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Revision: 1.538
Committed: Tue May 4 21:45:43 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.537: +2 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use 5.10.0;
26 use utf8;
27 use strict qw(vars subs);
28
29 use Symbol;
30 use List::Util;
31 use Socket;
32 use EV;
33 use Opcode;
34 use Safe;
35 use Safe::Hole;
36 use Storable ();
37 use Carp ();
38
39 use Guard ();
40 use Coro ();
41 use Coro::State;
42 use Coro::Handle;
43 use Coro::EV;
44 use Coro::AnyEvent;
45 use Coro::Timer;
46 use Coro::Signal;
47 use Coro::Semaphore;
48 use Coro::SemaphoreSet;
49 use Coro::AnyEvent;
50 use Coro::AIO;
51 use Coro::BDB 1.6;
52 use Coro::Storable;
53 use Coro::Util ();
54
55 use JSON::XS 2.01 ();
56 use BDB ();
57 use Data::Dumper;
58 use Fcntl;
59 use YAML::XS ();
60 use IO::AIO ();
61 use Time::HiRes;
62 use Compress::LZF;
63 use Digest::MD5 ();
64
65 AnyEvent::detect;
66
67 # configure various modules to our taste
68 #
69 $Storable::canonical = 1; # reduce rsync transfers
70 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
71
72 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
73
74 # make sure c-lzf reinitialises itself
75 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
76 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
77
78 # strictly for debugging
79 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
80
81 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 sub error(@) { LOG llevError, join "", @_ }
258 sub warn (@) { LOG llevWarn , join "", @_ }
259 sub info (@) { LOG llevInfo , join "", @_ }
260 sub debug(@) { LOG llevDebug, join "", @_ }
261 sub trace(@) { LOG llevTrace, join "", @_ }
262
263 $Coro::State::WARNHOOK = sub {
264 my $msg = join "", @_;
265
266 $msg .= "\n"
267 unless $msg =~ /\n$/;
268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
271 LOG llevWarn, $msg;
272 };
273
274 $Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286 };
287
288 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
294 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
295
296 # we bless all objects into (empty) derived classes to force a method lookup
297 # within the Safe compartment.
298 for my $pkg (qw(
299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305 )) {
306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
307 }
308
309 $EV::DIED = sub {
310 Carp::cluck "error in event callback: @_";
311 };
312
313 #############################################################################
314
315 =head2 UTILITY FUNCTIONS
316
317 =over 4
318
319 =item dumpval $ref
320
321 =cut
322
323 sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340 }
341
342 =item $ref = cf::decode_json $json
343
344 Converts a JSON string into the corresponding perl data structure.
345
346 =item $json = cf::encode_json $ref
347
348 Converts a perl data structure into its JSON representation.
349
350 =cut
351
352 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
353
354 sub encode_json($) { $json_coder->encode ($_[0]) }
355 sub decode_json($) { $json_coder->decode ($_[0]) }
356
357 =item cf::post_init { BLOCK }
358
359 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360 but I<before> the server starts ticking again.
361
362 The cdoeblock will have a single boolean argument to indicate whether this
363 is a reload or not.
364
365 =cut
366
367 sub post_init(&) {
368 push @POST_INIT, shift;
369 }
370
371 =item cf::lock_wait $string
372
373 Wait until the given lock is available. See cf::lock_acquire.
374
375 =item my $lock = cf::lock_acquire $string
376
377 Wait until the given lock is available and then acquires it and returns
378 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379 for example when the coroutine gets canceled), the lock is automatically
380 returned.
381
382 Locks are *not* recursive, locking from the same coro twice results in a
383 deadlocked coro.
384
385 Lock names should begin with a unique identifier (for example, cf::map::find
386 uses map_find and cf::map::load uses map_load).
387
388 =item $locked = cf::lock_active $string
389
390 Return true if the lock is currently active, i.e. somebody has locked it.
391
392 =cut
393
394 our $LOCKS = new Coro::SemaphoreSet;
395
396 sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398 }
399
400 sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402 }
403
404 sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406 }
407
408 sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412 }
413
414 =item cf::periodic $interval, $cb
415
416 Like EV::periodic, but randomly selects a starting point so that the actions
417 get spread over time.
418
419 =cut
420
421 sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427 }
428
429 =item cf::get_slot $time[, $priority[, $name]]
430
431 Allocate $time seconds of blocking CPU time at priority C<$priority>:
432 This call blocks and returns only when you have at least C<$time> seconds
433 of cpu time till the next tick. The slot is only valid till the next cede.
434
435 The optional C<$name> can be used to identify the job to run. It might be
436 used for statistical purposes and should identify the same time-class.
437
438 Useful for short background jobs.
439
440 =cut
441
442 our @SLOT_QUEUE;
443 our $SLOT_QUEUE;
444 our $SLOT_DECAY = 0.9;
445
446 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
447 $SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479 };
480
481 sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494 }
495
496 =item cf::async { BLOCK }
497
498 Currently the same as Coro::async_pool, meaning you cannot use
499 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500 thing you are allowed to do is call C<prio> on it.
501
502 =cut
503
504 BEGIN { *async = \&Coro::async_pool }
505
506 =item cf::sync_job { BLOCK }
507
508 The design of Deliantra requires that the main coroutine ($Coro::main)
509 is always able to handle events or runnable, as Deliantra is only
510 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511 acceptable.
512
513 If it must be done, put the blocking parts into C<sync_job>. This will run
514 the given BLOCK in another coroutine while waiting for the result. The
515 server will be frozen during this time, so the block should either finish
516 fast or be very important.
517
518 =cut
519
520 sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561 }
562
563 =item $coro = cf::async_ext { BLOCK }
564
565 Like async, but this coro is automatically being canceled when the
566 extension calling this is being unloaded.
567
568 =cut
569
570 sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581 }
582
583 =item fork_call { }, $args
584
585 Executes the given code block with the given arguments in a seperate
586 process, returning the results. Everything must be serialisable with
587 Coro::Storable. May, of course, block. Note that the executed sub may
588 never block itself or use any form of event handling.
589
590 =cut
591
592 sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605 }
606
607 sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616 }
617
618 =item $coin = coin_from_name $name
619
620 =cut
621
622 our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637 );
638
639 sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643 }
644
645 =item $value = cf::db_get $family => $key
646
647 Returns a single value from the environment database.
648
649 =item cf::db_put $family => $key => $value
650
651 Stores the given C<$value> in the family. It can currently store binary
652 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654 =item $db = cf::db_table "name"
655
656 Create and/or open a new database table. The string must not be "db" and must be unique
657 within each server.
658
659 =cut
660
661 sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679 }
680
681 our $DB;
682
683 sub db_init {
684 $DB ||= db_table "db";
685 }
686
687 sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697 }
698
699 sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702 }
703
704 =item cf::cache $id => [$paths...], $processversion => $process
705
706 Generic caching function that returns the value of the resource $id,
707 caching and regenerating as required.
708
709 This function can block.
710
711 =cut
712
713 sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772 }
773
774 =item cf::datalog type => key => value, ...
775
776 Log a datalog packet of the given type with the given key-value pairs.
777
778 =cut
779
780 sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
783 }
784
785 =back
786
787 =cut
788
789 #############################################################################
790
791 =head2 ATTACHABLE OBJECTS
792
793 Many objects in deliantra are so-called attachable objects. That means you can
794 attach callbacks/event handlers (a collection of which is called an "attachment")
795 to it. All such attachable objects support the following methods.
796
797 In the following description, CLASS can be any of C<global>, C<object>
798 C<player>, C<client> or C<map> (i.e. the attachable objects in
799 Deliantra).
800
801 =over 4
802
803 =item $attachable->attach ($attachment, key => $value...)
804
805 =item $attachable->detach ($attachment)
806
807 Attach/detach a pre-registered attachment to a specific object and give it
808 the specified key/value pairs as arguments.
809
810 Example, attach a minesweeper attachment to the given object, making it a
811 10x10 minesweeper game:
812
813 $obj->attach (minesweeper => width => 10, height => 10);
814
815 =item $bool = $attachable->attached ($name)
816
817 Checks wether the named attachment is currently attached to the object.
818
819 =item cf::CLASS->attach ...
820
821 =item cf::CLASS->detach ...
822
823 Define an anonymous attachment and attach it to all objects of the given
824 CLASS. See the next function for an explanation of its arguments.
825
826 You can attach to global events by using the C<cf::global> class.
827
828 Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837 Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848 =item cf::CLASS::attachment $name, ...
849
850 Register an attachment by C<$name> through which attachable objects of the
851 given CLASS can refer to this attachment.
852
853 Some classes such as deliantra maps and objects can specify attachments
854 that are attached at load/instantiate time, thus the need for a name.
855
856 These calls expect any number of the following handler/hook descriptions:
857
858 =over 4
859
860 =item prio => $number
861
862 Set the priority for all following handlers/hooks (unless overwritten
863 by another C<prio> setting). Lower priority handlers get executed
864 earlier. The default priority is C<0>, and many built-in handlers are
865 registered at priority C<-1000>, so lower priorities should not be used
866 unless you know what you are doing.
867
868 =item type => $type
869
870 (Only for C<< cf::object->attach >> calls), limits the attachment to the
871 given type of objects only (the additional parameter C<subtype> can be
872 used to further limit to the given subtype).
873
874 =item on_I<event> => \&cb
875
876 Call the given code reference whenever the named event happens (event is
877 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
878 handlers are recognised generally depends on the type of object these
879 handlers attach to).
880
881 See F<include/eventinc.h> for the full list of events supported, and their
882 class.
883
884 =item package => package::
885
886 Look for sub functions of the name C<< on_I<event> >> in the given
887 package and register them. Only handlers for eevents supported by the
888 object/class are recognised.
889
890 =back
891
892 Example, define an attachment called "sockpuppet" that calls the given
893 event handler when a monster attacks:
894
895 cf::object::attachment sockpuppet =>
896 on_skill_attack => sub {
897 my ($self, $victim) = @_;
898 ...
899 }
900 }
901
902 =item $attachable->valid
903
904 Just because you have a perl object does not mean that the corresponding
905 C-level object still exists. If you try to access an object that has no
906 valid C counterpart anymore you get an exception at runtime. This method
907 can be used to test for existence of the C object part without causing an
908 exception.
909
910 =cut
911
912 # the following variables are defined in .xs and must not be re-created
913 our @CB_GLOBAL = (); # registry for all global events
914 our @CB_ATTACHABLE = (); # registry for all attachables
915 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
916 our @CB_PLAYER = ();
917 our @CB_CLIENT = ();
918 our @CB_TYPE = (); # registry for type (cf-object class) based events
919 our @CB_MAP = ();
920
921 my %attachment;
922
923 sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927 }
928
929 sub _attach_cb($$$$) {
930 my ($registry, $event, $prio, $cb) = @_;
931
932 use sort 'stable';
933
934 $cb = [$prio, $cb];
935
936 @{$registry->[$event]} = sort
937 { $a->[0] cmp $b->[0] }
938 @{$registry->[$event] || []}, $cb;
939 }
940
941 # hack
942 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
943
944 # attach handles attaching event callbacks
945 # the only thing the caller has to do is pass the correct
946 # registry (== where the callback attaches to).
