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Revision: 1.521
Committed: Fri Apr 16 23:28:42 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.520: +3 -0 lines
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# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 4000;
114 our $OUTPUT_RATE_MAX = 100000;
115
116 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
118 our $NEXT_TICK;
119 our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121 our $BDB_DEADLOCK_WATCHER;
122 our $BDB_CHECKPOINT_WATCHER;
123 our $BDB_TRICKLE_WATCHER;
124 our $DB_ENV;
125
126 our @EXTRA_MODULES = qw(pod match mapscript);
127
128 our %CFG;
129
130 our $UPTIME; $UPTIME ||= time;
131 our $RUNTIME;
132 our $NOW;
133
134 our (%PLAYER, %PLAYER_LOADING); # all users
135 our (%MAP, %MAP_LOADING ); # all maps
136 our $LINK_MAP; # the special {link} map, which is always available
137
138 # used to convert map paths into valid unix filenames by replacing / by ∕
139 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142 our $LOADAVG; # same thing, but with alpha-smoothing
143 our $JITTER; # average jitter
144 our $TICK_START; # for load detecting purposes
145
146 our @POST_INIT;
147
148 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149 our $REALLY_UNLOOP; # never set to true, please :)
150
151 binmode STDOUT;
152 binmode STDERR;
153
154 # read virtual server time, if available
155 unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159 }
160
161 eval "sub TICK() { $TICK } 1" or die;
162
163 mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166 our $EMERGENCY_POSITION;
167
168 sub cf::map::normalise;
169
170 #############################################################################
171
172 %REFLECT = ();
173 for (@REFLECT) {
174 my $reflect = JSON::XS::decode_json $_;
175 $REFLECT{$reflect->{class}} = $reflect;
176 }
177
178 # this is decidedly evil
179 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
180
181 #############################################################################
182
183 =head2 GLOBAL VARIABLES
184
185 =over 4
186
187 =item $cf::UPTIME
188
189 The timestamp of the server start (so not actually an uptime).
190
191 =item $cf::RUNTIME
192
193 The time this server has run, starts at 0 and is increased by $cf::TICK on
194 every server tick.
195
196 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
197 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
198 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
199
200 Various directories - "/etc", read-only install directory, perl-library
201 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
202 unique-items directory, player file directory, random maps directory and
203 database environment.
204
205 =item $cf::NOW
206
207 The time of the last (current) server tick.
208
209 =item $cf::TICK
210
211 The interval between server ticks, in seconds.
212
213 =item $cf::LOADAVG
214
215 The current CPU load on the server (alpha-smoothed), as a value between 0
216 (none) and 1 (overloaded), indicating how much time is spent on processing
217 objects per tick. Healthy values are < 0.5.
218
219 =item $cf::LOAD
220
221 The raw value load value from the last tick.
222
223 =item %cf::CFG
224
225 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
226 from wherever your confdir points to.
227
228 =item cf::wait_for_tick, cf::wait_for_tick_begin
229
230 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
231 returns directly I<after> the tick processing (and consequently, can only wake one process
232 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
233
234 =item @cf::INVOKE_RESULTS
235
236 This array contains the results of the last C<invoke ()> call. When
237 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
238 that call.
239
240 =item %cf::REFLECT
241
242 Contains, for each (C++) class name, a hash reference with information
243 about object members (methods, scalars, arrays and flags) and other
244 metadata, which is useful for introspection.
245
246 =back
247
248 =cut
249
250 $Coro::State::WARNHOOK = sub {
251 my $msg = join "", @_;
252
253 $msg .= "\n"
254 unless $msg =~ /\n$/;
255
256 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
257
258 LOG llevError, $msg;
259 };
260
261 $Coro::State::DIEHOOK = sub {
262 return unless $^S eq 0; # "eq", not "=="
263
264 warn Carp::longmess $_[0];
265
266 if ($Coro::current == $Coro::main) {#d#
267 warn "DIEHOOK called in main context, Coro bug?\n";#d#
268 return;#d#
269 }#d#
270
271 # kill coroutine otherwise
272 Coro::terminate
273 };
274
275 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
276 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
277 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
278 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
279 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
280 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
281 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
282
283 # we bless all objects into (empty) derived classes to force a method lookup
284 # within the Safe compartment.
285 for my $pkg (qw(
286 cf::global cf::attachable
287 cf::object cf::object::player
288 cf::client cf::player
289 cf::arch cf::living
290 cf::map cf::mapspace
291 cf::party cf::region
292 )) {
293 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
294 }
295
296 $EV::DIED = sub {
297 Carp::cluck "error in event callback: @_";
298 };
299
300 #############################################################################
301
302 =head2 UTILITY FUNCTIONS
303
304 =over 4
305
306 =item dumpval $ref
307
308 =cut
309
310 sub dumpval {
311 eval {
312 local $SIG{__DIE__};
313 my $d;
314 if (1) {
315 $d = new Data::Dumper([$_[0]], ["*var"]);
316 $d->Terse(1);
317 $d->Indent(2);
318 $d->Quotekeys(0);
319 $d->Useqq(1);
320 #$d->Bless(...);
321 $d->Seen($_[1]) if @_ > 1;
322 $d = $d->Dump();
323 }
324 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
325 $d
326 } || "[unable to dump $_[0]: '$@']";
327 }
328
329 =item $ref = cf::decode_json $json
330
331 Converts a JSON string into the corresponding perl data structure.
332
333 =item $json = cf::encode_json $ref
334
335 Converts a perl data structure into its JSON representation.
336
337 =cut
338
339 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
340
341 sub encode_json($) { $json_coder->encode ($_[0]) }
342 sub decode_json($) { $json_coder->decode ($_[0]) }
343
344 =item cf::post_init { BLOCK }
345
346 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
347 but I<before> the server starts ticking again.
348
349 The cdoeblock will have a single boolean argument to indicate whether this
350 is a reload or not.
351
352 =cut
353
354 sub post_init(&) {
355 push @POST_INIT, shift;
356 }
357
358 =item cf::lock_wait $string
359
360 Wait until the given lock is available. See cf::lock_acquire.
361
362 =item my $lock = cf::lock_acquire $string
363
364 Wait until the given lock is available and then acquires it and returns
365 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
366 for example when the coroutine gets canceled), the lock is automatically
367 returned.
368
369 Locks are *not* recursive, locking from the same coro twice results in a
370 deadlocked coro.
371
372 Lock names should begin with a unique identifier (for example, cf::map::find
373 uses map_find and cf::map::load uses map_load).
374
375 =item $locked = cf::lock_active $string
376
377 Return true if the lock is currently active, i.e. somebody has locked it.
378
379 =cut
380
381 our $LOCKS = new Coro::SemaphoreSet;
382
383 sub lock_wait($) {
384 $LOCKS->wait ($_[0]);
385 }
386
387 sub lock_acquire($) {
388 $LOCKS->guard ($_[0])
389 }
390
391 sub lock_active($) {
392 $LOCKS->count ($_[0]) < 1
393 }
394
395 sub freeze_mainloop {
396 tick_inhibit_inc;
397
398 &Guard::guard (\&tick_inhibit_dec);
399 }
400
401 =item cf::periodic $interval, $cb
402
403 Like EV::periodic, but randomly selects a starting point so that the actions
404 get spread over time.
405
406 =cut
407
408 sub periodic($$) {
409 my ($interval, $cb) = @_;
410
411 my $start = rand List::Util::min 180, $interval;
412
413 EV::periodic $start, $interval, 0, $cb
414 }
415
416 =item cf::get_slot $time[, $priority[, $name]]
417
418 Allocate $time seconds of blocking CPU time at priority C<$priority>:
419 This call blocks and returns only when you have at least C<$time> seconds
420 of cpu time till the next tick. The slot is only valid till the next cede.
421
422 The optional C<$name> can be used to identify the job to run. It might be
423 used for statistical purposes and should identify the same time-class.
424
425 Useful for short background jobs.
426
427 =cut
428
429 our @SLOT_QUEUE;
430 our $SLOT_QUEUE;
431 our $SLOT_DECAY = 0.9;
432
433 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
434 $SLOT_QUEUE = Coro::async {
435 $Coro::current->desc ("timeslot manager");
436
437 my $signal = new Coro::Signal;
438 my $busy;
439
440 while () {
441 next_job:
442
443 my $avail = cf::till_tick;
444
445 for (0 .. $#SLOT_QUEUE) {
446 if ($SLOT_QUEUE[$_][0] <= $avail) {
447 $busy = 0;
448 my $job = splice @SLOT_QUEUE, $_, 1, ();
449 $job->[2]->send;
450 Coro::cede;
451 goto next_job;
452 } else {
453 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
454 }
455 }
456
457 if (@SLOT_QUEUE) {
458 # we do not use wait_for_tick() as it returns immediately when tick is inactive
459 push @cf::WAIT_FOR_TICK, $signal;
460 $signal->wait;
461 } else {
462 $busy = 0;
463 Coro::schedule;
464 }
465 }
466 };
467
468 sub get_slot($;$$) {
469 return if tick_inhibit || $Coro::current == $Coro::main;
470
471 my ($time, $pri, $name) = @_;
472
473 $time = clamp $time, 0.01, $TICK * .6;
474
475 my $sig = new Coro::Signal;
476
477 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
478 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
479 $SLOT_QUEUE->ready;
480 $sig->wait;
481 }
482
483 =item cf::async { BLOCK }
484
485 Currently the same as Coro::async_pool, meaning you cannot use
486 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
487 thing you are allowed to do is call C<prio> on it.
488
489 =cut
490
491 BEGIN { *async = \&Coro::async_pool }
492
493 =item cf::sync_job { BLOCK }
494
495 The design of Deliantra requires that the main coroutine ($Coro::main)
496 is always able to handle events or runnable, as Deliantra is only
497 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
498 acceptable.
499
500 If it must be done, put the blocking parts into C<sync_job>. This will run
501 the given BLOCK in another coroutine while waiting for the result. The
502 server will be frozen during this time, so the block should either finish
503 fast or be very important.
504
505 =cut
506
507 sub sync_job(&) {
508 my ($job) = @_;
509
510 if ($Coro::current == $Coro::main) {
511 my $time = AE::time;
512
513 # this is the main coro, too bad, we have to block
514 # till the operation succeeds, freezing the server :/
515
516 LOG llevError, Carp::longmess "sync job";#d#
517
518 my $freeze_guard = freeze_mainloop;
519
520 my $busy = 1;
521 my @res;
522
523 (async {
524 $Coro::current->desc ("sync job coro");
525 @res = eval { $job->() };
526 warn $@ if $@;
527 undef $busy;
528 })->prio (Coro::PRIO_MAX);
529
530 while ($busy) {
531 if (Coro::nready) {
532 Coro::cede_notself;
533 } else {
534 EV::loop EV::LOOP_ONESHOT;
535 }
536 }
537
538 my $time = AE::time - $time;
539
540 $TICK_START += $time; # do not account sync jobs to server load
541
542 wantarray ? @res : $res[0]
543 } else {
544 # we are in another coroutine, how wonderful, everything just works
545
546 $job->()
547 }
548 }
549
550 =item $coro = cf::async_ext { BLOCK }
551
552 Like async, but this coro is automatically being canceled when the
553 extension calling this is being unloaded.
554
555 =cut
556
557 sub async_ext(&) {
558 my $cb = shift;
559
560 my $coro = &Coro::async ($cb);
561
562 $coro->on_destroy (sub {
563 delete $EXT_CORO{$coro+0};
564 });
565 $EXT_CORO{$coro+0} = $coro;
566
567 $coro
568 }
569
570 =item fork_call { }, $args
571
572 Executes the given code block with the given arguments in a seperate
573 process, returning the results. Everything must be serialisable with
574 Coro::Storable. May, of course, block. Note that the executed sub may
575 never block itself or use any form of event handling.
576
577 =cut
578
579 sub fork_call(&@) {
580 my ($cb, @args) = @_;
581
582 # we seemingly have to make a local copy of the whole thing,
583 # otherwise perl prematurely frees the stuff :/
584 # TODO: investigate and fix (likely this will be rather laborious)
585
586 my @res = Coro::Util::fork_eval {
587 reset_signals;
588 &$cb
589 }, @args;
590
591 wantarray ? @res : $res[-1]
592 }
593
594 sub objinfo {
595 (
596 "counter value" => cf::object::object_count,
597 "objects created" => cf::object::create_count,
598 "objects destroyed" => cf::object::destroy_count,
599 "freelist size" => cf::object::free_count,
600 "allocated objects" => cf::object::objects_size,
601 "active objects" => cf::object::actives_size,
602 )
603 }
604
605 =item $coin = coin_from_name $name
606
607 =cut
608
609 our %coin_alias = (
610 "silver" => "silvercoin",
611 "silvercoin" => "silvercoin",
612 "silvercoins" => "silvercoin",
613 "gold" => "goldcoin",
614 "goldcoin" => "goldcoin",
615 "goldcoins" => "goldcoin",
616 "platinum" => "platinacoin",
617 "platinumcoin" => "platinacoin",
618 "platinumcoins" => "platinacoin",
619 "platina" => "platinacoin",
620 "platinacoin" => "platinacoin",
621 "platinacoins" => "platinacoin",
622 "royalty" => "royalty",
623 "royalties" => "royalty",
624 );
625
626 sub coin_from_name($) {
627 $coin_alias{$_[0]}
628 ? cf::arch::find $coin_alias{$_[0]}
629 : undef
630 }
631
632 =item $value = cf::db_get $family => $key
633
634 Returns a single value from the environment database.
635
636 =item cf::db_put $family => $key => $value
637
638 Stores the given C<$value> in the family. It can currently store binary
639 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
640
641 =item $db = cf::db_table "name"
642
643 Create and/or open a new database table. The string must not be "db" and must be unique
644 within each server.
