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Revision: 1.522
Committed: Sat Apr 17 02:22:14 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.521: +6 -2 lines
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in_main

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 4000;
114 our $OUTPUT_RATE_MAX = 100000;
115
116 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
118 our $NEXT_TICK;
119 our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121 our $BDB_DEADLOCK_WATCHER;
122 our $BDB_CHECKPOINT_WATCHER;
123 our $BDB_TRICKLE_WATCHER;
124 our $DB_ENV;
125
126 our @EXTRA_MODULES = qw(pod match mapscript);
127
128 our %CFG;
129
130 our $UPTIME; $UPTIME ||= time;
131 our $RUNTIME;
132 our $NOW;
133
134 our (%PLAYER, %PLAYER_LOADING); # all users
135 our (%MAP, %MAP_LOADING ); # all maps
136 our $LINK_MAP; # the special {link} map, which is always available
137
138 # used to convert map paths into valid unix filenames by replacing / by ∕
139 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142 our $LOADAVG; # same thing, but with alpha-smoothing
143 our $JITTER; # average jitter
144 our $TICK_START; # for load detecting purposes
145
146 our @POST_INIT;
147
148 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149 our $REALLY_UNLOOP; # never set to true, please :)
150
151 binmode STDOUT;
152 binmode STDERR;
153
154 # read virtual server time, if available
155 unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159 }
160
161 eval "sub TICK() { $TICK } 1" or die;
162
163 mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166 our $EMERGENCY_POSITION;
167
168 sub cf::map::normalise;
169
170 sub in_main() {
171 $Coro::current == $Coro::main
172 }
173
174 #############################################################################
175
176 %REFLECT = ();
177 for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180 }
181
182 # this is decidedly evil
183 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
184
185 #############################################################################
186
187 =head2 GLOBAL VARIABLES
188
189 =over 4
190
191 =item $cf::UPTIME
192
193 The timestamp of the server start (so not actually an uptime).
194
195 =item $cf::RUNTIME
196
197 The time this server has run, starts at 0 and is increased by $cf::TICK on
198 every server tick.
199
200 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
203
204 Various directories - "/etc", read-only install directory, perl-library
205 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206 unique-items directory, player file directory, random maps directory and
207 database environment.
208
209 =item $cf::NOW
210
211 The time of the last (current) server tick.
212
213 =item $cf::TICK
214
215 The interval between server ticks, in seconds.
216
217 =item $cf::LOADAVG
218
219 The current CPU load on the server (alpha-smoothed), as a value between 0
220 (none) and 1 (overloaded), indicating how much time is spent on processing
221 objects per tick. Healthy values are < 0.5.
222
223 =item $cf::LOAD
224
225 The raw value load value from the last tick.
226
227 =item %cf::CFG
228
229 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
230 from wherever your confdir points to.
231
232 =item cf::wait_for_tick, cf::wait_for_tick_begin
233
234 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235 returns directly I<after> the tick processing (and consequently, can only wake one process
236 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238 =item @cf::INVOKE_RESULTS
239
240 This array contains the results of the last C<invoke ()> call. When
241 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242 that call.
243
244 =item %cf::REFLECT
245
246 Contains, for each (C++) class name, a hash reference with information
247 about object members (methods, scalars, arrays and flags) and other
248 metadata, which is useful for introspection.
249
250 =back
251
252 =cut
253
254 $Coro::State::WARNHOOK = sub {
255 my $msg = join "", @_;
256
257 $msg .= "\n"
258 unless $msg =~ /\n$/;
259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
262 LOG llevError, $msg;
263 };
264
265 $Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277 };
278
279 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
280 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
281 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
282 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
283 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
285 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
286
287 # we bless all objects into (empty) derived classes to force a method lookup
288 # within the Safe compartment.
289 for my $pkg (qw(
290 cf::global cf::attachable
291 cf::object cf::object::player
292 cf::client cf::player
293 cf::arch cf::living
294 cf::map cf::mapspace
295 cf::party cf::region
296 )) {
297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
298 }
299
300 $EV::DIED = sub {
301 Carp::cluck "error in event callback: @_";
302 };
303
304 #############################################################################
305
306 =head2 UTILITY FUNCTIONS
307
308 =over 4
309
310 =item dumpval $ref
311
312 =cut
313
314 sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331 }
332
333 =item $ref = cf::decode_json $json
334
335 Converts a JSON string into the corresponding perl data structure.
336
337 =item $json = cf::encode_json $ref
338
339 Converts a perl data structure into its JSON representation.
340
341 =cut
342
343 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
344
345 sub encode_json($) { $json_coder->encode ($_[0]) }
346 sub decode_json($) { $json_coder->decode ($_[0]) }
347
348 =item cf::post_init { BLOCK }
349
350 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351 but I<before> the server starts ticking again.
352
353 The cdoeblock will have a single boolean argument to indicate whether this
354 is a reload or not.
355
356 =cut
357
358 sub post_init(&) {
359 push @POST_INIT, shift;
360 }
361
362 =item cf::lock_wait $string
363
364 Wait until the given lock is available. See cf::lock_acquire.
365
366 =item my $lock = cf::lock_acquire $string
367
368 Wait until the given lock is available and then acquires it and returns
369 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
370 for example when the coroutine gets canceled), the lock is automatically
371 returned.
372
373 Locks are *not* recursive, locking from the same coro twice results in a
374 deadlocked coro.
375
376 Lock names should begin with a unique identifier (for example, cf::map::find
377 uses map_find and cf::map::load uses map_load).
378
379 =item $locked = cf::lock_active $string
380
381 Return true if the lock is currently active, i.e. somebody has locked it.
382
383 =cut
384
385 our $LOCKS = new Coro::SemaphoreSet;
386
387 sub lock_wait($) {
388 $LOCKS->wait ($_[0]);
389 }
390
391 sub lock_acquire($) {
392 $LOCKS->guard ($_[0])
393 }
394
395 sub lock_active($) {
396 $LOCKS->count ($_[0]) < 1
397 }
398
399 sub freeze_mainloop {
400 tick_inhibit_inc;
401
402 &Guard::guard (\&tick_inhibit_dec);
403 }
404
405 =item cf::periodic $interval, $cb
406
407 Like EV::periodic, but randomly selects a starting point so that the actions
408 get spread over time.
409
410 =cut
411
412 sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418 }
419
420 =item cf::get_slot $time[, $priority[, $name]]
421
422 Allocate $time seconds of blocking CPU time at priority C<$priority>:
423 This call blocks and returns only when you have at least C<$time> seconds
424 of cpu time till the next tick. The slot is only valid till the next cede.
425
426 The optional C<$name> can be used to identify the job to run. It might be
427 used for statistical purposes and should identify the same time-class.
428
429 Useful for short background jobs.
430
431 =cut
432
433 our @SLOT_QUEUE;
434 our $SLOT_QUEUE;
435 our $SLOT_DECAY = 0.9;
436
437 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
438 $SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470 };
471
472 sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
485 }
486
487 =item cf::async { BLOCK }
488
489 Currently the same as Coro::async_pool, meaning you cannot use
490 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
491 thing you are allowed to do is call C<prio> on it.
492
493 =cut
494
495 BEGIN { *async = \&Coro::async_pool }
496
497 =item cf::sync_job { BLOCK }
498
499 The design of Deliantra requires that the main coroutine ($Coro::main)
500 is always able to handle events or runnable, as Deliantra is only
501 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502 acceptable.
503
504 If it must be done, put the blocking parts into C<sync_job>. This will run
505 the given BLOCK in another coroutine while waiting for the result. The
506 server will be frozen during this time, so the block should either finish
507 fast or be very important.
508
509 =cut
510
511 sub sync_job(&) {
512 my ($job) = @_;
513
514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
517 # this is the main coro, too bad, we have to block
518 # till the operation succeeds, freezing the server :/
519
520 LOG llevError, Carp::longmess "sync job";#d#
521
522 my $freeze_guard = freeze_mainloop;
523
524 my $busy = 1;
525 my @res;
526
527 (async {
528 $Coro::current->desc ("sync job coro");
529 @res = eval { $job->() };
530 warn $@ if $@;
531 undef $busy;
532 })->prio (Coro::PRIO_MAX);
533
534 while ($busy) {
535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
545
546 wantarray ? @res : $res[0]
547 } else {
548 # we are in another coroutine, how wonderful, everything just works
549
550 $job->()
551 }
552 }
553
554 =item $coro = cf::async_ext { BLOCK }
555
556 Like async, but this coro is automatically being canceled when the
557 extension calling this is being unloaded.
558
559 =cut
560
561 sub async_ext(&) {
562 my $cb = shift;
563
564 my $coro = &Coro::async ($cb);
565
566 $coro->on_destroy (sub {
567 delete $EXT_CORO{$coro+0};
568 });
569 $EXT_CORO{$coro+0} = $coro;
570
571 $coro
572 }
573
574 =item fork_call { }, $args
575
576 Executes the given code block with the given arguments in a seperate
577 process, returning the results. Everything must be serialisable with
578 Coro::Storable. May, of course, block. Note that the executed sub may
579 never block itself or use any form of event handling.
580
581 =cut
582
583 sub fork_call(&@) {
584 my ($cb, @args) = @_;
585
586 # we seemingly have to make a local copy of the whole thing,
587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
589
590 my @res = Coro::Util::fork_eval {
591 reset_signals;
592 &$cb
593 }, @args;
594
595 wantarray ? @res : $res[-1]
596 }
597
598 sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607 }
608
609 =item $coin = coin_from_name $name
610
611 =cut
612
613 our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628 );
629
630 sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634 }
635
636 =item $value = cf::db_get $family => $key
637
638 Returns a single value from the environment database.
639
640 =item cf::db_put $family => $key => $value
641
642 Stores the given C<$value> in the family. It can currently store binary
643 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645 =item $db = cf::db_table "name"
646
647 Create and/or open a new database table. The string must not be "db" and must be unique
648 within each server.
649
650 =cut
651
652 sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667 }
668
669 our $DB;
670
671 sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675 }
676
677 sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686 }
687
688 sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691 }
692
693 =item cf::cache $id => [$paths...], $processversion => $process
694
695 Generic caching function that returns the value of the resource $id,
696 caching and regenerating as required.
697
698 This function can block.
699
700 =cut
701
702 sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761 }
762
763 =item cf::datalog type => key => value, ...
764
765 Log a datalog packet of the given type with the given key-value pairs.
766
767 =cut
768
769 sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
772 }
773
774 =back
775
776 =cut
777
778 #############################################################################
779
780 =head2 ATTACHABLE OBJECTS
781
782 Many objects in deliantra are so-called attachable objects. That means you can
783 attach callbacks/event handlers (a collection of which is called an "attachment")
784 to it. All such attachable objects support the following methods.
785
786 In the following description, CLASS can be any of C<global>, C<object>
787 C<player>, C<client> or C<map> (i.e. the attachable objects in
788 Deliantra).
789
790 =over 4
791
792 =item $attachable->attach ($attachment, key => $value...)
793
794 =item $attachable->detach ($attachment)
795
796 Attach/detach a pre-registered attachment to a specific object and give it
797 the specified key/value pairs as arguments.
798
799 Example, attach a minesweeper attachment to the given object, making it a
800 10x10 minesweeper game:
801
802 $obj->attach (minesweeper => width => 10, height => 10);
803
804 =item $bool = $attachable->attached ($name)
805
806 Checks wether the named attachment is currently attached to the object.
807
808 =item cf::CLASS->attach ...
