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Revision: 1.525
Committed: Wed Apr 21 03:34:26 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.524: +2 -1 lines
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# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 4000;
114 our $OUTPUT_RATE_MAX = 100000;
115
116 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
117 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
118 our $NEXT_TICK;
119 our $USE_FSYNC = 1; # use fsync to write maps - default on
120
121 our $BDB_DEADLOCK_WATCHER;
122 our $BDB_CHECKPOINT_WATCHER;
123 our $BDB_TRICKLE_WATCHER;
124 our $DB_ENV;
125
126 our @EXTRA_MODULES = qw(pod match mapscript);
127
128 our %CFG;
129
130 our $UPTIME; $UPTIME ||= time;
131 our $RUNTIME;
132 our $NOW;
133
134 our (%PLAYER, %PLAYER_LOADING); # all users
135 our (%MAP, %MAP_LOADING ); # all maps
136 our $LINK_MAP; # the special {link} map, which is always available
137
138 # used to convert map paths into valid unix filenames by replacing / by ∕
139 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
140
141 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
142 our $LOADAVG; # same thing, but with alpha-smoothing
143 our $JITTER; # average jitter
144 our $TICK_START; # for load detecting purposes
145
146 our @POST_INIT;
147
148 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
149 our $REALLY_UNLOOP; # never set to true, please :)
150
151 binmode STDOUT;
152 binmode STDERR;
153
154 # read virtual server time, if available
155 unless ($RUNTIME || !-e $RUNTIMEFILE) {
156 open my $fh, "<", $RUNTIMEFILE
157 or die "unable to read $RUNTIMEFILE file: $!";
158 $RUNTIME = <$fh> + 0.;
159 }
160
161 eval "sub TICK() { $TICK } 1" or die;
162
163 mkdir $_
164 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
165
166 our $EMERGENCY_POSITION;
167
168 sub cf::map::normalise;
169
170 sub in_main() {
171 $Coro::current == $Coro::main
172 }
173
174 #############################################################################
175
176 %REFLECT = ();
177 for (@REFLECT) {
178 my $reflect = JSON::XS::decode_json $_;
179 $REFLECT{$reflect->{class}} = $reflect;
180 }
181
182 # this is decidedly evil
183 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
184
185 #############################################################################
186
187 =head2 GLOBAL VARIABLES
188
189 =over 4
190
191 =item $cf::UPTIME
192
193 The timestamp of the server start (so not actually an uptime).
194
195 =item $cf::RUNTIME
196
197 The time this server has run, starts at 0 and is increased by $cf::TICK on
198 every server tick.
199
200 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
201 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
202 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
203
204 Various directories - "/etc", read-only install directory, perl-library
205 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
206 unique-items directory, player file directory, random maps directory and
207 database environment.
208
209 =item $cf::NOW
210
211 The time of the last (current) server tick.
212
213 =item $cf::TICK
214
215 The interval between server ticks, in seconds.
216
217 =item $cf::LOADAVG
218
219 The current CPU load on the server (alpha-smoothed), as a value between 0
220 (none) and 1 (overloaded), indicating how much time is spent on processing
221 objects per tick. Healthy values are < 0.5.
222
223 =item $cf::LOAD
224
225 The raw value load value from the last tick.
226
227 =item %cf::CFG
228
229 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
230 from wherever your confdir points to.
231
232 =item cf::wait_for_tick, cf::wait_for_tick_begin
233
234 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
235 returns directly I<after> the tick processing (and consequently, can only wake one process
236 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
237
238 =item @cf::INVOKE_RESULTS
239
240 This array contains the results of the last C<invoke ()> call. When
241 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
242 that call.
243
244 =item %cf::REFLECT
245
246 Contains, for each (C++) class name, a hash reference with information
247 about object members (methods, scalars, arrays and flags) and other
248 metadata, which is useful for introspection.
249
250 =back
251
252 =cut
253
254 $Coro::State::WARNHOOK = sub {
255 my $msg = join "", @_;
256
257 $msg .= "\n"
258 unless $msg =~ /\n$/;
259
260 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
261
262 LOG llevError, $msg;
263 };
264
265 $Coro::State::DIEHOOK = sub {
266 return unless $^S eq 0; # "eq", not "=="
267
268 warn Carp::longmess $_[0];
269
270 if (in_main) {#d#
271 warn "DIEHOOK called in main context, Coro bug?\n";#d#
272 return;#d#
273 }#d#
274
275 # kill coroutine otherwise
276 Coro::terminate
277 };
278
279 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
280 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
281 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
282 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
283 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
284 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
285 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
286
287 # we bless all objects into (empty) derived classes to force a method lookup
288 # within the Safe compartment.
289 for my $pkg (qw(
290 cf::global cf::attachable
291 cf::object cf::object::player
292 cf::client cf::player
293 cf::arch cf::living
294 cf::map cf::mapspace
295 cf::party cf::region
296 )) {
297 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
298 }
299
300 $EV::DIED = sub {
301 Carp::cluck "error in event callback: @_";
302 };
303
304 #############################################################################
305
306 =head2 UTILITY FUNCTIONS
307
308 =over 4
309
310 =item dumpval $ref
311
312 =cut
313
314 sub dumpval {
315 eval {
316 local $SIG{__DIE__};
317 my $d;
318 if (1) {
319 $d = new Data::Dumper([$_[0]], ["*var"]);
320 $d->Terse(1);
321 $d->Indent(2);
322 $d->Quotekeys(0);
323 $d->Useqq(1);
324 #$d->Bless(...);
325 $d->Seen($_[1]) if @_ > 1;
326 $d = $d->Dump();
327 }
328 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
329 $d
330 } || "[unable to dump $_[0]: '$@']";
331 }
332
333 =item $ref = cf::decode_json $json
334
335 Converts a JSON string into the corresponding perl data structure.
336
337 =item $json = cf::encode_json $ref
338
339 Converts a perl data structure into its JSON representation.
340
341 =cut
342
343 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
344
345 sub encode_json($) { $json_coder->encode ($_[0]) }
346 sub decode_json($) { $json_coder->decode ($_[0]) }
347
348 =item cf::post_init { BLOCK }
349
350 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
351 but I<before> the server starts ticking again.
352
353 The cdoeblock will have a single boolean argument to indicate whether this
354 is a reload or not.
355
356 =cut
357
358 sub post_init(&) {
359 push @POST_INIT, shift;
360 }
361
362 =item cf::lock_wait $string
363
364 Wait until the given lock is available. See cf::lock_acquire.
365
366 =item my $lock = cf::lock_acquire $string
367
368 Wait until the given lock is available and then acquires it and returns
369 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
370 for example when the coroutine gets canceled), the lock is automatically
371 returned.
372
373 Locks are *not* recursive, locking from the same coro twice results in a
374 deadlocked coro.
375
376 Lock names should begin with a unique identifier (for example, cf::map::find
377 uses map_find and cf::map::load uses map_load).
378
379 =item $locked = cf::lock_active $string
380
381 Return true if the lock is currently active, i.e. somebody has locked it.
382
383 =cut
384
385 our $LOCKS = new Coro::SemaphoreSet;
386
387 sub lock_wait($) {
388 $LOCKS->wait ($_[0]);
389 }
390
391 sub lock_acquire($) {
392 $LOCKS->guard ($_[0])
393 }
394
395 sub lock_active($) {
396 $LOCKS->count ($_[0]) < 1
397 }
398
399 sub freeze_mainloop {
400 tick_inhibit_inc;
401
402 &Guard::guard (\&tick_inhibit_dec);
403 }
404
405 =item cf::periodic $interval, $cb
406
407 Like EV::periodic, but randomly selects a starting point so that the actions
408 get spread over time.
409
410 =cut
411
412 sub periodic($$) {
413 my ($interval, $cb) = @_;
414
415 my $start = rand List::Util::min 180, $interval;
416
417 EV::periodic $start, $interval, 0, $cb
418 }
419
420 =item cf::get_slot $time[, $priority[, $name]]
421
422 Allocate $time seconds of blocking CPU time at priority C<$priority>:
423 This call blocks and returns only when you have at least C<$time> seconds
424 of cpu time till the next tick. The slot is only valid till the next cede.
425
426 The optional C<$name> can be used to identify the job to run. It might be
427 used for statistical purposes and should identify the same time-class.
428
429 Useful for short background jobs.
430
431 =cut
432
433 our @SLOT_QUEUE;
434 our $SLOT_QUEUE;
435 our $SLOT_DECAY = 0.9;
436
437 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
438 $SLOT_QUEUE = Coro::async {
439 $Coro::current->desc ("timeslot manager");
440
441 my $signal = new Coro::Signal;
442 my $busy;
443
444 while () {
445 next_job:
446
447 my $avail = cf::till_tick;
448
449 for (0 .. $#SLOT_QUEUE) {
450 if ($SLOT_QUEUE[$_][0] <= $avail) {
451 $busy = 0;
452 my $job = splice @SLOT_QUEUE, $_, 1, ();
453 $job->[2]->send;
454 Coro::cede;
455 goto next_job;
456 } else {
457 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
458 }
459 }
460
461 if (@SLOT_QUEUE) {
462 # we do not use wait_for_tick() as it returns immediately when tick is inactive
463 push @cf::WAIT_FOR_TICK, $signal;
464 $signal->wait;
465 } else {
466 $busy = 0;
467 Coro::schedule;
468 }
469 }
470 };
471
472 sub get_slot($;$$) {
473 return if tick_inhibit || $Coro::current == $Coro::main;
474
475 my ($time, $pri, $name) = @_;
476
477 $time = clamp $time, 0.01, $TICK * .6;
478
479 my $sig = new Coro::Signal;
480
481 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
482 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
483 $SLOT_QUEUE->ready;
484 $sig->wait;
485 }
486
487 =item cf::async { BLOCK }
488
489 Currently the same as Coro::async_pool, meaning you cannot use
490 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
491 thing you are allowed to do is call C<prio> on it.
492
493 =cut
494
495 BEGIN { *async = \&Coro::async_pool }
496
497 =item cf::sync_job { BLOCK }
498
499 The design of Deliantra requires that the main coroutine ($Coro::main)
500 is always able to handle events or runnable, as Deliantra is only
501 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
502 acceptable.
503
504 If it must be done, put the blocking parts into C<sync_job>. This will run
505 the given BLOCK in another coroutine while waiting for the result. The
506 server will be frozen during this time, so the block should either finish
507 fast or be very important.
508
509 =cut
510
511 sub sync_job(&) {
512 my ($job) = @_;
513
514 if ($Coro::current == $Coro::main) {
515 my $time = AE::time;
516
517 # this is the main coro, too bad, we have to block
518 # till the operation succeeds, freezing the server :/
519
520 LOG llevError, Carp::longmess "sync job";#d#
521
522 my $freeze_guard = freeze_mainloop;
523
524 my $busy = 1;
525 my @res;
526
527 (async {
528 $Coro::current->desc ("sync job coro");
529 @res = eval { $job->() };
530 warn $@ if $@;
531 undef $busy;
532 })->prio (Coro::PRIO_MAX);
533
534 while ($busy) {
535 if (Coro::nready) {
536 Coro::cede_notself;
537 } else {
538 EV::loop EV::LOOP_ONESHOT;
539 }
540 }
541
542 my $time = AE::time - $time;
543
544 $TICK_START += $time; # do not account sync jobs to server load
545
546 wantarray ? @res : $res[0]
547 } else {
548 # we are in another coroutine, how wonderful, everything just works
549
550 $job->()
551 }
552 }
553
554 =item $coro = cf::async_ext { BLOCK }
555
556 Like async, but this coro is automatically being canceled when the
557 extension calling this is being unloaded.
558
559 =cut
560
561 sub async_ext(&) {
562 my $cb = shift;
563
564 my $coro = &Coro::async ($cb);
565
566 $coro->on_destroy (sub {
567 delete $EXT_CORO{$coro+0};
568 });
569 $EXT_CORO{$coro+0} = $coro;
570
571 $coro
572 }
573
574 =item fork_call { }, $args
575
576 Executes the given code block with the given arguments in a seperate
577 process, returning the results. Everything must be serialisable with
578 Coro::Storable. May, of course, block. Note that the executed sub may
579 never block itself or use any form of event handling.
