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Revision: 1.529
Committed: Wed Apr 28 11:28:22 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.528: +0 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE;
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 $Coro::State::WARNHOOK = sub {
258 my $msg = join "", @_;
259
260 $msg .= "\n"
261 unless $msg =~ /\n$/;
262
263 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
264
265 LOG llevError, $msg;
266 };
267
268 $Coro::State::DIEHOOK = sub {
269 return unless $^S eq 0; # "eq", not "=="
270
271 warn Carp::longmess $_[0];
272
273 if (in_main) {#d#
274 warn "DIEHOOK called in main context, Coro bug?\n";#d#
275 return;#d#
276 }#d#
277
278 # kill coroutine otherwise
279 Coro::terminate
280 };
281
282 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
283 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
284 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
285 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
286 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
287 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
288 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
289
290 # we bless all objects into (empty) derived classes to force a method lookup
291 # within the Safe compartment.
292 for my $pkg (qw(
293 cf::global cf::attachable
294 cf::object cf::object::player
295 cf::client cf::player
296 cf::arch cf::living
297 cf::map cf::mapspace
298 cf::party cf::region
299 )) {
300 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
301 }
302
303 $EV::DIED = sub {
304 Carp::cluck "error in event callback: @_";
305 };
306
307 #############################################################################
308
309 =head2 UTILITY FUNCTIONS
310
311 =over 4
312
313 =item dumpval $ref
314
315 =cut
316
317 sub dumpval {
318 eval {
319 local $SIG{__DIE__};
320 my $d;
321 if (1) {
322 $d = new Data::Dumper([$_[0]], ["*var"]);
323 $d->Terse(1);
324 $d->Indent(2);
325 $d->Quotekeys(0);
326 $d->Useqq(1);
327 #$d->Bless(...);
328 $d->Seen($_[1]) if @_ > 1;
329 $d = $d->Dump();
330 }
331 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
332 $d
333 } || "[unable to dump $_[0]: '$@']";
334 }
335
336 =item $ref = cf::decode_json $json
337
338 Converts a JSON string into the corresponding perl data structure.
339
340 =item $json = cf::encode_json $ref
341
342 Converts a perl data structure into its JSON representation.
343
344 =cut
345
346 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
347
348 sub encode_json($) { $json_coder->encode ($_[0]) }
349 sub decode_json($) { $json_coder->decode ($_[0]) }
350
351 =item cf::post_init { BLOCK }
352
353 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
354 but I<before> the server starts ticking again.
355
356 The cdoeblock will have a single boolean argument to indicate whether this
357 is a reload or not.
358
359 =cut
360
361 sub post_init(&) {
362 push @POST_INIT, shift;
363 }
364
365 =item cf::lock_wait $string
366
367 Wait until the given lock is available. See cf::lock_acquire.
368
369 =item my $lock = cf::lock_acquire $string
370
371 Wait until the given lock is available and then acquires it and returns
372 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
373 for example when the coroutine gets canceled), the lock is automatically
374 returned.
375
376 Locks are *not* recursive, locking from the same coro twice results in a
377 deadlocked coro.
378
379 Lock names should begin with a unique identifier (for example, cf::map::find
380 uses map_find and cf::map::load uses map_load).
381
382 =item $locked = cf::lock_active $string
383
384 Return true if the lock is currently active, i.e. somebody has locked it.
385
386 =cut
387
388 our $LOCKS = new Coro::SemaphoreSet;
389
390 sub lock_wait($) {
391 $LOCKS->wait ($_[0]);
392 }
393
394 sub lock_acquire($) {
395 $LOCKS->guard ($_[0])
396 }
397
398 sub lock_active($) {
399 $LOCKS->count ($_[0]) < 1
400 }
401
402 sub freeze_mainloop {
403 tick_inhibit_inc;
404
405 &Guard::guard (\&tick_inhibit_dec);
406 }
407
408 =item cf::periodic $interval, $cb
409
410 Like EV::periodic, but randomly selects a starting point so that the actions
411 get spread over time.
412
413 =cut
414
415 sub periodic($$) {
416 my ($interval, $cb) = @_;
417
418 my $start = rand List::Util::min 180, $interval;
419
420 EV::periodic $start, $interval, 0, $cb
421 }
422
423 =item cf::get_slot $time[, $priority[, $name]]
424
425 Allocate $time seconds of blocking CPU time at priority C<$priority>:
426 This call blocks and returns only when you have at least C<$time> seconds
427 of cpu time till the next tick. The slot is only valid till the next cede.
428
429 The optional C<$name> can be used to identify the job to run. It might be
430 used for statistical purposes and should identify the same time-class.
431
432 Useful for short background jobs.
433
434 =cut
435
436 our @SLOT_QUEUE;
437 our $SLOT_QUEUE;
438 our $SLOT_DECAY = 0.9;
439
440 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
441 $SLOT_QUEUE = Coro::async {
442 $Coro::current->desc ("timeslot manager");
443
444 my $signal = new Coro::Signal;
445 my $busy;
446
447 while () {
448 next_job:
449
450 my $avail = cf::till_tick;
451
452 for (0 .. $#SLOT_QUEUE) {
453 if ($SLOT_QUEUE[$_][0] <= $avail) {
454 $busy = 0;
455 my $job = splice @SLOT_QUEUE, $_, 1, ();
456 $job->[2]->send;
457 Coro::cede;
458 goto next_job;
459 } else {
460 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
461 }
462 }
463
464 if (@SLOT_QUEUE) {
465 # we do not use wait_for_tick() as it returns immediately when tick is inactive
466 push @cf::WAIT_FOR_TICK, $signal;
467 $signal->wait;
468 } else {
469 $busy = 0;
470 Coro::schedule;
471 }
472 }
473 };
474
475 sub get_slot($;$$) {
476 return if tick_inhibit || $Coro::current == $Coro::main;
477
478 my ($time, $pri, $name) = @_;
479
480 $time = clamp $time, 0.01, $TICK * .6;
481
482 my $sig = new Coro::Signal;
483
484 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
485 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
486 $SLOT_QUEUE->ready;
487 $sig->wait;
488 }
489
490 =item cf::async { BLOCK }
491
492 Currently the same as Coro::async_pool, meaning you cannot use
493 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
494 thing you are allowed to do is call C<prio> on it.
495
496 =cut
497
498 BEGIN { *async = \&Coro::async_pool }
499
500 =item cf::sync_job { BLOCK }
501
502 The design of Deliantra requires that the main coroutine ($Coro::main)
503 is always able to handle events or runnable, as Deliantra is only
504 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
505 acceptable.
506
507 If it must be done, put the blocking parts into C<sync_job>. This will run
508 the given BLOCK in another coroutine while waiting for the result. The
509 server will be frozen during this time, so the block should either finish
510 fast or be very important.
511
512 =cut
513
514 sub sync_job(&) {
515 my ($job) = @_;
516
517 if ($Coro::current == $Coro::main) {
518 my $time = AE::time;
519
520 # this is the main coro, too bad, we have to block
521 # till the operation succeeds, freezing the server :/
522
523 LOG llevError, Carp::longmess "sync job";#d#
524
525 my $freeze_guard = freeze_mainloop;
526
527 my $busy = 1;
528 my @res;
529
530 (async {
531 $Coro::current->desc ("sync job coro");
532 @res = eval { $job->() };
533 warn $@ if $@;
534 undef $busy;
535 })->prio (Coro::PRIO_MAX);
536
537 while ($busy) {
538 if (Coro::nready) {
539 Coro::cede_notself;
540 } else {
541 EV::loop EV::LOOP_ONESHOT;
542 }
543 }
544
545 my $time = AE::time - $time;
546
547 $TICK_START += $time; # do not account sync jobs to server load
548
549 wantarray ? @res : $res[0]
550 } else {
551 # we are in another coroutine, how wonderful, everything just works
552
553 $job->()
554 }
555 }
556
557 =item $coro = cf::async_ext { BLOCK }
558
559 Like async, but this coro is automatically being canceled when the
560 extension calling this is being unloaded.
561
562 =cut
563
564 sub async_ext(&) {
565 my $cb = shift;
566
567 my $coro = &Coro::async ($cb);
568
569 $coro->on_destroy (sub {
570 delete $EXT_CORO{$coro+0};
571 });
572 $EXT_CORO{$coro+0} = $coro;
573
574 $coro
575 }
576
577 =item fork_call { }, $args
578
579 Executes the given code block with the given arguments in a seperate
580 process, returning the results. Everything must be serialisable with
581 Coro::Storable. May, of course, block. Note that the executed sub may
582 never block itself or use any form of event handling.
583
584 =cut
585
586 sub fork_call(&@) {
587 my ($cb, @args) = @_;
588
589 # we seemingly have to make a local copy of the whole thing,
590 # otherwise perl prematurely frees the stuff :/
591 # TODO: investigate and fix (likely this will be rather laborious)
592
593 my @res = Coro::Util::fork_eval {
594 reset_signals;
595 &$cb
596 }, @args;
597
598 wantarray ? @res : $res[-1]
599 }
600
601 sub objinfo {
602 (
603 "counter value" => cf::object::object_count,
604 "objects created" => cf::object::create_count,
605 "objects destroyed" => cf::object::destroy_count,
606 "freelist size" => cf::object::free_count,
607 "allocated objects" => cf::object::objects_size,
608 "active objects" => cf::object::actives_size,
609 )
610 }
611
612 =item $coin = coin_from_name $name
613
614 =cut
615
616 our %coin_alias = (
617 "silver" => "silvercoin",
618 "silvercoin" => "silvercoin",
619 "silvercoins" => "silvercoin",
620 "gold" => "goldcoin",
621 "goldcoin" => "goldcoin",
622 "goldcoins" => "goldcoin",
623 "platinum" => "platinacoin",
624 "platinumcoin" => "platinacoin",
625 "platinumcoins" => "platinacoin",
626 "platina" => "platinacoin",
627 "platinacoin" => "platinacoin",
628 "platinacoins" => "platinacoin",
629 "royalty" => "royalty",
630 "royalties" => "royalty",
631 );
632
633 sub coin_from_name($) {
634 $coin_alias{$_[0]}
635 ? cf::arch::find $coin_alias{$_[0]}
636 : undef
637 }
638
639 =item $value = cf::db_get $family => $key
640
641 Returns a single value from the environment database.
642
643 =item cf::db_put $family => $key => $value
644
645 Stores the given C<$value> in the family. It can currently store binary
646 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
647
648 =item $db = cf::db_table "name"
649
650 Create and/or open a new database table. The string must not be "db" and must be unique
651 within each server.
652
653 =cut
654
655 sub db_table($) {
656 my ($name) = @_;
657 my $db = BDB::db_create $DB_ENV;
658
659 eval {
660 $db->set_flags (BDB::CHKSUM);
661
662 utf8::encode $name;
663 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
664 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
665 cf::cleanup "db_open(db): $!" if $!;
666 };
667 cf::cleanup "db_open(db): $@" if $@;
668
669 $db
670 }
671
672 our $DB;
673
674 sub db_init {
675 cf::sync_job {
676 $DB ||= db_table "db";
677 };
678 }
679
680 sub db_get($$) {
681 my $key = "$_[0]/$_[1]";
682
683 cf::sync_job {
684 BDB::db_get $DB, undef, $key, my $data;
685
686 $! ? ()
687 : $data
688 }
689 }
690
691 sub db_put($$$) {
692 BDB::dbreq_pri 4;
693 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
694 }
695
696 =item cf::cache $id => [$paths...], $processversion => $process
697
698 Generic caching function that returns the value of the resource $id,
699 caching and regenerating as required.
700
701 This function can block.
702
703 =cut
704
705 sub cache {
706 my ($id, $src, $processversion, $process) = @_;
707
708 my $meta =
709 join "\x00",
710 $processversion,
711 map {
712 aio_stat $_
713 and Carp::croak "$_: $!";
714
715 ($_, (stat _)[7,9])
716 } @$src;
717
718 my $dbmeta = db_get cache => "$id/meta";
719 if ($dbmeta ne $meta) {
720 # changed, we may need to process
721
722 my @data;
723 my $md5;
724
725 for (0 .. $#$src) {
726 0 <= aio_load $src->[$_], $data[$_]
727 or Carp::croak "$src->[$_]: $!";
728 }
729
730 # if processing is expensive, check
731 # checksum first
732 if (1) {
733 $md5 =
734 join "\x00",
735 $processversion,
736 map {
737 cf::cede_to_tick;
738 ($src->[$_], Digest::MD5::md5_hex $data[$_])
739 } 0.. $#$src;
740
741
742 my $dbmd5 = db_get cache => "$id/md5";
743 if ($dbmd5 eq $md5) {
744 db_put cache => "$id/meta", $meta;
745
746 return db_get cache => "$id/data";
747 }
748 }
749
750 my $t1 = Time::HiRes::time;
751 my $data = $process->(\@data);
752 my $t2 = Time::HiRes::time;
753
754 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
755
756 db_put cache => "$id/data", $data;
757 db_put cache => "$id/md5" , $md5;
758 db_put cache => "$id/meta", $meta;
759
760 return $data;
761 }
762
763 db_get cache => "$id/data"
764 }
765
766 =item cf::datalog type => key => value, ...