809
810 =item cf::CLASS->detach ...
811
812 Define an anonymous attachment and attach it to all objects of the given
813 CLASS. See the next function for an explanation of its arguments.
814
815 You can attach to global events by using the C<cf::global> class.
816
817 Example, log all player logins:
818
819 cf::player->attach (
820 on_login => sub {
821 my ($pl) = @_;
822 ...
823 },
824 );
825
826 Example, attach to the jeweler skill:
827
828 cf::object->attach (
829 type => cf::SKILL,
830 subtype => cf::SK_JEWELER,
831 on_use_skill => sub {
832 my ($sk, $ob, $part, $dir, $msg) = @_;
833 ...
834 },
835 );
836
837 =item cf::CLASS::attachment $name, ...
838
839 Register an attachment by C<$name> through which attachable objects of the
840 given CLASS can refer to this attachment.
841
842 Some classes such as deliantra maps and objects can specify attachments
843 that are attached at load/instantiate time, thus the need for a name.
844
845 These calls expect any number of the following handler/hook descriptions:
846
847 =over 4
848
849 =item prio => $number
850
851 Set the priority for all following handlers/hooks (unless overwritten
852 by another C<prio> setting). Lower priority handlers get executed
853 earlier. The default priority is C<0>, and many built-in handlers are
854 registered at priority C<-1000>, so lower priorities should not be used
855 unless you know what you are doing.
856
857 =item type => $type
858
859 (Only for C<< cf::object->attach >> calls), limits the attachment to the
860 given type of objects only (the additional parameter C<subtype> can be
861 used to further limit to the given subtype).
862
863 =item on_I<event> => \&cb
864
865 Call the given code reference whenever the named event happens (event is
866 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
867 handlers are recognised generally depends on the type of object these
868 handlers attach to).
869
870 See F<include/eventinc.h> for the full list of events supported, and their
871 class.
872
873 =item package => package::
874
875 Look for sub functions of the name C<< on_I<event> >> in the given
876 package and register them. Only handlers for eevents supported by the
877 object/class are recognised.
878
879 =back
880
881 Example, define an attachment called "sockpuppet" that calls the given
882 event handler when a monster attacks:
883
884 cf::object::attachment sockpuppet =>
885 on_skill_attack => sub {
886 my ($self, $victim) = @_;
887 ...
888 }
889 }
890
891 =item $attachable->valid
892
893 Just because you have a perl object does not mean that the corresponding
894 C-level object still exists. If you try to access an object that has no
895 valid C counterpart anymore you get an exception at runtime. This method
896 can be used to test for existence of the C object part without causing an
897 exception.
898
899 =cut
900
901 # the following variables are defined in .xs and must not be re-created
902 our @CB_GLOBAL = (); # registry for all global events
903 our @CB_ATTACHABLE = (); # registry for all attachables
904 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
905 our @CB_PLAYER = ();
906 our @CB_CLIENT = ();
907 our @CB_TYPE = (); # registry for type (cf-object class) based events
908 our @CB_MAP = ();
909
910 my %attachment;
911
912 sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916 }
917
918 sub _attach_cb($$$$) {
919 my ($registry, $event, $prio, $cb) = @_;
920
921 use sort 'stable';
922
923 $cb = [$prio, $cb];
924
925 @{$registry->[$event]} = sort
926 { $a->[0] cmp $b->[0] }
927 @{$registry->[$event] || []}, $cb;
928 }
929
930 # hack
931 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
932
933 # attach handles attaching event callbacks
934 # the only thing the caller has to do is pass the correct
935 # registry (== where the callback attaches to).
936 sub _attach {
937 my ($registry, $klass, @arg) = @_;
938
939 my $object_type;
940 my $prio = 0;
941 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
942
943 #TODO: get rid of this hack
944 if ($attachable_klass{$klass}) {
945 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
946 }
947
948 while (@arg) {
949 my $type = shift @arg;
950
951 if ($type eq "prio") {
952 $prio = shift @arg;
953
954 } elsif ($type eq "type") {
955 $object_type = shift @arg;
956 $registry = $CB_TYPE[$object_type] ||= [];
957
958 } elsif ($type eq "subtype") {
959 defined $object_type or Carp::croak "subtype specified without type";
960 my $object_subtype = shift @arg;
961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
962
963 } elsif ($type eq "package") {
964 my $pkg = shift @arg;
965
966 while (my ($name, $id) = each %cb_id) {
967 if (my $cb = $pkg->can ($name)) {
968 _attach_cb $registry, $id, $prio, $cb;
969 }
970 }
971
972 } elsif (exists $cb_id{$type}) {
973 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
974
975 } elsif (ref $type) {
976 warn "attaching objects not supported, ignoring.\n";
977
978 } else {
979 shift @arg;
980 warn "attach argument '$type' not supported, ignoring.\n";
981 }
982 }
983 }
984
985 sub _object_attach {
986 my ($obj, $name, %arg) = @_;
987
988 return if exists $obj->{_attachment}{$name};
989
990 if (my $attach = $attachment{$name}) {
991 my $registry = $obj->registry;
992
993 for (@$attach) {
994 my ($klass, @attach) = @$_;
995 _attach $registry, $klass, @attach;
996 }
997
998 $obj->{$name} = \%arg;
999 } else {
1000 warn "object uses attachment '$name' which is not available, postponing.\n";
1001 }
1002
1003 $obj->{_attachment}{$name} = undef;
1004 }
1005
1006 sub cf::attachable::attach {
1007 if (ref $_[0]) {
1008 _object_attach @_;
1009 } else {
1010 _attach shift->_attach_registry, @_;
1011 }
1012 _recalc_want;
1013 };
1014
1015 # all those should be optimised
1016 sub cf::attachable::detach {
1017 my ($obj, $name) = @_;
1018
1019 if (ref $obj) {
1020 delete $obj->{_attachment}{$name};
1021 reattach ($obj);
1022 } else {
1023 Carp::croak "cannot, currently, detach class attachments";
1024 }
1025 _recalc_want;
1026 };
1027
1028 sub cf::attachable::attached {
1029 my ($obj, $name) = @_;
1030
1031 exists $obj->{_attachment}{$name}
1032 }
1033
1034 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1035 eval "#line " . __LINE__ . " 'cf.pm'
1036 sub cf::\L$klass\E::_attach_registry {
1037 (\\\@CB_$klass, KLASS_$klass)
1038 }
1039
1040 sub cf::\L$klass\E::attachment {
1041 my \$name = shift;
1042
1043 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1044 }
1045 ";
1046 die if $@;
1047 }
1048
1049 our $override;
1050 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1051
1052 sub override {
1053 $override = 1;
1054 @INVOKE_RESULTS = (@_);
1055 }
1056
1057 sub do_invoke {
1058 my $event = shift;
1059 my $callbacks = shift;
1060
1061 @INVOKE_RESULTS = ();
1062
1063 local $override;
1064
1065 for (@$callbacks) {
1066 eval { &{$_->[1]} };
1067
1068 if ($@) {
1069 warn "$@";
1070 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1071 override;
1072 }
1073
1074 return 1 if $override;
1075 }
1076
1077 0
1078 }
1079
1080 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1081
1082 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1083
1084 Generate an object-specific event with the given arguments.
1085
1086 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1087 removed in future versions), and there is no public API to access override
1088 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1089
1090 =back
1091
1092 =cut
1093
1094 #############################################################################
1095 # object support
1096
1097 sub _object_equal($$);
1098 sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127 }
1128
1129 our $SLOW_MERGES;#d#
1130 sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137 }
1138
1139 sub reattach {
1140 # basically do the same as instantiate, without calling instantiate
1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1145
1146 my $registry = $obj->registry;
1147
1148 @$registry = ();
1149
1150 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1151
1152 for my $name (keys %{ $obj->{_attachment} || {} }) {
1153 if (my $attach = $attachment{$name}) {
1154 for (@$attach) {
1155 my ($klass, @attach) = @$_;
1156 _attach $registry, $klass, @attach;
1157 }
1158 } else {
1159 warn "object uses attachment '$name' that is not available, postponing.\n";
1160 }
1161 }
1162 }
1163
1164 cf::attachable->attach (
1165 prio => -1000000,
1166 on_instantiate => sub {
1167 my ($obj, $data) = @_;
1168
1169 $data = decode_json $data;
1170
1171 for (@$data) {
1172 my ($name, $args) = @$_;
1173
1174 $obj->attach ($name, %{$args || {} });
1175 }
1176 },
1177 on_reattach => \&reattach,
1178 on_clone => sub {
1179 my ($src, $dst) = @_;
1180
1181 @{$dst->registry} = @{$src->registry};
1182
1183 %$dst = %$src;
1184
1185 %{$dst->{_attachment}} = %{$src->{_attachment}}
1186 if exists $src->{_attachment};
1187 },
1188 );
1189
1190 sub object_freezer_save {
1191 my ($filename, $rdata, $objs) = @_;
1192
1193 sync_job {
1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1196 warn sprintf "saving %s (%d,%d)\n",
1197 $decname, length $$rdata, scalar @$objs;
1198
1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1200 aio_chmod $fh, SAVE_MODE;
1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1206 aio_close $fh;
1207
1208 if (@$objs) {
1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1210 aio_chmod $fh, SAVE_MODE;
1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218 aio_rename "$filename.pst~", "$filename.pst";
1219 }
1220 } else {
1221 aio_unlink "$filename.pst";
1222 }
1223
1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1228 } else {
1229 warn "unable to save objects: $filename~: $!\n";
1230 }
1231 } else {
1232 aio_unlink $filename;
1233 aio_unlink "$filename.pst";
1234 }
1235 };
1236 }
1237
1238 sub object_freezer_as_string {
1239 my ($rdata, $objs) = @_;
1240
1241 use Data::Dumper;
1242
1243 $$rdata . Dumper $objs
1244 }
1245
1246 sub object_thawer_load {
1247 my ($filename) = @_;
1248
1249 my ($data, $av);
1250
1251 (aio_load $filename, $data) >= 0
1252 or return;
1253
1254 unless (aio_stat "$filename.pst") {
1255 (aio_load "$filename.pst", $av) >= 0
1256 or return;
1257
1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1260 }
1261
1262 utf8::decode (my $decname = $filename);
1263 warn sprintf "loading %s (%d,%d)\n",
1264 $decname, length $data, scalar @{$av || []};
1265
1266 ($data, $av)
1267 }
1268
1269 =head2 COMMAND CALLBACKS
1270
1271 =over 4
1272
1273 =cut
1274
1275 #############################################################################
1276 # command handling &c
1277
1278 =item cf::register_command $name => \&callback($ob,$args);
1279
1280 Register a callback for execution when the client sends the user command
1281 $name.
1282
1283 =cut
1284
1285 sub register_command {
1286 my ($name, $cb) = @_;
1287
1288 my $caller = caller;
1289 #warn "registering command '$name/$time' to '$caller'";
1290
1291 push @{ $COMMAND{$name} }, [$caller, $cb];
1292 }
1293
1294 =item cf::register_extcmd $name => \&callback($pl,$packet);
1295
1296 Register a callback for execution when the client sends an (synchronous)
1297 extcmd packet. Ext commands will be processed in the order they are
1298 received by the server, like other user commands. The first argument is
1299 the logged-in player. Ext commands can only be processed after a player
1300 has logged in successfully.
1301
1302 If the callback returns something, it is sent back as if reply was being
1303 called.