580
581 =cut
582
583 sub fork_call(&@) {
584 my ($cb, @args) = @_;
585
586 # we seemingly have to make a local copy of the whole thing,
587 # otherwise perl prematurely frees the stuff :/
588 # TODO: investigate and fix (likely this will be rather laborious)
589
590 my @res = Coro::Util::fork_eval {
591 reset_signals;
592 &$cb
593 }, @args;
594
595 wantarray ? @res : $res[-1]
596 }
597
598 sub objinfo {
599 (
600 "counter value" => cf::object::object_count,
601 "objects created" => cf::object::create_count,
602 "objects destroyed" => cf::object::destroy_count,
603 "freelist size" => cf::object::free_count,
604 "allocated objects" => cf::object::objects_size,
605 "active objects" => cf::object::actives_size,
606 )
607 }
608
609 =item $coin = coin_from_name $name
610
611 =cut
612
613 our %coin_alias = (
614 "silver" => "silvercoin",
615 "silvercoin" => "silvercoin",
616 "silvercoins" => "silvercoin",
617 "gold" => "goldcoin",
618 "goldcoin" => "goldcoin",
619 "goldcoins" => "goldcoin",
620 "platinum" => "platinacoin",
621 "platinumcoin" => "platinacoin",
622 "platinumcoins" => "platinacoin",
623 "platina" => "platinacoin",
624 "platinacoin" => "platinacoin",
625 "platinacoins" => "platinacoin",
626 "royalty" => "royalty",
627 "royalties" => "royalty",
628 );
629
630 sub coin_from_name($) {
631 $coin_alias{$_[0]}
632 ? cf::arch::find $coin_alias{$_[0]}
633 : undef
634 }
635
636 =item $value = cf::db_get $family => $key
637
638 Returns a single value from the environment database.
639
640 =item cf::db_put $family => $key => $value
641
642 Stores the given C<$value> in the family. It can currently store binary
643 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
644
645 =item $db = cf::db_table "name"
646
647 Create and/or open a new database table. The string must not be "db" and must be unique
648 within each server.
649
650 =cut
651
652 sub db_table($) {
653 my ($name) = @_;
654 my $db = BDB::db_create $DB_ENV;
655
656 eval {
657 $db->set_flags (BDB::CHKSUM);
658
659 utf8::encode $name;
660 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
661 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
662 cf::cleanup "db_open(db): $!" if $!;
663 };
664 cf::cleanup "db_open(db): $@" if $@;
665
666 $db
667 }
668
669 our $DB;
670
671 sub db_init {
672 cf::sync_job {
673 $DB ||= db_table "db";
674 };
675 }
676
677 sub db_get($$) {
678 my $key = "$_[0]/$_[1]";
679
680 cf::sync_job {
681 BDB::db_get $DB, undef, $key, my $data;
682
683 $! ? ()
684 : $data
685 }
686 }
687
688 sub db_put($$$) {
689 BDB::dbreq_pri 4;
690 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
691 }
692
693 =item cf::cache $id => [$paths...], $processversion => $process
694
695 Generic caching function that returns the value of the resource $id,
696 caching and regenerating as required.
697
698 This function can block.
699
700 =cut
701
702 sub cache {
703 my ($id, $src, $processversion, $process) = @_;
704
705 my $meta =
706 join "\x00",
707 $processversion,
708 map {
709 aio_stat $_
710 and Carp::croak "$_: $!";
711
712 ($_, (stat _)[7,9])
713 } @$src;
714
715 my $dbmeta = db_get cache => "$id/meta";
716 if ($dbmeta ne $meta) {
717 # changed, we may need to process
718
719 my @data;
720 my $md5;
721
722 for (0 .. $#$src) {
723 0 <= aio_load $src->[$_], $data[$_]
724 or Carp::croak "$src->[$_]: $!";
725 }
726
727 # if processing is expensive, check
728 # checksum first
729 if (1) {
730 $md5 =
731 join "\x00",
732 $processversion,
733 map {
734 cf::cede_to_tick;
735 ($src->[$_], Digest::MD5::md5_hex $data[$_])
736 } 0.. $#$src;
737
738
739 my $dbmd5 = db_get cache => "$id/md5";
740 if ($dbmd5 eq $md5) {
741 db_put cache => "$id/meta", $meta;
742
743 return db_get cache => "$id/data";
744 }
745 }
746
747 my $t1 = Time::HiRes::time;
748 my $data = $process->(\@data);
749 my $t2 = Time::HiRes::time;
750
751 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
752
753 db_put cache => "$id/data", $data;
754 db_put cache => "$id/md5" , $md5;
755 db_put cache => "$id/meta", $meta;
756
757 return $data;
758 }
759
760 db_get cache => "$id/data"
761 }
762
763 =item cf::datalog type => key => value, ...
764
765 Log a datalog packet of the given type with the given key-value pairs.
766
767 =cut
768
769 sub datalog($@) {
770 my ($type, %kv) = @_;
771 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
772 }
773
774 =back
775
776 =cut
777
778 #############################################################################
779
780 =head2 ATTACHABLE OBJECTS
781
782 Many objects in deliantra are so-called attachable objects. That means you can
783 attach callbacks/event handlers (a collection of which is called an "attachment")
784 to it. All such attachable objects support the following methods.
785
786 In the following description, CLASS can be any of C<global>, C<object>
787 C<player>, C<client> or C<map> (i.e. the attachable objects in
788 Deliantra).
789
790 =over 4
791
792 =item $attachable->attach ($attachment, key => $value...)
793
794 =item $attachable->detach ($attachment)
795
796 Attach/detach a pre-registered attachment to a specific object and give it
797 the specified key/value pairs as arguments.
798
799 Example, attach a minesweeper attachment to the given object, making it a
800 10x10 minesweeper game:
801
802 $obj->attach (minesweeper => width => 10, height => 10);
803
804 =item $bool = $attachable->attached ($name)
805
806 Checks wether the named attachment is currently attached to the object.
807
808 =item cf::CLASS->attach ...
809
810 =item cf::CLASS->detach ...
811
812 Define an anonymous attachment and attach it to all objects of the given
813 CLASS. See the next function for an explanation of its arguments.
814
815 You can attach to global events by using the C<cf::global> class.
816
817 Example, log all player logins:
818
819 cf::player->attach (
820 on_login => sub {
821 my ($pl) = @_;
822 ...
823 },
824 );
825
826 Example, attach to the jeweler skill:
827
828 cf::object->attach (
829 type => cf::SKILL,
830 subtype => cf::SK_JEWELER,
831 on_use_skill => sub {
832 my ($sk, $ob, $part, $dir, $msg) = @_;
833 ...
834 },
835 );
836
837 =item cf::CLASS::attachment $name, ...
838
839 Register an attachment by C<$name> through which attachable objects of the
840 given CLASS can refer to this attachment.
841
842 Some classes such as deliantra maps and objects can specify attachments
843 that are attached at load/instantiate time, thus the need for a name.
844
845 These calls expect any number of the following handler/hook descriptions:
846
847 =over 4
848
849 =item prio => $number
850
851 Set the priority for all following handlers/hooks (unless overwritten
852 by another C<prio> setting). Lower priority handlers get executed
853 earlier. The default priority is C<0>, and many built-in handlers are
854 registered at priority C<-1000>, so lower priorities should not be used
855 unless you know what you are doing.
856
857 =item type => $type
858
859 (Only for C<< cf::object->attach >> calls), limits the attachment to the
860 given type of objects only (the additional parameter C<subtype> can be
861 used to further limit to the given subtype).
862
863 =item on_I<event> => \&cb
864
865 Call the given code reference whenever the named event happens (event is
866 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
867 handlers are recognised generally depends on the type of object these
868 handlers attach to).
869
870 See F<include/eventinc.h> for the full list of events supported, and their
871 class.
872
873 =item package => package::
874
875 Look for sub functions of the name C<< on_I<event> >> in the given
876 package and register them. Only handlers for eevents supported by the
877 object/class are recognised.
878
879 =back
880
881 Example, define an attachment called "sockpuppet" that calls the given
882 event handler when a monster attacks:
883
884 cf::object::attachment sockpuppet =>
885 on_skill_attack => sub {
886 my ($self, $victim) = @_;
887 ...
888 }
889 }
890
891 =item $attachable->valid
892
893 Just because you have a perl object does not mean that the corresponding
894 C-level object still exists. If you try to access an object that has no
895 valid C counterpart anymore you get an exception at runtime. This method
896 can be used to test for existence of the C object part without causing an
897 exception.
898
899 =cut
900
901 # the following variables are defined in .xs and must not be re-created
902 our @CB_GLOBAL = (); # registry for all global events
903 our @CB_ATTACHABLE = (); # registry for all attachables
904 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
905 our @CB_PLAYER = ();
906 our @CB_CLIENT = ();
907 our @CB_TYPE = (); # registry for type (cf-object class) based events
908 our @CB_MAP = ();
909
910 my %attachment;
911
912 sub cf::attachable::thawer_merge {
913 # simply override everything except _meta
914 local $_[0]{_meta};
915 %{$_[0]} = %{$_[1]};
916 }
917
918 sub _attach_cb($$$$) {
919 my ($registry, $event, $prio, $cb) = @_;
920
921 use sort 'stable';
922
923 $cb = [$prio, $cb];
924
925 @{$registry->[$event]} = sort
926 { $a->[0] cmp $b->[0] }
927 @{$registry->[$event] || []}, $cb;
928 }
929
930 # hack
931 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
932
933 # attach handles attaching event callbacks
934 # the only thing the caller has to do is pass the correct
935 # registry (== where the callback attaches to).
936 sub _attach {
937 my ($registry, $klass, @arg) = @_;
938
939 my $object_type;
940 my $prio = 0;
941 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
942
943 #TODO: get rid of this hack
944 if ($attachable_klass{$klass}) {
945 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
946 }
947
948 while (@arg) {
949 my $type = shift @arg;
950
951 if ($type eq "prio") {
952 $prio = shift @arg;
953
954 } elsif ($type eq "type") {
955 $object_type = shift @arg;
956 $registry = $CB_TYPE[$object_type] ||= [];
957
958 } elsif ($type eq "subtype") {
959 defined $object_type or Carp::croak "subtype specified without type";
960 my $object_subtype = shift @arg;
961 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
962
963 } elsif ($type eq "package") {
964 my $pkg = shift @arg;
965
966 while (my ($name, $id) = each %cb_id) {
967 if (my $cb = $pkg->can ($name)) {
968 _attach_cb $registry, $id, $prio, $cb;
969 }
970 }
971
972 } elsif (exists $cb_id{$type}) {
973 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
974
975 } elsif (ref $type) {
976 warn "attaching objects not supported, ignoring.\n";
977
978 } else {
979 shift @arg;
980 warn "attach argument '$type' not supported, ignoring.\n";
981 }
982 }
983 }
984
985 sub _object_attach {
986 my ($obj, $name, %arg) = @_;
987
988 return if exists $obj->{_attachment}{$name};
989
990 if (my $attach = $attachment{$name}) {
991 my $registry = $obj->registry;
992
993 for (@$attach) {
994 my ($klass, @attach) = @$_;
995 _attach $registry, $klass, @attach;
996 }
997
998 $obj->{$name} = \%arg;
999 } else {
1000 warn "object uses attachment '$name' which is not available, postponing.\n";
1001 }
1002
1003 $obj->{_attachment}{$name} = undef;
1004 }
1005
1006 sub cf::attachable::attach {
1007 if (ref $_[0]) {
1008 _object_attach @_;
1009 } else {
1010 _attach shift->_attach_registry, @_;
1011 }
1012 _recalc_want;
1013 };
1014
1015 # all those should be optimised
1016 sub cf::attachable::detach {
1017 my ($obj, $name) = @_;
1018
1019 if (ref $obj) {
1020 delete $obj->{_attachment}{$name};
1021 reattach ($obj);
1022 } else {
1023 Carp::croak "cannot, currently, detach class attachments";
1024 }
1025 _recalc_want;
1026 };
1027
1028 sub cf::attachable::attached {
1029 my ($obj, $name) = @_;
1030
1031 exists $obj->{_attachment}{$name}
1032 }
1033
1034 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1035 eval "#line " . __LINE__ . " 'cf.pm'
1036 sub cf::\L$klass\E::_attach_registry {
1037 (\\\@CB_$klass, KLASS_$klass)
1038 }
1039
1040 sub cf::\L$klass\E::attachment {
1041 my \$name = shift;
1042
1043 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1044 }
1045 ";
1046 die if $@;
1047 }
1048
1049 our $override;
1050 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1051
1052 sub override {
1053 $override = 1;
1054 @INVOKE_RESULTS = (@_);
1055 }
1056
1057 sub do_invoke {
1058 my $event = shift;
1059 my $callbacks = shift;
1060
1061 @INVOKE_RESULTS = ();
1062
1063 local $override;
1064
1065 for (@$callbacks) {
1066 eval { &{$_->[1]} };
1067
1068 if ($@) {
1069 warn "$@";
1070 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1071 override;
1072 }
1073
1074 return 1 if $override;
1075 }
1076
1077 0
1078 }
1079
1080 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1081
1082 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1083
1084 Generate an object-specific event with the given arguments.
1085
1086 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1087 removed in future versions), and there is no public API to access override
1088 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1089
1090 =back
1091
1092 =cut
1093
1094 #############################################################################
1095 # object support
1096
1097 sub _object_equal($$);
1098 sub _object_equal($$) {
1099 my ($a, $b) = @_;
1100
1101 return 0 unless (ref $a) eq (ref $b);
1102
1103 if ("HASH" eq ref $a) {
1104 my @ka = keys %$a;
1105 my @kb = keys %$b;
1106
1107 return 0 if @ka != @kb;
1108
1109 for (0 .. $#ka) {
1110 return 0 unless $ka[$_] eq $kb[$_];
1111 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1112 }
1113
1114 } elsif ("ARRAY" eq ref $a) {
1115
1116 return 0 if @$a != @$b;
1117
1118 for (0 .. $#$a) {
1119 return 0 unless _object_equal $a->[$_], $b->[$_];
1120 }
1121
1122 } elsif ($a ne $b) {
1123 return 0;
1124 }
1125
1126 1
1127 }
1128
1129 our $SLOW_MERGES;#d#
1130 sub _can_merge {
1131 my ($ob1, $ob2) = @_;
1132
1133 ++$SLOW_MERGES;#d#
1134
1135 # we do the slow way here
1136 return _object_equal $ob1, $ob2
1137 }
1138
1139 sub reattach {
1140 # basically do the same as instantiate, without calling instantiate
1141 my ($obj) = @_;
1142
1143 # no longer needed after getting rid of delete_package?
