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Revision: 1.537
Committed: Sun May 2 19:16:16 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.536: +0 -2 lines
Log Message:
fix aio deadlock properly by using mutexes and condvars

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 sub error(@) { LOG llevError, join "", @_ }
258 sub warn (@) { LOG llevWarn , join "", @_ }
259 sub info (@) { LOG llevInfo , join "", @_ }
260 sub debug(@) { LOG llevDebug, join "", @_ }
261 sub trace(@) { LOG llevTrace, join "", @_ }
262
263 $Coro::State::WARNHOOK = sub {
264 my $msg = join "", @_;
265
266 $msg .= "\n"
267 unless $msg =~ /\n$/;
268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
271 LOG llevWarn, $msg;
272 };
273
274 $Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286 };
287
288 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
294 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
295
296 # we bless all objects into (empty) derived classes to force a method lookup
297 # within the Safe compartment.
298 for my $pkg (qw(
299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305 )) {
306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
307 }
308
309 $EV::DIED = sub {
310 Carp::cluck "error in event callback: @_";
311 };
312
313 #############################################################################
314
315 =head2 UTILITY FUNCTIONS
316
317 =over 4
318
319 =item dumpval $ref
320
321 =cut
322
323 sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340 }
341
342 =item $ref = cf::decode_json $json
343
344 Converts a JSON string into the corresponding perl data structure.
345
346 =item $json = cf::encode_json $ref
347
348 Converts a perl data structure into its JSON representation.
349
350 =cut
351
352 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
353
354 sub encode_json($) { $json_coder->encode ($_[0]) }
355 sub decode_json($) { $json_coder->decode ($_[0]) }
356
357 =item cf::post_init { BLOCK }
358
359 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360 but I<before> the server starts ticking again.
361
362 The cdoeblock will have a single boolean argument to indicate whether this
363 is a reload or not.
364
365 =cut
366
367 sub post_init(&) {
368 push @POST_INIT, shift;
369 }
370
371 =item cf::lock_wait $string
372
373 Wait until the given lock is available. See cf::lock_acquire.
374
375 =item my $lock = cf::lock_acquire $string
376
377 Wait until the given lock is available and then acquires it and returns
378 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379 for example when the coroutine gets canceled), the lock is automatically
380 returned.
381
382 Locks are *not* recursive, locking from the same coro twice results in a
383 deadlocked coro.
384
385 Lock names should begin with a unique identifier (for example, cf::map::find
386 uses map_find and cf::map::load uses map_load).
387
388 =item $locked = cf::lock_active $string
389
390 Return true if the lock is currently active, i.e. somebody has locked it.
391
392 =cut
393
394 our $LOCKS = new Coro::SemaphoreSet;
395
396 sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398 }
399
400 sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402 }
403
404 sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406 }
407
408 sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412 }
413
414 =item cf::periodic $interval, $cb
415
416 Like EV::periodic, but randomly selects a starting point so that the actions
417 get spread over time.
418
419 =cut
420
421 sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427 }
428
429 =item cf::get_slot $time[, $priority[, $name]]
430
431 Allocate $time seconds of blocking CPU time at priority C<$priority>:
432 This call blocks and returns only when you have at least C<$time> seconds
433 of cpu time till the next tick. The slot is only valid till the next cede.
434
435 The optional C<$name> can be used to identify the job to run. It might be
436 used for statistical purposes and should identify the same time-class.
437
438 Useful for short background jobs.
439
440 =cut
441
442 our @SLOT_QUEUE;
443 our $SLOT_QUEUE;
444 our $SLOT_DECAY = 0.9;
445
446 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
447 $SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479 };
480
481 sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494 }
495
496 =item cf::async { BLOCK }
497
498 Currently the same as Coro::async_pool, meaning you cannot use
499 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500 thing you are allowed to do is call C<prio> on it.
501
502 =cut
503
504 BEGIN { *async = \&Coro::async_pool }
505
506 =item cf::sync_job { BLOCK }
507
508 The design of Deliantra requires that the main coroutine ($Coro::main)
509 is always able to handle events or runnable, as Deliantra is only
510 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511 acceptable.
512
513 If it must be done, put the blocking parts into C<sync_job>. This will run
514 the given BLOCK in another coroutine while waiting for the result. The
515 server will be frozen during this time, so the block should either finish
516 fast or be very important.
517
518 =cut
519
520 sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561 }
562
563 =item $coro = cf::async_ext { BLOCK }
564
565 Like async, but this coro is automatically being canceled when the
566 extension calling this is being unloaded.
567
568 =cut
569
570 sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581 }
582
583 =item fork_call { }, $args
584
585 Executes the given code block with the given arguments in a seperate
586 process, returning the results. Everything must be serialisable with
587 Coro::Storable. May, of course, block. Note that the executed sub may
588 never block itself or use any form of event handling.
589
590 =cut
591
592 sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605 }
606
607 sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616 }
617
618 =item $coin = coin_from_name $name
619
620 =cut
621
622 our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637 );
638
639 sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643 }
644
645 =item $value = cf::db_get $family => $key
646
647 Returns a single value from the environment database.
648
649 =item cf::db_put $family => $key => $value
650
651 Stores the given C<$value> in the family. It can currently store binary
652 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654 =item $db = cf::db_table "name"
655
656 Create and/or open a new database table. The string must not be "db" and must be unique
657 within each server.
658
659 =cut
660
661 sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679 }
680
681 our $DB;
682
683 sub db_init {
684 $DB ||= db_table "db";
685 }
686
687 sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697 }
698
699 sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702 }
703
704 =item cf::cache $id => [$paths...], $processversion => $process
705
706 Generic caching function that returns the value of the resource $id,
707 caching and regenerating as required.
708
709 This function can block.
710
711 =cut
712
713 sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772 }
773
774 =item cf::datalog type => key => value, ...
775
776 Log a datalog packet of the given type with the given key-value pairs.
777
778 =cut
779
780 sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
783 }
784
785 =back
786
787 =cut
788
789 #############################################################################
790
791 =head2 ATTACHABLE OBJECTS
792
793 Many objects in deliantra are so-called attachable objects. That means you can
794 attach callbacks/event handlers (a collection of which is called an "attachment")
795 to it. All such attachable objects support the following methods.
796
797 In the following description, CLASS can be any of C<global>, C<object>
798 C<player>, C<client> or C<map> (i.e. the attachable objects in
799 Deliantra).
800
801 =over 4
802
803 =item $attachable->attach ($attachment, key => $value...)
804
805 =item $attachable->detach ($attachment)
806
807 Attach/detach a pre-registered attachment to a specific object and give it
808 the specified key/value pairs as arguments.
809
810 Example, attach a minesweeper attachment to the given object, making it a
811 10x10 minesweeper game:
812
813 $obj->attach (minesweeper => width => 10, height => 10);
814
815 =item $bool = $attachable->attached ($name)
816
817 Checks wether the named attachment is currently attached to the object.
818
819 =item cf::CLASS->attach ...
820
821 =item cf::CLASS->detach ...
822
823 Define an anonymous attachment and attach it to all objects of the given
824 CLASS. See the next function for an explanation of its arguments.
825
826 You can attach to global events by using the C<cf::global> class.
827
828 Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837 Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848 =item cf::CLASS::attachment $name, ...
849
850 Register an attachment by C<$name> through which attachable objects of the
851 given CLASS can refer to this attachment.
852
853 Some classes such as deliantra maps and objects can specify attachments
854 that are attached at load/instantiate time, thus the need for a name.
855
856 These calls expect any number of the following handler/hook descriptions:
857
858 =over 4
859
860 =item prio => $number
861
862 Set the priority for all following handlers/hooks (unless overwritten
863 by another C<prio> setting). Lower priority handlers get executed
864 earlier. The default priority is C<0>, and many built-in handlers are
865 registered at priority C<-1000>, so lower priorities should not be used
866 unless you know what you are doing.
867
868 =item type => $type
869
870 (Only for C<< cf::object->attach >> calls), limits the attachment to the
871 given type of objects only (the additional parameter C<subtype> can be
872 used to further limit to the given subtype).
873
874 =item on_I<event> => \&cb
875
876 Call the given code reference whenever the named event happens (event is
877 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
878 handlers are recognised generally depends on the type of object these
879 handlers attach to).
880
881 See F<include/eventinc.h> for the full list of events supported, and their
882 class.
883
884 =item package => package::
885
886 Look for sub functions of the name C<< on_I<event> >> in the given
887 package and register them. Only handlers for eevents supported by the
888 object/class are recognised.
889
890 =back
891
892 Example, define an attachment called "sockpuppet" that calls the given
893 event handler when a monster attacks:
894
895 cf::object::attachment sockpuppet =>
896 on_skill_attack => sub {
897 my ($self, $victim) = @_;
898 ...
899 }
900 }
901
902 =item $attachable->valid
903
904 Just because you have a perl object does not mean that the corresponding
905 C-level object still exists. If you try to access an object that has no
906 valid C counterpart anymore you get an exception at runtime. This method
907 can be used to test for existence of the C object part without causing an
908 exception.
909
910 =cut
911
912 # the following variables are defined in .xs and must not be re-created
913 our @CB_GLOBAL = (); # registry for all global events
914 our @CB_ATTACHABLE = (); # registry for all attachables
915 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
916 our @CB_PLAYER = ();
917 our @CB_CLIENT = ();
918 our @CB_TYPE = (); # registry for type (cf-object class) based events
919 our @CB_MAP = ();
920
921 my %attachment;
922
923 sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927 }
928
929 sub _attach_cb($$$$) {
930 my ($registry, $event, $prio, $cb) = @_;
931
932 use sort 'stable';
933
934 $cb = [$prio, $cb];
935
936 @{$registry->[$event]} = sort
937 { $a->[0] cmp $b->[0] }
938 @{$registry->[$event] || []}, $cb;
939 }
940
941 # hack
942 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
943
944 # attach handles attaching event callbacks
945 # the only thing the caller has to do is pass the correct
946 # registry (== where the callback attaches to).
