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Revision: 1.523
Committed: Sat Apr 17 02:39:46 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.522: +4 -0 lines
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# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 4000;
114 our $OUTPUT_RATE_MAX = 100000;
115
116 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
118 our $NEXT_TICK;
119 our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121 our $BDB_DEADLOCK_WATCHER;
122 our $BDB_CHECKPOINT_WATCHER;
123 our $BDB_TRICKLE_WATCHER;
124 our $DB_ENV;
125
126 our @EXTRA_MODULES = qw(pod match mapscript);
127
128 our %CFG;
129
130 our $UPTIME; $UPTIME ||= time;
131 our $RUNTIME;
132 our $NOW;
133
134 our (%PLAYER, %PLAYER_LOADING); # all users
135 our (%MAP, %MAP_LOADING ); # all maps
136 our $LINK_MAP; # the special {link} map, which is always available
137
138 # used to convert map paths into valid unix filenames by replacing / by ∕
139 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142 our $LOADAVG; # same thing, but with alpha-smoothing
143 our $JITTER; # average jitter
144 our $TICK_START; # for load detecting purposes
145
146 our @POST_INIT;
147
148 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149 our $REALLY_UNLOOP; # never set to true, please :)
150
151 binmode STDOUT;
152 binmode STDERR;
153
154 # read virtual server time, if available
155 unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159 }
160
161 eval "sub TICK() { $TICK } 1" or die;
162
163 mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166 our $EMERGENCY_POSITION;
167
168 sub cf::map::normalise;
169
170 sub in_main() {
171 $Coro::current == $Coro::main
172 }
173
174 #############################################################################
175
176 %REFLECT = ();
177 for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180 }
181
182 # this is decidedly evil
183 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
184
185 #############################################################################
186
187 =head2 GLOBAL VARIABLES
188
189 =over 4
190
191 =item $cf::UPTIME
192
193 The timestamp of the server start (so not actually an uptime).
194
195 =item $cf::RUNTIME
196
197 The time this server has run, starts at 0 and is increased by $cf::TICK on
198 every server tick.
199
200 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
203
204 Various directories - "/etc", read-only install directory, perl-library
205 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206 unique-items directory, player file directory, random maps directory and
207 database environment.
208
209 =item $cf::NOW
210
211 The time of the last (current) server tick.
212
213 =item $cf::TICK
214
215 The interval between server ticks, in seconds.
216
217 =item $cf::LOADAVG
218
219 The current CPU load on the server (alpha-smoothed), as a value between 0
220 (none) and 1 (overloaded), indicating how much time is spent on processing
221 objects per tick. Healthy values are < 0.5.
222
223 =item $cf::LOAD
224
225 The raw value load value from the last tick.
226
227 =item %cf::CFG
228
229 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
230 from wherever your confdir points to.
231
232 =item cf::wait_for_tick, cf::wait_for_tick_begin
233
234 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235 returns directly I<after> the tick processing (and consequently, can only wake one process
236 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238 =item @cf::INVOKE_RESULTS
239
240 This array contains the results of the last C<invoke ()> call. When
241 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242 that call.
243
244 =item %cf::REFLECT
245
246 Contains, for each (C++) class name, a hash reference with information
247 about object members (methods, scalars, arrays and flags) and other
248 metadata, which is useful for introspection.
249
250 =back
251
252 =cut
253
254 $Coro::State::WARNHOOK = sub {
255 my $msg = join "", @_;
256
257 $msg .= "\n"
258 unless $msg =~ /\n$/;
259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
262 LOG llevError, $msg;
263 };
264
265 $Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277 };
278
279 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
280 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
281 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
282 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
283 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
285 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
286
287 # we bless all objects into (empty) derived classes to force a method lookup
288 # within the Safe compartment.
289 for my $pkg (qw(
290 cf::global cf::attachable
291 cf::object cf::object::player
292 cf::client cf::player
293 cf::arch cf::living
294 cf::map cf::mapspace
295 cf::party cf::region
296 )) {
297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
298 }
299
300 $EV::DIED = sub {
301 Carp::cluck "error in event callback: @_";
302 };
303
304 #############################################################################
305
306 =head2 UTILITY FUNCTIONS
307
308 =over 4
309
310 =item dumpval $ref
311
312 =cut
313
314 sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331 }
332
333 =item $ref = cf::decode_json $json
334
335 Converts a JSON string into the corresponding perl data structure.
336
337 =item $json = cf::encode_json $ref
338
339 Converts a perl data structure into its JSON representation.
340
341 =cut
342
343 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
344
345 sub encode_json($) { $json_coder->encode ($_[0]) }
346 sub decode_json($) { $json_coder->decode ($_[0]) }
347
348 =item cf::post_init { BLOCK }
349
350 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351 but I<before> the server starts ticking again.
352
353 The cdoeblock will have a single boolean argument to indicate whether this
354 is a reload or not.
355
356 =cut
357
358 sub post_init(&) {
359 push @POST_INIT, shift;
360 }
361
362 =item cf::lock_wait $string
363
364 Wait until the given lock is available. See cf::lock_acquire.
365
366 =item my $lock = cf::lock_acquire $string
367
368 Wait until the given lock is available and then acquires it and returns
369 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
370 for example when the coroutine gets canceled), the lock is automatically
371 returned.
372
373 Locks are *not* recursive, locking from the same coro twice results in a
374 deadlocked coro.
375
376 Lock names should begin with a unique identifier (for example, cf::map::find
377 uses map_find and cf::map::load uses map_load).
378
379 =item $locked = cf::lock_active $string
380
381 Return true if the lock is currently active, i.e. somebody has locked it.
382
383 =cut
384
385 our $LOCKS = new Coro::SemaphoreSet;
386
387 sub lock_wait($) {
388 $LOCKS->wait ($_[0]);
389 }
390
391 sub lock_acquire($) {
392 $LOCKS->guard ($_[0])
393 }
394
395 sub lock_active($) {
396 $LOCKS->count ($_[0]) < 1
397 }
398
399 sub freeze_mainloop {
400 tick_inhibit_inc;
401
402 &Guard::guard (\&tick_inhibit_dec);
403 }
404
405 =item cf::periodic $interval, $cb
406
407 Like EV::periodic, but randomly selects a starting point so that the actions
408 get spread over time.
409
410 =cut
411
412 sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418 }
419
420 =item cf::get_slot $time[, $priority[, $name]]
421
422 Allocate $time seconds of blocking CPU time at priority C<$priority>:
423 This call blocks and returns only when you have at least C<$time> seconds
424 of cpu time till the next tick. The slot is only valid till the next cede.
425
426 The optional C<$name> can be used to identify the job to run. It might be
427 used for statistical purposes and should identify the same time-class.
428
429 Useful for short background jobs.
430
431 =cut
432
433 our @SLOT_QUEUE;
434 our $SLOT_QUEUE;
435 our $SLOT_DECAY = 0.9;
436
437 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
438 $SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470 };
471
472 sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
485 }
486
487 =item cf::async { BLOCK }
488
489 Currently the same as Coro::async_pool, meaning you cannot use
490 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
491 thing you are allowed to do is call C<prio> on it.
492
493 =cut
494
495 BEGIN { *async = \&Coro::async_pool }
496
497 =item cf::sync_job { BLOCK }
498
499 The design of Deliantra requires that the main coroutine ($Coro::main)
500 is always able to handle events or runnable, as Deliantra is only
501 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502 acceptable.
503
504 If it must be done, put the blocking parts into C<sync_job>. This will run
505 the given BLOCK in another coroutine while waiting for the result. The
506 server will be frozen during this time, so the block should either finish
507 fast or be very important.
508
509 =cut
510
511 sub sync_job(&) {
512 my ($job) = @_;
513
514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
517 # this is the main coro, too bad, we have to block
518 # till the operation succeeds, freezing the server :/
519
520 LOG llevError, Carp::longmess "sync job";#d#
521
522 my $freeze_guard = freeze_mainloop;
523
524 my $busy = 1;
525 my @res;
526
527 (async {
528 $Coro::current->desc ("sync job coro");
529 @res = eval { $job->() };
530 warn $@ if $@;
531 undef $busy;
532 })->prio (Coro::PRIO_MAX);
533
534 while ($busy) {
535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
545
546 wantarray ? @res : $res[0]
547 } else {
548 # we are in another coroutine, how wonderful, everything just works
549
550 $job->()
551 }
552 }
553
554 =item $coro = cf::async_ext { BLOCK }
555
556 Like async, but this coro is automatically being canceled when the
557 extension calling this is being unloaded.
558
559 =cut
560
561 sub async_ext(&) {
562 my $cb = shift;
563
564 my $coro = &Coro::async ($cb);
565
566 $coro->on_destroy (sub {
567 delete $EXT_CORO{$coro+0};
568 });
569 $EXT_CORO{$coro+0} = $coro;
570
571 $coro
572 }
573
574 =item fork_call { }, $args
575
576 Executes the given code block with the given arguments in a seperate
577 process, returning the results. Everything must be serialisable with
578 Coro::Storable. May, of course, block. Note that the executed sub may
579 never block itself or use any form of event handling.
580
581 =cut
582
583 sub fork_call(&@) {
584 my ($cb, @args) = @_;
585
586 # we seemingly have to make a local copy of the whole thing,
587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
589
590 my @res = Coro::Util::fork_eval {
591 reset_signals;
592 &$cb
593 }, @args;
594
595 wantarray ? @res : $res[-1]
596 }
597
598 sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607 }
608
609 =item $coin = coin_from_name $name
610
611 =cut
612
613 our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628 );
629
630 sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634 }
635
636 =item $value = cf::db_get $family => $key
637
638 Returns a single value from the environment database.
639
640 =item cf::db_put $family => $key => $value
641
642 Stores the given C<$value> in the family. It can currently store binary
643 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645 =item $db = cf::db_table "name"
646
647 Create and/or open a new database table. The string must not be "db" and must be unique
648 within each server.
