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Revision: 1.557
Committed: Tue Oct 5 21:40:05 2010 UTC (13 years, 7 months ago) by root
Branch: MAIN
Changes since 1.556: +1 -0 lines
Log Message:
quick hack to implement faceset 2 / text chars

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98 our $DATADIR = datadir;
99 our $LIBDIR = "$DATADIR/ext";
100 our $PODDIR = "$DATADIR/pod";
101 our $MAPDIR = "$DATADIR/" . mapdir;
102 our $LOCALDIR = localdir;
103 our $TMPDIR = "$LOCALDIR/" . tmpdir;
104 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
105 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
106 our $RANDOMDIR = "$LOCALDIR/random";
107 our $BDBDIR = "$LOCALDIR/db";
108 our $PIDFILE = "$LOCALDIR/pid";
109 our $RUNTIMEFILE = "$LOCALDIR/runtime";
110
111 our %RESOURCE; # unused
112
113 our $OUTPUT_RATE_MIN = 3000;
114 our $OUTPUT_RATE_MAX = 1000000;
115
116 our $MAX_LINKS = 32; # how many chained exits to follow
117 our $VERBOSE_IO = 1;
118
119 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
120 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
121 our $NEXT_TICK;
122 our $USE_FSYNC = 1; # use fsync to write maps - default on
123
124 our $BDB_DEADLOCK_WATCHER;
125 our $BDB_CHECKPOINT_WATCHER;
126 our $BDB_TRICKLE_WATCHER;
127 our $DB_ENV;
128
129 our @EXTRA_MODULES = qw(pod match mapscript incloader);
130
131 our %CFG;
132
133 our $UPTIME; $UPTIME ||= time;
134 our $RUNTIME;
135 our $NOW;
136
137 our (%PLAYER, %PLAYER_LOADING); # all users
138 our (%MAP, %MAP_LOADING ); # all maps
139 our $LINK_MAP; # the special {link} map, which is always available
140
141 # used to convert map paths into valid unix filenames by replacing / by ∕
142 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
143
144 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
145 our $LOADAVG; # same thing, but with alpha-smoothing
146 our $JITTER; # average jitter
147 our $TICK_START; # for load detecting purposes
148
149 our @POST_INIT;
150
151 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
152 our $REALLY_UNLOOP; # never set to true, please :)
153
154 binmode STDOUT;
155 binmode STDERR;
156
157 # read virtual server time, if available
158 unless ($RUNTIME || !-e $RUNTIMEFILE) {
159 open my $fh, "<", $RUNTIMEFILE
160 or die "unable to read $RUNTIMEFILE file: $!";
161 $RUNTIME = <$fh> + 0.;
162 }
163
164 eval "sub TICK() { $TICK } 1" or die;
165
166 mkdir $_
167 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
168
169 our $EMERGENCY_POSITION;
170
171 sub cf::map::normalise;
172
173 sub in_main() {
174 $Coro::current == $Coro::main
175 }
176
177 #############################################################################
178
179 %REFLECT = ();
180 for (@REFLECT) {
181 my $reflect = JSON::XS::decode_json $_;
182 $REFLECT{$reflect->{class}} = $reflect;
183 }
184
185 # this is decidedly evil
186 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
187
188 #############################################################################
189
190 =head2 GLOBAL VARIABLES
191
192 =over 4
193
194 =item $cf::UPTIME
195
196 The timestamp of the server start (so not actually an uptime).
197
198 =item $cf::RUNTIME
199
200 The time this server has run, starts at 0 and is increased by $cf::TICK on
201 every server tick.
202
203 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
204 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
205 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
206
207 Various directories - "/etc", read-only install directory, perl-library
208 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
209 unique-items directory, player file directory, random maps directory and
210 database environment.
211
212 =item $cf::NOW
213
214 The time of the last (current) server tick.
215
216 =item $cf::TICK
217
218 The interval between server ticks, in seconds.
219
220 =item $cf::LOADAVG
221
222 The current CPU load on the server (alpha-smoothed), as a value between 0
223 (none) and 1 (overloaded), indicating how much time is spent on processing
224 objects per tick. Healthy values are < 0.5.
