ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.514
Committed: Mon Apr 12 17:13:36 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.513: +12 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 4000;
114 our $OUTPUT_RATE_MAX = 100000;
115
116 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
118 our $NEXT_TICK;
119 our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121 our $BDB_DEADLOCK_WATCHER;
122 our $BDB_CHECKPOINT_WATCHER;
123 our $BDB_TRICKLE_WATCHER;
124 our $DB_ENV;
125
126 our @EXTRA_MODULES = qw(pod match mapscript);
127
128 our %CFG;
129
130 our $UPTIME; $UPTIME ||= time;
131 our $RUNTIME;
132 our $NOW;
133
134 our (%PLAYER, %PLAYER_LOADING); # all users
135 our (%MAP, %MAP_LOADING ); # all maps
136 our $LINK_MAP; # the special {link} map, which is always available
137
138 # used to convert map paths into valid unix filenames by replacing / by ∕
139 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142 our $LOADAVG; # same thing, but with alpha-smoothing
143 our $JITTER; # average jitter
144 our $TICK_START; # for load detecting purposes
145
146 our @POST_INIT;
147
148 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149 our $REALLY_UNLOOP; # never set to true, please :)
150
151 binmode STDOUT;
152 binmode STDERR;
153
154 # read virtual server time, if available
155 unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159 }
160
161 eval "sub TICK() { $TICK } 1" or die;
162
163 mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166 our $EMERGENCY_POSITION;
167
168 sub cf::map::normalise;
169
170 #############################################################################
171
172 %REFLECT = ();
173 for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176 }
177
178 # this is decidedly evil
179 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
180
181 #############################################################################
182
183 =head2 GLOBAL VARIABLES
184
185 =over 4
186
187 =item $cf::UPTIME
188
189 The timestamp of the server start (so not actually an uptime).
190
191 =item $cf::RUNTIME
192
193 The time this server has run, starts at 0 and is increased by $cf::TICK on
194 every server tick.
195
196 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
199
200 Various directories - "/etc", read-only install directory, perl-library
201 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202 unique-items directory, player file directory, random maps directory and
203 database environment.
204
205 =item $cf::NOW
206
207 The time of the last (current) server tick.
208
209 =item $cf::TICK
210
211 The interval between server ticks, in seconds.
212
213 =item $cf::LOADAVG
214
215 The current CPU load on the server (alpha-smoothed), as a value between 0
216 (none) and 1 (overloaded), indicating how much time is spent on processing
217 objects per tick. Healthy values are < 0.5.
218
219 =item $cf::LOAD
220
221 The raw value load value from the last tick.
222
223 =item %cf::CFG
224
225 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
226 from wherever your confdir points to.
227
228 =item cf::wait_for_tick, cf::wait_for_tick_begin
229
230 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231 returns directly I<after> the tick processing (and consequently, can only wake one process
232 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234 =item @cf::INVOKE_RESULTS
235
236 This array contains the results of the last C<invoke ()> call. When
237 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238 that call.
239
240 =item %cf::REFLECT
241
242 Contains, for each (C++) class name, a hash reference with information
243 about object members (methods, scalars, arrays and flags) and other
244 metadata, which is useful for introspection.
245
246 =back
247
248 =cut
249
250 $Coro::State::WARNHOOK = sub {
251 my $msg = join "", @_;
252
253 $msg .= "\n"
254 unless $msg =~ /\n$/;
255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
258 LOG llevError, $msg;
259 };
260
261 $Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273 };
274
275 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
276 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
277 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
278 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
279 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
281 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
282
283 # we bless all objects into (empty) derived classes to force a method lookup
284 # within the Safe compartment.
285 for my $pkg (qw(
286 cf::global cf::attachable
287 cf::object cf::object::player
288 cf::client cf::player
289 cf::arch cf::living
290 cf::map cf::mapspace
291 cf::party cf::region
292 )) {
293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
294 }
295
296 $EV::DIED = sub {
297 Carp::cluck "error in event callback: @_";
298 };
299
300 #############################################################################
301
302 =head2 UTILITY FUNCTIONS
303
304 =over 4
305
306 =item dumpval $ref
307
308 =cut
309
310 sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327 }
328
329 =item $ref = cf::decode_json $json
330
331 Converts a JSON string into the corresponding perl data structure.
332
333 =item $json = cf::encode_json $ref
334
335 Converts a perl data structure into its JSON representation.
336
337 =cut
338
339 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341 sub encode_json($) { $json_coder->encode ($_[0]) }
342 sub decode_json($) { $json_coder->decode ($_[0]) }
343
344 =item cf::post_init { BLOCK }
345
346 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347 but I<before> the server starts ticking again.
348
349 The cdoeblock will have a single boolean argument to indicate whether this
350 is a reload or not.
351
352 =cut
353
354 sub post_init(&) {
355 push @POST_INIT, shift;
356 }
357
358 =item cf::lock_wait $string
359
360 Wait until the given lock is available. See cf::lock_acquire.
361
362 =item my $lock = cf::lock_acquire $string
363
364 Wait until the given lock is available and then acquires it and returns
365 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366 for example when the coroutine gets canceled), the lock is automatically
367 returned.
368
369 Locks are *not* recursive, locking from the same coro twice results in a
370 deadlocked coro.
371
372 Lock names should begin with a unique identifier (for example, cf::map::find
373 uses map_find and cf::map::load uses map_load).
374
375 =item $locked = cf::lock_active $string
376
377 Return true if the lock is currently active, i.e. somebody has locked it.
378
379 =cut
380
381 our $LOCKS = new Coro::SemaphoreSet;
382
383 sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385 }
386
387 sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389 }
390
391 sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393 }
394
395 sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399 }
400
401 =item cf::periodic $interval, $cb
402
403 Like EV::periodic, but randomly selects a starting point so that the actions
404 get spread over time.
405
406 =cut
407
408 sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414 }
415
416 =item cf::get_slot $time[, $priority[, $name]]
417
418 Allocate $time seconds of blocking CPU time at priority C<$priority>:
419 This call blocks and returns only when you have at least C<$time> seconds
420 of cpu time till the next tick. The slot is only valid till the next cede.
421
422 The optional C<$name> can be used to identify the job to run. It might be
423 used for statistical purposes and should identify the same time-class.
424
425 Useful for short background jobs.
426
427 =cut
428
429 our @SLOT_QUEUE;
430 our $SLOT_QUEUE;
431 our $SLOT_DECAY = 0.9;
432
433 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
434 $SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466 };
467
468 sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481 }
482
483 =item cf::async { BLOCK }
484
485 Currently the same as Coro::async_pool, meaning you cannot use
486 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487 thing you are allowed to do is call C<prio> on it.
488
489 =cut
490
491 BEGIN { *async = \&Coro::async_pool }
492
493 =item cf::sync_job { BLOCK }
494
495 The design of Deliantra requires that the main coroutine ($Coro::main)
496 is always able to handle events or runnable, as Deliantra is only
497 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498 acceptable.
499
500 If it must be done, put the blocking parts into C<sync_job>. This will run
501 the given BLOCK in another coroutine while waiting for the result. The
502 server will be frozen during this time, so the block should either finish
503 fast or be very important.
504
505 =cut
506
507 sub sync_job(&) {
508 my ($job) = @_;
509
510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
528 })->prio (Coro::PRIO_MAX);
529
530 while ($busy) {
531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
543 } else {
544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
547 }
548 }
549
550 =item $coro = cf::async_ext { BLOCK }
551
552 Like async, but this coro is automatically being canceled when the
553 extension calling this is being unloaded.
554
555 =cut
556
557 sub async_ext(&) {
558 my $cb = shift;
559
560 my $coro = &Coro::async ($cb);
561
562 $coro->on_destroy (sub {
563 delete $EXT_CORO{$coro+0};
564 });
565 $EXT_CORO{$coro+0} = $coro;
566
567 $coro
568 }
569
570 =item fork_call { }, $args
571
572 Executes the given code block with the given arguments in a seperate
573 process, returning the results. Everything must be serialisable with
574 Coro::Storable. May, of course, block. Note that the executed sub may
575 never block itself or use any form of event handling.
576
577 =cut
578
579 sub fork_call(&@) {
580 my ($cb, @args) = @_;
581
582 # we seemingly have to make a local copy of the whole thing,
583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
585
586 my @res = Coro::Util::fork_eval {
587 reset_signals;
588 &$cb
589 }, @args;
590
591 wantarray ? @res : $res[-1]
592 }
593
594 sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603 }
604
605 =item $coin = coin_from_name $name
606
607 =cut
608
609 our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624 );
625
626 sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630 }
631
632 =item $value = cf::db_get $family => $key
633
634 Returns a single value from the environment database.
635
636 =item cf::db_put $family => $key => $value
637
638 Stores the given C<$value> in the family. It can currently store binary
639 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641 =item $db = cf::db_table "name"
642
643 Create and/or open a new database table. The string must not be "db" and must be unique
644 within each server.
645
646 =cut
647
648 sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663 }
664
665 our $DB;
666
667 sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671 }
672
673 sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682 }
683
684 sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687 }
688
689 =item cf::cache $id => [$paths...], $processversion => $process
690
691 Generic caching function that returns the value of the resource $id,
692 caching and regenerating as required.
693
694 This function can block.
695
696 =cut
697
698 sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757 }
758
759 =item cf::datalog type => key => value, ...
760
761 Log a datalog packet of the given type with the given key-value pairs.
762
763 =cut
764
765 sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
768 }
769
770 =back
771
772 =cut
773
774 #############################################################################
775
776 =head2 ATTACHABLE OBJECTS
777
778 Many objects in deliantra are so-called attachable objects. That means you can
779 attach callbacks/event handlers (a collection of which is called an "attachment")
780 to it. All such attachable objects support the following methods.
781
782 In the following description, CLASS can be any of C<global>, C<object>
783 C<player>, C<client> or C<map> (i.e. the attachable objects in
784 Deliantra).
785
786 =over 4
787
788 =item $attachable->attach ($attachment, key => $value...)
789
790 =item $attachable->detach ($attachment)
791
792 Attach/detach a pre-registered attachment to a specific object and give it
793 the specified key/value pairs as arguments.
794
795 Example, attach a minesweeper attachment to the given object, making it a
796 10x10 minesweeper game:
797
798 $obj->attach (minesweeper => width => 10, height => 10);
799
800 =item $bool = $attachable->attached ($name)
801
802 Checks wether the named attachment is currently attached to the object.
803
804 =item cf::CLASS->attach ...
805
806 =item cf::CLASS->detach ...
807
808 Define an anonymous attachment and attach it to all objects of the given
809 CLASS. See the next function for an explanation of its arguments.
810
811 You can attach to global events by using the C<cf::global> class.
812
813 Example, log all player logins:
814
815 cf::player->attach (
816 on_login => sub {
817 my ($pl) = @_;
818 ...
819 },
820 );
821
822 Example, attach to the jeweler skill:
823
824 cf::object->attach (
825 type => cf::SKILL,
826 subtype => cf::SK_JEWELER,
827 on_use_skill => sub {
828 my ($sk, $ob, $part, $dir, $msg) = @_;
829 ...
830 },
831 );
832
833 =item cf::CLASS::attachment $name, ...
834
835 Register an attachment by C<$name> through which attachable objects of the
836 given CLASS can refer to this attachment.
837
838 Some classes such as deliantra maps and objects can specify attachments
839 that are attached at load/instantiate time, thus the need for a name.
