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Revision: 1.550
Committed: Fri May 14 22:56:47 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.549: +38 -23 lines
Log Message:
music groups, music conf file, post_init async

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item $ref = cf::yaml_load $scalar
363
364 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366 =cut
367
368 sub fork_call(&@);
369
370 sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372 }
373
374 =item cf::post_init { BLOCK }
375
376 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377 but I<before> the server starts ticking again.
378
379 The codeblock will have a single boolean argument to indicate whether this
380 is a reload or not.
381
382 =cut
383
384 sub post_init(&) {
385 push @POST_INIT, shift;
386 }
387
388 sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
403 }
404
405 =item cf::lock_wait $string
406
407 Wait until the given lock is available. See cf::lock_acquire.
408
409 =item my $lock = cf::lock_acquire $string
410
411 Wait until the given lock is available and then acquires it and returns
412 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
413 for example when the coroutine gets canceled), the lock is automatically
414 returned.
415
416 Locks are *not* recursive, locking from the same coro twice results in a
417 deadlocked coro.
418
419 Lock names should begin with a unique identifier (for example, cf::map::find
420 uses map_find and cf::map::load uses map_load).
421
422 =item $locked = cf::lock_active $string
423
424 Return true if the lock is currently active, i.e. somebody has locked it.
425
426 =cut
427
428 our $LOCKS = new Coro::SemaphoreSet;
429
430 sub lock_wait($) {
431 $LOCKS->wait ($_[0]);
432 }
433
434 sub lock_acquire($) {
435 $LOCKS->guard ($_[0])
436 }
437
438 sub lock_active($) {
439 $LOCKS->count ($_[0]) < 1
440 }
441
442 sub freeze_mainloop {
443 tick_inhibit_inc;
444
445 &Guard::guard (\&tick_inhibit_dec);
446 }
447
448 =item cf::periodic $interval, $cb
449
450 Like EV::periodic, but randomly selects a starting point so that the actions
451 get spread over time.
452
453 =cut
454
455 sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461 }
462
463 =item cf::get_slot $time[, $priority[, $name]]
464
465 Allocate $time seconds of blocking CPU time at priority C<$priority>:
466 This call blocks and returns only when you have at least C<$time> seconds
467 of cpu time till the next tick. The slot is only valid till the next cede.
468
469 The optional C<$name> can be used to identify the job to run. It might be
470 used for statistical purposes and should identify the same time-class.
471
472 Useful for short background jobs.
473
474 =cut
475
476 our @SLOT_QUEUE;
477 our $SLOT_QUEUE;
478 our $SLOT_DECAY = 0.9;
479
480 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
481 $SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513 };
514
515 sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
528 }
529
530 =item cf::async { BLOCK }
531
532 Currently the same as Coro::async_pool, meaning you cannot use
533 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534 thing you are allowed to do is call C<prio> on it.
535
536 =cut
537
538 BEGIN { *async = \&Coro::async_pool }
539
540 =item cf::sync_job { BLOCK }
541
542 The design of Deliantra requires that the main coroutine ($Coro::main)
543 is always able to handle events or runnable, as Deliantra is only
544 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545 acceptable.
546
547 If it must be done, put the blocking parts into C<sync_job>. This will run
548 the given BLOCK in another coroutine while waiting for the result. The
549 server will be frozen during this time, so the block should either finish
550 fast or be very important.
551
552 =cut
553
554 sub sync_job(&) {
555 my ($job) = @_;
556
557 if (in_main) {
558 my $time = AE::time;
559
560 # this is the main coro, too bad, we have to block
561 # till the operation succeeds, freezing the server :/
562
563 #LOG llevError, Carp::longmess "sync job";#d#
564
565 my $freeze_guard = freeze_mainloop;
566
567 my $busy = 1;
568 my @res;
569
570 (async {
571 $Coro::current->desc ("sync job coro");
572 @res = eval { $job->() };
573 error $@ if $@;
574 undef $busy;
575 })->prio (Coro::PRIO_MAX);
576
577 while ($busy) {
578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
588
589 wantarray ? @res : $res[0]
590 } else {
591 # we are in another coroutine, how wonderful, everything just works
592
593 $job->()
594 }
595 }
596
597 =item $coro = cf::async_ext { BLOCK }
598
599 Like async, but this coro is automatically being canceled when the
600 extension calling this is being unloaded.
601
602 =cut
603
604 sub async_ext(&) {
605 my $cb = shift;
606
607 my $coro = &Coro::async ($cb);
608
609 $coro->on_destroy (sub {
610 delete $EXT_CORO{$coro+0};
611 });
612 $EXT_CORO{$coro+0} = $coro;
613
614 $coro
615 }
616
617 =item fork_call { }, @args
618
619 Executes the given code block with the given arguments in a seperate
620 process, returning the results. Everything must be serialisable with
621 Coro::Storable. May, of course, block. Note that the executed sub may
622 never block itself or use any form of event handling.
623
624 =cut
625
626 sub post_fork {
627 reset_signals;
628 }
629
630 sub fork_call(&@) {
631 my ($cb, @args) = @_;
632
633 # we seemingly have to make a local copy of the whole thing,
634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643 }
644
645 sub objinfo {
646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654 }
655
656 =item $coin = coin_from_name $name
657
658 =cut
659
660 our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675 );
676
677 sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681 }
682
683 =item $value = cf::db_get $family => $key
684
685 Returns a single value from the environment database.
686
687 =item cf::db_put $family => $key => $value
688
689 Stores the given C<$value> in the family. It can currently store binary
690 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692 =item $db = cf::db_table "name"
693
694 Create and/or open a new database table. The string must not be "db" and must be unique
695 within each server.
696
697 =cut
698
699 sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717 }
718
719 our $DB;
720
721 sub db_init {
722 $DB ||= db_table "db";
723 }
724
725 sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735 }
736
737 sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740 }
741
742 =item cf::cache $id => [$paths...], $processversion => $process
743
744 Generic caching function that returns the value of the resource $id,
745 caching and regenerating as required.
746
747 This function can block.
748
749 =cut
750
751 sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810 }
811
812 =item cf::datalog type => key => value, ...
813
814 Log a datalog packet of the given type with the given key-value pairs.
815
816 =cut
817
818 sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
821 }
822
823 =back
824
825 =cut
826
827 #############################################################################
828
829 =head2 ATTACHABLE OBJECTS
830
831 Many objects in deliantra are so-called attachable objects. That means you can
832 attach callbacks/event handlers (a collection of which is called an "attachment")
833 to it. All such attachable objects support the following methods.
834
835 In the following description, CLASS can be any of C<global>, C<object>
836 C<player>, C<client> or C<map> (i.e. the attachable objects in
837 Deliantra).
838
839 =over 4
840
841 =item $attachable->attach ($attachment, key => $value...)
842
843 =item $attachable->detach ($attachment)
844
845 Attach/detach a pre-registered attachment to a specific object and give it
846 the specified key/value pairs as arguments.
847
848 Example, attach a minesweeper attachment to the given object, making it a
849 10x10 minesweeper game:
850
851 $obj->attach (minesweeper => width => 10, height => 10);
852
853 =item $bool = $attachable->attached ($name)
854
855 Checks wether the named attachment is currently attached to the object.
856
857 =item cf::CLASS->attach ...
858
859 =item cf::CLASS->detach ...
860
861 Define an anonymous attachment and attach it to all objects of the given
862 CLASS. See the next function for an explanation of its arguments.
863
864 You can attach to global events by using the C<cf::global> class.
865
866 Example, log all player logins:
867
868 cf::player->attach (
869 on_login => sub {
870 my ($pl) = @_;
871 ...
872 },
873 );
874
875 Example, attach to the jeweler skill:
876
877 cf::object->attach (
878 type => cf::SKILL,
879 subtype => cf::SK_JEWELER,
880 on_use_skill => sub {
881 my ($sk, $ob, $part, $dir, $msg) = @_;
882 ...
883 },
884 );
885
886 =item cf::CLASS::attachment $name, ...
887
888 Register an attachment by C<$name> through which attachable objects of the
889 given CLASS can refer to this attachment.
890
891 Some classes such as deliantra maps and objects can specify attachments
892 that are attached at load/instantiate time, thus the need for a name.
893
894 These calls expect any number of the following handler/hook descriptions:
895
896 =over 4
897
898 =item prio => $number
899
900 Set the priority for all following handlers/hooks (unless overwritten
901 by another C<prio> setting). Lower priority handlers get executed
902 earlier. The default priority is C<0>, and many built-in handlers are
903 registered at priority C<-1000>, so lower priorities should not be used
904 unless you know what you are doing.
905
906 =item type => $type
907
908 (Only for C<< cf::object->attach >> calls), limits the attachment to the
909 given type of objects only (the additional parameter C<subtype> can be
910 used to further limit to the given subtype).
911
912 =item on_I<event> => \&cb
913
914 Call the given code reference whenever the named event happens (event is
915 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
916 handlers are recognised generally depends on the type of object these
917 handlers attach to).
918
919 See F<include/eventinc.h> for the full list of events supported, and their
920 class.
921
922 =item package => package::
923
924 Look for sub functions of the name C<< on_I<event> >> in the given
925 package and register them. Only handlers for eevents supported by the
926 object/class are recognised.
927
928 =back
929
930 Example, define an attachment called "sockpuppet" that calls the given
931 event handler when a monster attacks:
932
933 cf::object::attachment sockpuppet =>
934 on_skill_attack => sub {
935 my ($self, $victim) = @_;
936 ...
937 }
938 }
939
940 =item $attachable->valid
941
942 Just because you have a perl object does not mean that the corresponding
943 C-level object still exists. If you try to access an object that has no
944 valid C counterpart anymore you get an exception at runtime. This method
945 can be used to test for existence of the C object part without causing an
946 exception.
947
948 =cut
949
950 # the following variables are defined in .xs and must not be re-created
951 our @CB_GLOBAL = (); # registry for all global events
952 our @CB_ATTACHABLE = (); # registry for all attachables
953 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
954 our @CB_PLAYER = ();
955 our @CB_CLIENT = ();
956 our @CB_TYPE = (); # registry for type (cf-object class) based events
957 our @CB_MAP = ();
958
959 my %attachment;
960
961 sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965 }
966
967 sub _attach_cb($$$$) {
968 my ($registry, $event, $prio, $cb) = @_;
969
970 use sort 'stable';
971
972 $cb = [$prio, $cb];
973
974 @{$registry->[$event]} = sort
975 { $a->[0] cmp $b->[0] }
976 @{$registry->[$event] || []}, $cb;
977 }
978
979 # hack
980 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
981
982 # attach handles attaching event callbacks
983 # the only thing the caller has to do is pass the correct
984 # registry (== where the callback attaches to).
