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Revision: 1.509
Committed: Mon Apr 5 03:22:25 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.508: +2 -2 lines
Log Message:
optimisations

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
114 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
115 our $NEXT_TICK;
116 our $USE_FSYNC = 1; # use fsync to write maps - default on
117
118 our $BDB_DEADLOCK_WATCHER;
119 our $BDB_CHECKPOINT_WATCHER;
120 our $BDB_TRICKLE_WATCHER;
121 our $DB_ENV;
122
123 our @EXTRA_MODULES = qw(pod match mapscript);
124
125 our %CFG;
126
127 our $UPTIME; $UPTIME ||= time;
128 our $RUNTIME;
129 our $NOW;
130
131 our (%PLAYER, %PLAYER_LOADING); # all users
132 our (%MAP, %MAP_LOADING ); # all maps
133 our $LINK_MAP; # the special {link} map, which is always available
134
135 # used to convert map paths into valid unix filenames by replacing / by ∕
136 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
137
138 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
139 our $LOADAVG; # same thing, but with alpha-smoothing
140 our $JITTER; # average jitter
141 our $TICK_START; # for load detecting purposes
142
143 our @POST_INIT;
144
145 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
146 our $REALLY_UNLOOP; # never set to true, please :)
147
148 binmode STDOUT;
149 binmode STDERR;
150
151 # read virtual server time, if available
152 unless ($RUNTIME || !-e $RUNTIMEFILE) {
153 open my $fh, "<", $RUNTIMEFILE
154 or die "unable to read $RUNTIMEFILE file: $!";
155 $RUNTIME = <$fh> + 0.;
156 }
157
158 eval "sub TICK() { $TICK } 1" or die;
159
160 mkdir $_
161 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162
163 our $EMERGENCY_POSITION;
164
165 sub cf::map::normalise;
166
167 #############################################################################
168
169 %REFLECT = ();
170 for (@REFLECT) {
171 my $reflect = JSON::XS::decode_json $_;
172 $REFLECT{$reflect->{class}} = $reflect;
173 }
174
175 # this is decidedly evil
176 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
177
178 #############################################################################
179
180 =head2 GLOBAL VARIABLES
181
182 =over 4
183
184 =item $cf::UPTIME
185
186 The timestamp of the server start (so not actually an uptime).
187
188 =item $cf::RUNTIME
189
190 The time this server has run, starts at 0 and is increased by $cf::TICK on
191 every server tick.
192
193 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
194 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
195 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
196
197 Various directories - "/etc", read-only install directory, perl-library
198 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
199 unique-items directory, player file directory, random maps directory and
200 database environment.
201
202 =item $cf::NOW
203
204 The time of the last (current) server tick.
205
206 =item $cf::TICK
207
208 The interval between server ticks, in seconds.
209
210 =item $cf::LOADAVG
211
212 The current CPU load on the server (alpha-smoothed), as a value between 0
213 (none) and 1 (overloaded), indicating how much time is spent on processing
214 objects per tick. Healthy values are < 0.5.
215
216 =item $cf::LOAD
217
218 The raw value load value from the last tick.
219
220 =item %cf::CFG
221
222 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
223 from wherever your confdir points to.
224
225 =item cf::wait_for_tick, cf::wait_for_tick_begin
226
227 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
228 returns directly I<after> the tick processing (and consequently, can only wake one process
229 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
230
231 =item @cf::INVOKE_RESULTS
232
233 This array contains the results of the last C<invoke ()> call. When
234 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
235 that call.
236
237 =item %cf::REFLECT
238
239 Contains, for each (C++) class name, a hash reference with information
240 about object members (methods, scalars, arrays and flags) and other
241 metadata, which is useful for introspection.
242
243 =back
244
245 =cut
246
247 $Coro::State::WARNHOOK = sub {
248 my $msg = join "", @_;
249
250 $msg .= "\n"
251 unless $msg =~ /\n$/;
252
253 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
254
255 LOG llevError, $msg;
256 };
257
258 $Coro::State::DIEHOOK = sub {
259 return unless $^S eq 0; # "eq", not "=="
260
261 warn Carp::longmess $_[0];
262
263 if ($Coro::current == $Coro::main) {#d#
264 warn "DIEHOOK called in main context, Coro bug?\n";#d#
265 return;#d#
266 }#d#
267
268 # kill coroutine otherwise
269 Coro::terminate
270 };
271
272 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
273 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
274 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
275 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
276 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
277 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
278 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
279
280 # we bless all objects into (empty) derived classes to force a method lookup
281 # within the Safe compartment.
282 for my $pkg (qw(
283 cf::global cf::attachable
284 cf::object cf::object::player
285 cf::client cf::player
286 cf::arch cf::living
287 cf::map cf::mapspace
288 cf::party cf::region
289 )) {
290 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
291 }
292
293 $EV::DIED = sub {
294 Carp::cluck "error in event callback: @_";
295 };
296
297 #############################################################################
298
299 =head2 UTILITY FUNCTIONS
300
301 =over 4
302
303 =item dumpval $ref
304
305 =cut
306
307 sub dumpval {
308 eval {
309 local $SIG{__DIE__};
310 my $d;
311 if (1) {
312 $d = new Data::Dumper([$_[0]], ["*var"]);
313 $d->Terse(1);
314 $d->Indent(2);
315 $d->Quotekeys(0);
316 $d->Useqq(1);
317 #$d->Bless(...);
318 $d->Seen($_[1]) if @_ > 1;
319 $d = $d->Dump();
320 }
321 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
322 $d
323 } || "[unable to dump $_[0]: '$@']";
324 }
325
326 =item $ref = cf::decode_json $json
327
328 Converts a JSON string into the corresponding perl data structure.
329
330 =item $json = cf::encode_json $ref
331
332 Converts a perl data structure into its JSON representation.
333
334 =cut
335
336 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
337
338 sub encode_json($) { $json_coder->encode ($_[0]) }
339 sub decode_json($) { $json_coder->decode ($_[0]) }
340
341 =item cf::post_init { BLOCK }
342
343 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
344 but I<before> the server starts ticking again.
345
346 The cdoeblock will have a single boolean argument to indicate whether this
347 is a reload or not.
348
349 =cut
350
351 sub post_init(&) {
352 push @POST_INIT, shift;
353 }
354
355 =item cf::lock_wait $string
356
357 Wait until the given lock is available. See cf::lock_acquire.
358
359 =item my $lock = cf::lock_acquire $string
360
361 Wait until the given lock is available and then acquires it and returns
362 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
363 for example when the coroutine gets canceled), the lock is automatically
364 returned.
365
366 Locks are *not* recursive, locking from the same coro twice results in a
367 deadlocked coro.
368
369 Lock names should begin with a unique identifier (for example, cf::map::find
370 uses map_find and cf::map::load uses map_load).
371
372 =item $locked = cf::lock_active $string
373
374 Return true if the lock is currently active, i.e. somebody has locked it.
375
376 =cut
377
378 our $LOCKS = new Coro::SemaphoreSet;
379
380 sub lock_wait($) {
381 $LOCKS->wait ($_[0]);
382 }
383
384 sub lock_acquire($) {
385 $LOCKS->guard ($_[0])
386 }
387
388 sub lock_active($) {
389 $LOCKS->count ($_[0]) < 1
390 }
391
392 sub freeze_mainloop {
393 tick_inhibit_inc;
394
395 &Guard::guard (\&tick_inhibit_dec);
396 }
397
398 =item cf::periodic $interval, $cb
399
400 Like EV::periodic, but randomly selects a starting point so that the actions
401 get spread over timer.
402
403 =cut
404
405 sub periodic($$) {
406 my ($interval, $cb) = @_;
407
408 my $start = rand List::Util::min 180, $interval;
409
410 EV::periodic $start, $interval, 0, $cb
411 }
412
413 =item cf::get_slot $time[, $priority[, $name]]
414
415 Allocate $time seconds of blocking CPU time at priority C<$priority>:
416 This call blocks and returns only when you have at least C<$time> seconds
417 of cpu time till the next tick. The slot is only valid till the next cede.
418
419 The optional C<$name> can be used to identify the job to run. It might be
420 used for statistical purposes and should identify the same time-class.
421
422 Useful for short background jobs.
423
424 =cut
425
426 our @SLOT_QUEUE;
427 our $SLOT_QUEUE;
428 our $SLOT_DECAY = 0.9;
429
430 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
431 $SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
434 my $signal = new Coro::Signal;
435 my $busy;
436
437 while () {
438 next_job:
439
440 my $avail = cf::till_tick;
441
442 for (0 .. $#SLOT_QUEUE) {
443 if ($SLOT_QUEUE[$_][0] <= $avail) {
444 $busy = 0;
445 my $job = splice @SLOT_QUEUE, $_, 1, ();
446 $job->[2]->send;
447 Coro::cede;
448 goto next_job;
449 } else {
450 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
451 }
452 }
453
454 if (@SLOT_QUEUE) {
455 # we do not use wait_for_tick() as it returns immediately when tick is inactive
456 push @cf::WAIT_FOR_TICK, $signal;
457 $signal->wait;
458 } else {
459 $busy = 0;
460 Coro::schedule;
461 }
462 }
463 };
464
465 sub get_slot($;$$) {
466 return if tick_inhibit || $Coro::current == $Coro::main;
467
468 my ($time, $pri, $name) = @_;
469
470 $time = clamp $time, 0.01, $TICK * .6;
471
472 my $sig = new Coro::Signal;
473
474 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
475 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
476 $SLOT_QUEUE->ready;
477 $sig->wait;
478 }
479
480 =item cf::async { BLOCK }
481
482 Currently the same as Coro::async_pool, meaning you cannot use
483 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
484 thing you are allowed to do is call C<prio> on it.
485
486 =cut
487
488 BEGIN { *async = \&Coro::async_pool }
489
490 =item cf::sync_job { BLOCK }
491
492 The design of Deliantra requires that the main coroutine ($Coro::main)
493 is always able to handle events or runnable, as Deliantra is only
494 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
495 acceptable.
496
497 If it must be done, put the blocking parts into C<sync_job>. This will run
498 the given BLOCK in another coroutine while waiting for the result. The
499 server will be frozen during this time, so the block should either finish
500 fast or be very important.
501
502 =cut
503
504 sub sync_job(&) {
505 my ($job) = @_;
506
507 if ($Coro::current == $Coro::main) {
508 my $time = EV::time;
509
510 # this is the main coro, too bad, we have to block
511 # till the operation succeeds, freezing the server :/
512
513 LOG llevError, Carp::longmess "sync job";#d#
514
515 my $freeze_guard = freeze_mainloop;
516
517 my $busy = 1;
518 my @res;
519
520 (async {
521 $Coro::current->desc ("sync job coro");
522 @res = eval { $job->() };
523 warn $@ if $@;
524 undef $busy;
525 })->prio (Coro::PRIO_MAX);
526
527 while ($busy) {
528 if (Coro::nready) {
529 Coro::cede_notself;
530 } else {
531 EV::loop EV::LOOP_ONESHOT;
532 }
533 }
534
535 my $time = EV::time - $time;
536
537 $TICK_START += $time; # do not account sync jobs to server load
538
539 wantarray ? @res : $res[0]
540 } else {
541 # we are in another coroutine, how wonderful, everything just works
542
543 $job->()
544 }
545 }
546
547 =item $coro = cf::async_ext { BLOCK }
548
549 Like async, but this coro is automatically being canceled when the
550 extension calling this is being unloaded.
551
552 =cut
553
554 sub async_ext(&) {
555 my $cb = shift;
556
557 my $coro = &Coro::async ($cb);
558
559 $coro->on_destroy (sub {
560 delete $EXT_CORO{$coro+0};
561 });
562 $EXT_CORO{$coro+0} = $coro;
563
564 $coro
565 }
566
567 =item fork_call { }, $args
568
569 Executes the given code block with the given arguments in a seperate
570 process, returning the results. Everything must be serialisable with
571 Coro::Storable. May, of course, block. Note that the executed sub may
572 never block itself or use any form of event handling.
573
574 =cut
575
576 sub fork_call(&@) {
577 my ($cb, @args) = @_;
578
579 # we seemingly have to make a local copy of the whole thing,
580 # otherwise perl prematurely frees the stuff :/
581 # TODO: investigate and fix (likely this will be rather laborious)
582
583 my @res = Coro::Util::fork_eval {
584 reset_signals;
585 &$cb
586 }, @args;
587
588 wantarray ? @res : $res[-1]
589 }
590
591 =item $coin = coin_from_name $name
592
593 =cut
594
595 our %coin_alias = (
596 "silver" => "silvercoin",
597 "silvercoin" => "silvercoin",
598 "silvercoins" => "silvercoin",
599 "gold" => "goldcoin",
600 "goldcoin" => "goldcoin",
601 "goldcoins" => "goldcoin",
602 "platinum" => "platinacoin",
603 "platinumcoin" => "platinacoin",
604 "platinumcoins" => "platinacoin",
605 "platina" => "platinacoin",
606 "platinacoin" => "platinacoin",
607 "platinacoins" => "platinacoin",
608 "royalty" => "royalty",
609 "royalties" => "royalty",
610 );
611
612 sub coin_from_name($) {
613 $coin_alias{$_[0]}
614 ? cf::arch::find $coin_alias{$_[0]}
615 : undef
616 }
617
618 =item $value = cf::db_get $family => $key
619
620 Returns a single value from the environment database.
621
622 =item cf::db_put $family => $key => $value
623
624 Stores the given C<$value> in the family. It can currently store binary
625 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
626
627 =item $db = cf::db_table "name"
628
629 Create and/or open a new database table. The string must not be "db" and must be unique
630 within each server.
