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Revision: 1.542
Committed: Wed May 5 09:05:03 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.541: +0 -1 lines
Log Message:
require 5.10.1

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 sub error(@) { LOG llevError, join "", @_ }
258 sub warn (@) { LOG llevWarn , join "", @_ }
259 sub info (@) { LOG llevInfo , join "", @_ }
260 sub debug(@) { LOG llevDebug, join "", @_ }
261 sub trace(@) { LOG llevTrace, join "", @_ }
262
263 $Coro::State::WARNHOOK = sub {
264 my $msg = join "", @_;
265
266 $msg .= "\n"
267 unless $msg =~ /\n$/;
268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
271 LOG llevWarn, $msg;
272 };
273
274 $Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286 };
287
288 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
294 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
295
296 # we bless all objects into (empty) derived classes to force a method lookup
297 # within the Safe compartment.
298 for my $pkg (qw(
299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305 )) {
306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
307 }
308
309 $EV::DIED = sub {
310 Carp::cluck "error in event callback: @_";
311 };
312
313 #############################################################################
314
315 =head2 UTILITY FUNCTIONS
316
317 =over 4
318
319 =item dumpval $ref
320
321 =cut
322
323 sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340 }
341
342 =item $ref = cf::decode_json $json
343
344 Converts a JSON string into the corresponding perl data structure.
345
346 =item $json = cf::encode_json $ref
347
348 Converts a perl data structure into its JSON representation.
349
350 =cut
351
352 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
353
354 sub encode_json($) { $json_coder->encode ($_[0]) }
355 sub decode_json($) { $json_coder->decode ($_[0]) }
356
357 =item cf::post_init { BLOCK }
358
359 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360 but I<before> the server starts ticking again.
361
362 The cdoeblock will have a single boolean argument to indicate whether this
363 is a reload or not.
364
365 =cut
366
367 sub post_init(&) {
368 push @POST_INIT, shift;
369 }
370
371 =item cf::lock_wait $string
372
373 Wait until the given lock is available. See cf::lock_acquire.
374
375 =item my $lock = cf::lock_acquire $string
376
377 Wait until the given lock is available and then acquires it and returns
378 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379 for example when the coroutine gets canceled), the lock is automatically
380 returned.
381
382 Locks are *not* recursive, locking from the same coro twice results in a
383 deadlocked coro.
384
385 Lock names should begin with a unique identifier (for example, cf::map::find
386 uses map_find and cf::map::load uses map_load).
387
388 =item $locked = cf::lock_active $string
389
390 Return true if the lock is currently active, i.e. somebody has locked it.
391
392 =cut
393
394 our $LOCKS = new Coro::SemaphoreSet;
395
396 sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398 }
399
400 sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402 }
403
404 sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406 }
407
408 sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412 }
413
414 =item cf::periodic $interval, $cb
415
416 Like EV::periodic, but randomly selects a starting point so that the actions
417 get spread over time.
418
419 =cut
420
421 sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427 }
428
429 =item cf::get_slot $time[, $priority[, $name]]
430
431 Allocate $time seconds of blocking CPU time at priority C<$priority>:
432 This call blocks and returns only when you have at least C<$time> seconds
433 of cpu time till the next tick. The slot is only valid till the next cede.
434
435 The optional C<$name> can be used to identify the job to run. It might be
436 used for statistical purposes and should identify the same time-class.
437
438 Useful for short background jobs.
439
440 =cut
441
442 our @SLOT_QUEUE;
443 our $SLOT_QUEUE;
444 our $SLOT_DECAY = 0.9;
445
446 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
447 $SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479 };
480
481 sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494 }
495
496 =item cf::async { BLOCK }
497
498 Currently the same as Coro::async_pool, meaning you cannot use
499 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500 thing you are allowed to do is call C<prio> on it.
501
502 =cut
503
504 BEGIN { *async = \&Coro::async_pool }
505
506 =item cf::sync_job { BLOCK }
507
508 The design of Deliantra requires that the main coroutine ($Coro::main)
509 is always able to handle events or runnable, as Deliantra is only
510 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511 acceptable.
512
513 If it must be done, put the blocking parts into C<sync_job>. This will run
514 the given BLOCK in another coroutine while waiting for the result. The
515 server will be frozen during this time, so the block should either finish
516 fast or be very important.
517
518 =cut
519
520 sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561 }
562
563 =item $coro = cf::async_ext { BLOCK }
564
565 Like async, but this coro is automatically being canceled when the
566 extension calling this is being unloaded.
567
568 =cut
569
570 sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581 }
582
583 =item fork_call { }, $args
584
585 Executes the given code block with the given arguments in a seperate
586 process, returning the results. Everything must be serialisable with
587 Coro::Storable. May, of course, block. Note that the executed sub may
588 never block itself or use any form of event handling.
589
590 =cut
591
592 sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605 }
606
607 sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616 }
617
618 =item $coin = coin_from_name $name
619
620 =cut
621
622 our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637 );
638
639 sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643 }
644
645 =item $value = cf::db_get $family => $key
646
647 Returns a single value from the environment database.
648
649 =item cf::db_put $family => $key => $value
650
651 Stores the given C<$value> in the family. It can currently store binary
652 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654 =item $db = cf::db_table "name"
655
656 Create and/or open a new database table. The string must not be "db" and must be unique
657 within each server.
658
659 =cut
660
661 sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679 }
680
681 our $DB;
682
683 sub db_init {
684 $DB ||= db_table "db";
685 }
686
687 sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697 }
698
699 sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702 }
703
704 =item cf::cache $id => [$paths...], $processversion => $process
705
706 Generic caching function that returns the value of the resource $id,
707 caching and regenerating as required.
708
709 This function can block.
710
711 =cut
712
713 sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772 }
773
774 =item cf::datalog type => key => value, ...
775
776 Log a datalog packet of the given type with the given key-value pairs.
777
778 =cut
779
780 sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
783 }
784
785 =back
786
787 =cut
788
789 #############################################################################
790
791 =head2 ATTACHABLE OBJECTS
792
793 Many objects in deliantra are so-called attachable objects. That means you can
794 attach callbacks/event handlers (a collection of which is called an "attachment")
795 to it. All such attachable objects support the following methods.
796
797 In the following description, CLASS can be any of C<global>, C<object>
798 C<player>, C<client> or C<map> (i.e. the attachable objects in
799 Deliantra).
800
801 =over 4
802
803 =item $attachable->attach ($attachment, key => $value...)
804
805 =item $attachable->detach ($attachment)
806
807 Attach/detach a pre-registered attachment to a specific object and give it
808 the specified key/value pairs as arguments.
809
810 Example, attach a minesweeper attachment to the given object, making it a
811 10x10 minesweeper game:
812
813 $obj->attach (minesweeper => width => 10, height => 10);
814
815 =item $bool = $attachable->attached ($name)
816
817 Checks wether the named attachment is currently attached to the object.
818
819 =item cf::CLASS->attach ...
820
821 =item cf::CLASS->detach ...
822
823 Define an anonymous attachment and attach it to all objects of the given
824 CLASS. See the next function for an explanation of its arguments.
825
826 You can attach to global events by using the C<cf::global> class.
827
828 Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837 Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848 =item cf::CLASS::attachment $name, ...
849
850 Register an attachment by C<$name> through which attachable objects of the
851 given CLASS can refer to this attachment.
852
853 Some classes such as deliantra maps and objects can specify attachments
854 that are attached at load/instantiate time, thus the need for a name.
855
856 These calls expect any number of the following handler/hook descriptions:
857
858 =over 4
859
860 =item prio => $number
861
862 Set the priority for all following handlers/hooks (unless overwritten
863 by another C<prio> setting). Lower priority handlers get executed
864 earlier. The default priority is C<0>, and many built-in handlers are
865 registered at priority C<-1000>, so lower priorities should not be used
866 unless you know what you are doing.
867
868 =item type => $type
869
870 (Only for C<< cf::object->attach >> calls), limits the attachment to the
871 given type of objects only (the additional parameter C<subtype> can be
872 used to further limit to the given subtype).
873
874 =item on_I<event> => \&cb
875
876 Call the given code reference whenever the named event happens (event is
877 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
878 handlers are recognised generally depends on the type of object these
879 handlers attach to).
880
881 See F<include/eventinc.h> for the full list of events supported, and their
882 class.
883
884 =item package => package::
885
886 Look for sub functions of the name C<< on_I<event> >> in the given
887 package and register them. Only handlers for eevents supported by the
888 object/class are recognised.
889
890 =back
891
892 Example, define an attachment called "sockpuppet" that calls the given
893 event handler when a monster attacks:
894
895 cf::object::attachment sockpuppet =>
896 on_skill_attack => sub {
897 my ($self, $victim) = @_;
898 ...
899 }
900 }
901
902 =item $attachable->valid
903
904 Just because you have a perl object does not mean that the corresponding
905 C-level object still exists. If you try to access an object that has no
906 valid C counterpart anymore you get an exception at runtime. This method
907 can be used to test for existence of the C object part without causing an
908 exception.
