg)
1694
1695 Sends an ext reply to the player.
1696
1697 =cut
1698
1699 sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703 }
1704
1705 =item $player->ext_msg ($type, @msg)
1706
1707 Sends an ext event to the client.
1708
1709 =cut
1710
1711 sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715 }
1716
1717 =head3 cf::region
1718
1719 =over 4
1720
1721 =cut
1722
1723 package cf::region;
1724
1725 =item cf::region::find_by_path $path
1726
1727 Tries to decuce the likely region for a map knowing only its path.
1728
1729 =cut
1730
1731 sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744 }
1745
1746 =back
1747
1748 =head3 cf::map
1749
1750 =over 4
1751
1752 =cut
1753
1754 package cf::map;
1755
1756 use Fcntl;
1757 use Coro::AIO;
1758
1759 use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1763 our $MAX_RESET = 3600;
1764 our $DEFAULT_RESET = 3000;
1765
1766 sub generate_random_map {
1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1771 # mit "rum" bekleckern, nicht
1772 $self->_create_random_map (
1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1776 $rmp->{exit_on_final_map},
1777 $rmp->{xsize}, $rmp->{ysize},
1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1785 }
1786
1787 =item cf::map->register ($regex, $prio)
1788
1789 Register a handler for the map path matching the given regex at the
1790 givne priority (higher is better, built-in handlers have priority 0, the
1791 default).
1792
1793 =cut
1794
1795 sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803 }
1804
1805 # also paths starting with '/'
1806 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808 sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816 }
1817
1818 sub normalise {
1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852 }
1853
1854 sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872 }
1873
1874 sub init {
1875 my ($self) = @_;
1876
1877 $self
1878 }
1879
1880 sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884 }
1885
1886 # the displayed name, this is a one way mapping
1887 sub visible_name {
1888 &as_string
1889 }
1890
1891 # the original (read-only) location
1892 sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896 }
1897
1898 # the temporary/swap location
1899 sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904 }
1905
1906 # the unique path, undef == no special unique path
1907 sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912 }
1913
1914 sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920 }
1921
1922 sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928 }
1929
1930 sub load_header_from($) {
1931 my ($self, $path) = @_;
1932
1933 utf8::encode $path;
1934 my $f = new_from_file cf::object::thawer $path
1935 or return;
1936
1937 $self->_load_header ($f)
1938 or return;
1939
1940 local $MAP_LOADING{$self->{path}} = $self;
1941 $f->resolve_delayed_derefs;
1942
1943 $self->{load_path} = $path;
1944
1945 1
1946 }
1947
1948 sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952 }
1953
1954 sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958 }
1959
1960 sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968 }
1969
1970 sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977 }
1978
1979 sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1986 or return;
1987 $self->prepare_orig;
1988 }
1989
1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1992
1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1997 }
1998
1999 sub find;
2000 sub find {
2001 my ($path, $origin) = @_;
2002
2003 $path = normalise $path, $origin && $origin->path;
2004
2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2006 my $guard2 = cf::lock_acquire "map_find:$path";
2007
2008 $cf::MAP{$path} || do {
2009 my $map = new_from_path cf::map $path
2010 or return;
2011
2012 $map->{last_save} = $cf::RUNTIME;
2013
2014 $map->load_header
2015 or return;
2016
2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
2022 $map->reset;
2023 return find $path;
2024 }
2025
2026 $cf::MAP{$path} = $map
2027 }
2028 }
2029
2030 sub pre_load { }
2031 #sub post_load { } # XS
2032
2033 sub load {
2034 my ($self) = @_;
2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
2038 my $path = $self->{path};
2039
2040 {
2041 my $guard = cf::lock_acquire "map_data:$path";
2042
2043 return unless $self->valid;
2044 return unless $self->in_memory == cf::MAP_SWAPPED;
2045
2046 $self->in_memory (cf::MAP_LOADING);
2047
2048 $self->alloc;
2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
2056 or return;
2057
2058 $self->post_load_original
2059 if delete $self->{load_original};
2060
2061 if (my $uniq = $self->uniq_path) {
2062 utf8::encode $uniq;
2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
2065 $self->clear_unique_items;
2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
2069 }
2070 }
2071
2072 $f->resolve_delayed_derefs;
2073
2074 cf::cede_to_tick;
2075 # now do the right thing for maps
2076 $self->link_multipart_objects;
2077 $self->difficulty ($self->estimate_difficulty)
2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
2086 $self->activate;
2087 }
2088
2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
2091
2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096 }
2097
2098 sub customise_for {
2099 my ($self, $ob) = @_;
2100
2101 return find "~" . $ob->name . "/" . $self->{path}
2102 if $self->per_player;
2103
2104 # return find "?party/" . $ob->name . "/" . $self->{path}
2105 # if $self->per_party;
2106
2107 $self
2108 }
2109
2110 # find and load all maps in the 3x3 area around a map
2111 sub load_neighbours {
2112 my ($map) = @_;
2113
2114 my @neigh; # diagonal neighbours
2115
2116 for (0 .. 3) {
2117 my $neigh = $map->tile_path ($_)
2118 or next;
2119 $neigh = find $neigh, $map
2120 or next;
2121 $neigh->load;
2122
2123 push @neigh,
2124 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2125 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2126 }
2127
2128 for (grep defined $_->[0], @neigh) {
2129 my ($path, $origin) = @$_;
2130 my $neigh = find $path, $origin
2131 or next;
2132 $neigh->load;
2133 }
2134 }
2135
2136 sub find_sync {
2137 my ($path, $origin) = @_;
2138
2139 cf::sync_job { find $path, $origin }
2140 }
2141
2142 sub do_load_sync {
2143 my ($map) = @_;
2144
2145 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2146 if $Coro::current == $Coro::main;
2147
2148 cf::sync_job { $map->load };
2149 }
2150
2151 our %MAP_PREFETCH;
2152 our $MAP_PREFETCHER = undef;
2153
2154 sub find_async {
2155 my ($path, $origin, $load) = @_;
2156
2157 $path = normalise $path, $origin && $origin->{path};
2158
2159 if (my $map = $cf::MAP{$path}) {
2160 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2161 }
2162
2163 $MAP_PREFETCH{$path} |= $load;
2164
2165 $MAP_PREFETCHER ||= cf::async {
2166 $Coro::current->{desc} = "map prefetcher";
2167
2168 while (%MAP_PREFETCH) {