631
632 =cut
633
634 sub db_table($) {
635 my ($name) = @_;
636 my $db = BDB::db_create $DB_ENV;
637
638 eval {
639 $db->set_flags (BDB::CHKSUM);
640
641 utf8::encode $name;
642 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
643 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
644 cf::cleanup "db_open(db): $!" if $!;
645 };
646 cf::cleanup "db_open(db): $@" if $@;
647
648 $db
649 }
650
651 our $DB;
652
653 sub db_init {
654 cf::sync_job {
655 $DB ||= db_table "db";
656 };
657 }
658
659 sub db_get($$) {
660 my $key = "$_[0]/$_[1]";
661
662 cf::sync_job {
663 BDB::db_get $DB, undef, $key, my $data;
664
665 $! ? ()
666 : $data
667 }
668 }
669
670 sub db_put($$$) {
671 BDB::dbreq_pri 4;
672 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
673 }
674
675 =item cf::cache $id => [$paths...], $processversion => $process
676
677 Generic caching function that returns the value of the resource $id,
678 caching and regenerating as required.
679
680 This function can block.
681
682 =cut
683
684 sub cache {
685 my ($id, $src, $processversion, $process) = @_;
686
687 my $meta =
688 join "\x00",
689 $processversion,
690 map {
691 aio_stat $_
692 and Carp::croak "$_: $!";
693
694 ($_, (stat _)[7,9])
695 } @$src;
696
697 my $dbmeta = db_get cache => "$id/meta";
698 if ($dbmeta ne $meta) {
699 # changed, we may need to process
700
701 my @data;
702 my $md5;
703
704 for (0 .. $#$src) {
705 0 <= aio_load $src->[$_], $data[$_]
706 or Carp::croak "$src->[$_]: $!";
707 }
708
709 # if processing is expensive, check
710 # checksum first
711 if (1) {
712 $md5 =
713 join "\x00",
714 $processversion,
715 map {
716 cf::cede_to_tick;
717 ($src->[$_], Digest::MD5::md5_hex $data[$_])
718 } 0.. $#$src;
719
720
721 my $dbmd5 = db_get cache => "$id/md5";
722 if ($dbmd5 eq $md5) {
723 db_put cache => "$id/meta", $meta;
724
725 return db_get cache => "$id/data";
726 }
727 }
728
729 my $t1 = Time::HiRes::time;
730 my $data = $process->(\@data);
731 my $t2 = Time::HiRes::time;
732
733 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
734
735 db_put cache => "$id/data", $data;
736 db_put cache => "$id/md5" , $md5;
737 db_put cache => "$id/meta", $meta;
738
739 return $data;
740 }
741
742 db_get cache => "$id/data"
743 }
744
745 =item cf::datalog type => key => value, ...
746
747 Log a datalog packet of the given type with the given key-value pairs.
748
749 =cut
750
751 sub datalog($@) {
752 my ($type, %kv) = @_;
753 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
754 }
755
756 =back
757
758 =cut
759
760 #############################################################################
761
762 =head2 ATTACHABLE OBJECTS
763
764 Many objects in deliantra are so-called attachable objects. That means you can
765 attach callbacks/event handlers (a collection of which is called an "attachment")
766 to it. All such attachable objects support the following methods.
767
768 In the following description, CLASS can be any of C<global>, C<object>
769 C<player>, C<client> or C<map> (i.e. the attachable objects in
770 Deliantra).
771
772 =over 4
773
774 =item $attachable->attach ($attachment, key => $value...)
775
776 =item $attachable->detach ($attachment)
777
778 Attach/detach a pre-registered attachment to a specific object and give it
779 the specified key/value pairs as arguments.
780
781 Example, attach a minesweeper attachment to the given object, making it a
782 10x10 minesweeper game:
783
784 $obj->attach (minesweeper => width => 10, height => 10);
785
786 =item $bool = $attachable->attached ($name)
787
788 Checks wether the named attachment is currently attached to the object.
789
790 =item cf::CLASS->attach ...
791
792 =item cf::CLASS->detach ...
793
794 Define an anonymous attachment and attach it to all objects of the given
795 CLASS. See the next function for an explanation of its arguments.
796
797 You can attach to global events by using the C<cf::global> class.
798
799 Example, log all player logins:
800
801 cf::player->attach (
802 on_login => sub {
803 my ($pl) = @_;
804 ...
805 },
806 );
807
808 Example, attach to the jeweler skill:
809
810 cf::object->attach (
811 type => cf::SKILL,
812 subtype => cf::SK_JEWELER,
813 on_use_skill => sub {
814 my ($sk, $ob, $part, $dir, $msg) = @_;
815 ...
816 },
817 );
818
819 =item cf::CLASS::attachment $name, ...
820
821 Register an attachment by C<$name> through which attachable objects of the
822 given CLASS can refer to this attachment.
823
824 Some classes such as deliantra maps and objects can specify attachments
825 that are attached at load/instantiate time, thus the need for a name.
826
827 These calls expect any number of the following handler/hook descriptions:
828
829 =over 4
830
831 =item prio => $number
832
833 Set the priority for all following handlers/hooks (unless overwritten
834 by another C<prio> setting). Lower priority handlers get executed
835 earlier. The default priority is C<0>, and many built-in handlers are
836 registered at priority C<-1000>, so lower priorities should not be used
837 unless you know what you are doing.
838
839 =item type => $type
840
841 (Only for C<< cf::object->attach >> calls), limits the attachment to the
842 given type of objects only (the additional parameter C<subtype> can be
843 used to further limit to the given subtype).
844
845 =item on_I<event> => \&cb
846
847 Call the given code reference whenever the named event happens (event is
848 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
849 handlers are recognised generally depends on the type of object these
850 handlers attach to).
851
852 See F<include/eventinc.h> for the full list of events supported, and their
853 class.
854
855 =item package => package::
856
857 Look for sub functions of the name C<< on_I<event> >> in the given
858 package and register them. Only handlers for eevents supported by the
859 object/class are recognised.
860
861 =back
862
863 Example, define an attachment called "sockpuppet" that calls the given
864 event handler when a monster attacks:
865
866 cf::object::attachment sockpuppet =>
867 on_skill_attack => sub {
868 my ($self, $victim) = @_;
869 ...
870 }
871 }
872
873 =item $attachable->valid
874
875 Just because you have a perl object does not mean that the corresponding
876 C-level object still exists. If you try to access an object that has no
877 valid C counterpart anymore you get an exception at runtime. This method
878 can be used to test for existence of the C object part without causing an
879 exception.
880
881 =cut
882
883 # the following variables are defined in .xs and must not be re-created
884 our @CB_GLOBAL = (); # registry for all global events
885 our @CB_ATTACHABLE = (); # registry for all attachables
886 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
887 our @CB_PLAYER = ();
888 our @CB_CLIENT = ();
889 our @CB_TYPE = (); # registry for type (cf-object class) based events
890 our @CB_MAP = ();
891
892 my %attachment;
893
894 sub cf::attachable::thawer_merge {
895 # simply override everything except _meta
896 local $_[0]{_meta};
897 %{$_[0]} = %{$_[1]};
898 }
899
900 sub _attach_cb($$$$) {
901 my ($registry, $event, $prio, $cb) = @_;
902
903 use sort 'stable';
904
905 $cb = [$prio, $cb];
906
907 @{$registry->[$event]} = sort
908 { $a->[0] cmp $b->[0] }
909 @{$registry->[$event] || []}, $cb;
910 }
911
912 # hack
913 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
914
915 # attach handles attaching event callbacks
916 # the only thing the caller has to do is pass the correct
917 # registry (== where the callback attaches to).
918 sub _attach {
919 my ($registry, $klass, @arg) = @_;
920
921 my $object_type;
922 my $prio = 0;
923 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
924
925 #TODO: get rid of this hack
926 if ($attachable_klass{$klass}) {
927 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
928 }
929
930 while (@arg) {
931 my $type = shift @arg;
932
933 if ($type eq "prio") {
934 $prio = shift @arg;
935
936 } elsif ($type eq "type") {
937 $object_type = shift @arg;
938 $registry = $CB_TYPE[$object_type] ||= [];
939
940 } elsif ($type eq "subtype") {
941 defined $object_type or Carp::croak "subtype specified without type";
942 my $object_subtype = shift @arg;
943 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
944
945 } elsif ($type eq "package") {
946 my $pkg = shift @arg;
947
948 while (my ($name, $id) = each %cb_id) {
949 if (my $cb = $pkg->can ($name)) {
950 _attach_cb $registry, $id, $prio, $cb;
951 }
952 }
953
954 } elsif (exists $cb_id{$type}) {
955 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
956
957 } elsif (ref $type) {
958 warn "attaching objects not supported, ignoring.\n";
959
960 } else {
961 shift @arg;
962 warn "attach argument '$type' not supported, ignoring.\n";
963 }
964 }
965 }
966
967 sub _object_attach {
968 my ($obj, $name, %arg) = @_;
969
970 return if exists $obj->{_attachment}{$name};
971
972 if (my $attach = $attachment{$name}) {
973 my $registry = $obj->registry;
974
975 for (@$attach) {
976 my ($klass, @attach) = @$_;
977 _attach $registry, $klass, @attach;
978 }
979
980 $obj->{$name} = \%arg;
981 } else {
982 warn "object uses attachment '$name' which is not available, postponing.\n";
983 }
984
985 $obj->{_attachment}{$name} = undef;
986 }
987
988 sub cf::attachable::attach {
989 if (ref $_[0]) {
990 _object_attach @_;
991 } else {
992 _attach shift->_attach_registry, @_;
993 }
994 _recalc_want;
995 };
996
997 # all those should be optimised
998 sub cf::attachable::detach {
999 my ($obj, $name) = @_;
1000
1001 if (ref $obj) {
1002 delete $obj->{_attachment}{$name};
1003 reattach ($obj);
1004 } else {
1005 Carp::croak "cannot, currently, detach class attachments";
1006 }
1007 _recalc_want;
1008 };
1009
1010 sub cf::attachable::attached {
1011 my ($obj, $name) = @_;
1012
1013 exists $obj->{_attachment}{$name}
1014 }
1015
1016 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1017 eval "#line " . __LINE__ . " 'cf.pm'
1018 sub cf::\L$klass\E::_attach_registry {
1019 (\\\@CB_$klass, KLASS_$klass)
1020 }
1021
1022 sub cf::\L$klass\E::attachment {
1023 my \$name = shift;
1024
1025 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1026 }
1027 ";
1028 die if $@;
1029 }
1030
1031 our $override;
1032 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1033
1034 sub override {
1035 $override = 1;
1036 @INVOKE_RESULTS = (@_);
1037 }
1038
1039 sub do_invoke {
1040 my $event = shift;
1041 my $callbacks = shift;
1042
1043 @INVOKE_RESULTS = ();
1044
1045 local $override;
1046
1047 for (@$callbacks) {
1048 eval { &{$_->[1]} };
1049
1050 if ($@) {
1051 warn "$@";
1052 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1053 override;
1054 }
1055
1056 return 1 if $override;
1057 }
1058
1059 0
1060 }
1061
1062 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1063
1064 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1065
1066 Generate an object-specific event with the given arguments.
1067
1068 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1069 removed in future versions), and there is no public API to access override
1070 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1071
1072 =back
1073
1074 =cut
1075
1076 #############################################################################
1077 # object support
1078
1079 sub _object_equal($$);
1080 sub _object_equal($$) {
1081 my ($a, $b) = @_;
1082
1083 return 0 unless (ref $a) eq (ref $b);
1084
1085 if ("HASH" eq ref $a) {
1086 my @ka = keys %$a;
1087 my @kb = keys %$b;
1088
1089 return 0 if @ka != @kb;
1090
1091 for (0 .. $#ka) {
1092 return 0 unless $ka[$_] eq $kb[$_];
1093 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1094 }
1095
1096 } elsif ("ARRAY" eq ref $a) {
1097
1098 return 0 if @$a != @$b;
1099
1100 for (0 .. $#$a) {
1101 return 0 unless _object_equal $a->[$_], $b->[$_];
1102 }
1103
1104 } elsif ($a ne $b) {
1105 return 0;
1106 }
1107
1108 1
1109 }
1110
1111 our $SLOW_MERGES;#d#
1112 sub _can_merge {
1113 my ($ob1, $ob2) = @_;
1114
1115 ++$SLOW_MERGES;#d#
1116
1117 # we do the slow way here
1118 return _object_equal $ob1, $ob2
1119 }
1120
1121 sub reattach {
1122 # basically do the same as instantiate, without calling instantiate
1123 my ($obj) = @_;
1124
1125 # no longer needed after getting rid of delete_package?