649
650 =cut
651
652 sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667 }
668
669 our $DB;
670
671 sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675 }
676
677 sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686 }
687
688 sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691 }
692
693 =item cf::cache $id => [$paths...], $processversion => $process
694
695 Generic caching function that returns the value of the resource $id,
696 caching and regenerating as required.
697
698 This function can block.
699
700 =cut
701
702 sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761 }
762
763 =item cf::datalog type => key => value, ...
764
765 Log a datalog packet of the given type with the given key-value pairs.
766
767 =cut
768
769 sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
772 }
773
774 =back
775
776 =cut
777
778 #############################################################################
779
780 =head2 ATTACHABLE OBJECTS
781
782 Many objects in deliantra are so-called attachable objects. That means you can
783 attach callbacks/event handlers (a collection of which is called an "attachment")
784 to it. All such attachable objects support the following methods.
785
786 In the following description, CLASS can be any of C<global>, C<object>
787 C<player>, C<client> or C<map> (i.e. the attachable objects in
788 Deliantra).
789
790 =over 4
791
792 =item $attachable->attach ($attachment, key => $value...)
793
794 =item $attachable->detach ($attachment)
795
796 Attach/detach a pre-registered attachment to a specific object and give it
797 the specified key/value pairs as arguments.
798
799 Example, attach a minesweeper attachment to the given object, making it a
800 10x10 minesweeper game:
801
802 $obj->attach (minesweeper => width => 10, height => 10);
803
804 =item $bool = $attachable->attached ($name)
805
806 Checks wether the named attachment is currently attached to the object.
807
808 =item cf::CLASS->attach ...
809
810 =item cf::CLASS->detach ...
811
812 Define an anonymous attachment and attach it to all objects of the given
813 CLASS. See the next function for an explanation of its arguments.
814
815 You can attach to global events by using the C<cf::global> class.
816
817 Example, log all player logins:
818
819 cf::player->attach (
820 on_login => sub {
821 my ($pl) = @_;
822 ...
823 },
824 );
825
826 Example, attach to the jeweler skill:
827
828 cf::object->attach (
829 type => cf::SKILL,
830 subtype => cf::SK_JEWELER,
831 on_use_skill => sub {
832 my ($sk, $ob, $part, $dir, $msg) = @_;
833 ...
834 },
835 );
836
837 =item cf::CLASS::attachment $name, ...
838
839 Register an attachment by C<$name> through which attachable objects of the
840 given CLASS can refer to this attachment.
841
842 Some classes such as deliantra maps and objects can specify attachments
843 that are attached at load/instantiate time, thus the need for a name.
844
845 These calls expect any number of the following handler/hook descriptions:
846
847 =over 4
848
849 =item prio => $number
850
851 Set the priority for all following handlers/hooks (unless overwritten
852 by another C<prio> setting). Lower priority handlers get executed
853 earlier. The default priority is C<0>, and many built-in handlers are
854 registered at priority C<-1000>, so lower priorities should not be used
855 unless you know what you are doing.
856
857 =item type => $type
858
859 (Only for C<< cf::object->attach >> calls), limits the attachment to the
860 given type of objects only (the additional parameter C<subtype> can be
861 used to further limit to the given subtype).
862
863 =item on_I<event> => \&cb
864
865 Call the given code reference whenever the named event happens (event is
866 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
867 handlers are recognised generally depends on the type of object these
868 handlers attach to).
869
870 See F<include/eventinc.h> for the full list of events supported, and their
871 class.
872
873 =item package => package::
874
875 Look for sub functions of the name C<< on_I<event> >> in the given
876 package and register them. Only handlers for eevents supported by the
877 object/class are recognised.
878
879 =back
880
881 Example, define an attachment called "sockpuppet" that calls the given
882 event handler when a monster attacks:
883
884 cf::object::attachment sockpuppet =>
885 on_skill_attack => sub {
886 my ($self, $victim) = @_;
887 ...
888 }
889 }
890
891 =item $attachable->valid
892
893 Just because you have a perl object does not mean that the corresponding
894 C-level object still exists. If you try to access an object that has no
895 valid C counterpart anymore you get an exception at runtime. This method
896 can be used to test for existence of the C object part without causing an
897 exception.
898
899 =cut
900
901 # the following variables are defined in .xs and must not be re-created
902 our @CB_GLOBAL = (); # registry for all global events
903 our @CB_ATTACHABLE = (); # registry for all attachables
904 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
905 our @CB_PLAYER = ();
906 our @CB_CLIENT = ();
907 our @CB_TYPE = (); # registry for type (cf-object class) based events
908 our @CB_MAP = ();
909
910 my %attachment;
911
912 sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916 }
917
918 sub _attach_cb($$$$) {
919 my ($registry, $event, $prio, $cb) = @_;
920
921 use sort 'stable';
922
923 $cb = [$prio, $cb];
924
925 @{$registry->[$event]} = sort
926 { $a->[0] cmp $b->[0] }
927 @{$registry->[$event] || []}, $cb;
928 }
929
930 # hack
931 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
932
933 # attach handles attaching event callbacks
934 # the only thing the caller has to do is pass the correct
935 # registry (== where the callback attaches to).
936 sub _attach {
937 my ($registry, $klass, @arg) = @_;
938
939 my $object_type;
940 my $prio = 0;
941 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
942
943 #TODO: get rid of this hack
944 if ($attachable_klass{$klass}) {
945 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
946 }
947
948 while (@arg) {
949 my $type = shift @arg;
950
951 if ($type eq "prio") {
952 $prio = shift @arg;
953
954 } elsif ($type eq "type") {
955 $object_type = shift @arg;
956 $registry = $CB_TYPE[$object_type] ||= [];
957
958 } elsif ($type eq "subtype") {
959 defined $object_type or Carp::croak "subtype specified without type";
960 my $object_subtype = shift @arg;
961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
962
963 } elsif ($type eq "package") {
964 my $pkg = shift @arg;
965
966 while (my ($name, $id) = each %cb_id) {
967 if (my $cb = $pkg->can ($name)) {
968 _attach_cb $registry, $id, $prio, $cb;
969 }
970 }
971
972 } elsif (exists $cb_id{$type}) {
973 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
974
975 } elsif (ref $type) {
976 warn "attaching objects not supported, ignoring.\n";
977
978 } else {
979 shift @arg;
980 warn "attach argument '$type' not supported, ignoring.\n";
981 }
982 }
983 }
984
985 sub _object_attach {
986 my ($obj, $name, %arg) = @_;
987
988 return if exists $obj->{_attachment}{$name};
989
990 if (my $attach = $attachment{$name}) {
991 my $registry = $obj->registry;
992
993 for (@$attach) {
994 my ($klass, @attach) = @$_;
995 _attach $registry, $klass, @attach;
996 }
997
998 $obj->{$name} = \%arg;
999 } else {
1000 warn "object uses attachment '$name' which is not available, postponing.\n";
1001 }
1002
1003 $obj->{_attachment}{$name} = undef;
1004 }
1005
1006 sub cf::attachable::attach {
1007 if (ref $_[0]) {
1008 _object_attach @_;
1009 } else {
1010 _attach shift->_attach_registry, @_;
1011 }
1012 _recalc_want;
1013 };
1014
1015 # all those should be optimised
1016 sub cf::attachable::detach {
1017 my ($obj, $name) = @_;
1018
1019 if (ref $obj) {
1020 delete $obj->{_attachment}{$name};
1021 reattach ($obj);
1022 } else {
1023 Carp::croak "cannot, currently, detach class attachments";
1024 }
1025 _recalc_want;
1026 };
1027
1028 sub cf::attachable::attached {
1029 my ($obj, $name) = @_;
1030
1031 exists $obj->{_attachment}{$name}
1032 }
1033
1034 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1035 eval "#line " . __LINE__ . " 'cf.pm'
1036 sub cf::\L$klass\E::_attach_registry {
1037 (\\\@CB_$klass, KLASS_$klass)
1038 }
1039
1040 sub cf::\L$klass\E::attachment {
1041 my \$name = shift;
1042
1043 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1044 }
1045 ";
1046 die if $@;
1047 }
1048
1049 our $override;
1050 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1051
1052 sub override {
1053 $override = 1;
1054 @INVOKE_RESULTS = (@_);
1055 }
1056
1057 sub do_invoke {
1058 my $event = shift;
1059 my $callbacks = shift;
1060
1061 @INVOKE_RESULTS = ();
1062
1063 local $override;
1064
1065 for (@$callbacks) {
1066 eval { &{$_->[1]} };
1067
1068 if ($@) {
1069 warn "$@";
1070 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1071 override;
1072 }
1073
1074 return 1 if $override;