2169 while (my ($k, $v) = each %MAP_PREFETCH) {
2170 if (my $map = find $k) {
2171 $map->load if $v;
2172 }
2173
2174 delete $MAP_PREFETCH{$k};
2175 }
2176 }
2177 undef $MAP_PREFETCHER;
2178 };
2179 $MAP_PREFETCHER->prio (6);
2180
2181 ()
2182 }
2183
2184 sub save {
2185 my ($self) = @_;
2186
2187 my $lock = cf::lock_acquire "map_data:$self->{path}";
2188
2189 $self->{last_save} = $cf::RUNTIME;
2190
2191 return unless $self->dirty;
2192
2193 my $save = $self->save_path; utf8::encode $save;
2194 my $uniq = $self->uniq_path; utf8::encode $uniq;
2195
2196 $self->{load_path} = $save;
2197
2198 return if $self->{deny_save};
2199
2200 local $self->{last_access} = $self->last_access;#d#
2201
2202 cf::async {
2203 $Coro::current->{desc} = "map player save";
2204 $_->contr->save for $self->players;
2205 };
2206
2207 cf::get_slot 0.02;
2208
2209 if ($uniq) {
2210 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2211 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2212 } else {
2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2214 }
2215 }
2216
2217 sub swap_out {
2218 my ($self) = @_;
2219
2220 # save first because save cedes
2221 $self->save;
2222
2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
2224
2225 return if $self->players;
2226 return if $self->in_memory != cf::MAP_ACTIVE;
2227 return if $self->{deny_save};
2228
2229 $self->in_memory (cf::MAP_SWAPPED);
2230
2231 $self->deactivate;
2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
2234 }
2235
2236 sub reset_at {
2237 my ($self) = @_;
2238
2239 # TODO: safety, remove and allow resettable per-player maps
2240 return 1e99 if $self->{deny_reset};
2241
2242 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2243 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2244
2245 $time + $to
2246 }
2247
2248 sub should_reset {
2249 my ($self) = @_;
2250
2251 $self->reset_at <= $cf::RUNTIME
2252 }
2253
2254 sub reset {
2255 my ($self) = @_;
2256
2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
2258
2259 return if $self->players;
2260
2261 warn "resetting map ", $self->path, "\n";
2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 # need to save uniques path
2266 unless ($self->{deny_save}) {
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2270 if $uniq;
2271 }
2272
2273 delete $cf::MAP{$self->path};
2274
2275 $self->deactivate;
2276 $_->clear_links_to ($self) for values %cf::MAP;
2277 $self->clear;
2278
2279 $self->unlink_save;
2280 $self->destroy;
2281 }
2282
2283 my $nuke_counter = "aaaa";
2284
2285 sub nuke {
2286 my ($self) = @_;
2287
2288 {
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 delete $cf::MAP{$self->path};
2292
2293 $self->unlink_save;
2294
2295 bless $self, "cf::map";
2296 delete $self->{deny_reset};
2297 $self->{deny_save} = 1;
2298 $self->reset_timeout (1);
2299 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2300
2301 $cf::MAP{$self->path} = $self;
2302 }
2303
2304 $self->reset; # polite request, might not happen
2305 }
2306
2307 =item $maps = cf::map::tmp_maps
2308
2309 Returns an arrayref with all map paths of currently instantiated and saved
2310 maps. May block.
2311
2312 =cut
2313
2314 sub tmp_maps() {
2315 [
2316 map {
2317 utf8::decode $_;
2318 /\.map$/
2319 ? normalise $_
2320 : ()
2321 } @{ aio_readdir $TMPDIR or [] }
2322 ]
2323 }
2324
2325 =item $maps = cf::map::random_maps
2326
2327 Returns an arrayref with all map paths of currently instantiated and saved
2328 random maps. May block.
2329
2330 =cut
2331
2332 sub random_maps() {
2333 [
2334 map {
2335 utf8::decode $_;
2336 /\.map$/
2337 ? normalise "?random/$_"
2338 : ()
2339 } @{ aio_readdir $RANDOMDIR or [] }
2340 ]
2341 }
2342
2343 =item cf::map::unique_maps
2344
2345 Returns an arrayref of paths of all shared maps that have
2346 instantiated unique items. May block.
2347
2348 =cut
2349
2350 sub unique_maps() {
2351 [
2352 map {
2353 utf8::decode $_;
2354 s/\.map$//; # TODO future compatibility hack
2355 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2356 ? ()
2357 : normalise $_
2358 } @{ aio_readdir $UNIQUEDIR or [] }
2359 ]
2360 }
2361
2362 =item cf::map::static_maps
2363
2364 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2365 file in the shared directory excluding F</styles> and F</editor>). May
2366 block.
2367
2368 =cut
2369
2370 sub static_maps() {
2371 my @dirs = "";
2372 my @maps;
2373
2374 while (@dirs) {
2375 my $dir = shift @dirs;
2376
2377 next if $dir eq "/styles" || $dir eq "/editor";
2378
2379 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2380 or return;
2381
2382 for (@$files) {
2383 s/\.map$// or next;
2384 utf8::decode $_;
2385 push @maps, "$dir/$_";
2386 }
2387
2388 push @dirs, map "$dir/$_", @$dirs;
2389 }
2390
2391 \@maps
2392 }
2393
2394 =back
2395
2396 =head3 cf::object
2397
2398 =cut
2399
2400 package cf::object;
2401
2402 =over 4
2403
2404 =item $ob->inv_recursive
2405
2406 Returns the inventory of the object I<and> their inventories, recursively,
2407 but I<not> the object itself.
2408
2409 =cut
2410
2411 sub inv_recursive_;
2412 sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414 }
2415
2416 sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418 }
2419
2420 =item $ref = $ob->ref
2421
2422 Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424 =item $ob = cf::object::deref ($refstring)
2425
2426 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427 even if the object actually exists. May block.
2428
2429 =cut
2430
2431 sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446 }
2447
2448 package cf;
2449
2450 =back
2451
2452 =head3 cf::object::player
2453
2454 =over 4
2455
2456 =item $player_object->reply ($npc, $msg[, $flags])
2457
2458 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2459 can be C<undef>. Does the right thing when the player is currently in a
2460 dialogue with the given NPC character.
2461
2462 =cut
2463
2464 our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2469 };
2470
2471 our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476 };
2477
2478 # rough implementation of a future "reply" method that works
2479 # with dialog boxes.
2480 #TODO: the first argument must go, split into a $npc->reply_to ( method
2481 sub cf::object::player::reply($$$;$) {
2482 my ($self, $npc, $msg, $flags) = @_;
2483
2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2485
2486 if ($self->{record_replies}) {
2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
2497 $msg = $npc->name . " says: $msg" if $npc;
2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
2500 }
2501 }
2502
2503 =item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505 =cut
2506
2507 sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
2511 }
2512
2513 =item $player_object->may ("access")
2514
2515 Returns wether the given player is authorized to access resource "access"
2516 (e.g. "command_wizcast").
