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Revision: 1.545
Committed: Thu May 6 22:35:41 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.544: +2 -6 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one process
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =item @cf::INVOKE_RESULTS
242
243 This array contains the results of the last C<invoke ()> call. When
244 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
245 that call.
246
247 =item %cf::REFLECT
248
249 Contains, for each (C++) class name, a hash reference with information
250 about object members (methods, scalars, arrays and flags) and other
251 metadata, which is useful for introspection.
252
253 =back
254
255 =cut
256
257 sub error(@) { LOG llevError, join "", @_ }
258 sub warn (@) { LOG llevWarn , join "", @_ }
259 sub info (@) { LOG llevInfo , join "", @_ }
260 sub debug(@) { LOG llevDebug, join "", @_ }
261 sub trace(@) { LOG llevTrace, join "", @_ }
262
263 $Coro::State::WARNHOOK = sub {
264 my $msg = join "", @_;
265
266 $msg .= "\n"
267 unless $msg =~ /\n$/;
268
269 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
270
271 LOG llevWarn, $msg;
272 };
273
274 $Coro::State::DIEHOOK = sub {
275 return unless $^S eq 0; # "eq", not "=="
276
277 error Carp::longmess $_[0];
278
279 if (in_main) {#d#
280 error "DIEHOOK called in main context, Coro bug?\n";#d#
281 return;#d#
282 }#d#
283
284 # kill coroutine otherwise
285 Coro::terminate
286 };
287
288 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
289 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
290 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
291 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
292 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
293 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
294 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
295
296 # we bless all objects into (empty) derived classes to force a method lookup
297 # within the Safe compartment.
298 for my $pkg (qw(
299 cf::global cf::attachable
300 cf::object cf::object::player
301 cf::client cf::player
302 cf::arch cf::living
303 cf::map cf::mapspace
304 cf::party cf::region
305 )) {
306 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
307 }
308
309 $EV::DIED = sub {
310 Carp::cluck "error in event callback: @_";
311 };
312
313 #############################################################################
314
315 =head2 UTILITY FUNCTIONS
316
317 =over 4
318
319 =item dumpval $ref
320
321 =cut
322
323 sub dumpval {
324 eval {
325 local $SIG{__DIE__};
326 my $d;
327 if (1) {
328 $d = new Data::Dumper([$_[0]], ["*var"]);
329 $d->Terse(1);
330 $d->Indent(2);
331 $d->Quotekeys(0);
332 $d->Useqq(1);
333 #$d->Bless(...);
334 $d->Seen($_[1]) if @_ > 1;
335 $d = $d->Dump();
336 }
337 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
338 $d
339 } || "[unable to dump $_[0]: '$@']";
340 }
341
342 =item $ref = cf::decode_json $json
343
344 Converts a JSON string into the corresponding perl data structure.
345
346 =item $json = cf::encode_json $ref
347
348 Converts a perl data structure into its JSON representation.
349
350 =cut
351
352 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
353
354 sub encode_json($) { $json_coder->encode ($_[0]) }
355 sub decode_json($) { $json_coder->decode ($_[0]) }
356
357 =item cf::post_init { BLOCK }
358
359 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
360 but I<before> the server starts ticking again.
361
362 The cdoeblock will have a single boolean argument to indicate whether this
363 is a reload or not.
364
365 =cut
366
367 sub post_init(&) {
368 push @POST_INIT, shift;
369 }
370
371 =item cf::lock_wait $string
372
373 Wait until the given lock is available. See cf::lock_acquire.
374
375 =item my $lock = cf::lock_acquire $string
376
377 Wait until the given lock is available and then acquires it and returns
378 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
379 for example when the coroutine gets canceled), the lock is automatically
380 returned.
381
382 Locks are *not* recursive, locking from the same coro twice results in a
383 deadlocked coro.
384
385 Lock names should begin with a unique identifier (for example, cf::map::find
386 uses map_find and cf::map::load uses map_load).
387
388 =item $locked = cf::lock_active $string
389
390 Return true if the lock is currently active, i.e. somebody has locked it.
391
392 =cut
393
394 our $LOCKS = new Coro::SemaphoreSet;
395
396 sub lock_wait($) {
397 $LOCKS->wait ($_[0]);
398 }
399
400 sub lock_acquire($) {
401 $LOCKS->guard ($_[0])
402 }
403
404 sub lock_active($) {
405 $LOCKS->count ($_[0]) < 1
406 }
407
408 sub freeze_mainloop {
409 tick_inhibit_inc;
410
411 &Guard::guard (\&tick_inhibit_dec);
412 }
413
414 =item cf::periodic $interval, $cb
415
416 Like EV::periodic, but randomly selects a starting point so that the actions
417 get spread over time.
418
419 =cut
420
421 sub periodic($$) {
422 my ($interval, $cb) = @_;
423
424 my $start = rand List::Util::min 180, $interval;
425
426 EV::periodic $start, $interval, 0, $cb
427 }
428
429 =item cf::get_slot $time[, $priority[, $name]]
430
431 Allocate $time seconds of blocking CPU time at priority C<$priority>:
432 This call blocks and returns only when you have at least C<$time> seconds
433 of cpu time till the next tick. The slot is only valid till the next cede.
434
435 The optional C<$name> can be used to identify the job to run. It might be
436 used for statistical purposes and should identify the same time-class.
437
438 Useful for short background jobs.
439
440 =cut
441
442 our @SLOT_QUEUE;
443 our $SLOT_QUEUE;
444 our $SLOT_DECAY = 0.9;
445
446 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
447 $SLOT_QUEUE = Coro::async {
448 $Coro::current->desc ("timeslot manager");
449
450 my $signal = new Coro::Signal;
451 my $busy;
452
453 while () {
454 next_job:
455
456 my $avail = cf::till_tick;
457
458 for (0 .. $#SLOT_QUEUE) {
459 if ($SLOT_QUEUE[$_][0] <= $avail) {
460 $busy = 0;
461 my $job = splice @SLOT_QUEUE, $_, 1, ();
462 $job->[2]->send;
463 Coro::cede;
464 goto next_job;
465 } else {
466 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
467 }
468 }
469
470 if (@SLOT_QUEUE) {
471 # we do not use wait_for_tick() as it returns immediately when tick is inactive
472 push @cf::WAIT_FOR_TICK, $signal;
473 $signal->wait;
474 } else {
475 $busy = 0;
476 Coro::schedule;
477 }
478 }
479 };
480
481 sub get_slot($;$$) {
482 return if tick_inhibit || $Coro::current == $Coro::main;
483
484 my ($time, $pri, $name) = @_;
485
486 $time = clamp $time, 0.01, $TICK * .6;
487
488 my $sig = new Coro::Signal;
489
490 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
491 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
492 $SLOT_QUEUE->ready;
493 $sig->wait;
494 }
495
496 =item cf::async { BLOCK }
497
498 Currently the same as Coro::async_pool, meaning you cannot use
499 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
500 thing you are allowed to do is call C<prio> on it.
501
502 =cut
503
504 BEGIN { *async = \&Coro::async_pool }
505
506 =item cf::sync_job { BLOCK }
507
508 The design of Deliantra requires that the main coroutine ($Coro::main)
509 is always able to handle events or runnable, as Deliantra is only
510 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
511 acceptable.
512
513 If it must be done, put the blocking parts into C<sync_job>. This will run
514 the given BLOCK in another coroutine while waiting for the result. The
515 server will be frozen during this time, so the block should either finish
516 fast or be very important.
517
518 =cut
519
520 sub sync_job(&) {
521 my ($job) = @_;
522
523 if (in_main) {
524 my $time = AE::time;
525
526 # this is the main coro, too bad, we have to block
527 # till the operation succeeds, freezing the server :/
528
529 #LOG llevError, Carp::longmess "sync job";#d#
530
531 my $freeze_guard = freeze_mainloop;
532
533 my $busy = 1;
534 my @res;
535
536 (async {
537 $Coro::current->desc ("sync job coro");
538 @res = eval { $job->() };
539 error $@ if $@;
540 undef $busy;
541 })->prio (Coro::PRIO_MAX);
542
543 while ($busy) {
544 if (Coro::nready) {
545 Coro::cede_notself;
546 } else {
547 EV::loop EV::LOOP_ONESHOT;
548 }
549 }
550
551 my $time = AE::time - $time;
552
553 $TICK_START += $time; # do not account sync jobs to server load
554
555 wantarray ? @res : $res[0]
556 } else {
557 # we are in another coroutine, how wonderful, everything just works
558
559 $job->()
560 }
561 }
562
563 =item $coro = cf::async_ext { BLOCK }
564
565 Like async, but this coro is automatically being canceled when the
566 extension calling this is being unloaded.
567
568 =cut
569
570 sub async_ext(&) {
571 my $cb = shift;
572
573 my $coro = &Coro::async ($cb);
574
575 $coro->on_destroy (sub {
576 delete $EXT_CORO{$coro+0};
577 });
578 $EXT_CORO{$coro+0} = $coro;
579
580 $coro
581 }
582
583 =item fork_call { }, $args
584
585 Executes the given code block with the given arguments in a seperate
586 process, returning the results. Everything must be serialisable with
587 Coro::Storable. May, of course, block. Note that the executed sub may
588 never block itself or use any form of event handling.
589
590 =cut
591
592 sub fork_call(&@) {
593 my ($cb, @args) = @_;
594
595 # we seemingly have to make a local copy of the whole thing,
596 # otherwise perl prematurely frees the stuff :/
597 # TODO: investigate and fix (likely this will be rather laborious)
598
599 my @res = Coro::Util::fork_eval {
600 reset_signals;
601 &$cb
602 }, @args;
603
604 wantarray ? @res : $res[-1]
605 }
606
607 sub objinfo {
608 (
609 "counter value" => cf::object::object_count,
610 "objects created" => cf::object::create_count,
611 "objects destroyed" => cf::object::destroy_count,
612 "freelist size" => cf::object::free_count,
613 "allocated objects" => cf::object::objects_size,
614 "active objects" => cf::object::actives_size,
615 )
616 }
617
618 =item $coin = coin_from_name $name
619
620 =cut
621
622 our %coin_alias = (
623 "silver" => "silvercoin",
624 "silvercoin" => "silvercoin",
625 "silvercoins" => "silvercoin",
626 "gold" => "goldcoin",
627 "goldcoin" => "goldcoin",
628 "goldcoins" => "goldcoin",
629 "platinum" => "platinacoin",
630 "platinumcoin" => "platinacoin",
631 "platinumcoins" => "platinacoin",
632 "platina" => "platinacoin",
633 "platinacoin" => "platinacoin",
634 "platinacoins" => "platinacoin",
635 "royalty" => "royalty",
636 "royalties" => "royalty",
637 );
638
639 sub coin_from_name($) {
640 $coin_alias{$_[0]}
641 ? cf::arch::find $coin_alias{$_[0]}
642 : undef
643 }
644
645 =item $value = cf::db_get $family => $key
646
647 Returns a single value from the environment database.
648
649 =item cf::db_put $family => $key => $value
650
651 Stores the given C<$value> in the family. It can currently store binary
652 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
653
654 =item $db = cf::db_table "name"
655
656 Create and/or open a new database table. The string must not be "db" and must be unique
657 within each server.
658
659 =cut
660
661 sub db_table($) {
662 cf::error "db_get called from main context"
663 if $Coro::current == $Coro::main;
664
665 my ($name) = @_;
666 my $db = BDB::db_create $DB_ENV;
667
668 eval {
669 $db->set_flags (BDB::CHKSUM);
670
671 utf8::encode $name;
672 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
673 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
674 cf::cleanup "db_open(db): $!" if $!;
675 };
676 cf::cleanup "db_open(db): $@" if $@;
677
678 $db
679 }
680
681 our $DB;
682
683 sub db_init {
684 $DB ||= db_table "db";
685 }
686
687 sub db_get($$) {
688 my $key = "$_[0]/$_[1]";
689
690 cf::error "db_get called from main context"
691 if $Coro::current == $Coro::main;
692
693 BDB::db_get $DB, undef, $key, my $data;
694
695 $! ? ()
696 : $data
697 }
698
699 sub db_put($$$) {
700 BDB::dbreq_pri 4;
701 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
702 }
703
704 =item cf::cache $id => [$paths...], $processversion => $process
705
706 Generic caching function that returns the value of the resource $id,
707 caching and regenerating as required.