1075 }
1076
1077 0
1078 }
1079
1080 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1081
1082 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1083
1084 Generate an object-specific event with the given arguments.
1085
1086 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1087 removed in future versions), and there is no public API to access override
1088 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1089
1090 =back
1091
1092 =cut
1093
1094 #############################################################################
1095 # object support
1096
1097 sub _object_equal($$);
1098 sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127 }
1128
1129 our $SLOW_MERGES;#d#
1130 sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137 }
1138
1139 sub reattach {
1140 # basically do the same as instantiate, without calling instantiate
1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1145
1146 my $registry = $obj->registry;
1147
1148 @$registry = ();
1149
1150 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1151
1152 for my $name (keys %{ $obj->{_attachment} || {} }) {
1153 if (my $attach = $attachment{$name}) {
1154 for (@$attach) {
1155 my ($klass, @attach) = @$_;
1156 _attach $registry, $klass, @attach;
1157 }
1158 } else {
1159 warn "object uses attachment '$name' that is not available, postponing.\n";
1160 }
1161 }
1162 }
1163
1164 cf::attachable->attach (
1165 prio => -1000000,
1166 on_instantiate => sub {
1167 my ($obj, $data) = @_;
1168
1169 $data = decode_json $data;
1170
1171 for (@$data) {
1172 my ($name, $args) = @$_;
1173
1174 $obj->attach ($name, %{$args || {} });
1175 }
1176 },
1177 on_reattach => \&reattach,
1178 on_clone => sub {
1179 my ($src, $dst) = @_;
1180
1181 @{$dst->registry} = @{$src->registry};
1182
1183 %$dst = %$src;
1184
1185 %{$dst->{_attachment}} = %{$src->{_attachment}}
1186 if exists $src->{_attachment};
1187 },
1188 );
1189
1190 sub object_freezer_save {
1191 my ($filename, $rdata, $objs) = @_;
1192
1193 sync_job {
1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1196 warn sprintf "saving %s (%d,%d)\n",
1197 $decname, length $$rdata, scalar @$objs;
1198
1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1200 aio_chmod $fh, SAVE_MODE;
1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1206 aio_close $fh;
1207
1208 if (@$objs) {
1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1210 aio_chmod $fh, SAVE_MODE;
1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218 aio_rename "$filename.pst~", "$filename.pst";
1219 }
1220 } else {
1221 aio_unlink "$filename.pst";
1222 }
1223
1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1228 } else {
1229 warn "unable to save objects: $filename~: $!\n";
1230 }
1231 } else {
1232 aio_unlink $filename;
1233 aio_unlink "$filename.pst";
1234 }
1235 };
1236 }
1237
1238 sub object_freezer_as_string {
1239 my ($rdata, $objs) = @_;
1240
1241 use Data::Dumper;
1242
1243 $$rdata . Dumper $objs
1244 }
1245
1246 sub object_thawer_load {
1247 my ($filename) = @_;
1248
1249 my ($data, $av);
1250
1251 (aio_load $filename, $data) >= 0
1252 or return;
1253
1254 unless (aio_stat "$filename.pst") {
1255 (aio_load "$filename.pst", $av) >= 0
1256 or return;
1257
1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1260 }
1261
1262 utf8::decode (my $decname = $filename);
1263 warn sprintf "loading %s (%d,%d)\n",
1264 $decname, length $data, scalar @{$av || []};
1265
1266 ($data, $av)
1267 }
1268
1269 =head2 COMMAND CALLBACKS
1270
1271 =over 4
1272
1273 =cut
1274
1275 #############################################################################
1276 # command handling &c
1277
1278 =item cf::register_command $name => \&callback($ob,$args);
1279
1280 Register a callback for execution when the client sends the user command
1281 $name.
1282
1283 =cut
1284
1285 sub register_command {
1286 my ($name, $cb) = @_;
1287
1288 my $caller = caller;
1289 #warn "registering command '$name/$time' to '$caller'";
1290
1291 push @{ $COMMAND{$name} }, [$caller, $cb];
1292 }
1293
1294 =item cf::register_extcmd $name => \&callback($pl,$packet);
1295
1296 Register a callback for execution when the client sends an (synchronous)
1297 extcmd packet. Ext commands will be processed in the order they are
1298 received by the server, like other user commands. The first argument is
1299 the logged-in player. Ext commands can only be processed after a player
1300 has logged in successfully.
1301
1302 If the callback returns something, it is sent back as if reply was being
1303 called.
1304
1305 =item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307 Register a callback for execution when the client sends an (asynchronous)
1308 exticmd packet. Exti commands are processed by the server as soon as they
1309 are received, i.e. out of order w.r.t. other commands. The first argument
1310 is a client socket. Exti commands can be received anytime, even before
1311 log-in.
1312
1313 If the callback returns something, it is sent back as if reply was being
1314 called.
1315
1316 =cut
1317
1318 sub register_extcmd {
1319 my ($name, $cb) = @_;
1320
1321 $EXTCMD{$name} = $cb;
1322 }
1323
1324 sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328 }
1329
1330 use File::Glob ();
1331
1332 cf::player->attach (
1333 on_unknown_command => sub {
1334 my ($pl, $name, $params) = @_;
1335
1336 my $cb = $COMMAND{$name}
1337 or return;
1338
1339 for my $cmd (@$cb) {
1340 $cmd->[1]->($pl->ob, $params);
1341 }
1342
1343 cf::override;
1344 },
1345 on_extcmd => sub {
1346 my ($pl, $buf) = @_;
1347
1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1349
1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1358 if (my $cb = $EXTCMD{$type}) {
1359 @reply = $cb->($pl, @payload);
1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1365 } else {
1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1367 }
1368
1369 cf::override;
1370 },
1371 );
1372
1373 # "readahead" all extensions
1374 sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384 }
1385
1386 sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1390 for my $path (<$LIBDIR/*.ext>) {
1391 next unless -r $path;
1392
1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1456 }
1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1467 };
1468 }
1469
1470 #############################################################################
1471
1472 =back
1473
1474 =head2 CORE EXTENSIONS
1475
1476 Functions and methods that extend core deliantra objects.
1477
1478 =cut
1479
1480 package cf::player;
1481
1482 use Coro::AIO;
1483
1484 =head3 cf::player
1485
1486 =over 4
1487
1488 =item cf::player::num_playing
1489
1490 Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492 =cut
1493
1494 sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500 }
1501
1502 =item cf::player::find $login
1503
1504 Returns the given player object, loading it if necessary (might block).
1505
1506 =cut
1507
1508 sub playerdir($) {
1509 "$PLAYERDIR/"
1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1511 }
1512
1513 sub path($) {
1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1515
1516 (playerdir $login) . "/playerdata"
1517 }
1518
1519 sub find_active($) {
1520 $cf::PLAYER{$_[0]}
1521 and $cf::PLAYER{$_[0]}->active
1522 and $cf::PLAYER{$_[0]}
1523 }
1524
1525 sub exists($) {
1526 my ($login) = @_;
1527
1528 $cf::PLAYER{$login}
1529 or !aio_stat path $login
1530 }
1531
1532 sub find($) {
1533 return $cf::PLAYER{$_[0]} || do {
1534 my $login = $_[0];
1535
1536 my $guard = cf::lock_acquire "user_find:$login";
1537
1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1556 }
1557 }
1558
1559 cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570 );
1571
1572 sub save($) {
1573 my ($pl) = @_;
1574
1575 return if $pl->{deny_save};
1576
1577 my $path = path $pl;
1578 my $guard = cf::lock_acquire "user_save:$path";
1579
1580 return if $pl->{deny_save};
1581
1582 aio_mkdir playerdir $pl, 0770;
1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1590 $pl->save_pl ($path);
1591 cf::cede_to_tick;
1592 }
1593
1594 sub new($) {
1595 my ($login) = @_;
1596
1597 my $self = create;
1598
1599 $self->ob->name ($login);
1600 $self->{deny_save} = 1;
1601
1602 $cf::PLAYER{$login} = $self;
1603
1604 $self
1605 }
1606
1607 =item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609 =cut
1610
1611 sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615 }
1616
1617 =item $pl->quit_character
1618
1619 Nukes the player without looking back. If logged in, the connection will
1620 be destroyed. May block for a long time.
1621
1622 =cut
1623
1624 sub quit_character {
1625 my ($pl) = @_;
1626
1627 my $name = $pl->ob->name;
1628
1629 $pl->{deny_save} = 1;
1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1631
1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1637 $pl->ns->destroy if $pl->ns;
1638
1639 my $path = playerdir $pl;
1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1641 aio_rename $path, $temp;
1642 delete $cf::PLAYER{$pl->ob->name};
1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1650 IO::AIO::aio_rmtree $temp;
1651 }
1652
1653 =item $pl->kick
1654
1655 Kicks a player out of the game. This destroys the connection.
1656
1657 =cut
1658
1659 sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665 }
1666
1667 =item cf::player::list_logins
1668
1669 Returns am arrayref of all valid playernames in the system, can take a
1670 while and may block, so not sync_job-capable, ever.
1671
1672 =cut
1673
1674 sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1693 }
1694
1695 \@logins
1696 }
1697
1698 =item $player->maps
1699
1700 =item cf::player::maps $login
1701
1702 Returns an arrayref of map paths that are private for this
1703 player. May block.
1704
1705 =cut
1706
1707 sub maps($) {
1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1711
1712 my $files = aio_readdir playerdir $pl
1713 or return;
1714
1715 my @paths;
1716
1717 for (@$files) {
1718 utf8::decode $_;
1719 next if /\.(?:pl|pst)$/;
1720 next unless /^$PATH_SEP/o;
1721
1722 push @paths, cf::map::normalise "~$pl/$_";
1723 }
1724
1725 \@paths
1726 }
1727
1728 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730 Expand deliantra pod fragments into protocol xml.
1731
1732 =item $player->ext_reply ($msgid, @msg)
1733
1734 Sends an ext reply to the player.
1735
1736 =cut
1737
1738 sub ext_reply($$@) {
1739 my ($self, $id, @msg) = @_;
1740
1741 $self->ns->ext_reply ($id, @msg)
1742 }
1743
1744 =item $player->ext_msg ($type, @msg)
1745
1746 Sends an ext event to the client.
1747
1748 =cut
1749
1750 sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754 }
1755
1756 =head3 cf::region
1757
1758 =over 4
1759
1760 =cut
1761
1762 package cf::region;
1763
1764 =item cf::region::find_by_path $path
1765
1766 Tries to decuce the likely region for a map knowing only its path.
1767
1768 =cut
1769
1770 sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785 }
1786
1787 =back
1788
1789 =head3 cf::map
1790
1791 =over 4
1792
1793 =cut
1794
1795 package cf::map;
1796
1797 use Fcntl;
1798 use Coro::AIO;
1799
1800 use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1804 our $MAX_RESET = 3600;
1805 our $DEFAULT_RESET = 3000;
1806
1807 sub generate_random_map {
1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1812 # mit "rum" bekleckern, nicht
1813 $self->_create_random_map (
1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1817 $rmp->{exit_on_final_map},
1818 $rmp->{xsize}, $rmp->{ysize},
1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1826 }
1827
1828 =item cf::map->register ($regex, $prio)
1829
1830 Register a handler for the map path matching the given regex at the
1831 givne priority (higher is better, built-in handlers have priority 0, the
1832 default).