2517
2518 =cut
2519
2520 sub cf::object::player::may {
2521 my ($self, $access) = @_;
2522
2523 $self->flag (cf::FLAG_WIZ) ||
2524 (ref $cf::CFG{"may_$access"}
2525 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2526 : $cf::CFG{"may_$access"})
2527 }
2528
2529 =item $player_object->enter_link
2530
2531 Freezes the player and moves him/her to a special map (C<{link}>).
2532
2533 The player should be reasonably safe there for short amounts of time (e.g.
2534 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2535 though, as the palyer cannot control the character while it is on the link
2536 map.
2537
2538 Will never block.
2539
2540 =item $player_object->leave_link ($map, $x, $y)
2541
2542 Moves the player out of the special C<{link}> map onto the specified
2543 map. If the map is not valid (or omitted), the player will be moved back
2544 to the location he/she was before the call to C<enter_link>, or, if that
2545 fails, to the emergency map position.
2546
2547 Might block.
2548
2549 =cut
2550
2551 sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559 }
2560
2561 sub cf::object::player::enter_link {
2562 my ($self) = @_;
2563
2564 $self->deactivate_recursive;
2565
2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
2567
2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2569 if $self->map && $self->map->{path} ne "{link}";
2570
2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2572 }
2573
2574 sub cf::object::player::leave_link {
2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
2578
2579 my $link_pos = delete $self->{_link_pos};
2580
2581 unless ($map) {
2582 # restore original map position
2583 ($map, $x, $y) = @{ $link_pos || [] };
2584 $map = cf::map::find $map;
2585
2586 unless ($map) {
2587 ($map, $x, $y) = @$EMERGENCY_POSITION;
2588 $map = cf::map::find $map
2589 or die "FATAL: cannot load emergency map\n";
2590 }
2591 }
2592
2593 ($x, $y) = (-1, -1)
2594 unless (defined $x) && (defined $y);
2595
2596 # use -1 or undef as default coordinates, not 0, 0
2597 ($x, $y) = ($map->enter_x, $map->enter_y)
2598 if $x <= 0 && $y <= 0;
2599
2600 $map->load;
2601 $map->load_neighbours;
2602
2603 return unless $self->contr->active;
2604
2605 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2606 $self->enter_map ($map, $x, $y);
2607
2608 # only activate afterwards, to support waiting in hooks
2609 $self->activate_recursive;
2610 }
2611
2612 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2613
2614 Moves the player to the given map-path and coordinates by first freezing
2615 her, loading and preparing them map, calling the provided $check callback
2616 that has to return the map if sucecssful, and then unfreezes the player on
2617 the new (success) or old (failed) map position. In either case, $done will
2618 be called at the end of this process.
2619
2620 Note that $check will be called with a potentially non-loaded map, so if
2621 it needs a loaded map it has to call C<< ->load >>.
2622
2623 =cut
2624
2625 our $GOTOGEN;
2626
2627 sub cf::object::player::goto {
2628 my ($self, $path, $x, $y, $check, $done) = @_;
2629
2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2632
2633 $self->enter_link;
2634
2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
2661 $map = $map->customise_for ($self);
2662 $map = $check->($map) if $check && $map;
2663 } else {
2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
2681 })->prio (1);
2682 }
2683
2684 =item $player_object->enter_exit ($exit_object)
2685
2686 =cut
2687
2688 sub parse_random_map_params {
2689 my ($spec) = @_;
2690
2691 my $rmp = { # defaults
2692 xsize => (cf::rndm 15, 40),
2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
2696 };
2697
2698 for (split /\n/, $spec) {
2699 my ($k, $v) = split /\s+/, $_, 2;
2700
2701 $rmp->{lc $k} = $v if (length $k) && (length $v);
2702 }
2703
2704 $rmp
2705 }
2706
2707 sub prepare_random_map {
2708 my ($exit) = @_;
2709
2710 # all this does is basically replace the /! path by
2711 # a new random map path (?random/...) with a seed
2712 # that depends on the exit object
2713
2714 my $rmp = parse_random_map_params $exit->msg;
2715
2716 if ($exit->map) {
2717 $rmp->{region} = $exit->region->name;
2718 $rmp->{origin_map} = $exit->map->path;
2719 $rmp->{origin_x} = $exit->x;
2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2723 }
2724
2725 $rmp->{random_seed} ||= $exit->random_seed;
2726
2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
2730
2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2739 $exit->slaying ("?random/$md5");
2740 $exit->msg (undef);
2741 }
2742 }
2743 }
2744
2745 sub cf::object::player::enter_exit {
2746 my ($self, $exit) = @_;
2747
2748 return unless $self->type == cf::PLAYER;
2749
2750 $self->enter_link;
2751
2752 (async {
2753 $Coro::current->{desc} = "enter_exit";
2754
2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2776 1
2777 }) {
2778 $self->message ("Something went wrong deep within the deliantra server. "
2779 . "I'll try to bring you back to the map you were before. "
2780 . "Please report this to the dungeon master!",
2781 cf::NDI_UNIQUE | cf::NDI_RED);
2782
2783 warn "ERROR in enter_exit: $@";
2784 $self->leave_link;
2785 }
2786 })->prio (1);
2787 }
2788
2789 =head3 cf::client
2790
2791 =over 4
2792
2793 =item $client->send_drawinfo ($text, $flags)
2794
2795 Sends a drawinfo packet to the client. Circumvents output buffering so
2796 should not be used under normal circumstances.
2797
2798 =cut
2799
2800 sub cf::client::send_drawinfo {
2801 my ($self, $text, $flags) = @_;
2802
2803 utf8::encode $text;
2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2805 }
2806
2807 =item $client->send_big_packet ($pkt)
2808
2809 Like C<send_packet>, but tries to compress large packets, and fragments
2810 them as required.
2811
2812 =cut
2813
2814 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2815
2816 sub cf::client::send_big_packet {
2817 my ($self, $pkt) = @_;
2818
2819 # try lzf for large packets
2820 $pkt = "lzf " . Compress::LZF::compress $pkt
2821 if 1024 <= length $pkt and $self->{can_lzf};
2822
2823 # split very large packets
2824 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2825 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2826 $pkt = "frag";
2827 }
2828
2829 $self->send_packet ($pkt);
2830 }
2831
2832 =item $client->send_msg ($channel, $msg, $color, [extra...])
2833
2834 Send a drawinfo or msg packet to the client, formatting the msg for the
2835 client if neccessary. C<$type> should be a string identifying the type of
2836 the message, with C<log> being the default. If C<$color> is negative, suppress
2837 the message unless the client supports the msg packet.