645
646 =cut
647
648 sub db_table($) {
649 my ($name) = @_;
650 my $db = BDB::db_create $DB_ENV;
651
652 eval {
653 $db->set_flags (BDB::CHKSUM);
654
655 utf8::encode $name;
656 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
657 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
658 cf::cleanup "db_open(db): $!" if $!;
659 };
660 cf::cleanup "db_open(db): $@" if $@;
661
662 $db
663 }
664
665 our $DB;
666
667 sub db_init {
668 cf::sync_job {
669 $DB ||= db_table "db";
670 };
671 }
672
673 sub db_get($$) {
674 my $key = "$_[0]/$_[1]";
675
676 cf::sync_job {
677 BDB::db_get $DB, undef, $key, my $data;
678
679 $! ? ()
680 : $data
681 }
682 }
683
684 sub db_put($$$) {
685 BDB::dbreq_pri 4;
686 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
687 }
688
689 =item cf::cache $id => [$paths...], $processversion => $process
690
691 Generic caching function that returns the value of the resource $id,
692 caching and regenerating as required.
693
694 This function can block.
695
696 =cut
697
698 sub cache {
699 my ($id, $src, $processversion, $process) = @_;
700
701 my $meta =
702 join "\x00",
703 $processversion,
704 map {
705 aio_stat $_
706 and Carp::croak "$_: $!";
707
708 ($_, (stat _)[7,9])
709 } @$src;
710
711 my $dbmeta = db_get cache => "$id/meta";
712 if ($dbmeta ne $meta) {
713 # changed, we may need to process
714
715 my @data;
716 my $md5;
717
718 for (0 .. $#$src) {
719 0 <= aio_load $src->[$_], $data[$_]
720 or Carp::croak "$src->[$_]: $!";
721 }
722
723 # if processing is expensive, check
724 # checksum first
725 if (1) {
726 $md5 =
727 join "\x00",
728 $processversion,
729 map {
730 cf::cede_to_tick;
731 ($src->[$_], Digest::MD5::md5_hex $data[$_])
732 } 0.. $#$src;
733
734
735 my $dbmd5 = db_get cache => "$id/md5";
736 if ($dbmd5 eq $md5) {
737 db_put cache => "$id/meta", $meta;
738
739 return db_get cache => "$id/data";
740 }
741 }
742
743 my $t1 = Time::HiRes::time;
744 my $data = $process->(\@data);
745 my $t2 = Time::HiRes::time;
746
747 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
748
749 db_put cache => "$id/data", $data;
750 db_put cache => "$id/md5" , $md5;
751 db_put cache => "$id/meta", $meta;
752
753 return $data;
754 }
755
756 db_get cache => "$id/data"
757 }
758
759 =item cf::datalog type => key => value, ...
760
761 Log a datalog packet of the given type with the given key-value pairs.
762
763 =cut
764
765 sub datalog($@) {
766 my ($type, %kv) = @_;
767 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
768 }
769
770 =back
771
772 =cut
773
774 #############################################################################
775
776 =head2 ATTACHABLE OBJECTS
777
778 Many objects in deliantra are so-called attachable objects. That means you can
779 attach callbacks/event handlers (a collection of which is called an "attachment")
780 to it. All such attachable objects support the following methods.
781
782 In the following description, CLASS can be any of C<global>, C<object>
783 C<player>, C<client> or C<map> (i.e. the attachable objects in
784 Deliantra).
785
786 =over 4
787
788 =item $attachable->attach ($attachment, key => $value...)
789
790 =item $attachable->detach ($attachment)
791
792 Attach/detach a pre-registered attachment to a specific object and give it
793 the specified key/value pairs as arguments.
794
795 Example, attach a minesweeper attachment to the given object, making it a
796 10x10 minesweeper game:
797
798 $obj->attach (minesweeper => width => 10, height => 10);
799
800 =item $bool = $attachable->attached ($name)
801
802 Checks wether the named attachment is currently attached to the object.
803
804 =item cf::CLASS->attach ...
805
806 =item cf::CLASS->detach ...
807
808 Define an anonymous attachment and attach it to all objects of the given
809 CLASS. See the next function for an explanation of its arguments.
810
811 You can attach to global events by using the C<cf::global> class.
812
813 Example, log all player logins:
814
815 cf::player->attach (
816 on_login => sub {
817 my ($pl) = @_;
818 ...
819 },
820 );
821
822 Example, attach to the jeweler skill:
823
824 cf::object->attach (
825 type => cf::SKILL,
826 subtype => cf::SK_JEWELER,
827 on_use_skill => sub {
828 my ($sk, $ob, $part, $dir, $msg) = @_;
829 ...
830 },
831 );
832
833 =item cf::CLASS::attachment $name, ...
834
835 Register an attachment by C<$name> through which attachable objects of the
836 given CLASS can refer to this attachment.
837
838 Some classes such as deliantra maps and objects can specify attachments
839 that are attached at load/instantiate time, thus the need for a name.
840
841 These calls expect any number of the following handler/hook descriptions:
842
843 =over 4
844
845 =item prio => $number
846
847 Set the priority for all following handlers/hooks (unless overwritten
848 by another C<prio> setting). Lower priority handlers get executed
849 earlier. The default priority is C<0>, and many built-in handlers are
850 registered at priority C<-1000>, so lower priorities should not be used
851 unless you know what you are doing.
852
853 =item type => $type
854
855 (Only for C<< cf::object->attach >> calls), limits the attachment to the
856 given type of objects only (the additional parameter C<subtype> can be
857 used to further limit to the given subtype).
858
859 =item on_I<event> => \&cb
860
861 Call the given code reference whenever the named event happens (event is
862 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
863 handlers are recognised generally depends on the type of object these
864 handlers attach to).
865
866 See F<include/eventinc.h> for the full list of events supported, and their
867 class.
868
869 =item package => package::
870
871 Look for sub functions of the name C<< on_I<event> >> in the given
872 package and register them. Only handlers for eevents supported by the
873 object/class are recognised.
874
875 =back
876
877 Example, define an attachment called "sockpuppet" that calls the given
878 event handler when a monster attacks:
879
880 cf::object::attachment sockpuppet =>
881 on_skill_attack => sub {
882 my ($self, $victim) = @_;
883 ...
884 }
885 }
886
887 =item $attachable->valid
888
889 Just because you have a perl object does not mean that the corresponding
890 C-level object still exists. If you try to access an object that has no
891 valid C counterpart anymore you get an exception at runtime. This method
892 can be used to test for existence of the C object part without causing an
893 exception.
894
895 =cut
896
897 # the following variables are defined in .xs and must not be re-created
898 our @CB_GLOBAL = (); # registry for all global events
899 our @CB_ATTACHABLE = (); # registry for all attachables
900 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
901 our @CB_PLAYER = ();
902 our @CB_CLIENT = ();
903 our @CB_TYPE = (); # registry for type (cf-object class) based events
904 our @CB_MAP = ();
905
906 my %attachment;
907
908 sub cf::attachable::thawer_merge {
909 # simply override everything except _meta
910 local $_[0]{_meta};
911 %{$_[0]} = %{$_[1]};
912 }
913
914 sub _attach_cb($$$$) {
915 my ($registry, $event, $prio, $cb) = @_;
916
917 use sort 'stable';
918
919 $cb = [$prio, $cb];
920
921 @{$registry->[$event]} = sort
922 { $a->[0] cmp $b->[0] }
923 @{$registry->[$event] || []}, $cb;
924 }
925
926 # hack
927 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
928
929 # attach handles attaching event callbacks
930 # the only thing the caller has to do is pass the correct
931 # registry (== where the callback attaches to).
932 sub _attach {
933 my ($registry, $klass, @arg) = @_;
934
935 my $object_type;
936 my $prio = 0;
937 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
938
939 #TODO: get rid of this hack
940 if ($attachable_klass{$klass}) {
941 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
942 }
943
944 while (@arg) {
945 my $type = shift @arg;
946
947 if ($type eq "prio") {
948 $prio = shift @arg;
949
950 } elsif ($type eq "type") {
951 $object_type = shift @arg;
952 $registry = $CB_TYPE[$object_type] ||= [];
953
954 } elsif ($type eq "subtype") {
955 defined $object_type or Carp::croak "subtype specified without type";
956 my $object_subtype = shift @arg;
957 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
958
959 } elsif ($type eq "package") {
960 my $pkg = shift @arg;
961
962 while (my ($name, $id) = each %cb_id) {
963 if (my $cb = $pkg->can ($name)) {
964 _attach_cb $registry, $id, $prio, $cb;
965 }
966 }
967
968 } elsif (exists $cb_id{$type}) {
969 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
970
971 } elsif (ref $type) {
972 warn "attaching objects not supported, ignoring.\n";
973
974 } else {
975 shift @arg;
976 warn "attach argument '$type' not supported, ignoring.\n";
977 }
978 }
979 }
980
981 sub _object_attach {
982 my ($obj, $name, %arg) = @_;
983
984 return if exists $obj->{_attachment}{$name};
985
986 if (my $attach = $attachment{$name}) {
987 my $registry = $obj->registry;
988
989 for (@$attach) {
990 my ($klass, @attach) = @$_;
991 _attach $registry, $klass, @attach;
992 }
993
994 $obj->{$name} = \%arg;
995 } else {
996 warn "object uses attachment '$name' which is not available, postponing.\n";
997 }
998
999 $obj->{_attachment}{$name} = undef;
1000 }
1001
1002 sub cf::attachable::attach {
1003 if (ref $_[0]) {
1004 _object_attach @_;
1005 } else {
1006 _attach shift->_attach_registry, @_;
1007 }
1008 _recalc_want;
1009 };
1010
1011 # all those should be optimised
1012 sub cf::attachable::detach {
1013 my ($obj, $name) = @_;
1014
1015 if (ref $obj) {
1016 delete $obj->{_attachment}{$name};
1017 reattach ($obj);
1018 } else {
1019 Carp::croak "cannot, currently, detach class attachments";
1020 }
1021 _recalc_want;
1022 };
1023
1024 sub cf::attachable::attached {
1025 my ($obj, $name) = @_;
1026
1027 exists $obj->{_attachment}{$name}
1028 }
1029
1030 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1031 eval "#line " . __LINE__ . " 'cf.pm'
1032 sub cf::\L$klass\E::_attach_registry {
1033 (\\\@CB_$klass, KLASS_$klass)
1034 }
1035
1036 sub cf::\L$klass\E::attachment {
1037 my \$name = shift;
1038
1039 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1040 }
1041 ";
1042 die if $@;
1043 }
1044
1045 our $override;
1046 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1047
1048 sub override {
1049 $override = 1;
1050 @INVOKE_RESULTS = (@_);
1051 }
1052
1053 sub do_invoke {
1054 my $event = shift;
1055 my $callbacks = shift;
1056
1057 @INVOKE_RESULTS = ();
1058
1059 local $override;
1060
1061 for (@$callbacks) {
1062 eval { &{$_->[1]} };
1063
1064 if ($@) {
1065 warn "$@";
1066 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1067 override;
1068 }
1069
1070 return 1 if $override;
1071 }
1072
1073 0
1074 }
1075
1076 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1077
1078 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1079
1080 Generate an object-specific event with the given arguments.
1081
1082 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1083 removed in future versions), and there is no public API to access override
1084 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1085
1086 =back
1087
1088 =cut
1089
1090 #############################################################################
1091 # object support
1092
1093 sub _object_equal($$);
1094 sub _object_equal($$) {
1095 my ($a, $b) = @_;
1096
1097 return 0 unless (ref $a) eq (ref $b);
1098
1099 if ("HASH" eq ref $a) {
1100 my @ka = keys %$a;
1101 my @kb = keys %$b;
1102
1103 return 0 if @ka != @kb;
1104
1105 for (0 .. $#ka) {
1106 return 0 unless $ka[$_] eq $kb[$_];
1107 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1108 }
1109
1110 } elsif ("ARRAY" eq ref $a) {
1111
1112 return 0 if @$a != @$b;
1113
1114 for (0 .. $#$a) {
1115 return 0 unless _object_equal $a->[$_], $b->[$_];
1116 }
1117
1118 } elsif ($a ne $b) {
1119 return 0;
1120 }
1121
1122 1
1123 }
1124
1125 our $SLOW_MERGES;#d#
1126 sub _can_merge {
1127 my ($ob1, $ob2) = @_;
1128
1129 ++$SLOW_MERGES;#d#
1130
1131 # we do the slow way here
1132 return _object_equal $ob1, $ob2
1133 }
1134
1135 sub reattach {
1136 # basically do the same as instantiate, without calling instantiate
1137 my ($obj) = @_;
1138
1139 # no longer needed after getting rid of delete_package?