1144 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1145
1146 my $registry = $obj->registry;
1147
1148 @$registry = ();
1149
1150 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1151
1152 for my $name (keys %{ $obj->{_attachment} || {} }) {
1153 if (my $attach = $attachment{$name}) {
1154 for (@$attach) {
1155 my ($klass, @attach) = @$_;
1156 _attach $registry, $klass, @attach;
1157 }
1158 } else {
1159 warn "object uses attachment '$name' that is not available, postponing.\n";
1160 }
1161 }
1162 }
1163
1164 cf::attachable->attach (
1165 prio => -1000000,
1166 on_instantiate => sub {
1167 my ($obj, $data) = @_;
1168
1169 $data = decode_json $data;
1170
1171 for (@$data) {
1172 my ($name, $args) = @$_;
1173
1174 $obj->attach ($name, %{$args || {} });
1175 }
1176 },
1177 on_reattach => \&reattach,
1178 on_clone => sub {
1179 my ($src, $dst) = @_;
1180
1181 @{$dst->registry} = @{$src->registry};
1182
1183 %$dst = %$src;
1184
1185 %{$dst->{_attachment}} = %{$src->{_attachment}}
1186 if exists $src->{_attachment};
1187 },
1188 );
1189
1190 sub object_freezer_save {
1191 my ($filename, $rdata, $objs) = @_;
1192
1193 sync_job {
1194 if (length $$rdata) {
1195 utf8::decode (my $decname = $filename);
1196 warn sprintf "saving %s (%d,%d)\n",
1197 $decname, length $$rdata, scalar @$objs;
1198
1199 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1200 aio_chmod $fh, SAVE_MODE;
1201 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1202 if ($cf::USE_FSYNC) {
1203 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1204 aio_fsync $fh;
1205 }
1206 aio_close $fh;
1207
1208 if (@$objs) {
1209 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1210 aio_chmod $fh, SAVE_MODE;
1211 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1212 aio_write $fh, 0, (length $data), $data, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218 aio_rename "$filename.pst~", "$filename.pst";
1219 }
1220 } else {
1221 aio_unlink "$filename.pst";
1222 }
1223
1224 aio_rename "$filename~", $filename;
1225
1226 $filename =~ s%/[^/]+$%%;
1227 aio_pathsync $filename if $cf::USE_FSYNC;
1228 } else {
1229 warn "unable to save objects: $filename~: $!\n";
1230 }
1231 } else {
1232 aio_unlink $filename;
1233 aio_unlink "$filename.pst";
1234 }
1235 };
1236 }
1237
1238 sub object_freezer_as_string {
1239 my ($rdata, $objs) = @_;
1240
1241 use Data::Dumper;
1242
1243 $$rdata . Dumper $objs
1244 }
1245
1246 sub object_thawer_load {
1247 my ($filename) = @_;
1248
1249 my ($data, $av);
1250
1251 (aio_load $filename, $data) >= 0
1252 or return;
1253
1254 unless (aio_stat "$filename.pst") {
1255 (aio_load "$filename.pst", $av) >= 0
1256 or return;
1257
1258 my $st = eval { Coro::Storable::thaw $av };
1259 $av = $st->{objs};
1260 }
1261
1262 utf8::decode (my $decname = $filename);
1263 warn sprintf "loading %s (%d,%d)\n",
1264 $decname, length $data, scalar @{$av || []};
1265
1266 ($data, $av)
1267 }
1268
1269 =head2 COMMAND CALLBACKS
1270
1271 =over 4
1272
1273 =cut
1274
1275 #############################################################################
1276 # command handling &c
1277
1278 =item cf::register_command $name => \&callback($ob,$args);
1279
1280 Register a callback for execution when the client sends the user command
1281 $name.
1282
1283 =cut
1284
1285 sub register_command {
1286 my ($name, $cb) = @_;
1287
1288 my $caller = caller;
1289 #warn "registering command '$name/$time' to '$caller'";
1290
1291 push @{ $COMMAND{$name} }, [$caller, $cb];
1292 }
1293
1294 =item cf::register_extcmd $name => \&callback($pl,$packet);
1295
1296 Register a callback for execution when the client sends an (synchronous)
1297 extcmd packet. Ext commands will be processed in the order they are
1298 received by the server, like other user commands. The first argument is
1299 the logged-in player. Ext commands can only be processed after a player
1300 has logged in successfully.
1301
1302 If the callback returns something, it is sent back as if reply was being
1303 called.
1304
1305 =item cf::register_exticmd $name => \&callback($ns,$packet);
1306
1307 Register a callback for execution when the client sends an (asynchronous)
1308 exticmd packet. Exti commands are processed by the server as soon as they
1309 are received, i.e. out of order w.r.t. other commands. The first argument
1310 is a client socket. Exti commands can be received anytime, even before
1311 log-in.
1312
1313 If the callback returns something, it is sent back as if reply was being
1314 called.
1315
1316 =cut
1317
1318 sub register_extcmd {
1319 my ($name, $cb) = @_;
1320
1321 $EXTCMD{$name} = $cb;
1322 }
1323
1324 sub register_exticmd {
1325 my ($name, $cb) = @_;
1326
1327 $EXTICMD{$name} = $cb;
1328 }
1329
1330 use File::Glob ();
1331
1332 cf::player->attach (
1333 on_unknown_command => sub {
1334 my ($pl, $name, $params) = @_;
1335
1336 my $cb = $COMMAND{$name}
1337 or return;
1338
1339 for my $cmd (@$cb) {
1340 $cmd->[1]->($pl->ob, $params);
1341 }
1342
1343 cf::override;
1344 },
1345 on_extcmd => sub {
1346 my ($pl, $buf) = @_;
1347
1348 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1349
1350 if (ref $msg) {
1351 my ($type, $reply, @payload) =
1352 "ARRAY" eq ref $msg
1353 ? @$msg
1354 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1355
1356 my @reply;
1357
1358 if (my $cb = $EXTCMD{$type}) {
1359 @reply = $cb->($pl, @payload);
1360 }
1361
1362 $pl->ext_reply ($reply, @reply)
1363 if $reply;
1364
1365 } else {
1366 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1367 }
1368
1369 cf::override;
1370 },
1371 );
1372
1373 # "readahead" all extensions
1374 sub cache_extensions {
1375 my $grp = IO::AIO::aio_group;
1376
1377 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1378 for (grep /\.ext$/, @{$_[0]}) {
1379 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1380 }
1381 };
1382
1383 $grp
1384 }
1385
1386 sub load_extensions {
1387 cf::sync_job {
1388 my %todo;
1389
1390 for my $path (<$LIBDIR/*.ext>) {
1391 next unless -r $path;
1392
1393 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1394 my $base = $1;
1395 my $pkg = $1;
1396 $pkg =~ s/[^[:word:]]/_/g;
1397 $pkg = "ext::$pkg";
1398
1399 open my $fh, "<:utf8", $path
1400 or die "$path: $!";
1401
1402 my $source = do { local $/; <$fh> };
1403
1404 my %ext = (
1405 path => $path,
1406 base => $base,
1407 pkg => $pkg,
1408 );
1409
1410 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1411 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1412
1413 $ext{source} =
1414 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1415 . "#line 1 \"$path\"\n{\n"
1416 . $source
1417 . "\n};\n1";
1418
1419 $todo{$base} = \%ext;
1420 }
1421
1422 my $pass = 0;
1423 my %done;
1424 while (%todo) {
1425 my $progress;
1426
1427 ++$pass;
1428
1429 ext:
1430 while (my ($k, $v) = each %todo) {
1431 for (split /,\s*/, $v->{meta}{depends}) {
1432 next ext
1433 unless exists $done{$_};
1434 }
1435
1436 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1437
1438 my $active = eval $v->{source};
1439
1440 if (length $@) {
1441 warn "$v->{path}: $@\n";
1442
1443 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1444 if exists $v->{meta}{mandatory};
1445
1446 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1447 delete $todo{$k};
1448 } else {
1449 $done{$k} = delete $todo{$k};
1450 push @EXTS, $v->{pkg};
1451 $progress = 1;
1452
1453 warn "$v->{base}: extension inactive.\n"
1454 unless $active;
1455 }
1456 }
1457
1458 unless ($progress) {
1459 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1460
1461 while (my ($k, $v) = each %todo) {
1462 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1463 if exists $v->{meta}{mandatory};
1464 }
1465 }
1466 }
1467 };
1468 }
1469
1470 #############################################################################
1471
1472 =back
1473
1474 =head2 CORE EXTENSIONS
1475
1476 Functions and methods that extend core deliantra objects.
1477
1478 =cut
1479
1480 package cf::player;
1481
1482 use Coro::AIO;
1483
1484 =head3 cf::player
1485
1486 =over 4
1487
1488 =item cf::player::num_playing
1489
1490 Returns the official number of playing players, as per the Crossfire metaserver rules.
1491
1492 =cut
1493
1494 sub num_playing {
1495 scalar grep
1496 $_->ob->map
1497 && !$_->hidden
1498 && !$_->ob->flag (cf::FLAG_WIZ),
1499 cf::player::list
1500 }
1501
1502 =item cf::player::find $login
1503
1504 Returns the given player object, loading it if necessary (might block).
1505
1506 =cut
1507
1508 sub playerdir($) {
1509 "$PLAYERDIR/"
1510 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1511 }
1512
1513 sub path($) {
1514 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1515
1516 (playerdir $login) . "/playerdata"
1517 }
1518
1519 sub find_active($) {
1520 $cf::PLAYER{$_[0]}
1521 and $cf::PLAYER{$_[0]}->active
1522 and $cf::PLAYER{$_[0]}
1523 }
1524
1525 sub exists($) {
1526 my ($login) = @_;
1527
1528 $cf::PLAYER{$login}
1529 or !aio_stat path $login
1530 }
1531
1532 sub find($) {
1533 return $cf::PLAYER{$_[0]} || do {
1534 my $login = $_[0];
1535
1536 my $guard = cf::lock_acquire "user_find:$login";
1537
1538 $cf::PLAYER{$_[0]} || do {
1539 # rename old playerfiles to new ones
1540 #TODO: remove when no longer required
1541 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1542 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1543 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1544 aio_unlink +(playerdir $login) . "/$login.pl";
1545
1546 my $f = new_from_file cf::object::thawer path $login
1547 or return;
1548
1549 my $pl = cf::player::load_pl $f
1550 or return;
1551
1552 local $cf::PLAYER_LOADING{$login} = $pl;
1553 $f->resolve_delayed_derefs;
1554 $cf::PLAYER{$login} = $pl
1555 }
1556 }
1557 }
1558
1559 cf::player->attach (
1560 on_load => sub {
1561 my ($pl, $path) = @_;
1562
1563 # restore slots saved in save, below
1564 my $slots = delete $pl->{_slots};
1565
1566 $pl->ob->current_weapon ($slots->[0]);
1567 $pl->combat_ob ($slots->[1]);
1568 $pl->ranged_ob ($slots->[2]);
1569 },
1570 );
1571
1572 sub save($) {
1573 my ($pl) = @_;
1574
1575 return if $pl->{deny_save};
1576
1577 my $path = path $pl;
1578 my $guard = cf::lock_acquire "user_save:$path";
1579
1580 return if $pl->{deny_save};
1581
1582 aio_mkdir playerdir $pl, 0770;
1583 $pl->{last_save} = $cf::RUNTIME;
1584
1585 cf::get_slot 0.01;
1586
1587 # save slots, to be restored later
1588 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1589
1590 $pl->save_pl ($path);
1591 cf::cede_to_tick;
1592 }
1593
1594 sub new($) {
1595 my ($login) = @_;
1596
1597 my $self = create;
1598
1599 $self->ob->name ($login);
1600 $self->{deny_save} = 1;
1601
1602 $cf::PLAYER{$login} = $self;
1603
1604 $self
1605 }
1606
1607 =item $player->send_msg ($channel, $msg, $color, [extra...])
1608
1609 =cut
1610
1611 sub send_msg {
1612 my $ns = shift->ns
1613 or return;
1614 $ns->send_msg (@_);
1615 }
1616
1617 =item $pl->quit_character
1618
1619 Nukes the player without looking back. If logged in, the connection will
1620 be destroyed. May block for a long time.