1304
1305 =item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307 Register a callback for execution when the client sends an (asynchronous)
1308 exticmd packet. Exti commands are processed by the server as soon as they
1309 are received, i.e. out of order w.r.t. other commands. The first argument
1310 is a client socket. Exti commands can be received anytime, even before
1311 log-in.
1312
1313 If the callback returns something, it is sent back as if reply was being
1314 called.
1315
1316 =cut
1317
1318 sub register_extcmd {
1319 my ($name, $cb) = @_;
1320
1321 $EXTCMD{$name} = $cb;
1322 }
1323
1324 sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328 }
1329
1330 use File::Glob ();
1331
1332 cf::player->attach (
1333 on_unknown_command => sub {
1334 my ($pl, $name, $params) = @_;
1335
1336 my $cb = $COMMAND{$name}
1337 or return;
1338
1339 for my $cmd (@$cb) {
1340 $cmd->[1]->($pl->ob, $params);
1341 }
1342
1343 cf::override;
1344 },
1345 on_extcmd => sub {
1346 my ($pl, $buf) = @_;
1347
1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1349
1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1358 if (my $cb = $EXTCMD{$type}) {
1359 @reply = $cb->($pl, @payload);
1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1365 } else {
1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1367 }
1368
1369 cf::override;
1370 },
1371 );
1372
1373 # "readahead" all extensions
1374 sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384 }
1385
1386 sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1390 for my $path (<$LIBDIR/*.ext>) {
1391 next unless -r $path;
1392
1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1456 }
1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1467 };
1468 }
1469
1470 #############################################################################
1471
1472 =back
1473
1474 =head2 CORE EXTENSIONS
1475
1476 Functions and methods that extend core deliantra objects.
1477
1478 =cut
1479
1480 package cf::player;
1481
1482 use Coro::AIO;
1483
1484 =head3 cf::player
1485
1486 =over 4
1487
1488 =item cf::player::num_playing
1489
1490 Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492 =cut
1493
1494 sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500 }
1501
1502 =item cf::player::find $login
1503
1504 Returns the given player object, loading it if necessary (might block).
1505
1506 =cut
1507
1508 sub playerdir($) {
1509 "$PLAYERDIR/"
1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1511 }
1512
1513 sub path($) {
1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1515
1516 (playerdir $login) . "/playerdata"
1517 }
1518
1519 sub find_active($) {
1520 $cf::PLAYER{$_[0]}
1521 and $cf::PLAYER{$_[0]}->active
1522 and $cf::PLAYER{$_[0]}
1523 }
1524
1525 sub exists($) {
1526 my ($login) = @_;
1527
1528 $cf::PLAYER{$login}
1529 or !aio_stat path $login
1530 }
1531
1532 sub find($) {
1533 return $cf::PLAYER{$_[0]} || do {
1534 my $login = $_[0];
1535
1536 my $guard = cf::lock_acquire "user_find:$login";
1537
1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1556 }
1557 }
1558
1559 cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570 );
1571
1572 sub save($) {
1573 my ($pl) = @_;
1574
1575 return if $pl->{deny_save};
1576
1577 my $path = path $pl;
1578 my $guard = cf::lock_acquire "user_save:$path";
1579
1580 return if $pl->{deny_save};
1581
1582 aio_mkdir playerdir $pl, 0770;
1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1590 $pl->save_pl ($path);
1591 cf::cede_to_tick;
1592 }
1593
1594 sub new($) {
1595 my ($login) = @_;
1596
1597 my $self = create;
1598
1599 $self->ob->name ($login);
1600 $self->{deny_save} = 1;
1601
1602 $cf::PLAYER{$login} = $self;
1603
1604 $self
1605 }
1606
1607 =item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609 =cut
1610
1611 sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615 }
1616
1617 =item $pl->quit_character
1618
1619 Nukes the player without looking back. If logged in, the connection will
1620 be destroyed. May block for a long time.
1621
1622 =cut
1623
1624 sub quit_character {
1625 my ($pl) = @_;
1626
1627 my $name = $pl->ob->name;
1628
1629 $pl->{deny_save} = 1;
1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1631
1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1637 $pl->ns->destroy if $pl->ns;
1638
1639 my $path = playerdir $pl;
1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1641 aio_rename $path, $temp;
1642 delete $cf::PLAYER{$pl->ob->name};
1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1650 IO::AIO::aio_rmtree $temp;
1651 }
1652
1653 =item $pl->kick
1654
1655 Kicks a player out of the game. This destroys the connection.
1656
1657 =cut
1658
1659 sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665 }
1666
1667 =item cf::player::list_logins
1668
1669 Returns am arrayref of all valid playernames in the system, can take a
1670 while and may block, so not sync_job-capable, ever.
1671
1672 =cut
1673
1674 sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1693 }
1694
1695 \@logins
1696 }
1697
1698 =item $player->maps
1699
1700 Returns an arrayref of map paths that are private for this
1701 player. May block.
1702
1703 =cut
1704
1705 sub maps($) {
1706 my ($pl) = @_;
1707
1708 $pl = ref $pl ? $pl->ob->name : $pl;
1709
1710 my $files = aio_readdir playerdir $pl
1711 or return;
1712
1713 my @paths;
1714
1715 for (@$files) {
1716 utf8::decode $_;
1717 next if /\.(?:pl|pst)$/;
1718 next unless /^$PATH_SEP/o;
1719
1720 push @paths, cf::map::normalise "~$pl/$_";
1721 }
1722
1723 \@paths
1724 }
1725
1726 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1727
1728 Expand deliantra pod fragments into protocol xml.
1729
1730 =item $player->ext_reply ($msgid, @msg)
1731
1732 Sends an ext reply to the player.
1733
1734 =cut
1735
1736 sub ext_reply($$@) {
1737 my ($self, $id, @msg) = @_;
1738
1739 $self->ns->ext_reply ($id, @msg)
1740 }
1741
1742 =item $player->ext_msg ($type, @msg)
1743
1744 Sends an ext event to the client.
1745
1746 =cut
1747
1748 sub ext_msg($$@) {
1749 my ($self, $type, @msg) = @_;
1750
1751 $self->ns->ext_msg ($type, @msg);
1752 }
1753
1754 =head3 cf::region
1755
1756 =over 4
1757
1758 =cut
1759
1760 package cf::region;
1761
1762 =item cf::region::find_by_path $path
1763
1764 Tries to decuce the likely region for a map knowing only its path.
1765
1766 =cut
1767
1768 sub find_by_path($) {
1769 my ($path) = @_;
1770
1771 my ($match, $specificity);
1772
1773 for my $region (list) {
1774 if ($region->{match} && $path =~ $region->{match}) {
1775 ($match, $specificity) = ($region, $region->specificity)
1776 if $region->specificity > $specificity;
1777 }
1778 }
1779
1780 $match
1781 }
1782
1783 =back
1784
1785 =head3 cf::map
1786
1787 =over 4
1788
1789 =cut
1790
1791 package cf::map;
1792
1793 use Fcntl;
1794 use Coro::AIO;
1795
1796 use overload
1797 '""' => \&as_string,
1798 fallback => 1;
1799
1800 our $MAX_RESET = 3600;
1801 our $DEFAULT_RESET = 3000;
1802
1803 sub generate_random_map {
1804 my ($self, $rmp) = @_;
1805
1806 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1807
1808 # mit "rum" bekleckern, nicht
1809 $self->_create_random_map (
1810 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1811 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1812 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1813 $rmp->{exit_on_final_map},
1814 $rmp->{xsize}, $rmp->{ysize},
1815 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1816 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1817 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1818 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1819 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1820 (cf::region::find $rmp->{region}), $rmp->{custom}
1821 )
1822 }
1823
1824 =item cf::map->register ($regex, $prio)
1825
1826 Register a handler for the map path matching the given regex at the
1827 givne priority (higher is better, built-in handlers have priority 0, the
1828 default).
1829
1830 =cut
1831
1832 sub register {
1833 my (undef, $regex, $prio) = @_;
1834 my $pkg = caller;
1835
1836 no strict;
1837 push @{"$pkg\::ISA"}, __PACKAGE__;
1838
1839 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1840 }
1841
1842 # also paths starting with '/'
1843 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1844
1845 sub thawer_merge {
1846 my ($self, $merge) = @_;
1847
1848 # we have to keep some variables in memory intact
1849 local $self->{path};
1850 local $self->{load_path};
1851
1852 $self->SUPER::thawer_merge ($merge);
1853 }
1854
1855 sub normalise {
1856 my ($path, $base) = @_;
1857
1858 $path = "$path"; # make sure its a string
1859
1860 $path =~ s/\.map$//;
1861
1862 # map plan:
1863 #
1864 # /! non-realised random map exit (special hack!)
1865 # {... are special paths that are not being touched
1866 # ?xxx/... are special absolute paths
1867 # ?random/... random maps
1868 # /... normal maps
1869 # ~user/... per-player map of a specific user
1870
1871 $path =~ s/$PATH_SEP/\//go;
1872
1873 # treat it as relative path if it starts with
1874 # something that looks reasonable
1875 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1876 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1877
1878 $base =~ s{[^/]+/?$}{};
1879 $path = "$base/$path";
1880 }
1881
1882 for ($path) {
1883 redo if s{//}{/};
1884 redo if s{/\.?/}{/};
1885 redo if s{/[^/]+/\.\./}{/};
1886 }
1887
1888 $path
1889 }
1890
1891 sub new_from_path {
1892 my (undef, $path, $base) = @_;
1893
1894 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1895
1896 $path = normalise $path, $base;
1897
1898 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1899 if ($path =~ $EXT_MAP{$pkg}[1]) {
1900 my $self = bless cf::map::new, $pkg;
1901 $self->{path} = $path; $self->path ($path);
1902 $self->init; # pass $1 etc.