1126 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1127
1128 my $registry = $obj->registry;
1129
1130 @$registry = ();
1131
1132 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1133
1134 for my $name (keys %{ $obj->{_attachment} || {} }) {
1135 if (my $attach = $attachment{$name}) {
1136 for (@$attach) {
1137 my ($klass, @attach) = @$_;
1138 _attach $registry, $klass, @attach;
1139 }
1140 } else {
1141 warn "object uses attachment '$name' that is not available, postponing.\n";
1142 }
1143 }
1144 }
1145
1146 cf::attachable->attach (
1147 prio => -1000000,
1148 on_instantiate => sub {
1149 my ($obj, $data) = @_;
1150
1151 $data = decode_json $data;
1152
1153 for (@$data) {
1154 my ($name, $args) = @$_;
1155
1156 $obj->attach ($name, %{$args || {} });
1157 }
1158 },
1159 on_reattach => \&reattach,
1160 on_clone => sub {
1161 my ($src, $dst) = @_;
1162
1163 @{$dst->registry} = @{$src->registry};
1164
1165 %$dst = %$src;
1166
1167 %{$dst->{_attachment}} = %{$src->{_attachment}}
1168 if exists $src->{_attachment};
1169 },
1170 );
1171
1172 sub object_freezer_save {
1173 my ($filename, $rdata, $objs) = @_;
1174
1175 sync_job {
1176 if (length $$rdata) {
1177 utf8::decode (my $decname = $filename);
1178 warn sprintf "saving %s (%d,%d)\n",
1179 $decname, length $$rdata, scalar @$objs;
1180
1181 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1182 aio_chmod $fh, SAVE_MODE;
1183 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1184 if ($cf::USE_FSYNC) {
1185 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1186 aio_fsync $fh;
1187 }
1188 aio_close $fh;
1189
1190 if (@$objs) {
1191 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1192 aio_chmod $fh, SAVE_MODE;
1193 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1194 aio_write $fh, 0, (length $data), $data, 0;
1195 if ($cf::USE_FSYNC) {
1196 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1197 aio_fsync $fh;
1198 }
1199 aio_close $fh;
1200 aio_rename "$filename.pst~", "$filename.pst";
1201 }
1202 } else {
1203 aio_unlink "$filename.pst";
1204 }
1205
1206 aio_rename "$filename~", $filename;
1207
1208 $filename =~ s%/[^/]+$%%;
1209 aio_pathsync $filename if $cf::USE_FSYNC;
1210 } else {
1211 warn "unable to save objects: $filename~: $!\n";
1212 }
1213 } else {
1214 aio_unlink $filename;
1215 aio_unlink "$filename.pst";
1216 }
1217 };
1218 }
1219
1220 sub object_freezer_as_string {
1221 my ($rdata, $objs) = @_;
1222
1223 use Data::Dumper;
1224
1225 $$rdata . Dumper $objs
1226 }
1227
1228 sub object_thawer_load {
1229 my ($filename) = @_;
1230
1231 my ($data, $av);
1232
1233 (aio_load $filename, $data) >= 0
1234 or return;
1235
1236 unless (aio_stat "$filename.pst") {
1237 (aio_load "$filename.pst", $av) >= 0
1238 or return;
1239
1240 my $st = eval { Coro::Storable::thaw $av };
1241 $av = $st->{objs};
1242 }
1243
1244 utf8::decode (my $decname = $filename);
1245 warn sprintf "loading %s (%d,%d)\n",
1246 $decname, length $data, scalar @{$av || []};
1247
1248 ($data, $av)
1249 }
1250
1251 =head2 COMMAND CALLBACKS
1252
1253 =over 4
1254
1255 =cut
1256
1257 #############################################################################
1258 # command handling &c
1259
1260 =item cf::register_command $name => \&callback($ob,$args);
1261
1262 Register a callback for execution when the client sends the user command
1263 $name.
1264
1265 =cut
1266
1267 sub register_command {
1268 my ($name, $cb) = @_;
1269
1270 my $caller = caller;
1271 #warn "registering command '$name/$time' to '$caller'";
1272
1273 push @{ $COMMAND{$name} }, [$caller, $cb];
1274 }
1275
1276 =item cf::register_extcmd $name => \&callback($pl,$packet);
1277
1278 Register a callback for execution when the client sends an (synchronous)
1279 extcmd packet. Ext commands will be processed in the order they are
1280 received by the server, like other user commands. The first argument is
1281 the logged-in player. Ext commands can only be processed after a player
1282 has logged in successfully.
1283
1284 If the callback returns something, it is sent back as if reply was being
1285 called.
1286
1287 =item cf::register_exticmd $name => \&callback($ns,$packet);
1288
1289 Register a callback for execution when the client sends an (asynchronous)
1290 exticmd packet. Exti commands are processed by the server as soon as they
1291 are received, i.e. out of order w.r.t. other commands. The first argument
1292 is a client socket. Exti commands can be received anytime, even before
1293 log-in.
1294
1295 If the callback returns something, it is sent back as if reply was being
1296 called.
1297
1298 =cut
1299
1300 sub register_extcmd {
1301 my ($name, $cb) = @_;
1302
1303 $EXTCMD{$name} = $cb;
1304 }
1305
1306 sub register_exticmd {
1307 my ($name, $cb) = @_;
1308
1309 $EXTICMD{$name} = $cb;
1310 }
1311
1312 use File::Glob ();
1313
1314 cf::player->attach (
1315 on_unknown_command => sub {
1316 my ($pl, $name, $params) = @_;
1317
1318 my $cb = $COMMAND{$name}
1319 or return;
1320
1321 for my $cmd (@$cb) {
1322 $cmd->[1]->($pl->ob, $params);
1323 }
1324
1325 cf::override;
1326 },
1327 on_extcmd => sub {
1328 my ($pl, $buf) = @_;
1329
1330 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1331
1332 if (ref $msg) {
1333 my ($type, $reply, @payload) =
1334 "ARRAY" eq ref $msg
1335 ? @$msg
1336 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1337
1338 my @reply;
1339
1340 if (my $cb = $EXTCMD{$type}) {
1341 @reply = $cb->($pl, @payload);
1342 }
1343
1344 $pl->ext_reply ($reply, @reply)
1345 if $reply;
1346
1347 } else {
1348 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1349 }
1350
1351 cf::override;
1352 },
1353 );
1354
1355 # "readahead" all extensions
1356 sub cache_extensions {
1357 my $grp = IO::AIO::aio_group;
1358
1359 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1360 for (grep /\.ext$/, @{$_[0]}) {
1361 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1362 }
1363 };
1364
1365 $grp
1366 }
1367
1368 sub load_extensions {
1369 cf::sync_job {
1370 my %todo;
1371
1372 for my $path (<$LIBDIR/*.ext>) {
1373 next unless -r $path;
1374
1375 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1376 my $base = $1;
1377 my $pkg = $1;
1378 $pkg =~ s/[^[:word:]]/_/g;
1379 $pkg = "ext::$pkg";
1380
1381 open my $fh, "<:utf8", $path
1382 or die "$path: $!";
1383
1384 my $source = do { local $/; <$fh> };
1385
1386 my %ext = (
1387 path => $path,
1388 base => $base,
1389 pkg => $pkg,
1390 );
1391
1392 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1393 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1394
1395 $ext{source} =
1396 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1397 . "#line 1 \"$path\"\n{\n"
1398 . $source
1399 . "\n};\n1";
1400
1401 $todo{$base} = \%ext;
1402 }
1403
1404 my $pass = 0;
1405 my %done;
1406 while (%todo) {
1407 my $progress;
1408
1409 ++$pass;
1410
1411 ext:
1412 while (my ($k, $v) = each %todo) {
1413 for (split /,\s*/, $v->{meta}{depends}) {
1414 next ext
1415 unless exists $done{$_};
1416 }
1417
1418 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1419
1420 my $active = eval $v->{source};
1421
1422 if (length $@) {
1423 warn "$v->{path}: $@\n";
1424
1425 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1426 if exists $v->{meta}{mandatory};
1427 } else {
1428 $done{$k} = delete $todo{$k};
1429 push @EXTS, $v->{pkg};
1430 $progress = 1;
1431
1432 warn "$v->{base}: extension inactive.\n"
1433 unless $active;
1434 }
1435 }
1436
1437 unless ($progress) {
1438 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1439
1440 while (my ($k, $v) = each %todo) {
1441 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1442 if exists $v->{meta}{mandatory};
1443 }
1444 }
1445 }
1446 };
1447 }
1448
1449 #############################################################################
1450
1451 =back
1452
1453 =head2 CORE EXTENSIONS
1454
1455 Functions and methods that extend core deliantra objects.
1456
1457 =cut
1458
1459 package cf::player;
1460
1461 use Coro::AIO;
1462
1463 =head3 cf::player
1464
1465 =over 4
1466
1467 =item cf::player::num_playing
1468
1469 Returns the official number of playing players, as per the Crossfire metaserver rules.
1470
1471 =cut
1472
1473 sub num_playing {
1474 scalar grep
1475 $_->ob->map
1476 && !$_->hidden
1477 && !$_->ob->flag (cf::FLAG_WIZ),
1478 cf::player::list
1479 }
1480
1481 =item cf::player::find $login
1482
1483 Returns the given player object, loading it if necessary (might block).
1484
1485 =cut
1486
1487 sub playerdir($) {
1488 "$PLAYERDIR/"
1489 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1490 }
1491
1492 sub path($) {
1493 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1494
1495 (playerdir $login) . "/playerdata"
1496 }
1497
1498 sub find_active($) {
1499 $cf::PLAYER{$_[0]}
1500 and $cf::PLAYER{$_[0]}->active
1501 and $cf::PLAYER{$_[0]}
1502 }
1503
1504 sub exists($) {
1505 my ($login) = @_;
1506
1507 $cf::PLAYER{$login}
1508 or !aio_stat path $login
1509 }
1510
1511 sub find($) {
1512 return $cf::PLAYER{$_[0]} || do {
1513 my $login = $_[0];
1514
1515 my $guard = cf::lock_acquire "user_find:$login";
1516
1517 $cf::PLAYER{$_[0]} || do {
1518 # rename old playerfiles to new ones
1519 #TODO: remove when no longer required
1520 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1521 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1522 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1523 aio_unlink +(playerdir $login) . "/$login.pl";
1524
1525 my $f = new_from_file cf::object::thawer path $login
1526 or return;
1527
1528 my $pl = cf::player::load_pl $f
1529 or return;
1530
1531 local $cf::PLAYER_LOADING{$login} = $pl;
1532 $f->resolve_delayed_derefs;
1533 $cf::PLAYER{$login} = $pl
1534 }
1535 }
1536 }
1537
1538 sub save($) {
1539 my ($pl) = @_;
1540
1541 return if $pl->{deny_save};
1542
1543 my $path = path $pl;
1544 my $guard = cf::lock_acquire "user_save:$path";
1545
1546 return if $pl->{deny_save};
1547
1548 aio_mkdir playerdir $pl, 0770;
1549 $pl->{last_save} = $cf::RUNTIME;
1550
1551 cf::get_slot 0.01;
1552
1553 $pl->save_pl ($path);
1554 cf::cede_to_tick;
1555 }
1556
1557 sub new($) {
1558 my ($login) = @_;
1559
1560 my $self = create;
1561
1562 $self->ob->name ($login);
1563 $self->{deny_save} = 1;
1564
1565 $cf::PLAYER{$login} = $self;
1566
1567 $self
1568 }
1569
1570 =item $player->send_msg ($channel, $msg, $color, [extra...])
1571
1572 =cut
1573
1574 sub send_msg {
1575 my $ns = shift->ns
1576 or return;
1577 $ns->send_msg (@_);
1578 }
1579
1580 =item $pl->quit_character
1581
1582 Nukes the player without looking back. If logged in, the connection will
1583 be destroyed. May block for a long time.
1584
1585 =cut
1586
1587 sub quit_character {
1588 my ($pl) = @_;
1589
1590 my $name = $pl->ob->name;
1591
1592 $pl->{deny_save} = 1;
1593 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1594
1595 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1596 $pl->deactivate;
1597 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1598 $pl->ob->check_score;
1599 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1600 $pl->ns->destroy if $pl->ns;
1601
1602 my $path = playerdir $pl;
1603 my $temp = "$path~$cf::RUNTIME~deleting~";
1604 aio_rename $path, $temp;
1605 delete $cf::PLAYER{$pl->ob->name};
1606 $pl->destroy;
1607
1608 my $prefix = qr<^~\Q$name\E/>;
1609
1610 # nuke player maps
1611 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1612
1613 IO::AIO::aio_rmtree $temp;
1614 }
1615
1616 =item $pl->kick
1617
1618 Kicks a player out of the game. This destroys the connection.
1619
1620 =cut
1621
1622 sub kick {
1623 my ($pl, $kicker) = @_;
1624
1625 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1626 $pl->killer ("kicked");
1627 $pl->ns->destroy;
1628 }
1629
1630 =item cf::player::list_logins
1631
1632 Returns am arrayref of all valid playernames in the system, can take a
1633 while and may block, so not sync_job-capable, ever.
