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Revision: 1.528
Committed: Fri Apr 23 04:42:12 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.527: +1 -1 lines
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# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 $Coro::State::WARNHOOK = sub {
258 my $msg = join "", @_;
259
260 $msg .= "\n"
261 unless $msg =~ /\n$/;
262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
265 LOG llevError, $msg;
266 };
267
268 $Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280 };
281
282 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
283 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
284 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
285 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
286 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
288 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
289
290 # we bless all objects into (empty) derived classes to force a method lookup
291 # within the Safe compartment.
292 for my $pkg (qw(
293 cf::global cf::attachable
294 cf::object cf::object::player
295 cf::client cf::player
296 cf::arch cf::living
297 cf::map cf::mapspace
298 cf::party cf::region
299 )) {
300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
301 }
302
303 $EV::DIED = sub {
304 Carp::cluck "error in event callback: @_";
305 };
306
307 #############################################################################
308
309 =head2 UTILITY FUNCTIONS
310
311 =over 4
312
313 =item dumpval $ref
314
315 =cut
316
317 sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334 }
335
336 =item $ref = cf::decode_json $json
337
338 Converts a JSON string into the corresponding perl data structure.
339
340 =item $json = cf::encode_json $ref
341
342 Converts a perl data structure into its JSON representation.
343
344 =cut
345
346 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
347
348 sub encode_json($) { $json_coder->encode ($_[0]) }
349 sub decode_json($) { $json_coder->decode ($_[0]) }
350
351 =item cf::post_init { BLOCK }
352
353 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354 but I<before> the server starts ticking again.
355
356 The cdoeblock will have a single boolean argument to indicate whether this
357 is a reload or not.
358
359 =cut
360
361 sub post_init(&) {
362 push @POST_INIT, shift;
363 }
364
365 =item cf::lock_wait $string
366
367 Wait until the given lock is available. See cf::lock_acquire.
368
369 =item my $lock = cf::lock_acquire $string
370
371 Wait until the given lock is available and then acquires it and returns
372 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
373 for example when the coroutine gets canceled), the lock is automatically
374 returned.
375
376 Locks are *not* recursive, locking from the same coro twice results in a
377 deadlocked coro.
378
379 Lock names should begin with a unique identifier (for example, cf::map::find
380 uses map_find and cf::map::load uses map_load).
381
382 =item $locked = cf::lock_active $string
383
384 Return true if the lock is currently active, i.e. somebody has locked it.
385
386 =cut
387
388 our $LOCKS = new Coro::SemaphoreSet;
389
390 sub lock_wait($) {
391 $LOCKS->wait ($_[0]);
392 }
393
394 sub lock_acquire($) {
395 $LOCKS->guard ($_[0])
396 }
397
398 sub lock_active($) {
399 $LOCKS->count ($_[0]) < 1
400 }
401
402 sub freeze_mainloop {
403 tick_inhibit_inc;
404
405 &Guard::guard (\&tick_inhibit_dec);
406 }
407
408 =item cf::periodic $interval, $cb
409
410 Like EV::periodic, but randomly selects a starting point so that the actions
411 get spread over time.
412
413 =cut
414
415 sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421 }
422
423 =item cf::get_slot $time[, $priority[, $name]]
424
425 Allocate $time seconds of blocking CPU time at priority C<$priority>:
426 This call blocks and returns only when you have at least C<$time> seconds
427 of cpu time till the next tick. The slot is only valid till the next cede.
428
429 The optional C<$name> can be used to identify the job to run. It might be
430 used for statistical purposes and should identify the same time-class.
431
432 Useful for short background jobs.
433
434 =cut
435
436 our @SLOT_QUEUE;
437 our $SLOT_QUEUE;
438 our $SLOT_DECAY = 0.9;
439
440 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
441 $SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473 };
474
475 sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
488 }
489
490 =item cf::async { BLOCK }
491
492 Currently the same as Coro::async_pool, meaning you cannot use
493 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
494 thing you are allowed to do is call C<prio> on it.
495
496 =cut
497
498 BEGIN { *async = \&Coro::async_pool }
499
500 =item cf::sync_job { BLOCK }
501
502 The design of Deliantra requires that the main coroutine ($Coro::main)
503 is always able to handle events or runnable, as Deliantra is only
504 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505 acceptable.
506
507 If it must be done, put the blocking parts into C<sync_job>. This will run
508 the given BLOCK in another coroutine while waiting for the result. The
509 server will be frozen during this time, so the block should either finish
510 fast or be very important.
511
512 =cut
513
514 sub sync_job(&) {
515 my ($job) = @_;
516
517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
520 # this is the main coro, too bad, we have to block
521 # till the operation succeeds, freezing the server :/
522
523 LOG llevError, Carp::longmess "sync job";#d#
524
525 my $freeze_guard = freeze_mainloop;
526
527 my $busy = 1;
528 my @res;
529
530 (async {
531 $Coro::current->desc ("sync job coro");
532 @res = eval { $job->() };
533 warn $@ if $@;
534 undef $busy;
535 })->prio (Coro::PRIO_MAX);
536
537 while ($busy) {
538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
548
549 wantarray ? @res : $res[0]
550 } else {
551 # we are in another coroutine, how wonderful, everything just works
552
553 $job->()
554 }
555 }
556
557 =item $coro = cf::async_ext { BLOCK }
558
559 Like async, but this coro is automatically being canceled when the
560 extension calling this is being unloaded.
561
562 =cut
563
564 sub async_ext(&) {
565 my $cb = shift;
566
567 my $coro = &Coro::async ($cb);
568
569 $coro->on_destroy (sub {
570 delete $EXT_CORO{$coro+0};
571 });
572 $EXT_CORO{$coro+0} = $coro;
573
574 $coro
575 }
576
577 =item fork_call { }, $args
578
579 Executes the given code block with the given arguments in a seperate
580 process, returning the results. Everything must be serialisable with
581 Coro::Storable. May, of course, block. Note that the executed sub may
582 never block itself or use any form of event handling.
583
584 =cut
585
586 sub fork_call(&@) {
587 my ($cb, @args) = @_;
588
589 # we seemingly have to make a local copy of the whole thing,
590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
592
593 my @res = Coro::Util::fork_eval {
594 reset_signals;
595 &$cb
596 }, @args;
597
598 wantarray ? @res : $res[-1]
599 }
600
601 sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610 }
611
612 =item $coin = coin_from_name $name
613
614 =cut
615
616 our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631 );
632
633 sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637 }
638
639 =item $value = cf::db_get $family => $key
640
641 Returns a single value from the environment database.
642
643 =item cf::db_put $family => $key => $value
644
645 Stores the given C<$value> in the family. It can currently store binary
646 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648 =item $db = cf::db_table "name"
649
650 Create and/or open a new database table. The string must not be "db" and must be unique
651 within each server.
652
653 =cut
654
655 sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670 }
671
672 our $DB;
673
674 sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678 }
679
680 sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689 }
690
691 sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694 }
695
696 =item cf::cache $id => [$paths...], $processversion => $process
697
698 Generic caching function that returns the value of the resource $id,
699 caching and regenerating as required.
700
701 This function can block.
702
703 =cut
704
705 sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764 }
765
766 =item cf::datalog type => key => value, ...
767
768 Log a datalog packet of the given type with the given key-value pairs.
769
770 =cut
771
772 sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
775 }
776
777 =back
778
779 =cut
780
781 #############################################################################
782
783 =head2 ATTACHABLE OBJECTS
784
785 Many objects in deliantra are so-called attachable objects. That means you can
786 attach callbacks/event handlers (a collection of which is called an "attachment")
787 to it. All such attachable objects support the following methods.
788
789 In the following description, CLASS can be any of C<global>, C<object>
790 C<player>, C<client> or C<map> (i.e. the attachable objects in
791 Deliantra).
792
793 =over 4
794
795 =item $attachable->attach ($attachment, key => $value...)
796
797 =item $attachable->detach ($attachment)
798
799 Attach/detach a pre-registered attachment to a specific object and give it
800 the specified key/value pairs as arguments.
801
802 Example, attach a minesweeper attachment to the given object, making it a
803 10x10 minesweeper game:
804
805 $obj->attach (minesweeper => width => 10, height => 10);
806
807 =item $bool = $attachable->attached ($name)
808
809 Checks wether the named attachment is currently attached to the object.
810
811 =item cf::CLASS->attach ...
812
813 =item cf::CLASS->detach ...
814
815 Define an anonymous attachment and attach it to all objects of the given
816 CLASS. See the next function for an explanation of its arguments.
817
818 You can attach to global events by using the C<cf::global> class.
819
820 Example, log all player logins:
821
822 cf::player->attach (
823 on_login => sub {
824 my ($pl) = @_;
825 ...
826 },
827 );
828
829 Example, attach to the jeweler skill:
830
831 cf::object->attach (
832 type => cf::SKILL,
833 subtype => cf::SK_JEWELER,
834 on_use_skill => sub {
835 my ($sk, $ob, $part, $dir, $msg) = @_;
836 ...
837 },
838 );
839
840 =item cf::CLASS::attachment $name, ...
841
842 Register an attachment by C<$name> through which attachable objects of the
843 given CLASS can refer to this attachment.
844
845 Some classes such as deliantra maps and objects can specify attachments
846 that are attached at load/instantiate time, thus the need for a name.
847
848 These calls expect any number of the following handler/hook descriptions:
849
850 =over 4
851
852 =item prio => $number
853
854 Set the priority for all following handlers/hooks (unless overwritten
855 by another C<prio> setting). Lower priority handlers get executed
856 earlier. The default priority is C<0>, and many built-in handlers are
857 registered at priority C<-1000>, so lower priorities should not be used
858 unless you know what you are doing.
859
860 =item type => $type
861
862 (Only for C<< cf::object->attach >> calls), limits the attachment to the
863 given type of objects only (the additional parameter C<subtype> can be
864 used to further limit to the given subtype).
865
866 =item on_I<event> => \&cb
867
868 Call the given code reference whenever the named event happens (event is
869 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
870 handlers are recognised generally depends on the type of object these
871 handlers attach to).
872
873 See F<include/eventinc.h> for the full list of events supported, and their
874 class.
875
876 =item package => package::
877
878 Look for sub functions of the name C<< on_I<event> >> in the given
879 package and register them. Only handlers for eevents supported by the
880 object/class are recognised.
881
882 =back
883
884 Example, define an attachment called "sockpuppet" that calls the given
885 event handler when a monster attacks:
886
887 cf::object::attachment sockpuppet =>
888 on_skill_attack => sub {
889 my ($self, $victim) = @_;
890 ...
891 }
892 }
893
894 =item $attachable->valid
895
896 Just because you have a perl object does not mean that the corresponding
897 C-level object still exists. If you try to access an object that has no
898 valid C counterpart anymore you get an exception at runtime. This method
899 can be used to test for existence of the C object part without causing an
900 exception.