1621
1622 =cut
1623
1624 sub quit_character {
1625 my ($pl) = @_;
1626
1627 my $name = $pl->ob->name;
1628
1629 $pl->{deny_save} = 1;
1630 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1631
1632 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1633 $pl->deactivate;
1634 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1635 $pl->ob->check_score;
1636 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1637 $pl->ns->destroy if $pl->ns;
1638
1639 my $path = playerdir $pl;
1640 my $temp = "$path~$cf::RUNTIME~deleting~";
1641 aio_rename $path, $temp;
1642 delete $cf::PLAYER{$pl->ob->name};
1643 $pl->destroy;
1644
1645 my $prefix = qr<^~\Q$name\E/>;
1646
1647 # nuke player maps
1648 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1649
1650 IO::AIO::aio_rmtree $temp;
1651 }
1652
1653 =item $pl->kick
1654
1655 Kicks a player out of the game. This destroys the connection.
1656
1657 =cut
1658
1659 sub kick {
1660 my ($pl, $kicker) = @_;
1661
1662 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1663 $pl->killer ("kicked");
1664 $pl->ns->destroy;
1665 }
1666
1667 =item cf::player::list_logins
1668
1669 Returns am arrayref of all valid playernames in the system, can take a
1670 while and may block, so not sync_job-capable, ever.
1671
1672 =cut
1673
1674 sub list_logins {
1675 my $dirs = aio_readdir $PLAYERDIR
1676 or return [];
1677
1678 my @logins;
1679
1680 for my $login (@$dirs) {
1681 my $path = path $login;
1682
1683 # a .pst is a dead give-away for a valid player
1684 # if no pst file found, open and chekc for blocked users
1685 if (aio_stat "$path.pst") {
1686 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1687 aio_read $fh, 0, 512, my $buf, 0 or next;
1688 $buf !~ /^password -------------$/m or next; # official not-valid tag
1689 }
1690
1691 utf8::decode $login;
1692 push @logins, $login;
1693 }
1694
1695 \@logins
1696 }
1697
1698 =item $player->maps
1699
1700 =item cf::player::maps $login
1701
1702 Returns an arrayref of map paths that are private for this
1703 player. May block.
1704
1705 =cut
1706
1707 sub maps($) {
1708 my ($pl) = @_;
1709
1710 $pl = ref $pl ? $pl->ob->name : $pl;
1711
1712 my $files = aio_readdir playerdir $pl
1713 or return;
1714
1715 my @paths;
1716
1717 for (@$files) {
1718 utf8::decode $_;
1719 next if /\.(?:pl|pst)$/;
1720 next unless /^$PATH_SEP/o;
1721
1722 push @paths, cf::map::normalise "~$pl/$_";
1723 }
1724
1725 \@paths
1726 }
1727
1728 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1729
1730 Expand deliantra pod fragments into protocol xml.
1731
1732 =item $player->ext_reply ($msgid, @msg)
1733
1734 Sends an ext reply to the player.
1735
1736 =cut
1737
1738 sub ext_reply($$@) {
1739 my ($self, $id, @msg) = @_;
1740
1741 $self->ns->ext_reply ($id, @msg)
1742 }
1743
1744 =item $player->ext_msg ($type, @msg)
1745
1746 Sends an ext event to the client.
1747
1748 =cut
1749
1750 sub ext_msg($$@) {
1751 my ($self, $type, @msg) = @_;
1752
1753 $self->ns->ext_msg ($type, @msg);
1754 }
1755
1756 =head3 cf::region
1757
1758 =over 4
1759
1760 =cut
1761
1762 package cf::region;
1763
1764 =item cf::region::find_by_path $path
1765
1766 Tries to decuce the likely region for a map knowing only its path.
1767
1768 =cut
1769
1770 sub find_by_path($) {
1771 my ($path) = @_;
1772
1773 $path =~ s/^~[^\/]*//; # skip ~login
1774
1775 my ($match, $specificity);
1776
1777 for my $region (list) {
1778 if ($region->{match} && $path =~ $region->{match}) {
1779 ($match, $specificity) = ($region, $region->specificity)
1780 if $region->specificity > $specificity;
1781 }
1782 }
1783
1784 $match
1785 }
1786
1787 =back
1788
1789 =head3 cf::map
1790
1791 =over 4
1792
1793 =cut
1794
1795 package cf::map;
1796
1797 use Fcntl;
1798 use Coro::AIO;
1799
1800 use overload
1801 '""' => \&as_string,
1802 fallback => 1;
1803
1804 our $MAX_RESET = 3600;
1805 our $DEFAULT_RESET = 3000;
1806
1807 sub generate_random_map {
1808 my ($self, $rmp) = @_;
1809
1810 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1811
1812 # mit "rum" bekleckern, nicht
1813 $self->_create_random_map (
1814 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1815 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1816 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1817 $rmp->{exit_on_final_map},
1818 $rmp->{xsize}, $rmp->{ysize},
1819 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1820 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1821 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1822 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1823 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1824 (cf::region::find $rmp->{region}), $rmp->{custom}
1825 )
1826 }
1827
1828 =item cf::map->register ($regex, $prio)
1829
1830 Register a handler for the map path matching the given regex at the
1831 givne priority (higher is better, built-in handlers have priority 0, the
1832 default).
1833
1834 =cut
1835
1836 sub register {
1837 my (undef, $regex, $prio) = @_;
1838 my $pkg = caller;
1839
1840 no strict;
1841 push @{"$pkg\::ISA"}, __PACKAGE__;
1842
1843 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1844 }
1845
1846 # also paths starting with '/'
1847 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1848
1849 sub thawer_merge {
1850 my ($self, $merge) = @_;
1851
1852 # we have to keep some variables in memory intact
1853 local $self->{path};
1854 local $self->{load_path};
1855
1856 $self->SUPER::thawer_merge ($merge);
1857 }
1858
1859 sub normalise {
1860 my ($path, $base) = @_;
1861
1862 $path = "$path"; # make sure its a string
1863
1864 $path =~ s/\.map$//;
1865
1866 # map plan:
1867 #
1868 # /! non-realised random map exit (special hack!)
1869 # {... are special paths that are not being touched
1870 # ?xxx/... are special absolute paths
1871 # ?random/... random maps
1872 # /... normal maps
1873 # ~user/... per-player map of a specific user
1874
1875 $path =~ s/$PATH_SEP/\//go;
1876
1877 # treat it as relative path if it starts with
1878 # something that looks reasonable
1879 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1880 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1881
1882 $base =~ s{[^/]+/?$}{};
1883 $path = "$base/$path";
1884 }
1885
1886 for ($path) {
1887 redo if s{//}{/};
1888 redo if s{/\.?/}{/};
1889 redo if s{/[^/]+/\.\./}{/};
1890 }
1891
1892 $path
1893 }
1894
1895 sub new_from_path {
1896 my (undef, $path, $base) = @_;
1897
1898 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1899
1900 $path = normalise $path, $base;
1901
1902 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1903 if ($path =~ $EXT_MAP{$pkg}[1]) {
1904 my $self = bless cf::map::new, $pkg;
1905 $self->{path} = $path; $self->path ($path);
1906 $self->init; # pass $1 etc.
1907 return $self;
1908 }
1909 }
1910
1911 Carp::cluck "unable to resolve path '$path' (base '$base').";
1912 ()
1913 }
1914
1915 sub init {
1916 my ($self) = @_;
1917
1918 $self
1919 }
1920
1921 sub as_string {
1922 my ($self) = @_;
1923
1924 "$self->{path}"
1925 }
1926
1927 # the displayed name, this is a one way mapping
1928 sub visible_name {
1929 &as_string
1930 }
1931
1932 # the original (read-only) location
1933 sub load_path {
1934 my ($self) = @_;
1935
1936 "$MAPDIR/$self->{path}.map"
1937 }
1938
1939 # the temporary/swap location
1940 sub save_path {
1941 my ($self) = @_;
1942
1943 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1944 "$TMPDIR/$path.map"
1945 }
1946
1947 # the unique path, undef == no special unique path
1948 sub uniq_path {
1949 my ($self) = @_;
1950
1951 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1952 "$UNIQUEDIR/$path"
1953 }
1954
1955 sub decay_objects {
1956 my ($self) = @_;
1957
1958 return if $self->{deny_reset};
1959
1960 $self->do_decay_objects;
1961 }
1962
1963 sub unlink_save {
1964 my ($self) = @_;
1965
1966 utf8::encode (my $save = $self->save_path);
1967 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1968 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1969 }
1970
1971 sub load_header_from($) {
1972 my ($self, $path) = @_;
1973
1974 utf8::encode $path;
1975 my $f = new_from_file cf::object::thawer $path
1976 or return;
1977
1978 $self->_load_header ($f)
1979 or return;
1980
1981 local $MAP_LOADING{$self->{path}} = $self;
1982 $f->resolve_delayed_derefs;
1983
1984 $self->{load_path} = $path;
1985
1986 1
1987 }
1988
1989 sub load_header_orig {
1990 my ($self) = @_;
1991
1992 $self->load_header_from ($self->load_path)
1993 }
1994
1995 sub load_header_temp {
1996 my ($self) = @_;
1997
1998 $self->load_header_from ($self->save_path)
1999 }
2000
2001 sub prepare_temp {
2002 my ($self) = @_;
2003
2004 $self->last_access ((delete $self->{last_access})
2005 || $cf::RUNTIME); #d#
2006 # safety
2007 $self->{instantiate_time} = $cf::RUNTIME
2008 if $self->{instantiate_time} > $cf::RUNTIME;
2009 }
2010
2011 sub prepare_orig {
2012 my ($self) = @_;
2013
2014 $self->{load_original} = 1;
2015 $self->{instantiate_time} = $cf::RUNTIME;
2016 $self->last_access ($cf::RUNTIME);
2017 $self->instantiate;
2018 }
2019
2020 sub load_header {
2021 my ($self) = @_;
2022
2023 if ($self->load_header_temp) {
2024 $self->prepare_temp;
2025 } else {
2026 $self->load_header_orig
2027 or return;
2028 $self->prepare_orig;
2029 }
2030
2031 $self->{deny_reset} = 1
2032 if $self->no_reset;
2033
2034 $self->default_region (cf::region::find_by_path $self->{path})
2035 unless $self->default_region;
2036
2037 1
2038 }
2039
2040 sub find;
2041 sub find {
2042 my ($path, $origin) = @_;
2043
2044 $path = normalise $path, $origin && $origin->path;
2045
2046 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2047 my $guard2 = cf::lock_acquire "map_find:$path";
2048
2049 $cf::MAP{$path} || do {
2050 my $map = new_from_path cf::map $path
2051 or return;
2052
2053 $map->{last_save} = $cf::RUNTIME;
2054
2055 $map->load_header
2056 or return;
2057
2058 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2059 # doing this can freeze the server in a sync job, obviously
2060 #$cf::WAIT_FOR_TICK->wait;
2061 undef $guard2;
2062 undef $guard1;
2063 $map->reset;
2064 return find $path;
2065 }
2066
2067 $cf::MAP{$path} = $map
2068 }
2069 }
2070
2071 sub pre_load { }
2072 #sub post_load { } # XS
2073
2074 sub load {
2075 my ($self) = @_;
2076
2077 local $self->{deny_reset} = 1; # loading can take a long time
2078
2079 my $path = $self->{path};
2080
2081 {
2082 my $guard = cf::lock_acquire "map_data:$path";
2083
2084 return unless $self->valid;
2085 return unless $self->in_memory == cf::MAP_SWAPPED;
2086
2087 $self->in_memory (cf::MAP_LOADING);
2088
2089 $self->alloc;
2090
2091 $self->pre_load;
2092 cf::cede_to_tick;
2093
2094 my $f = new_from_file cf::object::thawer $self->{load_path};
2095 $f->skip_block;
2096 $self->_load_objects ($f)
2097 or return;
2098
2099 $self->post_load_original
2100 if delete $self->{load_original};
2101
2102 if (my $uniq = $self->uniq_path) {
2103 utf8::encode $uniq;
2104 unless (aio_stat $uniq) {
2105 if (my $f = new_from_file cf::object::thawer $uniq) {
2106 $self->clear_unique_items;
2107 $self->_load_objects ($f);
2108 $f->resolve_delayed_derefs;
2109 }
2110 }
2111 }
2112
2113 $f->resolve_delayed_derefs;
2114
2115 cf::cede_to_tick;
2116 # now do the right thing for maps
2117 $self->link_multipart_objects;
2118 $self->difficulty ($self->estimate_difficulty)
2119 unless $self->difficulty;
2120 cf::cede_to_tick;
2121
2122 unless ($self->{deny_activate}) {
2123 $self->decay_objects;
2124 $self->fix_auto_apply;
2125 $self->update_buttons;
2126 cf::cede_to_tick;
2127 $self->activate;
2128 }
2129
2130 $self->{last_save} = $cf::RUNTIME;
2131 $self->last_access ($cf::RUNTIME);
2132
2133 $self->in_memory (cf::MAP_ACTIVE);
2134 }
2135
2136 $self->post_load;
2137 }
2138
2139 # customize the map for a given player, i.e.