1634
1635 =cut
1636
1637 sub list_logins {
1638 my $dirs = aio_readdir $PLAYERDIR
1639 or return [];
1640
1641 my @logins;
1642
1643 for my $login (@$dirs) {
1644 my $path = path $login;
1645
1646 # a .pst is a dead give-away for a valid player
1647 # if no pst file found, open and chekc for blocked users
1648 if (aio_stat "$path.pst") {
1649 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1650 aio_read $fh, 0, 512, my $buf, 0 or next;
1651 $buf !~ /^password -------------$/m or next; # official not-valid tag
1652 }
1653
1654 utf8::decode $login;
1655 push @logins, $login;
1656 }
1657
1658 \@logins
1659 }
1660
1661 =item $player->maps
1662
1663 Returns an arrayref of map paths that are private for this
1664 player. May block.
1665
1666 =cut
1667
1668 sub maps($) {
1669 my ($pl) = @_;
1670
1671 $pl = ref $pl ? $pl->ob->name : $pl;
1672
1673 my $files = aio_readdir playerdir $pl
1674 or return;
1675
1676 my @paths;
1677
1678 for (@$files) {
1679 utf8::decode $_;
1680 next if /\.(?:pl|pst)$/;
1681 next unless /^$PATH_SEP/o;
1682
1683 push @paths, cf::map::normalise "~$pl/$_";
1684 }
1685
1686 \@paths
1687 }
1688
1689 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1690
1691 Expand deliantra pod fragments into protocol xml.
1692
1693 =item $player->ext_reply ($msgid, @msg)
1694
1695 Sends an ext reply to the player.
1696
1697 =cut
1698
1699 sub ext_reply($$@) {
1700 my ($self, $id, @msg) = @_;
1701
1702 $self->ns->ext_reply ($id, @msg)
1703 }
1704
1705 =item $player->ext_msg ($type, @msg)
1706
1707 Sends an ext event to the client.
1708
1709 =cut
1710
1711 sub ext_msg($$@) {
1712 my ($self, $type, @msg) = @_;
1713
1714 $self->ns->ext_msg ($type, @msg);
1715 }
1716
1717 =head3 cf::region
1718
1719 =over 4
1720
1721 =cut
1722
1723 package cf::region;
1724
1725 =item cf::region::find_by_path $path
1726
1727 Tries to decuce the likely region for a map knowing only its path.
1728
1729 =cut
1730
1731 sub find_by_path($) {
1732 my ($path) = @_;
1733
1734 my ($match, $specificity);
1735
1736 for my $region (list) {
1737 if ($region->{match} && $path =~ $region->{match}) {
1738 ($match, $specificity) = ($region, $region->specificity)
1739 if $region->specificity > $specificity;
1740 }
1741 }
1742
1743 $match
1744 }
1745
1746 =back
1747
1748 =head3 cf::map
1749
1750 =over 4
1751
1752 =cut
1753
1754 package cf::map;
1755
1756 use Fcntl;
1757 use Coro::AIO;
1758
1759 use overload
1760 '""' => \&as_string,
1761 fallback => 1;
1762
1763 our $MAX_RESET = 3600;
1764 our $DEFAULT_RESET = 3000;
1765
1766 sub generate_random_map {
1767 my ($self, $rmp) = @_;
1768
1769 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1770
1771 # mit "rum" bekleckern, nicht
1772 $self->_create_random_map (
1773 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1774 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1775 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1776 $rmp->{exit_on_final_map},
1777 $rmp->{xsize}, $rmp->{ysize},
1778 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1779 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1780 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1781 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1782 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1783 (cf::region::find $rmp->{region}), $rmp->{custom}
1784 )
1785 }
1786
1787 =item cf::map->register ($regex, $prio)
1788
1789 Register a handler for the map path matching the given regex at the
1790 givne priority (higher is better, built-in handlers have priority 0, the
1791 default).
1792
1793 =cut
1794
1795 sub register {
1796 my (undef, $regex, $prio) = @_;
1797 my $pkg = caller;
1798
1799 no strict;
1800 push @{"$pkg\::ISA"}, __PACKAGE__;
1801
1802 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1803 }
1804
1805 # also paths starting with '/'
1806 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1807
1808 sub thawer_merge {
1809 my ($self, $merge) = @_;
1810
1811 # we have to keep some variables in memory intact
1812 local $self->{path};
1813 local $self->{load_path};
1814
1815 $self->SUPER::thawer_merge ($merge);
1816 }
1817
1818 sub normalise {
1819 my ($path, $base) = @_;
1820
1821 $path = "$path"; # make sure its a string
1822
1823 $path =~ s/\.map$//;
1824
1825 # map plan:
1826 #
1827 # /! non-realised random map exit (special hack!)
1828 # {... are special paths that are not being touched
1829 # ?xxx/... are special absolute paths
1830 # ?random/... random maps
1831 # /... normal maps
1832 # ~user/... per-player map of a specific user
1833
1834 $path =~ s/$PATH_SEP/\//go;
1835
1836 # treat it as relative path if it starts with
1837 # something that looks reasonable
1838 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1839 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1840
1841 $base =~ s{[^/]+/?$}{};
1842 $path = "$base/$path";
1843 }
1844
1845 for ($path) {
1846 redo if s{//}{/};
1847 redo if s{/\.?/}{/};
1848 redo if s{/[^/]+/\.\./}{/};
1849 }
1850
1851 $path
1852 }
1853
1854 sub new_from_path {
1855 my (undef, $path, $base) = @_;
1856
1857 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1858
1859 $path = normalise $path, $base;
1860
1861 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1862 if ($path =~ $EXT_MAP{$pkg}[1]) {
1863 my $self = bless cf::map::new, $pkg;
1864 $self->{path} = $path; $self->path ($path);
1865 $self->init; # pass $1 etc.
1866 return $self;
1867 }
1868 }
1869
1870 Carp::cluck "unable to resolve path '$path' (base '$base').";
1871 ()
1872 }
1873
1874 sub init {
1875 my ($self) = @_;
1876
1877 $self
1878 }
1879
1880 sub as_string {
1881 my ($self) = @_;
1882
1883 "$self->{path}"
1884 }
1885
1886 # the displayed name, this is a one way mapping
1887 sub visible_name {
1888 &as_string
1889 }
1890
1891 # the original (read-only) location
1892 sub load_path {
1893 my ($self) = @_;
1894
1895 "$MAPDIR/$self->{path}.map"
1896 }
1897
1898 # the temporary/swap location
1899 sub save_path {
1900 my ($self) = @_;
1901
1902 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1903 "$TMPDIR/$path.map"
1904 }
1905
1906 # the unique path, undef == no special unique path
1907 sub uniq_path {
1908 my ($self) = @_;
1909
1910 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1911 "$UNIQUEDIR/$path"
1912 }
1913
1914 sub decay_objects {
1915 my ($self) = @_;
1916
1917 return if $self->{deny_reset};
1918
1919 $self->do_decay_objects;
1920 }
1921
1922 sub unlink_save {
1923 my ($self) = @_;
1924
1925 utf8::encode (my $save = $self->save_path);
1926 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1927 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1928 }
1929
1930 sub load_header_from($) {
1931 my ($self, $path) = @_;
1932
1933 utf8::encode $path;
1934 my $f = new_from_file cf::object::thawer $path
1935 or return;
1936
1937 $self->_load_header ($f)
1938 or return;
1939
1940 local $MAP_LOADING{$self->{path}} = $self;
1941 $f->resolve_delayed_derefs;
1942
1943 $self->{load_path} = $path;
1944
1945 1
1946 }
1947
1948 sub load_header_orig {
1949 my ($self) = @_;
1950
1951 $self->load_header_from ($self->load_path)
1952 }
1953
1954 sub load_header_temp {
1955 my ($self) = @_;
1956
1957 $self->load_header_from ($self->save_path)
1958 }
1959
1960 sub prepare_temp {
1961 my ($self) = @_;
1962
1963 $self->last_access ((delete $self->{last_access})
1964 || $cf::RUNTIME); #d#
1965 # safety
1966 $self->{instantiate_time} = $cf::RUNTIME
1967 if $self->{instantiate_time} > $cf::RUNTIME;
1968 }
1969
1970 sub prepare_orig {
1971 my ($self) = @_;
1972
1973 $self->{load_original} = 1;
1974 $self->{instantiate_time} = $cf::RUNTIME;
1975 $self->last_access ($cf::RUNTIME);
1976 $self->instantiate;
1977 }
1978
1979 sub load_header {
1980 my ($self) = @_;
1981
1982 if ($self->load_header_temp) {
1983 $self->prepare_temp;
1984 } else {
1985 $self->load_header_orig
1986 or return;
1987 $self->prepare_orig;
1988 }
1989
1990 $self->{deny_reset} = 1
1991 if $self->no_reset;
1992
1993 $self->default_region (cf::region::find_by_path $self->{path})
1994 unless $self->default_region;
1995
1996 1
1997 }
1998
1999 sub find;
2000 sub find {
2001 my ($path, $origin) = @_;
2002
2003 $path = normalise $path, $origin && $origin->path;
2004
2005 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2006 my $guard2 = cf::lock_acquire "map_find:$path";
2007
2008 $cf::MAP{$path} || do {
2009 my $map = new_from_path cf::map $path
2010 or return;
2011
2012 $map->{last_save} = $cf::RUNTIME;
2013
2014 $map->load_header
2015 or return;
2016
2017 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2018 # doing this can freeze the server in a sync job, obviously
2019 #$cf::WAIT_FOR_TICK->wait;
2020 undef $guard2;
2021 undef $guard1;
2022 $map->reset;
2023 return find $path;
2024 }
2025
2026 $cf::MAP{$path} = $map
2027 }
2028 }
2029
2030 sub pre_load { }
2031 #sub post_load { } # XS
2032
2033 sub load {
2034 my ($self) = @_;
2035
2036 local $self->{deny_reset} = 1; # loading can take a long time
2037
2038 my $path = $self->{path};
2039
2040 {
2041 my $guard = cf::lock_acquire "map_data:$path";
2042
2043 return unless $self->valid;
2044 return unless $self->in_memory == cf::MAP_SWAPPED;
2045
2046 $self->in_memory (cf::MAP_LOADING);
2047
2048 $self->alloc;
2049
2050 $self->pre_load;
2051 cf::cede_to_tick;
2052
2053 my $f = new_from_file cf::object::thawer $self->{load_path};
2054 $f->skip_block;
2055 $self->_load_objects ($f)
2056 or return;
2057
2058 $self->post_load_original
2059 if delete $self->{load_original};
2060
2061 if (my $uniq = $self->uniq_path) {
2062 utf8::encode $uniq;
2063 unless (aio_stat $uniq) {
2064 if (my $f = new_from_file cf::object::thawer $uniq) {
2065 $self->clear_unique_items;
2066 $self->_load_objects ($f);
2067 $f->resolve_delayed_derefs;
2068 }
2069 }
2070 }
2071
2072 $f->resolve_delayed_derefs;
2073
2074 cf::cede_to_tick;
2075 # now do the right thing for maps
2076 $self->link_multipart_objects;
2077 $self->difficulty ($self->estimate_difficulty)
2078 unless $self->difficulty;
2079 cf::cede_to_tick;
2080
2081 unless ($self->{deny_activate}) {
2082 $self->decay_objects;
2083 $self->fix_auto_apply;
2084 $self->update_buttons;
2085 cf::cede_to_tick;
2086 $self->activate;
2087 }
2088
2089 $self->{last_save} = $cf::RUNTIME;
2090 $self->last_access ($cf::RUNTIME);
2091
2092 $self->in_memory (cf::MAP_ACTIVE);
2093 }
2094
2095 $self->post_load;
2096 }
2097
2098 # customize the map for a given player, i.e.