767
768 Log a datalog packet of the given type with the given key-value pairs.
769
770 =cut
771
772 sub datalog($@) {
773 my ($type, %kv) = @_;
774 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
775 }
776
777 =back
778
779 =cut
780
781 #############################################################################
782
783 =head2 ATTACHABLE OBJECTS
784
785 Many objects in deliantra are so-called attachable objects. That means you can
786 attach callbacks/event handlers (a collection of which is called an "attachment")
787 to it. All such attachable objects support the following methods.
788
789 In the following description, CLASS can be any of C<global>, C<object>
790 C<player>, C<client> or C<map> (i.e. the attachable objects in
791 Deliantra).
792
793 =over 4
794
795 =item $attachable->attach ($attachment, key => $value...)
796
797 =item $attachable->detach ($attachment)
798
799 Attach/detach a pre-registered attachment to a specific object and give it
800 the specified key/value pairs as arguments.
801
802 Example, attach a minesweeper attachment to the given object, making it a
803 10x10 minesweeper game:
804
805 $obj->attach (minesweeper => width => 10, height => 10);
806
807 =item $bool = $attachable->attached ($name)
808
809 Checks wether the named attachment is currently attached to the object.
810
811 =item cf::CLASS->attach ...
812
813 =item cf::CLASS->detach ...
814
815 Define an anonymous attachment and attach it to all objects of the given
816 CLASS. See the next function for an explanation of its arguments.
817
818 You can attach to global events by using the C<cf::global> class.
819
820 Example, log all player logins:
821
822 cf::player->attach (
823 on_login => sub {
824 my ($pl) = @_;
825 ...
826 },
827 );
828
829 Example, attach to the jeweler skill:
830
831 cf::object->attach (
832 type => cf::SKILL,
833 subtype => cf::SK_JEWELER,
834 on_use_skill => sub {
835 my ($sk, $ob, $part, $dir, $msg) = @_;
836 ...
837 },
838 );
839
840 =item cf::CLASS::attachment $name, ...
841
842 Register an attachment by C<$name> through which attachable objects of the
843 given CLASS can refer to this attachment.
844
845 Some classes such as deliantra maps and objects can specify attachments
846 that are attached at load/instantiate time, thus the need for a name.
847
848 These calls expect any number of the following handler/hook descriptions:
849
850 =over 4
851
852 =item prio => $number
853
854 Set the priority for all following handlers/hooks (unless overwritten
855 by another C<prio> setting). Lower priority handlers get executed
856 earlier. The default priority is C<0>, and many built-in handlers are
857 registered at priority C<-1000>, so lower priorities should not be used
858 unless you know what you are doing.
859
860 =item type => $type
861
862 (Only for C<< cf::object->attach >> calls), limits the attachment to the
863 given type of objects only (the additional parameter C<subtype> can be
864 used to further limit to the given subtype).
865
866 =item on_I<event> => \&cb
867
868 Call the given code reference whenever the named event happens (event is
869 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
870 handlers are recognised generally depends on the type of object these
871 handlers attach to).
872
873 See F<include/eventinc.h> for the full list of events supported, and their
874 class.
875
876 =item package => package::
877
878 Look for sub functions of the name C<< on_I<event> >> in the given
879 package and register them. Only handlers for eevents supported by the
880 object/class are recognised.
881
882 =back
883
884 Example, define an attachment called "sockpuppet" that calls the given
885 event handler when a monster attacks:
886
887 cf::object::attachment sockpuppet =>
888 on_skill_attack => sub {
889 my ($self, $victim) = @_;
890 ...
891 }
892 }
893
894 =item $attachable->valid
895
896 Just because you have a perl object does not mean that the corresponding
897 C-level object still exists. If you try to access an object that has no
898 valid C counterpart anymore you get an exception at runtime. This method
899 can be used to test for existence of the C object part without causing an
900 exception.
901
902 =cut
903
904 # the following variables are defined in .xs and must not be re-created
905 our @CB_GLOBAL = (); # registry for all global events
906 our @CB_ATTACHABLE = (); # registry for all attachables
907 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
908 our @CB_PLAYER = ();
909 our @CB_CLIENT = ();
910 our @CB_TYPE = (); # registry for type (cf-object class) based events
911 our @CB_MAP = ();
912
913 my %attachment;
914
915 sub cf::attachable::thawer_merge {
916 # simply override everything except _meta
917 local $_[0]{_meta};
918 %{$_[0]} = %{$_[1]};
919 }
920
921 sub _attach_cb($$$$) {
922 my ($registry, $event, $prio, $cb) = @_;
923
924 use sort 'stable';
925
926 $cb = [$prio, $cb];
927
928 @{$registry->[$event]} = sort
929 { $a->[0] cmp $b->[0] }
930 @{$registry->[$event] || []}, $cb;
931 }
932
933 # hack
934 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
935
936 # attach handles attaching event callbacks
937 # the only thing the caller has to do is pass the correct
938 # registry (== where the callback attaches to).
939 sub _attach {
940 my ($registry, $klass, @arg) = @_;
941
942 my $object_type;
943 my $prio = 0;
944 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
945
946 #TODO: get rid of this hack
947 if ($attachable_klass{$klass}) {
948 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
949 }
950
951 while (@arg) {
952 my $type = shift @arg;
953
954 if ($type eq "prio") {
955 $prio = shift @arg;
956
957 } elsif ($type eq "type") {
958 $object_type = shift @arg;
959 $registry = $CB_TYPE[$object_type] ||= [];
960
961 } elsif ($type eq "subtype") {
962 defined $object_type or Carp::croak "subtype specified without type";
963 my $object_subtype = shift @arg;
964 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
965
966 } elsif ($type eq "package") {
967 my $pkg = shift @arg;
968
969 while (my ($name, $id) = each %cb_id) {
970 if (my $cb = $pkg->can ($name)) {
971 _attach_cb $registry, $id, $prio, $cb;
972 }
973 }
974
975 } elsif (exists $cb_id{$type}) {
976 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
977
978 } elsif (ref $type) {
979 warn "attaching objects not supported, ignoring.\n";
980
981 } else {
982 shift @arg;
983 warn "attach argument '$type' not supported, ignoring.\n";
984 }
985 }
986 }
987
988 sub _object_attach {
989 my ($obj, $name, %arg) = @_;
990
991 return if exists $obj->{_attachment}{$name};
992
993 if (my $attach = $attachment{$name}) {
994 my $registry = $obj->registry;
995
996 for (@$attach) {
997 my ($klass, @attach) = @$_;
998 _attach $registry, $klass, @attach;
999 }
1000
1001 $obj->{$name} = \%arg;
1002 } else {
1003 warn "object uses attachment '$name' which is not available, postponing.\n";
1004 }
1005
1006 $obj->{_attachment}{$name} = undef;
1007 }
1008
1009 sub cf::attachable::attach {
1010 if (ref $_[0]) {
1011 _object_attach @_;
1012 } else {
1013 _attach shift->_attach_registry, @_;
1014 }
1015 _recalc_want;
1016 };
1017
1018 # all those should be optimised
1019 sub cf::attachable::detach {
1020 my ($obj, $name) = @_;
1021
1022 if (ref $obj) {
1023 delete $obj->{_attachment}{$name};
1024 reattach ($obj);
1025 } else {
1026 Carp::croak "cannot, currently, detach class attachments";
1027 }
1028 _recalc_want;
1029 };
1030
1031 sub cf::attachable::attached {
1032 my ($obj, $name) = @_;
1033
1034 exists $obj->{_attachment}{$name}
1035 }
1036
1037 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1038 eval "#line " . __LINE__ . " 'cf.pm'
1039 sub cf::\L$klass\E::_attach_registry {
1040 (\\\@CB_$klass, KLASS_$klass)
1041 }
1042
1043 sub cf::\L$klass\E::attachment {
1044 my \$name = shift;
1045
1046 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1047 }
1048 ";
1049 die if $@;
1050 }
1051
1052 our $override;
1053 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1054
1055 sub override {
1056 $override = 1;
1057 @INVOKE_RESULTS = (@_);
1058 }
1059
1060 sub do_invoke {
1061 my $event = shift;
1062 my $callbacks = shift;
1063
1064 @INVOKE_RESULTS = ();
1065
1066 local $override;
1067
1068 for (@$callbacks) {
1069 eval { &{$_->[1]} };
1070
1071 if ($@) {
1072 warn "$@";
1073 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1074 override;
1075 }
1076
1077 return 1 if $override;
1078 }
1079
1080 0
1081 }
1082
1083 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1084
1085 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1086
1087 Generate an object-specific event with the given arguments.
1088
1089 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1090 removed in future versions), and there is no public API to access override
1091 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1092
1093 =back
1094
1095 =cut
1096
1097 #############################################################################
1098 # object support
1099
1100 sub _object_equal($$);
1101 sub _object_equal($$) {
1102 my ($a, $b) = @_;
1103
1104 return 0 unless (ref $a) eq (ref $b);
1105
1106 if ("HASH" eq ref $a) {
1107 my @ka = keys %$a;
1108 my @kb = keys %$b;
1109
1110 return 0 if @ka != @kb;
1111
1112 for (0 .. $#ka) {
1113 return 0 unless $ka[$_] eq $kb[$_];
1114 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1115 }
1116
1117 } elsif ("ARRAY" eq ref $a) {
1118
1119 return 0 if @$a != @$b;
1120
1121 for (0 .. $#$a) {
1122 return 0 unless _object_equal $a->[$_], $b->[$_];
1123 }
1124
1125 } elsif ($a ne $b) {
1126 return 0;
1127 }
1128
1129 1
1130 }
1131
1132 our $SLOW_MERGES;#d#
1133 sub _can_merge {
1134 my ($ob1, $ob2) = @_;
1135
1136 ++$SLOW_MERGES;#d#
1137
1138 # we do the slow way here
1139 return _object_equal $ob1, $ob2
1140 }
1141
1142 sub reattach {
1143 # basically do the same as instantiate, without calling instantiate
1144 my ($obj) = @_;
1145
1146 # no longer needed after getting rid of delete_package?
1147 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1148
1149 my $registry = $obj->registry;
1150
1151 @$registry = ();
1152
1153 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1154
1155 for my $name (keys %{ $obj->{_attachment} || {} }) {
1156 if (my $attach = $attachment{$name}) {
1157 for (@$attach) {
1158 my ($klass, @attach) = @$_;
1159 _attach $registry, $klass, @attach;
1160 }
1161 } else {
1162 warn "object uses attachment '$name' that is not available, postponing.\n";
1163 }
1164 }
1165 }
1166
1167 cf::attachable->attach (
1168 prio => -1000000,
1169 on_instantiate => sub {
1170 my ($obj, $data) = @_;
1171
1172 $data = decode_json $data;
1173
1174 for (@$data) {
1175 my ($name, $args) = @$_;
1176
1177 $obj->attach ($name, %{$args || {} });
1178 }
1179 },
1180 on_reattach => \&reattach,
1181 on_clone => sub {
1182 my ($src, $dst) = @_;
1183
1184 @{$dst->registry} = @{$src->registry};
1185
1186 %$dst = %$src;
1187
1188 %{$dst->{_attachment}} = %{$src->{_attachment}}
1189 if exists $src->{_attachment};
1190 },
1191 );
1192
1193 sub object_freezer_save {
1194 my ($filename, $rdata, $objs) = @_;
1195
1196 sync_job {
1197 if (length $$rdata) {
1198 utf8::decode (my $decname = $filename);
1199 warn sprintf "saving %s (%d,%d)\n",
1200 $decname, length $$rdata, scalar @$objs
1201 if $VERBOSE_IO;
1202
1203 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1204 aio_chmod $fh, SAVE_MODE;
1205 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1206 if ($cf::USE_FSYNC) {
1207 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1208 aio_fsync $fh;
1209 }
1210 aio_close $fh;
1211
1212 if (@$objs) {
1213 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1214 aio_chmod $fh, SAVE_MODE;
1215 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1216 aio_write $fh, 0, (length $data), $data, 0;
1217 if ($cf::USE_FSYNC) {
1218 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1219 aio_fsync $fh;
1220 }
1221 aio_close $fh;
1222 aio_rename "$filename.pst~", "$filename.pst";
1223 }
1224 } else {
1225 aio_unlink "$filename.pst";
1226 }
1227
1228 aio_rename "$filename~", $filename;
1229
1230 $filename =~ s%/[^/]+$%%;
1231 aio_pathsync $filename if $cf::USE_FSYNC;
1232 } else {
1233 warn "unable to save objects: $filename~: $!\n";
1234 }
1235 } else {
1236 aio_unlink $filename;
1237 aio_unlink "$filename.pst";
1238 }
1239 };
1240 }
1241
1242 sub object_freezer_as_string {
1243 my ($rdata, $objs) = @_;
1244
1245 use Data::Dumper;
1246
1247 $$rdata . Dumper $objs
1248 }
1249
1250 sub object_thawer_load {
1251 my ($filename) = @_;
1252
1253 my ($data, $av);
1254
1255 (aio_load $filename, $data) >= 0
1256 or return;
1257
1258 unless (aio_stat "$filename.pst") {
1259 (aio_load "$filename.pst", $av) >= 0
1260 or return;
1261
1262 my $st = eval { Coro::Storable::thaw $av };
1263 $av = $st->{objs};
1264 }
1265
1266 utf8::decode (my $decname = $filename);
1267 warn sprintf "loading %s (%d,%d)\n",
1268 $decname, length $data, scalar @{$av || []}
1269 if $VERBOSE_IO;
1270
1271 ($data, $av)
1272 }
1273
1274 =head2 COMMAND CALLBACKS
1275
1276 =over 4
1277
1278 =cut
1279
1280 #############################################################################
1281 # command handling &c
1282
1283 =item cf::register_command $name => \&callback($ob,$args);
1284
1285 Register a callback for execution when the client sends the user command
1286 $name.