2140 # return the _real_ map. used by e.g. per-player
2141 # maps to change the path to ~playername/mappath
2142 sub customise_for {
2143 my ($self, $ob) = @_;
2144
2145 return find "~" . $ob->name . "/" . $self->{path}
2146 if $self->per_player;
2147
2148 # return find "?party/" . $ob->name . "/" . $self->{path}
2149 # if $self->per_party;
2150
2151 $self
2152 }
2153
2154 # find and load all maps in the 3x3 area around a map
2155 sub load_neighbours {
2156 my ($map) = @_;
2157
2158 my @neigh; # diagonal neighbours
2159
2160 for (0 .. 3) {
2161 my $neigh = $map->tile_path ($_)
2162 or next;
2163 $neigh = find $neigh, $map
2164 or next;
2165 $neigh->load;
2166
2167 push @neigh,
2168 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2169 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2170 }
2171
2172 for (grep defined $_->[0], @neigh) {
2173 my ($path, $origin) = @$_;
2174 my $neigh = find $path, $origin
2175 or next;
2176 $neigh->load;
2177 }
2178 }
2179
2180 sub find_sync {
2181 my ($path, $origin) = @_;
2182
2183 cf::sync_job { find $path, $origin }
2184 }
2185
2186 sub do_load_sync {
2187 my ($map) = @_;
2188
2189 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2190 if $Coro::current == $Coro::main;
2191
2192 cf::sync_job { $map->load };
2193 }
2194
2195 our %MAP_PREFETCH;
2196 our $MAP_PREFETCHER = undef;
2197
2198 sub find_async {
2199 my ($path, $origin, $load) = @_;
2200
2201 $path = normalise $path, $origin && $origin->{path};
2202
2203 if (my $map = $cf::MAP{$path}) {
2204 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2205 }
2206
2207 $MAP_PREFETCH{$path} |= $load;
2208
2209 $MAP_PREFETCHER ||= cf::async {
2210 $Coro::current->{desc} = "map prefetcher";
2211
2212 while (%MAP_PREFETCH) {
2213 while (my ($k, $v) = each %MAP_PREFETCH) {
2214 if (my $map = find $k) {
2215 $map->load if $v;
2216 }
2217
2218 delete $MAP_PREFETCH{$k};
2219 }
2220 }
2221 undef $MAP_PREFETCHER;
2222 };
2223 $MAP_PREFETCHER->prio (6);
2224
2225 ()
2226 }
2227
2228 # common code, used by both ->save and ->swapout
2229 sub _save {
2230 my ($self) = @_;
2231
2232 $self->{last_save} = $cf::RUNTIME;
2233
2234 return unless $self->dirty;
2235
2236 my $save = $self->save_path; utf8::encode $save;
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->{load_path} = $save;
2240
2241 return if $self->{deny_save};
2242
2243 local $self->{last_access} = $self->last_access;#d#
2244
2245 cf::async {
2246 $Coro::current->{desc} = "map player save";
2247 $_->contr->save for $self->players;
2248 };
2249
2250 cf::get_slot 0.02;
2251
2252 if ($uniq) {
2253 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2254 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2255 } else {
2256 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2257 }
2258 }
2259
2260 sub save {
2261 my ($self) = @_;
2262
2263 my $lock = cf::lock_acquire "map_data:$self->{path}";
2264
2265 $self->_save;
2266 }
2267
2268 sub swap_out {
2269 my ($self) = @_;
2270
2271 my $lock = cf::lock_acquire "map_data:$self->{path}";
2272
2273 return if $self->in_memory != cf::MAP_ACTIVE;
2274 return if $self->{deny_save};
2275 return if $self->players;
2276
2277 # first deactivate the map and "unlink" it from the core
2278 $self->deactivate;
2279 $_->clear_links_to ($self) for values %cf::MAP;
2280 $self->in_memory (cf::MAP_SWAPPED);
2281
2282 # then atomically save
2283 $self->_save;
2284
2285 # then free the map
2286 $self->clear;
2287 }
2288
2289 sub reset_at {
2290 my ($self) = @_;
2291
2292 # TODO: safety, remove and allow resettable per-player maps
2293 return 1e99 if $self->{deny_reset};
2294
2295 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2296 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2297
2298 $time + $to
2299 }
2300
2301 sub should_reset {
2302 my ($self) = @_;
2303
2304 $self->reset_at <= $cf::RUNTIME
2305 }
2306
2307 sub reset {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 return if $self->players;
2313
2314 warn "resetting map ", $self->path, "\n";
2315
2316 $self->in_memory (cf::MAP_SWAPPED);
2317
2318 # need to save uniques path
2319 unless ($self->{deny_save}) {
2320 my $uniq = $self->uniq_path; utf8::encode $uniq;
2321
2322 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2323 if $uniq;
2324 }
2325
2326 delete $cf::MAP{$self->path};
2327
2328 $self->deactivate;
2329 $_->clear_links_to ($self) for values %cf::MAP;
2330 $self->clear;
2331
2332 $self->unlink_save;
2333 $self->destroy;
2334 }
2335
2336 my $nuke_counter = "aaaa";
2337
2338 sub nuke {
2339 my ($self) = @_;
2340
2341 {
2342 my $lock = cf::lock_acquire "map_data:$self->{path}";
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->unlink_save;
2347
2348 bless $self, "cf::map::wrap";
2349 delete $self->{deny_reset};
2350 $self->{deny_save} = 1;
2351 $self->reset_timeout (1);
2352 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2353
2354 $cf::MAP{$self->path} = $self;
2355 }
2356
2357 $self->reset; # polite request, might not happen
2358 }
2359
2360 =item $maps = cf::map::tmp_maps
2361
2362 Returns an arrayref with all map paths of currently instantiated and saved
2363 maps. May block.
2364
2365 =cut
2366
2367 sub tmp_maps() {
2368 [
2369 map {
2370 utf8::decode $_;
2371 /\.map$/
2372 ? normalise $_
2373 : ()
2374 } @{ aio_readdir $TMPDIR or [] }
2375 ]
2376 }
2377
2378 =item $maps = cf::map::random_maps
2379
2380 Returns an arrayref with all map paths of currently instantiated and saved
2381 random maps. May block.
2382
2383 =cut
2384
2385 sub random_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise "?random/$_"
2391 : ()
2392 } @{ aio_readdir $RANDOMDIR or [] }
2393 ]
2394 }
2395
2396 =item cf::map::unique_maps
2397
2398 Returns an arrayref of paths of all shared maps that have
2399 instantiated unique items. May block.
2400
2401 =cut
2402
2403 sub unique_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 s/\.map$//; # TODO future compatibility hack
2408 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2409 ? ()
2410 : normalise $_
2411 } @{ aio_readdir $UNIQUEDIR or [] }
2412 ]
2413 }
2414
2415 =item cf::map::static_maps
2416
2417 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2418 file in the shared directory excluding F</styles> and F</editor>). May
2419 block.
2420
2421 =cut
2422
2423 sub static_maps() {
2424 my @dirs = "";
2425 my @maps;
2426
2427 while (@dirs) {
2428 my $dir = shift @dirs;
2429
2430 next if $dir eq "/styles" || $dir eq "/editor";
2431
2432 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2433 or return;
2434
2435 for (@$files) {
2436 s/\.map$// or next;
2437 utf8::decode $_;
2438 push @maps, "$dir/$_";
2439 }
2440
2441 push @dirs, map "$dir/$_", @$dirs;
2442 }
2443
2444 \@maps
2445 }
2446
2447 =back
2448
2449 =head3 cf::object
2450
2451 =cut
2452
2453 package cf::object;
2454
2455 =over 4
2456
2457 =item $ob->inv_recursive
2458
2459 Returns the inventory of the object I<and> their inventories, recursively,
2460 but I<not> the object itself.
2461
2462 =cut
2463
2464 sub inv_recursive_;
2465 sub inv_recursive_ {
2466 map { $_, inv_recursive_ $_->inv } @_
2467 }
2468
2469 sub inv_recursive {
2470 inv_recursive_ inv $_[0]
2471 }
2472
2473 =item $ref = $ob->ref
2474
2475 Creates and returns a persistent reference to an object that can be stored as a string.
2476
2477 =item $ob = cf::object::deref ($refstring)
2478
2479 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2480 even if the object actually exists. May block.
2481
2482 =cut
2483
2484 sub deref {
2485 my ($ref) = @_;
2486
2487 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2488 my ($uuid, $name) = ($1, $2);
2489 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2490 or return;
2491 $pl->ob->uuid eq $uuid
2492 or return;
2493
2494 $pl->ob
2495 } else {
2496 warn "$ref: cannot resolve object reference\n";
2497 undef
2498 }
2499 }
2500
2501 package cf;
2502
2503 =back
2504
2505 =head3 cf::object::player
2506
2507 =over 4
2508
2509 =item $player_object->reply ($npc, $msg[, $flags])
2510
2511 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2512 can be C<undef>. Does the right thing when the player is currently in a
2513 dialogue with the given NPC character.
2514
2515 =cut
2516
2517 our $SAY_CHANNEL = {
2518 id => "say",
2519 title => "Map",
2520 reply => "say ",
2521 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2522 };
2523
2524 our $CHAT_CHANNEL = {
2525 id => "chat",
2526 title => "Chat",
2527 reply => "chat ",
2528 tooltip => "Player chat and shouts, global to the server.",
2529 };
2530
2531 # rough implementation of a future "reply" method that works
2532 # with dialog boxes.
2533 #TODO: the first argument must go, split into a $npc->reply_to ( method
2534 sub cf::object::player::reply($$$;$) {
2535 my ($self, $npc, $msg, $flags) = @_;
2536
2537 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2538
2539 if ($self->{record_replies}) {
2540 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2541
2542 } else {
2543 my $pl = $self->contr;
2544
2545 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2546 my $dialog = $pl->{npc_dialog};
2547 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2548
2549 } else {
2550 $msg = $npc->name . " says: $msg" if $npc;
2551 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2552 }
2553 }
2554 }
2555
2556 =item $object->send_msg ($channel, $msg, $color, [extra...])
2557
2558 =cut
2559
2560 sub cf::object::send_msg {
2561 my $pl = shift->contr
2562 or return;
2563 $pl->send_msg (@_);
2564 }
2565
2566 =item $player_object->may ("access")
2567
2568 Returns wether the given player is authorized to access resource "access"
2569 (e.g. "command_wizcast").
2570
2571 =cut
2572
2573 sub cf::object::player::may {
2574 my ($self, $access) = @_;
2575
2576 $self->flag (cf::FLAG_WIZ) ||
2577 (ref $cf::CFG{"may_$access"}
2578 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2579 : $cf::CFG{"may_$access"})
2580 }
2581
2582 =item $player_object->enter_link
2583
2584 Freezes the player and moves him/her to a special map (C<{link}>).
2585
2586 The player should be reasonably safe there for short amounts of time (e.g.
2587 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2588 though, as the palyer cannot control the character while it is on the link
2589 map.
2590
2591 Will never block.
2592
2593 =item $player_object->leave_link ($map, $x, $y)
2594
2595 Moves the player out of the special C<{link}> map onto the specified
2596 map. If the map is not valid (or omitted), the player will be moved back
2597 to the location he/she was before the call to C<enter_link>, or, if that
2598 fails, to the emergency map position.
2599
2600 Might block.
2601
2602 =cut
2603
2604 sub link_map {
2605 unless ($LINK_MAP) {
2606 $LINK_MAP = cf::map::find "{link}"
2607 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2608 $LINK_MAP->load;
2609 }
2610
2611 $LINK_MAP
2612 }
2613
2614 sub cf::object::player::enter_link {
2615 my ($self) = @_;
2616
2617 $self->deactivate_recursive;
2618
2619 return if UNIVERSAL::isa $self->map, "ext::map_link";
2620
2621 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2622 if $self->map && $self->map->{path} ne "{link}";
2623
2624 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2625 }
2626
2627 sub cf::object::player::leave_link {
2628 my ($self, $map, $x, $y) = @_;
2629
2630 return unless $self->contr->active;
2631
2632 my $link_pos = delete $self->{_link_pos};
2633
2634 unless ($map) {
2635 # restore original map position
2636 ($map, $x, $y) = @{ $link_pos || [] };
2637 $map = cf::map::find $map;
2638
2639 unless ($map) {
2640 ($map, $x, $y) = @$EMERGENCY_POSITION;
2641 $map = cf::map::find $map
2642 or die "FATAL: cannot load emergency map\n";
2643 }
2644 }
2645
2646 ($x, $y) = (-1, -1)
2647 unless (defined $x) && (defined $y);
2648
2649 # use -1 or undef as default coordinates, not 0, 0
2650 ($x, $y) = ($map->enter_x, $map->enter_y)
2651 if $x <= 0 && $y <= 0;
2652
2653 $map->load;
2654 $map->load_neighbours;
2655
2656 return unless $self->contr->active;
2657
2658 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2659 $self->enter_map ($map, $x, $y);
2660
2661 # only activate afterwards, to support waiting in hooks
2662 $self->activate_recursive
2663 unless exists $self->{_link_pos}; # maybe we re in-flight again
2664 }
2665
2666 =item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2667
2668 Moves the player to the given map-path and coordinates by first freezing
2669 her, loading and preparing them map, calling the provided $check callback
2670 that has to return the map if sucecssful, and then unfreezes the player on
2671 the new (success) or old (failed) map position. In either case, $done will
2672 be called at the end of this process.
2673
2674 Note that $check will be called with a potentially non-loaded map, so if
2675 it needs a loaded map it has to call C<< ->load >>.
