ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.547
Committed: Sun May 9 22:51:13 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.546: +8 -1 lines
Log Message:
fix some issues related to fork, highscore calculation and quit_character

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item cf::post_init { BLOCK }
363
364 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
365 but I<before> the server starts ticking again.
366
367 The cdoeblock will have a single boolean argument to indicate whether this
368 is a reload or not.
369
370 =cut
371
372 sub post_init(&) {
373 push @POST_INIT, shift;
374 }
375
376 =item cf::lock_wait $string
377
378 Wait until the given lock is available. See cf::lock_acquire.
379
380 =item my $lock = cf::lock_acquire $string
381
382 Wait until the given lock is available and then acquires it and returns
383 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
384 for example when the coroutine gets canceled), the lock is automatically
385 returned.
386
387 Locks are *not* recursive, locking from the same coro twice results in a
388 deadlocked coro.
389
390 Lock names should begin with a unique identifier (for example, cf::map::find
391 uses map_find and cf::map::load uses map_load).
392
393 =item $locked = cf::lock_active $string
394
395 Return true if the lock is currently active, i.e. somebody has locked it.
396
397 =cut
398
399 our $LOCKS = new Coro::SemaphoreSet;
400
401 sub lock_wait($) {
402 $LOCKS->wait ($_[0]);
403 }
404
405 sub lock_acquire($) {
406 $LOCKS->guard ($_[0])
407 }
408
409 sub lock_active($) {
410 $LOCKS->count ($_[0]) < 1
411 }
412
413 sub freeze_mainloop {
414 tick_inhibit_inc;
415
416 &Guard::guard (\&tick_inhibit_dec);
417 }
418
419 =item cf::periodic $interval, $cb
420
421 Like EV::periodic, but randomly selects a starting point so that the actions
422 get spread over time.
423
424 =cut
425
426 sub periodic($$) {
427 my ($interval, $cb) = @_;
428
429 my $start = rand List::Util::min 180, $interval;
430
431 EV::periodic $start, $interval, 0, $cb
432 }
433
434 =item cf::get_slot $time[, $priority[, $name]]
435
436 Allocate $time seconds of blocking CPU time at priority C<$priority>:
437 This call blocks and returns only when you have at least C<$time> seconds
438 of cpu time till the next tick. The slot is only valid till the next cede.
439
440 The optional C<$name> can be used to identify the job to run. It might be
441 used for statistical purposes and should identify the same time-class.
442
443 Useful for short background jobs.
444
445 =cut
446
447 our @SLOT_QUEUE;
448 our $SLOT_QUEUE;
449 our $SLOT_DECAY = 0.9;
450
451 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
452 $SLOT_QUEUE = Coro::async {
453 $Coro::current->desc ("timeslot manager");
454
455 my $signal = new Coro::Signal;
456 my $busy;
457
458 while () {
459 next_job:
460
461 my $avail = cf::till_tick;
462
463 for (0 .. $#SLOT_QUEUE) {
464 if ($SLOT_QUEUE[$_][0] <= $avail) {
465 $busy = 0;
466 my $job = splice @SLOT_QUEUE, $_, 1, ();
467 $job->[2]->send;
468 Coro::cede;
469 goto next_job;
470 } else {
471 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
472 }
473 }
474
475 if (@SLOT_QUEUE) {
476 # we do not use wait_for_tick() as it returns immediately when tick is inactive
477 push @cf::WAIT_FOR_TICK, $signal;
478 $signal->wait;
479 } else {
480 $busy = 0;
481 Coro::schedule;
482 }
483 }
484 };
485
486 sub get_slot($;$$) {
487 return if tick_inhibit || $Coro::current == $Coro::main;
488
489 my ($time, $pri, $name) = @_;
490
491 $time = clamp $time, 0.01, $TICK * .6;
492
493 my $sig = new Coro::Signal;
494
495 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
496 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
497 $SLOT_QUEUE->ready;
498 $sig->wait;
499 }
500
501 =item cf::async { BLOCK }
502
503 Currently the same as Coro::async_pool, meaning you cannot use
504 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
505 thing you are allowed to do is call C<prio> on it.
506
507 =cut
508
509 BEGIN { *async = \&Coro::async_pool }
510
511 =item cf::sync_job { BLOCK }
512
513 The design of Deliantra requires that the main coroutine ($Coro::main)
514 is always able to handle events or runnable, as Deliantra is only
515 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
516 acceptable.
517
518 If it must be done, put the blocking parts into C<sync_job>. This will run
519 the given BLOCK in another coroutine while waiting for the result. The
520 server will be frozen during this time, so the block should either finish
521 fast or be very important.
522
523 =cut
524
525 sub sync_job(&) {
526 my ($job) = @_;
527
528 if (in_main) {
529 my $time = AE::time;
530
531 # this is the main coro, too bad, we have to block
532 # till the operation succeeds, freezing the server :/
533
534 #LOG llevError, Carp::longmess "sync job";#d#
535
536 my $freeze_guard = freeze_mainloop;
537
538 my $busy = 1;
539 my @res;
540
541 (async {
542 $Coro::current->desc ("sync job coro");
543 @res = eval { $job->() };
544 error $@ if $@;
545 undef $busy;
546 })->prio (Coro::PRIO_MAX);
547
548 while ($busy) {
549 if (Coro::nready) {
550 Coro::cede_notself;
551 } else {
552 EV::loop EV::LOOP_ONESHOT;
553 }
554 }
555
556 my $time = AE::time - $time;
557
558 $TICK_START += $time; # do not account sync jobs to server load
559
560 wantarray ? @res : $res[0]
561 } else {
562 # we are in another coroutine, how wonderful, everything just works
563
564 $job->()
565 }
566 }
567
568 =item $coro = cf::async_ext { BLOCK }
569
570 Like async, but this coro is automatically being canceled when the
571 extension calling this is being unloaded.
572
573 =cut
574
575 sub async_ext(&) {
576 my $cb = shift;
577
578 my $coro = &Coro::async ($cb);
579
580 $coro->on_destroy (sub {
581 delete $EXT_CORO{$coro+0};
582 });
583 $EXT_CORO{$coro+0} = $coro;
584
585 $coro
586 }
587
588 =item fork_call { }, $args
589
590 Executes the given code block with the given arguments in a seperate
591 process, returning the results. Everything must be serialisable with
592 Coro::Storable. May, of course, block. Note that the executed sub may
593 never block itself or use any form of event handling.
594
595 =cut
596
597 sub post_fork {
598 reset_signals;
599 }
600
601 sub fork_call(&@) {
602 my ($cb, @args) = @_;
603
604 # we seemingly have to make a local copy of the whole thing,
605 # otherwise perl prematurely frees the stuff :/
606 # TODO: investigate and fix (likely this will be rather laborious)
607
608 my @res = Coro::Util::fork_eval {
609 cf::post_fork;
610 &$cb
611 }, @args;
612
613 wantarray ? @res : $res[-1]
614 }
615
616 sub objinfo {
617 (
618 "counter value" => cf::object::object_count,
619 "objects created" => cf::object::create_count,
620 "objects destroyed" => cf::object::destroy_count,
621 "freelist size" => cf::object::free_count,
622 "allocated objects" => cf::object::objects_size,
623 "active objects" => cf::object::actives_size,
624 )
625 }
626
627 =item $coin = coin_from_name $name
628
629 =cut
630
631 our %coin_alias = (
632 "silver" => "silvercoin",
633 "silvercoin" => "silvercoin",
634 "silvercoins" => "silvercoin",
635 "gold" => "goldcoin",
636 "goldcoin" => "goldcoin",
637 "goldcoins" => "goldcoin",
638 "platinum" => "platinacoin",
639 "platinumcoin" => "platinacoin",
640 "platinumcoins" => "platinacoin",
641 "platina" => "platinacoin",
642 "platinacoin" => "platinacoin",
643 "platinacoins" => "platinacoin",
644 "royalty" => "royalty",
645 "royalties" => "royalty",
646 );
647
648 sub coin_from_name($) {
649 $coin_alias{$_[0]}
650 ? cf::arch::find $coin_alias{$_[0]}
651 : undef
652 }
653
654 =item $value = cf::db_get $family => $key
655
656 Returns a single value from the environment database.
657
658 =item cf::db_put $family => $key => $value
659
660 Stores the given C<$value> in the family. It can currently store binary
661 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
662
663 =item $db = cf::db_table "name"
664
665 Create and/or open a new database table. The string must not be "db" and must be unique
666 within each server.
667
668 =cut
669
670 sub db_table($) {
671 cf::error "db_get called from main context"
672 if $Coro::current == $Coro::main;
673
674 my ($name) = @_;
675 my $db = BDB::db_create $DB_ENV;
676
677 eval {
678 $db->set_flags (BDB::CHKSUM);
679
680 utf8::encode $name;
681 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
682 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
683 cf::cleanup "db_open(db): $!" if $!;
684 };
685 cf::cleanup "db_open(db): $@" if $@;
686
687 $db
688 }
689
690 our $DB;
691
692 sub db_init {
693 $DB ||= db_table "db";
694 }
695
696 sub db_get($$) {
697 my $key = "$_[0]/$_[1]";
698
699 cf::error "db_get called from main context"
700 if $Coro::current == $Coro::main;
701
702 BDB::db_get $DB, undef, $key, my $data;
703
704 $! ? ()
705 : $data
706 }
707
708 sub db_put($$$) {
709 BDB::dbreq_pri 4;
710 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
711 }
712
713 =item cf::cache $id => [$paths...], $processversion => $process
714
715 Generic caching function that returns the value of the resource $id,
716 caching and regenerating as required.
717
718 This function can block.
719
720 =cut
721
722 sub cache {
723 my ($id, $src, $processversion, $process) = @_;
724
725 my $meta =
726 join "\x00",
727 $processversion,
728 map {
729 aio_stat $_
730 and Carp::croak "$_: $!";
731
732 ($_, (stat _)[7,9])
733 } @$src;
734
735 my $dbmeta = db_get cache => "$id/meta";
736 if ($dbmeta ne $meta) {
737 # changed, we may need to process
738
739 my @data;
740 my $md5;
741
742 for (0 .. $#$src) {
743 0 <= aio_load $src->[$_], $data[$_]
744 or Carp::croak "$src->[$_]: $!";
745 }
746
747 # if processing is expensive, check
748 # checksum first
749 if (1) {
750 $md5 =
751 join "\x00",
752 $processversion,
753 map {
754 cf::cede_to_tick;
755 ($src->[$_], Digest::MD5::md5_hex $data[$_])
756 } 0.. $#$src;
757
758
759 my $dbmd5 = db_get cache => "$id/md5";
760 if ($dbmd5 eq $md5) {
761 db_put cache => "$id/meta", $meta;
762
763 return db_get cache => "$id/data";
764 }
765 }
766
767 my $t1 = Time::HiRes::time;
768 my $data = $process->(\@data);
769 my $t2 = Time::HiRes::time;
770
771 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
772
773 db_put cache => "$id/data", $data;
774 db_put cache => "$id/md5" , $md5;
775 db_put cache => "$id/meta", $meta;
776
777 return $data;
778 }
779
780 db_get cache => "$id/data"
781 }
782
783 =item cf::datalog type => key => value, ...
784
785 Log a datalog packet of the given type with the given key-value pairs.
786
787 =cut
788
789 sub datalog($@) {
790 my ($type, %kv) = @_;
791 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
792 }
793
794 =back
795
796 =cut
797
798 #############################################################################
799
800 =head2 ATTACHABLE OBJECTS
801
802 Many objects in deliantra are so-called attachable objects. That means you can
803 attach callbacks/event handlers (a collection of which is called an "attachment")
804 to it. All such attachable objects support the following methods.
805
806 In the following description, CLASS can be any of C<global>, C<object>
807 C<player>, C<client> or C<map> (i.e. the attachable objects in
808 Deliantra).
809
810 =over 4
811
812 =item $attachable->attach ($attachment, key => $value...)
813
814 =item $attachable->detach ($attachment)
815
816 Attach/detach a pre-registered attachment to a specific object and give it
817 the specified key/value pairs as arguments.
818
819 Example, attach a minesweeper attachment to the given object, making it a
820 10x10 minesweeper game:
821
822 $obj->attach (minesweeper => width => 10, height => 10);
823
824 =item $bool = $attachable->attached ($name)
825
826 Checks wether the named attachment is currently attached to the object.
827
828 =item cf::CLASS->attach ...
829
830 =item cf::CLASS->detach ...