901
902 =cut
903
904 # the following variables are defined in .xs and must not be re-created
905 our @CB_GLOBAL = (); # registry for all global events
906 our @CB_ATTACHABLE = (); # registry for all attachables
907 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
908 our @CB_PLAYER = ();
909 our @CB_CLIENT = ();
910 our @CB_TYPE = (); # registry for type (cf-object class) based events
911 our @CB_MAP = ();
912
913 my %attachment;
914
915 sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919 }
920
921 sub _attach_cb($$$$) {
922 my ($registry, $event, $prio, $cb) = @_;
923
924 use sort 'stable';
925
926 $cb = [$prio, $cb];
927
928 @{$registry->[$event]} = sort
929 { $a->[0] cmp $b->[0] }
930 @{$registry->[$event] || []}, $cb;
931 }
932
933 # hack
934 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
935
936 # attach handles attaching event callbacks
937 # the only thing the caller has to do is pass the correct
938 # registry (== where the callback attaches to).
939 sub _attach {
940 my ($registry, $klass, @arg) = @_;
941
942 my $object_type;
943 my $prio = 0;
944 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
945
946 #TODO: get rid of this hack
947 if ($attachable_klass{$klass}) {
948 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
949 }
950
951 while (@arg) {
952 my $type = shift @arg;
953
954 if ($type eq "prio") {
955 $prio = shift @arg;
956
957 } elsif ($type eq "type") {
958 $object_type = shift @arg;
959 $registry = $CB_TYPE[$object_type] ||= [];
960
961 } elsif ($type eq "subtype") {
962 defined $object_type or Carp::croak "subtype specified without type";
963 my $object_subtype = shift @arg;
964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
965
966 } elsif ($type eq "package") {
967 my $pkg = shift @arg;
968
969 while (my ($name, $id) = each %cb_id) {
970 if (my $cb = $pkg->can ($name)) {
971 _attach_cb $registry, $id, $prio, $cb;
972 }
973 }
974
975 } elsif (exists $cb_id{$type}) {
976 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
977
978 } elsif (ref $type) {
979 warn "attaching objects not supported, ignoring.\n";
980
981 } else {
982 shift @arg;
983 warn "attach argument '$type' not supported, ignoring.\n";
984 }
985 }
986 }
987
988 sub _object_attach {
989 my ($obj, $name, %arg) = @_;
990
991 return if exists $obj->{_attachment}{$name};
992
993 if (my $attach = $attachment{$name}) {
994 my $registry = $obj->registry;
995
996 for (@$attach) {
997 my ($klass, @attach) = @$_;
998 _attach $registry, $klass, @attach;
999 }
1000
1001 $obj->{$name} = \%arg;
1002 } else {
1003 warn "object uses attachment '$name' which is not available, postponing.\n";
1004 }
1005
1006 $obj->{_attachment}{$name} = undef;
1007 }
1008
1009 sub cf::attachable::attach {
1010 if (ref $_[0]) {
1011 _object_attach @_;
1012 } else {
1013 _attach shift->_attach_registry, @_;
1014 }
1015 _recalc_want;
1016 };
1017
1018 # all those should be optimised
1019 sub cf::attachable::detach {
1020 my ($obj, $name) = @_;
1021
1022 if (ref $obj) {
1023 delete $obj->{_attachment}{$name};
1024 reattach ($obj);
1025 } else {
1026 Carp::croak "cannot, currently, detach class attachments";
1027 }
1028 _recalc_want;
1029 };
1030
1031 sub cf::attachable::attached {
1032 my ($obj, $name) = @_;
1033
1034 exists $obj->{_attachment}{$name}
1035 }
1036
1037 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1038 eval "#line " . __LINE__ . " 'cf.pm'
1039 sub cf::\L$klass\E::_attach_registry {
1040 (\\\@CB_$klass, KLASS_$klass)
1041 }
1042
1043 sub cf::\L$klass\E::attachment {
1044 my \$name = shift;
1045
1046 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1047 }
1048 ";
1049 die if $@;
1050 }
1051
1052 our $override;
1053 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1054
1055 sub override {
1056 $override = 1;
1057 @INVOKE_RESULTS = (@_);
1058 }
1059
1060 sub do_invoke {
1061 my $event = shift;
1062 my $callbacks = shift;
1063
1064 @INVOKE_RESULTS = ();
1065
1066 local $override;
1067
1068 for (@$callbacks) {
1069 eval { &{$_->[1]} };
1070
1071 if ($@) {
1072 warn "$@";
1073 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1074 override;
1075 }
1076
1077 return 1 if $override;
1078 }
1079
1080 0
1081 }
1082
1083 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1084
1085 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1086
1087 Generate an object-specific event with the given arguments.
1088
1089 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1090 removed in future versions), and there is no public API to access override
1091 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1092
1093 =back
1094
1095 =cut
1096
1097 #############################################################################
1098 # object support
1099
1100 sub _object_equal($$);
1101 sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130 }
1131
1132 our $SLOW_MERGES;#d#
1133 sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140 }
1141
1142 sub reattach {
1143 # basically do the same as instantiate, without calling instantiate
1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1148
1149 my $registry = $obj->registry;
1150
1151 @$registry = ();
1152
1153 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1154
1155 for my $name (keys %{ $obj->{_attachment} || {} }) {
1156 if (my $attach = $attachment{$name}) {
1157 for (@$attach) {
1158 my ($klass, @attach) = @$_;
1159 _attach $registry, $klass, @attach;
1160 }
1161 } else {
1162 warn "object uses attachment '$name' that is not available, postponing.\n";
1163 }
1164 }
1165 }
1166
1167 cf::attachable->attach (
1168 prio => -1000000,
1169 on_instantiate => sub {
1170 my ($obj, $data) = @_;
1171
1172 $data = decode_json $data;
1173
1174 for (@$data) {
1175 my ($name, $args) = @$_;
1176
1177 $obj->attach ($name, %{$args || {} });
1178 }
1179 },
1180 on_reattach => \&reattach,
1181 on_clone => sub {
1182 my ($src, $dst) = @_;
1183
1184 @{$dst->registry} = @{$src->registry};
1185
1186 %$dst = %$src;
1187
1188 %{$dst->{_attachment}} = %{$src->{_attachment}}
1189 if exists $src->{_attachment};
1190 },
1191 );
1192
1193 sub object_freezer_save {
1194 my ($filename, $rdata, $objs) = @_;
1195
1196 sync_job {
1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
1199 warn sprintf "saving %s (%d,%d)\n",
1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1202
1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1204 aio_chmod $fh, SAVE_MODE;
1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1210 aio_close $fh;
1211
1212 if (@$objs) {
1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1214 aio_chmod $fh, SAVE_MODE;
1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1221 aio_close $fh;
1222 aio_rename "$filename.pst~", "$filename.pst";
1223 }
1224 } else {
1225 aio_unlink "$filename.pst";
1226 }
1227
1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1232 } else {
1233 warn "unable to save objects: $filename~: $!\n";
1234 }
1235 } else {
1236 aio_unlink $filename;
1237 aio_unlink "$filename.pst";
1238 }
1239 };
1240 }
1241
1242 sub object_freezer_as_string {
1243 my ($rdata, $objs) = @_;
1244
1245 use Data::Dumper;
1246
1247 $$rdata . Dumper $objs
1248 }
1249
1250 sub object_thawer_load {
1251 my ($filename) = @_;
1252
1253 my ($data, $av);
1254
1255 (aio_load $filename, $data) >= 0
1256 or return;
1257
1258 unless (aio_stat "$filename.pst") {
1259 (aio_load "$filename.pst", $av) >= 0
1260 or return;
1261
1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1264 }
1265
1266 utf8::decode (my $decname = $filename);
1267 warn sprintf "loading %s (%d,%d)\n",
1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
1271 ($data, $av)
1272 }
1273
1274 =head2 COMMAND CALLBACKS
1275
1276 =over 4
1277
1278 =cut
1279
1280 #############################################################################
1281 # command handling &c
1282
1283 =item cf::register_command $name => \&callback($ob,$args);
1284
1285 Register a callback for execution when the client sends the user command
1286 $name.
1287
1288 =cut
1289
1290 sub register_command {
1291 my ($name, $cb) = @_;
1292
1293 my $caller = caller;
1294 #warn "registering command '$name/$time' to '$caller'";
1295
1296 push @{ $COMMAND{$name} }, [$caller, $cb];
1297 }
1298
1299 =item cf::register_extcmd $name => \&callback($pl,$packet);
1300
1301 Register a callback for execution when the client sends an (synchronous)
1302 extcmd packet. Ext commands will be processed in the order they are
1303 received by the server, like other user commands. The first argument is
1304 the logged-in player. Ext commands can only be processed after a player
1305 has logged in successfully.
1306
1307 If the callback returns something, it is sent back as if reply was being
1308 called.
1309
1310 =item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312 Register a callback for execution when the client sends an (asynchronous)
1313 exticmd packet. Exti commands are processed by the server as soon as they
1314 are received, i.e. out of order w.r.t. other commands. The first argument
1315 is a client socket. Exti commands can be received anytime, even before
1316 log-in.
1317
1318 If the callback returns something, it is sent back as if reply was being
1319 called.
1320
1321 =cut
1322
1323 sub register_extcmd {
1324 my ($name, $cb) = @_;
1325
1326 $EXTCMD{$name} = $cb;
1327 }
1328
1329 sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333 }
1334
1335 use File::Glob ();
1336
1337 cf::player->attach (
1338 on_unknown_command => sub {
1339 my ($pl, $name, $params) = @_;
1340
1341 my $cb = $COMMAND{$name}
1342 or return;
1343
1344 for my $cmd (@$cb) {
1345 $cmd->[1]->($pl->ob, $params);
1346 }
1347
1348 cf::override;
1349 },
1350 on_extcmd => sub {
1351 my ($pl, $buf) = @_;
1352
1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1354
1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
1363 if (my $cb = $EXTCMD{$type}) {
1364 @reply = $cb->($pl, @payload);
1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1370 } else {
1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1372 }
1373
1374 cf::override;
1375 },
1376 );
1377
1378 # "readahead" all extensions
1379 sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389 }
1390
1391 sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1395 for my $path (<$LIBDIR/*.ext>) {
1396 next unless -r $path;
1397
1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1461 }
1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1472 };
1473 }
1474
1475 #############################################################################
1476
1477 =back
1478
1479 =head2 CORE EXTENSIONS
1480
1481 Functions and methods that extend core deliantra objects.
1482
1483 =cut
1484
1485 package cf::player;
1486
1487 use Coro::AIO;
1488
1489 =head3 cf::player
1490
1491 =over 4
1492
1493 =item cf::player::num_playing
1494
1495 Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497 =cut
1498
1499 sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505 }
1506
1507 =item cf::player::find $login
1508
1509 Returns the given player object, loading it if necessary (might block).
1510
1511 =cut
1512
1513 sub playerdir($) {
1514 "$PLAYERDIR/"
1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1516 }
1517
1518 sub path($) {
1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1520
1521 (playerdir $login) . "/playerdata"
1522 }
1523
1524 sub find_active($) {
1525 $cf::PLAYER{$_[0]}
1526 and $cf::PLAYER{$_[0]}->active
1527 and $cf::PLAYER{$_[0]}
1528 }
1529
1530 sub exists($) {
1531 my ($login) = @_;
1532
1533 $cf::PLAYER{$login}
1534 or !aio_stat path $login
1535 }
1536
1537 sub find($) {
1538 return $cf::PLAYER{$_[0]} || do {
1539 my $login = $_[0];
1540
1541 my $guard = cf::lock_acquire "user_find:$login";
1542
1543 $cf::PLAYER{$_[0]} || do {
1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1559 $cf::PLAYER{$login} = $pl
1560 }
1561 }
1562 }
1563
1564 cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575 );
1576
1577 sub save($) {
1578 my ($pl) = @_;
1579
1580 return if $pl->{deny_save};
1581
1582 my $path = path $pl;
1583 my $guard = cf::lock_acquire "user_save:$path";
1584
1585 return if $pl->{deny_save};
1586
1587 aio_mkdir playerdir $pl, 0770;
1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1595 $pl->save_pl ($path);
1596 cf::cede_to_tick;
1597 }
1598
1599 sub new($) {
1600 my ($login) = @_;
1601
1602 my $self = create;
1603
1604 $self->ob->name ($login);
1605 $self->{deny_save} = 1;
1606
1607 $cf::PLAYER{$login} = $self;
1608
1609 $self
1610 }
1611
1612 =item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614 =cut
1615
1616 sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620 }
1621
1622 =item $pl->quit_character
1623
1624 Nukes the player without looking back. If logged in, the connection will
1625 be destroyed. May block for a long time.