2676
2677 =cut
2678
2679 our $GOTOGEN;
2680
2681 sub cf::object::player::goto {
2682 my ($self, $path, $x, $y, $check, $done) = @_;
2683
2684 # do generation counting so two concurrent goto's will be executed in-order
2685 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2686
2687 $self->enter_link;
2688
2689 (async {
2690 $Coro::current->{desc} = "player::goto $path $x $y";
2691
2692 # *tag paths override both path and x|y
2693 if ($path =~ /^\*(.*)$/) {
2694 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2695 my $ob = $obs[rand @obs];
2696
2697 # see if we actually can go there
2698 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2699 $ob = $obs[rand @obs];
2700 } else {
2701 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2702 }
2703 # else put us there anyways for now #d#
2704
2705 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2706 } else {
2707 ($path, $x, $y) = (undef, undef, undef);
2708 }
2709 }
2710
2711 my $map = eval {
2712 my $map = defined $path ? cf::map::find $path : undef;
2713
2714 if ($map) {
2715 $map = $map->customise_for ($self);
2716 $map = $check->($map) if $check && $map;
2717 } else {
2718 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2719 }
2720
2721 $map
2722 };
2723
2724 if ($@) {
2725 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2726 LOG llevError | logBacktrace, Carp::longmess $@;
2727 }
2728
2729 if ($gen == $self->{_goto_generation}) {
2730 delete $self->{_goto_generation};
2731 $self->leave_link ($map, $x, $y);
2732 }
2733
2734 $done->() if $done;
2735 })->prio (1);
2736 }
2737
2738 =item $player_object->enter_exit ($exit_object)
2739
2740 =cut
2741
2742 sub parse_random_map_params {
2743 my ($spec) = @_;
2744
2745 my $rmp = { # defaults
2746 xsize => (cf::rndm 15, 40),
2747 ysize => (cf::rndm 15, 40),
2748 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2749 #layout => string,
2750 };
2751
2752 for (split /\n/, $spec) {
2753 my ($k, $v) = split /\s+/, $_, 2;
2754
2755 $rmp->{lc $k} = $v if (length $k) && (length $v);
2756 }
2757
2758 $rmp
2759 }
2760
2761 sub prepare_random_map {
2762 my ($exit) = @_;
2763
2764 # all this does is basically replace the /! path by
2765 # a new random map path (?random/...) with a seed
2766 # that depends on the exit object
2767
2768 my $rmp = parse_random_map_params $exit->msg;
2769
2770 if ($exit->map) {
2771 $rmp->{region} = $exit->region->name;
2772 $rmp->{origin_map} = $exit->map->path;
2773 $rmp->{origin_x} = $exit->x;
2774 $rmp->{origin_y} = $exit->y;
2775
2776 $exit->map->touch;
2777 }
2778
2779 $rmp->{random_seed} ||= $exit->random_seed;
2780
2781 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2782 my $md5 = Digest::MD5::md5_hex $data;
2783 my $meta = "$RANDOMDIR/$md5.meta";
2784
2785 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2786 aio_write $fh, 0, (length $data), $data, 0;
2787 undef $fh;
2788 aio_rename "$meta~", $meta;
2789
2790 my $slaying = "?random/$md5";
2791
2792 if ($exit->valid) {
2793 $exit->slaying ("?random/$md5");
2794 $exit->msg (undef);
2795 }
2796 }
2797 }
2798
2799 sub cf::object::player::enter_exit {
2800 my ($self, $exit) = @_;
2801
2802 return unless $self->type == cf::PLAYER;
2803
2804 $self->enter_link;
2805
2806 (async {
2807 $Coro::current->{desc} = "enter_exit";
2808
2809 unless (eval {
2810 $self->deactivate_recursive; # just to be sure
2811
2812 # random map handling
2813 {
2814 my $guard = cf::lock_acquire "exit_prepare:$exit";
2815
2816 prepare_random_map $exit
2817 if $exit->slaying eq "/!";
2818 }
2819
2820 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2821 my $x = $exit->stats->hp;
2822 my $y = $exit->stats->sp;
2823
2824 $self->goto ($map, $x, $y);
2825
2826 # if exit is damned, update players death & WoR home-position
2827 $self->contr->savebed ($map, $x, $y)
2828 if $exit->flag (cf::FLAG_DAMNED);
2829
2830 1
2831 }) {
2832 $self->message ("Something went wrong deep within the deliantra server. "
2833 . "I'll try to bring you back to the map you were before. "
2834 . "Please report this to the dungeon master!",
2835 cf::NDI_UNIQUE | cf::NDI_RED);
2836
2837 warn "ERROR in enter_exit: $@";
2838 $self->leave_link;
2839 }
2840 })->prio (1);
2841 }
2842
2843 =head3 cf::client
2844
2845 =over 4
2846
2847 =item $client->send_drawinfo ($text, $flags)
2848
2849 Sends a drawinfo packet to the client. Circumvents output buffering so
2850 should not be used under normal circumstances.
2851
2852 =cut
2853
2854 sub cf::client::send_drawinfo {
2855 my ($self, $text, $flags) = @_;
2856
2857 utf8::encode $text;
2858 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2859 }
2860
2861 =item $client->send_big_packet ($pkt)
2862
2863 Like C<send_packet>, but tries to compress large packets, and fragments
2864 them as required.
2865
2866 =cut
2867
2868 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2869
2870 sub cf::client::send_big_packet {
2871 my ($self, $pkt) = @_;
2872
2873 # try lzf for large packets
2874 $pkt = "lzf " . Compress::LZF::compress $pkt
2875 if 1024 <= length $pkt and $self->{can_lzf};
2876
2877 # split very large packets
2878 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2879 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2880 $pkt = "frag";
2881 }
2882
2883 $self->send_packet ($pkt);
2884 }
2885
2886 =item $client->send_msg ($channel, $msg, $color, [extra...])
2887
2888 Send a drawinfo or msg packet to the client, formatting the msg for the
2889 client if neccessary. C<$type> should be a string identifying the type of
2890 the message, with C<log> being the default. If C<$color> is negative, suppress
2891 the message unless the client supports the msg packet.
2892
2893 =cut
2894
2895 # non-persistent channels (usually the info channel)
2896 our %CHANNEL = (
2897 "c/motd" => {
2898 id => "infobox",
2899 title => "MOTD",
2900 reply => undef,
2901 tooltip => "The message of the day",
2902 },
2903 "c/identify" => {
2904 id => "infobox",
2905 title => "Identify",
2906 reply => undef,
2907 tooltip => "Items recently identified",
2908 },
2909 "c/examine" => {
2910 id => "infobox",
2911 title => "Examine",
2912 reply => undef,
2913 tooltip => "Signs and other items you examined",
2914 },
2915 "c/shopinfo" => {
2916 id => "infobox",
2917 title => "Shop Info",
2918 reply => undef,
2919 tooltip => "What your bargaining skill tells you about the shop",
2920 },
2921 "c/book" => {
2922 id => "infobox",
2923 title => "Book",
2924 reply => undef,
2925 tooltip => "The contents of a note or book",
2926 },
2927 "c/lookat" => {
2928 id => "infobox",
2929 title => "Look",
2930 reply => undef,
2931 tooltip => "What you saw there",
2932 },
2933 "c/who" => {
2934 id => "infobox",
2935 title => "Players",
2936 reply => undef,
2937 tooltip => "Shows players who are currently online",
2938 },
2939 "c/body" => {
2940 id => "infobox",
2941 title => "Body Parts",
2942 reply => undef,
2943 tooltip => "Shows which body parts you posess and are available",
2944 },
2945 "c/statistics" => {
2946 id => "infobox",
2947 title => "Statistics",
2948 reply => undef,
2949 tooltip => "Shows your primary statistics",
2950 },
2951 "c/skills" => {
2952 id => "infobox",
2953 title => "Skills",
2954 reply => undef,
2955 tooltip => "Shows your experience per skill and item power",
2956 },
2957 "c/shopitems" => {
2958 id => "infobox",
2959 title => "Shop Items",
2960 reply => undef,
2961 tooltip => "Shows the items currently for sale in this shop",
2962 },
2963 "c/resistances" => {
2964 id => "infobox",
2965 title => "Resistances",
2966 reply => undef,
2967 tooltip => "Shows your resistances",
2968 },
2969 "c/pets" => {
2970 id => "infobox",
2971 title => "Pets",
2972 reply => undef,
2973 tooltip => "Shows information abotu your pets/a specific pet",
2974 },
2975 "c/perceiveself" => {
2976 id => "infobox",
2977 title => "Perceive Self",
2978 reply => undef,
2979 tooltip => "You gained detailed knowledge about yourself",
2980 },
2981 "c/uptime" => {
2982 id => "infobox",
2983 title => "Uptime",
2984 reply => undef,
2985 tooltip => "How long the server has been running since last restart",
2986 },
2987 "c/mapinfo" => {
2988 id => "infobox",
2989 title => "Map Info",
2990 reply => undef,
2991 tooltip => "Information related to the maps",
2992 },
2993 "c/party" => {
2994 id => "party",
2995 title => "Party",
2996 reply => "gsay ",
2997 tooltip => "Messages and chat related to your party",
2998 },
2999 "c/death" => {
3000 id => "death",
3001 title => "Death",
3002 reply => undef,
3003 tooltip => "Reason for and more info about your most recent death",
3004 },
3005 "c/say" => $SAY_CHANNEL,
3006 "c/chat" => $CHAT_CHANNEL,
3007 );
3008
3009 sub cf::client::send_msg {
3010 my ($self, $channel, $msg, $color, @extra) = @_;
3011
3012 $msg = $self->pl->expand_cfpod ($msg)
3013 unless $color & cf::NDI_VERBATIM;
3014
3015 $color &= cf::NDI_CLIENT_MASK; # just in case...
3016
3017 # check predefined channels, for the benefit of C
3018 if ($CHANNEL{$channel}) {
3019 $channel = $CHANNEL{$channel};
3020
3021 $self->ext_msg (channel_info => $channel);
3022 $channel = $channel->{id};
3023
3024 } elsif (ref $channel) {
3025 # send meta info to client, if not yet sent
3026 unless (exists $self->{channel}{$channel->{id}}) {
3027 $self->{channel}{$channel->{id}} = $channel;
3028 $self->ext_msg (channel_info => $channel);
3029 }
3030
3031 $channel = $channel->{id};
3032 }
3033
3034 return unless @extra || length $msg;
3035
3036 # default colour, mask it out
3037 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3038 if $color & cf::NDI_DEF;
3039
3040 my $pkt = "msg "
3041 . $self->{json_coder}->encode (
3042 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3043 );
3044
3045 $self->send_big_packet ($pkt);
3046 }
3047
3048 =item $client->ext_msg ($type, @msg)
3049
3050 Sends an ext event to the client.
3051
3052 =cut
3053
3054 sub cf::client::ext_msg($$@) {
3055 my ($self, $type, @msg) = @_;
3056
3057 if ($self->extcmd == 2) {
3058 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3059 } elsif ($self->extcmd == 1) { # TODO: remove
3060 push @msg, msgtype => "event_$type";
3061 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3062 }
3063 }
3064
3065 =item $client->ext_reply ($msgid, @msg)
3066
3067 Sends an ext reply to the client.
3068
3069 =cut
3070
3071 sub cf::client::ext_reply($$@) {
3072 my ($self, $id, @msg) = @_;
3073
3074 if ($self->extcmd == 2) {
3075 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3076 } elsif ($self->extcmd == 1) {
3077 #TODO: version 1, remove
3078 unshift @msg, msgtype => "reply", msgid => $id;
3079 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3080 }
3081 }
3082
3083 =item $success = $client->query ($flags, "text", \&cb)
3084
3085 Queues a query to the client, calling the given callback with
3086 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3087 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3088
3089 Queries can fail, so check the return code. Or don't, as queries will
3090 become reliable at some point in the future.
3091
3092 =cut
3093
3094 sub cf::client::query {
3095 my ($self, $flags, $text, $cb) = @_;
3096
3097 return unless $self->state == ST_PLAYING
3098 || $self->state == ST_SETUP
3099 || $self->state == ST_CUSTOM;
3100
3101 $self->state (ST_CUSTOM);
3102
3103 utf8::encode $text;
3104 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3105
3106 $self->send_packet ($self->{query_queue}[0][0])
3107 if @{ $self->{query_queue} } == 1;
3108
3109 1
3110 }
3111
3112 cf::client->attach (
3113 on_connect => sub {
3114 my ($ns) = @_;
3115
3116 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3117 },
3118 on_reply => sub {
3119 my ($ns, $msg) = @_;
3120
3121 # this weird shuffling is so that direct followup queries
3122 # get handled first
3123 my $queue = delete $ns->{query_queue}
3124 or return; # be conservative, not sure how that can happen, but we saw a crash here
3125
3126 (shift @$queue)->[1]->($msg);
3127 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3128
3129 push @{ $ns->{query_queue} }, @$queue;
3130
3131 if (@{ $ns->{query_queue} } == @$queue) {
3132 if (@$queue) {
3133 $ns->send_packet ($ns->{query_queue}[0][0]);
3134 } else {
3135 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3136 }
3137 }
3138 },
3139 on_exticmd => sub {
3140 my ($ns, $buf) = @_;
3141
3142 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3143
3144 if (ref $msg) {
3145 my ($type, $reply, @payload) =
3146 "ARRAY" eq ref $msg
3147 ? @$msg
3148 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3149
3150 my @reply;
3151
3152 if (my $cb = $EXTICMD{$type}) {
3153 @reply = $cb->($ns, @payload);
3154 }
3155
3156 $ns->ext_reply ($reply, @reply)
3157 if $reply;
3158
3159 } else {
3160 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3161 }
3162
3163 cf::override;
3164 },
3165 );
3166
3167 =item $client->async (\&cb)
3168
3169 Create a new coroutine, running the specified callback. The coroutine will
3170 be automatically cancelled when the client gets destroyed (e.g. on logout,
3171 or loss of connection).