708
709 This function can block.
710
711 =cut
712
713 sub cache {
714 my ($id, $src, $processversion, $process) = @_;
715
716 my $meta =
717 join "\x00",
718 $processversion,
719 map {
720 aio_stat $_
721 and Carp::croak "$_: $!";
722
723 ($_, (stat _)[7,9])
724 } @$src;
725
726 my $dbmeta = db_get cache => "$id/meta";
727 if ($dbmeta ne $meta) {
728 # changed, we may need to process
729
730 my @data;
731 my $md5;
732
733 for (0 .. $#$src) {
734 0 <= aio_load $src->[$_], $data[$_]
735 or Carp::croak "$src->[$_]: $!";
736 }
737
738 # if processing is expensive, check
739 # checksum first
740 if (1) {
741 $md5 =
742 join "\x00",
743 $processversion,
744 map {
745 cf::cede_to_tick;
746 ($src->[$_], Digest::MD5::md5_hex $data[$_])
747 } 0.. $#$src;
748
749
750 my $dbmd5 = db_get cache => "$id/md5";
751 if ($dbmd5 eq $md5) {
752 db_put cache => "$id/meta", $meta;
753
754 return db_get cache => "$id/data";
755 }
756 }
757
758 my $t1 = Time::HiRes::time;
759 my $data = $process->(\@data);
760 my $t2 = Time::HiRes::time;
761
762 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
763
764 db_put cache => "$id/data", $data;
765 db_put cache => "$id/md5" , $md5;
766 db_put cache => "$id/meta", $meta;
767
768 return $data;
769 }
770
771 db_get cache => "$id/data"
772 }
773
774 =item cf::datalog type => key => value, ...
775
776 Log a datalog packet of the given type with the given key-value pairs.
777
778 =cut
779
780 sub datalog($@) {
781 my ($type, %kv) = @_;
782 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
783 }
784
785 =back
786
787 =cut
788
789 #############################################################################
790
791 =head2 ATTACHABLE OBJECTS
792
793 Many objects in deliantra are so-called attachable objects. That means you can
794 attach callbacks/event handlers (a collection of which is called an "attachment")
795 to it. All such attachable objects support the following methods.
796
797 In the following description, CLASS can be any of C<global>, C<object>
798 C<player>, C<client> or C<map> (i.e. the attachable objects in
799 Deliantra).
800
801 =over 4
802
803 =item $attachable->attach ($attachment, key => $value...)
804
805 =item $attachable->detach ($attachment)
806
807 Attach/detach a pre-registered attachment to a specific object and give it
808 the specified key/value pairs as arguments.
809
810 Example, attach a minesweeper attachment to the given object, making it a
811 10x10 minesweeper game:
812
813 $obj->attach (minesweeper => width => 10, height => 10);
814
815 =item $bool = $attachable->attached ($name)
816
817 Checks wether the named attachment is currently attached to the object.
818
819 =item cf::CLASS->attach ...
820
821 =item cf::CLASS->detach ...
822
823 Define an anonymous attachment and attach it to all objects of the given
824 CLASS. See the next function for an explanation of its arguments.
825
826 You can attach to global events by using the C<cf::global> class.
827
828 Example, log all player logins:
829
830 cf::player->attach (
831 on_login => sub {
832 my ($pl) = @_;
833 ...
834 },
835 );
836
837 Example, attach to the jeweler skill:
838
839 cf::object->attach (
840 type => cf::SKILL,
841 subtype => cf::SK_JEWELER,
842 on_use_skill => sub {
843 my ($sk, $ob, $part, $dir, $msg) = @_;
844 ...
845 },
846 );
847
848 =item cf::CLASS::attachment $name, ...
849
850 Register an attachment by C<$name> through which attachable objects of the
851 given CLASS can refer to this attachment.
852
853 Some classes such as deliantra maps and objects can specify attachments
854 that are attached at load/instantiate time, thus the need for a name.
855
856 These calls expect any number of the following handler/hook descriptions:
857
858 =over 4
859
860 =item prio => $number
861
862 Set the priority for all following handlers/hooks (unless overwritten
863 by another C<prio> setting). Lower priority handlers get executed
864 earlier. The default priority is C<0>, and many built-in handlers are
865 registered at priority C<-1000>, so lower priorities should not be used
866 unless you know what you are doing.
867
868 =item type => $type
869
870 (Only for C<< cf::object->attach >> calls), limits the attachment to the
871 given type of objects only (the additional parameter C<subtype> can be
872 used to further limit to the given subtype).
873
874 =item on_I<event> => \&cb
875
876 Call the given code reference whenever the named event happens (event is
877 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
878 handlers are recognised generally depends on the type of object these
879 handlers attach to).
880
881 See F<include/eventinc.h> for the full list of events supported, and their
882 class.
883
884 =item package => package::
885
886 Look for sub functions of the name C<< on_I<event> >> in the given
887 package and register them. Only handlers for eevents supported by the
888 object/class are recognised.
889
890 =back
891
892 Example, define an attachment called "sockpuppet" that calls the given
893 event handler when a monster attacks:
894
895 cf::object::attachment sockpuppet =>
896 on_skill_attack => sub {
897 my ($self, $victim) = @_;
898 ...
899 }
900 }
901
902 =item $attachable->valid
903
904 Just because you have a perl object does not mean that the corresponding
905 C-level object still exists. If you try to access an object that has no
906 valid C counterpart anymore you get an exception at runtime. This method
907 can be used to test for existence of the C object part without causing an
908 exception.
909
910 =cut
911
912 # the following variables are defined in .xs and must not be re-created
913 our @CB_GLOBAL = (); # registry for all global events
914 our @CB_ATTACHABLE = (); # registry for all attachables
915 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
916 our @CB_PLAYER = ();
917 our @CB_CLIENT = ();
918 our @CB_TYPE = (); # registry for type (cf-object class) based events
919 our @CB_MAP = ();
920
921 my %attachment;
922
923 sub cf::attachable::thawer_merge {
924 # simply override everything except _meta
925 local $_[0]{_meta};
926 %{$_[0]} = %{$_[1]};
927 }
928
929 sub _attach_cb($$$$) {
930 my ($registry, $event, $prio, $cb) = @_;
931
932 use sort 'stable';
933
934 $cb = [$prio, $cb];
935
936 @{$registry->[$event]} = sort
937 { $a->[0] cmp $b->[0] }
938 @{$registry->[$event] || []}, $cb;
939 }
940
941 # hack
942 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
943
944 # attach handles attaching event callbacks
945 # the only thing the caller has to do is pass the correct
946 # registry (== where the callback attaches to).
947 sub _attach {
948 my ($registry, $klass, @arg) = @_;
949
950 my $object_type;
951 my $prio = 0;
952 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
953
954 #TODO: get rid of this hack
955 if ($attachable_klass{$klass}) {
956 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
957 }
958
959 while (@arg) {
960 my $type = shift @arg;
961
962 if ($type eq "prio") {
963 $prio = shift @arg;
964
965 } elsif ($type eq "type") {
966 $object_type = shift @arg;
967 $registry = $CB_TYPE[$object_type] ||= [];
968
969 } elsif ($type eq "subtype") {
970 defined $object_type or Carp::croak "subtype specified without type";
971 my $object_subtype = shift @arg;
972 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
973
974 } elsif ($type eq "package") {
975 my $pkg = shift @arg;
976
977 while (my ($name, $id) = each %cb_id) {
978 if (my $cb = $pkg->can ($name)) {
979 _attach_cb $registry, $id, $prio, $cb;
980 }
981 }
982
983 } elsif (exists $cb_id{$type}) {
984 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
985
986 } elsif (ref $type) {
987 error "attaching objects not supported, ignoring.\n";
988
989 } else {
990 shift @arg;
991 error "attach argument '$type' not supported, ignoring.\n";
992 }
993 }
994 }
995
996 sub _object_attach {
997 my ($obj, $name, %arg) = @_;
998
999 return if exists $obj->{_attachment}{$name};
1000
1001 if (my $attach = $attachment{$name}) {
1002 my $registry = $obj->registry;
1003
1004 for (@$attach) {
1005 my ($klass, @attach) = @$_;
1006 _attach $registry, $klass, @attach;
1007 }
1008
1009 $obj->{$name} = \%arg;
1010 } else {
1011 info "object uses attachment '$name' which is not available, postponing.\n";
1012 }
1013
1014 $obj->{_attachment}{$name} = undef;
1015 }
1016
1017 sub cf::attachable::attach {
1018 if (ref $_[0]) {
1019 _object_attach @_;
1020 } else {
1021 _attach shift->_attach_registry, @_;
1022 }
1023 _recalc_want;
1024 };
1025
1026 # all those should be optimised
1027 sub cf::attachable::detach {
1028 my ($obj, $name) = @_;
1029
1030 if (ref $obj) {
1031 delete $obj->{_attachment}{$name};
1032 reattach ($obj);
1033 } else {
1034 Carp::croak "cannot, currently, detach class attachments";
1035 }
1036 _recalc_want;
1037 };
1038
1039 sub cf::attachable::attached {
1040 my ($obj, $name) = @_;
1041
1042 exists $obj->{_attachment}{$name}
1043 }
1044
1045 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1046 eval "#line " . __LINE__ . " 'cf.pm'
1047 sub cf::\L$klass\E::_attach_registry {
1048 (\\\@CB_$klass, KLASS_$klass)
1049 }
1050
1051 sub cf::\L$klass\E::attachment {
1052 my \$name = shift;
1053
1054 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1055 }
1056 ";
1057 die if $@;
1058 }
1059
1060 our $override;
1061 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1062
1063 sub override {
1064 $override = 1;
1065 @INVOKE_RESULTS = (@_);
1066 }
1067
1068 sub do_invoke {
1069 my $event = shift;
1070 my $callbacks = shift;
1071
1072 @INVOKE_RESULTS = ();
1073
1074 local $override;
1075
1076 for (@$callbacks) {
1077 eval { &{$_->[1]} };
1078
1079 if ($@) {
1080 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1081 override;
1082 }
1083
1084 return 1 if $override;
1085 }
1086
1087 0
1088 }
1089
1090 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1091
1092 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1093
1094 Generate an object-specific event with the given arguments.
1095
1096 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1097 removed in future versions), and there is no public API to access override
1098 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1099
1100 =back
1101
1102 =cut
1103
1104 #############################################################################
1105 # object support
1106
1107 sub _object_equal($$);
1108 sub _object_equal($$) {
1109 my ($a, $b) = @_;
1110
1111 return 0 unless (ref $a) eq (ref $b);
1112
1113 if ("HASH" eq ref $a) {
1114 my @ka = keys %$a;
1115 my @kb = keys %$b;
1116
1117 return 0 if @ka != @kb;
1118
1119 for (0 .. $#ka) {
1120 return 0 unless $ka[$_] eq $kb[$_];
1121 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1122 }
1123
1124 } elsif ("ARRAY" eq ref $a) {
1125
1126 return 0 if @$a != @$b;
1127
1128 for (0 .. $#$a) {
1129 return 0 unless _object_equal $a->[$_], $b->[$_];
1130 }
1131
1132 } elsif ($a ne $b) {
1133 return 0;
1134 }
1135
1136 1
1137 }
1138
1139 our $SLOW_MERGES;#d#
1140 sub _can_merge {
1141 my ($ob1, $ob2) = @_;
1142
1143 ++$SLOW_MERGES;#d#
1144
1145 # we do the slow way here
1146 return _object_equal $ob1, $ob2
1147 }
1148
1149 sub reattach {
1150 # basically do the same as instantiate, without calling instantiate
1151 my ($obj) = @_;
1152
1153 # no longer needed after getting rid of delete_package?
1154 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1155
1156 my $registry = $obj->registry;
1157
1158 @$registry = ();
1159
1160 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1161
1162 for my $name (keys %{ $obj->{_attachment} || {} }) {
1163 if (my $attach = $attachment{$name}) {
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168 } else {
1169 info "object uses attachment '$name' that is not available, postponing.\n";
1170 }
1171 }
1172 }
1173
1174 cf::attachable->attach (
1175 prio => -1000000,
1176 on_instantiate => sub {
1177 my ($obj, $data) = @_;
1178
1179 $data = decode_json $data;
1180
1181 for (@$data) {
1182 my ($name, $args) = @$_;
1183
1184 $obj->attach ($name, %{$args || {} });
1185 }
1186 },
1187 on_reattach => \&reattach,
1188 on_clone => sub {
1189 my ($src, $dst) = @_;
1190
1191 @{$dst->registry} = @{$src->registry};
1192
1193 %$dst = %$src;
1194
1195 %{$dst->{_attachment}} = %{$src->{_attachment}}
1196 if exists $src->{_attachment};
1197 },
1198 );
1199
1200 sub object_freezer_save {
1201 my ($filename, $rdata, $objs) = @_;
1202
1203 sync_job {
1204 if (length $$rdata) {
1205 utf8::decode (my $decname = $filename);
1206 trace sprintf "saving %s (%d,%d)\n",
1207 $decname, length $$rdata, scalar @$objs
1208 if $VERBOSE_IO;
1209
1210 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1211 aio_chmod $fh, SAVE_MODE;
1212 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1213 if ($cf::USE_FSYNC) {
1214 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1215 aio_fsync $fh;
1216 }
1217 aio_close $fh;
1218
1219 if (@$objs) {
1220 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1221 aio_chmod $fh, SAVE_MODE;
1222 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1223 aio_write $fh, 0, (length $data), $data, 0;
1224 if ($cf::USE_FSYNC) {
1225 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1226 aio_fsync $fh;
1227 }
1228 aio_close $fh;
1229 aio_rename "$filename.pst~", "$filename.pst";
1230 }
1231 } else {
1232 aio_unlink "$filename.pst";
1233 }
1234
1235 aio_rename "$filename~", $filename;
1236
1237 $filename =~ s%/[^/]+$%%;
1238 aio_pathsync $filename if $cf::USE_FSYNC;
1239 } else {
1240 error "unable to save objects: $filename~: $!\n";
1241 }
1242 } else {
1243 aio_unlink $filename;
1244 aio_unlink "$filename.pst";
1245 }
1246 };
1247 }
1248
1249 sub object_freezer_as_string {
1250 my ($rdata, $objs) = @_;
1251
1252 use Data::Dumper;
1253
1254 $$rdata . Dumper $objs
1255 }
1256
1257 sub object_thawer_load {
1258 my ($filename) = @_;
1259
1260 my ($data, $av);
1261
1262 (aio_load $filename, $data) >= 0
1263 or return;
1264
1265 unless (aio_stat "$filename.pst") {
1266 (aio_load "$filename.pst", $av) >= 0
1267 or return;
1268
1269 my $st = eval { Coro::Storable::thaw $av };
1270 $av = $st->{objs};
1271 }
1272
1273 utf8::decode (my $decname = $filename);
1274 trace sprintf "loading %s (%d,%d)\n",
1275 $decname, length $data, scalar @{$av || []}
1276 if $VERBOSE_IO;
1277
1278 ($data, $av)
1279 }
1280
1281 =head2 COMMAND CALLBACKS
1282
1283 =over 4
1284
1285 =cut
1286
1287 #############################################################################
1288 # command handling &c
1289
1290 =item cf::register_command $name => \&callback($ob,$args);
1291
1292 Register a callback for execution when the client sends the user command
1293 $name.
