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Revision: 1.546
Committed: Thu May 6 22:57:49 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.545: +15 -11 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item cf::post_init { BLOCK }
363
364 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365 but I<before> the server starts ticking again.
366
367 The cdoeblock will have a single boolean argument to indicate whether this
368 is a reload or not.
369
370 =cut
371
372 sub post_init(&) {
373 push @POST_INIT, shift;
374 }
375
376 =item cf::lock_wait $string
377
378 Wait until the given lock is available. See cf::lock_acquire.
379
380 =item my $lock = cf::lock_acquire $string
381
382 Wait until the given lock is available and then acquires it and returns
383 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
384 for example when the coroutine gets canceled), the lock is automatically
385 returned.
386
387 Locks are *not* recursive, locking from the same coro twice results in a
388 deadlocked coro.
389
390 Lock names should begin with a unique identifier (for example, cf::map::find
391 uses map_find and cf::map::load uses map_load).
392
393 =item $locked = cf::lock_active $string
394
395 Return true if the lock is currently active, i.e. somebody has locked it.
396
397 =cut
398
399 our $LOCKS = new Coro::SemaphoreSet;
400
401 sub lock_wait($) {
402 $LOCKS->wait ($_[0]);
403 }
404
405 sub lock_acquire($) {
406 $LOCKS->guard ($_[0])
407 }
408
409 sub lock_active($) {
410 $LOCKS->count ($_[0]) < 1
411 }
412
413 sub freeze_mainloop {
414 tick_inhibit_inc;
415
416 &Guard::guard (\&tick_inhibit_dec);
417 }
418
419 =item cf::periodic $interval, $cb
420
421 Like EV::periodic, but randomly selects a starting point so that the actions
422 get spread over time.
423
424 =cut
425
426 sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432 }
433
434 =item cf::get_slot $time[, $priority[, $name]]
435
436 Allocate $time seconds of blocking CPU time at priority C<$priority>:
437 This call blocks and returns only when you have at least C<$time> seconds
438 of cpu time till the next tick. The slot is only valid till the next cede.
439
440 The optional C<$name> can be used to identify the job to run. It might be
441 used for statistical purposes and should identify the same time-class.
442
443 Useful for short background jobs.
444
445 =cut
446
447 our @SLOT_QUEUE;
448 our $SLOT_QUEUE;
449 our $SLOT_DECAY = 0.9;
450
451 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
452 $SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484 };
485
486 sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
499 }
500
501 =item cf::async { BLOCK }
502
503 Currently the same as Coro::async_pool, meaning you cannot use
504 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
505 thing you are allowed to do is call C<prio> on it.
506
507 =cut
508
509 BEGIN { *async = \&Coro::async_pool }
510
511 =item cf::sync_job { BLOCK }
512
513 The design of Deliantra requires that the main coroutine ($Coro::main)
514 is always able to handle events or runnable, as Deliantra is only
515 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516 acceptable.
517
518 If it must be done, put the blocking parts into C<sync_job>. This will run
519 the given BLOCK in another coroutine while waiting for the result. The
520 server will be frozen during this time, so the block should either finish
521 fast or be very important.
522
523 =cut
524
525 sub sync_job(&) {
526 my ($job) = @_;
527
528 if (in_main) {
529 my $time = AE::time;
530
531 # this is the main coro, too bad, we have to block
532 # till the operation succeeds, freezing the server :/
533
534 #LOG llevError, Carp::longmess "sync job";#d#
535
536 my $freeze_guard = freeze_mainloop;
537
538 my $busy = 1;
539 my @res;
540
541 (async {
542 $Coro::current->desc ("sync job coro");
543 @res = eval { $job->() };
544 error $@ if $@;
545 undef $busy;
546 })->prio (Coro::PRIO_MAX);
547
548 while ($busy) {
549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
559
560 wantarray ? @res : $res[0]
561 } else {
562 # we are in another coroutine, how wonderful, everything just works
563
564 $job->()
565 }
566 }
567
568 =item $coro = cf::async_ext { BLOCK }
569
570 Like async, but this coro is automatically being canceled when the
571 extension calling this is being unloaded.
572
573 =cut
574
575 sub async_ext(&) {
576 my $cb = shift;
577
578 my $coro = &Coro::async ($cb);
579
580 $coro->on_destroy (sub {
581 delete $EXT_CORO{$coro+0};
582 });
583 $EXT_CORO{$coro+0} = $coro;
584
585 $coro
586 }
587
588 =item fork_call { }, $args
589
590 Executes the given code block with the given arguments in a seperate
591 process, returning the results. Everything must be serialisable with
592 Coro::Storable. May, of course, block. Note that the executed sub may
593 never block itself or use any form of event handling.
594
595 =cut
596
597 sub fork_call(&@) {
598 my ($cb, @args) = @_;
599
600 # we seemingly have to make a local copy of the whole thing,
601 # otherwise perl prematurely frees the stuff :/
602 # TODO: investigate and fix (likely this will be rather laborious)
603
604 my @res = Coro::Util::fork_eval {
605 reset_signals;
606 &$cb
607 }, @args;
608
609 wantarray ? @res : $res[-1]
610 }
611
612 sub objinfo {
613 (
614 "counter value" => cf::object::object_count,
615 "objects created" => cf::object::create_count,
616 "objects destroyed" => cf::object::destroy_count,
617 "freelist size" => cf::object::free_count,
618 "allocated objects" => cf::object::objects_size,
619 "active objects" => cf::object::actives_size,
620 )
621 }
622
623 =item $coin = coin_from_name $name
624
625 =cut
626
627 our %coin_alias = (
628 "silver" => "silvercoin",
629 "silvercoin" => "silvercoin",
630 "silvercoins" => "silvercoin",
631 "gold" => "goldcoin",
632 "goldcoin" => "goldcoin",
633 "goldcoins" => "goldcoin",
634 "platinum" => "platinacoin",
635 "platinumcoin" => "platinacoin",
636 "platinumcoins" => "platinacoin",
637 "platina" => "platinacoin",
638 "platinacoin" => "platinacoin",
639 "platinacoins" => "platinacoin",
640 "royalty" => "royalty",
641 "royalties" => "royalty",
642 );
643
644 sub coin_from_name($) {
645 $coin_alias{$_[0]}
646 ? cf::arch::find $coin_alias{$_[0]}
647 : undef
648 }
649
650 =item $value = cf::db_get $family => $key
651
652 Returns a single value from the environment database.
653
654 =item cf::db_put $family => $key => $value
655
656 Stores the given C<$value> in the family. It can currently store binary
657 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
658
659 =item $db = cf::db_table "name"
660
661 Create and/or open a new database table. The string must not be "db" and must be unique
662 within each server.
663
664 =cut
665
666 sub db_table($) {
667 cf::error "db_get called from main context"
668 if $Coro::current == $Coro::main;
669
670 my ($name) = @_;
671 my $db = BDB::db_create $DB_ENV;
672
673 eval {
674 $db->set_flags (BDB::CHKSUM);
675
676 utf8::encode $name;
677 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
678 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
679 cf::cleanup "db_open(db): $!" if $!;
680 };
681 cf::cleanup "db_open(db): $@" if $@;
682
683 $db
684 }
685
686 our $DB;
687
688 sub db_init {
689 $DB ||= db_table "db";
690 }
691
692 sub db_get($$) {
693 my $key = "$_[0]/$_[1]";
694
695 cf::error "db_get called from main context"
696 if $Coro::current == $Coro::main;
697
698 BDB::db_get $DB, undef, $key, my $data;
699
700 $! ? ()
701 : $data
702 }
703
704 sub db_put($$$) {
705 BDB::dbreq_pri 4;
706 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
707 }
708
709 =item cf::cache $id => [$paths...], $processversion => $process
710
711 Generic caching function that returns the value of the resource $id,
712 caching and regenerating as required.
713
714 This function can block.
715
716 =cut
717
718 sub cache {
719 my ($id, $src, $processversion, $process) = @_;
720
721 my $meta =
722 join "\x00",
723 $processversion,
724 map {
725 aio_stat $_
726 and Carp::croak "$_: $!";
727
728 ($_, (stat _)[7,9])
729 } @$src;
730
731 my $dbmeta = db_get cache => "$id/meta";
732 if ($dbmeta ne $meta) {
733 # changed, we may need to process
734
735 my @data;
736 my $md5;
737
738 for (0 .. $#$src) {
739 0 <= aio_load $src->[$_], $data[$_]
740 or Carp::croak "$src->[$_]: $!";
741 }
742
743 # if processing is expensive, check
744 # checksum first
745 if (1) {
746 $md5 =
747 join "\x00",
748 $processversion,
749 map {
750 cf::cede_to_tick;
751 ($src->[$_], Digest::MD5::md5_hex $data[$_])
752 } 0.. $#$src;
753
754
755 my $dbmd5 = db_get cache => "$id/md5";
756 if ($dbmd5 eq $md5) {
757 db_put cache => "$id/meta", $meta;
758
759 return db_get cache => "$id/data";
760 }
761 }
762
763 my $t1 = Time::HiRes::time;
764 my $data = $process->(\@data);
765 my $t2 = Time::HiRes::time;
766
767 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
768
769 db_put cache => "$id/data", $data;
770 db_put cache => "$id/md5" , $md5;
771 db_put cache => "$id/meta", $meta;
772
773 return $data;
774 }
775
776 db_get cache => "$id/data"
777 }
778
779 =item cf::datalog type => key => value, ...
780
781 Log a datalog packet of the given type with the given key-value pairs.
782
783 =cut
784
785 sub datalog($@) {
786 my ($type, %kv) = @_;
787 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
788 }
789
790 =back
791
792 =cut
793
794 #############################################################################
795
796 =head2 ATTACHABLE OBJECTS
797
798 Many objects in deliantra are so-called attachable objects. That means you can
799 attach callbacks/event handlers (a collection of which is called an "attachment")
800 to it. All such attachable objects support the following methods.
801
802 In the following description, CLASS can be any of C<global>, C<object>
803 C<player>, C<client> or C<map> (i.e. the attachable objects in
804 Deliantra).
805
806 =over 4
807
808 =item $attachable->attach ($attachment, key => $value...)
809
810 =item $attachable->detach ($attachment)
811
812 Attach/detach a pre-registered attachment to a specific object and give it
813 the specified key/value pairs as arguments.
814
815 Example, attach a minesweeper attachment to the given object, making it a
816 10x10 minesweeper game:
817
818 $obj->attach (minesweeper => width => 10, height => 10);
819
820 =item $bool = $attachable->attached ($name)
821
822 Checks wether the named attachment is currently attached to the object.
823
824 =item cf::CLASS->attach ...
825
826 =item cf::CLASS->detach ...
827
828 Define an anonymous attachment and attach it to all objects of the given
829 CLASS. See the next function for an explanation of its arguments.
830
831 You can attach to global events by using the C<cf::global> class.
832
833 Example, log all player logins:
834
835 cf::player->attach (
836 on_login => sub {
837 my ($pl) = @_;
838 ...
839 },
840 );
841
842 Example, attach to the jeweler skill:
843
844 cf::object->attach (
845 type => cf::SKILL,
846 subtype => cf::SK_JEWELER,
847 on_use_skill => sub {
848 my ($sk, $ob, $part, $dir, $msg) = @_;
849 ...
850 },
851 );
852
853 =item cf::CLASS::attachment $name, ...
854
855 Register an attachment by C<$name> through which attachable objects of the
856 given CLASS can refer to this attachment.
857
858 Some classes such as deliantra maps and objects can specify attachments
859 that are attached at load/instantiate time, thus the need for a name.
860
861 These calls expect any number of the following handler/hook descriptions:
862
863 =over 4
864
865 =item prio => $number
866
867 Set the priority for all following handlers/hooks (unless overwritten
868 by another C<prio> setting). Lower priority handlers get executed
869 earlier. The default priority is C<0>, and many built-in handlers are
870 registered at priority C<-1000>, so lower priorities should not be used
871 unless you know what you are doing.
872
873 =item type => $type
874
875 (Only for C<< cf::object->attach >> calls), limits the attachment to the
876 given type of objects only (the additional parameter C<subtype> can be
877 used to further limit to the given subtype).
878
879 =item on_I<event> => \&cb
880
881 Call the given code reference whenever the named event happens (event is
882 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
883 handlers are recognised generally depends on the type of object these
884 handlers attach to).
885
886 See F<include/eventinc.h> for the full list of events supported, and their
887 class.