947 sub _attach {
948 my ($registry, $klass, @arg) = @_;
949
950 my $object_type;
951 my $prio = 0;
952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
959 while (@arg) {
960 my $type = shift @arg;
961
962 if ($type eq "prio") {
963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
973
974 } elsif ($type eq "package") {
975 my $pkg = shift @arg;
976
977 while (my ($name, $id) = each %cb_id) {
978 if (my $cb = $pkg->can ($name)) {
979 _attach_cb $registry, $id, $prio, $cb;
980 }
981 }
982
983 } elsif (exists $cb_id{$type}) {
984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
985
986 } elsif (ref $type) {
987 error "attaching objects not supported, ignoring.\n";
988
989 } else {
990 shift @arg;
991 error "attach argument '$type' not supported, ignoring.\n";
992 }
993 }
994 }
995
996 sub _object_attach {
997 my ($obj, $name, %arg) = @_;
998
999 return if exists $obj->{_attachment}{$name};
1000
1001 if (my $attach = $attachment{$name}) {
1002 my $registry = $obj->registry;
1003
1004 for (@$attach) {
1005 my ($klass, @attach) = @$_;
1006 _attach $registry, $klass, @attach;
1007 }
1008
1009 $obj->{$name} = \%arg;
1010 } else {
1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
1013
1014 $obj->{_attachment}{$name} = undef;
1015 }
1016
1017 sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024 };
1025
1026 # all those should be optimised
1027 sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037 };
1038
1039 sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043 }
1044
1045 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
1058 }
1059
1060 our $override;
1061 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1062
1063 sub override {
1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
1066 }
1067
1068 sub do_invoke {
1069 my $event = shift;
1070 my $callbacks = shift;
1071
1072 @INVOKE_RESULTS = ();
1073
1074 local $override;
1075
1076 for (@$callbacks) {
1077 eval { &{$_->[1]} };
1078
1079 if ($@) {
1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1081 override;
1082 }
1083
1084 return 1 if $override;
1085 }
1086
1087 0
1088 }
1089
1090 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094 Generate an object-specific event with the given arguments.
1095
1096 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097 removed in future versions), and there is no public API to access override
1098 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
1100 =back
1101
1102 =cut
1103
1104 #############################################################################
1105 # object support
1106
1107 sub _object_equal($$);
1108 sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137 }
1138
1139 our $SLOW_MERGES;#d#
1140 sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147 }
1148
1149 sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
1156 my $registry = $obj->registry;
1157
1158 @$registry = ();
1159
1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1161
1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
1163 if (my $attach = $attachment{$name}) {
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168 } else {
1169 info "object uses attachment '$name' that is not available, postponing.\n";
1170 }
1171 }
1172 }
1173
1174 cf::attachable->attach (
1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
1188 on_clone => sub {
1189 my ($src, $dst) = @_;
1190
1191 @{$dst->registry} = @{$src->registry};
1192
1193 %$dst = %$src;
1194
1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
1196 if exists $src->{_attachment};
1197 },
1198 );
1199
1200 sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247 }
1248
1249 sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255 }
1256
1257 sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
1263 or return;
1264
1265 unless (aio_stat "$filename.pst") {
1266 (aio_load "$filename.pst", $av) >= 0
1267 or return;
1268
1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
1271 }
1272
1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
1279 }
1280
1281 =head2 COMMAND CALLBACKS
1282
1283 =over 4
1284
1285 =cut
1286
1287 #############################################################################
1288 # command handling &c
1289
1290 =item cf::register_command $name => \&callback($ob,$args);
1291
1292 Register a callback for execution when the client sends the user command
1293 $name.
1294
1295 =cut
1296
1297 sub register_command {
1298 my ($name, $cb) = @_;
1299
1300 my $caller = caller;
1301 #warn "registering command '$name/$time' to '$caller'";
1302
1303 push @{ $COMMAND{$name} }, [$caller, $cb];
1304 }
1305
1306 =item cf::register_extcmd $name => \&callback($pl,$packet);
1307
1308 Register a callback for execution when the client sends an (synchronous)
1309 extcmd packet. Ext commands will be processed in the order they are
1310 received by the server, like other user commands. The first argument is
1311 the logged-in player. Ext commands can only be processed after a player
1312 has logged in successfully.
1313
1314 If the callback returns something, it is sent back as if reply was being
1315 called.
1316
1317 =item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319 Register a callback for execution when the client sends an (asynchronous)
1320 exticmd packet. Exti commands are processed by the server as soon as they
1321 are received, i.e. out of order w.r.t. other commands. The first argument
1322 is a client socket. Exti commands can be received anytime, even before
1323 log-in.
1324
1325 If the callback returns something, it is sent back as if reply was being
1326 called.
1327
1328 =cut
1329
1330 sub register_extcmd {
1331 my ($name, $cb) = @_;
1332
1333 $EXTCMD{$name} = $cb;
1334 }
1335
1336 sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340 }
1341
1342 use File::Glob ();
1343
1344 cf::player->attach (
1345 on_unknown_command => sub {
1346 my ($pl, $name, $params) = @_;
1347
1348 my $cb = $COMMAND{$name}
1349 or return;
1350
1351 for my $cmd (@$cb) {
1352 $cmd->[1]->($pl->ob, $params);
1353 }
1354
1355 cf::override;
1356 },
1357 on_extcmd => sub {
1358 my ($pl, $buf) = @_;
1359
1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1361
1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
1370 if (my $cb = $EXTCMD{$type}) {
1371 @reply = $cb->($pl, @payload);
1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1377 } else {
1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1379 }
1380
1381 cf::override;
1382 },
1383 );
1384
1385 # "readahead" all extensions
1386 sub cache_extensions {
1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
1393 };
1394
1395 $grp
1396 }
1397
1398 sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1404 for my $path (<$LIBDIR/*.ext>) {
1405 next unless -r $path;
1406
1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1470 }
1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1481 };
1482 }
1483
1484 #############################################################################
1485
1486 =back
1487
1488 =head2 CORE EXTENSIONS
1489
1490 Functions and methods that extend core deliantra objects.
1491
1492 =cut
1493
1494 package cf::player;
1495
1496 use Coro::AIO;
1497
1498 =head3 cf::player
1499
1500 =over 4
1501
1502 =item cf::player::num_playing
1503
1504 Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506 =cut
1507
1508 sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514 }
1515
1516 =item cf::player::find $login
1517
1518 Returns the given player object, loading it if necessary (might block).
1519
1520 =cut
1521
1522 sub playerdir($) {
1523 "$PLAYERDIR/"
1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1525 }
1526
1527 sub path($) {
1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1529
1530 (playerdir $login) . "/playerdata"
1531 }
1532
1533 sub find_active($) {
1534 $cf::PLAYER{$_[0]}
1535 and $cf::PLAYER{$_[0]}->active
1536 and $cf::PLAYER{$_[0]}
1537 }
1538
1539 sub exists($) {
1540 my ($login) = @_;
1541
1542 $cf::PLAYER{$login}
1543 or !aio_stat path $login
1544 }
1545
1546 sub find($) {
1547 return $cf::PLAYER{$_[0]} || do {
1548 my $login = $_[0];
1549
1550 my $guard = cf::lock_acquire "user_find:$login";
1551
1552 $cf::PLAYER{$_[0]} || do {
1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1568 $cf::PLAYER{$login} = $pl
1569 }
1570 }
1571 }
1572
1573 cf::player->attach (
1574 on_load => sub {
1575 my ($pl, $path) = @_;
1576
1577 # restore slots saved in save, below
1578 my $slots = delete $pl->{_slots};
1579
1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584 );
1585
1586 sub save($) {
1587 my ($pl) = @_;
1588
1589 return if $pl->{deny_save};
1590
1591 my $path = path $pl;
1592 my $guard = cf::lock_acquire "user_save:$path";
1593
1594 return if $pl->{deny_save};
1595
1596 aio_mkdir playerdir $pl, 0770;
1597 $pl->{last_save} = $cf::RUNTIME;
1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1604 $pl->save_pl ($path);
1605 cf::cede_to_tick;
1606 }
1607
1608 sub new($) {
1609 my ($login) = @_;
1610
1611 my $self = create;
1612
1613 $self->ob->name ($login);
1614 $self->{deny_save} = 1;
1615
1616 $cf::PLAYER{$login} = $self;
1617
1618 $self
1619 }
1620
1621 =item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623 =cut
1624
1625 sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629 }
1630
1631 =item $pl->quit_character
1632
1633 Nukes the player without looking back. If logged in, the connection will
1634 be destroyed. May block for a long time.
1635
1636 =cut
1637
1638 sub quit_character {
1639 my ($pl) = @_;
1640
1641 my $name = $pl->ob->name;
1642
1643 $pl->{deny_save} = 1;
1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1645
1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1650 $pl->ns->destroy if $pl->ns;
1651
1652 my $path = playerdir $pl;
1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1654 aio_rename $path, $temp;
1655 delete $cf::PLAYER{$pl->ob->name};
1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1663 IO::AIO::aio_rmtree $temp;
1664 }
1665
1666 =item $pl->kick
1667
1668 Kicks a player out of the game. This destroys the connection.
1669
1670 =cut
1671
1672 sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1678 }
1679
1680 =item cf::player::list_logins
1681
1682 Returns am arrayref of all valid playernames in the system, can take a
1683 while and may block, so not sync_job-capable, ever.
1684
1685 =cut
1686
1687 sub list_logins {
1688 my $dirs = aio_readdir $PLAYERDIR
1689 or return [];
1690
1691 my @logins;
1692
1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1703
1704 utf8::decode $login;
1705 push @logins, $login;
1706 }
1707
1708 \@logins
1709 }
1710
1711 =item $player->maps
1712
1713 =item cf::player::maps $login
1714
1715 Returns an arrayref of map paths that are private for this
1716 player. May block.
1717
1718 =cut
1719
1720 sub maps($) {
1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1724
1725 my $files = aio_readdir playerdir $pl
1726 or return;
1727
1728 my @paths;
1729
1730 for (@$files) {
1731 utf8::decode $_;
1732 next if /\.(?:pl|pst)$/;
1733 next unless /^$PATH_SEP/o;
1734
1735 push @paths, cf::map::normalise "~$pl/$_";
1736 }
1737
1738 \@paths
1739 }
1740
1741 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743 Expand deliantra pod fragments into protocol xml.