1140 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1141
1142 my $registry = $obj->registry;
1143
1144 @$registry = ();
1145
1146 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1147
1148 for my $name (keys %{ $obj->{_attachment} || {} }) {
1149 if (my $attach = $attachment{$name}) {
1150 for (@$attach) {
1151 my ($klass, @attach) = @$_;
1152 _attach $registry, $klass, @attach;
1153 }
1154 } else {
1155 warn "object uses attachment '$name' that is not available, postponing.\n";
1156 }
1157 }
1158 }
1159
1160 cf::attachable->attach (
1161 prio => -1000000,
1162 on_instantiate => sub {
1163 my ($obj, $data) = @_;
1164
1165 $data = decode_json $data;
1166
1167 for (@$data) {
1168 my ($name, $args) = @$_;
1169
1170 $obj->attach ($name, %{$args || {} });
1171 }
1172 },
1173 on_reattach => \&reattach,
1174 on_clone => sub {
1175 my ($src, $dst) = @_;
1176
1177 @{$dst->registry} = @{$src->registry};
1178
1179 %$dst = %$src;
1180
1181 %{$dst->{_attachment}} = %{$src->{_attachment}}
1182 if exists $src->{_attachment};
1183 },
1184 );
1185
1186 sub object_freezer_save {
1187 my ($filename, $rdata, $objs) = @_;
1188
1189 sync_job {
1190 if (length $$rdata) {
1191 utf8::decode (my $decname = $filename);
1192 warn sprintf "saving %s (%d,%d)\n",
1193 $decname, length $$rdata, scalar @$objs;
1194
1195 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1196 aio_chmod $fh, SAVE_MODE;
1197 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1198 if ($cf::USE_FSYNC) {
1199 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1200 aio_fsync $fh;
1201 }
1202 aio_close $fh;
1203
1204 if (@$objs) {
1205 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1206 aio_chmod $fh, SAVE_MODE;
1207 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1208 aio_write $fh, 0, (length $data), $data, 0;
1209 if ($cf::USE_FSYNC) {
1210 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1211 aio_fsync $fh;
1212 }
1213 aio_close $fh;
1214 aio_rename "$filename.pst~", "$filename.pst";
1215 }
1216 } else {
1217 aio_unlink "$filename.pst";
1218 }
1219
1220 aio_rename "$filename~", $filename;
1221
1222 $filename =~ s%/[^/]+$%%;
1223 aio_pathsync $filename if $cf::USE_FSYNC;
1224 } else {
1225 warn "unable to save objects: $filename~: $!\n";
1226 }
1227 } else {
1228 aio_unlink $filename;
1229 aio_unlink "$filename.pst";
1230 }
1231 };
1232 }
1233
1234 sub object_freezer_as_string {
1235 my ($rdata, $objs) = @_;
1236
1237 use Data::Dumper;
1238
1239 $$rdata . Dumper $objs
1240 }
1241
1242 sub object_thawer_load {
1243 my ($filename) = @_;
1244
1245 my ($data, $av);
1246
1247 (aio_load $filename, $data) >= 0
1248 or return;
1249
1250 unless (aio_stat "$filename.pst") {
1251 (aio_load "$filename.pst", $av) >= 0
1252 or return;
1253
1254 my $st = eval { Coro::Storable::thaw $av };
1255 $av = $st->{objs};
1256 }
1257
1258 utf8::decode (my $decname = $filename);
1259 warn sprintf "loading %s (%d,%d)\n",
1260 $decname, length $data, scalar @{$av || []};
1261
1262 ($data, $av)
1263 }
1264
1265 =head2 COMMAND CALLBACKS
1266
1267 =over 4
1268
1269 =cut
1270
1271 #############################################################################
1272 # command handling &c
1273
1274 =item cf::register_command $name => \&callback($ob,$args);
1275
1276 Register a callback for execution when the client sends the user command
1277 $name.
1278
1279 =cut
1280
1281 sub register_command {
1282 my ($name, $cb) = @_;
1283
1284 my $caller = caller;
1285 #warn "registering command '$name/$time' to '$caller'";
1286
1287 push @{ $COMMAND{$name} }, [$caller, $cb];
1288 }
1289
1290 =item cf::register_extcmd $name => \&callback($pl,$packet);
1291
1292 Register a callback for execution when the client sends an (synchronous)
1293 extcmd packet. Ext commands will be processed in the order they are
1294 received by the server, like other user commands. The first argument is
1295 the logged-in player. Ext commands can only be processed after a player
1296 has logged in successfully.
1297
1298 If the callback returns something, it is sent back as if reply was being
1299 called.
1300
1301 =item cf::register_exticmd $name => \&callback($ns,$packet);
1302
1303 Register a callback for execution when the client sends an (asynchronous)
1304 exticmd packet. Exti commands are processed by the server as soon as they
1305 are received, i.e. out of order w.r.t. other commands. The first argument
1306 is a client socket. Exti commands can be received anytime, even before
1307 log-in.
1308
1309 If the callback returns something, it is sent back as if reply was being
1310 called.
1311
1312 =cut
1313
1314 sub register_extcmd {
1315 my ($name, $cb) = @_;
1316
1317 $EXTCMD{$name} = $cb;
1318 }
1319
1320 sub register_exticmd {
1321 my ($name, $cb) = @_;
1322
1323 $EXTICMD{$name} = $cb;
1324 }
1325
1326 use File::Glob ();
1327
1328 cf::player->attach (
1329 on_unknown_command => sub {
1330 my ($pl, $name, $params) = @_;
1331
1332 my $cb = $COMMAND{$name}
1333 or return;
1334
1335 for my $cmd (@$cb) {
1336 $cmd->[1]->($pl->ob, $params);
1337 }
1338
1339 cf::override;
1340 },
1341 on_extcmd => sub {
1342 my ($pl, $buf) = @_;
1343
1344 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1345
1346 if (ref $msg) {
1347 my ($type, $reply, @payload) =
1348 "ARRAY" eq ref $msg
1349 ? @$msg
1350 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1351
1352 my @reply;
1353
1354 if (my $cb = $EXTCMD{$type}) {
1355 @reply = $cb->($pl, @payload);
1356 }
1357
1358 $pl->ext_reply ($reply, @reply)
1359 if $reply;
1360
1361 } else {
1362 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1363 }
1364
1365 cf::override;
1366 },
1367 );
1368
1369 # "readahead" all extensions
1370 sub cache_extensions {
1371 my $grp = IO::AIO::aio_group;
1372
1373 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1374 for (grep /\.ext$/, @{$_[0]}) {
1375 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1376 }
1377 };
1378
1379 $grp
1380 }
1381
1382 sub load_extensions {
1383 cf::sync_job {
1384 my %todo;
1385
1386 for my $path (<$LIBDIR/*.ext>) {
1387 next unless -r $path;
1388
1389 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1390 my $base = $1;
1391 my $pkg = $1;
1392 $pkg =~ s/[^[:word:]]/_/g;
1393 $pkg = "ext::$pkg";
1394
1395 open my $fh, "<:utf8", $path
1396 or die "$path: $!";
1397
1398 my $source = do { local $/; <$fh> };
1399
1400 my %ext = (
1401 path => $path,
1402 base => $base,
1403 pkg => $pkg,
1404 );
1405
1406 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1407 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1408
1409 $ext{source} =
1410 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1411 . "#line 1 \"$path\"\n{\n"
1412 . $source
1413 . "\n};\n1";
1414
1415 $todo{$base} = \%ext;
1416 }
1417
1418 my $pass = 0;
1419 my %done;
1420 while (%todo) {
1421 my $progress;
1422
1423 ++$pass;
1424
1425 ext:
1426 while (my ($k, $v) = each %todo) {
1427 for (split /,\s*/, $v->{meta}{depends}) {
1428 next ext
1429 unless exists $done{$_};
1430 }
1431
1432 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1433
1434 my $active = eval $v->{source};
1435
1436 if (length $@) {
1437 warn "$v->{path}: $@\n";
1438
1439 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1440 if exists $v->{meta}{mandatory};
1441
1442 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1443 delete $todo{$k};
1444 } else {
1445 $done{$k} = delete $todo{$k};
1446 push @EXTS, $v->{pkg};
1447 $progress = 1;
1448
1449 warn "$v->{base}: extension inactive.\n"
1450 unless $active;
1451 }
1452 }
1453
1454 unless ($progress) {
1455 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1456
1457 while (my ($k, $v) = each %todo) {
1458 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1459 if exists $v->{meta}{mandatory};
1460 }
1461 }
1462 }
1463 };
1464 }
1465
1466 #############################################################################
1467
1468 =back
1469
1470 =head2 CORE EXTENSIONS
1471
1472 Functions and methods that extend core deliantra objects.
1473
1474 =cut
1475
1476 package cf::player;
1477
1478 use Coro::AIO;
1479
1480 =head3 cf::player
1481
1482 =over 4
1483
1484 =item cf::player::num_playing
1485
1486 Returns the official number of playing players, as per the Crossfire metaserver rules.
1487
1488 =cut
1489
1490 sub num_playing {
1491 scalar grep
1492 $_->ob->map
1493 && !$_->hidden
1494 && !$_->ob->flag (cf::FLAG_WIZ),
1495 cf::player::list
1496 }
1497
1498 =item cf::player::find $login
1499
1500 Returns the given player object, loading it if necessary (might block).
1501
1502 =cut
1503
1504 sub playerdir($) {
1505 "$PLAYERDIR/"
1506 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1507 }
1508
1509 sub path($) {
1510 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1511
1512 (playerdir $login) . "/playerdata"
1513 }
1514
1515 sub find_active($) {
1516 $cf::PLAYER{$_[0]}
1517 and $cf::PLAYER{$_[0]}->active
1518 and $cf::PLAYER{$_[0]}
1519 }
1520
1521 sub exists($) {
1522 my ($login) = @_;
1523
1524 $cf::PLAYER{$login}
1525 or !aio_stat path $login
1526 }
1527
1528 sub find($) {
1529 return $cf::PLAYER{$_[0]} || do {
1530 my $login = $_[0];
1531
1532 my $guard = cf::lock_acquire "user_find:$login";
1533
1534 $cf::PLAYER{$_[0]} || do {
1535 # rename old playerfiles to new ones
1536 #TODO: remove when no longer required
1537 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1538 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1539 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1540 aio_unlink +(playerdir $login) . "/$login.pl";
1541
1542 my $f = new_from_file cf::object::thawer path $login
1543 or return;
1544
1545 my $pl = cf::player::load_pl $f
1546 or return;
1547
1548 local $cf::PLAYER_LOADING{$login} = $pl;
1549 $f->resolve_delayed_derefs;
1550 $cf::PLAYER{$login} = $pl
1551 }
1552 }
1553 }
1554
1555 cf::player->attach (
1556 on_load => sub {
1557 my ($pl, $path) = @_;
1558
1559 # restore slots saved in save, below
1560 my $slots = delete $pl->{_slots};
1561
1562 $pl->ob->current_weapon ($slots->[0]);
1563 $pl->combat_ob ($slots->[1]);
1564 $pl->ranged_ob ($slots->[2]);
1565 },
1566 );
1567
1568 sub save($) {
1569 my ($pl) = @_;
1570
1571 return if $pl->{deny_save};
1572
1573 my $path = path $pl;
1574 my $guard = cf::lock_acquire "user_save:$path";
1575
1576 return if $pl->{deny_save};
1577
1578 aio_mkdir playerdir $pl, 0770;
1579 $pl->{last_save} = $cf::RUNTIME;
1580
1581 cf::get_slot 0.01;
1582
1583 # save slots, to be restored later
1584 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1585
1586 $pl->save_pl ($path);
1587 cf::cede_to_tick;
1588 }
1589
1590 sub new($) {
1591 my ($login) = @_;
1592
1593 my $self = create;
1594
1595 $self->ob->name ($login);
1596 $self->{deny_save} = 1;
1597
1598 $cf::PLAYER{$login} = $self;
1599
1600 $self
1601 }
1602
1603 =item $player->send_msg ($channel, $msg, $color, [extra...])
1604
1605 =cut
1606
1607 sub send_msg {
1608 my $ns = shift->ns
1609 or return;
1610 $ns->send_msg (@_);
1611 }
1612
1613 =item $pl->quit_character
1614
1615 Nukes the player without looking back. If logged in, the connection will
1616 be destroyed. May block for a long time.