1833
1834 =cut
1835
1836 sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844 }
1845
1846 # also paths starting with '/'
1847 $EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1848
1849 sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857 }
1858
1859 sub normalise {
1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893 }
1894
1895 sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913 }
1914
1915 sub init {
1916 my ($self) = @_;
1917
1918 $self
1919 }
1920
1921 sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925 }
1926
1927 # the displayed name, this is a one way mapping
1928 sub visible_name {
1929 &as_string
1930 }
1931
1932 # the original (read-only) location
1933 sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937 }
1938
1939 # the temporary/swap location
1940 sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945 }
1946
1947 # the unique path, undef == no special unique path
1948 sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953 }
1954
1955 sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961 }
1962
1963 sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969 }
1970
1971 sub load_header_from($) {
1972 my ($self, $path) = @_;
1973
1974 utf8::encode $path;
1975 my $f = new_from_file cf::object::thawer $path
1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1983
1984 $self->{load_path} = $path;
1985
1986 1
1987 }
1988
1989 sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993 }
1994
1995 sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999 }
2000
2001 sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009 }
2010
2011 sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018 }
2019
2020 sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
2027 or return;
2028 $self->prepare_orig;
2029 }
2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
2038 }
2039
2040 sub find;
2041 sub find {
2042 my ($path, $origin) = @_;
2043
2044 $path = normalise $path, $origin && $origin->path;
2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2047 my $guard2 = cf::lock_acquire "map_find:$path";
2048
2049 $cf::MAP{$path} || do {
2050 my $map = new_from_path cf::map $path
2051 or return;
2052
2053 $map->{last_save} = $cf::RUNTIME;
2054
2055 $map->load_header
2056 or return;
2057
2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
2063 $map->reset;
2064 return find $path;
2065 }
2066
2067 $cf::MAP{$path} = $map
2068 }
2069 }
2070
2071 sub pre_load { }
2072 #sub post_load { } # XS
2073
2074 sub load {
2075 my ($self) = @_;
2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
2079 my $path = $self->{path};
2080
2081 {
2082 my $guard = cf::lock_acquire "map_data:$path";
2083
2084 return unless $self->valid;
2085 return unless $self->in_memory == cf::MAP_SWAPPED;
2086
2087 $self->in_memory (cf::MAP_LOADING);
2088
2089 $self->alloc;
2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
2097 or return;
2098
2099 $self->post_load_original
2100 if delete $self->{load_original};
2101
2102 if (my $uniq = $self->uniq_path) {
2103 utf8::encode $uniq;
2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
2106 $self->clear_unique_items;
2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
2110 }
2111 }
2112
2113 $f->resolve_delayed_derefs;
2114
2115 cf::cede_to_tick;
2116 # now do the right thing for maps
2117 $self->link_multipart_objects;
2118 $self->difficulty ($self->estimate_difficulty)
2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137 }
2138
2139 # customize the map for a given player, i.e.
2140 # return the _real_ map. used by e.g. per-player
2141 # maps to change the path to ~playername/mappath
2142 sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148 # return find "?party/" . $ob->name . "/" . $self->{path}
2149 # if $self->per_party;
2150
2151 $self
2152 }
2153
2154 # find and load all maps in the 3x3 area around a map
2155 sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
2178 }
2179
2180 sub find_sync {
2181 my ($path, $origin) = @_;
2182
2183 cf::sync_job { find $path, $origin }
2184 }
2185
2186 sub do_load_sync {
2187 my ($map) = @_;
2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
2192 cf::sync_job { $map->load };
2193 }
2194
2195 our %MAP_PREFETCH;
2196 our $MAP_PREFETCHER = undef;
2197
2198 sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226 }
2227
2228 # common code, used by both ->save and ->swapout
2229 sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
2258 }
2259
2260 sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266 }
2267
2268 sub swap_out {
2269 my ($self) = @_;
2270
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2275 return if $self->players;
2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287 }
2288
2289 sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299 }
2300
2301 sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305 }
2306
2307 sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
2331
2332 $self->unlink_save;
2333 $self->destroy;
2334 }
2335
2336 my $nuke_counter = "aaaa";
2337
2338 sub nuke {
2339 my ($self) = @_;
2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map";
2349 delete $self->{deny_reset};
2350 $self->{deny_save} = 1;
2351 $self->reset_timeout (1);
2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
2357 $self->reset; # polite request, might not happen
2358 }
2359
2360 =item $maps = cf::map::tmp_maps
2361
2362 Returns an arrayref with all map paths of currently instantiated and saved
2363 maps. May block.
2364
2365 =cut
2366
2367 sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376 }
2377
2378 =item $maps = cf::map::random_maps
2379
2380 Returns an arrayref with all map paths of currently instantiated and saved
2381 random maps. May block.
2382
2383 =cut
2384
2385 sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394 }
2395
2396 =item cf::map::unique_maps
2397
2398 Returns an arrayref of paths of all shared maps that have
2399 instantiated unique items. May block.
2400
2401 =cut
2402
2403 sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413 }
2414
2415 =item cf::map::static_maps
2416
2417 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418 file in the shared directory excluding F</styles> and F</editor>). May
2419 block.
2420
2421 =cut
2422
2423 sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445 }
2446
2447 =back
2448
2449 =head3 cf::object
2450
2451 =cut
2452
2453 package cf::object;
2454
2455 =over 4
2456
2457 =item $ob->inv_recursive
2458
2459 Returns the inventory of the object I<and> their inventories, recursively,
2460 but I<not> the object itself.
2461
2462 =cut
2463
2464 sub inv_recursive_;
2465 sub inv_recursive_ {
2466 map { $_, inv_recursive_ $_->inv } @_
2467 }
2468
2469 sub inv_recursive {
2470 inv_recursive_ inv $_[0]
2471 }
2472
2473 =item $ref = $ob->ref
2474
2475 Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477 =item $ob = cf::object::deref ($refstring)
2478
2479 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480 even if the object actually exists. May block.
2481
2482 =cut
2483
2484 sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499 }
2500
2501 package cf;
2502
2503 =back
2504
2505 =head3 cf::object::player
2506
2507 =over 4
2508
2509 =item $player_object->reply ($npc, $msg[, $flags])
2510
2511 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2512 can be C<undef>. Does the right thing when the player is currently in a
2513 dialogue with the given NPC character.
2514
2515 =cut
2516
2517 our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522 };
2523
2524 our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529 };
2530
2531 # rough implementation of a future "reply" method that works
2532 # with dialog boxes.
2533 #TODO: the first argument must go, split into a $npc->reply_to ( method
2534 sub cf::object::player::reply($$$;$) {
2535 my ($self, $npc, $msg, $flags) = @_;
2536
2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2538
2539 if ($self->{record_replies}) {
2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
2550 $msg = $npc->name . " says: $msg" if $npc;
2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
2553 }
2554 }
2555
2556 =item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558 =cut
2559
2560 sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
2564 }
2565
2566 =item $player_object->may ("access")
2567
2568 Returns wether the given player is authorized to access resource "access"
2569 (e.g. "command_wizcast").
2570
2571 =cut
2572
2573 sub cf::object::player::may {
2574 my ($self, $access) = @_;
2575
2576 $self->flag (cf::FLAG_WIZ) ||
2577 (ref $cf::CFG{"may_$access"}
2578 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2579 : $cf::CFG{"may_$access"})
2580 }
2581
2582 =item $player_object->enter_link
2583
2584 Freezes the player and moves him/her to a special map (C<{link}>).
2585
2586 The player should be reasonably safe there for short amounts of time (e.g.
2587 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588 though, as the palyer cannot control the character while it is on the link
2589 map.
2590
2591 Will never block.
2592
2593 =item $player_object->leave_link ($map, $x, $y)
2594
2595 Moves the player out of the special C<{link}> map onto the specified
2596 map. If the map is not valid (or omitted), the player will be moved back
2597 to the location he/she was before the call to C<enter_link>, or, if that
2598 fails, to the emergency map position.
2599
2600 Might block.
2601
2602 =cut
2603
2604 sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612 }
2613
2614 sub cf::object::player::enter_link {
2615 my ($self) = @_;
2616
2617 $self->deactivate_recursive;
2618
2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2620
2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2622 if $self->map && $self->map->{path} ne "{link}";
2623
2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2625 }
2626
2627 sub cf::object::player::leave_link {
2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
2631
2632 my $link_pos = delete $self->{_link_pos};
2633
2634 unless ($map) {
2635 # restore original map position
2636 ($map, $x, $y) = @{ $link_pos || [] };
2637 $map = cf::map::find $map;
2638
2639 unless ($map) {
2640 ($map, $x, $y) = @$EMERGENCY_POSITION;
2641 $map = cf::map::find $map
2642 or die "FATAL: cannot load emergency map\n";
2643 }
2644 }
2645
2646 ($x, $y) = (-1, -1)
2647 unless (defined $x) && (defined $y);
2648
2649 # use -1 or undef as default coordinates, not 0, 0
2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2651 if $x <= 0 && $y <= 0;
2652
2653 $map->load;
2654 $map->load_neighbours;
2655
2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive;
2663 }
2664
2665 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2666
2667 Moves the player to the given map-path and coordinates by first freezing
2668 her, loading and preparing them map, calling the provided $check callback
2669 that has to return the map if sucecssful, and then unfreezes the player on
2670 the new (success) or old (failed) map position. In either case, $done will
2671 be called at the end of this process.
2672
2673 Note that $check will be called with a potentially non-loaded map, so if
2674 it needs a loaded map it has to call C<< ->load >>.