840
841 These calls expect any number of the following handler/hook descriptions:
842
843 =over 4
844
845 =item prio => $number
846
847 Set the priority for all following handlers/hooks (unless overwritten
848 by another C<prio> setting). Lower priority handlers get executed
849 earlier. The default priority is C<0>, and many built-in handlers are
850 registered at priority C<-1000>, so lower priorities should not be used
851 unless you know what you are doing.
852
853 =item type => $type
854
855 (Only for C<< cf::object->attach >> calls), limits the attachment to the
856 given type of objects only (the additional parameter C<subtype> can be
857 used to further limit to the given subtype).
858
859 =item on_I<event> => \&cb
860
861 Call the given code reference whenever the named event happens (event is
862 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
863 handlers are recognised generally depends on the type of object these
864 handlers attach to).
865
866 See F<include/eventinc.h> for the full list of events supported, and their
867 class.
868
869 =item package => package::
870
871 Look for sub functions of the name C<< on_I<event> >> in the given
872 package and register them. Only handlers for eevents supported by the
873 object/class are recognised.
874
875 =back
876
877 Example, define an attachment called "sockpuppet" that calls the given
878 event handler when a monster attacks:
879
880 cf::object::attachment sockpuppet =>
881 on_skill_attack => sub {
882 my ($self, $victim) = @_;
883 ...
884 }
885 }
886
887 =item $attachable->valid
888
889 Just because you have a perl object does not mean that the corresponding
890 C-level object still exists. If you try to access an object that has no
891 valid C counterpart anymore you get an exception at runtime. This method
892 can be used to test for existence of the C object part without causing an
893 exception.
894
895 =cut
896
897 # the following variables are defined in .xs and must not be re-created
898 our @CB_GLOBAL = (); # registry for all global events
899 our @CB_ATTACHABLE = (); # registry for all attachables
900 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
901 our @CB_PLAYER = ();
902 our @CB_CLIENT = ();
903 our @CB_TYPE = (); # registry for type (cf-object class) based events
904 our @CB_MAP = ();
905
906 my %attachment;
907
908 sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912 }
913
914 sub _attach_cb($$$$) {
915 my ($registry, $event, $prio, $cb) = @_;
916
917 use sort 'stable';
918
919 $cb = [$prio, $cb];
920
921 @{$registry->[$event]} = sort
922 { $a->[0] cmp $b->[0] }
923 @{$registry->[$event] || []}, $cb;
924 }
925
926 # hack
927 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
928
929 # attach handles attaching event callbacks
930 # the only thing the caller has to do is pass the correct
931 # registry (== where the callback attaches to).
932 sub _attach {
933 my ($registry, $klass, @arg) = @_;
934
935 my $object_type;
936 my $prio = 0;
937 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
938
939 #TODO: get rid of this hack
940 if ($attachable_klass{$klass}) {
941 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
942 }
943
944 while (@arg) {
945 my $type = shift @arg;
946
947 if ($type eq "prio") {
948 $prio = shift @arg;
949
950 } elsif ($type eq "type") {
951 $object_type = shift @arg;
952 $registry = $CB_TYPE[$object_type] ||= [];
953
954 } elsif ($type eq "subtype") {
955 defined $object_type or Carp::croak "subtype specified without type";
956 my $object_subtype = shift @arg;
957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
958
959 } elsif ($type eq "package") {
960 my $pkg = shift @arg;
961
962 while (my ($name, $id) = each %cb_id) {
963 if (my $cb = $pkg->can ($name)) {
964 _attach_cb $registry, $id, $prio, $cb;
965 }
966 }
967
968 } elsif (exists $cb_id{$type}) {
969 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
970
971 } elsif (ref $type) {
972 warn "attaching objects not supported, ignoring.\n";
973
974 } else {
975 shift @arg;
976 warn "attach argument '$type' not supported, ignoring.\n";
977 }
978 }
979 }
980
981 sub _object_attach {
982 my ($obj, $name, %arg) = @_;
983
984 return if exists $obj->{_attachment}{$name};
985
986 if (my $attach = $attachment{$name}) {
987 my $registry = $obj->registry;
988
989 for (@$attach) {
990 my ($klass, @attach) = @$_;
991 _attach $registry, $klass, @attach;
992 }
993
994 $obj->{$name} = \%arg;
995 } else {
996 warn "object uses attachment '$name' which is not available, postponing.\n";
997 }
998
999 $obj->{_attachment}{$name} = undef;
1000 }
1001
1002 sub cf::attachable::attach {
1003 if (ref $_[0]) {
1004 _object_attach @_;
1005 } else {
1006 _attach shift->_attach_registry, @_;
1007 }
1008 _recalc_want;
1009 };
1010
1011 # all those should be optimised
1012 sub cf::attachable::detach {
1013 my ($obj, $name) = @_;
1014
1015 if (ref $obj) {
1016 delete $obj->{_attachment}{$name};
1017 reattach ($obj);
1018 } else {
1019 Carp::croak "cannot, currently, detach class attachments";
1020 }
1021 _recalc_want;
1022 };
1023
1024 sub cf::attachable::attached {
1025 my ($obj, $name) = @_;
1026
1027 exists $obj->{_attachment}{$name}
1028 }
1029
1030 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1031 eval "#line " . __LINE__ . " 'cf.pm'
1032 sub cf::\L$klass\E::_attach_registry {
1033 (\\\@CB_$klass, KLASS_$klass)
1034 }
1035
1036 sub cf::\L$klass\E::attachment {
1037 my \$name = shift;
1038
1039 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1040 }
1041 ";
1042 die if $@;
1043 }
1044
1045 our $override;
1046 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1047
1048 sub override {
1049 $override = 1;
1050 @INVOKE_RESULTS = (@_);
1051 }
1052
1053 sub do_invoke {
1054 my $event = shift;
1055 my $callbacks = shift;
1056
1057 @INVOKE_RESULTS = ();
1058
1059 local $override;
1060
1061 for (@$callbacks) {
1062 eval { &{$_->[1]} };
1063
1064 if ($@) {
1065 warn "$@";
1066 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1067 override;
1068 }
1069
1070 return 1 if $override;
1071 }
1072
1073 0
1074 }
1075
1076 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1077
1078 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1079
1080 Generate an object-specific event with the given arguments.
1081
1082 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1083 removed in future versions), and there is no public API to access override
1084 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1085
1086 =back
1087
1088 =cut
1089
1090 #############################################################################
1091 # object support
1092
1093 sub _object_equal($$);
1094 sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123 }
1124
1125 our $SLOW_MERGES;#d#
1126 sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133 }
1134
1135 sub reattach {
1136 # basically do the same as instantiate, without calling instantiate
1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1141
1142 my $registry = $obj->registry;
1143
1144 @$registry = ();
1145
1146 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1147
1148 for my $name (keys %{ $obj->{_attachment} || {} }) {
1149 if (my $attach = $attachment{$name}) {
1150 for (@$attach) {
1151 my ($klass, @attach) = @$_;
1152 _attach $registry, $klass, @attach;
1153 }
1154 } else {
1155 warn "object uses attachment '$name' that is not available, postponing.\n";
1156 }
1157 }
1158 }
1159
1160 cf::attachable->attach (
1161 prio => -1000000,
1162 on_instantiate => sub {
1163 my ($obj, $data) = @_;
1164
1165 $data = decode_json $data;
1166
1167 for (@$data) {
1168 my ($name, $args) = @$_;
1169
1170 $obj->attach ($name, %{$args || {} });
1171 }
1172 },
1173 on_reattach => \&reattach,
1174 on_clone => sub {
1175 my ($src, $dst) = @_;
1176
1177 @{$dst->registry} = @{$src->registry};
1178
1179 %$dst = %$src;
1180
1181 %{$dst->{_attachment}} = %{$src->{_attachment}}
1182 if exists $src->{_attachment};
1183 },
1184 );
1185
1186 sub object_freezer_save {
1187 my ($filename, $rdata, $objs) = @_;
1188
1189 sync_job {
1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1192 warn sprintf "saving %s (%d,%d)\n",
1193 $decname, length $$rdata, scalar @$objs;
1194
1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1196 aio_chmod $fh, SAVE_MODE;
1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1202 aio_close $fh;
1203
1204 if (@$objs) {
1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1206 aio_chmod $fh, SAVE_MODE;
1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1213 aio_close $fh;
1214 aio_rename "$filename.pst~", "$filename.pst";
1215 }
1216 } else {
1217 aio_unlink "$filename.pst";
1218 }
1219
1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1224 } else {
1225 warn "unable to save objects: $filename~: $!\n";
1226 }
1227 } else {
1228 aio_unlink $filename;
1229 aio_unlink "$filename.pst";
1230 }
1231 };
1232 }
1233
1234 sub object_freezer_as_string {
1235 my ($rdata, $objs) = @_;
1236
1237 use Data::Dumper;
1238
1239 $$rdata . Dumper $objs
1240 }
1241
1242 sub object_thawer_load {
1243 my ($filename) = @_;
1244
1245 my ($data, $av);
1246
1247 (aio_load $filename, $data) >= 0
1248 or return;
1249
1250 unless (aio_stat "$filename.pst") {
1251 (aio_load "$filename.pst", $av) >= 0
1252 or return;
1253
1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1256 }
1257
1258 utf8::decode (my $decname = $filename);
1259 warn sprintf "loading %s (%d,%d)\n",
1260 $decname, length $data, scalar @{$av || []};
1261
1262 ($data, $av)
1263 }
1264
1265 =head2 COMMAND CALLBACKS
1266
1267 =over 4
1268
1269 =cut
1270
1271 #############################################################################
1272 # command handling &c
1273
1274 =item cf::register_command $name => \&callback($ob,$args);
1275
1276 Register a callback for execution when the client sends the user command
1277 $name.
1278
1279 =cut
1280
1281 sub register_command {
1282 my ($name, $cb) = @_;
1283
1284 my $caller = caller;
1285 #warn "registering command '$name/$time' to '$caller'";
1286
1287 push @{ $COMMAND{$name} }, [$caller, $cb];
1288 }
1289
1290 =item cf::register_extcmd $name => \&callback($pl,$packet);
1291
1292 Register a callback for execution when the client sends an (synchronous)
1293 extcmd packet. Ext commands will be processed in the order they are
1294 received by the server, like other user commands. The first argument is
1295 the logged-in player. Ext commands can only be processed after a player
1296 has logged in successfully.
1297
1298 If the callback returns something, it is sent back as if reply was being
1299 called.
1300
1301 =item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303 Register a callback for execution when the client sends an (asynchronous)
1304 exticmd packet. Exti commands are processed by the server as soon as they
1305 are received, i.e. out of order w.r.t. other commands. The first argument
1306 is a client socket. Exti commands can be received anytime, even before
1307 log-in.
1308
1309 If the callback returns something, it is sent back as if reply was being
1310 called.