909
910 =cut
911
912 # the following variables are defined in .xs and must not be re-created
913 our @CB_GLOBAL = (); # registry for all global events
914 our @CB_ATTACHABLE = (); # registry for all attachables
915 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
916 our @CB_PLAYER = ();
917 our @CB_CLIENT = ();
918 our @CB_TYPE = (); # registry for type (cf-object class) based events
919 our @CB_MAP = ();
920
921 my %attachment;
922
923 sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927 }
928
929 sub _attach_cb($$$$) {
930 my ($registry, $event, $prio, $cb) = @_;
931
932 use sort 'stable';
933
934 $cb = [$prio, $cb];
935
936 @{$registry->[$event]} = sort
937 { $a->[0] cmp $b->[0] }
938 @{$registry->[$event] || []}, $cb;
939 }
940
941 # hack
942 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
943
944 # attach handles attaching event callbacks
945 # the only thing the caller has to do is pass the correct
946 # registry (== where the callback attaches to).
947 sub _attach {
948 my ($registry, $klass, @arg) = @_;
949
950 my $object_type;
951 my $prio = 0;
952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
959 while (@arg) {
960 my $type = shift @arg;
961
962 if ($type eq "prio") {
963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
973
974 } elsif ($type eq "package") {
975 my $pkg = shift @arg;
976
977 while (my ($name, $id) = each %cb_id) {
978 if (my $cb = $pkg->can ($name)) {
979 _attach_cb $registry, $id, $prio, $cb;
980 }
981 }
982
983 } elsif (exists $cb_id{$type}) {
984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
985
986 } elsif (ref $type) {
987 error "attaching objects not supported, ignoring.\n";
988
989 } else {
990 shift @arg;
991 error "attach argument '$type' not supported, ignoring.\n";
992 }
993 }
994 }
995
996 sub _object_attach {
997 my ($obj, $name, %arg) = @_;
998
999 return if exists $obj->{_attachment}{$name};
1000
1001 if (my $attach = $attachment{$name}) {
1002 my $registry = $obj->registry;
1003
1004 for (@$attach) {
1005 my ($klass, @attach) = @$_;
1006 _attach $registry, $klass, @attach;
1007 }
1008
1009 $obj->{$name} = \%arg;
1010 } else {
1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
1013
1014 $obj->{_attachment}{$name} = undef;
1015 }
1016
1017 sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024 };
1025
1026 # all those should be optimised
1027 sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037 };
1038
1039 sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043 }
1044
1045 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
1058 }
1059
1060 our $override;
1061 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1062
1063 sub override {
1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
1066 }
1067
1068 sub do_invoke {
1069 my $event = shift;
1070 my $callbacks = shift;
1071
1072 @INVOKE_RESULTS = ();
1073
1074 local $override;
1075
1076 for (@$callbacks) {
1077 eval { &{$_->[1]} };
1078
1079 if ($@) {
1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1081 override;
1082 }
1083
1084 return 1 if $override;
1085 }
1086
1087 0
1088 }
1089
1090 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094 Generate an object-specific event with the given arguments.
1095
1096 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097 removed in future versions), and there is no public API to access override
1098 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
1100 =back
1101
1102 =cut
1103
1104 #############################################################################
1105 # object support
1106
1107 sub _object_equal($$);
1108 sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137 }
1138
1139 our $SLOW_MERGES;#d#
1140 sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147 }
1148
1149 sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
1156 my $registry = $obj->registry;
1157
1158 @$registry = ();
1159
1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1161
1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
1163 if (my $attach = $attachment{$name}) {
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168 } else {
1169 info "object uses attachment '$name' that is not available, postponing.\n";
1170 }
1171 }
1172 }
1173
1174 cf::attachable->attach (
1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
1188 on_clone => sub {
1189 my ($src, $dst) = @_;
1190
1191 @{$dst->registry} = @{$src->registry};
1192
1193 %$dst = %$src;
1194
1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
1196 if exists $src->{_attachment};
1197 },
1198 );
1199
1200 sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247 }
1248
1249 sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255 }
1256
1257 sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
1263 or return;
1264
1265 unless (aio_stat "$filename.pst") {
1266 (aio_load "$filename.pst", $av) >= 0
1267 or return;
1268
1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
1271 }
1272
1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
1279 }
1280
1281 =head2 COMMAND CALLBACKS
1282
1283 =over 4
1284
1285 =cut
1286
1287 #############################################################################
1288 # command handling &c
1289
1290 =item cf::register_command $name => \&callback($ob,$args);
1291
1292 Register a callback for execution when the client sends the user command
1293 $name.
1294
1295 =cut
1296
1297 sub register_command {
1298 my ($name, $cb) = @_;
1299
1300 my $caller = caller;
1301 #warn "registering command '$name/$time' to '$caller'";
1302
1303 push @{ $COMMAND{$name} }, [$caller, $cb];
1304 }
1305
1306 =item cf::register_extcmd $name => \&callback($pl,$packet);
1307
1308 Register a callback for execution when the client sends an (synchronous)
1309 extcmd packet. Ext commands will be processed in the order they are
1310 received by the server, like other user commands. The first argument is
1311 the logged-in player. Ext commands can only be processed after a player
1312 has logged in successfully.
1313
1314 If the callback returns something, it is sent back as if reply was being
1315 called.
1316
1317 =item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319 Register a callback for execution when the client sends an (asynchronous)
1320 exticmd packet. Exti commands are processed by the server as soon as they
1321 are received, i.e. out of order w.r.t. other commands. The first argument
1322 is a client socket. Exti commands can be received anytime, even before
1323 log-in.
1324
1325 If the callback returns something, it is sent back as if reply was being
1326 called.
1327
1328 =cut
1329
1330 sub register_extcmd {
1331 my ($name, $cb) = @_;
1332
1333 $EXTCMD{$name} = $cb;
1334 }
1335
1336 sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340 }
1341
1342 use File::Glob ();
1343
1344 cf::player->attach (
1345 on_unknown_command => sub {
1346 my ($pl, $name, $params) = @_;
1347
1348 my $cb = $COMMAND{$name}
1349 or return;
1350
1351 for my $cmd (@$cb) {
1352 $cmd->[1]->($pl->ob, $params);
1353 }
1354
1355 cf::override;
1356 },
1357 on_extcmd => sub {
1358 my ($pl, $buf) = @_;
1359
1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1361
1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
1370 if (my $cb = $EXTCMD{$type}) {
1371 @reply = $cb->($pl, @payload);
1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1377 } else {
1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1379 }
1380
1381 cf::override;
1382 },
1383 );
1384
1385 # "readahead" all extensions
1386 sub cache_extensions {
1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
1393 };
1394
1395 $grp
1396 }
1397
1398 sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1404 for my $path (<$LIBDIR/*.ext>) {
1405 next unless -r $path;
1406
1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1470 }
1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1481 };
1482 }
1483
1484 #############################################################################
1485
1486 =back
1487
1488 =head2 CORE EXTENSIONS
1489
1490 Functions and methods that extend core deliantra objects.
1491
1492 =cut
1493
1494 package cf::player;
1495
1496 use Coro::AIO;
1497
1498 =head3 cf::player
1499
1500 =over 4
1501
1502 =item cf::player::num_playing
1503
1504 Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506 =cut
1507
1508 sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514 }
1515
1516 =item cf::player::find $login
1517
1518 Returns the given player object, loading it if necessary (might block).
1519
1520 =cut
1521
1522 sub playerdir($) {
1523 "$PLAYERDIR/"
1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1525 }
1526
1527 sub path($) {
1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1529
1530 (playerdir $login) . "/playerdata"
1531 }
1532
1533 sub find_active($) {
1534 $cf::PLAYER{$_[0]}
1535 and $cf::PLAYER{$_[0]}->active
1536 and $cf::PLAYER{$_[0]}
1537 }
1538
1539 sub exists($) {
1540 my ($login) = @_;
1541
1542 $cf::PLAYER{$login}
1543 or !aio_stat path $login
1544 }
1545
1546 sub find($) {
1547 return $cf::PLAYER{$_[0]} || do {
1548 my $login = $_[0];
1549
1550 my $guard = cf::lock_acquire "user_find:$login";
1551
1552 $cf::PLAYER{$_[0]} || do {
1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1568 $cf::PLAYER{$login} = $pl
1569 }
1570 }
1571 }
1572
1573 cf::player->attach (
1574 on_load => sub {
1575 my ($pl, $path) = @_;
1576
1577 # restore slots saved in save, below
1578 my $slots = delete $pl->{_slots};
1579
1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584 );
1585
1586 sub save($) {
1587 my ($pl) = @_;
1588
1589 return if $pl->{deny_save};
1590
1591 my $path = path $pl;
1592 my $guard = cf::lock_acquire "user_save:$path";
1593
1594 return if $pl->{deny_save};
1595
1596 aio_mkdir playerdir $pl, 0770;
1597 $pl->{last_save} = $cf::RUNTIME;
1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1604 $pl->save_pl ($path);
1605 cf::cede_to_tick;
1606 }
1607
1608 sub new($) {
1609 my ($login) = @_;
1610
1611 my $self = create;
1612
1613 $self->ob->name ($login);
1614 $self->{deny_save} = 1;
1615
1616 $cf::PLAYER{$login} = $self;
1617
1618 $self
1619 }
1620
1621 =item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623 =cut
1624
1625 sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629 }
1630
1631 =item $pl->quit_character
1632
1633 Nukes the player without looking back. If logged in, the connection will
1634 be destroyed. May block for a long time.