1294
1295 =cut
1296
1297 sub register_command {
1298 my ($name, $cb) = @_;
1299
1300 my $caller = caller;
1301 #warn "registering command '$name/$time' to '$caller'";
1302
1303 push @{ $COMMAND{$name} }, [$caller, $cb];
1304 }
1305
1306 =item cf::register_extcmd $name => \&callback($pl,$packet);
1307
1308 Register a callback for execution when the client sends an (synchronous)
1309 extcmd packet. Ext commands will be processed in the order they are
1310 received by the server, like other user commands. The first argument is
1311 the logged-in player. Ext commands can only be processed after a player
1312 has logged in successfully.
1313
1314 If the callback returns something, it is sent back as if reply was being
1315 called.
1316
1317 =item cf::register_exticmd $name => \&callback($ns,$packet);
1318
1319 Register a callback for execution when the client sends an (asynchronous)
1320 exticmd packet. Exti commands are processed by the server as soon as they
1321 are received, i.e. out of order w.r.t. other commands. The first argument
1322 is a client socket. Exti commands can be received anytime, even before
1323 log-in.
1324
1325 If the callback returns something, it is sent back as if reply was being
1326 called.
1327
1328 =cut
1329
1330 sub register_extcmd {
1331 my ($name, $cb) = @_;
1332
1333 $EXTCMD{$name} = $cb;
1334 }
1335
1336 sub register_exticmd {
1337 my ($name, $cb) = @_;
1338
1339 $EXTICMD{$name} = $cb;
1340 }
1341
1342 use File::Glob ();
1343
1344 cf::player->attach (
1345 on_unknown_command => sub {
1346 my ($pl, $name, $params) = @_;
1347
1348 my $cb = $COMMAND{$name}
1349 or return;
1350
1351 for my $cmd (@$cb) {
1352 $cmd->[1]->($pl->ob, $params);
1353 }
1354
1355 cf::override;
1356 },
1357 on_extcmd => sub {
1358 my ($pl, $buf) = @_;
1359
1360 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1361
1362 if (ref $msg) {
1363 my ($type, $reply, @payload) =
1364 "ARRAY" eq ref $msg
1365 ? @$msg
1366 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1367
1368 my @reply;
1369
1370 if (my $cb = $EXTCMD{$type}) {
1371 @reply = $cb->($pl, @payload);
1372 }
1373
1374 $pl->ext_reply ($reply, @reply)
1375 if $reply;
1376
1377 } else {
1378 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1379 }
1380
1381 cf::override;
1382 },
1383 );
1384
1385 # "readahead" all extensions
1386 sub cache_extensions {
1387 my $grp = IO::AIO::aio_group;
1388
1389 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1390 for (grep /\.ext$/, @{$_[0]}) {
1391 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1392 }
1393 };
1394
1395 $grp
1396 }
1397
1398 sub load_extensions {
1399 info "loading extensions...";
1400
1401 cf::sync_job {
1402 my %todo;
1403
1404 for my $path (<$LIBDIR/*.ext>) {
1405 next unless -r $path;
1406
1407 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1408 my $base = $1;
1409 my $pkg = $1;
1410 $pkg =~ s/[^[:word:]]/_/g;
1411 $pkg = "ext::$pkg";
1412
1413 open my $fh, "<:utf8", $path
1414 or die "$path: $!";
1415
1416 my $source = do { local $/; <$fh> };
1417
1418 my %ext = (
1419 path => $path,
1420 base => $base,
1421 pkg => $pkg,
1422 );
1423
1424 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1425 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1426
1427 $ext{source} =
1428 "package $pkg; use common::sense;\n"
1429 . "#line 1 \"$path\"\n{\n"
1430 . $source
1431 . "\n};\n1";
1432
1433 $todo{$base} = \%ext;
1434 }
1435
1436 my $pass = 0;
1437 my %done;
1438 while (%todo) {
1439 my $progress;
1440
1441 ++$pass;
1442
1443 ext:
1444 while (my ($k, $v) = each %todo) {
1445 for (split /,\s*/, $v->{meta}{depends}) {
1446 next ext
1447 unless exists $done{$_};
1448 }
1449
1450 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1451
1452 my $active = eval $v->{source};
1453
1454 if (length $@) {
1455 error "$v->{path}: $@\n";
1456
1457 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1458 if exists $v->{meta}{mandatory};
1459
1460 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1461 delete $todo{$k};
1462 } else {
1463 $done{$k} = delete $todo{$k};
1464 push @EXTS, $v->{pkg};
1465 $progress = 1;
1466
1467 info "$v->{base}: extension inactive.\n"
1468 unless $active;
1469 }
1470 }
1471
1472 unless ($progress) {
1473 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1474
1475 while (my ($k, $v) = each %todo) {
1476 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1477 if exists $v->{meta}{mandatory};
1478 }
1479 }
1480 }
1481 };
1482 }
1483
1484 #############################################################################
1485
1486 =back
1487
1488 =head2 CORE EXTENSIONS
1489
1490 Functions and methods that extend core deliantra objects.
1491
1492 =cut
1493
1494 package cf::player;
1495
1496 use Coro::AIO;
1497
1498 =head3 cf::player
1499
1500 =over 4
1501
1502 =item cf::player::num_playing
1503
1504 Returns the official number of playing players, as per the Crossfire metaserver rules.
1505
1506 =cut
1507
1508 sub num_playing {
1509 scalar grep
1510 $_->ob->map
1511 && !$_->hidden
1512 && !$_->ob->flag (cf::FLAG_WIZ),
1513 cf::player::list
1514 }
1515
1516 =item cf::player::find $login
1517
1518 Returns the given player object, loading it if necessary (might block).
1519
1520 =cut
1521
1522 sub playerdir($) {
1523 "$PLAYERDIR/"
1524 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1525 }
1526
1527 sub path($) {
1528 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1529
1530 (playerdir $login) . "/playerdata"
1531 }
1532
1533 sub find_active($) {
1534 $cf::PLAYER{$_[0]}
1535 and $cf::PLAYER{$_[0]}->active
1536 and $cf::PLAYER{$_[0]}
1537 }
1538
1539 sub exists($) {
1540 my ($login) = @_;
1541
1542 $cf::PLAYER{$login}
1543 or !aio_stat path $login
1544 }
1545
1546 sub find($) {
1547 return $cf::PLAYER{$_[0]} || do {
1548 my $login = $_[0];
1549
1550 my $guard = cf::lock_acquire "user_find:$login";
1551
1552 $cf::PLAYER{$_[0]} || do {
1553 # rename old playerfiles to new ones
1554 #TODO: remove when no longer required
1555 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1556 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1557 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1558 aio_unlink +(playerdir $login) . "/$login.pl";
1559
1560 my $f = new_from_file cf::object::thawer path $login
1561 or return;
1562
1563 my $pl = cf::player::load_pl $f
1564 or return;
1565
1566 local $cf::PLAYER_LOADING{$login} = $pl;
1567 $f->resolve_delayed_derefs;
1568 $cf::PLAYER{$login} = $pl
1569 }
1570 }
1571 }
1572
1573 cf::player->attach (
1574 on_load => sub {
1575 my ($pl, $path) = @_;
1576
1577 # restore slots saved in save, below
1578 my $slots = delete $pl->{_slots};
1579
1580 $pl->ob->current_weapon ($slots->[0]);
1581 $pl->combat_ob ($slots->[1]);
1582 $pl->ranged_ob ($slots->[2]);
1583 },
1584 );
1585
1586 sub save($) {
1587 my ($pl) = @_;
1588
1589 return if $pl->{deny_save};
1590
1591 my $path = path $pl;
1592 my $guard = cf::lock_acquire "user_save:$path";
1593
1594 return if $pl->{deny_save};
1595
1596 aio_mkdir playerdir $pl, 0770;
1597 $pl->{last_save} = $cf::RUNTIME;
1598
1599 cf::get_slot 0.01;
1600
1601 # save slots, to be restored later
1602 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1603
1604 $pl->save_pl ($path);
1605 cf::cede_to_tick;
1606 }
1607
1608 sub new($) {
1609 my ($login) = @_;
1610
1611 my $self = create;
1612
1613 $self->ob->name ($login);
1614 $self->{deny_save} = 1;
1615
1616 $cf::PLAYER{$login} = $self;
1617
1618 $self
1619 }
1620
1621 =item $player->send_msg ($channel, $msg, $color, [extra...])
1622
1623 =cut
1624
1625 sub send_msg {
1626 my $ns = shift->ns
1627 or return;
1628 $ns->send_msg (@_);
1629 }
1630
1631 =item $pl->quit_character
1632
1633 Nukes the player without looking back. If logged in, the connection will
1634 be destroyed. May block for a long time.
1635
1636 =cut
1637
1638 sub quit_character {
1639 my ($pl) = @_;
1640
1641 my $name = $pl->ob->name;
1642
1643 $pl->{deny_save} = 1;
1644 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1645
1646 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1647 $pl->deactivate;
1648 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1649 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1650 $pl->ns->destroy if $pl->ns;
1651
1652 my $path = playerdir $pl;
1653 my $temp = "$path~$cf::RUNTIME~deleting~";
1654 aio_rename $path, $temp;
1655 delete $cf::PLAYER{$pl->ob->name};
1656 $pl->destroy;
1657
1658 my $prefix = qr<^~\Q$name\E/>;
1659
1660 # nuke player maps
1661 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1662
1663 IO::AIO::aio_rmtree $temp;
1664 }
1665
1666 =item $pl->kick
1667
1668 Kicks a player out of the game. This destroys the connection.
1669
1670 =cut
1671
1672 sub kick {
1673 my ($pl, $kicker) = @_;
1674
1675 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1676 $pl->killer ("kicked");
1677 $pl->ns->destroy;
1678 }
1679
1680 =item cf::player::list_logins
1681
1682 Returns am arrayref of all valid playernames in the system, can take a
1683 while and may block, so not sync_job-capable, ever.
1684
1685 =cut
1686
1687 sub list_logins {
1688 my $dirs = aio_readdir $PLAYERDIR
1689 or return [];
1690
1691 my @logins;
1692
1693 for my $login (@$dirs) {
1694 my $path = path $login;
1695
1696 # a .pst is a dead give-away for a valid player
1697 # if no pst file found, open and chekc for blocked users
1698 if (aio_stat "$path.pst") {
1699 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1700 aio_read $fh, 0, 512, my $buf, 0 or next;
1701 $buf !~ /^password -------------$/m or next; # official not-valid tag
1702 }
1703
1704 utf8::decode $login;
1705 push @logins, $login;
1706 }
1707
1708 \@logins
1709 }
1710
1711 =item $player->maps
1712
1713 =item cf::player::maps $login
1714
1715 Returns an arrayref of map paths that are private for this
1716 player. May block.