1903 return $self;
1904 }
1905 }
1906
1907 Carp::cluck "unable to resolve path '$path' (base '$base').";
1908 ()
1909 }
1910
1911 sub init {
1912 my ($self) = @_;
1913
1914 $self
1915 }
1916
1917 sub as_string {
1918 my ($self) = @_;
1919
1920 "$self->{path}"
1921 }
1922
1923 # the displayed name, this is a one way mapping
1924 sub visible_name {
1925 &as_string
1926 }
1927
1928 # the original (read-only) location
1929 sub load_path {
1930 my ($self) = @_;
1931
1932 "$MAPDIR/$self->{path}.map"
1933 }
1934
1935 # the temporary/swap location
1936 sub save_path {
1937 my ($self) = @_;
1938
1939 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1940 "$TMPDIR/$path.map"
1941 }
1942
1943 # the unique path, undef == no special unique path
1944 sub uniq_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$UNIQUEDIR/$path"
1949 }
1950
1951 sub decay_objects {
1952 my ($self) = @_;
1953
1954 return if $self->{deny_reset};
1955
1956 $self->do_decay_objects;
1957 }
1958
1959 sub unlink_save {
1960 my ($self) = @_;
1961
1962 utf8::encode (my $save = $self->save_path);
1963 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1964 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1965 }
1966
1967 sub load_header_from($) {
1968 my ($self, $path) = @_;
1969
1970 utf8::encode $path;
1971 my $f = new_from_file cf::object::thawer $path
1972 or return;
1973
1974 $self->_load_header ($f)
1975 or return;
1976
1977 local $MAP_LOADING{$self->{path}} = $self;
1978 $f->resolve_delayed_derefs;
1979
1980 $self->{load_path} = $path;
1981
1982 1
1983 }
1984
1985 sub load_header_orig {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->load_path)
1989 }
1990
1991 sub load_header_temp {
1992 my ($self) = @_;
1993
1994 $self->load_header_from ($self->save_path)
1995 }
1996
1997 sub prepare_temp {
1998 my ($self) = @_;
1999
2000 $self->last_access ((delete $self->{last_access})
2001 || $cf::RUNTIME); #d#
2002 # safety
2003 $self->{instantiate_time} = $cf::RUNTIME
2004 if $self->{instantiate_time} > $cf::RUNTIME;
2005 }
2006
2007 sub prepare_orig {
2008 my ($self) = @_;
2009
2010 $self->{load_original} = 1;
2011 $self->{instantiate_time} = $cf::RUNTIME;
2012 $self->last_access ($cf::RUNTIME);
2013 $self->instantiate;
2014 }
2015
2016 sub load_header {
2017 my ($self) = @_;
2018
2019 if ($self->load_header_temp) {
2020 $self->prepare_temp;
2021 } else {
2022 $self->load_header_orig
2023 or return;
2024 $self->prepare_orig;
2025 }
2026
2027 $self->{deny_reset} = 1
2028 if $self->no_reset;
2029
2030 $self->default_region (cf::region::find_by_path $self->{path})
2031 unless $self->default_region;
2032
2033 1
2034 }
2035
2036 sub find;
2037 sub find {
2038 my ($path, $origin) = @_;
2039
2040 $path = normalise $path, $origin && $origin->path;
2041
2042 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2043 my $guard2 = cf::lock_acquire "map_find:$path";
2044
2045 $cf::MAP{$path} || do {
2046 my $map = new_from_path cf::map $path
2047 or return;
2048
2049 $map->{last_save} = $cf::RUNTIME;
2050
2051 $map->load_header
2052 or return;
2053
2054 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2055 # doing this can freeze the server in a sync job, obviously
2056 #$cf::WAIT_FOR_TICK->wait;
2057 undef $guard2;
2058 undef $guard1;
2059 $map->reset;
2060 return find $path;
2061 }
2062
2063 $cf::MAP{$path} = $map
2064 }
2065 }
2066
2067 sub pre_load { }
2068 #sub post_load { } # XS
2069
2070 sub load {
2071 my ($self) = @_;
2072
2073 local $self->{deny_reset} = 1; # loading can take a long time
2074
2075 my $path = $self->{path};
2076
2077 {
2078 my $guard = cf::lock_acquire "map_data:$path";
2079
2080 return unless $self->valid;
2081 return unless $self->in_memory == cf::MAP_SWAPPED;
2082
2083 $self->in_memory (cf::MAP_LOADING);
2084
2085 $self->alloc;
2086
2087 $self->pre_load;
2088 cf::cede_to_tick;
2089
2090 my $f = new_from_file cf::object::thawer $self->{load_path};
2091 $f->skip_block;
2092 $self->_load_objects ($f)
2093 or return;
2094
2095 $self->post_load_original
2096 if delete $self->{load_original};
2097
2098 if (my $uniq = $self->uniq_path) {
2099 utf8::encode $uniq;
2100 unless (aio_stat $uniq) {
2101 if (my $f = new_from_file cf::object::thawer $uniq) {
2102 $self->clear_unique_items;
2103 $self->_load_objects ($f);
2104 $f->resolve_delayed_derefs;
2105 }
2106 }
2107 }
2108
2109 $f->resolve_delayed_derefs;
2110
2111 cf::cede_to_tick;
2112 # now do the right thing for maps
2113 $self->link_multipart_objects;
2114 $self->difficulty ($self->estimate_difficulty)
2115 unless $self->difficulty;
2116 cf::cede_to_tick;
2117
2118 unless ($self->{deny_activate}) {
2119 $self->decay_objects;
2120 $self->fix_auto_apply;
2121 $self->update_buttons;
2122 cf::cede_to_tick;
2123 $self->activate;
2124 }
2125
2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128
2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133 }
2134
2135 # customize the map for a given player, i.e.
2136 # return the _real_ map. used by e.g. per-player
2137 # maps to change the path to ~playername/mappath
2138 sub customise_for {
2139 my ($self, $ob) = @_;
2140
2141 return find "~" . $ob->name . "/" . $self->{path}
2142 if $self->per_player;
2143
2144 # return find "?party/" . $ob->name . "/" . $self->{path}
2145 # if $self->per_party;
2146
2147 $self
2148 }
2149
2150 # find and load all maps in the 3x3 area around a map
2151 sub load_neighbours {
2152 my ($map) = @_;
2153
2154 my @neigh; # diagonal neighbours
2155
2156 for (0 .. 3) {
2157 my $neigh = $map->tile_path ($_)
2158 or next;
2159 $neigh = find $neigh, $map
2160 or next;
2161 $neigh->load;
2162
2163 push @neigh,
2164 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2165 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2166 }
2167
2168 for (grep defined $_->[0], @neigh) {
2169 my ($path, $origin) = @$_;
2170 my $neigh = find $path, $origin
2171 or next;
2172 $neigh->load;
2173 }
2174 }
2175
2176 sub find_sync {
2177 my ($path, $origin) = @_;
2178
2179 cf::sync_job { find $path, $origin }
2180 }
2181
2182 sub do_load_sync {
2183 my ($map) = @_;
2184
2185 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2186 if $Coro::current == $Coro::main;
2187
2188 cf::sync_job { $map->load };
2189 }
2190
2191 our %MAP_PREFETCH;
2192 our $MAP_PREFETCHER = undef;
2193
2194 sub find_async {
2195 my ($path, $origin, $load) = @_;
2196
2197 $path = normalise $path, $origin && $origin->{path};
2198
2199 if (my $map = $cf::MAP{$path}) {
2200 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2201 }
2202
2203 $MAP_PREFETCH{$path} |= $load;
2204
2205 $MAP_PREFETCHER ||= cf::async {
2206 $Coro::current->{desc} = "map prefetcher";
2207
2208 while (%MAP_PREFETCH) {
2209 while (my ($k, $v) = each %MAP_PREFETCH) {
2210 if (my $map = find $k) {
2211 $map->load if $v;
2212 }
2213
2214 delete $MAP_PREFETCH{$k};
2215 }
2216 }
2217 undef $MAP_PREFETCHER;
2218 };
2219 $MAP_PREFETCHER->prio (6);
2220
2221 ()
2222 }
2223
2224 # common code, used by both ->save and ->swapout
2225 sub _save {
2226 my ($self) = @_;
2227
2228 $self->{last_save} = $cf::RUNTIME;
2229
2230 return unless $self->dirty;
2231
2232 my $save = $self->save_path; utf8::encode $save;
2233 my $uniq = $self->uniq_path; utf8::encode $uniq;
2234
2235 $self->{load_path} = $save;
2236
2237 return if $self->{deny_save};
2238
2239 local $self->{last_access} = $self->last_access;#d#
2240
2241 cf::async {
2242 $Coro::current->{desc} = "map player save";
2243 $_->contr->save for $self->players;
2244 };
2245
2246 cf::get_slot 0.02;
2247
2248 if ($uniq) {
2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2250 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2251 } else {
2252 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2253 }
2254 }
2255
2256 sub save {
2257 my ($self) = @_;
2258
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 $self->_save;
2262 }
2263
2264 sub swap_out {
2265 my ($self) = @_;
2266
2267 my $lock = cf::lock_acquire "map_data:$self->{path}";
2268
2269 return if $self->in_memory != cf::MAP_ACTIVE;
2270 return if $self->{deny_save};
2271 return if $self->players;
2272
2273 # first deactivate the map and "unlink" it from the core
2274 $self->deactivate;
2275 $_->clear_links_to ($self) for values %cf::MAP;
2276 $self->in_memory (cf::MAP_SWAPPED);
2277
2278 # then atomically save
2279 $self->_save;
2280
2281 # then free the map
2282 $self->clear;
2283 }
2284
2285 sub reset_at {
2286 my ($self) = @_;
2287
2288 # TODO: safety, remove and allow resettable per-player maps
2289 return 1e99 if $self->{deny_reset};
2290
2291 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2292 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2293
2294 $time + $to
2295 }
2296
2297 sub should_reset {
2298 my ($self) = @_;
2299
2300 $self->reset_at <= $cf::RUNTIME
2301 }
2302
2303 sub reset {
2304 my ($self) = @_;
2305
2306 my $lock = cf::lock_acquire "map_data:$self->{path}";
2307
2308 return if $self->players;
2309
2310 warn "resetting map ", $self->path, "\n";
2311
2312 $self->in_memory (cf::MAP_SWAPPED);
2313
2314 # need to save uniques path
2315 unless ($self->{deny_save}) {
2316 my $uniq = $self->uniq_path; utf8::encode $uniq;
2317
2318 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2319 if $uniq;
2320 }
2321
2322 delete $cf::MAP{$self->path};
2323
2324 $self->deactivate;
2325 $_->clear_links_to ($self) for values %cf::MAP;
2326 $self->clear;
2327
2328 $self->unlink_save;
2329 $self->destroy;
2330 }
2331
2332 my $nuke_counter = "aaaa";
2333
2334 sub nuke {
2335 my ($self) = @_;
2336
2337 {
2338 my $lock = cf::lock_acquire "map_data:$self->{path}";
2339
2340 delete $cf::MAP{$self->path};
2341
2342 $self->unlink_save;
2343
2344 bless $self, "cf::map";
2345 delete $self->{deny_reset};
2346 $self->{deny_save} = 1;
2347 $self->reset_timeout (1);
2348 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2349
2350 $cf::MAP{$self->path} = $self;
2351 }
2352
2353 $self->reset; # polite request, might not happen
2354 }
2355
2356 =item $maps = cf::map::tmp_maps
2357
2358 Returns an arrayref with all map paths of currently instantiated and saved
2359 maps. May block.
2360
2361 =cut
2362
2363 sub tmp_maps() {
2364 [
2365 map {
2366 utf8::decode $_;
2367 /\.map$/
2368 ? normalise $_
2369 : ()
2370 } @{ aio_readdir $TMPDIR or [] }
2371 ]
2372 }
2373
2374 =item $maps = cf::map::random_maps
2375
2376 Returns an arrayref with all map paths of currently instantiated and saved
2377 random maps. May block.
2378
2379 =cut
2380
2381 sub random_maps() {
2382 [
2383 map {
2384 utf8::decode $_;
2385 /\.map$/
2386 ? normalise "?random/$_"
2387 : ()
2388 } @{ aio_readdir $RANDOMDIR or [] }
2389 ]
2390 }
2391
2392 =item cf::map::unique_maps
2393
2394 Returns an arrayref of paths of all shared maps that have
2395 instantiated unique items. May block.
2396
2397 =cut
2398
2399 sub unique_maps() {
2400 [
2401 map {
2402 utf8::decode $_;
2403 s/\.map$//; # TODO future compatibility hack
2404 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2405 ? ()
2406 : normalise $_
2407 } @{ aio_readdir $UNIQUEDIR or [] }
2408 ]
2409 }
2410
2411 =item cf::map::static_maps
2412
2413 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2414 file in the shared directory excluding F</styles> and F</editor>). May
2415 block.
