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Revision: 1.554
Committed: Sat Jun 26 22:10:18 2010 UTC (13 years, 11 months ago) by root
Branch: MAIN
Changes since 1.553: +5 -4 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item $ref = cf::yaml_load $scalar
363
364 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366 =cut
367
368 sub fork_call(&@);
369
370 sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372 }
373
374 =item cf::post_init { BLOCK }
375
376 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377 but I<before> the server starts ticking again.
378
379 The codeblock will have a single boolean argument to indicate whether this
380 is a reload or not.
381
382 =cut
383
384 sub post_init(&) {
385 push @POST_INIT, shift;
386 }
387
388 sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
403 }
404
405 =item cf::lock_wait $string
406
407 Wait until the given lock is available. See cf::lock_acquire.
408
409 =item my $lock = cf::lock_acquire $string
410
411 Wait until the given lock is available and then acquires it and returns
412 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
413 for example when the coroutine gets canceled), the lock is automatically
414 returned.
415
416 Locks are *not* recursive, locking from the same coro twice results in a
417 deadlocked coro.
418
419 Lock names should begin with a unique identifier (for example, cf::map::find
420 uses map_find and cf::map::load uses map_load).
421
422 =item $locked = cf::lock_active $string
423
424 Return true if the lock is currently active, i.e. somebody has locked it.
425
426 =cut
427
428 our $LOCKS = new Coro::SemaphoreSet;
429
430 sub lock_wait($) {
431 $LOCKS->wait ($_[0]);
432 }
433
434 sub lock_acquire($) {
435 $LOCKS->guard ($_[0])
436 }
437
438 sub lock_active($) {
439 $LOCKS->count ($_[0]) < 1
440 }
441
442 sub freeze_mainloop {
443 tick_inhibit_inc;
444
445 &Guard::guard (\&tick_inhibit_dec);
446 }
447
448 =item cf::periodic $interval, $cb
449
450 Like EV::periodic, but randomly selects a starting point so that the actions
451 get spread over time.
452
453 =cut
454
455 sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461 }
462
463 =item cf::get_slot $time[, $priority[, $name]]
464
465 Allocate $time seconds of blocking CPU time at priority C<$priority>:
466 This call blocks and returns only when you have at least C<$time> seconds
467 of cpu time till the next tick. The slot is only valid till the next cede.
468
469 The optional C<$name> can be used to identify the job to run. It might be
470 used for statistical purposes and should identify the same time-class.
471
472 Useful for short background jobs.
473
474 =cut
475
476 our @SLOT_QUEUE;
477 our $SLOT_QUEUE;
478 our $SLOT_DECAY = 0.9;
479
480 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
481 $SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513 };
514
515 sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
528 }
529
530 =item cf::async { BLOCK }
531
532 Currently the same as Coro::async_pool, meaning you cannot use
533 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534 thing you are allowed to do is call C<prio> on it.
535
536 =cut
537
538 BEGIN { *async = \&Coro::async_pool }
539
540 =item cf::sync_job { BLOCK }
541
542 The design of Deliantra requires that the main coroutine ($Coro::main)
543 is always able to handle events or runnable, as Deliantra is only
544 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545 acceptable.
546
547 If it must be done, put the blocking parts into C<sync_job>. This will run
548 the given BLOCK in another coroutine while waiting for the result. The
549 server will be frozen during this time, so the block should either finish
550 fast or be very important.
551
552 =cut
553
554 sub sync_job(&) {
555 my ($job) = @_;
556
557 if (in_main) {
558 my $time = AE::time;
559
560 # this is the main coro, too bad, we have to block
561 # till the operation succeeds, freezing the server :/
562
563 #LOG llevError, Carp::longmess "sync job";#d#
564
565 my $freeze_guard = freeze_mainloop;
566
567 my $busy = 1;
568 my @res;
569
570 (async {
571 $Coro::current->desc ("sync job coro");
572 @res = eval { $job->() };
573 error $@ if $@;
574 undef $busy;
575 })->prio (Coro::PRIO_MAX);
576
577 while ($busy) {
578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
588
589 wantarray ? @res : $res[0]
590 } else {
591 # we are in another coroutine, how wonderful, everything just works
592
593 $job->()
594 }
595 }
596
597 =item $coro = cf::async_ext { BLOCK }
598
599 Like async, but this coro is automatically being canceled when the
600 extension calling this is being unloaded.
601
602 =cut
603
604 sub async_ext(&) {
605 my $cb = shift;
606
607 my $coro = &Coro::async ($cb);
608
609 $coro->on_destroy (sub {
610 delete $EXT_CORO{$coro+0};
611 });
612 $EXT_CORO{$coro+0} = $coro;
613
614 $coro
615 }
616
617 =item fork_call { }, @args
618
619 Executes the given code block with the given arguments in a seperate
620 process, returning the results. Everything must be serialisable with
621 Coro::Storable. May, of course, block. Note that the executed sub may
622 never block itself or use any form of event handling.
623
624 =cut
625
626 sub post_fork {
627 reset_signals;
628 }
629
630 sub fork_call(&@) {
631 my ($cb, @args) = @_;
632
633 # we seemingly have to make a local copy of the whole thing,
634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643 }
644
645 sub objinfo {
646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654 }
655
656 =item $coin = coin_from_name $name
657
658 =cut
659
660 our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675 );
676
677 sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681 }
682
683 =item $value = cf::db_get $family => $key
684
685 Returns a single value from the environment database.
686
687 =item cf::db_put $family => $key => $value
688
689 Stores the given C<$value> in the family. It can currently store binary
690 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692 =item $db = cf::db_table "name"
693
694 Create and/or open a new database table. The string must not be "db" and must be unique
695 within each server.
696
697 =cut
698
699 sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717 }
718
719 our $DB;
720
721 sub db_init {
722 $DB ||= db_table "db";
723 }
724
725 sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735 }
736
737 sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740 }
741
742 =item cf::cache $id => [$paths...], $processversion => $process
743
744 Generic caching function that returns the value of the resource $id,
745 caching and regenerating as required.
746
747 This function can block.
748
749 =cut
750
751 sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810 }
811
812 =item cf::datalog type => key => value, ...
813
814 Log a datalog packet of the given type with the given key-value pairs.
815
816 =cut
817
818 sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
821 }
822
823 =back
824
825 =cut
826
827 #############################################################################
828
829 =head2 ATTACHABLE OBJECTS
830
831 Many objects in deliantra are so-called attachable objects. That means you can
832 attach callbacks/event handlers (a collection of which is called an "attachment")
833 to it. All such attachable objects support the following methods.
834
835 In the following description, CLASS can be any of C<global>, C<object>
836 C<player>, C<client> or C<map> (i.e. the attachable objects in
837 Deliantra).
838
839 =over 4
840
841 =item $attachable->attach ($attachment, key => $value...)
842
843 =item $attachable->detach ($attachment)
844
845 Attach/detach a pre-registered attachment to a specific object and give it
846 the specified key/value pairs as arguments.
847
848 Example, attach a minesweeper attachment to the given object, making it a
849 10x10 minesweeper game:
850
851 $obj->attach (minesweeper => width => 10, height => 10);
852
853 =item $bool = $attachable->attached ($name)
854
855 Checks wether the named attachment is currently attached to the object.
856
857 =item cf::CLASS->attach ...
858
859 =item cf::CLASS->detach ...
860
861 Define an anonymous attachment and attach it to all objects of the given
862 CLASS. See the next function for an explanation of its arguments.
863
864 You can attach to global events by using the C<cf::global> class.
865
866 Example, log all player logins:
867
868 cf::player->attach (
869 on_login => sub {
870 my ($pl) = @_;
871 ...
872 },
873 );
874
875 Example, attach to the jeweler skill:
876
877 cf::object->attach (
878 type => cf::SKILL,
879 subtype => cf::SK_JEWELER,
880 on_use_skill => sub {
881 my ($sk, $ob, $part, $dir, $msg) = @_;
882 ...
883 },
884 );
885
886 =item cf::CLASS::attachment $name, ...
887
888 Register an attachment by C<$name> through which attachable objects of the
889 given CLASS can refer to this attachment.
890
891 Some classes such as deliantra maps and objects can specify attachments
892 that are attached at load/instantiate time, thus the need for a name.
893
894 These calls expect any number of the following handler/hook descriptions:
895
896 =over 4
897
898 =item prio => $number
899
900 Set the priority for all following handlers/hooks (unless overwritten
901 by another C<prio> setting). Lower priority handlers get executed
902 earlier. The default priority is C<0>, and many built-in handlers are
903 registered at priority C<-1000>, so lower priorities should not be used
904 unless you know what you are doing.
905
906 =item type => $type
907
908 (Only for C<< cf::object->attach >> calls), limits the attachment to the
909 given type of objects only (the additional parameter C<subtype> can be
910 used to further limit to the given subtype).
911
912 =item on_I<event> => \&cb
913
914 Call the given code reference whenever the named event happens (event is
915 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
916 handlers are recognised generally depends on the type of object these
917 handlers attach to).
918
919 See F<include/eventinc.h> for the full list of events supported, and their
920 class.
921
922 =item package => package::
923
924 Look for sub functions of the name C<< on_I<event> >> in the given
925 package and register them. Only handlers for eevents supported by the
926 object/class are recognised.
927
928 =back
929
930 Example, define an attachment called "sockpuppet" that calls the given
931 event handler when a monster attacks:
932
933 cf::object::attachment sockpuppet =>
934 on_skill_attack => sub {
935 my ($self, $victim) = @_;
936 ...
937 }
938 }
939
940 =item $attachable->valid
941
942 Just because you have a perl object does not mean that the corresponding
943 C-level object still exists. If you try to access an object that has no
944 valid C counterpart anymore you get an exception at runtime. This method
945 can be used to test for existence of the C object part without causing an
946 exception.
947
948 =cut
949
950 # the following variables are defined in .xs and must not be re-created
951 our @CB_GLOBAL = (); # registry for all global events
952 our @CB_ATTACHABLE = (); # registry for all attachables
953 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
954 our @CB_PLAYER = ();
955 our @CB_CLIENT = ();
956 our @CB_TYPE = (); # registry for type (cf-object class) based events
957 our @CB_MAP = ();
958
959 my %attachment;
960
961 sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965 }
966
967 sub _attach_cb($$$$) {
968 my ($registry, $event, $prio, $cb) = @_;
969
970 use sort 'stable';
971
972 $cb = [$prio, $cb];
973
974 @{$registry->[$event]} = sort
975 { $a->[0] cmp $b->[0] }
976 @{$registry->[$event] || []}, $cb;
977 }
978
979 # hack
980 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
981
982 # attach handles attaching event callbacks
983 # the only thing the caller has to do is pass the correct
984 # registry (== where the callback attaches to).