947 sub _attach {
948 my ($registry, $klass, @arg) = @_;
949
950 my $object_type;
951 my $prio = 0;
952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
959 while (@arg) {
960 my $type = shift @arg;
961
962 if ($type eq "prio") {
963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
973
974 } elsif ($type eq "package") {
975 my $pkg = shift @arg;
976
977 while (my ($name, $id) = each %cb_id) {
978 if (my $cb = $pkg->can ($name)) {
979 _attach_cb $registry, $id, $prio, $cb;
980 }
981 }
982
983 } elsif (exists $cb_id{$type}) {
984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
985
986 } elsif (ref $type) {
987 error "attaching objects not supported, ignoring.\n";
988
989 } else {
990 shift @arg;
991 error "attach argument '$type' not supported, ignoring.\n";
992 }
993 }
994 }
995
996 sub _object_attach {
997 my ($obj, $name, %arg) = @_;
998
999 return if exists $obj->{_attachment}{$name};
1000
1001 if (my $attach = $attachment{$name}) {
1002 my $registry = $obj->registry;
1003
1004 for (@$attach) {
1005 my ($klass, @attach) = @$_;
1006 _attach $registry, $klass, @attach;
1007 }
1008
1009 $obj->{$name} = \%arg;
1010 } else {
1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
1013
1014 $obj->{_attachment}{$name} = undef;
1015 }
1016
1017 sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024 };
1025
1026 # all those should be optimised
1027 sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037 };
1038
1039 sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043 }
1044
1045 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
1058 }
1059
1060 our $override;
1061 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1062
1063 sub override {
1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
1066 }
1067
1068 sub do_invoke {
1069 my $event = shift;
1070 my $callbacks = shift;
1071
1072 @INVOKE_RESULTS = ();
1073
1074 local $override;
1075
1076 for (@$callbacks) {
1077 eval { &{$_->[1]} };
1078
1079 if ($@) {
1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1081 override;
1082 }
1083
1084 return 1 if $override;
1085 }
1086
1087 0
1088 }
1089
1090 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094 Generate an object-specific event with the given arguments.
1095
1096 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097 removed in future versions), and there is no public API to access override
1098 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
1100 =back
1101
1102 =cut
1103
1104 #############################################################################
1105 # object support
1106
1107 sub _object_equal($$);
1108 sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137 }
1138
1139 our $SLOW_MERGES;#d#
1140 sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147 }
1148
1149 sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
1156 my $registry = $obj->registry;
1157
1158 @$registry = ();
1159
1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1161
1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
1163 if (my $attach = $attachment{$name}) {
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168 } else {
1169 info "object uses attachment '$name' that is not available, postponing.\n";
1170 }
1171 }
1172 }
1173
1174 cf::attachable->attach (
1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
1188 on_clone => sub {
1189 my ($src, $dst) = @_;
1190
1191 @{$dst->registry} = @{$src->registry};
1192
1193 %$dst = %$src;
1194
1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
1196 if exists $src->{_attachment};
1197 },
1198 );
1199
1200 sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247 }
1248
1249 sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255 }
1256
1257 sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
1263 or return;
1264
1265 unless (aio_stat "$filename.pst") {
1266 (aio_load "$filename.pst", $av) >= 0
1267 or return;
1268
1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
1271 }
1272
1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
1279 }
1280
1281 =head2 COMMAND CALLBACKS
1282
1283 =over 4
1284
1285 =cut
1286
1287 #############################################################################
1288 # command handling &c
1289
1290 =item cf::register_command $name => \&callback($ob,$args);
1291
1292 Register a callback for execution when the client sends the user command
1293 $name.
1294
1295 =cut
1296
1297 sub register_command {
1298 my ($name, $cb) = @_;
1299
1300 my $caller = caller;
1301 #warn "registering command '$name/$time' to '$caller'";
1302
1303 push @{ $COMMAND{$name} }, [$caller, $cb];
1304 }
1305
1306 =item cf::register_extcmd $name => \&callback($pl,$packet);
1307
1308 Register a callback for execution when the client sends an (synchronous)
1309 extcmd packet. Ext commands will be processed in the order they are
1310 received by the server, like other user commands. The first argument is
1311 the logged-in player. Ext commands can only be processed after a player
1312 has logged in successfully.
1313
1314 If the callback returns something, it is sent back as if reply was being
1315 called.
1316
1317 =item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319 Register a callback for execution when the client sends an (asynchronous)
1320 exticmd packet. Exti commands are processed by the server as soon as they
1321 are received, i.e. out of order w.r.t. other commands. The first argument
1322 is a client socket. Exti commands can be received anytime, even before
1323 log-in.
1324
1325 If the callback returns something, it is sent back as if reply was being
1326 called.
1327
1328 =cut
1329
1330 sub register_extcmd {
1331 my ($name, $cb) = @_;
1332
1333 $EXTCMD{$name} = $cb;
1334 }
1335
1336 sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340 }
1341
1342 use File::Glob ();
1343
1344 cf::player->attach (
1345 on_unknown_command => sub {
1346 my ($pl, $name, $params) = @_;
1347
1348 my $cb = $COMMAND{$name}
1349 or return;
1350
1351 for my $cmd (@$cb) {
1352 $cmd->[1]->($pl->ob, $params);
1353 }
1354
1355 cf::override;
1356 },
1357 on_extcmd => sub {
1358 my ($pl, $buf) = @_;
1359
1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1361
1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
1370 if (my $cb = $EXTCMD{$type}) {
1371 @reply = $cb->($pl, @payload);
1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1377 } else {
1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1379 }
1380
1381 cf::override;
1382 },
1383 );
1384
1385 # "readahead" all extensions
1386 sub cache_extensions {
1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
1393 };
1394
1395 $grp
1396 }
1397
1398 sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1404 for my $path (<$LIBDIR/*.ext>) {
1405 next unless -r $path;
1406
1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456 undef $@; # work around perl 5.10.0 utf-8 caching bug
1457
1458 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1459 if exists $v->{meta}{mandatory};
1460
1461 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1462 delete $todo{$k};
1463 } else {
1464 $done{$k} = delete $todo{$k};
1465 push @EXTS, $v->{pkg};
1466 $progress = 1;
1467
1468 info "$v->{base}: extension inactive.\n"
1469 unless $active;
1470 }
1471 }
1472
1473 unless ($progress) {
1474 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1475
1476 while (my ($k, $v) = each %todo) {
1477 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1478 if exists $v->{meta}{mandatory};
1479 }
1480 }
1481 }
1482 };
1483 }
1484
1485 #############################################################################
1486
1487 =back
1488
1489 =head2 CORE EXTENSIONS
1490
1491 Functions and methods that extend core deliantra objects.
1492
1493 =cut
1494
1495 package cf::player;
1496
1497 use Coro::AIO;
1498
1499 =head3 cf::player
1500
1501 =over 4
1502
1503 =item cf::player::num_playing
1504
1505 Returns the official number of playing players, as per the Crossfire metaserver rules.
1506
1507 =cut
1508
1509 sub num_playing {
1510 scalar grep
1511 $_->ob->map
1512 && !$_->hidden
1513 && !$_->ob->flag (cf::FLAG_WIZ),
1514 cf::player::list
1515 }
1516
1517 =item cf::player::find $login
1518
1519 Returns the given player object, loading it if necessary (might block).
1520
1521 =cut
1522
1523 sub playerdir($) {
1524 "$PLAYERDIR/"
1525 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1526 }
1527
1528 sub path($) {
1529 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1530
1531 (playerdir $login) . "/playerdata"
1532 }
1533
1534 sub find_active($) {
1535 $cf::PLAYER{$_[0]}
1536 and $cf::PLAYER{$_[0]}->active
1537 and $cf::PLAYER{$_[0]}
1538 }
1539
1540 sub exists($) {
1541 my ($login) = @_;
1542
1543 $cf::PLAYER{$login}
1544 or !aio_stat path $login
1545 }
1546
1547 sub find($) {
1548 return $cf::PLAYER{$_[0]} || do {
1549 my $login = $_[0];
1550
1551 my $guard = cf::lock_acquire "user_find:$login";
1552
1553 $cf::PLAYER{$_[0]} || do {
1554 # rename old playerfiles to new ones
1555 #TODO: remove when no longer required
1556 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1557 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1558 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1559 aio_unlink +(playerdir $login) . "/$login.pl";
1560
1561 my $f = new_from_file cf::object::thawer path $login
1562 or return;
1563
1564 my $pl = cf::player::load_pl $f
1565 or return;
1566
1567 local $cf::PLAYER_LOADING{$login} = $pl;
1568 $f->resolve_delayed_derefs;
1569 $cf::PLAYER{$login} = $pl
1570 }
1571 }
1572 }
1573
1574 cf::player->attach (
1575 on_load => sub {
1576 my ($pl, $path) = @_;
1577
1578 # restore slots saved in save, below
1579 my $slots = delete $pl->{_slots};
1580
1581 $pl->ob->current_weapon ($slots->[0]);
1582 $pl->combat_ob ($slots->[1]);
1583 $pl->ranged_ob ($slots->[2]);
1584 },
1585 );
1586
1587 sub save($) {
1588 my ($pl) = @_;
1589
1590 return if $pl->{deny_save};
1591
1592 my $path = path $pl;
1593 my $guard = cf::lock_acquire "user_save:$path";
1594
1595 return if $pl->{deny_save};
1596
1597 aio_mkdir playerdir $pl, 0770;
1598 $pl->{last_save} = $cf::RUNTIME;
1599
1600 cf::get_slot 0.01;
1601
1602 # save slots, to be restored later
1603 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1604
1605 $pl->save_pl ($path);
1606 cf::cede_to_tick;
1607 }
1608
1609 sub new($) {
1610 my ($login) = @_;
1611
1612 my $self = create;
1613
1614 $self->ob->name ($login);
1615 $self->{deny_save} = 1;
1616
1617 $cf::PLAYER{$login} = $self;
1618
1619 $self
1620 }
1621
1622 =item $player->send_msg ($channel, $msg, $color, [extra...])
1623
1624 =cut
1625
1626 sub send_msg {
1627 my $ns = shift->ns
1628 or return;
1629 $ns->send_msg (@_);
1630 }
1631
1632 =item $pl->quit_character
1633
1634 Nukes the player without looking back. If logged in, the connection will
1635 be destroyed. May block for a long time.