1287
1288 =cut
1289
1290 sub register_command {
1291 my ($name, $cb) = @_;
1292
1293 my $caller = caller;
1294 #warn "registering command '$name/$time' to '$caller'";
1295
1296 push @{ $COMMAND{$name} }, [$caller, $cb];
1297 }
1298
1299 =item cf::register_extcmd $name => \&callback($pl,$packet);
1300
1301 Register a callback for execution when the client sends an (synchronous)
1302 extcmd packet. Ext commands will be processed in the order they are
1303 received by the server, like other user commands. The first argument is
1304 the logged-in player. Ext commands can only be processed after a player
1305 has logged in successfully.
1306
1307 If the callback returns something, it is sent back as if reply was being
1308 called.
1309
1310 =item cf::register_exticmd $name => \&callback($ns,$packet);
1311
1312 Register a callback for execution when the client sends an (asynchronous)
1313 exticmd packet. Exti commands are processed by the server as soon as they
1314 are received, i.e. out of order w.r.t. other commands. The first argument
1315 is a client socket. Exti commands can be received anytime, even before
1316 log-in.
1317
1318 If the callback returns something, it is sent back as if reply was being
1319 called.
1320
1321 =cut
1322
1323 sub register_extcmd {
1324 my ($name, $cb) = @_;
1325
1326 $EXTCMD{$name} = $cb;
1327 }
1328
1329 sub register_exticmd {
1330 my ($name, $cb) = @_;
1331
1332 $EXTICMD{$name} = $cb;
1333 }
1334
1335 use File::Glob ();
1336
1337 cf::player->attach (
1338 on_unknown_command => sub {
1339 my ($pl, $name, $params) = @_;
1340
1341 my $cb = $COMMAND{$name}
1342 or return;
1343
1344 for my $cmd (@$cb) {
1345 $cmd->[1]->($pl->ob, $params);
1346 }
1347
1348 cf::override;
1349 },
1350 on_extcmd => sub {
1351 my ($pl, $buf) = @_;
1352
1353 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1354
1355 if (ref $msg) {
1356 my ($type, $reply, @payload) =
1357 "ARRAY" eq ref $msg
1358 ? @$msg
1359 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1360
1361 my @reply;
1362
1363 if (my $cb = $EXTCMD{$type}) {
1364 @reply = $cb->($pl, @payload);
1365 }
1366
1367 $pl->ext_reply ($reply, @reply)
1368 if $reply;
1369
1370 } else {
1371 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1372 }
1373
1374 cf::override;
1375 },
1376 );
1377
1378 # "readahead" all extensions
1379 sub cache_extensions {
1380 my $grp = IO::AIO::aio_group;
1381
1382 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1383 for (grep /\.ext$/, @{$_[0]}) {
1384 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1385 }
1386 };
1387
1388 $grp
1389 }
1390
1391 sub load_extensions {
1392 cf::sync_job {
1393 my %todo;
1394
1395 for my $path (<$LIBDIR/*.ext>) {
1396 next unless -r $path;
1397
1398 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1399 my $base = $1;
1400 my $pkg = $1;
1401 $pkg =~ s/[^[:word:]]/_/g;
1402 $pkg = "ext::$pkg";
1403
1404 open my $fh, "<:utf8", $path
1405 or die "$path: $!";
1406
1407 my $source = do { local $/; <$fh> };
1408
1409 my %ext = (
1410 path => $path,
1411 base => $base,
1412 pkg => $pkg,
1413 );
1414
1415 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1416 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1417
1418 $ext{source} =
1419 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1420 . "#line 1 \"$path\"\n{\n"
1421 . $source
1422 . "\n};\n1";
1423
1424 $todo{$base} = \%ext;
1425 }
1426
1427 my $pass = 0;
1428 my %done;
1429 while (%todo) {
1430 my $progress;
1431
1432 ++$pass;
1433
1434 ext:
1435 while (my ($k, $v) = each %todo) {
1436 for (split /,\s*/, $v->{meta}{depends}) {
1437 next ext
1438 unless exists $done{$_};
1439 }
1440
1441 warn "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1442
1443 my $active = eval $v->{source};
1444
1445 if (length $@) {
1446 warn "$v->{path}: $@\n";
1447
1448 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1449 if exists $v->{meta}{mandatory};
1450
1451 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1452 delete $todo{$k};
1453 } else {
1454 $done{$k} = delete $todo{$k};
1455 push @EXTS, $v->{pkg};
1456 $progress = 1;
1457
1458 warn "$v->{base}: extension inactive.\n"
1459 unless $active;
1460 }
1461 }
1462
1463 unless ($progress) {
1464 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1465
1466 while (my ($k, $v) = each %todo) {
1467 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1468 if exists $v->{meta}{mandatory};
1469 }
1470 }
1471 }
1472 };
1473 }
1474
1475 #############################################################################
1476
1477 =back
1478
1479 =head2 CORE EXTENSIONS
1480
1481 Functions and methods that extend core deliantra objects.
1482
1483 =cut
1484
1485 package cf::player;
1486
1487 use Coro::AIO;
1488
1489 =head3 cf::player
1490
1491 =over 4
1492
1493 =item cf::player::num_playing
1494
1495 Returns the official number of playing players, as per the Crossfire metaserver rules.
1496
1497 =cut
1498
1499 sub num_playing {
1500 scalar grep
1501 $_->ob->map
1502 && !$_->hidden
1503 && !$_->ob->flag (cf::FLAG_WIZ),
1504 cf::player::list
1505 }
1506
1507 =item cf::player::find $login
1508
1509 Returns the given player object, loading it if necessary (might block).
1510
1511 =cut
1512
1513 sub playerdir($) {
1514 "$PLAYERDIR/"
1515 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1516 }
1517
1518 sub path($) {
1519 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1520
1521 (playerdir $login) . "/playerdata"
1522 }
1523
1524 sub find_active($) {
1525 $cf::PLAYER{$_[0]}
1526 and $cf::PLAYER{$_[0]}->active
1527 and $cf::PLAYER{$_[0]}
1528 }
1529
1530 sub exists($) {
1531 my ($login) = @_;
1532
1533 $cf::PLAYER{$login}
1534 or !aio_stat path $login
1535 }
1536
1537 sub find($) {
1538 return $cf::PLAYER{$_[0]} || do {
1539 my $login = $_[0];
1540
1541 my $guard = cf::lock_acquire "user_find:$login";
1542
1543 $cf::PLAYER{$_[0]} || do {
1544 # rename old playerfiles to new ones
1545 #TODO: remove when no longer required
1546 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1547 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1548 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1549 aio_unlink +(playerdir $login) . "/$login.pl";
1550
1551 my $f = new_from_file cf::object::thawer path $login
1552 or return;
1553
1554 my $pl = cf::player::load_pl $f
1555 or return;
1556
1557 local $cf::PLAYER_LOADING{$login} = $pl;
1558 $f->resolve_delayed_derefs;
1559 $cf::PLAYER{$login} = $pl
1560 }
1561 }
1562 }
1563
1564 cf::player->attach (
1565 on_load => sub {
1566 my ($pl, $path) = @_;
1567
1568 # restore slots saved in save, below
1569 my $slots = delete $pl->{_slots};
1570
1571 $pl->ob->current_weapon ($slots->[0]);
1572 $pl->combat_ob ($slots->[1]);
1573 $pl->ranged_ob ($slots->[2]);
1574 },
1575 );
1576
1577 sub save($) {
1578 my ($pl) = @_;
1579
1580 return if $pl->{deny_save};
1581
1582 my $path = path $pl;
1583 my $guard = cf::lock_acquire "user_save:$path";
1584
1585 return if $pl->{deny_save};
1586
1587 aio_mkdir playerdir $pl, 0770;
1588 $pl->{last_save} = $cf::RUNTIME;
1589
1590 cf::get_slot 0.01;
1591
1592 # save slots, to be restored later
1593 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1594
1595 $pl->save_pl ($path);
1596 cf::cede_to_tick;
1597 }
1598
1599 sub new($) {
1600 my ($login) = @_;
1601
1602 my $self = create;
1603
1604 $self->ob->name ($login);
1605 $self->{deny_save} = 1;
1606
1607 $cf::PLAYER{$login} = $self;
1608
1609 $self
1610 }
1611
1612 =item $player->send_msg ($channel, $msg, $color, [extra...])
1613
1614 =cut
1615
1616 sub send_msg {
1617 my $ns = shift->ns
1618 or return;
1619 $ns->send_msg (@_);
1620 }
1621
1622 =item $pl->quit_character
1623
1624 Nukes the player without looking back. If logged in, the connection will
1625 be destroyed. May block for a long time.
1626
1627 =cut
1628
1629 sub quit_character {
1630 my ($pl) = @_;
1631
1632 my $name = $pl->ob->name;
1633
1634 $pl->{deny_save} = 1;
1635 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1636
1637 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1638 $pl->deactivate;
1639 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1640 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1641 $pl->ns->destroy if $pl->ns;
1642
1643 my $path = playerdir $pl;
1644 my $temp = "$path~$cf::RUNTIME~deleting~";
1645 aio_rename $path, $temp;
1646 delete $cf::PLAYER{$pl->ob->name};
1647 $pl->destroy;
1648
1649 my $prefix = qr<^~\Q$name\E/>;
1650
1651 # nuke player maps
1652 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1653
1654 IO::AIO::aio_rmtree $temp;
1655 }
1656
1657 =item $pl->kick
1658
1659 Kicks a player out of the game. This destroys the connection.
1660
1661 =cut
1662
1663 sub kick {
1664 my ($pl, $kicker) = @_;
1665
1666 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1667 $pl->killer ("kicked");
1668 $pl->ns->destroy;
1669 }
1670
1671 =item cf::player::list_logins
1672
1673 Returns am arrayref of all valid playernames in the system, can take a
1674 while and may block, so not sync_job-capable, ever.
1675
1676 =cut
1677
1678 sub list_logins {
1679 my $dirs = aio_readdir $PLAYERDIR
1680 or return [];
1681
1682 my @logins;
1683
1684 for my $login (@$dirs) {
1685 my $path = path $login;
1686
1687 # a .pst is a dead give-away for a valid player
1688 # if no pst file found, open and chekc for blocked users
1689 if (aio_stat "$path.pst") {
1690 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1691 aio_read $fh, 0, 512, my $buf, 0 or next;
1692 $buf !~ /^password -------------$/m or next; # official not-valid tag
1693 }
1694
1695 utf8::decode $login;
1696 push @logins, $login;
1697 }
1698
1699 \@logins
1700 }
1701
1702 =item $player->maps
1703
1704 =item cf::player::maps $login
1705
1706 Returns an arrayref of map paths that are private for this
1707 player. May block.