985 sub _attach {
986 my ($registry, $klass, @arg) = @_;
987
988 my $object_type;
989 my $prio = 0;
990 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
991
992 #TODO: get rid of this hack
993 if ($attachable_klass{$klass}) {
994 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
995 }
996
997 while (@arg) {
998 my $type = shift @arg;
999
1000 if ($type eq "prio") {
1001 $prio = shift @arg;
1002
1003 } elsif ($type eq "type") {
1004 $object_type = shift @arg;
1005 $registry = $CB_TYPE[$object_type] ||= [];
1006
1007 } elsif ($type eq "subtype") {
1008 defined $object_type or Carp::croak "subtype specified without type";
1009 my $object_subtype = shift @arg;
1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1011
1012 } elsif ($type eq "package") {
1013 my $pkg = shift @arg;
1014
1015 while (my ($name, $id) = each %cb_id) {
1016 if (my $cb = $pkg->can ($name)) {
1017 _attach_cb $registry, $id, $prio, $cb;
1018 }
1019 }
1020
1021 } elsif (exists $cb_id{$type}) {
1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1023
1024 } elsif (ref $type) {
1025 error "attaching objects not supported, ignoring.\n";
1026
1027 } else {
1028 shift @arg;
1029 error "attach argument '$type' not supported, ignoring.\n";
1030 }
1031 }
1032 }
1033
1034 sub _object_attach {
1035 my ($obj, $name, %arg) = @_;
1036
1037 return if exists $obj->{_attachment}{$name};
1038
1039 if (my $attach = $attachment{$name}) {
1040 my $registry = $obj->registry;
1041
1042 for (@$attach) {
1043 my ($klass, @attach) = @$_;
1044 _attach $registry, $klass, @attach;
1045 }
1046
1047 $obj->{$name} = \%arg;
1048 } else {
1049 info "object uses attachment '$name' which is not available, postponing.\n";
1050 }
1051
1052 $obj->{_attachment}{$name} = undef;
1053 }
1054
1055 sub cf::attachable::attach {
1056 if (ref $_[0]) {
1057 _object_attach @_;
1058 } else {
1059 _attach shift->_attach_registry, @_;
1060 }
1061 _recalc_want;
1062 };
1063
1064 # all those should be optimised
1065 sub cf::attachable::detach {
1066 my ($obj, $name) = @_;
1067
1068 if (ref $obj) {
1069 delete $obj->{_attachment}{$name};
1070 reattach ($obj);
1071 } else {
1072 Carp::croak "cannot, currently, detach class attachments";
1073 }
1074 _recalc_want;
1075 };
1076
1077 sub cf::attachable::attached {
1078 my ($obj, $name) = @_;
1079
1080 exists $obj->{_attachment}{$name}
1081 }
1082
1083 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1084 eval "#line " . __LINE__ . " 'cf.pm'
1085 sub cf::\L$klass\E::_attach_registry {
1086 (\\\@CB_$klass, KLASS_$klass)
1087 }
1088
1089 sub cf::\L$klass\E::attachment {
1090 my \$name = shift;
1091
1092 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1093 }
1094 ";
1095 die if $@;
1096 }
1097
1098 our $override;
1099 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1100
1101 sub override {
1102 $override = 1;
1103 @INVOKE_RESULTS = (@_);
1104 }
1105
1106 sub do_invoke {
1107 my $event = shift;
1108 my $callbacks = shift;
1109
1110 @INVOKE_RESULTS = ();
1111
1112 local $override;
1113
1114 for (@$callbacks) {
1115 eval { &{$_->[1]} };
1116
1117 if ($@) {
1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1119 override;
1120 }
1121
1122 return 1 if $override;
1123 }
1124
1125 0
1126 }
1127
1128 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1129
1130 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1131
1132 Generate an object-specific event with the given arguments.
1133
1134 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1135 removed in future versions), and there is no public API to access override
1136 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1137
1138 =back
1139
1140 =cut
1141
1142 #############################################################################
1143 # object support
1144
1145 sub _object_equal($$);
1146 sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175 }
1176
1177 our $SLOW_MERGES;#d#
1178 sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185 }
1186
1187 sub reattach {
1188 # basically do the same as instantiate, without calling instantiate
1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1193
1194 my $registry = $obj->registry;
1195
1196 @$registry = ();
1197
1198 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1199
1200 for my $name (keys %{ $obj->{_attachment} || {} }) {
1201 if (my $attach = $attachment{$name}) {
1202 for (@$attach) {
1203 my ($klass, @attach) = @$_;
1204 _attach $registry, $klass, @attach;
1205 }
1206 } else {
1207 info "object uses attachment '$name' that is not available, postponing.\n";
1208 }
1209 }
1210 }
1211
1212 cf::attachable->attach (
1213 prio => -1000000,
1214 on_instantiate => sub {
1215 my ($obj, $data) = @_;
1216
1217 $data = decode_json $data;
1218
1219 for (@$data) {
1220 my ($name, $args) = @$_;
1221
1222 $obj->attach ($name, %{$args || {} });
1223 }
1224 },
1225 on_reattach => \&reattach,
1226 on_clone => sub {
1227 my ($src, $dst) = @_;
1228
1229 @{$dst->registry} = @{$src->registry};
1230
1231 %$dst = %$src;
1232
1233 %{$dst->{_attachment}} = %{$src->{_attachment}}
1234 if exists $src->{_attachment};
1235 },
1236 );
1237
1238 sub object_freezer_save {
1239 my ($filename, $rdata, $objs) = @_;
1240
1241 sync_job {
1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
1244 trace sprintf "saving %s (%d,%d)\n",
1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
1247
1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1249 aio_chmod $fh, SAVE_MODE;
1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
1255 aio_close $fh;
1256
1257 if (@$objs) {
1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1259 aio_chmod $fh, SAVE_MODE;
1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
1266 aio_close $fh;
1267 aio_rename "$filename.pst~", "$filename.pst";
1268 }
1269 } else {
1270 aio_unlink "$filename.pst";
1271 }
1272
1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
1277 } else {
1278 error "unable to save objects: $filename~: $!\n";
1279 }
1280 } else {
1281 aio_unlink $filename;
1282 aio_unlink "$filename.pst";
1283 }
1284 };
1285 }
1286
1287 sub object_freezer_as_string {
1288 my ($rdata, $objs) = @_;
1289
1290 use Data::Dumper;
1291
1292 $$rdata . Dumper $objs
1293 }
1294
1295 sub object_thawer_load {
1296 my ($filename) = @_;
1297
1298 my ($data, $av);
1299
1300 (aio_load $filename, $data) >= 0
1301 or return;
1302
1303 unless (aio_stat "$filename.pst") {
1304 (aio_load "$filename.pst", $av) >= 0
1305 or return;
1306
1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
1309 }
1310
1311 utf8::decode (my $decname = $filename);
1312 trace sprintf "loading %s (%d,%d)\n",
1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
1316 ($data, $av)
1317 }
1318
1319 =head2 COMMAND CALLBACKS
1320
1321 =over 4
1322
1323 =cut
1324
1325 #############################################################################
1326 # command handling &c
1327
1328 =item cf::register_command $name => \&callback($ob,$args);
1329
1330 Register a callback for execution when the client sends the user command
1331 $name.
1332
1333 =cut
1334
1335 sub register_command {
1336 my ($name, $cb) = @_;
1337
1338 my $caller = caller;
1339 #warn "registering command '$name/$time' to '$caller'";
1340
1341 push @{ $COMMAND{$name} }, [$caller, $cb];
1342 }
1343
1344 =item cf::register_extcmd $name => \&callback($pl,$packet);
1345
1346 Register a callback for execution when the client sends an (synchronous)
1347 extcmd packet. Ext commands will be processed in the order they are
1348 received by the server, like other user commands. The first argument is
1349 the logged-in player. Ext commands can only be processed after a player
1350 has logged in successfully.
1351
1352 If the callback returns something, it is sent back as if reply was being
1353 called.
1354
1355 =item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357 Register a callback for execution when the client sends an (asynchronous)
1358 exticmd packet. Exti commands are processed by the server as soon as they
1359 are received, i.e. out of order w.r.t. other commands. The first argument
1360 is a client socket. Exti commands can be received anytime, even before
1361 log-in.
1362
1363 If the callback returns something, it is sent back as if reply was being
1364 called.
1365
1366 =cut
1367
1368 sub register_extcmd {
1369 my ($name, $cb) = @_;
1370
1371 $EXTCMD{$name} = $cb;
1372 }
1373
1374 sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378 }
1379
1380 use File::Glob ();
1381
1382 cf::player->attach (
1383 on_unknown_command => sub {
1384 my ($pl, $name, $params) = @_;
1385
1386 my $cb = $COMMAND{$name}
1387 or return;
1388
1389 for my $cmd (@$cb) {
1390 $cmd->[1]->($pl->ob, $params);
1391 }
1392
1393 cf::override;
1394 },
1395 on_extcmd => sub {
1396 my ($pl, $buf) = @_;
1397
1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1399
1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
1408 if (my $cb = $EXTCMD{$type}) {
1409 @reply = $cb->($pl, @payload);
1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
1415 } else {
1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1417 }
1418
1419 cf::override;
1420 },
1421 );
1422
1423 # "readahead" all extensions
1424 sub cache_extensions {
1425 my $grp = IO::AIO::aio_group;
1426
1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1428 for (grep /\.ext$/, @{$_[0]}) {
1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1430 }
1431 };
1432
1433 $grp
1434 }
1435
1436 sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1442 for my $path (<$LIBDIR/*.ext>) {
1443 next unless -r $path;
1444
1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1508 }
1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1519 };
1520 }
1521
1522 #############################################################################
1523
1524 =back
1525
1526 =head2 CORE EXTENSIONS
1527
1528 Functions and methods that extend core deliantra objects.
1529
1530 =cut
1531
1532 package cf::player;
1533
1534 use Coro::AIO;
1535
1536 =head3 cf::player
1537
1538 =over 4
1539
1540 =item cf::player::num_playing
1541
1542 Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544 =cut
1545
1546 sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552 }
1553
1554 =item cf::player::find $login
1555
1556 Returns the given player object, loading it if necessary (might block).
1557
1558 =cut
1559
1560 sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563 }
1564
1565 sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569 }
1570
1571 sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575 }
1576
1577 sub exists($) {
1578 my ($login) = @_;
1579
1580 $cf::PLAYER{$login}
1581 or !aio_stat path $login
1582 }
1583
1584 sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609 }
1610
1611 cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622 );
1623
1624 sub save($) {
1625 my ($pl) = @_;
1626
1627 return if $pl->{deny_save};
1628
1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1631
1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644 }
1645
1646 sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657 }
1658
1659 =item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661 =cut
1662
1663 sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667 }
1668
1669 =item $pl->quit_character
1670
1671 Nukes the player without looking back. If logged in, the connection will
1672 be destroyed. May block for a long time.