1636
1637 =cut
1638
1639 sub quit_character {
1640 my ($pl) = @_;
1641
1642 my $name = $pl->ob->name;
1643
1644 $pl->{deny_save} = 1;
1645 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1646
1647 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1648 $pl->deactivate;
1649 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1650 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1651 $pl->ns->destroy if $pl->ns;
1652
1653 my $path = playerdir $pl;
1654 my $temp = "$path~$cf::RUNTIME~deleting~";
1655 aio_rename $path, $temp;
1656 delete $cf::PLAYER{$pl->ob->name};
1657 $pl->destroy;
1658
1659 my $prefix = qr<^~\Q$name\E/>;
1660
1661 # nuke player maps
1662 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1663
1664 IO::AIO::aio_rmtree $temp;
1665 }
1666
1667 =item $pl->kick
1668
1669 Kicks a player out of the game. This destroys the connection.
1670
1671 =cut
1672
1673 sub kick {
1674 my ($pl, $kicker) = @_;
1675
1676 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1677 $pl->killer ("kicked");
1678 $pl->ns->destroy;
1679 }
1680
1681 =item cf::player::list_logins
1682
1683 Returns am arrayref of all valid playernames in the system, can take a
1684 while and may block, so not sync_job-capable, ever.
1685
1686 =cut
1687
1688 sub list_logins {
1689 my $dirs = aio_readdir $PLAYERDIR
1690 or return [];
1691
1692 my @logins;
1693
1694 for my $login (@$dirs) {
1695 my $path = path $login;
1696
1697 # a .pst is a dead give-away for a valid player
1698 # if no pst file found, open and chekc for blocked users
1699 if (aio_stat "$path.pst") {
1700 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1701 aio_read $fh, 0, 512, my $buf, 0 or next;
1702 $buf !~ /^password -------------$/m or next; # official not-valid tag
1703 }
1704
1705 utf8::decode $login;
1706 push @logins, $login;
1707 }
1708
1709 \@logins
1710 }
1711
1712 =item $player->maps
1713
1714 =item cf::player::maps $login
1715
1716 Returns an arrayref of map paths that are private for this
1717 player. May block.
1718
1719 =cut
1720
1721 sub maps($) {
1722 my ($pl) = @_;
1723
1724 $pl = ref $pl ? $pl->ob->name : $pl;
1725
1726 my $files = aio_readdir playerdir $pl
1727 or return;
1728
1729 my @paths;
1730
1731 for (@$files) {
1732 utf8::decode $_;
1733 next if /\.(?:pl|pst)$/;
1734 next unless /^$PATH_SEP/o;
1735
1736 push @paths, cf::map::normalise "~$pl/$_";
1737 }
1738
1739 \@paths
1740 }
1741
1742 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1743
1744 Expand deliantra pod fragments into protocol xml.
1745
1746 =item $player->ext_reply ($msgid, @msg)
1747
1748 Sends an ext reply to the player.
1749
1750 =cut
1751
1752 sub ext_reply($$@) {
1753 my ($self, $id, @msg) = @_;
1754
1755 $self->ns->ext_reply ($id, @msg)
1756 }
1757
1758 =item $player->ext_msg ($type, @msg)
1759
1760 Sends an ext event to the client.
1761
1762 =cut
1763
1764 sub ext_msg($$@) {
1765 my ($self, $type, @msg) = @_;
1766
1767 $self->ns->ext_msg ($type, @msg);
1768 }
1769
1770 =head3 cf::region
1771
1772 =over 4
1773
1774 =cut
1775
1776 package cf::region;
1777
1778 =item cf::region::find_by_path $path
1779
1780 Tries to decuce the likely region for a map knowing only its path.
1781
1782 =cut
1783
1784 sub find_by_path($) {
1785 my ($path) = @_;
1786
1787 $path =~ s/^~[^\/]*//; # skip ~login
1788
1789 my ($match, $specificity);
1790
1791 for my $region (list) {
1792 if ($region->{match} && $path =~ $region->{match}) {
1793 ($match, $specificity) = ($region, $region->specificity)
1794 if $region->specificity > $specificity;
1795 }
1796 }
1797
1798 $match
1799 }
1800
1801 =back
1802
1803 =head3 cf::map
1804
1805 =over 4
1806
1807 =cut
1808
1809 package cf::map;
1810
1811 use Fcntl;
1812 use Coro::AIO;
1813
1814 use overload
1815 '""' => \&as_string,
1816 fallback => 1;
1817
1818 our $MAX_RESET = 3600;
1819 our $DEFAULT_RESET = 3000;
1820
1821 sub generate_random_map {
1822 my ($self, $rmp) = @_;
1823
1824 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1825
1826 # mit "rum" bekleckern, nicht
1827 $self->_create_random_map (
1828 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1829 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1830 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1831 $rmp->{exit_on_final_map},
1832 $rmp->{xsize}, $rmp->{ysize},
1833 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1834 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1835 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1836 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1837 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1838 (cf::region::find $rmp->{region}), $rmp->{custom}
1839 )
1840 }
1841
1842 =item cf::map->register ($regex, $prio)
1843
1844 Register a handler for the map path matching the given regex at the
1845 givne priority (higher is better, built-in handlers have priority 0, the
1846 default).
1847
1848 =cut
1849
1850 sub register {
1851 my (undef, $regex, $prio) = @_;
1852 my $pkg = caller;
1853
1854 no strict;
1855 push @{"$pkg\::ISA"}, __PACKAGE__;
1856
1857 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1858 }
1859
1860 # also paths starting with '/'
1861 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1862
1863 sub thawer_merge {
1864 my ($self, $merge) = @_;
1865
1866 # we have to keep some variables in memory intact
1867 local $self->{path};
1868 local $self->{load_path};
1869
1870 $self->SUPER::thawer_merge ($merge);
1871 }
1872
1873 sub normalise {
1874 my ($path, $base) = @_;
1875
1876 $path = "$path"; # make sure its a string
1877
1878 $path =~ s/\.map$//;
1879
1880 # map plan:
1881 #
1882 # /! non-realised random map exit (special hack!)
1883 # {... are special paths that are not being touched
1884 # ?xxx/... are special absolute paths
1885 # ?random/... random maps
1886 # /... normal maps
1887 # ~user/... per-player map of a specific user
1888
1889 $path =~ s/$PATH_SEP/\//go;
1890
1891 # treat it as relative path if it starts with
1892 # something that looks reasonable
1893 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1894 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1895
1896 $base =~ s{[^/]+/?$}{};
1897 $path = "$base/$path";
1898 }
1899
1900 for ($path) {
1901 redo if s{//}{/};
1902 redo if s{/\.?/}{/};
1903 redo if s{/[^/]+/\.\./}{/};
1904 }
1905
1906 $path
1907 }
1908
1909 sub new_from_path {
1910 my (undef, $path, $base) = @_;
1911
1912 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1913
1914 $path = normalise $path, $base;
1915
1916 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1917 if ($path =~ $EXT_MAP{$pkg}[1]) {
1918 my $self = bless cf::map::new, $pkg;
1919 $self->{path} = $path; $self->path ($path);
1920 $self->init; # pass $1 etc.
1921 return $self;
1922 }
1923 }
1924
1925 Carp::cluck "unable to resolve path '$path' (base '$base').";
1926 ()
1927 }
1928
1929 sub init {
1930 my ($self) = @_;
1931
1932 $self
1933 }
1934
1935 sub as_string {
1936 my ($self) = @_;
1937
1938 "$self->{path}"
1939 }
1940
1941 # the displayed name, this is a one way mapping
1942 sub visible_name {
1943 &as_string
1944 }
1945
1946 # the original (read-only) location
1947 sub load_path {
1948 my ($self) = @_;
1949
1950 "$MAPDIR/$self->{path}.map"
1951 }
1952
1953 # the temporary/swap location
1954 sub save_path {
1955 my ($self) = @_;
1956
1957 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1958 "$TMPDIR/$path.map"
1959 }
1960
1961 # the unique path, undef == no special unique path
1962 sub uniq_path {
1963 my ($self) = @_;
1964
1965 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1966 "$UNIQUEDIR/$path"
1967 }
1968
1969 sub decay_objects {
1970 my ($self) = @_;
1971
1972 return if $self->{deny_reset};
1973
1974 $self->do_decay_objects;
1975 }
1976
1977 sub unlink_save {
1978 my ($self) = @_;
1979
1980 utf8::encode (my $save = $self->save_path);
1981 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1982 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1983 }
1984
1985 sub load_header_from($) {
1986 my ($self, $path) = @_;
1987
1988 utf8::encode $path;
1989 my $f = new_from_file cf::object::thawer $path
1990 or return;
1991
1992 $self->_load_header ($f)
1993 or return;
1994
1995 local $MAP_LOADING{$self->{path}} = $self;
1996 $f->resolve_delayed_derefs;
1997
1998 $self->{load_path} = $path;
1999
2000 1
2001 }
2002
2003 sub load_header_orig {
2004 my ($self) = @_;
2005
2006 $self->load_header_from ($self->load_path)
2007 }
2008
2009 sub load_header_temp {
2010 my ($self) = @_;
2011
2012 $self->load_header_from ($self->save_path)
2013 }
2014
2015 sub prepare_temp {
2016 my ($self) = @_;
2017
2018 $self->last_access ((delete $self->{last_access})
2019 || $cf::RUNTIME); #d#
2020 # safety
2021 $self->{instantiate_time} = $cf::RUNTIME
2022 if $self->{instantiate_time} > $cf::RUNTIME;
2023 }
2024
2025 sub prepare_orig {
2026 my ($self) = @_;
2027
2028 $self->{load_original} = 1;
2029 $self->{instantiate_time} = $cf::RUNTIME;
2030 $self->last_access ($cf::RUNTIME);
2031 $self->instantiate;
2032 }
2033
2034 sub load_header {
2035 my ($self) = @_;
2036
2037 if ($self->load_header_temp) {
2038 $self->prepare_temp;
2039 } else {
2040 $self->load_header_orig
2041 or return;
2042 $self->prepare_orig;
2043 }
2044
2045 $self->{deny_reset} = 1
2046 if $self->no_reset;
2047
2048 $self->default_region (cf::region::find_by_path $self->{path})
2049 unless $self->default_region;
2050
2051 1
2052 }
2053
2054 sub find;
2055 sub find {
2056 my ($path, $origin) = @_;
2057
2058 $path = normalise $path, $origin && $origin->path;
2059
2060 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2061 my $guard2 = cf::lock_acquire "map_find:$path";
2062
2063 $cf::MAP{$path} || do {
2064 my $map = new_from_path cf::map $path
2065 or return;
2066
2067 $map->{last_save} = $cf::RUNTIME;
2068
2069 $map->load_header
2070 or return;
2071
2072 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2073 # doing this can freeze the server in a sync job, obviously
2074 #$cf::WAIT_FOR_TICK->wait;
2075 undef $guard2;
2076 undef $guard1;
2077 $map->reset;
2078 return find $path;
2079 }
2080
2081 $cf::MAP{$path} = $map
2082 }
2083 }
2084
2085 sub pre_load { }
2086 #sub post_load { } # XS
2087
2088 sub load {
2089 my ($self) = @_;
2090
2091 local $self->{deny_reset} = 1; # loading can take a long time
2092
2093 my $path = $self->{path};
2094
2095 {
2096 my $guard = cf::lock_acquire "map_data:$path";
2097
2098 return unless $self->valid;
2099 return unless $self->in_memory == cf::MAP_SWAPPED;
2100
2101 $self->in_memory (cf::MAP_LOADING);
2102
2103 $self->alloc;
2104
2105 $self->pre_load;
2106 cf::cede_to_tick;
2107
2108 my $f = new_from_file cf::object::thawer $self->{load_path};
2109 $f->skip_block;
2110 $self->_load_objects ($f)
2111 or return;
2112
2113 $self->post_load_original
2114 if delete $self->{load_original};
2115
2116 if (my $uniq = $self->uniq_path) {
2117 utf8::encode $uniq;
2118 unless (aio_stat $uniq) {
2119 if (my $f = new_from_file cf::object::thawer $uniq) {
2120 $self->clear_unique_items;
2121 $self->_load_objects ($f);
2122 $f->resolve_delayed_derefs;
2123 }
2124 }
2125 }
2126
2127 $f->resolve_delayed_derefs;
2128
2129 cf::cede_to_tick;
2130 # now do the right thing for maps
2131 $self->link_multipart_objects;
2132 $self->difficulty ($self->estimate_difficulty)
2133 unless $self->difficulty;
2134 cf::cede_to_tick;
2135
2136 unless ($self->{deny_activate}) {
2137 $self->decay_objects;
2138 $self->fix_auto_apply;
2139 $self->update_buttons;
2140 cf::cede_to_tick;
2141 $self->activate;
2142 }
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145 $self->last_access ($cf::RUNTIME);
2146
2147 $self->in_memory (cf::MAP_ACTIVE);
2148 }
2149
2150 $self->post_load;
2151 }
2152
2153 # customize the map for a given player, i.e.