1626
1627 =cut
1628
1629 sub quit_character {
1630 my ($pl) = @_;
1631
1632 my $name = $pl->ob->name;
1633
1634 $pl->{deny_save} = 1;
1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1636
1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->ob->check_score;
1641 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1642 $pl->ns->destroy if $pl->ns;
1643
1644 my $path = playerdir $pl;
1645 my $temp = "$path~$cf::RUNTIME~deleting~";
1646 aio_rename $path, $temp;
1647 delete $cf::PLAYER{$pl->ob->name};
1648 $pl->destroy;
1649
1650 my $prefix = qr<^~\Q$name\E/>;
1651
1652 # nuke player maps
1653 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1654
1655 IO::AIO::aio_rmtree $temp;
1656 }
1657
1658 =item $pl->kick
1659
1660 Kicks a player out of the game. This destroys the connection.
1661
1662 =cut
1663
1664 sub kick {
1665 my ($pl, $kicker) = @_;
1666
1667 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1668 $pl->killer ("kicked");
1669 $pl->ns->destroy;
1670 }
1671
1672 =item cf::player::list_logins
1673
1674 Returns am arrayref of all valid playernames in the system, can take a
1675 while and may block, so not sync_job-capable, ever.
1676
1677 =cut
1678
1679 sub list_logins {
1680 my $dirs = aio_readdir $PLAYERDIR
1681 or return [];
1682
1683 my @logins;
1684
1685 for my $login (@$dirs) {
1686 my $path = path $login;
1687
1688 # a .pst is a dead give-away for a valid player
1689 # if no pst file found, open and chekc for blocked users
1690 if (aio_stat "$path.pst") {
1691 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1692 aio_read $fh, 0, 512, my $buf, 0 or next;
1693 $buf !~ /^password -------------$/m or next; # official not-valid tag
1694 }
1695
1696 utf8::decode $login;
1697 push @logins, $login;
1698 }
1699
1700 \@logins
1701 }
1702
1703 =item $player->maps
1704
1705 =item cf::player::maps $login
1706
1707 Returns an arrayref of map paths that are private for this
1708 player. May block.
1709
1710 =cut
1711
1712 sub maps($) {
1713 my ($pl) = @_;
1714
1715 $pl = ref $pl ? $pl->ob->name : $pl;
1716
1717 my $files = aio_readdir playerdir $pl
1718 or return;
1719
1720 my @paths;
1721
1722 for (@$files) {
1723 utf8::decode $_;
1724 next if /\.(?:pl|pst)$/;
1725 next unless /^$PATH_SEP/o;
1726
1727 push @paths, cf::map::normalise "~$pl/$_";
1728 }
1729
1730 \@paths
1731 }
1732
1733 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1734
1735 Expand deliantra pod fragments into protocol xml.
1736
1737 =item $player->ext_reply ($msgid, @msg)
1738
1739 Sends an ext reply to the player.
1740
1741 =cut
1742
1743 sub ext_reply($$@) {
1744 my ($self, $id, @msg) = @_;
1745
1746 $self->ns->ext_reply ($id, @msg)
1747 }
1748
1749 =item $player->ext_msg ($type, @msg)
1750
1751 Sends an ext event to the client.
1752
1753 =cut
1754
1755 sub ext_msg($$@) {
1756 my ($self, $type, @msg) = @_;
1757
1758 $self->ns->ext_msg ($type, @msg);
1759 }
1760
1761 =head3 cf::region
1762
1763 =over 4
1764
1765 =cut
1766
1767 package cf::region;
1768
1769 =item cf::region::find_by_path $path
1770
1771 Tries to decuce the likely region for a map knowing only its path.
1772
1773 =cut
1774
1775 sub find_by_path($) {
1776 my ($path) = @_;
1777
1778 $path =~ s/^~[^\/]*//; # skip ~login
1779
1780 my ($match, $specificity);
1781
1782 for my $region (list) {
1783 if ($region->{match} && $path =~ $region->{match}) {
1784 ($match, $specificity) = ($region, $region->specificity)
1785 if $region->specificity > $specificity;
1786 }
1787 }
1788
1789 $match
1790 }
1791
1792 =back
1793
1794 =head3 cf::map
1795
1796 =over 4
1797
1798 =cut
1799
1800 package cf::map;
1801
1802 use Fcntl;
1803 use Coro::AIO;
1804
1805 use overload
1806 '""' => \&as_string,
1807 fallback => 1;
1808
1809 our $MAX_RESET = 3600;
1810 our $DEFAULT_RESET = 3000;
1811
1812 sub generate_random_map {
1813 my ($self, $rmp) = @_;
1814
1815 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1816
1817 # mit "rum" bekleckern, nicht
1818 $self->_create_random_map (
1819 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1820 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1821 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1822 $rmp->{exit_on_final_map},
1823 $rmp->{xsize}, $rmp->{ysize},
1824 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1825 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1826 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1827 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1828 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1829 (cf::region::find $rmp->{region}), $rmp->{custom}
1830 )
1831 }
1832
1833 =item cf::map->register ($regex, $prio)
1834
1835 Register a handler for the map path matching the given regex at the
1836 givne priority (higher is better, built-in handlers have priority 0, the
1837 default).
1838
1839 =cut
1840
1841 sub register {
1842 my (undef, $regex, $prio) = @_;
1843 my $pkg = caller;
1844
1845 no strict;
1846 push @{"$pkg\::ISA"}, __PACKAGE__;
1847
1848 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1849 }
1850
1851 # also paths starting with '/'
1852 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1853
1854 sub thawer_merge {
1855 my ($self, $merge) = @_;
1856
1857 # we have to keep some variables in memory intact
1858 local $self->{path};
1859 local $self->{load_path};
1860
1861 $self->SUPER::thawer_merge ($merge);
1862 }
1863
1864 sub normalise {
1865 my ($path, $base) = @_;
1866
1867 $path = "$path"; # make sure its a string
1868
1869 $path =~ s/\.map$//;
1870
1871 # map plan:
1872 #
1873 # /! non-realised random map exit (special hack!)
1874 # {... are special paths that are not being touched
1875 # ?xxx/... are special absolute paths
1876 # ?random/... random maps
1877 # /... normal maps
1878 # ~user/... per-player map of a specific user
1879
1880 $path =~ s/$PATH_SEP/\//go;
1881
1882 # treat it as relative path if it starts with
1883 # something that looks reasonable
1884 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1885 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1886
1887 $base =~ s{[^/]+/?$}{};
1888 $path = "$base/$path";
1889 }
1890
1891 for ($path) {
1892 redo if s{//}{/};
1893 redo if s{/\.?/}{/};
1894 redo if s{/[^/]+/\.\./}{/};
1895 }
1896
1897 $path
1898 }
1899
1900 sub new_from_path {
1901 my (undef, $path, $base) = @_;
1902
1903 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1904
1905 $path = normalise $path, $base;
1906
1907 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1908 if ($path =~ $EXT_MAP{$pkg}[1]) {
1909 my $self = bless cf::map::new, $pkg;
1910 $self->{path} = $path; $self->path ($path);
1911 $self->init; # pass $1 etc.
1912 return $self;
1913 }
1914 }
1915
1916 Carp::cluck "unable to resolve path '$path' (base '$base').";
1917 ()
1918 }
1919
1920 sub init {
1921 my ($self) = @_;
1922
1923 $self
1924 }
1925
1926 sub as_string {
1927 my ($self) = @_;
1928
1929 "$self->{path}"
1930 }
1931
1932 # the displayed name, this is a one way mapping
1933 sub visible_name {
1934 &as_string
1935 }
1936
1937 # the original (read-only) location
1938 sub load_path {
1939 my ($self) = @_;
1940
1941 "$MAPDIR/$self->{path}.map"
1942 }
1943
1944 # the temporary/swap location
1945 sub save_path {
1946 my ($self) = @_;
1947
1948 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1949 "$TMPDIR/$path.map"
1950 }
1951
1952 # the unique path, undef == no special unique path
1953 sub uniq_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$UNIQUEDIR/$path"
1958 }
1959
1960 sub decay_objects {
1961 my ($self) = @_;
1962
1963 return if $self->{deny_reset};
1964
1965 $self->do_decay_objects;
1966 }
1967
1968 sub unlink_save {
1969 my ($self) = @_;
1970
1971 utf8::encode (my $save = $self->save_path);
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1973 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1974 }
1975
1976 sub load_header_from($) {
1977 my ($self, $path) = @_;
1978
1979 utf8::encode $path;
1980 my $f = new_from_file cf::object::thawer $path
1981 or return;
1982
1983 $self->_load_header ($f)
1984 or return;
1985
1986 local $MAP_LOADING{$self->{path}} = $self;
1987 $f->resolve_delayed_derefs;
1988
1989 $self->{load_path} = $path;
1990
1991 1
1992 }
1993
1994 sub load_header_orig {
1995 my ($self) = @_;
1996
1997 $self->load_header_from ($self->load_path)
1998 }
1999
2000 sub load_header_temp {
2001 my ($self) = @_;
2002
2003 $self->load_header_from ($self->save_path)
2004 }
2005
2006 sub prepare_temp {
2007 my ($self) = @_;
2008
2009 $self->last_access ((delete $self->{last_access})
2010 || $cf::RUNTIME); #d#
2011 # safety
2012 $self->{instantiate_time} = $cf::RUNTIME
2013 if $self->{instantiate_time} > $cf::RUNTIME;
2014 }
2015
2016 sub prepare_orig {
2017 my ($self) = @_;
2018
2019 $self->{load_original} = 1;
2020 $self->{instantiate_time} = $cf::RUNTIME;
2021 $self->last_access ($cf::RUNTIME);
2022 $self->instantiate;
2023 }
2024
2025 sub load_header {
2026 my ($self) = @_;
2027
2028 if ($self->load_header_temp) {
2029 $self->prepare_temp;
2030 } else {
2031 $self->load_header_orig
2032 or return;
2033 $self->prepare_orig;
2034 }
2035
2036 $self->{deny_reset} = 1
2037 if $self->no_reset;
2038
2039 $self->default_region (cf::region::find_by_path $self->{path})
2040 unless $self->default_region;
2041
2042 1
2043 }
2044
2045 sub find;
2046 sub find {
2047 my ($path, $origin) = @_;
2048
2049 $path = normalise $path, $origin && $origin->path;
2050
2051 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2052 my $guard2 = cf::lock_acquire "map_find:$path";
2053
2054 $cf::MAP{$path} || do {
2055 my $map = new_from_path cf::map $path
2056 or return;
2057
2058 $map->{last_save} = $cf::RUNTIME;
2059
2060 $map->load_header
2061 or return;
2062
2063 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2064 # doing this can freeze the server in a sync job, obviously
2065 #$cf::WAIT_FOR_TICK->wait;
2066 undef $guard2;
2067 undef $guard1;
2068 $map->reset;
2069 return find $path;
2070 }
2071
2072 $cf::MAP{$path} = $map
2073 }
2074 }
2075
2076 sub pre_load { }
2077 #sub post_load { } # XS
2078
2079 sub load {
2080 my ($self) = @_;
2081
2082 local $self->{deny_reset} = 1; # loading can take a long time
2083
2084 my $path = $self->{path};
2085
2086 {
2087 my $guard = cf::lock_acquire "map_data:$path";
2088
2089 return unless $self->valid;
2090 return unless $self->in_memory == cf::MAP_SWAPPED;
2091
2092 $self->in_memory (cf::MAP_LOADING);
2093
2094 $self->alloc;
2095
2096 $self->pre_load;
2097 cf::cede_to_tick;
2098
2099 my $f = new_from_file cf::object::thawer $self->{load_path};
2100 $f->skip_block;
2101 $self->_load_objects ($f)
2102 or return;
2103
2104 $self->post_load_original
2105 if delete $self->{load_original};
2106
2107 if (my $uniq = $self->uniq_path) {
2108 utf8::encode $uniq;
2109 unless (aio_stat $uniq) {
2110 if (my $f = new_from_file cf::object::thawer $uniq) {
2111 $self->clear_unique_items;
2112 $self->_load_objects ($f);
2113 $f->resolve_delayed_derefs;
2114 }
2115 }
2116 }
2117
2118 $f->resolve_delayed_derefs;
2119
2120 cf::cede_to_tick;
2121 # now do the right thing for maps
2122 $self->link_multipart_objects;
2123 $self->difficulty ($self->estimate_difficulty)
2124 unless $self->difficulty;
2125 cf::cede_to_tick;
2126
2127 unless ($self->{deny_activate}) {
2128 $self->decay_objects;
2129 $self->fix_auto_apply;
2130 $self->update_buttons;
2131 cf::cede_to_tick;
2132 $self->activate;
2133 }
2134
2135 $self->{last_save} = $cf::RUNTIME;
2136 $self->last_access ($cf::RUNTIME);
2137
2138 $self->in_memory (cf::MAP_ACTIVE);
2139 }
2140
2141 $self->post_load;
2142 }
2143
2144 # customize the map for a given player, i.e.
