ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.549
Committed: Tue May 11 13:19:59 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.548: +2 -2 lines
Log Message:
possibly fix another issue with quit_character

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item $ref = cf::yaml_load $scalar
363
364 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366 =cut
367
368 sub fork_call(&@);
369
370 sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372 }
373
374 =item cf::post_init { BLOCK }
375
376 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377 but I<before> the server starts ticking again.
378
379 The codeblock will have a single boolean argument to indicate whether this
380 is a reload or not.
381
382 =cut
383
384 sub post_init(&) {
385 push @POST_INIT, shift;
386 }
387
388 =item cf::lock_wait $string
389
390 Wait until the given lock is available. See cf::lock_acquire.
391
392 =item my $lock = cf::lock_acquire $string
393
394 Wait until the given lock is available and then acquires it and returns
395 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
396 for example when the coroutine gets canceled), the lock is automatically
397 returned.
398
399 Locks are *not* recursive, locking from the same coro twice results in a
400 deadlocked coro.
401
402 Lock names should begin with a unique identifier (for example, cf::map::find
403 uses map_find and cf::map::load uses map_load).
404
405 =item $locked = cf::lock_active $string
406
407 Return true if the lock is currently active, i.e. somebody has locked it.
408
409 =cut
410
411 our $LOCKS = new Coro::SemaphoreSet;
412
413 sub lock_wait($) {
414 $LOCKS->wait ($_[0]);
415 }
416
417 sub lock_acquire($) {
418 $LOCKS->guard ($_[0])
419 }
420
421 sub lock_active($) {
422 $LOCKS->count ($_[0]) < 1
423 }
424
425 sub freeze_mainloop {
426 tick_inhibit_inc;
427
428 &Guard::guard (\&tick_inhibit_dec);
429 }
430
431 =item cf::periodic $interval, $cb
432
433 Like EV::periodic, but randomly selects a starting point so that the actions
434 get spread over time.
435
436 =cut
437
438 sub periodic($$) {
439 my ($interval, $cb) = @_;
440
441 my $start = rand List::Util::min 180, $interval;
442
443 EV::periodic $start, $interval, 0, $cb
444 }
445
446 =item cf::get_slot $time[, $priority[, $name]]
447
448 Allocate $time seconds of blocking CPU time at priority C<$priority>:
449 This call blocks and returns only when you have at least C<$time> seconds
450 of cpu time till the next tick. The slot is only valid till the next cede.
451
452 The optional C<$name> can be used to identify the job to run. It might be
453 used for statistical purposes and should identify the same time-class.
454
455 Useful for short background jobs.
456
457 =cut
458
459 our @SLOT_QUEUE;
460 our $SLOT_QUEUE;
461 our $SLOT_DECAY = 0.9;
462
463 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
464 $SLOT_QUEUE = Coro::async {
465 $Coro::current->desc ("timeslot manager");
466
467 my $signal = new Coro::Signal;
468 my $busy;
469
470 while () {
471 next_job:
472
473 my $avail = cf::till_tick;
474
475 for (0 .. $#SLOT_QUEUE) {
476 if ($SLOT_QUEUE[$_][0] <= $avail) {
477 $busy = 0;
478 my $job = splice @SLOT_QUEUE, $_, 1, ();
479 $job->[2]->send;
480 Coro::cede;
481 goto next_job;
482 } else {
483 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
484 }
485 }
486
487 if (@SLOT_QUEUE) {
488 # we do not use wait_for_tick() as it returns immediately when tick is inactive
489 push @cf::WAIT_FOR_TICK, $signal;
490 $signal->wait;
491 } else {
492 $busy = 0;
493 Coro::schedule;
494 }
495 }
496 };
497
498 sub get_slot($;$$) {
499 return if tick_inhibit || $Coro::current == $Coro::main;
500
501 my ($time, $pri, $name) = @_;
502
503 $time = clamp $time, 0.01, $TICK * .6;
504
505 my $sig = new Coro::Signal;
506
507 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
508 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
509 $SLOT_QUEUE->ready;
510 $sig->wait;
511 }
512
513 =item cf::async { BLOCK }
514
515 Currently the same as Coro::async_pool, meaning you cannot use
516 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
517 thing you are allowed to do is call C<prio> on it.
518
519 =cut
520
521 BEGIN { *async = \&Coro::async_pool }
522
523 =item cf::sync_job { BLOCK }
524
525 The design of Deliantra requires that the main coroutine ($Coro::main)
526 is always able to handle events or runnable, as Deliantra is only
527 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
528 acceptable.
529
530 If it must be done, put the blocking parts into C<sync_job>. This will run
531 the given BLOCK in another coroutine while waiting for the result. The
532 server will be frozen during this time, so the block should either finish
533 fast or be very important.
534
535 =cut
536
537 sub sync_job(&) {
538 my ($job) = @_;
539
540 if (in_main) {
541 my $time = AE::time;
542
543 # this is the main coro, too bad, we have to block
544 # till the operation succeeds, freezing the server :/
545
546 #LOG llevError, Carp::longmess "sync job";#d#
547
548 my $freeze_guard = freeze_mainloop;
549
550 my $busy = 1;
551 my @res;
552
553 (async {
554 $Coro::current->desc ("sync job coro");
555 @res = eval { $job->() };
556 error $@ if $@;
557 undef $busy;
558 })->prio (Coro::PRIO_MAX);
559
560 while ($busy) {
561 if (Coro::nready) {
562 Coro::cede_notself;
563 } else {
564 EV::loop EV::LOOP_ONESHOT;
565 }
566 }
567
568 my $time = AE::time - $time;
569
570 $TICK_START += $time; # do not account sync jobs to server load
571
572 wantarray ? @res : $res[0]
573 } else {
574 # we are in another coroutine, how wonderful, everything just works
575
576 $job->()
577 }
578 }
579
580 =item $coro = cf::async_ext { BLOCK }
581
582 Like async, but this coro is automatically being canceled when the
583 extension calling this is being unloaded.
584
585 =cut
586
587 sub async_ext(&) {
588 my $cb = shift;
589
590 my $coro = &Coro::async ($cb);
591
592 $coro->on_destroy (sub {
593 delete $EXT_CORO{$coro+0};
594 });
595 $EXT_CORO{$coro+0} = $coro;
596
597 $coro
598 }
599
600 =item fork_call { }, @args
601
602 Executes the given code block with the given arguments in a seperate
603 process, returning the results. Everything must be serialisable with
604 Coro::Storable. May, of course, block. Note that the executed sub may
605 never block itself or use any form of event handling.
606
607 =cut
608
609 sub post_fork {
610 reset_signals;
611 }
612
613 sub fork_call(&@) {
614 my ($cb, @args) = @_;
615
616 # we seemingly have to make a local copy of the whole thing,
617 # otherwise perl prematurely frees the stuff :/
618 # TODO: investigate and fix (likely this will be rather laborious)
619
620 my @res = Coro::Util::fork_eval {
621 cf::post_fork;
622 &$cb
623 } @args;
624
625 wantarray ? @res : $res[-1]
626 }
627
628 sub objinfo {
629 (
630 "counter value" => cf::object::object_count,
631 "objects created" => cf::object::create_count,
632 "objects destroyed" => cf::object::destroy_count,
633 "freelist size" => cf::object::free_count,
634 "allocated objects" => cf::object::objects_size,
635 "active objects" => cf::object::actives_size,
636 )
637 }
638
639 =item $coin = coin_from_name $name
640
641 =cut
642
643 our %coin_alias = (
644 "silver" => "silvercoin",
645 "silvercoin" => "silvercoin",
646 "silvercoins" => "silvercoin",
647 "gold" => "goldcoin",
648 "goldcoin" => "goldcoin",
649 "goldcoins" => "goldcoin",
650 "platinum" => "platinacoin",
651 "platinumcoin" => "platinacoin",
652 "platinumcoins" => "platinacoin",
653 "platina" => "platinacoin",
654 "platinacoin" => "platinacoin",
655 "platinacoins" => "platinacoin",
656 "royalty" => "royalty",
657 "royalties" => "royalty",
658 );
659
660 sub coin_from_name($) {
661 $coin_alias{$_[0]}
662 ? cf::arch::find $coin_alias{$_[0]}
663 : undef
664 }
665
666 =item $value = cf::db_get $family => $key
667
668 Returns a single value from the environment database.
669
670 =item cf::db_put $family => $key => $value
671
672 Stores the given C<$value> in the family. It can currently store binary
673 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
674
675 =item $db = cf::db_table "name"
676
677 Create and/or open a new database table. The string must not be "db" and must be unique
678 within each server.
679
680 =cut
681
682 sub db_table($) {
683 cf::error "db_get called from main context"
684 if $Coro::current == $Coro::main;
685
686 my ($name) = @_;
687 my $db = BDB::db_create $DB_ENV;
688
689 eval {
690 $db->set_flags (BDB::CHKSUM);
691
692 utf8::encode $name;
693 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
694 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
695 cf::cleanup "db_open(db): $!" if $!;
696 };
697 cf::cleanup "db_open(db): $@" if $@;
698
699 $db
700 }
701
702 our $DB;
703
704 sub db_init {
705 $DB ||= db_table "db";
706 }
707
708 sub db_get($$) {
709 my $key = "$_[0]/$_[1]";
710
711 cf::error "db_get called from main context"
712 if $Coro::current == $Coro::main;
713
714 BDB::db_get $DB, undef, $key, my $data;
715
716 $! ? ()
717 : $data
718 }
719
720 sub db_put($$$) {
721 BDB::dbreq_pri 4;
722 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
723 }
724
725 =item cf::cache $id => [$paths...], $processversion => $process
726
727 Generic caching function that returns the value of the resource $id,
728 caching and regenerating as required.
729
730 This function can block.
731
732 =cut
733
734 sub cache {
735 my ($id, $src, $processversion, $process) = @_;
736
737 my $meta =
738 join "\x00",
739 $processversion,
740 map {
741 aio_stat $_
742 and Carp::croak "$_: $!";
743
744 ($_, (stat _)[7,9])
745 } @$src;
746
747 my $dbmeta = db_get cache => "$id/meta";
748 if ($dbmeta ne $meta) {
749 # changed, we may need to process
750
751 my @data;
752 my $md5;
753
754 for (0 .. $#$src) {
755 0 <= aio_load $src->[$_], $data[$_]
756 or Carp::croak "$src->[$_]: $!";
757 }
758
759 # if processing is expensive, check
760 # checksum first
761 if (1) {
762 $md5 =
763 join "\x00",
764 $processversion,
765 map {
766 cf::cede_to_tick;
767 ($src->[$_], Digest::MD5::md5_hex $data[$_])
768 } 0.. $#$src;
769
770
771 my $dbmd5 = db_get cache => "$id/md5";
772 if ($dbmd5 eq $md5) {
773 db_put cache => "$id/meta", $meta;
774
775 return db_get cache => "$id/data";
776 }
777 }
778
779 my $t1 = Time::HiRes::time;
780 my $data = $process->(\@data);
781 my $t2 = Time::HiRes::time;
782
783 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
784
785 db_put cache => "$id/data", $data;
786 db_put cache => "$id/md5" , $md5;
787 db_put cache => "$id/meta", $meta;
788
789 return $data;
790 }
791
792 db_get cache => "$id/data"
793 }
794
795 =item cf::datalog type => key => value, ...
796
797 Log a datalog packet of the given type with the given key-value pairs.
798
799 =cut
800
801 sub datalog($@) {
802 my ($type, %kv) = @_;
803 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
804 }
805
806 =back
807
808 =cut
809
810 #############################################################################
811
812 =head2 ATTACHABLE OBJECTS
813
814 Many objects in deliantra are so-called attachable objects. That means you can
815 attach callbacks/event handlers (a collection of which is called an "attachment")
816 to it. All such attachable objects support the following methods.
817
818 In the following description, CLASS can be any of C<global>, C<object>
819 C<player>, C<client> or C<map> (i.e. the attachable objects in
820 Deliantra).
821
822 =over 4
823
824 =item $attachable->attach ($attachment, key => $value...)
825
826 =item $attachable->detach ($attachment)
827
828 Attach/detach a pre-registered attachment to a specific object and give it
829 the specified key/value pairs as arguments.
830
831 Example, attach a minesweeper attachment to the given object, making it a
832 10x10 minesweeper game:
833
834 $obj->attach (minesweeper => width => 10, height => 10);
835
836 =item $bool = $attachable->attached ($name)
837
838 Checks wether the named attachment is currently attached to the object.
839
840 =item cf::CLASS->attach ...
841
842 =item cf::CLASS->detach ...