1635
1636 =cut
1637
1638 sub quit_character {
1639 my ($pl) = @_;
1640
1641 my $name = $pl->ob->name;
1642
1643 $pl->{deny_save} = 1;
1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1645
1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1650 $pl->ns->destroy if $pl->ns;
1651
1652 my $path = playerdir $pl;
1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1654 aio_rename $path, $temp;
1655 delete $cf::PLAYER{$pl->ob->name};
1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1663 IO::AIO::aio_rmtree $temp;
1664 }
1665
1666 =item $pl->kick
1667
1668 Kicks a player out of the game. This destroys the connection.
1669
1670 =cut
1671
1672 sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1678 }
1679
1680 =item cf::player::list_logins
1681
1682 Returns am arrayref of all valid playernames in the system, can take a
1683 while and may block, so not sync_job-capable, ever.
1684
1685 =cut
1686
1687 sub list_logins {
1688 my $dirs = aio_readdir $PLAYERDIR
1689 or return [];
1690
1691 my @logins;
1692
1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1703
1704 utf8::decode $login;
1705 push @logins, $login;
1706 }
1707
1708 \@logins
1709 }
1710
1711 =item $player->maps
1712
1713 =item cf::player::maps $login
1714
1715 Returns an arrayref of map paths that are private for this
1716 player. May block.
1717
1718 =cut
1719
1720 sub maps($) {
1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1724
1725 my $files = aio_readdir playerdir $pl
1726 or return;
1727
1728 my @paths;
1729
1730 for (@$files) {
1731 utf8::decode $_;
1732 next if /\.(?:pl|pst)$/;
1733 next unless /^$PATH_SEP/o;
1734
1735 push @paths, cf::map::normalise "~$pl/$_";
1736 }
1737
1738 \@paths
1739 }
1740
1741 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743 Expand deliantra pod fragments into protocol xml.
1744
1745 =item $player->ext_reply ($msgid, @msg)
1746
1747 Sends an ext reply to the player.
1748
1749 =cut
1750
1751 sub ext_reply($$@) {
1752 my ($self, $id, @msg) = @_;
1753
1754 $self->ns->ext_reply ($id, @msg)
1755 }
1756
1757 =item $player->ext_msg ($type, @msg)
1758
1759 Sends an ext event to the client.
1760
1761 =cut
1762
1763 sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767 }
1768
1769 =head3 cf::region
1770
1771 =over 4
1772
1773 =cut
1774
1775 package cf::region;
1776
1777 =item cf::region::find_by_path $path
1778
1779 Tries to decuce the likely region for a map knowing only its path.
1780
1781 =cut
1782
1783 sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798 }
1799
1800 =back
1801
1802 =head3 cf::map
1803
1804 =over 4
1805
1806 =cut
1807
1808 package cf::map;
1809
1810 use Fcntl;
1811 use Coro::AIO;
1812
1813 use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1817 our $MAX_RESET = 3600;
1818 our $DEFAULT_RESET = 3000;
1819
1820 sub generate_random_map {
1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1824
1825 # mit "rum" bekleckern, nicht
1826 $self->_create_random_map (
1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1830 $rmp->{exit_on_final_map},
1831 $rmp->{xsize}, $rmp->{ysize},
1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1839 }
1840
1841 =item cf::map->register ($regex, $prio)
1842
1843 Register a handler for the map path matching the given regex at the
1844 givne priority (higher is better, built-in handlers have priority 0, the
1845 default).
1846
1847 =cut
1848
1849 sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 push @{"$pkg\::ISA"}, __PACKAGE__;
1854
1855 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1856 }
1857
1858 # also paths starting with '/'
1859 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1860
1861 sub thawer_merge {
1862 my ($self, $merge) = @_;
1863
1864 # we have to keep some variables in memory intact
1865 local $self->{path};
1866 local $self->{load_path};
1867
1868 $self->SUPER::thawer_merge ($merge);
1869 }
1870
1871 sub normalise {
1872 my ($path, $base) = @_;
1873
1874 $path = "$path"; # make sure its a string
1875
1876 $path =~ s/\.map$//;
1877
1878 # map plan:
1879 #
1880 # /! non-realised random map exit (special hack!)
1881 # {... are special paths that are not being touched
1882 # ?xxx/... are special absolute paths
1883 # ?random/... random maps
1884 # /... normal maps
1885 # ~user/... per-player map of a specific user
1886
1887 $path =~ s/$PATH_SEP/\//go;
1888
1889 # treat it as relative path if it starts with
1890 # something that looks reasonable
1891 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1892 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1893
1894 $base =~ s{[^/]+/?$}{};
1895 $path = "$base/$path";
1896 }
1897
1898 for ($path) {
1899 redo if s{//}{/};
1900 redo if s{/\.?/}{/};
1901 redo if s{/[^/]+/\.\./}{/};
1902 }
1903
1904 $path
1905 }
1906
1907 sub new_from_path {
1908 my (undef, $path, $base) = @_;
1909
1910 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1911
1912 $path = normalise $path, $base;
1913
1914 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1915 if ($path =~ $EXT_MAP{$pkg}[1]) {
1916 my $self = bless cf::map::new, $pkg;
1917 $self->{path} = $path; $self->path ($path);
1918 $self->init; # pass $1 etc.
1919 return $self;
1920 }
1921 }
1922
1923 Carp::cluck "unable to resolve path '$path' (base '$base').";
1924 ()
1925 }
1926
1927 sub init {
1928 my ($self) = @_;
1929
1930 $self
1931 }
1932
1933 sub as_string {
1934 my ($self) = @_;
1935
1936 "$self->{path}"
1937 }
1938
1939 # the displayed name, this is a one way mapping
1940 sub visible_name {
1941 &as_string
1942 }
1943
1944 # the original (read-only) location
1945 sub load_path {
1946 my ($self) = @_;
1947
1948 "$MAPDIR/$self->{path}.map"
1949 }
1950
1951 # the temporary/swap location
1952 sub save_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$TMPDIR/$path.map"
1957 }
1958
1959 # the unique path, undef == no special unique path
1960 sub uniq_path {
1961 my ($self) = @_;
1962
1963 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1964 "$UNIQUEDIR/$path"
1965 }
1966
1967 sub decay_objects {
1968 my ($self) = @_;
1969
1970 return if $self->{deny_reset};
1971
1972 $self->do_decay_objects;
1973 }
1974
1975 sub unlink_save {
1976 my ($self) = @_;
1977
1978 utf8::encode (my $save = $self->save_path);
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1981 }
1982
1983 sub load_header_from($) {
1984 my ($self, $path) = @_;
1985
1986 utf8::encode $path;
1987 my $f = new_from_file cf::object::thawer $path
1988 or return;
1989
1990 $self->_load_header ($f)
1991 or return;
1992
1993 local $MAP_LOADING{$self->{path}} = $self;
1994 $f->resolve_delayed_derefs;
1995
1996 $self->{load_path} = $path;
1997
1998 1
1999 }
2000
2001 sub load_header_orig {
2002 my ($self) = @_;
2003
2004 $self->load_header_from ($self->load_path)
2005 }
2006
2007 sub load_header_temp {
2008 my ($self) = @_;
2009
2010 $self->load_header_from ($self->save_path)
2011 }
2012
2013 sub prepare_temp {
2014 my ($self) = @_;
2015
2016 $self->last_access ((delete $self->{last_access})
2017 || $cf::RUNTIME); #d#
2018 # safety
2019 $self->{instantiate_time} = $cf::RUNTIME
2020 if $self->{instantiate_time} > $cf::RUNTIME;
2021 }
2022
2023 sub prepare_orig {
2024 my ($self) = @_;
2025
2026 $self->{load_original} = 1;
2027 $self->{instantiate_time} = $cf::RUNTIME;
2028 $self->last_access ($cf::RUNTIME);
2029 $self->instantiate;
2030 }
2031
2032 sub load_header {
2033 my ($self) = @_;
2034
2035 if ($self->load_header_temp) {
2036 $self->prepare_temp;
2037 } else {
2038 $self->load_header_orig
2039 or return;
2040 $self->prepare_orig;
2041 }
2042
2043 $self->{deny_reset} = 1
2044 if $self->no_reset;
2045
2046 $self->default_region (cf::region::find_by_path $self->{path})
2047 unless $self->default_region;
2048
2049 1
2050 }
2051
2052 sub find;
2053 sub find {
2054 my ($path, $origin) = @_;
2055
2056 $path = normalise $path, $origin && $origin->path;
2057
2058 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2059 my $guard2 = cf::lock_acquire "map_find:$path";
2060
2061 $cf::MAP{$path} || do {
2062 my $map = new_from_path cf::map $path
2063 or return;
2064
2065 $map->{last_save} = $cf::RUNTIME;
2066
2067 $map->load_header
2068 or return;
2069
2070 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2071 # doing this can freeze the server in a sync job, obviously
2072 #$cf::WAIT_FOR_TICK->wait;
2073 undef $guard2;
2074 undef $guard1;
2075 $map->reset;
2076 return find $path;
2077 }
2078
2079 $cf::MAP{$path} = $map
2080 }
2081 }
2082
2083 sub pre_load { }
2084 #sub post_load { } # XS
2085
2086 sub load {
2087 my ($self) = @_;
2088
2089 local $self->{deny_reset} = 1; # loading can take a long time
2090
2091 my $path = $self->{path};
2092
2093 {
2094 my $guard = cf::lock_acquire "map_data:$path";
2095
2096 return unless $self->valid;
2097 return unless $self->in_memory == cf::MAP_SWAPPED;
2098
2099 $self->in_memory (cf::MAP_LOADING);
2100
2101 $self->alloc;
2102
2103 $self->pre_load;
2104 cf::cede_to_tick;
2105
2106 my $f = new_from_file cf::object::thawer $self->{load_path};
2107 $f->skip_block;
2108 $self->_load_objects ($f)
2109 or return;
2110
2111 $self->post_load_original
2112 if delete $self->{load_original};
2113
2114 if (my $uniq = $self->uniq_path) {
2115 utf8::encode $uniq;
2116 unless (aio_stat $uniq) {
2117 if (my $f = new_from_file cf::object::thawer $uniq) {
2118 $self->clear_unique_items;
2119 $self->_load_objects ($f);
2120 $f->resolve_delayed_derefs;
2121 }
2122 }
2123 }
2124
2125 $f->resolve_delayed_derefs;
2126
2127 cf::cede_to_tick;
2128 # now do the right thing for maps
2129 $self->link_multipart_objects;
2130 $self->difficulty ($self->estimate_difficulty)
2131 unless $self->difficulty;
2132 cf::cede_to_tick;
2133
2134 unless ($self->{deny_activate}) {
2135 $self->decay_objects;
2136 $self->fix_auto_apply;
2137 $self->update_buttons;
2138 cf::cede_to_tick;
2139 $self->activate;
2140 }
2141
2142 $self->{last_save} = $cf::RUNTIME;
2143 $self->last_access ($cf::RUNTIME);
2144
2145 $self->in_memory (cf::MAP_ACTIVE);
2146 }
2147
2148 $self->post_load;
2149 }
2150
2151 # customize the map for a given player, i.e.