1617
1618 =cut
1619
1620 sub quit_character {
1621 my ($pl) = @_;
1622
1623 my $name = $pl->ob->name;
1624
1625 $pl->{deny_save} = 1;
1626 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1627
1628 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1629 $pl->deactivate;
1630 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1631 $pl->ob->check_score;
1632 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1633 $pl->ns->destroy if $pl->ns;
1634
1635 my $path = playerdir $pl;
1636 my $temp = "$path~$cf::RUNTIME~deleting~";
1637 aio_rename $path, $temp;
1638 delete $cf::PLAYER{$pl->ob->name};
1639 $pl->destroy;
1640
1641 my $prefix = qr<^~\Q$name\E/>;
1642
1643 # nuke player maps
1644 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1645
1646 IO::AIO::aio_rmtree $temp;
1647 }
1648
1649 =item $pl->kick
1650
1651 Kicks a player out of the game. This destroys the connection.
1652
1653 =cut
1654
1655 sub kick {
1656 my ($pl, $kicker) = @_;
1657
1658 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1659 $pl->killer ("kicked");
1660 $pl->ns->destroy;
1661 }
1662
1663 =item cf::player::list_logins
1664
1665 Returns am arrayref of all valid playernames in the system, can take a
1666 while and may block, so not sync_job-capable, ever.
1667
1668 =cut
1669
1670 sub list_logins {
1671 my $dirs = aio_readdir $PLAYERDIR
1672 or return [];
1673
1674 my @logins;
1675
1676 for my $login (@$dirs) {
1677 my $path = path $login;
1678
1679 # a .pst is a dead give-away for a valid player
1680 # if no pst file found, open and chekc for blocked users
1681 if (aio_stat "$path.pst") {
1682 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1683 aio_read $fh, 0, 512, my $buf, 0 or next;
1684 $buf !~ /^password -------------$/m or next; # official not-valid tag
1685 }
1686
1687 utf8::decode $login;
1688 push @logins, $login;
1689 }
1690
1691 \@logins
1692 }
1693
1694 =item $player->maps
1695
1696 Returns an arrayref of map paths that are private for this
1697 player. May block.
1698
1699 =cut
1700
1701 sub maps($) {
1702 my ($pl) = @_;
1703
1704 $pl = ref $pl ? $pl->ob->name : $pl;
1705
1706 my $files = aio_readdir playerdir $pl
1707 or return;
1708
1709 my @paths;
1710
1711 for (@$files) {
1712 utf8::decode $_;
1713 next if /\.(?:pl|pst)$/;
1714 next unless /^$PATH_SEP/o;
1715
1716 push @paths, cf::map::normalise "~$pl/$_";
1717 }
1718
1719 \@paths
1720 }
1721
1722 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1723
1724 Expand deliantra pod fragments into protocol xml.
1725
1726 =item $player->ext_reply ($msgid, @msg)
1727
1728 Sends an ext reply to the player.
1729
1730 =cut
1731
1732 sub ext_reply($$@) {
1733 my ($self, $id, @msg) = @_;
1734
1735 $self->ns->ext_reply ($id, @msg)
1736 }
1737
1738 =item $player->ext_msg ($type, @msg)
1739
1740 Sends an ext event to the client.
1741
1742 =cut
1743
1744 sub ext_msg($$@) {
1745 my ($self, $type, @msg) = @_;
1746
1747 $self->ns->ext_msg ($type, @msg);
1748 }
1749
1750 =head3 cf::region
1751
1752 =over 4
1753
1754 =cut
1755
1756 package cf::region;
1757
1758 =item cf::region::find_by_path $path
1759
1760 Tries to decuce the likely region for a map knowing only its path.
1761
1762 =cut
1763
1764 sub find_by_path($) {
1765 my ($path) = @_;
1766
1767 my ($match, $specificity);
1768
1769 for my $region (list) {
1770 if ($region->{match} && $path =~ $region->{match}) {
1771 ($match, $specificity) = ($region, $region->specificity)
1772 if $region->specificity > $specificity;
1773 }
1774 }
1775
1776 $match
1777 }
1778
1779 =back
1780
1781 =head3 cf::map
1782
1783 =over 4
1784
1785 =cut
1786
1787 package cf::map;
1788
1789 use Fcntl;
1790 use Coro::AIO;
1791
1792 use overload
1793 '""' => \&as_string,
1794 fallback => 1;
1795
1796 our $MAX_RESET = 3600;
1797 our $DEFAULT_RESET = 3000;
1798
1799 sub generate_random_map {
1800 my ($self, $rmp) = @_;
1801
1802 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1803
1804 # mit "rum" bekleckern, nicht
1805 $self->_create_random_map (
1806 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1807 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1808 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1809 $rmp->{exit_on_final_map},
1810 $rmp->{xsize}, $rmp->{ysize},
1811 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1812 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1813 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1814 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1815 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1816 (cf::region::find $rmp->{region}), $rmp->{custom}
1817 )
1818 }
1819
1820 =item cf::map->register ($regex, $prio)
1821
1822 Register a handler for the map path matching the given regex at the
1823 givne priority (higher is better, built-in handlers have priority 0, the
1824 default).
1825
1826 =cut
1827
1828 sub register {
1829 my (undef, $regex, $prio) = @_;
1830 my $pkg = caller;
1831
1832 no strict;
1833 push @{"$pkg\::ISA"}, __PACKAGE__;
1834
1835 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1836 }
1837
1838 # also paths starting with '/'
1839 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1840
1841 sub thawer_merge {
1842 my ($self, $merge) = @_;
1843
1844 # we have to keep some variables in memory intact
1845 local $self->{path};
1846 local $self->{load_path};
1847
1848 $self->SUPER::thawer_merge ($merge);
1849 }
1850
1851 sub normalise {
1852 my ($path, $base) = @_;
1853
1854 $path = "$path"; # make sure its a string
1855
1856 $path =~ s/\.map$//;
1857
1858 # map plan:
1859 #
1860 # /! non-realised random map exit (special hack!)
1861 # {... are special paths that are not being touched
1862 # ?xxx/... are special absolute paths
1863 # ?random/... random maps
1864 # /... normal maps
1865 # ~user/... per-player map of a specific user
1866
1867 $path =~ s/$PATH_SEP/\//go;
1868
1869 # treat it as relative path if it starts with
1870 # something that looks reasonable
1871 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1872 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1873
1874 $base =~ s{[^/]+/?$}{};
1875 $path = "$base/$path";
1876 }
1877
1878 for ($path) {
1879 redo if s{//}{/};
1880 redo if s{/\.?/}{/};
1881 redo if s{/[^/]+/\.\./}{/};
1882 }
1883
1884 $path
1885 }
1886
1887 sub new_from_path {
1888 my (undef, $path, $base) = @_;
1889
1890 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1891
1892 $path = normalise $path, $base;
1893
1894 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1895 if ($path =~ $EXT_MAP{$pkg}[1]) {
1896 my $self = bless cf::map::new, $pkg;
1897 $self->{path} = $path; $self->path ($path);
1898 $self->init; # pass $1 etc.
1899 return $self;
1900 }
1901 }
1902
1903 Carp::cluck "unable to resolve path '$path' (base '$base').";
1904 ()
1905 }
1906
1907 sub init {
1908 my ($self) = @_;
1909
1910 $self
1911 }
1912
1913 sub as_string {
1914 my ($self) = @_;
1915
1916 "$self->{path}"
1917 }
1918
1919 # the displayed name, this is a one way mapping
1920 sub visible_name {
1921 &as_string
1922 }
1923
1924 # the original (read-only) location
1925 sub load_path {
1926 my ($self) = @_;
1927
1928 "$MAPDIR/$self->{path}.map"
1929 }
1930
1931 # the temporary/swap location
1932 sub save_path {
1933 my ($self) = @_;
1934
1935 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1936 "$TMPDIR/$path.map"
1937 }
1938
1939 # the unique path, undef == no special unique path
1940 sub uniq_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$UNIQUEDIR/$path"
1945 }
1946
1947 sub decay_objects {
1948 my ($self) = @_;
1949
1950 return if $self->{deny_reset};
1951
1952 $self->do_decay_objects;
1953 }
1954
1955 sub unlink_save {
1956 my ($self) = @_;
1957
1958 utf8::encode (my $save = $self->save_path);
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1960 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1961 }
1962
1963 sub load_header_from($) {
1964 my ($self, $path) = @_;
1965
1966 utf8::encode $path;
1967 my $f = new_from_file cf::object::thawer $path
1968 or return;
1969
1970 $self->_load_header ($f)
1971 or return;
1972
1973 local $MAP_LOADING{$self->{path}} = $self;
1974 $f->resolve_delayed_derefs;
1975
1976 $self->{load_path} = $path;
1977
1978 1
1979 }
1980
1981 sub load_header_orig {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->load_path)
1985 }
1986
1987 sub load_header_temp {
1988 my ($self) = @_;
1989
1990 $self->load_header_from ($self->save_path)
1991 }
1992
1993 sub prepare_temp {
1994 my ($self) = @_;
1995
1996 $self->last_access ((delete $self->{last_access})
1997 || $cf::RUNTIME); #d#
1998 # safety
1999 $self->{instantiate_time} = $cf::RUNTIME
2000 if $self->{instantiate_time} > $cf::RUNTIME;
2001 }
2002
2003 sub prepare_orig {
2004 my ($self) = @_;
2005
2006 $self->{load_original} = 1;
2007 $self->{instantiate_time} = $cf::RUNTIME;
2008 $self->last_access ($cf::RUNTIME);
2009 $self->instantiate;
2010 }
2011
2012 sub load_header {
2013 my ($self) = @_;
2014
2015 if ($self->load_header_temp) {
2016 $self->prepare_temp;
2017 } else {
2018 $self->load_header_orig
2019 or return;
2020 $self->prepare_orig;
2021 }
2022
2023 $self->{deny_reset} = 1
2024 if $self->no_reset;
2025
2026 $self->default_region (cf::region::find_by_path $self->{path})
2027 unless $self->default_region;
2028
2029 1
2030 }
2031
2032 sub find;
2033 sub find {
2034 my ($path, $origin) = @_;
2035
2036 $path = normalise $path, $origin && $origin->path;
2037
2038 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2039 my $guard2 = cf::lock_acquire "map_find:$path";
2040
2041 $cf::MAP{$path} || do {
2042 my $map = new_from_path cf::map $path
2043 or return;
2044
2045 $map->{last_save} = $cf::RUNTIME;
2046
2047 $map->load_header
2048 or return;
2049
2050 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2051 # doing this can freeze the server in a sync job, obviously
2052 #$cf::WAIT_FOR_TICK->wait;
2053 undef $guard2;
2054 undef $guard1;
2055 $map->reset;
2056 return find $path;
2057 }
2058
2059 $cf::MAP{$path} = $map
2060 }
2061 }
2062
2063 sub pre_load { }
2064 #sub post_load { } # XS
2065
2066 sub load {
2067 my ($self) = @_;
2068
2069 local $self->{deny_reset} = 1; # loading can take a long time
2070
2071 my $path = $self->{path};
2072
2073 {
2074 my $guard = cf::lock_acquire "map_data:$path";
2075
2076 return unless $self->valid;
2077 return unless $self->in_memory == cf::MAP_SWAPPED;
2078
2079 $self->in_memory (cf::MAP_LOADING);
2080
2081 $self->alloc;
2082
2083 $self->pre_load;
2084 cf::cede_to_tick;
2085
2086 my $f = new_from_file cf::object::thawer $self->{load_path};
2087 $f->skip_block;
2088 $self->_load_objects ($f)
2089 or return;
2090
2091 $self->post_load_original
2092 if delete $self->{load_original};
2093
2094 if (my $uniq = $self->uniq_path) {
2095 utf8::encode $uniq;
2096 unless (aio_stat $uniq) {
2097 if (my $f = new_from_file cf::object::thawer $uniq) {
2098 $self->clear_unique_items;
2099 $self->_load_objects ($f);
2100 $f->resolve_delayed_derefs;
2101 }
2102 }
2103 }
2104
2105 $f->resolve_delayed_derefs;
2106
2107 cf::cede_to_tick;
2108 # now do the right thing for maps
2109 $self->link_multipart_objects;
2110 $self->difficulty ($self->estimate_difficulty)
2111 unless $self->difficulty;
2112 cf::cede_to_tick;
2113
2114 unless ($self->{deny_activate}) {
2115 $self->decay_objects;
2116 $self->fix_auto_apply;
2117 $self->update_buttons;
2118 cf::cede_to_tick;
2119 $self->activate;
2120 }
2121
2122 $self->{last_save} = $cf::RUNTIME;
2123 $self->last_access ($cf::RUNTIME);
2124
2125 $self->in_memory (cf::MAP_ACTIVE);
2126 }
2127
2128 $self->post_load;
2129 }
2130
2131 # customize the map for a given player, i.e.