888
889 =item package => package::
890
891 Look for sub functions of the name C<< on_I<event> >> in the given
892 package and register them. Only handlers for eevents supported by the
893 object/class are recognised.
894
895 =back
896
897 Example, define an attachment called "sockpuppet" that calls the given
898 event handler when a monster attacks:
899
900 cf::object::attachment sockpuppet =>
901 on_skill_attack => sub {
902 my ($self, $victim) = @_;
903 ...
904 }
905 }
906
907 =item $attachable->valid
908
909 Just because you have a perl object does not mean that the corresponding
910 C-level object still exists. If you try to access an object that has no
911 valid C counterpart anymore you get an exception at runtime. This method
912 can be used to test for existence of the C object part without causing an
913 exception.
914
915 =cut
916
917 # the following variables are defined in .xs and must not be re-created
918 our @CB_GLOBAL = (); # registry for all global events
919 our @CB_ATTACHABLE = (); # registry for all attachables
920 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
921 our @CB_PLAYER = ();
922 our @CB_CLIENT = ();
923 our @CB_TYPE = (); # registry for type (cf-object class) based events
924 our @CB_MAP = ();
925
926 my %attachment;
927
928 sub cf::attachable::thawer_merge {
929 # simply override everything except _meta
930 local $_[0]{_meta};
931 %{$_[0]} = %{$_[1]};
932 }
933
934 sub _attach_cb($$$$) {
935 my ($registry, $event, $prio, $cb) = @_;
936
937 use sort 'stable';
938
939 $cb = [$prio, $cb];
940
941 @{$registry->[$event]} = sort
942 { $a->[0] cmp $b->[0] }
943 @{$registry->[$event] || []}, $cb;
944 }
945
946 # hack
947 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
948
949 # attach handles attaching event callbacks
950 # the only thing the caller has to do is pass the correct
951 # registry (== where the callback attaches to).
952 sub _attach {
953 my ($registry, $klass, @arg) = @_;
954
955 my $object_type;
956 my $prio = 0;
957 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
958
959 #TODO: get rid of this hack
960 if ($attachable_klass{$klass}) {
961 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
962 }
963
964 while (@arg) {
965 my $type = shift @arg;
966
967 if ($type eq "prio") {
968 $prio = shift @arg;
969
970 } elsif ($type eq "type") {
971 $object_type = shift @arg;
972 $registry = $CB_TYPE[$object_type] ||= [];
973
974 } elsif ($type eq "subtype") {
975 defined $object_type or Carp::croak "subtype specified without type";
976 my $object_subtype = shift @arg;
977 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
978
979 } elsif ($type eq "package") {
980 my $pkg = shift @arg;
981
982 while (my ($name, $id) = each %cb_id) {
983 if (my $cb = $pkg->can ($name)) {
984 _attach_cb $registry, $id, $prio, $cb;
985 }
986 }
987
988 } elsif (exists $cb_id{$type}) {
989 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
990
991 } elsif (ref $type) {
992 error "attaching objects not supported, ignoring.\n";
993
994 } else {
995 shift @arg;
996 error "attach argument '$type' not supported, ignoring.\n";
997 }
998 }
999 }
1000
1001 sub _object_attach {
1002 my ($obj, $name, %arg) = @_;
1003
1004 return if exists $obj->{_attachment}{$name};
1005
1006 if (my $attach = $attachment{$name}) {
1007 my $registry = $obj->registry;
1008
1009 for (@$attach) {
1010 my ($klass, @attach) = @$_;
1011 _attach $registry, $klass, @attach;
1012 }
1013
1014 $obj->{$name} = \%arg;
1015 } else {
1016 info "object uses attachment '$name' which is not available, postponing.\n";
1017 }
1018
1019 $obj->{_attachment}{$name} = undef;
1020 }
1021
1022 sub cf::attachable::attach {
1023 if (ref $_[0]) {
1024 _object_attach @_;
1025 } else {
1026 _attach shift->_attach_registry, @_;
1027 }
1028 _recalc_want;
1029 };
1030
1031 # all those should be optimised
1032 sub cf::attachable::detach {
1033 my ($obj, $name) = @_;
1034
1035 if (ref $obj) {
1036 delete $obj->{_attachment}{$name};
1037 reattach ($obj);
1038 } else {
1039 Carp::croak "cannot, currently, detach class attachments";
1040 }
1041 _recalc_want;
1042 };
1043
1044 sub cf::attachable::attached {
1045 my ($obj, $name) = @_;
1046
1047 exists $obj->{_attachment}{$name}
1048 }
1049
1050 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1051 eval "#line " . __LINE__ . " 'cf.pm'
1052 sub cf::\L$klass\E::_attach_registry {
1053 (\\\@CB_$klass, KLASS_$klass)
1054 }
1055
1056 sub cf::\L$klass\E::attachment {
1057 my \$name = shift;
1058
1059 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1060 }
1061 ";
1062 die if $@;
1063 }
1064
1065 our $override;
1066 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1067
1068 sub override {
1069 $override = 1;
1070 @INVOKE_RESULTS = (@_);
1071 }
1072
1073 sub do_invoke {
1074 my $event = shift;
1075 my $callbacks = shift;
1076
1077 @INVOKE_RESULTS = ();
1078
1079 local $override;
1080
1081 for (@$callbacks) {
1082 eval { &{$_->[1]} };
1083
1084 if ($@) {
1085 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1086 override;
1087 }
1088
1089 return 1 if $override;
1090 }
1091
1092 0
1093 }
1094
1095 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1096
1097 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1098
1099 Generate an object-specific event with the given arguments.
1100
1101 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1102 removed in future versions), and there is no public API to access override
1103 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1104
1105 =back
1106
1107 =cut
1108
1109 #############################################################################
1110 # object support
1111
1112 sub _object_equal($$);
1113 sub _object_equal($$) {
1114 my ($a, $b) = @_;
1115
1116 return 0 unless (ref $a) eq (ref $b);
1117
1118 if ("HASH" eq ref $a) {
1119 my @ka = keys %$a;
1120 my @kb = keys %$b;
1121
1122 return 0 if @ka != @kb;
1123
1124 for (0 .. $#ka) {
1125 return 0 unless $ka[$_] eq $kb[$_];
1126 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1127 }
1128
1129 } elsif ("ARRAY" eq ref $a) {
1130
1131 return 0 if @$a != @$b;
1132
1133 for (0 .. $#$a) {
1134 return 0 unless _object_equal $a->[$_], $b->[$_];
1135 }
1136
1137 } elsif ($a ne $b) {
1138 return 0;
1139 }
1140
1141 1
1142 }
1143
1144 our $SLOW_MERGES;#d#
1145 sub _can_merge {
1146 my ($ob1, $ob2) = @_;
1147
1148 ++$SLOW_MERGES;#d#
1149
1150 # we do the slow way here
1151 return _object_equal $ob1, $ob2
1152 }
1153
1154 sub reattach {
1155 # basically do the same as instantiate, without calling instantiate
1156 my ($obj) = @_;
1157
1158 # no longer needed after getting rid of delete_package?
1159 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1160
1161 my $registry = $obj->registry;
1162
1163 @$registry = ();
1164
1165 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1166
1167 for my $name (keys %{ $obj->{_attachment} || {} }) {
1168 if (my $attach = $attachment{$name}) {
1169 for (@$attach) {
1170 my ($klass, @attach) = @$_;
1171 _attach $registry, $klass, @attach;
1172 }
1173 } else {
1174 info "object uses attachment '$name' that is not available, postponing.\n";
1175 }
1176 }
1177 }
1178
1179 cf::attachable->attach (
1180 prio => -1000000,
1181 on_instantiate => sub {
1182 my ($obj, $data) = @_;
1183
1184 $data = decode_json $data;
1185
1186 for (@$data) {
1187 my ($name, $args) = @$_;
1188
1189 $obj->attach ($name, %{$args || {} });
1190 }
1191 },
1192 on_reattach => \&reattach,
1193 on_clone => sub {
1194 my ($src, $dst) = @_;
1195
1196 @{$dst->registry} = @{$src->registry};
1197
1198 %$dst = %$src;
1199
1200 %{$dst->{_attachment}} = %{$src->{_attachment}}
1201 if exists $src->{_attachment};
1202 },
1203 );
1204
1205 sub object_freezer_save {
1206 my ($filename, $rdata, $objs) = @_;
1207
1208 sync_job {
1209 if (length $$rdata) {
1210 utf8::decode (my $decname = $filename);
1211 trace sprintf "saving %s (%d,%d)\n",
1212 $decname, length $$rdata, scalar @$objs
1213 if $VERBOSE_IO;
1214
1215 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1216 aio_chmod $fh, SAVE_MODE;
1217 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1218 if ($cf::USE_FSYNC) {
1219 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1220 aio_fsync $fh;
1221 }
1222 aio_close $fh;
1223
1224 if (@$objs) {
1225 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1226 aio_chmod $fh, SAVE_MODE;
1227 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1228 aio_write $fh, 0, (length $data), $data, 0;
1229 if ($cf::USE_FSYNC) {
1230 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1231 aio_fsync $fh;
1232 }
1233 aio_close $fh;
1234 aio_rename "$filename.pst~", "$filename.pst";
1235 }
1236 } else {
1237 aio_unlink "$filename.pst";
1238 }
1239
1240 aio_rename "$filename~", $filename;
1241
1242 $filename =~ s%/[^/]+$%%;
1243 aio_pathsync $filename if $cf::USE_FSYNC;
1244 } else {
1245 error "unable to save objects: $filename~: $!\n";
1246 }
1247 } else {
1248 aio_unlink $filename;
1249 aio_unlink "$filename.pst";
1250 }
1251 };
1252 }
1253
1254 sub object_freezer_as_string {
1255 my ($rdata, $objs) = @_;
1256
1257 use Data::Dumper;
1258
1259 $$rdata . Dumper $objs
1260 }
1261
1262 sub object_thawer_load {
1263 my ($filename) = @_;
1264
1265 my ($data, $av);
1266
1267 (aio_load $filename, $data) >= 0
1268 or return;
1269
1270 unless (aio_stat "$filename.pst") {
1271 (aio_load "$filename.pst", $av) >= 0
1272 or return;
1273
1274 my $st = eval { Coro::Storable::thaw $av };
1275 $av = $st->{objs};
1276 }
1277
1278 utf8::decode (my $decname = $filename);
1279 trace sprintf "loading %s (%d,%d)\n",
1280 $decname, length $data, scalar @{$av || []}
1281 if $VERBOSE_IO;
1282
1283 ($data, $av)
1284 }
1285
1286 =head2 COMMAND CALLBACKS
1287
1288 =over 4
1289
1290 =cut
1291
1292 #############################################################################
1293 # command handling &c
1294
1295 =item cf::register_command $name => \&callback($ob,$args);
1296
1297 Register a callback for execution when the client sends the user command
1298 $name.
1299
1300 =cut
1301
1302 sub register_command {
1303 my ($name, $cb) = @_;
1304
1305 my $caller = caller;
1306 #warn "registering command '$name/$time' to '$caller'";
1307
1308 push @{ $COMMAND{$name} }, [$caller, $cb];
1309 }
1310
1311 =item cf::register_extcmd $name => \&callback($pl,$packet);
1312
1313 Register a callback for execution when the client sends an (synchronous)
1314 extcmd packet. Ext commands will be processed in the order they are
1315 received by the server, like other user commands. The first argument is
1316 the logged-in player. Ext commands can only be processed after a player
1317 has logged in successfully.
1318
1319 If the callback returns something, it is sent back as if reply was being
1320 called.
1321
1322 =item cf::register_exticmd $name => \&callback($ns,$packet);
1323
1324 Register a callback for execution when the client sends an (asynchronous)
1325 exticmd packet. Exti commands are processed by the server as soon as they
1326 are received, i.e. out of order w.r.t. other commands. The first argument
1327 is a client socket. Exti commands can be received anytime, even before
1328 log-in.
1329
1330 If the callback returns something, it is sent back as if reply was being
1331 called.