1708
1709 =cut
1710
1711 sub maps($) {
1712 my ($pl) = @_;
1713
1714 $pl = ref $pl ? $pl->ob->name : $pl;
1715
1716 my $files = aio_readdir playerdir $pl
1717 or return;
1718
1719 my @paths;
1720
1721 for (@$files) {
1722 utf8::decode $_;
1723 next if /\.(?:pl|pst)$/;
1724 next unless /^$PATH_SEP/o;
1725
1726 push @paths, cf::map::normalise "~$pl/$_";
1727 }
1728
1729 \@paths
1730 }
1731
1732 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1733
1734 Expand deliantra pod fragments into protocol xml.
1735
1736 =item $player->ext_reply ($msgid, @msg)
1737
1738 Sends an ext reply to the player.
1739
1740 =cut
1741
1742 sub ext_reply($$@) {
1743 my ($self, $id, @msg) = @_;
1744
1745 $self->ns->ext_reply ($id, @msg)
1746 }
1747
1748 =item $player->ext_msg ($type, @msg)
1749
1750 Sends an ext event to the client.
1751
1752 =cut
1753
1754 sub ext_msg($$@) {
1755 my ($self, $type, @msg) = @_;
1756
1757 $self->ns->ext_msg ($type, @msg);
1758 }
1759
1760 =head3 cf::region
1761
1762 =over 4
1763
1764 =cut
1765
1766 package cf::region;
1767
1768 =item cf::region::find_by_path $path
1769
1770 Tries to decuce the likely region for a map knowing only its path.
1771
1772 =cut
1773
1774 sub find_by_path($) {
1775 my ($path) = @_;
1776
1777 $path =~ s/^~[^\/]*//; # skip ~login
1778
1779 my ($match, $specificity);
1780
1781 for my $region (list) {
1782 if ($region->{match} && $path =~ $region->{match}) {
1783 ($match, $specificity) = ($region, $region->specificity)
1784 if $region->specificity > $specificity;
1785 }
1786 }
1787
1788 $match
1789 }
1790
1791 =back
1792
1793 =head3 cf::map
1794
1795 =over 4
1796
1797 =cut
1798
1799 package cf::map;
1800
1801 use Fcntl;
1802 use Coro::AIO;
1803
1804 use overload
1805 '""' => \&as_string,
1806 fallback => 1;
1807
1808 our $MAX_RESET = 3600;
1809 our $DEFAULT_RESET = 3000;
1810
1811 sub generate_random_map {
1812 my ($self, $rmp) = @_;
1813
1814 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1815
1816 # mit "rum" bekleckern, nicht
1817 $self->_create_random_map (
1818 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1819 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1820 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1821 $rmp->{exit_on_final_map},
1822 $rmp->{xsize}, $rmp->{ysize},
1823 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1824 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1825 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1826 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1827 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1828 (cf::region::find $rmp->{region}), $rmp->{custom}
1829 )
1830 }
1831
1832 =item cf::map->register ($regex, $prio)
1833
1834 Register a handler for the map path matching the given regex at the
1835 givne priority (higher is better, built-in handlers have priority 0, the
1836 default).
1837
1838 =cut
1839
1840 sub register {
1841 my (undef, $regex, $prio) = @_;
1842 my $pkg = caller;
1843
1844 no strict;
1845 push @{"$pkg\::ISA"}, __PACKAGE__;
1846
1847 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1848 }
1849
1850 # also paths starting with '/'
1851 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1852
1853 sub thawer_merge {
1854 my ($self, $merge) = @_;
1855
1856 # we have to keep some variables in memory intact
1857 local $self->{path};
1858 local $self->{load_path};
1859
1860 $self->SUPER::thawer_merge ($merge);
1861 }
1862
1863 sub normalise {
1864 my ($path, $base) = @_;
1865
1866 $path = "$path"; # make sure its a string
1867
1868 $path =~ s/\.map$//;
1869
1870 # map plan:
1871 #
1872 # /! non-realised random map exit (special hack!)
1873 # {... are special paths that are not being touched
1874 # ?xxx/... are special absolute paths
1875 # ?random/... random maps
1876 # /... normal maps
1877 # ~user/... per-player map of a specific user
1878
1879 $path =~ s/$PATH_SEP/\//go;
1880
1881 # treat it as relative path if it starts with
1882 # something that looks reasonable
1883 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1884 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1885
1886 $base =~ s{[^/]+/?$}{};
1887 $path = "$base/$path";
1888 }
1889
1890 for ($path) {
1891 redo if s{//}{/};
1892 redo if s{/\.?/}{/};
1893 redo if s{/[^/]+/\.\./}{/};
1894 }
1895
1896 $path
1897 }
1898
1899 sub new_from_path {
1900 my (undef, $path, $base) = @_;
1901
1902 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1903
1904 $path = normalise $path, $base;
1905
1906 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1907 if ($path =~ $EXT_MAP{$pkg}[1]) {
1908 my $self = bless cf::map::new, $pkg;
1909 $self->{path} = $path; $self->path ($path);
1910 $self->init; # pass $1 etc.
1911 return $self;
1912 }
1913 }
1914
1915 Carp::cluck "unable to resolve path '$path' (base '$base').";
1916 ()
1917 }
1918
1919 sub init {
1920 my ($self) = @_;
1921
1922 $self
1923 }
1924
1925 sub as_string {
1926 my ($self) = @_;
1927
1928 "$self->{path}"
1929 }
1930
1931 # the displayed name, this is a one way mapping
1932 sub visible_name {
1933 &as_string
1934 }
1935
1936 # the original (read-only) location
1937 sub load_path {
1938 my ($self) = @_;
1939
1940 "$MAPDIR/$self->{path}.map"
1941 }
1942
1943 # the temporary/swap location
1944 sub save_path {
1945 my ($self) = @_;
1946
1947 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1948 "$TMPDIR/$path.map"
1949 }
1950
1951 # the unique path, undef == no special unique path
1952 sub uniq_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$UNIQUEDIR/$path"
1957 }
1958
1959 sub decay_objects {
1960 my ($self) = @_;
1961
1962 return if $self->{deny_reset};
1963
1964 $self->do_decay_objects;
1965 }
1966
1967 sub unlink_save {
1968 my ($self) = @_;
1969
1970 utf8::encode (my $save = $self->save_path);
1971 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1972 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1973 }
1974
1975 sub load_header_from($) {
1976 my ($self, $path) = @_;
1977
1978 utf8::encode $path;
1979 my $f = new_from_file cf::object::thawer $path
1980 or return;
1981
1982 $self->_load_header ($f)
1983 or return;
1984
1985 local $MAP_LOADING{$self->{path}} = $self;
1986 $f->resolve_delayed_derefs;
1987
1988 $self->{load_path} = $path;
1989
1990 1
1991 }
1992
1993 sub load_header_orig {
1994 my ($self) = @_;
1995
1996 $self->load_header_from ($self->load_path)
1997 }
1998
1999 sub load_header_temp {
2000 my ($self) = @_;
2001
2002 $self->load_header_from ($self->save_path)
2003 }
2004
2005 sub prepare_temp {
2006 my ($self) = @_;
2007
2008 $self->last_access ((delete $self->{last_access})
2009 || $cf::RUNTIME); #d#
2010 # safety
2011 $self->{instantiate_time} = $cf::RUNTIME
2012 if $self->{instantiate_time} > $cf::RUNTIME;
2013 }
2014
2015 sub prepare_orig {
2016 my ($self) = @_;
2017
2018 $self->{load_original} = 1;
2019 $self->{instantiate_time} = $cf::RUNTIME;
2020 $self->last_access ($cf::RUNTIME);
2021 $self->instantiate;
2022 }
2023
2024 sub load_header {
2025 my ($self) = @_;
2026
2027 if ($self->load_header_temp) {
2028 $self->prepare_temp;
2029 } else {
2030 $self->load_header_orig
2031 or return;
2032 $self->prepare_orig;
2033 }
2034
2035 $self->{deny_reset} = 1
2036 if $self->no_reset;
2037
2038 $self->default_region (cf::region::find_by_path $self->{path})
2039 unless $self->default_region;
2040
2041 1
2042 }
2043
2044 sub find;
2045 sub find {
2046 my ($path, $origin) = @_;
2047
2048 $path = normalise $path, $origin && $origin->path;
2049
2050 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2051 my $guard2 = cf::lock_acquire "map_find:$path";
2052
2053 $cf::MAP{$path} || do {
2054 my $map = new_from_path cf::map $path
2055 or return;
2056
2057 $map->{last_save} = $cf::RUNTIME;
2058
2059 $map->load_header
2060 or return;
2061
2062 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2063 # doing this can freeze the server in a sync job, obviously
2064 #$cf::WAIT_FOR_TICK->wait;
2065 undef $guard2;
2066 undef $guard1;
2067 $map->reset;
2068 return find $path;
2069 }
2070
2071 $cf::MAP{$path} = $map
2072 }
2073 }
2074
2075 sub pre_load { }
2076 #sub post_load { } # XS
2077
2078 sub load {
2079 my ($self) = @_;
2080
2081 local $self->{deny_reset} = 1; # loading can take a long time
2082
2083 my $path = $self->{path};
2084
2085 {
2086 my $guard = cf::lock_acquire "map_data:$path";
2087
2088 return unless $self->valid;
2089 return unless $self->in_memory == cf::MAP_SWAPPED;
2090
2091 $self->in_memory (cf::MAP_LOADING);
2092
2093 $self->alloc;
2094
2095 $self->pre_load;
2096 cf::cede_to_tick;
2097
2098 my $f = new_from_file cf::object::thawer $self->{load_path};
2099 $f->skip_block;
2100 $self->_load_objects ($f)
2101 or return;
2102
2103 $self->post_load_original
2104 if delete $self->{load_original};
2105
2106 if (my $uniq = $self->uniq_path) {
2107 utf8::encode $uniq;
2108 unless (aio_stat $uniq) {
2109 if (my $f = new_from_file cf::object::thawer $uniq) {
2110 $self->clear_unique_items;
2111 $self->_load_objects ($f);
2112 $f->resolve_delayed_derefs;
2113 }
2114 }
2115 }
2116
2117 $f->resolve_delayed_derefs;
2118
2119 cf::cede_to_tick;
2120 # now do the right thing for maps
2121 $self->link_multipart_objects;
2122 $self->difficulty ($self->estimate_difficulty)
2123 unless $self->difficulty;
2124 cf::cede_to_tick;
2125
2126 unless ($self->{deny_activate}) {
2127 $self->decay_objects;
2128 $self->fix_auto_apply;
2129 $self->update_buttons;
2130 cf::cede_to_tick;
2131 $self->activate;
2132 }
2133
2134 $self->{last_save} = $cf::RUNTIME;
2135 $self->last_access ($cf::RUNTIME);
2136
2137 $self->in_memory (cf::MAP_ACTIVE);
2138 }
2139
2140 $self->post_load;
2141 }
2142
2143 # customize the map for a given player, i.e.