225
226 =item $cf::LOAD
227
228 The raw value load value from the last tick.
229
230 =item %cf::CFG
231
232 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
233 from wherever your confdir points to.
234
235 =item cf::wait_for_tick, cf::wait_for_tick_begin
236
237 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
238 returns directly I<after> the tick processing (and consequently, can only wake one thread
239 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
240
241 =cut
242
243 sub wait_for_tick();
244 sub wait_for_tick_begin();
245
246 =item @cf::INVOKE_RESULTS
247
248 This array contains the results of the last C<invoke ()> call. When
249 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
250 that call.
251
252 =item %cf::REFLECT
253
254 Contains, for each (C++) class name, a hash reference with information
255 about object members (methods, scalars, arrays and flags) and other
256 metadata, which is useful for introspection.
257
258 =back
259
260 =cut
261
262 sub error(@) { LOG llevError, join "", @_ }
263 sub warn (@) { LOG llevWarn , join "", @_ }
264 sub info (@) { LOG llevInfo , join "", @_ }
265 sub debug(@) { LOG llevDebug, join "", @_ }
266 sub trace(@) { LOG llevTrace, join "", @_ }
267
268 $Coro::State::WARNHOOK = sub {
269 my $msg = join "", @_;
270
271 $msg .= "\n"
272 unless $msg =~ /\n$/;
273
274 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
275
276 LOG llevWarn, $msg;
277 };
278
279 $Coro::State::DIEHOOK = sub {
280 return unless $^S eq 0; # "eq", not "=="
281
282 error Carp::longmess $_[0];
283
284 if (in_main) {#d#
285 error "DIEHOOK called in main context, Coro bug?\n";#d#
286 return;#d#
287 }#d#
288
289 # kill coroutine otherwise
290 Coro::terminate
291 };
292
293 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
294 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
295 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
296 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
297 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
298 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
299 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
300
301 # we bless all objects into (empty) derived classes to force a method lookup
302 # within the Safe compartment.
303 for my $pkg (qw(
304 cf::global cf::attachable
305 cf::object cf::object::player
306 cf::client cf::player
307 cf::arch cf::living
308 cf::map cf::mapspace
309 cf::party cf::region
310 )) {
311 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
312 }
313
314 $EV::DIED = sub {
315 Carp::cluck "error in event callback: @_";
316 };
317
318 #############################################################################
319
320 =head2 UTILITY FUNCTIONS
321
322 =over 4
323
324 =item dumpval $ref
325
326 =cut
327
328 sub dumpval {
329 eval {
330 local $SIG{__DIE__};
331 my $d;
332 if (1) {
333 $d = new Data::Dumper([$_[0]], ["*var"]);
334 $d->Terse(1);
335 $d->Indent(2);
336 $d->Quotekeys(0);
337 $d->Useqq(1);
338 #$d->Bless(...);
339 $d->Seen($_[1]) if @_ > 1;
340 $d = $d->Dump();
341 }
342 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
343 $d
344 } || "[unable to dump $_[0]: '$@']";
345 }
346
347 =item $ref = cf::decode_json $json
348
349 Converts a JSON string into the corresponding perl data structure.
350
351 =item $json = cf::encode_json $ref
352
353 Converts a perl data structure into its JSON representation.
354
355 =cut
356
357 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
358
359 sub encode_json($) { $json_coder->encode ($_[0]) }
360 sub decode_json($) { $json_coder->decode ($_[0]) }
361
362 =item $ref = cf::yaml_load $scalar
363
364 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
365
366 =cut
367
368 sub fork_call(&@);
369
370 sub yaml_load($) {
371 fork_call { YAML::XS::Load $_[0] } @_
372 }
373
374 =item cf::post_init { BLOCK }
375
376 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
377 but I<before> the server starts ticking again.
378
379 The codeblock will have a single boolean argument to indicate whether this
380 is a reload or not.
381
382 =cut
383
384 sub post_init(&) {
385 push @POST_INIT, shift;
386 }
387
388 sub _post_init {
389 trace "running post_init jobs";
390
391 # run them in parallel...