2675
2676 =cut
2677
2678 our $GOTOGEN;
2679
2680 sub cf::object::player::goto {
2681 my ($self, $path, $x, $y, $check, $done) = @_;
2682
2683 # do generation counting so two concurrent goto's will be executed in-order
2684 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2685
2686 $self->enter_link;
2687
2688 (async {
2689 $Coro::current->{desc} = "player::goto $path $x $y";
2690
2691 # *tag paths override both path and x|y
2692 if ($path =~ /^\*(.*)$/) {
2693 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2694 my $ob = $obs[rand @obs];
2695
2696 # see if we actually can go there
2697 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2698 $ob = $obs[rand @obs];
2699 } else {
2700 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2701 }
2702 # else put us there anyways for now #d#
2703
2704 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2705 } else {
2706 ($path, $x, $y) = (undef, undef, undef);
2707 }
2708 }
2709
2710 my $map = eval {
2711 my $map = defined $path ? cf::map::find $path : undef;
2712
2713 if ($map) {
2714 $map = $map->customise_for ($self);
2715 $map = $check->($map) if $check && $map;
2716 } else {
2717 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
2719
2720 $map
2721 };
2722
2723 if ($@) {
2724 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2725 LOG llevError | logBacktrace, Carp::longmess $@;
2726 }
2727
2728 if ($gen == $self->{_goto_generation}) {
2729 delete $self->{_goto_generation};
2730 $self->leave_link ($map, $x, $y);
2731 }
2732
2733 $done->() if $done;
2734 })->prio (1);
2735 }
2736
2737 =item $player_object->enter_exit ($exit_object)
2738
2739 =cut
2740
2741 sub parse_random_map_params {
2742 my ($spec) = @_;
2743
2744 my $rmp = { # defaults
2745 xsize => (cf::rndm 15, 40),
2746 ysize => (cf::rndm 15, 40),
2747 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2748 #layout => string,
2749 };
2750
2751 for (split /\n/, $spec) {
2752 my ($k, $v) = split /\s+/, $_, 2;
2753
2754 $rmp->{lc $k} = $v if (length $k) && (length $v);
2755 }
2756
2757 $rmp
2758 }
2759
2760 sub prepare_random_map {
2761 my ($exit) = @_;
2762
2763 # all this does is basically replace the /! path by
2764 # a new random map path (?random/...) with a seed
2765 # that depends on the exit object
2766
2767 my $rmp = parse_random_map_params $exit->msg;
2768
2769 if ($exit->map) {
2770 $rmp->{region} = $exit->region->name;
2771 $rmp->{origin_map} = $exit->map->path;
2772 $rmp->{origin_x} = $exit->x;
2773 $rmp->{origin_y} = $exit->y;
2774
2775 $exit->map->touch;
2776 }
2777
2778 $rmp->{random_seed} ||= $exit->random_seed;
2779
2780 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2781 my $md5 = Digest::MD5::md5_hex $data;
2782 my $meta = "$RANDOMDIR/$md5.meta";
2783
2784 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2785 aio_write $fh, 0, (length $data), $data, 0;
2786 undef $fh;
2787 aio_rename "$meta~", $meta;
2788
2789 my $slaying = "?random/$md5";
2790
2791 if ($exit->valid) {
2792 $exit->slaying ("?random/$md5");
2793 $exit->msg (undef);
2794 }
2795 }
2796 }
2797
2798 sub cf::object::player::enter_exit {
2799 my ($self, $exit) = @_;
2800
2801 return unless $self->type == cf::PLAYER;
2802
2803 $self->enter_link;
2804
2805 (async {
2806 $Coro::current->{desc} = "enter_exit";
2807
2808 unless (eval {
2809 $self->deactivate_recursive; # just to be sure
2810
2811 # random map handling
2812 {
2813 my $guard = cf::lock_acquire "exit_prepare:$exit";
2814
2815 prepare_random_map $exit
2816 if $exit->slaying eq "/!";
2817 }
2818
2819 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2820 my $x = $exit->stats->hp;
2821 my $y = $exit->stats->sp;
2822
2823 $self->goto ($map, $x, $y);
2824
2825 # if exit is damned, update players death & WoR home-position
2826 $self->contr->savebed ($map, $x, $y)
2827 if $exit->flag (cf::FLAG_DAMNED);
2828
2829 1
2830 }) {
2831 $self->message ("Something went wrong deep within the deliantra server. "
2832 . "I'll try to bring you back to the map you were before. "
2833 . "Please report this to the dungeon master!",
2834 cf::NDI_UNIQUE | cf::NDI_RED);
2835
2836 warn "ERROR in enter_exit: $@";
2837 $self->leave_link;
2838 }
2839 })->prio (1);
2840 }
2841
2842 =head3 cf::client
2843
2844 =over 4
2845
2846 =item $client->send_drawinfo ($text, $flags)
2847
2848 Sends a drawinfo packet to the client. Circumvents output buffering so
2849 should not be used under normal circumstances.
2850
2851 =cut
2852
2853 sub cf::client::send_drawinfo {
2854 my ($self, $text, $flags) = @_;
2855
2856 utf8::encode $text;
2857 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2858 }
2859
2860 =item $client->send_big_packet ($pkt)
2861
2862 Like C<send_packet>, but tries to compress large packets, and fragments
2863 them as required.
2864
2865 =cut
2866
2867 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2868
2869 sub cf::client::send_big_packet {
2870 my ($self, $pkt) = @_;
2871
2872 # try lzf for large packets
2873 $pkt = "lzf " . Compress::LZF::compress $pkt
2874 if 1024 <= length $pkt and $self->{can_lzf};
2875
2876 # split very large packets
2877 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2878 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2879 $pkt = "frag";
2880 }
2881
2882 $self->send_packet ($pkt);
2883 }
2884
2885 =item $client->send_msg ($channel, $msg, $color, [extra...])
2886
2887 Send a drawinfo or msg packet to the client, formatting the msg for the
2888 client if neccessary. C<$type> should be a string identifying the type of
2889 the message, with C<log> being the default. If C<$color> is negative, suppress
2890 the message unless the client supports the msg packet.
2891
2892 =cut
2893
2894 # non-persistent channels (usually the info channel)
2895 our %CHANNEL = (
2896 "c/motd" => {
2897 id => "infobox",
2898 title => "MOTD",
2899 reply => undef,
2900 tooltip => "The message of the day",
2901 },
2902 "c/identify" => {
2903 id => "infobox",
2904 title => "Identify",
2905 reply => undef,
2906 tooltip => "Items recently identified",
2907 },
2908 "c/examine" => {
2909 id => "infobox",
2910 title => "Examine",
2911 reply => undef,
2912 tooltip => "Signs and other items you examined",
2913 },
2914 "c/shopinfo" => {
2915 id => "infobox",
2916 title => "Shop Info",
2917 reply => undef,
2918 tooltip => "What your bargaining skill tells you about the shop",
2919 },
2920 "c/book" => {
2921 id => "infobox",
2922 title => "Book",
2923 reply => undef,
2924 tooltip => "The contents of a note or book",
2925 },
2926 "c/lookat" => {
2927 id => "infobox",
2928 title => "Look",
2929 reply => undef,
2930 tooltip => "What you saw there",
2931 },
2932 "c/who" => {
2933 id => "infobox",
2934 title => "Players",
2935 reply => undef,
2936 tooltip => "Shows players who are currently online",
2937 },
2938 "c/body" => {
2939 id => "infobox",
2940 title => "Body Parts",
2941 reply => undef,
2942 tooltip => "Shows which body parts you posess and are available",
2943 },
2944 "c/statistics" => {
2945 id => "infobox",
2946 title => "Statistics",
2947 reply => undef,
2948 tooltip => "Shows your primary statistics",
2949 },
2950 "c/skills" => {
2951 id => "infobox",
2952 title => "Skills",
2953 reply => undef,
2954 tooltip => "Shows your experience per skill and item power",
2955 },
2956 "c/shopitems" => {
2957 id => "infobox",
2958 title => "Shop Items",
2959 reply => undef,
2960 tooltip => "Shows the items currently for sale in this shop",
2961 },
2962 "c/resistances" => {
2963 id => "infobox",
2964 title => "Resistances",
2965 reply => undef,
2966 tooltip => "Shows your resistances",
2967 },
2968 "c/pets" => {
2969 id => "infobox",
2970 title => "Pets",
2971 reply => undef,
2972 tooltip => "Shows information abotu your pets/a specific pet",
2973 },
2974 "c/perceiveself" => {
2975 id => "infobox",
2976 title => "Perceive Self",
2977 reply => undef,
2978 tooltip => "You gained detailed knowledge about yourself",
2979 },
2980 "c/uptime" => {
2981 id => "infobox",
2982 title => "Uptime",
2983 reply => undef,
2984 tooltip => "How long the server has been running since last restart",
2985 },
2986 "c/mapinfo" => {
2987 id => "infobox",
2988 title => "Map Info",
2989 reply => undef,
2990 tooltip => "Information related to the maps",
2991 },
2992 "c/party" => {
2993 id => "party",
2994 title => "Party",
2995 reply => "gsay ",
2996 tooltip => "Messages and chat related to your party",
2997 },
2998 "c/death" => {
2999 id => "death",
3000 title => "Death",
3001 reply => undef,
3002 tooltip => "Reason for and more info about your most recent death",
3003 },
3004 "c/say" => $SAY_CHANNEL,
3005 "c/chat" => $CHAT_CHANNEL,
3006 );
3007
3008 sub cf::client::send_msg {
3009 my ($self, $channel, $msg, $color, @extra) = @_;
3010
3011 $msg = $self->pl->expand_cfpod ($msg)
3012 unless $color & cf::NDI_VERBATIM;
3013
3014 $color &= cf::NDI_CLIENT_MASK; # just in case...