2144 # return the _real_ map. used by e.g. per-player
2145 # maps to change the path to ~playername/mappath
2146 sub customise_for {
2147 my ($self, $ob) = @_;
2148
2149 return find "~" . $ob->name . "/" . $self->{path}
2150 if $self->per_player;
2151
2152 # return find "?party/" . $ob->name . "/" . $self->{path}
2153 # if $self->per_party;
2154
2155 $self
2156 }
2157
2158 # find and load all maps in the 3x3 area around a map
2159 sub load_neighbours {
2160 my ($map) = @_;
2161
2162 my @neigh; # diagonal neighbours
2163
2164 for (0 .. 3) {
2165 my $neigh = $map->tile_path ($_)
2166 or next;
2167 $neigh = find $neigh, $map
2168 or next;
2169 $neigh->load;
2170
2171 # now find the diagonal neighbours
2172 push @neigh,
2173 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2174 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2175 }
2176
2177 for (grep defined $_->[0], @neigh) {
2178 my ($path, $origin) = @$_;
2179 my $neigh = find $path, $origin
2180 or next;
2181 $neigh->load;
2182 }
2183 }
2184
2185 sub find_sync {
2186 my ($path, $origin) = @_;
2187
2188 cf::sync_job { find $path, $origin }
2189 }
2190
2191 sub do_load_sync {
2192 my ($map) = @_;
2193
2194 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2195 if $Coro::current == $Coro::main;
2196
2197 cf::sync_job { $map->load };
2198 }
2199
2200 our %MAP_PREFETCH;
2201 our $MAP_PREFETCHER = undef;
2202
2203 sub find_async {
2204 my ($path, $origin, $load) = @_;
2205
2206 $path = normalise $path, $origin && $origin->{path};
2207
2208 if (my $map = $cf::MAP{$path}) {
2209 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2210 }
2211
2212 $MAP_PREFETCH{$path} |= $load;
2213
2214 $MAP_PREFETCHER ||= cf::async {
2215 $Coro::current->{desc} = "map prefetcher";
2216
2217 while (%MAP_PREFETCH) {
2218 while (my ($k, $v) = each %MAP_PREFETCH) {
2219 if (my $map = find $k) {
2220 $map->load if $v;
2221 }
2222
2223 delete $MAP_PREFETCH{$k};
2224 }
2225 }
2226 undef $MAP_PREFETCHER;
2227 };
2228 $MAP_PREFETCHER->prio (6);
2229
2230 ()
2231 }
2232
2233 # common code, used by both ->save and ->swapout
2234 sub _save {
2235 my ($self) = @_;
2236
2237 $self->{last_save} = $cf::RUNTIME;
2238
2239 return unless $self->dirty;
2240
2241 my $save = $self->save_path; utf8::encode $save;
2242 my $uniq = $self->uniq_path; utf8::encode $uniq;
2243
2244 $self->{load_path} = $save;
2245
2246 return if $self->{deny_save};
2247
2248 local $self->{last_access} = $self->last_access;#d#
2249
2250 cf::async {
2251 $Coro::current->{desc} = "map player save";
2252 $_->contr->save for $self->players;
2253 };
2254
2255 cf::get_slot 0.02;
2256
2257 if ($uniq) {
2258 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2259 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2260 } else {
2261 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2262 }
2263 }
2264
2265 sub save {
2266 my ($self) = @_;
2267
2268 my $lock = cf::lock_acquire "map_data:$self->{path}";
2269
2270 $self->_save;
2271 }
2272
2273 sub swap_out {
2274 my ($self) = @_;
2275
2276 my $lock = cf::lock_acquire "map_data:$self->{path}";
2277
2278 return if $self->in_memory != cf::MAP_ACTIVE;
2279 return if $self->{deny_save};
2280 return if $self->players;
2281
2282 # first deactivate the map and "unlink" it from the core
2283 $self->deactivate;
2284 $_->clear_links_to ($self) for values %cf::MAP;
2285 $self->in_memory (cf::MAP_SWAPPED);
2286
2287 # then atomically save
2288 $self->_save;
2289
2290 # then free the map
2291 $self->clear;
2292 }
2293
2294 sub reset_at {
2295 my ($self) = @_;
2296
2297 # TODO: safety, remove and allow resettable per-player maps
2298 return 1e99 if $self->{deny_reset};
2299
2300 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2301 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2302
2303 $time + $to
2304 }
2305
2306 sub should_reset {
2307 my ($self) = @_;
2308
2309 $self->reset_at <= $cf::RUNTIME
2310 }
2311
2312 sub reset {
2313 my ($self) = @_;
2314
2315 my $lock = cf::lock_acquire "map_data:$self->{path}";
2316
2317 return if $self->players;
2318
2319 warn "resetting map ", $self->path, "\n";
2320
2321 $self->in_memory (cf::MAP_SWAPPED);
2322
2323 # need to save uniques path
2324 unless ($self->{deny_save}) {
2325 my $uniq = $self->uniq_path; utf8::encode $uniq;
2326
2327 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2328 if $uniq;
2329 }
2330
2331 delete $cf::MAP{$self->path};
2332
2333 $self->deactivate;
2334 $_->clear_links_to ($self) for values %cf::MAP;
2335 $self->clear;
2336
2337 $self->unlink_save;
2338 $self->destroy;
2339 }
2340
2341 my $nuke_counter = "aaaa";
2342
2343 sub nuke {
2344 my ($self) = @_;
2345
2346 {
2347 my $lock = cf::lock_acquire "map_data:$self->{path}";
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->unlink_save;
2352
2353 bless $self, "cf::map::wrap";
2354 delete $self->{deny_reset};
2355 $self->{deny_save} = 1;
2356 $self->reset_timeout (1);
2357 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2358
2359 $cf::MAP{$self->path} = $self;
2360 }
2361
2362 $self->reset; # polite request, might not happen
2363 }
2364
2365 =item $maps = cf::map::tmp_maps
2366
2367 Returns an arrayref with all map paths of currently instantiated and saved
2368 maps. May block.
2369
2370 =cut
2371
2372 sub tmp_maps() {
2373 [
2374 map {
2375 utf8::decode $_;
2376 /\.map$/
2377 ? normalise $_
2378 : ()
2379 } @{ aio_readdir $TMPDIR or [] }
2380 ]
2381 }
2382
2383 =item $maps = cf::map::random_maps
2384
2385 Returns an arrayref with all map paths of currently instantiated and saved
2386 random maps. May block.
2387
2388 =cut
2389
2390 sub random_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise "?random/$_"
2396 : ()
2397 } @{ aio_readdir $RANDOMDIR or [] }
2398 ]
2399 }
2400
2401 =item cf::map::unique_maps
2402
2403 Returns an arrayref of paths of all shared maps that have
2404 instantiated unique items. May block.
2405
2406 =cut
2407
2408 sub unique_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 s/\.map$//; # TODO future compatibility hack
2413 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2414 ? ()
2415 : normalise $_
2416 } @{ aio_readdir $UNIQUEDIR or [] }
2417 ]
2418 }
2419
2420 =item cf::map::static_maps
2421
2422 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2423 file in the shared directory excluding F</styles> and F</editor>). May
2424 block.
2425
2426 =cut
2427
2428 sub static_maps() {
2429 my @dirs = "";
2430 my @maps;
2431
2432 while (@dirs) {
2433 my $dir = shift @dirs;
2434
2435 next if $dir eq "/styles" || $dir eq "/editor";
2436
2437 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2438 or return;
2439
2440 for (@$files) {
2441 s/\.map$// or next;
2442 utf8::decode $_;
2443 push @maps, "$dir/$_";
2444 }
2445
2446 push @dirs, map "$dir/$_", @$dirs;
2447 }
2448
2449 \@maps
2450 }
2451
2452 =back
2453
2454 =head3 cf::object
2455
2456 =cut
2457
2458 package cf::object;
2459
2460 =over 4
2461
2462 =item $ob->inv_recursive
2463
2464 Returns the inventory of the object I<and> their inventories, recursively,
2465 but I<not> the object itself.
2466
2467 =cut
2468
2469 sub inv_recursive_;
2470 sub inv_recursive_ {
2471 map { $_, inv_recursive_ $_->inv } @_
2472 }
2473
2474 sub inv_recursive {
2475 inv_recursive_ inv $_[0]
2476 }
2477
2478 =item $ref = $ob->ref
2479
2480 Creates and returns a persistent reference to an object that can be stored as a string.
2481
2482 =item $ob = cf::object::deref ($refstring)
2483
2484 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2485 even if the object actually exists. May block.
2486
2487 =cut
2488
2489 sub deref {
2490 my ($ref) = @_;
2491
2492 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2493 my ($uuid, $name) = ($1, $2);
2494 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2495 or return;
2496 $pl->ob->uuid eq $uuid
2497 or return;
2498
2499 $pl->ob
2500 } else {
2501 warn "$ref: cannot resolve object reference\n";
2502 undef
2503 }
2504 }
2505
2506 package cf;
2507
2508 =back
2509
2510 =head3 cf::object::player
2511
2512 =over 4
2513
2514 =item $player_object->reply ($npc, $msg[, $flags])
2515
2516 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2517 can be C<undef>. Does the right thing when the player is currently in a
2518 dialogue with the given NPC character.
2519
2520 =cut
2521
2522 our $SAY_CHANNEL = {
2523 id => "say",
2524 title => "Map",
2525 reply => "say ",
2526 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2527 };
2528
2529 our $CHAT_CHANNEL = {
2530 id => "chat",
2531 title => "Chat",
2532 reply => "chat ",
2533 tooltip => "Player chat and shouts, global to the server.",
2534 };
2535
2536 # rough implementation of a future "reply" method that works
2537 # with dialog boxes.
2538 #TODO: the first argument must go, split into a $npc->reply_to ( method
2539 sub cf::object::player::reply($$$;$) {
2540 my ($self, $npc, $msg, $flags) = @_;
2541
2542 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2543
2544 if ($self->{record_replies}) {
2545 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2546
2547 } else {
2548 my $pl = $self->contr;
2549
2550 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2551 my $dialog = $pl->{npc_dialog};
2552 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2553
2554 } else {
2555 $msg = $npc->name . " says: $msg" if $npc;
2556 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2557 }
2558 }
2559 }
2560
2561 =item $object->send_msg ($channel, $msg, $color, [extra...])
2562
2563 =cut
2564
2565 sub cf::object::send_msg {
2566 my $pl = shift->contr
2567 or return;
2568 $pl->send_msg (@_);
2569 }
2570
2571 =item $player_object->may ("access")
2572
2573 Returns wether the given player is authorized to access resource "access"
2574 (e.g. "command_wizcast").
2575
2576 =cut
2577
2578 sub cf::object::player::may {
2579 my ($self, $access) = @_;
2580
2581 $self->flag (cf::FLAG_WIZ) ||
2582 (ref $cf::CFG{"may_$access"}
2583 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2584 : $cf::CFG{"may_$access"})
2585 }
2586
2587 =item $player_object->enter_link
2588
2589 Freezes the player and moves him/her to a special map (C<{link}>).
2590
2591 The player should be reasonably safe there for short amounts of time (e.g.
2592 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2593 though, as the player cannot control the character while it is on the link
2594 map.
2595
2596 Will never block.
2597
2598 =item $player_object->leave_link ($map, $x, $y)
2599
2600 Moves the player out of the special C<{link}> map onto the specified
2601 map. If the map is not valid (or omitted), the player will be moved back
2602 to the location he/she was before the call to C<enter_link>, or, if that
2603 fails, to the emergency map position.
2604
2605 Might block.
2606
2607 =cut
2608
2609 sub link_map {
2610 unless ($LINK_MAP) {
2611 $LINK_MAP = cf::map::find "{link}"
2612 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2613 $LINK_MAP->load;
2614 }
2615
2616 $LINK_MAP
2617 }
2618
2619 sub cf::object::player::enter_link {
2620 my ($self) = @_;
2621
2622 $self->deactivate_recursive;
2623
2624 ++$self->{_link_recursion};
2625
2626 return if UNIVERSAL::isa $self->map, "ext::map_link";
2627
2628 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2629 if $self->map && $self->map->{path} ne "{link}";
2630
2631 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2632 }
2633
2634 sub cf::object::player::leave_link {
2635 my ($self, $map, $x, $y) = @_;
2636
2637 return unless $self->contr->active;
2638
2639 my $link_pos = delete $self->{_link_pos};
2640
2641 unless ($map) {
2642 # restore original map position
2643 ($map, $x, $y) = @{ $link_pos || [] };
2644 $map = cf::map::find $map;
2645
2646 unless ($map) {
2647 ($map, $x, $y) = @$EMERGENCY_POSITION;
2648 $map = cf::map::find $map
2649 or die "FATAL: cannot load emergency map\n";
2650 }
2651 }
2652
2653 ($x, $y) = (-1, -1)
2654 unless (defined $x) && (defined $y);
2655
2656 # use -1 or undef as default coordinates, not 0, 0
2657 ($x, $y) = ($map->enter_x, $map->enter_y)
2658 if $x <= 0 && $y <= 0;
2659
2660 $map->load;
2661 $map->load_neighbours;
2662
2663 return unless $self->contr->active;
2664
2665 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2666 if ($self->enter_map ($map, $x, $y)) {
2667 # entering was successful
2668 delete $self->{_link_recursion};
2669 # only activate afterwards, to support waiting in hooks
2670 $self->activate_recursive;
2671 }
2672
2673 }
2674
2675 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2676
2677 Moves the player to the given map-path and coordinates by first freezing
2678 her, loading and preparing them map, calling the provided $check callback
2679 that has to return the map if sucecssful, and then unfreezes the player on
2680 the new (success) or old (failed) map position. In either case, $done will
2681 be called at the end of this process.
2682
2683 Note that $check will be called with a potentially non-loaded map, so if
2684 it needs a loaded map it has to call C<< ->load >>.