2152 # return the _real_ map. used by e.g. per-player
2153 # maps to change the path to ~playername/mappath
2154 sub customise_for {
2155 my ($self, $ob) = @_;
2156
2157 return find "~" . $ob->name . "/" . $self->{path}
2158 if $self->per_player;
2159
2160 # return find "?party/" . $ob->name . "/" . $self->{path}
2161 # if $self->per_party;
2162
2163 $self
2164 }
2165
2166 # find and load all maps in the 3x3 area around a map
2167 sub load_neighbours {
2168 my ($map) = @_;
2169
2170 my @neigh; # diagonal neighbours
2171
2172 for (0 .. 3) {
2173 my $neigh = $map->tile_path ($_)
2174 or next;
2175 $neigh = find $neigh, $map
2176 or next;
2177 $neigh->load;
2178
2179 # now find the diagonal neighbours
2180 push @neigh,
2181 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2182 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2183 }
2184
2185 for (grep defined $_->[0], @neigh) {
2186 my ($path, $origin) = @$_;
2187 my $neigh = find $path, $origin
2188 or next;
2189 $neigh->load;
2190 }
2191 }
2192
2193 sub find_sync {
2194 my ($path, $origin) = @_;
2195
2196 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2197 if $Coro::current == $Coro::main;
2198
2199 find $path, $origin
2200 }
2201
2202 sub do_load_sync {
2203 my ($map) = @_;
2204
2205 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2206 if $Coro::current == $Coro::main;
2207
2208 $map->load;
2209 }
2210
2211 our %MAP_PREFETCH;
2212 our $MAP_PREFETCHER = undef;
2213
2214 sub find_async {
2215 my ($path, $origin, $load) = @_;
2216
2217 $path = normalise $path, $origin && $origin->{path};
2218
2219 if (my $map = $cf::MAP{$path}) {
2220 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2221 }
2222
2223 $MAP_PREFETCH{$path} |= $load;
2224
2225 $MAP_PREFETCHER ||= cf::async {
2226 $Coro::current->{desc} = "map prefetcher";
2227
2228 while (%MAP_PREFETCH) {
2229 while (my ($k, $v) = each %MAP_PREFETCH) {
2230 if (my $map = find $k) {
2231 $map->load if $v;
2232 }
2233
2234 delete $MAP_PREFETCH{$k};
2235 }
2236 }
2237 undef $MAP_PREFETCHER;
2238 };
2239 $MAP_PREFETCHER->prio (6);
2240
2241 ()
2242 }
2243
2244 # common code, used by both ->save and ->swapout
2245 sub _save {
2246 my ($self) = @_;
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249
2250 return unless $self->dirty;
2251
2252 my $save = $self->save_path; utf8::encode $save;
2253 my $uniq = $self->uniq_path; utf8::encode $uniq;
2254
2255 $self->{load_path} = $save;
2256
2257 return if $self->{deny_save};
2258
2259 local $self->{last_access} = $self->last_access;#d#
2260
2261 cf::async {
2262 $Coro::current->{desc} = "map player save";
2263 $_->contr->save for $self->players;
2264 };
2265
2266 cf::get_slot 0.02;
2267
2268 if ($uniq) {
2269 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2270 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2271 } else {
2272 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2273 }
2274 }
2275
2276 sub save {
2277 my ($self) = @_;
2278
2279 my $lock = cf::lock_acquire "map_data:$self->{path}";
2280
2281 $self->_save;
2282 }
2283
2284 sub swap_out {
2285 my ($self) = @_;
2286
2287 my $lock = cf::lock_acquire "map_data:$self->{path}";
2288
2289 return if $self->in_memory != cf::MAP_ACTIVE;
2290 return if $self->{deny_save};
2291 return if $self->players;
2292
2293 # first deactivate the map and "unlink" it from the core
2294 $self->deactivate;
2295 $_->clear_links_to ($self) for values %cf::MAP;
2296 $self->in_memory (cf::MAP_SWAPPED);
2297
2298 # then atomically save
2299 $self->_save;
2300
2301 # then free the map
2302 $self->clear;
2303 }
2304
2305 sub reset_at {
2306 my ($self) = @_;
2307
2308 # TODO: safety, remove and allow resettable per-player maps
2309 return 1e99 if $self->{deny_reset};
2310
2311 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2312 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2313
2314 $time + $to
2315 }
2316
2317 sub should_reset {
2318 my ($self) = @_;
2319
2320 $self->reset_at <= $cf::RUNTIME
2321 }
2322
2323 sub reset {
2324 my ($self) = @_;
2325
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 return if $self->players;
2329
2330 cf::trace "resetting map ", $self->path, "\n";
2331
2332 $self->in_memory (cf::MAP_SWAPPED);
2333
2334 # need to save uniques path
2335 unless ($self->{deny_save}) {
2336 my $uniq = $self->uniq_path; utf8::encode $uniq;
2337
2338 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2339 if $uniq;
2340 }
2341
2342 delete $cf::MAP{$self->path};
2343
2344 $self->deactivate;
2345 $_->clear_links_to ($self) for values %cf::MAP;
2346 $self->clear;
2347
2348 $self->unlink_save;
2349 $self->destroy;
2350 }
2351
2352 my $nuke_counter = "aaaa";
2353
2354 sub nuke {
2355 my ($self) = @_;
2356
2357 {
2358 my $lock = cf::lock_acquire "map_data:$self->{path}";
2359
2360 delete $cf::MAP{$self->path};
2361
2362 $self->unlink_save;
2363
2364 bless $self, "cf::map::wrap";
2365 delete $self->{deny_reset};
2366 $self->{deny_save} = 1;
2367 $self->reset_timeout (1);
2368 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2369
2370 $cf::MAP{$self->path} = $self;
2371 }
2372
2373 $self->reset; # polite request, might not happen
2374 }
2375
2376 =item $maps = cf::map::tmp_maps
2377
2378 Returns an arrayref with all map paths of currently instantiated and saved
2379 maps. May block.
2380
2381 =cut
2382
2383 sub tmp_maps() {
2384 [
2385 map {
2386 utf8::decode $_;
2387 /\.map$/
2388 ? normalise $_
2389 : ()
2390 } @{ aio_readdir $TMPDIR or [] }
2391 ]
2392 }
2393
2394 =item $maps = cf::map::random_maps
2395
2396 Returns an arrayref with all map paths of currently instantiated and saved
2397 random maps. May block.
2398
2399 =cut
2400
2401 sub random_maps() {
2402 [
2403 map {
2404 utf8::decode $_;
2405 /\.map$/
2406 ? normalise "?random/$_"
2407 : ()
2408 } @{ aio_readdir $RANDOMDIR or [] }
2409 ]
2410 }
2411
2412 =item cf::map::unique_maps
2413
2414 Returns an arrayref of paths of all shared maps that have
2415 instantiated unique items. May block.
2416
2417 =cut
2418
2419 sub unique_maps() {
2420 [
2421 map {
2422 utf8::decode $_;
2423 s/\.map$//; # TODO future compatibility hack
2424 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2425 ? ()
2426 : normalise $_
2427 } @{ aio_readdir $UNIQUEDIR or [] }
2428 ]
2429 }
2430
2431 =item cf::map::static_maps
2432
2433 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2434 file in the shared directory excluding F</styles> and F</editor>). May
2435 block.
2436
2437 =cut
2438
2439 sub static_maps() {
2440 my @dirs = "";
2441 my @maps;
2442
2443 while (@dirs) {
2444 my $dir = shift @dirs;
2445
2446 next if $dir eq "/styles" || $dir eq "/editor";
2447
2448 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2449 or return;
2450
2451 for (@$files) {
2452 s/\.map$// or next;
2453 utf8::decode $_;
2454 push @maps, "$dir/$_";
2455 }
2456
2457 push @dirs, map "$dir/$_", @$dirs;
2458 }
2459
2460 \@maps
2461 }
2462
2463 =back
2464
2465 =head3 cf::object
2466
2467 =cut
2468
2469 package cf::object;
2470
2471 =over 4
2472
2473 =item $ob->inv_recursive
2474
2475 Returns the inventory of the object I<and> their inventories, recursively,
2476 but I<not> the object itself.