1673
1674 =cut
1675
1676 sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705 }
1706
1707 =item $pl->kick
1708
1709 Kicks a player out of the game. This destroys the connection.
1710
1711 =cut
1712
1713 sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719 }
1720
1721 =item cf::player::list_logins
1722
1723 Returns am arrayref of all valid playernames in the system, can take a
1724 while and may block, so not sync_job-capable, ever.
1725
1726 =cut
1727
1728 sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750 }
1751
1752 =item $player->maps
1753
1754 =item cf::player::maps $login
1755
1756 Returns an arrayref of map paths that are private for this
1757 player. May block.
1758
1759 =cut
1760
1761 sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780 }
1781
1782 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784 Expand deliantra pod fragments into protocol xml.
1785
1786 =item $player->ext_reply ($msgid, @msg)
1787
1788 Sends an ext reply to the player.
1789
1790 =cut
1791
1792 sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796 }
1797
1798 =item $player->ext_msg ($type, @msg)
1799
1800 Sends an ext event to the client.
1801
1802 =cut
1803
1804 sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808 }
1809
1810 =head3 cf::region
1811
1812 =over 4
1813
1814 =cut
1815
1816 package cf::region;
1817
1818 =item cf::region::find_by_path $path
1819
1820 Tries to decuce the likely region for a map knowing only its path.
1821
1822 =cut
1823
1824 sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839 }
1840
1841 =back
1842
1843 =head3 cf::map
1844
1845 =over 4
1846
1847 =cut
1848
1849 package cf::map;
1850
1851 use Fcntl;
1852 use Coro::AIO;
1853
1854 use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1858 our $MAX_RESET = 3600;
1859 our $DEFAULT_RESET = 3000;
1860
1861 sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 # mit "rum" bekleckern, nicht
1867 $self->_create_random_map (
1868 $rmp,
1869 $rmp->{wall_name}, $rmp->{monsterstyle},
1870 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1871 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{this_map},
1872 $rmp->{exit_on_final_map},
1873 $rmp->{xsize}, $rmp->{ysize},
1874 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1875 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1876 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1877 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1878 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1879 (cf::region::find $rmp->{region})
1880 )
1881 }
1882
1883 =item cf::map->register ($regex, $prio)
1884
1885 Register a handler for the map path matching the given regex at the
1886 givne priority (higher is better, built-in handlers have priority 0, the
1887 default).
1888
1889 =cut
1890
1891 sub register {
1892 my (undef, $regex, $prio) = @_;
1893 my $pkg = caller;
1894
1895 push @{"$pkg\::ISA"}, __PACKAGE__;
1896
1897 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1898 }
1899
1900 # also paths starting with '/'
1901 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1902
1903 sub thawer_merge {
1904 my ($self, $merge) = @_;
1905
1906 # we have to keep some variables in memory intact
1907 local $self->{path};
1908 local $self->{load_path};
1909
1910 $self->SUPER::thawer_merge ($merge);
1911 }
1912
1913 sub normalise {
1914 my ($path, $base) = @_;
1915
1916 $path = "$path"; # make sure it's a string
1917
1918 $path =~ s/\.map$//;
1919
1920 # map plan:
1921 #
1922 # /! non-realised random map exit (special hack!)
1923 # {... are special paths that are not being touched
1924 # ?xxx/... are special absolute paths
1925 # ?random/... random maps
1926 # /... normal maps
1927 # ~user/... per-player map of a specific user
1928
1929 $path =~ s/$PATH_SEP/\//go;
1930
1931 # treat it as relative path if it starts with
1932 # something that looks reasonable
1933 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1934 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1935
1936 $base =~ s{[^/]+/?$}{};
1937 $path = "$base/$path";
1938 }
1939
1940 for ($path) {
1941 redo if s{/\.?/}{/};
1942 redo if s{/[^/]+/\.\./}{/};
1943 }
1944
1945 $path
1946 }
1947
1948 sub new_from_path {
1949 my (undef, $path, $base) = @_;
1950
1951 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1952
1953 $path = normalise $path, $base;
1954
1955 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1956 if ($path =~ $EXT_MAP{$pkg}[1]) {
1957 my $self = bless cf::map::new, $pkg;
1958 $self->{path} = $path; $self->path ($path);
1959 $self->init; # pass $1 etc.
1960 return $self;
1961 }
1962 }
1963
1964 Carp::cluck "unable to resolve path '$path' (base '$base')";
1965 ()
1966 }
1967
1968 sub init {
1969 my ($self) = @_;
1970
1971 $self
1972 }
1973
1974 sub as_string {
1975 my ($self) = @_;
1976
1977 "$self->{path}"
1978 }
1979
1980 # the displayed name, this is a one way mapping
1981 sub visible_name {
1982 &as_string
1983 }
1984
1985 # the original (read-only) location
1986 sub load_path {
1987 my ($self) = @_;
1988
1989 "$MAPDIR/$self->{path}.map"
1990 }
1991
1992 # the temporary/swap location
1993 sub save_path {
1994 my ($self) = @_;
1995
1996 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1997 "$TMPDIR/$path.map"
1998 }
1999
2000 # the unique path, undef == no special unique path
2001 sub uniq_path {
2002 my ($self) = @_;
2003
2004 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2005 "$UNIQUEDIR/$path"
2006 }
2007
2008 sub decay_objects {
2009 my ($self) = @_;
2010
2011 return if $self->{deny_reset};
2012
2013 $self->do_decay_objects;
2014 }
2015
2016 sub unlink_save {
2017 my ($self) = @_;
2018
2019 utf8::encode (my $save = $self->save_path);
2020 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2021 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2022 }
2023
2024 sub load_header_from($) {
2025 my ($self, $path) = @_;
2026
2027 utf8::encode $path;
2028 my $f = new_from_file cf::object::thawer $path
2029 or return;
2030
2031 $self->_load_header ($f)
2032 or return;
2033
2034 local $MAP_LOADING{$self->{path}} = $self;
2035 $f->resolve_delayed_derefs;
2036
2037 $self->{load_path} = $path;
2038
2039 1
2040 }
2041
2042 sub load_header_orig {
2043 my ($self) = @_;
2044
2045 $self->load_header_from ($self->load_path)
2046 }
2047
2048 sub load_header_temp {
2049 my ($self) = @_;
2050
2051 $self->load_header_from ($self->save_path)
2052 }
2053
2054 sub prepare_temp {
2055 my ($self) = @_;
2056
2057 $self->last_access ((delete $self->{last_access})
2058 || $cf::RUNTIME); #d#
2059 # safety
2060 $self->{instantiate_time} = $cf::RUNTIME
2061 if $self->{instantiate_time} > $cf::RUNTIME;
2062 }
2063
2064 sub prepare_orig {
2065 my ($self) = @_;
2066
2067 $self->{load_original} = 1;
2068 $self->{instantiate_time} = $cf::RUNTIME;
2069 $self->last_access ($cf::RUNTIME);
2070 $self->instantiate;
2071 }
2072
2073 sub load_header {
2074 my ($self) = @_;
2075
2076 if ($self->load_header_temp) {
2077 $self->prepare_temp;
2078 } else {
2079 $self->load_header_orig
2080 or return;
2081 $self->prepare_orig;
2082 }
2083
2084 $self->{deny_reset} = 1
2085 if $self->no_reset;
2086
2087 $self->default_region (cf::region::find_by_path $self->{path})
2088 unless $self->default_region;
2089
2090 1
2091 }
2092
2093 sub find;
2094 sub find {
2095 my ($path, $origin) = @_;
2096
2097 cf::cede_to_tick;
2098
2099 $path = normalise $path, $origin && $origin->path;
2100
2101 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2102 my $guard2 = cf::lock_acquire "map_find:$path";
2103
2104 $cf::MAP{$path} || do {
2105 my $map = new_from_path cf::map $path
2106 or return;
2107
2108 $map->{last_save} = $cf::RUNTIME;
2109
2110 $map->load_header
2111 or return;
2112
2113 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2114 # doing this can freeze the server in a sync job, obviously
2115 #$cf::WAIT_FOR_TICK->wait;
2116 undef $guard2;
2117 undef $guard1;
2118 $map->reset;
2119 return find $path;
2120 }
2121
2122 $cf::MAP{$path} = $map
2123 }
2124 }
2125
2126 sub pre_load { }
2127 #sub post_load { } # XS
2128
2129 sub load {
2130 my ($self) = @_;
2131
2132 local $self->{deny_reset} = 1; # loading can take a long time
2133
2134 my $path = $self->{path};
2135
2136 {
2137 my $guard = cf::lock_acquire "map_data:$path";
2138
2139 return unless $self->valid;
2140 return unless $self->in_memory == cf::MAP_SWAPPED;
2141
2142 $self->in_memory (cf::MAP_LOADING);
2143
2144 $self->alloc;
2145
2146 $self->pre_load;
2147 cf::cede_to_tick;
2148
2149 my $f = new_from_file cf::object::thawer $self->{load_path};
2150 $f->skip_block;
2151 $self->_load_objects ($f)
2152 or return;
2153
2154 $self->post_load_original
2155 if delete $self->{load_original};
2156
2157 if (my $uniq = $self->uniq_path) {
2158 utf8::encode $uniq;
2159 unless (aio_stat $uniq) {
2160 if (my $f = new_from_file cf::object::thawer $uniq) {
2161 $self->clear_unique_items;
2162 $self->_load_objects ($f);
2163 $f->resolve_delayed_derefs;
2164 }
2165 }
2166 }
2167
2168 $f->resolve_delayed_derefs;
2169
2170 cf::cede_to_tick;
2171 # now do the right thing for maps
2172 $self->link_multipart_objects;
2173 $self->difficulty ($self->estimate_difficulty)
2174 unless $self->difficulty;
2175 cf::cede_to_tick;
2176
2177 unless ($self->{deny_activate}) {
2178 $self->decay_objects;
2179 $self->fix_auto_apply;
2180 $self->update_buttons;
2181 cf::cede_to_tick;
2182 $self->activate;
2183 }
2184
2185 $self->{last_save} = $cf::RUNTIME;
2186 $self->last_access ($cf::RUNTIME);
2187
2188 $self->in_memory (cf::MAP_ACTIVE);
2189 }
2190
2191 $self->post_load;
2192
2193 1
2194 }
2195
2196 # customize the map for a given player, i.e.