1311
1312 =cut
1313
1314 sub register_extcmd {
1315 my ($name, $cb) = @_;
1316
1317 $EXTCMD{$name} = $cb;
1318 }
1319
1320 sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324 }
1325
1326 use File::Glob ();
1327
1328 cf::player->attach (
1329 on_unknown_command => sub {
1330 my ($pl, $name, $params) = @_;
1331
1332 my $cb = $COMMAND{$name}
1333 or return;
1334
1335 for my $cmd (@$cb) {
1336 $cmd->[1]->($pl->ob, $params);
1337 }
1338
1339 cf::override;
1340 },
1341 on_extcmd => sub {
1342 my ($pl, $buf) = @_;
1343
1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1345
1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
1354 if (my $cb = $EXTCMD{$type}) {
1355 @reply = $cb->($pl, @payload);
1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1361 } else {
1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1363 }
1364
1365 cf::override;
1366 },
1367 );
1368
1369 # "readahead" all extensions
1370 sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380 }
1381
1382 sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1386 for my $path (<$LIBDIR/*.ext>) {
1387 next unless -r $path;
1388
1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441 } else {
1442 $done{$k} = delete $todo{$k};
1443 push @EXTS, $v->{pkg};
1444 $progress = 1;
1445
1446 warn "$v->{base}: extension inactive.\n"
1447 unless $active;
1448 }
1449 }
1450
1451 unless ($progress) {
1452 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1453
1454 while (my ($k, $v) = each %todo) {
1455 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1456 if exists $v->{meta}{mandatory};
1457 }
1458 }
1459 }
1460 };
1461 }
1462
1463 #############################################################################
1464
1465 =back
1466
1467 =head2 CORE EXTENSIONS
1468
1469 Functions and methods that extend core deliantra objects.
1470
1471 =cut
1472
1473 package cf::player;
1474
1475 use Coro::AIO;
1476
1477 =head3 cf::player
1478
1479 =over 4
1480
1481 =item cf::player::num_playing
1482
1483 Returns the official number of playing players, as per the Crossfire metaserver rules.
1484
1485 =cut
1486
1487 sub num_playing {
1488 scalar grep
1489 $_->ob->map
1490 && !$_->hidden
1491 && !$_->ob->flag (cf::FLAG_WIZ),
1492 cf::player::list
1493 }
1494
1495 =item cf::player::find $login
1496
1497 Returns the given player object, loading it if necessary (might block).
1498
1499 =cut
1500
1501 sub playerdir($) {
1502 "$PLAYERDIR/"
1503 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1504 }
1505
1506 sub path($) {
1507 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1508
1509 (playerdir $login) . "/playerdata"
1510 }
1511
1512 sub find_active($) {
1513 $cf::PLAYER{$_[0]}
1514 and $cf::PLAYER{$_[0]}->active
1515 and $cf::PLAYER{$_[0]}
1516 }
1517
1518 sub exists($) {
1519 my ($login) = @_;
1520
1521 $cf::PLAYER{$login}
1522 or !aio_stat path $login
1523 }
1524
1525 sub find($) {
1526 return $cf::PLAYER{$_[0]} || do {
1527 my $login = $_[0];
1528
1529 my $guard = cf::lock_acquire "user_find:$login";
1530
1531 $cf::PLAYER{$_[0]} || do {
1532 # rename old playerfiles to new ones
1533 #TODO: remove when no longer required
1534 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1535 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1536 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1537 aio_unlink +(playerdir $login) . "/$login.pl";
1538
1539 my $f = new_from_file cf::object::thawer path $login
1540 or return;
1541
1542 my $pl = cf::player::load_pl $f
1543 or return;
1544
1545 local $cf::PLAYER_LOADING{$login} = $pl;
1546 $f->resolve_delayed_derefs;
1547 $cf::PLAYER{$login} = $pl
1548 }
1549 }
1550 }
1551
1552 cf::player->attach (
1553 on_load => sub {
1554 my ($pl, $path) = @_;
1555
1556 # restore slots saved in save, below
1557 my $slots = delete $pl->{_slots};
1558
1559 $pl->ob->current_weapon ($slots->[0]);
1560 $pl->combat_ob ($slots->[1]);
1561 $pl->ranged_ob ($slots->[2]);
1562 },
1563 );
1564
1565 sub save($) {
1566 my ($pl) = @_;
1567
1568 return if $pl->{deny_save};
1569
1570 my $path = path $pl;
1571 my $guard = cf::lock_acquire "user_save:$path";
1572
1573 return if $pl->{deny_save};
1574
1575 aio_mkdir playerdir $pl, 0770;
1576 $pl->{last_save} = $cf::RUNTIME;
1577
1578 cf::get_slot 0.01;
1579
1580 # save slots, to be restored later
1581 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1582
1583 $pl->save_pl ($path);
1584 cf::cede_to_tick;
1585 }
1586
1587 sub new($) {
1588 my ($login) = @_;
1589
1590 my $self = create;
1591
1592 $self->ob->name ($login);
1593 $self->{deny_save} = 1;
1594
1595 $cf::PLAYER{$login} = $self;
1596
1597 $self
1598 }
1599
1600 =item $player->send_msg ($channel, $msg, $color, [extra...])
1601
1602 =cut
1603
1604 sub send_msg {
1605 my $ns = shift->ns
1606 or return;
1607 $ns->send_msg (@_);
1608 }
1609
1610 =item $pl->quit_character
1611
1612 Nukes the player without looking back. If logged in, the connection will
1613 be destroyed. May block for a long time.
1614
1615 =cut
1616
1617 sub quit_character {
1618 my ($pl) = @_;
1619
1620 my $name = $pl->ob->name;
1621
1622 $pl->{deny_save} = 1;
1623 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1624
1625 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1626 $pl->deactivate;
1627 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1628 $pl->ob->check_score;
1629 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1630 $pl->ns->destroy if $pl->ns;
1631
1632 my $path = playerdir $pl;
1633 my $temp = "$path~$cf::RUNTIME~deleting~";
1634 aio_rename $path, $temp;
1635 delete $cf::PLAYER{$pl->ob->name};
1636 $pl->destroy;
1637
1638 my $prefix = qr<^~\Q$name\E/>;
1639
1640 # nuke player maps
1641 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1642
1643 IO::AIO::aio_rmtree $temp;
1644 }
1645
1646 =item $pl->kick
1647
1648 Kicks a player out of the game. This destroys the connection.
1649
1650 =cut
1651
1652 sub kick {
1653 my ($pl, $kicker) = @_;
1654
1655 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1656 $pl->killer ("kicked");
1657 $pl->ns->destroy;
1658 }
1659
1660 =item cf::player::list_logins
1661
1662 Returns am arrayref of all valid playernames in the system, can take a
1663 while and may block, so not sync_job-capable, ever.
1664
1665 =cut
1666
1667 sub list_logins {
1668 my $dirs = aio_readdir $PLAYERDIR
1669 or return [];
1670
1671 my @logins;
1672
1673 for my $login (@$dirs) {
1674 my $path = path $login;
1675
1676 # a .pst is a dead give-away for a valid player
1677 # if no pst file found, open and chekc for blocked users
1678 if (aio_stat "$path.pst") {
1679 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1680 aio_read $fh, 0, 512, my $buf, 0 or next;
1681 $buf !~ /^password -------------$/m or next; # official not-valid tag
1682 }
1683
1684 utf8::decode $login;
1685 push @logins, $login;
1686 }
1687
1688 \@logins
1689 }
1690
1691 =item $player->maps
1692
1693 Returns an arrayref of map paths that are private for this
1694 player. May block.
1695
1696 =cut
1697
1698 sub maps($) {
1699 my ($pl) = @_;
1700
1701 $pl = ref $pl ? $pl->ob->name : $pl;
1702
1703 my $files = aio_readdir playerdir $pl
1704 or return;
1705
1706 my @paths;
1707
1708 for (@$files) {
1709 utf8::decode $_;
1710 next if /\.(?:pl|pst)$/;
1711 next unless /^$PATH_SEP/o;
1712
1713 push @paths, cf::map::normalise "~$pl/$_";
1714 }
1715
1716 \@paths
1717 }
1718
1719 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1720
1721 Expand deliantra pod fragments into protocol xml.
1722
1723 =item $player->ext_reply ($msgid, @msg)
1724
1725 Sends an ext reply to the player.
1726
1727 =cut
1728
1729 sub ext_reply($$@) {
1730 my ($self, $id, @msg) = @_;
1731
1732 $self->ns->ext_reply ($id, @msg)
1733 }
1734
1735 =item $player->ext_msg ($type, @msg)
1736
1737 Sends an ext event to the client.
1738
1739 =cut
1740
1741 sub ext_msg($$@) {
1742 my ($self, $type, @msg) = @_;
1743
1744 $self->ns->ext_msg ($type, @msg);
1745 }
1746
1747 =head3 cf::region
1748
1749 =over 4
1750
1751 =cut
1752
1753 package cf::region;
1754
1755 =item cf::region::find_by_path $path
1756
1757 Tries to decuce the likely region for a map knowing only its path.
1758
1759 =cut
1760
1761 sub find_by_path($) {
1762 my ($path) = @_;
1763
1764 my ($match, $specificity);
1765
1766 for my $region (list) {
1767 if ($region->{match} && $path =~ $region->{match}) {
1768 ($match, $specificity) = ($region, $region->specificity)
1769 if $region->specificity > $specificity;
1770 }
1771 }
1772
1773 $match
1774 }
1775
1776 =back
1777
1778 =head3 cf::map
1779
1780 =over 4
1781
1782 =cut
1783
1784 package cf::map;
1785
1786 use Fcntl;
1787 use Coro::AIO;
1788
1789 use overload
1790 '""' => \&as_string,
1791 fallback => 1;
1792
1793 our $MAX_RESET = 3600;
1794 our $DEFAULT_RESET = 3000;
1795
1796 sub generate_random_map {
1797 my ($self, $rmp) = @_;
1798
1799 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1800
1801 # mit "rum" bekleckern, nicht
1802 $self->_create_random_map (
1803 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1804 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1805 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1806 $rmp->{exit_on_final_map},
1807 $rmp->{xsize}, $rmp->{ysize},
1808 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1809 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1810 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1811 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1812 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1813 (cf::region::find $rmp->{region}), $rmp->{custom}
1814 )
1815 }
1816
1817 =item cf::map->register ($regex, $prio)
1818
1819 Register a handler for the map path matching the given regex at the
1820 givne priority (higher is better, built-in handlers have priority 0, the
1821 default).
1822
1823 =cut
1824
1825 sub register {
1826 my (undef, $regex, $prio) = @_;
1827 my $pkg = caller;
1828
1829 no strict;
1830 push @{"$pkg\::ISA"}, __PACKAGE__;
1831
1832 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1833 }
1834
1835 # also paths starting with '/'
1836 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1837
1838 sub thawer_merge {
1839 my ($self, $merge) = @_;
1840
1841 # we have to keep some variables in memory intact
1842 local $self->{path};
1843 local $self->{load_path};
1844
1845 $self->SUPER::thawer_merge ($merge);
1846 }
1847
1848 sub normalise {
1849 my ($path, $base) = @_;
1850
1851 $path = "$path"; # make sure its a string
1852
1853 $path =~ s/\.map$//;
1854
1855 # map plan:
1856 #
1857 # /! non-realised random map exit (special hack!)
1858 # {... are special paths that are not being touched
1859 # ?xxx/... are special absolute paths
1860 # ?random/... random maps
1861 # /... normal maps
1862 # ~user/... per-player map of a specific user
1863
1864 $path =~ s/$PATH_SEP/\//go;
1865
1866 # treat it as relative path if it starts with
1867 # something that looks reasonable
1868 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1869 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1870
1871 $base =~ s{[^/]+/?$}{};
1872 $path = "$base/$path";
1873 }
1874
1875 for ($path) {
1876 redo if s{//}{/};
1877 redo if s{/\.?/}{/};
1878 redo if s{/[^/]+/\.\./}{/};
1879 }
1880
1881 $path
1882 }
1883
1884 sub new_from_path {
1885 my (undef, $path, $base) = @_;
1886
1887 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1888
1889 $path = normalise $path, $base;
1890
1891 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1892 if ($path =~ $EXT_MAP{$pkg}[1]) {
1893 my $self = bless cf::map::new, $pkg;
1894 $self->{path} = $path; $self->path ($path);
1895 $self->init; # pass $1 etc.