2416
2417 =cut
2418
2419 sub static_maps() {
2420 my @dirs = "";
2421 my @maps;
2422
2423 while (@dirs) {
2424 my $dir = shift @dirs;
2425
2426 next if $dir eq "/styles" || $dir eq "/editor";
2427
2428 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2429 or return;
2430
2431 for (@$files) {
2432 s/\.map$// or next;
2433 utf8::decode $_;
2434 push @maps, "$dir/$_";
2435 }
2436
2437 push @dirs, map "$dir/$_", @$dirs;
2438 }
2439
2440 \@maps
2441 }
2442
2443 =back
2444
2445 =head3 cf::object
2446
2447 =cut
2448
2449 package cf::object;
2450
2451 =over 4
2452
2453 =item $ob->inv_recursive
2454
2455 Returns the inventory of the object I<and> their inventories, recursively,
2456 but I<not> the object itself.
2457
2458 =cut
2459
2460 sub inv_recursive_;
2461 sub inv_recursive_ {
2462 map { $_, inv_recursive_ $_->inv } @_
2463 }
2464
2465 sub inv_recursive {
2466 inv_recursive_ inv $_[0]
2467 }
2468
2469 =item $ref = $ob->ref
2470
2471 Creates and returns a persistent reference to an object that can be stored as a string.
2472
2473 =item $ob = cf::object::deref ($refstring)
2474
2475 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2476 even if the object actually exists. May block.
2477
2478 =cut
2479
2480 sub deref {
2481 my ($ref) = @_;
2482
2483 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2484 my ($uuid, $name) = ($1, $2);
2485 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2486 or return;
2487 $pl->ob->uuid eq $uuid
2488 or return;
2489
2490 $pl->ob
2491 } else {
2492 warn "$ref: cannot resolve object reference\n";
2493 undef
2494 }
2495 }
2496
2497 package cf;
2498
2499 =back
2500
2501 =head3 cf::object::player
2502
2503 =over 4
2504
2505 =item $player_object->reply ($npc, $msg[, $flags])
2506
2507 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2508 can be C<undef>. Does the right thing when the player is currently in a
2509 dialogue with the given NPC character.
2510
2511 =cut
2512
2513 our $SAY_CHANNEL = {
2514 id => "say",
2515 title => "Map",
2516 reply => "say ",
2517 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2518 };
2519
2520 our $CHAT_CHANNEL = {
2521 id => "chat",
2522 title => "Chat",
2523 reply => "chat ",
2524 tooltip => "Player chat and shouts, global to the server.",
2525 };
2526
2527 # rough implementation of a future "reply" method that works
2528 # with dialog boxes.
2529 #TODO: the first argument must go, split into a $npc->reply_to ( method
2530 sub cf::object::player::reply($$$;$) {
2531 my ($self, $npc, $msg, $flags) = @_;
2532
2533 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2534
2535 if ($self->{record_replies}) {
2536 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2537
2538 } else {
2539 my $pl = $self->contr;
2540
2541 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2542 my $dialog = $pl->{npc_dialog};
2543 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2544
2545 } else {
2546 $msg = $npc->name . " says: $msg" if $npc;
2547 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2548 }
2549 }
2550 }
2551
2552 =item $object->send_msg ($channel, $msg, $color, [extra...])
2553
2554 =cut
2555
2556 sub cf::object::send_msg {
2557 my $pl = shift->contr
2558 or return;
2559 $pl->send_msg (@_);
2560 }
2561
2562 =item $player_object->may ("access")
2563
2564 Returns wether the given player is authorized to access resource "access"
2565 (e.g. "command_wizcast").
2566
2567 =cut
2568
2569 sub cf::object::player::may {
2570 my ($self, $access) = @_;
2571
2572 $self->flag (cf::FLAG_WIZ) ||
2573 (ref $cf::CFG{"may_$access"}
2574 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2575 : $cf::CFG{"may_$access"})
2576 }
2577
2578 =item $player_object->enter_link
2579
2580 Freezes the player and moves him/her to a special map (C<{link}>).
2581
2582 The player should be reasonably safe there for short amounts of time (e.g.
2583 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2584 though, as the palyer cannot control the character while it is on the link
2585 map.
2586
2587 Will never block.
2588
2589 =item $player_object->leave_link ($map, $x, $y)
2590
2591 Moves the player out of the special C<{link}> map onto the specified
2592 map. If the map is not valid (or omitted), the player will be moved back
2593 to the location he/she was before the call to C<enter_link>, or, if that
2594 fails, to the emergency map position.
2595
2596 Might block.
2597
2598 =cut
2599
2600 sub link_map {
2601 unless ($LINK_MAP) {
2602 $LINK_MAP = cf::map::find "{link}"
2603 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2604 $LINK_MAP->load;
2605 }
2606
2607 $LINK_MAP
2608 }
2609
2610 sub cf::object::player::enter_link {
2611 my ($self) = @_;
2612
2613 $self->deactivate_recursive;
2614
2615 return if UNIVERSAL::isa $self->map, "ext::map_link";
2616
2617 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2618 if $self->map && $self->map->{path} ne "{link}";
2619
2620 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2621 }
2622
2623 sub cf::object::player::leave_link {
2624 my ($self, $map, $x, $y) = @_;
2625
2626 return unless $self->contr->active;
2627
2628 my $link_pos = delete $self->{_link_pos};
2629
2630 unless ($map) {
2631 # restore original map position
2632 ($map, $x, $y) = @{ $link_pos || [] };
2633 $map = cf::map::find $map;
2634
2635 unless ($map) {
2636 ($map, $x, $y) = @$EMERGENCY_POSITION;
2637 $map = cf::map::find $map
2638 or die "FATAL: cannot load emergency map\n";
2639 }
2640 }
2641
2642 ($x, $y) = (-1, -1)
2643 unless (defined $x) && (defined $y);
2644
2645 # use -1 or undef as default coordinates, not 0, 0
2646 ($x, $y) = ($map->enter_x, $map->enter_y)
2647 if $x <= 0 && $y <= 0;
2648
2649 $map->load;
2650 $map->load_neighbours;
2651
2652 return unless $self->contr->active;
2653
2654 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2655 $self->enter_map ($map, $x, $y);
2656
2657 # only activate afterwards, to support waiting in hooks
2658 $self->activate_recursive;
2659 }
2660
2661 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2662
2663 Moves the player to the given map-path and coordinates by first freezing
2664 her, loading and preparing them map, calling the provided $check callback
2665 that has to return the map if sucecssful, and then unfreezes the player on
2666 the new (success) or old (failed) map position. In either case, $done will
2667 be called at the end of this process.
2668
2669 Note that $check will be called with a potentially non-loaded map, so if
2670 it needs a loaded map it has to call C<< ->load >>.
2671
2672 =cut
2673
2674 our $GOTOGEN;
2675
2676 sub cf::object::player::goto {
2677 my ($self, $path, $x, $y, $check, $done) = @_;
2678
2679 # do generation counting so two concurrent goto's will be executed in-order
2680 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2681
2682 $self->enter_link;
2683
2684 (async {
2685 $Coro::current->{desc} = "player::goto $path $x $y";
2686
2687 # *tag paths override both path and x|y
2688 if ($path =~ /^\*(.*)$/) {
2689 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2690 my $ob = $obs[rand @obs];
2691
2692 # see if we actually can go there
2693 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2694 $ob = $obs[rand @obs];
2695 } else {
2696 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2697 }
2698 # else put us there anyways for now #d#
2699
2700 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2701 } else {
2702 ($path, $x, $y) = (undef, undef, undef);
2703 }
2704 }
2705
2706 my $map = eval {
2707 my $map = defined $path ? cf::map::find $path : undef;
2708
2709 if ($map) {
2710 $map = $map->customise_for ($self);
2711 $map = $check->($map) if $check && $map;
2712 } else {
2713 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2714 }
2715
2716 $map
2717 };
2718
2719 if ($@) {
2720 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2721 LOG llevError | logBacktrace, Carp::longmess $@;
2722 }
2723
2724 if ($gen == $self->{_goto_generation}) {
2725 delete $self->{_goto_generation};
2726 $self->leave_link ($map, $x, $y);
2727 }
2728
2729 $done->() if $done;
2730 })->prio (1);
2731 }
2732
2733 =item $player_object->enter_exit ($exit_object)
2734
2735 =cut
2736
2737 sub parse_random_map_params {
2738 my ($spec) = @_;
2739
2740 my $rmp = { # defaults
2741 xsize => (cf::rndm 15, 40),
2742 ysize => (cf::rndm 15, 40),
2743 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2744 #layout => string,
2745 };
2746
2747 for (split /\n/, $spec) {
2748 my ($k, $v) = split /\s+/, $_, 2;
2749
2750 $rmp->{lc $k} = $v if (length $k) && (length $v);
2751 }
2752
2753 $rmp
2754 }
2755
2756 sub prepare_random_map {
2757 my ($exit) = @_;
2758
2759 # all this does is basically replace the /! path by
2760 # a new random map path (?random/...) with a seed
2761 # that depends on the exit object
2762
2763 my $rmp = parse_random_map_params $exit->msg;
2764
2765 if ($exit->map) {
2766 $rmp->{region} = $exit->region->name;
2767 $rmp->{origin_map} = $exit->map->path;
2768 $rmp->{origin_x} = $exit->x;
2769 $rmp->{origin_y} = $exit->y;
2770
2771 $exit->map->touch;
2772 }
2773
2774 $rmp->{random_seed} ||= $exit->random_seed;
2775
2776 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2777 my $md5 = Digest::MD5::md5_hex $data;
2778 my $meta = "$RANDOMDIR/$md5.meta";
2779
2780 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2781 aio_write $fh, 0, (length $data), $data, 0;
2782 undef $fh;
2783 aio_rename "$meta~", $meta;
2784
2785 my $slaying = "?random/$md5";
2786
2787 if ($exit->valid) {
2788 $exit->slaying ("?random/$md5");
2789 $exit->msg (undef);
2790 }
2791 }
2792 }
2793
2794 sub cf::object::player::enter_exit {
2795 my ($self, $exit) = @_;
2796
2797 return unless $self->type == cf::PLAYER;
2798
2799 $self->enter_link;
2800
2801 (async {
2802 $Coro::current->{desc} = "enter_exit";
2803
2804 unless (eval {
2805 $self->deactivate_recursive; # just to be sure
2806
2807 # random map handling
2808 {
2809 my $guard = cf::lock_acquire "exit_prepare:$exit";
2810
2811 prepare_random_map $exit
2812 if $exit->slaying eq "/!";
2813 }
2814
2815 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2816 my $x = $exit->stats->hp;
2817 my $y = $exit->stats->sp;
2818
2819 $self->goto ($map, $x, $y);
2820
2821 # if exit is damned, update players death & WoR home-position
2822 $self->contr->savebed ($map, $x, $y)
2823 if $exit->flag (cf::FLAG_DAMNED);
2824
2825 1
2826 }) {
2827 $self->message ("Something went wrong deep within the deliantra server. "
2828 . "I'll try to bring you back to the map you were before. "
2829 . "Please report this to the dungeon master!",
2830 cf::NDI_UNIQUE | cf::NDI_RED);
2831
2832 warn "ERROR in enter_exit: $@";
2833 $self->leave_link;
2834 }
2835 })->prio (1);
2836 }
2837
2838 =head3 cf::client
2839
2840 =over 4
2841
2842 =item $client->send_drawinfo ($text, $flags)
2843
2844 Sends a drawinfo packet to the client. Circumvents output buffering so
2845 should not be used under normal circumstances.