1744
1745 =item $player->ext_reply ($msgid, @msg)
1746
1747 Sends an ext reply to the player.
1748
1749 =cut
1750
1751 sub ext_reply($$@) {
1752 my ($self, $id, @msg) = @_;
1753
1754 $self->ns->ext_reply ($id, @msg)
1755 }
1756
1757 =item $player->ext_msg ($type, @msg)
1758
1759 Sends an ext event to the client.
1760
1761 =cut
1762
1763 sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767 }
1768
1769 =head3 cf::region
1770
1771 =over 4
1772
1773 =cut
1774
1775 package cf::region;
1776
1777 =item cf::region::find_by_path $path
1778
1779 Tries to decuce the likely region for a map knowing only its path.
1780
1781 =cut
1782
1783 sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798 }
1799
1800 =back
1801
1802 =head3 cf::map
1803
1804 =over 4
1805
1806 =cut
1807
1808 package cf::map;
1809
1810 use Fcntl;
1811 use Coro::AIO;
1812
1813 use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1817 our $MAX_RESET = 3600;
1818 our $DEFAULT_RESET = 3000;
1819
1820 sub generate_random_map {
1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1824
1825 # mit "rum" bekleckern, nicht
1826 $self->_create_random_map (
1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1830 $rmp->{exit_on_final_map},
1831 $rmp->{xsize}, $rmp->{ysize},
1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1839 }
1840
1841 =item cf::map->register ($regex, $prio)
1842
1843 Register a handler for the map path matching the given regex at the
1844 givne priority (higher is better, built-in handlers have priority 0, the
1845 default).
1846
1847 =cut
1848
1849 sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 no strict;
1854 push @{"$pkg\::ISA"}, __PACKAGE__;
1855
1856 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1857 }
1858
1859 # also paths starting with '/'
1860 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1861
1862 sub thawer_merge {
1863 my ($self, $merge) = @_;
1864
1865 # we have to keep some variables in memory intact
1866 local $self->{path};
1867 local $self->{load_path};
1868
1869 $self->SUPER::thawer_merge ($merge);
1870 }
1871
1872 sub normalise {
1873 my ($path, $base) = @_;
1874
1875 $path = "$path"; # make sure its a string
1876
1877 $path =~ s/\.map$//;
1878
1879 # map plan:
1880 #
1881 # /! non-realised random map exit (special hack!)
1882 # {... are special paths that are not being touched
1883 # ?xxx/... are special absolute paths
1884 # ?random/... random maps
1885 # /... normal maps
1886 # ~user/... per-player map of a specific user
1887
1888 $path =~ s/$PATH_SEP/\//go;
1889
1890 # treat it as relative path if it starts with
1891 # something that looks reasonable
1892 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1893 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1894
1895 $base =~ s{[^/]+/?$}{};
1896 $path = "$base/$path";
1897 }
1898
1899 for ($path) {
1900 redo if s{//}{/};
1901 redo if s{/\.?/}{/};
1902 redo if s{/[^/]+/\.\./}{/};
1903 }
1904
1905 $path
1906 }
1907
1908 sub new_from_path {
1909 my (undef, $path, $base) = @_;
1910
1911 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1912
1913 $path = normalise $path, $base;
1914
1915 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1916 if ($path =~ $EXT_MAP{$pkg}[1]) {
1917 my $self = bless cf::map::new, $pkg;
1918 $self->{path} = $path; $self->path ($path);
1919 $self->init; # pass $1 etc.
1920 return $self;
1921 }
1922 }
1923
1924 Carp::cluck "unable to resolve path '$path' (base '$base').";
1925 ()
1926 }
1927
1928 sub init {
1929 my ($self) = @_;
1930
1931 $self
1932 }
1933
1934 sub as_string {
1935 my ($self) = @_;
1936
1937 "$self->{path}"
1938 }
1939
1940 # the displayed name, this is a one way mapping
1941 sub visible_name {
1942 &as_string
1943 }
1944
1945 # the original (read-only) location
1946 sub load_path {
1947 my ($self) = @_;
1948
1949 "$MAPDIR/$self->{path}.map"
1950 }
1951
1952 # the temporary/swap location
1953 sub save_path {
1954 my ($self) = @_;
1955
1956 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1957 "$TMPDIR/$path.map"
1958 }
1959
1960 # the unique path, undef == no special unique path
1961 sub uniq_path {
1962 my ($self) = @_;
1963
1964 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1965 "$UNIQUEDIR/$path"
1966 }
1967
1968 sub decay_objects {
1969 my ($self) = @_;
1970
1971 return if $self->{deny_reset};
1972
1973 $self->do_decay_objects;
1974 }
1975
1976 sub unlink_save {
1977 my ($self) = @_;
1978
1979 utf8::encode (my $save = $self->save_path);
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1982 }
1983
1984 sub load_header_from($) {
1985 my ($self, $path) = @_;
1986
1987 utf8::encode $path;
1988 my $f = new_from_file cf::object::thawer $path
1989 or return;
1990
1991 $self->_load_header ($f)
1992 or return;
1993
1994 local $MAP_LOADING{$self->{path}} = $self;
1995 $f->resolve_delayed_derefs;
1996
1997 $self->{load_path} = $path;
1998
1999 1
2000 }
2001
2002 sub load_header_orig {
2003 my ($self) = @_;
2004
2005 $self->load_header_from ($self->load_path)
2006 }
2007
2008 sub load_header_temp {
2009 my ($self) = @_;
2010
2011 $self->load_header_from ($self->save_path)
2012 }
2013
2014 sub prepare_temp {
2015 my ($self) = @_;
2016
2017 $self->last_access ((delete $self->{last_access})
2018 || $cf::RUNTIME); #d#
2019 # safety
2020 $self->{instantiate_time} = $cf::RUNTIME
2021 if $self->{instantiate_time} > $cf::RUNTIME;
2022 }
2023
2024 sub prepare_orig {
2025 my ($self) = @_;
2026
2027 $self->{load_original} = 1;
2028 $self->{instantiate_time} = $cf::RUNTIME;
2029 $self->last_access ($cf::RUNTIME);
2030 $self->instantiate;
2031 }
2032
2033 sub load_header {
2034 my ($self) = @_;
2035
2036 if ($self->load_header_temp) {
2037 $self->prepare_temp;
2038 } else {
2039 $self->load_header_orig
2040 or return;
2041 $self->prepare_orig;
2042 }
2043
2044 $self->{deny_reset} = 1
2045 if $self->no_reset;
2046
2047 $self->default_region (cf::region::find_by_path $self->{path})
2048 unless $self->default_region;
2049
2050 1
2051 }
2052
2053 sub find;
2054 sub find {
2055 my ($path, $origin) = @_;
2056
2057 $path = normalise $path, $origin && $origin->path;
2058
2059 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2060 my $guard2 = cf::lock_acquire "map_find:$path";
2061
2062 $cf::MAP{$path} || do {
2063 my $map = new_from_path cf::map $path
2064 or return;
2065
2066 $map->{last_save} = $cf::RUNTIME;
2067
2068 $map->load_header
2069 or return;
2070
2071 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2072 # doing this can freeze the server in a sync job, obviously
2073 #$cf::WAIT_FOR_TICK->wait;
2074 undef $guard2;
2075 undef $guard1;
2076 $map->reset;
2077 return find $path;
2078 }
2079
2080 $cf::MAP{$path} = $map
2081 }
2082 }
2083
2084 sub pre_load { }
2085 #sub post_load { } # XS
2086
2087 sub load {
2088 my ($self) = @_;
2089
2090 local $self->{deny_reset} = 1; # loading can take a long time
2091
2092 my $path = $self->{path};
2093
2094 {
2095 my $guard = cf::lock_acquire "map_data:$path";
2096
2097 return unless $self->valid;
2098 return unless $self->in_memory == cf::MAP_SWAPPED;
2099
2100 $self->in_memory (cf::MAP_LOADING);
2101
2102 $self->alloc;
2103
2104 $self->pre_load;
2105 cf::cede_to_tick;
2106
2107 my $f = new_from_file cf::object::thawer $self->{load_path};
2108 $f->skip_block;
2109 $self->_load_objects ($f)
2110 or return;
2111
2112 $self->post_load_original
2113 if delete $self->{load_original};
2114
2115 if (my $uniq = $self->uniq_path) {
2116 utf8::encode $uniq;
2117 unless (aio_stat $uniq) {
2118 if (my $f = new_from_file cf::object::thawer $uniq) {
2119 $self->clear_unique_items;
2120 $self->_load_objects ($f);
2121 $f->resolve_delayed_derefs;
2122 }
2123 }
2124 }
2125
2126 $f->resolve_delayed_derefs;
2127
2128 cf::cede_to_tick;
2129 # now do the right thing for maps
2130 $self->link_multipart_objects;
2131 $self->difficulty ($self->estimate_difficulty)
2132 unless $self->difficulty;
2133 cf::cede_to_tick;
2134
2135 unless ($self->{deny_activate}) {
2136 $self->decay_objects;
2137 $self->fix_auto_apply;
2138 $self->update_buttons;
2139 cf::cede_to_tick;
2140 $self->activate;
2141 }
2142
2143 $self->{last_save} = $cf::RUNTIME;
2144 $self->last_access ($cf::RUNTIME);
2145
2146 $self->in_memory (cf::MAP_ACTIVE);
2147 }
2148
2149 $self->post_load;
2150 }
2151
2152 # customize the map for a given player, i.e.