1896 return $self;
1897 }
1898 }
1899
1900 Carp::cluck "unable to resolve path '$path' (base '$base').";
1901 ()
1902 }
1903
1904 sub init {
1905 my ($self) = @_;
1906
1907 $self
1908 }
1909
1910 sub as_string {
1911 my ($self) = @_;
1912
1913 "$self->{path}"
1914 }
1915
1916 # the displayed name, this is a one way mapping
1917 sub visible_name {
1918 &as_string
1919 }
1920
1921 # the original (read-only) location
1922 sub load_path {
1923 my ($self) = @_;
1924
1925 "$MAPDIR/$self->{path}.map"
1926 }
1927
1928 # the temporary/swap location
1929 sub save_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$TMPDIR/$path.map"
1934 }
1935
1936 # the unique path, undef == no special unique path
1937 sub uniq_path {
1938 my ($self) = @_;
1939
1940 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1941 "$UNIQUEDIR/$path"
1942 }
1943
1944 sub decay_objects {
1945 my ($self) = @_;
1946
1947 return if $self->{deny_reset};
1948
1949 $self->do_decay_objects;
1950 }
1951
1952 sub unlink_save {
1953 my ($self) = @_;
1954
1955 utf8::encode (my $save = $self->save_path);
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1958 }
1959
1960 sub load_header_from($) {
1961 my ($self, $path) = @_;
1962
1963 utf8::encode $path;
1964 my $f = new_from_file cf::object::thawer $path
1965 or return;
1966
1967 $self->_load_header ($f)
1968 or return;
1969
1970 local $MAP_LOADING{$self->{path}} = $self;
1971 $f->resolve_delayed_derefs;
1972
1973 $self->{load_path} = $path;
1974
1975 1
1976 }
1977
1978 sub load_header_orig {
1979 my ($self) = @_;
1980
1981 $self->load_header_from ($self->load_path)
1982 }
1983
1984 sub load_header_temp {
1985 my ($self) = @_;
1986
1987 $self->load_header_from ($self->save_path)
1988 }
1989
1990 sub prepare_temp {
1991 my ($self) = @_;
1992
1993 $self->last_access ((delete $self->{last_access})
1994 || $cf::RUNTIME); #d#
1995 # safety
1996 $self->{instantiate_time} = $cf::RUNTIME
1997 if $self->{instantiate_time} > $cf::RUNTIME;
1998 }
1999
2000 sub prepare_orig {
2001 my ($self) = @_;
2002
2003 $self->{load_original} = 1;
2004 $self->{instantiate_time} = $cf::RUNTIME;
2005 $self->last_access ($cf::RUNTIME);
2006 $self->instantiate;
2007 }
2008
2009 sub load_header {
2010 my ($self) = @_;
2011
2012 if ($self->load_header_temp) {
2013 $self->prepare_temp;
2014 } else {
2015 $self->load_header_orig
2016 or return;
2017 $self->prepare_orig;
2018 }
2019
2020 $self->{deny_reset} = 1
2021 if $self->no_reset;
2022
2023 $self->default_region (cf::region::find_by_path $self->{path})
2024 unless $self->default_region;
2025
2026 1
2027 }
2028
2029 sub find;
2030 sub find {
2031 my ($path, $origin) = @_;
2032
2033 $path = normalise $path, $origin && $origin->path;
2034
2035 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2036 my $guard2 = cf::lock_acquire "map_find:$path";
2037
2038 $cf::MAP{$path} || do {
2039 my $map = new_from_path cf::map $path
2040 or return;
2041
2042 $map->{last_save} = $cf::RUNTIME;
2043
2044 $map->load_header
2045 or return;
2046
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
2052 $map->reset;
2053 return find $path;
2054 }
2055
2056 $cf::MAP{$path} = $map
2057 }
2058 }
2059
2060 sub pre_load { }
2061 #sub post_load { } # XS
2062
2063 sub load {
2064 my ($self) = @_;
2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
2068 my $path = $self->{path};
2069
2070 {
2071 my $guard = cf::lock_acquire "map_data:$path";
2072
2073 return unless $self->valid;
2074 return unless $self->in_memory == cf::MAP_SWAPPED;
2075
2076 $self->in_memory (cf::MAP_LOADING);
2077
2078 $self->alloc;
2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
2086 or return;
2087
2088 $self->post_load_original
2089 if delete $self->{load_original};
2090
2091 if (my $uniq = $self->uniq_path) {
2092 utf8::encode $uniq;
2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
2095 $self->clear_unique_items;
2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
2099 }
2100 }
2101
2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
2105 # now do the right thing for maps
2106 $self->link_multipart_objects;
2107 $self->difficulty ($self->estimate_difficulty)
2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->activate;
2117 }
2118
2119 $self->{last_save} = $cf::RUNTIME;
2120 $self->last_access ($cf::RUNTIME);
2121
2122 $self->in_memory (cf::MAP_ACTIVE);
2123 }
2124
2125 $self->post_load;
2126 }
2127
2128 # customize the map for a given player, i.e.
2129 # return the _real_ map. used by e.g. per-player
2130 # maps to change the path to ~playername/mappath
2131 sub customise_for {
2132 my ($self, $ob) = @_;
2133
2134 return find "~" . $ob->name . "/" . $self->{path}
2135 if $self->per_player;
2136
2137 # return find "?party/" . $ob->name . "/" . $self->{path}
2138 # if $self->per_party;
2139
2140 $self
2141 }
2142
2143 # find and load all maps in the 3x3 area around a map
2144 sub load_neighbours {
2145 my ($map) = @_;
2146
2147 my @neigh; # diagonal neighbours
2148
2149 for (0 .. 3) {
2150 my $neigh = $map->tile_path ($_)
2151 or next;
2152 $neigh = find $neigh, $map
2153 or next;
2154 $neigh->load;
2155
2156 push @neigh,
2157 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2158 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2159 }
2160
2161 for (grep defined $_->[0], @neigh) {
2162 my ($path, $origin) = @$_;
2163 my $neigh = find $path, $origin
2164 or next;
2165 $neigh->load;
2166 }
2167 }
2168
2169 sub find_sync {
2170 my ($path, $origin) = @_;
2171
2172 cf::sync_job { find $path, $origin }
2173 }
2174
2175 sub do_load_sync {
2176 my ($map) = @_;
2177
2178 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2179 if $Coro::current == $Coro::main;
2180
2181 cf::sync_job { $map->load };
2182 }
2183
2184 our %MAP_PREFETCH;
2185 our $MAP_PREFETCHER = undef;
2186
2187 sub find_async {
2188 my ($path, $origin, $load) = @_;
2189
2190 $path = normalise $path, $origin && $origin->{path};
2191
2192 if (my $map = $cf::MAP{$path}) {
2193 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2194 }
2195
2196 $MAP_PREFETCH{$path} |= $load;
2197
2198 $MAP_PREFETCHER ||= cf::async {
2199 $Coro::current->{desc} = "map prefetcher";
2200
2201 while (%MAP_PREFETCH) {
2202 while (my ($k, $v) = each %MAP_PREFETCH) {
2203 if (my $map = find $k) {
2204 $map->load if $v;
2205 }
2206
2207 delete $MAP_PREFETCH{$k};
2208 }
2209 }
2210 undef $MAP_PREFETCHER;
2211 };
2212 $MAP_PREFETCHER->prio (6);
2213
2214 ()
2215 }
2216
2217 sub save {
2218 my ($self) = @_;
2219
2220 my $lock = cf::lock_acquire "map_data:$self->{path}";
2221
2222 $self->{last_save} = $cf::RUNTIME;
2223
2224 return unless $self->dirty;
2225
2226 my $save = $self->save_path; utf8::encode $save;
2227 my $uniq = $self->uniq_path; utf8::encode $uniq;
2228
2229 $self->{load_path} = $save;
2230
2231 return if $self->{deny_save};
2232
2233 local $self->{last_access} = $self->last_access;#d#
2234
2235 cf::async {
2236 $Coro::current->{desc} = "map player save";
2237 $_->contr->save for $self->players;
2238 };
2239
2240 cf::get_slot 0.02;
2241
2242 if ($uniq) {
2243 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2244 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2245 } else {
2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2247 }
2248 }
2249
2250 sub swap_out {
2251 my ($self) = @_;
2252
2253 # save first because save cedes
2254 $self->save;
2255
2256 my $lock = cf::lock_acquire "map_data:$self->{path}";
2257
2258 return if $self->players;
2259 return if $self->in_memory != cf::MAP_ACTIVE;
2260 return if $self->{deny_save};
2261
2262 $self->in_memory (cf::MAP_SWAPPED);
2263
2264 $self->deactivate;
2265 $_->clear_links_to ($self) for values %cf::MAP;
2266 $self->clear;
2267 }
2268
2269 sub reset_at {
2270 my ($self) = @_;
2271
2272 # TODO: safety, remove and allow resettable per-player maps
2273 return 1e99 if $self->{deny_reset};
2274
2275 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2276 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2277
2278 $time + $to
2279 }
2280
2281 sub should_reset {
2282 my ($self) = @_;
2283
2284 $self->reset_at <= $cf::RUNTIME
2285 }
2286
2287 sub reset {
2288 my ($self) = @_;
2289
2290 my $lock = cf::lock_acquire "map_data:$self->{path}";
2291
2292 return if $self->players;
2293
2294 warn "resetting map ", $self->path, "\n";
2295
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # need to save uniques path
2299 unless ($self->{deny_save}) {
2300 my $uniq = $self->uniq_path; utf8::encode $uniq;
2301
2302 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2303 if $uniq;
2304 }
2305
2306 delete $cf::MAP{$self->path};
2307
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->clear;
2311
2312 $self->unlink_save;
2313 $self->destroy;
2314 }
2315
2316 my $nuke_counter = "aaaa";
2317
2318 sub nuke {
2319 my ($self) = @_;
2320
2321 {
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2324 delete $cf::MAP{$self->path};
2325
2326 $self->unlink_save;
2327
2328 bless $self, "cf::map";
2329 delete $self->{deny_reset};
2330 $self->{deny_save} = 1;
2331 $self->reset_timeout (1);
2332 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2333
2334 $cf::MAP{$self->path} = $self;
2335 }
2336
2337 $self->reset; # polite request, might not happen
2338 }
2339
2340 =item $maps = cf::map::tmp_maps
2341
2342 Returns an arrayref with all map paths of currently instantiated and saved
2343 maps. May block.
2344
2345 =cut
2346
2347 sub tmp_maps() {
2348 [
2349 map {
2350 utf8::decode $_;
2351 /\.map$/
2352 ? normalise $_
2353 : ()
2354 } @{ aio_readdir $TMPDIR or [] }
2355 ]
2356 }
2357
2358 =item $maps = cf::map::random_maps
2359
2360 Returns an arrayref with all map paths of currently instantiated and saved
2361 random maps. May block.
2362
2363 =cut
2364
2365 sub random_maps() {
2366 [
2367 map {
2368 utf8::decode $_;
2369 /\.map$/
2370 ? normalise "?random/$_"
2371 : ()
2372 } @{ aio_readdir $RANDOMDIR or [] }
2373 ]
2374 }
2375
2376 =item cf::map::unique_maps
2377
2378 Returns an arrayref of paths of all shared maps that have
2379 instantiated unique items. May block.
2380
2381 =cut
2382
2383 sub unique_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 s/\.map$//; # TODO future compatibility hack
2388 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2389 ? ()
2390 : normalise $_
2391 } @{ aio_readdir $UNIQUEDIR or [] }
2392 ]
2393 }
2394
2395 =item cf::map::static_maps
2396
2397 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2398 file in the shared directory excluding F</styles> and F</editor>). May
2399 block.