2197 # return the _real_ map. used by e.g. per-player
2198 # maps to change the path to ~playername/mappath
2199 sub customise_for {
2200 my ($self, $ob) = @_;
2201
2202 return find "~" . $ob->name . "/" . $self->{path}
2203 if $self->per_player;
2204
2205 # return find "?party/" . $ob->name . "/" . $self->{path}
2206 # if $self->per_party;
2207
2208 $self
2209 }
2210
2211 # find and load all maps in the 3x3 area around a map
2212 sub load_neighbours {
2213 my ($map) = @_;
2214
2215 my @neigh; # diagonal neighbours
2216
2217 for (0 .. 3) {
2218 my $neigh = $map->tile_path ($_)
2219 or next;
2220 $neigh = find $neigh, $map
2221 or next;
2222 $neigh->load;
2223
2224 # now find the diagonal neighbours
2225 push @neigh,
2226 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2227 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2228 }
2229
2230 for (grep defined $_->[0], @neigh) {
2231 my ($path, $origin) = @$_;
2232 my $neigh = find $path, $origin
2233 or next;
2234 $neigh->load;
2235 }
2236 }
2237
2238 sub find_sync {
2239 my ($path, $origin) = @_;
2240
2241 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2242 if $Coro::current == $Coro::main;
2243
2244 find $path, $origin
2245 }
2246
2247 sub do_load_sync {
2248 my ($map) = @_;
2249
2250 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2251 if $Coro::current == $Coro::main;
2252
2253 $map->load;
2254 }
2255
2256 our %MAP_PREFETCH;
2257 our $MAP_PREFETCHER = undef;
2258
2259 sub find_async {
2260 my ($path, $origin, $load) = @_;
2261
2262 $path = normalise $path, $origin && $origin->{path};
2263
2264 if (my $map = $cf::MAP{$path}) {
2265 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2266 }
2267
2268 $MAP_PREFETCH{$path} |= $load;
2269
2270 $MAP_PREFETCHER ||= cf::async {
2271 $Coro::current->{desc} = "map prefetcher";
2272
2273 while (%MAP_PREFETCH) {
2274 while (my ($k, $v) = each %MAP_PREFETCH) {
2275 if (my $map = find $k) {
2276 $map->load if $v;
2277 }
2278
2279 delete $MAP_PREFETCH{$k};
2280 }
2281 }
2282 undef $MAP_PREFETCHER;
2283 };
2284 $MAP_PREFETCHER->prio (6);
2285
2286 ()
2287 }
2288
2289 # common code, used by both ->save and ->swapout
2290 sub _save {
2291 my ($self) = @_;
2292
2293 $self->{last_save} = $cf::RUNTIME;
2294
2295 return unless $self->dirty;
2296
2297 my $save = $self->save_path; utf8::encode $save;
2298 my $uniq = $self->uniq_path; utf8::encode $uniq;
2299
2300 $self->{load_path} = $save;
2301
2302 return if $self->{deny_save};
2303
2304 local $self->{last_access} = $self->last_access;#d#
2305
2306 cf::async {
2307 $Coro::current->{desc} = "map player save";
2308 $_->contr->save for $self->players;
2309 };
2310
2311 cf::get_slot 0.02;
2312
2313 if ($uniq) {
2314 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2315 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2316 } else {
2317 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2318 }
2319 }
2320
2321 sub save {
2322 my ($self) = @_;
2323
2324 my $lock = cf::lock_acquire "map_data:$self->{path}";
2325
2326 $self->_save;
2327 }
2328
2329 sub swap_out {
2330 my ($self) = @_;
2331
2332 my $lock = cf::lock_acquire "map_data:$self->{path}";
2333
2334 return if $self->in_memory != cf::MAP_ACTIVE;
2335 return if $self->{deny_save};
2336 return if $self->players;
2337
2338 # first deactivate the map and "unlink" it from the core
2339 $self->deactivate;
2340 $_->clear_links_to ($self) for values %cf::MAP;
2341 $self->in_memory (cf::MAP_SWAPPED);
2342
2343 # then atomically save
2344 $self->_save;
2345
2346 # then free the map
2347 $self->clear;
2348 }
2349
2350 sub reset_at {
2351 my ($self) = @_;
2352
2353 # TODO: safety, remove and allow resettable per-player maps
2354 return 1e99 if $self->{deny_reset};
2355
2356 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2357 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2358
2359 $time + $to
2360 }
2361
2362 sub should_reset {
2363 my ($self) = @_;
2364
2365 $self->reset_at <= $cf::RUNTIME
2366 }
2367
2368 sub reset {
2369 my ($self) = @_;
2370
2371 my $lock = cf::lock_acquire "map_data:$self->{path}";
2372
2373 return if $self->players;
2374
2375 cf::trace "resetting map ", $self->path, "\n";
2376
2377 $self->in_memory (cf::MAP_SWAPPED);
2378
2379 # need to save uniques path
2380 unless ($self->{deny_save}) {
2381 my $uniq = $self->uniq_path; utf8::encode $uniq;
2382
2383 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2384 if $uniq;
2385 }
2386
2387 delete $cf::MAP{$self->path};
2388
2389 $self->deactivate;
2390 $_->clear_links_to ($self) for values %cf::MAP;
2391 $self->clear;
2392
2393 $self->unlink_save;
2394 $self->destroy;
2395 }
2396
2397 my $nuke_counter = "aaaa";
2398
2399 sub nuke {
2400 my ($self) = @_;
2401
2402 {
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 delete $cf::MAP{$self->path};
2406
2407 $self->unlink_save;
2408
2409 bless $self, "cf::map::wrap";
2410 delete $self->{deny_reset};
2411 $self->{deny_save} = 1;
2412 $self->reset_timeout (1);
2413 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2414
2415 $cf::MAP{$self->path} = $self;
2416 }
2417
2418 $self->reset; # polite request, might not happen
2419 }
2420
2421 =item $maps = cf::map::tmp_maps
2422
2423 Returns an arrayref with all map paths of currently instantiated and saved
2424 maps. May block.
2425
2426 =cut
2427
2428 sub tmp_maps() {
2429 [
2430 map {
2431 utf8::decode $_;
2432 /\.map$/
2433 ? normalise $_
2434 : ()
2435 } @{ aio_readdir $TMPDIR or [] }
2436 ]
2437 }
2438
2439 =item $maps = cf::map::random_maps
2440
2441 Returns an arrayref with all map paths of currently instantiated and saved
2442 random maps. May block.
2443
2444 =cut
2445
2446 sub random_maps() {
2447 [
2448 map {
2449 utf8::decode $_;
2450 /\.map$/
2451 ? normalise "?random/$_"
2452 : ()
2453 } @{ aio_readdir $RANDOMDIR or [] }
2454 ]
2455 }
2456
2457 =item cf::map::unique_maps
2458
2459 Returns an arrayref of paths of all shared maps that have
2460 instantiated unique items. May block.
2461
2462 =cut
2463
2464 sub unique_maps() {
2465 [
2466 map {
2467 utf8::decode $_;
2468 s/\.map$//; # TODO future compatibility hack
2469 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2470 ? ()
2471 : normalise $_
2472 } @{ aio_readdir $UNIQUEDIR or [] }
2473 ]
2474 }
2475
2476 =item cf::map::static_maps
2477
2478 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2479 file in the shared directory excluding F</styles> and F</editor>). May
2480 block.
2481
2482 =cut
2483
2484 sub static_maps() {
2485 my @dirs = "";
2486 my @maps;
2487
2488 while (@dirs) {
2489 my $dir = shift @dirs;
2490
2491 next if $dir eq "/styles" || $dir eq "/editor";
2492
2493 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2494 or return;
2495
2496 for (@$files) {
2497 s/\.map$// or next;
2498 utf8::decode $_;
2499 push @maps, "$dir/$_";
2500 }
2501
2502 push @dirs, map "$dir/$_", @$dirs;
2503 }
2504
2505 \@maps
2506 }
2507
2508 =back
2509
2510 =head3 cf::object
2511
2512 =cut
2513
2514 package cf::object;
2515
2516 =over 4
2517
2518 =item $ob->inv_recursive
2519
2520 Returns the inventory of the object I<and> their inventories, recursively,
2521 but I<not> the object itself.
2522
2523 =cut
2524
2525 sub inv_recursive_;
2526 sub inv_recursive_ {
2527 map { $_, inv_recursive_ $_->inv } @_
2528 }
2529
2530 sub inv_recursive {
2531 inv_recursive_ inv $_[0]
2532 }
2533
2534 =item $ref = $ob->ref
2535
2536 Creates and returns a persistent reference to an object that can be stored as a string.
2537
2538 =item $ob = cf::object::deref ($refstring)
2539
2540 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2541 even if the object actually exists. May block.
2542
2543 =cut
2544
2545 sub deref {
2546 my ($ref) = @_;
2547
2548 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2549 my ($uuid, $name) = ($1, $2);
2550 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2551 or return;
2552 $pl->ob->uuid eq $uuid
2553 or return;
2554
2555 $pl->ob
2556 } else {
2557 warn "$ref: cannot resolve object reference\n";
2558 undef
2559 }
2560 }
2561
2562 package cf;
2563
2564 =back
2565
2566 =head3 cf::object::player
2567
2568 =over 4
2569
2570 =item $player_object->reply ($npc, $msg[, $flags])
2571
2572 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2573 can be C<undef>. Does the right thing when the player is currently in a
2574 dialogue with the given NPC character.
2575
2576 =cut
2577
2578 our $SAY_CHANNEL = {
2579 id => "say",
2580 title => "Map",
2581 reply => "say ",
2582 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2583 };
2584
2585 our $CHAT_CHANNEL = {
2586 id => "chat",
2587 title => "Chat",
2588 reply => "chat ",
2589 tooltip => "Player chat and shouts, global to the server.",
2590 };
2591
2592 # rough implementation of a future "reply" method that works
2593 # with dialog boxes.
2594 #TODO: the first argument must go, split into a $npc->reply_to ( method
2595 sub cf::object::player::reply($$$;$) {
2596 my ($self, $npc, $msg, $flags) = @_;
2597
2598 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2599
2600 if ($self->{record_replies}) {
2601 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2602
2603 } else {
2604 my $pl = $self->contr;
2605
2606 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2607 my $dialog = $pl->{npc_dialog};
2608 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2609
2610 } else {
2611 $msg = $npc->name . " says: $msg" if $npc;
2612 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2613 }
2614 }
2615 }
2616
2617 =item $object->send_msg ($channel, $msg, $color, [extra...])
2618
2619 =cut
2620
2621 sub cf::object::send_msg {
2622 my $pl = shift->contr
2623 or return;
2624 $pl->send_msg (@_);
2625 }
2626
2627 =item $player_object->may ("access")
2628
2629 Returns wether the given player is authorized to access resource "access"
2630 (e.g. "command_wizcast").
2631
2632 =cut
2633
2634 sub cf::object::player::may {
2635 my ($self, $access) = @_;
2636
2637 $self->flag (cf::FLAG_WIZ) ||
2638 (ref $cf::CFG{"may_$access"}
2639 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2640 : $cf::CFG{"may_$access"})
2641 }
2642
2643 =item $player_object->enter_link
2644
2645 Freezes the player and moves him/her to a special map (C<{link}>).
2646
2647 The player should be reasonably safe there for short amounts of time (e.g.
2648 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2649 though, as the player cannot control the character while it is on the link
2650 map.