843
844 Define an anonymous attachment and attach it to all objects of the given
845 CLASS. See the next function for an explanation of its arguments.
846
847 You can attach to global events by using the C<cf::global> class.
848
849 Example, log all player logins:
850
851 cf::player->attach (
852 on_login => sub {
853 my ($pl) = @_;
854 ...
855 },
856 );
857
858 Example, attach to the jeweler skill:
859
860 cf::object->attach (
861 type => cf::SKILL,
862 subtype => cf::SK_JEWELER,
863 on_use_skill => sub {
864 my ($sk, $ob, $part, $dir, $msg) = @_;
865 ...
866 },
867 );
868
869 =item cf::CLASS::attachment $name, ...
870
871 Register an attachment by C<$name> through which attachable objects of the
872 given CLASS can refer to this attachment.
873
874 Some classes such as deliantra maps and objects can specify attachments
875 that are attached at load/instantiate time, thus the need for a name.
876
877 These calls expect any number of the following handler/hook descriptions:
878
879 =over 4
880
881 =item prio => $number
882
883 Set the priority for all following handlers/hooks (unless overwritten
884 by another C<prio> setting). Lower priority handlers get executed
885 earlier. The default priority is C<0>, and many built-in handlers are
886 registered at priority C<-1000>, so lower priorities should not be used
887 unless you know what you are doing.
888
889 =item type => $type
890
891 (Only for C<< cf::object->attach >> calls), limits the attachment to the
892 given type of objects only (the additional parameter C<subtype> can be
893 used to further limit to the given subtype).
894
895 =item on_I<event> => \&cb
896
897 Call the given code reference whenever the named event happens (event is
898 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
899 handlers are recognised generally depends on the type of object these
900 handlers attach to).
901
902 See F<include/eventinc.h> for the full list of events supported, and their
903 class.
904
905 =item package => package::
906
907 Look for sub functions of the name C<< on_I<event> >> in the given
908 package and register them. Only handlers for eevents supported by the
909 object/class are recognised.
910
911 =back
912
913 Example, define an attachment called "sockpuppet" that calls the given
914 event handler when a monster attacks:
915
916 cf::object::attachment sockpuppet =>
917 on_skill_attack => sub {
918 my ($self, $victim) = @_;
919 ...
920 }
921 }
922
923 =item $attachable->valid
924
925 Just because you have a perl object does not mean that the corresponding
926 C-level object still exists. If you try to access an object that has no
927 valid C counterpart anymore you get an exception at runtime. This method
928 can be used to test for existence of the C object part without causing an
929 exception.
930
931 =cut
932
933 # the following variables are defined in .xs and must not be re-created
934 our @CB_GLOBAL = (); # registry for all global events
935 our @CB_ATTACHABLE = (); # registry for all attachables
936 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
937 our @CB_PLAYER = ();
938 our @CB_CLIENT = ();
939 our @CB_TYPE = (); # registry for type (cf-object class) based events
940 our @CB_MAP = ();
941
942 my %attachment;
943
944 sub cf::attachable::thawer_merge {
945 # simply override everything except _meta
946 local $_[0]{_meta};
947 %{$_[0]} = %{$_[1]};
948 }
949
950 sub _attach_cb($$$$) {
951 my ($registry, $event, $prio, $cb) = @_;
952
953 use sort 'stable';
954
955 $cb = [$prio, $cb];
956
957 @{$registry->[$event]} = sort
958 { $a->[0] cmp $b->[0] }
959 @{$registry->[$event] || []}, $cb;
960 }
961
962 # hack
963 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
964
965 # attach handles attaching event callbacks
966 # the only thing the caller has to do is pass the correct
967 # registry (== where the callback attaches to).
968 sub _attach {
969 my ($registry, $klass, @arg) = @_;
970
971 my $object_type;
972 my $prio = 0;
973 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
974
975 #TODO: get rid of this hack
976 if ($attachable_klass{$klass}) {
977 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
978 }
979
980 while (@arg) {
981 my $type = shift @arg;
982
983 if ($type eq "prio") {
984 $prio = shift @arg;
985
986 } elsif ($type eq "type") {
987 $object_type = shift @arg;
988 $registry = $CB_TYPE[$object_type] ||= [];
989
990 } elsif ($type eq "subtype") {
991 defined $object_type or Carp::croak "subtype specified without type";
992 my $object_subtype = shift @arg;
993 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
994
995 } elsif ($type eq "package") {
996 my $pkg = shift @arg;
997
998 while (my ($name, $id) = each %cb_id) {
999 if (my $cb = $pkg->can ($name)) {
1000 _attach_cb $registry, $id, $prio, $cb;
1001 }
1002 }
1003
1004 } elsif (exists $cb_id{$type}) {
1005 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1006
1007 } elsif (ref $type) {
1008 error "attaching objects not supported, ignoring.\n";
1009
1010 } else {
1011 shift @arg;
1012 error "attach argument '$type' not supported, ignoring.\n";
1013 }
1014 }
1015 }
1016
1017 sub _object_attach {
1018 my ($obj, $name, %arg) = @_;
1019
1020 return if exists $obj->{_attachment}{$name};
1021
1022 if (my $attach = $attachment{$name}) {
1023 my $registry = $obj->registry;
1024
1025 for (@$attach) {
1026 my ($klass, @attach) = @$_;
1027 _attach $registry, $klass, @attach;
1028 }
1029
1030 $obj->{$name} = \%arg;
1031 } else {
1032 info "object uses attachment '$name' which is not available, postponing.\n";
1033 }
1034
1035 $obj->{_attachment}{$name} = undef;
1036 }
1037
1038 sub cf::attachable::attach {
1039 if (ref $_[0]) {
1040 _object_attach @_;
1041 } else {
1042 _attach shift->_attach_registry, @_;
1043 }
1044 _recalc_want;
1045 };
1046
1047 # all those should be optimised
1048 sub cf::attachable::detach {
1049 my ($obj, $name) = @_;
1050
1051 if (ref $obj) {
1052 delete $obj->{_attachment}{$name};
1053 reattach ($obj);
1054 } else {
1055 Carp::croak "cannot, currently, detach class attachments";
1056 }
1057 _recalc_want;
1058 };
1059
1060 sub cf::attachable::attached {
1061 my ($obj, $name) = @_;
1062
1063 exists $obj->{_attachment}{$name}
1064 }
1065
1066 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1067 eval "#line " . __LINE__ . " 'cf.pm'
1068 sub cf::\L$klass\E::_attach_registry {
1069 (\\\@CB_$klass, KLASS_$klass)
1070 }
1071
1072 sub cf::\L$klass\E::attachment {
1073 my \$name = shift;
1074
1075 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1076 }
1077 ";
1078 die if $@;
1079 }
1080
1081 our $override;
1082 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1083
1084 sub override {
1085 $override = 1;
1086 @INVOKE_RESULTS = (@_);
1087 }
1088
1089 sub do_invoke {
1090 my $event = shift;
1091 my $callbacks = shift;
1092
1093 @INVOKE_RESULTS = ();
1094
1095 local $override;
1096
1097 for (@$callbacks) {
1098 eval { &{$_->[1]} };
1099
1100 if ($@) {
1101 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1102 override;
1103 }
1104
1105 return 1 if $override;
1106 }
1107
1108 0
1109 }
1110
1111 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1112
1113 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1114
1115 Generate an object-specific event with the given arguments.
1116
1117 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1118 removed in future versions), and there is no public API to access override
1119 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1120
1121 =back
1122
1123 =cut
1124
1125 #############################################################################
1126 # object support
1127
1128 sub _object_equal($$);
1129 sub _object_equal($$) {
1130 my ($a, $b) = @_;
1131
1132 return 0 unless (ref $a) eq (ref $b);
1133
1134 if ("HASH" eq ref $a) {
1135 my @ka = keys %$a;
1136 my @kb = keys %$b;
1137
1138 return 0 if @ka != @kb;
1139
1140 for (0 .. $#ka) {
1141 return 0 unless $ka[$_] eq $kb[$_];
1142 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1143 }
1144
1145 } elsif ("ARRAY" eq ref $a) {
1146
1147 return 0 if @$a != @$b;
1148
1149 for (0 .. $#$a) {
1150 return 0 unless _object_equal $a->[$_], $b->[$_];
1151 }
1152
1153 } elsif ($a ne $b) {
1154 return 0;
1155 }
1156
1157 1
1158 }
1159
1160 our $SLOW_MERGES;#d#
1161 sub _can_merge {
1162 my ($ob1, $ob2) = @_;
1163
1164 ++$SLOW_MERGES;#d#
1165
1166 # we do the slow way here
1167 return _object_equal $ob1, $ob2
1168 }
1169
1170 sub reattach {
1171 # basically do the same as instantiate, without calling instantiate
1172 my ($obj) = @_;
1173
1174 # no longer needed after getting rid of delete_package?
1175 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1176
1177 my $registry = $obj->registry;
1178
1179 @$registry = ();
1180
1181 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1182
1183 for my $name (keys %{ $obj->{_attachment} || {} }) {
1184 if (my $attach = $attachment{$name}) {
1185 for (@$attach) {
1186 my ($klass, @attach) = @$_;
1187 _attach $registry, $klass, @attach;
1188 }
1189 } else {
1190 info "object uses attachment '$name' that is not available, postponing.\n";
1191 }
1192 }
1193 }
1194
1195 cf::attachable->attach (
1196 prio => -1000000,
1197 on_instantiate => sub {
1198 my ($obj, $data) = @_;
1199
1200 $data = decode_json $data;
1201
1202 for (@$data) {
1203 my ($name, $args) = @$_;
1204
1205 $obj->attach ($name, %{$args || {} });
1206 }
1207 },
1208 on_reattach => \&reattach,
1209 on_clone => sub {
1210 my ($src, $dst) = @_;
1211
1212 @{$dst->registry} = @{$src->registry};
1213
1214 %$dst = %$src;
1215
1216 %{$dst->{_attachment}} = %{$src->{_attachment}}
1217 if exists $src->{_attachment};
1218 },
1219 );
1220
1221 sub object_freezer_save {
1222 my ($filename, $rdata, $objs) = @_;
1223
1224 sync_job {
1225 if (length $$rdata) {
1226 utf8::decode (my $decname = $filename);
1227 trace sprintf "saving %s (%d,%d)\n",
1228 $decname, length $$rdata, scalar @$objs
1229 if $VERBOSE_IO;
1230
1231 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1232 aio_chmod $fh, SAVE_MODE;
1233 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1234 if ($cf::USE_FSYNC) {
1235 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1236 aio_fsync $fh;
1237 }
1238 aio_close $fh;
1239
1240 if (@$objs) {
1241 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1242 aio_chmod $fh, SAVE_MODE;
1243 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1244 aio_write $fh, 0, (length $data), $data, 0;
1245 if ($cf::USE_FSYNC) {
1246 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1247 aio_fsync $fh;
1248 }
1249 aio_close $fh;
1250 aio_rename "$filename.pst~", "$filename.pst";
1251 }
1252 } else {
1253 aio_unlink "$filename.pst";
1254 }
1255
1256 aio_rename "$filename~", $filename;
1257
1258 $filename =~ s%/[^/]+$%%;
1259 aio_pathsync $filename if $cf::USE_FSYNC;
1260 } else {
1261 error "unable to save objects: $filename~: $!\n";
1262 }
1263 } else {
1264 aio_unlink $filename;
1265 aio_unlink "$filename.pst";
1266 }
1267 };
1268 }
1269
1270 sub object_freezer_as_string {
1271 my ($rdata, $objs) = @_;
1272
1273 use Data::Dumper;
1274
1275 $$rdata . Dumper $objs
1276 }
1277
1278 sub object_thawer_load {
1279 my ($filename) = @_;
1280
1281 my ($data, $av);
1282
1283 (aio_load $filename, $data) >= 0
1284 or return;
1285
1286 unless (aio_stat "$filename.pst") {
1287 (aio_load "$filename.pst", $av) >= 0
1288 or return;
1289
1290 my $st = eval { Coro::Storable::thaw $av };
1291 $av = $st->{objs};
1292 }
1293
1294 utf8::decode (my $decname = $filename);
1295 trace sprintf "loading %s (%d,%d)\n",
1296 $decname, length $data, scalar @{$av || []}
1297 if $VERBOSE_IO;
1298
1299 ($data, $av)
1300 }
1301
1302 =head2 COMMAND CALLBACKS
1303
1304 =over 4
1305
1306 =cut
1307
1308 #############################################################################
1309 # command handling &c
1310
1311 =item cf::register_command $name => \&callback($ob,$args);
1312
1313 Register a callback for execution when the client sends the user command
1314 $name.