985 sub _attach {
986 my ($registry, $klass, @arg) = @_;
987
988 my $object_type;
989 my $prio = 0;
990 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
991
992 #TODO: get rid of this hack
993 if ($attachable_klass{$klass}) {
994 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
995 }
996
997 while (@arg) {
998 my $type = shift @arg;
999
1000 if ($type eq "prio") {
1001 $prio = shift @arg;
1002
1003 } elsif ($type eq "type") {
1004 $object_type = shift @arg;
1005 $registry = $CB_TYPE[$object_type] ||= [];
1006
1007 } elsif ($type eq "subtype") {
1008 defined $object_type or Carp::croak "subtype specified without type";
1009 my $object_subtype = shift @arg;
1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1011
1012 } elsif ($type eq "package") {
1013 my $pkg = shift @arg;
1014
1015 while (my ($name, $id) = each %cb_id) {
1016 if (my $cb = $pkg->can ($name)) {
1017 _attach_cb $registry, $id, $prio, $cb;
1018 }
1019 }
1020
1021 } elsif (exists $cb_id{$type}) {
1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1023
1024 } elsif (ref $type) {
1025 error "attaching objects not supported, ignoring.\n";
1026
1027 } else {
1028 shift @arg;
1029 error "attach argument '$type' not supported, ignoring.\n";
1030 }
1031 }
1032 }
1033
1034 sub _object_attach {
1035 my ($obj, $name, %arg) = @_;
1036
1037 return if exists $obj->{_attachment}{$name};
1038
1039 if (my $attach = $attachment{$name}) {
1040 my $registry = $obj->registry;
1041
1042 for (@$attach) {
1043 my ($klass, @attach) = @$_;
1044 _attach $registry, $klass, @attach;
1045 }
1046
1047 $obj->{$name} = \%arg;
1048 } else {
1049 info "object uses attachment '$name' which is not available, postponing.\n";
1050 }
1051
1052 $obj->{_attachment}{$name} = undef;
1053 }
1054
1055 sub cf::attachable::attach {
1056 if (ref $_[0]) {
1057 _object_attach @_;
1058 } else {
1059 _attach shift->_attach_registry, @_;
1060 }
1061 _recalc_want;
1062 };
1063
1064 # all those should be optimised
1065 sub cf::attachable::detach {
1066 my ($obj, $name) = @_;
1067
1068 if (ref $obj) {
1069 delete $obj->{_attachment}{$name};
1070 reattach ($obj);
1071 } else {
1072 Carp::croak "cannot, currently, detach class attachments";
1073 }
1074 _recalc_want;
1075 };
1076
1077 sub cf::attachable::attached {
1078 my ($obj, $name) = @_;
1079
1080 exists $obj->{_attachment}{$name}
1081 }
1082
1083 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1084 eval "#line " . __LINE__ . " 'cf.pm'
1085 sub cf::\L$klass\E::_attach_registry {
1086 (\\\@CB_$klass, KLASS_$klass)
1087 }
1088
1089 sub cf::\L$klass\E::attachment {
1090 my \$name = shift;
1091
1092 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1093 }
1094 ";
1095 die if $@;
1096 }
1097
1098 our $override;
1099 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1100
1101 sub override {
1102 $override = 1;
1103 @INVOKE_RESULTS = (@_);
1104 }
1105
1106 sub do_invoke {
1107 my $event = shift;
1108 my $callbacks = shift;
1109
1110 @INVOKE_RESULTS = ();
1111
1112 local $override;
1113
1114 for (@$callbacks) {
1115 eval { &{$_->[1]} };
1116
1117 if ($@) {
1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1119 override;
1120 }
1121
1122 return 1 if $override;
1123 }
1124
1125 0
1126 }
1127
1128 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1129
1130 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1131
1132 Generate an object-specific event with the given arguments.
1133
1134 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1135 removed in future versions), and there is no public API to access override
1136 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1137
1138 =back
1139
1140 =cut
1141
1142 #############################################################################
1143 # object support
1144
1145 sub _object_equal($$);
1146 sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175 }
1176
1177 our $SLOW_MERGES;#d#
1178 sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185 }
1186
1187 sub reattach {
1188 # basically do the same as instantiate, without calling instantiate
1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1193
1194 my $registry = $obj->registry;
1195
1196 @$registry = ();
1197
1198 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1199
1200 for my $name (keys %{ $obj->{_attachment} || {} }) {
1201 if (my $attach = $attachment{$name}) {
1202 for (@$attach) {
1203 my ($klass, @attach) = @$_;
1204 _attach $registry, $klass, @attach;
1205 }
1206 } else {
1207 info "object uses attachment '$name' that is not available, postponing.\n";
1208 }
1209 }
1210 }
1211
1212 cf::attachable->attach (
1213 prio => -1000000,
1214 on_instantiate => sub {
1215 my ($obj, $data) = @_;
1216
1217 $data = decode_json $data;
1218
1219 for (@$data) {
1220 my ($name, $args) = @$_;
1221
1222 $obj->attach ($name, %{$args || {} });
1223 }
1224 },
1225 on_reattach => \&reattach,
1226 on_clone => sub {
1227 my ($src, $dst) = @_;
1228
1229 @{$dst->registry} = @{$src->registry};
1230
1231 %$dst = %$src;
1232
1233 %{$dst->{_attachment}} = %{$src->{_attachment}}
1234 if exists $src->{_attachment};
1235 },
1236 );
1237
1238 sub object_freezer_save {
1239 my ($filename, $rdata, $objs) = @_;
1240
1241 sync_job {
1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
1244 trace sprintf "saving %s (%d,%d)\n",
1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
1247
1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1249 aio_chmod $fh, SAVE_MODE;
1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
1255 aio_close $fh;
1256
1257 if (@$objs) {
1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1259 aio_chmod $fh, SAVE_MODE;
1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
1266 aio_close $fh;
1267 aio_rename "$filename.pst~", "$filename.pst";
1268 }
1269 } else {
1270 aio_unlink "$filename.pst";
1271 }
1272
1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
1277 } else {
1278 error "unable to save objects: $filename~: $!\n";
1279 }
1280 } else {
1281 aio_unlink $filename;
1282 aio_unlink "$filename.pst";
1283 }
1284 };
1285 }
1286
1287 sub object_freezer_as_string {
1288 my ($rdata, $objs) = @_;
1289
1290 use Data::Dumper;
1291
1292 $$rdata . Dumper $objs
1293 }
1294
1295 sub object_thawer_load {
1296 my ($filename) = @_;
1297
1298 my ($data, $av);
1299
1300 (aio_load $filename, $data) >= 0
1301 or return;
1302
1303 unless (aio_stat "$filename.pst") {
1304 (aio_load "$filename.pst", $av) >= 0
1305 or return;
1306
1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
1309 }
1310
1311 utf8::decode (my $decname = $filename);
1312 trace sprintf "loading %s (%d,%d)\n",
1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
1316 ($data, $av)
1317 }
1318
1319 =head2 COMMAND CALLBACKS
1320
1321 =over 4
1322
1323 =cut
1324
1325 #############################################################################
1326 # command handling &c
1327
1328 =item cf::register_command $name => \&callback($ob,$args);
1329
1330 Register a callback for execution when the client sends the user command
1331 $name.
1332
1333 =cut
1334
1335 sub register_command {
1336 my ($name, $cb) = @_;
1337
1338 my $caller = caller;
1339 #warn "registering command '$name/$time' to '$caller'";
1340
1341 push @{ $COMMAND{$name} }, [$caller, $cb];
1342 }
1343
1344 =item cf::register_extcmd $name => \&callback($pl,$packet);
1345
1346 Register a callback for execution when the client sends an (synchronous)
1347 extcmd packet. Ext commands will be processed in the order they are
1348 received by the server, like other user commands. The first argument is
1349 the logged-in player. Ext commands can only be processed after a player
1350 has logged in successfully.
1351
1352 If the callback returns something, it is sent back as if reply was being
1353 called.
1354
1355 =item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357 Register a callback for execution when the client sends an (asynchronous)
1358 exticmd packet. Exti commands are processed by the server as soon as they
1359 are received, i.e. out of order w.r.t. other commands. The first argument
1360 is a client socket. Exti commands can be received anytime, even before
1361 log-in.
1362
1363 If the callback returns something, it is sent back as if reply was being
1364 called.
1365
1366 =cut
1367
1368 sub register_extcmd {
1369 my ($name, $cb) = @_;
1370
1371 $EXTCMD{$name} = $cb;
1372 }
1373
1374 sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378 }
1379
1380 use File::Glob ();
1381
1382 cf::player->attach (
1383 on_unknown_command => sub {
1384 my ($pl, $name, $params) = @_;
1385
1386 my $cb = $COMMAND{$name}
1387 or return;
1388
1389 for my $cmd (@$cb) {
1390 $cmd->[1]->($pl->ob, $params);
1391 }
1392
1393 cf::override;
1394 },
1395 on_extcmd => sub {
1396 my ($pl, $buf) = @_;
1397
1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1399
1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
1408 if (my $cb = $EXTCMD{$type}) {
1409 @reply = $cb->($pl, @payload);
1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
1415 } else {
1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1417 }
1418
1419 cf::override;
1420 },
1421 );
1422
1423 # "readahead" all extensions
1424 sub cache_extensions {
1425 my $grp = IO::AIO::aio_group;
1426
1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1428 for (grep /\.ext$/, @{$_[0]}) {
1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1430 }
1431 };
1432
1433 $grp
1434 }
1435
1436 sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1442 for my $path (<$LIBDIR/*.ext>) {
1443 next unless -r $path;
1444
1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1508 }
1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1519 };
1520 }
1521
1522 #############################################################################
1523
1524 =back
1525
1526 =head2 CORE EXTENSIONS
1527
1528 Functions and methods that extend core deliantra objects.
1529
1530 =cut
1531
1532 package cf::player;
1533
1534 use Coro::AIO;
1535
1536 =head3 cf::player
1537
1538 =over 4
1539
1540 =item cf::player::num_playing
1541
1542 Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544 =cut
1545
1546 sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552 }
1553
1554 =item cf::player::find $login
1555
1556 Returns the given player object, loading it if necessary (might block).
1557
1558 =cut
1559
1560 sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563 }
1564
1565 sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569 }
1570
1571 sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575 }
1576
1577 sub exists($) {
1578 my ($login) = @_;
1579
1580 $cf::PLAYER{$login}
1581 or !aio_stat path $login
1582 }
1583
1584 sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609 }
1610
1611 cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622 );
1623
1624 sub save($) {
1625 my ($pl) = @_;
1626
1627 return if $pl->{deny_save};
1628
1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1631
1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644 }
1645
1646 sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657 }
1658
1659 =item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661 =cut
1662
1663 sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667 }
1668
1669 =item $pl->quit_character
1670
1671 Nukes the player without looking back. If logged in, the connection will
1672 be destroyed. May block for a long time.