2145 # return the _real_ map. used by e.g. per-player
2146 # maps to change the path to ~playername/mappath
2147 sub customise_for {
2148 my ($self, $ob) = @_;
2149
2150 return find "~" . $ob->name . "/" . $self->{path}
2151 if $self->per_player;
2152
2153 # return find "?party/" . $ob->name . "/" . $self->{path}
2154 # if $self->per_party;
2155
2156 $self
2157 }
2158
2159 # find and load all maps in the 3x3 area around a map
2160 sub load_neighbours {
2161 my ($map) = @_;
2162
2163 my @neigh; # diagonal neighbours
2164
2165 for (0 .. 3) {
2166 my $neigh = $map->tile_path ($_)
2167 or next;
2168 $neigh = find $neigh, $map
2169 or next;
2170 $neigh->load;
2171
2172 # now find the diagonal neighbours
2173 push @neigh,
2174 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2175 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2176 }
2177
2178 for (grep defined $_->[0], @neigh) {
2179 my ($path, $origin) = @$_;
2180 my $neigh = find $path, $origin
2181 or next;
2182 $neigh->load;
2183 }
2184 }
2185
2186 sub find_sync {
2187 my ($path, $origin) = @_;
2188
2189 cf::sync_job { find $path, $origin }
2190 }
2191
2192 sub do_load_sync {
2193 my ($map) = @_;
2194
2195 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2196 if $Coro::current == $Coro::main;
2197
2198 cf::sync_job { $map->load };
2199 }
2200
2201 our %MAP_PREFETCH;
2202 our $MAP_PREFETCHER = undef;
2203
2204 sub find_async {
2205 my ($path, $origin, $load) = @_;
2206
2207 $path = normalise $path, $origin && $origin->{path};
2208
2209 if (my $map = $cf::MAP{$path}) {
2210 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2211 }
2212
2213 $MAP_PREFETCH{$path} |= $load;
2214
2215 $MAP_PREFETCHER ||= cf::async {
2216 $Coro::current->{desc} = "map prefetcher";
2217
2218 while (%MAP_PREFETCH) {
2219 while (my ($k, $v) = each %MAP_PREFETCH) {
2220 if (my $map = find $k) {
2221 $map->load if $v;
2222 }
2223
2224 delete $MAP_PREFETCH{$k};
2225 }
2226 }
2227 undef $MAP_PREFETCHER;
2228 };
2229 $MAP_PREFETCHER->prio (6);
2230
2231 ()
2232 }
2233
2234 # common code, used by both ->save and ->swapout
2235 sub _save {
2236 my ($self) = @_;
2237
2238 $self->{last_save} = $cf::RUNTIME;
2239
2240 return unless $self->dirty;
2241
2242 my $save = $self->save_path; utf8::encode $save;
2243 my $uniq = $self->uniq_path; utf8::encode $uniq;
2244
2245 $self->{load_path} = $save;
2246
2247 return if $self->{deny_save};
2248
2249 local $self->{last_access} = $self->last_access;#d#
2250
2251 cf::async {
2252 $Coro::current->{desc} = "map player save";
2253 $_->contr->save for $self->players;
2254 };
2255
2256 cf::get_slot 0.02;
2257
2258 if ($uniq) {
2259 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2260 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2261 } else {
2262 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2263 }
2264 }
2265
2266 sub save {
2267 my ($self) = @_;
2268
2269 my $lock = cf::lock_acquire "map_data:$self->{path}";
2270
2271 $self->_save;
2272 }
2273
2274 sub swap_out {
2275 my ($self) = @_;
2276
2277 my $lock = cf::lock_acquire "map_data:$self->{path}";
2278
2279 return if $self->in_memory != cf::MAP_ACTIVE;
2280 return if $self->{deny_save};
2281 return if $self->players;
2282
2283 # first deactivate the map and "unlink" it from the core
2284 $self->deactivate;
2285 $_->clear_links_to ($self) for values %cf::MAP;
2286 $self->in_memory (cf::MAP_SWAPPED);
2287
2288 # then atomically save
2289 $self->_save;
2290
2291 # then free the map
2292 $self->clear;
2293 }
2294
2295 sub reset_at {
2296 my ($self) = @_;
2297
2298 # TODO: safety, remove and allow resettable per-player maps
2299 return 1e99 if $self->{deny_reset};
2300
2301 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2302 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2303
2304 $time + $to
2305 }
2306
2307 sub should_reset {
2308 my ($self) = @_;
2309
2310 $self->reset_at <= $cf::RUNTIME
2311 }
2312
2313 sub reset {
2314 my ($self) = @_;
2315
2316 my $lock = cf::lock_acquire "map_data:$self->{path}";
2317
2318 return if $self->players;
2319
2320 warn "resetting map ", $self->path, "\n";
2321
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # need to save uniques path
2325 unless ($self->{deny_save}) {
2326 my $uniq = $self->uniq_path; utf8::encode $uniq;
2327
2328 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2329 if $uniq;
2330 }
2331
2332 delete $cf::MAP{$self->path};
2333
2334 $self->deactivate;
2335 $_->clear_links_to ($self) for values %cf::MAP;
2336 $self->clear;
2337
2338 $self->unlink_save;
2339 $self->destroy;
2340 }
2341
2342 my $nuke_counter = "aaaa";
2343
2344 sub nuke {
2345 my ($self) = @_;
2346
2347 {
2348 my $lock = cf::lock_acquire "map_data:$self->{path}";
2349
2350 delete $cf::MAP{$self->path};
2351
2352 $self->unlink_save;
2353
2354 bless $self, "cf::map::wrap";
2355 delete $self->{deny_reset};
2356 $self->{deny_save} = 1;
2357 $self->reset_timeout (1);
2358 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2359
2360 $cf::MAP{$self->path} = $self;
2361 }
2362
2363 $self->reset; # polite request, might not happen
2364 }
2365
2366 =item $maps = cf::map::tmp_maps
2367
2368 Returns an arrayref with all map paths of currently instantiated and saved
2369 maps. May block.
2370
2371 =cut
2372
2373 sub tmp_maps() {
2374 [
2375 map {
2376 utf8::decode $_;
2377 /\.map$/
2378 ? normalise $_
2379 : ()
2380 } @{ aio_readdir $TMPDIR or [] }
2381 ]
2382 }
2383
2384 =item $maps = cf::map::random_maps
2385
2386 Returns an arrayref with all map paths of currently instantiated and saved
2387 random maps. May block.
2388
2389 =cut
2390
2391 sub random_maps() {
2392 [
2393 map {
2394 utf8::decode $_;
2395 /\.map$/
2396 ? normalise "?random/$_"
2397 : ()
2398 } @{ aio_readdir $RANDOMDIR or [] }
2399 ]
2400 }
2401
2402 =item cf::map::unique_maps
2403
2404 Returns an arrayref of paths of all shared maps that have
2405 instantiated unique items. May block.
2406
2407 =cut
2408
2409 sub unique_maps() {
2410 [
2411 map {
2412 utf8::decode $_;
2413 s/\.map$//; # TODO future compatibility hack
2414 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2415 ? ()
2416 : normalise $_
2417 } @{ aio_readdir $UNIQUEDIR or [] }
2418 ]
2419 }
2420
2421 =item cf::map::static_maps
2422
2423 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2424 file in the shared directory excluding F</styles> and F</editor>). May
2425 block.
2426
2427 =cut
2428
2429 sub static_maps() {
2430 my @dirs = "";
2431 my @maps;
2432
2433 while (@dirs) {
2434 my $dir = shift @dirs;
2435
2436 next if $dir eq "/styles" || $dir eq "/editor";
2437
2438 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2439 or return;
2440
2441 for (@$files) {
2442 s/\.map$// or next;
2443 utf8::decode $_;
2444 push @maps, "$dir/$_";
2445 }
2446
2447 push @dirs, map "$dir/$_", @$dirs;
2448 }
2449
2450 \@maps
2451 }
2452
2453 =back
2454
2455 =head3 cf::object
2456
2457 =cut
2458
2459 package cf::object;
2460
2461 =over 4
2462
2463 =item $ob->inv_recursive
2464
2465 Returns the inventory of the object I<and> their inventories, recursively,
2466 but I<not> the object itself.
2467
2468 =cut
2469
2470 sub inv_recursive_;
2471 sub inv_recursive_ {
2472 map { $_, inv_recursive_ $_->inv } @_
2473 }
2474
2475 sub inv_recursive {
2476 inv_recursive_ inv $_[0]
2477 }
2478
2479 =item $ref = $ob->ref
2480
2481 Creates and returns a persistent reference to an object that can be stored as a string.
2482
2483 =item $ob = cf::object::deref ($refstring)
2484
2485 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2486 even if the object actually exists. May block.