1315
1316 =cut
1317
1318 sub register_command {
1319 my ($name, $cb) = @_;
1320
1321 my $caller = caller;
1322 #warn "registering command '$name/$time' to '$caller'";
1323
1324 push @{ $COMMAND{$name} }, [$caller, $cb];
1325 }
1326
1327 =item cf::register_extcmd $name => \&callback($pl,$packet);
1328
1329 Register a callback for execution when the client sends an (synchronous)
1330 extcmd packet. Ext commands will be processed in the order they are
1331 received by the server, like other user commands. The first argument is
1332 the logged-in player. Ext commands can only be processed after a player
1333 has logged in successfully.
1334
1335 If the callback returns something, it is sent back as if reply was being
1336 called.
1337
1338 =item cf::register_exticmd $name => \&callback($ns,$packet);
1339
1340 Register a callback for execution when the client sends an (asynchronous)
1341 exticmd packet. Exti commands are processed by the server as soon as they
1342 are received, i.e. out of order w.r.t. other commands. The first argument
1343 is a client socket. Exti commands can be received anytime, even before
1344 log-in.
1345
1346 If the callback returns something, it is sent back as if reply was being
1347 called.
1348
1349 =cut
1350
1351 sub register_extcmd {
1352 my ($name, $cb) = @_;
1353
1354 $EXTCMD{$name} = $cb;
1355 }
1356
1357 sub register_exticmd {
1358 my ($name, $cb) = @_;
1359
1360 $EXTICMD{$name} = $cb;
1361 }
1362
1363 use File::Glob ();
1364
1365 cf::player->attach (
1366 on_unknown_command => sub {
1367 my ($pl, $name, $params) = @_;
1368
1369 my $cb = $COMMAND{$name}
1370 or return;
1371
1372 for my $cmd (@$cb) {
1373 $cmd->[1]->($pl->ob, $params);
1374 }
1375
1376 cf::override;
1377 },
1378 on_extcmd => sub {
1379 my ($pl, $buf) = @_;
1380
1381 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1382
1383 if (ref $msg) {
1384 my ($type, $reply, @payload) =
1385 "ARRAY" eq ref $msg
1386 ? @$msg
1387 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1388
1389 my @reply;
1390
1391 if (my $cb = $EXTCMD{$type}) {
1392 @reply = $cb->($pl, @payload);
1393 }
1394
1395 $pl->ext_reply ($reply, @reply)
1396 if $reply;
1397
1398 } else {
1399 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1400 }
1401
1402 cf::override;
1403 },
1404 );
1405
1406 # "readahead" all extensions
1407 sub cache_extensions {
1408 my $grp = IO::AIO::aio_group;
1409
1410 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1411 for (grep /\.ext$/, @{$_[0]}) {
1412 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1413 }
1414 };
1415
1416 $grp
1417 }
1418
1419 sub load_extensions {
1420 info "loading extensions...";
1421
1422 cf::sync_job {
1423 my %todo;
1424
1425 for my $path (<$LIBDIR/*.ext>) {
1426 next unless -r $path;
1427
1428 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1429 my $base = $1;
1430 my $pkg = $1;
1431 $pkg =~ s/[^[:word:]]/_/g;
1432 $pkg = "ext::$pkg";
1433
1434 open my $fh, "<:utf8", $path
1435 or die "$path: $!";
1436
1437 my $source = do { local $/; <$fh> };
1438
1439 my %ext = (
1440 path => $path,
1441 base => $base,
1442 pkg => $pkg,
1443 );
1444
1445 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1446 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1447
1448 $ext{source} =
1449 "package $pkg; use common::sense;\n"
1450 . "#line 1 \"$path\"\n{\n"
1451 . $source
1452 . "\n};\n1";
1453
1454 $todo{$base} = \%ext;
1455 }
1456
1457 my $pass = 0;
1458 my %done;
1459 while (%todo) {
1460 my $progress;
1461
1462 ++$pass;
1463
1464 ext:
1465 while (my ($k, $v) = each %todo) {
1466 for (split /,\s*/, $v->{meta}{depends}) {
1467 next ext
1468 unless exists $done{$_};
1469 }
1470
1471 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1472
1473 my $active = eval $v->{source};
1474
1475 if (length $@) {
1476 error "$v->{path}: $@\n";
1477
1478 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1479 if exists $v->{meta}{mandatory};
1480
1481 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1482 delete $todo{$k};
1483 } else {
1484 $done{$k} = delete $todo{$k};
1485 push @EXTS, $v->{pkg};
1486 $progress = 1;
1487
1488 info "$v->{base}: extension inactive.\n"
1489 unless $active;
1490 }
1491 }
1492
1493 unless ($progress) {
1494 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1495
1496 while (my ($k, $v) = each %todo) {
1497 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1498 if exists $v->{meta}{mandatory};
1499 }
1500 }
1501 }
1502 };
1503 }
1504
1505 #############################################################################
1506
1507 =back
1508
1509 =head2 CORE EXTENSIONS
1510
1511 Functions and methods that extend core deliantra objects.
1512
1513 =cut
1514
1515 package cf::player;
1516
1517 use Coro::AIO;
1518
1519 =head3 cf::player
1520
1521 =over 4
1522
1523 =item cf::player::num_playing
1524
1525 Returns the official number of playing players, as per the Crossfire metaserver rules.
1526
1527 =cut
1528
1529 sub num_playing {
1530 scalar grep
1531 $_->ob->map
1532 && !$_->hidden
1533 && !$_->ob->flag (cf::FLAG_WIZ),
1534 cf::player::list
1535 }
1536
1537 =item cf::player::find $login
1538
1539 Returns the given player object, loading it if necessary (might block).
1540
1541 =cut
1542
1543 sub playerdir($) {
1544 "$PLAYERDIR/"
1545 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1546 }
1547
1548 sub path($) {
1549 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1550
1551 (playerdir $login) . "/playerdata"
1552 }
1553
1554 sub find_active($) {
1555 $cf::PLAYER{$_[0]}
1556 and $cf::PLAYER{$_[0]}->active
1557 and $cf::PLAYER{$_[0]}
1558 }
1559
1560 sub exists($) {
1561 my ($login) = @_;
1562
1563 $cf::PLAYER{$login}
1564 or !aio_stat path $login
1565 }
1566
1567 sub find($) {
1568 return $cf::PLAYER{$_[0]} || do {
1569 my $login = $_[0];
1570
1571 my $guard = cf::lock_acquire "user_find:$login";
1572
1573 $cf::PLAYER{$_[0]} || do {
1574 # rename old playerfiles to new ones
1575 #TODO: remove when no longer required
1576 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1577 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1578 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1579 aio_unlink +(playerdir $login) . "/$login.pl";
1580
1581 my $f = new_from_file cf::object::thawer path $login
1582 or return;
1583
1584 my $pl = cf::player::load_pl $f
1585 or return;
1586
1587 local $cf::PLAYER_LOADING{$login} = $pl;
1588 $f->resolve_delayed_derefs;
1589 $cf::PLAYER{$login} = $pl
1590 }
1591 }
1592 }
1593
1594 cf::player->attach (
1595 on_load => sub {
1596 my ($pl, $path) = @_;
1597
1598 # restore slots saved in save, below
1599 my $slots = delete $pl->{_slots};
1600
1601 $pl->ob->current_weapon ($slots->[0]);
1602 $pl->combat_ob ($slots->[1]);
1603 $pl->ranged_ob ($slots->[2]);
1604 },
1605 );
1606
1607 sub save($) {
1608 my ($pl) = @_;
1609
1610 return if $pl->{deny_save};
1611
1612 my $path = path $pl;
1613 my $guard = cf::lock_acquire "user_save:$path";
1614
1615 return if $pl->{deny_save};
1616
1617 aio_mkdir playerdir $pl, 0770;
1618 $pl->{last_save} = $cf::RUNTIME;
1619
1620 cf::get_slot 0.01;
1621
1622 # save slots, to be restored later
1623 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1624
1625 $pl->save_pl ($path);
1626 cf::cede_to_tick;
1627 }
1628
1629 sub new($) {
1630 my ($login) = @_;
1631
1632 my $self = create;
1633
1634 $self->ob->name ($login);
1635 $self->{deny_save} = 1;
1636
1637 $cf::PLAYER{$login} = $self;
1638
1639 $self
1640 }
1641
1642 =item $player->send_msg ($channel, $msg, $color, [extra...])
1643
1644 =cut
1645
1646 sub send_msg {
1647 my $ns = shift->ns
1648 or return;
1649 $ns->send_msg (@_);
1650 }
1651
1652 =item $pl->quit_character
1653
1654 Nukes the player without looking back. If logged in, the connection will
1655 be destroyed. May block for a long time.
1656
1657 =cut
1658
1659 sub quit_character {
1660 my ($pl) = @_;
1661
1662 my $name = $pl->ob->name;
1663
1664 $pl->{deny_save} = 1;
1665 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1666
1667 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1668 $pl->deactivate;
1669
1670 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1671 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1672 ext::highscore::check ($pl->ob);
1673
1674 $pl->ns->destroy if $pl->ns;
1675
1676 my $path = playerdir $pl;
1677 my $temp = "$path~$cf::RUNTIME~deleting~";
1678 aio_rename $path, $temp;
1679 delete $cf::PLAYER{$pl->ob->name};
1680 $pl->destroy;
1681
1682 my $prefix = qr<^~\Q$name\E/>;
1683
1684 # nuke player maps
1685 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1686
1687 IO::AIO::aio_rmtree $temp;
1688 }
1689
1690 =item $pl->kick
1691
1692 Kicks a player out of the game. This destroys the connection.
1693
1694 =cut
1695
1696 sub kick {
1697 my ($pl, $kicker) = @_;
1698
1699 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1700 $pl->killer ("kicked");
1701 $pl->ns->destroy;
1702 }
1703
1704 =item cf::player::list_logins
1705
1706 Returns am arrayref of all valid playernames in the system, can take a
1707 while and may block, so not sync_job-capable, ever.
1708
1709 =cut
1710
1711 sub list_logins {
1712 my $dirs = aio_readdir $PLAYERDIR
1713 or return [];
1714
1715 my @logins;
1716
1717 for my $login (@$dirs) {
1718 my $path = path $login;
1719
1720 # a .pst is a dead give-away for a valid player
1721 # if no pst file found, open and chekc for blocked users
1722 if (aio_stat "$path.pst") {
1723 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1724 aio_read $fh, 0, 512, my $buf, 0 or next;
1725 $buf !~ /^password -------------$/m or next; # official not-valid tag
1726 }
1727
1728 utf8::decode $login;
1729 push @logins, $login;
1730 }
1731
1732 \@logins
1733 }
1734
1735 =item $player->maps
1736
1737 =item cf::player::maps $login
1738
1739 Returns an arrayref of map paths that are private for this
1740 player. May block.
1741
1742 =cut
1743
1744 sub maps($) {
1745 my ($pl) = @_;
1746
1747 $pl = ref $pl ? $pl->ob->name : $pl;
1748
1749 my $files = aio_readdir playerdir $pl
1750 or return;
1751
1752 my @paths;
1753
1754 for (@$files) {
1755 utf8::decode $_;
1756 next if /\.(?:pl|pst)$/;
1757 next unless /^$PATH_SEP/o;
1758
1759 push @paths, cf::map::normalise "~$pl/$_";
1760 }
1761
1762 \@paths
1763 }
1764
1765 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1766
1767 Expand deliantra pod fragments into protocol xml.
1768
1769 =item $player->ext_reply ($msgid, @msg)
1770
1771 Sends an ext reply to the player.
1772
1773 =cut
1774
1775 sub ext_reply($$@) {
1776 my ($self, $id, @msg) = @_;
1777
1778 $self->ns->ext_reply ($id, @msg)
1779 }
1780
1781 =item $player->ext_msg ($type, @msg)
1782
1783 Sends an ext event to the client.
1784
1785 =cut
1786
1787 sub ext_msg($$@) {
1788 my ($self, $type, @msg) = @_;
1789
1790 $self->ns->ext_msg ($type, @msg);
1791 }
1792
1793 =head3 cf::region
1794
1795 =over 4
1796
1797 =cut
1798
1799 package cf::region;
1800
1801 =item cf::region::find_by_path $path
1802
1803 Tries to decuce the likely region for a map knowing only its path.
1804
1805 =cut
1806
1807 sub find_by_path($) {
1808 my ($path) = @_;
1809
1810 $path =~ s/^~[^\/]*//; # skip ~login
1811
1812 my ($match, $specificity);
1813
1814 for my $region (list) {
1815 if ($region->{match} && $path =~ $region->{match}) {
1816 ($match, $specificity) = ($region, $region->specificity)
1817 if $region->specificity > $specificity;
1818 }
1819 }
1820
1821 $match
1822 }
1823
1824 =back
1825
1826 =head3 cf::map
1827
1828 =over 4
1829
1830 =cut
1831
1832 package cf::map;
1833
1834 use Fcntl;
1835 use Coro::AIO;
1836
1837 use overload
1838 '""' => \&as_string,
1839 fallback => 1;
1840
1841 our $MAX_RESET = 3600;
1842 our $DEFAULT_RESET = 3000;
1843
1844 sub generate_random_map {
1845 my ($self, $rmp) = @_;
1846
1847 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1848
1849 # mit "rum" bekleckern, nicht
1850 $self->_create_random_map (
1851 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1852 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1853 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1854 $rmp->{exit_on_final_map},
1855 $rmp->{xsize}, $rmp->{ysize},
1856 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1857 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1858 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1859 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1860 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1861 (cf::region::find $rmp->{region}), $rmp->{custom}
1862 )
1863 }
1864
1865 =item cf::map->register ($regex, $prio)
1866
1867 Register a handler for the map path matching the given regex at the
1868 givne priority (higher is better, built-in handlers have priority 0, the
1869 default).