2685
2686 =cut
2687
2688 our $GOTOGEN;
2689
2690 sub cf::object::player::goto {
2691 my ($self, $path, $x, $y, $check, $done) = @_;
2692
2693 if ($self->{_link_recursion} >= $MAX_LINKS) {
2694 warn "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2695 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2696 ($path, $x, $y) = @$EMERGENCY_POSITION;
2697 }
2698
2699 # do generation counting so two concurrent goto's will be executed in-order
2700 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2701
2702 $self->enter_link;
2703
2704 (async {
2705 $Coro::current->{desc} = "player::goto $path $x $y";
2706
2707 # *tag paths override both path and x|y
2708 if ($path =~ /^\*(.*)$/) {
2709 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2710 my $ob = $obs[rand @obs];
2711
2712 # see if we actually can go there
2713 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2714 $ob = $obs[rand @obs];
2715 } else {
2716 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2717 }
2718 # else put us there anyways for now #d#
2719
2720 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2721 } else {
2722 ($path, $x, $y) = (undef, undef, undef);
2723 }
2724 }
2725
2726 my $map = eval {
2727 my $map = defined $path ? cf::map::find $path : undef;
2728
2729 if ($map) {
2730 $map = $map->customise_for ($self);
2731 $map = $check->($map, $x, $y, $self) if $check && $map;
2732 } else {
2733 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2734 }
2735
2736 $map
2737 };
2738
2739 if ($@) {
2740 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2741 LOG llevError | logBacktrace, Carp::longmess $@;
2742 }
2743
2744 if ($gen == $self->{_goto_generation}) {
2745 delete $self->{_goto_generation};
2746 $self->leave_link ($map, $x, $y);
2747 }
2748
2749 $done->($self) if $done;
2750 })->prio (1);
2751 }
2752
2753 =item $player_object->enter_exit ($exit_object)
2754
2755 =cut
2756
2757 sub parse_random_map_params {
2758 my ($spec) = @_;
2759
2760 my $rmp = { # defaults
2761 xsize => (cf::rndm 15, 40),
2762 ysize => (cf::rndm 15, 40),
2763 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2764 #layout => string,
2765 };
2766
2767 for (split /\n/, $spec) {
2768 my ($k, $v) = split /\s+/, $_, 2;
2769
2770 $rmp->{lc $k} = $v if (length $k) && (length $v);
2771 }
2772
2773 $rmp
2774 }
2775
2776 sub prepare_random_map {
2777 my ($exit) = @_;
2778
2779 # all this does is basically replace the /! path by
2780 # a new random map path (?random/...) with a seed
2781 # that depends on the exit object
2782
2783 my $rmp = parse_random_map_params $exit->msg;
2784
2785 if ($exit->map) {
2786 $rmp->{region} = $exit->region->name;
2787 $rmp->{origin_map} = $exit->map->path;
2788 $rmp->{origin_x} = $exit->x;
2789 $rmp->{origin_y} = $exit->y;
2790
2791 $exit->map->touch;
2792 }
2793
2794 $rmp->{random_seed} ||= $exit->random_seed;
2795
2796 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2797 my $md5 = Digest::MD5::md5_hex $data;
2798 my $meta = "$RANDOMDIR/$md5.meta";
2799
2800 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2801 aio_write $fh, 0, (length $data), $data, 0;
2802 undef $fh;
2803 aio_rename "$meta~", $meta;
2804
2805 my $slaying = "?random/$md5";
2806
2807 if ($exit->valid) {
2808 $exit->slaying ("?random/$md5");
2809 $exit->msg (undef);
2810 }
2811 }
2812 }
2813
2814 sub cf::object::player::enter_exit {
2815 my ($self, $exit) = @_;
2816
2817 return unless $self->type == cf::PLAYER;
2818
2819 $self->enter_link;
2820
2821 (async {
2822 $Coro::current->{desc} = "enter_exit";
2823
2824 unless (eval {
2825 $self->deactivate_recursive; # just to be sure
2826
2827 # random map handling
2828 {
2829 my $guard = cf::lock_acquire "exit_prepare:$exit";
2830
2831 prepare_random_map $exit
2832 if $exit->slaying eq "/!";
2833 }
2834
2835 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2836 my $x = $exit->stats->hp;
2837 my $y = $exit->stats->sp;
2838
2839 $self->goto ($map, $x, $y);
2840
2841 # if exit is damned, update players death & WoR home-position
2842 $self->contr->savebed ($map, $x, $y)
2843 if $exit->flag (cf::FLAG_DAMNED);
2844
2845 1
2846 }) {
2847 $self->message ("Something went wrong deep within the deliantra server. "
2848 . "I'll try to bring you back to the map you were before. "
2849 . "Please report this to the dungeon master!",
2850 cf::NDI_UNIQUE | cf::NDI_RED);
2851
2852 warn "ERROR in enter_exit: $@";
2853 $self->leave_link;
2854 }
2855 })->prio (1);
2856 }
2857
2858 =head3 cf::client
2859
2860 =over 4
2861
2862 =item $client->send_drawinfo ($text, $flags)
2863
2864 Sends a drawinfo packet to the client. Circumvents output buffering so
2865 should not be used under normal circumstances.
2866
2867 =cut
2868
2869 sub cf::client::send_drawinfo {
2870 my ($self, $text, $flags) = @_;
2871
2872 utf8::encode $text;
2873 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2874 }
2875
2876 =item $client->send_big_packet ($pkt)
2877
2878 Like C<send_packet>, but tries to compress large packets, and fragments
2879 them as required.
2880
2881 =cut
2882
2883 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2884
2885 sub cf::client::send_big_packet {
2886 my ($self, $pkt) = @_;
2887
2888 # try lzf for large packets
2889 $pkt = "lzf " . Compress::LZF::compress $pkt
2890 if 1024 <= length $pkt and $self->{can_lzf};
2891
2892 # split very large packets
2893 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2894 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2895 $pkt = "frag";
2896 }
2897
2898 $self->send_packet ($pkt);
2899 }
2900
2901 =item $client->send_msg ($channel, $msg, $color, [extra...])
2902
2903 Send a drawinfo or msg packet to the client, formatting the msg for the
2904 client if neccessary. C<$type> should be a string identifying the type of
2905 the message, with C<log> being the default. If C<$color> is negative, suppress
2906 the message unless the client supports the msg packet.
2907
2908 =cut
2909
2910 # non-persistent channels (usually the info channel)
2911 our %CHANNEL = (
2912 "c/motd" => {
2913 id => "infobox",
2914 title => "MOTD",
2915 reply => undef,
2916 tooltip => "The message of the day",
2917 },
2918 "c/identify" => {
2919 id => "infobox",
2920 title => "Identify",
2921 reply => undef,
2922 tooltip => "Items recently identified",
2923 },
2924 "c/examine" => {
2925 id => "infobox",
2926 title => "Examine",
2927 reply => undef,
2928 tooltip => "Signs and other items you examined",
2929 },
2930 "c/shopinfo" => {
2931 id => "infobox",
2932 title => "Shop Info",
2933 reply => undef,
2934 tooltip => "What your bargaining skill tells you about the shop",
2935 },
2936 "c/book" => {
2937 id => "infobox",
2938 title => "Book",
2939 reply => undef,
2940 tooltip => "The contents of a note or book",
2941 },
2942 "c/lookat" => {
2943 id => "infobox",
2944 title => "Look",
2945 reply => undef,
2946 tooltip => "What you saw there",
2947 },
2948 "c/who" => {
2949 id => "infobox",
2950 title => "Players",
2951 reply => undef,
2952 tooltip => "Shows players who are currently online",
2953 },
2954 "c/body" => {
2955 id => "infobox",
2956 title => "Body Parts",
2957 reply => undef,
2958 tooltip => "Shows which body parts you posess and are available",
2959 },
2960 "c/statistics" => {
2961 id => "infobox",
2962 title => "Statistics",
2963 reply => undef,
2964 tooltip => "Shows your primary statistics",
2965 },
2966 "c/skills" => {
2967 id => "infobox",
2968 title => "Skills",
2969 reply => undef,
2970 tooltip => "Shows your experience per skill and item power",
2971 },
2972 "c/shopitems" => {
2973 id => "infobox",
2974 title => "Shop Items",
2975 reply => undef,
2976 tooltip => "Shows the items currently for sale in this shop",
2977 },
2978 "c/resistances" => {
2979 id => "infobox",
2980 title => "Resistances",
2981 reply => undef,
2982 tooltip => "Shows your resistances",
2983 },
2984 "c/pets" => {
2985 id => "infobox",
2986 title => "Pets",
2987 reply => undef,
2988 tooltip => "Shows information abotu your pets/a specific pet",
2989 },
2990 "c/perceiveself" => {
2991 id => "infobox",
2992 title => "Perceive Self",
2993 reply => undef,
2994 tooltip => "You gained detailed knowledge about yourself",
2995 },
2996 "c/uptime" => {
2997 id => "infobox",
2998 title => "Uptime",
2999 reply => undef,
3000 tooltip => "How long the server has been running since last restart",
3001 },
3002 "c/mapinfo" => {
3003 id => "infobox",
3004 title => "Map Info",
3005 reply => undef,
3006 tooltip => "Information related to the maps",
3007 },
3008 "c/party" => {
3009 id => "party",
3010 title => "Party",
3011 reply => "gsay ",
3012 tooltip => "Messages and chat related to your party",
3013 },
3014 "c/death" => {
3015 id => "death",
3016 title => "Death",
3017 reply => undef,
3018 tooltip => "Reason for and more info about your most recent death",
3019 },
3020 "c/say" => $SAY_CHANNEL,
3021 "c/chat" => $CHAT_CHANNEL,
3022 );
3023
3024 sub cf::client::send_msg {
3025 my ($self, $channel, $msg, $color, @extra) = @_;
3026
3027 $msg = $self->pl->expand_cfpod ($msg)
3028 unless $color & cf::NDI_VERBATIM;
3029
3030 $color &= cf::NDI_CLIENT_MASK; # just in case...
3031
3032 # check predefined channels, for the benefit of C
3033 if ($CHANNEL{$channel}) {
3034 $channel = $CHANNEL{$channel};
3035
3036 $self->ext_msg (channel_info => $channel);
3037 $channel = $channel->{id};
3038
3039 } elsif (ref $channel) {
3040 # send meta info to client, if not yet sent
3041 unless (exists $self->{channel}{$channel->{id}}) {
3042 $self->{channel}{$channel->{id}} = $channel;
3043 $self->ext_msg (channel_info => $channel);
3044 }
3045
3046 $channel = $channel->{id};
3047 }
3048
3049 return unless @extra || length $msg;
3050
3051 # default colour, mask it out
3052 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3053 if $color & cf::NDI_DEF;
3054
3055 my $pkt = "msg "
3056 . $self->{json_coder}->encode (
3057 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3058 );
3059
3060 $self->send_big_packet ($pkt);
3061 }
3062
3063 =item $client->ext_msg ($type, @msg)
3064
3065 Sends an ext event to the client.
3066
3067 =cut
3068
3069 sub cf::client::ext_msg($$@) {
3070 my ($self, $type, @msg) = @_;
3071
3072 if ($self->extcmd == 2) {
3073 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3074 } elsif ($self->extcmd == 1) { # TODO: remove
3075 push @msg, msgtype => "event_$type";
3076 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3077 }
3078 }
3079
3080 =item $client->ext_reply ($msgid, @msg)
3081
3082 Sends an ext reply to the client.
3083
3084 =cut
3085
3086 sub cf::client::ext_reply($$@) {
3087 my ($self, $id, @msg) = @_;
3088
3089 if ($self->extcmd == 2) {
3090 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3091 } elsif ($self->extcmd == 1) {
3092 #TODO: version 1, remove
3093 unshift @msg, msgtype => "reply", msgid => $id;
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096 }
3097
3098 =item $success = $client->query ($flags, "text", \&cb)
3099
3100 Queues a query to the client, calling the given callback with
3101 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3102 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3103
3104 Queries can fail, so check the return code. Or don't, as queries will
3105 become reliable at some point in the future.
3106
3107 =cut
3108
3109 sub cf::client::query {
3110 my ($self, $flags, $text, $cb) = @_;
3111
3112 return unless $self->state == ST_PLAYING
3113 || $self->state == ST_SETUP
3114 || $self->state == ST_CUSTOM;
3115
3116 $self->state (ST_CUSTOM);
3117
3118 utf8::encode $text;
3119 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3120
3121 $self->send_packet ($self->{query_queue}[0][0])
3122 if @{ $self->{query_queue} } == 1;
3123
3124 1
3125 }
3126
3127 cf::client->attach (
3128 on_connect => sub {
3129 my ($ns) = @_;
3130
3131 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3132 },
3133 on_reply => sub {
3134 my ($ns, $msg) = @_;
3135
3136 # this weird shuffling is so that direct followup queries
3137 # get handled first
3138 my $queue = delete $ns->{query_queue}
3139 or return; # be conservative, not sure how that can happen, but we saw a crash here
3140
3141 (shift @$queue)->[1]->($msg);
3142 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3143
3144 push @{ $ns->{query_queue} }, @$queue;
3145
3146 if (@{ $ns->{query_queue} } == @$queue) {
3147 if (@$queue) {
3148 $ns->send_packet ($ns->{query_queue}[0][0]);
3149 } else {
3150 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3151 }
3152 }
3153 },
3154 on_exticmd => sub {
3155 my ($ns, $buf) = @_;
3156
3157 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3158
3159 if (ref $msg) {
3160 my ($type, $reply, @payload) =
3161 "ARRAY" eq ref $msg
3162 ? @$msg
3163 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3164
3165 my @reply;
3166
3167 if (my $cb = $EXTICMD{$type}) {
3168 @reply = $cb->($ns, @payload);
3169 }
3170
3171 $ns->ext_reply ($reply, @reply)
3172 if $reply;
3173
3174 } else {
3175 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3176 }
3177
3178 cf::override;
3179 },
3180 );
3181
3182 =item $client->async (\&cb)
3183
3184 Create a new coroutine, running the specified callback. The coroutine will
3185 be automatically cancelled when the client gets destroyed (e.g. on logout,
3186 or loss of connection).