392
393 my @join;
394
395 while () {
396 push @join, map &Coro::async ($_, 0), @POST_INIT;
397 @POST_INIT = ();
398
399 @join or last;
400
401 (pop @join)->join;
402 }
403 }
404
405 =item cf::lock_wait $string
406
407 Wait until the given lock is available. See cf::lock_acquire.
408
409 =item my $lock = cf::lock_acquire $string
410
411 Wait until the given lock is available and then acquires it and returns
412 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
413 for example when the coroutine gets canceled), the lock is automatically
414 returned.
415
416 Locks are *not* recursive, locking from the same coro twice results in a
417 deadlocked coro.
418
419 Lock names should begin with a unique identifier (for example, cf::map::find
420 uses map_find and cf::map::load uses map_load).
421
422 =item $locked = cf::lock_active $string
423
424 Return true if the lock is currently active, i.e. somebody has locked it.
425
426 =cut
427
428 our $LOCKS = new Coro::SemaphoreSet;
429
430 sub lock_wait($) {
431 $LOCKS->wait ($_[0]);
432 }
433
434 sub lock_acquire($) {
435 $LOCKS->guard ($_[0])
436 }
437
438 sub lock_active($) {
439 $LOCKS->count ($_[0]) < 1
440 }
441
442 sub freeze_mainloop {
443 tick_inhibit_inc;
444
445 &Guard::guard (\&tick_inhibit_dec);
446 }
447
448 =item cf::periodic $interval, $cb
449
450 Like EV::periodic, but randomly selects a starting point so that the actions
451 get spread over time.
452
453 =cut
454
455 sub periodic($$) {
456 my ($interval, $cb) = @_;
457
458 my $start = rand List::Util::min 180, $interval;
459
460 EV::periodic $start, $interval, 0, $cb
461 }
462
463 =item cf::get_slot $time[, $priority[, $name]]
464
465 Allocate $time seconds of blocking CPU time at priority C<$priority>:
466 This call blocks and returns only when you have at least C<$time> seconds
467 of cpu time till the next tick. The slot is only valid till the next cede.
468
469 The optional C<$name> can be used to identify the job to run. It might be
470 used for statistical purposes and should identify the same time-class.
471
472 Useful for short background jobs.
473
474 =cut
475
476 our @SLOT_QUEUE;
477 our $SLOT_QUEUE;
478 our $SLOT_DECAY = 0.9;
479
480 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
481 $SLOT_QUEUE = Coro::async {
482 $Coro::current->desc ("timeslot manager");
483
484 my $signal = new Coro::Signal;
485 my $busy;
486
487 while () {
488 next_job:
489
490 my $avail = cf::till_tick;
491
492 for (0 .. $#SLOT_QUEUE) {
493 if ($SLOT_QUEUE[$_][0] <= $avail) {
494 $busy = 0;
495 my $job = splice @SLOT_QUEUE, $_, 1, ();
496 $job->[2]->send;
497 Coro::cede;
498 goto next_job;
499 } else {
500 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
501 }
502 }
503
504 if (@SLOT_QUEUE) {
505 # we do not use wait_for_tick() as it returns immediately when tick is inactive
506 push @cf::WAIT_FOR_TICK, $signal;
507 $signal->wait;
508 } else {
509 $busy = 0;
510 Coro::schedule;
511 }
512 }
513 };
514
515 sub get_slot($;$$) {
516 return if tick_inhibit || $Coro::current == $Coro::main;
517
518 my ($time, $pri, $name) = @_;
519
520 $time = clamp $time, 0.01, $TICK * .6;
521
522 my $sig = new Coro::Signal;
523
524 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
525 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
526 $SLOT_QUEUE->ready;
527 $sig->wait;
528 }
529
530 =item cf::async { BLOCK }
531
532 Currently the same as Coro::async_pool, meaning you cannot use
533 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
534 thing you are allowed to do is call C<prio> on it.
535
536 =cut
537
538 BEGIN { *async = \&Coro::async_pool }
539
540 =item cf::sync_job { BLOCK }
541
542 The design of Deliantra requires that the main coroutine ($Coro::main)
543 is always able to handle events or runnable, as Deliantra is only
544 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
545 acceptable.