1870
1871 =cut
1872
1873 sub register {
1874 my (undef, $regex, $prio) = @_;
1875 my $pkg = caller;
1876
1877 push @{"$pkg\::ISA"}, __PACKAGE__;
1878
1879 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1880 }
1881
1882 # also paths starting with '/'
1883 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1884
1885 sub thawer_merge {
1886 my ($self, $merge) = @_;
1887
1888 # we have to keep some variables in memory intact
1889 local $self->{path};
1890 local $self->{load_path};
1891
1892 $self->SUPER::thawer_merge ($merge);
1893 }
1894
1895 sub normalise {
1896 my ($path, $base) = @_;
1897
1898 $path = "$path"; # make sure it's a string
1899
1900 $path =~ s/\.map$//;
1901
1902 # map plan:
1903 #
1904 # /! non-realised random map exit (special hack!)
1905 # {... are special paths that are not being touched
1906 # ?xxx/... are special absolute paths
1907 # ?random/... random maps
1908 # /... normal maps
1909 # ~user/... per-player map of a specific user
1910
1911 $path =~ s/$PATH_SEP/\//go;
1912
1913 # treat it as relative path if it starts with
1914 # something that looks reasonable
1915 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1916 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1917
1918 $base =~ s{[^/]+/?$}{};
1919 $path = "$base/$path";
1920 }
1921
1922 for ($path) {
1923 redo if s{//}{/};
1924 redo if s{/\.?/}{/};
1925 redo if s{/[^/]+/\.\./}{/};
1926 }
1927
1928 $path
1929 }
1930
1931 sub new_from_path {
1932 my (undef, $path, $base) = @_;
1933
1934 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1935
1936 $path = normalise $path, $base;
1937
1938 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1939 if ($path =~ $EXT_MAP{$pkg}[1]) {
1940 my $self = bless cf::map::new, $pkg;
1941 $self->{path} = $path; $self->path ($path);
1942 $self->init; # pass $1 etc.
1943 return $self;
1944 }
1945 }
1946
1947 Carp::cluck "unable to resolve path '$path' (base '$base')";
1948 ()
1949 }
1950
1951 sub init {
1952 my ($self) = @_;
1953
1954 $self
1955 }
1956
1957 sub as_string {
1958 my ($self) = @_;
1959
1960 "$self->{path}"
1961 }
1962
1963 # the displayed name, this is a one way mapping
1964 sub visible_name {
1965 &as_string
1966 }
1967
1968 # the original (read-only) location
1969 sub load_path {
1970 my ($self) = @_;
1971
1972 "$MAPDIR/$self->{path}.map"
1973 }
1974
1975 # the temporary/swap location
1976 sub save_path {
1977 my ($self) = @_;
1978
1979 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1980 "$TMPDIR/$path.map"
1981 }
1982
1983 # the unique path, undef == no special unique path
1984 sub uniq_path {
1985 my ($self) = @_;
1986
1987 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1988 "$UNIQUEDIR/$path"
1989 }
1990
1991 sub decay_objects {
1992 my ($self) = @_;
1993
1994 return if $self->{deny_reset};
1995
1996 $self->do_decay_objects;
1997 }
1998
1999 sub unlink_save {
2000 my ($self) = @_;
2001
2002 utf8::encode (my $save = $self->save_path);
2003 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2004 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2005 }
2006
2007 sub load_header_from($) {
2008 my ($self, $path) = @_;
2009
2010 utf8::encode $path;
2011 my $f = new_from_file cf::object::thawer $path
2012 or return;
2013
2014 $self->_load_header ($f)
2015 or return;
2016
2017 local $MAP_LOADING{$self->{path}} = $self;
2018 $f->resolve_delayed_derefs;
2019
2020 $self->{load_path} = $path;
2021
2022 1
2023 }
2024
2025 sub load_header_orig {
2026 my ($self) = @_;
2027
2028 $self->load_header_from ($self->load_path)
2029 }
2030
2031 sub load_header_temp {
2032 my ($self) = @_;
2033
2034 $self->load_header_from ($self->save_path)
2035 }
2036
2037 sub prepare_temp {
2038 my ($self) = @_;
2039
2040 $self->last_access ((delete $self->{last_access})
2041 || $cf::RUNTIME); #d#
2042 # safety
2043 $self->{instantiate_time} = $cf::RUNTIME
2044 if $self->{instantiate_time} > $cf::RUNTIME;
2045 }
2046
2047 sub prepare_orig {
2048 my ($self) = @_;
2049
2050 $self->{load_original} = 1;
2051 $self->{instantiate_time} = $cf::RUNTIME;
2052 $self->last_access ($cf::RUNTIME);
2053 $self->instantiate;
2054 }
2055
2056 sub load_header {
2057 my ($self) = @_;
2058
2059 if ($self->load_header_temp) {
2060 $self->prepare_temp;
2061 } else {
2062 $self->load_header_orig
2063 or return;
2064 $self->prepare_orig;
2065 }
2066
2067 $self->{deny_reset} = 1
2068 if $self->no_reset;
2069
2070 $self->default_region (cf::region::find_by_path $self->{path})
2071 unless $self->default_region;
2072
2073 1
2074 }
2075
2076 sub find;
2077 sub find {
2078 my ($path, $origin) = @_;
2079
2080 cf::cede_to_tick;
2081
2082 $path = normalise $path, $origin && $origin->path;
2083
2084 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2085 my $guard2 = cf::lock_acquire "map_find:$path";
2086
2087 $cf::MAP{$path} || do {
2088 my $map = new_from_path cf::map $path
2089 or return;
2090
2091 $map->{last_save} = $cf::RUNTIME;
2092
2093 $map->load_header
2094 or return;
2095
2096 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2097 # doing this can freeze the server in a sync job, obviously
2098 #$cf::WAIT_FOR_TICK->wait;
2099 undef $guard2;
2100 undef $guard1;
2101 $map->reset;
2102 return find $path;
2103 }
2104
2105 $cf::MAP{$path} = $map
2106 }
2107 }
2108
2109 sub pre_load { }
2110 #sub post_load { } # XS
2111
2112 sub load {
2113 my ($self) = @_;
2114
2115 local $self->{deny_reset} = 1; # loading can take a long time
2116
2117 my $path = $self->{path};
2118
2119 {
2120 my $guard = cf::lock_acquire "map_data:$path";
2121
2122 return unless $self->valid;
2123 return unless $self->in_memory == cf::MAP_SWAPPED;
2124
2125 $self->in_memory (cf::MAP_LOADING);
2126
2127 $self->alloc;
2128
2129 $self->pre_load;
2130 cf::cede_to_tick;
2131
2132 my $f = new_from_file cf::object::thawer $self->{load_path};
2133 $f->skip_block;
2134 $self->_load_objects ($f)
2135 or return;
2136
2137 $self->post_load_original
2138 if delete $self->{load_original};
2139
2140 if (my $uniq = $self->uniq_path) {
2141 utf8::encode $uniq;
2142 unless (aio_stat $uniq) {
2143 if (my $f = new_from_file cf::object::thawer $uniq) {
2144 $self->clear_unique_items;
2145 $self->_load_objects ($f);
2146 $f->resolve_delayed_derefs;
2147 }
2148 }
2149 }
2150
2151 $f->resolve_delayed_derefs;
2152
2153 cf::cede_to_tick;
2154 # now do the right thing for maps
2155 $self->link_multipart_objects;
2156 $self->difficulty ($self->estimate_difficulty)
2157 unless $self->difficulty;
2158 cf::cede_to_tick;
2159
2160 unless ($self->{deny_activate}) {
2161 $self->decay_objects;
2162 $self->fix_auto_apply;
2163 $self->update_buttons;
2164 cf::cede_to_tick;
2165 $self->activate;
2166 }
2167
2168 $self->{last_save} = $cf::RUNTIME;
2169 $self->last_access ($cf::RUNTIME);
2170
2171 $self->in_memory (cf::MAP_ACTIVE);
2172 }
2173
2174 $self->post_load;
2175 }
2176
2177 # customize the map for a given player, i.e.
2178 # return the _real_ map. used by e.g. per-player
2179 # maps to change the path to ~playername/mappath
2180 sub customise_for {
2181 my ($self, $ob) = @_;
2182
2183 return find "~" . $ob->name . "/" . $self->{path}
2184 if $self->per_player;
2185
2186 # return find "?party/" . $ob->name . "/" . $self->{path}
2187 # if $self->per_party;
2188
2189 $self
2190 }
2191
2192 # find and load all maps in the 3x3 area around a map
2193 sub load_neighbours {
2194 my ($map) = @_;
2195
2196 my @neigh; # diagonal neighbours
2197
2198 for (0 .. 3) {
2199 my $neigh = $map->tile_path ($_)
2200 or next;
2201 $neigh = find $neigh, $map
2202 or next;
2203 $neigh->load;
2204
2205 # now find the diagonal neighbours
2206 push @neigh,
2207 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2208 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2209 }
2210
2211 for (grep defined $_->[0], @neigh) {
2212 my ($path, $origin) = @$_;
2213 my $neigh = find $path, $origin
2214 or next;
2215 $neigh->load;
2216 }
2217 }
2218
2219 sub find_sync {
2220 my ($path, $origin) = @_;
2221
2222 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2223 if $Coro::current == $Coro::main;
2224
2225 find $path, $origin
2226 }
2227
2228 sub do_load_sync {
2229 my ($map) = @_;
2230
2231 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2232 if $Coro::current == $Coro::main;
2233
2234 $map->load;
2235 }
2236
2237 our %MAP_PREFETCH;
2238 our $MAP_PREFETCHER = undef;
2239
2240 sub find_async {
2241 my ($path, $origin, $load) = @_;
2242
2243 $path = normalise $path, $origin && $origin->{path};
2244
2245 if (my $map = $cf::MAP{$path}) {
2246 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2247 }
2248
2249 $MAP_PREFETCH{$path} |= $load;
2250
2251 $MAP_PREFETCHER ||= cf::async {
2252 $Coro::current->{desc} = "map prefetcher";
2253
2254 while (%MAP_PREFETCH) {
2255 while (my ($k, $v) = each %MAP_PREFETCH) {
2256 if (my $map = find $k) {
2257 $map->load if $v;
2258 }
2259
2260 delete $MAP_PREFETCH{$k};
2261 }
2262 }
2263 undef $MAP_PREFETCHER;
2264 };
2265 $MAP_PREFETCHER->prio (6);
2266
2267 ()
2268 }
2269
2270 # common code, used by both ->save and ->swapout
2271 sub _save {
2272 my ($self) = @_;
2273
2274 $self->{last_save} = $cf::RUNTIME;
2275
2276 return unless $self->dirty;
2277
2278 my $save = $self->save_path; utf8::encode $save;
2279 my $uniq = $self->uniq_path; utf8::encode $uniq;
2280
2281 $self->{load_path} = $save;
2282
2283 return if $self->{deny_save};
2284
2285 local $self->{last_access} = $self->last_access;#d#
2286
2287 cf::async {
2288 $Coro::current->{desc} = "map player save";
2289 $_->contr->save for $self->players;
2290 };
2291
2292 cf::get_slot 0.02;
2293
2294 if ($uniq) {
2295 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2296 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2297 } else {
2298 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2299 }
2300 }
2301
2302 sub save {
2303 my ($self) = @_;
2304
2305 my $lock = cf::lock_acquire "map_data:$self->{path}";
2306
2307 $self->_save;
2308 }
2309
2310 sub swap_out {
2311 my ($self) = @_;
2312
2313 my $lock = cf::lock_acquire "map_data:$self->{path}";
2314
2315 return if $self->in_memory != cf::MAP_ACTIVE;
2316 return if $self->{deny_save};
2317 return if $self->players;
2318
2319 # first deactivate the map and "unlink" it from the core
2320 $self->deactivate;
2321 $_->clear_links_to ($self) for values %cf::MAP;
2322 $self->in_memory (cf::MAP_SWAPPED);
2323
2324 # then atomically save
2325 $self->_save;
2326
2327 # then free the map
2328 $self->clear;
2329 }
2330
2331 sub reset_at {
2332 my ($self) = @_;
2333
2334 # TODO: safety, remove and allow resettable per-player maps
2335 return 1e99 if $self->{deny_reset};
2336
2337 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2338 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2339
2340 $time + $to
2341 }
2342
2343 sub should_reset {
2344 my ($self) = @_;
2345
2346 $self->reset_at <= $cf::RUNTIME
2347 }
2348
2349 sub reset {
2350 my ($self) = @_;
2351
2352 my $lock = cf::lock_acquire "map_data:$self->{path}";
2353
2354 return if $self->players;
2355
2356 cf::trace "resetting map ", $self->path, "\n";
2357
2358 $self->in_memory (cf::MAP_SWAPPED);
2359
2360 # need to save uniques path
2361 unless ($self->{deny_save}) {
2362 my $uniq = $self->uniq_path; utf8::encode $uniq;
2363
2364 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2365 if $uniq;
2366 }
2367
2368 delete $cf::MAP{$self->path};
2369
2370 $self->deactivate;
2371 $_->clear_links_to ($self) for values %cf::MAP;
2372 $self->clear;
2373
2374 $self->unlink_save;
2375 $self->destroy;
2376 }
2377
2378 my $nuke_counter = "aaaa";
2379
2380 sub nuke {
2381 my ($self) = @_;
2382
2383 {
2384 my $lock = cf::lock_acquire "map_data:$self->{path}";
2385
2386 delete $cf::MAP{$self->path};
2387
2388 $self->unlink_save;
2389
2390 bless $self, "cf::map::wrap";
2391 delete $self->{deny_reset};
2392 $self->{deny_save} = 1;
2393 $self->reset_timeout (1);
2394 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2395
2396 $cf::MAP{$self->path} = $self;
2397 }
2398
2399 $self->reset; # polite request, might not happen
2400 }
2401
2402 =item $maps = cf::map::tmp_maps
2403
2404 Returns an arrayref with all map paths of currently instantiated and saved
2405 maps. May block.