2154 # return the _real_ map. used by e.g. per-player
2155 # maps to change the path to ~playername/mappath
2156 sub customise_for {
2157 my ($self, $ob) = @_;
2158
2159 return find "~" . $ob->name . "/" . $self->{path}
2160 if $self->per_player;
2161
2162 # return find "?party/" . $ob->name . "/" . $self->{path}
2163 # if $self->per_party;
2164
2165 $self
2166 }
2167
2168 # find and load all maps in the 3x3 area around a map
2169 sub load_neighbours {
2170 my ($map) = @_;
2171
2172 my @neigh; # diagonal neighbours
2173
2174 for (0 .. 3) {
2175 my $neigh = $map->tile_path ($_)
2176 or next;
2177 $neigh = find $neigh, $map
2178 or next;
2179 $neigh->load;
2180
2181 # now find the diagonal neighbours
2182 push @neigh,
2183 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2184 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2185 }
2186
2187 for (grep defined $_->[0], @neigh) {
2188 my ($path, $origin) = @$_;
2189 my $neigh = find $path, $origin
2190 or next;
2191 $neigh->load;
2192 }
2193 }
2194
2195 sub find_sync {
2196 my ($path, $origin) = @_;
2197
2198 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2199 if $Coro::current == $Coro::main;
2200
2201 find $path, $origin
2202 }
2203
2204 sub do_load_sync {
2205 my ($map) = @_;
2206
2207 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2208 if $Coro::current == $Coro::main;
2209
2210 $map->load;
2211 }
2212
2213 our %MAP_PREFETCH;
2214 our $MAP_PREFETCHER = undef;
2215
2216 sub find_async {
2217 my ($path, $origin, $load) = @_;
2218
2219 $path = normalise $path, $origin && $origin->{path};
2220
2221 if (my $map = $cf::MAP{$path}) {
2222 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2223 }
2224
2225 $MAP_PREFETCH{$path} |= $load;
2226
2227 $MAP_PREFETCHER ||= cf::async {
2228 $Coro::current->{desc} = "map prefetcher";
2229
2230 while (%MAP_PREFETCH) {
2231 while (my ($k, $v) = each %MAP_PREFETCH) {
2232 if (my $map = find $k) {
2233 $map->load if $v;
2234 }
2235
2236 delete $MAP_PREFETCH{$k};
2237 }
2238 }
2239 undef $MAP_PREFETCHER;
2240 };
2241 $MAP_PREFETCHER->prio (6);
2242
2243 ()
2244 }
2245
2246 # common code, used by both ->save and ->swapout
2247 sub _save {
2248 my ($self) = @_;
2249
2250 $self->{last_save} = $cf::RUNTIME;
2251
2252 return unless $self->dirty;
2253
2254 my $save = $self->save_path; utf8::encode $save;
2255 my $uniq = $self->uniq_path; utf8::encode $uniq;
2256
2257 $self->{load_path} = $save;
2258
2259 return if $self->{deny_save};
2260
2261 local $self->{last_access} = $self->last_access;#d#
2262
2263 cf::async {
2264 $Coro::current->{desc} = "map player save";
2265 $_->contr->save for $self->players;
2266 };
2267
2268 cf::get_slot 0.02;
2269
2270 if ($uniq) {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2273 } else {
2274 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2275 }
2276 }
2277
2278 sub save {
2279 my ($self) = @_;
2280
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 $self->_save;
2284 }
2285
2286 sub swap_out {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->in_memory != cf::MAP_ACTIVE;
2292 return if $self->{deny_save};
2293 return if $self->players;
2294
2295 # first deactivate the map and "unlink" it from the core
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # then atomically save
2301 $self->_save;
2302
2303 # then free the map
2304 $self->clear;
2305 }
2306
2307 sub reset_at {
2308 my ($self) = @_;
2309
2310 # TODO: safety, remove and allow resettable per-player maps
2311 return 1e99 if $self->{deny_reset};
2312
2313 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2314 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2315
2316 $time + $to
2317 }
2318
2319 sub should_reset {
2320 my ($self) = @_;
2321
2322 $self->reset_at <= $cf::RUNTIME
2323 }
2324
2325 sub reset {
2326 my ($self) = @_;
2327
2328 my $lock = cf::lock_acquire "map_data:$self->{path}";
2329
2330 return if $self->players;
2331
2332 cf::trace "resetting map ", $self->path, "\n";
2333
2334 $self->in_memory (cf::MAP_SWAPPED);
2335
2336 # need to save uniques path
2337 unless ($self->{deny_save}) {
2338 my $uniq = $self->uniq_path; utf8::encode $uniq;
2339
2340 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2341 if $uniq;
2342 }
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->deactivate;
2347 $_->clear_links_to ($self) for values %cf::MAP;
2348 $self->clear;
2349
2350 $self->unlink_save;
2351 $self->destroy;
2352 }
2353
2354 my $nuke_counter = "aaaa";
2355
2356 sub nuke {
2357 my ($self) = @_;
2358
2359 {
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 delete $cf::MAP{$self->path};
2363
2364 $self->unlink_save;
2365
2366 bless $self, "cf::map::wrap";
2367 delete $self->{deny_reset};
2368 $self->{deny_save} = 1;
2369 $self->reset_timeout (1);
2370 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2371
2372 $cf::MAP{$self->path} = $self;
2373 }
2374
2375 $self->reset; # polite request, might not happen
2376 }
2377
2378 =item $maps = cf::map::tmp_maps
2379
2380 Returns an arrayref with all map paths of currently instantiated and saved
2381 maps. May block.
2382
2383 =cut
2384
2385 sub tmp_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise $_
2391 : ()
2392 } @{ aio_readdir $TMPDIR or [] }
2393 ]
2394 }
2395
2396 =item $maps = cf::map::random_maps
2397
2398 Returns an arrayref with all map paths of currently instantiated and saved
2399 random maps. May block.
2400
2401 =cut
2402
2403 sub random_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 /\.map$/
2408 ? normalise "?random/$_"
2409 : ()
2410 } @{ aio_readdir $RANDOMDIR or [] }
2411 ]
2412 }
2413
2414 =item cf::map::unique_maps
2415
2416 Returns an arrayref of paths of all shared maps that have
2417 instantiated unique items. May block.
2418
2419 =cut
2420
2421 sub unique_maps() {
2422 [
2423 map {
2424 utf8::decode $_;
2425 s/\.map$//; # TODO future compatibility hack
2426 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2427 ? ()
2428 : normalise $_
2429 } @{ aio_readdir $UNIQUEDIR or [] }
2430 ]
2431 }
2432
2433 =item cf::map::static_maps
2434
2435 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2436 file in the shared directory excluding F</styles> and F</editor>). May
2437 block.
2438
2439 =cut
2440
2441 sub static_maps() {
2442 my @dirs = "";
2443 my @maps;
2444
2445 while (@dirs) {
2446 my $dir = shift @dirs;
2447
2448 next if $dir eq "/styles" || $dir eq "/editor";
2449
2450 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2451 or return;
2452
2453 for (@$files) {
2454 s/\.map$// or next;
2455 utf8::decode $_;
2456 push @maps, "$dir/$_";
2457 }
2458
2459 push @dirs, map "$dir/$_", @$dirs;
2460 }
2461
2462 \@maps
2463 }
2464
2465 =back
2466
2467 =head3 cf::object
2468
2469 =cut
2470
2471 package cf::object;
2472
2473 =over 4
2474
2475 =item $ob->inv_recursive
2476
2477 Returns the inventory of the object I<and> their inventories, recursively,
2478 but I<not> the object itself.
2479
2480 =cut
2481
2482 sub inv_recursive_;
2483 sub inv_recursive_ {
2484 map { $_, inv_recursive_ $_->inv } @_
2485 }
2486
2487 sub inv_recursive {
2488 inv_recursive_ inv $_[0]
2489 }
2490
2491 =item $ref = $ob->ref
2492
2493 Creates and returns a persistent reference to an object that can be stored as a string.
2494
2495 =item $ob = cf::object::deref ($refstring)
2496
2497 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2498 even if the object actually exists. May block.
2499
2500 =cut
2501
2502 sub deref {
2503 my ($ref) = @_;
2504
2505 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2506 my ($uuid, $name) = ($1, $2);
2507 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2508 or return;
2509 $pl->ob->uuid eq $uuid
2510 or return;
2511
2512 $pl->ob
2513 } else {
2514 warn "$ref: cannot resolve object reference\n";
2515 undef
2516 }
2517 }
2518
2519 package cf;
2520
2521 =back
2522
2523 =head3 cf::object::player
2524
2525 =over 4
2526
2527 =item $player_object->reply ($npc, $msg[, $flags])
2528
2529 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2530 can be C<undef>. Does the right thing when the player is currently in a
2531 dialogue with the given NPC character.
2532
2533 =cut
2534
2535 our $SAY_CHANNEL = {
2536 id => "say",
2537 title => "Map",
2538 reply => "say ",
2539 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2540 };
2541
2542 our $CHAT_CHANNEL = {
2543 id => "chat",
2544 title => "Chat",
2545 reply => "chat ",
2546 tooltip => "Player chat and shouts, global to the server.",
2547 };
2548
2549 # rough implementation of a future "reply" method that works
2550 # with dialog boxes.