2651
2652 Will never block.
2653
2654 =item $player_object->leave_link ($map, $x, $y)
2655
2656 Moves the player out of the special C<{link}> map onto the specified
2657 map. If the map is not valid (or omitted), the player will be moved back
2658 to the location he/she was before the call to C<enter_link>, or, if that
2659 fails, to the emergency map position.
2660
2661 Might block.
2662
2663 =cut
2664
2665 sub link_map {
2666 unless ($LINK_MAP) {
2667 $LINK_MAP = cf::map::find "{link}"
2668 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2669 $LINK_MAP->load;
2670 }
2671
2672 $LINK_MAP
2673 }
2674
2675 sub cf::object::player::enter_link {
2676 my ($self) = @_;
2677
2678 $self->deactivate_recursive;
2679
2680 ++$self->{_link_recursion};
2681
2682 return if UNIVERSAL::isa $self->map, "ext::map_link";
2683
2684 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2685 if $self->map && $self->map->{path} ne "{link}";
2686
2687 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2688 }
2689
2690 sub cf::object::player::leave_link {
2691 my ($self, $map, $x, $y) = @_;
2692
2693 return unless $self->contr->active;
2694
2695 my $link_pos = delete $self->{_link_pos};
2696
2697 unless ($map) {
2698 # restore original map position
2699 ($map, $x, $y) = @{ $link_pos || [] };
2700 $map = cf::map::find $map;
2701
2702 unless ($map) {
2703 ($map, $x, $y) = @$EMERGENCY_POSITION;
2704 $map = cf::map::find $map
2705 or die "FATAL: cannot load emergency map\n";
2706 }
2707 }
2708
2709 ($x, $y) = (-1, -1)
2710 unless (defined $x) && (defined $y);
2711
2712 # use -1 or undef as default coordinates, not 0, 0
2713 ($x, $y) = ($map->enter_x, $map->enter_y)
2714 if $x <= 0 && $y <= 0;
2715
2716 $map->load;
2717 $map->load_neighbours;
2718
2719 return unless $self->contr->active;
2720
2721 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2722 if ($self->enter_map ($map, $x, $y)) {
2723 # entering was successful
2724 delete $self->{_link_recursion};
2725 # only activate afterwards, to support waiting in hooks
2726 $self->activate_recursive;
2727 }
2728
2729 }
2730
2731 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2732
2733 Moves the player to the given map-path and coordinates by first freezing
2734 her, loading and preparing them map, calling the provided $check callback
2735 that has to return the map if sucecssful, and then unfreezes the player on
2736 the new (success) or old (failed) map position. In either case, $done will
2737 be called at the end of this process.
2738
2739 Note that $check will be called with a potentially non-loaded map, so if
2740 it needs a loaded map it has to call C<< ->load >>.
2741
2742 =cut
2743
2744 our $GOTOGEN;
2745
2746 sub cf::object::player::goto {
2747 my ($self, $path, $x, $y, $check, $done) = @_;
2748
2749 if ($self->{_link_recursion} >= $MAX_LINKS) {
2750 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2751 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2752 ($path, $x, $y) = @$EMERGENCY_POSITION;
2753 }
2754
2755 # do generation counting so two concurrent goto's will be executed in-order
2756 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2757
2758 $self->enter_link;
2759
2760 (async {
2761 $Coro::current->{desc} = "player::goto $path $x $y";
2762
2763 # *tag paths override both path and x|y
2764 if ($path =~ /^\*(.*)$/) {
2765 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2766 my $ob = $obs[rand @obs];
2767
2768 # see if we actually can go there
2769 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2770 $ob = $obs[rand @obs];
2771 } else {
2772 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2773 }
2774 # else put us there anyways for now #d#
2775
2776 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2777 } else {
2778 ($path, $x, $y) = (undef, undef, undef);
2779 }
2780 }
2781
2782 my $map = eval {
2783 my $map = defined $path ? cf::map::find $path : undef;
2784
2785 if ($map) {
2786 $map = $map->customise_for ($self);
2787 $map = $check->($map, $x, $y, $self) if $check && $map;
2788 } else {
2789 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2790 }
2791
2792 $map
2793 };
2794
2795 if ($@) {
2796 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2797 LOG llevError | logBacktrace, Carp::longmess $@;
2798 }
2799
2800 if ($gen == $self->{_goto_generation}) {
2801 delete $self->{_goto_generation};
2802 $self->leave_link ($map, $x, $y);
2803 }
2804
2805 $done->($self) if $done;
2806 })->prio (1);
2807 }
2808
2809 =item $player_object->enter_exit ($exit_object)
2810
2811 =cut
2812
2813 sub parse_random_map_params {
2814 my ($spec) = @_;
2815
2816 my $rmp = { # defaults
2817 xsize => (cf::rndm 15, 40),
2818 ysize => (cf::rndm 15, 40),
2819 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2820 #layout => string,
2821 };
2822
2823 for (split /\n/, $spec) {
2824 my ($k, $v) = split /\s+/, $_, 2;
2825
2826 $rmp->{lc $k} = $v if (length $k) && (length $v);
2827 }
2828
2829 $rmp
2830 }
2831
2832 sub prepare_random_map {
2833 my ($exit) = @_;
2834
2835 # all this does is basically replace the /! path by
2836 # a new random map path (?random/...) with a seed
2837 # that depends on the exit object
2838
2839 my $rmp = parse_random_map_params $exit->msg;
2840
2841 if ($exit->map) {
2842 $rmp->{region} = $exit->region->name;
2843 $rmp->{origin_map} = $exit->map->path;
2844 $rmp->{origin_x} = $exit->x;
2845 $rmp->{origin_y} = $exit->y;
2846
2847 $exit->map->touch;
2848 }
2849
2850 $rmp->{random_seed} ||= $exit->random_seed;
2851
2852 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2853 my $md5 = Digest::MD5::md5_hex $data;
2854 my $meta = "$RANDOMDIR/$md5.meta";
2855
2856 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2857 aio_write $fh, 0, (length $data), $data, 0;
2858 undef $fh;
2859 aio_rename "$meta~", $meta;
2860
2861 my $slaying = "?random/$md5";
2862
2863 if ($exit->valid) {
2864 $exit->slaying ("?random/$md5");
2865 $exit->msg (undef);
2866 }
2867 }
2868 }
2869
2870 sub cf::object::player::enter_exit {
2871 my ($self, $exit) = @_;
2872
2873 return unless $self->type == cf::PLAYER;
2874
2875 $self->enter_link;
2876
2877 (async {
2878 $Coro::current->{desc} = "enter_exit";
2879
2880 unless (eval {
2881 $self->deactivate_recursive; # just to be sure
2882
2883 # random map handling
2884 {
2885 my $guard = cf::lock_acquire "exit_prepare:$exit";
2886
2887 prepare_random_map $exit
2888 if $exit->slaying eq "/!";
2889 }
2890
2891 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2892 my $x = $exit->stats->hp;
2893 my $y = $exit->stats->sp;
2894
2895 $self->goto ($map, $x, $y);
2896
2897 # if exit is damned, update players death & WoR home-position
2898 $self->contr->savebed ($map, $x, $y)
2899 if $exit->flag (cf::FLAG_DAMNED);
2900
2901 1
2902 }) {
2903 $self->message ("Something went wrong deep within the deliantra server. "
2904 . "I'll try to bring you back to the map you were before. "
2905 . "Please report this to the dungeon master!",
2906 cf::NDI_UNIQUE | cf::NDI_RED);
2907
2908 error "ERROR in enter_exit: $@";
2909 $self->leave_link;
2910 }
2911 })->prio (1);
2912 }
2913
2914 =head3 cf::client
2915
2916 =over 4
2917
2918 =item $client->send_drawinfo ($text, $flags)
2919
2920 Sends a drawinfo packet to the client. Circumvents output buffering so
2921 should not be used under normal circumstances.
2922
2923 =cut
2924
2925 sub cf::client::send_drawinfo {
2926 my ($self, $text, $flags) = @_;
2927
2928 utf8::encode $text;
2929 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2930 }
2931
2932 =item $client->send_big_packet ($pkt)
2933
2934 Like C<send_packet>, but tries to compress large packets, and fragments
2935 them as required.
2936
2937 =cut
2938
2939 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2940
2941 sub cf::client::send_big_packet {
2942 my ($self, $pkt) = @_;
2943
2944 # try lzf for large packets
2945 $pkt = "lzf " . Compress::LZF::compress $pkt
2946 if 1024 <= length $pkt and $self->{can_lzf};
2947
2948 # split very large packets
2949 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2950 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2951 $pkt = "frag";
2952 }
2953
2954 $self->send_packet ($pkt);
2955 }
2956
2957 =item $client->send_msg ($channel, $msg, $color, [extra...])
2958
2959 Send a drawinfo or msg packet to the client, formatting the msg for the
2960 client if neccessary. C<$type> should be a string identifying the type of
2961 the message, with C<log> being the default. If C<$color> is negative, suppress
2962 the message unless the client supports the msg packet.