2406
2407 =cut
2408
2409 sub tmp_maps() {
2410 [
2411 map {
2412 utf8::decode $_;
2413 /\.map$/
2414 ? normalise $_
2415 : ()
2416 } @{ aio_readdir $TMPDIR or [] }
2417 ]
2418 }
2419
2420 =item $maps = cf::map::random_maps
2421
2422 Returns an arrayref with all map paths of currently instantiated and saved
2423 random maps. May block.
2424
2425 =cut
2426
2427 sub random_maps() {
2428 [
2429 map {
2430 utf8::decode $_;
2431 /\.map$/
2432 ? normalise "?random/$_"
2433 : ()
2434 } @{ aio_readdir $RANDOMDIR or [] }
2435 ]
2436 }
2437
2438 =item cf::map::unique_maps
2439
2440 Returns an arrayref of paths of all shared maps that have
2441 instantiated unique items. May block.
2442
2443 =cut
2444
2445 sub unique_maps() {
2446 [
2447 map {
2448 utf8::decode $_;
2449 s/\.map$//; # TODO future compatibility hack
2450 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2451 ? ()
2452 : normalise $_
2453 } @{ aio_readdir $UNIQUEDIR or [] }
2454 ]
2455 }
2456
2457 =item cf::map::static_maps
2458
2459 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2460 file in the shared directory excluding F</styles> and F</editor>). May
2461 block.
2462
2463 =cut
2464
2465 sub static_maps() {
2466 my @dirs = "";
2467 my @maps;
2468
2469 while (@dirs) {
2470 my $dir = shift @dirs;
2471
2472 next if $dir eq "/styles" || $dir eq "/editor";
2473
2474 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2475 or return;
2476
2477 for (@$files) {
2478 s/\.map$// or next;
2479 utf8::decode $_;
2480 push @maps, "$dir/$_";
2481 }
2482
2483 push @dirs, map "$dir/$_", @$dirs;
2484 }
2485
2486 \@maps
2487 }
2488
2489 =back
2490
2491 =head3 cf::object
2492
2493 =cut
2494
2495 package cf::object;
2496
2497 =over 4
2498
2499 =item $ob->inv_recursive
2500
2501 Returns the inventory of the object I<and> their inventories, recursively,
2502 but I<not> the object itself.
2503
2504 =cut
2505
2506 sub inv_recursive_;
2507 sub inv_recursive_ {
2508 map { $_, inv_recursive_ $_->inv } @_
2509 }
2510
2511 sub inv_recursive {
2512 inv_recursive_ inv $_[0]
2513 }
2514
2515 =item $ref = $ob->ref
2516
2517 Creates and returns a persistent reference to an object that can be stored as a string.
2518
2519 =item $ob = cf::object::deref ($refstring)
2520
2521 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2522 even if the object actually exists. May block.
2523
2524 =cut
2525
2526 sub deref {
2527 my ($ref) = @_;
2528
2529 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2530 my ($uuid, $name) = ($1, $2);
2531 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2532 or return;
2533 $pl->ob->uuid eq $uuid
2534 or return;
2535
2536 $pl->ob
2537 } else {
2538 warn "$ref: cannot resolve object reference\n";
2539 undef
2540 }
2541 }
2542
2543 package cf;
2544
2545 =back
2546
2547 =head3 cf::object::player
2548
2549 =over 4
2550
2551 =item $player_object->reply ($npc, $msg[, $flags])
2552
2553 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2554 can be C<undef>. Does the right thing when the player is currently in a
2555 dialogue with the given NPC character.
2556
2557 =cut
2558
2559 our $SAY_CHANNEL = {
2560 id => "say",
2561 title => "Map",
2562 reply => "say ",
2563 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2564 };
2565
2566 our $CHAT_CHANNEL = {
2567 id => "chat",
2568 title => "Chat",
2569 reply => "chat ",
2570 tooltip => "Player chat and shouts, global to the server.",
2571 };
2572
2573 # rough implementation of a future "reply" method that works
2574 # with dialog boxes.
2575 #TODO: the first argument must go, split into a $npc->reply_to ( method
2576 sub cf::object::player::reply($$$;$) {
2577 my ($self, $npc, $msg, $flags) = @_;
2578
2579 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2580
2581 if ($self->{record_replies}) {
2582 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2583
2584 } else {
2585 my $pl = $self->contr;
2586
2587 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2588 my $dialog = $pl->{npc_dialog};
2589 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2590
2591 } else {
2592 $msg = $npc->name . " says: $msg" if $npc;
2593 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2594 }
2595 }
2596 }
2597
2598 =item $object->send_msg ($channel, $msg, $color, [extra...])
2599
2600 =cut
2601
2602 sub cf::object::send_msg {
2603 my $pl = shift->contr
2604 or return;
2605 $pl->send_msg (@_);
2606 }
2607
2608 =item $player_object->may ("access")
2609
2610 Returns wether the given player is authorized to access resource "access"
2611 (e.g. "command_wizcast").
2612
2613 =cut
2614
2615 sub cf::object::player::may {
2616 my ($self, $access) = @_;
2617
2618 $self->flag (cf::FLAG_WIZ) ||
2619 (ref $cf::CFG{"may_$access"}
2620 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2621 : $cf::CFG{"may_$access"})
2622 }
2623
2624 =item $player_object->enter_link
2625
2626 Freezes the player and moves him/her to a special map (C<{link}>).
2627
2628 The player should be reasonably safe there for short amounts of time (e.g.
2629 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2630 though, as the player cannot control the character while it is on the link
2631 map.
2632
2633 Will never block.
2634
2635 =item $player_object->leave_link ($map, $x, $y)
2636
2637 Moves the player out of the special C<{link}> map onto the specified
2638 map. If the map is not valid (or omitted), the player will be moved back
2639 to the location he/she was before the call to C<enter_link>, or, if that
2640 fails, to the emergency map position.
2641
2642 Might block.
2643
2644 =cut
2645
2646 sub link_map {
2647 unless ($LINK_MAP) {
2648 $LINK_MAP = cf::map::find "{link}"
2649 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2650 $LINK_MAP->load;
2651 }
2652
2653 $LINK_MAP
2654 }
2655
2656 sub cf::object::player::enter_link {
2657 my ($self) = @_;
2658
2659 $self->deactivate_recursive;
2660
2661 ++$self->{_link_recursion};
2662
2663 return if UNIVERSAL::isa $self->map, "ext::map_link";
2664
2665 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2666 if $self->map && $self->map->{path} ne "{link}";
2667
2668 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2669 }
2670
2671 sub cf::object::player::leave_link {
2672 my ($self, $map, $x, $y) = @_;
2673
2674 return unless $self->contr->active;
2675
2676 my $link_pos = delete $self->{_link_pos};
2677
2678 unless ($map) {
2679 # restore original map position
2680 ($map, $x, $y) = @{ $link_pos || [] };
2681 $map = cf::map::find $map;
2682
2683 unless ($map) {
2684 ($map, $x, $y) = @$EMERGENCY_POSITION;
2685 $map = cf::map::find $map
2686 or die "FATAL: cannot load emergency map\n";
2687 }
2688 }
2689
2690 ($x, $y) = (-1, -1)
2691 unless (defined $x) && (defined $y);
2692
2693 # use -1 or undef as default coordinates, not 0, 0
2694 ($x, $y) = ($map->enter_x, $map->enter_y)
2695 if $x <= 0 && $y <= 0;
2696
2697 $map->load;
2698 $map->load_neighbours;
2699
2700 return unless $self->contr->active;
2701
2702 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2703 if ($self->enter_map ($map, $x, $y)) {
2704 # entering was successful
2705 delete $self->{_link_recursion};
2706 # only activate afterwards, to support waiting in hooks
2707 $self->activate_recursive;
2708 }
2709
2710 }
2711
2712 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2713
2714 Moves the player to the given map-path and coordinates by first freezing
2715 her, loading and preparing them map, calling the provided $check callback
2716 that has to return the map if sucecssful, and then unfreezes the player on
2717 the new (success) or old (failed) map position. In either case, $done will
2718 be called at the end of this process.
2719
2720 Note that $check will be called with a potentially non-loaded map, so if
2721 it needs a loaded map it has to call C<< ->load >>.