1332
1333 =cut
1334
1335 sub register_extcmd {
1336 my ($name, $cb) = @_;
1337
1338 $EXTCMD{$name} = $cb;
1339 }
1340
1341 sub register_exticmd {
1342 my ($name, $cb) = @_;
1343
1344 $EXTICMD{$name} = $cb;
1345 }
1346
1347 use File::Glob ();
1348
1349 cf::player->attach (
1350 on_unknown_command => sub {
1351 my ($pl, $name, $params) = @_;
1352
1353 my $cb = $COMMAND{$name}
1354 or return;
1355
1356 for my $cmd (@$cb) {
1357 $cmd->[1]->($pl->ob, $params);
1358 }
1359
1360 cf::override;
1361 },
1362 on_extcmd => sub {
1363 my ($pl, $buf) = @_;
1364
1365 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1366
1367 if (ref $msg) {
1368 my ($type, $reply, @payload) =
1369 "ARRAY" eq ref $msg
1370 ? @$msg
1371 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1372
1373 my @reply;
1374
1375 if (my $cb = $EXTCMD{$type}) {
1376 @reply = $cb->($pl, @payload);
1377 }
1378
1379 $pl->ext_reply ($reply, @reply)
1380 if $reply;
1381
1382 } else {
1383 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1384 }
1385
1386 cf::override;
1387 },
1388 );
1389
1390 # "readahead" all extensions
1391 sub cache_extensions {
1392 my $grp = IO::AIO::aio_group;
1393
1394 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1395 for (grep /\.ext$/, @{$_[0]}) {
1396 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1397 }
1398 };
1399
1400 $grp
1401 }
1402
1403 sub load_extensions {
1404 info "loading extensions...";
1405
1406 cf::sync_job {
1407 my %todo;
1408
1409 for my $path (<$LIBDIR/*.ext>) {
1410 next unless -r $path;
1411
1412 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1413 my $base = $1;
1414 my $pkg = $1;
1415 $pkg =~ s/[^[:word:]]/_/g;
1416 $pkg = "ext::$pkg";
1417
1418 open my $fh, "<:utf8", $path
1419 or die "$path: $!";
1420
1421 my $source = do { local $/; <$fh> };
1422
1423 my %ext = (
1424 path => $path,
1425 base => $base,
1426 pkg => $pkg,
1427 );
1428
1429 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1430 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1431
1432 $ext{source} =
1433 "package $pkg; use common::sense;\n"
1434 . "#line 1 \"$path\"\n{\n"
1435 . $source
1436 . "\n};\n1";
1437
1438 $todo{$base} = \%ext;
1439 }
1440
1441 my $pass = 0;
1442 my %done;
1443 while (%todo) {
1444 my $progress;
1445
1446 ++$pass;
1447
1448 ext:
1449 while (my ($k, $v) = each %todo) {
1450 for (split /,\s*/, $v->{meta}{depends}) {
1451 next ext
1452 unless exists $done{$_};
1453 }
1454
1455 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1456
1457 my $active = eval $v->{source};
1458
1459 if (length $@) {
1460 error "$v->{path}: $@\n";
1461
1462 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1463 if exists $v->{meta}{mandatory};
1464
1465 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1466 delete $todo{$k};
1467 } else {
1468 $done{$k} = delete $todo{$k};
1469 push @EXTS, $v->{pkg};
1470 $progress = 1;
1471
1472 info "$v->{base}: extension inactive.\n"
1473 unless $active;
1474 }
1475 }
1476
1477 unless ($progress) {
1478 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1479
1480 while (my ($k, $v) = each %todo) {
1481 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1482 if exists $v->{meta}{mandatory};
1483 }
1484 }
1485 }
1486 };
1487 }
1488
1489 #############################################################################
1490
1491 =back
1492
1493 =head2 CORE EXTENSIONS
1494
1495 Functions and methods that extend core deliantra objects.
1496
1497 =cut
1498
1499 package cf::player;
1500
1501 use Coro::AIO;
1502
1503 =head3 cf::player
1504
1505 =over 4
1506
1507 =item cf::player::num_playing
1508
1509 Returns the official number of playing players, as per the Crossfire metaserver rules.
1510
1511 =cut
1512
1513 sub num_playing {
1514 scalar grep
1515 $_->ob->map
1516 && !$_->hidden
1517 && !$_->ob->flag (cf::FLAG_WIZ),
1518 cf::player::list
1519 }
1520
1521 =item cf::player::find $login
1522
1523 Returns the given player object, loading it if necessary (might block).
1524
1525 =cut
1526
1527 sub playerdir($) {
1528 "$PLAYERDIR/"
1529 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1530 }
1531
1532 sub path($) {
1533 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1534
1535 (playerdir $login) . "/playerdata"
1536 }
1537
1538 sub find_active($) {
1539 $cf::PLAYER{$_[0]}
1540 and $cf::PLAYER{$_[0]}->active
1541 and $cf::PLAYER{$_[0]}
1542 }
1543
1544 sub exists($) {
1545 my ($login) = @_;
1546
1547 $cf::PLAYER{$login}
1548 or !aio_stat path $login
1549 }
1550
1551 sub find($) {
1552 return $cf::PLAYER{$_[0]} || do {
1553 my $login = $_[0];
1554
1555 my $guard = cf::lock_acquire "user_find:$login";
1556
1557 $cf::PLAYER{$_[0]} || do {
1558 # rename old playerfiles to new ones
1559 #TODO: remove when no longer required
1560 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1561 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1562 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1563 aio_unlink +(playerdir $login) . "/$login.pl";
1564
1565 my $f = new_from_file cf::object::thawer path $login
1566 or return;
1567
1568 my $pl = cf::player::load_pl $f
1569 or return;
1570
1571 local $cf::PLAYER_LOADING{$login} = $pl;
1572 $f->resolve_delayed_derefs;
1573 $cf::PLAYER{$login} = $pl
1574 }
1575 }
1576 }
1577
1578 cf::player->attach (
1579 on_load => sub {
1580 my ($pl, $path) = @_;
1581
1582 # restore slots saved in save, below
1583 my $slots = delete $pl->{_slots};
1584
1585 $pl->ob->current_weapon ($slots->[0]);
1586 $pl->combat_ob ($slots->[1]);
1587 $pl->ranged_ob ($slots->[2]);
1588 },
1589 );
1590
1591 sub save($) {
1592 my ($pl) = @_;
1593
1594 return if $pl->{deny_save};
1595
1596 my $path = path $pl;
1597 my $guard = cf::lock_acquire "user_save:$path";
1598
1599 return if $pl->{deny_save};
1600
1601 aio_mkdir playerdir $pl, 0770;
1602 $pl->{last_save} = $cf::RUNTIME;
1603
1604 cf::get_slot 0.01;
1605
1606 # save slots, to be restored later
1607 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1608
1609 $pl->save_pl ($path);
1610 cf::cede_to_tick;
1611 }
1612
1613 sub new($) {
1614 my ($login) = @_;
1615
1616 my $self = create;
1617
1618 $self->ob->name ($login);
1619 $self->{deny_save} = 1;
1620
1621 $cf::PLAYER{$login} = $self;
1622
1623 $self
1624 }
1625
1626 =item $player->send_msg ($channel, $msg, $color, [extra...])
1627
1628 =cut
1629
1630 sub send_msg {
1631 my $ns = shift->ns
1632 or return;
1633 $ns->send_msg (@_);
1634 }
1635
1636 =item $pl->quit_character
1637
1638 Nukes the player without looking back. If logged in, the connection will
1639 be destroyed. May block for a long time.
1640
1641 =cut
1642
1643 sub quit_character {
1644 my ($pl) = @_;
1645
1646 my $name = $pl->ob->name;
1647
1648 $pl->{deny_save} = 1;
1649 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1650
1651 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1652 $pl->deactivate;
1653 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1654 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1655 $pl->ns->destroy if $pl->ns;
1656
1657 my $path = playerdir $pl;
1658 my $temp = "$path~$cf::RUNTIME~deleting~";
1659 aio_rename $path, $temp;
1660 delete $cf::PLAYER{$pl->ob->name};
1661 $pl->destroy;
1662
1663 my $prefix = qr<^~\Q$name\E/>;
1664
1665 # nuke player maps
1666 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1667
1668 IO::AIO::aio_rmtree $temp;
1669 }
1670
1671 =item $pl->kick
1672
1673 Kicks a player out of the game. This destroys the connection.
1674
1675 =cut
1676
1677 sub kick {
1678 my ($pl, $kicker) = @_;
1679
1680 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1681 $pl->killer ("kicked");
1682 $pl->ns->destroy;
1683 }
1684
1685 =item cf::player::list_logins
1686
1687 Returns am arrayref of all valid playernames in the system, can take a
1688 while and may block, so not sync_job-capable, ever.
1689
1690 =cut
1691
1692 sub list_logins {
1693 my $dirs = aio_readdir $PLAYERDIR
1694 or return [];
1695
1696 my @logins;
1697
1698 for my $login (@$dirs) {
1699 my $path = path $login;
1700
1701 # a .pst is a dead give-away for a valid player
1702 # if no pst file found, open and chekc for blocked users
1703 if (aio_stat "$path.pst") {
1704 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1705 aio_read $fh, 0, 512, my $buf, 0 or next;
1706 $buf !~ /^password -------------$/m or next; # official not-valid tag
1707 }
1708
1709 utf8::decode $login;
1710 push @logins, $login;
1711 }
1712
1713 \@logins
1714 }
1715
1716 =item $player->maps
1717
1718 =item cf::player::maps $login
1719
1720 Returns an arrayref of map paths that are private for this
1721 player. May block.
1722
1723 =cut
1724
1725 sub maps($) {
1726 my ($pl) = @_;
1727
1728 $pl = ref $pl ? $pl->ob->name : $pl;
1729
1730 my $files = aio_readdir playerdir $pl
1731 or return;
1732
1733 my @paths;
1734
1735 for (@$files) {
1736 utf8::decode $_;
1737 next if /\.(?:pl|pst)$/;
1738 next unless /^$PATH_SEP/o;
1739
1740 push @paths, cf::map::normalise "~$pl/$_";
1741 }
1742
1743 \@paths
1744 }
1745
1746 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1747
1748 Expand deliantra pod fragments into protocol xml.
1749
1750 =item $player->ext_reply ($msgid, @msg)
1751
1752 Sends an ext reply to the player.
1753
1754 =cut
1755
1756 sub ext_reply($$@) {
1757 my ($self, $id, @msg) = @_;
1758
1759 $self->ns->ext_reply ($id, @msg)
1760 }
1761
1762 =item $player->ext_msg ($type, @msg)
1763
1764 Sends an ext event to the client.
1765
1766 =cut
1767
1768 sub ext_msg($$@) {
1769 my ($self, $type, @msg) = @_;
1770
1771 $self->ns->ext_msg ($type, @msg);
1772 }
1773
1774 =head3 cf::region
1775
1776 =over 4
1777
1778 =cut
1779
1780 package cf::region;
1781
1782 =item cf::region::find_by_path $path
1783
1784 Tries to decuce the likely region for a map knowing only its path.
1785
1786 =cut
1787
1788 sub find_by_path($) {
1789 my ($path) = @_;
1790
1791 $path =~ s/^~[^\/]*//; # skip ~login
1792
1793 my ($match, $specificity);
1794
1795 for my $region (list) {
1796 if ($region->{match} && $path =~ $region->{match}) {
1797 ($match, $specificity) = ($region, $region->specificity)
1798 if $region->specificity > $specificity;
1799 }
1800 }
1801
1802 $match
1803 }
1804
1805 =back
1806
1807 =head3 cf::map
1808
1809 =over 4
1810
1811 =cut
1812
1813 package cf::map;
1814
1815 use Fcntl;
1816 use Coro::AIO;
1817
1818 use overload
1819 '""' => \&as_string,
1820 fallback => 1;
1821
1822 our $MAX_RESET = 3600;
1823 our $DEFAULT_RESET = 3000;
1824
1825 sub generate_random_map {
1826 my ($self, $rmp) = @_;
1827
1828 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1829
1830 # mit "rum" bekleckern, nicht
1831 $self->_create_random_map (
1832 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1833 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1834 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1835 $rmp->{exit_on_final_map},
1836 $rmp->{xsize}, $rmp->{ysize},
1837 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1838 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1839 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1840 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1841 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1842 (cf::region::find $rmp->{region}), $rmp->{custom}
1843 )
1844 }
1845
1846 =item cf::map->register ($regex, $prio)
1847
1848 Register a handler for the map path matching the given regex at the
1849 givne priority (higher is better, built-in handlers have priority 0, the
1850 default).