3187
3188 =cut
3189
3190 sub cf::client::async {
3191 my ($self, $cb) = @_;
3192
3193 my $coro = &Coro::async ($cb);
3194
3195 $coro->on_destroy (sub {
3196 delete $self->{_coro}{$coro+0};
3197 });
3198
3199 $self->{_coro}{$coro+0} = $coro;
3200
3201 $coro
3202 }
3203
3204 cf::client->attach (
3205 on_client_destroy => sub {
3206 my ($ns) = @_;
3207
3208 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3209 },
3210 );
3211
3212 =back
3213
3214
3215 =head2 SAFE SCRIPTING
3216
3217 Functions that provide a safe environment to compile and execute
3218 snippets of perl code without them endangering the safety of the server
3219 itself. Looping constructs, I/O operators and other built-in functionality
3220 is not available in the safe scripting environment, and the number of
3221 functions and methods that can be called is greatly reduced.
3222
3223 =cut
3224
3225 our $safe = new Safe "safe";
3226 our $safe_hole = new Safe::Hole;
3227
3228 $SIG{FPE} = 'IGNORE';
3229
3230 $safe->permit_only (Opcode::opset qw(
3231 :base_core :base_mem :base_orig :base_math :base_loop
3232 grepstart grepwhile mapstart mapwhile
3233 sort time
3234 ));
3235
3236 # here we export the classes and methods available to script code
3237
3238 =pod
3239
3240 The following functions and methods are available within a safe environment:
3241
3242 cf::object
3243 contr pay_amount pay_player map x y force_find force_add destroy
3244 insert remove name archname title slaying race decrease split
3245 value
3246
3247 cf::object::player
3248 player
3249
3250 cf::player
3251 peaceful
3252
3253 cf::map
3254 trigger
3255
3256 =cut
3257
3258 for (
3259 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3260 insert remove inv nrof name archname title slaying race
3261 decrease split destroy change_exp value msg lore send_msg)],
3262 ["cf::object::player" => qw(player)],
3263 ["cf::player" => qw(peaceful send_msg)],
3264 ["cf::map" => qw(trigger)],
3265 ) {
3266 no strict 'refs';
3267 my ($pkg, @funs) = @$_;
3268 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3269 for @funs;
3270 }
3271
3272 =over 4
3273
3274 =item @retval = safe_eval $code, [var => value, ...]
3275
3276 Compiled and executes the given perl code snippet. additional var/value
3277 pairs result in temporary local (my) scalar variables of the given name
3278 that are available in the code snippet. Example:
3279
3280 my $five = safe_eval '$first + $second', first => 1, second => 4;
3281
3282 =cut
3283
3284 sub safe_eval($;@) {
3285 my ($code, %vars) = @_;
3286
3287 my $qcode = $code;
3288 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3289 $qcode =~ s/\n/\\n/g;
3290
3291 %vars = (_dummy => 0) unless %vars;
3292
3293 my @res;
3294 local $_;
3295
3296 my $eval =
3297 "do {\n"
3298 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3299 . "#line 0 \"{$qcode}\"\n"
3300 . $code
3301 . "\n}"
3302 ;
3303
3304 if ($CFG{safe_eval}) {
3305 sub_generation_inc;
3306 local @safe::cf::_safe_eval_args = values %vars;
3307 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3308 sub_generation_inc;
3309 } else {
3310 local @cf::_safe_eval_args = values %vars;
3311 @res = wantarray ? eval eval : scalar eval $eval;
3312 }
3313
3314 if ($@) {
3315 warn "$@";
3316 warn "while executing safe code '$code'\n";
3317 warn "with arguments " . (join " ", %vars) . "\n";
3318 }
3319
3320 wantarray ? @res : $res[0]
3321 }
3322
3323 =item cf::register_script_function $function => $cb
3324
3325 Register a function that can be called from within map/npc scripts. The
3326 function should be reasonably secure and should be put into a package name
3327 like the extension.
3328
3329 Example: register a function that gets called whenever a map script calls
3330 C<rent::overview>, as used by the C<rent> extension.
3331
3332 cf::register_script_function "rent::overview" => sub {
3333 ...
3334 };
3335
3336 =cut
3337
3338 sub register_script_function {
3339 my ($fun, $cb) = @_;
3340
3341 $fun = "safe::$fun" if $CFG{safe_eval};
3342 *$fun = $safe_hole->wrap ($cb);
3343 }
3344
3345 =back
3346
3347 =cut
3348
3349 #############################################################################
3350 # the server's init and main functions
3351
3352 sub load_facedata($) {
3353 my ($path) = @_;
3354
3355 # HACK to clear player env face cache, we need some signal framework
3356 # for this (global event?)
3357 %ext::player_env::MUSIC_FACE_CACHE = ();
3358
3359 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3360
3361 warn "loading facedata from $path\n";
3362
3363 my $facedata;
3364 0 < aio_load $path, $facedata
3365 or die "$path: $!";
3366
3367 $facedata = Coro::Storable::thaw $facedata;
3368
3369 $facedata->{version} == 2
3370 or cf::cleanup "$path: version mismatch, cannot proceed.";
3371
3372 # patch in the exptable
3373 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3374 $facedata->{resource}{"res/exp_table"} = {
3375 type => FT_RSRC,
3376 data => $exp_table,
3377 hash => (Digest::MD5::md5 $exp_table),
3378 };
3379 cf::cede_to_tick;
3380
3381 {
3382 my $faces = $facedata->{faceinfo};
3383
3384 while (my ($face, $info) = each %$faces) {
3385 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3386
3387 cf::face::set_visibility $idx, $info->{visibility};
3388 cf::face::set_magicmap $idx, $info->{magicmap};
3389 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3390 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3391
3392 cf::cede_to_tick;
3393 }
3394
3395 while (my ($face, $info) = each %$faces) {
3396 next unless $info->{smooth};
3397
3398 my $idx = cf::face::find $face
3399 or next;
3400
3401 if (my $smooth = cf::face::find $info->{smooth}) {
3402 cf::face::set_smooth $idx, $smooth;
3403 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3404 } else {
3405 warn "smooth face '$info->{smooth}' not found for face '$face'";
3406 }
3407
3408 cf::cede_to_tick;
3409 }
3410 }
3411
3412 {
3413 my $anims = $facedata->{animinfo};
3414
3415 while (my ($anim, $info) = each %$anims) {
3416 cf::anim::set $anim, $info->{frames}, $info->{facings};
3417 cf::cede_to_tick;
3418 }
3419
3420 cf::anim::invalidate_all; # d'oh
3421 }
3422
3423 {
3424 my $res = $facedata->{resource};
3425
3426 while (my ($name, $info) = each %$res) {
3427 if (defined $info->{type}) {
3428 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3429
3430 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3431 cf::face::set_type $idx, $info->{type};
3432 } else {
3433 $RESOURCE{$name} = $info;
3434 }
3435
3436 cf::cede_to_tick;
3437 }
3438 }
3439
3440 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3441
3442 1
3443 }
3444
3445 cf::global->attach (on_resource_update => sub {
3446 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3447 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3448
3449 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3450 my $sound = $soundconf->{compat}[$_]
3451 or next;
3452
3453 my $face = cf::face::find "sound/$sound->[1]";
3454 cf::sound::set $sound->[0] => $face;
3455 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3456 }
3457
3458 while (my ($k, $v) = each %{$soundconf->{event}}) {
3459 my $face = cf::face::find "sound/$v";
3460 cf::sound::set $k => $face;
3461 }
3462 }
3463 });
3464
3465 register_exticmd fx_want => sub {
3466 my ($ns, $want) = @_;
3467
3468 while (my ($k, $v) = each %$want) {
3469 $ns->fx_want ($k, $v);
3470 }
3471 };
3472
3473 sub load_resource_file($) {
3474 my $guard = lock_acquire "load_resource_file";
3475
3476 my $status = load_resource_file_ $_[0];
3477 get_slot 0.1, 100;
3478 cf::arch::commit_load;
3479
3480 $status
3481 }
3482
3483 sub reload_regions {
3484 # HACK to clear player env face cache, we need some signal framework
3485 # for this (global event?)
3486 %ext::player_env::MUSIC_FACE_CACHE = ();
3487
3488 load_resource_file "$MAPDIR/regions"
3489 or die "unable to load regions file\n";
3490
3491 for (cf::region::list) {
3492 $_->{match} = qr/$_->{match}/
3493 if exists $_->{match};
3494 }
3495 }
3496
3497 sub reload_facedata {
3498 load_facedata "$DATADIR/facedata"
3499 or die "unable to load facedata\n";
3500 }
3501
3502 sub reload_archetypes {
3503 load_resource_file "$DATADIR/archetypes"
3504 or die "unable to load archetypes\n";
3505 }
3506
3507 sub reload_treasures {
3508 load_resource_file "$DATADIR/treasures"
3509 or die "unable to load treasurelists\n";
3510 }
3511
3512 sub reload_resources {
3513 warn "reloading resource files...\n";
3514
3515 reload_facedata;
3516 reload_archetypes;
3517 reload_regions;
3518 reload_treasures;
3519
3520 warn "finished reloading resource files\n";
3521 }
3522
3523 sub reload_config {
3524 warn "reloading config file...\n";
3525
3526 open my $fh, "<:utf8", "$CONFDIR/config"
3527 or return;
3528
3529 local $/;
3530 *CFG = YAML::XS::Load scalar <$fh>;
3531
3532 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3533
3534 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3535 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3536
3537 if (exists $CFG{mlockall}) {
3538 eval {
3539 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3540 and die "WARNING: m(un)lockall failed: $!\n";
3541 };
3542 warn $@ if $@;
3543 }
3544
3545 warn "finished reloading resource files\n";
3546 }
3547
3548 sub pidfile() {
3549 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3550 or die "$PIDFILE: $!";
3551 flock $fh, &Fcntl::LOCK_EX
3552 or die "$PIDFILE: flock: $!";
3553 $fh
3554 }
3555
3556 # make sure only one server instance is running at any one time
3557 sub atomic {
3558 my $fh = pidfile;
3559
3560 my $pid = <$fh>;
3561 kill 9, $pid if $pid > 0;
3562
3563 seek $fh, 0, 0;
3564 print $fh $$;
3565 }
3566
3567 sub main_loop {
3568 warn "EV::loop starting\n";
3569 if (1) {
3570 EV::loop;
3571 }
3572 warn "EV::loop returned\n";
3573 goto &main_loop unless $REALLY_UNLOOP;
3574 }
3575
3576 sub main {
3577 cf::init_globals; # initialise logging
3578
3579 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3580 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3581 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3582 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3583
3584 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3585
3586 # we must not ever block the main coroutine
3587 local $Coro::idle = sub {
3588 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3589 (async {
3590 $Coro::current->{desc} = "IDLE BUG HANDLER";
3591 EV::loop EV::LOOP_ONESHOT;
3592 })->prio (Coro::PRIO_MAX);
3593 };
3594
3595 evthread_start IO::AIO::poll_fileno;
3596
3597 cf::sync_job {
3598 cf::init_experience;
3599 cf::init_anim;
3600 cf::init_attackmess;
3601 cf::init_dynamic;
3602
3603 cf::load_settings;
3604 cf::load_materials;
3605
3606 reload_resources;
3607 reload_config;
3608 db_init;
3609
3610 cf::init_uuid;
3611 cf::init_signals;
3612 cf::init_skills;
3613
3614 cf::init_beforeplay;
3615
3616 atomic;
3617
3618 load_extensions;
3619
3620 utime time, time, $RUNTIMEFILE;
3621
3622 # no (long-running) fork's whatsoever before this point(!)
3623 use POSIX ();
3624 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3625
3626 (pop @POST_INIT)->(0) while @POST_INIT;
3627 };
3628
3629 cf::object::thawer::errors_are_fatal 0;
3630 warn "parse errors in files are no longer fatal from this point on.\n";
3631
3632 main_loop;
3633 }
3634
3635 #############################################################################
3636 # initialisation and cleanup
3637
3638 # install some emergency cleanup handlers
3639 BEGIN {
3640 our %SIGWATCHER = ();
3641 for my $signal (qw(INT HUP TERM)) {
3642 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3643 cf::cleanup "SIG$signal";
3644 };
3645 }
3646 }
3647
3648 sub write_runtime_sync {
3649 my $t0 = AE::time;
3650
3651 # first touch the runtime file to show we are still running:
3652 # the fsync below can take a very very long time.
3653
3654 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3655
3656 my $guard = cf::lock_acquire "write_runtime";
3657
3658 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3659 or return;
3660
3661 my $value = $cf::RUNTIME + 90 + 10;
3662 # 10 is the runtime save interval, for a monotonic clock
3663 # 60 allows for the watchdog to kill the server.