2722
2723 =cut
2724
2725 our $GOTOGEN;
2726
2727 sub cf::object::player::goto {
2728 my ($self, $path, $x, $y, $check, $done) = @_;
2729
2730 if ($self->{_link_recursion} >= $MAX_LINKS) {
2731 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2732 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2733 ($path, $x, $y) = @$EMERGENCY_POSITION;
2734 }
2735
2736 # do generation counting so two concurrent goto's will be executed in-order
2737 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2738
2739 $self->enter_link;
2740
2741 (async {
2742 $Coro::current->{desc} = "player::goto $path $x $y";
2743
2744 # *tag paths override both path and x|y
2745 if ($path =~ /^\*(.*)$/) {
2746 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2747 my $ob = $obs[rand @obs];
2748
2749 # see if we actually can go there
2750 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2751 $ob = $obs[rand @obs];
2752 } else {
2753 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2754 }
2755 # else put us there anyways for now #d#
2756
2757 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2758 } else {
2759 ($path, $x, $y) = (undef, undef, undef);
2760 }
2761 }
2762
2763 my $map = eval {
2764 my $map = defined $path ? cf::map::find $path : undef;
2765
2766 if ($map) {
2767 $map = $map->customise_for ($self);
2768 $map = $check->($map, $x, $y, $self) if $check && $map;
2769 } else {
2770 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2771 }
2772
2773 $map
2774 };
2775
2776 if ($@) {
2777 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2778 LOG llevError | logBacktrace, Carp::longmess $@;
2779 }
2780
2781 if ($gen == $self->{_goto_generation}) {
2782 delete $self->{_goto_generation};
2783 $self->leave_link ($map, $x, $y);
2784 }
2785
2786 $done->($self) if $done;
2787 })->prio (1);
2788 }
2789
2790 =item $player_object->enter_exit ($exit_object)
2791
2792 =cut
2793
2794 sub parse_random_map_params {
2795 my ($spec) = @_;
2796
2797 my $rmp = { # defaults
2798 xsize => (cf::rndm 15, 40),
2799 ysize => (cf::rndm 15, 40),
2800 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2801 #layout => string,
2802 };
2803
2804 for (split /\n/, $spec) {
2805 my ($k, $v) = split /\s+/, $_, 2;
2806
2807 $rmp->{lc $k} = $v if (length $k) && (length $v);
2808 }
2809
2810 $rmp
2811 }
2812
2813 sub prepare_random_map {
2814 my ($exit) = @_;
2815
2816 # all this does is basically replace the /! path by
2817 # a new random map path (?random/...) with a seed
2818 # that depends on the exit object
2819
2820 my $rmp = parse_random_map_params $exit->msg;
2821
2822 if ($exit->map) {
2823 $rmp->{region} = $exit->region->name;
2824 $rmp->{origin_map} = $exit->map->path;
2825 $rmp->{origin_x} = $exit->x;
2826 $rmp->{origin_y} = $exit->y;
2827
2828 $exit->map->touch;
2829 }
2830
2831 $rmp->{random_seed} ||= $exit->random_seed;
2832
2833 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2834 my $md5 = Digest::MD5::md5_hex $data;
2835 my $meta = "$RANDOMDIR/$md5.meta";
2836
2837 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2838 aio_write $fh, 0, (length $data), $data, 0;
2839 undef $fh;
2840 aio_rename "$meta~", $meta;
2841
2842 my $slaying = "?random/$md5";
2843
2844 if ($exit->valid) {
2845 $exit->slaying ("?random/$md5");
2846 $exit->msg (undef);
2847 }
2848 }
2849 }
2850
2851 sub cf::object::player::enter_exit {
2852 my ($self, $exit) = @_;
2853
2854 return unless $self->type == cf::PLAYER;
2855
2856 $self->enter_link;
2857
2858 (async {
2859 $Coro::current->{desc} = "enter_exit";
2860
2861 unless (eval {
2862 $self->deactivate_recursive; # just to be sure
2863
2864 # random map handling
2865 {
2866 my $guard = cf::lock_acquire "exit_prepare:$exit";
2867
2868 prepare_random_map $exit
2869 if $exit->slaying eq "/!";
2870 }
2871
2872 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2873 my $x = $exit->stats->hp;
2874 my $y = $exit->stats->sp;
2875
2876 $self->goto ($map, $x, $y);
2877
2878 # if exit is damned, update players death & WoR home-position
2879 $self->contr->savebed ($map, $x, $y)
2880 if $exit->flag (cf::FLAG_DAMNED);
2881
2882 1
2883 }) {
2884 $self->message ("Something went wrong deep within the deliantra server. "
2885 . "I'll try to bring you back to the map you were before. "
2886 . "Please report this to the dungeon master!",
2887 cf::NDI_UNIQUE | cf::NDI_RED);
2888
2889 error "ERROR in enter_exit: $@";
2890 $self->leave_link;
2891 }
2892 })->prio (1);
2893 }
2894
2895 =head3 cf::client
2896
2897 =over 4
2898
2899 =item $client->send_drawinfo ($text, $flags)
2900
2901 Sends a drawinfo packet to the client. Circumvents output buffering so
2902 should not be used under normal circumstances.
2903
2904 =cut
2905
2906 sub cf::client::send_drawinfo {
2907 my ($self, $text, $flags) = @_;
2908
2909 utf8::encode $text;
2910 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2911 }
2912
2913 =item $client->send_big_packet ($pkt)
2914
2915 Like C<send_packet>, but tries to compress large packets, and fragments
2916 them as required.
2917
2918 =cut
2919
2920 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2921
2922 sub cf::client::send_big_packet {
2923 my ($self, $pkt) = @_;
2924
2925 # try lzf for large packets
2926 $pkt = "lzf " . Compress::LZF::compress $pkt
2927 if 1024 <= length $pkt and $self->{can_lzf};
2928
2929 # split very large packets
2930 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2931 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2932 $pkt = "frag";
2933 }
2934
2935 $self->send_packet ($pkt);
2936 }
2937
2938 =item $client->send_msg ($channel, $msg, $color, [extra...])
2939
2940 Send a drawinfo or msg packet to the client, formatting the msg for the
2941 client if neccessary. C<$type> should be a string identifying the type of
2942 the message, with C<log> being the default. If C<$color> is negative, suppress
2943 the message unless the client supports the msg packet.
2944
2945 =cut
2946
2947 # non-persistent channels (usually the info channel)
2948 our %CHANNEL = (
2949 "c/motd" => {
2950 id => "infobox",
2951 title => "MOTD",
2952 reply => undef,
2953 tooltip => "The message of the day",
2954 },
2955 "c/identify" => {
2956 id => "infobox",
2957 title => "Identify",
2958 reply => undef,
2959 tooltip => "Items recently identified",
2960 },
2961 "c/examine" => {
2962 id => "infobox",
2963 title => "Examine",
2964 reply => undef,
2965 tooltip => "Signs and other items you examined",
2966 },
2967 "c/shopinfo" => {
2968 id => "infobox",
2969 title => "Shop Info",
2970 reply => undef,
2971 tooltip => "What your bargaining skill tells you about the shop",
2972 },
2973 "c/book" => {
2974 id => "infobox",
2975 title => "Book",
2976 reply => undef,
2977 tooltip => "The contents of a note or book",
2978 },
2979 "c/lookat" => {
2980 id => "infobox",
2981 title => "Look",
2982 reply => undef,
2983 tooltip => "What you saw there",
2984 },
2985 "c/who" => {
2986 id => "infobox",
2987 title => "Players",
2988 reply => undef,
2989 tooltip => "Shows players who are currently online",
2990 },
2991 "c/body" => {
2992 id => "infobox",
2993 title => "Body Parts",
2994 reply => undef,
2995 tooltip => "Shows which body parts you posess and are available",
2996 },
2997 "c/statistics" => {
2998 id => "infobox",
2999 title => "Statistics",
3000 reply => undef,
3001 tooltip => "Shows your primary statistics",
3002 },
3003 "c/skills" => {
3004 id => "infobox",
3005 title => "Skills",
3006 reply => undef,
3007 tooltip => "Shows your experience per skill and item power",
3008 },
3009 "c/shopitems" => {
3010 id => "infobox",
3011 title => "Shop Items",
3012 reply => undef,
3013 tooltip => "Shows the items currently for sale in this shop",
3014 },
3015 "c/resistances" => {
3016 id => "infobox",
3017 title => "Resistances",
3018 reply => undef,
3019 tooltip => "Shows your resistances",
3020 },
3021 "c/pets" => {
3022 id => "infobox",
3023 title => "Pets",
3024 reply => undef,
3025 tooltip => "Shows information abotu your pets/a specific pet",
3026 },
3027 "c/perceiveself" => {
3028 id => "infobox",
3029 title => "Perceive Self",
3030 reply => undef,
3031 tooltip => "You gained detailed knowledge about yourself",
3032 },
3033 "c/uptime" => {
3034 id => "infobox",
3035 title => "Uptime",
3036 reply => undef,
3037 tooltip => "How long the server has been running since last restart",
3038 },
3039 "c/mapinfo" => {
3040 id => "infobox",
3041 title => "Map Info",
3042 reply => undef,
3043 tooltip => "Information related to the maps",
3044 },
3045 "c/party" => {
3046 id => "party",
3047 title => "Party",
3048 reply => "gsay ",
3049 tooltip => "Messages and chat related to your party",
3050 },
3051 "c/death" => {
3052 id => "death",
3053 title => "Death",
3054 reply => undef,
3055 tooltip => "Reason for and more info about your most recent death",
3056 },
3057 "c/say" => $SAY_CHANNEL,
3058 "c/chat" => $CHAT_CHANNEL,
3059 );
3060
3061 sub cf::client::send_msg {
3062 my ($self, $channel, $msg, $color, @extra) = @_;
3063
3064 $msg = $self->pl->expand_cfpod ($msg)
3065 unless $color & cf::NDI_VERBATIM;
3066
3067 $color &= cf::NDI_CLIENT_MASK; # just in case...
3068
3069 # check predefined channels, for the benefit of C
3070 if ($CHANNEL{$channel}) {
3071 $channel = $CHANNEL{$channel};
3072
3073 $self->ext_msg (channel_info => $channel);
3074 $channel = $channel->{id};
3075
3076 } elsif (ref $channel) {
3077 # send meta info to client, if not yet sent
3078 unless (exists $self->{channel}{$channel->{id}}) {
3079 $self->{channel}{$channel->{id}} = $channel;
3080 $self->ext_msg (channel_info => $channel);
3081 }
3082
3083 $channel = $channel->{id};
3084 }
3085
3086 return unless @extra || length $msg;
3087
3088 # default colour, mask it out
3089 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3090 if $color & cf::NDI_DEF;
3091
3092 my $pkt = "msg "
3093 . $self->{json_coder}->encode (
3094 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3095 );
3096
3097 $self->send_big_packet ($pkt);
3098 }
3099
3100 =item $client->ext_msg ($type, @msg)
3101
3102 Sends an ext event to the client.
3103
3104 =cut
3105
3106 sub cf::client::ext_msg($$@) {
3107 my ($self, $type, @msg) = @_;
3108
3109 if ($self->extcmd == 2) {
3110 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3111 } elsif ($self->extcmd == 1) { # TODO: remove
3112 push @msg, msgtype => "event_$type";
3113 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3114 }
3115 }
3116
3117 =item $client->ext_reply ($msgid, @msg)
3118
3119 Sends an ext reply to the client.
3120
3121 =cut
3122
3123 sub cf::client::ext_reply($$@) {
3124 my ($self, $id, @msg) = @_;
3125
3126 if ($self->extcmd == 2) {
3127 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3128 } elsif ($self->extcmd == 1) {
3129 #TODO: version 1, remove
3130 unshift @msg, msgtype => "reply", msgid => $id;
3131 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3132 }
3133 }
3134
3135 =item $success = $client->query ($flags, "text", \&cb)
3136
3137 Queues a query to the client, calling the given callback with
3138 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3139 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3140
3141 Queries can fail, so check the return code. Or don't, as queries will
3142 become reliable at some point in the future.
3143
3144 =cut
3145
3146 sub cf::client::query {
3147 my ($self, $flags, $text, $cb) = @_;
3148
3149 return unless $self->state == ST_PLAYING
3150 || $self->state == ST_SETUP
3151 || $self->state == ST_CUSTOM;
3152
3153 $self->state (ST_CUSTOM);
3154
3155 utf8::encode $text;
3156 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3157
3158 $self->send_packet ($self->{query_queue}[0][0])
3159 if @{ $self->{query_queue} } == 1;
3160
3161 1
3162 }
3163
3164 cf::client->attach (
3165 on_connect => sub {
3166 my ($ns) = @_;
3167
3168 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3169 },
3170 on_reply => sub {
3171 my ($ns, $msg) = @_;
3172
3173 # this weird shuffling is so that direct followup queries
3174 # get handled first
3175 my $queue = delete $ns->{query_queue}
3176 or return; # be conservative, not sure how that can happen, but we saw a crash here
3177
3178 (shift @$queue)->[1]->($msg);
3179 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3180
3181 push @{ $ns->{query_queue} }, @$queue;
3182
3183 if (@{ $ns->{query_queue} } == @$queue) {
3184 if (@$queue) {
3185 $ns->send_packet ($ns->{query_queue}[0][0]);
3186 } else {
3187 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3188 }
3189 }
3190 },
3191 on_exticmd => sub {
3192 my ($ns, $buf) = @_;
3193
3194 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3195
3196 if (ref $msg) {
3197 my ($type, $reply, @payload) =
3198 "ARRAY" eq ref $msg
3199 ? @$msg
3200 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3201
3202 my @reply;
3203
3204 if (my $cb = $EXTICMD{$type}) {
3205 @reply = $cb->($ns, @payload);
3206 }
3207
3208 $ns->ext_reply ($reply, @reply)
3209 if $reply;
3210
3211 } else {
3212 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3213 }
3214
3215 cf::override;
3216 },
3217 );
3218
3219 =item $client->async (\&cb)
3220
3221 Create a new coroutine, running the specified callback. The coroutine will
3222 be automatically cancelled when the client gets destroyed (e.g. on logout,
3223 or loss of connection).
3224
3225 =cut
3226
3227 sub cf::client::async {
3228 my ($self, $cb) = @_;
3229
3230 my $coro = &Coro::async ($cb);
3231
3232 $coro->on_destroy (sub {
3233 delete $self->{_coro}{$coro+0};
3234 });
3235
3236 $self->{_coro}{$coro+0} = $coro;
3237
3238 $coro
3239 }
3240
3241 cf::client->attach (
3242 on_client_destroy => sub {
3243 my ($ns) = @_;
3244
3245 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3246 },
3247 );
3248
3249 =back
3250
3251
3252 =head2 SAFE SCRIPTING
3253
3254 Functions that provide a safe environment to compile and execute
3255 snippets of perl code without them endangering the safety of the server
3256 itself. Looping constructs, I/O operators and other built-in functionality
3257 is not available in the safe scripting environment, and the number of
3258 functions and methods that can be called is greatly reduced.