1673
1674 =cut
1675
1676 sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705 }
1706
1707 =item $pl->kick
1708
1709 Kicks a player out of the game. This destroys the connection.
1710
1711 =cut
1712
1713 sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719 }
1720
1721 =item cf::player::list_logins
1722
1723 Returns am arrayref of all valid playernames in the system, can take a
1724 while and may block, so not sync_job-capable, ever.
1725
1726 =cut
1727
1728 sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750 }
1751
1752 =item $player->maps
1753
1754 =item cf::player::maps $login
1755
1756 Returns an arrayref of map paths that are private for this
1757 player. May block.
1758
1759 =cut
1760
1761 sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780 }
1781
1782 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784 Expand deliantra pod fragments into protocol xml.
1785
1786 =item $player->ext_reply ($msgid, @msg)
1787
1788 Sends an ext reply to the player.
1789
1790 =cut
1791
1792 sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796 }
1797
1798 =item $player->ext_msg ($type, @msg)
1799
1800 Sends an ext event to the client.
1801
1802 =cut
1803
1804 sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808 }
1809
1810 =head3 cf::region
1811
1812 =over 4
1813
1814 =cut
1815
1816 package cf::region;
1817
1818 =item cf::region::find_by_path $path
1819
1820 Tries to decuce the likely region for a map knowing only its path.
1821
1822 =cut
1823
1824 sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839 }
1840
1841 =back
1842
1843 =head3 cf::map
1844
1845 =over 4
1846
1847 =cut
1848
1849 package cf::map;
1850
1851 use Fcntl;
1852 use Coro::AIO;
1853
1854 use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1858 our $MAX_RESET = 3600;
1859 our $DEFAULT_RESET = 3000;
1860
1861 sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 # mit "rum" bekleckern, nicht
1867 $self->_create_random_map (
1868 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1869 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, $rmp->{miningstyle},
1870 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1871 $rmp->{exit_on_final_map},
1872 $rmp->{xsize}, $rmp->{ysize},
1873 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1874 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1875 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1876 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1877 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1878 (cf::region::find $rmp->{region}), $rmp->{custom}
1879 )
1880 }
1881
1882 =item cf::map->register ($regex, $prio)
1883
1884 Register a handler for the map path matching the given regex at the
1885 givne priority (higher is better, built-in handlers have priority 0, the
1886 default).
1887
1888 =cut
1889
1890 sub register {
1891 my (undef, $regex, $prio) = @_;
1892 my $pkg = caller;
1893
1894 push @{"$pkg\::ISA"}, __PACKAGE__;
1895
1896 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1897 }
1898
1899 # also paths starting with '/'
1900 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1901
1902 sub thawer_merge {
1903 my ($self, $merge) = @_;
1904
1905 # we have to keep some variables in memory intact
1906 local $self->{path};
1907 local $self->{load_path};
1908
1909 $self->SUPER::thawer_merge ($merge);
1910 }
1911
1912 sub normalise {
1913 my ($path, $base) = @_;
1914
1915 $path = "$path"; # make sure it's a string
1916
1917 $path =~ s/\.map$//;
1918
1919 # map plan:
1920 #
1921 # /! non-realised random map exit (special hack!)
1922 # {... are special paths that are not being touched
1923 # ?xxx/... are special absolute paths
1924 # ?random/... random maps
1925 # /... normal maps
1926 # ~user/... per-player map of a specific user
1927
1928 $path =~ s/$PATH_SEP/\//go;
1929
1930 # treat it as relative path if it starts with
1931 # something that looks reasonable
1932 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1933 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1934
1935 $base =~ s{[^/]+/?$}{};
1936 $path = "$base/$path";
1937 }
1938
1939 for ($path) {
1940 redo if s{//}{/};
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946 }
1947
1948 sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966 }
1967
1968 sub init {
1969 my ($self) = @_;
1970
1971 $self
1972 }
1973
1974 sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978 }
1979
1980 # the displayed name, this is a one way mapping
1981 sub visible_name {
1982 &as_string
1983 }
1984
1985 # the original (read-only) location
1986 sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990 }
1991
1992 # the temporary/swap location
1993 sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998 }
1999
2000 # the unique path, undef == no special unique path
2001 sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006 }
2007
2008 sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014 }
2015
2016 sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022 }
2023
2024 sub load_header_from($) {
2025 my ($self, $path) = @_;
2026
2027 utf8::encode $path;
2028 my $f = new_from_file cf::object::thawer $path
2029 or return;
2030
2031 $self->_load_header ($f)
2032 or return;
2033
2034 local $MAP_LOADING{$self->{path}} = $self;
2035 $f->resolve_delayed_derefs;
2036
2037 $self->{load_path} = $path;
2038
2039 1
2040 }
2041
2042 sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046 }
2047
2048 sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052 }
2053
2054 sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062 }
2063
2064 sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071 }
2072
2073 sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
2080 or return;
2081 $self->prepare_orig;
2082 }
2083
2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
2086
2087 $self->default_region (cf::region::find_by_path $self->{path})
2088 unless $self->default_region;
2089
2090 1
2091 }
2092
2093 sub find;
2094 sub find {
2095 my ($path, $origin) = @_;
2096
2097 cf::cede_to_tick;
2098
2099 $path = normalise $path, $origin && $origin->path;
2100
2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2102 my $guard2 = cf::lock_acquire "map_find:$path";
2103
2104 $cf::MAP{$path} || do {
2105 my $map = new_from_path cf::map $path
2106 or return;
2107
2108 $map->{last_save} = $cf::RUNTIME;
2109
2110 $map->load_header
2111 or return;
2112
2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
2118 $map->reset;
2119 return find $path;
2120 }
2121
2122 $cf::MAP{$path} = $map
2123 }
2124 }
2125
2126 sub pre_load { }
2127 #sub post_load { } # XS
2128
2129 sub load {
2130 my ($self) = @_;
2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
2134 my $path = $self->{path};
2135
2136 {
2137 my $guard = cf::lock_acquire "map_data:$path";
2138
2139 return unless $self->valid;
2140 return unless $self->in_memory == cf::MAP_SWAPPED;
2141
2142 $self->in_memory (cf::MAP_LOADING);
2143
2144 $self->alloc;
2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
2152 or return;
2153
2154 $self->post_load_original
2155 if delete $self->{load_original};
2156
2157 if (my $uniq = $self->uniq_path) {
2158 utf8::encode $uniq;
2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
2161 $self->clear_unique_items;
2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
2165 }
2166 }
2167
2168 $f->resolve_delayed_derefs;
2169
2170 cf::cede_to_tick;
2171 # now do the right thing for maps
2172 $self->link_multipart_objects;
2173 $self->difficulty ($self->estimate_difficulty)
2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
2182 $self->activate;
2183 }
2184
2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
2187
2188 $self->in_memory (cf::MAP_ACTIVE);
2189 }
2190
2191 $self->post_load;
2192 }
2193
2194 # customize the map for a given player, i.e.