2487
2488 =cut
2489
2490 sub deref {
2491 my ($ref) = @_;
2492
2493 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2494 my ($uuid, $name) = ($1, $2);
2495 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2496 or return;
2497 $pl->ob->uuid eq $uuid
2498 or return;
2499
2500 $pl->ob
2501 } else {
2502 warn "$ref: cannot resolve object reference\n";
2503 undef
2504 }
2505 }
2506
2507 package cf;
2508
2509 =back
2510
2511 =head3 cf::object::player
2512
2513 =over 4
2514
2515 =item $player_object->reply ($npc, $msg[, $flags])
2516
2517 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2518 can be C<undef>. Does the right thing when the player is currently in a
2519 dialogue with the given NPC character.
2520
2521 =cut
2522
2523 our $SAY_CHANNEL = {
2524 id => "say",
2525 title => "Map",
2526 reply => "say ",
2527 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2528 };
2529
2530 our $CHAT_CHANNEL = {
2531 id => "chat",
2532 title => "Chat",
2533 reply => "chat ",
2534 tooltip => "Player chat and shouts, global to the server.",
2535 };
2536
2537 # rough implementation of a future "reply" method that works
2538 # with dialog boxes.
2539 #TODO: the first argument must go, split into a $npc->reply_to ( method
2540 sub cf::object::player::reply($$$;$) {
2541 my ($self, $npc, $msg, $flags) = @_;
2542
2543 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2544
2545 if ($self->{record_replies}) {
2546 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2547
2548 } else {
2549 my $pl = $self->contr;
2550
2551 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2552 my $dialog = $pl->{npc_dialog};
2553 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2554
2555 } else {
2556 $msg = $npc->name . " says: $msg" if $npc;
2557 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2558 }
2559 }
2560 }
2561
2562 =item $object->send_msg ($channel, $msg, $color, [extra...])
2563
2564 =cut
2565
2566 sub cf::object::send_msg {
2567 my $pl = shift->contr
2568 or return;
2569 $pl->send_msg (@_);
2570 }
2571
2572 =item $player_object->may ("access")
2573
2574 Returns wether the given player is authorized to access resource "access"
2575 (e.g. "command_wizcast").
2576
2577 =cut
2578
2579 sub cf::object::player::may {
2580 my ($self, $access) = @_;
2581
2582 $self->flag (cf::FLAG_WIZ) ||
2583 (ref $cf::CFG{"may_$access"}
2584 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2585 : $cf::CFG{"may_$access"})
2586 }
2587
2588 =item $player_object->enter_link
2589
2590 Freezes the player and moves him/her to a special map (C<{link}>).
2591
2592 The player should be reasonably safe there for short amounts of time (e.g.
2593 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2594 though, as the player cannot control the character while it is on the link
2595 map.
2596
2597 Will never block.
2598
2599 =item $player_object->leave_link ($map, $x, $y)
2600
2601 Moves the player out of the special C<{link}> map onto the specified
2602 map. If the map is not valid (or omitted), the player will be moved back
2603 to the location he/she was before the call to C<enter_link>, or, if that
2604 fails, to the emergency map position.
2605
2606 Might block.
2607
2608 =cut
2609
2610 sub link_map {
2611 unless ($LINK_MAP) {
2612 $LINK_MAP = cf::map::find "{link}"
2613 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2614 $LINK_MAP->load;
2615 }
2616
2617 $LINK_MAP
2618 }
2619
2620 sub cf::object::player::enter_link {
2621 my ($self) = @_;
2622
2623 $self->deactivate_recursive;
2624
2625 ++$self->{_link_recursion};
2626
2627 return if UNIVERSAL::isa $self->map, "ext::map_link";
2628
2629 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2630 if $self->map && $self->map->{path} ne "{link}";
2631
2632 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2633 }
2634
2635 sub cf::object::player::leave_link {
2636 my ($self, $map, $x, $y) = @_;
2637
2638 return unless $self->contr->active;
2639
2640 my $link_pos = delete $self->{_link_pos};
2641
2642 unless ($map) {
2643 # restore original map position
2644 ($map, $x, $y) = @{ $link_pos || [] };
2645 $map = cf::map::find $map;
2646
2647 unless ($map) {
2648 ($map, $x, $y) = @$EMERGENCY_POSITION;
2649 $map = cf::map::find $map
2650 or die "FATAL: cannot load emergency map\n";
2651 }
2652 }
2653
2654 ($x, $y) = (-1, -1)
2655 unless (defined $x) && (defined $y);
2656
2657 # use -1 or undef as default coordinates, not 0, 0
2658 ($x, $y) = ($map->enter_x, $map->enter_y)
2659 if $x <= 0 && $y <= 0;
2660
2661 $map->load;
2662 $map->load_neighbours;
2663
2664 return unless $self->contr->active;
2665
2666 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2667 if ($self->enter_map ($map, $x, $y)) {
2668 # entering was successful
2669 delete $self->{_link_recursion};
2670 # only activate afterwards, to support waiting in hooks
2671 $self->activate_recursive;
2672 }
2673
2674 }
2675
2676 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2677
2678 Moves the player to the given map-path and coordinates by first freezing
2679 her, loading and preparing them map, calling the provided $check callback
2680 that has to return the map if sucecssful, and then unfreezes the player on
2681 the new (success) or old (failed) map position. In either case, $done will
2682 be called at the end of this process.
2683
2684 Note that $check will be called with a potentially non-loaded map, so if
2685 it needs a loaded map it has to call C<< ->load >>.
2686
2687 =cut
2688
2689 our $GOTOGEN;
2690
2691 sub cf::object::player::goto {
2692 my ($self, $path, $x, $y, $check, $done) = @_;
2693
2694 if ($self->{_link_recursion} >= $MAX_LINKS) {
2695 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2696 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2697 ($path, $x, $y) = @$EMERGENCY_POSITION;
2698 }
2699
2700 # do generation counting so two concurrent goto's will be executed in-order
2701 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2702
2703 $self->enter_link;
2704
2705 (async {
2706 $Coro::current->{desc} = "player::goto $path $x $y";
2707
2708 # *tag paths override both path and x|y
2709 if ($path =~ /^\*(.*)$/) {
2710 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2711 my $ob = $obs[rand @obs];
2712
2713 # see if we actually can go there
2714 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2715 $ob = $obs[rand @obs];
2716 } else {
2717 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2718 }
2719 # else put us there anyways for now #d#
2720
2721 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2722 } else {
2723 ($path, $x, $y) = (undef, undef, undef);
2724 }
2725 }
2726
2727 my $map = eval {
2728 my $map = defined $path ? cf::map::find $path : undef;
2729
2730 if ($map) {
2731 $map = $map->customise_for ($self);
2732 $map = $check->($map, $x, $y, $self) if $check && $map;
2733 } else {
2734 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
2736
2737 $map
2738 };
2739
2740 if ($@) {
2741 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2742 LOG llevError | logBacktrace, Carp::longmess $@;
2743 }
2744
2745 if ($gen == $self->{_goto_generation}) {
2746 delete $self->{_goto_generation};
2747 $self->leave_link ($map, $x, $y);
2748 }
2749
2750 $done->($self) if $done;
2751 })->prio (1);
2752 }
2753
2754 =item $player_object->enter_exit ($exit_object)
2755
2756 =cut
2757
2758 sub parse_random_map_params {
2759 my ($spec) = @_;
2760
2761 my $rmp = { # defaults
2762 xsize => (cf::rndm 15, 40),
2763 ysize => (cf::rndm 15, 40),
2764 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2765 #layout => string,
2766 };
2767
2768 for (split /\n/, $spec) {
2769 my ($k, $v) = split /\s+/, $_, 2;
2770
2771 $rmp->{lc $k} = $v if (length $k) && (length $v);
2772 }
2773
2774 $rmp
2775 }
2776
2777 sub prepare_random_map {
2778 my ($exit) = @_;
2779
2780 # all this does is basically replace the /! path by
2781 # a new random map path (?random/...) with a seed
2782 # that depends on the exit object
2783
2784 my $rmp = parse_random_map_params $exit->msg;
2785
2786 if ($exit->map) {
2787 $rmp->{region} = $exit->region->name;
2788 $rmp->{origin_map} = $exit->map->path;
2789 $rmp->{origin_x} = $exit->x;
2790 $rmp->{origin_y} = $exit->y;
2791
2792 $exit->map->touch;
2793 }
2794
2795 $rmp->{random_seed} ||= $exit->random_seed;
2796
2797 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2798 my $md5 = Digest::MD5::md5_hex $data;
2799 my $meta = "$RANDOMDIR/$md5.meta";
2800
2801 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2802 aio_write $fh, 0, (length $data), $data, 0;
2803 undef $fh;
2804 aio_rename "$meta~", $meta;
2805
2806 my $slaying = "?random/$md5";
2807
2808 if ($exit->valid) {
2809 $exit->slaying ("?random/$md5");
2810 $exit->msg (undef);
2811 }
2812 }
2813 }
2814
2815 sub cf::object::player::enter_exit {
2816 my ($self, $exit) = @_;
2817
2818 return unless $self->type == cf::PLAYER;
2819
2820 $self->enter_link;
2821
2822 (async {
2823 $Coro::current->{desc} = "enter_exit";
2824
2825 unless (eval {
2826 $self->deactivate_recursive; # just to be sure
2827
2828 # random map handling
2829 {
2830 my $guard = cf::lock_acquire "exit_prepare:$exit";
2831
2832 prepare_random_map $exit
2833 if $exit->slaying eq "/!";
2834 }
2835
2836 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2837 my $x = $exit->stats->hp;
2838 my $y = $exit->stats->sp;
2839
2840 $self->goto ($map, $x, $y);
2841
2842 # if exit is damned, update players death & WoR home-position
2843 $self->contr->savebed ($map, $x, $y)
2844 if $exit->flag (cf::FLAG_DAMNED);
2845
2846 1
2847 }) {
2848 $self->message ("Something went wrong deep within the deliantra server. "
2849 . "I'll try to bring you back to the map you were before. "
2850 . "Please report this to the dungeon master!",
2851 cf::NDI_UNIQUE | cf::NDI_RED);
2852
2853 warn "ERROR in enter_exit: $@";
2854 $self->leave_link;
2855 }
2856 })->prio (1);
2857 }
2858
2859 =head3 cf::client
2860
2861 =over 4
2862
2863 =item $client->send_drawinfo ($text, $flags)
2864
2865 Sends a drawinfo packet to the client. Circumvents output buffering so
2866 should not be used under normal circumstances.
2867
2868 =cut
2869
2870 sub cf::client::send_drawinfo {
2871 my ($self, $text, $flags) = @_;
2872
2873 utf8::encode $text;
2874 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2875 }
2876
2877 =item $client->send_big_packet ($pkt)
2878
2879 Like C<send_packet>, but tries to compress large packets, and fragments
2880 them as required.
2881
2882 =cut
2883
2884 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2885
2886 sub cf::client::send_big_packet {
2887 my ($self, $pkt) = @_;
2888
2889 # try lzf for large packets
2890 $pkt = "lzf " . Compress::LZF::compress $pkt
2891 if 1024 <= length $pkt and $self->{can_lzf};
2892
2893 # split very large packets
2894 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2895 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2896 $pkt = "frag";
2897 }
2898
2899 $self->send_packet ($pkt);
2900 }
2901
2902 =item $client->send_msg ($channel, $msg, $color, [extra...])