1717
1718 =cut
1719
1720 sub maps($) {
1721 my ($pl) = @_;
1722
1723 $pl = ref $pl ? $pl->ob->name : $pl;
1724
1725 my $files = aio_readdir playerdir $pl
1726 or return;
1727
1728 my @paths;
1729
1730 for (@$files) {
1731 utf8::decode $_;
1732 next if /\.(?:pl|pst)$/;
1733 next unless /^$PATH_SEP/o;
1734
1735 push @paths, cf::map::normalise "~$pl/$_";
1736 }
1737
1738 \@paths
1739 }
1740
1741 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1742
1743 Expand deliantra pod fragments into protocol xml.
1744
1745 =item $player->ext_reply ($msgid, @msg)
1746
1747 Sends an ext reply to the player.
1748
1749 =cut
1750
1751 sub ext_reply($$@) {
1752 my ($self, $id, @msg) = @_;
1753
1754 $self->ns->ext_reply ($id, @msg)
1755 }
1756
1757 =item $player->ext_msg ($type, @msg)
1758
1759 Sends an ext event to the client.
1760
1761 =cut
1762
1763 sub ext_msg($$@) {
1764 my ($self, $type, @msg) = @_;
1765
1766 $self->ns->ext_msg ($type, @msg);
1767 }
1768
1769 =head3 cf::region
1770
1771 =over 4
1772
1773 =cut
1774
1775 package cf::region;
1776
1777 =item cf::region::find_by_path $path
1778
1779 Tries to decuce the likely region for a map knowing only its path.
1780
1781 =cut
1782
1783 sub find_by_path($) {
1784 my ($path) = @_;
1785
1786 $path =~ s/^~[^\/]*//; # skip ~login
1787
1788 my ($match, $specificity);
1789
1790 for my $region (list) {
1791 if ($region->{match} && $path =~ $region->{match}) {
1792 ($match, $specificity) = ($region, $region->specificity)
1793 if $region->specificity > $specificity;
1794 }
1795 }
1796
1797 $match
1798 }
1799
1800 =back
1801
1802 =head3 cf::map
1803
1804 =over 4
1805
1806 =cut
1807
1808 package cf::map;
1809
1810 use Fcntl;
1811 use Coro::AIO;
1812
1813 use overload
1814 '""' => \&as_string,
1815 fallback => 1;
1816
1817 our $MAX_RESET = 3600;
1818 our $DEFAULT_RESET = 3000;
1819
1820 sub generate_random_map {
1821 my ($self, $rmp) = @_;
1822
1823 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1824
1825 # mit "rum" bekleckern, nicht
1826 $self->_create_random_map (
1827 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1828 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1829 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1830 $rmp->{exit_on_final_map},
1831 $rmp->{xsize}, $rmp->{ysize},
1832 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1833 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1834 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1835 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1836 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1837 (cf::region::find $rmp->{region}), $rmp->{custom}
1838 )
1839 }
1840
1841 =item cf::map->register ($regex, $prio)
1842
1843 Register a handler for the map path matching the given regex at the
1844 givne priority (higher is better, built-in handlers have priority 0, the
1845 default).
1846
1847 =cut
1848
1849 sub register {
1850 my (undef, $regex, $prio) = @_;
1851 my $pkg = caller;
1852
1853 push @{"$pkg\::ISA"}, __PACKAGE__;
1854
1855 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1856 }
1857
1858 # also paths starting with '/'
1859 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1860
1861 sub thawer_merge {
1862 my ($self, $merge) = @_;
1863
1864 # we have to keep some variables in memory intact
1865 local $self->{path};
1866 local $self->{load_path};
1867
1868 $self->SUPER::thawer_merge ($merge);
1869 }
1870
1871 sub normalise {
1872 my ($path, $base) = @_;
1873
1874 $path = "$path"; # make sure it's a string
1875
1876 $path =~ s/\.map$//;
1877
1878 # map plan:
1879 #
1880 # /! non-realised random map exit (special hack!)
1881 # {... are special paths that are not being touched
1882 # ?xxx/... are special absolute paths
1883 # ?random/... random maps
1884 # /... normal maps
1885 # ~user/... per-player map of a specific user
1886
1887 $path =~ s/$PATH_SEP/\//go;
1888
1889 # treat it as relative path if it starts with
1890 # something that looks reasonable
1891 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1892 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1893
1894 $base =~ s{[^/]+/?$}{};
1895 $path = "$base/$path";
1896 }
1897
1898 for ($path) {
1899 redo if s{//}{/};
1900 redo if s{/\.?/}{/};
1901 redo if s{/[^/]+/\.\./}{/};
1902 }
1903
1904 $path
1905 }
1906
1907 sub new_from_path {
1908 my (undef, $path, $base) = @_;
1909
1910 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1911
1912 $path = normalise $path, $base;
1913
1914 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1915 if ($path =~ $EXT_MAP{$pkg}[1]) {
1916 my $self = bless cf::map::new, $pkg;
1917 $self->{path} = $path; $self->path ($path);
1918 $self->init; # pass $1 etc.
1919 return $self;
1920 }
1921 }
1922
1923 Carp::cluck "unable to resolve path '$path' (base '$base')";
1924 ()
1925 }
1926
1927 sub init {
1928 my ($self) = @_;
1929
1930 $self
1931 }
1932
1933 sub as_string {
1934 my ($self) = @_;
1935
1936 "$self->{path}"
1937 }
1938
1939 # the displayed name, this is a one way mapping
1940 sub visible_name {
1941 &as_string
1942 }
1943
1944 # the original (read-only) location
1945 sub load_path {
1946 my ($self) = @_;
1947
1948 "$MAPDIR/$self->{path}.map"
1949 }
1950
1951 # the temporary/swap location
1952 sub save_path {
1953 my ($self) = @_;
1954
1955 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1956 "$TMPDIR/$path.map"
1957 }
1958
1959 # the unique path, undef == no special unique path
1960 sub uniq_path {
1961 my ($self) = @_;
1962
1963 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1964 "$UNIQUEDIR/$path"
1965 }
1966
1967 sub decay_objects {
1968 my ($self) = @_;
1969
1970 return if $self->{deny_reset};
1971
1972 $self->do_decay_objects;
1973 }
1974
1975 sub unlink_save {
1976 my ($self) = @_;
1977
1978 utf8::encode (my $save = $self->save_path);
1979 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1980 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1981 }
1982
1983 sub load_header_from($) {
1984 my ($self, $path) = @_;
1985
1986 utf8::encode $path;
1987 my $f = new_from_file cf::object::thawer $path
1988 or return;
1989
1990 $self->_load_header ($f)
1991 or return;
1992
1993 local $MAP_LOADING{$self->{path}} = $self;
1994 $f->resolve_delayed_derefs;
1995
1996 $self->{load_path} = $path;
1997
1998 1
1999 }
2000
2001 sub load_header_orig {
2002 my ($self) = @_;
2003
2004 $self->load_header_from ($self->load_path)
2005 }
2006
2007 sub load_header_temp {
2008 my ($self) = @_;
2009
2010 $self->load_header_from ($self->save_path)
2011 }
2012
2013 sub prepare_temp {
2014 my ($self) = @_;
2015
2016 $self->last_access ((delete $self->{last_access})
2017 || $cf::RUNTIME); #d#
2018 # safety
2019 $self->{instantiate_time} = $cf::RUNTIME
2020 if $self->{instantiate_time} > $cf::RUNTIME;
2021 }
2022
2023 sub prepare_orig {
2024 my ($self) = @_;
2025
2026 $self->{load_original} = 1;
2027 $self->{instantiate_time} = $cf::RUNTIME;
2028 $self->last_access ($cf::RUNTIME);
2029 $self->instantiate;
2030 }
2031
2032 sub load_header {
2033 my ($self) = @_;
2034
2035 if ($self->load_header_temp) {
2036 $self->prepare_temp;
2037 } else {
2038 $self->load_header_orig
2039 or return;
2040 $self->prepare_orig;
2041 }
2042
2043 $self->{deny_reset} = 1
2044 if $self->no_reset;
2045
2046 $self->default_region (cf::region::find_by_path $self->{path})
2047 unless $self->default_region;
2048
2049 1
2050 }
2051
2052 sub find;
2053 sub find {
2054 my ($path, $origin) = @_;
2055
2056 cf::cede_to_tick;
2057
2058 $path = normalise $path, $origin && $origin->path;
2059
2060 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2061 my $guard2 = cf::lock_acquire "map_find:$path";
2062
2063 $cf::MAP{$path} || do {
2064 my $map = new_from_path cf::map $path
2065 or return;
2066
2067 $map->{last_save} = $cf::RUNTIME;
2068
2069 $map->load_header
2070 or return;
2071
2072 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2073 # doing this can freeze the server in a sync job, obviously
2074 #$cf::WAIT_FOR_TICK->wait;
2075 undef $guard2;
2076 undef $guard1;
2077 $map->reset;
2078 return find $path;
2079 }
2080
2081 $cf::MAP{$path} = $map
2082 }
2083 }
2084
2085 sub pre_load { }
2086 #sub post_load { } # XS
2087
2088 sub load {
2089 my ($self) = @_;
2090
2091 local $self->{deny_reset} = 1; # loading can take a long time
2092
2093 my $path = $self->{path};
2094
2095 {
2096 my $guard = cf::lock_acquire "map_data:$path";
2097
2098 return unless $self->valid;
2099 return unless $self->in_memory == cf::MAP_SWAPPED;
2100
2101 $self->in_memory (cf::MAP_LOADING);
2102
2103 $self->alloc;
2104
2105 $self->pre_load;
2106 cf::cede_to_tick;
2107
2108 my $f = new_from_file cf::object::thawer $self->{load_path};
2109 $f->skip_block;
2110 $self->_load_objects ($f)
2111 or return;
2112
2113 $self->post_load_original
2114 if delete $self->{load_original};
2115
2116 if (my $uniq = $self->uniq_path) {
2117 utf8::encode $uniq;
2118 unless (aio_stat $uniq) {
2119 if (my $f = new_from_file cf::object::thawer $uniq) {
2120 $self->clear_unique_items;
2121 $self->_load_objects ($f);
2122 $f->resolve_delayed_derefs;
2123 }
2124 }
2125 }
2126
2127 $f->resolve_delayed_derefs;
2128
2129 cf::cede_to_tick;
2130 # now do the right thing for maps
2131 $self->link_multipart_objects;
2132 $self->difficulty ($self->estimate_difficulty)
2133 unless $self->difficulty;
2134 cf::cede_to_tick;
2135
2136 unless ($self->{deny_activate}) {
2137 $self->decay_objects;
2138 $self->fix_auto_apply;
2139 $self->update_buttons;
2140 cf::cede_to_tick;
2141 $self->activate;
2142 }
2143
2144 $self->{last_save} = $cf::RUNTIME;
2145 $self->last_access ($cf::RUNTIME);
2146
2147 $self->in_memory (cf::MAP_ACTIVE);
2148 }
2149
2150 $self->post_load;
2151 }
2152
2153 # customize the map for a given player, i.e.