2153 # return the _real_ map. used by e.g. per-player
2154 # maps to change the path to ~playername/mappath
2155 sub customise_for {
2156 my ($self, $ob) = @_;
2157
2158 return find "~" . $ob->name . "/" . $self->{path}
2159 if $self->per_player;
2160
2161 # return find "?party/" . $ob->name . "/" . $self->{path}
2162 # if $self->per_party;
2163
2164 $self
2165 }
2166
2167 # find and load all maps in the 3x3 area around a map
2168 sub load_neighbours {
2169 my ($map) = @_;
2170
2171 my @neigh; # diagonal neighbours
2172
2173 for (0 .. 3) {
2174 my $neigh = $map->tile_path ($_)
2175 or next;
2176 $neigh = find $neigh, $map
2177 or next;
2178 $neigh->load;
2179
2180 # now find the diagonal neighbours
2181 push @neigh,
2182 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2183 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2184 }
2185
2186 for (grep defined $_->[0], @neigh) {
2187 my ($path, $origin) = @$_;
2188 my $neigh = find $path, $origin
2189 or next;
2190 $neigh->load;
2191 }
2192 }
2193
2194 sub find_sync {
2195 my ($path, $origin) = @_;
2196
2197 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2198 if $Coro::current == $Coro::main;
2199
2200 find $path, $origin
2201 }
2202
2203 sub do_load_sync {
2204 my ($map) = @_;
2205
2206 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2207 if $Coro::current == $Coro::main;
2208
2209 $map->load;
2210 }
2211
2212 our %MAP_PREFETCH;
2213 our $MAP_PREFETCHER = undef;
2214
2215 sub find_async {
2216 my ($path, $origin, $load) = @_;
2217
2218 $path = normalise $path, $origin && $origin->{path};
2219
2220 if (my $map = $cf::MAP{$path}) {
2221 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2222 }
2223
2224 $MAP_PREFETCH{$path} |= $load;
2225
2226 $MAP_PREFETCHER ||= cf::async {
2227 $Coro::current->{desc} = "map prefetcher";
2228
2229 while (%MAP_PREFETCH) {
2230 while (my ($k, $v) = each %MAP_PREFETCH) {
2231 if (my $map = find $k) {
2232 $map->load if $v;
2233 }
2234
2235 delete $MAP_PREFETCH{$k};
2236 }
2237 }
2238 undef $MAP_PREFETCHER;
2239 };
2240 $MAP_PREFETCHER->prio (6);
2241
2242 ()
2243 }
2244
2245 # common code, used by both ->save and ->swapout
2246 sub _save {
2247 my ($self) = @_;
2248
2249 $self->{last_save} = $cf::RUNTIME;
2250
2251 return unless $self->dirty;
2252
2253 my $save = $self->save_path; utf8::encode $save;
2254 my $uniq = $self->uniq_path; utf8::encode $uniq;
2255
2256 $self->{load_path} = $save;
2257
2258 return if $self->{deny_save};
2259
2260 local $self->{last_access} = $self->last_access;#d#
2261
2262 cf::async {
2263 $Coro::current->{desc} = "map player save";
2264 $_->contr->save for $self->players;
2265 };
2266
2267 cf::get_slot 0.02;
2268
2269 if ($uniq) {
2270 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2271 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2272 } else {
2273 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2274 }
2275 }
2276
2277 sub save {
2278 my ($self) = @_;
2279
2280 my $lock = cf::lock_acquire "map_data:$self->{path}";
2281
2282 $self->_save;
2283 }
2284
2285 sub swap_out {
2286 my ($self) = @_;
2287
2288 my $lock = cf::lock_acquire "map_data:$self->{path}";
2289
2290 return if $self->in_memory != cf::MAP_ACTIVE;
2291 return if $self->{deny_save};
2292 return if $self->players;
2293
2294 # first deactivate the map and "unlink" it from the core
2295 $self->deactivate;
2296 $_->clear_links_to ($self) for values %cf::MAP;
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # then atomically save
2300 $self->_save;
2301
2302 # then free the map
2303 $self->clear;
2304 }
2305
2306 sub reset_at {
2307 my ($self) = @_;
2308
2309 # TODO: safety, remove and allow resettable per-player maps
2310 return 1e99 if $self->{deny_reset};
2311
2312 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2313 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2314
2315 $time + $to
2316 }
2317
2318 sub should_reset {
2319 my ($self) = @_;
2320
2321 $self->reset_at <= $cf::RUNTIME
2322 }
2323
2324 sub reset {
2325 my ($self) = @_;
2326
2327 my $lock = cf::lock_acquire "map_data:$self->{path}";
2328
2329 return if $self->players;
2330
2331 cf::trace "resetting map ", $self->path, "\n";
2332
2333 $self->in_memory (cf::MAP_SWAPPED);
2334
2335 # need to save uniques path
2336 unless ($self->{deny_save}) {
2337 my $uniq = $self->uniq_path; utf8::encode $uniq;
2338
2339 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2340 if $uniq;
2341 }
2342
2343 delete $cf::MAP{$self->path};
2344
2345 $self->deactivate;
2346 $_->clear_links_to ($self) for values %cf::MAP;
2347 $self->clear;
2348
2349 $self->unlink_save;
2350 $self->destroy;
2351 }
2352
2353 my $nuke_counter = "aaaa";
2354
2355 sub nuke {
2356 my ($self) = @_;
2357
2358 {
2359 my $lock = cf::lock_acquire "map_data:$self->{path}";
2360
2361 delete $cf::MAP{$self->path};
2362
2363 $self->unlink_save;
2364
2365 bless $self, "cf::map::wrap";
2366 delete $self->{deny_reset};
2367 $self->{deny_save} = 1;
2368 $self->reset_timeout (1);
2369 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2370
2371 $cf::MAP{$self->path} = $self;
2372 }
2373
2374 $self->reset; # polite request, might not happen
2375 }
2376
2377 =item $maps = cf::map::tmp_maps
2378
2379 Returns an arrayref with all map paths of currently instantiated and saved
2380 maps. May block.
2381
2382 =cut
2383
2384 sub tmp_maps() {
2385 [
2386 map {
2387 utf8::decode $_;
2388 /\.map$/
2389 ? normalise $_
2390 : ()
2391 } @{ aio_readdir $TMPDIR or [] }
2392 ]
2393 }
2394
2395 =item $maps = cf::map::random_maps
2396
2397 Returns an arrayref with all map paths of currently instantiated and saved
2398 random maps. May block.
2399
2400 =cut
2401
2402 sub random_maps() {
2403 [
2404 map {
2405 utf8::decode $_;
2406 /\.map$/
2407 ? normalise "?random/$_"
2408 : ()
2409 } @{ aio_readdir $RANDOMDIR or [] }
2410 ]
2411 }
2412
2413 =item cf::map::unique_maps
2414
2415 Returns an arrayref of paths of all shared maps that have
2416 instantiated unique items. May block.
2417
2418 =cut
2419
2420 sub unique_maps() {
2421 [
2422 map {
2423 utf8::decode $_;
2424 s/\.map$//; # TODO future compatibility hack
2425 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2426 ? ()
2427 : normalise $_
2428 } @{ aio_readdir $UNIQUEDIR or [] }
2429 ]
2430 }
2431
2432 =item cf::map::static_maps
2433
2434 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2435 file in the shared directory excluding F</styles> and F</editor>). May
2436 block.
2437
2438 =cut
2439
2440 sub static_maps() {
2441 my @dirs = "";
2442 my @maps;
2443
2444 while (@dirs) {
2445 my $dir = shift @dirs;
2446
2447 next if $dir eq "/styles" || $dir eq "/editor";
2448
2449 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2450 or return;
2451
2452 for (@$files) {
2453 s/\.map$// or next;
2454 utf8::decode $_;
2455 push @maps, "$dir/$_";
2456 }
2457
2458 push @dirs, map "$dir/$_", @$dirs;
2459 }
2460
2461 \@maps
2462 }
2463
2464 =back
2465
2466 =head3 cf::object
2467
2468 =cut
2469
2470 package cf::object;
2471
2472 =over 4
2473
2474 =item $ob->inv_recursive
2475
2476 Returns the inventory of the object I<and> their inventories, recursively,
2477 but I<not> the object itself.
2478
2479 =cut
2480
2481 sub inv_recursive_;
2482 sub inv_recursive_ {
2483 map { $_, inv_recursive_ $_->inv } @_
2484 }
2485
2486 sub inv_recursive {
2487 inv_recursive_ inv $_[0]
2488 }
2489
2490 =item $ref = $ob->ref
2491
2492 Creates and returns a persistent reference to an object that can be stored as a string.
2493
2494 =item $ob = cf::object::deref ($refstring)
2495
2496 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2497 even if the object actually exists. May block.
2498
2499 =cut
2500
2501 sub deref {
2502 my ($ref) = @_;
2503
2504 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2505 my ($uuid, $name) = ($1, $2);
2506 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2507 or return;
2508 $pl->ob->uuid eq $uuid
2509 or return;
2510
2511 $pl->ob
2512 } else {
2513 warn "$ref: cannot resolve object reference\n";
2514 undef
2515 }
2516 }
2517
2518 package cf;
2519
2520 =back
2521
2522 =head3 cf::object::player
2523
2524 =over 4
2525
2526 =item $player_object->reply ($npc, $msg[, $flags])
2527
2528 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2529 can be C<undef>. Does the right thing when the player is currently in a
2530 dialogue with the given NPC character.
2531
2532 =cut
2533
2534 our $SAY_CHANNEL = {
2535 id => "say",
2536 title => "Map",
2537 reply => "say ",
2538 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2539 };
2540
2541 our $CHAT_CHANNEL = {
2542 id => "chat",
2543 title => "Chat",
2544 reply => "chat ",
2545 tooltip => "Player chat and shouts, global to the server.",
2546 };
2547
2548 # rough implementation of a future "reply" method that works
2549 # with dialog boxes.
2550 #TODO: the first argument must go, split into a $npc->reply_to ( method
2551 sub cf::object::player::reply($$$;$) {
2552 my ($self, $npc, $msg, $flags) = @_;
2553
2554 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2555
2556 if ($self->{record_replies}) {
2557 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2558
2559 } else {
2560 my $pl = $self->contr;
2561
2562 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2563 my $dialog = $pl->{npc_dialog};
2564 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2565
2566 } else {
2567 $msg = $npc->name . " says: $msg" if $npc;
2568 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2569 }
2570 }
2571 }
2572
2573 =item $object->send_msg ($channel, $msg, $color, [extra...])
2574
2575 =cut
2576
2577 sub cf::object::send_msg {
2578 my $pl = shift->contr
2579 or return;
2580 $pl->send_msg (@_);
2581 }
2582
2583 =item $player_object->may ("access")
2584
2585 Returns wether the given player is authorized to access resource "access"
2586 (e.g. "command_wizcast").
2587
2588 =cut
2589
2590 sub cf::object::player::may {
2591 my ($self, $access) = @_;
2592
2593 $self->flag (cf::FLAG_WIZ) ||
2594 (ref $cf::CFG{"may_$access"}
2595 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2596 : $cf::CFG{"may_$access"})
2597 }
2598
2599 =item $player_object->enter_link
2600
2601 Freezes the player and moves him/her to a special map (C<{link}>).
2602
2603 The player should be reasonably safe there for short amounts of time (e.g.
2604 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2605 though, as the player cannot control the character while it is on the link
2606 map.
2607
2608 Will never block.
2609
2610 =item $player_object->leave_link ($map, $x, $y)
2611
2612 Moves the player out of the special C<{link}> map onto the specified
2613 map. If the map is not valid (or omitted), the player will be moved back
2614 to the location he/she was before the call to C<enter_link>, or, if that
2615 fails, to the emergency map position.