2132 # return the _real_ map. used by e.g. per-player
2133 # maps to change the path to ~playername/mappath
2134 sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140 # return find "?party/" . $ob->name . "/" . $self->{path}
2141 # if $self->per_party;
2142
2143 $self
2144 }
2145
2146 # find and load all maps in the 3x3 area around a map
2147 sub load_neighbours {
2148 my ($map) = @_;
2149
2150 my @neigh; # diagonal neighbours
2151
2152 for (0 .. 3) {
2153 my $neigh = $map->tile_path ($_)
2154 or next;
2155 $neigh = find $neigh, $map
2156 or next;
2157 $neigh->load;
2158
2159 push @neigh,
2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2162 }
2163
2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
2166 my $neigh = find $path, $origin
2167 or next;
2168 $neigh->load;
2169 }
2170 }
2171
2172 sub find_sync {
2173 my ($path, $origin) = @_;
2174
2175 cf::sync_job { find $path, $origin }
2176 }
2177
2178 sub do_load_sync {
2179 my ($map) = @_;
2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
2184 cf::sync_job { $map->load };
2185 }
2186
2187 our %MAP_PREFETCH;
2188 our $MAP_PREFETCHER = undef;
2189
2190 sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
2204 while (%MAP_PREFETCH) {
2205 while (my ($k, $v) = each %MAP_PREFETCH) {
2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
2210 delete $MAP_PREFETCH{$k};
2211 }
2212 }
2213 undef $MAP_PREFETCHER;
2214 };
2215 $MAP_PREFETCHER->prio (6);
2216
2217 ()
2218 }
2219
2220 # common code, used by both ->save and ->swapout
2221 sub _save {
2222 my ($self) = @_;
2223
2224 $self->{last_save} = $cf::RUNTIME;
2225
2226 return unless $self->dirty;
2227
2228 my $save = $self->save_path; utf8::encode $save;
2229 my $uniq = $self->uniq_path; utf8::encode $uniq;
2230
2231 $self->{load_path} = $save;
2232
2233 return if $self->{deny_save};
2234
2235 local $self->{last_access} = $self->last_access;#d#
2236
2237 cf::async {
2238 $Coro::current->{desc} = "map player save";
2239 $_->contr->save for $self->players;
2240 };
2241
2242 cf::get_slot 0.02;
2243
2244 if ($uniq) {
2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2246 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2247 } else {
2248 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2249 }
2250 }
2251
2252 sub save {
2253 my ($self) = @_;
2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
2257 $self->_save;
2258 }
2259
2260 sub swap_out {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 return if $self->in_memory != cf::MAP_ACTIVE;
2266 return if $self->{deny_save};
2267 return if $self->players;
2268
2269 # first deactivate the map and "unlink" it from the core
2270 $self->deactivate;
2271 $_->clear_links_to ($self) for values %cf::MAP;
2272 $self->in_memory (cf::MAP_SWAPPED);
2273
2274 # then atomically save
2275 $self->_save;
2276
2277 # then free the map
2278 $self->clear;
2279 }
2280
2281 sub reset_at {
2282 my ($self) = @_;
2283
2284 # TODO: safety, remove and allow resettable per-player maps
2285 return 1e99 if $self->{deny_reset};
2286
2287 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2288 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2289
2290 $time + $to
2291 }
2292
2293 sub should_reset {
2294 my ($self) = @_;
2295
2296 $self->reset_at <= $cf::RUNTIME
2297 }
2298
2299 sub reset {
2300 my ($self) = @_;
2301
2302 my $lock = cf::lock_acquire "map_data:$self->{path}";
2303
2304 return if $self->players;
2305
2306 warn "resetting map ", $self->path, "\n";
2307
2308 $self->in_memory (cf::MAP_SWAPPED);
2309
2310 # need to save uniques path
2311 unless ($self->{deny_save}) {
2312 my $uniq = $self->uniq_path; utf8::encode $uniq;
2313
2314 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2315 if $uniq;
2316 }
2317
2318 delete $cf::MAP{$self->path};
2319
2320 $self->deactivate;
2321 $_->clear_links_to ($self) for values %cf::MAP;
2322 $self->clear;
2323
2324 $self->unlink_save;
2325 $self->destroy;
2326 }
2327
2328 my $nuke_counter = "aaaa";
2329
2330 sub nuke {
2331 my ($self) = @_;
2332
2333 {
2334 my $lock = cf::lock_acquire "map_data:$self->{path}";
2335
2336 delete $cf::MAP{$self->path};
2337
2338 $self->unlink_save;
2339
2340 bless $self, "cf::map";
2341 delete $self->{deny_reset};
2342 $self->{deny_save} = 1;
2343 $self->reset_timeout (1);
2344 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2345
2346 $cf::MAP{$self->path} = $self;
2347 }
2348
2349 $self->reset; # polite request, might not happen
2350 }
2351
2352 =item $maps = cf::map::tmp_maps
2353
2354 Returns an arrayref with all map paths of currently instantiated and saved
2355 maps. May block.
2356
2357 =cut
2358
2359 sub tmp_maps() {
2360 [
2361 map {
2362 utf8::decode $_;
2363 /\.map$/
2364 ? normalise $_
2365 : ()
2366 } @{ aio_readdir $TMPDIR or [] }
2367 ]
2368 }
2369
2370 =item $maps = cf::map::random_maps
2371
2372 Returns an arrayref with all map paths of currently instantiated and saved
2373 random maps. May block.
2374
2375 =cut
2376
2377 sub random_maps() {
2378 [
2379 map {
2380 utf8::decode $_;
2381 /\.map$/
2382 ? normalise "?random/$_"
2383 : ()
2384 } @{ aio_readdir $RANDOMDIR or [] }
2385 ]
2386 }
2387
2388 =item cf::map::unique_maps
2389
2390 Returns an arrayref of paths of all shared maps that have
2391 instantiated unique items. May block.
2392
2393 =cut
2394
2395 sub unique_maps() {
2396 [
2397 map {
2398 utf8::decode $_;
2399 s/\.map$//; # TODO future compatibility hack
2400 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2401 ? ()
2402 : normalise $_
2403 } @{ aio_readdir $UNIQUEDIR or [] }
2404 ]
2405 }
2406
2407 =item cf::map::static_maps
2408
2409 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2410 file in the shared directory excluding F</styles> and F</editor>). May
2411 block.
2412
2413 =cut
2414
2415 sub static_maps() {
2416 my @dirs = "";
2417 my @maps;
2418
2419 while (@dirs) {
2420 my $dir = shift @dirs;
2421
2422 next if $dir eq "/styles" || $dir eq "/editor";
2423
2424 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2425 or return;
2426
2427 for (@$files) {
2428 s/\.map$// or next;
2429 utf8::decode $_;
2430 push @maps, "$dir/$_";
2431 }
2432
2433 push @dirs, map "$dir/$_", @$dirs;
2434 }
2435
2436 \@maps
2437 }
2438
2439 =back
2440
2441 =head3 cf::object
2442
2443 =cut
2444
2445 package cf::object;
2446
2447 =over 4
2448
2449 =item $ob->inv_recursive
2450
2451 Returns the inventory of the object I<and> their inventories, recursively,
2452 but I<not> the object itself.
2453
2454 =cut
2455
2456 sub inv_recursive_;
2457 sub inv_recursive_ {
2458 map { $_, inv_recursive_ $_->inv } @_
2459 }
2460
2461 sub inv_recursive {
2462 inv_recursive_ inv $_[0]
2463 }
2464
2465 =item $ref = $ob->ref
2466
2467 Creates and returns a persistent reference to an object that can be stored as a string.
2468
2469 =item $ob = cf::object::deref ($refstring)
2470
2471 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2472 even if the object actually exists. May block.
2473
2474 =cut
2475
2476 sub deref {
2477 my ($ref) = @_;
2478
2479 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2480 my ($uuid, $name) = ($1, $2);
2481 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2482 or return;
2483 $pl->ob->uuid eq $uuid
2484 or return;
2485
2486 $pl->ob
2487 } else {
2488 warn "$ref: cannot resolve object reference\n";
2489 undef
2490 }
2491 }
2492
2493 package cf;
2494
2495 =back
2496
2497 =head3 cf::object::player
2498
2499 =over 4
2500
2501 =item $player_object->reply ($npc, $msg[, $flags])
2502
2503 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2504 can be C<undef>. Does the right thing when the player is currently in a
2505 dialogue with the given NPC character.
2506
2507 =cut
2508
2509 our $SAY_CHANNEL = {
2510 id => "say",
2511 title => "Map",
2512 reply => "say ",
2513 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2514 };
2515
2516 our $CHAT_CHANNEL = {
2517 id => "chat",
2518 title => "Chat",
2519 reply => "chat ",
2520 tooltip => "Player chat and shouts, global to the server.",
2521 };
2522
2523 # rough implementation of a future "reply" method that works
2524 # with dialog boxes.
2525 #TODO: the first argument must go, split into a $npc->reply_to ( method
2526 sub cf::object::player::reply($$$;$) {
2527 my ($self, $npc, $msg, $flags) = @_;
2528
2529 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2530
2531 if ($self->{record_replies}) {
2532 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2533
2534 } else {
2535 my $pl = $self->contr;
2536
2537 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2538 my $dialog = $pl->{npc_dialog};
2539 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2540
2541 } else {
2542 $msg = $npc->name . " says: $msg" if $npc;
2543 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2544 }
2545 }
2546 }
2547
2548 =item $object->send_msg ($channel, $msg, $color, [extra...])
2549
2550 =cut
2551
2552 sub cf::object::send_msg {
2553 my $pl = shift->contr
2554 or return;
2555 $pl->send_msg (@_);
2556 }
2557
2558 =item $player_object->may ("access")
2559
2560 Returns wether the given player is authorized to access resource "access"
2561 (e.g. "command_wizcast").
2562
2563 =cut
2564
2565 sub cf::object::player::may {
2566 my ($self, $access) = @_;
2567
2568 $self->flag (cf::FLAG_WIZ) ||
2569 (ref $cf::CFG{"may_$access"}
2570 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2571 : $cf::CFG{"may_$access"})
2572 }
2573
2574 =item $player_object->enter_link
2575
2576 Freezes the player and moves him/her to a special map (C<{link}>).
2577
2578 The player should be reasonably safe there for short amounts of time (e.g.
2579 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2580 though, as the palyer cannot control the character while it is on the link
2581 map.
2582
2583 Will never block.
2584
2585 =item $player_object->leave_link ($map, $x, $y)
2586
2587 Moves the player out of the special C<{link}> map onto the specified
2588 map. If the map is not valid (or omitted), the player will be moved back
2589 to the location he/she was before the call to C<enter_link>, or, if that
2590 fails, to the emergency map position.
2591
2592 Might block.
2593
2594 =cut
2595
2596 sub link_map {
2597 unless ($LINK_MAP) {
2598 $LINK_MAP = cf::map::find "{link}"
2599 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2600 $LINK_MAP->load;
2601 }
2602
2603 $LINK_MAP
2604 }
2605
2606 sub cf::object::player::enter_link {
2607 my ($self) = @_;
2608
2609 $self->deactivate_recursive;
2610
2611 return if UNIVERSAL::isa $self->map, "ext::map_link";
2612
2613 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2614 if $self->map && $self->map->{path} ne "{link}";
2615
2616 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2617 }
2618
2619 sub cf::object::player::leave_link {
2620 my ($self, $map, $x, $y) = @_;
2621
2622 return unless $self->contr->active;
2623
2624 my $link_pos = delete $self->{_link_pos};
2625
2626 unless ($map) {
2627 # restore original map position
2628 ($map, $x, $y) = @{ $link_pos || [] };
2629 $map = cf::map::find $map;
2630
2631 unless ($map) {
2632 ($map, $x, $y) = @$EMERGENCY_POSITION;
2633 $map = cf::map::find $map
2634 or die "FATAL: cannot load emergency map\n";
2635 }
2636 }
2637
2638 ($x, $y) = (-1, -1)
2639 unless (defined $x) && (defined $y);
2640
2641 # use -1 or undef as default coordinates, not 0, 0
2642 ($x, $y) = ($map->enter_x, $map->enter_y)
2643 if $x <= 0 && $y <= 0;
2644
2645 $map->load;
2646 $map->load_neighbours;
2647
2648 return unless $self->contr->active;
2649
2650 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2651 $self->enter_map ($map, $x, $y);
2652
2653 # only activate afterwards, to support waiting in hooks
2654 $self->activate_recursive;
2655 }
2656
2657 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2658
2659 Moves the player to the given map-path and coordinates by first freezing
2660 her, loading and preparing them map, calling the provided $check callback
2661 that has to return the map if sucecssful, and then unfreezes the player on
2662 the new (success) or old (failed) map position. In either case, $done will
2663 be called at the end of this process.
2664
2665 Note that $check will be called with a potentially non-loaded map, so if
2666 it needs a loaded map it has to call C<< ->load >>.