2400
2401 =cut
2402
2403 sub static_maps() {
2404 my @dirs = "";
2405 my @maps;
2406
2407 while (@dirs) {
2408 my $dir = shift @dirs;
2409
2410 next if $dir eq "/styles" || $dir eq "/editor";
2411
2412 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2413 or return;
2414
2415 for (@$files) {
2416 s/\.map$// or next;
2417 utf8::decode $_;
2418 push @maps, "$dir/$_";
2419 }
2420
2421 push @dirs, map "$dir/$_", @$dirs;
2422 }
2423
2424 \@maps
2425 }
2426
2427 =back
2428
2429 =head3 cf::object
2430
2431 =cut
2432
2433 package cf::object;
2434
2435 =over 4
2436
2437 =item $ob->inv_recursive
2438
2439 Returns the inventory of the object I<and> their inventories, recursively,
2440 but I<not> the object itself.
2441
2442 =cut
2443
2444 sub inv_recursive_;
2445 sub inv_recursive_ {
2446 map { $_, inv_recursive_ $_->inv } @_
2447 }
2448
2449 sub inv_recursive {
2450 inv_recursive_ inv $_[0]
2451 }
2452
2453 =item $ref = $ob->ref
2454
2455 Creates and returns a persistent reference to an object that can be stored as a string.
2456
2457 =item $ob = cf::object::deref ($refstring)
2458
2459 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2460 even if the object actually exists. May block.
2461
2462 =cut
2463
2464 sub deref {
2465 my ($ref) = @_;
2466
2467 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2468 my ($uuid, $name) = ($1, $2);
2469 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2470 or return;
2471 $pl->ob->uuid eq $uuid
2472 or return;
2473
2474 $pl->ob
2475 } else {
2476 warn "$ref: cannot resolve object reference\n";
2477 undef
2478 }
2479 }
2480
2481 package cf;
2482
2483 =back
2484
2485 =head3 cf::object::player
2486
2487 =over 4
2488
2489 =item $player_object->reply ($npc, $msg[, $flags])
2490
2491 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2492 can be C<undef>. Does the right thing when the player is currently in a
2493 dialogue with the given NPC character.
2494
2495 =cut
2496
2497 our $SAY_CHANNEL = {
2498 id => "say",
2499 title => "Map",
2500 reply => "say ",
2501 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2502 };
2503
2504 our $CHAT_CHANNEL = {
2505 id => "chat",
2506 title => "Chat",
2507 reply => "chat ",
2508 tooltip => "Player chat and shouts, global to the server.",
2509 };
2510
2511 # rough implementation of a future "reply" method that works
2512 # with dialog boxes.
2513 #TODO: the first argument must go, split into a $npc->reply_to ( method
2514 sub cf::object::player::reply($$$;$) {
2515 my ($self, $npc, $msg, $flags) = @_;
2516
2517 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2518
2519 if ($self->{record_replies}) {
2520 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2521
2522 } else {
2523 my $pl = $self->contr;
2524
2525 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2526 my $dialog = $pl->{npc_dialog};
2527 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2528
2529 } else {
2530 $msg = $npc->name . " says: $msg" if $npc;
2531 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2532 }
2533 }
2534 }
2535
2536 =item $object->send_msg ($channel, $msg, $color, [extra...])
2537
2538 =cut
2539
2540 sub cf::object::send_msg {
2541 my $pl = shift->contr
2542 or return;
2543 $pl->send_msg (@_);
2544 }
2545
2546 =item $player_object->may ("access")
2547
2548 Returns wether the given player is authorized to access resource "access"
2549 (e.g. "command_wizcast").
2550
2551 =cut
2552
2553 sub cf::object::player::may {
2554 my ($self, $access) = @_;
2555
2556 $self->flag (cf::FLAG_WIZ) ||
2557 (ref $cf::CFG{"may_$access"}
2558 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2559 : $cf::CFG{"may_$access"})
2560 }
2561
2562 =item $player_object->enter_link
2563
2564 Freezes the player and moves him/her to a special map (C<{link}>).
2565
2566 The player should be reasonably safe there for short amounts of time (e.g.
2567 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2568 though, as the palyer cannot control the character while it is on the link
2569 map.
2570
2571 Will never block.
2572
2573 =item $player_object->leave_link ($map, $x, $y)
2574
2575 Moves the player out of the special C<{link}> map onto the specified
2576 map. If the map is not valid (or omitted), the player will be moved back
2577 to the location he/she was before the call to C<enter_link>, or, if that
2578 fails, to the emergency map position.
2579
2580 Might block.
2581
2582 =cut
2583
2584 sub link_map {
2585 unless ($LINK_MAP) {
2586 $LINK_MAP = cf::map::find "{link}"
2587 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2588 $LINK_MAP->load;
2589 }
2590
2591 $LINK_MAP
2592 }
2593
2594 sub cf::object::player::enter_link {
2595 my ($self) = @_;
2596
2597 $self->deactivate_recursive;
2598
2599 return if UNIVERSAL::isa $self->map, "ext::map_link";
2600
2601 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2602 if $self->map && $self->map->{path} ne "{link}";
2603
2604 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2605 }
2606
2607 sub cf::object::player::leave_link {
2608 my ($self, $map, $x, $y) = @_;
2609
2610 return unless $self->contr->active;
2611
2612 my $link_pos = delete $self->{_link_pos};
2613
2614 unless ($map) {
2615 # restore original map position
2616 ($map, $x, $y) = @{ $link_pos || [] };
2617 $map = cf::map::find $map;
2618
2619 unless ($map) {
2620 ($map, $x, $y) = @$EMERGENCY_POSITION;
2621 $map = cf::map::find $map
2622 or die "FATAL: cannot load emergency map\n";
2623 }
2624 }
2625
2626 ($x, $y) = (-1, -1)
2627 unless (defined $x) && (defined $y);
2628
2629 # use -1 or undef as default coordinates, not 0, 0
2630 ($x, $y) = ($map->enter_x, $map->enter_y)
2631 if $x <= 0 && $y <= 0;
2632
2633 $map->load;
2634 $map->load_neighbours;
2635
2636 return unless $self->contr->active;
2637
2638 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2639 $self->enter_map ($map, $x, $y);
2640
2641 # only activate afterwards, to support waiting in hooks
2642 $self->activate_recursive;
2643 }
2644
2645 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2646
2647 Moves the player to the given map-path and coordinates by first freezing
2648 her, loading and preparing them map, calling the provided $check callback
2649 that has to return the map if sucecssful, and then unfreezes the player on
2650 the new (success) or old (failed) map position. In either case, $done will
2651 be called at the end of this process.
2652
2653 Note that $check will be called with a potentially non-loaded map, so if
2654 it needs a loaded map it has to call C<< ->load >>.
2655
2656 =cut
2657
2658 our $GOTOGEN;
2659
2660 sub cf::object::player::goto {
2661 my ($self, $path, $x, $y, $check, $done) = @_;
2662
2663 # do generation counting so two concurrent goto's will be executed in-order
2664 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2665
2666 $self->enter_link;
2667
2668 (async {
2669 $Coro::current->{desc} = "player::goto $path $x $y";
2670
2671 # *tag paths override both path and x|y
2672 if ($path =~ /^\*(.*)$/) {
2673 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2674 my $ob = $obs[rand @obs];
2675
2676 # see if we actually can go there
2677 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2678 $ob = $obs[rand @obs];
2679 } else {
2680 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2681 }
2682 # else put us there anyways for now #d#
2683
2684 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2685 } else {
2686 ($path, $x, $y) = (undef, undef, undef);
2687 }
2688 }
2689
2690 my $map = eval {
2691 my $map = defined $path ? cf::map::find $path : undef;
2692
2693 if ($map) {
2694 $map = $map->customise_for ($self);
2695 $map = $check->($map) if $check && $map;
2696 } else {
2697 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2698 }
2699
2700 $map
2701 };
2702
2703 if ($@) {
2704 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2705 LOG llevError | logBacktrace, Carp::longmess $@;
2706 }
2707
2708 if ($gen == $self->{_goto_generation}) {
2709 delete $self->{_goto_generation};
2710 $self->leave_link ($map, $x, $y);
2711 }
2712
2713 $done->() if $done;
2714 })->prio (1);
2715 }
2716
2717 =item $player_object->enter_exit ($exit_object)
2718
2719 =cut
2720
2721 sub parse_random_map_params {
2722 my ($spec) = @_;
2723
2724 my $rmp = { # defaults
2725 xsize => (cf::rndm 15, 40),
2726 ysize => (cf::rndm 15, 40),
2727 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2728 #layout => string,
2729 };
2730
2731 for (split /\n/, $spec) {
2732 my ($k, $v) = split /\s+/, $_, 2;
2733
2734 $rmp->{lc $k} = $v if (length $k) && (length $v);
2735 }
2736
2737 $rmp
2738 }
2739
2740 sub prepare_random_map {
2741 my ($exit) = @_;
2742
2743 # all this does is basically replace the /! path by
2744 # a new random map path (?random/...) with a seed
2745 # that depends on the exit object
2746
2747 my $rmp = parse_random_map_params $exit->msg;
2748
2749 if ($exit->map) {
2750 $rmp->{region} = $exit->region->name;
2751 $rmp->{origin_map} = $exit->map->path;
2752 $rmp->{origin_x} = $exit->x;
2753 $rmp->{origin_y} = $exit->y;
2754
2755 $exit->map->touch;
2756 }
2757
2758 $rmp->{random_seed} ||= $exit->random_seed;
2759
2760 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2761 my $md5 = Digest::MD5::md5_hex $data;
2762 my $meta = "$RANDOMDIR/$md5.meta";
2763
2764 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2765 aio_write $fh, 0, (length $data), $data, 0;
2766 undef $fh;
2767 aio_rename "$meta~", $meta;
2768
2769 my $slaying = "?random/$md5";
2770
2771 if ($exit->valid) {
2772 $exit->slaying ("?random/$md5");
2773 $exit->msg (undef);
2774 }
2775 }
2776 }
2777
2778 sub cf::object::player::enter_exit {
2779 my ($self, $exit) = @_;
2780
2781 return unless $self->type == cf::PLAYER;
2782
2783 $self->enter_link;
2784
2785 (async {
2786 $Coro::current->{desc} = "enter_exit";
2787
2788 unless (eval {
2789 $self->deactivate_recursive; # just to be sure
2790
2791 # random map handling
2792 {
2793 my $guard = cf::lock_acquire "exit_prepare:$exit";
2794
2795 prepare_random_map $exit
2796 if $exit->slaying eq "/!";
2797 }
2798
2799 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2800 my $x = $exit->stats->hp;
2801 my $y = $exit->stats->sp;
2802
2803 $self->goto ($map, $x, $y);
2804
2805 # if exit is damned, update players death & WoR home-position
2806 $self->contr->savebed ($map, $x, $y)
2807 if $exit->flag (cf::FLAG_DAMNED);
2808
2809 1
2810 }) {
2811 $self->message ("Something went wrong deep within the deliantra server. "
2812 . "I'll try to bring you back to the map you were before. "
2813 . "Please report this to the dungeon master!",
2814 cf::NDI_UNIQUE | cf::NDI_RED);
2815
2816 warn "ERROR in enter_exit: $@";
2817 $self->leave_link;
2818 }
2819 })->prio (1);
2820 }
2821
2822 =head3 cf::client
2823
2824 =over 4
2825
2826 =item $client->send_drawinfo ($text, $flags)
2827
2828 Sends a drawinfo packet to the client. Circumvents output buffering so
2829 should not be used under normal circumstances.