2838
2839 =cut
2840
2841 # non-persistent channels (usually the info channel)
2842 our %CHANNEL = (
2843 "c/motd" => {
2844 id => "infobox",
2845 title => "MOTD",
2846 reply => undef,
2847 tooltip => "The message of the day",
2848 },
2849 "c/identify" => {
2850 id => "infobox",
2851 title => "Identify",
2852 reply => undef,
2853 tooltip => "Items recently identified",
2854 },
2855 "c/examine" => {
2856 id => "infobox",
2857 title => "Examine",
2858 reply => undef,
2859 tooltip => "Signs and other items you examined",
2860 },
2861 "c/shopinfo" => {
2862 id => "infobox",
2863 title => "Shop Info",
2864 reply => undef,
2865 tooltip => "What your bargaining skill tells you about the shop",
2866 },
2867 "c/book" => {
2868 id => "infobox",
2869 title => "Book",
2870 reply => undef,
2871 tooltip => "The contents of a note or book",
2872 },
2873 "c/lookat" => {
2874 id => "infobox",
2875 title => "Look",
2876 reply => undef,
2877 tooltip => "What you saw there",
2878 },
2879 "c/who" => {
2880 id => "infobox",
2881 title => "Players",
2882 reply => undef,
2883 tooltip => "Shows players who are currently online",
2884 },
2885 "c/body" => {
2886 id => "infobox",
2887 title => "Body Parts",
2888 reply => undef,
2889 tooltip => "Shows which body parts you posess and are available",
2890 },
2891 "c/statistics" => {
2892 id => "infobox",
2893 title => "Statistics",
2894 reply => undef,
2895 tooltip => "Shows your primary statistics",
2896 },
2897 "c/skills" => {
2898 id => "infobox",
2899 title => "Skills",
2900 reply => undef,
2901 tooltip => "Shows your experience per skill and item power",
2902 },
2903 "c/shopitems" => {
2904 id => "infobox",
2905 title => "Shop Items",
2906 reply => undef,
2907 tooltip => "Shows the items currently for sale in this shop",
2908 },
2909 "c/resistances" => {
2910 id => "infobox",
2911 title => "Resistances",
2912 reply => undef,
2913 tooltip => "Shows your resistances",
2914 },
2915 "c/pets" => {
2916 id => "infobox",
2917 title => "Pets",
2918 reply => undef,
2919 tooltip => "Shows information abotu your pets/a specific pet",
2920 },
2921 "c/perceiveself" => {
2922 id => "infobox",
2923 title => "Perceive Self",
2924 reply => undef,
2925 tooltip => "You gained detailed knowledge about yourself",
2926 },
2927 "c/uptime" => {
2928 id => "infobox",
2929 title => "Uptime",
2930 reply => undef,
2931 tooltip => "How long the server has been running since last restart",
2932 },
2933 "c/mapinfo" => {
2934 id => "infobox",
2935 title => "Map Info",
2936 reply => undef,
2937 tooltip => "Information related to the maps",
2938 },
2939 "c/party" => {
2940 id => "party",
2941 title => "Party",
2942 reply => "gsay ",
2943 tooltip => "Messages and chat related to your party",
2944 },
2945 "c/death" => {
2946 id => "death",
2947 title => "Death",
2948 reply => undef,
2949 tooltip => "Reason for and more info about your most recent death",
2950 },
2951 "c/say" => $SAY_CHANNEL,
2952 "c/chat" => $CHAT_CHANNEL,
2953 );
2954
2955 sub cf::client::send_msg {
2956 my ($self, $channel, $msg, $color, @extra) = @_;
2957
2958 $msg = $self->pl->expand_cfpod ($msg)
2959 unless $color & cf::NDI_VERBATIM;
2960
2961 $color &= cf::NDI_CLIENT_MASK; # just in case...
2962
2963 # check predefined channels, for the benefit of C
2964 if ($CHANNEL{$channel}) {
2965 $channel = $CHANNEL{$channel};
2966
2967 $self->ext_msg (channel_info => $channel);
2968 $channel = $channel->{id};
2969
2970 } elsif (ref $channel) {
2971 # send meta info to client, if not yet sent
2972 unless (exists $self->{channel}{$channel->{id}}) {
2973 $self->{channel}{$channel->{id}} = $channel;
2974 $self->ext_msg (channel_info => $channel);
2975 }
2976
2977 $channel = $channel->{id};
2978 }
2979
2980 return unless @extra || length $msg;
2981
2982 # default colour, mask it out
2983 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2984 if $color & cf::NDI_DEF;
2985
2986 my $pkt = "msg "
2987 . $self->{json_coder}->encode (
2988 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2989 );
2990
2991 $self->send_big_packet ($pkt);
2992 }
2993
2994 =item $client->ext_msg ($type, @msg)
2995
2996 Sends an ext event to the client.
2997
2998 =cut
2999
3000 sub cf::client::ext_msg($$@) {
3001 my ($self, $type, @msg) = @_;
3002
3003 if ($self->extcmd == 2) {
3004 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3005 } elsif ($self->extcmd == 1) { # TODO: remove
3006 push @msg, msgtype => "event_$type";
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3008 }
3009 }
3010
3011 =item $client->ext_reply ($msgid, @msg)
3012
3013 Sends an ext reply to the client.
3014
3015 =cut
3016
3017 sub cf::client::ext_reply($$@) {
3018 my ($self, $id, @msg) = @_;
3019
3020 if ($self->extcmd == 2) {
3021 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3022 } elsif ($self->extcmd == 1) {
3023 #TODO: version 1, remove
3024 unshift @msg, msgtype => "reply", msgid => $id;
3025 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3026 }
3027 }
3028
3029 =item $success = $client->query ($flags, "text", \&cb)
3030
3031 Queues a query to the client, calling the given callback with
3032 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3033 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3034
3035 Queries can fail, so check the return code. Or don't, as queries will
3036 become reliable at some point in the future.
3037
3038 =cut
3039
3040 sub cf::client::query {
3041 my ($self, $flags, $text, $cb) = @_;
3042
3043 return unless $self->state == ST_PLAYING
3044 || $self->state == ST_SETUP
3045 || $self->state == ST_CUSTOM;
3046
3047 $self->state (ST_CUSTOM);
3048
3049 utf8::encode $text;
3050 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3051
3052 $self->send_packet ($self->{query_queue}[0][0])
3053 if @{ $self->{query_queue} } == 1;
3054
3055 1
3056 }
3057
3058 cf::client->attach (
3059 on_connect => sub {
3060 my ($ns) = @_;
3061
3062 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3063 },
3064 on_reply => sub {
3065 my ($ns, $msg) = @_;
3066
3067 # this weird shuffling is so that direct followup queries
3068 # get handled first
3069 my $queue = delete $ns->{query_queue}
3070 or return; # be conservative, not sure how that can happen, but we saw a crash here
3071
3072 (shift @$queue)->[1]->($msg);
3073 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3074
3075 push @{ $ns->{query_queue} }, @$queue;
3076
3077 if (@{ $ns->{query_queue} } == @$queue) {
3078 if (@$queue) {
3079 $ns->send_packet ($ns->{query_queue}[0][0]);
3080 } else {
3081 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3082 }
3083 }
3084 },
3085 on_exticmd => sub {
3086 my ($ns, $buf) = @_;
3087
3088 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3089
3090 if (ref $msg) {
3091 my ($type, $reply, @payload) =
3092 "ARRAY" eq ref $msg
3093 ? @$msg
3094 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3095
3096 my @reply;
3097
3098 if (my $cb = $EXTICMD{$type}) {
3099 @reply = $cb->($ns, @payload);
3100 }
3101
3102 $ns->ext_reply ($reply, @reply)
3103 if $reply;
3104
3105 } else {
3106 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3107 }
3108
3109 cf::override;
3110 },
3111 );
3112
3113 =item $client->async (\&cb)
3114
3115 Create a new coroutine, running the specified callback. The coroutine will
3116 be automatically cancelled when the client gets destroyed (e.g. on logout,
3117 or loss of connection).