3259
3260 =cut
3261
3262 our $safe = new Safe "safe";
3263 our $safe_hole = new Safe::Hole;
3264
3265 $SIG{FPE} = 'IGNORE';
3266
3267 $safe->permit_only (Opcode::opset qw(
3268 :base_core :base_mem :base_orig :base_math :base_loop
3269 grepstart grepwhile mapstart mapwhile
3270 sort time
3271 ));
3272
3273 # here we export the classes and methods available to script code
3274
3275 =pod
3276
3277 The following functions and methods are available within a safe environment:
3278
3279 cf::object
3280 contr pay_amount pay_player map x y force_find force_add destroy
3281 insert remove name archname title slaying race decrease split
3282 value
3283
3284 cf::object::player
3285 player
3286
3287 cf::player
3288 peaceful
3289
3290 cf::map
3291 trigger
3292
3293 =cut
3294
3295 for (
3296 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3297 insert remove inv nrof name archname title slaying race
3298 decrease split destroy change_exp value msg lore send_msg)],
3299 ["cf::object::player" => qw(player)],
3300 ["cf::player" => qw(peaceful send_msg)],
3301 ["cf::map" => qw(trigger)],
3302 ) {
3303 my ($pkg, @funs) = @$_;
3304 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3305 for @funs;
3306 }
3307
3308 =over 4
3309
3310 =item @retval = safe_eval $code, [var => value, ...]
3311
3312 Compiled and executes the given perl code snippet. additional var/value
3313 pairs result in temporary local (my) scalar variables of the given name
3314 that are available in the code snippet. Example:
3315
3316 my $five = safe_eval '$first + $second', first => 1, second => 4;
3317
3318 =cut
3319
3320 sub safe_eval($;@) {
3321 my ($code, %vars) = @_;
3322
3323 my $qcode = $code;
3324 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3325 $qcode =~ s/\n/\\n/g;
3326
3327 %vars = (_dummy => 0) unless %vars;
3328
3329 my @res;
3330 local $_;
3331
3332 my $eval =
3333 "do {\n"
3334 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3335 . "#line 0 \"{$qcode}\"\n"
3336 . $code
3337 . "\n}"
3338 ;
3339
3340 if ($CFG{safe_eval}) {
3341 sub_generation_inc;
3342 local @safe::cf::_safe_eval_args = values %vars;
3343 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3344 sub_generation_inc;
3345 } else {
3346 local @cf::_safe_eval_args = values %vars;
3347 @res = wantarray ? eval eval : scalar eval $eval;
3348 }
3349
3350 if ($@) {
3351 warn "$@",
3352 "while executing safe code '$code'\n",
3353 "with arguments " . (join " ", %vars) . "\n";
3354 }
3355
3356 wantarray ? @res : $res[0]
3357 }
3358
3359 =item cf::register_script_function $function => $cb
3360
3361 Register a function that can be called from within map/npc scripts. The
3362 function should be reasonably secure and should be put into a package name
3363 like the extension.
3364
3365 Example: register a function that gets called whenever a map script calls
3366 C<rent::overview>, as used by the C<rent> extension.
3367
3368 cf::register_script_function "rent::overview" => sub {
3369 ...
3370 };
3371
3372 =cut
3373
3374 sub register_script_function {
3375 my ($fun, $cb) = @_;
3376
3377 $fun = "safe::$fun" if $CFG{safe_eval};
3378 *$fun = $safe_hole->wrap ($cb);
3379 }
3380
3381 =back
3382
3383 =cut
3384
3385 #############################################################################
3386 # the server's init and main functions
3387
3388 sub load_facedata($) {
3389 my ($path) = @_;
3390
3391 # HACK to clear player env face cache, we need some signal framework
3392 # for this (global event?)
3393 %ext::player_env::MUSIC_FACE_CACHE = ();
3394
3395 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3396
3397 trace "loading facedata from $path\n";
3398
3399 0 < aio_load $path, my $facedata
3400 or die "$path: $!";
3401
3402 $facedata = Coro::Storable::thaw $facedata;
3403
3404 $facedata->{version} == 2
3405 or cf::cleanup "$path: version mismatch, cannot proceed.";
3406
3407 # patch in the exptable
3408 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3409 $facedata->{resource}{"res/exp_table"} = {
3410 type => FT_RSRC,
3411 data => $exp_table,
3412 hash => (Digest::MD5::md5 $exp_table),
3413 };
3414 cf::cede_to_tick;
3415
3416 {
3417 my $faces = $facedata->{faceinfo};
3418
3419 while (my ($face, $info) = each %$faces) {
3420 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3421
3422 cf::face::set_visibility $idx, $info->{visibility};
3423 cf::face::set_magicmap $idx, $info->{magicmap};
3424 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3425 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3426
3427 cf::cede_to_tick;
3428 }
3429
3430 while (my ($face, $info) = each %$faces) {
3431 next unless $info->{smooth};
3432
3433 my $idx = cf::face::find $face
3434 or next;
3435
3436 if (my $smooth = cf::face::find $info->{smooth}) {
3437 cf::face::set_smooth $idx, $smooth;
3438 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3439 } else {
3440 error "smooth face '$info->{smooth}' not found for face '$face'";
3441 }
3442
3443 cf::cede_to_tick;
3444 }
3445 }
3446
3447 {
3448 my $anims = $facedata->{animinfo};
3449
3450 while (my ($anim, $info) = each %$anims) {
3451 cf::anim::set $anim, $info->{frames}, $info->{facings};
3452 cf::cede_to_tick;
3453 }
3454
3455 cf::anim::invalidate_all; # d'oh
3456 }
3457
3458 {
3459 my $res = $facedata->{resource};
3460
3461 while (my ($name, $info) = each %$res) {
3462 if (defined $info->{type}) {
3463 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3464
3465 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3466 cf::face::set_type $idx, $info->{type};
3467 } else {
3468 $RESOURCE{$name} = $info; # unused
3469 }
3470
3471 cf::cede_to_tick;
3472 }
3473 }
3474
3475 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3476
3477 1
3478 }
3479
3480 register_exticmd fx_want => sub {
3481 my ($ns, $want) = @_;
3482
3483 while (my ($k, $v) = each %$want) {
3484 $ns->fx_want ($k, $v);
3485 }
3486 };
3487
3488 sub load_resource_file($) {
3489 my $guard = lock_acquire "load_resource_file";
3490
3491 my $status = load_resource_file_ $_[0];
3492 get_slot 0.1, 100;
3493 cf::arch::commit_load;
3494
3495 $status
3496 }
3497
3498 sub reload_regions {
3499 # HACK to clear player env face cache, we need some signal framework
3500 # for this (global event?)
3501 %ext::player_env::MUSIC_FACE_CACHE = ();
3502
3503 load_resource_file "$MAPDIR/regions"
3504 or die "unable to load regions file\n";
3505
3506 for (cf::region::list) {
3507 $_->{match} = qr/$_->{match}/
3508 if exists $_->{match};
3509 }
3510 }
3511
3512 sub reload_facedata {
3513 load_facedata "$DATADIR/facedata"
3514 or die "unable to load facedata\n";
3515 }
3516
3517 sub reload_archetypes {
3518 load_resource_file "$DATADIR/archetypes"
3519 or die "unable to load archetypes\n";
3520 }
3521
3522 sub reload_treasures {
3523 load_resource_file "$DATADIR/treasures"
3524 or die "unable to load treasurelists\n";
3525 }
3526
3527 sub reload_sound {
3528 trace "loading sound config from $DATADIR/sound\n";
3529
3530 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3531 or die "$DATADIR/sound $!";
3532
3533 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3534
3535 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3536 my $sound = $soundconf->{compat}[$_]
3537 or next;
3538
3539 my $face = cf::face::find "sound/$sound->[1]";
3540 cf::sound::set $sound->[0] => $face;
3541 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3542 }
3543
3544 while (my ($k, $v) = each %{$soundconf->{event}}) {
3545 my $face = cf::face::find "sound/$v";
3546 cf::sound::set $k => $face;
3547 }
3548 }
3549
3550 sub reload_resources {
3551 trace "reloading resource files...\n";
3552
3553 reload_exp_table;
3554 reload_materials;
3555 reload_facedata;
3556 reload_sound;
3557 reload_archetypes;
3558 reload_regions;
3559 reload_treasures;
3560
3561 trace "finished reloading resource files\n";
3562 }
3563
3564 sub reload_config {
3565 trace "reloading config file...\n";
3566
3567 0 < aio_load "$CONFDIR/config", my $config
3568 or die "$CONFDIR/config: $!";
3569
3570 utf8::decode $config;
3571 *CFG = yaml_load $config;
3572
3573 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3574
3575 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3576 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3577
3578 if (exists $CFG{mlockall}) {
3579 eval {
3580 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3581 and die "WARNING: m(un)lockall failed: $!\n";
3582 };
3583 warn $@ if $@;
3584 }
3585 }
3586
3587 sub pidfile() {
3588 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3589 or die "$PIDFILE: $!";
3590 flock $fh, &Fcntl::LOCK_EX
3591 or die "$PIDFILE: flock: $!";
3592 $fh
3593 }
3594
3595 # make sure only one server instance is running at any one time
3596 sub atomic {
3597 my $fh = pidfile;
3598
3599 my $pid = <$fh>;
3600 kill 9, $pid if $pid > 0;
3601
3602 seek $fh, 0, 0;
3603 print $fh $$;
3604 }
3605
3606 sub main_loop {
3607 trace "EV::loop starting\n";
3608 if (1) {
3609 EV::loop;
3610 }
3611 trace "EV::loop returned\n";
3612 goto &main_loop unless $REALLY_UNLOOP;
3613 }
3614
3615 sub main {
3616 cf::init_globals; # initialise logging
3617
3618 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3619 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3620 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3621 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3622
3623 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3624
3625 # we must not ever block the main coroutine
3626 local $Coro::idle = sub {
3627 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3628 (async {
3629 $Coro::current->{desc} = "IDLE BUG HANDLER";
3630 EV::loop EV::LOOP_ONESHOT;
3631 })->prio (Coro::PRIO_MAX);
3632 };
3633
3634 evthread_start IO::AIO::poll_fileno;
3635
3636 cf::sync_job {
3637 cf::incloader::init ();
3638
3639 cf::init_anim;
3640 cf::init_attackmess;
3641 cf::init_dynamic;
3642
3643 cf::load_settings;
3644
3645 reload_resources;
3646 reload_config;
3647 db_init;
3648
3649 cf::init_uuid;
3650 cf::init_signals;
3651 cf::init_skills;
3652
3653 cf::init_beforeplay;
3654
3655 atomic;
3656
3657 load_extensions;
3658
3659 utime time, time, $RUNTIMEFILE;
3660
3661 # no (long-running) fork's whatsoever before this point(!)
3662 use POSIX ();
3663 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3664
3665 (pop @POST_INIT)->(0) while @POST_INIT;
3666 };
3667
3668 cf::object::thawer::errors_are_fatal 0;
3669 info "parse errors in files are no longer fatal from this point on.\n";
3670
3671 my $free_main; $free_main = EV::idle sub {
3672 undef $free_main;
3673 undef &main; # free gobs of memory :)
3674 };
3675
3676 goto &main_loop;
3677 }
3678
3679 #############################################################################
3680 # initialisation and cleanup
3681
3682 # install some emergency cleanup handlers
3683 BEGIN {
3684 our %SIGWATCHER = ();
3685 for my $signal (qw(INT HUP TERM)) {
3686 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3687 cf::cleanup "SIG$signal";
3688 };
3689 }
3690 }
3691
3692 sub write_runtime_sync {
3693 my $t0 = AE::time;
3694
3695 # first touch the runtime file to show we are still running:
3696 # the fsync below can take a very very long time.
3697
3698 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3699
3700 my $guard = cf::lock_acquire "write_runtime";
3701
3702 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3703 or return;
3704
3705 my $value = $cf::RUNTIME + 90 + 10;
3706 # 10 is the runtime save interval, for a monotonic clock
3707 # 60 allows for the watchdog to kill the server.