2830
2831 =cut
2832
2833 sub cf::client::send_drawinfo {
2834 my ($self, $text, $flags) = @_;
2835
2836 utf8::encode $text;
2837 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2838 }
2839
2840 =item $client->send_big_packet ($pkt)
2841
2842 Like C<send_packet>, but tries to compress large packets, and fragments
2843 them as required.
2844
2845 =cut
2846
2847 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2848
2849 sub cf::client::send_big_packet {
2850 my ($self, $pkt) = @_;
2851
2852 # try lzf for large packets
2853 $pkt = "lzf " . Compress::LZF::compress $pkt
2854 if 1024 <= length $pkt and $self->{can_lzf};
2855
2856 # split very large packets
2857 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2858 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2859 $pkt = "frag";
2860 }
2861
2862 $self->send_packet ($pkt);
2863 }
2864
2865 =item $client->send_msg ($channel, $msg, $color, [extra...])
2866
2867 Send a drawinfo or msg packet to the client, formatting the msg for the
2868 client if neccessary. C<$type> should be a string identifying the type of
2869 the message, with C<log> being the default. If C<$color> is negative, suppress
2870 the message unless the client supports the msg packet.
2871
2872 =cut
2873
2874 # non-persistent channels (usually the info channel)
2875 our %CHANNEL = (
2876 "c/motd" => {
2877 id => "infobox",
2878 title => "MOTD",
2879 reply => undef,
2880 tooltip => "The message of the day",
2881 },
2882 "c/identify" => {
2883 id => "infobox",
2884 title => "Identify",
2885 reply => undef,
2886 tooltip => "Items recently identified",
2887 },
2888 "c/examine" => {
2889 id => "infobox",
2890 title => "Examine",
2891 reply => undef,
2892 tooltip => "Signs and other items you examined",
2893 },
2894 "c/shopinfo" => {
2895 id => "infobox",
2896 title => "Shop Info",
2897 reply => undef,
2898 tooltip => "What your bargaining skill tells you about the shop",
2899 },
2900 "c/book" => {
2901 id => "infobox",
2902 title => "Book",
2903 reply => undef,
2904 tooltip => "The contents of a note or book",
2905 },
2906 "c/lookat" => {
2907 id => "infobox",
2908 title => "Look",
2909 reply => undef,
2910 tooltip => "What you saw there",
2911 },
2912 "c/who" => {
2913 id => "infobox",
2914 title => "Players",
2915 reply => undef,
2916 tooltip => "Shows players who are currently online",
2917 },
2918 "c/body" => {
2919 id => "infobox",
2920 title => "Body Parts",
2921 reply => undef,
2922 tooltip => "Shows which body parts you posess and are available",
2923 },
2924 "c/statistics" => {
2925 id => "infobox",
2926 title => "Statistics",
2927 reply => undef,
2928 tooltip => "Shows your primary statistics",
2929 },
2930 "c/skills" => {
2931 id => "infobox",
2932 title => "Skills",
2933 reply => undef,
2934 tooltip => "Shows your experience per skill and item power",
2935 },
2936 "c/shopitems" => {
2937 id => "infobox",
2938 title => "Shop Items",
2939 reply => undef,
2940 tooltip => "Shows the items currently for sale in this shop",
2941 },
2942 "c/resistances" => {
2943 id => "infobox",
2944 title => "Resistances",
2945 reply => undef,
2946 tooltip => "Shows your resistances",
2947 },
2948 "c/pets" => {
2949 id => "infobox",
2950 title => "Pets",
2951 reply => undef,
2952 tooltip => "Shows information abotu your pets/a specific pet",
2953 },
2954 "c/perceiveself" => {
2955 id => "infobox",
2956 title => "Perceive Self",
2957 reply => undef,
2958 tooltip => "You gained detailed knowledge about yourself",
2959 },
2960 "c/uptime" => {
2961 id => "infobox",
2962 title => "Uptime",
2963 reply => undef,
2964 tooltip => "How long the server has been running since last restart",
2965 },
2966 "c/mapinfo" => {
2967 id => "infobox",
2968 title => "Map Info",
2969 reply => undef,
2970 tooltip => "Information related to the maps",
2971 },
2972 "c/party" => {
2973 id => "party",
2974 title => "Party",
2975 reply => "gsay ",
2976 tooltip => "Messages and chat related to your party",
2977 },
2978 "c/death" => {
2979 id => "death",
2980 title => "Death",
2981 reply => undef,
2982 tooltip => "Reason for and more info about your most recent death",
2983 },
2984 "c/say" => $SAY_CHANNEL,
2985 "c/chat" => $CHAT_CHANNEL,
2986 );
2987
2988 sub cf::client::send_msg {
2989 my ($self, $channel, $msg, $color, @extra) = @_;
2990
2991 $msg = $self->pl->expand_cfpod ($msg)
2992 unless $color & cf::NDI_VERBATIM;
2993
2994 $color &= cf::NDI_CLIENT_MASK; # just in case...
2995
2996 # check predefined channels, for the benefit of C
2997 if ($CHANNEL{$channel}) {
2998 $channel = $CHANNEL{$channel};
2999
3000 $self->ext_msg (channel_info => $channel);
3001 $channel = $channel->{id};
3002
3003 } elsif (ref $channel) {
3004 # send meta info to client, if not yet sent
3005 unless (exists $self->{channel}{$channel->{id}}) {
3006 $self->{channel}{$channel->{id}} = $channel;
3007 $self->ext_msg (channel_info => $channel);
3008 }
3009
3010 $channel = $channel->{id};
3011 }
3012
3013 return unless @extra || length $msg;
3014
3015 # default colour, mask it out
3016 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3017 if $color & cf::NDI_DEF;
3018
3019 my $pkt = "msg "
3020 . $self->{json_coder}->encode (
3021 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3022 );
3023
3024 $self->send_big_packet ($pkt);
3025 }
3026
3027 =item $client->ext_msg ($type, @msg)
3028
3029 Sends an ext event to the client.
3030
3031 =cut
3032
3033 sub cf::client::ext_msg($$@) {
3034 my ($self, $type, @msg) = @_;
3035
3036 if ($self->extcmd == 2) {
3037 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3038 } elsif ($self->extcmd == 1) { # TODO: remove
3039 push @msg, msgtype => "event_$type";
3040 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3041 }
3042 }
3043
3044 =item $client->ext_reply ($msgid, @msg)
3045
3046 Sends an ext reply to the client.
3047
3048 =cut
3049
3050 sub cf::client::ext_reply($$@) {
3051 my ($self, $id, @msg) = @_;
3052
3053 if ($self->extcmd == 2) {
3054 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3055 } elsif ($self->extcmd == 1) {
3056 #TODO: version 1, remove
3057 unshift @msg, msgtype => "reply", msgid => $id;
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3059 }
3060 }
3061
3062 =item $success = $client->query ($flags, "text", \&cb)
3063
3064 Queues a query to the client, calling the given callback with
3065 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3066 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3067
3068 Queries can fail, so check the return code. Or don't, as queries will
3069 become reliable at some point in the future.
3070
3071 =cut
3072
3073 sub cf::client::query {
3074 my ($self, $flags, $text, $cb) = @_;
3075
3076 return unless $self->state == ST_PLAYING
3077 || $self->state == ST_SETUP
3078 || $self->state == ST_CUSTOM;
3079
3080 $self->state (ST_CUSTOM);
3081
3082 utf8::encode $text;
3083 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3084
3085 $self->send_packet ($self->{query_queue}[0][0])
3086 if @{ $self->{query_queue} } == 1;
3087
3088 1
3089 }
3090
3091 cf::client->attach (
3092 on_connect => sub {
3093 my ($ns) = @_;
3094
3095 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3096 },
3097 on_reply => sub {
3098 my ($ns, $msg) = @_;
3099
3100 # this weird shuffling is so that direct followup queries
3101 # get handled first
3102 my $queue = delete $ns->{query_queue}
3103 or return; # be conservative, not sure how that can happen, but we saw a crash here
3104
3105 (shift @$queue)->[1]->($msg);
3106 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3107
3108 push @{ $ns->{query_queue} }, @$queue;
3109
3110 if (@{ $ns->{query_queue} } == @$queue) {
3111 if (@$queue) {
3112 $ns->send_packet ($ns->{query_queue}[0][0]);
3113 } else {
3114 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3115 }
3116 }
3117 },
3118 on_exticmd => sub {
3119 my ($ns, $buf) = @_;
3120
3121 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3122
3123 if (ref $msg) {
3124 my ($type, $reply, @payload) =
3125 "ARRAY" eq ref $msg
3126 ? @$msg
3127 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3128
3129 my @reply;
3130
3131 if (my $cb = $EXTICMD{$type}) {
3132 @reply = $cb->($ns, @payload);
3133 }
3134
3135 $ns->ext_reply ($reply, @reply)
3136 if $reply;
3137
3138 } else {
3139 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3140 }
3141
3142 cf::override;
3143 },
3144 );
3145
3146 =item $client->async (\&cb)
3147
3148 Create a new coroutine, running the specified callback. The coroutine will
3149 be automatically cancelled when the client gets destroyed (e.g. on logout,
3150 or loss of connection).
3151
3152 =cut
3153
3154 sub cf::client::async {
3155 my ($self, $cb) = @_;
3156
3157 my $coro = &Coro::async ($cb);
3158
3159 $coro->on_destroy (sub {
3160 delete $self->{_coro}{$coro+0};
3161 });
3162
3163 $self->{_coro}{$coro+0} = $coro;
3164
3165 $coro
3166 }
3167
3168 cf::client->attach (
3169 on_client_destroy => sub {
3170 my ($ns) = @_;
3171
3172 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3173 },
3174 );
3175
3176 =back
3177
3178
3179 =head2 SAFE SCRIPTING
3180
3181 Functions that provide a safe environment to compile and execute
3182 snippets of perl code without them endangering the safety of the server
3183 itself. Looping constructs, I/O operators and other built-in functionality
3184 is not available in the safe scripting environment, and the number of
3185 functions and methods that can be called is greatly reduced.
3186
3187 =cut
3188
3189 our $safe = new Safe "safe";
3190 our $safe_hole = new Safe::Hole;
3191
3192 $SIG{FPE} = 'IGNORE';
3193
3194 $safe->permit_only (Opcode::opset qw(
3195 :base_core :base_mem :base_orig :base_math :base_loop
3196 grepstart grepwhile mapstart mapwhile
3197 sort time
3198 ));
3199
3200 # here we export the classes and methods available to script code
3201
3202 =pod
3203
3204 The following functions and methods are available within a safe environment:
3205
3206 cf::object
3207 contr pay_amount pay_player map x y force_find force_add destroy
3208 insert remove name archname title slaying race decrease split
3209 value
3210
3211 cf::object::player
3212 player
3213
3214 cf::player
3215 peaceful
3216
3217 cf::map
3218 trigger
3219
3220 =cut
3221
3222 for (
3223 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3224 insert remove inv nrof name archname title slaying race
3225 decrease split destroy change_exp value msg lore send_msg)],
3226 ["cf::object::player" => qw(player)],
3227 ["cf::player" => qw(peaceful send_msg)],
3228 ["cf::map" => qw(trigger)],
3229 ) {
3230 no strict 'refs';
3231 my ($pkg, @funs) = @$_;
3232 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3233 for @funs;
3234 }
3235
3236 =over 4
3237
3238 =item @retval = safe_eval $code, [var => value, ...]