2667
2668 =cut
2669
2670 our $GOTOGEN;
2671
2672 sub cf::object::player::goto {
2673 my ($self, $path, $x, $y, $check, $done) = @_;
2674
2675 # do generation counting so two concurrent goto's will be executed in-order
2676 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2677
2678 $self->enter_link;
2679
2680 (async {
2681 $Coro::current->{desc} = "player::goto $path $x $y";
2682
2683 # *tag paths override both path and x|y
2684 if ($path =~ /^\*(.*)$/) {
2685 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2686 my $ob = $obs[rand @obs];
2687
2688 # see if we actually can go there
2689 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2690 $ob = $obs[rand @obs];
2691 } else {
2692 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2693 }
2694 # else put us there anyways for now #d#
2695
2696 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2697 } else {
2698 ($path, $x, $y) = (undef, undef, undef);
2699 }
2700 }
2701
2702 my $map = eval {
2703 my $map = defined $path ? cf::map::find $path : undef;
2704
2705 if ($map) {
2706 $map = $map->customise_for ($self);
2707 $map = $check->($map) if $check && $map;
2708 } else {
2709 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2710 }
2711
2712 $map
2713 };
2714
2715 if ($@) {
2716 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2717 LOG llevError | logBacktrace, Carp::longmess $@;
2718 }
2719
2720 if ($gen == $self->{_goto_generation}) {
2721 delete $self->{_goto_generation};
2722 $self->leave_link ($map, $x, $y);
2723 }
2724
2725 $done->() if $done;
2726 })->prio (1);
2727 }
2728
2729 =item $player_object->enter_exit ($exit_object)
2730
2731 =cut
2732
2733 sub parse_random_map_params {
2734 my ($spec) = @_;
2735
2736 my $rmp = { # defaults
2737 xsize => (cf::rndm 15, 40),
2738 ysize => (cf::rndm 15, 40),
2739 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2740 #layout => string,
2741 };
2742
2743 for (split /\n/, $spec) {
2744 my ($k, $v) = split /\s+/, $_, 2;
2745
2746 $rmp->{lc $k} = $v if (length $k) && (length $v);
2747 }
2748
2749 $rmp
2750 }
2751
2752 sub prepare_random_map {
2753 my ($exit) = @_;
2754
2755 # all this does is basically replace the /! path by
2756 # a new random map path (?random/...) with a seed
2757 # that depends on the exit object
2758
2759 my $rmp = parse_random_map_params $exit->msg;
2760
2761 if ($exit->map) {
2762 $rmp->{region} = $exit->region->name;
2763 $rmp->{origin_map} = $exit->map->path;
2764 $rmp->{origin_x} = $exit->x;
2765 $rmp->{origin_y} = $exit->y;
2766
2767 $exit->map->touch;
2768 }
2769
2770 $rmp->{random_seed} ||= $exit->random_seed;
2771
2772 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2773 my $md5 = Digest::MD5::md5_hex $data;
2774 my $meta = "$RANDOMDIR/$md5.meta";
2775
2776 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2777 aio_write $fh, 0, (length $data), $data, 0;
2778 undef $fh;
2779 aio_rename "$meta~", $meta;
2780
2781 my $slaying = "?random/$md5";
2782
2783 if ($exit->valid) {
2784 $exit->slaying ("?random/$md5");
2785 $exit->msg (undef);
2786 }
2787 }
2788 }
2789
2790 sub cf::object::player::enter_exit {
2791 my ($self, $exit) = @_;
2792
2793 return unless $self->type == cf::PLAYER;
2794
2795 $self->enter_link;
2796
2797 (async {
2798 $Coro::current->{desc} = "enter_exit";
2799
2800 unless (eval {
2801 $self->deactivate_recursive; # just to be sure
2802
2803 # random map handling
2804 {
2805 my $guard = cf::lock_acquire "exit_prepare:$exit";
2806
2807 prepare_random_map $exit
2808 if $exit->slaying eq "/!";
2809 }
2810
2811 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2812 my $x = $exit->stats->hp;
2813 my $y = $exit->stats->sp;
2814
2815 $self->goto ($map, $x, $y);
2816
2817 # if exit is damned, update players death & WoR home-position
2818 $self->contr->savebed ($map, $x, $y)
2819 if $exit->flag (cf::FLAG_DAMNED);
2820
2821 1
2822 }) {
2823 $self->message ("Something went wrong deep within the deliantra server. "
2824 . "I'll try to bring you back to the map you were before. "
2825 . "Please report this to the dungeon master!",
2826 cf::NDI_UNIQUE | cf::NDI_RED);
2827
2828 warn "ERROR in enter_exit: $@";
2829 $self->leave_link;
2830 }
2831 })->prio (1);
2832 }
2833
2834 =head3 cf::client
2835
2836 =over 4
2837
2838 =item $client->send_drawinfo ($text, $flags)
2839
2840 Sends a drawinfo packet to the client. Circumvents output buffering so
2841 should not be used under normal circumstances.
2842
2843 =cut
2844
2845 sub cf::client::send_drawinfo {
2846 my ($self, $text, $flags) = @_;
2847
2848 utf8::encode $text;
2849 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2850 }
2851
2852 =item $client->send_big_packet ($pkt)
2853
2854 Like C<send_packet>, but tries to compress large packets, and fragments
2855 them as required.
2856
2857 =cut
2858
2859 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2860
2861 sub cf::client::send_big_packet {
2862 my ($self, $pkt) = @_;
2863
2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2867
2868 # split very large packets
2869 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2870 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2871 $pkt = "frag";
2872 }
2873
2874 $self->send_packet ($pkt);
2875 }
2876
2877 =item $client->send_msg ($channel, $msg, $color, [extra...])
2878
2879 Send a drawinfo or msg packet to the client, formatting the msg for the
2880 client if neccessary. C<$type> should be a string identifying the type of
2881 the message, with C<log> being the default. If C<$color> is negative, suppress
2882 the message unless the client supports the msg packet.
2883
2884 =cut
2885
2886 # non-persistent channels (usually the info channel)
2887 our %CHANNEL = (
2888 "c/motd" => {
2889 id => "infobox",
2890 title => "MOTD",
2891 reply => undef,
2892 tooltip => "The message of the day",
2893 },
2894 "c/identify" => {
2895 id => "infobox",
2896 title => "Identify",
2897 reply => undef,
2898 tooltip => "Items recently identified",
2899 },
2900 "c/examine" => {
2901 id => "infobox",
2902 title => "Examine",
2903 reply => undef,
2904 tooltip => "Signs and other items you examined",
2905 },
2906 "c/shopinfo" => {
2907 id => "infobox",
2908 title => "Shop Info",
2909 reply => undef,
2910 tooltip => "What your bargaining skill tells you about the shop",
2911 },
2912 "c/book" => {
2913 id => "infobox",
2914 title => "Book",
2915 reply => undef,
2916 tooltip => "The contents of a note or book",
2917 },
2918 "c/lookat" => {
2919 id => "infobox",
2920 title => "Look",
2921 reply => undef,
2922 tooltip => "What you saw there",
2923 },
2924 "c/who" => {
2925 id => "infobox",
2926 title => "Players",
2927 reply => undef,
2928 tooltip => "Shows players who are currently online",
2929 },
2930 "c/body" => {
2931 id => "infobox",
2932 title => "Body Parts",
2933 reply => undef,
2934 tooltip => "Shows which body parts you posess and are available",
2935 },
2936 "c/statistics" => {
2937 id => "infobox",
2938 title => "Statistics",
2939 reply => undef,
2940 tooltip => "Shows your primary statistics",
2941 },
2942 "c/skills" => {
2943 id => "infobox",
2944 title => "Skills",
2945 reply => undef,
2946 tooltip => "Shows your experience per skill and item power",
2947 },
2948 "c/shopitems" => {
2949 id => "infobox",
2950 title => "Shop Items",
2951 reply => undef,
2952 tooltip => "Shows the items currently for sale in this shop",
2953 },
2954 "c/resistances" => {
2955 id => "infobox",
2956 title => "Resistances",
2957 reply => undef,
2958 tooltip => "Shows your resistances",
2959 },
2960 "c/pets" => {
2961 id => "infobox",
2962 title => "Pets",
2963 reply => undef,
2964 tooltip => "Shows information abotu your pets/a specific pet",
2965 },
2966 "c/perceiveself" => {
2967 id => "infobox",
2968 title => "Perceive Self",
2969 reply => undef,
2970 tooltip => "You gained detailed knowledge about yourself",
2971 },
2972 "c/uptime" => {
2973 id => "infobox",
2974 title => "Uptime",
2975 reply => undef,
2976 tooltip => "How long the server has been running since last restart",
2977 },
2978 "c/mapinfo" => {
2979 id => "infobox",
2980 title => "Map Info",
2981 reply => undef,
2982 tooltip => "Information related to the maps",
2983 },
2984 "c/party" => {
2985 id => "party",
2986 title => "Party",
2987 reply => "gsay ",
2988 tooltip => "Messages and chat related to your party",
2989 },
2990 "c/death" => {
2991 id => "death",
2992 title => "Death",
2993 reply => undef,
2994 tooltip => "Reason for and more info about your most recent death",
2995 },
2996 "c/say" => $SAY_CHANNEL,
2997 "c/chat" => $CHAT_CHANNEL,
2998 );
2999
3000 sub cf::client::send_msg {
3001 my ($self, $channel, $msg, $color, @extra) = @_;
3002
3003 $msg = $self->pl->expand_cfpod ($msg)
3004 unless $color & cf::NDI_VERBATIM;
3005
3006 $color &= cf::NDI_CLIENT_MASK; # just in case...
3007
3008 # check predefined channels, for the benefit of C
3009 if ($CHANNEL{$channel}) {
3010 $channel = $CHANNEL{$channel};
3011
3012 $self->ext_msg (channel_info => $channel);
3013 $channel = $channel->{id};
3014
3015 } elsif (ref $channel) {
3016 # send meta info to client, if not yet sent
3017 unless (exists $self->{channel}{$channel->{id}}) {
3018 $self->{channel}{$channel->{id}} = $channel;
3019 $self->ext_msg (channel_info => $channel);
3020 }
3021
3022 $channel = $channel->{id};
3023 }
3024
3025 return unless @extra || length $msg;
3026
3027 # default colour, mask it out
3028 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3029 if $color & cf::NDI_DEF;
3030
3031 my $pkt = "msg "
3032 . $self->{json_coder}->encode (
3033 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3034 );
3035
3036 $self->send_big_packet ($pkt);
3037 }
3038
3039 =item $client->ext_msg ($type, @msg)
3040
3041 Sends an ext event to the client.
3042
3043 =cut
3044
3045 sub cf::client::ext_msg($$@) {
3046 my ($self, $type, @msg) = @_;
3047
3048 if ($self->extcmd == 2) {
3049 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3050 } elsif ($self->extcmd == 1) { # TODO: remove
3051 push @msg, msgtype => "event_$type";
3052 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3053 }
3054 }
3055
3056 =item $client->ext_reply ($msgid, @msg)
3057
3058 Sends an ext reply to the client.
3059
3060 =cut
3061
3062 sub cf::client::ext_reply($$@) {
3063 my ($self, $id, @msg) = @_;
3064
3065 if ($self->extcmd == 2) {
3066 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3067 } elsif ($self->extcmd == 1) {
3068 #TODO: version 1, remove
3069 unshift @msg, msgtype => "reply", msgid => $id;
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3071 }
3072 }
3073
3074 =item $success = $client->query ($flags, "text", \&cb)
3075
3076 Queues a query to the client, calling the given callback with
3077 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3078 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3079
3080 Queries can fail, so check the return code. Or don't, as queries will
3081 become reliable at some point in the future.
3082
3083 =cut
3084
3085 sub cf::client::query {
3086 my ($self, $flags, $text, $cb) = @_;
3087
3088 return unless $self->state == ST_PLAYING
3089 || $self->state == ST_SETUP
3090 || $self->state == ST_CUSTOM;
3091
3092 $self->state (ST_CUSTOM);
3093
3094 utf8::encode $text;
3095 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3096
3097 $self->send_packet ($self->{query_queue}[0][0])
3098 if @{ $self->{query_queue} } == 1;
3099
3100 1
3101 }
3102
3103 cf::client->attach (
3104 on_connect => sub {
3105 my ($ns) = @_;
3106
3107 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3108 },
3109 on_reply => sub {
3110 my ($ns, $msg) = @_;
3111
3112 # this weird shuffling is so that direct followup queries
3113 # get handled first
3114 my $queue = delete $ns->{query_queue}
3115 or return; # be conservative, not sure how that can happen, but we saw a crash here
3116
3117 (shift @$queue)->[1]->($msg);
3118 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3119
3120 push @{ $ns->{query_queue} }, @$queue;
3121
3122 if (@{ $ns->{query_queue} } == @$queue) {
3123 if (@$queue) {
3124 $ns->send_packet ($ns->{query_queue}[0][0]);
3125 } else {
3126 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3127 }
3128 }
3129 },
3130 on_exticmd => sub {
3131 my ($ns, $buf) = @_;
3132
3133 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3134
3135 if (ref $msg) {
3136 my ($type, $reply, @payload) =
3137 "ARRAY" eq ref $msg
3138 ? @$msg
3139 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3140
3141 my @reply;
3142
3143 if (my $cb = $EXTICMD{$type}) {
3144 @reply = $cb->($ns, @payload);
3145 }
3146
3147 $ns->ext_reply ($reply, @reply)
3148 if $reply;
3149
3150 } else {
3151 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3152 }
3153
3154 cf::override;
3155 },
3156 );
3157
3158 =item $client->async (\&cb)
3159
3160 Create a new coroutine, running the specified callback. The coroutine will
3161 be automatically cancelled when the client gets destroyed (e.g. on logout,
3162 or loss of connection).