831
832 Define an anonymous attachment and attach it to all objects of the given
833 CLASS. See the next function for an explanation of its arguments.
834
835 You can attach to global events by using the C<cf::global> class.
836
837 Example, log all player logins:
838
839 cf::player->attach (
840 on_login => sub {
841 my ($pl) = @_;
842 ...
843 },
844 );
845
846 Example, attach to the jeweler skill:
847
848 cf::object->attach (
849 type => cf::SKILL,
850 subtype => cf::SK_JEWELER,
851 on_use_skill => sub {
852 my ($sk, $ob, $part, $dir, $msg) = @_;
853 ...
854 },
855 );
856
857 =item cf::CLASS::attachment $name, ...
858
859 Register an attachment by C<$name> through which attachable objects of the
860 given CLASS can refer to this attachment.
861
862 Some classes such as deliantra maps and objects can specify attachments
863 that are attached at load/instantiate time, thus the need for a name.
864
865 These calls expect any number of the following handler/hook descriptions:
866
867 =over 4
868
869 =item prio => $number
870
871 Set the priority for all following handlers/hooks (unless overwritten
872 by another C<prio> setting). Lower priority handlers get executed
873 earlier. The default priority is C<0>, and many built-in handlers are
874 registered at priority C<-1000>, so lower priorities should not be used
875 unless you know what you are doing.
876
877 =item type => $type
878
879 (Only for C<< cf::object->attach >> calls), limits the attachment to the
880 given type of objects only (the additional parameter C<subtype> can be
881 used to further limit to the given subtype).
882
883 =item on_I<event> => \&cb
884
885 Call the given code reference whenever the named event happens (event is
886 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
887 handlers are recognised generally depends on the type of object these
888 handlers attach to).
889
890 See F<include/eventinc.h> for the full list of events supported, and their
891 class.
892
893 =item package => package::
894
895 Look for sub functions of the name C<< on_I<event> >> in the given
896 package and register them. Only handlers for eevents supported by the
897 object/class are recognised.
898
899 =back
900
901 Example, define an attachment called "sockpuppet" that calls the given
902 event handler when a monster attacks:
903
904 cf::object::attachment sockpuppet =>
905 on_skill_attack => sub {
906 my ($self, $victim) = @_;
907 ...
908 }
909 }
910
911 =item $attachable->valid
912
913 Just because you have a perl object does not mean that the corresponding
914 C-level object still exists. If you try to access an object that has no
915 valid C counterpart anymore you get an exception at runtime. This method
916 can be used to test for existence of the C object part without causing an
917 exception.
918
919 =cut
920
921 # the following variables are defined in .xs and must not be re-created
922 our @CB_GLOBAL = (); # registry for all global events
923 our @CB_ATTACHABLE = (); # registry for all attachables
924 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
925 our @CB_PLAYER = ();
926 our @CB_CLIENT = ();
927 our @CB_TYPE = (); # registry for type (cf-object class) based events
928 our @CB_MAP = ();
929
930 my %attachment;
931
932 sub cf::attachable::thawer_merge {
933 # simply override everything except _meta
934 local $_[0]{_meta};
935 %{$_[0]} = %{$_[1]};
936 }
937
938 sub _attach_cb($$$$) {
939 my ($registry, $event, $prio, $cb) = @_;
940
941 use sort 'stable';
942
943 $cb = [$prio, $cb];
944
945 @{$registry->[$event]} = sort
946 { $a->[0] cmp $b->[0] }
947 @{$registry->[$event] || []}, $cb;
948 }
949
950 # hack
951 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
952
953 # attach handles attaching event callbacks
954 # the only thing the caller has to do is pass the correct
955 # registry (== where the callback attaches to).
956 sub _attach {
957 my ($registry, $klass, @arg) = @_;
958
959 my $object_type;
960 my $prio = 0;
961 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
962
963 #TODO: get rid of this hack
964 if ($attachable_klass{$klass}) {
965 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
966 }
967
968 while (@arg) {
969 my $type = shift @arg;
970
971 if ($type eq "prio") {
972 $prio = shift @arg;
973
974 } elsif ($type eq "type") {
975 $object_type = shift @arg;
976 $registry = $CB_TYPE[$object_type] ||= [];
977
978 } elsif ($type eq "subtype") {
979 defined $object_type or Carp::croak "subtype specified without type";
980 my $object_subtype = shift @arg;
981 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
982
983 } elsif ($type eq "package") {
984 my $pkg = shift @arg;
985
986 while (my ($name, $id) = each %cb_id) {
987 if (my $cb = $pkg->can ($name)) {
988 _attach_cb $registry, $id, $prio, $cb;
989 }
990 }
991
992 } elsif (exists $cb_id{$type}) {
993 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
994
995 } elsif (ref $type) {
996 error "attaching objects not supported, ignoring.\n";
997
998 } else {
999 shift @arg;
1000 error "attach argument '$type' not supported, ignoring.\n";
1001 }
1002 }
1003 }
1004
1005 sub _object_attach {
1006 my ($obj, $name, %arg) = @_;
1007
1008 return if exists $obj->{_attachment}{$name};
1009
1010 if (my $attach = $attachment{$name}) {
1011 my $registry = $obj->registry;
1012
1013 for (@$attach) {
1014 my ($klass, @attach) = @$_;
1015 _attach $registry, $klass, @attach;
1016 }
1017
1018 $obj->{$name} = \%arg;
1019 } else {
1020 info "object uses attachment '$name' which is not available, postponing.\n";
1021 }
1022
1023 $obj->{_attachment}{$name} = undef;
1024 }
1025
1026 sub cf::attachable::attach {
1027 if (ref $_[0]) {
1028 _object_attach @_;
1029 } else {
1030 _attach shift->_attach_registry, @_;
1031 }
1032 _recalc_want;
1033 };
1034
1035 # all those should be optimised
1036 sub cf::attachable::detach {
1037 my ($obj, $name) = @_;
1038
1039 if (ref $obj) {
1040 delete $obj->{_attachment}{$name};
1041 reattach ($obj);
1042 } else {
1043 Carp::croak "cannot, currently, detach class attachments";
1044 }
1045 _recalc_want;
1046 };
1047
1048 sub cf::attachable::attached {
1049 my ($obj, $name) = @_;
1050
1051 exists $obj->{_attachment}{$name}
1052 }
1053
1054 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1055 eval "#line " . __LINE__ . " 'cf.pm'
1056 sub cf::\L$klass\E::_attach_registry {
1057 (\\\@CB_$klass, KLASS_$klass)
1058 }
1059
1060 sub cf::\L$klass\E::attachment {
1061 my \$name = shift;
1062
1063 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1064 }
1065 ";
1066 die if $@;
1067 }
1068
1069 our $override;
1070 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1071
1072 sub override {
1073 $override = 1;
1074 @INVOKE_RESULTS = (@_);
1075 }
1076
1077 sub do_invoke {
1078 my $event = shift;
1079 my $callbacks = shift;
1080
1081 @INVOKE_RESULTS = ();
1082
1083 local $override;
1084
1085 for (@$callbacks) {
1086 eval { &{$_->[1]} };
1087
1088 if ($@) {
1089 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1090 override;
1091 }
1092
1093 return 1 if $override;
1094 }
1095
1096 0
1097 }
1098
1099 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1100
1101 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1102
1103 Generate an object-specific event with the given arguments.
1104
1105 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1106 removed in future versions), and there is no public API to access override
1107 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1108
1109 =back
1110
1111 =cut
1112
1113 #############################################################################
1114 # object support
1115
1116 sub _object_equal($$);
1117 sub _object_equal($$) {
1118 my ($a, $b) = @_;
1119
1120 return 0 unless (ref $a) eq (ref $b);
1121
1122 if ("HASH" eq ref $a) {
1123 my @ka = keys %$a;
1124 my @kb = keys %$b;
1125
1126 return 0 if @ka != @kb;
1127
1128 for (0 .. $#ka) {
1129 return 0 unless $ka[$_] eq $kb[$_];
1130 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1131 }
1132
1133 } elsif ("ARRAY" eq ref $a) {
1134
1135 return 0 if @$a != @$b;
1136
1137 for (0 .. $#$a) {
1138 return 0 unless _object_equal $a->[$_], $b->[$_];
1139 }
1140
1141 } elsif ($a ne $b) {
1142 return 0;
1143 }
1144
1145 1
1146 }
1147
1148 our $SLOW_MERGES;#d#
1149 sub _can_merge {
1150 my ($ob1, $ob2) = @_;
1151
1152 ++$SLOW_MERGES;#d#
1153
1154 # we do the slow way here
1155 return _object_equal $ob1, $ob2
1156 }
1157
1158 sub reattach {
1159 # basically do the same as instantiate, without calling instantiate
1160 my ($obj) = @_;
1161
1162 # no longer needed after getting rid of delete_package?
1163 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1164
1165 my $registry = $obj->registry;
1166
1167 @$registry = ();
1168
1169 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1170
1171 for my $name (keys %{ $obj->{_attachment} || {} }) {
1172 if (my $attach = $attachment{$name}) {
1173 for (@$attach) {
1174 my ($klass, @attach) = @$_;
1175 _attach $registry, $klass, @attach;
1176 }
1177 } else {
1178 info "object uses attachment '$name' that is not available, postponing.\n";
1179 }
1180 }
1181 }
1182
1183 cf::attachable->attach (
1184 prio => -1000000,
1185 on_instantiate => sub {
1186 my ($obj, $data) = @_;
1187
1188 $data = decode_json $data;
1189
1190 for (@$data) {
1191 my ($name, $args) = @$_;
1192
1193 $obj->attach ($name, %{$args || {} });
1194 }
1195 },
1196 on_reattach => \&reattach,
1197 on_clone => sub {
1198 my ($src, $dst) = @_;
1199
1200 @{$dst->registry} = @{$src->registry};
1201
1202 %$dst = %$src;
1203
1204 %{$dst->{_attachment}} = %{$src->{_attachment}}
1205 if exists $src->{_attachment};
1206 },
1207 );
1208
1209 sub object_freezer_save {
1210 my ($filename, $rdata, $objs) = @_;
1211
1212 sync_job {
1213 if (length $$rdata) {
1214 utf8::decode (my $decname = $filename);
1215 trace sprintf "saving %s (%d,%d)\n",
1216 $decname, length $$rdata, scalar @$objs
1217 if $VERBOSE_IO;
1218
1219 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1220 aio_chmod $fh, SAVE_MODE;
1221 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1222 if ($cf::USE_FSYNC) {
1223 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1224 aio_fsync $fh;
1225 }
1226 aio_close $fh;
1227
1228 if (@$objs) {
1229 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1230 aio_chmod $fh, SAVE_MODE;
1231 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1232 aio_write $fh, 0, (length $data), $data, 0;
1233 if ($cf::USE_FSYNC) {
1234 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1235 aio_fsync $fh;
1236 }
1237 aio_close $fh;
1238 aio_rename "$filename.pst~", "$filename.pst";
1239 }
1240 } else {
1241 aio_unlink "$filename.pst";
1242 }
1243
1244 aio_rename "$filename~", $filename;
1245
1246 $filename =~ s%/[^/]+$%%;
1247 aio_pathsync $filename if $cf::USE_FSYNC;
1248 } else {
1249 error "unable to save objects: $filename~: $!\n";
1250 }
1251 } else {
1252 aio_unlink $filename;
1253 aio_unlink "$filename.pst";
1254 }
1255 };
1256 }
1257
1258 sub object_freezer_as_string {
1259 my ($rdata, $objs) = @_;
1260
1261 use Data::Dumper;
1262
1263 $$rdata . Dumper $objs
1264 }
1265
1266 sub object_thawer_load {
1267 my ($filename) = @_;
1268
1269 my ($data, $av);
1270
1271 (aio_load $filename, $data) >= 0
1272 or return;
1273
1274 unless (aio_stat "$filename.pst") {
1275 (aio_load "$filename.pst", $av) >= 0
1276 or return;
1277
1278 my $st = eval { Coro::Storable::thaw $av };
1279 $av = $st->{objs};
1280 }
1281
1282 utf8::decode (my $decname = $filename);
1283 trace sprintf "loading %s (%d,%d)\n",
1284 $decname, length $data, scalar @{$av || []}
1285 if $VERBOSE_IO;
1286
1287 ($data, $av)
1288 }
1289
1290 =head2 COMMAND CALLBACKS
1291
1292 =over 4
1293
1294 =cut
1295
1296 #############################################################################
1297 # command handling &c
1298
1299 =item cf::register_command $name => \&callback($ob,$args);
1300
1301 Register a callback for execution when the client sends the user command
1302 $name.