2551 #TODO: the first argument must go, split into a $npc->reply_to ( method
2552 sub cf::object::player::reply($$$;$) {
2553 my ($self, $npc, $msg, $flags) = @_;
2554
2555 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2556
2557 if ($self->{record_replies}) {
2558 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2559
2560 } else {
2561 my $pl = $self->contr;
2562
2563 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2564 my $dialog = $pl->{npc_dialog};
2565 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2566
2567 } else {
2568 $msg = $npc->name . " says: $msg" if $npc;
2569 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2570 }
2571 }
2572 }
2573
2574 =item $object->send_msg ($channel, $msg, $color, [extra...])
2575
2576 =cut
2577
2578 sub cf::object::send_msg {
2579 my $pl = shift->contr
2580 or return;
2581 $pl->send_msg (@_);
2582 }
2583
2584 =item $player_object->may ("access")
2585
2586 Returns wether the given player is authorized to access resource "access"
2587 (e.g. "command_wizcast").
2588
2589 =cut
2590
2591 sub cf::object::player::may {
2592 my ($self, $access) = @_;
2593
2594 $self->flag (cf::FLAG_WIZ) ||
2595 (ref $cf::CFG{"may_$access"}
2596 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2597 : $cf::CFG{"may_$access"})
2598 }
2599
2600 =item $player_object->enter_link
2601
2602 Freezes the player and moves him/her to a special map (C<{link}>).
2603
2604 The player should be reasonably safe there for short amounts of time (e.g.
2605 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2606 though, as the player cannot control the character while it is on the link
2607 map.
2608
2609 Will never block.
2610
2611 =item $player_object->leave_link ($map, $x, $y)
2612
2613 Moves the player out of the special C<{link}> map onto the specified
2614 map. If the map is not valid (or omitted), the player will be moved back
2615 to the location he/she was before the call to C<enter_link>, or, if that
2616 fails, to the emergency map position.
2617
2618 Might block.
2619
2620 =cut
2621
2622 sub link_map {
2623 unless ($LINK_MAP) {
2624 $LINK_MAP = cf::map::find "{link}"
2625 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2626 $LINK_MAP->load;
2627 }
2628
2629 $LINK_MAP
2630 }
2631
2632 sub cf::object::player::enter_link {
2633 my ($self) = @_;
2634
2635 $self->deactivate_recursive;
2636
2637 ++$self->{_link_recursion};
2638
2639 return if UNIVERSAL::isa $self->map, "ext::map_link";
2640
2641 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2642 if $self->map && $self->map->{path} ne "{link}";
2643
2644 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2645 }
2646
2647 sub cf::object::player::leave_link {
2648 my ($self, $map, $x, $y) = @_;
2649
2650 return unless $self->contr->active;
2651
2652 my $link_pos = delete $self->{_link_pos};
2653
2654 unless ($map) {
2655 # restore original map position
2656 ($map, $x, $y) = @{ $link_pos || [] };
2657 $map = cf::map::find $map;
2658
2659 unless ($map) {
2660 ($map, $x, $y) = @$EMERGENCY_POSITION;
2661 $map = cf::map::find $map
2662 or die "FATAL: cannot load emergency map\n";
2663 }
2664 }
2665
2666 ($x, $y) = (-1, -1)
2667 unless (defined $x) && (defined $y);
2668
2669 # use -1 or undef as default coordinates, not 0, 0
2670 ($x, $y) = ($map->enter_x, $map->enter_y)
2671 if $x <= 0 && $y <= 0;
2672
2673 $map->load;
2674 $map->load_neighbours;
2675
2676 return unless $self->contr->active;
2677
2678 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2679 if ($self->enter_map ($map, $x, $y)) {
2680 # entering was successful
2681 delete $self->{_link_recursion};
2682 # only activate afterwards, to support waiting in hooks
2683 $self->activate_recursive;
2684 }
2685
2686 }
2687
2688 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2689
2690 Moves the player to the given map-path and coordinates by first freezing
2691 her, loading and preparing them map, calling the provided $check callback
2692 that has to return the map if sucecssful, and then unfreezes the player on
2693 the new (success) or old (failed) map position. In either case, $done will
2694 be called at the end of this process.
2695
2696 Note that $check will be called with a potentially non-loaded map, so if
2697 it needs a loaded map it has to call C<< ->load >>.
2698
2699 =cut
2700
2701 our $GOTOGEN;
2702
2703 sub cf::object::player::goto {
2704 my ($self, $path, $x, $y, $check, $done) = @_;
2705
2706 if ($self->{_link_recursion} >= $MAX_LINKS) {
2707 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2708 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2709 ($path, $x, $y) = @$EMERGENCY_POSITION;
2710 }
2711
2712 # do generation counting so two concurrent goto's will be executed in-order
2713 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2714
2715 $self->enter_link;
2716
2717 (async {
2718 $Coro::current->{desc} = "player::goto $path $x $y";
2719
2720 # *tag paths override both path and x|y
2721 if ($path =~ /^\*(.*)$/) {
2722 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2723 my $ob = $obs[rand @obs];
2724
2725 # see if we actually can go there
2726 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2727 $ob = $obs[rand @obs];
2728 } else {
2729 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2730 }
2731 # else put us there anyways for now #d#
2732
2733 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2734 } else {
2735 ($path, $x, $y) = (undef, undef, undef);
2736 }
2737 }
2738
2739 my $map = eval {
2740 my $map = defined $path ? cf::map::find $path : undef;
2741
2742 if ($map) {
2743 $map = $map->customise_for ($self);
2744 $map = $check->($map, $x, $y, $self) if $check && $map;
2745 } else {
2746 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2747 }
2748
2749 $map
2750 };
2751
2752 if ($@) {
2753 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2754 LOG llevError | logBacktrace, Carp::longmess $@;
2755 }
2756
2757 if ($gen == $self->{_goto_generation}) {
2758 delete $self->{_goto_generation};
2759 $self->leave_link ($map, $x, $y);
2760 }
2761
2762 $done->($self) if $done;
2763 })->prio (1);
2764 }
2765
2766 =item $player_object->enter_exit ($exit_object)
2767
2768 =cut
2769
2770 sub parse_random_map_params {
2771 my ($spec) = @_;
2772
2773 my $rmp = { # defaults
2774 xsize => (cf::rndm 15, 40),
2775 ysize => (cf::rndm 15, 40),
2776 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2777 #layout => string,
2778 };
2779
2780 for (split /\n/, $spec) {
2781 my ($k, $v) = split /\s+/, $_, 2;
2782
2783 $rmp->{lc $k} = $v if (length $k) && (length $v);
2784 }
2785
2786 $rmp
2787 }
2788
2789 sub prepare_random_map {
2790 my ($exit) = @_;
2791
2792 # all this does is basically replace the /! path by
2793 # a new random map path (?random/...) with a seed
2794 # that depends on the exit object
2795
2796 my $rmp = parse_random_map_params $exit->msg;
2797
2798 if ($exit->map) {
2799 $rmp->{region} = $exit->region->name;
2800 $rmp->{origin_map} = $exit->map->path;
2801 $rmp->{origin_x} = $exit->x;
2802 $rmp->{origin_y} = $exit->y;
2803
2804 $exit->map->touch;
2805 }
2806
2807 $rmp->{random_seed} ||= $exit->random_seed;
2808
2809 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2810 my $md5 = Digest::MD5::md5_hex $data;
2811 my $meta = "$RANDOMDIR/$md5.meta";
2812
2813 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2814 aio_write $fh, 0, (length $data), $data, 0;
2815 undef $fh;
2816 aio_rename "$meta~", $meta;
2817
2818 my $slaying = "?random/$md5";
2819
2820 if ($exit->valid) {
2821 $exit->slaying ("?random/$md5");
2822 $exit->msg (undef);
2823 }
2824 }
2825 }
2826
2827 sub cf::object::player::enter_exit {
2828 my ($self, $exit) = @_;
2829
2830 return unless $self->type == cf::PLAYER;
2831
2832 $self->enter_link;
2833
2834 (async {
2835 $Coro::current->{desc} = "enter_exit";
2836
2837 unless (eval {
2838 $self->deactivate_recursive; # just to be sure
2839
2840 # random map handling
2841 {
2842 my $guard = cf::lock_acquire "exit_prepare:$exit";
2843
2844 prepare_random_map $exit
2845 if $exit->slaying eq "/!";
2846 }
2847
2848 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2849 my $x = $exit->stats->hp;
2850 my $y = $exit->stats->sp;
2851
2852 $self->goto ($map, $x, $y);
2853
2854 # if exit is damned, update players death & WoR home-position
2855 $self->contr->savebed ($map, $x, $y)
2856 if $exit->flag (cf::FLAG_DAMNED);
2857
2858 1
2859 }) {
2860 $self->message ("Something went wrong deep within the deliantra server. "
2861 . "I'll try to bring you back to the map you were before. "
2862 . "Please report this to the dungeon master!",
2863 cf::NDI_UNIQUE | cf::NDI_RED);
2864
2865 error "ERROR in enter_exit: $@";
2866 $self->leave_link;
2867 }
2868 })->prio (1);
2869 }
2870
2871 =head3 cf::client
2872
2873 =over 4
2874
2875 =item $client->send_drawinfo ($text, $flags)
2876
2877 Sends a drawinfo packet to the client. Circumvents output buffering so
2878 should not be used under normal circumstances.
2879
2880 =cut
2881
2882 sub cf::client::send_drawinfo {
2883 my ($self, $text, $flags) = @_;
2884
2885 utf8::encode $text;
2886 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2887 }
2888
2889 =item $client->send_big_packet ($pkt)
2890
2891 Like C<send_packet>, but tries to compress large packets, and fragments
2892 them as required.
2893
2894 =cut
2895
2896 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2897
2898 sub cf::client::send_big_packet {
2899 my ($self, $pkt) = @_;
2900
2901 # try lzf for large packets
2902 $pkt = "lzf " . Compress::LZF::compress $pkt
2903 if 1024 <= length $pkt and $self->{can_lzf};
2904
2905 # split very large packets
2906 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2907 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2908 $pkt = "frag";
2909 }
2910
2911 $self->send_packet ($pkt);
2912 }
2913
2914 =item $client->send_msg ($channel, $msg, $color, [extra...])
2915
2916 Send a drawinfo or msg packet to the client, formatting the msg for the
2917 client if neccessary. C<$type> should be a string identifying the type of
2918 the message, with C<log> being the default. If C<$color> is negative, suppress
2919 the message unless the client supports the msg packet.