3163
3164 =cut
3165
3166 sub cf::client::async {
3167 my ($self, $cb) = @_;
3168
3169 my $coro = &Coro::async ($cb);
3170
3171 $coro->on_destroy (sub {
3172 delete $self->{_coro}{$coro+0};
3173 });
3174
3175 $self->{_coro}{$coro+0} = $coro;
3176
3177 $coro
3178 }
3179
3180 cf::client->attach (
3181 on_client_destroy => sub {
3182 my ($ns) = @_;
3183
3184 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3185 },
3186 );
3187
3188 =back
3189
3190
3191 =head2 SAFE SCRIPTING
3192
3193 Functions that provide a safe environment to compile and execute
3194 snippets of perl code without them endangering the safety of the server
3195 itself. Looping constructs, I/O operators and other built-in functionality
3196 is not available in the safe scripting environment, and the number of
3197 functions and methods that can be called is greatly reduced.
3198
3199 =cut
3200
3201 our $safe = new Safe "safe";
3202 our $safe_hole = new Safe::Hole;
3203
3204 $SIG{FPE} = 'IGNORE';
3205
3206 $safe->permit_only (Opcode::opset qw(
3207 :base_core :base_mem :base_orig :base_math :base_loop
3208 grepstart grepwhile mapstart mapwhile
3209 sort time
3210 ));
3211
3212 # here we export the classes and methods available to script code
3213
3214 =pod
3215
3216 The following functions and methods are available within a safe environment:
3217
3218 cf::object
3219 contr pay_amount pay_player map x y force_find force_add destroy
3220 insert remove name archname title slaying race decrease split
3221 value
3222
3223 cf::object::player
3224 player
3225
3226 cf::player
3227 peaceful
3228
3229 cf::map
3230 trigger
3231
3232 =cut
3233
3234 for (
3235 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3236 insert remove inv nrof name archname title slaying race
3237 decrease split destroy change_exp value msg lore send_msg)],
3238 ["cf::object::player" => qw(player)],
3239 ["cf::player" => qw(peaceful send_msg)],
3240 ["cf::map" => qw(trigger)],
3241 ) {
3242 no strict 'refs';
3243 my ($pkg, @funs) = @$_;
3244 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3245 for @funs;
3246 }
3247
3248 =over 4
3249
3250 =item @retval = safe_eval $code, [var => value, ...]
3251
3252 Compiled and executes the given perl code snippet. additional var/value
3253 pairs result in temporary local (my) scalar variables of the given name
3254 that are available in the code snippet. Example:
3255
3256 my $five = safe_eval '$first + $second', first => 1, second => 4;
3257
3258 =cut
3259
3260 sub safe_eval($;@) {
3261 my ($code, %vars) = @_;
3262
3263 my $qcode = $code;
3264 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3265 $qcode =~ s/\n/\\n/g;
3266
3267 %vars = (_dummy => 0) unless %vars;
3268
3269 my @res;
3270 local $_;
3271
3272 my $eval =
3273 "do {\n"
3274 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3275 . "#line 0 \"{$qcode}\"\n"
3276 . $code
3277 . "\n}"
3278 ;
3279
3280 if ($CFG{safe_eval}) {
3281 sub_generation_inc;
3282 local @safe::cf::_safe_eval_args = values %vars;
3283 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3284 sub_generation_inc;
3285 } else {
3286 local @cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? eval eval : scalar eval $eval;
3288 }
3289
3290 if ($@) {
3291 warn "$@";
3292 warn "while executing safe code '$code'\n";
3293 warn "with arguments " . (join " ", %vars) . "\n";
3294 }
3295
3296 wantarray ? @res : $res[0]
3297 }
3298
3299 =item cf::register_script_function $function => $cb
3300
3301 Register a function that can be called from within map/npc scripts. The
3302 function should be reasonably secure and should be put into a package name
3303 like the extension.
3304
3305 Example: register a function that gets called whenever a map script calls
3306 C<rent::overview>, as used by the C<rent> extension.
3307
3308 cf::register_script_function "rent::overview" => sub {
3309 ...
3310 };
3311
3312 =cut
3313
3314 sub register_script_function {
3315 my ($fun, $cb) = @_;
3316
3317 $fun = "safe::$fun" if $CFG{safe_eval};
3318 *$fun = $safe_hole->wrap ($cb);
3319 }
3320
3321 =back
3322
3323 =cut
3324
3325 #############################################################################
3326 # the server's init and main functions
3327
3328 sub load_facedata($) {
3329 my ($path) = @_;
3330
3331 # HACK to clear player env face cache, we need some signal framework
3332 # for this (global event?)
3333 %ext::player_env::MUSIC_FACE_CACHE = ();
3334
3335 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3336
3337 warn "loading facedata from $path\n";
3338
3339 my $facedata;
3340 0 < aio_load $path, $facedata
3341 or die "$path: $!";
3342
3343 $facedata = Coro::Storable::thaw $facedata;
3344
3345 $facedata->{version} == 2
3346 or cf::cleanup "$path: version mismatch, cannot proceed.";
3347
3348 # patch in the exptable
3349 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3350 $facedata->{resource}{"res/exp_table"} = {
3351 type => FT_RSRC,
3352 data => $exp_table,
3353 hash => (Digest::MD5::md5 $exp_table),
3354 };
3355 cf::cede_to_tick;
3356
3357 {
3358 my $faces = $facedata->{faceinfo};
3359
3360 while (my ($face, $info) = each %$faces) {
3361 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3362
3363 cf::face::set_visibility $idx, $info->{visibility};
3364 cf::face::set_magicmap $idx, $info->{magicmap};
3365 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3366 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3367
3368 cf::cede_to_tick;
3369 }
3370
3371 while (my ($face, $info) = each %$faces) {
3372 next unless $info->{smooth};
3373
3374 my $idx = cf::face::find $face
3375 or next;
3376
3377 if (my $smooth = cf::face::find $info->{smooth}) {
3378 cf::face::set_smooth $idx, $smooth;
3379 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3380 } else {
3381 warn "smooth face '$info->{smooth}' not found for face '$face'";
3382 }
3383
3384 cf::cede_to_tick;
3385 }
3386 }
3387
3388 {
3389 my $anims = $facedata->{animinfo};
3390
3391 while (my ($anim, $info) = each %$anims) {
3392 cf::anim::set $anim, $info->{frames}, $info->{facings};
3393 cf::cede_to_tick;
3394 }
3395
3396 cf::anim::invalidate_all; # d'oh
3397 }
3398
3399 {
3400 my $res = $facedata->{resource};
3401
3402 while (my ($name, $info) = each %$res) {
3403 if (defined $info->{type}) {
3404 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3405
3406 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3407 cf::face::set_type $idx, $info->{type};
3408 } else {
3409 $RESOURCE{$name} = $info;
3410 }
3411
3412 cf::cede_to_tick;
3413 }
3414 }
3415
3416 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3417
3418 1
3419 }
3420
3421 cf::global->attach (on_resource_update => sub {
3422 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3423 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3424
3425 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3426 my $sound = $soundconf->{compat}[$_]
3427 or next;
3428
3429 my $face = cf::face::find "sound/$sound->[1]";
3430 cf::sound::set $sound->[0] => $face;
3431 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3432 }
3433
3434 while (my ($k, $v) = each %{$soundconf->{event}}) {
3435 my $face = cf::face::find "sound/$v";
3436 cf::sound::set $k => $face;
3437 }
3438 }
3439 });
3440
3441 register_exticmd fx_want => sub {
3442 my ($ns, $want) = @_;
3443
3444 while (my ($k, $v) = each %$want) {
3445 $ns->fx_want ($k, $v);
3446 }
3447 };
3448
3449 sub load_resource_file($) {
3450 my $guard = lock_acquire "load_resource_file";
3451
3452 my $status = load_resource_file_ $_[0];
3453 get_slot 0.1, 100;
3454 cf::arch::commit_load;
3455
3456 $status
3457 }
3458
3459 sub reload_regions {
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 load_resource_file "$MAPDIR/regions"
3465 or die "unable to load regions file\n";
3466
3467 for (cf::region::list) {
3468 $_->{match} = qr/$_->{match}/
3469 if exists $_->{match};
3470 }
3471 }
3472
3473 sub reload_facedata {
3474 load_facedata "$DATADIR/facedata"
3475 or die "unable to load facedata\n";
3476 }
3477
3478 sub reload_archetypes {
3479 load_resource_file "$DATADIR/archetypes"
3480 or die "unable to load archetypes\n";
3481 }
3482
3483 sub reload_treasures {
3484 load_resource_file "$DATADIR/treasures"
3485 or die "unable to load treasurelists\n";
3486 }
3487
3488 sub reload_resources {
3489 warn "reloading resource files...\n";
3490
3491 reload_facedata;
3492 reload_archetypes;
3493 reload_regions;
3494 reload_treasures;
3495
3496 warn "finished reloading resource files\n";
3497 }
3498
3499 sub reload_config {
3500 warn "reloading config file...\n";
3501
3502 open my $fh, "<:utf8", "$CONFDIR/config"
3503 or return;
3504
3505 local $/;
3506 *CFG = YAML::XS::Load scalar <$fh>;
3507
3508 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3509
3510 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3511 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3512
3513 if (exists $CFG{mlockall}) {
3514 eval {
3515 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3516 and die "WARNING: m(un)lockall failed: $!\n";
3517 };
3518 warn $@ if $@;
3519 }
3520
3521 warn "finished reloading resource files\n";
3522 }
3523
3524 sub pidfile() {
3525 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3526 or die "$PIDFILE: $!";
3527 flock $fh, &Fcntl::LOCK_EX
3528 or die "$PIDFILE: flock: $!";
3529 $fh
3530 }
3531
3532 # make sure only one server instance is running at any one time
3533 sub atomic {
3534 my $fh = pidfile;
3535
3536 my $pid = <$fh>;
3537 kill 9, $pid if $pid > 0;
3538
3539 seek $fh, 0, 0;
3540 print $fh $$;
3541 }
3542
3543 sub main_loop {
3544 warn "EV::loop starting\n";
3545 if (1) {
3546 EV::loop;
3547 }
3548 warn "EV::loop returned\n";
3549 goto &main_loop unless $REALLY_UNLOOP;
3550 }
3551
3552 sub main {
3553 cf::init_globals; # initialise logging
3554
3555 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3556 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3557 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3558 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3559
3560 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3561
3562 # we must not ever block the main coroutine
3563 local $Coro::idle = sub {
3564 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3565 (async {
3566 $Coro::current->{desc} = "IDLE BUG HANDLER";
3567 EV::loop EV::LOOP_ONESHOT;
3568 })->prio (Coro::PRIO_MAX);
3569 };
3570
3571 evthread_start IO::AIO::poll_fileno;
3572
3573 cf::sync_job {
3574 cf::init_experience;
3575 cf::init_anim;
3576 cf::init_attackmess;
3577 cf::init_dynamic;
3578
3579 cf::load_settings;
3580 cf::load_materials;
3581
3582 reload_resources;
3583 reload_config;
3584 db_init;
3585
3586 cf::init_uuid;
3587 cf::init_signals;
3588 cf::init_skills;
3589
3590 cf::init_beforeplay;
3591
3592 atomic;
3593
3594 load_extensions;
3595
3596 utime time, time, $RUNTIMEFILE;
3597
3598 # no (long-running) fork's whatsoever before this point(!)
3599 use POSIX ();
3600 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3601
3602 (pop @POST_INIT)->(0) while @POST_INIT;
3603 };
3604
3605 cf::object::thawer::errors_are_fatal 0;
3606 warn "parse errors in files are no longer fatal from this point on.\n";
3607
3608 main_loop;
3609 }
3610
3611 #############################################################################
3612 # initialisation and cleanup
3613
3614 # install some emergency cleanup handlers
3615 BEGIN {
3616 our %SIGWATCHER = ();
3617 for my $signal (qw(INT HUP TERM)) {
3618 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3619 cf::cleanup "SIG$signal";
3620 };
3621 }
3622 }
3623
3624 sub write_runtime_sync {
3625 my $t0 = AE::time;
3626
3627 # first touch the runtime file to show we are still running:
3628 # the fsync below can take a very very long time.