2616
2617 Might block.
2618
2619 =cut
2620
2621 sub link_map {
2622 unless ($LINK_MAP) {
2623 $LINK_MAP = cf::map::find "{link}"
2624 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2625 $LINK_MAP->load;
2626 }
2627
2628 $LINK_MAP
2629 }
2630
2631 sub cf::object::player::enter_link {
2632 my ($self) = @_;
2633
2634 $self->deactivate_recursive;
2635
2636 ++$self->{_link_recursion};
2637
2638 return if UNIVERSAL::isa $self->map, "ext::map_link";
2639
2640 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2641 if $self->map && $self->map->{path} ne "{link}";
2642
2643 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2644 }
2645
2646 sub cf::object::player::leave_link {
2647 my ($self, $map, $x, $y) = @_;
2648
2649 return unless $self->contr->active;
2650
2651 my $link_pos = delete $self->{_link_pos};
2652
2653 unless ($map) {
2654 # restore original map position
2655 ($map, $x, $y) = @{ $link_pos || [] };
2656 $map = cf::map::find $map;
2657
2658 unless ($map) {
2659 ($map, $x, $y) = @$EMERGENCY_POSITION;
2660 $map = cf::map::find $map
2661 or die "FATAL: cannot load emergency map\n";
2662 }
2663 }
2664
2665 ($x, $y) = (-1, -1)
2666 unless (defined $x) && (defined $y);
2667
2668 # use -1 or undef as default coordinates, not 0, 0
2669 ($x, $y) = ($map->enter_x, $map->enter_y)
2670 if $x <= 0 && $y <= 0;
2671
2672 $map->load;
2673 $map->load_neighbours;
2674
2675 return unless $self->contr->active;
2676
2677 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2678 if ($self->enter_map ($map, $x, $y)) {
2679 # entering was successful
2680 delete $self->{_link_recursion};
2681 # only activate afterwards, to support waiting in hooks
2682 $self->activate_recursive;
2683 }
2684
2685 }
2686
2687 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2688
2689 Moves the player to the given map-path and coordinates by first freezing
2690 her, loading and preparing them map, calling the provided $check callback
2691 that has to return the map if sucecssful, and then unfreezes the player on
2692 the new (success) or old (failed) map position. In either case, $done will
2693 be called at the end of this process.
2694
2695 Note that $check will be called with a potentially non-loaded map, so if
2696 it needs a loaded map it has to call C<< ->load >>.
2697
2698 =cut
2699
2700 our $GOTOGEN;
2701
2702 sub cf::object::player::goto {
2703 my ($self, $path, $x, $y, $check, $done) = @_;
2704
2705 if ($self->{_link_recursion} >= $MAX_LINKS) {
2706 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2707 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2708 ($path, $x, $y) = @$EMERGENCY_POSITION;
2709 }
2710
2711 # do generation counting so two concurrent goto's will be executed in-order
2712 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2713
2714 $self->enter_link;
2715
2716 (async {
2717 $Coro::current->{desc} = "player::goto $path $x $y";
2718
2719 # *tag paths override both path and x|y
2720 if ($path =~ /^\*(.*)$/) {
2721 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2722 my $ob = $obs[rand @obs];
2723
2724 # see if we actually can go there
2725 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2726 $ob = $obs[rand @obs];
2727 } else {
2728 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2729 }
2730 # else put us there anyways for now #d#
2731
2732 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2733 } else {
2734 ($path, $x, $y) = (undef, undef, undef);
2735 }
2736 }
2737
2738 my $map = eval {
2739 my $map = defined $path ? cf::map::find $path : undef;
2740
2741 if ($map) {
2742 $map = $map->customise_for ($self);
2743 $map = $check->($map, $x, $y, $self) if $check && $map;
2744 } else {
2745 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2746 }
2747
2748 $map
2749 };
2750
2751 if ($@) {
2752 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2753 LOG llevError | logBacktrace, Carp::longmess $@;
2754 }
2755
2756 if ($gen == $self->{_goto_generation}) {
2757 delete $self->{_goto_generation};
2758 $self->leave_link ($map, $x, $y);
2759 }
2760
2761 $done->($self) if $done;
2762 })->prio (1);
2763 }
2764
2765 =item $player_object->enter_exit ($exit_object)
2766
2767 =cut
2768
2769 sub parse_random_map_params {
2770 my ($spec) = @_;
2771
2772 my $rmp = { # defaults
2773 xsize => (cf::rndm 15, 40),
2774 ysize => (cf::rndm 15, 40),
2775 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2776 #layout => string,
2777 };
2778
2779 for (split /\n/, $spec) {
2780 my ($k, $v) = split /\s+/, $_, 2;
2781
2782 $rmp->{lc $k} = $v if (length $k) && (length $v);
2783 }
2784
2785 $rmp
2786 }
2787
2788 sub prepare_random_map {
2789 my ($exit) = @_;
2790
2791 # all this does is basically replace the /! path by
2792 # a new random map path (?random/...) with a seed
2793 # that depends on the exit object
2794
2795 my $rmp = parse_random_map_params $exit->msg;
2796
2797 if ($exit->map) {
2798 $rmp->{region} = $exit->region->name;
2799 $rmp->{origin_map} = $exit->map->path;
2800 $rmp->{origin_x} = $exit->x;
2801 $rmp->{origin_y} = $exit->y;
2802
2803 $exit->map->touch;
2804 }
2805
2806 $rmp->{random_seed} ||= $exit->random_seed;
2807
2808 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2809 my $md5 = Digest::MD5::md5_hex $data;
2810 my $meta = "$RANDOMDIR/$md5.meta";
2811
2812 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2813 aio_write $fh, 0, (length $data), $data, 0;
2814 undef $fh;
2815 aio_rename "$meta~", $meta;
2816
2817 my $slaying = "?random/$md5";
2818
2819 if ($exit->valid) {
2820 $exit->slaying ("?random/$md5");
2821 $exit->msg (undef);
2822 }
2823 }
2824 }
2825
2826 sub cf::object::player::enter_exit {
2827 my ($self, $exit) = @_;
2828
2829 return unless $self->type == cf::PLAYER;
2830
2831 $self->enter_link;
2832
2833 (async {
2834 $Coro::current->{desc} = "enter_exit";
2835
2836 unless (eval {
2837 $self->deactivate_recursive; # just to be sure
2838
2839 # random map handling
2840 {
2841 my $guard = cf::lock_acquire "exit_prepare:$exit";
2842
2843 prepare_random_map $exit
2844 if $exit->slaying eq "/!";
2845 }
2846
2847 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2848 my $x = $exit->stats->hp;
2849 my $y = $exit->stats->sp;
2850
2851 $self->goto ($map, $x, $y);
2852
2853 # if exit is damned, update players death & WoR home-position
2854 $self->contr->savebed ($map, $x, $y)
2855 if $exit->flag (cf::FLAG_DAMNED);
2856
2857 1
2858 }) {
2859 $self->message ("Something went wrong deep within the deliantra server. "
2860 . "I'll try to bring you back to the map you were before. "
2861 . "Please report this to the dungeon master!",
2862 cf::NDI_UNIQUE | cf::NDI_RED);
2863
2864 error "ERROR in enter_exit: $@";
2865 $self->leave_link;
2866 }
2867 })->prio (1);
2868 }
2869
2870 =head3 cf::client
2871
2872 =over 4
2873
2874 =item $client->send_drawinfo ($text, $flags)
2875
2876 Sends a drawinfo packet to the client. Circumvents output buffering so
2877 should not be used under normal circumstances.
2878
2879 =cut
2880
2881 sub cf::client::send_drawinfo {
2882 my ($self, $text, $flags) = @_;
2883
2884 utf8::encode $text;
2885 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2886 }
2887
2888 =item $client->send_big_packet ($pkt)
2889
2890 Like C<send_packet>, but tries to compress large packets, and fragments
2891 them as required.
2892
2893 =cut
2894
2895 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2896
2897 sub cf::client::send_big_packet {
2898 my ($self, $pkt) = @_;
2899
2900 # try lzf for large packets
2901 $pkt = "lzf " . Compress::LZF::compress $pkt
2902 if 1024 <= length $pkt and $self->{can_lzf};
2903
2904 # split very large packets
2905 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2906 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2907 $pkt = "frag";
2908 }
2909
2910 $self->send_packet ($pkt);
2911 }
2912
2913 =item $client->send_msg ($channel, $msg, $color, [extra...])
2914
2915 Send a drawinfo or msg packet to the client, formatting the msg for the
2916 client if neccessary. C<$type> should be a string identifying the type of
2917 the message, with C<log> being the default. If C<$color> is negative, suppress
2918 the message unless the client supports the msg packet.
2919
2920 =cut
2921
2922 # non-persistent channels (usually the info channel)
2923 our %CHANNEL = (
2924 "c/motd" => {
2925 id => "infobox",
2926 title => "MOTD",
2927 reply => undef,
2928 tooltip => "The message of the day",
2929 },
2930 "c/identify" => {
2931 id => "infobox",
2932 title => "Identify",
2933 reply => undef,
2934 tooltip => "Items recently identified",
2935 },
2936 "c/examine" => {
2937 id => "infobox",
2938 title => "Examine",
2939 reply => undef,
2940 tooltip => "Signs and other items you examined",
2941 },
2942 "c/shopinfo" => {
2943 id => "infobox",
2944 title => "Shop Info",
2945 reply => undef,
2946 tooltip => "What your bargaining skill tells you about the shop",
2947 },
2948 "c/book" => {
2949 id => "infobox",
2950 title => "Book",
2951 reply => undef,
2952 tooltip => "The contents of a note or book",
2953 },
2954 "c/lookat" => {
2955 id => "infobox",
2956 title => "Look",
2957 reply => undef,
2958 tooltip => "What you saw there",
2959 },
2960 "c/who" => {
2961 id => "infobox",
2962 title => "Players",
2963 reply => undef,
2964 tooltip => "Shows players who are currently online",
2965 },
2966 "c/body" => {
2967 id => "infobox",
2968 title => "Body Parts",
2969 reply => undef,
2970 tooltip => "Shows which body parts you posess and are available",
2971 },
2972 "c/statistics" => {
2973 id => "infobox",
2974 title => "Statistics",
2975 reply => undef,
2976 tooltip => "Shows your primary statistics",
2977 },
2978 "c/skills" => {
2979 id => "infobox",
2980 title => "Skills",
2981 reply => undef,
2982 tooltip => "Shows your experience per skill and item power",
2983 },
2984 "c/shopitems" => {
2985 id => "infobox",
2986 title => "Shop Items",
2987 reply => undef,
2988 tooltip => "Shows the items currently for sale in this shop",
2989 },
2990 "c/resistances" => {
2991 id => "infobox",
2992 title => "Resistances",
2993 reply => undef,
2994 tooltip => "Shows your resistances",
2995 },
2996 "c/pets" => {
2997 id => "infobox",
2998 title => "Pets",
2999 reply => undef,
3000 tooltip => "Shows information abotu your pets/a specific pet",
3001 },
3002 "c/perceiveself" => {
3003 id => "infobox",
3004 title => "Perceive Self",
3005 reply => undef,
3006 tooltip => "You gained detailed knowledge about yourself",
3007 },
3008 "c/uptime" => {
3009 id => "infobox",
3010 title => "Uptime",
3011 reply => undef,
3012 tooltip => "How long the server has been running since last restart",
3013 },
3014 "c/mapinfo" => {
3015 id => "infobox",
3016 title => "Map Info",
3017 reply => undef,
3018 tooltip => "Information related to the maps",
3019 },
3020 "c/party" => {
3021 id => "party",
3022 title => "Party",
3023 reply => "gsay ",
3024 tooltip => "Messages and chat related to your party",
3025 },
3026 "c/death" => {
3027 id => "death",
3028 title => "Death",
3029 reply => undef,
3030 tooltip => "Reason for and more info about your most recent death",
3031 },
3032 "c/say" => $SAY_CHANNEL,
3033 "c/chat" => $CHAT_CHANNEL,
3034 );
3035
3036 sub cf::client::send_msg {
3037 my ($self, $channel, $msg, $color, @extra) = @_;
3038
3039 $msg = $self->pl->expand_cfpod ($msg)
3040 unless $color & cf::NDI_VERBATIM;
3041
3042 $color &= cf::NDI_CLIENT_MASK; # just in case...