2195 # return the _real_ map. used by e.g. per-player
2196 # maps to change the path to ~playername/mappath
2197 sub customise_for {
2198 my ($self, $ob) = @_;
2199
2200 return find "~" . $ob->name . "/" . $self->{path}
2201 if $self->per_player;
2202
2203 # return find "?party/" . $ob->name . "/" . $self->{path}
2204 # if $self->per_party;
2205
2206 $self
2207 }
2208
2209 # find and load all maps in the 3x3 area around a map
2210 sub load_neighbours {
2211 my ($map) = @_;
2212
2213 my @neigh; # diagonal neighbours
2214
2215 for (0 .. 3) {
2216 my $neigh = $map->tile_path ($_)
2217 or next;
2218 $neigh = find $neigh, $map
2219 or next;
2220 $neigh->load;
2221
2222 # now find the diagonal neighbours
2223 push @neigh,
2224 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2225 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2226 }
2227
2228 for (grep defined $_->[0], @neigh) {
2229 my ($path, $origin) = @$_;
2230 my $neigh = find $path, $origin
2231 or next;
2232 $neigh->load;
2233 }
2234 }
2235
2236 sub find_sync {
2237 my ($path, $origin) = @_;
2238
2239 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2240 if $Coro::current == $Coro::main;
2241
2242 find $path, $origin
2243 }
2244
2245 sub do_load_sync {
2246 my ($map) = @_;
2247
2248 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2249 if $Coro::current == $Coro::main;
2250
2251 $map->load;
2252 }
2253
2254 our %MAP_PREFETCH;
2255 our $MAP_PREFETCHER = undef;
2256
2257 sub find_async {
2258 my ($path, $origin, $load) = @_;
2259
2260 $path = normalise $path, $origin && $origin->{path};
2261
2262 if (my $map = $cf::MAP{$path}) {
2263 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2264 }
2265
2266 $MAP_PREFETCH{$path} |= $load;
2267
2268 $MAP_PREFETCHER ||= cf::async {
2269 $Coro::current->{desc} = "map prefetcher";
2270
2271 while (%MAP_PREFETCH) {
2272 while (my ($k, $v) = each %MAP_PREFETCH) {
2273 if (my $map = find $k) {
2274 $map->load if $v;
2275 }
2276
2277 delete $MAP_PREFETCH{$k};
2278 }
2279 }
2280 undef $MAP_PREFETCHER;
2281 };
2282 $MAP_PREFETCHER->prio (6);
2283
2284 ()
2285 }
2286
2287 # common code, used by both ->save and ->swapout
2288 sub _save {
2289 my ($self) = @_;
2290
2291 $self->{last_save} = $cf::RUNTIME;
2292
2293 return unless $self->dirty;
2294
2295 my $save = $self->save_path; utf8::encode $save;
2296 my $uniq = $self->uniq_path; utf8::encode $uniq;
2297
2298 $self->{load_path} = $save;
2299
2300 return if $self->{deny_save};
2301
2302 local $self->{last_access} = $self->last_access;#d#
2303
2304 cf::async {
2305 $Coro::current->{desc} = "map player save";
2306 $_->contr->save for $self->players;
2307 };
2308
2309 cf::get_slot 0.02;
2310
2311 if ($uniq) {
2312 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2313 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2314 } else {
2315 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2316 }
2317 }
2318
2319 sub save {
2320 my ($self) = @_;
2321
2322 my $lock = cf::lock_acquire "map_data:$self->{path}";
2323
2324 $self->_save;
2325 }
2326
2327 sub swap_out {
2328 my ($self) = @_;
2329
2330 my $lock = cf::lock_acquire "map_data:$self->{path}";
2331
2332 return if $self->in_memory != cf::MAP_ACTIVE;
2333 return if $self->{deny_save};
2334 return if $self->players;
2335
2336 # first deactivate the map and "unlink" it from the core
2337 $self->deactivate;
2338 $_->clear_links_to ($self) for values %cf::MAP;
2339 $self->in_memory (cf::MAP_SWAPPED);
2340
2341 # then atomically save
2342 $self->_save;
2343
2344 # then free the map
2345 $self->clear;
2346 }
2347
2348 sub reset_at {
2349 my ($self) = @_;
2350
2351 # TODO: safety, remove and allow resettable per-player maps
2352 return 1e99 if $self->{deny_reset};
2353
2354 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2355 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2356
2357 $time + $to
2358 }
2359
2360 sub should_reset {
2361 my ($self) = @_;
2362
2363 $self->reset_at <= $cf::RUNTIME
2364 }
2365
2366 sub reset {
2367 my ($self) = @_;
2368
2369 my $lock = cf::lock_acquire "map_data:$self->{path}";
2370
2371 return if $self->players;
2372
2373 cf::trace "resetting map ", $self->path, "\n";
2374
2375 $self->in_memory (cf::MAP_SWAPPED);
2376
2377 # need to save uniques path
2378 unless ($self->{deny_save}) {
2379 my $uniq = $self->uniq_path; utf8::encode $uniq;
2380
2381 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2382 if $uniq;
2383 }
2384
2385 delete $cf::MAP{$self->path};
2386
2387 $self->deactivate;
2388 $_->clear_links_to ($self) for values %cf::MAP;
2389 $self->clear;
2390
2391 $self->unlink_save;
2392 $self->destroy;
2393 }
2394
2395 my $nuke_counter = "aaaa";
2396
2397 sub nuke {
2398 my ($self) = @_;
2399
2400 {
2401 my $lock = cf::lock_acquire "map_data:$self->{path}";
2402
2403 delete $cf::MAP{$self->path};
2404
2405 $self->unlink_save;
2406
2407 bless $self, "cf::map::wrap";
2408 delete $self->{deny_reset};
2409 $self->{deny_save} = 1;
2410 $self->reset_timeout (1);
2411 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2412
2413 $cf::MAP{$self->path} = $self;
2414 }
2415
2416 $self->reset; # polite request, might not happen
2417 }
2418
2419 =item $maps = cf::map::tmp_maps
2420
2421 Returns an arrayref with all map paths of currently instantiated and saved
2422 maps. May block.
2423
2424 =cut
2425
2426 sub tmp_maps() {
2427 [
2428 map {
2429 utf8::decode $_;
2430 /\.map$/
2431 ? normalise $_
2432 : ()
2433 } @{ aio_readdir $TMPDIR or [] }
2434 ]
2435 }
2436
2437 =item $maps = cf::map::random_maps
2438
2439 Returns an arrayref with all map paths of currently instantiated and saved
2440 random maps. May block.
2441
2442 =cut
2443
2444 sub random_maps() {
2445 [
2446 map {
2447 utf8::decode $_;
2448 /\.map$/
2449 ? normalise "?random/$_"
2450 : ()
2451 } @{ aio_readdir $RANDOMDIR or [] }
2452 ]
2453 }
2454
2455 =item cf::map::unique_maps
2456
2457 Returns an arrayref of paths of all shared maps that have
2458 instantiated unique items. May block.
2459
2460 =cut
2461
2462 sub unique_maps() {
2463 [
2464 map {
2465 utf8::decode $_;
2466 s/\.map$//; # TODO future compatibility hack
2467 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2468 ? ()
2469 : normalise $_
2470 } @{ aio_readdir $UNIQUEDIR or [] }
2471 ]
2472 }
2473
2474 =item cf::map::static_maps
2475
2476 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2477 file in the shared directory excluding F</styles> and F</editor>). May
2478 block.
2479
2480 =cut
2481
2482 sub static_maps() {
2483 my @dirs = "";
2484 my @maps;
2485
2486 while (@dirs) {
2487 my $dir = shift @dirs;
2488
2489 next if $dir eq "/styles" || $dir eq "/editor";
2490
2491 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2492 or return;
2493
2494 for (@$files) {
2495 s/\.map$// or next;
2496 utf8::decode $_;
2497 push @maps, "$dir/$_";
2498 }
2499
2500 push @dirs, map "$dir/$_", @$dirs;
2501 }
2502
2503 \@maps
2504 }
2505
2506 =back
2507
2508 =head3 cf::object
2509
2510 =cut
2511
2512 package cf::object;
2513
2514 =over 4
2515
2516 =item $ob->inv_recursive
2517
2518 Returns the inventory of the object I<and> their inventories, recursively,
2519 but I<not> the object itself.
2520
2521 =cut
2522
2523 sub inv_recursive_;
2524 sub inv_recursive_ {
2525 map { $_, inv_recursive_ $_->inv } @_
2526 }
2527
2528 sub inv_recursive {
2529 inv_recursive_ inv $_[0]
2530 }
2531
2532 =item $ref = $ob->ref
2533
2534 Creates and returns a persistent reference to an object that can be stored as a string.
2535
2536 =item $ob = cf::object::deref ($refstring)
2537
2538 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2539 even if the object actually exists. May block.
2540
2541 =cut
2542
2543 sub deref {
2544 my ($ref) = @_;
2545
2546 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2547 my ($uuid, $name) = ($1, $2);
2548 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2549 or return;
2550 $pl->ob->uuid eq $uuid
2551 or return;
2552
2553 $pl->ob
2554 } else {
2555 warn "$ref: cannot resolve object reference\n";
2556 undef
2557 }
2558 }
2559
2560 package cf;
2561
2562 =back
2563
2564 =head3 cf::object::player
2565
2566 =over 4
2567
2568 =item $player_object->reply ($npc, $msg[, $flags])
2569
2570 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2571 can be C<undef>. Does the right thing when the player is currently in a
2572 dialogue with the given NPC character.
2573
2574 =cut
2575
2576 our $SAY_CHANNEL = {
2577 id => "say",
2578 title => "Map",
2579 reply => "say ",
2580 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2581 };
2582
2583 our $CHAT_CHANNEL = {
2584 id => "chat",
2585 title => "Chat",
2586 reply => "chat ",
2587 tooltip => "Player chat and shouts, global to the server.",
2588 };
2589
2590 # rough implementation of a future "reply" method that works
2591 # with dialog boxes.
2592 #TODO: the first argument must go, split into a $npc->reply_to ( method
2593 sub cf::object::player::reply($$$;$) {
2594 my ($self, $npc, $msg, $flags) = @_;
2595
2596 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2597
2598 if ($self->{record_replies}) {
2599 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2600
2601 } else {
2602 my $pl = $self->contr;
2603
2604 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2605 my $dialog = $pl->{npc_dialog};
2606 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2607
2608 } else {
2609 $msg = $npc->name . " says: $msg" if $npc;
2610 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2611 }
2612 }
2613 }
2614
2615 =item $object->send_msg ($channel, $msg, $color, [extra...])
2616
2617 =cut
2618
2619 sub cf::object::send_msg {
2620 my $pl = shift->contr
2621 or return;
2622 $pl->send_msg (@_);
2623 }
2624
2625 =item $player_object->may ("access")
2626
2627 Returns wether the given player is authorized to access resource "access"
2628 (e.g. "command_wizcast").
2629
2630 =cut
2631
2632 sub cf::object::player::may {
2633 my ($self, $access) = @_;
2634
2635 $self->flag (cf::FLAG_WIZ) ||
2636 (ref $cf::CFG{"may_$access"}
2637 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2638 : $cf::CFG{"may_$access"})
2639 }
2640
2641 =item $player_object->enter_link
2642
2643 Freezes the player and moves him/her to a special map (C<{link}>).
2644
2645 The player should be reasonably safe there for short amounts of time (e.g.
2646 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2647 though, as the player cannot control the character while it is on the link
2648 map.
2649
2650 Will never block.
2651
2652 =item $player_object->leave_link ($map, $x, $y)
2653
2654 Moves the player out of the special C<{link}> map onto the specified
2655 map. If the map is not valid (or omitted), the player will be moved back
2656 to the location he/she was before the call to C<enter_link>, or, if that
2657 fails, to the emergency map position.
2658
2659 Might block.
2660
2661 =cut
2662
2663 sub link_map {
2664 unless ($LINK_MAP) {
2665 $LINK_MAP = cf::map::find "{link}"
2666 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2667 $LINK_MAP->load;
2668 }
2669
2670 $LINK_MAP
2671 }
2672
2673 sub cf::object::player::enter_link {
2674 my ($self) = @_;
2675
2676 $self->deactivate_recursive;
2677
2678 ++$self->{_link_recursion};
2679
2680 return if UNIVERSAL::isa $self->map, "ext::map_link";
2681
2682 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2683 if $self->map && $self->map->{path} ne "{link}";
2684
2685 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2686 }
2687
2688 sub cf::object::player::leave_link {
2689 my ($self, $map, $x, $y) = @_;
2690
2691 return unless $self->contr->active;
2692
2693 my $link_pos = delete $self->{_link_pos};
2694
2695 unless ($map) {
2696 # restore original map position
2697 ($map, $x, $y) = @{ $link_pos || [] };
2698 $map = cf::map::find $map;
2699
2700 unless ($map) {
2701 ($map, $x, $y) = @$EMERGENCY_POSITION;
2702 $map = cf::map::find $map
2703 or die "FATAL: cannot load emergency map\n";
2704 }
2705 }
2706
2707 ($x, $y) = (-1, -1)
2708 unless (defined $x) && (defined $y);
2709
2710 # use -1 or undef as default coordinates, not 0, 0
2711 ($x, $y) = ($map->enter_x, $map->enter_y)
2712 if $x <= 0 && $y <= 0;
2713
2714 $map->load;
2715 $map->load_neighbours;
2716
2717 return unless $self->contr->active;
2718
2719 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2720 if ($self->enter_map ($map, $x, $y)) {
2721 # entering was successful
2722 delete $self->{_link_recursion};
2723 # only activate afterwards, to support waiting in hooks
2724 $self->activate_recursive;
2725 }
2726
2727 }
2728
2729 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2730
2731 Moves the player to the given map-path and coordinates by first freezing
2732 her, loading and preparing them map, calling the provided $check callback
2733 that has to return the map if sucecssful, and then unfreezes the player on
2734 the new (success) or old (failed) map position. In either case, $done will
2735 be called at the end of this process.