2477
2478 =cut
2479
2480 sub inv_recursive_;
2481 sub inv_recursive_ {
2482 map { $_, inv_recursive_ $_->inv } @_
2483 }
2484
2485 sub inv_recursive {
2486 inv_recursive_ inv $_[0]
2487 }
2488
2489 =item $ref = $ob->ref
2490
2491 Creates and returns a persistent reference to an object that can be stored as a string.
2492
2493 =item $ob = cf::object::deref ($refstring)
2494
2495 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2496 even if the object actually exists. May block.
2497
2498 =cut
2499
2500 sub deref {
2501 my ($ref) = @_;
2502
2503 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2504 my ($uuid, $name) = ($1, $2);
2505 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2506 or return;
2507 $pl->ob->uuid eq $uuid
2508 or return;
2509
2510 $pl->ob
2511 } else {
2512 warn "$ref: cannot resolve object reference\n";
2513 undef
2514 }
2515 }
2516
2517 package cf;
2518
2519 =back
2520
2521 =head3 cf::object::player
2522
2523 =over 4
2524
2525 =item $player_object->reply ($npc, $msg[, $flags])
2526
2527 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2528 can be C<undef>. Does the right thing when the player is currently in a
2529 dialogue with the given NPC character.
2530
2531 =cut
2532
2533 our $SAY_CHANNEL = {
2534 id => "say",
2535 title => "Map",
2536 reply => "say ",
2537 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2538 };
2539
2540 our $CHAT_CHANNEL = {
2541 id => "chat",
2542 title => "Chat",
2543 reply => "chat ",
2544 tooltip => "Player chat and shouts, global to the server.",
2545 };
2546
2547 # rough implementation of a future "reply" method that works
2548 # with dialog boxes.
2549 #TODO: the first argument must go, split into a $npc->reply_to ( method
2550 sub cf::object::player::reply($$$;$) {
2551 my ($self, $npc, $msg, $flags) = @_;
2552
2553 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2554
2555 if ($self->{record_replies}) {
2556 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2557
2558 } else {
2559 my $pl = $self->contr;
2560
2561 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2562 my $dialog = $pl->{npc_dialog};
2563 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2564
2565 } else {
2566 $msg = $npc->name . " says: $msg" if $npc;
2567 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2568 }
2569 }
2570 }
2571
2572 =item $object->send_msg ($channel, $msg, $color, [extra...])
2573
2574 =cut
2575
2576 sub cf::object::send_msg {
2577 my $pl = shift->contr
2578 or return;
2579 $pl->send_msg (@_);
2580 }
2581
2582 =item $player_object->may ("access")
2583
2584 Returns wether the given player is authorized to access resource "access"
2585 (e.g. "command_wizcast").
2586
2587 =cut
2588
2589 sub cf::object::player::may {
2590 my ($self, $access) = @_;
2591
2592 $self->flag (cf::FLAG_WIZ) ||
2593 (ref $cf::CFG{"may_$access"}
2594 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2595 : $cf::CFG{"may_$access"})
2596 }
2597
2598 =item $player_object->enter_link
2599
2600 Freezes the player and moves him/her to a special map (C<{link}>).
2601
2602 The player should be reasonably safe there for short amounts of time (e.g.
2603 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2604 though, as the player cannot control the character while it is on the link
2605 map.
2606
2607 Will never block.
2608
2609 =item $player_object->leave_link ($map, $x, $y)
2610
2611 Moves the player out of the special C<{link}> map onto the specified
2612 map. If the map is not valid (or omitted), the player will be moved back
2613 to the location he/she was before the call to C<enter_link>, or, if that
2614 fails, to the emergency map position.
2615
2616 Might block.
2617
2618 =cut
2619
2620 sub link_map {
2621 unless ($LINK_MAP) {
2622 $LINK_MAP = cf::map::find "{link}"
2623 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2624 $LINK_MAP->load;
2625 }
2626
2627 $LINK_MAP
2628 }
2629
2630 sub cf::object::player::enter_link {
2631 my ($self) = @_;
2632
2633 $self->deactivate_recursive;
2634
2635 ++$self->{_link_recursion};
2636
2637 return if UNIVERSAL::isa $self->map, "ext::map_link";
2638
2639 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2640 if $self->map && $self->map->{path} ne "{link}";
2641
2642 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2643 }
2644
2645 sub cf::object::player::leave_link {
2646 my ($self, $map, $x, $y) = @_;
2647
2648 return unless $self->contr->active;
2649
2650 my $link_pos = delete $self->{_link_pos};
2651
2652 unless ($map) {
2653 # restore original map position
2654 ($map, $x, $y) = @{ $link_pos || [] };
2655 $map = cf::map::find $map;
2656
2657 unless ($map) {
2658 ($map, $x, $y) = @$EMERGENCY_POSITION;
2659 $map = cf::map::find $map
2660 or die "FATAL: cannot load emergency map\n";
2661 }
2662 }
2663
2664 ($x, $y) = (-1, -1)
2665 unless (defined $x) && (defined $y);
2666
2667 # use -1 or undef as default coordinates, not 0, 0
2668 ($x, $y) = ($map->enter_x, $map->enter_y)
2669 if $x <= 0 && $y <= 0;
2670
2671 $map->load;
2672 $map->load_neighbours;
2673
2674 return unless $self->contr->active;
2675
2676 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2677 if ($self->enter_map ($map, $x, $y)) {
2678 # entering was successful
2679 delete $self->{_link_recursion};
2680 # only activate afterwards, to support waiting in hooks
2681 $self->activate_recursive;
2682 }
2683
2684 }
2685
2686 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2687
2688 Moves the player to the given map-path and coordinates by first freezing
2689 her, loading and preparing them map, calling the provided $check callback
2690 that has to return the map if sucecssful, and then unfreezes the player on
2691 the new (success) or old (failed) map position. In either case, $done will
2692 be called at the end of this process.
2693
2694 Note that $check will be called with a potentially non-loaded map, so if
2695 it needs a loaded map it has to call C<< ->load >>.
2696
2697 =cut
2698
2699 our $GOTOGEN;
2700
2701 sub cf::object::player::goto {
2702 my ($self, $path, $x, $y, $check, $done) = @_;
2703
2704 if ($self->{_link_recursion} >= $MAX_LINKS) {
2705 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2706 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2707 ($path, $x, $y) = @$EMERGENCY_POSITION;
2708 }
2709
2710 # do generation counting so two concurrent goto's will be executed in-order
2711 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2712
2713 $self->enter_link;
2714
2715 (async {
2716 $Coro::current->{desc} = "player::goto $path $x $y";
2717
2718 # *tag paths override both path and x|y
2719 if ($path =~ /^\*(.*)$/) {
2720 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2721 my $ob = $obs[rand @obs];
2722
2723 # see if we actually can go there
2724 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2725 $ob = $obs[rand @obs];
2726 } else {
2727 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2728 }
2729 # else put us there anyways for now #d#
2730
2731 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2732 } else {
2733 ($path, $x, $y) = (undef, undef, undef);
2734 }
2735 }
2736
2737 my $map = eval {
2738 my $map = defined $path ? cf::map::find $path : undef;
2739
2740 if ($map) {
2741 $map = $map->customise_for ($self);
2742 $map = $check->($map, $x, $y, $self) if $check && $map;
2743 } else {
2744 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2745 }
2746
2747 $map
2748 };
2749
2750 if ($@) {
2751 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2752 LOG llevError | logBacktrace, Carp::longmess $@;
2753 }
2754
2755 if ($gen == $self->{_goto_generation}) {
2756 delete $self->{_goto_generation};
2757 $self->leave_link ($map, $x, $y);
2758 }
2759
2760 $done->($self) if $done;
2761 })->prio (1);
2762 }
2763
2764 =item $player_object->enter_exit ($exit_object)
2765
2766 =cut
2767
2768 sub parse_random_map_params {
2769 my ($spec) = @_;
2770
2771 my $rmp = { # defaults
2772 xsize => (cf::rndm 15, 40),
2773 ysize => (cf::rndm 15, 40),
2774 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2775 #layout => string,
2776 };
2777
2778 for (split /\n/, $spec) {
2779 my ($k, $v) = split /\s+/, $_, 2;
2780
2781 $rmp->{lc $k} = $v if (length $k) && (length $v);
2782 }
2783
2784 $rmp
2785 }
2786
2787 sub prepare_random_map {
2788 my ($exit) = @_;
2789
2790 # all this does is basically replace the /! path by
2791 # a new random map path (?random/...) with a seed
2792 # that depends on the exit object
2793
2794 my $rmp = parse_random_map_params $exit->msg;
2795
2796 if ($exit->map) {
2797 $rmp->{region} = $exit->region->name;
2798 $rmp->{origin_map} = $exit->map->path;
2799 $rmp->{origin_x} = $exit->x;
2800 $rmp->{origin_y} = $exit->y;
2801
2802 $exit->map->touch;
2803 }
2804
2805 $rmp->{random_seed} ||= $exit->random_seed;
2806
2807 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2808 my $md5 = Digest::MD5::md5_hex $data;
2809 my $meta = "$RANDOMDIR/$md5.meta";
2810
2811 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2812 aio_write $fh, 0, (length $data), $data, 0;
2813 undef $fh;
2814 aio_rename "$meta~", $meta;
2815
2816 my $slaying = "?random/$md5";
2817
2818 if ($exit->valid) {
2819 $exit->slaying ("?random/$md5");
2820 $exit->msg (undef);
2821 }
2822 }
2823 }
2824
2825 sub cf::object::player::enter_exit {
2826 my ($self, $exit) = @_;
2827
2828 return unless $self->type == cf::PLAYER;
2829
2830 $self->enter_link;
2831
2832 (async {
2833 $Coro::current->{desc} = "enter_exit";
2834
2835 unless (eval {
2836 $self->deactivate_recursive; # just to be sure
2837
2838 # random map handling
2839 {
2840 my $guard = cf::lock_acquire "exit_prepare:$exit";
2841
2842 prepare_random_map $exit
2843 if $exit->slaying eq "/!";
2844 }
2845
2846 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2847 my $x = $exit->stats->hp;
2848 my $y = $exit->stats->sp;
2849
2850 $self->goto ($map, $x, $y);
2851
2852 # if exit is damned, update players death & WoR home-position
2853 $self->contr->savebed ($map, $x, $y)
2854 if $exit->flag (cf::FLAG_DAMNED);
2855
2856 1
2857 }) {
2858 $self->message ("Something went wrong deep within the deliantra server. "
2859 . "I'll try to bring you back to the map you were before. "
2860 . "Please report this to the dungeon master!",
2861 cf::NDI_UNIQUE | cf::NDI_RED);
2862
2863 error "ERROR in enter_exit: $@";
2864 $self->leave_link;
2865 }
2866 })->prio (1);
2867 }
2868
2869 =head3 cf::client
2870
2871 =over 4
2872
2873 =item $client->send_drawinfo ($text, $flags)
2874
2875 Sends a drawinfo packet to the client. Circumvents output buffering so
2876 should not be used under normal circumstances.