2920
2921 =cut
2922
2923 # non-persistent channels (usually the info channel)
2924 our %CHANNEL = (
2925 "c/motd" => {
2926 id => "infobox",
2927 title => "MOTD",
2928 reply => undef,
2929 tooltip => "The message of the day",
2930 },
2931 "c/identify" => {
2932 id => "infobox",
2933 title => "Identify",
2934 reply => undef,
2935 tooltip => "Items recently identified",
2936 },
2937 "c/examine" => {
2938 id => "infobox",
2939 title => "Examine",
2940 reply => undef,
2941 tooltip => "Signs and other items you examined",
2942 },
2943 "c/shopinfo" => {
2944 id => "infobox",
2945 title => "Shop Info",
2946 reply => undef,
2947 tooltip => "What your bargaining skill tells you about the shop",
2948 },
2949 "c/book" => {
2950 id => "infobox",
2951 title => "Book",
2952 reply => undef,
2953 tooltip => "The contents of a note or book",
2954 },
2955 "c/lookat" => {
2956 id => "infobox",
2957 title => "Look",
2958 reply => undef,
2959 tooltip => "What you saw there",
2960 },
2961 "c/who" => {
2962 id => "infobox",
2963 title => "Players",
2964 reply => undef,
2965 tooltip => "Shows players who are currently online",
2966 },
2967 "c/body" => {
2968 id => "infobox",
2969 title => "Body Parts",
2970 reply => undef,
2971 tooltip => "Shows which body parts you posess and are available",
2972 },
2973 "c/statistics" => {
2974 id => "infobox",
2975 title => "Statistics",
2976 reply => undef,
2977 tooltip => "Shows your primary statistics",
2978 },
2979 "c/skills" => {
2980 id => "infobox",
2981 title => "Skills",
2982 reply => undef,
2983 tooltip => "Shows your experience per skill and item power",
2984 },
2985 "c/shopitems" => {
2986 id => "infobox",
2987 title => "Shop Items",
2988 reply => undef,
2989 tooltip => "Shows the items currently for sale in this shop",
2990 },
2991 "c/resistances" => {
2992 id => "infobox",
2993 title => "Resistances",
2994 reply => undef,
2995 tooltip => "Shows your resistances",
2996 },
2997 "c/pets" => {
2998 id => "infobox",
2999 title => "Pets",
3000 reply => undef,
3001 tooltip => "Shows information abotu your pets/a specific pet",
3002 },
3003 "c/perceiveself" => {
3004 id => "infobox",
3005 title => "Perceive Self",
3006 reply => undef,
3007 tooltip => "You gained detailed knowledge about yourself",
3008 },
3009 "c/uptime" => {
3010 id => "infobox",
3011 title => "Uptime",
3012 reply => undef,
3013 tooltip => "How long the server has been running since last restart",
3014 },
3015 "c/mapinfo" => {
3016 id => "infobox",
3017 title => "Map Info",
3018 reply => undef,
3019 tooltip => "Information related to the maps",
3020 },
3021 "c/party" => {
3022 id => "party",
3023 title => "Party",
3024 reply => "gsay ",
3025 tooltip => "Messages and chat related to your party",
3026 },
3027 "c/death" => {
3028 id => "death",
3029 title => "Death",
3030 reply => undef,
3031 tooltip => "Reason for and more info about your most recent death",
3032 },
3033 "c/say" => $SAY_CHANNEL,
3034 "c/chat" => $CHAT_CHANNEL,
3035 );
3036
3037 sub cf::client::send_msg {
3038 my ($self, $channel, $msg, $color, @extra) = @_;
3039
3040 $msg = $self->pl->expand_cfpod ($msg)
3041 unless $color & cf::NDI_VERBATIM;
3042
3043 $color &= cf::NDI_CLIENT_MASK; # just in case...
3044
3045 # check predefined channels, for the benefit of C
3046 if ($CHANNEL{$channel}) {
3047 $channel = $CHANNEL{$channel};
3048
3049 $self->ext_msg (channel_info => $channel);
3050 $channel = $channel->{id};
3051
3052 } elsif (ref $channel) {
3053 # send meta info to client, if not yet sent
3054 unless (exists $self->{channel}{$channel->{id}}) {
3055 $self->{channel}{$channel->{id}} = $channel;
3056 $self->ext_msg (channel_info => $channel);
3057 }
3058
3059 $channel = $channel->{id};
3060 }
3061
3062 return unless @extra || length $msg;
3063
3064 # default colour, mask it out
3065 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3066 if $color & cf::NDI_DEF;
3067
3068 my $pkt = "msg "
3069 . $self->{json_coder}->encode (
3070 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3071 );
3072
3073 $self->send_big_packet ($pkt);
3074 }
3075
3076 =item $client->ext_msg ($type, @msg)
3077
3078 Sends an ext event to the client.
3079
3080 =cut
3081
3082 sub cf::client::ext_msg($$@) {
3083 my ($self, $type, @msg) = @_;
3084
3085 if ($self->extcmd == 2) {
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3087 } elsif ($self->extcmd == 1) { # TODO: remove
3088 push @msg, msgtype => "event_$type";
3089 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3090 }
3091 }
3092
3093 =item $client->ext_reply ($msgid, @msg)
3094
3095 Sends an ext reply to the client.
3096
3097 =cut
3098
3099 sub cf::client::ext_reply($$@) {
3100 my ($self, $id, @msg) = @_;
3101
3102 if ($self->extcmd == 2) {
3103 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3104 } elsif ($self->extcmd == 1) {
3105 #TODO: version 1, remove
3106 unshift @msg, msgtype => "reply", msgid => $id;
3107 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3108 }
3109 }
3110
3111 =item $success = $client->query ($flags, "text", \&cb)
3112
3113 Queues a query to the client, calling the given callback with
3114 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3115 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3116
3117 Queries can fail, so check the return code. Or don't, as queries will
3118 become reliable at some point in the future.
3119
3120 =cut
3121
3122 sub cf::client::query {
3123 my ($self, $flags, $text, $cb) = @_;
3124
3125 return unless $self->state == ST_PLAYING
3126 || $self->state == ST_SETUP
3127 || $self->state == ST_CUSTOM;
3128
3129 $self->state (ST_CUSTOM);
3130
3131 utf8::encode $text;
3132 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3133
3134 $self->send_packet ($self->{query_queue}[0][0])
3135 if @{ $self->{query_queue} } == 1;
3136
3137 1
3138 }
3139
3140 cf::client->attach (
3141 on_connect => sub {
3142 my ($ns) = @_;
3143
3144 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3145 },
3146 on_reply => sub {
3147 my ($ns, $msg) = @_;
3148
3149 # this weird shuffling is so that direct followup queries
3150 # get handled first
3151 my $queue = delete $ns->{query_queue}
3152 or return; # be conservative, not sure how that can happen, but we saw a crash here
3153
3154 (shift @$queue)->[1]->($msg);
3155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3156
3157 push @{ $ns->{query_queue} }, @$queue;
3158
3159 if (@{ $ns->{query_queue} } == @$queue) {
3160 if (@$queue) {
3161 $ns->send_packet ($ns->{query_queue}[0][0]);
3162 } else {
3163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3164 }
3165 }
3166 },
3167 on_exticmd => sub {
3168 my ($ns, $buf) = @_;
3169
3170 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3171
3172 if (ref $msg) {
3173 my ($type, $reply, @payload) =
3174 "ARRAY" eq ref $msg
3175 ? @$msg
3176 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3177
3178 my @reply;
3179
3180 if (my $cb = $EXTICMD{$type}) {
3181 @reply = $cb->($ns, @payload);
3182 }
3183
3184 $ns->ext_reply ($reply, @reply)
3185 if $reply;
3186
3187 } else {
3188 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3189 }
3190
3191 cf::override;
3192 },
3193 );
3194
3195 =item $client->async (\&cb)
3196
3197 Create a new coroutine, running the specified callback. The coroutine will
3198 be automatically cancelled when the client gets destroyed (e.g. on logout,
3199 or loss of connection).
3200
3201 =cut
3202
3203 sub cf::client::async {
3204 my ($self, $cb) = @_;
3205
3206 my $coro = &Coro::async ($cb);
3207
3208 $coro->on_destroy (sub {
3209 delete $self->{_coro}{$coro+0};
3210 });
3211
3212 $self->{_coro}{$coro+0} = $coro;
3213
3214 $coro
3215 }
3216
3217 cf::client->attach (
3218 on_client_destroy => sub {
3219 my ($ns) = @_;
3220
3221 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3222 },
3223 );
3224
3225 =back
3226
3227
3228 =head2 SAFE SCRIPTING
3229
3230 Functions that provide a safe environment to compile and execute
3231 snippets of perl code without them endangering the safety of the server
3232 itself. Looping constructs, I/O operators and other built-in functionality
3233 is not available in the safe scripting environment, and the number of
3234 functions and methods that can be called is greatly reduced.
3235
3236 =cut
3237
3238 our $safe = new Safe "safe";
3239 our $safe_hole = new Safe::Hole;
3240
3241 $SIG{FPE} = 'IGNORE';
3242
3243 $safe->permit_only (Opcode::opset qw(
3244 :base_core :base_mem :base_orig :base_math :base_loop
3245 grepstart grepwhile mapstart mapwhile
3246 sort time
3247 ));
3248
3249 # here we export the classes and methods available to script code
3250
3251 =pod
3252
3253 The following functions and methods are available within a safe environment:
3254
3255 cf::object
3256 contr pay_amount pay_player map x y force_find force_add destroy
3257 insert remove name archname title slaying race decrease split
3258 value
3259
3260 cf::object::player
3261 player
3262
3263 cf::player
3264 peaceful
3265
3266 cf::map
3267 trigger
3268
3269 =cut
3270
3271 for (
3272 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3273 insert remove inv nrof name archname title slaying race
3274 decrease split destroy change_exp value msg lore send_msg)],
3275 ["cf::object::player" => qw(player)],
3276 ["cf::player" => qw(peaceful send_msg)],
3277 ["cf::map" => qw(trigger)],
3278 ) {
3279 no strict 'refs';
3280 my ($pkg, @funs) = @$_;
3281 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3282 for @funs;
3283 }
3284
3285 =over 4
3286
3287 =item @retval = safe_eval $code, [var => value, ...]
3288
3289 Compiled and executes the given perl code snippet. additional var/value
3290 pairs result in temporary local (my) scalar variables of the given name
3291 that are available in the code snippet. Example:
3292
3293 my $five = safe_eval '$first + $second', first => 1, second => 4;
3294
3295 =cut
3296
3297 sub safe_eval($;@) {
3298 my ($code, %vars) = @_;
3299
3300 my $qcode = $code;
3301 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3302 $qcode =~ s/\n/\\n/g;
3303
3304 %vars = (_dummy => 0) unless %vars;
3305
3306 my @res;
3307 local $_;
3308
3309 my $eval =
3310 "do {\n"
3311 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3312 . "#line 0 \"{$qcode}\"\n"
3313 . $code
3314 . "\n}"
3315 ;
3316
3317 if ($CFG{safe_eval}) {
3318 sub_generation_inc;
3319 local @safe::cf::_safe_eval_args = values %vars;
3320 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3321 sub_generation_inc;
3322 } else {
3323 local @cf::_safe_eval_args = values %vars;
3324 @res = wantarray ? eval eval : scalar eval $eval;
3325 }
3326
3327 if ($@) {
3328 warn "$@",
3329 "while executing safe code '$code'\n",
3330 "with arguments " . (join " ", %vars) . "\n";
3331 }
3332
3333 wantarray ? @res : $res[0]
3334 }
3335
3336 =item cf::register_script_function $function => $cb
3337
3338 Register a function that can be called from within map/npc scripts. The
3339 function should be reasonably secure and should be put into a package name
3340 like the extension.