2736
2737 Note that $check will be called with a potentially non-loaded map, so if
2738 it needs a loaded map it has to call C<< ->load >>.
2739
2740 =cut
2741
2742 our $GOTOGEN;
2743
2744 sub cf::object::player::goto {
2745 my ($self, $path, $x, $y, $check, $done) = @_;
2746
2747 if ($self->{_link_recursion} >= $MAX_LINKS) {
2748 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2749 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2750 ($path, $x, $y) = @$EMERGENCY_POSITION;
2751 }
2752
2753 # do generation counting so two concurrent goto's will be executed in-order
2754 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2755
2756 $self->enter_link;
2757
2758 (async {
2759 $Coro::current->{desc} = "player::goto $path $x $y";
2760
2761 # *tag paths override both path and x|y
2762 if ($path =~ /^\*(.*)$/) {
2763 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2764 my $ob = $obs[rand @obs];
2765
2766 # see if we actually can go there
2767 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2768 $ob = $obs[rand @obs];
2769 } else {
2770 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2771 }
2772 # else put us there anyways for now #d#
2773
2774 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2775 } else {
2776 ($path, $x, $y) = (undef, undef, undef);
2777 }
2778 }
2779
2780 my $map = eval {
2781 my $map = defined $path ? cf::map::find $path : undef;
2782
2783 if ($map) {
2784 $map = $map->customise_for ($self);
2785 $map = $check->($map, $x, $y, $self) if $check && $map;
2786 } else {
2787 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2788 }
2789
2790 $map
2791 };
2792
2793 if ($@) {
2794 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2795 LOG llevError | logBacktrace, Carp::longmess $@;
2796 }
2797
2798 if ($gen == $self->{_goto_generation}) {
2799 delete $self->{_goto_generation};
2800 $self->leave_link ($map, $x, $y);
2801 }
2802
2803 $done->($self) if $done;
2804 })->prio (1);
2805 }
2806
2807 =item $player_object->enter_exit ($exit_object)
2808
2809 =cut
2810
2811 sub parse_random_map_params {
2812 my ($spec) = @_;
2813
2814 my $rmp = { # defaults
2815 xsize => (cf::rndm 15, 40),
2816 ysize => (cf::rndm 15, 40),
2817 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2818 #layout => string,
2819 };
2820
2821 for (split /\n/, $spec) {
2822 my ($k, $v) = split /\s+/, $_, 2;
2823
2824 $rmp->{lc $k} = $v if (length $k) && (length $v);
2825 }
2826
2827 $rmp
2828 }
2829
2830 sub prepare_random_map {
2831 my ($exit) = @_;
2832
2833 # all this does is basically replace the /! path by
2834 # a new random map path (?random/...) with a seed
2835 # that depends on the exit object
2836
2837 my $rmp = parse_random_map_params $exit->msg;
2838
2839 if ($exit->map) {
2840 $rmp->{region} = $exit->region->name;
2841 $rmp->{origin_map} = $exit->map->path;
2842 $rmp->{origin_x} = $exit->x;
2843 $rmp->{origin_y} = $exit->y;
2844
2845 $exit->map->touch;
2846 }
2847
2848 $rmp->{random_seed} ||= $exit->random_seed;
2849
2850 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2851 my $md5 = Digest::MD5::md5_hex $data;
2852 my $meta = "$RANDOMDIR/$md5.meta";
2853
2854 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2855 aio_write $fh, 0, (length $data), $data, 0;
2856 undef $fh;
2857 aio_rename "$meta~", $meta;
2858
2859 my $slaying = "?random/$md5";
2860
2861 if ($exit->valid) {
2862 $exit->slaying ("?random/$md5");
2863 $exit->msg (undef);
2864 }
2865 }
2866 }
2867
2868 sub cf::object::player::enter_exit {
2869 my ($self, $exit) = @_;
2870
2871 return unless $self->type == cf::PLAYER;
2872
2873 $self->enter_link;
2874
2875 (async {
2876 $Coro::current->{desc} = "enter_exit";
2877
2878 unless (eval {
2879 $self->deactivate_recursive; # just to be sure
2880
2881 # random map handling
2882 {
2883 my $guard = cf::lock_acquire "exit_prepare:$exit";
2884
2885 prepare_random_map $exit
2886 if $exit->slaying eq "/!";
2887 }
2888
2889 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2890 my $x = $exit->stats->hp;
2891 my $y = $exit->stats->sp;
2892
2893 $self->goto ($map, $x, $y);
2894
2895 # if exit is damned, update players death & WoR home-position
2896 $self->contr->savebed ($map, $x, $y)
2897 if $exit->flag (cf::FLAG_DAMNED);
2898
2899 1
2900 }) {
2901 $self->message ("Something went wrong deep within the deliantra server. "
2902 . "I'll try to bring you back to the map you were before. "
2903 . "Please report this to the dungeon master!",
2904 cf::NDI_UNIQUE | cf::NDI_RED);
2905
2906 error "ERROR in enter_exit: $@";
2907 $self->leave_link;
2908 }
2909 })->prio (1);
2910 }
2911
2912 =head3 cf::client
2913
2914 =over 4
2915
2916 =item $client->send_drawinfo ($text, $flags)
2917
2918 Sends a drawinfo packet to the client. Circumvents output buffering so
2919 should not be used under normal circumstances.
2920
2921 =cut
2922
2923 sub cf::client::send_drawinfo {
2924 my ($self, $text, $flags) = @_;
2925
2926 utf8::encode $text;
2927 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2928 }
2929
2930 =item $client->send_big_packet ($pkt)
2931
2932 Like C<send_packet>, but tries to compress large packets, and fragments
2933 them as required.
2934
2935 =cut
2936
2937 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2938
2939 sub cf::client::send_big_packet {
2940 my ($self, $pkt) = @_;
2941
2942 # try lzf for large packets
2943 $pkt = "lzf " . Compress::LZF::compress $pkt
2944 if 1024 <= length $pkt and $self->{can_lzf};
2945
2946 # split very large packets
2947 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2948 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2949 $pkt = "frag";
2950 }
2951
2952 $self->send_packet ($pkt);
2953 }
2954
2955 =item $client->send_msg ($channel, $msg, $color, [extra...])
2956
2957 Send a drawinfo or msg packet to the client, formatting the msg for the
2958 client if neccessary. C<$type> should be a string identifying the type of
2959 the message, with C<log> being the default. If C<$color> is negative, suppress
2960 the message unless the client supports the msg packet.
2961
2962 =cut
2963
2964 # non-persistent channels (usually the info channel)
2965 our %CHANNEL = (
2966 "c/motd" => {
2967 id => "infobox",
2968 title => "MOTD",
2969 reply => undef,
2970 tooltip => "The message of the day",
2971 },
2972 "c/identify" => {
2973 id => "infobox",
2974 title => "Identify",
2975 reply => undef,
2976 tooltip => "Items recently identified",
2977 },
2978 "c/examine" => {
2979 id => "infobox",
2980 title => "Examine",
2981 reply => undef,
2982 tooltip => "Signs and other items you examined",
2983 },
2984 "c/shopinfo" => {
2985 id => "infobox",
2986 title => "Shop Info",
2987 reply => undef,
2988 tooltip => "What your bargaining skill tells you about the shop",
2989 },
2990 "c/book" => {
2991 id => "infobox",
2992 title => "Book",
2993 reply => undef,
2994 tooltip => "The contents of a note or book",
2995 },
2996 "c/lookat" => {
2997 id => "infobox",
2998 title => "Look",
2999 reply => undef,
3000 tooltip => "What you saw there",
3001 },
3002 "c/who" => {
3003 id => "infobox",
3004 title => "Players",
3005 reply => undef,
3006 tooltip => "Shows players who are currently online",
3007 },
3008 "c/body" => {
3009 id => "infobox",
3010 title => "Body Parts",
3011 reply => undef,
3012 tooltip => "Shows which body parts you posess and are available",
3013 },
3014 "c/statistics" => {
3015 id => "infobox",
3016 title => "Statistics",
3017 reply => undef,
3018 tooltip => "Shows your primary statistics",
3019 },
3020 "c/skills" => {
3021 id => "infobox",
3022 title => "Skills",
3023 reply => undef,
3024 tooltip => "Shows your experience per skill and item power",
3025 },
3026 "c/shopitems" => {
3027 id => "infobox",
3028 title => "Shop Items",
3029 reply => undef,
3030 tooltip => "Shows the items currently for sale in this shop",
3031 },
3032 "c/resistances" => {
3033 id => "infobox",
3034 title => "Resistances",
3035 reply => undef,
3036 tooltip => "Shows your resistances",
3037 },
3038 "c/pets" => {
3039 id => "infobox",
3040 title => "Pets",
3041 reply => undef,
3042 tooltip => "Shows information abotu your pets/a specific pet",
3043 },
3044 "c/perceiveself" => {
3045 id => "infobox",
3046 title => "Perceive Self",
3047 reply => undef,
3048 tooltip => "You gained detailed knowledge about yourself",
3049 },
3050 "c/uptime" => {
3051 id => "infobox",
3052 title => "Uptime",
3053 reply => undef,
3054 tooltip => "How long the server has been running since last restart",
3055 },
3056 "c/mapinfo" => {
3057 id => "infobox",
3058 title => "Map Info",
3059 reply => undef,
3060 tooltip => "Information related to the maps",
3061 },
3062 "c/party" => {
3063 id => "party",
3064 title => "Party",
3065 reply => "gsay ",
3066 tooltip => "Messages and chat related to your party",
3067 },
3068 "c/death" => {
3069 id => "death",
3070 title => "Death",
3071 reply => undef,
3072 tooltip => "Reason for and more info about your most recent death",
3073 },
3074 "c/say" => $SAY_CHANNEL,
3075 "c/chat" => $CHAT_CHANNEL,
3076 );
3077
3078 sub cf::client::send_msg {
3079 my ($self, $channel, $msg, $color, @extra) = @_;
3080
3081 $msg = $self->pl->expand_cfpod ($msg)
3082 unless $color & cf::NDI_VERBATIM;
3083
3084 $color &= cf::NDI_CLIENT_MASK; # just in case...