2099 # return the _real_ map. used by e.g. per-player
2100 # maps to change the path to ~playername/mappath
2101 sub customise_for {
2102 my ($self, $ob) = @_;
2103
2104 return find "~" . $ob->name . "/" . $self->{path}
2105 if $self->per_player;
2106
2107 # return find "?party/" . $ob->name . "/" . $self->{path}
2108 # if $self->per_party;
2109
2110 $self
2111 }
2112
2113 # find and load all maps in the 3x3 area around a map
2114 sub load_neighbours {
2115 my ($map) = @_;
2116
2117 my @neigh; # diagonal neighbours
2118
2119 for (0 .. 3) {
2120 my $neigh = $map->tile_path ($_)
2121 or next;
2122 $neigh = find $neigh, $map
2123 or next;
2124 $neigh->load;
2125
2126 push @neigh,
2127 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2128 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2129 }
2130
2131 for (grep defined $_->[0], @neigh) {
2132 my ($path, $origin) = @$_;
2133 my $neigh = find $path, $origin
2134 or next;
2135 $neigh->load;
2136 }
2137 }
2138
2139 sub find_sync {
2140 my ($path, $origin) = @_;
2141
2142 cf::sync_job { find $path, $origin }
2143 }
2144
2145 sub do_load_sync {
2146 my ($map) = @_;
2147
2148 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2149 if $Coro::current == $Coro::main;
2150
2151 cf::sync_job { $map->load };
2152 }
2153
2154 our %MAP_PREFETCH;
2155 our $MAP_PREFETCHER = undef;
2156
2157 sub find_async {
2158 my ($path, $origin, $load) = @_;
2159
2160 $path = normalise $path, $origin && $origin->{path};
2161
2162 if (my $map = $cf::MAP{$path}) {
2163 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2164 }
2165
2166 $MAP_PREFETCH{$path} |= $load;
2167
2168 $MAP_PREFETCHER ||= cf::async {
2169 $Coro::current->{desc} = "map prefetcher";
2170
2171 while (%MAP_PREFETCH) {
2172 while (my ($k, $v) = each %MAP_PREFETCH) {
2173 if (my $map = find $k) {
2174 $map->load if $v;
2175 }
2176
2177 delete $MAP_PREFETCH{$k};
2178 }
2179 }
2180 undef $MAP_PREFETCHER;
2181 };
2182 $MAP_PREFETCHER->prio (6);
2183
2184 ()
2185 }
2186
2187 sub save {
2188 my ($self) = @_;
2189
2190 my $lock = cf::lock_acquire "map_data:$self->{path}";
2191
2192 $self->{last_save} = $cf::RUNTIME;
2193
2194 return unless $self->dirty;
2195
2196 my $save = $self->save_path; utf8::encode $save;
2197 my $uniq = $self->uniq_path; utf8::encode $uniq;
2198
2199 $self->{load_path} = $save;
2200
2201 return if $self->{deny_save};
2202
2203 local $self->{last_access} = $self->last_access;#d#
2204
2205 cf::async {
2206 $Coro::current->{desc} = "map player save";
2207 $_->contr->save for $self->players;
2208 };
2209
2210 cf::get_slot 0.02;
2211
2212 if ($uniq) {
2213 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2214 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2215 } else {
2216 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2217 }
2218 }
2219
2220 sub swap_out {
2221 my ($self) = @_;
2222
2223 # save first because save cedes
2224 $self->save;
2225
2226 my $lock = cf::lock_acquire "map_data:$self->{path}";
2227
2228 return if $self->players;
2229 return if $self->in_memory != cf::MAP_ACTIVE;
2230 return if $self->{deny_save};
2231
2232 $self->in_memory (cf::MAP_SWAPPED);
2233
2234 $self->deactivate;
2235 $_->clear_links_to ($self) for values %cf::MAP;
2236 $self->clear;
2237 }
2238
2239 sub reset_at {
2240 my ($self) = @_;
2241
2242 # TODO: safety, remove and allow resettable per-player maps
2243 return 1e99 if $self->{deny_reset};
2244
2245 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2246 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2247
2248 $time + $to
2249 }
2250
2251 sub should_reset {
2252 my ($self) = @_;
2253
2254 $self->reset_at <= $cf::RUNTIME
2255 }
2256
2257 sub reset {
2258 my ($self) = @_;
2259
2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
2261
2262 return if $self->players;
2263
2264 warn "resetting map ", $self->path, "\n";
2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 # need to save uniques path
2269 unless ($self->{deny_save}) {
2270 my $uniq = $self->uniq_path; utf8::encode $uniq;
2271
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2273 if $uniq;
2274 }
2275
2276 delete $cf::MAP{$self->path};
2277
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->clear;
2281
2282 $self->unlink_save;
2283 $self->destroy;
2284 }
2285
2286 my $nuke_counter = "aaaa";
2287
2288 sub nuke {
2289 my ($self) = @_;
2290
2291 {
2292 my $lock = cf::lock_acquire "map_data:$self->{path}";
2293
2294 delete $cf::MAP{$self->path};
2295
2296 $self->unlink_save;
2297
2298 bless $self, "cf::map";
2299 delete $self->{deny_reset};
2300 $self->{deny_save} = 1;
2301 $self->reset_timeout (1);
2302 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2303
2304 $cf::MAP{$self->path} = $self;
2305 }
2306
2307 $self->reset; # polite request, might not happen
2308 }
2309
2310 =item $maps = cf::map::tmp_maps
2311
2312 Returns an arrayref with all map paths of currently instantiated and saved
2313 maps. May block.
2314
2315 =cut
2316
2317 sub tmp_maps() {
2318 [
2319 map {
2320 utf8::decode $_;
2321 /\.map$/
2322 ? normalise $_
2323 : ()
2324 } @{ aio_readdir $TMPDIR or [] }
2325 ]
2326 }
2327
2328 =item $maps = cf::map::random_maps
2329
2330 Returns an arrayref with all map paths of currently instantiated and saved
2331 random maps. May block.
2332
2333 =cut
2334
2335 sub random_maps() {
2336 [
2337 map {
2338 utf8::decode $_;
2339 /\.map$/
2340 ? normalise "?random/$_"
2341 : ()
2342 } @{ aio_readdir $RANDOMDIR or [] }
2343 ]
2344 }
2345
2346 =item cf::map::unique_maps
2347
2348 Returns an arrayref of paths of all shared maps that have
2349 instantiated unique items. May block.
2350
2351 =cut
2352
2353 sub unique_maps() {
2354 [
2355 map {
2356 utf8::decode $_;
2357 s/\.map$//; # TODO future compatibility hack
2358 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2359 ? ()
2360 : normalise $_
2361 } @{ aio_readdir $UNIQUEDIR or [] }
2362 ]
2363 }
2364
2365 =item cf::map::static_maps
2366
2367 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2368 file in the shared directory excluding F</styles> and F</editor>). May
2369 block.
2370
2371 =cut
2372
2373 sub static_maps() {
2374 my @dirs = "";
2375 my @maps;
2376
2377 while (@dirs) {
2378 my $dir = shift @dirs;
2379
2380 next if $dir eq "/styles" || $dir eq "/editor";
2381
2382 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2383 or return;
2384
2385 for (@$files) {
2386 s/\.map$// or next;
2387 utf8::decode $_;
2388 push @maps, "$dir/$_";
2389 }
2390
2391 push @dirs, map "$dir/$_", @$dirs;
2392 }
2393
2394 \@maps
2395 }
2396
2397 =back
2398
2399 =head3 cf::object
2400
2401 =cut
2402
2403 package cf::object;
2404
2405 =over 4
2406
2407 =item $ob->inv_recursive
2408
2409 Returns the inventory of the object I<and> their inventories, recursively,
2410 but I<not> the object itself.
2411
2412 =cut
2413
2414 sub inv_recursive_;
2415 sub inv_recursive_ {
2416 map { $_, inv_recursive_ $_->inv } @_
2417 }
2418
2419 sub inv_recursive {
2420 inv_recursive_ inv $_[0]
2421 }
2422
2423 =item $ref = $ob->ref
2424
2425 Creates and returns a persistent reference to an object that can be stored as a string.
2426
2427 =item $ob = cf::object::deref ($refstring)
2428
2429 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2430 even if the object actually exists. May block.
2431
2432 =cut
2433
2434 sub deref {
2435 my ($ref) = @_;
2436
2437 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2438 my ($uuid, $name) = ($1, $2);
2439 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2440 or return;
2441 $pl->ob->uuid eq $uuid
2442 or return;
2443
2444 $pl->ob
2445 } else {
2446 warn "$ref: cannot resolve object reference\n";
2447 undef
2448 }
2449 }
2450
2451 package cf;
2452
2453 =back
2454
2455 =head3 cf::object::player
2456
2457 =over 4
2458
2459 =item $player_object->reply ($npc, $msg[, $flags])
2460
2461 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2462 can be C<undef>. Does the right thing when the player is currently in a
2463 dialogue with the given NPC character.
2464
2465 =cut
2466
2467 our $SAY_CHANNEL = {
2468 id => "say",
2469 title => "Map",
2470 reply => "say ",
2471 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2472 };
2473
2474 our $CHAT_CHANNEL = {
2475 id => "chat",
2476 title => "Chat",
2477 reply => "chat ",
2478 tooltip => "Player chat and shouts, global to the server.",
2479 };
2480
2481 # rough implementation of a future "reply" method that works
2482 # with dialog boxes.
2483 #TODO: the first argument must go, split into a $npc->reply_to ( method
2484 sub cf::object::player::reply($$$;$) {
2485 my ($self, $npc, $msg, $flags) = @_;
2486
2487 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2488
2489 if ($self->{record_replies}) {
2490 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2491
2492 } else {
2493 my $pl = $self->contr;
2494
2495 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2496 my $dialog = $pl->{npc_dialog};
2497 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2498
2499 } else {
2500 $msg = $npc->name . " says: $msg" if $npc;
2501 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2502 }
2503 }
2504 }
2505
2506 =item $object->send_msg ($channel, $msg, $color, [extra...])
2507
2508 =cut
2509
2510 sub cf::object::send_msg {
2511 my $pl = shift->contr
2512 or return;
2513 $pl->send_msg (@_);
2514 }
2515
2516 =item $player_object->may ("access")
2517
2518 Returns wether the given player is authorized to access resource "access"
2519 (e.g. "command_wizcast").
2520
2521 =cut
2522
2523 sub cf::object::player::may {
2524 my ($self, $access) = @_;
2525
2526 $self->flag (cf::FLAG_WIZ) ||
2527 (ref $cf::CFG{"may_$access"}
2528 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2529 : $cf::CFG{"may_$access"})
2530 }
2531
2532 =item $player_object->enter_link
2533
2534 Freezes the player and moves him/her to a special map (C<{link}>).
2535
2536 The player should be reasonably safe there for short amounts of time (e.g.
2537 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2538 though, as the palyer cannot control the character while it is on the link
2539 map.
2540
2541 Will never block.
2542
2543 =item $player_object->leave_link ($map, $x, $y)
2544
2545 Moves the player out of the special C<{link}> map onto the specified
2546 map. If the map is not valid (or omitted), the player will be moved back
2547 to the location he/she was before the call to C<enter_link>, or, if that
2548 fails, to the emergency map position.
2549
2550 Might block.
2551
2552 =cut
2553
2554 sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562 }
2563
2564 sub cf::object::player::enter_link {
2565 my ($self) = @_;
2566
2567 $self->deactivate_recursive;
2568
2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
2570
2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2572 if $self->map && $self->map->{path} ne "{link}";
2573
2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2575 }
2576
2577 sub cf::object::player::leave_link {
2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
2581
2582 my $link_pos = delete $self->{_link_pos};
2583
2584 unless ($map) {
2585 # restore original map position
2586 ($map, $x, $y) = @{ $link_pos || [] };
2587 $map = cf::map::find $map;
2588
2589 unless ($map) {
2590 ($map, $x, $y) = @$EMERGENCY_POSITION;
2591 $map = cf::map::find $map
2592 or die "FATAL: cannot load emergency map\n";
2593 }
2594 }
2595
2596 ($x, $y) = (-1, -1)
2597 unless (defined $x) && (defined $y);
2598
2599 # use -1 or undef as default coordinates, not 0, 0
2600 ($x, $y) = ($map->enter_x, $map->enter_y)
2601 if $x <= 0 && $y <= 0;
2602
2603 $map->load;
2604 $map->load_neighbours;
2605
2606 return unless $self->contr->active;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2609 $self->enter_map ($map, $x, $y);
2610
2611 # only activate afterwards, to support waiting in hooks
2612 $self->activate_recursive;
2613 }
2614
2615 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2616
2617 Moves the player to the given map-path and coordinates by first freezing
2618 her, loading and preparing them map, calling the provided $check callback
2619 that has to return the map if sucecssful, and then unfreezes the player on
2620 the new (success) or old (failed) map position. In either case, $done will
2621 be called at the end of this process.
2622
2623 Note that $check will be called with a potentially non-loaded map, so if
2624 it needs a loaded map it has to call C<< ->load >>.