3172
3173 =cut
3174
3175 sub cf::client::async {
3176 my ($self, $cb) = @_;
3177
3178 my $coro = &Coro::async ($cb);
3179
3180 $coro->on_destroy (sub {
3181 delete $self->{_coro}{$coro+0};
3182 });
3183
3184 $self->{_coro}{$coro+0} = $coro;
3185
3186 $coro
3187 }
3188
3189 cf::client->attach (
3190 on_client_destroy => sub {
3191 my ($ns) = @_;
3192
3193 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3194 },
3195 );
3196
3197 =back
3198
3199
3200 =head2 SAFE SCRIPTING
3201
3202 Functions that provide a safe environment to compile and execute
3203 snippets of perl code without them endangering the safety of the server
3204 itself. Looping constructs, I/O operators and other built-in functionality
3205 is not available in the safe scripting environment, and the number of
3206 functions and methods that can be called is greatly reduced.
3207
3208 =cut
3209
3210 our $safe = new Safe "safe";
3211 our $safe_hole = new Safe::Hole;
3212
3213 $SIG{FPE} = 'IGNORE';
3214
3215 $safe->permit_only (Opcode::opset qw(
3216 :base_core :base_mem :base_orig :base_math :base_loop
3217 grepstart grepwhile mapstart mapwhile
3218 sort time
3219 ));
3220
3221 # here we export the classes and methods available to script code
3222
3223 =pod
3224
3225 The following functions and methods are available within a safe environment:
3226
3227 cf::object
3228 contr pay_amount pay_player map x y force_find force_add destroy
3229 insert remove name archname title slaying race decrease split
3230 value
3231
3232 cf::object::player
3233 player
3234
3235 cf::player
3236 peaceful
3237
3238 cf::map
3239 trigger
3240
3241 =cut
3242
3243 for (
3244 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3245 insert remove inv nrof name archname title slaying race
3246 decrease split destroy change_exp value msg lore send_msg)],
3247 ["cf::object::player" => qw(player)],
3248 ["cf::player" => qw(peaceful send_msg)],
3249 ["cf::map" => qw(trigger)],
3250 ) {
3251 no strict 'refs';
3252 my ($pkg, @funs) = @$_;
3253 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3254 for @funs;
3255 }
3256
3257 =over 4
3258
3259 =item @retval = safe_eval $code, [var => value, ...]
3260
3261 Compiled and executes the given perl code snippet. additional var/value
3262 pairs result in temporary local (my) scalar variables of the given name
3263 that are available in the code snippet. Example:
3264
3265 my $five = safe_eval '$first + $second', first => 1, second => 4;
3266
3267 =cut
3268
3269 sub safe_eval($;@) {
3270 my ($code, %vars) = @_;
3271
3272 my $qcode = $code;
3273 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3274 $qcode =~ s/\n/\\n/g;
3275
3276 %vars = (_dummy => 0) unless %vars;
3277
3278 my @res;
3279 local $_;
3280
3281 my $eval =
3282 "do {\n"
3283 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3284 . "#line 0 \"{$qcode}\"\n"
3285 . $code
3286 . "\n}"
3287 ;
3288
3289 if ($CFG{safe_eval}) {
3290 sub_generation_inc;
3291 local @safe::cf::_safe_eval_args = values %vars;
3292 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3293 sub_generation_inc;
3294 } else {
3295 local @cf::_safe_eval_args = values %vars;
3296 @res = wantarray ? eval eval : scalar eval $eval;
3297 }
3298
3299 if ($@) {
3300 warn "$@";
3301 warn "while executing safe code '$code'\n";
3302 warn "with arguments " . (join " ", %vars) . "\n";
3303 }
3304
3305 wantarray ? @res : $res[0]
3306 }
3307
3308 =item cf::register_script_function $function => $cb
3309
3310 Register a function that can be called from within map/npc scripts. The
3311 function should be reasonably secure and should be put into a package name
3312 like the extension.
3313
3314 Example: register a function that gets called whenever a map script calls
3315 C<rent::overview>, as used by the C<rent> extension.
3316
3317 cf::register_script_function "rent::overview" => sub {
3318 ...
3319 };
3320
3321 =cut
3322
3323 sub register_script_function {
3324 my ($fun, $cb) = @_;
3325
3326 $fun = "safe::$fun" if $CFG{safe_eval};
3327 *$fun = $safe_hole->wrap ($cb);
3328 }
3329
3330 =back
3331
3332 =cut
3333
3334 #############################################################################
3335 # the server's init and main functions
3336
3337 sub load_facedata($) {
3338 my ($path) = @_;
3339
3340 # HACK to clear player env face cache, we need some signal framework
3341 # for this (global event?)
3342 %ext::player_env::MUSIC_FACE_CACHE = ();
3343
3344 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3345
3346 warn "loading facedata from $path\n";
3347
3348 my $facedata;
3349 0 < aio_load $path, $facedata
3350 or die "$path: $!";
3351
3352 $facedata = Coro::Storable::thaw $facedata;
3353
3354 $facedata->{version} == 2
3355 or cf::cleanup "$path: version mismatch, cannot proceed.";
3356
3357 # patch in the exptable
3358 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3359 $facedata->{resource}{"res/exp_table"} = {
3360 type => FT_RSRC,
3361 data => $exp_table,
3362 hash => (Digest::MD5::md5 $exp_table),
3363 };
3364 cf::cede_to_tick;
3365
3366 {
3367 my $faces = $facedata->{faceinfo};
3368
3369 while (my ($face, $info) = each %$faces) {
3370 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3371
3372 cf::face::set_visibility $idx, $info->{visibility};
3373 cf::face::set_magicmap $idx, $info->{magicmap};
3374 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3375 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3376
3377 cf::cede_to_tick;
3378 }
3379
3380 while (my ($face, $info) = each %$faces) {
3381 next unless $info->{smooth};
3382
3383 my $idx = cf::face::find $face
3384 or next;
3385
3386 if (my $smooth = cf::face::find $info->{smooth}) {
3387 cf::face::set_smooth $idx, $smooth;
3388 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3389 } else {
3390 warn "smooth face '$info->{smooth}' not found for face '$face'";
3391 }
3392
3393 cf::cede_to_tick;
3394 }
3395 }
3396
3397 {
3398 my $anims = $facedata->{animinfo};
3399
3400 while (my ($anim, $info) = each %$anims) {
3401 cf::anim::set $anim, $info->{frames}, $info->{facings};
3402 cf::cede_to_tick;
3403 }
3404
3405 cf::anim::invalidate_all; # d'oh
3406 }
3407
3408 {
3409 my $res = $facedata->{resource};
3410
3411 while (my ($name, $info) = each %$res) {
3412 if (defined $info->{type}) {
3413 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3414
3415 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3416 cf::face::set_type $idx, $info->{type};
3417 } else {
3418 $RESOURCE{$name} = $info;
3419 }
3420
3421 cf::cede_to_tick;
3422 }
3423 }
3424
3425 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3426
3427 1
3428 }
3429
3430 cf::global->attach (on_resource_update => sub {
3431 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3432 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3433
3434 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3435 my $sound = $soundconf->{compat}[$_]
3436 or next;
3437
3438 my $face = cf::face::find "sound/$sound->[1]";
3439 cf::sound::set $sound->[0] => $face;
3440 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3441 }
3442
3443 while (my ($k, $v) = each %{$soundconf->{event}}) {
3444 my $face = cf::face::find "sound/$v";
3445 cf::sound::set $k => $face;
3446 }
3447 }
3448 });
3449
3450 register_exticmd fx_want => sub {
3451 my ($ns, $want) = @_;
3452
3453 while (my ($k, $v) = each %$want) {
3454 $ns->fx_want ($k, $v);
3455 }
3456 };
3457
3458 sub load_resource_file($) {
3459 my $guard = lock_acquire "load_resource_file";
3460
3461 my $status = load_resource_file_ $_[0];
3462 get_slot 0.1, 100;
3463 cf::arch::commit_load;
3464
3465 $status
3466 }
3467
3468 sub reload_regions {
3469 # HACK to clear player env face cache, we need some signal framework
3470 # for this (global event?)
3471 %ext::player_env::MUSIC_FACE_CACHE = ();
3472
3473 load_resource_file "$MAPDIR/regions"
3474 or die "unable to load regions file\n";
3475
3476 for (cf::region::list) {
3477 $_->{match} = qr/$_->{match}/
3478 if exists $_->{match};
3479 }
3480 }
3481
3482 sub reload_facedata {
3483 load_facedata "$DATADIR/facedata"
3484 or die "unable to load facedata\n";
3485 }
3486
3487 sub reload_archetypes {
3488 load_resource_file "$DATADIR/archetypes"
3489 or die "unable to load archetypes\n";
3490 }
3491
3492 sub reload_treasures {
3493 load_resource_file "$DATADIR/treasures"
3494 or die "unable to load treasurelists\n";
3495 }
3496
3497 sub reload_resources {
3498 warn "reloading resource files...\n";
3499
3500 reload_facedata;
3501 reload_archetypes;
3502 reload_regions;
3503 reload_treasures;
3504
3505 warn "finished reloading resource files\n";
3506 }
3507
3508 sub reload_config {
3509 warn "reloading config file...\n";
3510
3511 open my $fh, "<:utf8", "$CONFDIR/config"
3512 or return;
3513
3514 local $/;
3515 *CFG = YAML::XS::Load scalar <$fh>;
3516
3517 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3518
3519 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3520 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3521
3522 if (exists $CFG{mlockall}) {
3523 eval {
3524 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3525 and die "WARNING: m(un)lockall failed: $!\n";
3526 };
3527 warn $@ if $@;
3528 }
3529
3530 warn "finished reloading resource files\n";
3531 }
3532
3533 sub pidfile() {
3534 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3535 or die "$PIDFILE: $!";
3536 flock $fh, &Fcntl::LOCK_EX
3537 or die "$PIDFILE: flock: $!";
3538 $fh
3539 }
3540
3541 # make sure only one server instance is running at any one time
3542 sub atomic {
3543 my $fh = pidfile;
3544
3545 my $pid = <$fh>;
3546 kill 9, $pid if $pid > 0;
3547
3548 seek $fh, 0, 0;
3549 print $fh $$;
3550 }
3551
3552 sub main_loop {
3553 warn "EV::loop starting\n";
3554 if (1) {
3555 EV::loop;
3556 }
3557 warn "EV::loop returned\n";
3558 goto &main_loop unless $REALLY_UNLOOP;
3559 }
3560
3561 sub main {
3562 cf::init_globals; # initialise logging
3563
3564 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3565 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3566 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3567 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3568
3569 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3570
3571 # we must not ever block the main coroutine
3572 local $Coro::idle = sub {
3573 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3574 (async {
3575 $Coro::current->{desc} = "IDLE BUG HANDLER";
3576 EV::loop EV::LOOP_ONESHOT;
3577 })->prio (Coro::PRIO_MAX);
3578 };
3579
3580 evthread_start IO::AIO::poll_fileno;
3581
3582 cf::sync_job {
3583 cf::init_experience;
3584 cf::init_anim;
3585 cf::init_attackmess;
3586 cf::init_dynamic;
3587
3588 cf::load_settings;
3589 cf::load_materials;
3590
3591 reload_resources;
3592 reload_config;
3593 db_init;
3594
3595 cf::init_uuid;
3596 cf::init_signals;
3597 cf::init_skills;
3598
3599 cf::init_beforeplay;
3600
3601 atomic;
3602
3603 load_extensions;
3604
3605 utime time, time, $RUNTIMEFILE;
3606
3607 # no (long-running) fork's whatsoever before this point(!)
3608 use POSIX ();
3609 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3610
3611 (pop @POST_INIT)->(0) while @POST_INIT;
3612 };
3613
3614 cf::object::thawer::errors_are_fatal 0;
3615 warn "parse errors in files are no longer fatal from this point on.\n";
3616
3617 main_loop;
3618 }
3619
3620 #############################################################################
3621 # initialisation and cleanup
3622
3623 # install some emergency cleanup handlers
3624 BEGIN {
3625 our %SIGWATCHER = ();
3626 for my $signal (qw(INT HUP TERM)) {
3627 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3628 cf::cleanup "SIG$signal";
3629 };
3630 }
3631 }
3632
3633 sub write_runtime_sync {
3634 my $t0 = AE::time;
3635
3636 # first touch the runtime file to show we are still running:
3637 # the fsync below can take a very very long time.