2963
2964 =cut
2965
2966 # non-persistent channels (usually the info channel)
2967 our %CHANNEL = (
2968 "c/motd" => {
2969 id => "infobox",
2970 title => "MOTD",
2971 reply => undef,
2972 tooltip => "The message of the day",
2973 },
2974 "c/identify" => {
2975 id => "infobox",
2976 title => "Identify",
2977 reply => undef,
2978 tooltip => "Items recently identified",
2979 },
2980 "c/examine" => {
2981 id => "infobox",
2982 title => "Examine",
2983 reply => undef,
2984 tooltip => "Signs and other items you examined",
2985 },
2986 "c/shopinfo" => {
2987 id => "infobox",
2988 title => "Shop Info",
2989 reply => undef,
2990 tooltip => "What your bargaining skill tells you about the shop",
2991 },
2992 "c/book" => {
2993 id => "infobox",
2994 title => "Book",
2995 reply => undef,
2996 tooltip => "The contents of a note or book",
2997 },
2998 "c/lookat" => {
2999 id => "infobox",
3000 title => "Look",
3001 reply => undef,
3002 tooltip => "What you saw there",
3003 },
3004 "c/who" => {
3005 id => "infobox",
3006 title => "Players",
3007 reply => undef,
3008 tooltip => "Shows players who are currently online",
3009 },
3010 "c/body" => {
3011 id => "infobox",
3012 title => "Body Parts",
3013 reply => undef,
3014 tooltip => "Shows which body parts you posess and are available",
3015 },
3016 "c/statistics" => {
3017 id => "infobox",
3018 title => "Statistics",
3019 reply => undef,
3020 tooltip => "Shows your primary statistics",
3021 },
3022 "c/skills" => {
3023 id => "infobox",
3024 title => "Skills",
3025 reply => undef,
3026 tooltip => "Shows your experience per skill and item power",
3027 },
3028 "c/shopitems" => {
3029 id => "infobox",
3030 title => "Shop Items",
3031 reply => undef,
3032 tooltip => "Shows the items currently for sale in this shop",
3033 },
3034 "c/resistances" => {
3035 id => "infobox",
3036 title => "Resistances",
3037 reply => undef,
3038 tooltip => "Shows your resistances",
3039 },
3040 "c/pets" => {
3041 id => "infobox",
3042 title => "Pets",
3043 reply => undef,
3044 tooltip => "Shows information abotu your pets/a specific pet",
3045 },
3046 "c/perceiveself" => {
3047 id => "infobox",
3048 title => "Perceive Self",
3049 reply => undef,
3050 tooltip => "You gained detailed knowledge about yourself",
3051 },
3052 "c/uptime" => {
3053 id => "infobox",
3054 title => "Uptime",
3055 reply => undef,
3056 tooltip => "How long the server has been running since last restart",
3057 },
3058 "c/mapinfo" => {
3059 id => "infobox",
3060 title => "Map Info",
3061 reply => undef,
3062 tooltip => "Information related to the maps",
3063 },
3064 "c/party" => {
3065 id => "party",
3066 title => "Party",
3067 reply => "gsay ",
3068 tooltip => "Messages and chat related to your party",
3069 },
3070 "c/death" => {
3071 id => "death",
3072 title => "Death",
3073 reply => undef,
3074 tooltip => "Reason for and more info about your most recent death",
3075 },
3076 "c/say" => $SAY_CHANNEL,
3077 "c/chat" => $CHAT_CHANNEL,
3078 );
3079
3080 sub cf::client::send_msg {
3081 my ($self, $channel, $msg, $color, @extra) = @_;
3082
3083 $msg = $self->pl->expand_cfpod ($msg)
3084 unless $color & cf::NDI_VERBATIM;
3085
3086 $color &= cf::NDI_CLIENT_MASK; # just in case...
3087
3088 # check predefined channels, for the benefit of C
3089 if ($CHANNEL{$channel}) {
3090 $channel = $CHANNEL{$channel};
3091
3092 $self->ext_msg (channel_info => $channel);
3093 $channel = $channel->{id};
3094
3095 } elsif (ref $channel) {
3096 # send meta info to client, if not yet sent
3097 unless (exists $self->{channel}{$channel->{id}}) {
3098 $self->{channel}{$channel->{id}} = $channel;
3099 $self->ext_msg (channel_info => $channel);
3100 }
3101
3102 $channel = $channel->{id};
3103 }
3104
3105 return unless @extra || length $msg;
3106
3107 # default colour, mask it out
3108 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3109 if $color & cf::NDI_DEF;
3110
3111 my $pkt = "msg "
3112 . $self->{json_coder}->encode (
3113 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3114 );
3115
3116 $self->send_big_packet ($pkt);
3117 }
3118
3119 =item $client->ext_msg ($type, @msg)
3120
3121 Sends an ext event to the client.
3122
3123 =cut
3124
3125 sub cf::client::ext_msg($$@) {
3126 my ($self, $type, @msg) = @_;
3127
3128 if ($self->extcmd == 2) {
3129 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3130 } elsif ($self->extcmd == 1) { # TODO: remove
3131 push @msg, msgtype => "event_$type";
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3133 }
3134 }
3135
3136 =item $client->ext_reply ($msgid, @msg)
3137
3138 Sends an ext reply to the client.
3139
3140 =cut
3141
3142 sub cf::client::ext_reply($$@) {
3143 my ($self, $id, @msg) = @_;
3144
3145 if ($self->extcmd == 2) {
3146 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3147 } elsif ($self->extcmd == 1) {
3148 #TODO: version 1, remove
3149 unshift @msg, msgtype => "reply", msgid => $id;
3150 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3151 }
3152 }
3153
3154 =item $success = $client->query ($flags, "text", \&cb)
3155
3156 Queues a query to the client, calling the given callback with
3157 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3158 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3159
3160 Queries can fail, so check the return code. Or don't, as queries will
3161 become reliable at some point in the future.
3162
3163 =cut
3164
3165 sub cf::client::query {
3166 my ($self, $flags, $text, $cb) = @_;
3167
3168 return unless $self->state == ST_PLAYING
3169 || $self->state == ST_SETUP
3170 || $self->state == ST_CUSTOM;
3171
3172 $self->state (ST_CUSTOM);
3173
3174 utf8::encode $text;
3175 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3176
3177 $self->send_packet ($self->{query_queue}[0][0])
3178 if @{ $self->{query_queue} } == 1;
3179
3180 1
3181 }
3182
3183 cf::client->attach (
3184 on_connect => sub {
3185 my ($ns) = @_;
3186
3187 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3188 },
3189 on_reply => sub {
3190 my ($ns, $msg) = @_;
3191
3192 # this weird shuffling is so that direct followup queries
3193 # get handled first
3194 my $queue = delete $ns->{query_queue}
3195 or return; # be conservative, not sure how that can happen, but we saw a crash here
3196
3197 (shift @$queue)->[1]->($msg);
3198 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3199
3200 push @{ $ns->{query_queue} }, @$queue;
3201
3202 if (@{ $ns->{query_queue} } == @$queue) {
3203 if (@$queue) {
3204 $ns->send_packet ($ns->{query_queue}[0][0]);
3205 } else {
3206 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3207 }
3208 }
3209 },
3210 on_exticmd => sub {
3211 my ($ns, $buf) = @_;
3212
3213 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3214
3215 if (ref $msg) {
3216 my ($type, $reply, @payload) =
3217 "ARRAY" eq ref $msg
3218 ? @$msg
3219 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3220
3221 my @reply;
3222
3223 if (my $cb = $EXTICMD{$type}) {
3224 @reply = $cb->($ns, @payload);
3225 }
3226
3227 $ns->ext_reply ($reply, @reply)
3228 if $reply;
3229
3230 } else {
3231 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3232 }
3233
3234 cf::override;
3235 },
3236 );
3237
3238 =item $client->async (\&cb)
3239
3240 Create a new coroutine, running the specified callback. The coroutine will
3241 be automatically cancelled when the client gets destroyed (e.g. on logout,
3242 or loss of connection).
3243
3244 =cut
3245
3246 sub cf::client::async {
3247 my ($self, $cb) = @_;
3248
3249 my $coro = &Coro::async ($cb);
3250
3251 $coro->on_destroy (sub {
3252 delete $self->{_coro}{$coro+0};
3253 });
3254
3255 $self->{_coro}{$coro+0} = $coro;
3256
3257 $coro
3258 }
3259
3260 cf::client->attach (
3261 on_client_destroy => sub {
3262 my ($ns) = @_;
3263
3264 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3265 },
3266 );
3267
3268 =back
3269
3270
3271 =head2 SAFE SCRIPTING
3272
3273 Functions that provide a safe environment to compile and execute
3274 snippets of perl code without them endangering the safety of the server
3275 itself. Looping constructs, I/O operators and other built-in functionality
3276 is not available in the safe scripting environment, and the number of
3277 functions and methods that can be called is greatly reduced.
3278
3279 =cut
3280
3281 our $safe = new Safe "safe";
3282 our $safe_hole = new Safe::Hole;
3283
3284 $SIG{FPE} = 'IGNORE';
3285
3286 $safe->permit_only (Opcode::opset qw(
3287 :base_core :base_mem :base_orig :base_math :base_loop
3288 grepstart grepwhile mapstart mapwhile
3289 sort time
3290 ));
3291
3292 # here we export the classes and methods available to script code
3293
3294 =pod
3295
3296 The following functions and methods are available within a safe environment:
3297
3298 cf::object
3299 contr pay_amount pay_player map x y force_find force_add destroy
3300 insert remove name archname title slaying race decrease split
3301 value
3302
3303 cf::object::player
3304 player
3305
3306 cf::player
3307 peaceful
3308
3309 cf::map
3310 trigger
3311
3312 =cut
3313
3314 for (
3315 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3316 insert remove inv nrof name archname title slaying race
3317 decrease split destroy change_exp value msg lore send_msg)],
3318 ["cf::object::player" => qw(player)],
3319 ["cf::player" => qw(peaceful send_msg)],
3320 ["cf::map" => qw(trigger)],
3321 ) {
3322 my ($pkg, @funs) = @$_;
3323 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3324 for @funs;
3325 }
3326
3327 =over 4
3328
3329 =item @retval = safe_eval $code, [var => value, ...]
3330
3331 Compiled and executes the given perl code snippet. additional var/value
3332 pairs result in temporary local (my) scalar variables of the given name
3333 that are available in the code snippet. Example:
3334
3335 my $five = safe_eval '$first + $second', first => 1, second => 4;
3336
3337 =cut
3338
3339 sub safe_eval($;@) {
3340 my ($code, %vars) = @_;
3341
3342 my $qcode = $code;
3343 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3344 $qcode =~ s/\n/\\n/g;
3345
3346 %vars = (_dummy => 0) unless %vars;
3347
3348 my @res;
3349 local $_;
3350
3351 my $eval =
3352 "do {\n"
3353 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3354 . "#line 0 \"{$qcode}\"\n"
3355 . $code
3356 . "\n}"
3357 ;
3358
3359 if ($CFG{safe_eval}) {
3360 sub_generation_inc;
3361 local @safe::cf::_safe_eval_args = values %vars;
3362 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3363 sub_generation_inc;
3364 } else {
3365 local @cf::_safe_eval_args = values %vars;
3366 @res = wantarray ? eval eval : scalar eval $eval;
3367 }
3368
3369 if ($@) {
3370 warn "$@",
3371 "while executing safe code '$code'\n",
3372 "with arguments " . (join " ", %vars) . "\n";
3373 }
3374
3375 wantarray ? @res : $res[0]
3376 }
3377
3378 =item cf::register_script_function $function => $cb
3379
3380 Register a function that can be called from within map/npc scripts. The
3381 function should be reasonably secure and should be put into a package name
3382 like the extension.
3383
3384 Example: register a function that gets called whenever a map script calls
3385 C<rent::overview>, as used by the C<rent> extension.
3386
3387 cf::register_script_function "rent::overview" => sub {
3388 ...
3389 };
3390
3391 =cut
3392
3393 sub register_script_function {
3394 my ($fun, $cb) = @_;
3395
3396 $fun = "safe::$fun" if $CFG{safe_eval};
3397 *$fun = $safe_hole->wrap ($cb);
3398 }
3399
3400 =back
3401
3402 =cut
3403
3404 #############################################################################
3405 # the server's init and main functions
3406
3407 sub load_facedata($) {
3408 my ($path) = @_;
3409
3410 # HACK to clear player env face cache, we need some signal framework
3411 # for this (global event?)