3239
3240 Compiled and executes the given perl code snippet. additional var/value
3241 pairs result in temporary local (my) scalar variables of the given name
3242 that are available in the code snippet. Example:
3243
3244 my $five = safe_eval '$first + $second', first => 1, second => 4;
3245
3246 =cut
3247
3248 sub safe_eval($;@) {
3249 my ($code, %vars) = @_;
3250
3251 my $qcode = $code;
3252 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3253 $qcode =~ s/\n/\\n/g;
3254
3255 %vars = (_dummy => 0) unless %vars;
3256
3257 my @res;
3258 local $_;
3259
3260 my $eval =
3261 "do {\n"
3262 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3263 . "#line 0 \"{$qcode}\"\n"
3264 . $code
3265 . "\n}"
3266 ;
3267
3268 if ($CFG{safe_eval}) {
3269 sub_generation_inc;
3270 local @safe::cf::_safe_eval_args = values %vars;
3271 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3272 sub_generation_inc;
3273 } else {
3274 local @cf::_safe_eval_args = values %vars;
3275 @res = wantarray ? eval eval : scalar eval $eval;
3276 }
3277
3278 if ($@) {
3279 warn "$@";
3280 warn "while executing safe code '$code'\n";
3281 warn "with arguments " . (join " ", %vars) . "\n";
3282 }
3283
3284 wantarray ? @res : $res[0]
3285 }
3286
3287 =item cf::register_script_function $function => $cb
3288
3289 Register a function that can be called from within map/npc scripts. The
3290 function should be reasonably secure and should be put into a package name
3291 like the extension.
3292
3293 Example: register a function that gets called whenever a map script calls
3294 C<rent::overview>, as used by the C<rent> extension.
3295
3296 cf::register_script_function "rent::overview" => sub {
3297 ...
3298 };
3299
3300 =cut
3301
3302 sub register_script_function {
3303 my ($fun, $cb) = @_;
3304
3305 $fun = "safe::$fun" if $CFG{safe_eval};
3306 *$fun = $safe_hole->wrap ($cb);
3307 }
3308
3309 =back
3310
3311 =cut
3312
3313 #############################################################################
3314 # the server's init and main functions
3315
3316 sub load_facedata($) {
3317 my ($path) = @_;
3318
3319 # HACK to clear player env face cache, we need some signal framework
3320 # for this (global event?)
3321 %ext::player_env::MUSIC_FACE_CACHE = ();
3322
3323 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3324
3325 warn "loading facedata from $path\n";
3326
3327 my $facedata;
3328 0 < aio_load $path, $facedata
3329 or die "$path: $!";
3330
3331 $facedata = Coro::Storable::thaw $facedata;
3332
3333 $facedata->{version} == 2
3334 or cf::cleanup "$path: version mismatch, cannot proceed.";
3335
3336 # patch in the exptable
3337 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3338 $facedata->{resource}{"res/exp_table"} = {
3339 type => FT_RSRC,
3340 data => $exp_table,
3341 hash => (Digest::MD5::md5 $exp_table),
3342 };
3343 cf::cede_to_tick;
3344
3345 {
3346 my $faces = $facedata->{faceinfo};
3347
3348 while (my ($face, $info) = each %$faces) {
3349 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3350
3351 cf::face::set_visibility $idx, $info->{visibility};
3352 cf::face::set_magicmap $idx, $info->{magicmap};
3353 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3354 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3355
3356 cf::cede_to_tick;
3357 }
3358
3359 while (my ($face, $info) = each %$faces) {
3360 next unless $info->{smooth};
3361
3362 my $idx = cf::face::find $face
3363 or next;
3364
3365 if (my $smooth = cf::face::find $info->{smooth}) {
3366 cf::face::set_smooth $idx, $smooth;
3367 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3368 } else {
3369 warn "smooth face '$info->{smooth}' not found for face '$face'";
3370 }
3371
3372 cf::cede_to_tick;
3373 }
3374 }
3375
3376 {
3377 my $anims = $facedata->{animinfo};
3378
3379 while (my ($anim, $info) = each %$anims) {
3380 cf::anim::set $anim, $info->{frames}, $info->{facings};
3381 cf::cede_to_tick;
3382 }
3383
3384 cf::anim::invalidate_all; # d'oh
3385 }
3386
3387 {
3388 my $res = $facedata->{resource};
3389
3390 while (my ($name, $info) = each %$res) {
3391 if (defined $info->{type}) {
3392 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3393
3394 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3395 cf::face::set_type $idx, $info->{type};
3396 } else {
3397 $RESOURCE{$name} = $info;
3398 }
3399
3400 cf::cede_to_tick;
3401 }
3402 }
3403
3404 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3405
3406 1
3407 }
3408
3409 cf::global->attach (on_resource_update => sub {
3410 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3411 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3412
3413 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3414 my $sound = $soundconf->{compat}[$_]
3415 or next;
3416
3417 my $face = cf::face::find "sound/$sound->[1]";
3418 cf::sound::set $sound->[0] => $face;
3419 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3420 }
3421
3422 while (my ($k, $v) = each %{$soundconf->{event}}) {
3423 my $face = cf::face::find "sound/$v";
3424 cf::sound::set $k => $face;
3425 }
3426 }
3427 });
3428
3429 register_exticmd fx_want => sub {
3430 my ($ns, $want) = @_;
3431
3432 while (my ($k, $v) = each %$want) {
3433 $ns->fx_want ($k, $v);
3434 }
3435 };
3436
3437 sub load_resource_file($) {
3438 my $guard = lock_acquire "load_resource_file";
3439
3440 my $status = load_resource_file_ $_[0];
3441 get_slot 0.1, 100;
3442 cf::arch::commit_load;
3443
3444 $status
3445 }
3446
3447 sub reload_regions {
3448 # HACK to clear player env face cache, we need some signal framework
3449 # for this (global event?)
3450 %ext::player_env::MUSIC_FACE_CACHE = ();
3451
3452 load_resource_file "$MAPDIR/regions"
3453 or die "unable to load regions file\n";
3454
3455 for (cf::region::list) {
3456 $_->{match} = qr/$_->{match}/
3457 if exists $_->{match};
3458 }
3459 }
3460
3461 sub reload_facedata {
3462 load_facedata "$DATADIR/facedata"
3463 or die "unable to load facedata\n";
3464 }
3465
3466 sub reload_archetypes {
3467 load_resource_file "$DATADIR/archetypes"
3468 or die "unable to load archetypes\n";
3469 }
3470
3471 sub reload_treasures {
3472 load_resource_file "$DATADIR/treasures"
3473 or die "unable to load treasurelists\n";
3474 }
3475
3476 sub reload_resources {
3477 warn "reloading resource files...\n";
3478
3479 reload_facedata;
3480 reload_archetypes;
3481 reload_regions;
3482 reload_treasures;
3483
3484 warn "finished reloading resource files\n";
3485 }
3486
3487 sub reload_config {
3488 warn "reloading config file...\n";
3489
3490 open my $fh, "<:utf8", "$CONFDIR/config"
3491 or return;
3492
3493 local $/;
3494 *CFG = YAML::XS::Load scalar <$fh>;
3495
3496 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3497
3498 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3499 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3500
3501 if (exists $CFG{mlockall}) {
3502 eval {
3503 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3504 and die "WARNING: m(un)lockall failed: $!\n";
3505 };
3506 warn $@ if $@;
3507 }
3508
3509 warn "finished reloading resource files\n";
3510 }
3511
3512 sub pidfile() {
3513 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3514 or die "$PIDFILE: $!";
3515 flock $fh, &Fcntl::LOCK_EX
3516 or die "$PIDFILE: flock: $!";
3517 $fh
3518 }
3519
3520 # make sure only one server instance is running at any one time
3521 sub atomic {
3522 my $fh = pidfile;
3523
3524 my $pid = <$fh>;
3525 kill 9, $pid if $pid > 0;
3526
3527 seek $fh, 0, 0;
3528 print $fh $$;
3529 }
3530
3531 sub main_loop {
3532 warn "EV::loop starting\n";
3533 if (1) {
3534 EV::loop;
3535 }
3536 warn "EV::loop returned\n";
3537 goto &main_loop unless $REALLY_UNLOOP;
3538 }
3539
3540 sub main {
3541 cf::init_globals; # initialise logging
3542
3543 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3544 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3545 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3546 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3547
3548 cf::init_experience;
3549 cf::init_anim;
3550 cf::init_attackmess;
3551 cf::init_dynamic;
3552
3553 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3554
3555 # we must not ever block the main coroutine
3556 local $Coro::idle = sub {
3557 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3558 (async {
3559 $Coro::current->{desc} = "IDLE BUG HANDLER";
3560 EV::loop EV::LOOP_ONESHOT;
3561 })->prio (Coro::PRIO_MAX);
3562 };
3563
3564 evthread_start IO::AIO::poll_fileno;
3565
3566 cf::sync_job {
3567 cf::load_settings;
3568 cf::load_materials;
3569
3570 reload_resources;
3571 reload_config;
3572 db_init;
3573
3574 cf::init_uuid;
3575 cf::init_signals;
3576 cf::init_skills;
3577
3578 cf::init_beforeplay;
3579
3580 atomic;
3581
3582 load_extensions;
3583
3584 utime time, time, $RUNTIMEFILE;
3585
3586 # no (long-running) fork's whatsoever before this point(!)
3587 use POSIX ();
3588 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3589
3590 (pop @POST_INIT)->(0) while @POST_INIT;
3591 };
3592
3593 main_loop;
3594 }
3595
3596 #############################################################################
3597 # initialisation and cleanup
3598
3599 # install some emergency cleanup handlers
3600 BEGIN {
3601 our %SIGWATCHER = ();
3602 for my $signal (qw(INT HUP TERM)) {
3603 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3604 cf::cleanup "SIG$signal";
3605 };
3606 }
3607 }
3608
3609 sub write_runtime_sync {
3610 my $t0 = AE::time;
3611
3612 # first touch the runtime file to show we are still running:
3613 # the fsync below can take a very very long time.
3614
3615 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3616
3617 my $guard = cf::lock_acquire "write_runtime";
3618
3619 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3620 or return;
3621
3622 my $value = $cf::RUNTIME + 90 + 10;
3623 # 10 is the runtime save interval, for a monotonic clock
3624 # 60 allows for the watchdog to kill the server.
3625
3626 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3627 and return;
3628
3629 # always fsync - this file is important
3630 aio_fsync $fh
3631 and return;
3632
3633 # touch it again to show we are up-to-date
3634 aio_utime $fh, undef, undef;
3635
3636 close $fh
3637 or return;
3638
3639 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3640 and return;
3641
3642 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3643
3644 1
3645 }
3646
3647 our $uuid_lock;
3648 our $uuid_skip;
3649
3650 sub write_uuid_sync($) {
3651 $uuid_skip ||= $_[0];
3652
3653 return if $uuid_lock;
3654 local $uuid_lock = 1;
3655
3656 my $uuid = "$LOCALDIR/uuid";
3657
3658 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3659 or return;
3660
3661 my $value = uuid_seq uuid_cur;
3662
3663 unless ($value) {
3664 warn "cowardly refusing to write zero uuid value!\n";
3665 return;
3666 }
3667
3668 my $value = uuid_str $value + $uuid_skip;
3669 $uuid_skip = 0;
3670
3671 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3672 and return;
3673
3674 # always fsync - this file is important
3675 aio_fsync $fh
3676 and return;
3677
3678 close $fh
3679 or return;
3680
3681 aio_rename "$uuid~", $uuid
3682 and return;
3683
3684 warn "uuid file written ($value).\n";
3685
3686 1
3687
3688 }
3689
3690 sub write_uuid($$) {
3691 my ($skip, $sync) = @_;
3692
3693 $sync ? write_uuid_sync $skip
3694 : async { write_uuid_sync $skip };
3695 }
3696
3697 sub emergency_save() {
3698 my $freeze_guard = cf::freeze_mainloop;
3699
3700 warn "emergency_perl_save: enter\n";
3701
3702 cf::sync_job {
3703 # this is a trade-off: we want to be very quick here, so
3704 # save all maps without fsync, and later call a global sync
3705 # (which in turn might be very very slow)
3706 local $USE_FSYNC = 0;
3707
3708 # use a peculiar iteration method to avoid tripping on perl
3709 # refcount bugs in for. also avoids problems with players
3710 # and maps saved/destroyed asynchronously.