1851
1852 =cut
1853
1854 sub register {
1855 my (undef, $regex, $prio) = @_;
1856 my $pkg = caller;
1857
1858 push @{"$pkg\::ISA"}, __PACKAGE__;
1859
1860 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1861 }
1862
1863 # also paths starting with '/'
1864 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1865
1866 sub thawer_merge {
1867 my ($self, $merge) = @_;
1868
1869 # we have to keep some variables in memory intact
1870 local $self->{path};
1871 local $self->{load_path};
1872
1873 $self->SUPER::thawer_merge ($merge);
1874 }
1875
1876 sub normalise {
1877 my ($path, $base) = @_;
1878
1879 $path = "$path"; # make sure it's a string
1880
1881 $path =~ s/\.map$//;
1882
1883 # map plan:
1884 #
1885 # /! non-realised random map exit (special hack!)
1886 # {... are special paths that are not being touched
1887 # ?xxx/... are special absolute paths
1888 # ?random/... random maps
1889 # /... normal maps
1890 # ~user/... per-player map of a specific user
1891
1892 $path =~ s/$PATH_SEP/\//go;
1893
1894 # treat it as relative path if it starts with
1895 # something that looks reasonable
1896 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1897 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1898
1899 $base =~ s{[^/]+/?$}{};
1900 $path = "$base/$path";
1901 }
1902
1903 for ($path) {
1904 redo if s{//}{/};
1905 redo if s{/\.?/}{/};
1906 redo if s{/[^/]+/\.\./}{/};
1907 }
1908
1909 $path
1910 }
1911
1912 sub new_from_path {
1913 my (undef, $path, $base) = @_;
1914
1915 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1916
1917 $path = normalise $path, $base;
1918
1919 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1920 if ($path =~ $EXT_MAP{$pkg}[1]) {
1921 my $self = bless cf::map::new, $pkg;
1922 $self->{path} = $path; $self->path ($path);
1923 $self->init; # pass $1 etc.
1924 return $self;
1925 }
1926 }
1927
1928 Carp::cluck "unable to resolve path '$path' (base '$base')";
1929 ()
1930 }
1931
1932 sub init {
1933 my ($self) = @_;
1934
1935 $self
1936 }
1937
1938 sub as_string {
1939 my ($self) = @_;
1940
1941 "$self->{path}"
1942 }
1943
1944 # the displayed name, this is a one way mapping
1945 sub visible_name {
1946 &as_string
1947 }
1948
1949 # the original (read-only) location
1950 sub load_path {
1951 my ($self) = @_;
1952
1953 "$MAPDIR/$self->{path}.map"
1954 }
1955
1956 # the temporary/swap location
1957 sub save_path {
1958 my ($self) = @_;
1959
1960 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1961 "$TMPDIR/$path.map"
1962 }
1963
1964 # the unique path, undef == no special unique path
1965 sub uniq_path {
1966 my ($self) = @_;
1967
1968 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1969 "$UNIQUEDIR/$path"
1970 }
1971
1972 sub decay_objects {
1973 my ($self) = @_;
1974
1975 return if $self->{deny_reset};
1976
1977 $self->do_decay_objects;
1978 }
1979
1980 sub unlink_save {
1981 my ($self) = @_;
1982
1983 utf8::encode (my $save = $self->save_path);
1984 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1985 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1986 }
1987
1988 sub load_header_from($) {
1989 my ($self, $path) = @_;
1990
1991 utf8::encode $path;
1992 my $f = new_from_file cf::object::thawer $path
1993 or return;
1994
1995 $self->_load_header ($f)
1996 or return;
1997
1998 local $MAP_LOADING{$self->{path}} = $self;
1999 $f->resolve_delayed_derefs;
2000
2001 $self->{load_path} = $path;
2002
2003 1
2004 }
2005
2006 sub load_header_orig {
2007 my ($self) = @_;
2008
2009 $self->load_header_from ($self->load_path)
2010 }
2011
2012 sub load_header_temp {
2013 my ($self) = @_;
2014
2015 $self->load_header_from ($self->save_path)
2016 }
2017
2018 sub prepare_temp {
2019 my ($self) = @_;
2020
2021 $self->last_access ((delete $self->{last_access})
2022 || $cf::RUNTIME); #d#
2023 # safety
2024 $self->{instantiate_time} = $cf::RUNTIME
2025 if $self->{instantiate_time} > $cf::RUNTIME;
2026 }
2027
2028 sub prepare_orig {
2029 my ($self) = @_;
2030
2031 $self->{load_original} = 1;
2032 $self->{instantiate_time} = $cf::RUNTIME;
2033 $self->last_access ($cf::RUNTIME);
2034 $self->instantiate;
2035 }
2036
2037 sub load_header {
2038 my ($self) = @_;
2039
2040 if ($self->load_header_temp) {
2041 $self->prepare_temp;
2042 } else {
2043 $self->load_header_orig
2044 or return;
2045 $self->prepare_orig;
2046 }
2047
2048 $self->{deny_reset} = 1
2049 if $self->no_reset;
2050
2051 $self->default_region (cf::region::find_by_path $self->{path})
2052 unless $self->default_region;
2053
2054 1
2055 }
2056
2057 sub find;
2058 sub find {
2059 my ($path, $origin) = @_;
2060
2061 cf::cede_to_tick;
2062
2063 $path = normalise $path, $origin && $origin->path;
2064
2065 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2066 my $guard2 = cf::lock_acquire "map_find:$path";
2067
2068 $cf::MAP{$path} || do {
2069 my $map = new_from_path cf::map $path
2070 or return;
2071
2072 $map->{last_save} = $cf::RUNTIME;
2073
2074 $map->load_header
2075 or return;
2076
2077 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2078 # doing this can freeze the server in a sync job, obviously
2079 #$cf::WAIT_FOR_TICK->wait;
2080 undef $guard2;
2081 undef $guard1;
2082 $map->reset;
2083 return find $path;
2084 }
2085
2086 $cf::MAP{$path} = $map
2087 }
2088 }
2089
2090 sub pre_load { }
2091 #sub post_load { } # XS
2092
2093 sub load {
2094 my ($self) = @_;
2095
2096 local $self->{deny_reset} = 1; # loading can take a long time
2097
2098 my $path = $self->{path};
2099
2100 {
2101 my $guard = cf::lock_acquire "map_data:$path";
2102
2103 return unless $self->valid;
2104 return unless $self->in_memory == cf::MAP_SWAPPED;
2105
2106 $self->in_memory (cf::MAP_LOADING);
2107
2108 $self->alloc;
2109
2110 $self->pre_load;
2111 cf::cede_to_tick;
2112
2113 my $f = new_from_file cf::object::thawer $self->{load_path};
2114 $f->skip_block;
2115 $self->_load_objects ($f)
2116 or return;
2117
2118 $self->post_load_original
2119 if delete $self->{load_original};
2120
2121 if (my $uniq = $self->uniq_path) {
2122 utf8::encode $uniq;
2123 unless (aio_stat $uniq) {
2124 if (my $f = new_from_file cf::object::thawer $uniq) {
2125 $self->clear_unique_items;
2126 $self->_load_objects ($f);
2127 $f->resolve_delayed_derefs;
2128 }
2129 }
2130 }
2131
2132 $f->resolve_delayed_derefs;
2133
2134 cf::cede_to_tick;
2135 # now do the right thing for maps
2136 $self->link_multipart_objects;
2137 $self->difficulty ($self->estimate_difficulty)
2138 unless $self->difficulty;
2139 cf::cede_to_tick;
2140
2141 unless ($self->{deny_activate}) {
2142 $self->decay_objects;
2143 $self->fix_auto_apply;
2144 $self->update_buttons;
2145 cf::cede_to_tick;
2146 $self->activate;
2147 }
2148
2149 $self->{last_save} = $cf::RUNTIME;
2150 $self->last_access ($cf::RUNTIME);
2151
2152 $self->in_memory (cf::MAP_ACTIVE);
2153 }
2154
2155 $self->post_load;
2156 }
2157
2158 # customize the map for a given player, i.e.
2159 # return the _real_ map. used by e.g. per-player
2160 # maps to change the path to ~playername/mappath
2161 sub customise_for {
2162 my ($self, $ob) = @_;
2163
2164 return find "~" . $ob->name . "/" . $self->{path}
2165 if $self->per_player;
2166
2167 # return find "?party/" . $ob->name . "/" . $self->{path}
2168 # if $self->per_party;
2169
2170 $self
2171 }
2172
2173 # find and load all maps in the 3x3 area around a map
2174 sub load_neighbours {
2175 my ($map) = @_;
2176
2177 my @neigh; # diagonal neighbours
2178
2179 for (0 .. 3) {
2180 my $neigh = $map->tile_path ($_)
2181 or next;
2182 $neigh = find $neigh, $map
2183 or next;
2184 $neigh->load;
2185
2186 # now find the diagonal neighbours
2187 push @neigh,
2188 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2189 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2190 }
2191
2192 for (grep defined $_->[0], @neigh) {
2193 my ($path, $origin) = @$_;
2194 my $neigh = find $path, $origin
2195 or next;
2196 $neigh->load;
2197 }
2198 }
2199
2200 sub find_sync {
2201 my ($path, $origin) = @_;
2202
2203 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2204 if $Coro::current == $Coro::main;
2205
2206 find $path, $origin
2207 }
2208
2209 sub do_load_sync {
2210 my ($map) = @_;
2211
2212 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2213 if $Coro::current == $Coro::main;
2214
2215 $map->load;
2216 }
2217
2218 our %MAP_PREFETCH;
2219 our $MAP_PREFETCHER = undef;
2220
2221 sub find_async {
2222 my ($path, $origin, $load) = @_;
2223
2224 $path = normalise $path, $origin && $origin->{path};
2225
2226 if (my $map = $cf::MAP{$path}) {
2227 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2228 }
2229
2230 $MAP_PREFETCH{$path} |= $load;
2231
2232 $MAP_PREFETCHER ||= cf::async {
2233 $Coro::current->{desc} = "map prefetcher";
2234
2235 while (%MAP_PREFETCH) {
2236 while (my ($k, $v) = each %MAP_PREFETCH) {
2237 if (my $map = find $k) {
2238 $map->load if $v;
2239 }
2240
2241 delete $MAP_PREFETCH{$k};
2242 }
2243 }
2244 undef $MAP_PREFETCHER;
2245 };
2246 $MAP_PREFETCHER->prio (6);
2247
2248 ()
2249 }
2250
2251 # common code, used by both ->save and ->swapout
2252 sub _save {
2253 my ($self) = @_;
2254
2255 $self->{last_save} = $cf::RUNTIME;
2256
2257 return unless $self->dirty;
2258
2259 my $save = $self->save_path; utf8::encode $save;
2260 my $uniq = $self->uniq_path; utf8::encode $uniq;
2261
2262 $self->{load_path} = $save;
2263
2264 return if $self->{deny_save};
2265
2266 local $self->{last_access} = $self->last_access;#d#
2267
2268 cf::async {
2269 $Coro::current->{desc} = "map player save";
2270 $_->contr->save for $self->players;
2271 };
2272
2273 cf::get_slot 0.02;
2274
2275 if ($uniq) {
2276 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2277 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2278 } else {
2279 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2280 }
2281 }
2282
2283 sub save {
2284 my ($self) = @_;
2285
2286 my $lock = cf::lock_acquire "map_data:$self->{path}";
2287
2288 $self->_save;
2289 }
2290
2291 sub swap_out {
2292 my ($self) = @_;
2293
2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
2295
2296 return if $self->in_memory != cf::MAP_ACTIVE;
2297 return if $self->{deny_save};
2298 return if $self->players;
2299
2300 # first deactivate the map and "unlink" it from the core
2301 $self->deactivate;
2302 $_->clear_links_to ($self) for values %cf::MAP;
2303 $self->in_memory (cf::MAP_SWAPPED);
2304
2305 # then atomically save
2306 $self->_save;
2307
2308 # then free the map
2309 $self->clear;
2310 }
2311
2312 sub reset_at {
2313 my ($self) = @_;
2314
2315 # TODO: safety, remove and allow resettable per-player maps
2316 return 1e99 if $self->{deny_reset};
2317
2318 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2319 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2320
2321 $time + $to
2322 }
2323
2324 sub should_reset {
2325 my ($self) = @_;
2326
2327 $self->reset_at <= $cf::RUNTIME
2328 }
2329
2330 sub reset {
2331 my ($self) = @_;
2332
2333 my $lock = cf::lock_acquire "map_data:$self->{path}";
2334
2335 return if $self->players;
2336
2337 cf::trace "resetting map ", $self->path, "\n";
2338
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # need to save uniques path
2342 unless ($self->{deny_save}) {
2343 my $uniq = $self->uniq_path; utf8::encode $uniq;
2344
2345 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2346 if $uniq;
2347 }
2348
2349 delete $cf::MAP{$self->path};
2350
2351 $self->deactivate;
2352 $_->clear_links_to ($self) for values %cf::MAP;
2353 $self->clear;
2354
2355 $self->unlink_save;
2356 $self->destroy;
2357 }
2358
2359 my $nuke_counter = "aaaa";
2360
2361 sub nuke {
2362 my ($self) = @_;
2363
2364 {
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 delete $cf::MAP{$self->path};
2368
2369 $self->unlink_save;
2370
2371 bless $self, "cf::map::wrap";
2372 delete $self->{deny_reset};
2373 $self->{deny_save} = 1;
2374 $self->reset_timeout (1);
2375 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2376
2377 $cf::MAP{$self->path} = $self;
2378 }
2379
2380 $self->reset; # polite request, might not happen
2381 }
2382
2383 =item $maps = cf::map::tmp_maps
2384
2385 Returns an arrayref with all map paths of currently instantiated and saved
2386 maps. May block.