3638
3639 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3640
3641 my $guard = cf::lock_acquire "write_runtime";
3642
3643 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3644 or return;
3645
3646 my $value = $cf::RUNTIME + 90 + 10;
3647 # 10 is the runtime save interval, for a monotonic clock
3648 # 60 allows for the watchdog to kill the server.
3649
3650 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3651 and return;
3652
3653 # always fsync - this file is important
3654 aio_fsync $fh
3655 and return;
3656
3657 # touch it again to show we are up-to-date
3658 aio_utime $fh, undef, undef;
3659
3660 close $fh
3661 or return;
3662
3663 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3664 and return;
3665
3666 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3667
3668 1
3669 }
3670
3671 our $uuid_lock;
3672 our $uuid_skip;
3673
3674 sub write_uuid_sync($) {
3675 $uuid_skip ||= $_[0];
3676
3677 return if $uuid_lock;
3678 local $uuid_lock = 1;
3679
3680 my $uuid = "$LOCALDIR/uuid";
3681
3682 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3683 or return;
3684
3685 my $value = uuid_seq uuid_cur;
3686
3687 unless ($value) {
3688 warn "cowardly refusing to write zero uuid value!\n";
3689 return;
3690 }
3691
3692 my $value = uuid_str $value + $uuid_skip;
3693 $uuid_skip = 0;
3694
3695 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3696 and return;
3697
3698 # always fsync - this file is important
3699 aio_fsync $fh
3700 and return;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$uuid~", $uuid
3706 and return;
3707
3708 warn "uuid file written ($value).\n";
3709
3710 1
3711
3712 }
3713
3714 sub write_uuid($$) {
3715 my ($skip, $sync) = @_;
3716
3717 $sync ? write_uuid_sync $skip
3718 : async { write_uuid_sync $skip };
3719 }
3720
3721 sub emergency_save() {
3722 my $freeze_guard = cf::freeze_mainloop;
3723
3724 warn "emergency_perl_save: enter\n";
3725
3726 cf::sync_job {
3727 # this is a trade-off: we want to be very quick here, so
3728 # save all maps without fsync, and later call a global sync
3729 # (which in turn might be very very slow)
3730 local $USE_FSYNC = 0;
3731
3732 # use a peculiar iteration method to avoid tripping on perl
3733 # refcount bugs in for. also avoids problems with players
3734 # and maps saved/destroyed asynchronously.
3735 warn "emergency_perl_save: begin player save\n";
3736 for my $login (keys %cf::PLAYER) {
3737 my $pl = $cf::PLAYER{$login} or next;
3738 $pl->valid or next;
3739 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3740 $pl->save;
3741 }
3742 warn "emergency_perl_save: end player save\n";
3743
3744 warn "emergency_perl_save: begin map save\n";
3745 for my $path (keys %cf::MAP) {
3746 my $map = $cf::MAP{$path} or next;
3747 $map->valid or next;
3748 $map->save;
3749 }
3750 warn "emergency_perl_save: end map save\n";
3751
3752 warn "emergency_perl_save: begin database checkpoint\n";
3753 BDB::db_env_txn_checkpoint $DB_ENV;
3754 warn "emergency_perl_save: end database checkpoint\n";
3755
3756 warn "emergency_perl_save: begin write uuid\n";
3757 write_uuid_sync 1;
3758 warn "emergency_perl_save: end write uuid\n";
3759 };
3760
3761 warn "emergency_perl_save: starting sync()\n";
3762 IO::AIO::aio_sync sub {
3763 warn "emergency_perl_save: finished sync()\n";
3764 };
3765
3766 warn "emergency_perl_save: leave\n";
3767 }
3768
3769 sub post_cleanup {
3770 my ($make_core) = @_;
3771
3772 warn Carp::longmess "post_cleanup backtrace"
3773 if $make_core;
3774
3775 my $fh = pidfile;
3776 unlink $PIDFILE if <$fh> == $$;
3777 }
3778
3779 # a safer delete_package, copied from Symbol
3780 sub clear_package($) {
3781 my $pkg = shift;
3782
3783 # expand to full symbol table name if needed
3784 unless ($pkg =~ /^main::.*::$/) {
3785 $pkg = "main$pkg" if $pkg =~ /^::/;
3786 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3787 $pkg .= '::' unless $pkg =~ /::$/;
3788 }
3789
3790 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3791 my $stem_symtab = *{$stem}{HASH};
3792
3793 defined $stem_symtab and exists $stem_symtab->{$leaf}
3794 or return;
3795
3796 # clear all symbols
3797 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3798 for my $name (keys %$leaf_symtab) {
3799 _gv_clear *{"$pkg$name"};
3800 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3801 }
3802 }
3803
3804 sub do_reload_perl() {
3805 # can/must only be called in main
3806 if (in_main) {
3807 warn "can only reload from main coroutine";
3808 return;
3809 }
3810
3811 return if $RELOAD++;
3812
3813 my $t1 = AE::time;
3814
3815 while ($RELOAD) {
3816 warn "reloading...";
3817
3818 warn "entering sync_job";
3819
3820 cf::sync_job {
3821 cf::write_runtime_sync; # external watchdog should not bark
3822 cf::emergency_save;
3823 cf::write_runtime_sync; # external watchdog should not bark
3824
3825 warn "syncing database to disk";
3826 BDB::db_env_txn_checkpoint $DB_ENV;
3827
3828 # if anything goes wrong in here, we should simply crash as we already saved
3829
3830 warn "flushing outstanding aio requests";
3831 while (IO::AIO::nreqs || BDB::nreqs) {
3832 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3833 }
3834
3835 warn "cancelling all extension coros";
3836 $_->cancel for values %EXT_CORO;
3837 %EXT_CORO = ();
3838
3839 warn "removing commands";
3840 %COMMAND = ();
3841
3842 warn "removing ext/exti commands";
3843 %EXTCMD = ();
3844 %EXTICMD = ();
3845
3846 warn "unloading/nuking all extensions";
3847 for my $pkg (@EXTS) {
3848 warn "... unloading $pkg";
3849
3850 if (my $cb = $pkg->can ("unload")) {
3851 eval {
3852 $cb->($pkg);
3853 1
3854 } or warn "$pkg unloaded, but with errors: $@";
3855 }
3856
3857 warn "... clearing $pkg";
3858 clear_package $pkg;
3859 }
3860
3861 warn "unloading all perl modules loaded from $LIBDIR";
3862 while (my ($k, $v) = each %INC) {
3863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3864
3865 warn "... unloading $k";
3866 delete $INC{$k};
3867
3868 $k =~ s/\.pm$//;
3869 $k =~ s/\//::/g;
3870
3871 if (my $cb = $k->can ("unload_module")) {
3872 $cb->();
3873 }
3874
3875 clear_package $k;
3876 }
3877
3878 warn "getting rid of safe::, as good as possible";
3879 clear_package "safe::$_"
3880 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3881
3882 warn "unloading cf.pm \"a bit\"";
3883 delete $INC{"cf.pm"};
3884 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3885
3886 # don't, removes xs symbols, too,
3887 # and global variables created in xs
3888 #clear_package __PACKAGE__;
3889
3890 warn "unload completed, starting to reload now";
3891
3892 warn "reloading cf.pm";
3893 require cf;
3894 cf::_connect_to_perl_1;
3895
3896 warn "loading config and database again";
3897 cf::reload_config;
3898
3899 warn "loading extensions";
3900 cf::load_extensions;
3901
3902 if ($REATTACH_ON_RELOAD) {
3903 warn "reattaching attachments to objects/players";
3904 _global_reattach; # objects, sockets
3905 warn "reattaching attachments to maps";
3906 reattach $_ for values %MAP;
3907 warn "reattaching attachments to players";
3908 reattach $_ for values %PLAYER;
3909 }
3910
3911 warn "running post_init jobs";
3912 (pop @POST_INIT)->(1) while @POST_INIT;
3913
3914 warn "leaving sync_job";
3915
3916 1
3917 } or do {
3918 warn $@;
3919 cf::cleanup "error while reloading, exiting.";
3920 };
3921
3922 warn "reloaded";
3923 --$RELOAD;
3924 }
3925
3926 $t1 = AE::time - $t1;
3927 warn "reload completed in ${t1}s\n";
3928 };
3929
3930 our $RELOAD_WATCHER; # used only during reload
3931
3932 sub reload_perl() {
3933 # doing reload synchronously and two reloads happen back-to-back,
3934 # coro crashes during coro_state_free->destroy here.
3935
3936 $RELOAD_WATCHER ||= cf::async {
3937 Coro::AIO::aio_wait cache_extensions;
3938
3939 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3940 do_reload_perl;
3941 undef $RELOAD_WATCHER;
3942 };
3943 };
3944 }
3945
3946 register_command "reload" => sub {
3947 my ($who, $arg) = @_;
3948
3949 if ($who->flag (FLAG_WIZ)) {
3950 $who->message ("reloading server.");
3951 async {
3952 $Coro::current->{desc} = "perl_reload";
3953 reload_perl;
3954 };
3955 }
3956 };
3957
3958 unshift @INC, $LIBDIR;
3959
3960 my $bug_warning = 0;
3961
3962 our @WAIT_FOR_TICK;
3963 our @WAIT_FOR_TICK_BEGIN;
3964
3965 sub wait_for_tick {
3966 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3967
3968 my $signal = new Coro::Signal;
3969 push @WAIT_FOR_TICK, $signal;
3970 $signal->wait;
3971 }
3972
3973 sub wait_for_tick_begin {
3974 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3975
3976 my $signal = new Coro::Signal;
3977 push @WAIT_FOR_TICK_BEGIN, $signal;
3978 $signal->wait;
3979 }
3980
3981 sub tick {
3982 if ($Coro::current != $Coro::main) {
3983 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3984 unless ++$bug_warning > 10;
3985 return;
3986 }
3987
3988 cf::server_tick; # one server iteration
3989
3990 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
3991
3992 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3993 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3994 Coro::async_pool {
3995 $Coro::current->{desc} = "runtime saver";
3996 write_runtime_sync
3997 or warn "ERROR: unable to write runtime file: $!";
3998 };
3999 }
4000
4001 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4002 $sig->send;
4003 }
4004 while (my $sig = shift @WAIT_FOR_TICK) {
4005 $sig->send;
4006 }
4007
4008 $LOAD = ($NOW - $TICK_START) / $TICK;
4009 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4010
4011 if (0) {
4012 if ($NEXT_TICK) {
4013 my $jitter = $TICK_START - $NEXT_TICK;
4014 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4015 warn "jitter $JITTER\n";#d#
4016 }
4017 }
4018 }
4019
4020 {
4021 # configure BDB
4022
4023 BDB::min_parallel 16;
4024 BDB::max_poll_reqs $TICK * 0.1;
4025 $AnyEvent::BDB::WATCHER->priority (1);
4026
4027 unless ($DB_ENV) {
4028 $DB_ENV = BDB::db_env_create;
4029 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4030 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4031 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4032 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4033 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4034
4035 cf::sync_job {
4036 eval {
4037 BDB::db_env_open
4038 $DB_ENV,
4039 $BDBDIR,
4040 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4041 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4042 0666;
4043
4044 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4045 };
4046
4047 cf::cleanup "db_env_open(db): $@" if $@;
4048 };
4049 }
4050
4051 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4052 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4053 };
4054 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4055 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4056 };
4057 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4058 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4059 };
4060 }
4061
4062 {
4063 # configure IO::AIO
4064
4065 IO::AIO::min_parallel 8;
4066 IO::AIO::max_poll_time $TICK * 0.1;
4067 undef $AnyEvent::AIO::WATCHER;
4068 }
4069
4070 my $_log_backtrace;
4071
4072 sub _log_backtrace {
4073 my ($msg, @addr) = @_;
4074
4075 $msg =~ s/\n//;
4076
4077 # limit the # of concurrent backtraces
4078 if ($_log_backtrace < 2) {
4079 ++$_log_backtrace;
4080 my $perl_bt = Carp::longmess $msg;
4081 async {
4082 $Coro::current->{desc} = "abt $msg";
4083
4084 my @bt = fork_call {
4085 @addr = map { sprintf "%x", $_ } @addr;
4086 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4087 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4088 or die "addr2line: $!";
4089
4090 my @funcs;
4091 my @res = <$fh>;
4092 chomp for @res;
4093 while (@res) {
4094 my ($func, $line) = splice @res, 0, 2, ();
4095 push @funcs, "[$func] $line";
4096 }
4097
4098 @funcs
4099 };
4100
4101 LOG llevInfo, "[ABT] $perl_bt\n";
4102 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4103 LOG llevInfo, "[ABT] $_\n" for @bt;
4104 --$_log_backtrace;
4105 };
4106 } else {
4107 LOG llevInfo, "[ABT] $msg\n";
4108 LOG llevInfo, "[ABT] [suppressed]\n";
4109 }
4110 }
4111
4112 # load additional modules
4113 require "cf/$_.pm" for @EXTRA_MODULES;
4114 cf::_connect_to_perl_2;
4115
4116 END { cf::emergency_save }
4117
4118 1
4119