3412 %ext::player_env::MUSIC_FACE_CACHE = ();
3413
3414 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3415
3416 trace "loading facedata from $path\n";
3417
3418 0 < aio_load $path, my $facedata
3419 or die "$path: $!";
3420
3421 $facedata = Coro::Storable::thaw $facedata;
3422
3423 $facedata->{version} == 2
3424 or cf::cleanup "$path: version mismatch, cannot proceed.";
3425
3426 # patch in the exptable
3427 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3428 $facedata->{resource}{"res/exp_table"} = {
3429 type => FT_RSRC,
3430 data => $exp_table,
3431 hash => (Digest::MD5::md5 $exp_table),
3432 };
3433 cf::cede_to_tick;
3434
3435 {
3436 my $faces = $facedata->{faceinfo};
3437
3438 while (my ($face, $info) = each %$faces) {
3439 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3440
3441 cf::face::set_visibility $idx, $info->{visibility};
3442 cf::face::set_magicmap $idx, $info->{magicmap};
3443 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3444 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3445
3446 cf::cede_to_tick;
3447 }
3448
3449 while (my ($face, $info) = each %$faces) {
3450 next unless $info->{smooth};
3451
3452 my $idx = cf::face::find $face
3453 or next;
3454
3455 if (my $smooth = cf::face::find $info->{smooth}) {
3456 cf::face::set_smooth $idx, $smooth;
3457 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3458 } else {
3459 error "smooth face '$info->{smooth}' not found for face '$face'";
3460 }
3461
3462 cf::cede_to_tick;
3463 }
3464 }
3465
3466 {
3467 my $anims = $facedata->{animinfo};
3468
3469 while (my ($anim, $info) = each %$anims) {
3470 cf::anim::set $anim, $info->{frames}, $info->{facings};
3471 cf::cede_to_tick;
3472 }
3473
3474 cf::anim::invalidate_all; # d'oh
3475 }
3476
3477 {
3478 my $res = $facedata->{resource};
3479
3480 while (my ($name, $info) = each %$res) {
3481 if (defined $info->{type}) {
3482 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3483
3484 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3485 cf::face::set_type $idx, $info->{type};
3486 } else {
3487 $RESOURCE{$name} = $info; # unused
3488 }
3489
3490 cf::cede_to_tick;
3491 }
3492 }
3493
3494 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3495
3496 1
3497 }
3498
3499 register_exticmd fx_want => sub {
3500 my ($ns, $want) = @_;
3501
3502 while (my ($k, $v) = each %$want) {
3503 $ns->fx_want ($k, $v);
3504 }
3505 };
3506
3507 sub load_resource_file($) {
3508 my $guard = lock_acquire "load_resource_file";
3509
3510 my $status = load_resource_file_ $_[0];
3511 get_slot 0.1, 100;
3512 cf::arch::commit_load;
3513
3514 $status
3515 }
3516
3517 sub reload_regions {
3518 # HACK to clear player env face cache, we need some signal framework
3519 # for this (global event?)
3520 %ext::player_env::MUSIC_FACE_CACHE = ();
3521
3522 load_resource_file "$MAPDIR/regions"
3523 or die "unable to load regions file\n";
3524
3525 for (cf::region::list) {
3526 $_->{match} = qr/$_->{match}/
3527 if exists $_->{match};
3528 }
3529 }
3530
3531 sub reload_facedata {
3532 load_facedata "$DATADIR/facedata"
3533 or die "unable to load facedata\n";
3534 }
3535
3536 sub reload_archetypes {
3537 load_resource_file "$DATADIR/archetypes"
3538 or die "unable to load archetypes\n";
3539 }
3540
3541 sub reload_treasures {
3542 load_resource_file "$DATADIR/treasures"
3543 or die "unable to load treasurelists\n";
3544 }
3545
3546 sub reload_sound {
3547 trace "loading sound config from $DATADIR/sound\n";
3548
3549 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3550 or die "$DATADIR/sound $!";
3551
3552 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3553
3554 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3555 my $sound = $soundconf->{compat}[$_]
3556 or next;
3557
3558 my $face = cf::face::find "sound/$sound->[1]";
3559 cf::sound::set $sound->[0] => $face;
3560 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3561 }
3562
3563 while (my ($k, $v) = each %{$soundconf->{event}}) {
3564 my $face = cf::face::find "sound/$v";
3565 cf::sound::set $k => $face;
3566 }
3567 }
3568
3569 sub reload_resources {
3570 trace "reloading resource files...\n";
3571
3572 reload_exp_table;
3573 reload_materials;
3574 reload_facedata;
3575 reload_sound;
3576 reload_archetypes;
3577 reload_regions;
3578 reload_treasures;
3579
3580 trace "finished reloading resource files\n";
3581 }
3582
3583 sub reload_config {
3584 trace "reloading config file...\n";
3585
3586 0 < aio_load "$CONFDIR/config", my $config
3587 or die "$CONFDIR/config: $!";
3588
3589 utf8::decode $config;
3590 *CFG = yaml_load $config;
3591
3592 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3593
3594 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3595 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3596
3597 if (exists $CFG{mlockall}) {
3598 eval {
3599 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3600 and die "WARNING: m(un)lockall failed: $!\n";
3601 };
3602 warn $@ if $@;
3603 }
3604 }
3605
3606 sub pidfile() {
3607 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3608 or die "$PIDFILE: $!";
3609 flock $fh, &Fcntl::LOCK_EX
3610 or die "$PIDFILE: flock: $!";
3611 $fh
3612 }
3613
3614 # make sure only one server instance is running at any one time
3615 sub atomic {
3616 my $fh = pidfile;
3617
3618 my $pid = <$fh>;
3619 kill 9, $pid if $pid > 0;
3620
3621 seek $fh, 0, 0;
3622 print $fh $$;
3623 }
3624
3625 sub main_loop {
3626 trace "EV::loop starting\n";
3627 if (1) {
3628 EV::loop;
3629 }
3630 trace "EV::loop returned\n";
3631 goto &main_loop unless $REALLY_UNLOOP;
3632 }
3633
3634 sub main {
3635 cf::init_globals; # initialise logging
3636
3637 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3638 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3639 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3640 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3641
3642 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3643
3644 # we must not ever block the main coroutine
3645 local $Coro::idle = sub {
3646 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3647 (async {
3648 $Coro::current->{desc} = "IDLE BUG HANDLER";
3649 EV::loop EV::LOOP_ONESHOT;
3650 })->prio (Coro::PRIO_MAX);
3651 };
3652
3653 evthread_start IO::AIO::poll_fileno;
3654
3655 cf::sync_job {
3656 cf::incloader::init ();
3657
3658 cf::init_anim;
3659 cf::init_attackmess;
3660 cf::init_dynamic;
3661
3662 cf::load_settings;
3663
3664 reload_resources;
3665 reload_config;
3666 db_init;
3667
3668 cf::init_uuid;
3669 cf::init_signals;
3670 cf::init_skills;
3671
3672 cf::init_beforeplay;
3673
3674 atomic;
3675
3676 load_extensions;
3677
3678 utime time, time, $RUNTIMEFILE;
3679
3680 # no (long-running) fork's whatsoever before this point(!)
3681 use POSIX ();
3682 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3683
3684 cf::_post_init 0;
3685 };
3686
3687 cf::object::thawer::errors_are_fatal 0;
3688 info "parse errors in files are no longer fatal from this point on.\n";
3689
3690 my $free_main; $free_main = EV::idle sub {
3691 undef $free_main;
3692 undef &main; # free gobs of memory :)
3693 };
3694
3695 goto &main_loop;
3696 }
3697
3698 #############################################################################
3699 # initialisation and cleanup
3700
3701 # install some emergency cleanup handlers
3702 BEGIN {
3703 our %SIGWATCHER = ();
3704 for my $signal (qw(INT HUP TERM)) {
3705 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3706 cf::cleanup "SIG$signal";
3707 };
3708 }
3709 }
3710
3711 sub write_runtime_sync {
3712 my $t0 = AE::time;
3713
3714 # first touch the runtime file to show we are still running:
3715 # the fsync below can take a very very long time.
3716
3717 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3718
3719 my $guard = cf::lock_acquire "write_runtime";
3720
3721 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3722 or return;
3723
3724 my $value = $cf::RUNTIME + 90 + 10;
3725 # 10 is the runtime save interval, for a monotonic clock
3726 # 60 allows for the watchdog to kill the server.
3727
3728 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3729 and return;
3730
3731 # always fsync - this file is important
3732 aio_fsync $fh
3733 and return;
3734
3735 # touch it again to show we are up-to-date
3736 aio_utime $fh, undef, undef;
3737
3738 close $fh
3739 or return;
3740
3741 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3742 and return;
3743
3744 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3745
3746 1
3747 }
3748
3749 our $uuid_lock;
3750 our $uuid_skip;
3751
3752 sub write_uuid_sync($) {
3753 $uuid_skip ||= $_[0];
3754
3755 return if $uuid_lock;
3756 local $uuid_lock = 1;
3757
3758 my $uuid = "$LOCALDIR/uuid";
3759
3760 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3761 or return;
3762
3763 my $value = uuid_seq uuid_cur;
3764
3765 unless ($value) {
3766 info "cowardly refusing to write zero uuid value!\n";
3767 return;
3768 }
3769
3770 my $value = uuid_str $value + $uuid_skip;
3771 $uuid_skip = 0;
3772
3773 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3774 and return;
3775
3776 # always fsync - this file is important
3777 aio_fsync $fh
3778 and return;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$uuid~", $uuid
3784 and return;
3785
3786 trace "uuid file written ($value).\n";
3787
3788 1
3789
3790 }
3791
3792 sub write_uuid($$) {
3793 my ($skip, $sync) = @_;
3794
3795 $sync ? write_uuid_sync $skip
3796 : async { write_uuid_sync $skip };
3797 }
3798
3799 sub emergency_save() {
3800 my $freeze_guard = cf::freeze_mainloop;
3801
3802 info "emergency_perl_save: enter\n";
3803
3804 # this is a trade-off: we want to be very quick here, so
3805 # save all maps without fsync, and later call a global sync
3806 # (which in turn might be very very slow)
3807 local $USE_FSYNC = 0;
3808
3809 cf::sync_job {
3810 cf::write_runtime_sync; # external watchdog should not bark
3811
3812 # use a peculiar iteration method to avoid tripping on perl
3813 # refcount bugs in for. also avoids problems with players
3814 # and maps saved/destroyed asynchronously.