3629
3630 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3631
3632 my $guard = cf::lock_acquire "write_runtime";
3633
3634 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3635 or return;
3636
3637 my $value = $cf::RUNTIME + 90 + 10;
3638 # 10 is the runtime save interval, for a monotonic clock
3639 # 60 allows for the watchdog to kill the server.
3640
3641 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3642 and return;
3643
3644 # always fsync - this file is important
3645 aio_fsync $fh
3646 and return;
3647
3648 # touch it again to show we are up-to-date
3649 aio_utime $fh, undef, undef;
3650
3651 close $fh
3652 or return;
3653
3654 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3655 and return;
3656
3657 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3658
3659 1
3660 }
3661
3662 our $uuid_lock;
3663 our $uuid_skip;
3664
3665 sub write_uuid_sync($) {
3666 $uuid_skip ||= $_[0];
3667
3668 return if $uuid_lock;
3669 local $uuid_lock = 1;
3670
3671 my $uuid = "$LOCALDIR/uuid";
3672
3673 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3674 or return;
3675
3676 my $value = uuid_seq uuid_cur;
3677
3678 unless ($value) {
3679 warn "cowardly refusing to write zero uuid value!\n";
3680 return;
3681 }
3682
3683 my $value = uuid_str $value + $uuid_skip;
3684 $uuid_skip = 0;
3685
3686 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3687 and return;
3688
3689 # always fsync - this file is important
3690 aio_fsync $fh
3691 and return;
3692
3693 close $fh
3694 or return;
3695
3696 aio_rename "$uuid~", $uuid
3697 and return;
3698
3699 warn "uuid file written ($value).\n";
3700
3701 1
3702
3703 }
3704
3705 sub write_uuid($$) {
3706 my ($skip, $sync) = @_;
3707
3708 $sync ? write_uuid_sync $skip
3709 : async { write_uuid_sync $skip };
3710 }
3711
3712 sub emergency_save() {
3713 my $freeze_guard = cf::freeze_mainloop;
3714
3715 warn "emergency_perl_save: enter\n";
3716
3717 cf::sync_job {
3718 # this is a trade-off: we want to be very quick here, so
3719 # save all maps without fsync, and later call a global sync
3720 # (which in turn might be very very slow)
3721 local $USE_FSYNC = 0;
3722
3723 # use a peculiar iteration method to avoid tripping on perl
3724 # refcount bugs in for. also avoids problems with players
3725 # and maps saved/destroyed asynchronously.
3726 warn "emergency_perl_save: begin player save\n";
3727 for my $login (keys %cf::PLAYER) {
3728 my $pl = $cf::PLAYER{$login} or next;
3729 $pl->valid or next;
3730 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3731 $pl->save;
3732 }
3733 warn "emergency_perl_save: end player save\n";
3734
3735 warn "emergency_perl_save: begin map save\n";
3736 for my $path (keys %cf::MAP) {
3737 my $map = $cf::MAP{$path} or next;
3738 $map->valid or next;
3739 $map->save;
3740 }
3741 warn "emergency_perl_save: end map save\n";
3742
3743 warn "emergency_perl_save: begin database checkpoint\n";
3744 BDB::db_env_txn_checkpoint $DB_ENV;
3745 warn "emergency_perl_save: end database checkpoint\n";
3746
3747 warn "emergency_perl_save: begin write uuid\n";
3748 write_uuid_sync 1;
3749 warn "emergency_perl_save: end write uuid\n";
3750 };
3751
3752 warn "emergency_perl_save: starting sync()\n";
3753 IO::AIO::aio_sync sub {
3754 warn "emergency_perl_save: finished sync()\n";
3755 };
3756
3757 warn "emergency_perl_save: leave\n";
3758 }
3759
3760 sub post_cleanup {
3761 my ($make_core) = @_;
3762
3763 warn Carp::longmess "post_cleanup backtrace"
3764 if $make_core;
3765
3766 my $fh = pidfile;
3767 unlink $PIDFILE if <$fh> == $$;
3768 }
3769
3770 # a safer delete_package, copied from Symbol
3771 sub clear_package($) {
3772 my $pkg = shift;
3773
3774 # expand to full symbol table name if needed
3775 unless ($pkg =~ /^main::.*::$/) {
3776 $pkg = "main$pkg" if $pkg =~ /^::/;
3777 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3778 $pkg .= '::' unless $pkg =~ /::$/;
3779 }
3780
3781 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3782 my $stem_symtab = *{$stem}{HASH};
3783
3784 defined $stem_symtab and exists $stem_symtab->{$leaf}
3785 or return;
3786
3787 # clear all symbols
3788 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3789 for my $name (keys %$leaf_symtab) {
3790 _gv_clear *{"$pkg$name"};
3791 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3792 }
3793 }
3794
3795 sub do_reload_perl() {
3796 # can/must only be called in main
3797 if ($Coro::current != $Coro::main) {
3798 warn "can only reload from main coroutine";
3799 return;
3800 }
3801
3802 return if $RELOAD++;
3803
3804 my $t1 = AE::time;
3805
3806 while ($RELOAD) {
3807 warn "reloading...";
3808
3809 warn "entering sync_job";
3810
3811 cf::sync_job {
3812 cf::write_runtime_sync; # external watchdog should not bark
3813 cf::emergency_save;
3814 cf::write_runtime_sync; # external watchdog should not bark
3815
3816 warn "syncing database to disk";
3817 BDB::db_env_txn_checkpoint $DB_ENV;
3818
3819 # if anything goes wrong in here, we should simply crash as we already saved
3820
3821 warn "flushing outstanding aio requests";
3822 while (IO::AIO::nreqs || BDB::nreqs) {
3823 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3824 }
3825
3826 warn "cancelling all extension coros";
3827 $_->cancel for values %EXT_CORO;
3828 %EXT_CORO = ();
3829
3830 warn "removing commands";
3831 %COMMAND = ();
3832
3833 warn "removing ext/exti commands";
3834 %EXTCMD = ();
3835 %EXTICMD = ();
3836
3837 warn "unloading/nuking all extensions";
3838 for my $pkg (@EXTS) {
3839 warn "... unloading $pkg";
3840
3841 if (my $cb = $pkg->can ("unload")) {
3842 eval {
3843 $cb->($pkg);
3844 1
3845 } or warn "$pkg unloaded, but with errors: $@";
3846 }
3847
3848 warn "... clearing $pkg";
3849 clear_package $pkg;
3850 }
3851
3852 warn "unloading all perl modules loaded from $LIBDIR";
3853 while (my ($k, $v) = each %INC) {
3854 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3855
3856 warn "... unloading $k";
3857 delete $INC{$k};
3858
3859 $k =~ s/\.pm$//;
3860 $k =~ s/\//::/g;
3861
3862 if (my $cb = $k->can ("unload_module")) {
3863 $cb->();
3864 }
3865
3866 clear_package $k;
3867 }
3868
3869 warn "getting rid of safe::, as good as possible";
3870 clear_package "safe::$_"
3871 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3872
3873 warn "unloading cf.pm \"a bit\"";
3874 delete $INC{"cf.pm"};
3875 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3876
3877 # don't, removes xs symbols, too,
3878 # and global variables created in xs
3879 #clear_package __PACKAGE__;
3880
3881 warn "unload completed, starting to reload now";
3882
3883 warn "reloading cf.pm";
3884 require cf;
3885 cf::_connect_to_perl_1;
3886
3887 warn "loading config and database again";
3888 cf::reload_config;
3889
3890 warn "loading extensions";
3891 cf::load_extensions;
3892
3893 if ($REATTACH_ON_RELOAD) {
3894 warn "reattaching attachments to objects/players";
3895 _global_reattach; # objects, sockets
3896 warn "reattaching attachments to maps";
3897 reattach $_ for values %MAP;
3898 warn "reattaching attachments to players";
3899 reattach $_ for values %PLAYER;
3900 }
3901
3902 warn "running post_init jobs";
3903 (pop @POST_INIT)->(1) while @POST_INIT;
3904
3905 warn "leaving sync_job";
3906
3907 1
3908 } or do {
3909 warn $@;
3910 cf::cleanup "error while reloading, exiting.";
3911 };
3912
3913 warn "reloaded";
3914 --$RELOAD;
3915 }
3916
3917 $t1 = AE::time - $t1;
3918 warn "reload completed in ${t1}s\n";
3919 };
3920
3921 our $RELOAD_WATCHER; # used only during reload
3922
3923 sub reload_perl() {
3924 # doing reload synchronously and two reloads happen back-to-back,
3925 # coro crashes during coro_state_free->destroy here.
3926
3927 $RELOAD_WATCHER ||= cf::async {
3928 Coro::AIO::aio_wait cache_extensions;
3929
3930 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3931 do_reload_perl;
3932 undef $RELOAD_WATCHER;
3933 };
3934 };
3935 }
3936
3937 register_command "reload" => sub {
3938 my ($who, $arg) = @_;
3939
3940 if ($who->flag (FLAG_WIZ)) {
3941 $who->message ("reloading server.");
3942 async {
3943 $Coro::current->{desc} = "perl_reload";
3944 reload_perl;
3945 };
3946 }
3947 };
3948
3949 unshift @INC, $LIBDIR;
3950
3951 my $bug_warning = 0;
3952
3953 our @WAIT_FOR_TICK;
3954 our @WAIT_FOR_TICK_BEGIN;
3955
3956 sub wait_for_tick {
3957 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3958
3959 my $signal = new Coro::Signal;
3960 push @WAIT_FOR_TICK, $signal;
3961 $signal->wait;
3962 }
3963
3964 sub wait_for_tick_begin {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK_BEGIN, $signal;
3969 $signal->wait;
3970 }
3971
3972 sub tick {
3973 if ($Coro::current != $Coro::main) {
3974 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3975 unless ++$bug_warning > 10;
3976 return;
3977 }
3978
3979 cf::server_tick; # one server iteration
3980
3981 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3982
3983 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3984 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3985 Coro::async_pool {
3986 $Coro::current->{desc} = "runtime saver";
3987 write_runtime_sync
3988 or warn "ERROR: unable to write runtime file: $!";
3989 };
3990 }
3991
3992 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3993 $sig->send;
3994 }
3995 while (my $sig = shift @WAIT_FOR_TICK) {
3996 $sig->send;
3997 }
3998
3999 $LOAD = ($NOW - $TICK_START) / $TICK;
4000 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4001
4002 if (0) {
4003 if ($NEXT_TICK) {
4004 my $jitter = $TICK_START - $NEXT_TICK;
4005 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4006 warn "jitter $JITTER\n";#d#
4007 }
4008 }
4009 }
4010
4011 {
4012 # configure BDB
4013
4014 BDB::min_parallel 16;
4015 BDB::max_poll_reqs $TICK * 0.1;
4016 $AnyEvent::BDB::WATCHER->priority (1);
4017
4018 unless ($DB_ENV) {
4019 $DB_ENV = BDB::db_env_create;
4020 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4021 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4022 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4023 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4024 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4025
4026 cf::sync_job {
4027 eval {
4028 BDB::db_env_open
4029 $DB_ENV,
4030 $BDBDIR,
4031 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4032 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4033 0666;
4034
4035 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4036 };
4037
4038 cf::cleanup "db_env_open(db): $@" if $@;
4039 };
4040 }
4041
4042 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4043 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4044 };
4045 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4046 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4047 };
4048 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4049 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4050 };
4051 }
4052
4053 {
4054 # configure IO::AIO
4055
4056 IO::AIO::min_parallel 8;
4057 IO::AIO::max_poll_time $TICK * 0.1;
4058 undef $AnyEvent::AIO::WATCHER;
4059 }
4060
4061 my $_log_backtrace;
4062
4063 sub _log_backtrace {
4064 my ($msg, @addr) = @_;
4065
4066 $msg =~ s/\n//;
4067
4068 # limit the # of concurrent backtraces
4069 if ($_log_backtrace < 2) {
4070 ++$_log_backtrace;
4071 my $perl_bt = Carp::longmess $msg;
4072 async {
4073 $Coro::current->{desc} = "abt $msg";
4074
4075 my @bt = fork_call {
4076 @addr = map { sprintf "%x", $_ } @addr;
4077 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4078 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4079 or die "addr2line: $!";
4080
4081 my @funcs;
4082 my @res = <$fh>;
4083 chomp for @res;
4084 while (@res) {
4085 my ($func, $line) = splice @res, 0, 2, ();
4086 push @funcs, "[$func] $line";
4087 }
4088
4089 @funcs
4090 };
4091
4092 LOG llevInfo, "[ABT] $perl_bt\n";
4093 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4094 LOG llevInfo, "[ABT] $_\n" for @bt;
4095 --$_log_backtrace;
4096 };
4097 } else {
4098 LOG llevInfo, "[ABT] $msg\n";
4099 LOG llevInfo, "[ABT] [suppressed]\n";
4100 }
4101 }
4102
4103 # load additional modules
4104 require "cf/$_.pm" for @EXTRA_MODULES;
4105 cf::_connect_to_perl_2;
4106
4107 END { cf::emergency_save }
4108
4109 1
4110