3043
3044 # check predefined channels, for the benefit of C
3045 if ($CHANNEL{$channel}) {
3046 $channel = $CHANNEL{$channel};
3047
3048 $self->ext_msg (channel_info => $channel);
3049 $channel = $channel->{id};
3050
3051 } elsif (ref $channel) {
3052 # send meta info to client, if not yet sent
3053 unless (exists $self->{channel}{$channel->{id}}) {
3054 $self->{channel}{$channel->{id}} = $channel;
3055 $self->ext_msg (channel_info => $channel);
3056 }
3057
3058 $channel = $channel->{id};
3059 }
3060
3061 return unless @extra || length $msg;
3062
3063 # default colour, mask it out
3064 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3065 if $color & cf::NDI_DEF;
3066
3067 my $pkt = "msg "
3068 . $self->{json_coder}->encode (
3069 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3070 );
3071
3072 $self->send_big_packet ($pkt);
3073 }
3074
3075 =item $client->ext_msg ($type, @msg)
3076
3077 Sends an ext event to the client.
3078
3079 =cut
3080
3081 sub cf::client::ext_msg($$@) {
3082 my ($self, $type, @msg) = @_;
3083
3084 if ($self->extcmd == 2) {
3085 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3086 } elsif ($self->extcmd == 1) { # TODO: remove
3087 push @msg, msgtype => "event_$type";
3088 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3089 }
3090 }
3091
3092 =item $client->ext_reply ($msgid, @msg)
3093
3094 Sends an ext reply to the client.
3095
3096 =cut
3097
3098 sub cf::client::ext_reply($$@) {
3099 my ($self, $id, @msg) = @_;
3100
3101 if ($self->extcmd == 2) {
3102 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3103 } elsif ($self->extcmd == 1) {
3104 #TODO: version 1, remove
3105 unshift @msg, msgtype => "reply", msgid => $id;
3106 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3107 }
3108 }
3109
3110 =item $success = $client->query ($flags, "text", \&cb)
3111
3112 Queues a query to the client, calling the given callback with
3113 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3114 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3115
3116 Queries can fail, so check the return code. Or don't, as queries will
3117 become reliable at some point in the future.
3118
3119 =cut
3120
3121 sub cf::client::query {
3122 my ($self, $flags, $text, $cb) = @_;
3123
3124 return unless $self->state == ST_PLAYING
3125 || $self->state == ST_SETUP
3126 || $self->state == ST_CUSTOM;
3127
3128 $self->state (ST_CUSTOM);
3129
3130 utf8::encode $text;
3131 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3132
3133 $self->send_packet ($self->{query_queue}[0][0])
3134 if @{ $self->{query_queue} } == 1;
3135
3136 1
3137 }
3138
3139 cf::client->attach (
3140 on_connect => sub {
3141 my ($ns) = @_;
3142
3143 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3144 },
3145 on_reply => sub {
3146 my ($ns, $msg) = @_;
3147
3148 # this weird shuffling is so that direct followup queries
3149 # get handled first
3150 my $queue = delete $ns->{query_queue}
3151 or return; # be conservative, not sure how that can happen, but we saw a crash here
3152
3153 (shift @$queue)->[1]->($msg);
3154 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3155
3156 push @{ $ns->{query_queue} }, @$queue;
3157
3158 if (@{ $ns->{query_queue} } == @$queue) {
3159 if (@$queue) {
3160 $ns->send_packet ($ns->{query_queue}[0][0]);
3161 } else {
3162 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3163 }
3164 }
3165 },
3166 on_exticmd => sub {
3167 my ($ns, $buf) = @_;
3168
3169 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3170
3171 if (ref $msg) {
3172 my ($type, $reply, @payload) =
3173 "ARRAY" eq ref $msg
3174 ? @$msg
3175 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3176
3177 my @reply;
3178
3179 if (my $cb = $EXTICMD{$type}) {
3180 @reply = $cb->($ns, @payload);
3181 }
3182
3183 $ns->ext_reply ($reply, @reply)
3184 if $reply;
3185
3186 } else {
3187 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3188 }
3189
3190 cf::override;
3191 },
3192 );
3193
3194 =item $client->async (\&cb)
3195
3196 Create a new coroutine, running the specified callback. The coroutine will
3197 be automatically cancelled when the client gets destroyed (e.g. on logout,
3198 or loss of connection).
3199
3200 =cut
3201
3202 sub cf::client::async {
3203 my ($self, $cb) = @_;
3204
3205 my $coro = &Coro::async ($cb);
3206
3207 $coro->on_destroy (sub {
3208 delete $self->{_coro}{$coro+0};
3209 });
3210
3211 $self->{_coro}{$coro+0} = $coro;
3212
3213 $coro
3214 }
3215
3216 cf::client->attach (
3217 on_client_destroy => sub {
3218 my ($ns) = @_;
3219
3220 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3221 },
3222 );
3223
3224 =back
3225
3226
3227 =head2 SAFE SCRIPTING
3228
3229 Functions that provide a safe environment to compile and execute
3230 snippets of perl code without them endangering the safety of the server
3231 itself. Looping constructs, I/O operators and other built-in functionality
3232 is not available in the safe scripting environment, and the number of
3233 functions and methods that can be called is greatly reduced.
3234
3235 =cut
3236
3237 our $safe = new Safe "safe";
3238 our $safe_hole = new Safe::Hole;
3239
3240 $SIG{FPE} = 'IGNORE';
3241
3242 $safe->permit_only (Opcode::opset qw(
3243 :base_core :base_mem :base_orig :base_math :base_loop
3244 grepstart grepwhile mapstart mapwhile
3245 sort time
3246 ));
3247
3248 # here we export the classes and methods available to script code
3249
3250 =pod
3251
3252 The following functions and methods are available within a safe environment:
3253
3254 cf::object
3255 contr pay_amount pay_player map x y force_find force_add destroy
3256 insert remove name archname title slaying race decrease split
3257 value
3258
3259 cf::object::player
3260 player
3261
3262 cf::player
3263 peaceful
3264
3265 cf::map
3266 trigger
3267
3268 =cut
3269
3270 for (
3271 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3272 insert remove inv nrof name archname title slaying race
3273 decrease split destroy change_exp value msg lore send_msg)],
3274 ["cf::object::player" => qw(player)],
3275 ["cf::player" => qw(peaceful send_msg)],
3276 ["cf::map" => qw(trigger)],
3277 ) {
3278 no strict 'refs';
3279 my ($pkg, @funs) = @$_;
3280 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3281 for @funs;
3282 }
3283
3284 =over 4
3285
3286 =item @retval = safe_eval $code, [var => value, ...]
3287
3288 Compiled and executes the given perl code snippet. additional var/value
3289 pairs result in temporary local (my) scalar variables of the given name
3290 that are available in the code snippet. Example:
3291
3292 my $five = safe_eval '$first + $second', first => 1, second => 4;
3293
3294 =cut
3295
3296 sub safe_eval($;@) {
3297 my ($code, %vars) = @_;
3298
3299 my $qcode = $code;
3300 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3301 $qcode =~ s/\n/\\n/g;
3302
3303 %vars = (_dummy => 0) unless %vars;
3304
3305 my @res;
3306 local $_;
3307
3308 my $eval =
3309 "do {\n"
3310 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3311 . "#line 0 \"{$qcode}\"\n"
3312 . $code
3313 . "\n}"
3314 ;
3315
3316 if ($CFG{safe_eval}) {
3317 sub_generation_inc;
3318 local @safe::cf::_safe_eval_args = values %vars;
3319 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3320 sub_generation_inc;
3321 } else {
3322 local @cf::_safe_eval_args = values %vars;
3323 @res = wantarray ? eval eval : scalar eval $eval;
3324 }
3325
3326 if ($@) {
3327 warn "$@",
3328 "while executing safe code '$code'\n",
3329 "with arguments " . (join " ", %vars) . "\n";
3330 }
3331
3332 wantarray ? @res : $res[0]
3333 }
3334
3335 =item cf::register_script_function $function => $cb
3336
3337 Register a function that can be called from within map/npc scripts. The
3338 function should be reasonably secure and should be put into a package name
3339 like the extension.
3340
3341 Example: register a function that gets called whenever a map script calls
3342 C<rent::overview>, as used by the C<rent> extension.
3343
3344 cf::register_script_function "rent::overview" => sub {
3345 ...
3346 };
3347
3348 =cut
3349
3350 sub register_script_function {
3351 my ($fun, $cb) = @_;
3352
3353 $fun = "safe::$fun" if $CFG{safe_eval};
3354 *$fun = $safe_hole->wrap ($cb);
3355 }
3356
3357 =back
3358
3359 =cut
3360
3361 #############################################################################
3362 # the server's init and main functions
3363
3364 sub load_facedata($) {
3365 my ($path) = @_;
3366
3367 # HACK to clear player env face cache, we need some signal framework
3368 # for this (global event?)