2154 # return the _real_ map. used by e.g. per-player
2155 # maps to change the path to ~playername/mappath
2156 sub customise_for {
2157 my ($self, $ob) = @_;
2158
2159 return find "~" . $ob->name . "/" . $self->{path}
2160 if $self->per_player;
2161
2162 # return find "?party/" . $ob->name . "/" . $self->{path}
2163 # if $self->per_party;
2164
2165 $self
2166 }
2167
2168 # find and load all maps in the 3x3 area around a map
2169 sub load_neighbours {
2170 my ($map) = @_;
2171
2172 my @neigh; # diagonal neighbours
2173
2174 for (0 .. 3) {
2175 my $neigh = $map->tile_path ($_)
2176 or next;
2177 $neigh = find $neigh, $map
2178 or next;
2179 $neigh->load;
2180
2181 # now find the diagonal neighbours
2182 push @neigh,
2183 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2184 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2185 }
2186
2187 for (grep defined $_->[0], @neigh) {
2188 my ($path, $origin) = @$_;
2189 my $neigh = find $path, $origin
2190 or next;
2191 $neigh->load;
2192 }
2193 }
2194
2195 sub find_sync {
2196 my ($path, $origin) = @_;
2197
2198 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2199 if $Coro::current == $Coro::main;
2200
2201 find $path, $origin
2202 }
2203
2204 sub do_load_sync {
2205 my ($map) = @_;
2206
2207 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2208 if $Coro::current == $Coro::main;
2209
2210 $map->load;
2211 }
2212
2213 our %MAP_PREFETCH;
2214 our $MAP_PREFETCHER = undef;
2215
2216 sub find_async {
2217 my ($path, $origin, $load) = @_;
2218
2219 $path = normalise $path, $origin && $origin->{path};
2220
2221 if (my $map = $cf::MAP{$path}) {
2222 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2223 }
2224
2225 $MAP_PREFETCH{$path} |= $load;
2226
2227 $MAP_PREFETCHER ||= cf::async {
2228 $Coro::current->{desc} = "map prefetcher";
2229
2230 while (%MAP_PREFETCH) {
2231 while (my ($k, $v) = each %MAP_PREFETCH) {
2232 if (my $map = find $k) {
2233 $map->load if $v;
2234 }
2235
2236 delete $MAP_PREFETCH{$k};
2237 }
2238 }
2239 undef $MAP_PREFETCHER;
2240 };
2241 $MAP_PREFETCHER->prio (6);
2242
2243 ()
2244 }
2245
2246 # common code, used by both ->save and ->swapout
2247 sub _save {
2248 my ($self) = @_;
2249
2250 $self->{last_save} = $cf::RUNTIME;
2251
2252 return unless $self->dirty;
2253
2254 my $save = $self->save_path; utf8::encode $save;
2255 my $uniq = $self->uniq_path; utf8::encode $uniq;
2256
2257 $self->{load_path} = $save;
2258
2259 return if $self->{deny_save};
2260
2261 local $self->{last_access} = $self->last_access;#d#
2262
2263 cf::async {
2264 $Coro::current->{desc} = "map player save";
2265 $_->contr->save for $self->players;
2266 };
2267
2268 cf::get_slot 0.02;
2269
2270 if ($uniq) {
2271 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2272 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2273 } else {
2274 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2275 }
2276 }
2277
2278 sub save {
2279 my ($self) = @_;
2280
2281 my $lock = cf::lock_acquire "map_data:$self->{path}";
2282
2283 $self->_save;
2284 }
2285
2286 sub swap_out {
2287 my ($self) = @_;
2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
2291 return if $self->in_memory != cf::MAP_ACTIVE;
2292 return if $self->{deny_save};
2293 return if $self->players;
2294
2295 # first deactivate the map and "unlink" it from the core
2296 $self->deactivate;
2297 $_->clear_links_to ($self) for values %cf::MAP;
2298 $self->in_memory (cf::MAP_SWAPPED);
2299
2300 # then atomically save
2301 $self->_save;
2302
2303 # then free the map
2304 $self->clear;
2305 }
2306
2307 sub reset_at {
2308 my ($self) = @_;
2309
2310 # TODO: safety, remove and allow resettable per-player maps
2311 return 1e99 if $self->{deny_reset};
2312
2313 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2314 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2315
2316 $time + $to
2317 }
2318
2319 sub should_reset {
2320 my ($self) = @_;
2321
2322 $self->reset_at <= $cf::RUNTIME
2323 }
2324
2325 sub reset {
2326 my ($self) = @_;
2327
2328 my $lock = cf::lock_acquire "map_data:$self->{path}";
2329
2330 return if $self->players;
2331
2332 cf::trace "resetting map ", $self->path, "\n";
2333
2334 $self->in_memory (cf::MAP_SWAPPED);
2335
2336 # need to save uniques path
2337 unless ($self->{deny_save}) {
2338 my $uniq = $self->uniq_path; utf8::encode $uniq;
2339
2340 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2341 if $uniq;
2342 }
2343
2344 delete $cf::MAP{$self->path};
2345
2346 $self->deactivate;
2347 $_->clear_links_to ($self) for values %cf::MAP;
2348 $self->clear;
2349
2350 $self->unlink_save;
2351 $self->destroy;
2352 }
2353
2354 my $nuke_counter = "aaaa";
2355
2356 sub nuke {
2357 my ($self) = @_;
2358
2359 {
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 delete $cf::MAP{$self->path};
2363
2364 $self->unlink_save;
2365
2366 bless $self, "cf::map::wrap";
2367 delete $self->{deny_reset};
2368 $self->{deny_save} = 1;
2369 $self->reset_timeout (1);
2370 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2371
2372 $cf::MAP{$self->path} = $self;
2373 }
2374
2375 $self->reset; # polite request, might not happen
2376 }
2377
2378 =item $maps = cf::map::tmp_maps
2379
2380 Returns an arrayref with all map paths of currently instantiated and saved
2381 maps. May block.
2382
2383 =cut
2384
2385 sub tmp_maps() {
2386 [
2387 map {
2388 utf8::decode $_;
2389 /\.map$/
2390 ? normalise $_
2391 : ()
2392 } @{ aio_readdir $TMPDIR or [] }
2393 ]
2394 }
2395
2396 =item $maps = cf::map::random_maps
2397
2398 Returns an arrayref with all map paths of currently instantiated and saved
2399 random maps. May block.
2400
2401 =cut
2402
2403 sub random_maps() {
2404 [
2405 map {
2406 utf8::decode $_;
2407 /\.map$/
2408 ? normalise "?random/$_"
2409 : ()
2410 } @{ aio_readdir $RANDOMDIR or [] }
2411 ]
2412 }
2413
2414 =item cf::map::unique_maps
2415
2416 Returns an arrayref of paths of all shared maps that have
2417 instantiated unique items. May block.
2418
2419 =cut
2420
2421 sub unique_maps() {
2422 [
2423 map {
2424 utf8::decode $_;
2425 s/\.map$//; # TODO future compatibility hack
2426 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2427 ? ()
2428 : normalise $_
2429 } @{ aio_readdir $UNIQUEDIR or [] }
2430 ]
2431 }
2432
2433 =item cf::map::static_maps
2434
2435 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2436 file in the shared directory excluding F</styles> and F</editor>). May
2437 block.
2438
2439 =cut
2440
2441 sub static_maps() {
2442 my @dirs = "";
2443 my @maps;
2444
2445 while (@dirs) {
2446 my $dir = shift @dirs;
2447
2448 next if $dir eq "/styles" || $dir eq "/editor";
2449
2450 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2451 or return;
2452
2453 for (@$files) {
2454 s/\.map$// or next;
2455 utf8::decode $_;
2456 push @maps, "$dir/$_";
2457 }
2458
2459 push @dirs, map "$dir/$_", @$dirs;
2460 }
2461
2462 \@maps
2463 }
2464
2465 =back
2466
2467 =head3 cf::object
2468
2469 =cut
2470
2471 package cf::object;
2472
2473 =over 4
2474
2475 =item $ob->inv_recursive
2476
2477 Returns the inventory of the object I<and> their inventories, recursively,
2478 but I<not> the object itself.
2479
2480 =cut
2481
2482 sub inv_recursive_;
2483 sub inv_recursive_ {
2484 map { $_, inv_recursive_ $_->inv } @_
2485 }
2486
2487 sub inv_recursive {
2488 inv_recursive_ inv $_[0]
2489 }
2490
2491 =item $ref = $ob->ref
2492
2493 Creates and returns a persistent reference to an object that can be stored as a string.
2494
2495 =item $ob = cf::object::deref ($refstring)
2496
2497 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2498 even if the object actually exists. May block.
2499
2500 =cut
2501
2502 sub deref {
2503 my ($ref) = @_;
2504
2505 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2506 my ($uuid, $name) = ($1, $2);
2507 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2508 or return;
2509 $pl->ob->uuid eq $uuid
2510 or return;
2511
2512 $pl->ob
2513 } else {
2514 warn "$ref: cannot resolve object reference\n";
2515 undef
2516 }
2517 }
2518
2519 package cf;
2520
2521 =back
2522
2523 =head3 cf::object::player
2524
2525 =over 4
2526
2527 =item $player_object->reply ($npc, $msg[, $flags])
2528
2529 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2530 can be C<undef>. Does the right thing when the player is currently in a
2531 dialogue with the given NPC character.
2532
2533 =cut
2534
2535 our $SAY_CHANNEL = {
2536 id => "say",
2537 title => "Map",
2538 reply => "say ",
2539 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2540 };
2541
2542 our $CHAT_CHANNEL = {
2543 id => "chat",
2544 title => "Chat",
2545 reply => "chat ",
2546 tooltip => "Player chat and shouts, global to the server.",
2547 };
2548
2549 # rough implementation of a future "reply" method that works
2550 # with dialog boxes.
2551 #TODO: the first argument must go, split into a $npc->reply_to ( method
2552 sub cf::object::player::reply($$$;$) {
2553 my ($self, $npc, $msg, $flags) = @_;
2554
2555 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2556
2557 if ($self->{record_replies}) {
2558 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2559
2560 } else {
2561 my $pl = $self->contr;
2562
2563 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2564 my $dialog = $pl->{npc_dialog};
2565 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2566
2567 } else {
2568 $msg = $npc->name . " says: $msg" if $npc;
2569 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2570 }
2571 }
2572 }
2573
2574 =item $object->send_msg ($channel, $msg, $color, [extra...])
2575
2576 =cut
2577
2578 sub cf::object::send_msg {
2579 my $pl = shift->contr
2580 or return;
2581 $pl->send_msg (@_);
2582 }
2583
2584 =item $player_object->may ("access")
2585
2586 Returns wether the given player is authorized to access resource "access"
2587 (e.g. "command_wizcast").
2588
2589 =cut
2590
2591 sub cf::object::player::may {
2592 my ($self, $access) = @_;
2593
2594 $self->flag (cf::FLAG_WIZ) ||
2595 (ref $cf::CFG{"may_$access"}
2596 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2597 : $cf::CFG{"may_$access"})
2598 }
2599
2600 =item $player_object->enter_link
2601
2602 Freezes the player and moves him/her to a special map (C<{link}>).
2603
2604 The player should be reasonably safe there for short amounts of time (e.g.
2605 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2606 though, as the player cannot control the character while it is on the link
2607 map.
2608
2609 Will never block.
2610
2611 =item $player_object->leave_link ($map, $x, $y)
2612
2613 Moves the player out of the special C<{link}> map onto the specified
2614 map. If the map is not valid (or omitted), the player will be moved back
2615 to the location he/she was before the call to C<enter_link>, or, if that
2616 fails, to the emergency map position.
2617
2618 Might block.
2619
2620 =cut
2621
2622 sub link_map {
2623 unless ($LINK_MAP) {
2624 $LINK_MAP = cf::map::find "{link}"
2625 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2626 $LINK_MAP->load;
2627 }
2628
2629 $LINK_MAP
2630 }
2631
2632 sub cf::object::player::enter_link {
2633 my ($self) = @_;
2634
2635 $self->deactivate_recursive;
2636
2637 ++$self->{_link_recursion};
2638
2639 return if UNIVERSAL::isa $self->map, "ext::map_link";
2640
2641 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2642 if $self->map && $self->map->{path} ne "{link}";
2643
2644 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2645 }
2646
2647 sub cf::object::player::leave_link {
2648 my ($self, $map, $x, $y) = @_;
2649
2650 return unless $self->contr->active;
2651
2652 my $link_pos = delete $self->{_link_pos};
2653
2654 unless ($map) {
2655 # restore original map position
2656 ($map, $x, $y) = @{ $link_pos || [] };
2657 $map = cf::map::find $map;
2658
2659 unless ($map) {
2660 ($map, $x, $y) = @$EMERGENCY_POSITION;
2661 $map = cf::map::find $map
2662 or die "FATAL: cannot load emergency map\n";
2663 }
2664 }
2665
2666 ($x, $y) = (-1, -1)
2667 unless (defined $x) && (defined $y);
2668
2669 # use -1 or undef as default coordinates, not 0, 0
2670 ($x, $y) = ($map->enter_x, $map->enter_y)
2671 if $x <= 0 && $y <= 0;
2672
2673 $map->load;
2674 $map->load_neighbours;
2675
2676 return unless $self->contr->active;
2677
2678 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2679 if ($self->enter_map ($map, $x, $y)) {
2680 # entering was successful
2681 delete $self->{_link_recursion};
2682 # only activate afterwards, to support waiting in hooks
2683 $self->activate_recursive;
2684 }
2685
2686 }
2687
2688 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2689
2690 Moves the player to the given map-path and coordinates by first freezing
2691 her, loading and preparing them map, calling the provided $check callback
2692 that has to return the map if sucecssful, and then unfreezes the player on
2693 the new (success) or old (failed) map position. In either case, $done will
2694 be called at the end of this process.
2695
2696 Note that $check will be called with a potentially non-loaded map, so if
2697 it needs a loaded map it has to call C<< ->load >>.