2877
2878 =cut
2879
2880 sub cf::client::send_drawinfo {
2881 my ($self, $text, $flags) = @_;
2882
2883 utf8::encode $text;
2884 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2885 }
2886
2887 =item $client->send_big_packet ($pkt)
2888
2889 Like C<send_packet>, but tries to compress large packets, and fragments
2890 them as required.
2891
2892 =cut
2893
2894 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2895
2896 sub cf::client::send_big_packet {
2897 my ($self, $pkt) = @_;
2898
2899 # try lzf for large packets
2900 $pkt = "lzf " . Compress::LZF::compress $pkt
2901 if 1024 <= length $pkt and $self->{can_lzf};
2902
2903 # split very large packets
2904 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2905 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2906 $pkt = "frag";
2907 }
2908
2909 $self->send_packet ($pkt);
2910 }
2911
2912 =item $client->send_msg ($channel, $msg, $color, [extra...])
2913
2914 Send a drawinfo or msg packet to the client, formatting the msg for the
2915 client if neccessary. C<$type> should be a string identifying the type of
2916 the message, with C<log> being the default. If C<$color> is negative, suppress
2917 the message unless the client supports the msg packet.
2918
2919 =cut
2920
2921 # non-persistent channels (usually the info channel)
2922 our %CHANNEL = (
2923 "c/motd" => {
2924 id => "infobox",
2925 title => "MOTD",
2926 reply => undef,
2927 tooltip => "The message of the day",
2928 },
2929 "c/identify" => {
2930 id => "infobox",
2931 title => "Identify",
2932 reply => undef,
2933 tooltip => "Items recently identified",
2934 },
2935 "c/examine" => {
2936 id => "infobox",
2937 title => "Examine",
2938 reply => undef,
2939 tooltip => "Signs and other items you examined",
2940 },
2941 "c/shopinfo" => {
2942 id => "infobox",
2943 title => "Shop Info",
2944 reply => undef,
2945 tooltip => "What your bargaining skill tells you about the shop",
2946 },
2947 "c/book" => {
2948 id => "infobox",
2949 title => "Book",
2950 reply => undef,
2951 tooltip => "The contents of a note or book",
2952 },
2953 "c/lookat" => {
2954 id => "infobox",
2955 title => "Look",
2956 reply => undef,
2957 tooltip => "What you saw there",
2958 },
2959 "c/who" => {
2960 id => "infobox",
2961 title => "Players",
2962 reply => undef,
2963 tooltip => "Shows players who are currently online",
2964 },
2965 "c/body" => {
2966 id => "infobox",
2967 title => "Body Parts",
2968 reply => undef,
2969 tooltip => "Shows which body parts you posess and are available",
2970 },
2971 "c/statistics" => {
2972 id => "infobox",
2973 title => "Statistics",
2974 reply => undef,
2975 tooltip => "Shows your primary statistics",
2976 },
2977 "c/skills" => {
2978 id => "infobox",
2979 title => "Skills",
2980 reply => undef,
2981 tooltip => "Shows your experience per skill and item power",
2982 },
2983 "c/shopitems" => {
2984 id => "infobox",
2985 title => "Shop Items",
2986 reply => undef,
2987 tooltip => "Shows the items currently for sale in this shop",
2988 },
2989 "c/resistances" => {
2990 id => "infobox",
2991 title => "Resistances",
2992 reply => undef,
2993 tooltip => "Shows your resistances",
2994 },
2995 "c/pets" => {
2996 id => "infobox",
2997 title => "Pets",
2998 reply => undef,
2999 tooltip => "Shows information abotu your pets/a specific pet",
3000 },
3001 "c/perceiveself" => {
3002 id => "infobox",
3003 title => "Perceive Self",
3004 reply => undef,
3005 tooltip => "You gained detailed knowledge about yourself",
3006 },
3007 "c/uptime" => {
3008 id => "infobox",
3009 title => "Uptime",
3010 reply => undef,
3011 tooltip => "How long the server has been running since last restart",
3012 },
3013 "c/mapinfo" => {
3014 id => "infobox",
3015 title => "Map Info",
3016 reply => undef,
3017 tooltip => "Information related to the maps",
3018 },
3019 "c/party" => {
3020 id => "party",
3021 title => "Party",
3022 reply => "gsay ",
3023 tooltip => "Messages and chat related to your party",
3024 },
3025 "c/death" => {
3026 id => "death",
3027 title => "Death",
3028 reply => undef,
3029 tooltip => "Reason for and more info about your most recent death",
3030 },
3031 "c/say" => $SAY_CHANNEL,
3032 "c/chat" => $CHAT_CHANNEL,
3033 );
3034
3035 sub cf::client::send_msg {
3036 my ($self, $channel, $msg, $color, @extra) = @_;
3037
3038 $msg = $self->pl->expand_cfpod ($msg)
3039 unless $color & cf::NDI_VERBATIM;
3040
3041 $color &= cf::NDI_CLIENT_MASK; # just in case...
3042
3043 # check predefined channels, for the benefit of C
3044 if ($CHANNEL{$channel}) {
3045 $channel = $CHANNEL{$channel};
3046
3047 $self->ext_msg (channel_info => $channel);
3048 $channel = $channel->{id};
3049
3050 } elsif (ref $channel) {
3051 # send meta info to client, if not yet sent
3052 unless (exists $self->{channel}{$channel->{id}}) {
3053 $self->{channel}{$channel->{id}} = $channel;
3054 $self->ext_msg (channel_info => $channel);
3055 }
3056
3057 $channel = $channel->{id};
3058 }
3059
3060 return unless @extra || length $msg;
3061
3062 # default colour, mask it out
3063 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3064 if $color & cf::NDI_DEF;
3065
3066 my $pkt = "msg "
3067 . $self->{json_coder}->encode (
3068 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3069 );
3070
3071 $self->send_big_packet ($pkt);
3072 }
3073
3074 =item $client->ext_msg ($type, @msg)
3075
3076 Sends an ext event to the client.
3077
3078 =cut
3079
3080 sub cf::client::ext_msg($$@) {
3081 my ($self, $type, @msg) = @_;
3082
3083 if ($self->extcmd == 2) {
3084 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3085 } elsif ($self->extcmd == 1) { # TODO: remove
3086 push @msg, msgtype => "event_$type";
3087 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3088 }
3089 }
3090
3091 =item $client->ext_reply ($msgid, @msg)
3092
3093 Sends an ext reply to the client.
3094
3095 =cut
3096
3097 sub cf::client::ext_reply($$@) {
3098 my ($self, $id, @msg) = @_;
3099
3100 if ($self->extcmd == 2) {
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3102 } elsif ($self->extcmd == 1) {
3103 #TODO: version 1, remove
3104 unshift @msg, msgtype => "reply", msgid => $id;
3105 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3106 }
3107 }
3108
3109 =item $success = $client->query ($flags, "text", \&cb)
3110
3111 Queues a query to the client, calling the given callback with
3112 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3113 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3114
3115 Queries can fail, so check the return code. Or don't, as queries will
3116 become reliable at some point in the future.