3118
3119 =cut
3120
3121 sub cf::client::async {
3122 my ($self, $cb) = @_;
3123
3124 my $coro = &Coro::async ($cb);
3125
3126 $coro->on_destroy (sub {
3127 delete $self->{_coro}{$coro+0};
3128 });
3129
3130 $self->{_coro}{$coro+0} = $coro;
3131
3132 $coro
3133 }
3134
3135 cf::client->attach (
3136 on_destroy => sub {
3137 my ($ns) = @_;
3138
3139 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3140 },
3141 );
3142
3143 =back
3144
3145
3146 =head2 SAFE SCRIPTING
3147
3148 Functions that provide a safe environment to compile and execute
3149 snippets of perl code without them endangering the safety of the server
3150 itself. Looping constructs, I/O operators and other built-in functionality
3151 is not available in the safe scripting environment, and the number of
3152 functions and methods that can be called is greatly reduced.
3153
3154 =cut
3155
3156 our $safe = new Safe "safe";
3157 our $safe_hole = new Safe::Hole;
3158
3159 $SIG{FPE} = 'IGNORE';
3160
3161 $safe->permit_only (Opcode::opset qw(
3162 :base_core :base_mem :base_orig :base_math :base_loop
3163 grepstart grepwhile mapstart mapwhile
3164 sort time
3165 ));
3166
3167 # here we export the classes and methods available to script code
3168
3169 =pod
3170
3171 The following functions and methods are available within a safe environment:
3172
3173 cf::object
3174 contr pay_amount pay_player map x y force_find force_add destroy
3175 insert remove name archname title slaying race decrease split
3176 value
3177
3178 cf::object::player
3179 player
3180
3181 cf::player
3182 peaceful
3183
3184 cf::map
3185 trigger
3186
3187 =cut
3188
3189 for (
3190 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3191 insert remove inv nrof name archname title slaying race
3192 decrease split destroy change_exp value msg lore send_msg)],
3193 ["cf::object::player" => qw(player)],
3194 ["cf::player" => qw(peaceful send_msg)],
3195 ["cf::map" => qw(trigger)],
3196 ) {
3197 no strict 'refs';
3198 my ($pkg, @funs) = @$_;
3199 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3200 for @funs;
3201 }
3202
3203 =over 4
3204
3205 =item @retval = safe_eval $code, [var => value, ...]
3206
3207 Compiled and executes the given perl code snippet. additional var/value
3208 pairs result in temporary local (my) scalar variables of the given name
3209 that are available in the code snippet. Example:
3210
3211 my $five = safe_eval '$first + $second', first => 1, second => 4;
3212
3213 =cut
3214
3215 sub safe_eval($;@) {
3216 my ($code, %vars) = @_;
3217
3218 my $qcode = $code;
3219 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3220 $qcode =~ s/\n/\\n/g;
3221
3222 %vars = (_dummy => 0) unless %vars;
3223
3224 my @res;
3225 local $_;
3226
3227 my $eval =
3228 "do {\n"
3229 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3230 . "#line 0 \"{$qcode}\"\n"
3231 . $code
3232 . "\n}"
3233 ;
3234
3235 if ($CFG{safe_eval}) {
3236 sub_generation_inc;
3237 local @safe::cf::_safe_eval_args = values %vars;
3238 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3239 sub_generation_inc;
3240 } else {
3241 local @cf::_safe_eval_args = values %vars;
3242 @res = wantarray ? eval eval : scalar eval $eval;
3243 }
3244
3245 if ($@) {
3246 warn "$@";
3247 warn "while executing safe code '$code'\n";
3248 warn "with arguments " . (join " ", %vars) . "\n";
3249 }
3250
3251 wantarray ? @res : $res[0]
3252 }
3253
3254 =item cf::register_script_function $function => $cb
3255
3256 Register a function that can be called from within map/npc scripts. The
3257 function should be reasonably secure and should be put into a package name
3258 like the extension.
3259
3260 Example: register a function that gets called whenever a map script calls
3261 C<rent::overview>, as used by the C<rent> extension.
3262
3263 cf::register_script_function "rent::overview" => sub {
3264 ...
3265 };
3266
3267 =cut
3268
3269 sub register_script_function {
3270 my ($fun, $cb) = @_;
3271
3272 $fun = "safe::$fun" if $CFG{safe_eval};
3273 *$fun = $safe_hole->wrap ($cb);
3274 }
3275
3276 =back
3277
3278 =cut
3279
3280 #############################################################################
3281 # the server's init and main functions
3282
3283 sub load_facedata($) {
3284 my ($path) = @_;
3285
3286 # HACK to clear player env face cache, we need some signal framework
3287 # for this (global event?)