2698
2699 =cut
2700
2701 our $GOTOGEN;
2702
2703 sub cf::object::player::goto {
2704 my ($self, $path, $x, $y, $check, $done) = @_;
2705
2706 if ($self->{_link_recursion} >= $MAX_LINKS) {
2707 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2708 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2709 ($path, $x, $y) = @$EMERGENCY_POSITION;
2710 }
2711
2712 # do generation counting so two concurrent goto's will be executed in-order
2713 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2714
2715 $self->enter_link;
2716
2717 (async {
2718 $Coro::current->{desc} = "player::goto $path $x $y";
2719
2720 # *tag paths override both path and x|y
2721 if ($path =~ /^\*(.*)$/) {
2722 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2723 my $ob = $obs[rand @obs];
2724
2725 # see if we actually can go there
2726 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2727 $ob = $obs[rand @obs];
2728 } else {
2729 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2730 }
2731 # else put us there anyways for now #d#
2732
2733 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2734 } else {
2735 ($path, $x, $y) = (undef, undef, undef);
2736 }
2737 }
2738
2739 my $map = eval {
2740 my $map = defined $path ? cf::map::find $path : undef;
2741
2742 if ($map) {
2743 $map = $map->customise_for ($self);
2744 $map = $check->($map, $x, $y, $self) if $check && $map;
2745 } else {
2746 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2747 }
2748
2749 $map
2750 };
2751
2752 if ($@) {
2753 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2754 LOG llevError | logBacktrace, Carp::longmess $@;
2755 }
2756
2757 if ($gen == $self->{_goto_generation}) {
2758 delete $self->{_goto_generation};
2759 $self->leave_link ($map, $x, $y);
2760 }
2761
2762 $done->($self) if $done;
2763 })->prio (1);
2764 }
2765
2766 =item $player_object->enter_exit ($exit_object)
2767
2768 =cut
2769
2770 sub parse_random_map_params {
2771 my ($spec) = @_;
2772
2773 my $rmp = { # defaults
2774 xsize => (cf::rndm 15, 40),
2775 ysize => (cf::rndm 15, 40),
2776 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2777 #layout => string,
2778 };
2779
2780 for (split /\n/, $spec) {
2781 my ($k, $v) = split /\s+/, $_, 2;
2782
2783 $rmp->{lc $k} = $v if (length $k) && (length $v);
2784 }
2785
2786 $rmp
2787 }
2788
2789 sub prepare_random_map {
2790 my ($exit) = @_;
2791
2792 # all this does is basically replace the /! path by
2793 # a new random map path (?random/...) with a seed
2794 # that depends on the exit object
2795
2796 my $rmp = parse_random_map_params $exit->msg;
2797
2798 if ($exit->map) {
2799 $rmp->{region} = $exit->region->name;
2800 $rmp->{origin_map} = $exit->map->path;
2801 $rmp->{origin_x} = $exit->x;
2802 $rmp->{origin_y} = $exit->y;
2803
2804 $exit->map->touch;
2805 }
2806
2807 $rmp->{random_seed} ||= $exit->random_seed;
2808
2809 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2810 my $md5 = Digest::MD5::md5_hex $data;
2811 my $meta = "$RANDOMDIR/$md5.meta";
2812
2813 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2814 aio_write $fh, 0, (length $data), $data, 0;
2815 undef $fh;
2816 aio_rename "$meta~", $meta;
2817
2818 my $slaying = "?random/$md5";
2819
2820 if ($exit->valid) {
2821 $exit->slaying ("?random/$md5");
2822 $exit->msg (undef);
2823 }
2824 }
2825 }
2826
2827 sub cf::object::player::enter_exit {
2828 my ($self, $exit) = @_;
2829
2830 return unless $self->type == cf::PLAYER;
2831
2832 $self->enter_link;
2833
2834 (async {
2835 $Coro::current->{desc} = "enter_exit";
2836
2837 unless (eval {
2838 $self->deactivate_recursive; # just to be sure
2839
2840 # random map handling
2841 {
2842 my $guard = cf::lock_acquire "exit_prepare:$exit";
2843
2844 prepare_random_map $exit
2845 if $exit->slaying eq "/!";
2846 }
2847
2848 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2849 my $x = $exit->stats->hp;
2850 my $y = $exit->stats->sp;
2851
2852 $self->goto ($map, $x, $y);
2853
2854 # if exit is damned, update players death & WoR home-position
2855 $self->contr->savebed ($map, $x, $y)
2856 if $exit->flag (cf::FLAG_DAMNED);
2857
2858 1
2859 }) {
2860 $self->message ("Something went wrong deep within the deliantra server. "
2861 . "I'll try to bring you back to the map you were before. "
2862 . "Please report this to the dungeon master!",
2863 cf::NDI_UNIQUE | cf::NDI_RED);
2864
2865 error "ERROR in enter_exit: $@";
2866 $self->leave_link;
2867 }
2868 })->prio (1);
2869 }
2870
2871 =head3 cf::client
2872
2873 =over 4
2874
2875 =item $client->send_drawinfo ($text, $flags)
2876
2877 Sends a drawinfo packet to the client. Circumvents output buffering so
2878 should not be used under normal circumstances.
2879
2880 =cut
2881
2882 sub cf::client::send_drawinfo {
2883 my ($self, $text, $flags) = @_;
2884
2885 utf8::encode $text;
2886 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2887 }
2888
2889 =item $client->send_big_packet ($pkt)
2890
2891 Like C<send_packet>, but tries to compress large packets, and fragments
2892 them as required.
2893
2894 =cut
2895
2896 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2897
2898 sub cf::client::send_big_packet {
2899 my ($self, $pkt) = @_;
2900
2901 # try lzf for large packets
2902 $pkt = "lzf " . Compress::LZF::compress $pkt
2903 if 1024 <= length $pkt and $self->{can_lzf};
2904
2905 # split very large packets
2906 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2907 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2908 $pkt = "frag";
2909 }
2910
2911 $self->send_packet ($pkt);
2912 }
2913
2914 =item $client->send_msg ($channel, $msg, $color, [extra...])
2915
2916 Send a drawinfo or msg packet to the client, formatting the msg for the
2917 client if neccessary. C<$type> should be a string identifying the type of
2918 the message, with C<log> being the default. If C<$color> is negative, suppress
2919 the message unless the client supports the msg packet.
2920
2921 =cut
2922
2923 # non-persistent channels (usually the info channel)
2924 our %CHANNEL = (
2925 "c/motd" => {
2926 id => "infobox",
2927 title => "MOTD",
2928 reply => undef,
2929 tooltip => "The message of the day",
2930 },
2931 "c/identify" => {
2932 id => "infobox",
2933 title => "Identify",
2934 reply => undef,
2935 tooltip => "Items recently identified",
2936 },
2937 "c/examine" => {
2938 id => "infobox",
2939 title => "Examine",
2940 reply => undef,
2941 tooltip => "Signs and other items you examined",
2942 },
2943 "c/shopinfo" => {
2944 id => "infobox",
2945 title => "Shop Info",
2946 reply => undef,
2947 tooltip => "What your bargaining skill tells you about the shop",
2948 },
2949 "c/book" => {
2950 id => "infobox",
2951 title => "Book",
2952 reply => undef,
2953 tooltip => "The contents of a note or book",
2954 },
2955 "c/lookat" => {
2956 id => "infobox",
2957 title => "Look",
2958 reply => undef,
2959 tooltip => "What you saw there",
2960 },
2961 "c/who" => {
2962 id => "infobox",
2963 title => "Players",
2964 reply => undef,
2965 tooltip => "Shows players who are currently online",
2966 },
2967 "c/body" => {
2968 id => "infobox",
2969 title => "Body Parts",
2970 reply => undef,
2971 tooltip => "Shows which body parts you posess and are available",
2972 },
2973 "c/statistics" => {
2974 id => "infobox",
2975 title => "Statistics",
2976 reply => undef,
2977 tooltip => "Shows your primary statistics",
2978 },
2979 "c/skills" => {
2980 id => "infobox",
2981 title => "Skills",
2982 reply => undef,
2983 tooltip => "Shows your experience per skill and item power",
2984 },
2985 "c/shopitems" => {
2986 id => "infobox",
2987 title => "Shop Items",
2988 reply => undef,
2989 tooltip => "Shows the items currently for sale in this shop",
2990 },
2991 "c/resistances" => {
2992 id => "infobox",
2993 title => "Resistances",
2994 reply => undef,
2995 tooltip => "Shows your resistances",
2996 },
2997 "c/pets" => {
2998 id => "infobox",
2999 title => "Pets",
3000 reply => undef,
3001 tooltip => "Shows information abotu your pets/a specific pet",
3002 },
3003 "c/perceiveself" => {
3004 id => "infobox",
3005 title => "Perceive Self",
3006 reply => undef,
3007 tooltip => "You gained detailed knowledge about yourself",
3008 },
3009 "c/uptime" => {
3010 id => "infobox",
3011 title => "Uptime",
3012 reply => undef,
3013 tooltip => "How long the server has been running since last restart",
3014 },
3015 "c/mapinfo" => {
3016 id => "infobox",
3017 title => "Map Info",
3018 reply => undef,
3019 tooltip => "Information related to the maps",
3020 },
3021 "c/party" => {
3022 id => "party",
3023 title => "Party",
3024 reply => "gsay ",
3025 tooltip => "Messages and chat related to your party",
3026 },
3027 "c/death" => {
3028 id => "death",
3029 title => "Death",
3030 reply => undef,
3031 tooltip => "Reason for and more info about your most recent death",
3032 },
3033 "c/say" => $SAY_CHANNEL,
3034 "c/chat" => $CHAT_CHANNEL,
3035 );
3036
3037 sub cf::client::send_msg {
3038 my ($self, $channel, $msg, $color, @extra) = @_;
3039
3040 $msg = $self->pl->expand_cfpod ($msg)
3041 unless $color & cf::NDI_VERBATIM;
3042
3043 $color &= cf::NDI_CLIENT_MASK; # just in case...
3044
3045 # check predefined channels, for the benefit of C
3046 if ($CHANNEL{$channel}) {
3047 $channel = $CHANNEL{$channel};
3048
3049 $self->ext_msg (channel_info => $channel);
3050 $channel = $channel->{id};
3051
3052 } elsif (ref $channel) {
3053 # send meta info to client, if not yet sent
3054 unless (exists $self->{channel}{$channel->{id}}) {
3055 $self->{channel}{$channel->{id}} = $channel;
3056 $self->ext_msg (channel_info => $channel);
3057 }
3058
3059 $channel = $channel->{id};
3060 }
3061
3062 return unless @extra || length $msg;
3063
3064 # default colour, mask it out
3065 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3066 if $color & cf::NDI_DEF;
3067
3068 my $pkt = "msg "
3069 . $self->{json_coder}->encode (
3070 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3071 );
3072
3073 $self->send_big_packet ($pkt);
3074 }
3075
3076 =item $client->ext_msg ($type, @msg)
3077
3078 Sends an ext event to the client.
3079
3080 =cut
3081
3082 sub cf::client::ext_msg($$@) {
3083 my ($self, $type, @msg) = @_;
3084
3085 if ($self->extcmd == 2) {
3086 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3087 } elsif ($self->extcmd == 1) { # TODO: remove
3088 push @msg, msgtype => "event_$type";
3089 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3090 }
3091 }
3092
3093 =item $client->ext_reply ($msgid, @msg)
3094
3095 Sends an ext reply to the client.
3096
3097 =cut
3098
3099 sub cf::client::ext_reply($$@) {
3100 my ($self, $id, @msg) = @_;
3101
3102 if ($self->extcmd == 2) {
3103 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3104 } elsif ($self->extcmd == 1) {
3105 #TODO: version 1, remove
3106 unshift @msg, msgtype => "reply", msgid => $id;
3107 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3108 }
3109 }
3110
3111 =item $success = $client->query ($flags, "text", \&cb)
3112
3113 Queues a query to the client, calling the given callback with
3114 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3115 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3116
3117 Queries can fail, so check the return code. Or don't, as queries will
3118 become reliable at some point in the future.
3119
3120 =cut
3121
3122 sub cf::client::query {
3123 my ($self, $flags, $text, $cb) = @_;
3124
3125 return unless $self->state == ST_PLAYING
3126 || $self->state == ST_SETUP
3127 || $self->state == ST_CUSTOM;
3128
3129 $self->state (ST_CUSTOM);
3130
3131 utf8::encode $text;
3132 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3133
3134 $self->send_packet ($self->{query_queue}[0][0])
3135 if @{ $self->{query_queue} } == 1;
3136
3137 1
3138 }
3139
3140 cf::client->attach (
3141 on_connect => sub {
3142 my ($ns) = @_;
3143
3144 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3145 },
3146 on_reply => sub {
3147 my ($ns, $msg) = @_;
3148
3149 # this weird shuffling is so that direct followup queries
3150 # get handled first
3151 my $queue = delete $ns->{query_queue}
3152 or return; # be conservative, not sure how that can happen, but we saw a crash here
3153
3154 (shift @$queue)->[1]->($msg);
3155 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3156
3157 push @{ $ns->{query_queue} }, @$queue;
3158
3159 if (@{ $ns->{query_queue} } == @$queue) {
3160 if (@$queue) {
3161 $ns->send_packet ($ns->{query_queue}[0][0]);
3162 } else {
3163 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3164 }
3165 }
3166 },
3167 on_exticmd => sub {
3168 my ($ns, $buf) = @_;
3169
3170 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3171
3172 if (ref $msg) {
3173 my ($type, $reply, @payload) =
3174 "ARRAY" eq ref $msg
3175 ? @$msg
3176 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3177
3178 my @reply;
3179
3180 if (my $cb = $EXTICMD{$type}) {
3181 @reply = $cb->($ns, @payload);
3182 }
3183
3184 $ns->ext_reply ($reply, @reply)
3185 if $reply;
3186
3187 } else {
3188 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3189 }
3190
3191 cf::override;
3192 },
3193 );
3194
3195 =item $client->async (\&cb)
3196
3197 Create a new coroutine, running the specified callback. The coroutine will
3198 be automatically cancelled when the client gets destroyed (e.g. on logout,
3199 or loss of connection).