3085
3086 # check predefined channels, for the benefit of C
3087 if ($CHANNEL{$channel}) {
3088 $channel = $CHANNEL{$channel};
3089
3090 $self->ext_msg (channel_info => $channel);
3091 $channel = $channel->{id};
3092
3093 } elsif (ref $channel) {
3094 # send meta info to client, if not yet sent
3095 unless (exists $self->{channel}{$channel->{id}}) {
3096 $self->{channel}{$channel->{id}} = $channel;
3097 $self->ext_msg (channel_info => $channel);
3098 }
3099
3100 $channel = $channel->{id};
3101 }
3102
3103 return unless @extra || length $msg;
3104
3105 # default colour, mask it out
3106 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3107 if $color & cf::NDI_DEF;
3108
3109 my $pkt = "msg "
3110 . $self->{json_coder}->encode (
3111 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3112 );
3113
3114 $self->send_big_packet ($pkt);
3115 }
3116
3117 =item $client->ext_msg ($type, @msg)
3118
3119 Sends an ext event to the client.
3120
3121 =cut
3122
3123 sub cf::client::ext_msg($$@) {
3124 my ($self, $type, @msg) = @_;
3125
3126 if ($self->extcmd == 2) {
3127 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3128 } elsif ($self->extcmd == 1) { # TODO: remove
3129 push @msg, msgtype => "event_$type";
3130 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3131 }
3132 }
3133
3134 =item $client->ext_reply ($msgid, @msg)
3135
3136 Sends an ext reply to the client.
3137
3138 =cut
3139
3140 sub cf::client::ext_reply($$@) {
3141 my ($self, $id, @msg) = @_;
3142
3143 if ($self->extcmd == 2) {
3144 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3145 } elsif ($self->extcmd == 1) {
3146 #TODO: version 1, remove
3147 unshift @msg, msgtype => "reply", msgid => $id;
3148 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3149 }
3150 }
3151
3152 =item $success = $client->query ($flags, "text", \&cb)
3153
3154 Queues a query to the client, calling the given callback with
3155 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3156 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3157
3158 Queries can fail, so check the return code. Or don't, as queries will
3159 become reliable at some point in the future.
3160
3161 =cut
3162
3163 sub cf::client::query {
3164 my ($self, $flags, $text, $cb) = @_;
3165
3166 return unless $self->state == ST_PLAYING
3167 || $self->state == ST_SETUP
3168 || $self->state == ST_CUSTOM;
3169
3170 $self->state (ST_CUSTOM);
3171
3172 utf8::encode $text;
3173 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3174
3175 $self->send_packet ($self->{query_queue}[0][0])
3176 if @{ $self->{query_queue} } == 1;
3177
3178 1
3179 }
3180
3181 cf::client->attach (
3182 on_connect => sub {
3183 my ($ns) = @_;
3184
3185 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3186 },
3187 on_reply => sub {
3188 my ($ns, $msg) = @_;
3189
3190 # this weird shuffling is so that direct followup queries
3191 # get handled first
3192 my $queue = delete $ns->{query_queue}
3193 or return; # be conservative, not sure how that can happen, but we saw a crash here
3194
3195 (shift @$queue)->[1]->($msg);
3196 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3197
3198 push @{ $ns->{query_queue} }, @$queue;
3199
3200 if (@{ $ns->{query_queue} } == @$queue) {
3201 if (@$queue) {
3202 $ns->send_packet ($ns->{query_queue}[0][0]);
3203 } else {
3204 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3205 }
3206 }
3207 },
3208 on_exticmd => sub {
3209 my ($ns, $buf) = @_;
3210
3211 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3212
3213 if (ref $msg) {
3214 my ($type, $reply, @payload) =
3215 "ARRAY" eq ref $msg
3216 ? @$msg
3217 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3218
3219 my @reply;
3220
3221 if (my $cb = $EXTICMD{$type}) {
3222 @reply = $cb->($ns, @payload);
3223 }
3224
3225 $ns->ext_reply ($reply, @reply)
3226 if $reply;
3227
3228 } else {
3229 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3230 }
3231
3232 cf::override;
3233 },
3234 );
3235
3236 =item $client->async (\&cb)
3237
3238 Create a new coroutine, running the specified callback. The coroutine will
3239 be automatically cancelled when the client gets destroyed (e.g. on logout,
3240 or loss of connection).
3241
3242 =cut
3243
3244 sub cf::client::async {
3245 my ($self, $cb) = @_;
3246
3247 my $coro = &Coro::async ($cb);
3248
3249 $coro->on_destroy (sub {
3250 delete $self->{_coro}{$coro+0};
3251 });
3252
3253 $self->{_coro}{$coro+0} = $coro;
3254
3255 $coro
3256 }
3257
3258 cf::client->attach (
3259 on_client_destroy => sub {
3260 my ($ns) = @_;
3261
3262 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3263 },
3264 );
3265
3266 =back
3267
3268
3269 =head2 SAFE SCRIPTING
3270
3271 Functions that provide a safe environment to compile and execute
3272 snippets of perl code without them endangering the safety of the server
3273 itself. Looping constructs, I/O operators and other built-in functionality
3274 is not available in the safe scripting environment, and the number of
3275 functions and methods that can be called is greatly reduced.
3276
3277 =cut
3278
3279 our $safe = new Safe "safe";
3280 our $safe_hole = new Safe::Hole;
3281
3282 $SIG{FPE} = 'IGNORE';
3283
3284 $safe->permit_only (Opcode::opset qw(
3285 :base_core :base_mem :base_orig :base_math :base_loop
3286 grepstart grepwhile mapstart mapwhile
3287 sort time
3288 ));
3289
3290 # here we export the classes and methods available to script code
3291
3292 =pod
3293
3294 The following functions and methods are available within a safe environment:
3295
3296 cf::object
3297 contr pay_amount pay_player map x y force_find force_add destroy
3298 insert remove name archname title slaying race decrease split
3299 value
3300
3301 cf::object::player
3302 player
3303
3304 cf::player
3305 peaceful
3306
3307 cf::map
3308 trigger
3309
3310 =cut
3311
3312 for (
3313 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3314 insert remove inv nrof name archname title slaying race
3315 decrease split destroy change_exp value msg lore send_msg)],
3316 ["cf::object::player" => qw(player)],
3317 ["cf::player" => qw(peaceful send_msg)],
3318 ["cf::map" => qw(trigger)],
3319 ) {
3320 my ($pkg, @funs) = @$_;
3321 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3322 for @funs;
3323 }
3324
3325 =over 4
3326
3327 =item @retval = safe_eval $code, [var => value, ...]
3328
3329 Compiled and executes the given perl code snippet. additional var/value
3330 pairs result in temporary local (my) scalar variables of the given name
3331 that are available in the code snippet. Example:
3332
3333 my $five = safe_eval '$first + $second', first => 1, second => 4;
3334
3335 =cut
3336
3337 sub safe_eval($;@) {
3338 my ($code, %vars) = @_;
3339
3340 my $qcode = $code;
3341 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3342 $qcode =~ s/\n/\\n/g;
3343
3344 %vars = (_dummy => 0) unless %vars;
3345
3346 my @res;
3347 local $_;
3348
3349 my $eval =
3350 "do {\n"
3351 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3352 . "#line 0 \"{$qcode}\"\n"
3353 . $code
3354 . "\n}"
3355 ;
3356
3357 if ($CFG{safe_eval}) {
3358 sub_generation_inc;
3359 local @safe::cf::_safe_eval_args = values %vars;
3360 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3361 sub_generation_inc;
3362 } else {
3363 local @cf::_safe_eval_args = values %vars;
3364 @res = wantarray ? eval eval : scalar eval $eval;
3365 }
3366
3367 if ($@) {
3368 warn "$@",
3369 "while executing safe code '$code'\n",
3370 "with arguments " . (join " ", %vars) . "\n";
3371 }
3372
3373 wantarray ? @res : $res[0]
3374 }
3375
3376 =item cf::register_script_function $function => $cb
3377
3378 Register a function that can be called from within map/npc scripts. The
3379 function should be reasonably secure and should be put into a package name
3380 like the extension.
3381
3382 Example: register a function that gets called whenever a map script calls
3383 C<rent::overview>, as used by the C<rent> extension.
3384
3385 cf::register_script_function "rent::overview" => sub {
3386 ...
3387 };
3388
3389 =cut
3390
3391 sub register_script_function {
3392 my ($fun, $cb) = @_;
3393
3394 $fun = "safe::$fun" if $CFG{safe_eval};
3395 *$fun = $safe_hole->wrap ($cb);
3396 }
3397
3398 =back
3399
3400 =cut
3401
3402 #############################################################################
3403 # the server's init and main functions
3404
3405 sub load_facedata($) {
3406 my ($path) = @_;
3407
3408 # HACK to clear player env face cache, we need some signal framework
3409 # for this (global event?)