3288 %ext::player_env::MUSIC_FACE_CACHE = ();
3289
3290 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3291
3292 warn "loading facedata from $path\n";
3293
3294 my $facedata;
3295 0 < aio_load $path, $facedata
3296 or die "$path: $!";
3297
3298 $facedata = Coro::Storable::thaw $facedata;
3299
3300 $facedata->{version} == 2
3301 or cf::cleanup "$path: version mismatch, cannot proceed.";
3302
3303 # patch in the exptable
3304 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3305 $facedata->{resource}{"res/exp_table"} = {
3306 type => FT_RSRC,
3307 data => $exp_table,
3308 hash => (Digest::MD5::md5 $exp_table),
3309 };
3310 cf::cede_to_tick;
3311
3312 {
3313 my $faces = $facedata->{faceinfo};
3314
3315 while (my ($face, $info) = each %$faces) {
3316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3317
3318 cf::face::set_visibility $idx, $info->{visibility};
3319 cf::face::set_magicmap $idx, $info->{magicmap};
3320 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3321 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3322
3323 cf::cede_to_tick;
3324 }
3325
3326 while (my ($face, $info) = each %$faces) {
3327 next unless $info->{smooth};
3328
3329 my $idx = cf::face::find $face
3330 or next;
3331
3332 if (my $smooth = cf::face::find $info->{smooth}) {
3333 cf::face::set_smooth $idx, $smooth;
3334 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3335 } else {
3336 warn "smooth face '$info->{smooth}' not found for face '$face'";
3337 }
3338
3339 cf::cede_to_tick;
3340 }
3341 }
3342
3343 {
3344 my $anims = $facedata->{animinfo};
3345
3346 while (my ($anim, $info) = each %$anims) {
3347 cf::anim::set $anim, $info->{frames}, $info->{facings};
3348 cf::cede_to_tick;
3349 }
3350
3351 cf::anim::invalidate_all; # d'oh
3352 }
3353
3354 {
3355 my $res = $facedata->{resource};
3356
3357 while (my ($name, $info) = each %$res) {
3358 if (defined $info->{type}) {
3359 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3360
3361 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3362 cf::face::set_type $idx, $info->{type};
3363 } else {
3364 $RESOURCE{$name} = $info;
3365 }
3366
3367 cf::cede_to_tick;
3368 }
3369 }
3370
3371 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3372
3373 1
3374 }
3375
3376 cf::global->attach (on_resource_update => sub {
3377 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3378 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3379
3380 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3381 my $sound = $soundconf->{compat}[$_]
3382 or next;
3383
3384 my $face = cf::face::find "sound/$sound->[1]";
3385 cf::sound::set $sound->[0] => $face;
3386 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3387 }
3388
3389 while (my ($k, $v) = each %{$soundconf->{event}}) {
3390 my $face = cf::face::find "sound/$v";
3391 cf::sound::set $k => $face;
3392 }
3393 }
3394 });
3395
3396 register_exticmd fx_want => sub {
3397 my ($ns, $want) = @_;
3398
3399 while (my ($k, $v) = each %$want) {
3400 $ns->fx_want ($k, $v);
3401 }
3402 };
3403
3404 sub load_resource_file($) {
3405 my $guard = lock_acquire "load_resource_file";
3406
3407 my $status = load_resource_file_ $_[0];
3408 get_slot 0.1, 100;
3409 cf::arch::commit_load;
3410
3411 $status
3412 }
3413
3414 sub reload_regions {
3415 # HACK to clear player env face cache, we need some signal framework
3416 # for this (global event?)
3417 %ext::player_env::MUSIC_FACE_CACHE = ();
3418
3419 load_resource_file "$MAPDIR/regions"
3420 or die "unable to load regions file\n";
3421
3422 for (cf::region::list) {
3423 $_->{match} = qr/$_->{match}/
3424 if exists $_->{match};
3425 }
3426 }
3427
3428 sub reload_facedata {
3429 load_facedata "$DATADIR/facedata"
3430 or die "unable to load facedata\n";
3431 }
3432
3433 sub reload_archetypes {
3434 load_resource_file "$DATADIR/archetypes"
3435 or die "unable to load archetypes\n";
3436 }
3437
3438 sub reload_treasures {
3439 load_resource_file "$DATADIR/treasures"
3440 or die "unable to load treasurelists\n";
3441 }
3442
3443 sub reload_resources {
3444 warn "reloading resource files...\n";
3445
3446 reload_facedata;
3447 reload_archetypes;
3448 reload_regions;
3449 reload_treasures;
3450
3451 warn "finished reloading resource files\n";
3452 }
3453
3454 sub reload_config {
3455 warn "reloading config file...\n";
3456
3457 open my $fh, "<:utf8", "$CONFDIR/config"
3458 or return;
3459
3460 local $/;
3461 *CFG = YAML::XS::Load scalar <$fh>;
3462
3463 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3464
3465 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3466 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3467
3468 if (exists $CFG{mlockall}) {
3469 eval {
3470 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3471 and die "WARNING: m(un)lockall failed: $!\n";
3472 };
3473 warn $@ if $@;
3474 }
3475
3476 warn "finished reloading resource files\n";
3477 }
3478
3479 sub pidfile() {
3480 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3481 or die "$PIDFILE: $!";
3482 flock $fh, &Fcntl::LOCK_EX
3483 or die "$PIDFILE: flock: $!";
3484 $fh
3485 }
3486
3487 # make sure only one server instance is running at any one time
3488 sub atomic {
3489 my $fh = pidfile;
3490
3491 my $pid = <$fh>;
3492 kill 9, $pid if $pid > 0;
3493
3494 seek $fh, 0, 0;
3495 print $fh $$;
3496 }
3497
3498 sub main_loop {
3499 warn "EV::loop starting\n";
3500 if (1) {
3501 EV::loop;
3502 }
3503 warn "EV::loop returned\n";
3504 goto &main_loop unless $REALLY_UNLOOP;
3505 }
3506
3507 sub main {
3508 cf::init_globals; # initialise logging
3509
3510 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3511 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3512 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3513 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3514
3515 cf::init_experience;
3516 cf::init_anim;
3517 cf::init_attackmess;
3518 cf::init_dynamic;
3519
3520 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3521
3522 # we must not ever block the main coroutine
3523 local $Coro::idle = sub {
3524 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3525 (async {
3526 $Coro::current->{desc} = "IDLE BUG HANDLER";
3527 EV::loop EV::LOOP_ONESHOT;
3528 })->prio (Coro::PRIO_MAX);
3529 };
3530
3531 evthread_start IO::AIO::poll_fileno;
3532
3533 cf::sync_job {
3534 cf::load_settings;
3535 cf::load_materials;
3536
3537 reload_resources;
3538 reload_config;
3539 db_init;
3540
3541 cf::init_uuid;
3542 cf::init_signals;
3543 cf::init_commands;
3544 cf::init_skills;
3545
3546 cf::init_beforeplay;
3547
3548 atomic;
3549
3550 load_extensions;
3551
3552 utime time, time, $RUNTIMEFILE;
3553
3554 # no (long-running) fork's whatsoever before this point(!)
3555 use POSIX ();
3556 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3557
3558 (pop @POST_INIT)->(0) while @POST_INIT;
3559 };
3560
3561 main_loop;
3562 }
3563
3564 #############################################################################
3565 # initialisation and cleanup
3566
3567 # install some emergency cleanup handlers
3568 BEGIN {
3569 our %SIGWATCHER = ();
3570 for my $signal (qw(INT HUP TERM)) {
3571 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3572 cf::cleanup "SIG$signal";
3573 };
3574 }
3575 }
3576
3577 sub write_runtime_sync {
3578 my $t0 = EV::time;
3579
3580 # first touch the runtime file to show we are still running:
3581 # the fsync below can take a very very long time.