3664
3665 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3666 and return;
3667
3668 # always fsync - this file is important
3669 aio_fsync $fh
3670 and return;
3671
3672 # touch it again to show we are up-to-date
3673 aio_utime $fh, undef, undef;
3674
3675 close $fh
3676 or return;
3677
3678 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3679 and return;
3680
3681 warn sprintf "runtime file written (%gs).\n", AE::time - $t0;
3682
3683 1
3684 }
3685
3686 our $uuid_lock;
3687 our $uuid_skip;
3688
3689 sub write_uuid_sync($) {
3690 $uuid_skip ||= $_[0];
3691
3692 return if $uuid_lock;
3693 local $uuid_lock = 1;
3694
3695 my $uuid = "$LOCALDIR/uuid";
3696
3697 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3698 or return;
3699
3700 my $value = uuid_seq uuid_cur;
3701
3702 unless ($value) {
3703 warn "cowardly refusing to write zero uuid value!\n";
3704 return;
3705 }
3706
3707 my $value = uuid_str $value + $uuid_skip;
3708 $uuid_skip = 0;
3709
3710 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3711 and return;
3712
3713 # always fsync - this file is important
3714 aio_fsync $fh
3715 and return;
3716
3717 close $fh
3718 or return;
3719
3720 aio_rename "$uuid~", $uuid
3721 and return;
3722
3723 warn "uuid file written ($value).\n";
3724
3725 1
3726
3727 }
3728
3729 sub write_uuid($$) {
3730 my ($skip, $sync) = @_;
3731
3732 $sync ? write_uuid_sync $skip
3733 : async { write_uuid_sync $skip };
3734 }
3735
3736 sub emergency_save() {
3737 my $freeze_guard = cf::freeze_mainloop;
3738
3739 warn "emergency_perl_save: enter\n";
3740
3741 cf::sync_job {
3742 # this is a trade-off: we want to be very quick here, so
3743 # save all maps without fsync, and later call a global sync
3744 # (which in turn might be very very slow)
3745 local $USE_FSYNC = 0;
3746
3747 # use a peculiar iteration method to avoid tripping on perl
3748 # refcount bugs in for. also avoids problems with players
3749 # and maps saved/destroyed asynchronously.
3750 warn "emergency_perl_save: begin player save\n";
3751 for my $login (keys %cf::PLAYER) {
3752 my $pl = $cf::PLAYER{$login} or next;
3753 $pl->valid or next;
3754 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3755 $pl->save;
3756 }
3757 warn "emergency_perl_save: end player save\n";
3758
3759 warn "emergency_perl_save: begin map save\n";
3760 for my $path (keys %cf::MAP) {
3761 my $map = $cf::MAP{$path} or next;
3762 $map->valid or next;
3763 $map->save;
3764 }
3765 warn "emergency_perl_save: end map save\n";
3766
3767 warn "emergency_perl_save: begin database checkpoint\n";
3768 BDB::db_env_txn_checkpoint $DB_ENV;
3769 warn "emergency_perl_save: end database checkpoint\n";
3770
3771 warn "emergency_perl_save: begin write uuid\n";
3772 write_uuid_sync 1;
3773 warn "emergency_perl_save: end write uuid\n";
3774 };
3775
3776 warn "emergency_perl_save: starting sync()\n";
3777 IO::AIO::aio_sync sub {
3778 warn "emergency_perl_save: finished sync()\n";
3779 };
3780
3781 warn "emergency_perl_save: leave\n";
3782 }
3783
3784 sub post_cleanup {
3785 my ($make_core) = @_;
3786
3787 warn Carp::longmess "post_cleanup backtrace"
3788 if $make_core;
3789
3790 my $fh = pidfile;
3791 unlink $PIDFILE if <$fh> == $$;
3792 }
3793
3794 # a safer delete_package, copied from Symbol
3795 sub clear_package($) {
3796 my $pkg = shift;
3797
3798 # expand to full symbol table name if needed
3799 unless ($pkg =~ /^main::.*::$/) {
3800 $pkg = "main$pkg" if $pkg =~ /^::/;
3801 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3802 $pkg .= '::' unless $pkg =~ /::$/;
3803 }
3804
3805 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3806 my $stem_symtab = *{$stem}{HASH};
3807
3808 defined $stem_symtab and exists $stem_symtab->{$leaf}
3809 or return;
3810
3811 # clear all symbols
3812 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3813 for my $name (keys %$leaf_symtab) {
3814 _gv_clear *{"$pkg$name"};
3815 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3816 }
3817 }
3818
3819 sub do_reload_perl() {
3820 # can/must only be called in main
3821 if (in_main) {
3822 warn "can only reload from main coroutine";
3823 return;
3824 }
3825
3826 return if $RELOAD++;
3827
3828 my $t1 = AE::time;
3829
3830 while ($RELOAD) {
3831 warn "reloading...";
3832
3833 warn "entering sync_job";
3834
3835 cf::sync_job {
3836 cf::write_runtime_sync; # external watchdog should not bark
3837 cf::emergency_save;
3838 cf::write_runtime_sync; # external watchdog should not bark
3839
3840 warn "syncing database to disk";
3841 BDB::db_env_txn_checkpoint $DB_ENV;
3842
3843 # if anything goes wrong in here, we should simply crash as we already saved
3844
3845 warn "flushing outstanding aio requests";
3846 while (IO::AIO::nreqs || BDB::nreqs) {
3847 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3848 }
3849
3850 warn "cancelling all extension coros";
3851 $_->cancel for values %EXT_CORO;
3852 %EXT_CORO = ();
3853
3854 warn "removing commands";
3855 %COMMAND = ();
3856
3857 warn "removing ext/exti commands";
3858 %EXTCMD = ();
3859 %EXTICMD = ();
3860
3861 warn "unloading/nuking all extensions";
3862 for my $pkg (@EXTS) {
3863 warn "... unloading $pkg";
3864
3865 if (my $cb = $pkg->can ("unload")) {
3866 eval {
3867 $cb->($pkg);
3868 1
3869 } or warn "$pkg unloaded, but with errors: $@";
3870 }
3871
3872 warn "... clearing $pkg";
3873 clear_package $pkg;
3874 }
3875
3876 warn "unloading all perl modules loaded from $LIBDIR";
3877 while (my ($k, $v) = each %INC) {
3878 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3879
3880 warn "... unloading $k";
3881 delete $INC{$k};
3882
3883 $k =~ s/\.pm$//;
3884 $k =~ s/\//::/g;
3885
3886 if (my $cb = $k->can ("unload_module")) {
3887 $cb->();
3888 }
3889
3890 clear_package $k;
3891 }
3892
3893 warn "getting rid of safe::, as good as possible";
3894 clear_package "safe::$_"
3895 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3896
3897 warn "unloading cf.pm \"a bit\"";
3898 delete $INC{"cf.pm"};
3899 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3900
3901 # don't, removes xs symbols, too,
3902 # and global variables created in xs
3903 #clear_package __PACKAGE__;
3904
3905 warn "unload completed, starting to reload now";
3906
3907 warn "reloading cf.pm";
3908 require cf;
3909 cf::_connect_to_perl_1;
3910
3911 warn "loading config and database again";
3912 cf::reload_config;
3913
3914 warn "loading extensions";
3915 cf::load_extensions;
3916
3917 if ($REATTACH_ON_RELOAD) {
3918 warn "reattaching attachments to objects/players";
3919 _global_reattach; # objects, sockets
3920 warn "reattaching attachments to maps";
3921 reattach $_ for values %MAP;
3922 warn "reattaching attachments to players";
3923 reattach $_ for values %PLAYER;
3924 }
3925
3926 warn "running post_init jobs";
3927 (pop @POST_INIT)->(1) while @POST_INIT;
3928
3929 warn "leaving sync_job";
3930
3931 1
3932 } or do {
3933 warn $@;
3934 cf::cleanup "error while reloading, exiting.";
3935 };
3936
3937 warn "reloaded";
3938 --$RELOAD;
3939 }
3940
3941 $t1 = AE::time - $t1;
3942 warn "reload completed in ${t1}s\n";
3943 };
3944
3945 our $RELOAD_WATCHER; # used only during reload
3946
3947 sub reload_perl() {
3948 # doing reload synchronously and two reloads happen back-to-back,
3949 # coro crashes during coro_state_free->destroy here.
3950
3951 $RELOAD_WATCHER ||= cf::async {
3952 Coro::AIO::aio_wait cache_extensions;
3953
3954 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3955 do_reload_perl;
3956 undef $RELOAD_WATCHER;
3957 };
3958 };
3959 }
3960
3961 register_command "reload" => sub {
3962 my ($who, $arg) = @_;
3963
3964 if ($who->flag (FLAG_WIZ)) {
3965 $who->message ("reloading server.");
3966 async {
3967 $Coro::current->{desc} = "perl_reload";
3968 reload_perl;
3969 };
3970 }
3971 };
3972
3973 unshift @INC, $LIBDIR;
3974
3975 my $bug_warning = 0;
3976
3977 our @WAIT_FOR_TICK;
3978 our @WAIT_FOR_TICK_BEGIN;
3979
3980 sub wait_for_tick {
3981 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3982
3983 my $signal = new Coro::Signal;
3984 push @WAIT_FOR_TICK, $signal;
3985 $signal->wait;
3986 }
3987
3988 sub wait_for_tick_begin {
3989 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
3990
3991 my $signal = new Coro::Signal;
3992 push @WAIT_FOR_TICK_BEGIN, $signal;
3993 $signal->wait;
3994 }
3995
3996 sub tick {
3997 if ($Coro::current != $Coro::main) {
3998 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3999 unless ++$bug_warning > 10;
4000 return;
4001 }
4002
4003 cf::server_tick; # one server iteration
4004
4005 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4006
4007 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4008 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4009 Coro::async_pool {
4010 $Coro::current->{desc} = "runtime saver";
4011 write_runtime_sync
4012 or warn "ERROR: unable to write runtime file: $!";
4013 };
4014 }
4015
4016 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4017 $sig->send;
4018 }
4019 while (my $sig = shift @WAIT_FOR_TICK) {
4020 $sig->send;
4021 }
4022
4023 $LOAD = ($NOW - $TICK_START) / $TICK;
4024 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4025
4026 if (0) {
4027 if ($NEXT_TICK) {
4028 my $jitter = $TICK_START - $NEXT_TICK;
4029 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4030 warn "jitter $JITTER\n";#d#
4031 }
4032 }
4033 }
4034
4035 {
4036 # configure BDB
4037
4038 BDB::min_parallel 16;
4039 BDB::max_poll_reqs $TICK * 0.1;
4040 $AnyEvent::BDB::WATCHER->priority (1);
4041
4042 unless ($DB_ENV) {
4043 $DB_ENV = BDB::db_env_create;
4044 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4045 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4046 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4047 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4048 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4049
4050 cf::sync_job {
4051 eval {
4052 BDB::db_env_open
4053 $DB_ENV,
4054 $BDBDIR,
4055 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4056 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4057 0666;
4058
4059 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4060 };
4061
4062 cf::cleanup "db_env_open(db): $@" if $@;
4063 };
4064 }
4065
4066 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4067 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4068 };
4069 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4070 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4071 };
4072 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4073 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4074 };
4075 }
4076
4077 {
4078 # configure IO::AIO
4079
4080 IO::AIO::min_parallel 8;
4081 IO::AIO::max_poll_time $TICK * 0.1;
4082 undef $AnyEvent::AIO::WATCHER;
4083 }
4084
4085 my $_log_backtrace;
4086
4087 sub _log_backtrace {
4088 my ($msg, @addr) = @_;
4089
4090 $msg =~ s/\n//;
4091
4092 # limit the # of concurrent backtraces
4093 if ($_log_backtrace < 2) {
4094 ++$_log_backtrace;
4095 my $perl_bt = Carp::longmess $msg;
4096 async {
4097 $Coro::current->{desc} = "abt $msg";
4098
4099 my @bt = fork_call {
4100 @addr = map { sprintf "%x", $_ } @addr;
4101 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4102 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4103 or die "addr2line: $!";
4104
4105 my @funcs;
4106 my @res = <$fh>;
4107 chomp for @res;
4108 while (@res) {
4109 my ($func, $line) = splice @res, 0, 2, ();
4110 push @funcs, "[$func] $line";
4111 }
4112
4113 @funcs
4114 };
4115
4116 LOG llevInfo, "[ABT] $perl_bt\n";
4117 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4118 LOG llevInfo, "[ABT] $_\n" for @bt;
4119 --$_log_backtrace;
4120 };
4121 } else {
4122 LOG llevInfo, "[ABT] $msg\n";
4123 LOG llevInfo, "[ABT] [suppressed]\n";
4124 }
4125 }
4126
4127 # load additional modules
4128 require "cf/$_.pm" for @EXTRA_MODULES;
4129 cf::_connect_to_perl_2;
4130
4131 END { cf::emergency_save }
4132
4133 1
4134