3369 %ext::player_env::MUSIC_FACE_CACHE = ();
3370
3371 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3372
3373 trace "loading facedata from $path\n";
3374
3375 my $facedata;
3376 0 < aio_load $path, $facedata
3377 or die "$path: $!";
3378
3379 $facedata = Coro::Storable::thaw $facedata;
3380
3381 $facedata->{version} == 2
3382 or cf::cleanup "$path: version mismatch, cannot proceed.";
3383
3384 # patch in the exptable
3385 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3386 $facedata->{resource}{"res/exp_table"} = {
3387 type => FT_RSRC,
3388 data => $exp_table,
3389 hash => (Digest::MD5::md5 $exp_table),
3390 };
3391 cf::cede_to_tick;
3392
3393 {
3394 my $faces = $facedata->{faceinfo};
3395
3396 while (my ($face, $info) = each %$faces) {
3397 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3398
3399 cf::face::set_visibility $idx, $info->{visibility};
3400 cf::face::set_magicmap $idx, $info->{magicmap};
3401 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3402 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3403
3404 cf::cede_to_tick;
3405 }
3406
3407 while (my ($face, $info) = each %$faces) {
3408 next unless $info->{smooth};
3409
3410 my $idx = cf::face::find $face
3411 or next;
3412
3413 if (my $smooth = cf::face::find $info->{smooth}) {
3414 cf::face::set_smooth $idx, $smooth;
3415 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3416 } else {
3417 error "smooth face '$info->{smooth}' not found for face '$face'";
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 {
3425 my $anims = $facedata->{animinfo};
3426
3427 while (my ($anim, $info) = each %$anims) {
3428 cf::anim::set $anim, $info->{frames}, $info->{facings};
3429 cf::cede_to_tick;
3430 }
3431
3432 cf::anim::invalidate_all; # d'oh
3433 }
3434
3435 {
3436 my $res = $facedata->{resource};
3437
3438 while (my ($name, $info) = each %$res) {
3439 if (defined $info->{type}) {
3440 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3441
3442 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3443 cf::face::set_type $idx, $info->{type};
3444 } else {
3445 $RESOURCE{$name} = $info; # unused
3446 }
3447
3448 cf::cede_to_tick;
3449 }
3450 }
3451
3452 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3453
3454 1
3455 }
3456
3457 register_exticmd fx_want => sub {
3458 my ($ns, $want) = @_;
3459
3460 while (my ($k, $v) = each %$want) {
3461 $ns->fx_want ($k, $v);
3462 }
3463 };
3464
3465 sub load_resource_file($) {
3466 my $guard = lock_acquire "load_resource_file";
3467
3468 my $status = load_resource_file_ $_[0];
3469 get_slot 0.1, 100;
3470 cf::arch::commit_load;
3471
3472 $status
3473 }
3474
3475 sub reload_regions {
3476 # HACK to clear player env face cache, we need some signal framework
3477 # for this (global event?)
3478 %ext::player_env::MUSIC_FACE_CACHE = ();
3479
3480 load_resource_file "$MAPDIR/regions"
3481 or die "unable to load regions file\n";
3482
3483 for (cf::region::list) {
3484 $_->{match} = qr/$_->{match}/
3485 if exists $_->{match};
3486 }
3487 }
3488
3489 sub reload_facedata {
3490 load_facedata "$DATADIR/facedata"
3491 or die "unable to load facedata\n";
3492 }
3493
3494 sub reload_archetypes {
3495 load_resource_file "$DATADIR/archetypes"
3496 or die "unable to load archetypes\n";
3497 }
3498
3499 sub reload_treasures {
3500 load_resource_file "$DATADIR/treasures"
3501 or die "unable to load treasurelists\n";
3502 }
3503
3504 sub reload_sound {
3505 trace "loading sound config from $DATADIR/sound\n";
3506
3507 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3508 or die "$DATADIR/sound $!";
3509
3510 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3511
3512 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3513 my $sound = $soundconf->{compat}[$_]
3514 or next;
3515
3516 my $face = cf::face::find "sound/$sound->[1]";
3517 cf::sound::set $sound->[0] => $face;
3518 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3519 }
3520
3521 while (my ($k, $v) = each %{$soundconf->{event}}) {
3522 my $face = cf::face::find "sound/$v";
3523 cf::sound::set $k => $face;
3524 }
3525 }
3526
3527 sub reload_resources {
3528 trace "reloading resource files...\n";
3529
3530 reload_facedata;
3531 reload_sound;
3532 reload_archetypes;
3533 reload_regions;
3534 reload_treasures;
3535
3536 trace "finished reloading resource files\n";
3537 }
3538
3539 sub reload_config {
3540 trace "reloading config file...\n";
3541
3542 open my $fh, "<:utf8", "$CONFDIR/config"
3543 or return;
3544
3545 local $/;
3546 *CFG = YAML::XS::Load scalar <$fh>;
3547
3548 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3549
3550 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3551 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3552
3553 if (exists $CFG{mlockall}) {
3554 eval {
3555 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3556 and die "WARNING: m(un)lockall failed: $!\n";
3557 };
3558 warn $@ if $@;
3559 }
3560
3561 trace "finished reloading resource files\n";
3562 }
3563
3564 sub pidfile() {
3565 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3566 or die "$PIDFILE: $!";
3567 flock $fh, &Fcntl::LOCK_EX
3568 or die "$PIDFILE: flock: $!";
3569 $fh
3570 }
3571
3572 # make sure only one server instance is running at any one time
3573 sub atomic {
3574 my $fh = pidfile;
3575
3576 my $pid = <$fh>;
3577 kill 9, $pid if $pid > 0;
3578
3579 seek $fh, 0, 0;
3580 print $fh $$;
3581 }
3582
3583 sub main_loop {
3584 trace "EV::loop starting\n";
3585 if (1) {
3586 EV::loop;
3587 }
3588 trace "EV::loop returned\n";
3589 goto &main_loop unless $REALLY_UNLOOP;
3590 }
3591
3592 sub main {
3593 cf::init_globals; # initialise logging
3594
3595 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3596 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3597 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3598 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3599
3600 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3601
3602 # we must not ever block the main coroutine
3603 local $Coro::idle = sub {
3604 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3605 (async {
3606 $Coro::current->{desc} = "IDLE BUG HANDLER";
3607 EV::loop EV::LOOP_ONESHOT;
3608 })->prio (Coro::PRIO_MAX);
3609 };
3610
3611 evthread_start IO::AIO::poll_fileno;
3612
3613 cf::sync_job {
3614 cf::init_experience;
3615 cf::init_anim;
3616 cf::init_attackmess;
3617 cf::init_dynamic;
3618
3619 cf::load_settings;
3620 cf::load_materials;
3621
3622 reload_resources;
3623 reload_config;
3624 db_init;
3625
3626 cf::init_uuid;
3627 cf::init_signals;
3628 cf::init_skills;
3629
3630 cf::init_beforeplay;
3631
3632 atomic;
3633
3634 load_extensions;
3635
3636 utime time, time, $RUNTIMEFILE;
3637
3638 # no (long-running) fork's whatsoever before this point(!)
3639 use POSIX ();
3640 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3641
3642 (pop @POST_INIT)->(0) while @POST_INIT;
3643 };
3644
3645 cf::object::thawer::errors_are_fatal 0;
3646 info "parse errors in files are no longer fatal from this point on.\n";
3647
3648 main_loop;
3649 }
3650
3651 #############################################################################
3652 # initialisation and cleanup
3653
3654 # install some emergency cleanup handlers
3655 BEGIN {
3656 our %SIGWATCHER = ();
3657 for my $signal (qw(INT HUP TERM)) {
3658 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3659 cf::cleanup "SIG$signal";
3660 };
3661 }
3662 }
3663
3664 sub write_runtime_sync {
3665 my $t0 = AE::time;
3666
3667 # first touch the runtime file to show we are still running:
3668 # the fsync below can take a very very long time.
3669
3670 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3671
3672 my $guard = cf::lock_acquire "write_runtime";
3673
3674 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3675 or return;
3676
3677 my $value = $cf::RUNTIME + 90 + 10;
3678 # 10 is the runtime save interval, for a monotonic clock
3679 # 60 allows for the watchdog to kill the server.
3680
3681 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3682 and return;
3683
3684 # always fsync - this file is important
3685 aio_fsync $fh
3686 and return;
3687
3688 # touch it again to show we are up-to-date
3689 aio_utime $fh, undef, undef;
3690
3691 close $fh
3692 or return;
3693
3694 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3695 and return;
3696
3697 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3698
3699 1
3700 }
3701
3702 our $uuid_lock;
3703 our $uuid_skip;
3704
3705 sub write_uuid_sync($) {
3706 $uuid_skip ||= $_[0];
3707
3708 return if $uuid_lock;
3709 local $uuid_lock = 1;
3710
3711 my $uuid = "$LOCALDIR/uuid";
3712
3713 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3714 or return;
3715
3716 my $value = uuid_seq uuid_cur;
3717
3718 unless ($value) {
3719 info "cowardly refusing to write zero uuid value!\n";
3720 return;
3721 }
3722
3723 my $value = uuid_str $value + $uuid_skip;
3724 $uuid_skip = 0;
3725
3726 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3727 and return;
3728
3729 # always fsync - this file is important
3730 aio_fsync $fh
3731 and return;
3732
3733 close $fh
3734 or return;
3735
3736 aio_rename "$uuid~", $uuid
3737 and return;
3738
3739 trace "uuid file written ($value).\n";
3740
3741 1
3742
3743 }
3744
3745 sub write_uuid($$) {
3746 my ($skip, $sync) = @_;
3747
3748 $sync ? write_uuid_sync $skip
3749 : async { write_uuid_sync $skip };
3750 }
3751
3752 sub emergency_save() {
3753 my $freeze_guard = cf::freeze_mainloop;
3754
3755 info "emergency_perl_save: enter\n";
3756
3757 # this is a trade-off: we want to be very quick here, so
3758 # save all maps without fsync, and later call a global sync
3759 # (which in turn might be very very slow)
3760 local $USE_FSYNC = 0;
3761
3762 cf::sync_job {
3763 cf::write_runtime_sync; # external watchdog should not bark
3764
3765 # use a peculiar iteration method to avoid tripping on perl
3766 # refcount bugs in for. also avoids problems with players
3767 # and maps saved/destroyed asynchronously.