3711 warn "emergency_perl_save: begin player save\n";
3712 for my $login (keys %cf::PLAYER) {
3713 my $pl = $cf::PLAYER{$login} or next;
3714 $pl->valid or next;
3715 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3716 $pl->save;
3717 }
3718 warn "emergency_perl_save: end player save\n";
3719
3720 warn "emergency_perl_save: begin map save\n";
3721 for my $path (keys %cf::MAP) {
3722 my $map = $cf::MAP{$path} or next;
3723 $map->valid or next;
3724 $map->save;
3725 }
3726 warn "emergency_perl_save: end map save\n";
3727
3728 warn "emergency_perl_save: begin database checkpoint\n";
3729 BDB::db_env_txn_checkpoint $DB_ENV;
3730 warn "emergency_perl_save: end database checkpoint\n";
3731
3732 warn "emergency_perl_save: begin write uuid\n";
3733 write_uuid_sync 1;
3734 warn "emergency_perl_save: end write uuid\n";
3735 };
3736
3737 warn "emergency_perl_save: starting sync()\n";
3738 IO::AIO::aio_sync sub {
3739 warn "emergency_perl_save: finished sync()\n";
3740 };
3741
3742 warn "emergency_perl_save: leave\n";
3743 }
3744
3745 sub post_cleanup {
3746 my ($make_core) = @_;
3747
3748 warn Carp::longmess "post_cleanup backtrace"
3749 if $make_core;
3750
3751 my $fh = pidfile;
3752 unlink $PIDFILE if <$fh> == $$;
3753 }
3754
3755 # a safer delete_package, copied from Symbol
3756 sub clear_package($) {
3757 my $pkg = shift;
3758
3759 # expand to full symbol table name if needed
3760 unless ($pkg =~ /^main::.*::$/) {
3761 $pkg = "main$pkg" if $pkg =~ /^::/;
3762 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3763 $pkg .= '::' unless $pkg =~ /::$/;
3764 }
3765
3766 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3767 my $stem_symtab = *{$stem}{HASH};
3768
3769 defined $stem_symtab and exists $stem_symtab->{$leaf}
3770 or return;
3771
3772 # clear all symbols
3773 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3774 for my $name (keys %$leaf_symtab) {
3775 _gv_clear *{"$pkg$name"};
3776 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3777 }
3778 warn "cleared package $pkg\n";#d#
3779 }
3780
3781 sub do_reload_perl() {
3782 # can/must only be called in main
3783 if ($Coro::current != $Coro::main) {
3784 warn "can only reload from main coroutine";
3785 return;
3786 }
3787
3788 return if $RELOAD++;
3789
3790 my $t1 = AE::time;
3791
3792 while ($RELOAD) {
3793 warn "reloading...";
3794
3795 warn "entering sync_job";
3796
3797 cf::sync_job {
3798 cf::write_runtime_sync; # external watchdog should not bark
3799 cf::emergency_save;
3800 cf::write_runtime_sync; # external watchdog should not bark
3801
3802 warn "syncing database to disk";
3803 BDB::db_env_txn_checkpoint $DB_ENV;
3804
3805 # if anything goes wrong in here, we should simply crash as we already saved
3806
3807 warn "flushing outstanding aio requests";
3808 while (IO::AIO::nreqs || BDB::nreqs) {
3809 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3810 }
3811
3812 warn "cancelling all extension coros";
3813 $_->cancel for values %EXT_CORO;
3814 %EXT_CORO = ();
3815
3816 warn "removing commands";
3817 %COMMAND = ();
3818
3819 warn "removing ext/exti commands";
3820 %EXTCMD = ();
3821 %EXTICMD = ();
3822
3823 warn "unloading/nuking all extensions";
3824 for my $pkg (@EXTS) {
3825 warn "... unloading $pkg";
3826
3827 if (my $cb = $pkg->can ("unload")) {
3828 eval {
3829 $cb->($pkg);
3830 1
3831 } or warn "$pkg unloaded, but with errors: $@";
3832 }
3833
3834 warn "... clearing $pkg";
3835 clear_package $pkg;
3836 }
3837
3838 warn "unloading all perl modules loaded from $LIBDIR";
3839 while (my ($k, $v) = each %INC) {
3840 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3841
3842 warn "... unloading $k";
3843 delete $INC{$k};
3844
3845 $k =~ s/\.pm$//;
3846 $k =~ s/\//::/g;
3847
3848 if (my $cb = $k->can ("unload_module")) {
3849 $cb->();
3850 }
3851
3852 clear_package $k;
3853 }
3854
3855 warn "getting rid of safe::, as good as possible";
3856 clear_package "safe::$_"
3857 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3858
3859 warn "unloading cf.pm \"a bit\"";
3860 delete $INC{"cf.pm"};
3861 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3862
3863 # don't, removes xs symbols, too,
3864 # and global variables created in xs
3865 #clear_package __PACKAGE__;
3866
3867 warn "unload completed, starting to reload now";
3868
3869 warn "reloading cf.pm";
3870 require cf;
3871 cf::_connect_to_perl_1;
3872
3873 warn "loading config and database again";
3874 cf::reload_config;
3875
3876 warn "loading extensions";
3877 cf::load_extensions;
3878
3879 if ($REATTACH_ON_RELOAD) {
3880 warn "reattaching attachments to objects/players";
3881 _global_reattach; # objects, sockets
3882 warn "reattaching attachments to maps";
3883 reattach $_ for values %MAP;
3884 warn "reattaching attachments to players";
3885 reattach $_ for values %PLAYER;
3886 }
3887
3888 warn "running post_init jobs";
3889 (pop @POST_INIT)->(1) while @POST_INIT;
3890
3891 warn "leaving sync_job";
3892
3893 1
3894 } or do {
3895 warn $@;
3896 cf::cleanup "error while reloading, exiting.";
3897 };
3898
3899 warn "reloaded";
3900 --$RELOAD;
3901 }
3902
3903 $t1 = AE::time - $t1;
3904 warn "reload completed in ${t1}s\n";
3905 };
3906
3907 our $RELOAD_WATCHER; # used only during reload
3908
3909 sub reload_perl() {
3910 # doing reload synchronously and two reloads happen back-to-back,
3911 # coro crashes during coro_state_free->destroy here.
3912
3913 $RELOAD_WATCHER ||= cf::async {
3914 Coro::AIO::aio_wait cache_extensions;
3915
3916 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3917 do_reload_perl;
3918 undef $RELOAD_WATCHER;
3919 };
3920 };
3921 }
3922
3923 register_command "reload" => sub {
3924 my ($who, $arg) = @_;
3925
3926 if ($who->flag (FLAG_WIZ)) {
3927 $who->message ("reloading server.");
3928 async {
3929 $Coro::current->{desc} = "perl_reload";
3930 reload_perl;
3931 };
3932 }
3933 };
3934
3935 unshift @INC, $LIBDIR;
3936
3937 my $bug_warning = 0;
3938
3939 our @WAIT_FOR_TICK;
3940 our @WAIT_FOR_TICK_BEGIN;
3941
3942 sub wait_for_tick {
3943 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3944
3945 my $signal = new Coro::Signal;
3946 push @WAIT_FOR_TICK, $signal;
3947 $signal->wait;
3948 }
3949
3950 sub wait_for_tick_begin {
3951 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3952
3953 my $signal = new Coro::Signal;
3954 push @WAIT_FOR_TICK_BEGIN, $signal;
3955 $signal->wait;
3956 }
3957
3958 sub tick {
3959 if ($Coro::current != $Coro::main) {
3960 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3961 unless ++$bug_warning > 10;
3962 return;
3963 }
3964
3965 cf::server_tick; # one server iteration
3966
3967 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3968
3969 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3970 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3971 Coro::async_pool {
3972 $Coro::current->{desc} = "runtime saver";
3973 write_runtime_sync
3974 or warn "ERROR: unable to write runtime file: $!";
3975 };
3976 }
3977
3978 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3979 $sig->send;
3980 }
3981 while (my $sig = shift @WAIT_FOR_TICK) {
3982 $sig->send;
3983 }
3984
3985 $LOAD = ($NOW - $TICK_START) / $TICK;
3986 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3987
3988 if (0) {
3989 if ($NEXT_TICK) {
3990 my $jitter = $TICK_START - $NEXT_TICK;
3991 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3992 warn "jitter $JITTER\n";#d#
3993 }
3994 }
3995 }
3996
3997 {
3998 # configure BDB
3999
4000 BDB::min_parallel 16;
4001 BDB::max_poll_reqs $TICK * 0.1;
4002 $AnyEvent::BDB::WATCHER->priority (1);
4003
4004 unless ($DB_ENV) {
4005 $DB_ENV = BDB::db_env_create;
4006 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4007 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4008 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4009 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4010 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4011
4012 cf::sync_job {
4013 eval {
4014 BDB::db_env_open
4015 $DB_ENV,
4016 $BDBDIR,
4017 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4018 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4019 0666;
4020
4021 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4022 };
4023
4024 cf::cleanup "db_env_open(db): $@" if $@;
4025 };
4026 }
4027
4028 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4029 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4030 };
4031 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4032 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4033 };
4034 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4035 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4036 };
4037 }
4038
4039 {
4040 # configure IO::AIO
4041
4042 IO::AIO::min_parallel 8;
4043 IO::AIO::max_poll_time $TICK * 0.1;
4044 undef $AnyEvent::AIO::WATCHER;
4045 }
4046
4047 my $_log_backtrace;
4048
4049 sub _log_backtrace {
4050 my ($msg, @addr) = @_;
4051
4052 $msg =~ s/\n//;
4053
4054 # limit the # of concurrent backtraces
4055 if ($_log_backtrace < 2) {
4056 ++$_log_backtrace;
4057 my $perl_bt = Carp::longmess $msg;
4058 async {
4059 $Coro::current->{desc} = "abt $msg";
4060
4061 my @bt = fork_call {
4062 @addr = map { sprintf "%x", $_ } @addr;
4063 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4064 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4065 or die "addr2line: $!";
4066
4067 my @funcs;
4068 my @res = <$fh>;
4069 chomp for @res;
4070 while (@res) {
4071 my ($func, $line) = splice @res, 0, 2, ();
4072 push @funcs, "[$func] $line";
4073 }
4074
4075 @funcs
4076 };
4077
4078 LOG llevInfo, "[ABT] $perl_bt\n";
4079 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4080 LOG llevInfo, "[ABT] $_\n" for @bt;
4081 --$_log_backtrace;
4082 };
4083 } else {
4084 LOG llevInfo, "[ABT] $msg\n";
4085 LOG llevInfo, "[ABT] [suppressed]\n";
4086 }
4087 }
4088
4089 # load additional modules
4090 require "cf/$_.pm" for @EXTRA_MODULES;
4091 cf::_connect_to_perl_2;
4092
4093 END { cf::emergency_save }
4094
4095 1
4096