3015
3016 # check predefined channels, for the benefit of C
3017 if ($CHANNEL{$channel}) {
3018 $channel = $CHANNEL{$channel};
3019
3020 $self->ext_msg (channel_info => $channel);
3021 $channel = $channel->{id};
3022
3023 } elsif (ref $channel) {
3024 # send meta info to client, if not yet sent
3025 unless (exists $self->{channel}{$channel->{id}}) {
3026 $self->{channel}{$channel->{id}} = $channel;
3027 $self->ext_msg (channel_info => $channel);
3028 }
3029
3030 $channel = $channel->{id};
3031 }
3032
3033 return unless @extra || length $msg;
3034
3035 # default colour, mask it out
3036 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3037 if $color & cf::NDI_DEF;
3038
3039 my $pkt = "msg "
3040 . $self->{json_coder}->encode (
3041 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3042 );
3043
3044 $self->send_big_packet ($pkt);
3045 }
3046
3047 =item $client->ext_msg ($type, @msg)
3048
3049 Sends an ext event to the client.
3050
3051 =cut
3052
3053 sub cf::client::ext_msg($$@) {
3054 my ($self, $type, @msg) = @_;
3055
3056 if ($self->extcmd == 2) {
3057 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3058 } elsif ($self->extcmd == 1) { # TODO: remove
3059 push @msg, msgtype => "event_$type";
3060 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3061 }
3062 }
3063
3064 =item $client->ext_reply ($msgid, @msg)
3065
3066 Sends an ext reply to the client.
3067
3068 =cut
3069
3070 sub cf::client::ext_reply($$@) {
3071 my ($self, $id, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3075 } elsif ($self->extcmd == 1) {
3076 #TODO: version 1, remove
3077 unshift @msg, msgtype => "reply", msgid => $id;
3078 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3079 }
3080 }
3081
3082 =item $success = $client->query ($flags, "text", \&cb)
3083
3084 Queues a query to the client, calling the given callback with
3085 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3086 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3087
3088 Queries can fail, so check the return code. Or don't, as queries will
3089 become reliable at some point in the future.
3090
3091 =cut
3092
3093 sub cf::client::query {
3094 my ($self, $flags, $text, $cb) = @_;
3095
3096 return unless $self->state == ST_PLAYING
3097 || $self->state == ST_SETUP
3098 || $self->state == ST_CUSTOM;
3099
3100 $self->state (ST_CUSTOM);
3101
3102 utf8::encode $text;
3103 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3104
3105 $self->send_packet ($self->{query_queue}[0][0])
3106 if @{ $self->{query_queue} } == 1;
3107
3108 1
3109 }
3110
3111 cf::client->attach (
3112 on_connect => sub {
3113 my ($ns) = @_;
3114
3115 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3116 },
3117 on_reply => sub {
3118 my ($ns, $msg) = @_;
3119
3120 # this weird shuffling is so that direct followup queries
3121 # get handled first
3122 my $queue = delete $ns->{query_queue}
3123 or return; # be conservative, not sure how that can happen, but we saw a crash here
3124
3125 (shift @$queue)->[1]->($msg);
3126 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3127
3128 push @{ $ns->{query_queue} }, @$queue;
3129
3130 if (@{ $ns->{query_queue} } == @$queue) {
3131 if (@$queue) {
3132 $ns->send_packet ($ns->{query_queue}[0][0]);
3133 } else {
3134 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3135 }
3136 }
3137 },
3138 on_exticmd => sub {
3139 my ($ns, $buf) = @_;
3140
3141 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3142
3143 if (ref $msg) {
3144 my ($type, $reply, @payload) =
3145 "ARRAY" eq ref $msg
3146 ? @$msg
3147 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3148
3149 my @reply;
3150
3151 if (my $cb = $EXTICMD{$type}) {
3152 @reply = $cb->($ns, @payload);
3153 }
3154
3155 $ns->ext_reply ($reply, @reply)
3156 if $reply;
3157
3158 } else {
3159 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3160 }
3161
3162 cf::override;
3163 },
3164 );
3165
3166 =item $client->async (\&cb)
3167
3168 Create a new coroutine, running the specified callback. The coroutine will
3169 be automatically cancelled when the client gets destroyed (e.g. on logout,
3170 or loss of connection).
3171
3172 =cut
3173
3174 sub cf::client::async {
3175 my ($self, $cb) = @_;
3176
3177 my $coro = &Coro::async ($cb);
3178
3179 $coro->on_destroy (sub {
3180 delete $self->{_coro}{$coro+0};
3181 });
3182
3183 $self->{_coro}{$coro+0} = $coro;
3184
3185 $coro
3186 }
3187
3188 cf::client->attach (
3189 on_client_destroy => sub {
3190 my ($ns) = @_;
3191
3192 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3193 },
3194 );
3195
3196 =back
3197
3198
3199 =head2 SAFE SCRIPTING
3200
3201 Functions that provide a safe environment to compile and execute
3202 snippets of perl code without them endangering the safety of the server
3203 itself. Looping constructs, I/O operators and other built-in functionality
3204 is not available in the safe scripting environment, and the number of
3205 functions and methods that can be called is greatly reduced.
3206
3207 =cut
3208
3209 our $safe = new Safe "safe";
3210 our $safe_hole = new Safe::Hole;
3211
3212 $SIG{FPE} = 'IGNORE';
3213
3214 $safe->permit_only (Opcode::opset qw(
3215 :base_core :base_mem :base_orig :base_math :base_loop
3216 grepstart grepwhile mapstart mapwhile
3217 sort time
3218 ));
3219
3220 # here we export the classes and methods available to script code
3221
3222 =pod
3223
3224 The following functions and methods are available within a safe environment:
3225
3226 cf::object
3227 contr pay_amount pay_player map x y force_find force_add destroy
3228 insert remove name archname title slaying race decrease split
3229 value
3230
3231 cf::object::player
3232 player
3233
3234 cf::player
3235 peaceful
3236
3237 cf::map
3238 trigger
3239
3240 =cut
3241
3242 for (
3243 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3244 insert remove inv nrof name archname title slaying race
3245 decrease split destroy change_exp value msg lore send_msg)],
3246 ["cf::object::player" => qw(player)],
3247 ["cf::player" => qw(peaceful send_msg)],
3248 ["cf::map" => qw(trigger)],
3249 ) {
3250 no strict 'refs';
3251 my ($pkg, @funs) = @$_;
3252 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3253 for @funs;
3254 }
3255
3256 =over 4
3257
3258 =item @retval = safe_eval $code, [var => value, ...]
3259
3260 Compiled and executes the given perl code snippet. additional var/value
3261 pairs result in temporary local (my) scalar variables of the given name
3262 that are available in the code snippet. Example:
3263
3264 my $five = safe_eval '$first + $second', first => 1, second => 4;
3265
3266 =cut
3267
3268 sub safe_eval($;@) {
3269 my ($code, %vars) = @_;
3270
3271 my $qcode = $code;
3272 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3273 $qcode =~ s/\n/\\n/g;
3274
3275 %vars = (_dummy => 0) unless %vars;
3276
3277 my @res;
3278 local $_;
3279
3280 my $eval =
3281 "do {\n"
3282 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3283 . "#line 0 \"{$qcode}\"\n"
3284 . $code
3285 . "\n}"
3286 ;
3287
3288 if ($CFG{safe_eval}) {
3289 sub_generation_inc;
3290 local @safe::cf::_safe_eval_args = values %vars;
3291 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3292 sub_generation_inc;
3293 } else {
3294 local @cf::_safe_eval_args = values %vars;
3295 @res = wantarray ? eval eval : scalar eval $eval;
3296 }
3297
3298 if ($@) {
3299 warn "$@";
3300 warn "while executing safe code '$code'\n";
3301 warn "with arguments " . (join " ", %vars) . "\n";
3302 }
3303
3304 wantarray ? @res : $res[0]
3305 }
3306
3307 =item cf::register_script_function $function => $cb
3308
3309 Register a function that can be called from within map/npc scripts. The
3310 function should be reasonably secure and should be put into a package name
3311 like the extension.
3312
3313 Example: register a function that gets called whenever a map script calls
3314 C<rent::overview>, as used by the C<rent> extension.
3315
3316 cf::register_script_function "rent::overview" => sub {
3317 ...
3318 };
3319
3320 =cut
3321
3322 sub register_script_function {
3323 my ($fun, $cb) = @_;
3324
3325 $fun = "safe::$fun" if $CFG{safe_eval};
3326 *$fun = $safe_hole->wrap ($cb);
3327 }
3328
3329 =back
3330
3331 =cut
3332
3333 #############################################################################
3334 # the server's init and main functions
3335
3336 sub load_facedata($) {
3337 my ($path) = @_;
3338
3339 # HACK to clear player env face cache, we need some signal framework
3340 # for this (global event?)