3768 info "emergency_perl_save: begin player save\n";
3769 for my $login (keys %cf::PLAYER) {
3770 my $pl = $cf::PLAYER{$login} or next;
3771 $pl->valid or next;
3772 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3773 $pl->save;
3774 }
3775 info "emergency_perl_save: end player save\n";
3776
3777 cf::write_runtime_sync; # external watchdog should not bark
3778
3779 info "emergency_perl_save: begin map save\n";
3780 for my $path (keys %cf::MAP) {
3781 my $map = $cf::MAP{$path} or next;
3782 $map->valid or next;
3783 $map->save;
3784 }
3785 info "emergency_perl_save: end map save\n";
3786
3787 cf::write_runtime_sync; # external watchdog should not bark
3788
3789 info "emergency_perl_save: begin database checkpoint\n";
3790 BDB::db_env_txn_checkpoint $DB_ENV;
3791 info "emergency_perl_save: end database checkpoint\n";
3792
3793 info "emergency_perl_save: begin write uuid\n";
3794 write_uuid_sync 1;
3795 info "emergency_perl_save: end write uuid\n";
3796
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
3799 trace "emergency_perl_save: syncing database to disk";
3800 BDB::db_env_txn_checkpoint $DB_ENV;
3801
3802 info "emergency_perl_save: starting sync\n";
3803 IO::AIO::aio_sync sub {
3804 info "emergency_perl_save: finished sync\n";
3805 };
3806
3807 cf::write_runtime_sync; # external watchdog should not bark
3808
3809 trace "emergency_perl_save: flushing outstanding aio requests";
3810 while (IO::AIO::nreqs || BDB::nreqs) {
3811 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3812 }
3813
3814 cf::write_runtime_sync; # external watchdog should not bark
3815 };
3816
3817 info "emergency_perl_save: leave\n";
3818 }
3819
3820 sub post_cleanup {
3821 my ($make_core) = @_;
3822
3823 IO::AIO::flush;
3824
3825 error Carp::longmess "post_cleanup backtrace"
3826 if $make_core;
3827
3828 my $fh = pidfile;
3829 unlink $PIDFILE if <$fh> == $$;
3830 }
3831
3832 # a safer delete_package, copied from Symbol
3833 sub clear_package($) {
3834 my $pkg = shift;
3835
3836 # expand to full symbol table name if needed
3837 unless ($pkg =~ /^main::.*::$/) {
3838 $pkg = "main$pkg" if $pkg =~ /^::/;
3839 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3840 $pkg .= '::' unless $pkg =~ /::$/;
3841 }
3842
3843 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3844 my $stem_symtab = *{$stem}{HASH};
3845
3846 defined $stem_symtab and exists $stem_symtab->{$leaf}
3847 or return;
3848
3849 # clear all symbols
3850 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3851 for my $name (keys %$leaf_symtab) {
3852 _gv_clear *{"$pkg$name"};
3853 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3854 }
3855 }
3856
3857 sub do_reload_perl() {
3858 # can/must only be called in main
3859 if (in_main) {
3860 error "can only reload from main coroutine";
3861 return;
3862 }
3863
3864 return if $RELOAD++;
3865
3866 my $t1 = AE::time;
3867
3868 while ($RELOAD) {
3869 info "reloading...";
3870
3871 trace "entering sync_job";
3872
3873 cf::sync_job {
3874 cf::emergency_save;
3875
3876 trace "cancelling all extension coros";
3877 $_->cancel for values %EXT_CORO;
3878 %EXT_CORO = ();
3879
3880 trace "removing commands";
3881 %COMMAND = ();
3882
3883 trace "removing ext/exti commands";
3884 %EXTCMD = ();
3885 %EXTICMD = ();
3886
3887 trace "unloading/nuking all extensions";
3888 for my $pkg (@EXTS) {
3889 trace "... unloading $pkg";
3890
3891 if (my $cb = $pkg->can ("unload")) {
3892 eval {
3893 $cb->($pkg);
3894 1
3895 } or error "$pkg unloaded, but with errors: $@";
3896 }
3897
3898 trace "... clearing $pkg";
3899 clear_package $pkg;
3900 }
3901
3902 trace "unloading all perl modules loaded from $LIBDIR";
3903 while (my ($k, $v) = each %INC) {
3904 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3905
3906 trace "... unloading $k";
3907 delete $INC{$k};
3908
3909 $k =~ s/\.pm$//;
3910 $k =~ s/\//::/g;
3911
3912 if (my $cb = $k->can ("unload_module")) {
3913 $cb->();
3914 }
3915
3916 clear_package $k;
3917 }
3918
3919 trace "getting rid of safe::, as good as possible";
3920 clear_package "safe::$_"
3921 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3922
3923 trace "unloading cf.pm \"a bit\"";
3924 delete $INC{"cf.pm"};
3925 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3926
3927 # don't, removes xs symbols, too,
3928 # and global variables created in xs
3929 #clear_package __PACKAGE__;
3930
3931 info "unload completed, starting to reload now";
3932
3933 trace "reloading cf.pm";
3934 require cf;
3935 cf::_connect_to_perl_1;
3936
3937 trace "loading config and database again";
3938 cf::reload_config;
3939
3940 trace "loading extensions";
3941 cf::load_extensions;
3942
3943 if ($REATTACH_ON_RELOAD) {
3944 trace "reattaching attachments to objects/players";
3945 _global_reattach; # objects, sockets
3946 trace "reattaching attachments to maps";
3947 reattach $_ for values %MAP;
3948 trace "reattaching attachments to players";
3949 reattach $_ for values %PLAYER;
3950 }
3951
3952 trace "running post_init jobs";
3953 (pop @POST_INIT)->(1) while @POST_INIT;
3954
3955 trace "leaving sync_job";
3956
3957 1
3958 } or do {
3959 error $@;
3960 cf::cleanup "error while reloading, exiting.";
3961 };
3962
3963 info "reloaded";
3964 --$RELOAD;
3965 }
3966
3967 $t1 = AE::time - $t1;
3968 info "reload completed in ${t1}s\n";
3969 };
3970
3971 our $RELOAD_WATCHER; # used only during reload
3972
3973 sub reload_perl() {
3974 # doing reload synchronously and two reloads happen back-to-back,
3975 # coro crashes during coro_state_free->destroy here.
3976
3977 $RELOAD_WATCHER ||= cf::async {
3978 Coro::AIO::aio_wait cache_extensions;
3979
3980 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3981 do_reload_perl;
3982 undef $RELOAD_WATCHER;
3983 };
3984 };
3985 }
3986
3987 register_command "reload" => sub {
3988 my ($who, $arg) = @_;
3989
3990 if ($who->flag (FLAG_WIZ)) {
3991 $who->message ("reloading server.");
3992 async {
3993 $Coro::current->{desc} = "perl_reload";
3994 reload_perl;
3995 };
3996 }
3997 };
3998
3999 unshift @INC, $LIBDIR;
4000
4001 my $bug_warning = 0;
4002
4003 our @WAIT_FOR_TICK;
4004 our @WAIT_FOR_TICK_BEGIN;
4005
4006 sub wait_for_tick {
4007 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4008
4009 my $signal = new Coro::Signal;
4010 push @WAIT_FOR_TICK, $signal;
4011 $signal->wait;
4012 }
4013
4014 sub wait_for_tick_begin {
4015 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4016
4017 my $signal = new Coro::Signal;
4018 push @WAIT_FOR_TICK_BEGIN, $signal;
4019 $signal->wait;
4020 }
4021
4022 sub tick {
4023 if ($Coro::current != $Coro::main) {
4024 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4025 unless ++$bug_warning > 10;
4026 return;
4027 }
4028
4029 cf::server_tick; # one server iteration
4030
4031 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4032
4033 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4034 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4035 Coro::async_pool {
4036 $Coro::current->{desc} = "runtime saver";
4037 write_runtime_sync
4038 or error "ERROR: unable to write runtime file: $!";
4039 };
4040 }
4041
4042 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4043 $sig->send;
4044 }
4045 while (my $sig = shift @WAIT_FOR_TICK) {
4046 $sig->send;
4047 }
4048
4049 $LOAD = ($NOW - $TICK_START) / $TICK;
4050 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4051
4052 if (0) {
4053 if ($NEXT_TICK) {
4054 my $jitter = $TICK_START - $NEXT_TICK;
4055 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4056 debug "jitter $JITTER\n";#d#
4057 }
4058 }
4059 }
4060
4061 {
4062 # configure BDB
4063
4064 BDB::min_parallel 16;
4065 BDB::max_poll_reqs $TICK * 0.1;
4066 $AnyEvent::BDB::WATCHER->priority (1);
4067
4068 unless ($DB_ENV) {
4069 $DB_ENV = BDB::db_env_create;
4070 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4071 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4072 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4073 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4074 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4075
4076 cf::sync_job {
4077 eval {
4078 BDB::db_env_open
4079 $DB_ENV,
4080 $BDBDIR,
4081 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4082 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4083 0666;
4084
4085 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4086 };
4087
4088 cf::cleanup "db_env_open(db): $@" if $@;
4089 };
4090 }
4091
4092 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4093 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4094 };
4095 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4096 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4097 };
4098 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4099 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4100 };
4101 }
4102
4103 {
4104 # configure IO::AIO
4105
4106 IO::AIO::min_parallel 8;
4107 IO::AIO::max_poll_time $TICK * 0.1;
4108 undef $AnyEvent::AIO::WATCHER;
4109 }
4110
4111 my $_log_backtrace;
4112
4113 sub _log_backtrace {
4114 my ($msg, @addr) = @_;
4115
4116 $msg =~ s/\n//;
4117
4118 # limit the # of concurrent backtraces
4119 if ($_log_backtrace < 2) {
4120 ++$_log_backtrace;
4121 my $perl_bt = Carp::longmess $msg;
4122 async {
4123 $Coro::current->{desc} = "abt $msg";
4124
4125 my @bt = fork_call {
4126 @addr = map { sprintf "%x", $_ } @addr;
4127 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4128 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4129 or die "addr2line: $!";
4130
4131 my @funcs;
4132 my @res = <$fh>;
4133 chomp for @res;
4134 while (@res) {
4135 my ($func, $line) = splice @res, 0, 2, ();
4136 push @funcs, "[$func] $line";
4137 }
4138
4139 @funcs
4140 };
4141
4142 LOG llevInfo, "[ABT] $perl_bt\n";
4143 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4144 LOG llevInfo, "[ABT] $_\n" for @bt;
4145 --$_log_backtrace;
4146 };
4147 } else {
4148 LOG llevInfo, "[ABT] $msg\n";
4149 LOG llevInfo, "[ABT] [suppressed]\n";
4150 }
4151 }
4152
4153 # load additional modules
4154 require "cf/$_.pm" for @EXTRA_MODULES;
4155 cf::_connect_to_perl_2;
4156
4157 END { cf::emergency_save }
4158
4159 1
4160