1303
1304 =cut
1305
1306 sub register_command {
1307 my ($name, $cb) = @_;
1308
1309 my $caller = caller;
1310 #warn "registering command '$name/$time' to '$caller'";
1311
1312 push @{ $COMMAND{$name} }, [$caller, $cb];
1313 }
1314
1315 =item cf::register_extcmd $name => \&callback($pl,$packet);
1316
1317 Register a callback for execution when the client sends an (synchronous)
1318 extcmd packet. Ext commands will be processed in the order they are
1319 received by the server, like other user commands. The first argument is
1320 the logged-in player. Ext commands can only be processed after a player
1321 has logged in successfully.
1322
1323 If the callback returns something, it is sent back as if reply was being
1324 called.
1325
1326 =item cf::register_exticmd $name => \&callback($ns,$packet);
1327
1328 Register a callback for execution when the client sends an (asynchronous)
1329 exticmd packet. Exti commands are processed by the server as soon as they
1330 are received, i.e. out of order w.r.t. other commands. The first argument
1331 is a client socket. Exti commands can be received anytime, even before
1332 log-in.
1333
1334 If the callback returns something, it is sent back as if reply was being
1335 called.
1336
1337 =cut
1338
1339 sub register_extcmd {
1340 my ($name, $cb) = @_;
1341
1342 $EXTCMD{$name} = $cb;
1343 }
1344
1345 sub register_exticmd {
1346 my ($name, $cb) = @_;
1347
1348 $EXTICMD{$name} = $cb;
1349 }
1350
1351 use File::Glob ();
1352
1353 cf::player->attach (
1354 on_unknown_command => sub {
1355 my ($pl, $name, $params) = @_;
1356
1357 my $cb = $COMMAND{$name}
1358 or return;
1359
1360 for my $cmd (@$cb) {
1361 $cmd->[1]->($pl->ob, $params);
1362 }
1363
1364 cf::override;
1365 },
1366 on_extcmd => sub {
1367 my ($pl, $buf) = @_;
1368
1369 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1370
1371 if (ref $msg) {
1372 my ($type, $reply, @payload) =
1373 "ARRAY" eq ref $msg
1374 ? @$msg
1375 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1376
1377 my @reply;
1378
1379 if (my $cb = $EXTCMD{$type}) {
1380 @reply = $cb->($pl, @payload);
1381 }
1382
1383 $pl->ext_reply ($reply, @reply)
1384 if $reply;
1385
1386 } else {
1387 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1388 }
1389
1390 cf::override;
1391 },
1392 );
1393
1394 # "readahead" all extensions
1395 sub cache_extensions {
1396 my $grp = IO::AIO::aio_group;
1397
1398 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1399 for (grep /\.ext$/, @{$_[0]}) {
1400 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1401 }
1402 };
1403
1404 $grp
1405 }
1406
1407 sub load_extensions {
1408 info "loading extensions...";
1409
1410 cf::sync_job {
1411 my %todo;
1412
1413 for my $path (<$LIBDIR/*.ext>) {
1414 next unless -r $path;
1415
1416 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1417 my $base = $1;
1418 my $pkg = $1;
1419 $pkg =~ s/[^[:word:]]/_/g;
1420 $pkg = "ext::$pkg";
1421
1422 open my $fh, "<:utf8", $path
1423 or die "$path: $!";
1424
1425 my $source = do { local $/; <$fh> };
1426
1427 my %ext = (
1428 path => $path,
1429 base => $base,
1430 pkg => $pkg,
1431 );
1432
1433 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1434 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1435
1436 $ext{source} =
1437 "package $pkg; use common::sense;\n"
1438 . "#line 1 \"$path\"\n{\n"
1439 . $source
1440 . "\n};\n1";
1441
1442 $todo{$base} = \%ext;
1443 }
1444
1445 my $pass = 0;
1446 my %done;
1447 while (%todo) {
1448 my $progress;
1449
1450 ++$pass;
1451
1452 ext:
1453 while (my ($k, $v) = each %todo) {
1454 for (split /,\s*/, $v->{meta}{depends}) {
1455 next ext
1456 unless exists $done{$_};
1457 }
1458
1459 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1460
1461 my $active = eval $v->{source};
1462
1463 if (length $@) {
1464 error "$v->{path}: $@\n";
1465
1466 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1467 if exists $v->{meta}{mandatory};
1468
1469 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1470 delete $todo{$k};
1471 } else {
1472 $done{$k} = delete $todo{$k};
1473 push @EXTS, $v->{pkg};
1474 $progress = 1;
1475
1476 info "$v->{base}: extension inactive.\n"
1477 unless $active;
1478 }
1479 }
1480
1481 unless ($progress) {
1482 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1483
1484 while (my ($k, $v) = each %todo) {
1485 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1486 if exists $v->{meta}{mandatory};
1487 }
1488 }
1489 }
1490 };
1491 }
1492
1493 #############################################################################
1494
1495 =back
1496
1497 =head2 CORE EXTENSIONS
1498
1499 Functions and methods that extend core deliantra objects.
1500
1501 =cut
1502
1503 package cf::player;
1504
1505 use Coro::AIO;
1506
1507 =head3 cf::player
1508
1509 =over 4
1510
1511 =item cf::player::num_playing
1512
1513 Returns the official number of playing players, as per the Crossfire metaserver rules.
1514
1515 =cut
1516
1517 sub num_playing {
1518 scalar grep
1519 $_->ob->map
1520 && !$_->hidden
1521 && !$_->ob->flag (cf::FLAG_WIZ),
1522 cf::player::list
1523 }
1524
1525 =item cf::player::find $login
1526
1527 Returns the given player object, loading it if necessary (might block).
1528
1529 =cut
1530
1531 sub playerdir($) {
1532 "$PLAYERDIR/"
1533 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1534 }
1535
1536 sub path($) {
1537 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1538
1539 (playerdir $login) . "/playerdata"
1540 }
1541
1542 sub find_active($) {
1543 $cf::PLAYER{$_[0]}
1544 and $cf::PLAYER{$_[0]}->active
1545 and $cf::PLAYER{$_[0]}
1546 }
1547
1548 sub exists($) {
1549 my ($login) = @_;
1550
1551 $cf::PLAYER{$login}
1552 or !aio_stat path $login
1553 }
1554
1555 sub find($) {
1556 return $cf::PLAYER{$_[0]} || do {
1557 my $login = $_[0];
1558
1559 my $guard = cf::lock_acquire "user_find:$login";
1560
1561 $cf::PLAYER{$_[0]} || do {
1562 # rename old playerfiles to new ones
1563 #TODO: remove when no longer required
1564 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1565 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1566 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1567 aio_unlink +(playerdir $login) . "/$login.pl";
1568
1569 my $f = new_from_file cf::object::thawer path $login
1570 or return;
1571
1572 my $pl = cf::player::load_pl $f
1573 or return;
1574
1575 local $cf::PLAYER_LOADING{$login} = $pl;
1576 $f->resolve_delayed_derefs;
1577 $cf::PLAYER{$login} = $pl
1578 }
1579 }
1580 }
1581
1582 cf::player->attach (
1583 on_load => sub {
1584 my ($pl, $path) = @_;
1585
1586 # restore slots saved in save, below
1587 my $slots = delete $pl->{_slots};
1588
1589 $pl->ob->current_weapon ($slots->[0]);
1590 $pl->combat_ob ($slots->[1]);
1591 $pl->ranged_ob ($slots->[2]);
1592 },
1593 );
1594
1595 sub save($) {
1596 my ($pl) = @_;
1597
1598 return if $pl->{deny_save};
1599
1600 my $path = path $pl;
1601 my $guard = cf::lock_acquire "user_save:$path";
1602
1603 return if $pl->{deny_save};
1604
1605 aio_mkdir playerdir $pl, 0770;
1606 $pl->{last_save} = $cf::RUNTIME;
1607
1608 cf::get_slot 0.01;
1609
1610 # save slots, to be restored later
1611 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1612
1613 $pl->save_pl ($path);
1614 cf::cede_to_tick;
1615 }
1616
1617 sub new($) {
1618 my ($login) = @_;
1619
1620 my $self = create;
1621
1622 $self->ob->name ($login);
1623 $self->{deny_save} = 1;
1624
1625 $cf::PLAYER{$login} = $self;
1626
1627 $self
1628 }
1629
1630 =item $player->send_msg ($channel, $msg, $color, [extra...])
1631
1632 =cut
1633
1634 sub send_msg {
1635 my $ns = shift->ns
1636 or return;
1637 $ns->send_msg (@_);
1638 }
1639
1640 =item $pl->quit_character
1641
1642 Nukes the player without looking back. If logged in, the connection will
1643 be destroyed. May block for a long time.
1644
1645 =cut
1646
1647 sub quit_character {
1648 my ($pl) = @_;
1649
1650 my $name = $pl->ob->name;
1651
1652 $pl->{deny_save} = 1;
1653 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1654
1655 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1656 $pl->deactivate;
1657
1658 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1659 ext::highscore::check ($pl->ob);
1660
1661 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1662 $pl->ns->destroy if $pl->ns;
1663
1664 my $path = playerdir $pl;
1665 my $temp = "$path~$cf::RUNTIME~deleting~";
1666 aio_rename $path, $temp;
1667 delete $cf::PLAYER{$pl->ob->name};
1668 $pl->destroy;
1669
1670 my $prefix = qr<^~\Q$name\E/>;
1671
1672 # nuke player maps
1673 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1674
1675 IO::AIO::aio_rmtree $temp;
1676 }
1677
1678 =item $pl->kick
1679
1680 Kicks a player out of the game. This destroys the connection.
1681
1682 =cut
1683
1684 sub kick {
1685 my ($pl, $kicker) = @_;
1686
1687 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1688 $pl->killer ("kicked");
1689 $pl->ns->destroy;
1690 }
1691
1692 =item cf::player::list_logins
1693
1694 Returns am arrayref of all valid playernames in the system, can take a
1695 while and may block, so not sync_job-capable, ever.
1696
1697 =cut
1698
1699 sub list_logins {
1700 my $dirs = aio_readdir $PLAYERDIR
1701 or return [];
1702
1703 my @logins;
1704
1705 for my $login (@$dirs) {
1706 my $path = path $login;
1707
1708 # a .pst is a dead give-away for a valid player
1709 # if no pst file found, open and chekc for blocked users
1710 if (aio_stat "$path.pst") {
1711 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1712 aio_read $fh, 0, 512, my $buf, 0 or next;
1713 $buf !~ /^password -------------$/m or next; # official not-valid tag
1714 }
1715
1716 utf8::decode $login;
1717 push @logins, $login;
1718 }
1719
1720 \@logins
1721 }
1722
1723 =item $player->maps
1724
1725 =item cf::player::maps $login
1726
1727 Returns an arrayref of map paths that are private for this
1728 player. May block.
1729
1730 =cut
1731
1732 sub maps($) {
1733 my ($pl) = @_;
1734
1735 $pl = ref $pl ? $pl->ob->name : $pl;
1736
1737 my $files = aio_readdir playerdir $pl
1738 or return;
1739
1740 my @paths;
1741
1742 for (@$files) {
1743 utf8::decode $_;
1744 next if /\.(?:pl|pst)$/;
1745 next unless /^$PATH_SEP/o;
1746
1747 push @paths, cf::map::normalise "~$pl/$_";
1748 }
1749
1750 \@paths
1751 }
1752
1753 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1754
1755 Expand deliantra pod fragments into protocol xml.
1756
1757 =item $player->ext_reply ($msgid, @msg)
1758
1759 Sends an ext reply to the player.
1760
1761 =cut
1762
1763 sub ext_reply($$@) {
1764 my ($self, $id, @msg) = @_;
1765
1766 $self->ns->ext_reply ($id, @msg)
1767 }
1768
1769 =item $player->ext_msg ($type, @msg)
1770
1771 Sends an ext event to the client.
1772
1773 =cut
1774
1775 sub ext_msg($$@) {
1776 my ($self, $type, @msg) = @_;
1777
1778 $self->ns->ext_msg ($type, @msg);
1779 }
1780
1781 =head3 cf::region
1782
1783 =over 4
1784
1785 =cut
1786
1787 package cf::region;
1788
1789 =item cf::region::find_by_path $path
1790
1791 Tries to decuce the likely region for a map knowing only its path.
1792
1793 =cut
1794
1795 sub find_by_path($) {
1796 my ($path) = @_;
1797
1798 $path =~ s/^~[^\/]*//; # skip ~login
1799
1800 my ($match, $specificity);
1801
1802 for my $region (list) {
1803 if ($region->{match} && $path =~ $region->{match}) {
1804 ($match, $specificity) = ($region, $region->specificity)
1805 if $region->specificity > $specificity;
1806 }
1807 }
1808
1809 $match
1810 }
1811
1812 =back
1813
1814 =head3 cf::map
1815
1816 =over 4
1817
1818 =cut
1819
1820 package cf::map;
1821
1822 use Fcntl;
1823 use Coro::AIO;
1824
1825 use overload
1826 '""' => \&as_string,
1827 fallback => 1;
1828
1829 our $MAX_RESET = 3600;
1830 our $DEFAULT_RESET = 3000;
1831
1832 sub generate_random_map {
1833 my ($self, $rmp) = @_;
1834
1835 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1836
1837 # mit "rum" bekleckern, nicht
1838 $self->_create_random_map (
1839 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1840 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1841 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1842 $rmp->{exit_on_final_map},
1843 $rmp->{xsize}, $rmp->{ysize},
1844 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1845 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1846 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1847 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1848 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1849 (cf::region::find $rmp->{region}), $rmp->{custom}
1850 )
1851 }
1852
1853 =item cf::map->register ($regex, $prio)
1854
1855 Register a handler for the map path matching the given regex at the
1856 givne priority (higher is better, built-in handlers have priority 0, the
1857 default).