3410 %ext::player_env::MUSIC_FACE_CACHE = ();
3411
3412 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3413
3414 trace "loading facedata from $path\n";
3415
3416 0 < aio_load $path, my $facedata
3417 or die "$path: $!";
3418
3419 $facedata = Coro::Storable::thaw $facedata;
3420
3421 $facedata->{version} == 2
3422 or cf::cleanup "$path: version mismatch, cannot proceed.";
3423
3424 # patch in the exptable
3425 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3426 $facedata->{resource}{"res/exp_table"} = {
3427 type => FT_RSRC,
3428 data => $exp_table,
3429 hash => (Digest::MD5::md5 $exp_table),
3430 };
3431 cf::cede_to_tick;
3432
3433 {
3434 my $faces = $facedata->{faceinfo};
3435
3436 while (my ($face, $info) = each %$faces) {
3437 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3438
3439 cf::face::set_visibility $idx, $info->{visibility};
3440 cf::face::set_magicmap $idx, $info->{magicmap};
3441 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3442 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3443
3444 cf::cede_to_tick;
3445 }
3446
3447 while (my ($face, $info) = each %$faces) {
3448 next unless $info->{smooth};
3449
3450 my $idx = cf::face::find $face
3451 or next;
3452
3453 if (my $smooth = cf::face::find $info->{smooth}) {
3454 cf::face::set_smooth $idx, $smooth;
3455 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3456 } else {
3457 error "smooth face '$info->{smooth}' not found for face '$face'";
3458 }
3459
3460 cf::cede_to_tick;
3461 }
3462 }
3463
3464 {
3465 my $anims = $facedata->{animinfo};
3466
3467 while (my ($anim, $info) = each %$anims) {
3468 cf::anim::set $anim, $info->{frames}, $info->{facings};
3469 cf::cede_to_tick;
3470 }
3471
3472 cf::anim::invalidate_all; # d'oh
3473 }
3474
3475 {
3476 my $res = $facedata->{resource};
3477
3478 while (my ($name, $info) = each %$res) {
3479 if (defined $info->{type}) {
3480 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3481
3482 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3483 cf::face::set_type $idx, $info->{type};
3484 } else {
3485 $RESOURCE{$name} = $info; # unused
3486 }
3487
3488 cf::cede_to_tick;
3489 }
3490 }
3491
3492 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3493
3494 1
3495 }
3496
3497 register_exticmd fx_want => sub {
3498 my ($ns, $want) = @_;
3499
3500 while (my ($k, $v) = each %$want) {
3501 $ns->fx_want ($k, $v);
3502 }
3503 };
3504
3505 sub load_resource_file($) {
3506 my $guard = lock_acquire "load_resource_file";
3507
3508 my $status = load_resource_file_ $_[0];
3509 get_slot 0.1, 100;
3510 cf::arch::commit_load;
3511
3512 $status
3513 }
3514
3515 sub reload_regions {
3516 # HACK to clear player env face cache, we need some signal framework
3517 # for this (global event?)
3518 %ext::player_env::MUSIC_FACE_CACHE = ();
3519
3520 load_resource_file "$MAPDIR/regions"
3521 or die "unable to load regions file\n";
3522
3523 for (cf::region::list) {
3524 $_->{match} = qr/$_->{match}/
3525 if exists $_->{match};
3526 }
3527 }
3528
3529 sub reload_facedata {
3530 load_facedata "$DATADIR/facedata"
3531 or die "unable to load facedata\n";
3532 }
3533
3534 sub reload_archetypes {
3535 load_resource_file "$DATADIR/archetypes"
3536 or die "unable to load archetypes\n";
3537 }
3538
3539 sub reload_treasures {
3540 load_resource_file "$DATADIR/treasures"
3541 or die "unable to load treasurelists\n";
3542 }
3543
3544 sub reload_sound {
3545 trace "loading sound config from $DATADIR/sound\n";
3546
3547 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3548 or die "$DATADIR/sound $!";
3549
3550 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3551
3552 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3553 my $sound = $soundconf->{compat}[$_]
3554 or next;
3555
3556 my $face = cf::face::find "sound/$sound->[1]";
3557 cf::sound::set $sound->[0] => $face;
3558 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3559 }
3560
3561 while (my ($k, $v) = each %{$soundconf->{event}}) {
3562 my $face = cf::face::find "sound/$v";
3563 cf::sound::set $k => $face;
3564 }
3565 }
3566
3567 sub reload_resources {
3568 trace "reloading resource files...\n";
3569
3570 reload_exp_table;
3571 reload_materials;
3572 reload_facedata;
3573 reload_sound;
3574 reload_archetypes;
3575 reload_regions;
3576 reload_treasures;
3577
3578 trace "finished reloading resource files\n";
3579 }
3580
3581 sub reload_config {
3582 trace "reloading config file...\n";
3583
3584 0 < aio_load "$CONFDIR/config", my $config
3585 or die "$CONFDIR/config: $!";
3586
3587 utf8::decode $config;
3588 *CFG = yaml_load $config;
3589
3590 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3591
3592 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3593 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3594
3595 if (exists $CFG{mlockall}) {
3596 eval {
3597 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3598 and die "WARNING: m(un)lockall failed: $!\n";
3599 };
3600 warn $@ if $@;
3601 }
3602 }
3603
3604 sub pidfile() {
3605 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3606 or die "$PIDFILE: $!";
3607 flock $fh, &Fcntl::LOCK_EX
3608 or die "$PIDFILE: flock: $!";
3609 $fh
3610 }
3611
3612 # make sure only one server instance is running at any one time
3613 sub atomic {
3614 my $fh = pidfile;
3615
3616 my $pid = <$fh>;
3617 kill 9, $pid if $pid > 0;
3618
3619 seek $fh, 0, 0;
3620 print $fh $$;
3621 }
3622
3623 sub main_loop {
3624 trace "EV::loop starting\n";
3625 if (1) {
3626 EV::loop;
3627 }
3628 trace "EV::loop returned\n";
3629 goto &main_loop unless $REALLY_UNLOOP;
3630 }
3631
3632 sub main {
3633 cf::init_globals; # initialise logging
3634
3635 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3636 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3637 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3638 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3639
3640 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3641
3642 # we must not ever block the main coroutine
3643 local $Coro::idle = sub {
3644 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3645 (async {
3646 $Coro::current->{desc} = "IDLE BUG HANDLER";
3647 EV::loop EV::LOOP_ONESHOT;
3648 })->prio (Coro::PRIO_MAX);
3649 };
3650
3651 evthread_start IO::AIO::poll_fileno;
3652
3653 cf::sync_job {
3654 cf::incloader::init ();
3655
3656 cf::init_anim;
3657 cf::init_attackmess;
3658 cf::init_dynamic;
3659
3660 cf::load_settings;
3661
3662 reload_resources;
3663 reload_config;
3664 db_init;
3665
3666 cf::init_uuid;
3667 cf::init_signals;
3668 cf::init_skills;
3669
3670 cf::init_beforeplay;
3671
3672 atomic;
3673
3674 load_extensions;
3675
3676 utime time, time, $RUNTIMEFILE;
3677
3678 # no (long-running) fork's whatsoever before this point(!)
3679 use POSIX ();
3680 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3681
3682 cf::_post_init 0;
3683 };
3684
3685 cf::object::thawer::errors_are_fatal 0;
3686 info "parse errors in files are no longer fatal from this point on.\n";
3687
3688 my $free_main; $free_main = EV::idle sub {
3689 undef $free_main;
3690 undef &main; # free gobs of memory :)
3691 };
3692
3693 goto &main_loop;
3694 }
3695
3696 #############################################################################
3697 # initialisation and cleanup
3698
3699 # install some emergency cleanup handlers
3700 BEGIN {
3701 our %SIGWATCHER = ();
3702 for my $signal (qw(INT HUP TERM)) {
3703 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3704 cf::cleanup "SIG$signal";
3705 };
3706 }
3707 }
3708
3709 sub write_runtime_sync {
3710 my $t0 = AE::time;
3711
3712 # first touch the runtime file to show we are still running:
3713 # the fsync below can take a very very long time.
3714
3715 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3716
3717 my $guard = cf::lock_acquire "write_runtime";
3718
3719 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3720 or return;
3721
3722 my $value = $cf::RUNTIME + 90 + 10;
3723 # 10 is the runtime save interval, for a monotonic clock
3724 # 60 allows for the watchdog to kill the server.
3725
3726 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3727 and return;
3728
3729 # always fsync - this file is important
3730 aio_fsync $fh
3731 and return;
3732
3733 # touch it again to show we are up-to-date
3734 aio_utime $fh, undef, undef;
3735
3736 close $fh
3737 or return;
3738
3739 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3740 and return;
3741
3742 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3743
3744 1
3745 }
3746
3747 our $uuid_lock;
3748 our $uuid_skip;
3749
3750 sub write_uuid_sync($) {
3751 $uuid_skip ||= $_[0];
3752
3753 return if $uuid_lock;
3754 local $uuid_lock = 1;
3755
3756 my $uuid = "$LOCALDIR/uuid";
3757
3758 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3759 or return;
3760
3761 my $value = uuid_seq uuid_cur;
3762
3763 unless ($value) {
3764 info "cowardly refusing to write zero uuid value!\n";
3765 return;
3766 }
3767
3768 my $value = uuid_str $value + $uuid_skip;
3769 $uuid_skip = 0;
3770
3771 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3772 and return;
3773
3774 # always fsync - this file is important
3775 aio_fsync $fh
3776 and return;
3777
3778 close $fh
3779 or return;
3780
3781 aio_rename "$uuid~", $uuid
3782 and return;
3783
3784 trace "uuid file written ($value).\n";
3785
3786 1
3787
3788 }
3789
3790 sub write_uuid($$) {
3791 my ($skip, $sync) = @_;
3792
3793 $sync ? write_uuid_sync $skip
3794 : async { write_uuid_sync $skip };
3795 }
3796
3797 sub emergency_save() {
3798 my $freeze_guard = cf::freeze_mainloop;
3799
3800 info "emergency_perl_save: enter\n";
3801
3802 # this is a trade-off: we want to be very quick here, so
3803 # save all maps without fsync, and later call a global sync
3804 # (which in turn might be very very slow)
3805 local $USE_FSYNC = 0;
3806
3807 cf::sync_job {
3808 cf::write_runtime_sync; # external watchdog should not bark
3809
3810 # use a peculiar iteration method to avoid tripping on perl
3811 # refcount bugs in for. also avoids problems with players
3812 # and maps saved/destroyed asynchronously.