2625
2626 =cut
2627
2628 our $GOTOGEN;
2629
2630 sub cf::object::player::goto {
2631 my ($self, $path, $x, $y, $check, $done) = @_;
2632
2633 # do generation counting so two concurrent goto's will be executed in-order
2634 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2635
2636 $self->enter_link;
2637
2638 (async {
2639 $Coro::current->{desc} = "player::goto $path $x $y";
2640
2641 # *tag paths override both path and x|y
2642 if ($path =~ /^\*(.*)$/) {
2643 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2644 my $ob = $obs[rand @obs];
2645
2646 # see if we actually can go there
2647 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2648 $ob = $obs[rand @obs];
2649 } else {
2650 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2651 }
2652 # else put us there anyways for now #d#
2653
2654 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2655 } else {
2656 ($path, $x, $y) = (undef, undef, undef);
2657 }
2658 }
2659
2660 my $map = eval {
2661 my $map = defined $path ? cf::map::find $path : undef;
2662
2663 if ($map) {
2664 $map = $map->customise_for ($self);
2665 $map = $check->($map) if $check && $map;
2666 } else {
2667 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2668 }
2669
2670 $map
2671 };
2672
2673 if ($@) {
2674 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2675 LOG llevError | logBacktrace, Carp::longmess $@;
2676 }
2677
2678 if ($gen == $self->{_goto_generation}) {
2679 delete $self->{_goto_generation};
2680 $self->leave_link ($map, $x, $y);
2681 }
2682
2683 $done->() if $done;
2684 })->prio (1);
2685 }
2686
2687 =item $player_object->enter_exit ($exit_object)
2688
2689 =cut
2690
2691 sub parse_random_map_params {
2692 my ($spec) = @_;
2693
2694 my $rmp = { # defaults
2695 xsize => (cf::rndm 15, 40),
2696 ysize => (cf::rndm 15, 40),
2697 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2698 #layout => string,
2699 };
2700
2701 for (split /\n/, $spec) {
2702 my ($k, $v) = split /\s+/, $_, 2;
2703
2704 $rmp->{lc $k} = $v if (length $k) && (length $v);
2705 }
2706
2707 $rmp
2708 }
2709
2710 sub prepare_random_map {
2711 my ($exit) = @_;
2712
2713 # all this does is basically replace the /! path by
2714 # a new random map path (?random/...) with a seed
2715 # that depends on the exit object
2716
2717 my $rmp = parse_random_map_params $exit->msg;
2718
2719 if ($exit->map) {
2720 $rmp->{region} = $exit->region->name;
2721 $rmp->{origin_map} = $exit->map->path;
2722 $rmp->{origin_x} = $exit->x;
2723 $rmp->{origin_y} = $exit->y;
2724
2725 $exit->map->touch;
2726 }
2727
2728 $rmp->{random_seed} ||= $exit->random_seed;
2729
2730 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2731 my $md5 = Digest::MD5::md5_hex $data;
2732 my $meta = "$RANDOMDIR/$md5.meta";
2733
2734 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2735 aio_write $fh, 0, (length $data), $data, 0;
2736 undef $fh;
2737 aio_rename "$meta~", $meta;
2738
2739 my $slaying = "?random/$md5";
2740
2741 if ($exit->valid) {
2742 $exit->slaying ("?random/$md5");
2743 $exit->msg (undef);
2744 }
2745 }
2746 }
2747
2748 sub cf::object::player::enter_exit {
2749 my ($self, $exit) = @_;
2750
2751 return unless $self->type == cf::PLAYER;
2752
2753 $self->enter_link;
2754
2755 (async {
2756 $Coro::current->{desc} = "enter_exit";
2757
2758 unless (eval {
2759 $self->deactivate_recursive; # just to be sure
2760
2761 # random map handling
2762 {
2763 my $guard = cf::lock_acquire "exit_prepare:$exit";
2764
2765 prepare_random_map $exit
2766 if $exit->slaying eq "/!";
2767 }
2768
2769 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2770 my $x = $exit->stats->hp;
2771 my $y = $exit->stats->sp;
2772
2773 $self->goto ($map, $x, $y);
2774
2775 # if exit is damned, update players death & WoR home-position
2776 $self->contr->savebed ($map, $x, $y)
2777 if $exit->flag (cf::FLAG_DAMNED);
2778
2779 1
2780 }) {
2781 $self->message ("Something went wrong deep within the deliantra server. "
2782 . "I'll try to bring you back to the map you were before. "
2783 . "Please report this to the dungeon master!",
2784 cf::NDI_UNIQUE | cf::NDI_RED);
2785
2786 warn "ERROR in enter_exit: $@";
2787 $self->leave_link;
2788 }
2789 })->prio (1);
2790 }
2791
2792 =head3 cf::client
2793
2794 =over 4
2795
2796 =item $client->send_drawinfo ($text, $flags)
2797
2798 Sends a drawinfo packet to the client. Circumvents output buffering so
2799 should not be used under normal circumstances.
2800
2801 =cut
2802
2803 sub cf::client::send_drawinfo {
2804 my ($self, $text, $flags) = @_;
2805
2806 utf8::encode $text;
2807 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2808 }
2809
2810 =item $client->send_big_packet ($pkt)
2811
2812 Like C<send_packet>, but tries to compress large packets, and fragments
2813 them as required.
2814
2815 =cut
2816
2817 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2818
2819 sub cf::client::send_big_packet {
2820 my ($self, $pkt) = @_;
2821
2822 # try lzf for large packets
2823 $pkt = "lzf " . Compress::LZF::compress $pkt
2824 if 1024 <= length $pkt and $self->{can_lzf};
2825
2826 # split very large packets
2827 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2828 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2829 $pkt = "frag";
2830 }
2831
2832 $self->send_packet ($pkt);
2833 }
2834
2835 =item $client->send_msg ($channel, $msg, $color, [extra...])
2836
2837 Send a drawinfo or msg packet to the client, formatting the msg for the
2838 client if neccessary. C<$type> should be a string identifying the type of
2839 the message, with C<log> being the default. If C<$color> is negative, suppress
2840 the message unless the client supports the msg packet.
2841
2842 =cut
2843
2844 # non-persistent channels (usually the info channel)
2845 our %CHANNEL = (
2846 "c/motd" => {
2847 id => "infobox",
2848 title => "MOTD",
2849 reply => undef,
2850 tooltip => "The message of the day",
2851 },
2852 "c/identify" => {
2853 id => "infobox",
2854 title => "Identify",
2855 reply => undef,
2856 tooltip => "Items recently identified",
2857 },
2858 "c/examine" => {
2859 id => "infobox",
2860 title => "Examine",
2861 reply => undef,
2862 tooltip => "Signs and other items you examined",
2863 },
2864 "c/shopinfo" => {
2865 id => "infobox",
2866 title => "Shop Info",
2867 reply => undef,
2868 tooltip => "What your bargaining skill tells you about the shop",
2869 },
2870 "c/book" => {
2871 id => "infobox",
2872 title => "Book",
2873 reply => undef,
2874 tooltip => "The contents of a note or book",
2875 },
2876 "c/lookat" => {
2877 id => "infobox",
2878 title => "Look",
2879 reply => undef,
2880 tooltip => "What you saw there",
2881 },
2882 "c/who" => {
2883 id => "infobox",
2884 title => "Players",
2885 reply => undef,
2886 tooltip => "Shows players who are currently online",
2887 },
2888 "c/body" => {
2889 id => "infobox",
2890 title => "Body Parts",
2891 reply => undef,
2892 tooltip => "Shows which body parts you posess and are available",
2893 },
2894 "c/statistics" => {
2895 id => "infobox",
2896 title => "Statistics",
2897 reply => undef,
2898 tooltip => "Shows your primary statistics",
2899 },
2900 "c/skills" => {
2901 id => "infobox",
2902 title => "Skills",
2903 reply => undef,
2904 tooltip => "Shows your experience per skill and item power",
2905 },
2906 "c/shopitems" => {
2907 id => "infobox",
2908 title => "Shop Items",
2909 reply => undef,
2910 tooltip => "Shows the items currently for sale in this shop",
2911 },
2912 "c/resistances" => {
2913 id => "infobox",
2914 title => "Resistances",
2915 reply => undef,
2916 tooltip => "Shows your resistances",
2917 },
2918 "c/pets" => {
2919 id => "infobox",
2920 title => "Pets",
2921 reply => undef,
2922 tooltip => "Shows information abotu your pets/a specific pet",
2923 },
2924 "c/perceiveself" => {
2925 id => "infobox",
2926 title => "Perceive Self",
2927 reply => undef,
2928 tooltip => "You gained detailed knowledge about yourself",
2929 },
2930 "c/uptime" => {
2931 id => "infobox",
2932 title => "Uptime",
2933 reply => undef,
2934 tooltip => "How long the server has been running since last restart",
2935 },
2936 "c/mapinfo" => {
2937 id => "infobox",
2938 title => "Map Info",
2939 reply => undef,
2940 tooltip => "Information related to the maps",
2941 },
2942 "c/party" => {
2943 id => "party",
2944 title => "Party",
2945 reply => "gsay ",
2946 tooltip => "Messages and chat related to your party",
2947 },
2948 "c/death" => {
2949 id => "death",
2950 title => "Death",
2951 reply => undef,
2952 tooltip => "Reason for and more info about your most recent death",
2953 },
2954 "c/say" => $SAY_CHANNEL,
2955 "c/chat" => $CHAT_CHANNEL,
2956 );
2957
2958 sub cf::client::send_msg {
2959 my ($self, $channel, $msg, $color, @extra) = @_;
2960
2961 $msg = $self->pl->expand_cfpod ($msg)
2962 unless $color & cf::NDI_VERBATIM;
2963
2964 $color &= cf::NDI_CLIENT_MASK; # just in case...
2965
2966 # check predefined channels, for the benefit of C
2967 if ($CHANNEL{$channel}) {
2968 $channel = $CHANNEL{$channel};
2969
2970 $self->ext_msg (channel_info => $channel);
2971 $channel = $channel->{id};
2972
2973 } elsif (ref $channel) {
2974 # send meta info to client, if not yet sent
2975 unless (exists $self->{channel}{$channel->{id}}) {
2976 $self->{channel}{$channel->{id}} = $channel;
2977 $self->ext_msg (channel_info => $channel);
2978 }
2979
2980 $channel = $channel->{id};
2981 }
2982
2983 return unless @extra || length $msg;
2984
2985 # default colour, mask it out
2986 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2987 if $color & cf::NDI_DEF;
2988
2989 my $pkt = "msg "
2990 . $self->{json_coder}->encode (
2991 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2992 );
2993
2994 $self->send_big_packet ($pkt);
2995 }
2996
2997 =item $client->ext_msg ($type, @msg)
2998
2999 Sends an ext event to the client.
3000
3001 =cut
3002
3003 sub cf::client::ext_msg($$@) {
3004 my ($self, $type, @msg) = @_;
3005
3006 if ($self->extcmd == 2) {
3007 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3008 } elsif ($self->extcmd == 1) { # TODO: remove
3009 push @msg, msgtype => "event_$type";
3010 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3011 }
3012 }
3013
3014 =item $client->ext_reply ($msgid, @msg)
3015
3016 Sends an ext reply to the client.
3017
3018 =cut
3019
3020 sub cf::client::ext_reply($$@) {
3021 my ($self, $id, @msg) = @_;
3022
3023 if ($self->extcmd == 2) {
3024 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3025 } elsif ($self->extcmd == 1) {
3026 #TODO: version 1, remove
3027 unshift @msg, msgtype => "reply", msgid => $id;
3028 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3029 }
3030 }
3031
3032 =item $success = $client->query ($flags, "text", \&cb)
3033
3034 Queues a query to the client, calling the given callback with
3035 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3036 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3037
3038 Queries can fail, so check the return code. Or don't, as queries will
3039 become reliable at some point in the future.
3040
3041 =cut
3042
3043 sub cf::client::query {
3044 my ($self, $flags, $text, $cb) = @_;
3045
3046 return unless $self->state == ST_PLAYING
3047 || $self->state == ST_SETUP
3048 || $self->state == ST_CUSTOM;
3049
3050 $self->state (ST_CUSTOM);
3051
3052 utf8::encode $text;
3053 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3054
3055 $self->send_packet ($self->{query_queue}[0][0])
3056 if @{ $self->{query_queue} } == 1;
3057
3058 1
3059 }
3060
3061 cf::client->attach (
3062 on_connect => sub {
3063 my ($ns) = @_;
3064
3065 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3066 },
3067 on_reply => sub {
3068 my ($ns, $msg) = @_;
3069
3070 # this weird shuffling is so that direct followup queries
3071 # get handled first
3072 my $queue = delete $ns->{query_queue}
3073 or return; # be conservative, not sure how that can happen, but we saw a crash here
3074
3075 (shift @$queue)->[1]->($msg);
3076 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3077
3078 push @{ $ns->{query_queue} }, @$queue;
3079
3080 if (@{ $ns->{query_queue} } == @$queue) {
3081 if (@$queue) {
3082 $ns->send_packet ($ns->{query_queue}[0][0]);
3083 } else {
3084 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3085 }
3086 }
3087 },
3088 on_exticmd => sub {
3089 my ($ns, $buf) = @_;
3090
3091 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3092
3093 if (ref $msg) {
3094 my ($type, $reply, @payload) =
3095 "ARRAY" eq ref $msg
3096 ? @$msg
3097 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3098
3099 my @reply;
3100
3101 if (my $cb = $EXTICMD{$type}) {
3102 @reply = $cb->($ns, @payload);
3103 }
3104
3105 $ns->ext_reply ($reply, @reply)
3106 if $reply;
3107
3108 } else {
3109 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3110 }
3111
3112 cf::override;
3113 },
3114 );
3115
3116 =item $client->async (\&cb)
3117
3118 Create a new coroutine, running the specified callback. The coroutine will
3119 be automatically cancelled when the client gets destroyed (e.g. on logout,
3120 or loss of connection).