3582
3583 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3584
3585 my $guard = cf::lock_acquire "write_runtime";
3586
3587 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3588 or return;
3589
3590 my $value = $cf::RUNTIME + 90 + 10;
3591 # 10 is the runtime save interval, for a monotonic clock
3592 # 60 allows for the watchdog to kill the server.
3593
3594 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3595 and return;
3596
3597 # always fsync - this file is important
3598 aio_fsync $fh
3599 and return;
3600
3601 # touch it again to show we are up-to-date
3602 aio_utime $fh, undef, undef;
3603
3604 close $fh
3605 or return;
3606
3607 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3608 and return;
3609
3610 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3611
3612 1
3613 }
3614
3615 our $uuid_lock;
3616 our $uuid_skip;
3617
3618 sub write_uuid_sync($) {
3619 $uuid_skip ||= $_[0];
3620
3621 return if $uuid_lock;
3622 local $uuid_lock = 1;
3623
3624 my $uuid = "$LOCALDIR/uuid";
3625
3626 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3627 or return;
3628
3629 my $value = uuid_seq uuid_cur;
3630
3631 unless ($value) {
3632 warn "cowardly refusing to write zero uuid value!\n";
3633 return;
3634 }
3635
3636 my $value = uuid_str $value + $uuid_skip;
3637 $uuid_skip = 0;
3638
3639 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3640 and return;
3641
3642 # always fsync - this file is important
3643 aio_fsync $fh
3644 and return;
3645
3646 close $fh
3647 or return;
3648
3649 aio_rename "$uuid~", $uuid
3650 and return;
3651
3652 warn "uuid file written ($value).\n";
3653
3654 1
3655
3656 }
3657
3658 sub write_uuid($$) {
3659 my ($skip, $sync) = @_;
3660
3661 $sync ? write_uuid_sync $skip
3662 : async { write_uuid_sync $skip };
3663 }
3664
3665 sub emergency_save() {
3666 my $freeze_guard = cf::freeze_mainloop;
3667
3668 warn "emergency_perl_save: enter\n";
3669
3670 cf::sync_job {
3671 # this is a trade-off: we want to be very quick here, so
3672 # save all maps without fsync, and later call a global sync
3673 # (which in turn might be very very slow)
3674 local $USE_FSYNC = 0;
3675
3676 # use a peculiar iteration method to avoid tripping on perl
3677 # refcount bugs in for. also avoids problems with players
3678 # and maps saved/destroyed asynchronously.
3679 warn "emergency_perl_save: begin player save\n";
3680 for my $login (keys %cf::PLAYER) {
3681 my $pl = $cf::PLAYER{$login} or next;
3682 $pl->valid or next;
3683 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3684 $pl->save;
3685 }
3686 warn "emergency_perl_save: end player save\n";
3687
3688 warn "emergency_perl_save: begin map save\n";
3689 for my $path (keys %cf::MAP) {
3690 my $map = $cf::MAP{$path} or next;
3691 $map->valid or next;
3692 $map->save;
3693 }
3694 warn "emergency_perl_save: end map save\n";
3695
3696 warn "emergency_perl_save: begin database checkpoint\n";
3697 BDB::db_env_txn_checkpoint $DB_ENV;
3698 warn "emergency_perl_save: end database checkpoint\n";
3699
3700 warn "emergency_perl_save: begin write uuid\n";
3701 write_uuid_sync 1;
3702 warn "emergency_perl_save: end write uuid\n";
3703 };
3704
3705 warn "emergency_perl_save: starting sync()\n";
3706 IO::AIO::aio_sync sub {
3707 warn "emergency_perl_save: finished sync()\n";
3708 };
3709
3710 warn "emergency_perl_save: leave\n";
3711 }
3712
3713 sub post_cleanup {
3714 my ($make_core) = @_;
3715
3716 warn Carp::longmess "post_cleanup backtrace"
3717 if $make_core;
3718
3719 my $fh = pidfile;
3720 unlink $PIDFILE if <$fh> == $$;
3721 }
3722
3723 # a safer delete_package, copied from Symbol
3724 sub clear_package($) {
3725 my $pkg = shift;
3726
3727 # expand to full symbol table name if needed
3728 unless ($pkg =~ /^main::.*::$/) {
3729 $pkg = "main$pkg" if $pkg =~ /^::/;
3730 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3731 $pkg .= '::' unless $pkg =~ /::$/;
3732 }
3733
3734 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3735 my $stem_symtab = *{$stem}{HASH};
3736
3737 defined $stem_symtab and exists $stem_symtab->{$leaf}
3738 or return;
3739
3740 # clear all symbols
3741 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3742 for my $name (keys %$leaf_symtab) {
3743 _gv_clear *{"$pkg$name"};
3744 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3745 }
3746 warn "cleared package $pkg\n";#d#
3747 }
3748
3749 sub do_reload_perl() {
3750 # can/must only be called in main
3751 if ($Coro::current != $Coro::main) {
3752 warn "can only reload from main coroutine";
3753 return;
3754 }
3755
3756 return if $RELOAD++;
3757
3758 my $t1 = EV::time;
3759
3760 while ($RELOAD) {
3761 warn "reloading...";
3762
3763 warn "entering sync_job";
3764
3765 cf::sync_job {
3766 cf::write_runtime_sync; # external watchdog should not bark
3767 cf::emergency_save;
3768 cf::write_runtime_sync; # external watchdog should not bark
3769
3770 warn "syncing database to disk";
3771 BDB::db_env_txn_checkpoint $DB_ENV;
3772
3773 # if anything goes wrong in here, we should simply crash as we already saved
3774
3775 warn "flushing outstanding aio requests";
3776 while (IO::AIO::nreqs || BDB::nreqs) {
3777 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3778 }
3779
3780 warn "cancelling all extension coros";
3781 $_->cancel for values %EXT_CORO;
3782 %EXT_CORO = ();
3783
3784 warn "removing commands";
3785 %COMMAND = ();
3786
3787 warn "removing ext/exti commands";
3788 %EXTCMD = ();
3789 %EXTICMD = ();
3790
3791 warn "unloading/nuking all extensions";
3792 for my $pkg (@EXTS) {
3793 warn "... unloading $pkg";
3794
3795 if (my $cb = $pkg->can ("unload")) {
3796 eval {
3797 $cb->($pkg);
3798 1
3799 } or warn "$pkg unloaded, but with errors: $@";
3800 }
3801
3802 warn "... clearing $pkg";
3803 clear_package $pkg;
3804 }
3805
3806 warn "unloading all perl modules loaded from $LIBDIR";
3807 while (my ($k, $v) = each %INC) {
3808 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3809
3810 warn "... unloading $k";
3811 delete $INC{$k};
3812
3813 $k =~ s/\.pm$//;
3814 $k =~ s/\//::/g;
3815
3816 if (my $cb = $k->can ("unload_module")) {
3817 $cb->();
3818 }
3819
3820 clear_package $k;
3821 }
3822
3823 warn "getting rid of safe::, as good as possible";
3824 clear_package "safe::$_"
3825 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3826
3827 warn "unloading cf.pm \"a bit\"";
3828 delete $INC{"cf.pm"};
3829 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3830
3831 # don't, removes xs symbols, too,
3832 # and global variables created in xs
3833 #clear_package __PACKAGE__;
3834
3835 warn "unload completed, starting to reload now";
3836
3837 warn "reloading cf.pm";
3838 require cf;
3839 cf::_connect_to_perl_1;
3840
3841 warn "loading config and database again";
3842 cf::reload_config;
3843
3844 warn "loading extensions";
3845 cf::load_extensions;
3846
3847 if ($REATTACH_ON_RELOAD) {
3848 warn "reattaching attachments to objects/players";
3849 _global_reattach; # objects, sockets
3850 warn "reattaching attachments to maps";
3851 reattach $_ for values %MAP;
3852 warn "reattaching attachments to players";
3853 reattach $_ for values %PLAYER;
3854 }
3855
3856 warn "running post_init jobs";
3857 (pop @POST_INIT)->(1) while @POST_INIT;
3858
3859 warn "leaving sync_job";
3860
3861 1
3862 } or do {
3863 warn $@;
3864 cf::cleanup "error while reloading, exiting.";
3865 };
3866
3867 warn "reloaded";
3868 --$RELOAD;
3869 }
3870
3871 $t1 = EV::time - $t1;
3872 warn "reload completed in ${t1}s\n";
3873 };
3874
3875 our $RELOAD_WATCHER; # used only during reload
3876
3877 sub reload_perl() {
3878 # doing reload synchronously and two reloads happen back-to-back,
3879 # coro crashes during coro_state_free->destroy here.