2387
2388 =cut
2389
2390 sub tmp_maps() {
2391 [
2392 map {
2393 utf8::decode $_;
2394 /\.map$/
2395 ? normalise $_
2396 : ()
2397 } @{ aio_readdir $TMPDIR or [] }
2398 ]
2399 }
2400
2401 =item $maps = cf::map::random_maps
2402
2403 Returns an arrayref with all map paths of currently instantiated and saved
2404 random maps. May block.
2405
2406 =cut
2407
2408 sub random_maps() {
2409 [
2410 map {
2411 utf8::decode $_;
2412 /\.map$/
2413 ? normalise "?random/$_"
2414 : ()
2415 } @{ aio_readdir $RANDOMDIR or [] }
2416 ]
2417 }
2418
2419 =item cf::map::unique_maps
2420
2421 Returns an arrayref of paths of all shared maps that have
2422 instantiated unique items. May block.
2423
2424 =cut
2425
2426 sub unique_maps() {
2427 [
2428 map {
2429 utf8::decode $_;
2430 s/\.map$//; # TODO future compatibility hack
2431 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2432 ? ()
2433 : normalise $_
2434 } @{ aio_readdir $UNIQUEDIR or [] }
2435 ]
2436 }
2437
2438 =item cf::map::static_maps
2439
2440 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2441 file in the shared directory excluding F</styles> and F</editor>). May
2442 block.
2443
2444 =cut
2445
2446 sub static_maps() {
2447 my @dirs = "";
2448 my @maps;
2449
2450 while (@dirs) {
2451 my $dir = shift @dirs;
2452
2453 next if $dir eq "/styles" || $dir eq "/editor";
2454
2455 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2456 or return;
2457
2458 for (@$files) {
2459 s/\.map$// or next;
2460 utf8::decode $_;
2461 push @maps, "$dir/$_";
2462 }
2463
2464 push @dirs, map "$dir/$_", @$dirs;
2465 }
2466
2467 \@maps
2468 }
2469
2470 =back
2471
2472 =head3 cf::object
2473
2474 =cut
2475
2476 package cf::object;
2477
2478 =over 4
2479
2480 =item $ob->inv_recursive
2481
2482 Returns the inventory of the object I<and> their inventories, recursively,
2483 but I<not> the object itself.
2484
2485 =cut
2486
2487 sub inv_recursive_;
2488 sub inv_recursive_ {
2489 map { $_, inv_recursive_ $_->inv } @_
2490 }
2491
2492 sub inv_recursive {
2493 inv_recursive_ inv $_[0]
2494 }
2495
2496 =item $ref = $ob->ref
2497
2498 Creates and returns a persistent reference to an object that can be stored as a string.
2499
2500 =item $ob = cf::object::deref ($refstring)
2501
2502 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2503 even if the object actually exists. May block.
2504
2505 =cut
2506
2507 sub deref {
2508 my ($ref) = @_;
2509
2510 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2511 my ($uuid, $name) = ($1, $2);
2512 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2513 or return;
2514 $pl->ob->uuid eq $uuid
2515 or return;
2516
2517 $pl->ob
2518 } else {
2519 warn "$ref: cannot resolve object reference\n";
2520 undef
2521 }
2522 }
2523
2524 package cf;
2525
2526 =back
2527
2528 =head3 cf::object::player
2529
2530 =over 4
2531
2532 =item $player_object->reply ($npc, $msg[, $flags])
2533
2534 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2535 can be C<undef>. Does the right thing when the player is currently in a
2536 dialogue with the given NPC character.
2537
2538 =cut
2539
2540 our $SAY_CHANNEL = {
2541 id => "say",
2542 title => "Map",
2543 reply => "say ",
2544 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2545 };
2546
2547 our $CHAT_CHANNEL = {
2548 id => "chat",
2549 title => "Chat",
2550 reply => "chat ",
2551 tooltip => "Player chat and shouts, global to the server.",
2552 };
2553
2554 # rough implementation of a future "reply" method that works
2555 # with dialog boxes.
2556 #TODO: the first argument must go, split into a $npc->reply_to ( method
2557 sub cf::object::player::reply($$$;$) {
2558 my ($self, $npc, $msg, $flags) = @_;
2559
2560 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2561
2562 if ($self->{record_replies}) {
2563 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2564
2565 } else {
2566 my $pl = $self->contr;
2567
2568 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2569 my $dialog = $pl->{npc_dialog};
2570 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2571
2572 } else {
2573 $msg = $npc->name . " says: $msg" if $npc;
2574 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2575 }
2576 }
2577 }
2578
2579 =item $object->send_msg ($channel, $msg, $color, [extra...])
2580
2581 =cut
2582
2583 sub cf::object::send_msg {
2584 my $pl = shift->contr
2585 or return;
2586 $pl->send_msg (@_);
2587 }
2588
2589 =item $player_object->may ("access")
2590
2591 Returns wether the given player is authorized to access resource "access"
2592 (e.g. "command_wizcast").
2593
2594 =cut
2595
2596 sub cf::object::player::may {
2597 my ($self, $access) = @_;
2598
2599 $self->flag (cf::FLAG_WIZ) ||
2600 (ref $cf::CFG{"may_$access"}
2601 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2602 : $cf::CFG{"may_$access"})
2603 }
2604
2605 =item $player_object->enter_link
2606
2607 Freezes the player and moves him/her to a special map (C<{link}>).
2608
2609 The player should be reasonably safe there for short amounts of time (e.g.
2610 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2611 though, as the player cannot control the character while it is on the link
2612 map.
2613
2614 Will never block.
2615
2616 =item $player_object->leave_link ($map, $x, $y)
2617
2618 Moves the player out of the special C<{link}> map onto the specified
2619 map. If the map is not valid (or omitted), the player will be moved back
2620 to the location he/she was before the call to C<enter_link>, or, if that
2621 fails, to the emergency map position.
2622
2623 Might block.
2624
2625 =cut
2626
2627 sub link_map {
2628 unless ($LINK_MAP) {
2629 $LINK_MAP = cf::map::find "{link}"
2630 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2631 $LINK_MAP->load;
2632 }
2633
2634 $LINK_MAP
2635 }
2636
2637 sub cf::object::player::enter_link {
2638 my ($self) = @_;
2639
2640 $self->deactivate_recursive;
2641
2642 ++$self->{_link_recursion};
2643
2644 return if UNIVERSAL::isa $self->map, "ext::map_link";
2645
2646 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2647 if $self->map && $self->map->{path} ne "{link}";
2648
2649 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2650 }
2651
2652 sub cf::object::player::leave_link {
2653 my ($self, $map, $x, $y) = @_;
2654
2655 return unless $self->contr->active;
2656
2657 my $link_pos = delete $self->{_link_pos};
2658
2659 unless ($map) {
2660 # restore original map position
2661 ($map, $x, $y) = @{ $link_pos || [] };
2662 $map = cf::map::find $map;
2663
2664 unless ($map) {
2665 ($map, $x, $y) = @$EMERGENCY_POSITION;
2666 $map = cf::map::find $map
2667 or die "FATAL: cannot load emergency map\n";
2668 }
2669 }
2670
2671 ($x, $y) = (-1, -1)
2672 unless (defined $x) && (defined $y);
2673
2674 # use -1 or undef as default coordinates, not 0, 0
2675 ($x, $y) = ($map->enter_x, $map->enter_y)
2676 if $x <= 0 && $y <= 0;
2677
2678 $map->load;
2679 $map->load_neighbours;
2680
2681 return unless $self->contr->active;
2682
2683 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2684 if ($self->enter_map ($map, $x, $y)) {
2685 # entering was successful
2686 delete $self->{_link_recursion};
2687 # only activate afterwards, to support waiting in hooks
2688 $self->activate_recursive;
2689 }
2690
2691 }
2692
2693 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2694
2695 Moves the player to the given map-path and coordinates by first freezing
2696 her, loading and preparing them map, calling the provided $check callback
2697 that has to return the map if sucecssful, and then unfreezes the player on
2698 the new (success) or old (failed) map position. In either case, $done will
2699 be called at the end of this process.
2700
2701 Note that $check will be called with a potentially non-loaded map, so if
2702 it needs a loaded map it has to call C<< ->load >>.
2703
2704 =cut
2705
2706 our $GOTOGEN;
2707
2708 sub cf::object::player::goto {
2709 my ($self, $path, $x, $y, $check, $done) = @_;
2710
2711 if ($self->{_link_recursion} >= $MAX_LINKS) {
2712 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2713 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2714 ($path, $x, $y) = @$EMERGENCY_POSITION;
2715 }
2716
2717 # do generation counting so two concurrent goto's will be executed in-order
2718 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2719
2720 $self->enter_link;
2721
2722 (async {
2723 $Coro::current->{desc} = "player::goto $path $x $y";
2724
2725 # *tag paths override both path and x|y
2726 if ($path =~ /^\*(.*)$/) {
2727 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2728 my $ob = $obs[rand @obs];
2729
2730 # see if we actually can go there
2731 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2732 $ob = $obs[rand @obs];
2733 } else {
2734 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2735 }
2736 # else put us there anyways for now #d#
2737
2738 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2739 } else {
2740 ($path, $x, $y) = (undef, undef, undef);
2741 }
2742 }
2743
2744 my $map = eval {
2745 my $map = defined $path ? cf::map::find $path : undef;
2746
2747 if ($map) {
2748 $map = $map->customise_for ($self);
2749 $map = $check->($map, $x, $y, $self) if $check && $map;
2750 } else {
2751 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2752 }
2753
2754 $map
2755 };
2756
2757 if ($@) {
2758 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2759 LOG llevError | logBacktrace, Carp::longmess $@;
2760 }
2761
2762 if ($gen == $self->{_goto_generation}) {
2763 delete $self->{_goto_generation};
2764 $self->leave_link ($map, $x, $y);
2765 }
2766
2767 $done->($self) if $done;
2768 })->prio (1);
2769 }
2770
2771 =item $player_object->enter_exit ($exit_object)
2772
2773 =cut
2774
2775 sub parse_random_map_params {
2776 my ($spec) = @_;
2777
2778 my $rmp = { # defaults
2779 xsize => (cf::rndm 15, 40),
2780 ysize => (cf::rndm 15, 40),
2781 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2782 #layout => string,
2783 };
2784
2785 for (split /\n/, $spec) {
2786 my ($k, $v) = split /\s+/, $_, 2;
2787
2788 $rmp->{lc $k} = $v if (length $k) && (length $v);
2789 }
2790
2791 $rmp
2792 }
2793
2794 sub prepare_random_map {
2795 my ($exit) = @_;
2796
2797 # all this does is basically replace the /! path by
2798 # a new random map path (?random/...) with a seed
2799 # that depends on the exit object
2800
2801 my $rmp = parse_random_map_params $exit->msg;
2802
2803 if ($exit->map) {
2804 $rmp->{region} = $exit->region->name;
2805 $rmp->{origin_map} = $exit->map->path;
2806 $rmp->{origin_x} = $exit->x;
2807 $rmp->{origin_y} = $exit->y;
2808
2809 $exit->map->touch;
2810 }
2811
2812 $rmp->{random_seed} ||= $exit->random_seed;
2813
2814 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2815 my $md5 = Digest::MD5::md5_hex $data;
2816 my $meta = "$RANDOMDIR/$md5.meta";
2817
2818 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2819 aio_write $fh, 0, (length $data), $data, 0;
2820 undef $fh;
2821 aio_rename "$meta~", $meta;
2822
2823 my $slaying = "?random/$md5";
2824
2825 if ($exit->valid) {
2826 $exit->slaying ("?random/$md5");
2827 $exit->msg (undef);
2828 }
2829 }
2830 }
2831
2832 sub cf::object::player::enter_exit {
2833 my ($self, $exit) = @_;
2834
2835 return unless $self->type == cf::PLAYER;
2836
2837 $self->enter_link;
2838
2839 (async {
2840 $Coro::current->{desc} = "enter_exit";
2841
2842 unless (eval {
2843 $self->deactivate_recursive; # just to be sure
2844
2845 # random map handling
2846 {
2847 my $guard = cf::lock_acquire "exit_prepare:$exit";
2848
2849 prepare_random_map $exit
2850 if $exit->slaying eq "/!";
2851 }
2852
2853 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2854 my $x = $exit->stats->hp;
2855 my $y = $exit->stats->sp;
2856
2857 $self->goto ($map, $x, $y);
2858
2859 # if exit is damned, update players death & WoR home-position
2860 $self->contr->savebed ($map, $x, $y)
2861 if $exit->flag (cf::FLAG_DAMNED);
2862
2863 1
2864 }) {
2865 $self->message ("Something went wrong deep within the deliantra server. "
2866 . "I'll try to bring you back to the map you were before. "
2867 . "Please report this to the dungeon master!",
2868 cf::NDI_UNIQUE | cf::NDI_RED);
2869
2870 error "ERROR in enter_exit: $@";
2871 $self->leave_link;
2872 }
2873 })->prio (1);
2874 }
2875
2876 =head3 cf::client
2877
2878 =over 4
2879
2880 =item $client->send_drawinfo ($text, $flags)
2881
2882 Sends a drawinfo packet to the client. Circumvents output buffering so
2883 should not be used under normal circumstances.