3121
3122 =cut
3123
3124 sub cf::client::async {
3125 my ($self, $cb) = @_;
3126
3127 my $coro = &Coro::async ($cb);
3128
3129 $coro->on_destroy (sub {
3130 delete $self->{_coro}{$coro+0};
3131 });
3132
3133 $self->{_coro}{$coro+0} = $coro;
3134
3135 $coro
3136 }
3137
3138 cf::client->attach (
3139 on_client_destroy => sub {
3140 my ($ns) = @_;
3141
3142 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3143 },
3144 );
3145
3146 =back
3147
3148
3149 =head2 SAFE SCRIPTING
3150
3151 Functions that provide a safe environment to compile and execute
3152 snippets of perl code without them endangering the safety of the server
3153 itself. Looping constructs, I/O operators and other built-in functionality
3154 is not available in the safe scripting environment, and the number of
3155 functions and methods that can be called is greatly reduced.
3156
3157 =cut
3158
3159 our $safe = new Safe "safe";
3160 our $safe_hole = new Safe::Hole;
3161
3162 $SIG{FPE} = 'IGNORE';
3163
3164 $safe->permit_only (Opcode::opset qw(
3165 :base_core :base_mem :base_orig :base_math :base_loop
3166 grepstart grepwhile mapstart mapwhile
3167 sort time
3168 ));
3169
3170 # here we export the classes and methods available to script code
3171
3172 =pod
3173
3174 The following functions and methods are available within a safe environment:
3175
3176 cf::object
3177 contr pay_amount pay_player map x y force_find force_add destroy
3178 insert remove name archname title slaying race decrease split
3179 value
3180
3181 cf::object::player
3182 player
3183
3184 cf::player
3185 peaceful
3186
3187 cf::map
3188 trigger
3189
3190 =cut
3191
3192 for (
3193 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3194 insert remove inv nrof name archname title slaying race
3195 decrease split destroy change_exp value msg lore send_msg)],
3196 ["cf::object::player" => qw(player)],
3197 ["cf::player" => qw(peaceful send_msg)],
3198 ["cf::map" => qw(trigger)],
3199 ) {
3200 no strict 'refs';
3201 my ($pkg, @funs) = @$_;
3202 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3203 for @funs;
3204 }
3205
3206 =over 4
3207
3208 =item @retval = safe_eval $code, [var => value, ...]
3209
3210 Compiled and executes the given perl code snippet. additional var/value
3211 pairs result in temporary local (my) scalar variables of the given name
3212 that are available in the code snippet. Example:
3213
3214 my $five = safe_eval '$first + $second', first => 1, second => 4;
3215
3216 =cut
3217
3218 sub safe_eval($;@) {
3219 my ($code, %vars) = @_;
3220
3221 my $qcode = $code;
3222 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3223 $qcode =~ s/\n/\\n/g;
3224
3225 %vars = (_dummy => 0) unless %vars;
3226
3227 my @res;
3228 local $_;
3229
3230 my $eval =
3231 "do {\n"
3232 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3233 . "#line 0 \"{$qcode}\"\n"
3234 . $code
3235 . "\n}"
3236 ;
3237
3238 if ($CFG{safe_eval}) {
3239 sub_generation_inc;
3240 local @safe::cf::_safe_eval_args = values %vars;
3241 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3242 sub_generation_inc;
3243 } else {
3244 local @cf::_safe_eval_args = values %vars;
3245 @res = wantarray ? eval eval : scalar eval $eval;
3246 }
3247
3248 if ($@) {
3249 warn "$@";
3250 warn "while executing safe code '$code'\n";
3251 warn "with arguments " . (join " ", %vars) . "\n";
3252 }
3253
3254 wantarray ? @res : $res[0]
3255 }
3256
3257 =item cf::register_script_function $function => $cb
3258
3259 Register a function that can be called from within map/npc scripts. The
3260 function should be reasonably secure and should be put into a package name
3261 like the extension.
3262
3263 Example: register a function that gets called whenever a map script calls
3264 C<rent::overview>, as used by the C<rent> extension.
3265
3266 cf::register_script_function "rent::overview" => sub {
3267 ...
3268 };
3269
3270 =cut
3271
3272 sub register_script_function {
3273 my ($fun, $cb) = @_;
3274
3275 $fun = "safe::$fun" if $CFG{safe_eval};
3276 *$fun = $safe_hole->wrap ($cb);
3277 }
3278
3279 =back
3280
3281 =cut
3282
3283 #############################################################################
3284 # the server's init and main functions
3285
3286 sub load_facedata($) {
3287 my ($path) = @_;
3288
3289 # HACK to clear player env face cache, we need some signal framework
3290 # for this (global event?)
3291 %ext::player_env::MUSIC_FACE_CACHE = ();
3292
3293 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3294
3295 warn "loading facedata from $path\n";
3296
3297 my $facedata;
3298 0 < aio_load $path, $facedata
3299 or die "$path: $!";
3300
3301 $facedata = Coro::Storable::thaw $facedata;
3302
3303 $facedata->{version} == 2
3304 or cf::cleanup "$path: version mismatch, cannot proceed.";
3305
3306 # patch in the exptable
3307 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3308 $facedata->{resource}{"res/exp_table"} = {
3309 type => FT_RSRC,
3310 data => $exp_table,
3311 hash => (Digest::MD5::md5 $exp_table),
3312 };
3313 cf::cede_to_tick;
3314
3315 {
3316 my $faces = $facedata->{faceinfo};
3317
3318 while (my ($face, $info) = each %$faces) {
3319 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3320
3321 cf::face::set_visibility $idx, $info->{visibility};
3322 cf::face::set_magicmap $idx, $info->{magicmap};
3323 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3324 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3325
3326 cf::cede_to_tick;
3327 }
3328
3329 while (my ($face, $info) = each %$faces) {
3330 next unless $info->{smooth};
3331
3332 my $idx = cf::face::find $face
3333 or next;
3334
3335 if (my $smooth = cf::face::find $info->{smooth}) {
3336 cf::face::set_smooth $idx, $smooth;
3337 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3338 } else {
3339 warn "smooth face '$info->{smooth}' not found for face '$face'";
3340 }
3341
3342 cf::cede_to_tick;
3343 }
3344 }
3345
3346 {
3347 my $anims = $facedata->{animinfo};
3348
3349 while (my ($anim, $info) = each %$anims) {
3350 cf::anim::set $anim, $info->{frames}, $info->{facings};
3351 cf::cede_to_tick;
3352 }
3353
3354 cf::anim::invalidate_all; # d'oh
3355 }
3356
3357 {
3358 my $res = $facedata->{resource};
3359
3360 while (my ($name, $info) = each %$res) {
3361 if (defined $info->{type}) {
3362 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3363
3364 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3365 cf::face::set_type $idx, $info->{type};
3366 } else {
3367 $RESOURCE{$name} = $info;
3368 }
3369
3370 cf::cede_to_tick;
3371 }
3372 }
3373
3374 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3375
3376 1
3377 }
3378
3379 cf::global->attach (on_resource_update => sub {
3380 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3381 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3382
3383 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3384 my $sound = $soundconf->{compat}[$_]
3385 or next;
3386
3387 my $face = cf::face::find "sound/$sound->[1]";
3388 cf::sound::set $sound->[0] => $face;
3389 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3390 }
3391
3392 while (my ($k, $v) = each %{$soundconf->{event}}) {
3393 my $face = cf::face::find "sound/$v";
3394 cf::sound::set $k => $face;
3395 }
3396 }
3397 });
3398
3399 register_exticmd fx_want => sub {
3400 my ($ns, $want) = @_;
3401
3402 while (my ($k, $v) = each %$want) {
3403 $ns->fx_want ($k, $v);
3404 }
3405 };
3406
3407 sub load_resource_file($) {
3408 my $guard = lock_acquire "load_resource_file";
3409
3410 my $status = load_resource_file_ $_[0];
3411 get_slot 0.1, 100;
3412 cf::arch::commit_load;
3413
3414 $status
3415 }
3416
3417 sub reload_regions {
3418 # HACK to clear player env face cache, we need some signal framework
3419 # for this (global event?)
3420 %ext::player_env::MUSIC_FACE_CACHE = ();
3421
3422 load_resource_file "$MAPDIR/regions"
3423 or die "unable to load regions file\n";
3424
3425 for (cf::region::list) {
3426 $_->{match} = qr/$_->{match}/
3427 if exists $_->{match};
3428 }
3429 }
3430
3431 sub reload_facedata {
3432 load_facedata "$DATADIR/facedata"
3433 or die "unable to load facedata\n";
3434 }
3435
3436 sub reload_archetypes {
3437 load_resource_file "$DATADIR/archetypes"
3438 or die "unable to load archetypes\n";
3439 }
3440
3441 sub reload_treasures {
3442 load_resource_file "$DATADIR/treasures"
3443 or die "unable to load treasurelists\n";
3444 }
3445
3446 sub reload_resources {
3447 warn "reloading resource files...\n";
3448
3449 reload_facedata;
3450 reload_archetypes;
3451 reload_regions;
3452 reload_treasures;
3453
3454 warn "finished reloading resource files\n";
3455 }
3456
3457 sub reload_config {
3458 warn "reloading config file...\n";
3459
3460 open my $fh, "<:utf8", "$CONFDIR/config"
3461 or return;
3462
3463 local $/;
3464 *CFG = YAML::XS::Load scalar <$fh>;
3465
3466 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3467
3468 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3469 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3470
3471 if (exists $CFG{mlockall}) {
3472 eval {
3473 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3474 and die "WARNING: m(un)lockall failed: $!\n";
3475 };
3476 warn $@ if $@;
3477 }
3478
3479 warn "finished reloading resource files\n";
3480 }
3481
3482 sub pidfile() {
3483 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3484 or die "$PIDFILE: $!";
3485 flock $fh, &Fcntl::LOCK_EX
3486 or die "$PIDFILE: flock: $!";
3487 $fh
3488 }
3489
3490 # make sure only one server instance is running at any one time
3491 sub atomic {
3492 my $fh = pidfile;
3493
3494 my $pid = <$fh>;
3495 kill 9, $pid if $pid > 0;
3496
3497 seek $fh, 0, 0;
3498 print $fh $$;
3499 }
3500
3501 sub main_loop {
3502 warn "EV::loop starting\n";
3503 if (1) {
3504 EV::loop;
3505 }
3506 warn "EV::loop returned\n";
3507 goto &main_loop unless $REALLY_UNLOOP;
3508 }
3509
3510 sub main {
3511 cf::init_globals; # initialise logging
3512
3513 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3514 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3515 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3516 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3517
3518 cf::init_experience;
3519 cf::init_anim;
3520 cf::init_attackmess;
3521 cf::init_dynamic;
3522
3523 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3524
3525 # we must not ever block the main coroutine
3526 local $Coro::idle = sub {
3527 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3528 (async {
3529 $Coro::current->{desc} = "IDLE BUG HANDLER";
3530 EV::loop EV::LOOP_ONESHOT;
3531 })->prio (Coro::PRIO_MAX);
3532 };
3533
3534 evthread_start IO::AIO::poll_fileno;
3535
3536 cf::sync_job {
3537 cf::load_settings;
3538 cf::load_materials;
3539
3540 reload_resources;
3541 reload_config;
3542 db_init;
3543
3544 cf::init_uuid;
3545 cf::init_signals;
3546 cf::init_commands;
3547 cf::init_skills;
3548
3549 cf::init_beforeplay;
3550
3551 atomic;
3552
3553 load_extensions;
3554
3555 utime time, time, $RUNTIMEFILE;
3556
3557 # no (long-running) fork's whatsoever before this point(!)
3558 use POSIX ();
3559 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3560
3561 (pop @POST_INIT)->(0) while @POST_INIT;
3562 };
3563
3564 main_loop;
3565 }
3566
3567 #############################################################################
3568 # initialisation and cleanup
3569
3570 # install some emergency cleanup handlers
3571 BEGIN {
3572 our %SIGWATCHER = ();
3573 for my $signal (qw(INT HUP TERM)) {
3574 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3575 cf::cleanup "SIG$signal";
3576 };
3577 }
3578 }
3579
3580 sub write_runtime_sync {
3581 my $t0 = EV::time;
3582
3583 # first touch the runtime file to show we are still running:
3584 # the fsync below can take a very very long time.
3585
3586 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3587
3588 my $guard = cf::lock_acquire "write_runtime";
3589
3590 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3591 or return;
3592
3593 my $value = $cf::RUNTIME + 90 + 10;
3594 # 10 is the runtime save interval, for a monotonic clock
3595 # 60 allows for the watchdog to kill the server.