2846
2847 =cut
2848
2849 sub cf::client::send_drawinfo {
2850 my ($self, $text, $flags) = @_;
2851
2852 utf8::encode $text;
2853 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2854 }
2855
2856 =item $client->send_big_packet ($pkt)
2857
2858 Like C<send_packet>, but tries to compress large packets, and fragments
2859 them as required.
2860
2861 =cut
2862
2863 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2864
2865 sub cf::client::send_big_packet {
2866 my ($self, $pkt) = @_;
2867
2868 # try lzf for large packets
2869 $pkt = "lzf " . Compress::LZF::compress $pkt
2870 if 1024 <= length $pkt and $self->{can_lzf};
2871
2872 # split very large packets
2873 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2874 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2875 $pkt = "frag";
2876 }
2877
2878 $self->send_packet ($pkt);
2879 }
2880
2881 =item $client->send_msg ($channel, $msg, $color, [extra...])
2882
2883 Send a drawinfo or msg packet to the client, formatting the msg for the
2884 client if neccessary. C<$type> should be a string identifying the type of
2885 the message, with C<log> being the default. If C<$color> is negative, suppress
2886 the message unless the client supports the msg packet.
2887
2888 =cut
2889
2890 # non-persistent channels (usually the info channel)
2891 our %CHANNEL = (
2892 "c/motd" => {
2893 id => "infobox",
2894 title => "MOTD",
2895 reply => undef,
2896 tooltip => "The message of the day",
2897 },
2898 "c/identify" => {
2899 id => "infobox",
2900 title => "Identify",
2901 reply => undef,
2902 tooltip => "Items recently identified",
2903 },
2904 "c/examine" => {
2905 id => "infobox",
2906 title => "Examine",
2907 reply => undef,
2908 tooltip => "Signs and other items you examined",
2909 },
2910 "c/shopinfo" => {
2911 id => "infobox",
2912 title => "Shop Info",
2913 reply => undef,
2914 tooltip => "What your bargaining skill tells you about the shop",
2915 },
2916 "c/book" => {
2917 id => "infobox",
2918 title => "Book",
2919 reply => undef,
2920 tooltip => "The contents of a note or book",
2921 },
2922 "c/lookat" => {
2923 id => "infobox",
2924 title => "Look",
2925 reply => undef,
2926 tooltip => "What you saw there",
2927 },
2928 "c/who" => {
2929 id => "infobox",
2930 title => "Players",
2931 reply => undef,
2932 tooltip => "Shows players who are currently online",
2933 },
2934 "c/body" => {
2935 id => "infobox",
2936 title => "Body Parts",
2937 reply => undef,
2938 tooltip => "Shows which body parts you posess and are available",
2939 },
2940 "c/statistics" => {
2941 id => "infobox",
2942 title => "Statistics",
2943 reply => undef,
2944 tooltip => "Shows your primary statistics",
2945 },
2946 "c/skills" => {
2947 id => "infobox",
2948 title => "Skills",
2949 reply => undef,
2950 tooltip => "Shows your experience per skill and item power",
2951 },
2952 "c/shopitems" => {
2953 id => "infobox",
2954 title => "Shop Items",
2955 reply => undef,
2956 tooltip => "Shows the items currently for sale in this shop",
2957 },
2958 "c/resistances" => {
2959 id => "infobox",
2960 title => "Resistances",
2961 reply => undef,
2962 tooltip => "Shows your resistances",
2963 },
2964 "c/pets" => {
2965 id => "infobox",
2966 title => "Pets",
2967 reply => undef,
2968 tooltip => "Shows information abotu your pets/a specific pet",
2969 },
2970 "c/perceiveself" => {
2971 id => "infobox",
2972 title => "Perceive Self",
2973 reply => undef,
2974 tooltip => "You gained detailed knowledge about yourself",
2975 },
2976 "c/uptime" => {
2977 id => "infobox",
2978 title => "Uptime",
2979 reply => undef,
2980 tooltip => "How long the server has been running since last restart",
2981 },
2982 "c/mapinfo" => {
2983 id => "infobox",
2984 title => "Map Info",
2985 reply => undef,
2986 tooltip => "Information related to the maps",
2987 },
2988 "c/party" => {
2989 id => "party",
2990 title => "Party",
2991 reply => "gsay ",
2992 tooltip => "Messages and chat related to your party",
2993 },
2994 "c/death" => {
2995 id => "death",
2996 title => "Death",
2997 reply => undef,
2998 tooltip => "Reason for and more info about your most recent death",
2999 },
3000 "c/say" => $SAY_CHANNEL,
3001 "c/chat" => $CHAT_CHANNEL,
3002 );
3003
3004 sub cf::client::send_msg {
3005 my ($self, $channel, $msg, $color, @extra) = @_;
3006
3007 $msg = $self->pl->expand_cfpod ($msg)
3008 unless $color & cf::NDI_VERBATIM;
3009
3010 $color &= cf::NDI_CLIENT_MASK; # just in case...
3011
3012 # check predefined channels, for the benefit of C
3013 if ($CHANNEL{$channel}) {
3014 $channel = $CHANNEL{$channel};
3015
3016 $self->ext_msg (channel_info => $channel);
3017 $channel = $channel->{id};
3018
3019 } elsif (ref $channel) {
3020 # send meta info to client, if not yet sent
3021 unless (exists $self->{channel}{$channel->{id}}) {
3022 $self->{channel}{$channel->{id}} = $channel;
3023 $self->ext_msg (channel_info => $channel);
3024 }
3025
3026 $channel = $channel->{id};
3027 }
3028
3029 return unless @extra || length $msg;
3030
3031 # default colour, mask it out
3032 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3033 if $color & cf::NDI_DEF;
3034
3035 my $pkt = "msg "
3036 . $self->{json_coder}->encode (
3037 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3038 );
3039
3040 $self->send_big_packet ($pkt);
3041 }
3042
3043 =item $client->ext_msg ($type, @msg)
3044
3045 Sends an ext event to the client.
3046
3047 =cut
3048
3049 sub cf::client::ext_msg($$@) {
3050 my ($self, $type, @msg) = @_;
3051
3052 if ($self->extcmd == 2) {
3053 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3054 } elsif ($self->extcmd == 1) { # TODO: remove
3055 push @msg, msgtype => "event_$type";
3056 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3057 }
3058 }
3059
3060 =item $client->ext_reply ($msgid, @msg)
3061
3062 Sends an ext reply to the client.
3063
3064 =cut
3065
3066 sub cf::client::ext_reply($$@) {
3067 my ($self, $id, @msg) = @_;
3068
3069 if ($self->extcmd == 2) {
3070 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3071 } elsif ($self->extcmd == 1) {
3072 #TODO: version 1, remove
3073 unshift @msg, msgtype => "reply", msgid => $id;
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3075 }
3076 }
3077
3078 =item $success = $client->query ($flags, "text", \&cb)
3079
3080 Queues a query to the client, calling the given callback with
3081 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3082 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3083
3084 Queries can fail, so check the return code. Or don't, as queries will
3085 become reliable at some point in the future.
3086
3087 =cut
3088
3089 sub cf::client::query {
3090 my ($self, $flags, $text, $cb) = @_;
3091
3092 return unless $self->state == ST_PLAYING
3093 || $self->state == ST_SETUP
3094 || $self->state == ST_CUSTOM;
3095
3096 $self->state (ST_CUSTOM);
3097
3098 utf8::encode $text;
3099 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3100
3101 $self->send_packet ($self->{query_queue}[0][0])
3102 if @{ $self->{query_queue} } == 1;
3103
3104 1
3105 }
3106
3107 cf::client->attach (
3108 on_connect => sub {
3109 my ($ns) = @_;
3110
3111 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3112 },
3113 on_reply => sub {
3114 my ($ns, $msg) = @_;
3115
3116 # this weird shuffling is so that direct followup queries
3117 # get handled first
3118 my $queue = delete $ns->{query_queue}
3119 or return; # be conservative, not sure how that can happen, but we saw a crash here
3120
3121 (shift @$queue)->[1]->($msg);
3122 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3123
3124 push @{ $ns->{query_queue} }, @$queue;
3125
3126 if (@{ $ns->{query_queue} } == @$queue) {
3127 if (@$queue) {
3128 $ns->send_packet ($ns->{query_queue}[0][0]);
3129 } else {
3130 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3131 }
3132 }
3133 },
3134 on_exticmd => sub {
3135 my ($ns, $buf) = @_;
3136
3137 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3138
3139 if (ref $msg) {
3140 my ($type, $reply, @payload) =
3141 "ARRAY" eq ref $msg
3142 ? @$msg
3143 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3144
3145 my @reply;
3146
3147 if (my $cb = $EXTICMD{$type}) {
3148 @reply = $cb->($ns, @payload);
3149 }
3150
3151 $ns->ext_reply ($reply, @reply)
3152 if $reply;
3153
3154 } else {
3155 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3156 }
3157
3158 cf::override;
3159 },
3160 );
3161
3162 =item $client->async (\&cb)
3163
3164 Create a new coroutine, running the specified callback. The coroutine will
3165 be automatically cancelled when the client gets destroyed (e.g. on logout,
3166 or loss of connection).
3167
3168 =cut
3169
3170 sub cf::client::async {
3171 my ($self, $cb) = @_;
3172
3173 my $coro = &Coro::async ($cb);
3174
3175 $coro->on_destroy (sub {
3176 delete $self->{_coro}{$coro+0};
3177 });
3178
3179 $self->{_coro}{$coro+0} = $coro;
3180
3181 $coro
3182 }
3183
3184 cf::client->attach (
3185 on_client_destroy => sub {
3186 my ($ns) = @_;
3187
3188 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3189 },
3190 );
3191
3192 =back
3193
3194
3195 =head2 SAFE SCRIPTING
3196
3197 Functions that provide a safe environment to compile and execute
3198 snippets of perl code without them endangering the safety of the server
3199 itself. Looping constructs, I/O operators and other built-in functionality
3200 is not available in the safe scripting environment, and the number of
3201 functions and methods that can be called is greatly reduced.
3202
3203 =cut
3204
3205 our $safe = new Safe "safe";
3206 our $safe_hole = new Safe::Hole;
3207
3208 $SIG{FPE} = 'IGNORE';
3209
3210 $safe->permit_only (Opcode::opset qw(
3211 :base_core :base_mem :base_orig :base_math :base_loop
3212 grepstart grepwhile mapstart mapwhile
3213 sort time
3214 ));
3215
3216 # here we export the classes and methods available to script code
3217
3218 =pod
3219
3220 The following functions and methods are available within a safe environment:
3221
3222 cf::object
3223 contr pay_amount pay_player map x y force_find force_add destroy
3224 insert remove name archname title slaying race decrease split
3225 value
3226
3227 cf::object::player
3228 player
3229
3230 cf::player
3231 peaceful
3232
3233 cf::map
3234 trigger
3235
3236 =cut
3237
3238 for (
3239 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3240 insert remove inv nrof name archname title slaying race
3241 decrease split destroy change_exp value msg lore send_msg)],
3242 ["cf::object::player" => qw(player)],
3243 ["cf::player" => qw(peaceful send_msg)],
3244 ["cf::map" => qw(trigger)],
3245 ) {
3246 no strict 'refs';
3247 my ($pkg, @funs) = @$_;
3248 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3249 for @funs;
3250 }
3251
3252 =over 4
3253
3254 =item @retval = safe_eval $code, [var => value, ...]