1858
1859 =cut
1860
1861 sub register {
1862 my (undef, $regex, $prio) = @_;
1863 my $pkg = caller;
1864
1865 push @{"$pkg\::ISA"}, __PACKAGE__;
1866
1867 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1868 }
1869
1870 # also paths starting with '/'
1871 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1872
1873 sub thawer_merge {
1874 my ($self, $merge) = @_;
1875
1876 # we have to keep some variables in memory intact
1877 local $self->{path};
1878 local $self->{load_path};
1879
1880 $self->SUPER::thawer_merge ($merge);
1881 }
1882
1883 sub normalise {
1884 my ($path, $base) = @_;
1885
1886 $path = "$path"; # make sure it's a string
1887
1888 $path =~ s/\.map$//;
1889
1890 # map plan:
1891 #
1892 # /! non-realised random map exit (special hack!)
1893 # {... are special paths that are not being touched
1894 # ?xxx/... are special absolute paths
1895 # ?random/... random maps
1896 # /... normal maps
1897 # ~user/... per-player map of a specific user
1898
1899 $path =~ s/$PATH_SEP/\//go;
1900
1901 # treat it as relative path if it starts with
1902 # something that looks reasonable
1903 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1904 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1905
1906 $base =~ s{[^/]+/?$}{};
1907 $path = "$base/$path";
1908 }
1909
1910 for ($path) {
1911 redo if s{//}{/};
1912 redo if s{/\.?/}{/};
1913 redo if s{/[^/]+/\.\./}{/};
1914 }
1915
1916 $path
1917 }
1918
1919 sub new_from_path {
1920 my (undef, $path, $base) = @_;
1921
1922 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1923
1924 $path = normalise $path, $base;
1925
1926 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1927 if ($path =~ $EXT_MAP{$pkg}[1]) {
1928 my $self = bless cf::map::new, $pkg;
1929 $self->{path} = $path; $self->path ($path);
1930 $self->init; # pass $1 etc.
1931 return $self;
1932 }
1933 }
1934
1935 Carp::cluck "unable to resolve path '$path' (base '$base')";
1936 ()
1937 }
1938
1939 sub init {
1940 my ($self) = @_;
1941
1942 $self
1943 }
1944
1945 sub as_string {
1946 my ($self) = @_;
1947
1948 "$self->{path}"
1949 }
1950
1951 # the displayed name, this is a one way mapping
1952 sub visible_name {
1953 &as_string
1954 }
1955
1956 # the original (read-only) location
1957 sub load_path {
1958 my ($self) = @_;
1959
1960 "$MAPDIR/$self->{path}.map"
1961 }
1962
1963 # the temporary/swap location
1964 sub save_path {
1965 my ($self) = @_;
1966
1967 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1968 "$TMPDIR/$path.map"
1969 }
1970
1971 # the unique path, undef == no special unique path
1972 sub uniq_path {
1973 my ($self) = @_;
1974
1975 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1976 "$UNIQUEDIR/$path"
1977 }
1978
1979 sub decay_objects {
1980 my ($self) = @_;
1981
1982 return if $self->{deny_reset};
1983
1984 $self->do_decay_objects;
1985 }
1986
1987 sub unlink_save {
1988 my ($self) = @_;
1989
1990 utf8::encode (my $save = $self->save_path);
1991 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1992 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1993 }
1994
1995 sub load_header_from($) {
1996 my ($self, $path) = @_;
1997
1998 utf8::encode $path;
1999 my $f = new_from_file cf::object::thawer $path
2000 or return;
2001
2002 $self->_load_header ($f)
2003 or return;
2004
2005 local $MAP_LOADING{$self->{path}} = $self;
2006 $f->resolve_delayed_derefs;
2007
2008 $self->{load_path} = $path;
2009
2010 1
2011 }
2012
2013 sub load_header_orig {
2014 my ($self) = @_;
2015
2016 $self->load_header_from ($self->load_path)
2017 }
2018
2019 sub load_header_temp {
2020 my ($self) = @_;
2021
2022 $self->load_header_from ($self->save_path)
2023 }
2024
2025 sub prepare_temp {
2026 my ($self) = @_;
2027
2028 $self->last_access ((delete $self->{last_access})
2029 || $cf::RUNTIME); #d#
2030 # safety
2031 $self->{instantiate_time} = $cf::RUNTIME
2032 if $self->{instantiate_time} > $cf::RUNTIME;
2033 }
2034
2035 sub prepare_orig {
2036 my ($self) = @_;
2037
2038 $self->{load_original} = 1;
2039 $self->{instantiate_time} = $cf::RUNTIME;
2040 $self->last_access ($cf::RUNTIME);
2041 $self->instantiate;
2042 }
2043
2044 sub load_header {
2045 my ($self) = @_;
2046
2047 if ($self->load_header_temp) {
2048 $self->prepare_temp;
2049 } else {
2050 $self->load_header_orig
2051 or return;
2052 $self->prepare_orig;
2053 }
2054
2055 $self->{deny_reset} = 1
2056 if $self->no_reset;
2057
2058 $self->default_region (cf::region::find_by_path $self->{path})
2059 unless $self->default_region;
2060
2061 1
2062 }
2063
2064 sub find;
2065 sub find {
2066 my ($path, $origin) = @_;
2067
2068 cf::cede_to_tick;
2069
2070 $path = normalise $path, $origin && $origin->path;
2071
2072 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2073 my $guard2 = cf::lock_acquire "map_find:$path";
2074
2075 $cf::MAP{$path} || do {
2076 my $map = new_from_path cf::map $path
2077 or return;
2078
2079 $map->{last_save} = $cf::RUNTIME;
2080
2081 $map->load_header
2082 or return;
2083
2084 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2085 # doing this can freeze the server in a sync job, obviously
2086 #$cf::WAIT_FOR_TICK->wait;
2087 undef $guard2;
2088 undef $guard1;
2089 $map->reset;
2090 return find $path;
2091 }
2092
2093 $cf::MAP{$path} = $map
2094 }
2095 }
2096
2097 sub pre_load { }
2098 #sub post_load { } # XS
2099
2100 sub load {
2101 my ($self) = @_;
2102
2103 local $self->{deny_reset} = 1; # loading can take a long time
2104
2105 my $path = $self->{path};
2106
2107 {
2108 my $guard = cf::lock_acquire "map_data:$path";
2109
2110 return unless $self->valid;
2111 return unless $self->in_memory == cf::MAP_SWAPPED;
2112
2113 $self->in_memory (cf::MAP_LOADING);
2114
2115 $self->alloc;
2116
2117 $self->pre_load;
2118 cf::cede_to_tick;
2119
2120 my $f = new_from_file cf::object::thawer $self->{load_path};
2121 $f->skip_block;
2122 $self->_load_objects ($f)
2123 or return;
2124
2125 $self->post_load_original
2126 if delete $self->{load_original};
2127
2128 if (my $uniq = $self->uniq_path) {
2129 utf8::encode $uniq;
2130 unless (aio_stat $uniq) {
2131 if (my $f = new_from_file cf::object::thawer $uniq) {
2132 $self->clear_unique_items;
2133 $self->_load_objects ($f);
2134 $f->resolve_delayed_derefs;
2135 }
2136 }
2137 }
2138
2139 $f->resolve_delayed_derefs;
2140
2141 cf::cede_to_tick;
2142 # now do the right thing for maps
2143 $self->link_multipart_objects;
2144 $self->difficulty ($self->estimate_difficulty)
2145 unless $self->difficulty;
2146 cf::cede_to_tick;
2147
2148 unless ($self->{deny_activate}) {
2149 $self->decay_objects;
2150 $self->fix_auto_apply;
2151 $self->update_buttons;
2152 cf::cede_to_tick;
2153 $self->activate;
2154 }
2155
2156 $self->{last_save} = $cf::RUNTIME;
2157 $self->last_access ($cf::RUNTIME);
2158
2159 $self->in_memory (cf::MAP_ACTIVE);
2160 }
2161
2162 $self->post_load;
2163 }
2164
2165 # customize the map for a given player, i.e.
2166 # return the _real_ map. used by e.g. per-player
2167 # maps to change the path to ~playername/mappath
2168 sub customise_for {
2169 my ($self, $ob) = @_;
2170
2171 return find "~" . $ob->name . "/" . $self->{path}
2172 if $self->per_player;
2173
2174 # return find "?party/" . $ob->name . "/" . $self->{path}
2175 # if $self->per_party;
2176
2177 $self
2178 }
2179
2180 # find and load all maps in the 3x3 area around a map
2181 sub load_neighbours {
2182 my ($map) = @_;
2183
2184 my @neigh; # diagonal neighbours
2185
2186 for (0 .. 3) {
2187 my $neigh = $map->tile_path ($_)
2188 or next;
2189 $neigh = find $neigh, $map
2190 or next;
2191 $neigh->load;
2192
2193 # now find the diagonal neighbours
2194 push @neigh,
2195 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2196 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2197 }
2198
2199 for (grep defined $_->[0], @neigh) {
2200 my ($path, $origin) = @$_;
2201 my $neigh = find $path, $origin
2202 or next;
2203 $neigh->load;
2204 }
2205 }
2206
2207 sub find_sync {
2208 my ($path, $origin) = @_;
2209
2210 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2211 if $Coro::current == $Coro::main;
2212
2213 find $path, $origin
2214 }
2215
2216 sub do_load_sync {
2217 my ($map) = @_;
2218
2219 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2220 if $Coro::current == $Coro::main;
2221
2222 $map->load;
2223 }
2224
2225 our %MAP_PREFETCH;
2226 our $MAP_PREFETCHER = undef;
2227
2228 sub find_async {
2229 my ($path, $origin, $load) = @_;
2230
2231 $path = normalise $path, $origin && $origin->{path};
2232
2233 if (my $map = $cf::MAP{$path}) {
2234 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2235 }
2236
2237 $MAP_PREFETCH{$path} |= $load;
2238
2239 $MAP_PREFETCHER ||= cf::async {
2240 $Coro::current->{desc} = "map prefetcher";
2241
2242 while (%MAP_PREFETCH) {
2243 while (my ($k, $v) = each %MAP_PREFETCH) {
2244 if (my $map = find $k) {
2245 $map->load if $v;
2246 }
2247
2248 delete $MAP_PREFETCH{$k};
2249 }
2250 }
2251 undef $MAP_PREFETCHER;
2252 };
2253 $MAP_PREFETCHER->prio (6);
2254
2255 ()
2256 }
2257
2258 # common code, used by both ->save and ->swapout
2259 sub _save {
2260 my ($self) = @_;
2261
2262 $self->{last_save} = $cf::RUNTIME;
2263
2264 return unless $self->dirty;
2265
2266 my $save = $self->save_path; utf8::encode $save;
2267 my $uniq = $self->uniq_path; utf8::encode $uniq;
2268
2269 $self->{load_path} = $save;
2270
2271 return if $self->{deny_save};
2272
2273 local $self->{last_access} = $self->last_access;#d#
2274
2275 cf::async {
2276 $Coro::current->{desc} = "map player save";
2277 $_->contr->save for $self->players;
2278 };
2279
2280 cf::get_slot 0.02;
2281
2282 if ($uniq) {
2283 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2284 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2285 } else {
2286 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2287 }
2288 }
2289
2290 sub save {
2291 my ($self) = @_;
2292
2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
2294
2295 $self->_save;
2296 }
2297
2298 sub swap_out {
2299 my ($self) = @_;
2300
2301 my $lock = cf::lock_acquire "map_data:$self->{path}";
2302
2303 return if $self->in_memory != cf::MAP_ACTIVE;
2304 return if $self->{deny_save};
2305 return if $self->players;
2306
2307 # first deactivate the map and "unlink" it from the core
2308 $self->deactivate;
2309 $_->clear_links_to ($self) for values %cf::MAP;
2310 $self->in_memory (cf::MAP_SWAPPED);
2311
2312 # then atomically save
2313 $self->_save;
2314
2315 # then free the map
2316 $self->clear;
2317 }
2318
2319 sub reset_at {
2320 my ($self) = @_;
2321
2322 # TODO: safety, remove and allow resettable per-player maps
2323 return 1e99 if $self->{deny_reset};
2324
2325 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2326 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2327
2328 $time + $to
2329 }
2330
2331 sub should_reset {
2332 my ($self) = @_;
2333
2334 $self->reset_at <= $cf::RUNTIME
2335 }
2336
2337 sub reset {
2338 my ($self) = @_;
2339
2340 my $lock = cf::lock_acquire "map_data:$self->{path}";
2341
2342 return if $self->players;
2343
2344 cf::trace "resetting map ", $self->path, "\n";
2345
2346 $self->in_memory (cf::MAP_SWAPPED);
2347
2348 # need to save uniques path
2349 unless ($self->{deny_save}) {
2350 my $uniq = $self->uniq_path; utf8::encode $uniq;
2351
2352 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2353 if $uniq;
2354 }
2355
2356 delete $cf::MAP{$self->path};
2357
2358 $self->deactivate;
2359 $_->clear_links_to ($self) for values %cf::MAP;
2360 $self->clear;
2361
2362 $self->unlink_save;
2363 $self->destroy;
2364 }
2365
2366 my $nuke_counter = "aaaa";
2367
2368 sub nuke {
2369 my ($self) = @_;
2370
2371 {
2372 my $lock = cf::lock_acquire "map_data:$self->{path}";
2373
2374 delete $cf::MAP{$self->path};
2375
2376 $self->unlink_save;
2377
2378 bless $self, "cf::map::wrap";
2379 delete $self->{deny_reset};
2380 $self->{deny_save} = 1;
2381 $self->reset_timeout (1);
2382 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2383
2384 $cf::MAP{$self->path} = $self;
2385 }
2386
2387 $self->reset; # polite request, might not happen
2388 }
2389
2390 =item $maps = cf::map::tmp_maps
2391
2392 Returns an arrayref with all map paths of currently instantiated and saved
2393 maps. May block.