3341
3342 Example: register a function that gets called whenever a map script calls
3343 C<rent::overview>, as used by the C<rent> extension.
3344
3345 cf::register_script_function "rent::overview" => sub {
3346 ...
3347 };
3348
3349 =cut
3350
3351 sub register_script_function {
3352 my ($fun, $cb) = @_;
3353
3354 $fun = "safe::$fun" if $CFG{safe_eval};
3355 *$fun = $safe_hole->wrap ($cb);
3356 }
3357
3358 =back
3359
3360 =cut
3361
3362 #############################################################################
3363 # the server's init and main functions
3364
3365 sub load_facedata($) {
3366 my ($path) = @_;
3367
3368 # HACK to clear player env face cache, we need some signal framework
3369 # for this (global event?)
3370 %ext::player_env::MUSIC_FACE_CACHE = ();
3371
3372 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3373
3374 trace "loading facedata from $path\n";
3375
3376 my $facedata;
3377 0 < aio_load $path, $facedata
3378 or die "$path: $!";
3379
3380 $facedata = Coro::Storable::thaw $facedata;
3381
3382 $facedata->{version} == 2
3383 or cf::cleanup "$path: version mismatch, cannot proceed.";
3384
3385 # patch in the exptable
3386 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3387 $facedata->{resource}{"res/exp_table"} = {
3388 type => FT_RSRC,
3389 data => $exp_table,
3390 hash => (Digest::MD5::md5 $exp_table),
3391 };
3392 cf::cede_to_tick;
3393
3394 {
3395 my $faces = $facedata->{faceinfo};
3396
3397 while (my ($face, $info) = each %$faces) {
3398 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3399
3400 cf::face::set_visibility $idx, $info->{visibility};
3401 cf::face::set_magicmap $idx, $info->{magicmap};
3402 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3403 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3404
3405 cf::cede_to_tick;
3406 }
3407
3408 while (my ($face, $info) = each %$faces) {
3409 next unless $info->{smooth};
3410
3411 my $idx = cf::face::find $face
3412 or next;
3413
3414 if (my $smooth = cf::face::find $info->{smooth}) {
3415 cf::face::set_smooth $idx, $smooth;
3416 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3417 } else {
3418 error "smooth face '$info->{smooth}' not found for face '$face'";
3419 }
3420
3421 cf::cede_to_tick;
3422 }
3423 }
3424
3425 {
3426 my $anims = $facedata->{animinfo};
3427
3428 while (my ($anim, $info) = each %$anims) {
3429 cf::anim::set $anim, $info->{frames}, $info->{facings};
3430 cf::cede_to_tick;
3431 }
3432
3433 cf::anim::invalidate_all; # d'oh
3434 }
3435
3436 {
3437 my $res = $facedata->{resource};
3438
3439 while (my ($name, $info) = each %$res) {
3440 if (defined $info->{type}) {
3441 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3442
3443 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3444 cf::face::set_type $idx, $info->{type};
3445 } else {
3446 $RESOURCE{$name} = $info; # unused
3447 }
3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3454
3455 1
3456 }
3457
3458 register_exticmd fx_want => sub {
3459 my ($ns, $want) = @_;
3460
3461 while (my ($k, $v) = each %$want) {
3462 $ns->fx_want ($k, $v);
3463 }
3464 };
3465
3466 sub load_resource_file($) {
3467 my $guard = lock_acquire "load_resource_file";
3468
3469 my $status = load_resource_file_ $_[0];
3470 get_slot 0.1, 100;
3471 cf::arch::commit_load;
3472
3473 $status
3474 }
3475
3476 sub reload_regions {
3477 # HACK to clear player env face cache, we need some signal framework
3478 # for this (global event?)
3479 %ext::player_env::MUSIC_FACE_CACHE = ();
3480
3481 load_resource_file "$MAPDIR/regions"
3482 or die "unable to load regions file\n";
3483
3484 for (cf::region::list) {
3485 $_->{match} = qr/$_->{match}/
3486 if exists $_->{match};
3487 }
3488 }
3489
3490 sub reload_facedata {
3491 load_facedata "$DATADIR/facedata"
3492 or die "unable to load facedata\n";
3493 }
3494
3495 sub reload_archetypes {
3496 load_resource_file "$DATADIR/archetypes"
3497 or die "unable to load archetypes\n";
3498 }
3499
3500 sub reload_treasures {
3501 load_resource_file "$DATADIR/treasures"
3502 or die "unable to load treasurelists\n";
3503 }
3504
3505 sub reload_sound {
3506 trace "loading sound config from $DATADIR/sound\n";
3507
3508 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3509 or die "$DATADIR/sound $!";
3510
3511 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3512
3513 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3514 my $sound = $soundconf->{compat}[$_]
3515 or next;
3516
3517 my $face = cf::face::find "sound/$sound->[1]";
3518 cf::sound::set $sound->[0] => $face;
3519 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3520 }
3521
3522 while (my ($k, $v) = each %{$soundconf->{event}}) {
3523 my $face = cf::face::find "sound/$v";
3524 cf::sound::set $k => $face;
3525 }
3526 }
3527
3528 sub reload_resources {
3529 trace "reloading resource files...\n";
3530
3531 reload_facedata;
3532 reload_sound;
3533 reload_archetypes;
3534 reload_regions;
3535 reload_treasures;
3536
3537 trace "finished reloading resource files\n";
3538 }
3539
3540 sub reload_config {
3541 trace "reloading config file...\n";
3542
3543 open my $fh, "<:utf8", "$CONFDIR/config"
3544 or return;
3545
3546 local $/;
3547 *CFG = YAML::XS::Load scalar <$fh>;
3548
3549 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3550
3551 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3552 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3553
3554 if (exists $CFG{mlockall}) {
3555 eval {
3556 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3557 and die "WARNING: m(un)lockall failed: $!\n";
3558 };
3559 warn $@ if $@;
3560 }
3561
3562 trace "finished reloading resource files\n";
3563 }
3564
3565 sub pidfile() {
3566 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3567 or die "$PIDFILE: $!";
3568 flock $fh, &Fcntl::LOCK_EX
3569 or die "$PIDFILE: flock: $!";
3570 $fh
3571 }
3572
3573 # make sure only one server instance is running at any one time
3574 sub atomic {
3575 my $fh = pidfile;
3576
3577 my $pid = <$fh>;
3578 kill 9, $pid if $pid > 0;
3579
3580 seek $fh, 0, 0;
3581 print $fh $$;
3582 }
3583
3584 sub main_loop {
3585 trace "EV::loop starting\n";
3586 if (1) {
3587 EV::loop;
3588 }
3589 trace "EV::loop returned\n";
3590 goto &main_loop unless $REALLY_UNLOOP;
3591 }
3592
3593 sub main {
3594 cf::init_globals; # initialise logging
3595
3596 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3597 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3598 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3599 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3600
3601 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3602
3603 # we must not ever block the main coroutine
3604 local $Coro::idle = sub {
3605 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3606 (async {
3607 $Coro::current->{desc} = "IDLE BUG HANDLER";
3608 EV::loop EV::LOOP_ONESHOT;
3609 })->prio (Coro::PRIO_MAX);
3610 };
3611
3612 evthread_start IO::AIO::poll_fileno;
3613
3614 cf::sync_job {
3615 cf::init_experience;
3616 cf::init_anim;
3617 cf::init_attackmess;
3618 cf::init_dynamic;
3619
3620 cf::load_settings;
3621 cf::load_materials;
3622
3623 reload_resources;
3624 reload_config;
3625 db_init;
3626
3627 cf::init_uuid;
3628 cf::init_signals;
3629 cf::init_skills;
3630
3631 cf::init_beforeplay;
3632
3633 atomic;
3634
3635 load_extensions;
3636
3637 utime time, time, $RUNTIMEFILE;
3638
3639 # no (long-running) fork's whatsoever before this point(!)
3640 use POSIX ();
3641 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3642
3643 (pop @POST_INIT)->(0) while @POST_INIT;
3644 };
3645
3646 cf::object::thawer::errors_are_fatal 0;
3647 info "parse errors in files are no longer fatal from this point on.\n";
3648
3649 main_loop;
3650 }
3651
3652 #############################################################################
3653 # initialisation and cleanup
3654
3655 # install some emergency cleanup handlers
3656 BEGIN {
3657 our %SIGWATCHER = ();
3658 for my $signal (qw(INT HUP TERM)) {
3659 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3660 cf::cleanup "SIG$signal";
3661 };
3662 }
3663 }
3664
3665 sub write_runtime_sync {
3666 my $t0 = AE::time;
3667
3668 # first touch the runtime file to show we are still running:
3669 # the fsync below can take a very very long time.
3670
3671 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3672
3673 my $guard = cf::lock_acquire "write_runtime";
3674
3675 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3676 or return;
3677
3678 my $value = $cf::RUNTIME + 90 + 10;
3679 # 10 is the runtime save interval, for a monotonic clock
3680 # 60 allows for the watchdog to kill the server.
3681
3682 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3683 and return;
3684
3685 # always fsync - this file is important
3686 aio_fsync $fh
3687 and return;
3688
3689 # touch it again to show we are up-to-date
3690 aio_utime $fh, undef, undef;
3691
3692 close $fh
3693 or return;
3694
3695 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3696 and return;
3697
3698 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3699
3700 1
3701 }
3702
3703 our $uuid_lock;
3704 our $uuid_skip;
3705
3706 sub write_uuid_sync($) {
3707 $uuid_skip ||= $_[0];
3708
3709 return if $uuid_lock;
3710 local $uuid_lock = 1;
3711
3712 my $uuid = "$LOCALDIR/uuid";
3713
3714 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3715 or return;
3716
3717 my $value = uuid_seq uuid_cur;
3718
3719 unless ($value) {
3720 info "cowardly refusing to write zero uuid value!\n";
3721 return;
3722 }
3723
3724 my $value = uuid_str $value + $uuid_skip;
3725 $uuid_skip = 0;
3726
3727 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3728 and return;
3729
3730 # always fsync - this file is important
3731 aio_fsync $fh
3732 and return;
3733
3734 close $fh
3735 or return;
3736
3737 aio_rename "$uuid~", $uuid
3738 and return;
3739
3740 trace "uuid file written ($value).\n";
3741
3742 1
3743
3744 }
3745
3746 sub write_uuid($$) {
3747 my ($skip, $sync) = @_;
3748
3749 $sync ? write_uuid_sync $skip
3750 : async { write_uuid_sync $skip };
3751 }
3752
3753 sub emergency_save() {
3754 my $freeze_guard = cf::freeze_mainloop;
3755
3756 info "emergency_perl_save: enter\n";
3757
3758 # this is a trade-off: we want to be very quick here, so
3759 # save all maps without fsync, and later call a global sync
3760 # (which in turn might be very very slow)
3761 local $USE_FSYNC = 0;
3762
3763 cf::sync_job {
3764 cf::write_runtime_sync; # external watchdog should not bark
3765
3766 # use a peculiar iteration method to avoid tripping on perl
3767 # refcount bugs in for. also avoids problems with players
3768 # and maps saved/destroyed asynchronously.