3255
3256 Compiled and executes the given perl code snippet. additional var/value
3257 pairs result in temporary local (my) scalar variables of the given name
3258 that are available in the code snippet. Example:
3259
3260 my $five = safe_eval '$first + $second', first => 1, second => 4;
3261
3262 =cut
3263
3264 sub safe_eval($;@) {
3265 my ($code, %vars) = @_;
3266
3267 my $qcode = $code;
3268 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3269 $qcode =~ s/\n/\\n/g;
3270
3271 %vars = (_dummy => 0) unless %vars;
3272
3273 my @res;
3274 local $_;
3275
3276 my $eval =
3277 "do {\n"
3278 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3279 . "#line 0 \"{$qcode}\"\n"
3280 . $code
3281 . "\n}"
3282 ;
3283
3284 if ($CFG{safe_eval}) {
3285 sub_generation_inc;
3286 local @safe::cf::_safe_eval_args = values %vars;
3287 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3288 sub_generation_inc;
3289 } else {
3290 local @cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? eval eval : scalar eval $eval;
3292 }
3293
3294 if ($@) {
3295 warn "$@";
3296 warn "while executing safe code '$code'\n";
3297 warn "with arguments " . (join " ", %vars) . "\n";
3298 }
3299
3300 wantarray ? @res : $res[0]
3301 }
3302
3303 =item cf::register_script_function $function => $cb
3304
3305 Register a function that can be called from within map/npc scripts. The
3306 function should be reasonably secure and should be put into a package name
3307 like the extension.
3308
3309 Example: register a function that gets called whenever a map script calls
3310 C<rent::overview>, as used by the C<rent> extension.
3311
3312 cf::register_script_function "rent::overview" => sub {
3313 ...
3314 };
3315
3316 =cut
3317
3318 sub register_script_function {
3319 my ($fun, $cb) = @_;
3320
3321 $fun = "safe::$fun" if $CFG{safe_eval};
3322 *$fun = $safe_hole->wrap ($cb);
3323 }
3324
3325 =back
3326
3327 =cut
3328
3329 #############################################################################
3330 # the server's init and main functions
3331
3332 sub load_facedata($) {
3333 my ($path) = @_;
3334
3335 # HACK to clear player env face cache, we need some signal framework
3336 # for this (global event?)
3337 %ext::player_env::MUSIC_FACE_CACHE = ();
3338
3339 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3340
3341 warn "loading facedata from $path\n";
3342
3343 my $facedata;
3344 0 < aio_load $path, $facedata
3345 or die "$path: $!";
3346
3347 $facedata = Coro::Storable::thaw $facedata;
3348
3349 $facedata->{version} == 2
3350 or cf::cleanup "$path: version mismatch, cannot proceed.";
3351
3352 # patch in the exptable
3353 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3354 $facedata->{resource}{"res/exp_table"} = {
3355 type => FT_RSRC,
3356 data => $exp_table,
3357 hash => (Digest::MD5::md5 $exp_table),
3358 };
3359 cf::cede_to_tick;
3360
3361 {
3362 my $faces = $facedata->{faceinfo};
3363
3364 while (my ($face, $info) = each %$faces) {
3365 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3366
3367 cf::face::set_visibility $idx, $info->{visibility};
3368 cf::face::set_magicmap $idx, $info->{magicmap};
3369 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3370 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3371
3372 cf::cede_to_tick;
3373 }
3374
3375 while (my ($face, $info) = each %$faces) {
3376 next unless $info->{smooth};
3377
3378 my $idx = cf::face::find $face
3379 or next;
3380
3381 if (my $smooth = cf::face::find $info->{smooth}) {
3382 cf::face::set_smooth $idx, $smooth;
3383 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3384 } else {
3385 warn "smooth face '$info->{smooth}' not found for face '$face'";
3386 }
3387
3388 cf::cede_to_tick;
3389 }
3390 }
3391
3392 {
3393 my $anims = $facedata->{animinfo};
3394
3395 while (my ($anim, $info) = each %$anims) {
3396 cf::anim::set $anim, $info->{frames}, $info->{facings};
3397 cf::cede_to_tick;
3398 }
3399
3400 cf::anim::invalidate_all; # d'oh
3401 }
3402
3403 {
3404 my $res = $facedata->{resource};
3405
3406 while (my ($name, $info) = each %$res) {
3407 if (defined $info->{type}) {
3408 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3409
3410 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3411 cf::face::set_type $idx, $info->{type};
3412 } else {
3413 $RESOURCE{$name} = $info;
3414 }
3415
3416 cf::cede_to_tick;
3417 }
3418 }
3419
3420 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3421
3422 1
3423 }
3424
3425 cf::global->attach (on_resource_update => sub {
3426 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3427 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3428
3429 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3430 my $sound = $soundconf->{compat}[$_]
3431 or next;
3432
3433 my $face = cf::face::find "sound/$sound->[1]";
3434 cf::sound::set $sound->[0] => $face;
3435 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3436 }
3437
3438 while (my ($k, $v) = each %{$soundconf->{event}}) {
3439 my $face = cf::face::find "sound/$v";
3440 cf::sound::set $k => $face;
3441 }
3442 }
3443 });
3444
3445 register_exticmd fx_want => sub {
3446 my ($ns, $want) = @_;
3447
3448 while (my ($k, $v) = each %$want) {
3449 $ns->fx_want ($k, $v);
3450 }
3451 };
3452
3453 sub load_resource_file($) {
3454 my $guard = lock_acquire "load_resource_file";
3455
3456 my $status = load_resource_file_ $_[0];
3457 get_slot 0.1, 100;
3458 cf::arch::commit_load;
3459
3460 $status
3461 }
3462
3463 sub reload_regions {
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 load_resource_file "$MAPDIR/regions"
3469 or die "unable to load regions file\n";
3470
3471 for (cf::region::list) {
3472 $_->{match} = qr/$_->{match}/
3473 if exists $_->{match};
3474 }
3475 }
3476
3477 sub reload_facedata {
3478 load_facedata "$DATADIR/facedata"
3479 or die "unable to load facedata\n";
3480 }
3481
3482 sub reload_archetypes {
3483 load_resource_file "$DATADIR/archetypes"
3484 or die "unable to load archetypes\n";
3485 }
3486
3487 sub reload_treasures {
3488 load_resource_file "$DATADIR/treasures"
3489 or die "unable to load treasurelists\n";
3490 }
3491
3492 sub reload_resources {
3493 warn "reloading resource files...\n";
3494
3495 reload_facedata;
3496 reload_archetypes;
3497 reload_regions;
3498 reload_treasures;
3499
3500 warn "finished reloading resource files\n";
3501 }
3502
3503 sub reload_config {
3504 warn "reloading config file...\n";
3505
3506 open my $fh, "<:utf8", "$CONFDIR/config"
3507 or return;
3508
3509 local $/;
3510 *CFG = YAML::XS::Load scalar <$fh>;
3511
3512 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3513
3514 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3515 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3516
3517 if (exists $CFG{mlockall}) {
3518 eval {
3519 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3520 and die "WARNING: m(un)lockall failed: $!\n";
3521 };
3522 warn $@ if $@;
3523 }
3524
3525 warn "finished reloading resource files\n";
3526 }
3527
3528 sub pidfile() {
3529 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3530 or die "$PIDFILE: $!";
3531 flock $fh, &Fcntl::LOCK_EX
3532 or die "$PIDFILE: flock: $!";
3533 $fh
3534 }
3535
3536 # make sure only one server instance is running at any one time
3537 sub atomic {
3538 my $fh = pidfile;
3539
3540 my $pid = <$fh>;
3541 kill 9, $pid if $pid > 0;
3542
3543 seek $fh, 0, 0;
3544 print $fh $$;
3545 }
3546
3547 sub main_loop {
3548 warn "EV::loop starting\n";
3549 if (1) {
3550 EV::loop;
3551 }
3552 warn "EV::loop returned\n";
3553 goto &main_loop unless $REALLY_UNLOOP;
3554 }
3555
3556 sub main {
3557 cf::init_globals; # initialise logging
3558
3559 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3560 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3561 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3562 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3563
3564 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3565
3566 # we must not ever block the main coroutine
3567 local $Coro::idle = sub {
3568 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3569 (async {
3570 $Coro::current->{desc} = "IDLE BUG HANDLER";
3571 EV::loop EV::LOOP_ONESHOT;
3572 })->prio (Coro::PRIO_MAX);
3573 };
3574
3575 evthread_start IO::AIO::poll_fileno;
3576
3577 cf::sync_job {
3578 cf::init_experience;
3579 cf::init_anim;
3580 cf::init_attackmess;
3581 cf::init_dynamic;
3582
3583 cf::load_settings;
3584 cf::load_materials;
3585
3586 reload_resources;
3587 reload_config;
3588 db_init;
3589
3590 cf::init_uuid;
3591 cf::init_signals;
3592 cf::init_skills;
3593
3594 cf::init_beforeplay;
3595
3596 atomic;
3597
3598 load_extensions;
3599
3600 utime time, time, $RUNTIMEFILE;
3601
3602 # no (long-running) fork's whatsoever before this point(!)
3603 use POSIX ();
3604 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3605
3606 (pop @POST_INIT)->(0) while @POST_INIT;
3607 };
3608
3609 cf::object::thawer::errors_are_fatal 0;
3610 warn "parse errors in files are no longer fatal from this point on.\n";
3611
3612 main_loop;
3613 }
3614
3615 #############################################################################
3616 # initialisation and cleanup
3617
3618 # install some emergency cleanup handlers
3619 BEGIN {
3620 our %SIGWATCHER = ();
3621 for my $signal (qw(INT HUP TERM)) {
3622 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3623 cf::cleanup "SIG$signal";
3624 };
3625 }
3626 }
3627
3628 sub write_runtime_sync {
3629 my $t0 = AE::time;
3630
3631 # first touch the runtime file to show we are still running:
3632 # the fsync below can take a very very long time.
3633
3634 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3635
3636 my $guard = cf::lock_acquire "write_runtime";
3637
3638 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3639 or return;
3640
3641 my $value = $cf::RUNTIME + 90 + 10;
3642 # 10 is the runtime save interval, for a monotonic clock
3643 # 60 allows for the watchdog to kill the server.
3644
3645 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3646 and return;
3647
3648 # always fsync - this file is important
3649 aio_fsync $fh
3650 and return;
3651
3652 # touch it again to show we are up-to-date
3653 aio_utime $fh, undef, undef;
3654
3655 close $fh
3656 or return;
3657
3658 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3659 and return;
3660
3661 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3662
3663 1
3664 }
3665
3666 our $uuid_lock;
3667 our $uuid_skip;
3668
3669 sub write_uuid_sync($) {
3670 $uuid_skip ||= $_[0];
3671
3672 return if $uuid_lock;
3673 local $uuid_lock = 1;
3674
3675 my $uuid = "$LOCALDIR/uuid";
3676
3677 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3678 or return;
3679
3680 my $value = uuid_seq uuid_cur;
3681
3682 unless ($value) {
3683 warn "cowardly refusing to write zero uuid value!\n";
3684 return;
3685 }
3686
3687 my $value = uuid_str $value + $uuid_skip;
3688 $uuid_skip = 0;
3689
3690 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3691 and return;
3692
3693 # always fsync - this file is important
3694 aio_fsync $fh
3695 and return;
3696
3697 close $fh
3698 or return;
3699
3700 aio_rename "$uuid~", $uuid
3701 and return;
3702
3703 warn "uuid file written ($value).\n";
3704
3705 1
3706
3707 }
3708
3709 sub write_uuid($$) {
3710 my ($skip, $sync) = @_;
3711
3712 $sync ? write_uuid_sync $skip
3713 : async { write_uuid_sync $skip };
3714 }
3715
3716 sub emergency_save() {
3717 my $freeze_guard = cf::freeze_mainloop;
3718
3719 warn "emergency_perl_save: enter\n";
3720
3721 cf::sync_job {
3722 # this is a trade-off: we want to be very quick here, so
3723 # save all maps without fsync, and later call a global sync
3724 # (which in turn might be very very slow)
3725 local $USE_FSYNC = 0;
3726
3727 # use a peculiar iteration method to avoid tripping on perl
3728 # refcount bugs in for. also avoids problems with players
3729 # and maps saved/destroyed asynchronously.