2394
2395 =cut
2396
2397 sub tmp_maps() {
2398 [
2399 map {
2400 utf8::decode $_;
2401 /\.map$/
2402 ? normalise $_
2403 : ()
2404 } @{ aio_readdir $TMPDIR or [] }
2405 ]
2406 }
2407
2408 =item $maps = cf::map::random_maps
2409
2410 Returns an arrayref with all map paths of currently instantiated and saved
2411 random maps. May block.
2412
2413 =cut
2414
2415 sub random_maps() {
2416 [
2417 map {
2418 utf8::decode $_;
2419 /\.map$/
2420 ? normalise "?random/$_"
2421 : ()
2422 } @{ aio_readdir $RANDOMDIR or [] }
2423 ]
2424 }
2425
2426 =item cf::map::unique_maps
2427
2428 Returns an arrayref of paths of all shared maps that have
2429 instantiated unique items. May block.
2430
2431 =cut
2432
2433 sub unique_maps() {
2434 [
2435 map {
2436 utf8::decode $_;
2437 s/\.map$//; # TODO future compatibility hack
2438 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2439 ? ()
2440 : normalise $_
2441 } @{ aio_readdir $UNIQUEDIR or [] }
2442 ]
2443 }
2444
2445 =item cf::map::static_maps
2446
2447 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2448 file in the shared directory excluding F</styles> and F</editor>). May
2449 block.
2450
2451 =cut
2452
2453 sub static_maps() {
2454 my @dirs = "";
2455 my @maps;
2456
2457 while (@dirs) {
2458 my $dir = shift @dirs;
2459
2460 next if $dir eq "/styles" || $dir eq "/editor";
2461
2462 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2463 or return;
2464
2465 for (@$files) {
2466 s/\.map$// or next;
2467 utf8::decode $_;
2468 push @maps, "$dir/$_";
2469 }
2470
2471 push @dirs, map "$dir/$_", @$dirs;
2472 }
2473
2474 \@maps
2475 }
2476
2477 =back
2478
2479 =head3 cf::object
2480
2481 =cut
2482
2483 package cf::object;
2484
2485 =over 4
2486
2487 =item $ob->inv_recursive
2488
2489 Returns the inventory of the object I<and> their inventories, recursively,
2490 but I<not> the object itself.
2491
2492 =cut
2493
2494 sub inv_recursive_;
2495 sub inv_recursive_ {
2496 map { $_, inv_recursive_ $_->inv } @_
2497 }
2498
2499 sub inv_recursive {
2500 inv_recursive_ inv $_[0]
2501 }
2502
2503 =item $ref = $ob->ref
2504
2505 Creates and returns a persistent reference to an object that can be stored as a string.
2506
2507 =item $ob = cf::object::deref ($refstring)
2508
2509 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2510 even if the object actually exists. May block.
2511
2512 =cut
2513
2514 sub deref {
2515 my ($ref) = @_;
2516
2517 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2518 my ($uuid, $name) = ($1, $2);
2519 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2520 or return;
2521 $pl->ob->uuid eq $uuid
2522 or return;
2523
2524 $pl->ob
2525 } else {
2526 warn "$ref: cannot resolve object reference\n";
2527 undef
2528 }
2529 }
2530
2531 package cf;
2532
2533 =back
2534
2535 =head3 cf::object::player
2536
2537 =over 4
2538
2539 =item $player_object->reply ($npc, $msg[, $flags])
2540
2541 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2542 can be C<undef>. Does the right thing when the player is currently in a
2543 dialogue with the given NPC character.
2544
2545 =cut
2546
2547 our $SAY_CHANNEL = {
2548 id => "say",
2549 title => "Map",
2550 reply => "say ",
2551 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2552 };
2553
2554 our $CHAT_CHANNEL = {
2555 id => "chat",
2556 title => "Chat",
2557 reply => "chat ",
2558 tooltip => "Player chat and shouts, global to the server.",
2559 };
2560
2561 # rough implementation of a future "reply" method that works
2562 # with dialog boxes.
2563 #TODO: the first argument must go, split into a $npc->reply_to ( method
2564 sub cf::object::player::reply($$$;$) {
2565 my ($self, $npc, $msg, $flags) = @_;
2566
2567 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2568
2569 if ($self->{record_replies}) {
2570 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2571
2572 } else {
2573 my $pl = $self->contr;
2574
2575 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2576 my $dialog = $pl->{npc_dialog};
2577 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2578
2579 } else {
2580 $msg = $npc->name . " says: $msg" if $npc;
2581 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2582 }
2583 }
2584 }
2585
2586 =item $object->send_msg ($channel, $msg, $color, [extra...])
2587
2588 =cut
2589
2590 sub cf::object::send_msg {
2591 my $pl = shift->contr
2592 or return;
2593 $pl->send_msg (@_);
2594 }
2595
2596 =item $player_object->may ("access")
2597
2598 Returns wether the given player is authorized to access resource "access"
2599 (e.g. "command_wizcast").
2600
2601 =cut
2602
2603 sub cf::object::player::may {
2604 my ($self, $access) = @_;
2605
2606 $self->flag (cf::FLAG_WIZ) ||
2607 (ref $cf::CFG{"may_$access"}
2608 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2609 : $cf::CFG{"may_$access"})
2610 }
2611
2612 =item $player_object->enter_link
2613
2614 Freezes the player and moves him/her to a special map (C<{link}>).
2615
2616 The player should be reasonably safe there for short amounts of time (e.g.
2617 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2618 though, as the player cannot control the character while it is on the link
2619 map.
2620
2621 Will never block.
2622
2623 =item $player_object->leave_link ($map, $x, $y)
2624
2625 Moves the player out of the special C<{link}> map onto the specified
2626 map. If the map is not valid (or omitted), the player will be moved back
2627 to the location he/she was before the call to C<enter_link>, or, if that
2628 fails, to the emergency map position.
2629
2630 Might block.
2631
2632 =cut
2633
2634 sub link_map {
2635 unless ($LINK_MAP) {
2636 $LINK_MAP = cf::map::find "{link}"
2637 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2638 $LINK_MAP->load;
2639 }
2640
2641 $LINK_MAP
2642 }
2643
2644 sub cf::object::player::enter_link {
2645 my ($self) = @_;
2646
2647 $self->deactivate_recursive;
2648
2649 ++$self->{_link_recursion};
2650
2651 return if UNIVERSAL::isa $self->map, "ext::map_link";
2652
2653 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2654 if $self->map && $self->map->{path} ne "{link}";
2655
2656 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2657 }
2658
2659 sub cf::object::player::leave_link {
2660 my ($self, $map, $x, $y) = @_;
2661
2662 return unless $self->contr->active;
2663
2664 my $link_pos = delete $self->{_link_pos};
2665
2666 unless ($map) {
2667 # restore original map position
2668 ($map, $x, $y) = @{ $link_pos || [] };
2669 $map = cf::map::find $map;
2670
2671 unless ($map) {
2672 ($map, $x, $y) = @$EMERGENCY_POSITION;
2673 $map = cf::map::find $map
2674 or die "FATAL: cannot load emergency map\n";
2675 }
2676 }
2677
2678 ($x, $y) = (-1, -1)
2679 unless (defined $x) && (defined $y);
2680
2681 # use -1 or undef as default coordinates, not 0, 0
2682 ($x, $y) = ($map->enter_x, $map->enter_y)
2683 if $x <= 0 && $y <= 0;
2684
2685 $map->load;
2686 $map->load_neighbours;
2687
2688 return unless $self->contr->active;
2689
2690 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2691 if ($self->enter_map ($map, $x, $y)) {
2692 # entering was successful
2693 delete $self->{_link_recursion};
2694 # only activate afterwards, to support waiting in hooks
2695 $self->activate_recursive;
2696 }
2697
2698 }
2699
2700 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2701
2702 Moves the player to the given map-path and coordinates by first freezing
2703 her, loading and preparing them map, calling the provided $check callback
2704 that has to return the map if sucecssful, and then unfreezes the player on
2705 the new (success) or old (failed) map position. In either case, $done will
2706 be called at the end of this process.
2707
2708 Note that $check will be called with a potentially non-loaded map, so if
2709 it needs a loaded map it has to call C<< ->load >>.