3117
3118 =cut
3119
3120 sub cf::client::query {
3121 my ($self, $flags, $text, $cb) = @_;
3122
3123 return unless $self->state == ST_PLAYING
3124 || $self->state == ST_SETUP
3125 || $self->state == ST_CUSTOM;
3126
3127 $self->state (ST_CUSTOM);
3128
3129 utf8::encode $text;
3130 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3131
3132 $self->send_packet ($self->{query_queue}[0][0])
3133 if @{ $self->{query_queue} } == 1;
3134
3135 1
3136 }
3137
3138 cf::client->attach (
3139 on_connect => sub {
3140 my ($ns) = @_;
3141
3142 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3143 },
3144 on_reply => sub {
3145 my ($ns, $msg) = @_;
3146
3147 # this weird shuffling is so that direct followup queries
3148 # get handled first
3149 my $queue = delete $ns->{query_queue}
3150 or return; # be conservative, not sure how that can happen, but we saw a crash here
3151
3152 (shift @$queue)->[1]->($msg);
3153 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3154
3155 push @{ $ns->{query_queue} }, @$queue;
3156
3157 if (@{ $ns->{query_queue} } == @$queue) {
3158 if (@$queue) {
3159 $ns->send_packet ($ns->{query_queue}[0][0]);
3160 } else {
3161 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3162 }
3163 }
3164 },
3165 on_exticmd => sub {
3166 my ($ns, $buf) = @_;
3167
3168 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3169
3170 if (ref $msg) {
3171 my ($type, $reply, @payload) =
3172 "ARRAY" eq ref $msg
3173 ? @$msg
3174 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3175
3176 my @reply;
3177
3178 if (my $cb = $EXTICMD{$type}) {
3179 @reply = $cb->($ns, @payload);
3180 }
3181
3182 $ns->ext_reply ($reply, @reply)
3183 if $reply;
3184
3185 } else {
3186 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3187 }
3188
3189 cf::override;
3190 },
3191 );
3192
3193 =item $client->async (\&cb)
3194
3195 Create a new coroutine, running the specified callback. The coroutine will
3196 be automatically cancelled when the client gets destroyed (e.g. on logout,
3197 or loss of connection).
3198
3199 =cut
3200
3201 sub cf::client::async {
3202 my ($self, $cb) = @_;
3203
3204 my $coro = &Coro::async ($cb);
3205
3206 $coro->on_destroy (sub {
3207 delete $self->{_coro}{$coro+0};
3208 });
3209
3210 $self->{_coro}{$coro+0} = $coro;
3211
3212 $coro
3213 }
3214
3215 cf::client->attach (
3216 on_client_destroy => sub {
3217 my ($ns) = @_;
3218
3219 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3220 },
3221 );
3222
3223 =back
3224
3225
3226 =head2 SAFE SCRIPTING
3227
3228 Functions that provide a safe environment to compile and execute
3229 snippets of perl code without them endangering the safety of the server
3230 itself. Looping constructs, I/O operators and other built-in functionality
3231 is not available in the safe scripting environment, and the number of
3232 functions and methods that can be called is greatly reduced.
3233
3234 =cut
3235
3236 our $safe = new Safe "safe";
3237 our $safe_hole = new Safe::Hole;
3238
3239 $SIG{FPE} = 'IGNORE';
3240
3241 $safe->permit_only (Opcode::opset qw(
3242 :base_core :base_mem :base_orig :base_math :base_loop
3243 grepstart grepwhile mapstart mapwhile
3244 sort time
3245 ));
3246
3247 # here we export the classes and methods available to script code
3248
3249 =pod
3250
3251 The following functions and methods are available within a safe environment:
3252
3253 cf::object
3254 contr pay_amount pay_player map x y force_find force_add destroy
3255 insert remove name archname title slaying race decrease split
3256 value
3257
3258 cf::object::player
3259 player
3260
3261 cf::player
3262 peaceful
3263
3264 cf::map
3265 trigger
3266
3267 =cut
3268
3269 for (
3270 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3271 insert remove inv nrof name archname title slaying race
3272 decrease split destroy change_exp value msg lore send_msg)],
3273 ["cf::object::player" => qw(player)],
3274 ["cf::player" => qw(peaceful send_msg)],
3275 ["cf::map" => qw(trigger)],
3276 ) {
3277 my ($pkg, @funs) = @$_;
3278 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3279 for @funs;
3280 }
3281
3282 =over 4
3283
3284 =item @retval = safe_eval $code, [var => value, ...]
3285
3286 Compiled and executes the given perl code snippet. additional var/value
3287 pairs result in temporary local (my) scalar variables of the given name
3288 that are available in the code snippet. Example:
3289
3290 my $five = safe_eval '$first + $second', first => 1, second => 4;
3291
3292 =cut
3293
3294 sub safe_eval($;@) {
3295 my ($code, %vars) = @_;
3296
3297 my $qcode = $code;
3298 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3299 $qcode =~ s/\n/\\n/g;
3300
3301 %vars = (_dummy => 0) unless %vars;
3302
3303 my @res;
3304 local $_;
3305
3306 my $eval =
3307 "do {\n"
3308 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3309 . "#line 0 \"{$qcode}\"\n"
3310 . $code
3311 . "\n}"
3312 ;
3313
3314 if ($CFG{safe_eval}) {
3315 sub_generation_inc;
3316 local @safe::cf::_safe_eval_args = values %vars;
3317 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3318 sub_generation_inc;
3319 } else {
3320 local @cf::_safe_eval_args = values %vars;
3321 @res = wantarray ? eval eval : scalar eval $eval;
3322 }
3323
3324 if ($@) {
3325 warn "$@",
3326 "while executing safe code '$code'\n",
3327 "with arguments " . (join " ", %vars) . "\n";
3328 }
3329
3330 wantarray ? @res : $res[0]
3331 }
3332
3333 =item cf::register_script_function $function => $cb
3334
3335 Register a function that can be called from within map/npc scripts. The
3336 function should be reasonably secure and should be put into a package name
3337 like the extension.
3338
3339 Example: register a function that gets called whenever a map script calls
3340 C<rent::overview>, as used by the C<rent> extension.
3341
3342 cf::register_script_function "rent::overview" => sub {
3343 ...
3344 };
3345
3346 =cut
3347
3348 sub register_script_function {
3349 my ($fun, $cb) = @_;
3350
3351 $fun = "safe::$fun" if $CFG{safe_eval};
3352 *$fun = $safe_hole->wrap ($cb);
3353 }
3354
3355 =back
3356
3357 =cut
3358
3359 #############################################################################
3360 # the server's init and main functions
3361
3362 # async inc loader. yay.
3363 sub inc_loader {
3364 my $mod = $_[1];
3365
3366 if (in_main && !tick_inhibit) {
3367 Carp::cluck "ERROR: attempted synchronous perl module load ($mod)";
3368 } else {
3369 debug "loading perl module $mod\n";
3370 }
3371
3372 # 1. find real file
3373 for my $dir (@ORIG_INC) {
3374 ref $dir and next;
3375 0 <= Coro::AIO::aio_load "$dir/$mod", my $data
3376 or next;
3377
3378 $data = "#line 1 $dir/$mod\n$data";
3379
3380 open my $fh, "<", \$data or die;
3381
3382 return $fh;
3383 }
3384
3385 ()
3386 }
3387
3388 sub init_inc {
3389 # save original @INC
3390 @ORIG_INC = ($LIBDIR, @INC) unless @ORIG_INC;
3391
3392 # make sure we can do scalar-opens
3393 open my $dummy, "<", \my $dummy2;
3394
3395 # execute some stuff so perl load's some of the core modules
3396 /Ü/ =~ /ü/i;
3397 eval { &Storable::nstore_fd };
3398
3399 @INC = (\&inc_loader, @ORIG_INC); # @ORIG_INC is needed for DynaLoader, AutoLoad etc.
3400
3401 debug "module loading will be asynchronous from this point on.";
3402 }
3403
3404 sub load_facedata($) {
3405 my ($path) = @_;
3406
3407 # HACK to clear player env face cache, we need some signal framework
3408 # for this (global event?)