3730 warn "emergency_perl_save: begin player save\n";
3731 for my $login (keys %cf::PLAYER) {
3732 my $pl = $cf::PLAYER{$login} or next;
3733 $pl->valid or next;
3734 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3735 $pl->save;
3736 }
3737 warn "emergency_perl_save: end player save\n";
3738
3739 warn "emergency_perl_save: begin map save\n";
3740 for my $path (keys %cf::MAP) {
3741 my $map = $cf::MAP{$path} or next;
3742 $map->valid or next;
3743 $map->save;
3744 }
3745 warn "emergency_perl_save: end map save\n";
3746
3747 warn "emergency_perl_save: begin database checkpoint\n";
3748 BDB::db_env_txn_checkpoint $DB_ENV;
3749 warn "emergency_perl_save: end database checkpoint\n";
3750
3751 warn "emergency_perl_save: begin write uuid\n";
3752 write_uuid_sync 1;
3753 warn "emergency_perl_save: end write uuid\n";
3754 };
3755
3756 warn "emergency_perl_save: starting sync()\n";
3757 IO::AIO::aio_sync sub {
3758 warn "emergency_perl_save: finished sync()\n";
3759 };
3760
3761 warn "emergency_perl_save: leave\n";
3762 }
3763
3764 sub post_cleanup {
3765 my ($make_core) = @_;
3766
3767 warn Carp::longmess "post_cleanup backtrace"
3768 if $make_core;
3769
3770 my $fh = pidfile;
3771 unlink $PIDFILE if <$fh> == $$;
3772 }
3773
3774 # a safer delete_package, copied from Symbol
3775 sub clear_package($) {
3776 my $pkg = shift;
3777
3778 # expand to full symbol table name if needed
3779 unless ($pkg =~ /^main::.*::$/) {
3780 $pkg = "main$pkg" if $pkg =~ /^::/;
3781 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3782 $pkg .= '::' unless $pkg =~ /::$/;
3783 }
3784
3785 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3786 my $stem_symtab = *{$stem}{HASH};
3787
3788 defined $stem_symtab and exists $stem_symtab->{$leaf}
3789 or return;
3790
3791 # clear all symbols
3792 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3793 for my $name (keys %$leaf_symtab) {
3794 _gv_clear *{"$pkg$name"};
3795 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3796 }
3797 }
3798
3799 sub do_reload_perl() {
3800 # can/must only be called in main
3801 if (in_main) {
3802 warn "can only reload from main coroutine";
3803 return;
3804 }
3805
3806 return if $RELOAD++;
3807
3808 my $t1 = AE::time;
3809
3810 while ($RELOAD) {
3811 warn "reloading...";
3812
3813 warn "entering sync_job";
3814
3815 cf::sync_job {
3816 cf::write_runtime_sync; # external watchdog should not bark
3817 cf::emergency_save;
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 warn "syncing database to disk";
3821 BDB::db_env_txn_checkpoint $DB_ENV;
3822
3823 # if anything goes wrong in here, we should simply crash as we already saved
3824
3825 warn "flushing outstanding aio requests";
3826 while (IO::AIO::nreqs || BDB::nreqs) {
3827 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3828 }
3829
3830 warn "cancelling all extension coros";
3831 $_->cancel for values %EXT_CORO;
3832 %EXT_CORO = ();
3833
3834 warn "removing commands";
3835 %COMMAND = ();
3836
3837 warn "removing ext/exti commands";
3838 %EXTCMD = ();
3839 %EXTICMD = ();
3840
3841 warn "unloading/nuking all extensions";
3842 for my $pkg (@EXTS) {
3843 warn "... unloading $pkg";
3844
3845 if (my $cb = $pkg->can ("unload")) {
3846 eval {
3847 $cb->($pkg);
3848 1
3849 } or warn "$pkg unloaded, but with errors: $@";
3850 }
3851
3852 warn "... clearing $pkg";
3853 clear_package $pkg;
3854 }
3855
3856 warn "unloading all perl modules loaded from $LIBDIR";
3857 while (my ($k, $v) = each %INC) {
3858 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3859
3860 warn "... unloading $k";
3861 delete $INC{$k};
3862
3863 $k =~ s/\.pm$//;
3864 $k =~ s/\//::/g;
3865
3866 if (my $cb = $k->can ("unload_module")) {
3867 $cb->();
3868 }
3869
3870 clear_package $k;
3871 }
3872
3873 warn "getting rid of safe::, as good as possible";
3874 clear_package "safe::$_"
3875 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3876
3877 warn "unloading cf.pm \"a bit\"";
3878 delete $INC{"cf.pm"};
3879 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3880
3881 # don't, removes xs symbols, too,
3882 # and global variables created in xs
3883 #clear_package __PACKAGE__;
3884
3885 warn "unload completed, starting to reload now";
3886
3887 warn "reloading cf.pm";
3888 require cf;
3889 cf::_connect_to_perl_1;
3890
3891 warn "loading config and database again";
3892 cf::reload_config;
3893
3894 warn "loading extensions";
3895 cf::load_extensions;
3896
3897 if ($REATTACH_ON_RELOAD) {
3898 warn "reattaching attachments to objects/players";
3899 _global_reattach; # objects, sockets
3900 warn "reattaching attachments to maps";
3901 reattach $_ for values %MAP;
3902 warn "reattaching attachments to players";
3903 reattach $_ for values %PLAYER;
3904 }
3905
3906 warn "running post_init jobs";
3907 (pop @POST_INIT)->(1) while @POST_INIT;
3908
3909 warn "leaving sync_job";
3910
3911 1
3912 } or do {
3913 warn $@;
3914 cf::cleanup "error while reloading, exiting.";
3915 };
3916
3917 warn "reloaded";
3918 --$RELOAD;
3919 }
3920
3921 $t1 = AE::time - $t1;
3922 warn "reload completed in ${t1}s\n";
3923 };
3924
3925 our $RELOAD_WATCHER; # used only during reload
3926
3927 sub reload_perl() {
3928 # doing reload synchronously and two reloads happen back-to-back,
3929 # coro crashes during coro_state_free->destroy here.
3930
3931 $RELOAD_WATCHER ||= cf::async {
3932 Coro::AIO::aio_wait cache_extensions;
3933
3934 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3935 do_reload_perl;
3936 undef $RELOAD_WATCHER;
3937 };
3938 };
3939 }
3940
3941 register_command "reload" => sub {
3942 my ($who, $arg) = @_;
3943
3944 if ($who->flag (FLAG_WIZ)) {
3945 $who->message ("reloading server.");
3946 async {
3947 $Coro::current->{desc} = "perl_reload";
3948 reload_perl;
3949 };
3950 }
3951 };
3952
3953 unshift @INC, $LIBDIR;
3954
3955 my $bug_warning = 0;
3956
3957 our @WAIT_FOR_TICK;
3958 our @WAIT_FOR_TICK_BEGIN;
3959
3960 sub wait_for_tick {
3961 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3962
3963 my $signal = new Coro::Signal;
3964 push @WAIT_FOR_TICK, $signal;
3965 $signal->wait;
3966 }
3967
3968 sub wait_for_tick_begin {
3969 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3970
3971 my $signal = new Coro::Signal;
3972 push @WAIT_FOR_TICK_BEGIN, $signal;
3973 $signal->wait;
3974 }
3975
3976 sub tick {
3977 if ($Coro::current != $Coro::main) {
3978 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3979 unless ++$bug_warning > 10;
3980 return;
3981 }
3982
3983 cf::server_tick; # one server iteration
3984
3985 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3986
3987 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3988 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3989 Coro::async_pool {
3990 $Coro::current->{desc} = "runtime saver";
3991 write_runtime_sync
3992 or warn "ERROR: unable to write runtime file: $!";
3993 };
3994 }
3995
3996 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3997 $sig->send;
3998 }
3999 while (my $sig = shift @WAIT_FOR_TICK) {
4000 $sig->send;
4001 }
4002
4003 $LOAD = ($NOW - $TICK_START) / $TICK;
4004 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4005
4006 if (0) {
4007 if ($NEXT_TICK) {
4008 my $jitter = $TICK_START - $NEXT_TICK;
4009 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4010 warn "jitter $JITTER\n";#d#
4011 }
4012 }
4013 }
4014
4015 {
4016 # configure BDB
4017
4018 BDB::min_parallel 16;
4019 BDB::max_poll_reqs $TICK * 0.1;
4020 $AnyEvent::BDB::WATCHER->priority (1);
4021
4022 unless ($DB_ENV) {
4023 $DB_ENV = BDB::db_env_create;
4024 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4025 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4026 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4027 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4028 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4029
4030 cf::sync_job {
4031 eval {
4032 BDB::db_env_open
4033 $DB_ENV,
4034 $BDBDIR,
4035 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4036 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4037 0666;
4038
4039 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4040 };
4041
4042 cf::cleanup "db_env_open(db): $@" if $@;
4043 };
4044 }
4045
4046 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4047 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4048 };
4049 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4050 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4051 };
4052 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4053 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4054 };
4055 }
4056
4057 {
4058 # configure IO::AIO
4059
4060 IO::AIO::min_parallel 8;
4061 IO::AIO::max_poll_time $TICK * 0.1;
4062 undef $AnyEvent::AIO::WATCHER;
4063 }
4064
4065 my $_log_backtrace;
4066
4067 sub _log_backtrace {
4068 my ($msg, @addr) = @_;
4069
4070 $msg =~ s/\n//;
4071
4072 # limit the # of concurrent backtraces
4073 if ($_log_backtrace < 2) {
4074 ++$_log_backtrace;
4075 my $perl_bt = Carp::longmess $msg;
4076 async {
4077 $Coro::current->{desc} = "abt $msg";
4078
4079 my @bt = fork_call {
4080 @addr = map { sprintf "%x", $_ } @addr;
4081 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4082 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4083 or die "addr2line: $!";
4084
4085 my @funcs;
4086 my @res = <$fh>;
4087 chomp for @res;
4088 while (@res) {
4089 my ($func, $line) = splice @res, 0, 2, ();
4090 push @funcs, "[$func] $line";
4091 }
4092
4093 @funcs
4094 };
4095
4096 LOG llevInfo, "[ABT] $perl_bt\n";
4097 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4098 LOG llevInfo, "[ABT] $_\n" for @bt;
4099 --$_log_backtrace;
4100 };
4101 } else {
4102 LOG llevInfo, "[ABT] $msg\n";
4103 LOG llevInfo, "[ABT] [suppressed]\n";
4104 }
4105 }
4106
4107 # load additional modules
4108 require "cf/$_.pm" for @EXTRA_MODULES;
4109 cf::_connect_to_perl_2;
4110
4111 END { cf::emergency_save }
4112
4113 1
4114