2710
2711 =cut
2712
2713 our $GOTOGEN;
2714
2715 sub cf::object::player::goto {
2716 my ($self, $path, $x, $y, $check, $done) = @_;
2717
2718 if ($self->{_link_recursion} >= $MAX_LINKS) {
2719 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2720 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2721 ($path, $x, $y) = @$EMERGENCY_POSITION;
2722 }
2723
2724 # do generation counting so two concurrent goto's will be executed in-order
2725 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2726
2727 $self->enter_link;
2728
2729 (async {
2730 $Coro::current->{desc} = "player::goto $path $x $y";
2731
2732 # *tag paths override both path and x|y
2733 if ($path =~ /^\*(.*)$/) {
2734 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2735 my $ob = $obs[rand @obs];
2736
2737 # see if we actually can go there
2738 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2739 $ob = $obs[rand @obs];
2740 } else {
2741 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2742 }
2743 # else put us there anyways for now #d#
2744
2745 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2746 } else {
2747 ($path, $x, $y) = (undef, undef, undef);
2748 }
2749 }
2750
2751 my $map = eval {
2752 my $map = defined $path ? cf::map::find $path : undef;
2753
2754 if ($map) {
2755 $map = $map->customise_for ($self);
2756 $map = $check->($map, $x, $y, $self) if $check && $map;
2757 } else {
2758 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760
2761 $map
2762 };
2763
2764 if ($@) {
2765 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2766 LOG llevError | logBacktrace, Carp::longmess $@;
2767 }
2768
2769 if ($gen == $self->{_goto_generation}) {
2770 delete $self->{_goto_generation};
2771 $self->leave_link ($map, $x, $y);
2772 }
2773
2774 $done->($self) if $done;
2775 })->prio (1);
2776 }
2777
2778 =item $player_object->enter_exit ($exit_object)
2779
2780 =cut
2781
2782 sub parse_random_map_params {
2783 my ($spec) = @_;
2784
2785 my $rmp = { # defaults
2786 xsize => (cf::rndm 15, 40),
2787 ysize => (cf::rndm 15, 40),
2788 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2789 #layout => string,
2790 };
2791
2792 for (split /\n/, $spec) {
2793 my ($k, $v) = split /\s+/, $_, 2;
2794
2795 $rmp->{lc $k} = $v if (length $k) && (length $v);
2796 }
2797
2798 $rmp
2799 }
2800
2801 sub prepare_random_map {
2802 my ($exit) = @_;
2803
2804 # all this does is basically replace the /! path by
2805 # a new random map path (?random/...) with a seed
2806 # that depends on the exit object
2807
2808 my $rmp = parse_random_map_params $exit->msg;
2809
2810 if ($exit->map) {
2811 $rmp->{region} = $exit->region->name;
2812 $rmp->{origin_map} = $exit->map->path;
2813 $rmp->{origin_x} = $exit->x;
2814 $rmp->{origin_y} = $exit->y;
2815
2816 $exit->map->touch;
2817 }
2818
2819 $rmp->{random_seed} ||= $exit->random_seed;
2820
2821 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2822 my $md5 = Digest::MD5::md5_hex $data;
2823 my $meta = "$RANDOMDIR/$md5.meta";
2824
2825 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2826 aio_write $fh, 0, (length $data), $data, 0;
2827 undef $fh;
2828 aio_rename "$meta~", $meta;
2829
2830 my $slaying = "?random/$md5";
2831
2832 if ($exit->valid) {
2833 $exit->slaying ("?random/$md5");
2834 $exit->msg (undef);
2835 }
2836 }
2837 }
2838
2839 sub cf::object::player::enter_exit {
2840 my ($self, $exit) = @_;
2841
2842 return unless $self->type == cf::PLAYER;
2843
2844 $self->enter_link;
2845
2846 (async {
2847 $Coro::current->{desc} = "enter_exit";
2848
2849 unless (eval {
2850 $self->deactivate_recursive; # just to be sure
2851
2852 # random map handling
2853 {
2854 my $guard = cf::lock_acquire "exit_prepare:$exit";
2855
2856 prepare_random_map $exit
2857 if $exit->slaying eq "/!";
2858 }
2859
2860 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2861 my $x = $exit->stats->hp;
2862 my $y = $exit->stats->sp;
2863
2864 $self->goto ($map, $x, $y);
2865
2866 # if exit is damned, update players death & WoR home-position
2867 $self->contr->savebed ($map, $x, $y)
2868 if $exit->flag (cf::FLAG_DAMNED);
2869
2870 1
2871 }) {
2872 $self->message ("Something went wrong deep within the deliantra server. "
2873 . "I'll try to bring you back to the map you were before. "
2874 . "Please report this to the dungeon master!",
2875 cf::NDI_UNIQUE | cf::NDI_RED);
2876
2877 error "ERROR in enter_exit: $@";
2878 $self->leave_link;
2879 }
2880 })->prio (1);
2881 }
2882
2883 =head3 cf::client
2884
2885 =over 4
2886
2887 =item $client->send_drawinfo ($text, $flags)
2888
2889 Sends a drawinfo packet to the client. Circumvents output buffering so
2890 should not be used under normal circumstances.
2891
2892 =cut
2893
2894 sub cf::client::send_drawinfo {
2895 my ($self, $text, $flags) = @_;
2896
2897 utf8::encode $text;
2898 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2899 }
2900
2901 =item $client->send_big_packet ($pkt)
2902
2903 Like C<send_packet>, but tries to compress large packets, and fragments
2904 them as required.
2905
2906 =cut
2907
2908 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2909
2910 sub cf::client::send_big_packet {
2911 my ($self, $pkt) = @_;
2912
2913 # try lzf for large packets
2914 $pkt = "lzf " . Compress::LZF::compress $pkt
2915 if 1024 <= length $pkt and $self->{can_lzf};
2916
2917 # split very large packets
2918 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2919 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2920 $pkt = "frag";
2921 }
2922
2923 $self->send_packet ($pkt);
2924 }
2925
2926 =item $client->send_msg ($channel, $msg, $color, [extra...])
2927
2928 Send a drawinfo or msg packet to the client, formatting the msg for the
2929 client if neccessary. C<$type> should be a string identifying the type of
2930 the message, with C<log> being the default. If C<$color> is negative, suppress
2931 the message unless the client supports the msg packet.
2932
2933 =cut
2934
2935 # non-persistent channels (usually the info channel)
2936 our %CHANNEL = (
2937 "c/motd" => {
2938 id => "infobox",
2939 title => "MOTD",
2940 reply => undef,
2941 tooltip => "The message of the day",
2942 },
2943 "c/identify" => {
2944 id => "infobox",
2945 title => "Identify",
2946 reply => undef,
2947 tooltip => "Items recently identified",
2948 },
2949 "c/examine" => {
2950 id => "infobox",
2951 title => "Examine",
2952 reply => undef,
2953 tooltip => "Signs and other items you examined",
2954 },
2955 "c/shopinfo" => {
2956 id => "infobox",
2957 title => "Shop Info",
2958 reply => undef,
2959 tooltip => "What your bargaining skill tells you about the shop",
2960 },
2961 "c/book" => {
2962 id => "infobox",
2963 title => "Book",
2964 reply => undef,
2965 tooltip => "The contents of a note or book",
2966 },
2967 "c/lookat" => {
2968 id => "infobox",
2969 title => "Look",
2970 reply => undef,
2971 tooltip => "What you saw there",
2972 },
2973 "c/who" => {
2974 id => "infobox",
2975 title => "Players",
2976 reply => undef,
2977 tooltip => "Shows players who are currently online",
2978 },
2979 "c/body" => {
2980 id => "infobox",
2981 title => "Body Parts",
2982 reply => undef,
2983 tooltip => "Shows which body parts you posess and are available",
2984 },
2985 "c/statistics" => {
2986 id => "infobox",
2987 title => "Statistics",
2988 reply => undef,
2989 tooltip => "Shows your primary statistics",
2990 },
2991 "c/skills" => {
2992 id => "infobox",
2993 title => "Skills",
2994 reply => undef,
2995 tooltip => "Shows your experience per skill and item power",
2996 },
2997 "c/shopitems" => {
2998 id => "infobox",
2999 title => "Shop Items",
3000 reply => undef,
3001 tooltip => "Shows the items currently for sale in this shop",
3002 },
3003 "c/resistances" => {
3004 id => "infobox",
3005 title => "Resistances",
3006 reply => undef,
3007 tooltip => "Shows your resistances",
3008 },
3009 "c/pets" => {
3010 id => "infobox",
3011 title => "Pets",
3012 reply => undef,
3013 tooltip => "Shows information abotu your pets/a specific pet",
3014 },
3015 "c/perceiveself" => {
3016 id => "infobox",
3017 title => "Perceive Self",
3018 reply => undef,
3019 tooltip => "You gained detailed knowledge about yourself",
3020 },
3021 "c/uptime" => {
3022 id => "infobox",
3023 title => "Uptime",
3024 reply => undef,
3025 tooltip => "How long the server has been running since last restart",
3026 },
3027 "c/mapinfo" => {
3028 id => "infobox",
3029 title => "Map Info",
3030 reply => undef,
3031 tooltip => "Information related to the maps",
3032 },
3033 "c/party" => {
3034 id => "party",
3035 title => "Party",
3036 reply => "gsay ",
3037 tooltip => "Messages and chat related to your party",
3038 },
3039 "c/death" => {
3040 id => "death",
3041 title => "Death",
3042 reply => undef,
3043 tooltip => "Reason for and more info about your most recent death",
3044 },
3045 "c/say" => $SAY_CHANNEL,
3046 "c/chat" => $CHAT_CHANNEL,
3047 );
3048
3049 sub cf::client::send_msg {
3050 my ($self, $channel, $msg, $color, @extra) = @_;
3051
3052 $msg = $self->pl->expand_cfpod ($msg)
3053 unless $color & cf::NDI_VERBATIM;
3054
3055 $color &= cf::NDI_CLIENT_MASK; # just in case...
3056
3057 # check predefined channels, for the benefit of C
3058 if ($CHANNEL{$channel}) {
3059 $channel = $CHANNEL{$channel};
3060
3061 $self->ext_msg (channel_info => $channel);
3062 $channel = $channel->{id};
3063
3064 } elsif (ref $channel) {
3065 # send meta info to client, if not yet sent
3066 unless (exists $self->{channel}{$channel->{id}}) {
3067 $self->{channel}{$channel->{id}} = $channel;
3068 $self->ext_msg (channel_info => $channel);
3069 }
3070
3071 $channel = $channel->{id};
3072 }
3073
3074 return unless @extra || length $msg;
3075
3076 # default colour, mask it out
3077 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3078 if $color & cf::NDI_DEF;
3079
3080 my $pkt = "msg "
3081 . $self->{json_coder}->encode (
3082 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3083 );
3084
3085 $self->send_big_packet ($pkt);
3086 }
3087
3088 =item $client->ext_msg ($type, @msg)
3089
3090 Sends an ext event to the client.
3091
3092 =cut
3093
3094 sub cf::client::ext_msg($$@) {
3095 my ($self, $type, @msg) = @_;
3096
3097 if ($self->extcmd == 2) {
3098 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3099 } elsif ($self->extcmd == 1) { # TODO: remove
3100 push @msg, msgtype => "event_$type";
3101 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3102 }
3103 }
3104
3105 =item $client->ext_reply ($msgid, @msg)
3106
3107 Sends an ext reply to the client.
3108
3109 =cut
3110
3111 sub cf::client::ext_reply($$@) {
3112 my ($self, $id, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3116 } elsif ($self->extcmd == 1) {
3117 #TODO: version 1, remove
3118 unshift @msg, msgtype => "reply", msgid => $id;
3119 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3120 }
3121 }
3122
3123 =item $success = $client->query ($flags, "text", \&cb)
3124
3125 Queues a query to the client, calling the given callback with
3126 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3127 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3128
3129 Queries can fail, so check the return code. Or don't, as queries will
3130 become reliable at some point in the future.
3131
3132 =cut
3133
3134 sub cf::client::query {
3135 my ($self, $flags, $text, $cb) = @_;
3136
3137 return unless $self->state == ST_PLAYING
3138 || $self->state == ST_SETUP
3139 || $self->state == ST_CUSTOM;
3140
3141 $self->state (ST_CUSTOM);
3142
3143 utf8::encode $text;
3144 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3145
3146 $self->send_packet ($self->{query_queue}[0][0])
3147 if @{ $self->{query_queue} } == 1;
3148
3149 1
3150 }
3151
3152 cf::client->attach (
3153 on_connect => sub {
3154 my ($ns) = @_;
3155
3156 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3157 },
3158 on_reply => sub {
3159 my ($ns, $msg) = @_;
3160
3161 # this weird shuffling is so that direct followup queries
3162 # get handled first
3163 my $queue = delete $ns->{query_queue}
3164 or return; # be conservative, not sure how that can happen, but we saw a crash here
3165
3166 (shift @$queue)->[1]->($msg);
3167 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3168
3169 push @{ $ns->{query_queue} }, @$queue;
3170
3171 if (@{ $ns->{query_queue} } == @$queue) {
3172 if (@$queue) {
3173 $ns->send_packet ($ns->{query_queue}[0][0]);
3174 } else {
3175 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3176 }
3177 }
3178 },
3179 on_exticmd => sub {
3180 my ($ns, $buf) = @_;
3181
3182 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3183
3184 if (ref $msg) {
3185 my ($type, $reply, @payload) =
3186 "ARRAY" eq ref $msg
3187 ? @$msg
3188 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3189
3190 my @reply;
3191
3192 if (my $cb = $EXTICMD{$type}) {
3193 @reply = $cb->($ns, @payload);
3194 }
3195
3196 $ns->ext_reply ($reply, @reply)
3197 if $reply;
3198
3199 } else {
3200 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3201 }
3202
3203 cf::override;
3204 },
3205 );
3206
3207 =item $client->async (\&cb)
3208
3209 Create a new coroutine, running the specified callback. The coroutine will
3210 be automatically cancelled when the client gets destroyed (e.g. on logout,
3211 or loss of connection).
3212
3213 =cut
3214
3215 sub cf::client::async {
3216 my ($self, $cb) = @_;
3217
3218 my $coro = &Coro::async ($cb);
3219
3220 $coro->on_destroy (sub {
3221 delete $self->{_coro}{$coro+0};
3222 });
3223
3224 $self->{_coro}{$coro+0} = $coro;
3225
3226 $coro
3227 }
3228
3229 cf::client->attach (
3230 on_client_destroy => sub {
3231 my ($ns) = @_;
3232
3233 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3234 },
3235 );
3236
3237 =back
3238
3239
3240 =head2 SAFE SCRIPTING
3241
3242 Functions that provide a safe environment to compile and execute
3243 snippets of perl code without them endangering the safety of the server
3244 itself. Looping constructs, I/O operators and other built-in functionality
3245 is not available in the safe scripting environment, and the number of
3246 functions and methods that can be called is greatly reduced.