3341 %ext::player_env::MUSIC_FACE_CACHE = ();
3342
3343 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3344
3345 warn "loading facedata from $path\n";
3346
3347 my $facedata;
3348 0 < aio_load $path, $facedata
3349 or die "$path: $!";
3350
3351 $facedata = Coro::Storable::thaw $facedata;
3352
3353 $facedata->{version} == 2
3354 or cf::cleanup "$path: version mismatch, cannot proceed.";
3355
3356 # patch in the exptable
3357 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3358 $facedata->{resource}{"res/exp_table"} = {
3359 type => FT_RSRC,
3360 data => $exp_table,
3361 hash => (Digest::MD5::md5 $exp_table),
3362 };
3363 cf::cede_to_tick;
3364
3365 {
3366 my $faces = $facedata->{faceinfo};
3367
3368 while (my ($face, $info) = each %$faces) {
3369 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3370
3371 cf::face::set_visibility $idx, $info->{visibility};
3372 cf::face::set_magicmap $idx, $info->{magicmap};
3373 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3374 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3375
3376 cf::cede_to_tick;
3377 }
3378
3379 while (my ($face, $info) = each %$faces) {
3380 next unless $info->{smooth};
3381
3382 my $idx = cf::face::find $face
3383 or next;
3384
3385 if (my $smooth = cf::face::find $info->{smooth}) {
3386 cf::face::set_smooth $idx, $smooth;
3387 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3388 } else {
3389 warn "smooth face '$info->{smooth}' not found for face '$face'";
3390 }
3391
3392 cf::cede_to_tick;
3393 }
3394 }
3395
3396 {
3397 my $anims = $facedata->{animinfo};
3398
3399 while (my ($anim, $info) = each %$anims) {
3400 cf::anim::set $anim, $info->{frames}, $info->{facings};
3401 cf::cede_to_tick;
3402 }
3403
3404 cf::anim::invalidate_all; # d'oh
3405 }
3406
3407 {
3408 my $res = $facedata->{resource};
3409
3410 while (my ($name, $info) = each %$res) {
3411 if (defined $info->{type}) {
3412 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3413
3414 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3415 cf::face::set_type $idx, $info->{type};
3416 } else {
3417 $RESOURCE{$name} = $info;
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3425
3426 1
3427 }
3428
3429 cf::global->attach (on_resource_update => sub {
3430 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3431 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3432
3433 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3434 my $sound = $soundconf->{compat}[$_]
3435 or next;
3436
3437 my $face = cf::face::find "sound/$sound->[1]";
3438 cf::sound::set $sound->[0] => $face;
3439 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3440 }
3441
3442 while (my ($k, $v) = each %{$soundconf->{event}}) {
3443 my $face = cf::face::find "sound/$v";
3444 cf::sound::set $k => $face;
3445 }
3446 }
3447 });
3448
3449 register_exticmd fx_want => sub {
3450 my ($ns, $want) = @_;
3451
3452 while (my ($k, $v) = each %$want) {
3453 $ns->fx_want ($k, $v);
3454 }
3455 };
3456
3457 sub load_resource_file($) {
3458 my $guard = lock_acquire "load_resource_file";
3459
3460 my $status = load_resource_file_ $_[0];
3461 get_slot 0.1, 100;
3462 cf::arch::commit_load;
3463
3464 $status
3465 }
3466
3467 sub reload_regions {
3468 # HACK to clear player env face cache, we need some signal framework
3469 # for this (global event?)
3470 %ext::player_env::MUSIC_FACE_CACHE = ();
3471
3472 load_resource_file "$MAPDIR/regions"
3473 or die "unable to load regions file\n";
3474
3475 for (cf::region::list) {
3476 $_->{match} = qr/$_->{match}/
3477 if exists $_->{match};
3478 }
3479 }
3480
3481 sub reload_facedata {
3482 load_facedata "$DATADIR/facedata"
3483 or die "unable to load facedata\n";
3484 }
3485
3486 sub reload_archetypes {
3487 load_resource_file "$DATADIR/archetypes"
3488 or die "unable to load archetypes\n";
3489 }
3490
3491 sub reload_treasures {
3492 load_resource_file "$DATADIR/treasures"
3493 or die "unable to load treasurelists\n";
3494 }
3495
3496 sub reload_resources {
3497 warn "reloading resource files...\n";
3498
3499 reload_facedata;
3500 reload_archetypes;
3501 reload_regions;
3502 reload_treasures;
3503
3504 warn "finished reloading resource files\n";
3505 }
3506
3507 sub reload_config {
3508 warn "reloading config file...\n";
3509
3510 open my $fh, "<:utf8", "$CONFDIR/config"
3511 or return;
3512
3513 local $/;
3514 *CFG = YAML::XS::Load scalar <$fh>;
3515
3516 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3517
3518 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3519 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3520
3521 if (exists $CFG{mlockall}) {
3522 eval {
3523 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3524 and die "WARNING: m(un)lockall failed: $!\n";
3525 };
3526 warn $@ if $@;
3527 }
3528
3529 warn "finished reloading resource files\n";
3530 }
3531
3532 sub pidfile() {
3533 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3534 or die "$PIDFILE: $!";
3535 flock $fh, &Fcntl::LOCK_EX
3536 or die "$PIDFILE: flock: $!";
3537 $fh
3538 }
3539
3540 # make sure only one server instance is running at any one time
3541 sub atomic {
3542 my $fh = pidfile;
3543
3544 my $pid = <$fh>;
3545 kill 9, $pid if $pid > 0;
3546
3547 seek $fh, 0, 0;
3548 print $fh $$;
3549 }
3550
3551 sub main_loop {
3552 warn "EV::loop starting\n";
3553 if (1) {
3554 EV::loop;
3555 }
3556 warn "EV::loop returned\n";
3557 goto &main_loop unless $REALLY_UNLOOP;
3558 }
3559
3560 sub main {
3561 cf::init_globals; # initialise logging
3562
3563 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3564 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3565 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3566 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3567
3568 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3569
3570 # we must not ever block the main coroutine
3571 local $Coro::idle = sub {
3572 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3573 (async {
3574 $Coro::current->{desc} = "IDLE BUG HANDLER";
3575 EV::loop EV::LOOP_ONESHOT;
3576 })->prio (Coro::PRIO_MAX);
3577 };
3578
3579 evthread_start IO::AIO::poll_fileno;
3580
3581 cf::sync_job {
3582 cf::init_experience;
3583 cf::init_anim;
3584 cf::init_attackmess;
3585 cf::init_dynamic;
3586
3587 cf::load_settings;
3588 cf::load_materials;
3589
3590 reload_resources;
3591 reload_config;
3592 db_init;
3593
3594 cf::init_uuid;
3595 cf::init_signals;
3596 cf::init_skills;
3597
3598 cf::init_beforeplay;
3599
3600 atomic;
3601
3602 load_extensions;
3603
3604 utime time, time, $RUNTIMEFILE;
3605
3606 # no (long-running) fork's whatsoever before this point(!)
3607 use POSIX ();
3608 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3609
3610 (pop @POST_INIT)->(0) while @POST_INIT;
3611 };
3612
3613 cf::object::thawer::errors_are_fatal 0;
3614 warn "parse errors in files are no longer fatal from this point on.\n";
3615
3616 main_loop;
3617 }
3618
3619 #############################################################################
3620 # initialisation and cleanup
3621
3622 # install some emergency cleanup handlers
3623 BEGIN {
3624 our %SIGWATCHER = ();
3625 for my $signal (qw(INT HUP TERM)) {
3626 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3627 cf::cleanup "SIG$signal";
3628 };
3629 }
3630 }
3631
3632 sub write_runtime_sync {
3633 my $t0 = AE::time;
3634
3635 # first touch the runtime file to show we are still running:
3636 # the fsync below can take a very very long time.
3637
3638 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3639
3640 my $guard = cf::lock_acquire "write_runtime";
3641
3642 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3643 or return;
3644
3645 my $value = $cf::RUNTIME + 90 + 10;
3646 # 10 is the runtime save interval, for a monotonic clock
3647 # 60 allows for the watchdog to kill the server.
3648
3649 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3650 and return;
3651
3652 # always fsync - this file is important
3653 aio_fsync $fh
3654 and return;
3655
3656 # touch it again to show we are up-to-date
3657 aio_utime $fh, undef, undef;
3658
3659 close $fh
3660 or return;
3661
3662 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3663 and return;
3664
3665 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3666
3667 1
3668 }
3669
3670 our $uuid_lock;
3671 our $uuid_skip;
3672
3673 sub write_uuid_sync($) {
3674 $uuid_skip ||= $_[0];
3675
3676 return if $uuid_lock;
3677 local $uuid_lock = 1;
3678
3679 my $uuid = "$LOCALDIR/uuid";
3680
3681 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3682 or return;
3683
3684 my $value = uuid_seq uuid_cur;
3685
3686 unless ($value) {
3687 warn "cowardly refusing to write zero uuid value!\n";
3688 return;
3689 }
3690
3691 my $value = uuid_str $value + $uuid_skip;
3692 $uuid_skip = 0;
3693
3694 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3695 and return;
3696
3697 # always fsync - this file is important
3698 aio_fsync $fh
3699 and return;
3700
3701 close $fh
3702 or return;
3703
3704 aio_rename "$uuid~", $uuid
3705 and return;
3706
3707 warn "uuid file written ($value).\n";
3708
3709 1
3710
3711 }
3712
3713 sub write_uuid($$) {
3714 my ($skip, $sync) = @_;
3715
3716 $sync ? write_uuid_sync $skip
3717 : async { write_uuid_sync $skip };
3718 }
3719
3720 sub emergency_save() {
3721 my $freeze_guard = cf::freeze_mainloop;
3722
3723 warn "emergency_perl_save: enter\n";
3724
3725 cf::sync_job {
3726 # this is a trade-off: we want to be very quick here, so
3727 # save all maps without fsync, and later call a global sync
3728 # (which in turn might be very very slow)
3729 local $USE_FSYNC = 0;
3730
3731 # use a peculiar iteration method to avoid tripping on perl
3732 # refcount bugs in for. also avoids problems with players
3733 # and maps saved/destroyed asynchronously.