3200
3201 =cut
3202
3203 sub cf::client::async {
3204 my ($self, $cb) = @_;
3205
3206 my $coro = &Coro::async ($cb);
3207
3208 $coro->on_destroy (sub {
3209 delete $self->{_coro}{$coro+0};
3210 });
3211
3212 $self->{_coro}{$coro+0} = $coro;
3213
3214 $coro
3215 }
3216
3217 cf::client->attach (
3218 on_client_destroy => sub {
3219 my ($ns) = @_;
3220
3221 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3222 },
3223 );
3224
3225 =back
3226
3227
3228 =head2 SAFE SCRIPTING
3229
3230 Functions that provide a safe environment to compile and execute
3231 snippets of perl code without them endangering the safety of the server
3232 itself. Looping constructs, I/O operators and other built-in functionality
3233 is not available in the safe scripting environment, and the number of
3234 functions and methods that can be called is greatly reduced.
3235
3236 =cut
3237
3238 our $safe = new Safe "safe";
3239 our $safe_hole = new Safe::Hole;
3240
3241 $SIG{FPE} = 'IGNORE';
3242
3243 $safe->permit_only (Opcode::opset qw(
3244 :base_core :base_mem :base_orig :base_math :base_loop
3245 grepstart grepwhile mapstart mapwhile
3246 sort time
3247 ));
3248
3249 # here we export the classes and methods available to script code
3250
3251 =pod
3252
3253 The following functions and methods are available within a safe environment:
3254
3255 cf::object
3256 contr pay_amount pay_player map x y force_find force_add destroy
3257 insert remove name archname title slaying race decrease split
3258 value
3259
3260 cf::object::player
3261 player
3262
3263 cf::player
3264 peaceful
3265
3266 cf::map
3267 trigger
3268
3269 =cut
3270
3271 for (
3272 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3273 insert remove inv nrof name archname title slaying race
3274 decrease split destroy change_exp value msg lore send_msg)],
3275 ["cf::object::player" => qw(player)],
3276 ["cf::player" => qw(peaceful send_msg)],
3277 ["cf::map" => qw(trigger)],
3278 ) {
3279 my ($pkg, @funs) = @$_;
3280 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3281 for @funs;
3282 }
3283
3284 =over 4
3285
3286 =item @retval = safe_eval $code, [var => value, ...]
3287
3288 Compiled and executes the given perl code snippet. additional var/value
3289 pairs result in temporary local (my) scalar variables of the given name
3290 that are available in the code snippet. Example:
3291
3292 my $five = safe_eval '$first + $second', first => 1, second => 4;
3293
3294 =cut
3295
3296 sub safe_eval($;@) {
3297 my ($code, %vars) = @_;
3298
3299 my $qcode = $code;
3300 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3301 $qcode =~ s/\n/\\n/g;
3302
3303 %vars = (_dummy => 0) unless %vars;
3304
3305 my @res;
3306 local $_;
3307
3308 my $eval =
3309 "do {\n"
3310 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3311 . "#line 0 \"{$qcode}\"\n"
3312 . $code
3313 . "\n}"
3314 ;
3315
3316 if ($CFG{safe_eval}) {
3317 sub_generation_inc;
3318 local @safe::cf::_safe_eval_args = values %vars;
3319 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3320 sub_generation_inc;
3321 } else {
3322 local @cf::_safe_eval_args = values %vars;
3323 @res = wantarray ? eval eval : scalar eval $eval;
3324 }
3325
3326 if ($@) {
3327 warn "$@",
3328 "while executing safe code '$code'\n",
3329 "with arguments " . (join " ", %vars) . "\n";
3330 }
3331
3332 wantarray ? @res : $res[0]
3333 }
3334
3335 =item cf::register_script_function $function => $cb
3336
3337 Register a function that can be called from within map/npc scripts. The
3338 function should be reasonably secure and should be put into a package name
3339 like the extension.
3340
3341 Example: register a function that gets called whenever a map script calls
3342 C<rent::overview>, as used by the C<rent> extension.
3343
3344 cf::register_script_function "rent::overview" => sub {
3345 ...
3346 };
3347
3348 =cut
3349
3350 sub register_script_function {
3351 my ($fun, $cb) = @_;
3352
3353 $fun = "safe::$fun" if $CFG{safe_eval};
3354 *$fun = $safe_hole->wrap ($cb);
3355 }
3356
3357 =back
3358
3359 =cut
3360
3361 #############################################################################
3362 # the server's init and main functions
3363
3364 sub load_facedata($) {
3365 my ($path) = @_;
3366
3367 # HACK to clear player env face cache, we need some signal framework
3368 # for this (global event?)
3369 %ext::player_env::MUSIC_FACE_CACHE = ();
3370
3371 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3372
3373 trace "loading facedata from $path\n";
3374
3375 my $facedata;
3376 0 < aio_load $path, $facedata
3377 or die "$path: $!";
3378
3379 $facedata = Coro::Storable::thaw $facedata;
3380
3381 $facedata->{version} == 2
3382 or cf::cleanup "$path: version mismatch, cannot proceed.";
3383
3384 # patch in the exptable
3385 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3386 $facedata->{resource}{"res/exp_table"} = {
3387 type => FT_RSRC,
3388 data => $exp_table,
3389 hash => (Digest::MD5::md5 $exp_table),
3390 };
3391 cf::cede_to_tick;
3392
3393 {
3394 my $faces = $facedata->{faceinfo};
3395
3396 while (my ($face, $info) = each %$faces) {
3397 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3398
3399 cf::face::set_visibility $idx, $info->{visibility};
3400 cf::face::set_magicmap $idx, $info->{magicmap};
3401 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3402 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3403
3404 cf::cede_to_tick;
3405 }
3406
3407 while (my ($face, $info) = each %$faces) {
3408 next unless $info->{smooth};
3409
3410 my $idx = cf::face::find $face
3411 or next;
3412
3413 if (my $smooth = cf::face::find $info->{smooth}) {
3414 cf::face::set_smooth $idx, $smooth;
3415 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3416 } else {
3417 error "smooth face '$info->{smooth}' not found for face '$face'";
3418 }
3419
3420 cf::cede_to_tick;
3421 }
3422 }
3423
3424 {
3425 my $anims = $facedata->{animinfo};
3426
3427 while (my ($anim, $info) = each %$anims) {
3428 cf::anim::set $anim, $info->{frames}, $info->{facings};
3429 cf::cede_to_tick;
3430 }
3431
3432 cf::anim::invalidate_all; # d'oh
3433 }
3434
3435 {
3436 my $res = $facedata->{resource};
3437
3438 while (my ($name, $info) = each %$res) {
3439 if (defined $info->{type}) {
3440 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3441
3442 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3443 cf::face::set_type $idx, $info->{type};
3444 } else {
3445 $RESOURCE{$name} = $info; # unused
3446 }
3447
3448 cf::cede_to_tick;
3449 }
3450 }
3451
3452 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3453
3454 1
3455 }
3456
3457 register_exticmd fx_want => sub {
3458 my ($ns, $want) = @_;
3459
3460 while (my ($k, $v) = each %$want) {
3461 $ns->fx_want ($k, $v);
3462 }
3463 };
3464
3465 sub load_resource_file($) {
3466 my $guard = lock_acquire "load_resource_file";
3467
3468 my $status = load_resource_file_ $_[0];
3469 get_slot 0.1, 100;
3470 cf::arch::commit_load;
3471
3472 $status
3473 }
3474
3475 sub reload_regions {
3476 # HACK to clear player env face cache, we need some signal framework
3477 # for this (global event?)
3478 %ext::player_env::MUSIC_FACE_CACHE = ();
3479
3480 load_resource_file "$MAPDIR/regions"
3481 or die "unable to load regions file\n";
3482
3483 for (cf::region::list) {
3484 $_->{match} = qr/$_->{match}/
3485 if exists $_->{match};
3486 }
3487 }
3488
3489 sub reload_facedata {
3490 load_facedata "$DATADIR/facedata"
3491 or die "unable to load facedata\n";
3492 }
3493
3494 sub reload_archetypes {
3495 load_resource_file "$DATADIR/archetypes"
3496 or die "unable to load archetypes\n";
3497 }
3498
3499 sub reload_treasures {
3500 load_resource_file "$DATADIR/treasures"
3501 or die "unable to load treasurelists\n";
3502 }
3503
3504 sub reload_sound {
3505 trace "loading sound config from $DATADIR/sound\n";
3506
3507 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3508 or die "$DATADIR/sound $!";
3509
3510 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3511
3512 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3513 my $sound = $soundconf->{compat}[$_]
3514 or next;
3515
3516 my $face = cf::face::find "sound/$sound->[1]";
3517 cf::sound::set $sound->[0] => $face;
3518 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3519 }
3520
3521 while (my ($k, $v) = each %{$soundconf->{event}}) {
3522 my $face = cf::face::find "sound/$v";
3523 cf::sound::set $k => $face;
3524 }
3525 }
3526
3527 sub reload_resources {
3528 trace "reloading resource files...\n";
3529
3530 reload_exp_table;
3531 reload_materials;
3532 reload_facedata;
3533 reload_sound;
3534 reload_archetypes;
3535 reload_regions;
3536 reload_treasures;
3537
3538 trace "finished reloading resource files\n";
3539 }
3540
3541 sub reload_config {
3542 trace "reloading config file...\n";
3543
3544 open my $fh, "<:utf8", "$CONFDIR/config"
3545 or return;
3546
3547 local $/;
3548 *CFG = YAML::XS::Load scalar <$fh>;
3549
3550 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3551
3552 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3553 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3554
3555 if (exists $CFG{mlockall}) {
3556 eval {
3557 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3558 and die "WARNING: m(un)lockall failed: $!\n";
3559 };
3560 warn $@ if $@;
3561 }
3562
3563 trace "finished reloading resource files\n";
3564 }
3565
3566 sub pidfile() {
3567 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3568 or die "$PIDFILE: $!";
3569 flock $fh, &Fcntl::LOCK_EX
3570 or die "$PIDFILE: flock: $!";
3571 $fh
3572 }
3573
3574 # make sure only one server instance is running at any one time
3575 sub atomic {
3576 my $fh = pidfile;
3577
3578 my $pid = <$fh>;
3579 kill 9, $pid if $pid > 0;
3580
3581 seek $fh, 0, 0;
3582 print $fh $$;
3583 }
3584
3585 sub main_loop {
3586 trace "EV::loop starting\n";
3587 if (1) {
3588 EV::loop;
3589 }
3590 trace "EV::loop returned\n";
3591 goto &main_loop unless $REALLY_UNLOOP;
3592 }
3593
3594 sub main {
3595 cf::init_globals; # initialise logging
3596
3597 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3598 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3599 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3600 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3601
3602 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3603
3604 # we must not ever block the main coroutine
3605 local $Coro::idle = sub {
3606 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3607 (async {
3608 $Coro::current->{desc} = "IDLE BUG HANDLER";
3609 EV::loop EV::LOOP_ONESHOT;
3610 })->prio (Coro::PRIO_MAX);
3611 };
3612
3613 evthread_start IO::AIO::poll_fileno;
3614
3615 cf::sync_job {
3616 cf::incloader::init ();
3617
3618 cf::init_anim;
3619 cf::init_attackmess;
3620 cf::init_dynamic;
3621
3622 cf::load_settings;
3623
3624 reload_resources;
3625 reload_config;
3626 db_init;
3627
3628 cf::init_uuid;
3629 cf::init_signals;
3630 cf::init_skills;
3631
3632 cf::init_beforeplay;
3633
3634 atomic;
3635
3636 load_extensions;
3637
3638 utime time, time, $RUNTIMEFILE;
3639
3640 # no (long-running) fork's whatsoever before this point(!)
3641 use POSIX ();
3642 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3643
3644 (pop @POST_INIT)->(0) while @POST_INIT;
3645 };
3646
3647 cf::object::thawer::errors_are_fatal 0;
3648 info "parse errors in files are no longer fatal from this point on.\n";
3649
3650 my $free_main; $free_main = EV::idle sub {
3651 undef $free_main;
3652 undef &main; # free gobs of memory :)
3653 };
3654
3655 goto &main_loop;
3656 }
3657
3658 #############################################################################
3659 # initialisation and cleanup
3660
3661 # install some emergency cleanup handlers
3662 BEGIN {
3663 our %SIGWATCHER = ();
3664 for my $signal (qw(INT HUP TERM)) {
3665 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3666 cf::cleanup "SIG$signal";
3667 };
3668 }
3669 }
3670
3671 sub write_runtime_sync {
3672 my $t0 = AE::time;
3673
3674 # first touch the runtime file to show we are still running:
3675 # the fsync below can take a very very long time.
3676
3677 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3678
3679 my $guard = cf::lock_acquire "write_runtime";
3680
3681 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3682 or return;
3683
3684 my $value = $cf::RUNTIME + 90 + 10;
3685 # 10 is the runtime save interval, for a monotonic clock
3686 # 60 allows for the watchdog to kill the server.