3769 info "emergency_perl_save: begin player save\n";
3770 for my $login (keys %cf::PLAYER) {
3771 my $pl = $cf::PLAYER{$login} or next;
3772 $pl->valid or next;
3773 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3774 $pl->save;
3775 }
3776 info "emergency_perl_save: end player save\n";
3777
3778 cf::write_runtime_sync; # external watchdog should not bark
3779
3780 info "emergency_perl_save: begin map save\n";
3781 for my $path (keys %cf::MAP) {
3782 my $map = $cf::MAP{$path} or next;
3783 $map->valid or next;
3784 $map->save;
3785 }
3786 info "emergency_perl_save: end map save\n";
3787
3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin database checkpoint\n";
3791 BDB::db_env_txn_checkpoint $DB_ENV;
3792 info "emergency_perl_save: end database checkpoint\n";
3793
3794 info "emergency_perl_save: begin write uuid\n";
3795 write_uuid_sync 1;
3796 info "emergency_perl_save: end write uuid\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 trace "emergency_perl_save: syncing database to disk";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802
3803 info "emergency_perl_save: starting sync\n";
3804 IO::AIO::aio_sync sub {
3805 info "emergency_perl_save: finished sync\n";
3806 };
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: flushing outstanding aio requests";
3811 while (IO::AIO::nreqs || BDB::nreqs) {
3812 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3813 }
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816 };
3817
3818 info "emergency_perl_save: leave\n";
3819 }
3820
3821 sub post_cleanup {
3822 my ($make_core) = @_;
3823
3824 IO::AIO::flush;
3825
3826 error Carp::longmess "post_cleanup backtrace"
3827 if $make_core;
3828
3829 my $fh = pidfile;
3830 unlink $PIDFILE if <$fh> == $$;
3831 }
3832
3833 # a safer delete_package, copied from Symbol
3834 sub clear_package($) {
3835 my $pkg = shift;
3836
3837 # expand to full symbol table name if needed
3838 unless ($pkg =~ /^main::.*::$/) {
3839 $pkg = "main$pkg" if $pkg =~ /^::/;
3840 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3841 $pkg .= '::' unless $pkg =~ /::$/;
3842 }
3843
3844 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3845 my $stem_symtab = *{$stem}{HASH};
3846
3847 defined $stem_symtab and exists $stem_symtab->{$leaf}
3848 or return;
3849
3850 # clear all symbols
3851 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3852 for my $name (keys %$leaf_symtab) {
3853 _gv_clear *{"$pkg$name"};
3854 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3855 }
3856 }
3857
3858 sub do_reload_perl() {
3859 # can/must only be called in main
3860 if (in_main) {
3861 error "can only reload from main coroutine";
3862 return;
3863 }
3864
3865 return if $RELOAD++;
3866
3867 my $t1 = AE::time;
3868
3869 while ($RELOAD) {
3870 info "reloading...";
3871
3872 trace "entering sync_job";
3873
3874 cf::sync_job {
3875 cf::emergency_save;
3876
3877 trace "cancelling all extension coros";
3878 $_->cancel for values %EXT_CORO;
3879 %EXT_CORO = ();
3880
3881 trace "removing commands";
3882 %COMMAND = ();
3883
3884 trace "removing ext/exti commands";
3885 %EXTCMD = ();
3886 %EXTICMD = ();
3887
3888 trace "unloading/nuking all extensions";
3889 for my $pkg (@EXTS) {
3890 trace "... unloading $pkg";
3891
3892 if (my $cb = $pkg->can ("unload")) {
3893 eval {
3894 $cb->($pkg);
3895 1
3896 } or error "$pkg unloaded, but with errors: $@";
3897 }
3898
3899 trace "... clearing $pkg";
3900 clear_package $pkg;
3901 }
3902
3903 trace "unloading all perl modules loaded from $LIBDIR";
3904 while (my ($k, $v) = each %INC) {
3905 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3906
3907 trace "... unloading $k";
3908 delete $INC{$k};
3909
3910 $k =~ s/\.pm$//;
3911 $k =~ s/\//::/g;
3912
3913 if (my $cb = $k->can ("unload_module")) {
3914 $cb->();
3915 }
3916
3917 clear_package $k;
3918 }
3919
3920 trace "getting rid of safe::, as good as possible";
3921 clear_package "safe::$_"
3922 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3923
3924 trace "unloading cf.pm \"a bit\"";
3925 delete $INC{"cf.pm"};
3926 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3927
3928 # don't, removes xs symbols, too,
3929 # and global variables created in xs
3930 #clear_package __PACKAGE__;
3931
3932 info "unload completed, starting to reload now";
3933
3934 trace "reloading cf.pm";
3935 require cf;
3936 cf::_connect_to_perl_1;
3937
3938 trace "loading config and database again";
3939 cf::reload_config;
3940
3941 trace "loading extensions";
3942 cf::load_extensions;
3943
3944 if ($REATTACH_ON_RELOAD) {
3945 trace "reattaching attachments to objects/players";
3946 _global_reattach; # objects, sockets
3947 trace "reattaching attachments to maps";
3948 reattach $_ for values %MAP;
3949 trace "reattaching attachments to players";
3950 reattach $_ for values %PLAYER;
3951 }
3952
3953 trace "running post_init jobs";
3954 (pop @POST_INIT)->(1) while @POST_INIT;
3955
3956 trace "leaving sync_job";
3957
3958 1
3959 } or do {
3960 error $@;
3961 cf::cleanup "error while reloading, exiting.";
3962 };
3963
3964 info "reloaded";
3965 --$RELOAD;
3966 }
3967
3968 $t1 = AE::time - $t1;
3969 info "reload completed in ${t1}s\n";
3970 };
3971
3972 our $RELOAD_WATCHER; # used only during reload
3973
3974 sub reload_perl() {
3975 # doing reload synchronously and two reloads happen back-to-back,
3976 # coro crashes during coro_state_free->destroy here.
3977
3978 $RELOAD_WATCHER ||= cf::async {
3979 Coro::AIO::aio_wait cache_extensions;
3980
3981 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3982 do_reload_perl;
3983 undef $RELOAD_WATCHER;
3984 };
3985 };
3986 }
3987
3988 register_command "reload" => sub {
3989 my ($who, $arg) = @_;
3990
3991 if ($who->flag (FLAG_WIZ)) {
3992 $who->message ("reloading server.");
3993 async {
3994 $Coro::current->{desc} = "perl_reload";
3995 reload_perl;
3996 };
3997 }
3998 };
3999
4000 unshift @INC, $LIBDIR;
4001
4002 my $bug_warning = 0;
4003
4004 our @WAIT_FOR_TICK;
4005 our @WAIT_FOR_TICK_BEGIN;
4006
4007 sub wait_for_tick {
4008 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4009
4010 my $signal = new Coro::Signal;
4011 push @WAIT_FOR_TICK, $signal;
4012 $signal->wait;
4013 }
4014
4015 sub wait_for_tick_begin {
4016 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4017
4018 my $signal = new Coro::Signal;
4019 push @WAIT_FOR_TICK_BEGIN, $signal;
4020 $signal->wait;
4021 }
4022
4023 sub tick {
4024 if ($Coro::current != $Coro::main) {
4025 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4026 unless ++$bug_warning > 10;
4027 return;
4028 }
4029
4030 cf::server_tick; # one server iteration
4031
4032 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4033
4034 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4035 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4036 Coro::async_pool {
4037 $Coro::current->{desc} = "runtime saver";
4038 write_runtime_sync
4039 or error "ERROR: unable to write runtime file: $!";
4040 };
4041 }
4042
4043 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4044 $sig->send;
4045 }
4046 while (my $sig = shift @WAIT_FOR_TICK) {
4047 $sig->send;
4048 }
4049
4050 $LOAD = ($NOW - $TICK_START) / $TICK;
4051 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4052
4053 if (0) {
4054 if ($NEXT_TICK) {
4055 my $jitter = $TICK_START - $NEXT_TICK;
4056 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4057 debug "jitter $JITTER\n";#d#
4058 }
4059 }
4060 }
4061
4062 {
4063 # configure BDB
4064
4065 BDB::min_parallel 16;
4066 BDB::max_poll_reqs $TICK * 0.1;
4067 $AnyEvent::BDB::WATCHER->priority (1);
4068
4069 unless ($DB_ENV) {
4070 $DB_ENV = BDB::db_env_create;
4071 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4072 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4073 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4074 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4075 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4076
4077 cf::sync_job {
4078 eval {
4079 BDB::db_env_open
4080 $DB_ENV,
4081 $BDBDIR,
4082 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4083 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4084 0666;
4085
4086 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4087 };
4088
4089 cf::cleanup "db_env_open(db): $@" if $@;
4090 };
4091 }
4092
4093 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4094 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4095 };
4096 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4097 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4098 };
4099 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4100 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4101 };
4102 }
4103
4104 {
4105 # configure IO::AIO
4106
4107 IO::AIO::min_parallel 8;
4108 IO::AIO::max_poll_time $TICK * 0.1;
4109 undef $AnyEvent::AIO::WATCHER;
4110 }
4111
4112 my $_log_backtrace;
4113
4114 sub _log_backtrace {
4115 my ($msg, @addr) = @_;
4116
4117 $msg =~ s/\n//;
4118
4119 # limit the # of concurrent backtraces
4120 if ($_log_backtrace < 2) {
4121 ++$_log_backtrace;
4122 my $perl_bt = Carp::longmess $msg;
4123 async {
4124 $Coro::current->{desc} = "abt $msg";
4125
4126 my @bt = fork_call {
4127 @addr = map { sprintf "%x", $_ } @addr;
4128 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4129 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4130 or die "addr2line: $!";
4131
4132 my @funcs;
4133 my @res = <$fh>;
4134 chomp for @res;
4135 while (@res) {
4136 my ($func, $line) = splice @res, 0, 2, ();
4137 push @funcs, "[$func] $line";
4138 }
4139
4140 @funcs
4141 };
4142
4143 LOG llevInfo, "[ABT] $perl_bt\n";
4144 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4145 LOG llevInfo, "[ABT] $_\n" for @bt;
4146 --$_log_backtrace;
4147 };
4148 } else {
4149 LOG llevInfo, "[ABT] $msg\n";
4150 LOG llevInfo, "[ABT] [suppressed]\n";
4151 }
4152 }
4153
4154 # load additional modules
4155 require "cf/$_.pm" for @EXTRA_MODULES;
4156 cf::_connect_to_perl_2;
4157
4158 END { cf::emergency_save }
4159
4160 1
4161