3247
3248 =cut
3249
3250 our $safe = new Safe "safe";
3251 our $safe_hole = new Safe::Hole;
3252
3253 $SIG{FPE} = 'IGNORE';
3254
3255 $safe->permit_only (Opcode::opset qw(
3256 :base_core :base_mem :base_orig :base_math :base_loop
3257 grepstart grepwhile mapstart mapwhile
3258 sort time
3259 ));
3260
3261 # here we export the classes and methods available to script code
3262
3263 =pod
3264
3265 The following functions and methods are available within a safe environment:
3266
3267 cf::object
3268 contr pay_amount pay_player map x y force_find force_add destroy
3269 insert remove name archname title slaying race decrease split
3270 value
3271
3272 cf::object::player
3273 player
3274
3275 cf::player
3276 peaceful
3277
3278 cf::map
3279 trigger
3280
3281 =cut
3282
3283 for (
3284 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3285 insert remove inv nrof name archname title slaying race
3286 decrease split destroy change_exp value msg lore send_msg)],
3287 ["cf::object::player" => qw(player)],
3288 ["cf::player" => qw(peaceful send_msg)],
3289 ["cf::map" => qw(trigger)],
3290 ) {
3291 my ($pkg, @funs) = @$_;
3292 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3293 for @funs;
3294 }
3295
3296 =over 4
3297
3298 =item @retval = safe_eval $code, [var => value, ...]
3299
3300 Compiled and executes the given perl code snippet. additional var/value
3301 pairs result in temporary local (my) scalar variables of the given name
3302 that are available in the code snippet. Example:
3303
3304 my $five = safe_eval '$first + $second', first => 1, second => 4;
3305
3306 =cut
3307
3308 sub safe_eval($;@) {
3309 my ($code, %vars) = @_;
3310
3311 my $qcode = $code;
3312 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3313 $qcode =~ s/\n/\\n/g;
3314
3315 %vars = (_dummy => 0) unless %vars;
3316
3317 my @res;
3318 local $_;
3319
3320 my $eval =
3321 "do {\n"
3322 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3323 . "#line 0 \"{$qcode}\"\n"
3324 . $code
3325 . "\n}"
3326 ;
3327
3328 if ($CFG{safe_eval}) {
3329 sub_generation_inc;
3330 local @safe::cf::_safe_eval_args = values %vars;
3331 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3332 sub_generation_inc;
3333 } else {
3334 local @cf::_safe_eval_args = values %vars;
3335 @res = wantarray ? eval eval : scalar eval $eval;
3336 }
3337
3338 if ($@) {
3339 warn "$@",
3340 "while executing safe code '$code'\n",
3341 "with arguments " . (join " ", %vars) . "\n";
3342 }
3343
3344 wantarray ? @res : $res[0]
3345 }
3346
3347 =item cf::register_script_function $function => $cb
3348
3349 Register a function that can be called from within map/npc scripts. The
3350 function should be reasonably secure and should be put into a package name
3351 like the extension.
3352
3353 Example: register a function that gets called whenever a map script calls
3354 C<rent::overview>, as used by the C<rent> extension.
3355
3356 cf::register_script_function "rent::overview" => sub {
3357 ...
3358 };
3359
3360 =cut
3361
3362 sub register_script_function {
3363 my ($fun, $cb) = @_;
3364
3365 $fun = "safe::$fun" if $CFG{safe_eval};
3366 *$fun = $safe_hole->wrap ($cb);
3367 }
3368
3369 =back
3370
3371 =cut
3372
3373 #############################################################################
3374 # the server's init and main functions
3375
3376 sub load_facedata($) {
3377 my ($path) = @_;
3378
3379 # HACK to clear player env face cache, we need some signal framework
3380 # for this (global event?)
3381 %ext::player_env::MUSIC_FACE_CACHE = ();
3382
3383 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3384
3385 trace "loading facedata from $path\n";
3386
3387 0 < aio_load $path, my $facedata
3388 or die "$path: $!";
3389
3390 $facedata = Coro::Storable::thaw $facedata;
3391
3392 $facedata->{version} == 2
3393 or cf::cleanup "$path: version mismatch, cannot proceed.";
3394
3395 # patch in the exptable
3396 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3397 $facedata->{resource}{"res/exp_table"} = {
3398 type => FT_RSRC,
3399 data => $exp_table,
3400 hash => (Digest::MD5::md5 $exp_table),
3401 };
3402 cf::cede_to_tick;
3403
3404 {
3405 my $faces = $facedata->{faceinfo};
3406
3407 while (my ($face, $info) = each %$faces) {
3408 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3409
3410 cf::face::set_visibility $idx, $info->{visibility};
3411 cf::face::set_magicmap $idx, $info->{magicmap};
3412 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3413 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3414
3415 cf::cede_to_tick;
3416 }
3417
3418 while (my ($face, $info) = each %$faces) {
3419 next unless $info->{smooth};
3420
3421 my $idx = cf::face::find $face
3422 or next;
3423
3424 if (my $smooth = cf::face::find $info->{smooth}) {
3425 cf::face::set_smooth $idx, $smooth;
3426 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3427 } else {
3428 error "smooth face '$info->{smooth}' not found for face '$face'";
3429 }
3430
3431 cf::cede_to_tick;
3432 }
3433 }
3434
3435 {
3436 my $anims = $facedata->{animinfo};
3437
3438 while (my ($anim, $info) = each %$anims) {
3439 cf::anim::set $anim, $info->{frames}, $info->{facings};
3440 cf::cede_to_tick;
3441 }
3442
3443 cf::anim::invalidate_all; # d'oh
3444 }
3445
3446 {
3447 my $res = $facedata->{resource};
3448
3449 while (my ($name, $info) = each %$res) {
3450 if (defined $info->{type}) {
3451 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3452
3453 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3454 cf::face::set_type $idx, $info->{type};
3455 } else {
3456 $RESOURCE{$name} = $info; # unused
3457 }
3458
3459 cf::cede_to_tick;
3460 }
3461 }
3462
3463 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3464
3465 1
3466 }
3467
3468 register_exticmd fx_want => sub {
3469 my ($ns, $want) = @_;
3470
3471 while (my ($k, $v) = each %$want) {
3472 $ns->fx_want ($k, $v);
3473 }
3474 };
3475
3476 sub load_resource_file($) {
3477 my $guard = lock_acquire "load_resource_file";
3478
3479 my $status = load_resource_file_ $_[0];
3480 get_slot 0.1, 100;
3481 cf::arch::commit_load;
3482
3483 $status
3484 }
3485
3486 sub reload_regions {
3487 # HACK to clear player env face cache, we need some signal framework
3488 # for this (global event?)
3489 %ext::player_env::MUSIC_FACE_CACHE = ();
3490
3491 load_resource_file "$MAPDIR/regions"
3492 or die "unable to load regions file\n";
3493
3494 for (cf::region::list) {
3495 $_->{match} = qr/$_->{match}/
3496 if exists $_->{match};
3497 }
3498 }
3499
3500 sub reload_facedata {
3501 load_facedata "$DATADIR/facedata"
3502 or die "unable to load facedata\n";
3503 }
3504
3505 sub reload_archetypes {
3506 load_resource_file "$DATADIR/archetypes"
3507 or die "unable to load archetypes\n";
3508 }
3509
3510 sub reload_treasures {
3511 load_resource_file "$DATADIR/treasures"
3512 or die "unable to load treasurelists\n";
3513 }
3514
3515 sub reload_sound {
3516 trace "loading sound config from $DATADIR/sound\n";
3517
3518 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3519 or die "$DATADIR/sound $!";
3520
3521 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3522
3523 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3524 my $sound = $soundconf->{compat}[$_]
3525 or next;
3526
3527 my $face = cf::face::find "sound/$sound->[1]";
3528 cf::sound::set $sound->[0] => $face;
3529 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3530 }
3531
3532 while (my ($k, $v) = each %{$soundconf->{event}}) {
3533 my $face = cf::face::find "sound/$v";
3534 cf::sound::set $k => $face;
3535 }
3536 }
3537
3538 sub reload_resources {
3539 trace "reloading resource files...\n";
3540
3541 reload_exp_table;
3542 reload_materials;
3543 reload_facedata;
3544 reload_sound;
3545 reload_archetypes;
3546 reload_regions;
3547 reload_treasures;
3548
3549 trace "finished reloading resource files\n";
3550 }
3551
3552 sub reload_config {
3553 trace "reloading config file...\n";
3554
3555 0 < aio_load "$CONFDIR/config", my $config
3556 or die "$CONFDIR/config: $!";
3557
3558 utf8::decode $config;
3559
3560 cf::get_slot 0.1, 10, "reload_config"; # yaml might be slow...
3561 *CFG = YAML::XS::Load $config;
3562
3563 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3564
3565 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3566 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3567
3568 if (exists $CFG{mlockall}) {
3569 eval {
3570 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3571 and die "WARNING: m(un)lockall failed: $!\n";
3572 };
3573 warn $@ if $@;
3574 }
3575 }
3576
3577 sub pidfile() {
3578 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3579 or die "$PIDFILE: $!";
3580 flock $fh, &Fcntl::LOCK_EX
3581 or die "$PIDFILE: flock: $!";
3582 $fh
3583 }
3584
3585 # make sure only one server instance is running at any one time
3586 sub atomic {
3587 my $fh = pidfile;
3588
3589 my $pid = <$fh>;
3590 kill 9, $pid if $pid > 0;
3591
3592 seek $fh, 0, 0;
3593 print $fh $$;
3594 }
3595
3596 sub main_loop {
3597 trace "EV::loop starting\n";
3598 if (1) {
3599 EV::loop;
3600 }
3601 trace "EV::loop returned\n";
3602 goto &main_loop unless $REALLY_UNLOOP;
3603 }
3604
3605 sub main {
3606 cf::init_globals; # initialise logging
3607
3608 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3609 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3610 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3611 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3612
3613 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3614
3615 # we must not ever block the main coroutine
3616 local $Coro::idle = sub {
3617 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3618 (async {
3619 $Coro::current->{desc} = "IDLE BUG HANDLER";
3620 EV::loop EV::LOOP_ONESHOT;
3621 })->prio (Coro::PRIO_MAX);
3622 };
3623
3624 evthread_start IO::AIO::poll_fileno;
3625
3626 cf::sync_job {
3627 cf::incloader::init ();
3628
3629 cf::init_anim;
3630 cf::init_attackmess;
3631 cf::init_dynamic;
3632
3633 cf::load_settings;
3634
3635 reload_resources;
3636 reload_config;
3637 db_init;
3638
3639 cf::init_uuid;
3640 cf::init_signals;
3641 cf::init_skills;
3642
3643 cf::init_beforeplay;
3644
3645 atomic;
3646
3647 load_extensions;
3648
3649 utime time, time, $RUNTIMEFILE;
3650
3651 # no (long-running) fork's whatsoever before this point(!)
3652 use POSIX ();
3653 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3654
3655 (pop @POST_INIT)->(0) while @POST_INIT;
3656 };
3657
3658 cf::object::thawer::errors_are_fatal 0;
3659 info "parse errors in files are no longer fatal from this point on.\n";
3660
3661 my $free_main; $free_main = EV::idle sub {
3662 undef $free_main;
3663 undef &main; # free gobs of memory :)
3664 };
3665
3666 goto &main_loop;
3667 }
3668
3669 #############################################################################
3670 # initialisation and cleanup
3671
3672 # install some emergency cleanup handlers
3673 BEGIN {
3674 our %SIGWATCHER = ();
3675 for my $signal (qw(INT HUP TERM)) {
3676 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3677 cf::cleanup "SIG$signal";
3678 };
3679 }
3680 }
3681
3682 sub write_runtime_sync {
3683 my $t0 = AE::time;
3684
3685 # first touch the runtime file to show we are still running:
3686 # the fsync below can take a very very long time.
3687
3688 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3689
3690 my $guard = cf::lock_acquire "write_runtime";
3691
3692 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3693 or return;
3694
3695 my $value = $cf::RUNTIME + 90 + 10;
3696 # 10 is the runtime save interval, for a monotonic clock
3697 # 60 allows for the watchdog to kill the server.