3815 info "emergency_perl_save: begin player save\n";
3816 for my $login (keys %cf::PLAYER) {
3817 my $pl = $cf::PLAYER{$login} or next;
3818 $pl->valid or next;
3819 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3820 $pl->save;
3821 }
3822 info "emergency_perl_save: end player save\n";
3823
3824 cf::write_runtime_sync; # external watchdog should not bark
3825
3826 info "emergency_perl_save: begin map save\n";
3827 for my $path (keys %cf::MAP) {
3828 my $map = $cf::MAP{$path} or next;
3829 $map->valid or next;
3830 $map->save;
3831 }
3832 info "emergency_perl_save: end map save\n";
3833
3834 cf::write_runtime_sync; # external watchdog should not bark
3835
3836 info "emergency_perl_save: begin database checkpoint\n";
3837 BDB::db_env_txn_checkpoint $DB_ENV;
3838 info "emergency_perl_save: end database checkpoint\n";
3839
3840 info "emergency_perl_save: begin write uuid\n";
3841 write_uuid_sync 1;
3842 info "emergency_perl_save: end write uuid\n";
3843
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 trace "emergency_perl_save: syncing database to disk";
3847 BDB::db_env_txn_checkpoint $DB_ENV;
3848
3849 info "emergency_perl_save: starting sync\n";
3850 IO::AIO::aio_sync sub {
3851 info "emergency_perl_save: finished sync\n";
3852 };
3853
3854 cf::write_runtime_sync; # external watchdog should not bark
3855
3856 trace "emergency_perl_save: flushing outstanding aio requests";
3857 while (IO::AIO::nreqs || BDB::nreqs) {
3858 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3859 }
3860
3861 cf::write_runtime_sync; # external watchdog should not bark
3862 };
3863
3864 info "emergency_perl_save: leave\n";
3865 }
3866
3867 sub post_cleanup {
3868 my ($make_core) = @_;
3869
3870 IO::AIO::flush;
3871
3872 error Carp::longmess "post_cleanup backtrace"
3873 if $make_core;
3874
3875 my $fh = pidfile;
3876 unlink $PIDFILE if <$fh> == $$;
3877 }
3878
3879 # a safer delete_package, copied from Symbol
3880 sub clear_package($) {
3881 my $pkg = shift;
3882
3883 # expand to full symbol table name if needed
3884 unless ($pkg =~ /^main::.*::$/) {
3885 $pkg = "main$pkg" if $pkg =~ /^::/;
3886 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3887 $pkg .= '::' unless $pkg =~ /::$/;
3888 }
3889
3890 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3891 my $stem_symtab = *{$stem}{HASH};
3892
3893 defined $stem_symtab and exists $stem_symtab->{$leaf}
3894 or return;
3895
3896 # clear all symbols
3897 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3898 for my $name (keys %$leaf_symtab) {
3899 _gv_clear *{"$pkg$name"};
3900 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3901 }
3902 }
3903
3904 sub do_reload_perl() {
3905 # can/must only be called in main
3906 unless (in_main) {
3907 error "can only reload from main coroutine";
3908 return;
3909 }
3910
3911 return if $RELOAD++;
3912
3913 my $t1 = AE::time;
3914
3915 while ($RELOAD) {
3916 cf::get_slot 0.1, -1, "reload_perl";
3917 info "perl_reload: reloading...";
3918
3919 trace "perl_reload: entering sync_job";
3920
3921 cf::sync_job {
3922 #cf::emergency_save;
3923
3924 trace "perl_reload: cancelling all extension coros";
3925 $_->cancel for values %EXT_CORO;
3926 %EXT_CORO = ();
3927
3928 trace "perl_reload: removing commands";
3929 %COMMAND = ();
3930
3931 trace "perl_reload: removing ext/exti commands";
3932 %EXTCMD = ();
3933 %EXTICMD = ();
3934
3935 trace "perl_reload: unloading/nuking all extensions";
3936 for my $pkg (@EXTS) {
3937 trace "... unloading $pkg";
3938
3939 if (my $cb = $pkg->can ("unload")) {
3940 eval {
3941 $cb->($pkg);
3942 1
3943 } or error "$pkg unloaded, but with errors: $@";
3944 }
3945
3946 trace "... clearing $pkg";
3947 clear_package $pkg;
3948 }
3949
3950 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3951 while (my ($k, $v) = each %INC) {
3952 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3953
3954 trace "... unloading $k";
3955 delete $INC{$k};
3956
3957 $k =~ s/\.pm$//;
3958 $k =~ s/\//::/g;
3959
3960 if (my $cb = $k->can ("unload_module")) {
3961 $cb->();
3962 }
3963
3964 clear_package $k;
3965 }
3966
3967 trace "perl_reload: getting rid of safe::, as good as possible";
3968 clear_package "safe::$_"
3969 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3970
3971 trace "perl_reload: unloading cf.pm \"a bit\"";
3972 delete $INC{"cf.pm"};
3973 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3974
3975 # don't, removes xs symbols, too,
3976 # and global variables created in xs
3977 #clear_package __PACKAGE__;
3978
3979 info "perl_reload: unload completed, starting to reload now";
3980
3981 trace "perl_reload: reloading cf.pm";
3982 require cf;
3983 cf::_connect_to_perl_1;
3984
3985 trace "perl_reload: loading config and database again";
3986 cf::reload_config;
3987
3988 trace "perl_reload: loading extensions";
3989 cf::load_extensions;
3990
3991 if ($REATTACH_ON_RELOAD) {
3992 trace "perl_reload: reattaching attachments to objects/players";
3993 _global_reattach; # objects, sockets
3994 trace "perl_reload: reattaching attachments to maps";
3995 reattach $_ for values %MAP;
3996 trace "perl_reload: reattaching attachments to players";
3997 reattach $_ for values %PLAYER;
3998 }
3999
4000 cf::_post_init 1;
4001
4002 trace "perl_reload: leaving sync_job";
4003
4004 1
4005 } or do {
4006 error $@;
4007 cf::cleanup "perl_reload: error, exiting.";
4008 };
4009
4010 --$RELOAD;
4011 }
4012
4013 $t1 = AE::time - $t1;
4014 info "perl_reload: completed in ${t1}s\n";
4015 };
4016
4017 our $RELOAD_WATCHER; # used only during reload
4018
4019 sub reload_perl() {
4020 # doing reload synchronously and two reloads happen back-to-back,
4021 # coro crashes during coro_state_free->destroy here.
4022
4023 $RELOAD_WATCHER ||= cf::async {
4024 Coro::AIO::aio_wait cache_extensions;
4025
4026 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4027 do_reload_perl;
4028 undef $RELOAD_WATCHER;
4029 };
4030 };
4031 }
4032
4033 register_command "reload" => sub {
4034 my ($who, $arg) = @_;
4035
4036 if ($who->flag (FLAG_WIZ)) {
4037 $who->message ("reloading server.");
4038 async {
4039 $Coro::current->{desc} = "perl_reload";
4040 reload_perl;
4041 };
4042 }
4043 };
4044
4045 #############################################################################
4046
4047 my $bug_warning = 0;
4048
4049 our @WAIT_FOR_TICK;
4050 our @WAIT_FOR_TICK_BEGIN;
4051
4052 sub wait_for_tick() {
4053 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4054
4055 my $signal = new Coro::Signal;
4056 push @WAIT_FOR_TICK, $signal;
4057 $signal->wait;
4058 }
4059
4060 sub wait_for_tick_begin() {
4061 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4062
4063 my $signal = new Coro::Signal;
4064 push @WAIT_FOR_TICK_BEGIN, $signal;
4065 $signal->wait;
4066 }
4067
4068 sub tick {
4069 if ($Coro::current != $Coro::main) {
4070 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4071 unless ++$bug_warning > 10;
4072 return;
4073 }
4074
4075 cf::server_tick; # one server iteration
4076
4077 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4078
4079 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4080 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4081 Coro::async_pool {
4082 $Coro::current->{desc} = "runtime saver";
4083 write_runtime_sync
4084 or error "ERROR: unable to write runtime file: $!";
4085 };
4086 }
4087
4088 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4089 $sig->send;
4090 }
4091 while (my $sig = shift @WAIT_FOR_TICK) {
4092 $sig->send;
4093 }
4094
4095 $LOAD = ($NOW - $TICK_START) / $TICK;
4096 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4097
4098 if (0) {
4099 if ($NEXT_TICK) {
4100 my $jitter = $TICK_START - $NEXT_TICK;
4101 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4102 debug "jitter $JITTER\n";#d#
4103 }
4104 }
4105 }
4106
4107 {
4108 # configure BDB
4109
4110 BDB::min_parallel 16;
4111 BDB::max_poll_reqs $TICK * 0.1;
4112 $AnyEvent::BDB::WATCHER->priority (1);
4113
4114 unless ($DB_ENV) {
4115 $DB_ENV = BDB::db_env_create;
4116 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4117 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4118 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4119 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4120 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4121
4122 cf::sync_job {
4123 eval {
4124 BDB::db_env_open
4125 $DB_ENV,
4126 $BDBDIR,
4127 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4128 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4129 0666;
4130
4131 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4132 };
4133
4134 cf::cleanup "db_env_open(db): $@" if $@;
4135 };
4136 }
4137
4138 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4139 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4140 };
4141 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4142 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4143 };
4144 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4145 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4146 };
4147 }
4148
4149 {
4150 # configure IO::AIO
4151
4152 IO::AIO::min_parallel 8;
4153 IO::AIO::max_poll_time $TICK * 0.1;
4154 undef $AnyEvent::AIO::WATCHER;
4155 }
4156
4157 our $_log_backtrace;
4158 our $_log_backtrace_last;
4159
4160 sub _log_backtrace {
4161 my ($msg, @addr) = @_;
4162
4163 $msg =~ s/\n$//;
4164
4165 if ($_log_backtrace_last eq $msg) {
4166 LOG llevInfo, "[ABT] $msg\n";
4167 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4168 # limit the # of concurrent backtraces
4169 } elsif ($_log_backtrace < 2) {
4170 $_log_backtrace_last = $msg;
4171 ++$_log_backtrace;
4172 my $perl_bt = Carp::longmess $msg;
4173 async {
4174 $Coro::current->{desc} = "abt $msg";
4175
4176 my @bt = fork_call {
4177 @addr = map { sprintf "%x", $_ } @addr;
4178 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4179 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4180 or die "addr2line: $!";
4181
4182 my @funcs;
4183 my @res = <$fh>;
4184 chomp for @res;
4185 while (@res) {
4186 my ($func, $line) = splice @res, 0, 2, ();
4187 push @funcs, "[$func] $line";
4188 }
4189
4190 @funcs
4191 };
4192
4193 LOG llevInfo, "[ABT] $perl_bt\n";
4194 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4195 LOG llevInfo, "[ABT] $_\n" for @bt;
4196 --$_log_backtrace;
4197 };
4198 } else {
4199 LOG llevInfo, "[ABT] $msg\n";
4200 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4201 }
4202 }
4203
4204 # load additional modules
4205 require "cf/$_.pm" for @EXTRA_MODULES;
4206 cf::_connect_to_perl_2;
4207
4208 END { cf::emergency_save }
4209
4210 1
4211