3596
3597 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3598 and return;
3599
3600 # always fsync - this file is important
3601 aio_fsync $fh
3602 and return;
3603
3604 # touch it again to show we are up-to-date
3605 aio_utime $fh, undef, undef;
3606
3607 close $fh
3608 or return;
3609
3610 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3611 and return;
3612
3613 warn sprintf "runtime file written (%gs).\n", EV::time - $t0;
3614
3615 1
3616 }
3617
3618 our $uuid_lock;
3619 our $uuid_skip;
3620
3621 sub write_uuid_sync($) {
3622 $uuid_skip ||= $_[0];
3623
3624 return if $uuid_lock;
3625 local $uuid_lock = 1;
3626
3627 my $uuid = "$LOCALDIR/uuid";
3628
3629 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3630 or return;
3631
3632 my $value = uuid_seq uuid_cur;
3633
3634 unless ($value) {
3635 warn "cowardly refusing to write zero uuid value!\n";
3636 return;
3637 }
3638
3639 my $value = uuid_str $value + $uuid_skip;
3640 $uuid_skip = 0;
3641
3642 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3643 and return;
3644
3645 # always fsync - this file is important
3646 aio_fsync $fh
3647 and return;
3648
3649 close $fh
3650 or return;
3651
3652 aio_rename "$uuid~", $uuid
3653 and return;
3654
3655 warn "uuid file written ($value).\n";
3656
3657 1
3658
3659 }
3660
3661 sub write_uuid($$) {
3662 my ($skip, $sync) = @_;
3663
3664 $sync ? write_uuid_sync $skip
3665 : async { write_uuid_sync $skip };
3666 }
3667
3668 sub emergency_save() {
3669 my $freeze_guard = cf::freeze_mainloop;
3670
3671 warn "emergency_perl_save: enter\n";
3672
3673 cf::sync_job {
3674 # this is a trade-off: we want to be very quick here, so
3675 # save all maps without fsync, and later call a global sync
3676 # (which in turn might be very very slow)
3677 local $USE_FSYNC = 0;
3678
3679 # use a peculiar iteration method to avoid tripping on perl
3680 # refcount bugs in for. also avoids problems with players
3681 # and maps saved/destroyed asynchronously.
3682 warn "emergency_perl_save: begin player save\n";
3683 for my $login (keys %cf::PLAYER) {
3684 my $pl = $cf::PLAYER{$login} or next;
3685 $pl->valid or next;
3686 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3687 $pl->save;
3688 }
3689 warn "emergency_perl_save: end player save\n";
3690
3691 warn "emergency_perl_save: begin map save\n";
3692 for my $path (keys %cf::MAP) {
3693 my $map = $cf::MAP{$path} or next;
3694 $map->valid or next;
3695 $map->save;
3696 }
3697 warn "emergency_perl_save: end map save\n";
3698
3699 warn "emergency_perl_save: begin database checkpoint\n";
3700 BDB::db_env_txn_checkpoint $DB_ENV;
3701 warn "emergency_perl_save: end database checkpoint\n";
3702
3703 warn "emergency_perl_save: begin write uuid\n";
3704 write_uuid_sync 1;
3705 warn "emergency_perl_save: end write uuid\n";
3706 };
3707
3708 warn "emergency_perl_save: starting sync()\n";
3709 IO::AIO::aio_sync sub {
3710 warn "emergency_perl_save: finished sync()\n";
3711 };
3712
3713 warn "emergency_perl_save: leave\n";
3714 }
3715
3716 sub post_cleanup {
3717 my ($make_core) = @_;
3718
3719 warn Carp::longmess "post_cleanup backtrace"
3720 if $make_core;
3721
3722 my $fh = pidfile;
3723 unlink $PIDFILE if <$fh> == $$;
3724 }
3725
3726 # a safer delete_package, copied from Symbol
3727 sub clear_package($) {
3728 my $pkg = shift;
3729
3730 # expand to full symbol table name if needed
3731 unless ($pkg =~ /^main::.*::$/) {
3732 $pkg = "main$pkg" if $pkg =~ /^::/;
3733 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3734 $pkg .= '::' unless $pkg =~ /::$/;
3735 }
3736
3737 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3738 my $stem_symtab = *{$stem}{HASH};
3739
3740 defined $stem_symtab and exists $stem_symtab->{$leaf}
3741 or return;
3742
3743 # clear all symbols
3744 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3745 for my $name (keys %$leaf_symtab) {
3746 _gv_clear *{"$pkg$name"};
3747 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3748 }
3749 warn "cleared package $pkg\n";#d#
3750 }
3751
3752 sub do_reload_perl() {
3753 # can/must only be called in main
3754 if ($Coro::current != $Coro::main) {
3755 warn "can only reload from main coroutine";
3756 return;
3757 }
3758
3759 return if $RELOAD++;
3760
3761 my $t1 = EV::time;
3762
3763 while ($RELOAD) {
3764 warn "reloading...";
3765
3766 warn "entering sync_job";
3767
3768 cf::sync_job {
3769 cf::write_runtime_sync; # external watchdog should not bark
3770 cf::emergency_save;
3771 cf::write_runtime_sync; # external watchdog should not bark
3772
3773 warn "syncing database to disk";
3774 BDB::db_env_txn_checkpoint $DB_ENV;
3775
3776 # if anything goes wrong in here, we should simply crash as we already saved
3777
3778 warn "flushing outstanding aio requests";
3779 while (IO::AIO::nreqs || BDB::nreqs) {
3780 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3781 }
3782
3783 warn "cancelling all extension coros";
3784 $_->cancel for values %EXT_CORO;
3785 %EXT_CORO = ();
3786
3787 warn "removing commands";
3788 %COMMAND = ();
3789
3790 warn "removing ext/exti commands";
3791 %EXTCMD = ();
3792 %EXTICMD = ();
3793
3794 warn "unloading/nuking all extensions";
3795 for my $pkg (@EXTS) {
3796 warn "... unloading $pkg";
3797
3798 if (my $cb = $pkg->can ("unload")) {
3799 eval {
3800 $cb->($pkg);
3801 1
3802 } or warn "$pkg unloaded, but with errors: $@";
3803 }
3804
3805 warn "... clearing $pkg";
3806 clear_package $pkg;
3807 }
3808
3809 warn "unloading all perl modules loaded from $LIBDIR";
3810 while (my ($k, $v) = each %INC) {
3811 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3812
3813 warn "... unloading $k";
3814 delete $INC{$k};
3815
3816 $k =~ s/\.pm$//;
3817 $k =~ s/\//::/g;
3818
3819 if (my $cb = $k->can ("unload_module")) {
3820 $cb->();
3821 }
3822
3823 clear_package $k;
3824 }
3825
3826 warn "getting rid of safe::, as good as possible";
3827 clear_package "safe::$_"
3828 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3829
3830 warn "unloading cf.pm \"a bit\"";
3831 delete $INC{"cf.pm"};
3832 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3833
3834 # don't, removes xs symbols, too,
3835 # and global variables created in xs
3836 #clear_package __PACKAGE__;
3837
3838 warn "unload completed, starting to reload now";
3839
3840 warn "reloading cf.pm";
3841 require cf;
3842 cf::_connect_to_perl_1;
3843
3844 warn "loading config and database again";
3845 cf::reload_config;
3846
3847 warn "loading extensions";
3848 cf::load_extensions;
3849
3850 if ($REATTACH_ON_RELOAD) {
3851 warn "reattaching attachments to objects/players";
3852 _global_reattach; # objects, sockets
3853 warn "reattaching attachments to maps";
3854 reattach $_ for values %MAP;
3855 warn "reattaching attachments to players";
3856 reattach $_ for values %PLAYER;
3857 }
3858
3859 warn "running post_init jobs";
3860 (pop @POST_INIT)->(1) while @POST_INIT;
3861
3862 warn "leaving sync_job";
3863
3864 1
3865 } or do {
3866 warn $@;
3867 cf::cleanup "error while reloading, exiting.";
3868 };
3869
3870 warn "reloaded";
3871 --$RELOAD;
3872 }
3873
3874 $t1 = EV::time - $t1;
3875 warn "reload completed in ${t1}s\n";
3876 };
3877
3878 our $RELOAD_WATCHER; # used only during reload
3879
3880 sub reload_perl() {
3881 # doing reload synchronously and two reloads happen back-to-back,
3882 # coro crashes during coro_state_free->destroy here.
3883
3884 $RELOAD_WATCHER ||= cf::async {
3885 Coro::AIO::aio_wait cache_extensions;
3886
3887 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3888 do_reload_perl;
3889 undef $RELOAD_WATCHER;
3890 };
3891 };
3892 }
3893
3894 register_command "reload" => sub {
3895 my ($who, $arg) = @_;
3896
3897 if ($who->flag (FLAG_WIZ)) {
3898 $who->message ("reloading server.");
3899 async {
3900 $Coro::current->{desc} = "perl_reload";
3901 reload_perl;
3902 };
3903 }
3904 };
3905
3906 unshift @INC, $LIBDIR;
3907
3908 my $bug_warning = 0;
3909
3910 our @WAIT_FOR_TICK;
3911 our @WAIT_FOR_TICK_BEGIN;
3912
3913 sub wait_for_tick {
3914 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3915
3916 my $signal = new Coro::Signal;
3917 push @WAIT_FOR_TICK, $signal;
3918 $signal->wait;
3919 }
3920
3921 sub wait_for_tick_begin {
3922 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3923
3924 my $signal = new Coro::Signal;
3925 push @WAIT_FOR_TICK_BEGIN, $signal;
3926 $signal->wait;
3927 }
3928
3929 sub tick {
3930 if ($Coro::current != $Coro::main) {
3931 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3932 unless ++$bug_warning > 10;
3933 return;
3934 }
3935
3936 cf::server_tick; # one server iteration
3937
3938 #for(1..3e6){} EV::now_update; $NOW=EV::now; # generate load #d#
3939
3940 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3941 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3942 Coro::async_pool {
3943 $Coro::current->{desc} = "runtime saver";
3944 write_runtime_sync
3945 or warn "ERROR: unable to write runtime file: $!";
3946 };
3947 }
3948
3949 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3950 $sig->send;
3951 }
3952 while (my $sig = shift @WAIT_FOR_TICK) {
3953 $sig->send;
3954 }
3955
3956 $LOAD = ($NOW - $TICK_START) / $TICK;
3957 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3958
3959 if (0) {
3960 if ($NEXT_TICK) {
3961 my $jitter = $TICK_START - $NEXT_TICK;
3962 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3963 warn "jitter $JITTER\n";#d#
3964 }
3965 }
3966 }
3967
3968 {
3969 # configure BDB
3970
3971 BDB::min_parallel 16;
3972 BDB::max_poll_reqs $TICK * 0.1;
3973 $AnyEvent::BDB::WATCHER->priority (1);
3974
3975 unless ($DB_ENV) {
3976 $DB_ENV = BDB::db_env_create;
3977 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3978 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3979 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3980 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3981 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3982
3983 cf::sync_job {
3984 eval {
3985 BDB::db_env_open
3986 $DB_ENV,
3987 $BDBDIR,
3988 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3989 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3990 0666;
3991
3992 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3993 };
3994
3995 cf::cleanup "db_env_open(db): $@" if $@;
3996 };
3997 }
3998
3999 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4000 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4001 };
4002 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4003 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4004 };
4005 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4006 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4007 };
4008 }
4009
4010 {
4011 # configure IO::AIO
4012
4013 IO::AIO::min_parallel 8;
4014 IO::AIO::max_poll_time $TICK * 0.1;
4015 undef $AnyEvent::AIO::WATCHER;
4016 }
4017
4018 my $_log_backtrace;
4019
4020 sub _log_backtrace {
4021 my ($msg, @addr) = @_;
4022
4023 $msg =~ s/\n//;
4024
4025 # limit the # of concurrent backtraces
4026 if ($_log_backtrace < 2) {
4027 ++$_log_backtrace;
4028 my $perl_bt = Carp::longmess $msg;
4029 async {
4030 $Coro::current->{desc} = "abt $msg";
4031
4032 my @bt = fork_call {
4033 @addr = map { sprintf "%x", $_ } @addr;
4034 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4035 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4036 or die "addr2line: $!";
4037
4038 my @funcs;
4039 my @res = <$fh>;
4040 chomp for @res;
4041 while (@res) {
4042 my ($func, $line) = splice @res, 0, 2, ();
4043 push @funcs, "[$func] $line";
4044 }
4045
4046 @funcs
4047 };
4048
4049 LOG llevInfo, "[ABT] $perl_bt\n";
4050 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4051 LOG llevInfo, "[ABT] $_\n" for @bt;
4052 --$_log_backtrace;
4053 };
4054 } else {
4055 LOG llevInfo, "[ABT] $msg\n";
4056 LOG llevInfo, "[ABT] [suppressed]\n";
4057 }
4058 }
4059
4060 # load additional modules
4061 require "cf/$_.pm" for @EXTRA_MODULES;
4062 cf::_connect_to_perl_2;
4063
4064 END { cf::emergency_save }
4065
4066 1
4067