2903
2904 Send a drawinfo or msg packet to the client, formatting the msg for the
2905 client if neccessary. C<$type> should be a string identifying the type of
2906 the message, with C<log> being the default. If C<$color> is negative, suppress
2907 the message unless the client supports the msg packet.
2908
2909 =cut
2910
2911 # non-persistent channels (usually the info channel)
2912 our %CHANNEL = (
2913 "c/motd" => {
2914 id => "infobox",
2915 title => "MOTD",
2916 reply => undef,
2917 tooltip => "The message of the day",
2918 },
2919 "c/identify" => {
2920 id => "infobox",
2921 title => "Identify",
2922 reply => undef,
2923 tooltip => "Items recently identified",
2924 },
2925 "c/examine" => {
2926 id => "infobox",
2927 title => "Examine",
2928 reply => undef,
2929 tooltip => "Signs and other items you examined",
2930 },
2931 "c/shopinfo" => {
2932 id => "infobox",
2933 title => "Shop Info",
2934 reply => undef,
2935 tooltip => "What your bargaining skill tells you about the shop",
2936 },
2937 "c/book" => {
2938 id => "infobox",
2939 title => "Book",
2940 reply => undef,
2941 tooltip => "The contents of a note or book",
2942 },
2943 "c/lookat" => {
2944 id => "infobox",
2945 title => "Look",
2946 reply => undef,
2947 tooltip => "What you saw there",
2948 },
2949 "c/who" => {
2950 id => "infobox",
2951 title => "Players",
2952 reply => undef,
2953 tooltip => "Shows players who are currently online",
2954 },
2955 "c/body" => {
2956 id => "infobox",
2957 title => "Body Parts",
2958 reply => undef,
2959 tooltip => "Shows which body parts you posess and are available",
2960 },
2961 "c/statistics" => {
2962 id => "infobox",
2963 title => "Statistics",
2964 reply => undef,
2965 tooltip => "Shows your primary statistics",
2966 },
2967 "c/skills" => {
2968 id => "infobox",
2969 title => "Skills",
2970 reply => undef,
2971 tooltip => "Shows your experience per skill and item power",
2972 },
2973 "c/shopitems" => {
2974 id => "infobox",
2975 title => "Shop Items",
2976 reply => undef,
2977 tooltip => "Shows the items currently for sale in this shop",
2978 },
2979 "c/resistances" => {
2980 id => "infobox",
2981 title => "Resistances",
2982 reply => undef,
2983 tooltip => "Shows your resistances",
2984 },
2985 "c/pets" => {
2986 id => "infobox",
2987 title => "Pets",
2988 reply => undef,
2989 tooltip => "Shows information abotu your pets/a specific pet",
2990 },
2991 "c/perceiveself" => {
2992 id => "infobox",
2993 title => "Perceive Self",
2994 reply => undef,
2995 tooltip => "You gained detailed knowledge about yourself",
2996 },
2997 "c/uptime" => {
2998 id => "infobox",
2999 title => "Uptime",
3000 reply => undef,
3001 tooltip => "How long the server has been running since last restart",
3002 },
3003 "c/mapinfo" => {
3004 id => "infobox",
3005 title => "Map Info",
3006 reply => undef,
3007 tooltip => "Information related to the maps",
3008 },
3009 "c/party" => {
3010 id => "party",
3011 title => "Party",
3012 reply => "gsay ",
3013 tooltip => "Messages and chat related to your party",
3014 },
3015 "c/death" => {
3016 id => "death",
3017 title => "Death",
3018 reply => undef,
3019 tooltip => "Reason for and more info about your most recent death",
3020 },
3021 "c/say" => $SAY_CHANNEL,
3022 "c/chat" => $CHAT_CHANNEL,
3023 );
3024
3025 sub cf::client::send_msg {
3026 my ($self, $channel, $msg, $color, @extra) = @_;
3027
3028 $msg = $self->pl->expand_cfpod ($msg)
3029 unless $color & cf::NDI_VERBATIM;
3030
3031 $color &= cf::NDI_CLIENT_MASK; # just in case...
3032
3033 # check predefined channels, for the benefit of C
3034 if ($CHANNEL{$channel}) {
3035 $channel = $CHANNEL{$channel};
3036
3037 $self->ext_msg (channel_info => $channel);
3038 $channel = $channel->{id};
3039
3040 } elsif (ref $channel) {
3041 # send meta info to client, if not yet sent
3042 unless (exists $self->{channel}{$channel->{id}}) {
3043 $self->{channel}{$channel->{id}} = $channel;
3044 $self->ext_msg (channel_info => $channel);
3045 }
3046
3047 $channel = $channel->{id};
3048 }
3049
3050 return unless @extra || length $msg;
3051
3052 # default colour, mask it out
3053 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3054 if $color & cf::NDI_DEF;
3055
3056 my $pkt = "msg "
3057 . $self->{json_coder}->encode (
3058 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3059 );
3060
3061 $self->send_big_packet ($pkt);
3062 }
3063
3064 =item $client->ext_msg ($type, @msg)
3065
3066 Sends an ext event to the client.
3067
3068 =cut
3069
3070 sub cf::client::ext_msg($$@) {
3071 my ($self, $type, @msg) = @_;
3072
3073 if ($self->extcmd == 2) {
3074 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3075 } elsif ($self->extcmd == 1) { # TODO: remove
3076 push @msg, msgtype => "event_$type";
3077 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3078 }
3079 }
3080
3081 =item $client->ext_reply ($msgid, @msg)
3082
3083 Sends an ext reply to the client.
3084
3085 =cut
3086
3087 sub cf::client::ext_reply($$@) {
3088 my ($self, $id, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3092 } elsif ($self->extcmd == 1) {
3093 #TODO: version 1, remove
3094 unshift @msg, msgtype => "reply", msgid => $id;
3095 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3096 }
3097 }
3098
3099 =item $success = $client->query ($flags, "text", \&cb)
3100
3101 Queues a query to the client, calling the given callback with
3102 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3103 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3104
3105 Queries can fail, so check the return code. Or don't, as queries will
3106 become reliable at some point in the future.
3107
3108 =cut
3109
3110 sub cf::client::query {
3111 my ($self, $flags, $text, $cb) = @_;
3112
3113 return unless $self->state == ST_PLAYING
3114 || $self->state == ST_SETUP
3115 || $self->state == ST_CUSTOM;
3116
3117 $self->state (ST_CUSTOM);
3118
3119 utf8::encode $text;
3120 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3121
3122 $self->send_packet ($self->{query_queue}[0][0])
3123 if @{ $self->{query_queue} } == 1;
3124
3125 1
3126 }
3127
3128 cf::client->attach (
3129 on_connect => sub {
3130 my ($ns) = @_;
3131
3132 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3133 },
3134 on_reply => sub {
3135 my ($ns, $msg) = @_;
3136
3137 # this weird shuffling is so that direct followup queries
3138 # get handled first
3139 my $queue = delete $ns->{query_queue}
3140 or return; # be conservative, not sure how that can happen, but we saw a crash here
3141
3142 (shift @$queue)->[1]->($msg);
3143 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3144
3145 push @{ $ns->{query_queue} }, @$queue;
3146
3147 if (@{ $ns->{query_queue} } == @$queue) {
3148 if (@$queue) {
3149 $ns->send_packet ($ns->{query_queue}[0][0]);
3150 } else {
3151 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3152 }
3153 }
3154 },
3155 on_exticmd => sub {
3156 my ($ns, $buf) = @_;
3157
3158 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3159
3160 if (ref $msg) {
3161 my ($type, $reply, @payload) =
3162 "ARRAY" eq ref $msg
3163 ? @$msg
3164 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3165
3166 my @reply;
3167
3168 if (my $cb = $EXTICMD{$type}) {
3169 @reply = $cb->($ns, @payload);
3170 }
3171
3172 $ns->ext_reply ($reply, @reply)
3173 if $reply;
3174
3175 } else {
3176 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3177 }
3178
3179 cf::override;
3180 },
3181 );
3182
3183 =item $client->async (\&cb)
3184
3185 Create a new coroutine, running the specified callback. The coroutine will
3186 be automatically cancelled when the client gets destroyed (e.g. on logout,
3187 or loss of connection).
3188
3189 =cut
3190
3191 sub cf::client::async {
3192 my ($self, $cb) = @_;
3193
3194 my $coro = &Coro::async ($cb);
3195
3196 $coro->on_destroy (sub {
3197 delete $self->{_coro}{$coro+0};
3198 });
3199
3200 $self->{_coro}{$coro+0} = $coro;
3201
3202 $coro
3203 }
3204
3205 cf::client->attach (
3206 on_client_destroy => sub {
3207 my ($ns) = @_;
3208
3209 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3210 },
3211 );
3212
3213 =back
3214
3215
3216 =head2 SAFE SCRIPTING
3217
3218 Functions that provide a safe environment to compile and execute
3219 snippets of perl code without them endangering the safety of the server
3220 itself. Looping constructs, I/O operators and other built-in functionality
3221 is not available in the safe scripting environment, and the number of
3222 functions and methods that can be called is greatly reduced.
3223
3224 =cut
3225
3226 our $safe = new Safe "safe";
3227 our $safe_hole = new Safe::Hole;
3228
3229 $SIG{FPE} = 'IGNORE';
3230
3231 $safe->permit_only (Opcode::opset qw(
3232 :base_core :base_mem :base_orig :base_math :base_loop
3233 grepstart grepwhile mapstart mapwhile
3234 sort time
3235 ));
3236
3237 # here we export the classes and methods available to script code
3238
3239 =pod
3240
3241 The following functions and methods are available within a safe environment:
3242
3243 cf::object
3244 contr pay_amount pay_player map x y force_find force_add destroy
3245 insert remove name archname title slaying race decrease split
3246 value
3247
3248 cf::object::player
3249 player
3250
3251 cf::player
3252 peaceful
3253
3254 cf::map
3255 trigger
3256
3257 =cut
3258
3259 for (
3260 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3261 insert remove inv nrof name archname title slaying race
3262 decrease split destroy change_exp value msg lore send_msg)],
3263 ["cf::object::player" => qw(player)],
3264 ["cf::player" => qw(peaceful send_msg)],
3265 ["cf::map" => qw(trigger)],
3266 ) {
3267 no strict 'refs';
3268 my ($pkg, @funs) = @$_;
3269 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3270 for @funs;
3271 }
3272
3273 =over 4
3274
3275 =item @retval = safe_eval $code, [var => value, ...]