3880
3881 $RELOAD_WATCHER ||= cf::async {
3882 Coro::AIO::aio_wait cache_extensions;
3883
3884 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3885 do_reload_perl;
3886 undef $RELOAD_WATCHER;
3887 };
3888 };
3889 }
3890
3891 register_command "reload" => sub {
3892 my ($who, $arg) = @_;
3893
3894 if ($who->flag (FLAG_WIZ)) {
3895 $who->message ("reloading server.");
3896 async {
3897 $Coro::current->{desc} = "perl_reload";
3898 reload_perl;
3899 };
3900 }
3901 };
3902
3903 unshift @INC, $LIBDIR;
3904
3905 my $bug_warning = 0;
3906
3907 our @WAIT_FOR_TICK;
3908 our @WAIT_FOR_TICK_BEGIN;
3909
3910 sub wait_for_tick {
3911 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3912
3913 my $signal = new Coro::Signal;
3914 push @WAIT_FOR_TICK, $signal;
3915 $signal->wait;
3916 }
3917
3918 sub wait_for_tick_begin {
3919 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3920
3921 my $signal = new Coro::Signal;
3922 push @WAIT_FOR_TICK_BEGIN, $signal;
3923 $signal->wait;
3924 }
3925
3926 sub tick {
3927 if ($Coro::current != $Coro::main) {
3928 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3929 unless ++$bug_warning > 10;
3930 return;
3931 }
3932
3933 cf::server_tick; # one server iteration
3934
3935 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3936
3937 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3938 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3939 Coro::async_pool {
3940 $Coro::current->{desc} = "runtime saver";
3941 write_runtime_sync
3942 or warn "ERROR: unable to write runtime file: $!";
3943 };
3944 }
3945
3946 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3947 $sig->send;
3948 }
3949 while (my $sig = shift @WAIT_FOR_TICK) {
3950 $sig->send;
3951 }
3952
3953 $LOAD = ($NOW - $TICK_START) / $TICK;
3954 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3955
3956 if (0) {
3957 if ($NEXT_TICK) {
3958 my $jitter = $TICK_START - $NEXT_TICK;
3959 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3960 warn "jitter $JITTER\n";#d#
3961 }
3962 }
3963 }
3964
3965 {
3966 # configure BDB
3967
3968 BDB::min_parallel 16;
3969 BDB::max_poll_reqs $TICK * 0.1;
3970 $AnyEvent::BDB::WATCHER->priority (1);
3971
3972 unless ($DB_ENV) {
3973 $DB_ENV = BDB::db_env_create;
3974 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3975 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3976 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3977 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3978 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3979
3980 cf::sync_job {
3981 eval {
3982 BDB::db_env_open
3983 $DB_ENV,
3984 $BDBDIR,
3985 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3986 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3987 0666;
3988
3989 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3990 };
3991
3992 cf::cleanup "db_env_open(db): $@" if $@;
3993 };
3994 }
3995
3996 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3997 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3998 };
3999 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4000 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4001 };
4002 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4003 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4004 };
4005 }
4006
4007 {
4008 # configure IO::AIO
4009
4010 IO::AIO::min_parallel 8;
4011 IO::AIO::max_poll_time $TICK * 0.1;
4012 undef $AnyEvent::AIO::WATCHER;
4013 }
4014
4015 my $_log_backtrace;
4016
4017 sub _log_backtrace {
4018 my ($msg, @addr) = @_;
4019
4020 $msg =~ s/\n//;
4021
4022 # limit the # of concurrent backtraces
4023 if ($_log_backtrace < 2) {
4024 ++$_log_backtrace;
4025 my $perl_bt = Carp::longmess $msg;
4026 async {
4027 $Coro::current->{desc} = "abt $msg";
4028
4029 my @bt = fork_call {
4030 @addr = map { sprintf "%x", $_ } @addr;
4031 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4032 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4033 or die "addr2line: $!";
4034
4035 my @funcs;
4036 my @res = <$fh>;
4037 chomp for @res;
4038 while (@res) {
4039 my ($func, $line) = splice @res, 0, 2, ();
4040 push @funcs, "[$func] $line";
4041 }
4042
4043 @funcs
4044 };
4045
4046 LOG llevInfo, "[ABT] $perl_bt\n";
4047 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4048 LOG llevInfo, "[ABT] $_\n" for @bt;
4049 --$_log_backtrace;
4050 };
4051 } else {
4052 LOG llevInfo, "[ABT] $msg\n";
4053 LOG llevInfo, "[ABT] [suppressed]\n";
4054 }
4055 }
4056
4057 # load additional modules
4058 require "cf/$_.pm" for @EXTRA_MODULES;
4059 cf::_connect_to_perl_2;
4060
4061 END { cf::emergency_save }
4062
4063 1
4064