2884
2885 =cut
2886
2887 sub cf::client::send_drawinfo {
2888 my ($self, $text, $flags) = @_;
2889
2890 utf8::encode $text;
2891 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2892 }
2893
2894 =item $client->send_big_packet ($pkt)
2895
2896 Like C<send_packet>, but tries to compress large packets, and fragments
2897 them as required.
2898
2899 =cut
2900
2901 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2902
2903 sub cf::client::send_big_packet {
2904 my ($self, $pkt) = @_;
2905
2906 # try lzf for large packets
2907 $pkt = "lzf " . Compress::LZF::compress $pkt
2908 if 1024 <= length $pkt and $self->{can_lzf};
2909
2910 # split very large packets
2911 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2912 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2913 $pkt = "frag";
2914 }
2915
2916 $self->send_packet ($pkt);
2917 }
2918
2919 =item $client->send_msg ($channel, $msg, $color, [extra...])
2920
2921 Send a drawinfo or msg packet to the client, formatting the msg for the
2922 client if neccessary. C<$type> should be a string identifying the type of
2923 the message, with C<log> being the default. If C<$color> is negative, suppress
2924 the message unless the client supports the msg packet.
2925
2926 =cut
2927
2928 # non-persistent channels (usually the info channel)
2929 our %CHANNEL = (
2930 "c/motd" => {
2931 id => "infobox",
2932 title => "MOTD",
2933 reply => undef,
2934 tooltip => "The message of the day",
2935 },
2936 "c/identify" => {
2937 id => "infobox",
2938 title => "Identify",
2939 reply => undef,
2940 tooltip => "Items recently identified",
2941 },
2942 "c/examine" => {
2943 id => "infobox",
2944 title => "Examine",
2945 reply => undef,
2946 tooltip => "Signs and other items you examined",
2947 },
2948 "c/shopinfo" => {
2949 id => "infobox",
2950 title => "Shop Info",
2951 reply => undef,
2952 tooltip => "What your bargaining skill tells you about the shop",
2953 },
2954 "c/book" => {
2955 id => "infobox",
2956 title => "Book",
2957 reply => undef,
2958 tooltip => "The contents of a note or book",
2959 },
2960 "c/lookat" => {
2961 id => "infobox",
2962 title => "Look",
2963 reply => undef,
2964 tooltip => "What you saw there",
2965 },
2966 "c/who" => {
2967 id => "infobox",
2968 title => "Players",
2969 reply => undef,
2970 tooltip => "Shows players who are currently online",
2971 },
2972 "c/body" => {
2973 id => "infobox",
2974 title => "Body Parts",
2975 reply => undef,
2976 tooltip => "Shows which body parts you posess and are available",
2977 },
2978 "c/statistics" => {
2979 id => "infobox",
2980 title => "Statistics",
2981 reply => undef,
2982 tooltip => "Shows your primary statistics",
2983 },
2984 "c/skills" => {
2985 id => "infobox",
2986 title => "Skills",
2987 reply => undef,
2988 tooltip => "Shows your experience per skill and item power",
2989 },
2990 "c/shopitems" => {
2991 id => "infobox",
2992 title => "Shop Items",
2993 reply => undef,
2994 tooltip => "Shows the items currently for sale in this shop",
2995 },
2996 "c/resistances" => {
2997 id => "infobox",
2998 title => "Resistances",
2999 reply => undef,
3000 tooltip => "Shows your resistances",
3001 },
3002 "c/pets" => {
3003 id => "infobox",
3004 title => "Pets",
3005 reply => undef,
3006 tooltip => "Shows information abotu your pets/a specific pet",
3007 },
3008 "c/perceiveself" => {
3009 id => "infobox",
3010 title => "Perceive Self",
3011 reply => undef,
3012 tooltip => "You gained detailed knowledge about yourself",
3013 },
3014 "c/uptime" => {
3015 id => "infobox",
3016 title => "Uptime",
3017 reply => undef,
3018 tooltip => "How long the server has been running since last restart",
3019 },
3020 "c/mapinfo" => {
3021 id => "infobox",
3022 title => "Map Info",
3023 reply => undef,
3024 tooltip => "Information related to the maps",
3025 },
3026 "c/party" => {
3027 id => "party",
3028 title => "Party",
3029 reply => "gsay ",
3030 tooltip => "Messages and chat related to your party",
3031 },
3032 "c/death" => {
3033 id => "death",
3034 title => "Death",
3035 reply => undef,
3036 tooltip => "Reason for and more info about your most recent death",
3037 },
3038 "c/say" => $SAY_CHANNEL,
3039 "c/chat" => $CHAT_CHANNEL,
3040 );
3041
3042 sub cf::client::send_msg {
3043 my ($self, $channel, $msg, $color, @extra) = @_;
3044
3045 $msg = $self->pl->expand_cfpod ($msg)
3046 unless $color & cf::NDI_VERBATIM;
3047
3048 $color &= cf::NDI_CLIENT_MASK; # just in case...
3049
3050 # check predefined channels, for the benefit of C
3051 if ($CHANNEL{$channel}) {
3052 $channel = $CHANNEL{$channel};
3053
3054 $self->ext_msg (channel_info => $channel);
3055 $channel = $channel->{id};
3056
3057 } elsif (ref $channel) {
3058 # send meta info to client, if not yet sent
3059 unless (exists $self->{channel}{$channel->{id}}) {
3060 $self->{channel}{$channel->{id}} = $channel;
3061 $self->ext_msg (channel_info => $channel);
3062 }
3063
3064 $channel = $channel->{id};
3065 }
3066
3067 return unless @extra || length $msg;
3068
3069 # default colour, mask it out
3070 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3071 if $color & cf::NDI_DEF;
3072
3073 my $pkt = "msg "
3074 . $self->{json_coder}->encode (
3075 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3076 );
3077
3078 $self->send_big_packet ($pkt);
3079 }
3080
3081 =item $client->ext_msg ($type, @msg)
3082
3083 Sends an ext event to the client.
3084
3085 =cut
3086
3087 sub cf::client::ext_msg($$@) {
3088 my ($self, $type, @msg) = @_;
3089
3090 if ($self->extcmd == 2) {
3091 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3092 } elsif ($self->extcmd == 1) { # TODO: remove
3093 push @msg, msgtype => "event_$type";
3094 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3095 }
3096 }
3097
3098 =item $client->ext_reply ($msgid, @msg)
3099
3100 Sends an ext reply to the client.
3101
3102 =cut
3103
3104 sub cf::client::ext_reply($$@) {
3105 my ($self, $id, @msg) = @_;
3106
3107 if ($self->extcmd == 2) {
3108 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3109 } elsif ($self->extcmd == 1) {
3110 #TODO: version 1, remove
3111 unshift @msg, msgtype => "reply", msgid => $id;
3112 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3113 }
3114 }
3115
3116 =item $success = $client->query ($flags, "text", \&cb)
3117
3118 Queues a query to the client, calling the given callback with
3119 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3120 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3121
3122 Queries can fail, so check the return code. Or don't, as queries will
3123 become reliable at some point in the future.
3124
3125 =cut
3126
3127 sub cf::client::query {
3128 my ($self, $flags, $text, $cb) = @_;
3129
3130 return unless $self->state == ST_PLAYING
3131 || $self->state == ST_SETUP
3132 || $self->state == ST_CUSTOM;
3133
3134 $self->state (ST_CUSTOM);
3135
3136 utf8::encode $text;
3137 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3138
3139 $self->send_packet ($self->{query_queue}[0][0])
3140 if @{ $self->{query_queue} } == 1;
3141
3142 1
3143 }
3144
3145 cf::client->attach (
3146 on_connect => sub {
3147 my ($ns) = @_;
3148
3149 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3150 },
3151 on_reply => sub {
3152 my ($ns, $msg) = @_;
3153
3154 # this weird shuffling is so that direct followup queries
3155 # get handled first
3156 my $queue = delete $ns->{query_queue}
3157 or return; # be conservative, not sure how that can happen, but we saw a crash here
3158
3159 (shift @$queue)->[1]->($msg);
3160 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3161
3162 push @{ $ns->{query_queue} }, @$queue;
3163
3164 if (@{ $ns->{query_queue} } == @$queue) {
3165 if (@$queue) {
3166 $ns->send_packet ($ns->{query_queue}[0][0]);
3167 } else {
3168 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3169 }
3170 }
3171 },
3172 on_exticmd => sub {
3173 my ($ns, $buf) = @_;
3174
3175 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3176
3177 if (ref $msg) {
3178 my ($type, $reply, @payload) =
3179 "ARRAY" eq ref $msg
3180 ? @$msg
3181 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3182
3183 my @reply;
3184
3185 if (my $cb = $EXTICMD{$type}) {
3186 @reply = $cb->($ns, @payload);
3187 }
3188
3189 $ns->ext_reply ($reply, @reply)
3190 if $reply;
3191
3192 } else {
3193 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3194 }
3195
3196 cf::override;
3197 },
3198 );
3199
3200 =item $client->async (\&cb)
3201
3202 Create a new coroutine, running the specified callback. The coroutine will
3203 be automatically cancelled when the client gets destroyed (e.g. on logout,
3204 or loss of connection).
3205
3206 =cut
3207
3208 sub cf::client::async {
3209 my ($self, $cb) = @_;
3210
3211 my $coro = &Coro::async ($cb);
3212
3213 $coro->on_destroy (sub {
3214 delete $self->{_coro}{$coro+0};
3215 });
3216
3217 $self->{_coro}{$coro+0} = $coro;
3218
3219 $coro
3220 }
3221
3222 cf::client->attach (
3223 on_client_destroy => sub {
3224 my ($ns) = @_;
3225
3226 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3227 },
3228 );
3229
3230 =back
3231
3232
3233 =head2 SAFE SCRIPTING
3234
3235 Functions that provide a safe environment to compile and execute
3236 snippets of perl code without them endangering the safety of the server
3237 itself. Looping constructs, I/O operators and other built-in functionality
3238 is not available in the safe scripting environment, and the number of
3239 functions and methods that can be called is greatly reduced.