3409 %ext::player_env::MUSIC_FACE_CACHE = ();
3410
3411 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3412
3413 trace "loading facedata from $path\n";
3414
3415 my $facedata;
3416 0 < aio_load $path, $facedata
3417 or die "$path: $!";
3418
3419 $facedata = Coro::Storable::thaw $facedata;
3420
3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
3423
3424 # patch in the exptable
3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3426 $facedata->{resource}{"res/exp_table"} = {
3427 type => FT_RSRC,
3428 data => $exp_table,
3429 hash => (Digest::MD5::md5 $exp_table),
3430 };
3431 cf::cede_to_tick;
3432
3433 {
3434 my $faces = $facedata->{faceinfo};
3435
3436 while (my ($face, $info) = each %$faces) {
3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3438
3439 cf::face::set_visibility $idx, $info->{visibility};
3440 cf::face::set_magicmap $idx, $info->{magicmap};
3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3443
3444 cf::cede_to_tick;
3445 }
3446
3447 while (my ($face, $info) = each %$faces) {
3448 next unless $info->{smooth};
3449
3450 my $idx = cf::face::find $face
3451 or next;
3452
3453 if (my $smooth = cf::face::find $info->{smooth}) {
3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495 }
3496
3497 register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503 };
3504
3505 sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513 }
3514
3515 sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527 }
3528
3529 sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532 }
3533
3534 sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537 }
3538
3539 sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542 }
3543
3544 sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565 }
3566
3567 sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_facedata;
3571 reload_sound;
3572 reload_archetypes;
3573 reload_regions;
3574 reload_treasures;
3575
3576 trace "finished reloading resource files\n";
3577 }
3578
3579 sub reload_config {
3580 trace "reloading config file...\n";
3581
3582 open my $fh, "<:utf8", "$CONFDIR/config"
3583 or return;
3584
3585 local $/;
3586 *CFG = YAML::XS::Load scalar <$fh>;
3587
3588 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3589
3590 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3591 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3592
3593 if (exists $CFG{mlockall}) {
3594 eval {
3595 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3596 and die "WARNING: m(un)lockall failed: $!\n";
3597 };
3598 warn $@ if $@;
3599 }
3600
3601 trace "finished reloading resource files\n";
3602 }
3603
3604 sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610 }
3611
3612 # make sure only one server instance is running at any one time
3613 sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621 }
3622
3623 sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
3630 }
3631
3632 sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
3642 # we must not ever block the main coroutine
3643 local $Coro::idle = sub {
3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3645 (async {
3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
3649 };
3650
3651 evthread_start IO::AIO::poll_fileno;
3652
3653 cf::sync_job {
3654 init_inc;
3655
3656 cf::init_experience;
3657 cf::init_anim;
3658 cf::init_attackmess;
3659 cf::init_dynamic;
3660
3661 cf::load_settings;
3662 cf::load_materials;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
3676 load_extensions;
3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 (pop @POST_INIT)->(0) while @POST_INIT;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
3696 }
3697
3698 #############################################################################
3699 # initialisation and cleanup
3700
3701 # install some emergency cleanup handlers
3702 BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709 }
3710
3711 sub write_runtime_sync {
3712 my $t0 = AE::time;
3713
3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
3716
3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3718
3719 my $guard = cf::lock_acquire "write_runtime";
3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747 }
3748
3749 our $uuid_lock;
3750 our $uuid_skip;
3751
3752 sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790 }
3791
3792 sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797 }
3798
3799 sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865 }
3866
3867 sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877 }
3878
3879 # a safer delete_package, copied from Symbol
3880 sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902 }
3903
3904 sub do_reload_perl() {
3905 # can/must only be called in main
3906 if (in_main) {
3907 error "can only reload from main coroutine";
3908 return;
3909 }
3910
3911 return if $RELOAD++;
3912
3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
3916 info "reloading...";
3917
3918 trace "entering sync_job";
3919
3920 cf::sync_job {
3921 cf::emergency_save;
3922
3923 trace "cancelling all extension coros";
3924 $_->cancel for values %EXT_CORO;
3925 %EXT_CORO = ();
3926
3927 trace "removing commands";
3928 %COMMAND = ();
3929
3930 trace "removing ext/exti commands";
3931 %EXTCMD = ();
3932 %EXTICMD = ();
3933
3934 trace "unloading/nuking all extensions";
3935 for my $pkg (@EXTS) {
3936 trace "... unloading $pkg";
3937
3938 if (my $cb = $pkg->can ("unload")) {
3939 eval {
3940 $cb->($pkg);
3941 1
3942 } or error "$pkg unloaded, but with errors: $@";
3943 }
3944
3945 trace "... clearing $pkg";
3946 clear_package $pkg;
3947 }
3948
3949 trace "unloading all perl modules loaded from $LIBDIR";
3950 while (my ($k, $v) = each %INC) {
3951 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3952
3953 trace "... unloading $k";
3954 delete $INC{$k};
3955
3956 $k =~ s/\.pm$//;
3957 $k =~ s/\//::/g;
3958
3959 if (my $cb = $k->can ("unload_module")) {
3960 $cb->();
3961 }
3962
3963 clear_package $k;
3964 }
3965
3966 trace "getting rid of safe::, as good as possible";
3967 clear_package "safe::$_"
3968 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3969
3970 trace "unloading cf.pm \"a bit\"";
3971 delete $INC{"cf.pm"};
3972 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3973
3974 # don't, removes xs symbols, too,
3975 # and global variables created in xs
3976 #clear_package __PACKAGE__;
3977
3978 info "unload completed, starting to reload now";
3979
3980 trace "reloading cf.pm";
3981 require cf;
3982 cf::_connect_to_perl_1;
3983
3984 trace "loading config and database again";
3985 cf::reload_config;
3986
3987 trace "loading extensions";
3988 cf::load_extensions;
3989
3990 if ($REATTACH_ON_RELOAD) {
3991 trace "reattaching attachments to objects/players";
3992 _global_reattach; # objects, sockets
3993 trace "reattaching attachments to maps";
3994 reattach $_ for values %MAP;
3995 trace "reattaching attachments to players";
3996 reattach $_ for values %PLAYER;
3997 }
3998
3999 trace "running post_init jobs";
4000 (pop @POST_INIT)->(1) while @POST_INIT;
4001
4002 trace "leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "error while reloading, exiting.";
4008 };
4009
4010 info "reloaded";
4011 --$RELOAD;
4012 }
4013
4014 $t1 = AE::time - $t1;
4015 info "reload completed in ${t1}s\n";
4016 };
4017
4018 our $RELOAD_WATCHER; # used only during reload
4019
4020 sub reload_perl() {
4021 # doing reload synchronously and two reloads happen back-to-back,
4022 # coro crashes during coro_state_free->destroy here.
4023
4024 $RELOAD_WATCHER ||= cf::async {
4025 Coro::AIO::aio_wait cache_extensions;
4026
4027 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4028 do_reload_perl;
4029 undef $RELOAD_WATCHER;
4030 };
4031 };
4032 }
4033
4034 register_command "reload" => sub {
4035 my ($who, $arg) = @_;
4036
4037 if ($who->flag (FLAG_WIZ)) {
4038 $who->message ("reloading server.");
4039 async {
4040 $Coro::current->{desc} = "perl_reload";
4041 reload_perl;
4042 };
4043 }
4044 };
4045
4046 #############################################################################
4047
4048 my $bug_warning = 0;
4049
4050 our @WAIT_FOR_TICK;
4051 our @WAIT_FOR_TICK_BEGIN;
4052
4053 sub wait_for_tick {
4054 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4055
4056 my $signal = new Coro::Signal;
4057 push @WAIT_FOR_TICK, $signal;
4058 $signal->wait;
4059 }
4060
4061 sub wait_for_tick_begin {
4062 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4063
4064 my $signal = new Coro::Signal;
4065 push @WAIT_FOR_TICK_BEGIN, $signal;
4066 $signal->wait;
4067 }
4068
4069 sub tick {
4070 if ($Coro::current != $Coro::main) {
4071 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4072 unless ++$bug_warning > 10;
4073 return;
4074 }
4075
4076 cf::server_tick; # one server iteration
4077
4078 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4079
4080 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4081 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4082 Coro::async_pool {
4083 $Coro::current->{desc} = "runtime saver";
4084 write_runtime_sync
4085 or error "ERROR: unable to write runtime file: $!";
4086 };
4087 }
4088
4089 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4090 $sig->send;
4091 }
4092 while (my $sig = shift @WAIT_FOR_TICK) {
4093 $sig->send;
4094 }
4095
4096 $LOAD = ($NOW - $TICK_START) / $TICK;
4097 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4098
4099 if (0) {
4100 if ($NEXT_TICK) {
4101 my $jitter = $TICK_START - $NEXT_TICK;
4102 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4103 debug "jitter $JITTER\n";#d#
4104 }
4105 }
4106 }
4107
4108 {
4109 # configure BDB
4110
4111 BDB::min_parallel 16;
4112 BDB::max_poll_reqs $TICK * 0.1;
4113 $AnyEvent::BDB::WATCHER->priority (1);
4114
4115 unless ($DB_ENV) {
4116 $DB_ENV = BDB::db_env_create;
4117 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4118 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4119 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4120 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4121 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4122
4123 cf::sync_job {
4124 eval {
4125 BDB::db_env_open
4126 $DB_ENV,
4127 $BDBDIR,
4128 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4129 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4130 0666;
4131
4132 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4133 };
4134
4135 cf::cleanup "db_env_open(db): $@" if $@;
4136 };
4137 }
4138
4139 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4140 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4141 };
4142 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4143 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4144 };
4145 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4146 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4147 };
4148 }
4149
4150 {
4151 # configure IO::AIO
4152
4153 IO::AIO::min_parallel 8;
4154 IO::AIO::max_poll_time $TICK * 0.1;
4155 undef $AnyEvent::AIO::WATCHER;
4156 }
4157
4158 my $_log_backtrace;
4159
4160 sub _log_backtrace {
4161 my ($msg, @addr) = @_;
4162
4163 $msg =~ s/\n//;
4164
4165 # limit the # of concurrent backtraces
4166 if ($_log_backtrace < 2) {
4167 ++$_log_backtrace;
4168 my $perl_bt = Carp::longmess $msg;
4169 async {
4170 $Coro::current->{desc} = "abt $msg";
4171
4172 my @bt = fork_call {
4173 @addr = map { sprintf "%x", $_ } @addr;
4174 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4175 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4176 or die "addr2line: $!";
4177
4178 my @funcs;
4179 my @res = <$fh>;
4180 chomp for @res;
4181 while (@res) {
4182 my ($func, $line) = splice @res, 0, 2, ();
4183 push @funcs, "[$func] $line";
4184 }
4185
4186 @funcs
4187 };
4188
4189 LOG llevInfo, "[ABT] $perl_bt\n";
4190 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4191 LOG llevInfo, "[ABT] $_\n" for @bt;
4192 --$_log_backtrace;
4193 };
4194 } else {
4195 LOG llevInfo, "[ABT] $msg\n";
4196 LOG llevInfo, "[ABT] [suppressed]\n";
4197 }
4198 }
4199
4200 # load additional modules
4201 require "cf/$_.pm" for @EXTRA_MODULES;
4202 cf::_connect_to_perl_2;
4203
4204 END { cf::emergency_save }
4205
4206 1
4207