3698
3699 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3700 and return;
3701
3702 # always fsync - this file is important
3703 aio_fsync $fh
3704 and return;
3705
3706 # touch it again to show we are up-to-date
3707 aio_utime $fh, undef, undef;
3708
3709 close $fh
3710 or return;
3711
3712 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3713 and return;
3714
3715 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3716
3717 1
3718 }
3719
3720 our $uuid_lock;
3721 our $uuid_skip;
3722
3723 sub write_uuid_sync($) {
3724 $uuid_skip ||= $_[0];
3725
3726 return if $uuid_lock;
3727 local $uuid_lock = 1;
3728
3729 my $uuid = "$LOCALDIR/uuid";
3730
3731 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3732 or return;
3733
3734 my $value = uuid_seq uuid_cur;
3735
3736 unless ($value) {
3737 info "cowardly refusing to write zero uuid value!\n";
3738 return;
3739 }
3740
3741 my $value = uuid_str $value + $uuid_skip;
3742 $uuid_skip = 0;
3743
3744 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3745 and return;
3746
3747 # always fsync - this file is important
3748 aio_fsync $fh
3749 and return;
3750
3751 close $fh
3752 or return;
3753
3754 aio_rename "$uuid~", $uuid
3755 and return;
3756
3757 trace "uuid file written ($value).\n";
3758
3759 1
3760
3761 }
3762
3763 sub write_uuid($$) {
3764 my ($skip, $sync) = @_;
3765
3766 $sync ? write_uuid_sync $skip
3767 : async { write_uuid_sync $skip };
3768 }
3769
3770 sub emergency_save() {
3771 my $freeze_guard = cf::freeze_mainloop;
3772
3773 info "emergency_perl_save: enter\n";
3774
3775 # this is a trade-off: we want to be very quick here, so
3776 # save all maps without fsync, and later call a global sync
3777 # (which in turn might be very very slow)
3778 local $USE_FSYNC = 0;
3779
3780 cf::sync_job {
3781 cf::write_runtime_sync; # external watchdog should not bark
3782
3783 # use a peculiar iteration method to avoid tripping on perl
3784 # refcount bugs in for. also avoids problems with players
3785 # and maps saved/destroyed asynchronously.
3786 info "emergency_perl_save: begin player save\n";
3787 for my $login (keys %cf::PLAYER) {
3788 my $pl = $cf::PLAYER{$login} or next;
3789 $pl->valid or next;
3790 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3791 $pl->save;
3792 }
3793 info "emergency_perl_save: end player save\n";
3794
3795 cf::write_runtime_sync; # external watchdog should not bark
3796
3797 info "emergency_perl_save: begin map save\n";
3798 for my $path (keys %cf::MAP) {
3799 my $map = $cf::MAP{$path} or next;
3800 $map->valid or next;
3801 $map->save;
3802 }
3803 info "emergency_perl_save: end map save\n";
3804
3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin database checkpoint\n";
3808 BDB::db_env_txn_checkpoint $DB_ENV;
3809 info "emergency_perl_save: end database checkpoint\n";
3810
3811 info "emergency_perl_save: begin write uuid\n";
3812 write_uuid_sync 1;
3813 info "emergency_perl_save: end write uuid\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 trace "emergency_perl_save: syncing database to disk";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819
3820 info "emergency_perl_save: starting sync\n";
3821 IO::AIO::aio_sync sub {
3822 info "emergency_perl_save: finished sync\n";
3823 };
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: flushing outstanding aio requests";
3828 while (IO::AIO::nreqs || BDB::nreqs) {
3829 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3830 }
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
3833 };
3834
3835 info "emergency_perl_save: leave\n";
3836 }
3837
3838 sub post_cleanup {
3839 my ($make_core) = @_;
3840
3841 IO::AIO::flush;
3842
3843 error Carp::longmess "post_cleanup backtrace"
3844 if $make_core;
3845
3846 my $fh = pidfile;
3847 unlink $PIDFILE if <$fh> == $$;
3848 }
3849
3850 # a safer delete_package, copied from Symbol
3851 sub clear_package($) {
3852 my $pkg = shift;
3853
3854 # expand to full symbol table name if needed
3855 unless ($pkg =~ /^main::.*::$/) {
3856 $pkg = "main$pkg" if $pkg =~ /^::/;
3857 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3858 $pkg .= '::' unless $pkg =~ /::$/;
3859 }
3860
3861 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3862 my $stem_symtab = *{$stem}{HASH};
3863
3864 defined $stem_symtab and exists $stem_symtab->{$leaf}
3865 or return;
3866
3867 # clear all symbols
3868 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3869 for my $name (keys %$leaf_symtab) {
3870 _gv_clear *{"$pkg$name"};
3871 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3872 }
3873 }
3874
3875 sub do_reload_perl() {
3876 # can/must only be called in main
3877 unless (in_main) {
3878 error "can only reload from main coroutine";
3879 return;
3880 }
3881
3882 return if $RELOAD++;
3883
3884 my $t1 = AE::time;
3885
3886 while ($RELOAD) {
3887 cf::get_slot 0.1, -1, "reload_perl";
3888 info "reloading...";
3889
3890 trace "entering sync_job";
3891
3892 cf::sync_job {
3893 #cf::emergency_save;
3894
3895 trace "cancelling all extension coros";
3896 $_->cancel for values %EXT_CORO;
3897 %EXT_CORO = ();
3898
3899 trace "removing commands";
3900 %COMMAND = ();
3901
3902 trace "removing ext/exti commands";
3903 %EXTCMD = ();
3904 %EXTICMD = ();
3905
3906 trace "unloading/nuking all extensions";
3907 for my $pkg (@EXTS) {
3908 trace "... unloading $pkg";
3909
3910 if (my $cb = $pkg->can ("unload")) {
3911 eval {
3912 $cb->($pkg);
3913 1
3914 } or error "$pkg unloaded, but with errors: $@";
3915 }
3916
3917 trace "... clearing $pkg";
3918 clear_package $pkg;
3919 }
3920
3921 trace "unloading all perl modules loaded from $LIBDIR";
3922 while (my ($k, $v) = each %INC) {
3923 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3924
3925 trace "... unloading $k";
3926 delete $INC{$k};
3927
3928 $k =~ s/\.pm$//;
3929 $k =~ s/\//::/g;
3930
3931 if (my $cb = $k->can ("unload_module")) {
3932 $cb->();
3933 }
3934
3935 clear_package $k;
3936 }
3937
3938 trace "getting rid of safe::, as good as possible";
3939 clear_package "safe::$_"
3940 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3941
3942 trace "unloading cf.pm \"a bit\"";
3943 delete $INC{"cf.pm"};
3944 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3945
3946 # don't, removes xs symbols, too,
3947 # and global variables created in xs
3948 #clear_package __PACKAGE__;
3949
3950 info "unload completed, starting to reload now";
3951
3952 trace "reloading cf.pm";
3953 require cf;
3954 cf::_connect_to_perl_1;
3955
3956 trace "loading config and database again";
3957 cf::reload_config;
3958
3959 trace "loading extensions";
3960 cf::load_extensions;
3961
3962 if ($REATTACH_ON_RELOAD) {
3963 trace "reattaching attachments to objects/players";
3964 _global_reattach; # objects, sockets
3965 trace "reattaching attachments to maps";
3966 reattach $_ for values %MAP;
3967 trace "reattaching attachments to players";
3968 reattach $_ for values %PLAYER;
3969 }
3970
3971 trace "running post_init jobs";
3972 (pop @POST_INIT)->(1) while @POST_INIT;
3973
3974 trace "leaving sync_job";
3975
3976 1
3977 } or do {
3978 error $@;
3979 cf::cleanup "error while reloading, exiting.";
3980 };
3981
3982 info "reloaded";
3983 --$RELOAD;
3984 }
3985
3986 $t1 = AE::time - $t1;
3987 info "reload completed in ${t1}s\n";
3988 };
3989
3990 our $RELOAD_WATCHER; # used only during reload
3991
3992 sub reload_perl() {
3993 # doing reload synchronously and two reloads happen back-to-back,
3994 # coro crashes during coro_state_free->destroy here.
3995
3996 $RELOAD_WATCHER ||= cf::async {
3997 Coro::AIO::aio_wait cache_extensions;
3998
3999 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4000 do_reload_perl;
4001 undef $RELOAD_WATCHER;
4002 };
4003 };
4004 }
4005
4006 register_command "reload" => sub {
4007 my ($who, $arg) = @_;
4008
4009 if ($who->flag (FLAG_WIZ)) {
4010 $who->message ("reloading server.");
4011 async {
4012 $Coro::current->{desc} = "perl_reload";
4013 reload_perl;
4014 };
4015 }
4016 };
4017
4018 #############################################################################
4019
4020 my $bug_warning = 0;
4021
4022 our @WAIT_FOR_TICK;
4023 our @WAIT_FOR_TICK_BEGIN;
4024
4025 sub wait_for_tick() {
4026 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4027
4028 my $signal = new Coro::Signal;
4029 push @WAIT_FOR_TICK, $signal;
4030 $signal->wait;
4031 }
4032
4033 sub wait_for_tick_begin() {
4034 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4035
4036 my $signal = new Coro::Signal;
4037 push @WAIT_FOR_TICK_BEGIN, $signal;
4038 $signal->wait;
4039 }
4040
4041 sub tick {
4042 if ($Coro::current != $Coro::main) {
4043 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4044 unless ++$bug_warning > 10;
4045 return;
4046 }
4047
4048 cf::server_tick; # one server iteration
4049
4050 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4051
4052 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4053 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4054 Coro::async_pool {
4055 $Coro::current->{desc} = "runtime saver";
4056 write_runtime_sync
4057 or error "ERROR: unable to write runtime file: $!";
4058 };
4059 }
4060
4061 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4062 $sig->send;
4063 }
4064 while (my $sig = shift @WAIT_FOR_TICK) {
4065 $sig->send;
4066 }
4067
4068 $LOAD = ($NOW - $TICK_START) / $TICK;
4069 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4070
4071 if (0) {
4072 if ($NEXT_TICK) {
4073 my $jitter = $TICK_START - $NEXT_TICK;
4074 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4075 debug "jitter $JITTER\n";#d#
4076 }
4077 }
4078 }
4079
4080 {
4081 # configure BDB
4082
4083 BDB::min_parallel 16;
4084 BDB::max_poll_reqs $TICK * 0.1;
4085 $AnyEvent::BDB::WATCHER->priority (1);
4086
4087 unless ($DB_ENV) {
4088 $DB_ENV = BDB::db_env_create;
4089 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4090 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4091 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4092 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4093 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4094
4095 cf::sync_job {
4096 eval {
4097 BDB::db_env_open
4098 $DB_ENV,
4099 $BDBDIR,
4100 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4101 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4102 0666;
4103
4104 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4105 };
4106
4107 cf::cleanup "db_env_open(db): $@" if $@;
4108 };
4109 }
4110
4111 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4112 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4113 };
4114 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4115 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4116 };
4117 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4118 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4119 };
4120 }
4121
4122 {
4123 # configure IO::AIO
4124
4125 IO::AIO::min_parallel 8;
4126 IO::AIO::max_poll_time $TICK * 0.1;
4127 undef $AnyEvent::AIO::WATCHER;
4128 }
4129
4130 my $_log_backtrace;
4131
4132 sub _log_backtrace {
4133 my ($msg, @addr) = @_;
4134
4135 $msg =~ s/\n//;
4136
4137 # limit the # of concurrent backtraces
4138 if ($_log_backtrace < 2) {
4139 ++$_log_backtrace;
4140 my $perl_bt = Carp::longmess $msg;
4141 async {
4142 $Coro::current->{desc} = "abt $msg";
4143
4144 my @bt = fork_call {
4145 @addr = map { sprintf "%x", $_ } @addr;
4146 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4147 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4148 or die "addr2line: $!";
4149
4150 my @funcs;
4151 my @res = <$fh>;
4152 chomp for @res;
4153 while (@res) {
4154 my ($func, $line) = splice @res, 0, 2, ();
4155 push @funcs, "[$func] $line";
4156 }
4157
4158 @funcs
4159 };
4160
4161 LOG llevInfo, "[ABT] $perl_bt\n";
4162 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4163 LOG llevInfo, "[ABT] $_\n" for @bt;
4164 --$_log_backtrace;
4165 };
4166 } else {
4167 LOG llevInfo, "[ABT] $msg\n";
4168 LOG llevInfo, "[ABT] [suppressed]\n";
4169 }
4170 }
4171
4172 # load additional modules
4173 require "cf/$_.pm" for @EXTRA_MODULES;
4174 cf::_connect_to_perl_2;
4175
4176 END { cf::emergency_save }
4177
4178 1
4179