3240
3241 =cut
3242
3243 our $safe = new Safe "safe";
3244 our $safe_hole = new Safe::Hole;
3245
3246 $SIG{FPE} = 'IGNORE';
3247
3248 $safe->permit_only (Opcode::opset qw(
3249 :base_core :base_mem :base_orig :base_math :base_loop
3250 grepstart grepwhile mapstart mapwhile
3251 sort time
3252 ));
3253
3254 # here we export the classes and methods available to script code
3255
3256 =pod
3257
3258 The following functions and methods are available within a safe environment:
3259
3260 cf::object
3261 contr pay_amount pay_player map x y force_find force_add destroy
3262 insert remove name archname title slaying race decrease split
3263 value
3264
3265 cf::object::player
3266 player
3267
3268 cf::player
3269 peaceful
3270
3271 cf::map
3272 trigger
3273
3274 =cut
3275
3276 for (
3277 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3278 insert remove inv nrof name archname title slaying race
3279 decrease split destroy change_exp value msg lore send_msg)],
3280 ["cf::object::player" => qw(player)],
3281 ["cf::player" => qw(peaceful send_msg)],
3282 ["cf::map" => qw(trigger)],
3283 ) {
3284 my ($pkg, @funs) = @$_;
3285 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3286 for @funs;
3287 }
3288
3289 =over 4
3290
3291 =item @retval = safe_eval $code, [var => value, ...]
3292
3293 Compiled and executes the given perl code snippet. additional var/value
3294 pairs result in temporary local (my) scalar variables of the given name
3295 that are available in the code snippet. Example:
3296
3297 my $five = safe_eval '$first + $second', first => 1, second => 4;
3298
3299 =cut
3300
3301 sub safe_eval($;@) {
3302 my ($code, %vars) = @_;
3303
3304 my $qcode = $code;
3305 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3306 $qcode =~ s/\n/\\n/g;
3307
3308 %vars = (_dummy => 0) unless %vars;
3309
3310 my @res;
3311 local $_;
3312
3313 my $eval =
3314 "do {\n"
3315 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3316 . "#line 0 \"{$qcode}\"\n"
3317 . $code
3318 . "\n}"
3319 ;
3320
3321 if ($CFG{safe_eval}) {
3322 sub_generation_inc;
3323 local @safe::cf::_safe_eval_args = values %vars;
3324 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3325 sub_generation_inc;
3326 } else {
3327 local @cf::_safe_eval_args = values %vars;
3328 @res = wantarray ? eval eval : scalar eval $eval;
3329 }
3330
3331 if ($@) {
3332 warn "$@",
3333 "while executing safe code '$code'\n",
3334 "with arguments " . (join " ", %vars) . "\n";
3335 }
3336
3337 wantarray ? @res : $res[0]
3338 }
3339
3340 =item cf::register_script_function $function => $cb
3341
3342 Register a function that can be called from within map/npc scripts. The
3343 function should be reasonably secure and should be put into a package name
3344 like the extension.
3345
3346 Example: register a function that gets called whenever a map script calls
3347 C<rent::overview>, as used by the C<rent> extension.
3348
3349 cf::register_script_function "rent::overview" => sub {
3350 ...
3351 };
3352
3353 =cut
3354
3355 sub register_script_function {
3356 my ($fun, $cb) = @_;
3357
3358 $fun = "safe::$fun" if $CFG{safe_eval};
3359 *$fun = $safe_hole->wrap ($cb);
3360 }
3361
3362 =back
3363
3364 =cut
3365
3366 #############################################################################
3367 # the server's init and main functions
3368
3369 sub load_facedata($) {
3370 my ($path) = @_;
3371
3372 # HACK to clear player env face cache, we need some signal framework
3373 # for this (global event?)
3374 %ext::player_env::MUSIC_FACE_CACHE = ();
3375
3376 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3377
3378 trace "loading facedata from $path\n";
3379
3380 0 < aio_load $path, my $facedata
3381 or die "$path: $!";
3382
3383 $facedata = Coro::Storable::thaw $facedata;
3384
3385 $facedata->{version} == 2
3386 or cf::cleanup "$path: version mismatch, cannot proceed.";
3387
3388 # patch in the exptable
3389 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3390 $facedata->{resource}{"res/exp_table"} = {
3391 type => FT_RSRC,
3392 data => $exp_table,
3393 hash => (Digest::MD5::md5 $exp_table),
3394 };
3395 cf::cede_to_tick;
3396
3397 {
3398 my $faces = $facedata->{faceinfo};
3399
3400 while (my ($face, $info) = each %$faces) {
3401 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3402
3403 cf::face::set_visibility $idx, $info->{visibility};
3404 cf::face::set_magicmap $idx, $info->{magicmap};
3405 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3406 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3407
3408 cf::cede_to_tick;
3409 }
3410
3411 while (my ($face, $info) = each %$faces) {
3412 next unless $info->{smooth};
3413
3414 my $idx = cf::face::find $face
3415 or next;
3416
3417 if (my $smooth = cf::face::find $info->{smooth}) {
3418 cf::face::set_smooth $idx, $smooth;
3419 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3420 } else {
3421 error "smooth face '$info->{smooth}' not found for face '$face'";
3422 }
3423
3424 cf::cede_to_tick;
3425 }
3426 }
3427
3428 {
3429 my $anims = $facedata->{animinfo};
3430
3431 while (my ($anim, $info) = each %$anims) {
3432 cf::anim::set $anim, $info->{frames}, $info->{facings};
3433 cf::cede_to_tick;
3434 }
3435
3436 cf::anim::invalidate_all; # d'oh
3437 }
3438
3439 {
3440 my $res = $facedata->{resource};
3441
3442 while (my ($name, $info) = each %$res) {
3443 if (defined $info->{type}) {
3444 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3445
3446 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3447 cf::face::set_type $idx, $info->{type};
3448 } else {
3449 $RESOURCE{$name} = $info; # unused
3450 }
3451
3452 cf::cede_to_tick;
3453 }
3454 }
3455
3456 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3457
3458 1
3459 }
3460
3461 register_exticmd fx_want => sub {
3462 my ($ns, $want) = @_;
3463
3464 while (my ($k, $v) = each %$want) {
3465 $ns->fx_want ($k, $v);
3466 }
3467 };
3468
3469 sub load_resource_file($) {
3470 my $guard = lock_acquire "load_resource_file";
3471
3472 my $status = load_resource_file_ $_[0];
3473 get_slot 0.1, 100;
3474 cf::arch::commit_load;
3475
3476 $status
3477 }
3478
3479 sub reload_regions {
3480 # HACK to clear player env face cache, we need some signal framework
3481 # for this (global event?)
3482 %ext::player_env::MUSIC_FACE_CACHE = ();
3483
3484 load_resource_file "$MAPDIR/regions"
3485 or die "unable to load regions file\n";
3486
3487 for (cf::region::list) {
3488 $_->{match} = qr/$_->{match}/
3489 if exists $_->{match};
3490 }
3491 }
3492
3493 sub reload_facedata {
3494 load_facedata "$DATADIR/facedata"
3495 or die "unable to load facedata\n";
3496 }
3497
3498 sub reload_archetypes {
3499 load_resource_file "$DATADIR/archetypes"
3500 or die "unable to load archetypes\n";
3501 }
3502
3503 sub reload_treasures {
3504 load_resource_file "$DATADIR/treasures"
3505 or die "unable to load treasurelists\n";
3506 }
3507
3508 sub reload_sound {
3509 trace "loading sound config from $DATADIR/sound\n";
3510
3511 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3512 or die "$DATADIR/sound $!";
3513
3514 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3515
3516 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3517 my $sound = $soundconf->{compat}[$_]
3518 or next;
3519
3520 my $face = cf::face::find "sound/$sound->[1]";
3521 cf::sound::set $sound->[0] => $face;
3522 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3523 }
3524
3525 while (my ($k, $v) = each %{$soundconf->{event}}) {
3526 my $face = cf::face::find "sound/$v";
3527 cf::sound::set $k => $face;
3528 }
3529 }
3530
3531 sub reload_resources {
3532 trace "reloading resource files...\n";
3533
3534 reload_exp_table;
3535 reload_materials;
3536 reload_facedata;
3537 reload_sound;
3538 reload_archetypes;
3539 reload_regions;
3540 reload_treasures;
3541
3542 trace "finished reloading resource files\n";
3543 }
3544
3545 sub reload_config {
3546 trace "reloading config file...\n";
3547
3548 0 < aio_load "$CONFDIR/config", my $config
3549 or die "$CONFDIR/config: $!";
3550
3551 utf8::decode $config;
3552
3553 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
3554 *CFG = YAML::XS::Load $config;
3555
3556 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3557
3558 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3559 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3560
3561 if (exists $CFG{mlockall}) {
3562 eval {
3563 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3564 and die "WARNING: m(un)lockall failed: $!\n";
3565 };
3566 warn $@ if $@;
3567 }
3568 }
3569
3570 sub pidfile() {
3571 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3572 or die "$PIDFILE: $!";
3573 flock $fh, &Fcntl::LOCK_EX
3574 or die "$PIDFILE: flock: $!";
3575 $fh
3576 }
3577
3578 # make sure only one server instance is running at any one time
3579 sub atomic {
3580 my $fh = pidfile;
3581
3582 my $pid = <$fh>;
3583 kill 9, $pid if $pid > 0;
3584
3585 seek $fh, 0, 0;
3586 print $fh $$;
3587 }
3588
3589 sub main_loop {
3590 trace "EV::loop starting\n";
3591 if (1) {
3592 EV::loop;
3593 }
3594 trace "EV::loop returned\n";
3595 goto &main_loop unless $REALLY_UNLOOP;
3596 }
3597
3598 sub main {
3599 cf::init_globals; # initialise logging
3600
3601 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3602 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3603 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3604 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3605
3606 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3607
3608 # we must not ever block the main coroutine
3609 local $Coro::idle = sub {
3610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3611 (async {
3612 $Coro::current->{desc} = "IDLE BUG HANDLER";
3613 EV::loop EV::LOOP_ONESHOT;
3614 })->prio (Coro::PRIO_MAX);
3615 };
3616
3617 evthread_start IO::AIO::poll_fileno;
3618
3619 cf::sync_job {
3620 cf::incloader::init ();
3621
3622 cf::init_anim;
3623 cf::init_attackmess;
3624 cf::init_dynamic;
3625
3626 cf::load_settings;
3627
3628 reload_resources;
3629 reload_config;
3630 db_init;
3631
3632 cf::init_uuid;
3633 cf::init_signals;
3634 cf::init_skills;
3635
3636 cf::init_beforeplay;
3637
3638 atomic;
3639
3640 load_extensions;
3641
3642 utime time, time, $RUNTIMEFILE;
3643
3644 # no (long-running) fork's whatsoever before this point(!)
3645 use POSIX ();
3646 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3647
3648 (pop @POST_INIT)->(0) while @POST_INIT;
3649 };
3650
3651 cf::object::thawer::errors_are_fatal 0;
3652 info "parse errors in files are no longer fatal from this point on.\n";
3653
3654 my $free_main; $free_main = EV::idle sub {
3655 undef $free_main;
3656 undef &main; # free gobs of memory :)
3657 };
3658
3659 goto &main_loop;
3660 }
3661
3662 #############################################################################
3663 # initialisation and cleanup
3664
3665 # install some emergency cleanup handlers
3666 BEGIN {
3667 our %SIGWATCHER = ();
3668 for my $signal (qw(INT HUP TERM)) {
3669 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3670 cf::cleanup "SIG$signal";
3671 };
3672 }
3673 }
3674
3675 sub write_runtime_sync {
3676 my $t0 = AE::time;
3677
3678 # first touch the runtime file to show we are still running:
3679 # the fsync below can take a very very long time.
3680
3681 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3682
3683 my $guard = cf::lock_acquire "write_runtime";
3684
3685 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3686 or return;
3687
3688 my $value = $cf::RUNTIME + 90 + 10;
3689 # 10 is the runtime save interval, for a monotonic clock
3690 # 60 allows for the watchdog to kill the server.