3276
3277 Compiled and executes the given perl code snippet. additional var/value
3278 pairs result in temporary local (my) scalar variables of the given name
3279 that are available in the code snippet. Example:
3280
3281 my $five = safe_eval '$first + $second', first => 1, second => 4;
3282
3283 =cut
3284
3285 sub safe_eval($;@) {
3286 my ($code, %vars) = @_;
3287
3288 my $qcode = $code;
3289 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3290 $qcode =~ s/\n/\\n/g;
3291
3292 %vars = (_dummy => 0) unless %vars;
3293
3294 my @res;
3295 local $_;
3296
3297 my $eval =
3298 "do {\n"
3299 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3300 . "#line 0 \"{$qcode}\"\n"
3301 . $code
3302 . "\n}"
3303 ;
3304
3305 if ($CFG{safe_eval}) {
3306 sub_generation_inc;
3307 local @safe::cf::_safe_eval_args = values %vars;
3308 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3309 sub_generation_inc;
3310 } else {
3311 local @cf::_safe_eval_args = values %vars;
3312 @res = wantarray ? eval eval : scalar eval $eval;
3313 }
3314
3315 if ($@) {
3316 warn "$@";
3317 warn "while executing safe code '$code'\n";
3318 warn "with arguments " . (join " ", %vars) . "\n";
3319 }
3320
3321 wantarray ? @res : $res[0]
3322 }
3323
3324 =item cf::register_script_function $function => $cb
3325
3326 Register a function that can be called from within map/npc scripts. The
3327 function should be reasonably secure and should be put into a package name
3328 like the extension.
3329
3330 Example: register a function that gets called whenever a map script calls
3331 C<rent::overview>, as used by the C<rent> extension.
3332
3333 cf::register_script_function "rent::overview" => sub {
3334 ...
3335 };
3336
3337 =cut
3338
3339 sub register_script_function {
3340 my ($fun, $cb) = @_;
3341
3342 $fun = "safe::$fun" if $CFG{safe_eval};
3343 *$fun = $safe_hole->wrap ($cb);
3344 }
3345
3346 =back
3347
3348 =cut
3349
3350 #############################################################################
3351 # the server's init and main functions
3352
3353 sub load_facedata($) {
3354 my ($path) = @_;
3355
3356 # HACK to clear player env face cache, we need some signal framework
3357 # for this (global event?)
3358 %ext::player_env::MUSIC_FACE_CACHE = ();
3359
3360 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3361
3362 warn "loading facedata from $path\n";
3363
3364 my $facedata;
3365 0 < aio_load $path, $facedata
3366 or die "$path: $!";
3367
3368 $facedata = Coro::Storable::thaw $facedata;
3369
3370 $facedata->{version} == 2
3371 or cf::cleanup "$path: version mismatch, cannot proceed.";
3372
3373 # patch in the exptable
3374 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3375 $facedata->{resource}{"res/exp_table"} = {
3376 type => FT_RSRC,
3377 data => $exp_table,
3378 hash => (Digest::MD5::md5 $exp_table),
3379 };
3380 cf::cede_to_tick;
3381
3382 {
3383 my $faces = $facedata->{faceinfo};
3384
3385 while (my ($face, $info) = each %$faces) {
3386 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3387
3388 cf::face::set_visibility $idx, $info->{visibility};
3389 cf::face::set_magicmap $idx, $info->{magicmap};
3390 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3391 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3392
3393 cf::cede_to_tick;
3394 }
3395
3396 while (my ($face, $info) = each %$faces) {
3397 next unless $info->{smooth};
3398
3399 my $idx = cf::face::find $face
3400 or next;
3401
3402 if (my $smooth = cf::face::find $info->{smooth}) {
3403 cf::face::set_smooth $idx, $smooth;
3404 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3405 } else {
3406 warn "smooth face '$info->{smooth}' not found for face '$face'";
3407 }
3408
3409 cf::cede_to_tick;
3410 }
3411 }
3412
3413 {
3414 my $anims = $facedata->{animinfo};
3415
3416 while (my ($anim, $info) = each %$anims) {
3417 cf::anim::set $anim, $info->{frames}, $info->{facings};
3418 cf::cede_to_tick;
3419 }
3420
3421 cf::anim::invalidate_all; # d'oh
3422 }
3423
3424 {
3425 my $res = $facedata->{resource};
3426
3427 while (my ($name, $info) = each %$res) {
3428 if (defined $info->{type}) {
3429 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3430
3431 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3432 cf::face::set_type $idx, $info->{type};
3433 } else {
3434 $RESOURCE{$name} = $info;
3435 }
3436
3437 cf::cede_to_tick;
3438 }
3439 }
3440
3441 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3442
3443 1
3444 }
3445
3446 cf::global->attach (on_resource_update => sub {
3447 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3448 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3449
3450 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3451 my $sound = $soundconf->{compat}[$_]
3452 or next;
3453
3454 my $face = cf::face::find "sound/$sound->[1]";
3455 cf::sound::set $sound->[0] => $face;
3456 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3457 }
3458
3459 while (my ($k, $v) = each %{$soundconf->{event}}) {
3460 my $face = cf::face::find "sound/$v";
3461 cf::sound::set $k => $face;
3462 }
3463 }
3464 });
3465
3466 register_exticmd fx_want => sub {
3467 my ($ns, $want) = @_;
3468
3469 while (my ($k, $v) = each %$want) {
3470 $ns->fx_want ($k, $v);
3471 }
3472 };
3473
3474 sub load_resource_file($) {
3475 my $guard = lock_acquire "load_resource_file";
3476
3477 my $status = load_resource_file_ $_[0];
3478 get_slot 0.1, 100;
3479 cf::arch::commit_load;
3480
3481 $status
3482 }
3483
3484 sub reload_regions {
3485 # HACK to clear player env face cache, we need some signal framework
3486 # for this (global event?)
3487 %ext::player_env::MUSIC_FACE_CACHE = ();
3488
3489 load_resource_file "$MAPDIR/regions"
3490 or die "unable to load regions file\n";
3491
3492 for (cf::region::list) {
3493 $_->{match} = qr/$_->{match}/
3494 if exists $_->{match};
3495 }
3496 }
3497
3498 sub reload_facedata {
3499 load_facedata "$DATADIR/facedata"
3500 or die "unable to load facedata\n";
3501 }
3502
3503 sub reload_archetypes {
3504 load_resource_file "$DATADIR/archetypes"
3505 or die "unable to load archetypes\n";
3506 }
3507
3508 sub reload_treasures {
3509 load_resource_file "$DATADIR/treasures"
3510 or die "unable to load treasurelists\n";
3511 }
3512
3513 sub reload_resources {
3514 warn "reloading resource files...\n";
3515
3516 reload_facedata;
3517 reload_archetypes;
3518 reload_regions;
3519 reload_treasures;
3520
3521 warn "finished reloading resource files\n";
3522 }
3523
3524 sub reload_config {
3525 warn "reloading config file...\n";
3526
3527 open my $fh, "<:utf8", "$CONFDIR/config"
3528 or return;
3529
3530 local $/;
3531 *CFG = YAML::XS::Load scalar <$fh>;
3532
3533 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3534
3535 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3536 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3537
3538 if (exists $CFG{mlockall}) {
3539 eval {
3540 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3541 and die "WARNING: m(un)lockall failed: $!\n";
3542 };
3543 warn $@ if $@;
3544 }
3545
3546 warn "finished reloading resource files\n";
3547 }
3548
3549 sub pidfile() {
3550 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3551 or die "$PIDFILE: $!";
3552 flock $fh, &Fcntl::LOCK_EX
3553 or die "$PIDFILE: flock: $!";
3554 $fh
3555 }
3556
3557 # make sure only one server instance is running at any one time
3558 sub atomic {
3559 my $fh = pidfile;
3560
3561 my $pid = <$fh>;
3562 kill 9, $pid if $pid > 0;
3563
3564 seek $fh, 0, 0;
3565 print $fh $$;
3566 }
3567
3568 sub main_loop {
3569 warn "EV::loop starting\n";
3570 if (1) {
3571 EV::loop;
3572 }
3573 warn "EV::loop returned\n";
3574 goto &main_loop unless $REALLY_UNLOOP;
3575 }
3576
3577 sub main {
3578 cf::init_globals; # initialise logging
3579
3580 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3581 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3582 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3583 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3584
3585 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3586
3587 # we must not ever block the main coroutine
3588 local $Coro::idle = sub {
3589 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3590 (async {
3591 $Coro::current->{desc} = "IDLE BUG HANDLER";
3592 EV::loop EV::LOOP_ONESHOT;
3593 })->prio (Coro::PRIO_MAX);
3594 };
3595
3596 evthread_start IO::AIO::poll_fileno;
3597
3598 cf::sync_job {
3599 cf::init_experience;
3600 cf::init_anim;
3601 cf::init_attackmess;
3602 cf::init_dynamic;
3603
3604 cf::load_settings;
3605 cf::load_materials;
3606
3607 reload_resources;
3608 reload_config;
3609 db_init;
3610
3611 cf::init_uuid;
3612 cf::init_signals;
3613 cf::init_skills;
3614
3615 cf::init_beforeplay;
3616
3617 atomic;
3618
3619 load_extensions;
3620
3621 utime time, time, $RUNTIMEFILE;
3622
3623 # no (long-running) fork's whatsoever before this point(!)
3624 use POSIX ();
3625 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3626
3627 (pop @POST_INIT)->(0) while @POST_INIT;
3628 };
3629
3630 cf::object::thawer::errors_are_fatal 0;
3631 warn "parse errors in files are no longer fatal from this point on.\n";
3632
3633 main_loop;
3634 }
3635
3636 #############################################################################
3637 # initialisation and cleanup
3638
3639 # install some emergency cleanup handlers
3640 BEGIN {
3641 our %SIGWATCHER = ();
3642 for my $signal (qw(INT HUP TERM)) {
3643 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3644 cf::cleanup "SIG$signal";
3645 };
3646 }
3647 }
3648
3649 sub write_runtime_sync {
3650 my $t0 = AE::time;
3651
3652 # first touch the runtime file to show we are still running:
3653 # the fsync below can take a very very long time.
3654
3655 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3656
3657 my $guard = cf::lock_acquire "write_runtime";
3658
3659 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3660 or return;
3661
3662 my $value = $cf::RUNTIME + 90 + 10;
3663 # 10 is the runtime save interval, for a monotonic clock
3664 # 60 allows for the watchdog to kill the server.
3665
3666 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3667 and return;
3668
3669 # always fsync - this file is important
3670 aio_fsync $fh
3671 and return;
3672
3673 # touch it again to show we are up-to-date
3674 aio_utime $fh, undef, undef;
3675
3676 close $fh
3677 or return;
3678
3679 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3680 and return;
3681
3682 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3683
3684 1
3685 }
3686
3687 our $uuid_lock;
3688 our $uuid_skip;
3689
3690 sub write_uuid_sync($) {
3691 $uuid_skip ||= $_[0];
3692
3693 return if $uuid_lock;
3694 local $uuid_lock = 1;
3695
3696 my $uuid = "$LOCALDIR/uuid";
3697
3698 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3699 or return;
3700
3701 my $value = uuid_seq uuid_cur;
3702
3703 unless ($value) {
3704 warn "cowardly refusing to write zero uuid value!\n";
3705 return;
3706 }
3707
3708 my $value = uuid_str $value + $uuid_skip;
3709 $uuid_skip = 0;
3710
3711 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3712 and return;
3713
3714 # always fsync - this file is important
3715 aio_fsync $fh
3716 and return;
3717
3718 close $fh
3719 or return;
3720
3721 aio_rename "$uuid~", $uuid
3722 and return;
3723
3724 warn "uuid file written ($value).\n";
3725
3726 1
3727
3728 }
3729
3730 sub write_uuid($$) {
3731 my ($skip, $sync) = @_;
3732
3733 $sync ? write_uuid_sync $skip
3734 : async { write_uuid_sync $skip };
3735 }
3736
3737 sub emergency_save() {
3738 my $freeze_guard = cf::freeze_mainloop;
3739
3740 warn "emergency_perl_save: enter\n";
3741
3742 cf::sync_job {
3743 # this is a trade-off: we want to be very quick here, so
3744 # save all maps without fsync, and later call a global sync
3745 # (which in turn might be very very slow)
3746 local $USE_FSYNC = 0;
3747
3748 # use a peculiar iteration method to avoid tripping on perl
3749 # refcount bugs in for. also avoids problems with players
3750 # and maps saved/destroyed asynchronously.