3687
3688 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3689 and return;
3690
3691 # always fsync - this file is important
3692 aio_fsync $fh
3693 and return;
3694
3695 # touch it again to show we are up-to-date
3696 aio_utime $fh, undef, undef;
3697
3698 close $fh
3699 or return;
3700
3701 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3702 and return;
3703
3704 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3705
3706 1
3707 }
3708
3709 our $uuid_lock;
3710 our $uuid_skip;
3711
3712 sub write_uuid_sync($) {
3713 $uuid_skip ||= $_[0];
3714
3715 return if $uuid_lock;
3716 local $uuid_lock = 1;
3717
3718 my $uuid = "$LOCALDIR/uuid";
3719
3720 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3721 or return;
3722
3723 my $value = uuid_seq uuid_cur;
3724
3725 unless ($value) {
3726 info "cowardly refusing to write zero uuid value!\n";
3727 return;
3728 }
3729
3730 my $value = uuid_str $value + $uuid_skip;
3731 $uuid_skip = 0;
3732
3733 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3734 and return;
3735
3736 # always fsync - this file is important
3737 aio_fsync $fh
3738 and return;
3739
3740 close $fh
3741 or return;
3742
3743 aio_rename "$uuid~", $uuid
3744 and return;
3745
3746 trace "uuid file written ($value).\n";
3747
3748 1
3749
3750 }
3751
3752 sub write_uuid($$) {
3753 my ($skip, $sync) = @_;
3754
3755 $sync ? write_uuid_sync $skip
3756 : async { write_uuid_sync $skip };
3757 }
3758
3759 sub emergency_save() {
3760 my $freeze_guard = cf::freeze_mainloop;
3761
3762 info "emergency_perl_save: enter\n";
3763
3764 # this is a trade-off: we want to be very quick here, so
3765 # save all maps without fsync, and later call a global sync
3766 # (which in turn might be very very slow)
3767 local $USE_FSYNC = 0;
3768
3769 cf::sync_job {
3770 cf::write_runtime_sync; # external watchdog should not bark
3771
3772 # use a peculiar iteration method to avoid tripping on perl
3773 # refcount bugs in for. also avoids problems with players
3774 # and maps saved/destroyed asynchronously.
3775 info "emergency_perl_save: begin player save\n";
3776 for my $login (keys %cf::PLAYER) {
3777 my $pl = $cf::PLAYER{$login} or next;
3778 $pl->valid or next;
3779 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3780 $pl->save;
3781 }
3782 info "emergency_perl_save: end player save\n";
3783
3784 cf::write_runtime_sync; # external watchdog should not bark
3785
3786 info "emergency_perl_save: begin map save\n";
3787 for my $path (keys %cf::MAP) {
3788 my $map = $cf::MAP{$path} or next;
3789 $map->valid or next;
3790 $map->save;
3791 }
3792 info "emergency_perl_save: end map save\n";
3793
3794 cf::write_runtime_sync; # external watchdog should not bark
3795
3796 info "emergency_perl_save: begin database checkpoint\n";
3797 BDB::db_env_txn_checkpoint $DB_ENV;
3798 info "emergency_perl_save: end database checkpoint\n";
3799
3800 info "emergency_perl_save: begin write uuid\n";
3801 write_uuid_sync 1;
3802 info "emergency_perl_save: end write uuid\n";
3803
3804 cf::write_runtime_sync; # external watchdog should not bark
3805
3806 trace "emergency_perl_save: syncing database to disk";
3807 BDB::db_env_txn_checkpoint $DB_ENV;
3808
3809 info "emergency_perl_save: starting sync\n";
3810 IO::AIO::aio_sync sub {
3811 info "emergency_perl_save: finished sync\n";
3812 };
3813
3814 cf::write_runtime_sync; # external watchdog should not bark
3815
3816 trace "emergency_perl_save: flushing outstanding aio requests";
3817 while (IO::AIO::nreqs || BDB::nreqs) {
3818 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3819 }
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
3822 };
3823
3824 info "emergency_perl_save: leave\n";
3825 }
3826
3827 sub post_cleanup {
3828 my ($make_core) = @_;
3829
3830 IO::AIO::flush;
3831
3832 error Carp::longmess "post_cleanup backtrace"
3833 if $make_core;
3834
3835 my $fh = pidfile;
3836 unlink $PIDFILE if <$fh> == $$;
3837 }
3838
3839 # a safer delete_package, copied from Symbol
3840 sub clear_package($) {
3841 my $pkg = shift;
3842
3843 # expand to full symbol table name if needed
3844 unless ($pkg =~ /^main::.*::$/) {
3845 $pkg = "main$pkg" if $pkg =~ /^::/;
3846 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3847 $pkg .= '::' unless $pkg =~ /::$/;
3848 }
3849
3850 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3851 my $stem_symtab = *{$stem}{HASH};
3852
3853 defined $stem_symtab and exists $stem_symtab->{$leaf}
3854 or return;
3855
3856 # clear all symbols
3857 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3858 for my $name (keys %$leaf_symtab) {
3859 _gv_clear *{"$pkg$name"};
3860 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3861 }
3862 }
3863
3864 sub do_reload_perl() {
3865 # can/must only be called in main
3866 unless (in_main) {
3867 error "can only reload from main coroutine";
3868 return;
3869 }
3870
3871 return if $RELOAD++;
3872
3873 my $t1 = AE::time;
3874
3875 while ($RELOAD) {
3876 cf::get_slot 0.1, -1, "reload_perl";
3877 info "reloading...";
3878
3879 trace "entering sync_job";
3880
3881 cf::sync_job {
3882 #cf::emergency_save;
3883
3884 trace "cancelling all extension coros";
3885 $_->cancel for values %EXT_CORO;
3886 %EXT_CORO = ();
3887
3888 trace "removing commands";
3889 %COMMAND = ();
3890
3891 trace "removing ext/exti commands";
3892 %EXTCMD = ();
3893 %EXTICMD = ();
3894
3895 trace "unloading/nuking all extensions";
3896 for my $pkg (@EXTS) {
3897 trace "... unloading $pkg";
3898
3899 if (my $cb = $pkg->can ("unload")) {
3900 eval {
3901 $cb->($pkg);
3902 1
3903 } or error "$pkg unloaded, but with errors: $@";
3904 }
3905
3906 trace "... clearing $pkg";
3907 clear_package $pkg;
3908 }
3909
3910 trace "unloading all perl modules loaded from $LIBDIR";
3911 while (my ($k, $v) = each %INC) {
3912 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3913
3914 trace "... unloading $k";
3915 delete $INC{$k};
3916
3917 $k =~ s/\.pm$//;
3918 $k =~ s/\//::/g;
3919
3920 if (my $cb = $k->can ("unload_module")) {
3921 $cb->();
3922 }
3923
3924 clear_package $k;
3925 }
3926
3927 trace "getting rid of safe::, as good as possible";
3928 clear_package "safe::$_"
3929 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3930
3931 trace "unloading cf.pm \"a bit\"";
3932 delete $INC{"cf.pm"};
3933 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3934
3935 # don't, removes xs symbols, too,
3936 # and global variables created in xs
3937 #clear_package __PACKAGE__;
3938
3939 info "unload completed, starting to reload now";
3940
3941 trace "reloading cf.pm";
3942 require cf;
3943 cf::_connect_to_perl_1;
3944
3945 trace "loading config and database again";
3946 cf::reload_config;
3947
3948 trace "loading extensions";
3949 cf::load_extensions;
3950
3951 if ($REATTACH_ON_RELOAD) {
3952 trace "reattaching attachments to objects/players";
3953 _global_reattach; # objects, sockets
3954 trace "reattaching attachments to maps";
3955 reattach $_ for values %MAP;
3956 trace "reattaching attachments to players";
3957 reattach $_ for values %PLAYER;
3958 }
3959
3960 trace "running post_init jobs";
3961 (pop @POST_INIT)->(1) while @POST_INIT;
3962
3963 trace "leaving sync_job";
3964
3965 1
3966 } or do {
3967 error $@;
3968 cf::cleanup "error while reloading, exiting.";
3969 };
3970
3971 info "reloaded";
3972 --$RELOAD;
3973 }
3974
3975 $t1 = AE::time - $t1;
3976 info "reload completed in ${t1}s\n";
3977 };
3978
3979 our $RELOAD_WATCHER; # used only during reload
3980
3981 sub reload_perl() {
3982 # doing reload synchronously and two reloads happen back-to-back,
3983 # coro crashes during coro_state_free->destroy here.
3984
3985 $RELOAD_WATCHER ||= cf::async {
3986 Coro::AIO::aio_wait cache_extensions;
3987
3988 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3989 do_reload_perl;
3990 undef $RELOAD_WATCHER;
3991 };
3992 };
3993 }
3994
3995 register_command "reload" => sub {
3996 my ($who, $arg) = @_;
3997
3998 if ($who->flag (FLAG_WIZ)) {
3999 $who->message ("reloading server.");
4000 async {
4001 $Coro::current->{desc} = "perl_reload";
4002 reload_perl;
4003 };
4004 }
4005 };
4006
4007 #############################################################################
4008
4009 my $bug_warning = 0;
4010
4011 our @WAIT_FOR_TICK;
4012 our @WAIT_FOR_TICK_BEGIN;
4013
4014 sub wait_for_tick {
4015 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4016
4017 my $signal = new Coro::Signal;
4018 push @WAIT_FOR_TICK, $signal;
4019 $signal->wait;
4020 }
4021
4022 sub wait_for_tick_begin {
4023 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4024
4025 my $signal = new Coro::Signal;
4026 push @WAIT_FOR_TICK_BEGIN, $signal;
4027 $signal->wait;
4028 }
4029
4030 sub tick {
4031 if ($Coro::current != $Coro::main) {
4032 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4033 unless ++$bug_warning > 10;
4034 return;
4035 }
4036
4037 cf::server_tick; # one server iteration
4038
4039 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4040
4041 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4042 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4043 Coro::async_pool {
4044 $Coro::current->{desc} = "runtime saver";
4045 write_runtime_sync
4046 or error "ERROR: unable to write runtime file: $!";
4047 };
4048 }
4049
4050 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4051 $sig->send;
4052 }
4053 while (my $sig = shift @WAIT_FOR_TICK) {
4054 $sig->send;
4055 }
4056
4057 $LOAD = ($NOW - $TICK_START) / $TICK;
4058 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4059
4060 if (0) {
4061 if ($NEXT_TICK) {
4062 my $jitter = $TICK_START - $NEXT_TICK;
4063 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4064 debug "jitter $JITTER\n";#d#
4065 }
4066 }
4067 }
4068
4069 {
4070 # configure BDB
4071
4072 BDB::min_parallel 16;
4073 BDB::max_poll_reqs $TICK * 0.1;
4074 $AnyEvent::BDB::WATCHER->priority (1);
4075
4076 unless ($DB_ENV) {
4077 $DB_ENV = BDB::db_env_create;
4078 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4079 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4080 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4081 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4082 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4083
4084 cf::sync_job {
4085 eval {
4086 BDB::db_env_open
4087 $DB_ENV,
4088 $BDBDIR,
4089 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4090 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4091 0666;
4092
4093 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4094 };
4095
4096 cf::cleanup "db_env_open(db): $@" if $@;
4097 };
4098 }
4099
4100 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4101 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4102 };
4103 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4104 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4105 };
4106 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4107 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4108 };
4109 }
4110
4111 {
4112 # configure IO::AIO
4113
4114 IO::AIO::min_parallel 8;
4115 IO::AIO::max_poll_time $TICK * 0.1;
4116 undef $AnyEvent::AIO::WATCHER;
4117 }
4118
4119 my $_log_backtrace;
4120
4121 sub _log_backtrace {
4122 my ($msg, @addr) = @_;
4123
4124 $msg =~ s/\n//;
4125
4126 # limit the # of concurrent backtraces
4127 if ($_log_backtrace < 2) {
4128 ++$_log_backtrace;
4129 my $perl_bt = Carp::longmess $msg;
4130 async {
4131 $Coro::current->{desc} = "abt $msg";
4132
4133 my @bt = fork_call {
4134 @addr = map { sprintf "%x", $_ } @addr;
4135 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4136 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4137 or die "addr2line: $!";
4138
4139 my @funcs;
4140 my @res = <$fh>;
4141 chomp for @res;
4142 while (@res) {
4143 my ($func, $line) = splice @res, 0, 2, ();
4144 push @funcs, "[$func] $line";
4145 }
4146
4147 @funcs
4148 };
4149
4150 LOG llevInfo, "[ABT] $perl_bt\n";
4151 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4152 LOG llevInfo, "[ABT] $_\n" for @bt;
4153 --$_log_backtrace;
4154 };
4155 } else {
4156 LOG llevInfo, "[ABT] $msg\n";
4157 LOG llevInfo, "[ABT] [suppressed]\n";
4158 }
4159 }
4160
4161 # load additional modules
4162 require "cf/$_.pm" for @EXTRA_MODULES;
4163 cf::_connect_to_perl_2;
4164
4165 END { cf::emergency_save }
4166
4167 1
4168