3813 info "emergency_perl_save: begin player save\n";
3814 for my $login (keys %cf::PLAYER) {
3815 my $pl = $cf::PLAYER{$login} or next;
3816 $pl->valid or next;
3817 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3818 $pl->save;
3819 }
3820 info "emergency_perl_save: end player save\n";
3821
3822 cf::write_runtime_sync; # external watchdog should not bark
3823
3824 info "emergency_perl_save: begin map save\n";
3825 for my $path (keys %cf::MAP) {
3826 my $map = $cf::MAP{$path} or next;
3827 $map->valid or next;
3828 $map->save;
3829 }
3830 info "emergency_perl_save: end map save\n";
3831
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 info "emergency_perl_save: begin database checkpoint\n";
3835 BDB::db_env_txn_checkpoint $DB_ENV;
3836 info "emergency_perl_save: end database checkpoint\n";
3837
3838 info "emergency_perl_save: begin write uuid\n";
3839 write_uuid_sync 1;
3840 info "emergency_perl_save: end write uuid\n";
3841
3842 cf::write_runtime_sync; # external watchdog should not bark
3843
3844 trace "emergency_perl_save: syncing database to disk";
3845 BDB::db_env_txn_checkpoint $DB_ENV;
3846
3847 info "emergency_perl_save: starting sync\n";
3848 IO::AIO::aio_sync sub {
3849 info "emergency_perl_save: finished sync\n";
3850 };
3851
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 trace "emergency_perl_save: flushing outstanding aio requests";
3855 while (IO::AIO::nreqs || BDB::nreqs) {
3856 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3857 }
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860 };
3861
3862 info "emergency_perl_save: leave\n";
3863 }
3864
3865 sub post_cleanup {
3866 my ($make_core) = @_;
3867
3868 IO::AIO::flush;
3869
3870 error Carp::longmess "post_cleanup backtrace"
3871 if $make_core;
3872
3873 my $fh = pidfile;
3874 unlink $PIDFILE if <$fh> == $$;
3875 }
3876
3877 # a safer delete_package, copied from Symbol
3878 sub clear_package($) {
3879 my $pkg = shift;
3880
3881 # expand to full symbol table name if needed
3882 unless ($pkg =~ /^main::.*::$/) {
3883 $pkg = "main$pkg" if $pkg =~ /^::/;
3884 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3885 $pkg .= '::' unless $pkg =~ /::$/;
3886 }
3887
3888 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3889 my $stem_symtab = *{$stem}{HASH};
3890
3891 defined $stem_symtab and exists $stem_symtab->{$leaf}
3892 or return;
3893
3894 # clear all symbols
3895 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3896 for my $name (keys %$leaf_symtab) {
3897 _gv_clear *{"$pkg$name"};
3898 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3899 }
3900 }
3901
3902 sub do_reload_perl() {
3903 # can/must only be called in main
3904 unless (in_main) {
3905 error "can only reload from main coroutine";
3906 return;
3907 }
3908
3909 return if $RELOAD++;
3910
3911 my $t1 = AE::time;
3912
3913 while ($RELOAD) {
3914 cf::get_slot 0.1, -1, "reload_perl";
3915 info "perl_reload: reloading...";
3916
3917 trace "perl_reload: entering sync_job";
3918
3919 cf::sync_job {
3920 #cf::emergency_save;
3921
3922 trace "perl_reload: cancelling all extension coros";
3923 $_->cancel for values %EXT_CORO;
3924 %EXT_CORO = ();
3925
3926 trace "perl_reload: removing commands";
3927 %COMMAND = ();
3928
3929 trace "perl_reload: removing ext/exti commands";
3930 %EXTCMD = ();
3931 %EXTICMD = ();
3932
3933 trace "perl_reload: unloading/nuking all extensions";
3934 for my $pkg (@EXTS) {
3935 trace "... unloading $pkg";
3936
3937 if (my $cb = $pkg->can ("unload")) {
3938 eval {
3939 $cb->($pkg);
3940 1
3941 } or error "$pkg unloaded, but with errors: $@";
3942 }
3943
3944 trace "... clearing $pkg";
3945 clear_package $pkg;
3946 }
3947
3948 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3949 while (my ($k, $v) = each %INC) {
3950 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3951
3952 trace "... unloading $k";
3953 delete $INC{$k};
3954
3955 $k =~ s/\.pm$//;
3956 $k =~ s/\//::/g;
3957
3958 if (my $cb = $k->can ("unload_module")) {
3959 $cb->();
3960 }
3961
3962 clear_package $k;
3963 }
3964
3965 trace "perl_reload: getting rid of safe::, as good as possible";
3966 clear_package "safe::$_"
3967 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3968
3969 trace "perl_reload: unloading cf.pm \"a bit\"";
3970 delete $INC{"cf.pm"};
3971 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3972
3973 # don't, removes xs symbols, too,
3974 # and global variables created in xs
3975 #clear_package __PACKAGE__;
3976
3977 info "perl_reload: unload completed, starting to reload now";
3978
3979 trace "perl_reload: reloading cf.pm";
3980 require cf;
3981 cf::_connect_to_perl_1;
3982
3983 trace "perl_reload: loading config and database again";
3984 cf::reload_config;
3985
3986 trace "perl_reload: loading extensions";
3987 cf::load_extensions;
3988
3989 if ($REATTACH_ON_RELOAD) {
3990 trace "perl_reload: reattaching attachments to objects/players";
3991 _global_reattach; # objects, sockets
3992 trace "perl_reload: reattaching attachments to maps";
3993 reattach $_ for values %MAP;
3994 trace "perl_reload: reattaching attachments to players";
3995 reattach $_ for values %PLAYER;
3996 }
3997
3998 cf::_post_init 1;
3999
4000 trace "perl_reload: leaving sync_job";
4001
4002 1
4003 } or do {
4004 error $@;
4005 cf::cleanup "perl_reload: error, exiting.";
4006 };
4007
4008 --$RELOAD;
4009 }
4010
4011 $t1 = AE::time - $t1;
4012 info "perl_reload: completed in ${t1}s\n";
4013 };
4014
4015 our $RELOAD_WATCHER; # used only during reload
4016
4017 sub reload_perl() {
4018 # doing reload synchronously and two reloads happen back-to-back,
4019 # coro crashes during coro_state_free->destroy here.
4020
4021 $RELOAD_WATCHER ||= cf::async {
4022 Coro::AIO::aio_wait cache_extensions;
4023
4024 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4025 do_reload_perl;
4026 undef $RELOAD_WATCHER;
4027 };
4028 };
4029 }
4030
4031 register_command "reload" => sub {
4032 my ($who, $arg) = @_;
4033
4034 if ($who->flag (FLAG_WIZ)) {
4035 $who->message ("reloading server.");
4036 async {
4037 $Coro::current->{desc} = "perl_reload";
4038 reload_perl;
4039 };
4040 }
4041 };
4042
4043 #############################################################################
4044
4045 my $bug_warning = 0;
4046
4047 our @WAIT_FOR_TICK;
4048 our @WAIT_FOR_TICK_BEGIN;
4049
4050 sub wait_for_tick() {
4051 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4052
4053 my $signal = new Coro::Signal;
4054 push @WAIT_FOR_TICK, $signal;
4055 $signal->wait;
4056 }
4057
4058 sub wait_for_tick_begin() {
4059 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4060
4061 my $signal = new Coro::Signal;
4062 push @WAIT_FOR_TICK_BEGIN, $signal;
4063 $signal->wait;
4064 }
4065
4066 sub tick {
4067 if ($Coro::current != $Coro::main) {
4068 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4069 unless ++$bug_warning > 10;
4070 return;
4071 }
4072
4073 cf::server_tick; # one server iteration
4074
4075 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4076
4077 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4078 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4079 Coro::async_pool {
4080 $Coro::current->{desc} = "runtime saver";
4081 write_runtime_sync
4082 or error "ERROR: unable to write runtime file: $!";
4083 };
4084 }
4085
4086 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4087 $sig->send;
4088 }
4089 while (my $sig = shift @WAIT_FOR_TICK) {
4090 $sig->send;
4091 }
4092
4093 $LOAD = ($NOW - $TICK_START) / $TICK;
4094 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4095
4096 if (0) {
4097 if ($NEXT_TICK) {
4098 my $jitter = $TICK_START - $NEXT_TICK;
4099 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4100 debug "jitter $JITTER\n";#d#
4101 }
4102 }
4103 }
4104
4105 {
4106 # configure BDB
4107
4108 BDB::min_parallel 16;
4109 BDB::max_poll_reqs $TICK * 0.1;
4110 $AnyEvent::BDB::WATCHER->priority (1);
4111
4112 unless ($DB_ENV) {
4113 $DB_ENV = BDB::db_env_create;
4114 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4115 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4116 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4117 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4118 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4119
4120 cf::sync_job {
4121 eval {
4122 BDB::db_env_open
4123 $DB_ENV,
4124 $BDBDIR,
4125 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4126 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4127 0666;
4128
4129 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4130 };
4131
4132 cf::cleanup "db_env_open(db): $@" if $@;
4133 };
4134 }
4135
4136 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4137 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4138 };
4139 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4140 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4141 };
4142 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4143 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4144 };
4145 }
4146
4147 {
4148 # configure IO::AIO
4149
4150 IO::AIO::min_parallel 8;
4151 IO::AIO::max_poll_time $TICK * 0.1;
4152 undef $AnyEvent::AIO::WATCHER;
4153 }
4154
4155 my $_log_backtrace;
4156
4157 sub _log_backtrace {
4158 my ($msg, @addr) = @_;
4159
4160 $msg =~ s/\n//;
4161
4162 # limit the # of concurrent backtraces
4163 if ($_log_backtrace < 2) {
4164 ++$_log_backtrace;
4165 my $perl_bt = Carp::longmess $msg;
4166 async {
4167 $Coro::current->{desc} = "abt $msg";
4168
4169 my @bt = fork_call {
4170 @addr = map { sprintf "%x", $_ } @addr;
4171 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4172 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4173 or die "addr2line: $!";
4174
4175 my @funcs;
4176 my @res = <$fh>;
4177 chomp for @res;
4178 while (@res) {
4179 my ($func, $line) = splice @res, 0, 2, ();
4180 push @funcs, "[$func] $line";
4181 }
4182
4183 @funcs
4184 };
4185
4186 LOG llevInfo, "[ABT] $perl_bt\n";
4187 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4188 LOG llevInfo, "[ABT] $_\n" for @bt;
4189 --$_log_backtrace;
4190 };
4191 } else {
4192 LOG llevInfo, "[ABT] $msg\n";
4193 LOG llevInfo, "[ABT] [suppressed]\n";
4194 }
4195 }
4196
4197 # load additional modules
4198 require "cf/$_.pm" for @EXTRA_MODULES;
4199 cf::_connect_to_perl_2;
4200
4201 END { cf::emergency_save }
4202
4203 1
4204