3708
3709 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3710 and return;
3711
3712 # always fsync - this file is important
3713 aio_fsync $fh
3714 and return;
3715
3716 # touch it again to show we are up-to-date
3717 aio_utime $fh, undef, undef;
3718
3719 close $fh
3720 or return;
3721
3722 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3723 and return;
3724
3725 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3726
3727 1
3728 }
3729
3730 our $uuid_lock;
3731 our $uuid_skip;
3732
3733 sub write_uuid_sync($) {
3734 $uuid_skip ||= $_[0];
3735
3736 return if $uuid_lock;
3737 local $uuid_lock = 1;
3738
3739 my $uuid = "$LOCALDIR/uuid";
3740
3741 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3742 or return;
3743
3744 my $value = uuid_seq uuid_cur;
3745
3746 unless ($value) {
3747 info "cowardly refusing to write zero uuid value!\n";
3748 return;
3749 }
3750
3751 my $value = uuid_str $value + $uuid_skip;
3752 $uuid_skip = 0;
3753
3754 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3755 and return;
3756
3757 # always fsync - this file is important
3758 aio_fsync $fh
3759 and return;
3760
3761 close $fh
3762 or return;
3763
3764 aio_rename "$uuid~", $uuid
3765 and return;
3766
3767 trace "uuid file written ($value).\n";
3768
3769 1
3770
3771 }
3772
3773 sub write_uuid($$) {
3774 my ($skip, $sync) = @_;
3775
3776 $sync ? write_uuid_sync $skip
3777 : async { write_uuid_sync $skip };
3778 }
3779
3780 sub emergency_save() {
3781 my $freeze_guard = cf::freeze_mainloop;
3782
3783 info "emergency_perl_save: enter\n";
3784
3785 # this is a trade-off: we want to be very quick here, so
3786 # save all maps without fsync, and later call a global sync
3787 # (which in turn might be very very slow)
3788 local $USE_FSYNC = 0;
3789
3790 cf::sync_job {
3791 cf::write_runtime_sync; # external watchdog should not bark
3792
3793 # use a peculiar iteration method to avoid tripping on perl
3794 # refcount bugs in for. also avoids problems with players
3795 # and maps saved/destroyed asynchronously.
3796 info "emergency_perl_save: begin player save\n";
3797 for my $login (keys %cf::PLAYER) {
3798 my $pl = $cf::PLAYER{$login} or next;
3799 $pl->valid or next;
3800 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3801 $pl->save;
3802 }
3803 info "emergency_perl_save: end player save\n";
3804
3805 cf::write_runtime_sync; # external watchdog should not bark
3806
3807 info "emergency_perl_save: begin map save\n";
3808 for my $path (keys %cf::MAP) {
3809 my $map = $cf::MAP{$path} or next;
3810 $map->valid or next;
3811 $map->save;
3812 }
3813 info "emergency_perl_save: end map save\n";
3814
3815 cf::write_runtime_sync; # external watchdog should not bark
3816
3817 info "emergency_perl_save: begin database checkpoint\n";
3818 BDB::db_env_txn_checkpoint $DB_ENV;
3819 info "emergency_perl_save: end database checkpoint\n";
3820
3821 info "emergency_perl_save: begin write uuid\n";
3822 write_uuid_sync 1;
3823 info "emergency_perl_save: end write uuid\n";
3824
3825 cf::write_runtime_sync; # external watchdog should not bark
3826
3827 trace "emergency_perl_save: syncing database to disk";
3828 BDB::db_env_txn_checkpoint $DB_ENV;
3829
3830 info "emergency_perl_save: starting sync\n";
3831 IO::AIO::aio_sync sub {
3832 info "emergency_perl_save: finished sync\n";
3833 };
3834
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 trace "emergency_perl_save: flushing outstanding aio requests";
3838 while (IO::AIO::nreqs || BDB::nreqs) {
3839 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3840 }
3841
3842 cf::write_runtime_sync; # external watchdog should not bark
3843 };
3844
3845 info "emergency_perl_save: leave\n";
3846 }
3847
3848 sub post_cleanup {
3849 my ($make_core) = @_;
3850
3851 IO::AIO::flush;
3852
3853 error Carp::longmess "post_cleanup backtrace"
3854 if $make_core;
3855
3856 my $fh = pidfile;
3857 unlink $PIDFILE if <$fh> == $$;
3858 }
3859
3860 # a safer delete_package, copied from Symbol
3861 sub clear_package($) {
3862 my $pkg = shift;
3863
3864 # expand to full symbol table name if needed
3865 unless ($pkg =~ /^main::.*::$/) {
3866 $pkg = "main$pkg" if $pkg =~ /^::/;
3867 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3868 $pkg .= '::' unless $pkg =~ /::$/;
3869 }
3870
3871 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3872 my $stem_symtab = *{$stem}{HASH};
3873
3874 defined $stem_symtab and exists $stem_symtab->{$leaf}
3875 or return;
3876
3877 # clear all symbols
3878 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3879 for my $name (keys %$leaf_symtab) {
3880 _gv_clear *{"$pkg$name"};
3881 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3882 }
3883 }
3884
3885 sub do_reload_perl() {
3886 # can/must only be called in main
3887 unless (in_main) {
3888 error "can only reload from main coroutine";
3889 return;
3890 }
3891
3892 return if $RELOAD++;
3893
3894 my $t1 = AE::time;
3895
3896 while ($RELOAD) {
3897 cf::get_slot 0.1, -1, "reload_perl";
3898 info "reloading...";
3899
3900 trace "entering sync_job";
3901
3902 cf::sync_job {
3903 #cf::emergency_save;
3904
3905 trace "cancelling all extension coros";
3906 $_->cancel for values %EXT_CORO;
3907 %EXT_CORO = ();
3908
3909 trace "removing commands";
3910 %COMMAND = ();
3911
3912 trace "removing ext/exti commands";
3913 %EXTCMD = ();
3914 %EXTICMD = ();
3915
3916 trace "unloading/nuking all extensions";
3917 for my $pkg (@EXTS) {
3918 trace "... unloading $pkg";
3919
3920 if (my $cb = $pkg->can ("unload")) {
3921 eval {
3922 $cb->($pkg);
3923 1
3924 } or error "$pkg unloaded, but with errors: $@";
3925 }
3926
3927 trace "... clearing $pkg";
3928 clear_package $pkg;
3929 }
3930
3931 trace "unloading all perl modules loaded from $LIBDIR";
3932 while (my ($k, $v) = each %INC) {
3933 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3934
3935 trace "... unloading $k";
3936 delete $INC{$k};
3937
3938 $k =~ s/\.pm$//;
3939 $k =~ s/\//::/g;
3940
3941 if (my $cb = $k->can ("unload_module")) {
3942 $cb->();
3943 }
3944
3945 clear_package $k;
3946 }
3947
3948 trace "getting rid of safe::, as good as possible";
3949 clear_package "safe::$_"
3950 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3951
3952 trace "unloading cf.pm \"a bit\"";
3953 delete $INC{"cf.pm"};
3954 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3955
3956 # don't, removes xs symbols, too,
3957 # and global variables created in xs
3958 #clear_package __PACKAGE__;
3959
3960 info "unload completed, starting to reload now";
3961
3962 trace "reloading cf.pm";
3963 require cf;
3964 cf::_connect_to_perl_1;
3965
3966 trace "loading config and database again";
3967 cf::reload_config;
3968
3969 trace "loading extensions";
3970 cf::load_extensions;
3971
3972 if ($REATTACH_ON_RELOAD) {
3973 trace "reattaching attachments to objects/players";
3974 _global_reattach; # objects, sockets
3975 trace "reattaching attachments to maps";
3976 reattach $_ for values %MAP;
3977 trace "reattaching attachments to players";
3978 reattach $_ for values %PLAYER;
3979 }
3980
3981 trace "running post_init jobs";
3982 (pop @POST_INIT)->(1) while @POST_INIT;
3983
3984 trace "leaving sync_job";
3985
3986 1
3987 } or do {
3988 error $@;
3989 cf::cleanup "error while reloading, exiting.";
3990 };
3991
3992 info "reloaded";
3993 --$RELOAD;
3994 }
3995
3996 $t1 = AE::time - $t1;
3997 info "reload completed in ${t1}s\n";
3998 };
3999
4000 our $RELOAD_WATCHER; # used only during reload
4001
4002 sub reload_perl() {
4003 # doing reload synchronously and two reloads happen back-to-back,
4004 # coro crashes during coro_state_free->destroy here.
4005
4006 $RELOAD_WATCHER ||= cf::async {
4007 Coro::AIO::aio_wait cache_extensions;
4008
4009 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4010 do_reload_perl;
4011 undef $RELOAD_WATCHER;
4012 };
4013 };
4014 }
4015
4016 register_command "reload" => sub {
4017 my ($who, $arg) = @_;
4018
4019 if ($who->flag (FLAG_WIZ)) {
4020 $who->message ("reloading server.");
4021 async {
4022 $Coro::current->{desc} = "perl_reload";
4023 reload_perl;
4024 };
4025 }
4026 };
4027
4028 #############################################################################
4029
4030 my $bug_warning = 0;
4031
4032 our @WAIT_FOR_TICK;
4033 our @WAIT_FOR_TICK_BEGIN;
4034
4035 sub wait_for_tick() {
4036 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4037
4038 my $signal = new Coro::Signal;
4039 push @WAIT_FOR_TICK, $signal;
4040 $signal->wait;
4041 }
4042
4043 sub wait_for_tick_begin() {
4044 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4045
4046 my $signal = new Coro::Signal;
4047 push @WAIT_FOR_TICK_BEGIN, $signal;
4048 $signal->wait;
4049 }
4050
4051 sub tick {
4052 if ($Coro::current != $Coro::main) {
4053 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4054 unless ++$bug_warning > 10;
4055 return;
4056 }
4057
4058 cf::server_tick; # one server iteration
4059
4060 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4061
4062 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4063 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4064 Coro::async_pool {
4065 $Coro::current->{desc} = "runtime saver";
4066 write_runtime_sync
4067 or error "ERROR: unable to write runtime file: $!";
4068 };
4069 }
4070
4071 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4072 $sig->send;
4073 }
4074 while (my $sig = shift @WAIT_FOR_TICK) {
4075 $sig->send;
4076 }
4077
4078 $LOAD = ($NOW - $TICK_START) / $TICK;
4079 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4080
4081 if (0) {
4082 if ($NEXT_TICK) {
4083 my $jitter = $TICK_START - $NEXT_TICK;
4084 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4085 debug "jitter $JITTER\n";#d#
4086 }
4087 }
4088 }
4089
4090 {
4091 # configure BDB
4092
4093 BDB::min_parallel 16;
4094 BDB::max_poll_reqs $TICK * 0.1;
4095 $AnyEvent::BDB::WATCHER->priority (1);
4096
4097 unless ($DB_ENV) {
4098 $DB_ENV = BDB::db_env_create;
4099 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4100 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4101 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4102 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4103 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4104
4105 cf::sync_job {
4106 eval {
4107 BDB::db_env_open
4108 $DB_ENV,
4109 $BDBDIR,
4110 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4111 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4112 0666;
4113
4114 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4115 };
4116
4117 cf::cleanup "db_env_open(db): $@" if $@;
4118 };
4119 }
4120
4121 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4122 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4123 };
4124 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4125 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4126 };
4127 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4128 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4129 };
4130 }
4131
4132 {
4133 # configure IO::AIO
4134
4135 IO::AIO::min_parallel 8;
4136 IO::AIO::max_poll_time $TICK * 0.1;
4137 undef $AnyEvent::AIO::WATCHER;
4138 }
4139
4140 my $_log_backtrace;
4141
4142 sub _log_backtrace {
4143 my ($msg, @addr) = @_;
4144
4145 $msg =~ s/\n//;
4146
4147 # limit the # of concurrent backtraces
4148 if ($_log_backtrace < 2) {
4149 ++$_log_backtrace;
4150 my $perl_bt = Carp::longmess $msg;
4151 async {
4152 $Coro::current->{desc} = "abt $msg";
4153
4154 my @bt = fork_call {
4155 @addr = map { sprintf "%x", $_ } @addr;
4156 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4157 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4158 or die "addr2line: $!";
4159
4160 my @funcs;
4161 my @res = <$fh>;
4162 chomp for @res;
4163 while (@res) {
4164 my ($func, $line) = splice @res, 0, 2, ();
4165 push @funcs, "[$func] $line";
4166 }
4167
4168 @funcs
4169 };
4170
4171 LOG llevInfo, "[ABT] $perl_bt\n";
4172 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4173 LOG llevInfo, "[ABT] $_\n" for @bt;
4174 --$_log_backtrace;
4175 };
4176 } else {
4177 LOG llevInfo, "[ABT] $msg\n";
4178 LOG llevInfo, "[ABT] [suppressed]\n";
4179 }
4180 }
4181
4182 # load additional modules
4183 require "cf/$_.pm" for @EXTRA_MODULES;
4184 cf::_connect_to_perl_2;
4185
4186 END { cf::emergency_save }
4187
4188 1
4189