3691
3692 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3693 and return;
3694
3695 # always fsync - this file is important
3696 aio_fsync $fh
3697 and return;
3698
3699 # touch it again to show we are up-to-date
3700 aio_utime $fh, undef, undef;
3701
3702 close $fh
3703 or return;
3704
3705 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3706 and return;
3707
3708 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3709
3710 1
3711 }
3712
3713 our $uuid_lock;
3714 our $uuid_skip;
3715
3716 sub write_uuid_sync($) {
3717 $uuid_skip ||= $_[0];
3718
3719 return if $uuid_lock;
3720 local $uuid_lock = 1;
3721
3722 my $uuid = "$LOCALDIR/uuid";
3723
3724 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3725 or return;
3726
3727 my $value = uuid_seq uuid_cur;
3728
3729 unless ($value) {
3730 info "cowardly refusing to write zero uuid value!\n";
3731 return;
3732 }
3733
3734 my $value = uuid_str $value + $uuid_skip;
3735 $uuid_skip = 0;
3736
3737 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3738 and return;
3739
3740 # always fsync - this file is important
3741 aio_fsync $fh
3742 and return;
3743
3744 close $fh
3745 or return;
3746
3747 aio_rename "$uuid~", $uuid
3748 and return;
3749
3750 trace "uuid file written ($value).\n";
3751
3752 1
3753
3754 }
3755
3756 sub write_uuid($$) {
3757 my ($skip, $sync) = @_;
3758
3759 $sync ? write_uuid_sync $skip
3760 : async { write_uuid_sync $skip };
3761 }
3762
3763 sub emergency_save() {
3764 my $freeze_guard = cf::freeze_mainloop;
3765
3766 info "emergency_perl_save: enter\n";
3767
3768 # this is a trade-off: we want to be very quick here, so
3769 # save all maps without fsync, and later call a global sync
3770 # (which in turn might be very very slow)
3771 local $USE_FSYNC = 0;
3772
3773 cf::sync_job {
3774 cf::write_runtime_sync; # external watchdog should not bark
3775
3776 # use a peculiar iteration method to avoid tripping on perl
3777 # refcount bugs in for. also avoids problems with players
3778 # and maps saved/destroyed asynchronously.
3779 info "emergency_perl_save: begin player save\n";
3780 for my $login (keys %cf::PLAYER) {
3781 my $pl = $cf::PLAYER{$login} or next;
3782 $pl->valid or next;
3783 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3784 $pl->save;
3785 }
3786 info "emergency_perl_save: end player save\n";
3787
3788 cf::write_runtime_sync; # external watchdog should not bark
3789
3790 info "emergency_perl_save: begin map save\n";
3791 for my $path (keys %cf::MAP) {
3792 my $map = $cf::MAP{$path} or next;
3793 $map->valid or next;
3794 $map->save;
3795 }
3796 info "emergency_perl_save: end map save\n";
3797
3798 cf::write_runtime_sync; # external watchdog should not bark
3799
3800 info "emergency_perl_save: begin database checkpoint\n";
3801 BDB::db_env_txn_checkpoint $DB_ENV;
3802 info "emergency_perl_save: end database checkpoint\n";
3803
3804 info "emergency_perl_save: begin write uuid\n";
3805 write_uuid_sync 1;
3806 info "emergency_perl_save: end write uuid\n";
3807
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 trace "emergency_perl_save: syncing database to disk";
3811 BDB::db_env_txn_checkpoint $DB_ENV;
3812
3813 info "emergency_perl_save: starting sync\n";
3814 IO::AIO::aio_sync sub {
3815 info "emergency_perl_save: finished sync\n";
3816 };
3817
3818 cf::write_runtime_sync; # external watchdog should not bark
3819
3820 trace "emergency_perl_save: flushing outstanding aio requests";
3821 while (IO::AIO::nreqs || BDB::nreqs) {
3822 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3823 }
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826 };
3827
3828 info "emergency_perl_save: leave\n";
3829 }
3830
3831 sub post_cleanup {
3832 my ($make_core) = @_;
3833
3834 IO::AIO::flush;
3835
3836 error Carp::longmess "post_cleanup backtrace"
3837 if $make_core;
3838
3839 my $fh = pidfile;
3840 unlink $PIDFILE if <$fh> == $$;
3841 }
3842
3843 # a safer delete_package, copied from Symbol
3844 sub clear_package($) {
3845 my $pkg = shift;
3846
3847 # expand to full symbol table name if needed
3848 unless ($pkg =~ /^main::.*::$/) {
3849 $pkg = "main$pkg" if $pkg =~ /^::/;
3850 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3851 $pkg .= '::' unless $pkg =~ /::$/;
3852 }
3853
3854 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3855 my $stem_symtab = *{$stem}{HASH};
3856
3857 defined $stem_symtab and exists $stem_symtab->{$leaf}
3858 or return;
3859
3860 # clear all symbols
3861 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3862 for my $name (keys %$leaf_symtab) {
3863 _gv_clear *{"$pkg$name"};
3864 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3865 }
3866 }
3867
3868 sub do_reload_perl() {
3869 # can/must only be called in main
3870 unless (in_main) {
3871 error "can only reload from main coroutine";
3872 return;
3873 }
3874
3875 return if $RELOAD++;
3876
3877 my $t1 = AE::time;
3878
3879 while ($RELOAD) {
3880 cf::get_slot 0.1, -1, "reload_perl";
3881 info "reloading...";
3882
3883 trace "entering sync_job";
3884
3885 cf::sync_job {
3886 #cf::emergency_save;
3887
3888 trace "cancelling all extension coros";
3889 $_->cancel for values %EXT_CORO;
3890 %EXT_CORO = ();
3891
3892 trace "removing commands";
3893 %COMMAND = ();
3894
3895 trace "removing ext/exti commands";
3896 %EXTCMD = ();
3897 %EXTICMD = ();
3898
3899 trace "unloading/nuking all extensions";
3900 for my $pkg (@EXTS) {
3901 trace "... unloading $pkg";
3902
3903 if (my $cb = $pkg->can ("unload")) {
3904 eval {
3905 $cb->($pkg);
3906 1
3907 } or error "$pkg unloaded, but with errors: $@";
3908 }
3909
3910 trace "... clearing $pkg";
3911 clear_package $pkg;
3912 }
3913
3914 trace "unloading all perl modules loaded from $LIBDIR";
3915 while (my ($k, $v) = each %INC) {
3916 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3917
3918 trace "... unloading $k";
3919 delete $INC{$k};
3920
3921 $k =~ s/\.pm$//;
3922 $k =~ s/\//::/g;
3923
3924 if (my $cb = $k->can ("unload_module")) {
3925 $cb->();
3926 }
3927
3928 clear_package $k;
3929 }
3930
3931 trace "getting rid of safe::, as good as possible";
3932 clear_package "safe::$_"
3933 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3934
3935 trace "unloading cf.pm \"a bit\"";
3936 delete $INC{"cf.pm"};
3937 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3938
3939 # don't, removes xs symbols, too,
3940 # and global variables created in xs
3941 #clear_package __PACKAGE__;
3942
3943 info "unload completed, starting to reload now";
3944
3945 trace "reloading cf.pm";
3946 require cf;
3947 cf::_connect_to_perl_1;
3948
3949 trace "loading config and database again";
3950 cf::reload_config;
3951
3952 trace "loading extensions";
3953 cf::load_extensions;
3954
3955 if ($REATTACH_ON_RELOAD) {
3956 trace "reattaching attachments to objects/players";
3957 _global_reattach; # objects, sockets
3958 trace "reattaching attachments to maps";
3959 reattach $_ for values %MAP;
3960 trace "reattaching attachments to players";
3961 reattach $_ for values %PLAYER;
3962 }
3963
3964 trace "running post_init jobs";
3965 (pop @POST_INIT)->(1) while @POST_INIT;
3966
3967 trace "leaving sync_job";
3968
3969 1
3970 } or do {
3971 error $@;
3972 cf::cleanup "error while reloading, exiting.";
3973 };
3974
3975 info "reloaded";
3976 --$RELOAD;
3977 }
3978
3979 $t1 = AE::time - $t1;
3980 info "reload completed in ${t1}s\n";
3981 };
3982
3983 our $RELOAD_WATCHER; # used only during reload
3984
3985 sub reload_perl() {
3986 # doing reload synchronously and two reloads happen back-to-back,
3987 # coro crashes during coro_state_free->destroy here.
3988
3989 $RELOAD_WATCHER ||= cf::async {
3990 Coro::AIO::aio_wait cache_extensions;
3991
3992 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
3993 do_reload_perl;
3994 undef $RELOAD_WATCHER;
3995 };
3996 };
3997 }
3998
3999 register_command "reload" => sub {
4000 my ($who, $arg) = @_;
4001
4002 if ($who->flag (FLAG_WIZ)) {
4003 $who->message ("reloading server.");
4004 async {
4005 $Coro::current->{desc} = "perl_reload";
4006 reload_perl;
4007 };
4008 }
4009 };
4010
4011 #############################################################################
4012
4013 my $bug_warning = 0;
4014
4015 our @WAIT_FOR_TICK;
4016 our @WAIT_FOR_TICK_BEGIN;
4017
4018 sub wait_for_tick() {
4019 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4020
4021 my $signal = new Coro::Signal;
4022 push @WAIT_FOR_TICK, $signal;
4023 $signal->wait;
4024 }
4025
4026 sub wait_for_tick_begin() {
4027 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4028
4029 my $signal = new Coro::Signal;
4030 push @WAIT_FOR_TICK_BEGIN, $signal;
4031 $signal->wait;
4032 }
4033
4034 sub tick {
4035 if ($Coro::current != $Coro::main) {
4036 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4037 unless ++$bug_warning > 10;
4038 return;
4039 }
4040
4041 cf::server_tick; # one server iteration
4042
4043 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4044
4045 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4046 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4047 Coro::async_pool {
4048 $Coro::current->{desc} = "runtime saver";
4049 write_runtime_sync
4050 or error "ERROR: unable to write runtime file: $!";
4051 };
4052 }
4053
4054 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4055 $sig->send;
4056 }
4057 while (my $sig = shift @WAIT_FOR_TICK) {
4058 $sig->send;
4059 }
4060
4061 $LOAD = ($NOW - $TICK_START) / $TICK;
4062 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4063
4064 if (0) {
4065 if ($NEXT_TICK) {
4066 my $jitter = $TICK_START - $NEXT_TICK;
4067 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4068 debug "jitter $JITTER\n";#d#
4069 }
4070 }
4071 }
4072
4073 {
4074 # configure BDB
4075
4076 BDB::min_parallel 16;
4077 BDB::max_poll_reqs $TICK * 0.1;
4078 $AnyEvent::BDB::WATCHER->priority (1);
4079
4080 unless ($DB_ENV) {
4081 $DB_ENV = BDB::db_env_create;
4082 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4083 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4084 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4085 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4086 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4087
4088 cf::sync_job {
4089 eval {
4090 BDB::db_env_open
4091 $DB_ENV,
4092 $BDBDIR,
4093 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4094 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4095 0666;
4096
4097 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4098 };
4099
4100 cf::cleanup "db_env_open(db): $@" if $@;
4101 };
4102 }
4103
4104 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4105 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4106 };
4107 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4108 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4109 };
4110 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4111 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4112 };
4113 }
4114
4115 {
4116 # configure IO::AIO
4117
4118 IO::AIO::min_parallel 8;
4119 IO::AIO::max_poll_time $TICK * 0.1;
4120 undef $AnyEvent::AIO::WATCHER;
4121 }
4122
4123 my $_log_backtrace;
4124
4125 sub _log_backtrace {
4126 my ($msg, @addr) = @_;
4127
4128 $msg =~ s/\n//;
4129
4130 # limit the # of concurrent backtraces
4131 if ($_log_backtrace < 2) {
4132 ++$_log_backtrace;
4133 my $perl_bt = Carp::longmess $msg;
4134 async {
4135 $Coro::current->{desc} = "abt $msg";
4136
4137 my @bt = fork_call {
4138 @addr = map { sprintf "%x", $_ } @addr;
4139 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4140 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4141 or die "addr2line: $!";
4142
4143 my @funcs;
4144 my @res = <$fh>;
4145 chomp for @res;
4146 while (@res) {
4147 my ($func, $line) = splice @res, 0, 2, ();
4148 push @funcs, "[$func] $line";
4149 }
4150
4151 @funcs
4152 };
4153
4154 LOG llevInfo, "[ABT] $perl_bt\n";
4155 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4156 LOG llevInfo, "[ABT] $_\n" for @bt;
4157 --$_log_backtrace;
4158 };
4159 } else {
4160 LOG llevInfo, "[ABT] $msg\n";
4161 LOG llevInfo, "[ABT] [suppressed]\n";
4162 }
4163 }
4164
4165 # load additional modules
4166 require "cf/$_.pm" for @EXTRA_MODULES;
4167 cf::_connect_to_perl_2;
4168
4169 END { cf::emergency_save }
4170
4171 1
4172