3734 warn "emergency_perl_save: begin player save\n";
3735 for my $login (keys %cf::PLAYER) {
3736 my $pl = $cf::PLAYER{$login} or next;
3737 $pl->valid or next;
3738 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3739 $pl->save;
3740 }
3741 warn "emergency_perl_save: end player save\n";
3742
3743 warn "emergency_perl_save: begin map save\n";
3744 for my $path (keys %cf::MAP) {
3745 my $map = $cf::MAP{$path} or next;
3746 $map->valid or next;
3747 $map->save;
3748 }
3749 warn "emergency_perl_save: end map save\n";
3750
3751 warn "emergency_perl_save: begin database checkpoint\n";
3752 BDB::db_env_txn_checkpoint $DB_ENV;
3753 warn "emergency_perl_save: end database checkpoint\n";
3754
3755 warn "emergency_perl_save: begin write uuid\n";
3756 write_uuid_sync 1;
3757 warn "emergency_perl_save: end write uuid\n";
3758 };
3759
3760 warn "emergency_perl_save: starting sync()\n";
3761 IO::AIO::aio_sync sub {
3762 warn "emergency_perl_save: finished sync()\n";
3763 };
3764
3765 warn "emergency_perl_save: leave\n";
3766 }
3767
3768 sub post_cleanup {
3769 my ($make_core) = @_;
3770
3771 warn Carp::longmess "post_cleanup backtrace"
3772 if $make_core;
3773
3774 my $fh = pidfile;
3775 unlink $PIDFILE if <$fh> == $$;
3776 }
3777
3778 # a safer delete_package, copied from Symbol
3779 sub clear_package($) {
3780 my $pkg = shift;
3781
3782 # expand to full symbol table name if needed
3783 unless ($pkg =~ /^main::.*::$/) {
3784 $pkg = "main$pkg" if $pkg =~ /^::/;
3785 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3786 $pkg .= '::' unless $pkg =~ /::$/;
3787 }
3788
3789 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3790 my $stem_symtab = *{$stem}{HASH};
3791
3792 defined $stem_symtab and exists $stem_symtab->{$leaf}
3793 or return;
3794
3795 # clear all symbols
3796 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3797 for my $name (keys %$leaf_symtab) {
3798 _gv_clear *{"$pkg$name"};
3799 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3800 }
3801 }
3802
3803 sub do_reload_perl() {
3804 # can/must only be called in main
3805 if (in_main) {
3806 warn "can only reload from main coroutine";
3807 return;
3808 }
3809
3810 return if $RELOAD++;
3811
3812 my $t1 = AE::time;
3813
3814 while ($RELOAD) {
3815 warn "reloading...";
3816
3817 warn "entering sync_job";
3818
3819 cf::sync_job {
3820 cf::write_runtime_sync; # external watchdog should not bark
3821 cf::emergency_save;
3822 cf::write_runtime_sync; # external watchdog should not bark
3823
3824 warn "syncing database to disk";
3825 BDB::db_env_txn_checkpoint $DB_ENV;
3826
3827 # if anything goes wrong in here, we should simply crash as we already saved
3828
3829 warn "flushing outstanding aio requests";
3830 while (IO::AIO::nreqs || BDB::nreqs) {
3831 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3832 }
3833
3834 warn "cancelling all extension coros";
3835 $_->cancel for values %EXT_CORO;
3836 %EXT_CORO = ();
3837
3838 warn "removing commands";
3839 %COMMAND = ();
3840
3841 warn "removing ext/exti commands";
3842 %EXTCMD = ();
3843 %EXTICMD = ();
3844
3845 warn "unloading/nuking all extensions";
3846 for my $pkg (@EXTS) {
3847 warn "... unloading $pkg";
3848
3849 if (my $cb = $pkg->can ("unload")) {
3850 eval {
3851 $cb->($pkg);
3852 1
3853 } or warn "$pkg unloaded, but with errors: $@";
3854 }
3855
3856 warn "... clearing $pkg";
3857 clear_package $pkg;
3858 }
3859
3860 warn "unloading all perl modules loaded from $LIBDIR";
3861 while (my ($k, $v) = each %INC) {
3862 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3863
3864 warn "... unloading $k";
3865 delete $INC{$k};
3866
3867 $k =~ s/\.pm$//;
3868 $k =~ s/\//::/g;
3869
3870 if (my $cb = $k->can ("unload_module")) {
3871 $cb->();
3872 }
3873
3874 clear_package $k;
3875 }
3876
3877 warn "getting rid of safe::, as good as possible";
3878 clear_package "safe::$_"
3879 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3880
3881 warn "unloading cf.pm \"a bit\"";
3882 delete $INC{"cf.pm"};
3883 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3884
3885 # don't, removes xs symbols, too,
3886 # and global variables created in xs
3887 #clear_package __PACKAGE__;
3888
3889 warn "unload completed, starting to reload now";
3890
3891 warn "reloading cf.pm";
3892 require cf;
3893 cf::_connect_to_perl_1;
3894
3895 warn "loading config and database again";
3896 cf::reload_config;
3897
3898 warn "loading extensions";
3899 cf::load_extensions;
3900
3901 if ($REATTACH_ON_RELOAD) {
3902 warn "reattaching attachments to objects/players";
3903 _global_reattach; # objects, sockets
3904 warn "reattaching attachments to maps";
3905 reattach $_ for values %MAP;
3906 warn "reattaching attachments to players";
3907 reattach $_ for values %PLAYER;
3908 }
3909
3910 warn "running post_init jobs";
3911 (pop @POST_INIT)->(1) while @POST_INIT;
3912
3913 warn "leaving sync_job";
3914
3915 1
3916 } or do {
3917 warn $@;
3918 cf::cleanup "error while reloading, exiting.";
3919 };
3920
3921 warn "reloaded";
3922 --$RELOAD;
3923 }
3924
3925 $t1 = AE::time - $t1;
3926 warn "reload completed in ${t1}s\n";
3927 };
3928
3929 our $RELOAD_WATCHER; # used only during reload
3930
3931 sub reload_perl() {
3932 # doing reload synchronously and two reloads happen back-to-back,
3933 # coro crashes during coro_state_free->destroy here.
3934
3935 $RELOAD_WATCHER ||= cf::async {
3936 Coro::AIO::aio_wait cache_extensions;
3937
3938 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3939 do_reload_perl;
3940 undef $RELOAD_WATCHER;
3941 };
3942 };
3943 }
3944
3945 register_command "reload" => sub {
3946 my ($who, $arg) = @_;
3947
3948 if ($who->flag (FLAG_WIZ)) {
3949 $who->message ("reloading server.");
3950 async {
3951 $Coro::current->{desc} = "perl_reload";
3952 reload_perl;
3953 };
3954 }
3955 };
3956
3957 unshift @INC, $LIBDIR;
3958
3959 my $bug_warning = 0;
3960
3961 our @WAIT_FOR_TICK;
3962 our @WAIT_FOR_TICK_BEGIN;
3963
3964 sub wait_for_tick {
3965 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3966
3967 my $signal = new Coro::Signal;
3968 push @WAIT_FOR_TICK, $signal;
3969 $signal->wait;
3970 }
3971
3972 sub wait_for_tick_begin {
3973 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3974
3975 my $signal = new Coro::Signal;
3976 push @WAIT_FOR_TICK_BEGIN, $signal;
3977 $signal->wait;
3978 }
3979
3980 sub tick {
3981 if ($Coro::current != $Coro::main) {
3982 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3983 unless ++$bug_warning > 10;
3984 return;
3985 }
3986
3987 cf::server_tick; # one server iteration
3988
3989 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3990
3991 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3992 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3993 Coro::async_pool {
3994 $Coro::current->{desc} = "runtime saver";
3995 write_runtime_sync
3996 or warn "ERROR: unable to write runtime file: $!";
3997 };
3998 }
3999
4000 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4001 $sig->send;
4002 }
4003 while (my $sig = shift @WAIT_FOR_TICK) {
4004 $sig->send;
4005 }
4006
4007 $LOAD = ($NOW - $TICK_START) / $TICK;
4008 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4009
4010 if (0) {
4011 if ($NEXT_TICK) {
4012 my $jitter = $TICK_START - $NEXT_TICK;
4013 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4014 warn "jitter $JITTER\n";#d#
4015 }
4016 }
4017 }
4018
4019 {
4020 # configure BDB
4021
4022 BDB::min_parallel 16;
4023 BDB::max_poll_reqs $TICK * 0.1;
4024 $AnyEvent::BDB::WATCHER->priority (1);
4025
4026 unless ($DB_ENV) {
4027 $DB_ENV = BDB::db_env_create;
4028 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4029 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4030 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4031 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4032 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4033
4034 cf::sync_job {
4035 eval {
4036 BDB::db_env_open
4037 $DB_ENV,
4038 $BDBDIR,
4039 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4040 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4041 0666;
4042
4043 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4044 };
4045
4046 cf::cleanup "db_env_open(db): $@" if $@;
4047 };
4048 }
4049
4050 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4051 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4052 };
4053 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4054 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4055 };
4056 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4057 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4058 };
4059 }
4060
4061 {
4062 # configure IO::AIO
4063
4064 IO::AIO::min_parallel 8;
4065 IO::AIO::max_poll_time $TICK * 0.1;
4066 undef $AnyEvent::AIO::WATCHER;
4067 }
4068
4069 my $_log_backtrace;
4070
4071 sub _log_backtrace {
4072 my ($msg, @addr) = @_;
4073
4074 $msg =~ s/\n//;
4075
4076 # limit the # of concurrent backtraces
4077 if ($_log_backtrace < 2) {
4078 ++$_log_backtrace;
4079 my $perl_bt = Carp::longmess $msg;
4080 async {
4081 $Coro::current->{desc} = "abt $msg";
4082
4083 my @bt = fork_call {
4084 @addr = map { sprintf "%x", $_ } @addr;
4085 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4086 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4087 or die "addr2line: $!";
4088
4089 my @funcs;
4090 my @res = <$fh>;
4091 chomp for @res;
4092 while (@res) {
4093 my ($func, $line) = splice @res, 0, 2, ();
4094 push @funcs, "[$func] $line";
4095 }
4096
4097 @funcs
4098 };
4099
4100 LOG llevInfo, "[ABT] $perl_bt\n";
4101 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4102 LOG llevInfo, "[ABT] $_\n" for @bt;
4103 --$_log_backtrace;
4104 };
4105 } else {
4106 LOG llevInfo, "[ABT] $msg\n";
4107 LOG llevInfo, "[ABT] [suppressed]\n";
4108 }
4109 }
4110
4111 # load additional modules
4112 require "cf/$_.pm" for @EXTRA_MODULES;
4113 cf::_connect_to_perl_2;
4114
4115 END { cf::emergency_save }
4116
4117 1
4118