3751 warn "emergency_perl_save: begin player save\n";
3752 for my $login (keys %cf::PLAYER) {
3753 my $pl = $cf::PLAYER{$login} or next;
3754 $pl->valid or next;
3755 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3756 $pl->save;
3757 }
3758 warn "emergency_perl_save: end player save\n";
3759
3760 warn "emergency_perl_save: begin map save\n";
3761 for my $path (keys %cf::MAP) {
3762 my $map = $cf::MAP{$path} or next;
3763 $map->valid or next;
3764 $map->save;
3765 }
3766 warn "emergency_perl_save: end map save\n";
3767
3768 warn "emergency_perl_save: begin database checkpoint\n";
3769 BDB::db_env_txn_checkpoint $DB_ENV;
3770 warn "emergency_perl_save: end database checkpoint\n";
3771
3772 warn "emergency_perl_save: begin write uuid\n";
3773 write_uuid_sync 1;
3774 warn "emergency_perl_save: end write uuid\n";
3775 };
3776
3777 warn "emergency_perl_save: starting sync()\n";
3778 IO::AIO::aio_sync sub {
3779 warn "emergency_perl_save: finished sync()\n";
3780 };
3781
3782 warn "emergency_perl_save: leave\n";
3783 }
3784
3785 sub post_cleanup {
3786 my ($make_core) = @_;
3787
3788 warn Carp::longmess "post_cleanup backtrace"
3789 if $make_core;
3790
3791 my $fh = pidfile;
3792 unlink $PIDFILE if <$fh> == $$;
3793 }
3794
3795 # a safer delete_package, copied from Symbol
3796 sub clear_package($) {
3797 my $pkg = shift;
3798
3799 # expand to full symbol table name if needed
3800 unless ($pkg =~ /^main::.*::$/) {
3801 $pkg = "main$pkg" if $pkg =~ /^::/;
3802 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3803 $pkg .= '::' unless $pkg =~ /::$/;
3804 }
3805
3806 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3807 my $stem_symtab = *{$stem}{HASH};
3808
3809 defined $stem_symtab and exists $stem_symtab->{$leaf}
3810 or return;
3811
3812 # clear all symbols
3813 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3814 for my $name (keys %$leaf_symtab) {
3815 _gv_clear *{"$pkg$name"};
3816 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3817 }
3818 }
3819
3820 sub do_reload_perl() {
3821 # can/must only be called in main
3822 if (in_main) {
3823 warn "can only reload from main coroutine";
3824 return;
3825 }
3826
3827 return if $RELOAD++;
3828
3829 my $t1 = AE::time;
3830
3831 while ($RELOAD) {
3832 warn "reloading...";
3833
3834 warn "entering sync_job";
3835
3836 cf::sync_job {
3837 cf::write_runtime_sync; # external watchdog should not bark
3838 cf::emergency_save;
3839 cf::write_runtime_sync; # external watchdog should not bark
3840
3841 warn "syncing database to disk";
3842 BDB::db_env_txn_checkpoint $DB_ENV;
3843
3844 # if anything goes wrong in here, we should simply crash as we already saved
3845
3846 warn "flushing outstanding aio requests";
3847 while (IO::AIO::nreqs || BDB::nreqs) {
3848 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3849 }
3850
3851 warn "cancelling all extension coros";
3852 $_->cancel for values %EXT_CORO;
3853 %EXT_CORO = ();
3854
3855 warn "removing commands";
3856 %COMMAND = ();
3857
3858 warn "removing ext/exti commands";
3859 %EXTCMD = ();
3860 %EXTICMD = ();
3861
3862 warn "unloading/nuking all extensions";
3863 for my $pkg (@EXTS) {
3864 warn "... unloading $pkg";
3865
3866 if (my $cb = $pkg->can ("unload")) {
3867 eval {
3868 $cb->($pkg);
3869 1
3870 } or warn "$pkg unloaded, but with errors: $@";
3871 }
3872
3873 warn "... clearing $pkg";
3874 clear_package $pkg;
3875 }
3876
3877 warn "unloading all perl modules loaded from $LIBDIR";
3878 while (my ($k, $v) = each %INC) {
3879 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3880
3881 warn "... unloading $k";
3882 delete $INC{$k};
3883
3884 $k =~ s/\.pm$//;
3885 $k =~ s/\//::/g;
3886
3887 if (my $cb = $k->can ("unload_module")) {
3888 $cb->();
3889 }
3890
3891 clear_package $k;
3892 }
3893
3894 warn "getting rid of safe::, as good as possible";
3895 clear_package "safe::$_"
3896 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3897
3898 warn "unloading cf.pm \"a bit\"";
3899 delete $INC{"cf.pm"};
3900 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3901
3902 # don't, removes xs symbols, too,
3903 # and global variables created in xs
3904 #clear_package __PACKAGE__;
3905
3906 warn "unload completed, starting to reload now";
3907
3908 warn "reloading cf.pm";
3909 require cf;
3910 cf::_connect_to_perl_1;
3911
3912 warn "loading config and database again";
3913 cf::reload_config;
3914
3915 warn "loading extensions";
3916 cf::load_extensions;
3917
3918 if ($REATTACH_ON_RELOAD) {
3919 warn "reattaching attachments to objects/players";
3920 _global_reattach; # objects, sockets
3921 warn "reattaching attachments to maps";
3922 reattach $_ for values %MAP;
3923 warn "reattaching attachments to players";
3924 reattach $_ for values %PLAYER;
3925 }
3926
3927 warn "running post_init jobs";
3928 (pop @POST_INIT)->(1) while @POST_INIT;
3929
3930 warn "leaving sync_job";
3931
3932 1
3933 } or do {
3934 warn $@;
3935 cf::cleanup "error while reloading, exiting.";
3936 };
3937
3938 warn "reloaded";
3939 --$RELOAD;
3940 }
3941
3942 $t1 = AE::time - $t1;
3943 warn "reload completed in ${t1}s\n";
3944 };
3945
3946 our $RELOAD_WATCHER; # used only during reload
3947
3948 sub reload_perl() {
3949 # doing reload synchronously and two reloads happen back-to-back,
3950 # coro crashes during coro_state_free->destroy here.
3951
3952 $RELOAD_WATCHER ||= cf::async {
3953 Coro::AIO::aio_wait cache_extensions;
3954
3955 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3956 do_reload_perl;
3957 undef $RELOAD_WATCHER;
3958 };
3959 };
3960 }
3961
3962 register_command "reload" => sub {
3963 my ($who, $arg) = @_;
3964
3965 if ($who->flag (FLAG_WIZ)) {
3966 $who->message ("reloading server.");
3967 async {
3968 $Coro::current->{desc} = "perl_reload";
3969 reload_perl;
3970 };
3971 }
3972 };
3973
3974 unshift @INC, $LIBDIR;
3975
3976 my $bug_warning = 0;
3977
3978 our @WAIT_FOR_TICK;
3979 our @WAIT_FOR_TICK_BEGIN;
3980
3981 sub wait_for_tick {
3982 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3983
3984 my $signal = new Coro::Signal;
3985 push @WAIT_FOR_TICK, $signal;
3986 $signal->wait;
3987 }
3988
3989 sub wait_for_tick_begin {
3990 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3991
3992 my $signal = new Coro::Signal;
3993 push @WAIT_FOR_TICK_BEGIN, $signal;
3994 $signal->wait;
3995 }
3996
3997 sub tick {
3998 if ($Coro::current != $Coro::main) {
3999 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4000 unless ++$bug_warning > 10;
4001 return;
4002 }
4003
4004 cf::server_tick; # one server iteration
4005
4006 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4007
4008 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4009 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4010 Coro::async_pool {
4011 $Coro::current->{desc} = "runtime saver";
4012 write_runtime_sync
4013 or warn "ERROR: unable to write runtime file: $!";
4014 };
4015 }
4016
4017 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4018 $sig->send;
4019 }
4020 while (my $sig = shift @WAIT_FOR_TICK) {
4021 $sig->send;
4022 }
4023
4024 $LOAD = ($NOW - $TICK_START) / $TICK;
4025 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4026
4027 if (0) {
4028 if ($NEXT_TICK) {
4029 my $jitter = $TICK_START - $NEXT_TICK;
4030 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4031 warn "jitter $JITTER\n";#d#
4032 }
4033 }
4034 }
4035
4036 {
4037 # configure BDB
4038
4039 BDB::min_parallel 16;
4040 BDB::max_poll_reqs $TICK * 0.1;
4041 $AnyEvent::BDB::WATCHER->priority (1);
4042
4043 unless ($DB_ENV) {
4044 $DB_ENV = BDB::db_env_create;
4045 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4046 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4047 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4048 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4049 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4050
4051 cf::sync_job {
4052 eval {
4053 BDB::db_env_open
4054 $DB_ENV,
4055 $BDBDIR,
4056 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4057 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4058 0666;
4059
4060 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4061 };
4062
4063 cf::cleanup "db_env_open(db): $@" if $@;
4064 };
4065 }
4066
4067 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4068 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4069 };
4070 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4071 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4072 };
4073 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4074 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4075 };
4076 }
4077
4078 {
4079 # configure IO::AIO
4080
4081 IO::AIO::min_parallel 8;
4082 IO::AIO::max_poll_time $TICK * 0.1;
4083 undef $AnyEvent::AIO::WATCHER;
4084 }
4085
4086 my $_log_backtrace;
4087
4088 sub _log_backtrace {
4089 my ($msg, @addr) = @_;
4090
4091 $msg =~ s/\n//;
4092
4093 # limit the # of concurrent backtraces
4094 if ($_log_backtrace < 2) {
4095 ++$_log_backtrace;
4096 my $perl_bt = Carp::longmess $msg;
4097 async {
4098 $Coro::current->{desc} = "abt $msg";
4099
4100 my @bt = fork_call {
4101 @addr = map { sprintf "%x", $_ } @addr;
4102 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4103 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4104 or die "addr2line: $!";
4105
4106 my @funcs;
4107 my @res = <$fh>;
4108 chomp for @res;
4109 while (@res) {
4110 my ($func, $line) = splice @res, 0, 2, ();
4111 push @funcs, "[$func] $line";
4112 }
4113
4114 @funcs
4115 };
4116
4117 LOG llevInfo, "[ABT] $perl_bt\n";
4118 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4119 LOG llevInfo, "[ABT] $_\n" for @bt;
4120 --$_log_backtrace;
4121 };
4122 } else {
4123 LOG llevInfo, "[ABT] $msg\n";
4124 LOG llevInfo, "[ABT] [suppressed]\n";
4125 }
4126 }
4127
4128 # load additional modules
4129 require "cf/$_.pm" for @EXTRA_MODULES;
4130 cf::_connect_to_perl_2;
4131
4132 END { cf::emergency_save }
4133
4134 1
4135