546
547 If it must be done, put the blocking parts into C<sync_job>. This will run
548 the given BLOCK in another coroutine while waiting for the result. The
549 server will be frozen during this time, so the block should either finish
550 fast or be very important.
551
552 =cut
553
554 sub sync_job(&) {
555 my ($job) = @_;
556
557 if (in_main) {
558 my $time = AE::time;
559
560 # this is the main coro, too bad, we have to block
561 # till the operation succeeds, freezing the server :/
562
563 #LOG llevError, Carp::longmess "sync job";#d#
564
565 my $freeze_guard = freeze_mainloop;
566
567 my $busy = 1;
568 my @res;
569
570 (async {
571 $Coro::current->desc ("sync job coro");
572 @res = eval { $job->() };
573 error $@ if $@;
574 undef $busy;
575 })->prio (Coro::PRIO_MAX);
576
577 while ($busy) {
578 if (Coro::nready) {
579 Coro::cede_notself;
580 } else {
581 EV::loop EV::LOOP_ONESHOT;
582 }
583 }
584
585 my $time = AE::time - $time;
586
587 $TICK_START += $time; # do not account sync jobs to server load
588
589 wantarray ? @res : $res[0]
590 } else {
591 # we are in another coroutine, how wonderful, everything just works
592
593 $job->()
594 }
595 }
596
597 =item $coro = cf::async_ext { BLOCK }
598
599 Like async, but this coro is automatically being canceled when the
600 extension calling this is being unloaded.
601
602 =cut
603
604 sub async_ext(&) {
605 my $cb = shift;
606
607 my $coro = &Coro::async ($cb);
608
609 $coro->on_destroy (sub {
610 delete $EXT_CORO{$coro+0};
611 });
612 $EXT_CORO{$coro+0} = $coro;
613
614 $coro
615 }
616
617 =item fork_call { }, @args
618
619 Executes the given code block with the given arguments in a seperate
620 process, returning the results. Everything must be serialisable with
621 Coro::Storable. May, of course, block. Note that the executed sub may
622 never block itself or use any form of event handling.
623
624 =cut
625
626 sub post_fork {
627 reset_signals;
628 }
629
630 sub fork_call(&@) {
631 my ($cb, @args) = @_;
632
633 # we seemingly have to make a local copy of the whole thing,
634 # otherwise perl prematurely frees the stuff :/
635 # TODO: investigate and fix (likely this will be rather laborious)
636
637 my @res = Coro::Util::fork_eval {
638 cf::post_fork;
639 &$cb
640 } @args;
641
642 wantarray ? @res : $res[-1]
643 }
644
645 sub objinfo {
646 (
647 "counter value" => cf::object::object_count,
648 "objects created" => cf::object::create_count,
649 "objects destroyed" => cf::object::destroy_count,
650 "freelist size" => cf::object::free_count,
651 "allocated objects" => cf::object::objects_size,
652 "active objects" => cf::object::actives_size,
653 )
654 }
655
656 =item $coin = coin_from_name $name
657
658 =cut
659
660 our %coin_alias = (
661 "silver" => "silvercoin",
662 "silvercoin" => "silvercoin",
663 "silvercoins" => "silvercoin",
664 "gold" => "goldcoin",
665 "goldcoin" => "goldcoin",
666 "goldcoins" => "goldcoin",
667 "platinum" => "platinacoin",
668 "platinumcoin" => "platinacoin",
669 "platinumcoins" => "platinacoin",
670 "platina" => "platinacoin",
671 "platinacoin" => "platinacoin",
672 "platinacoins" => "platinacoin",
673 "royalty" => "royalty",
674 "royalties" => "royalty",
675 );
676
677 sub coin_from_name($) {
678 $coin_alias{$_[0]}
679 ? cf::arch::find $coin_alias{$_[0]}
680 : undef
681 }
682
683 =item $value = cf::db_get $family => $key
684
685 Returns a single value from the environment database.
686
687 =item cf::db_put $family => $key => $value
688
689 Stores the given C<$value> in the family. It can currently store binary
690 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
691
692 =item $db = cf::db_table "name"
693
694 Create and/or open a new database table. The string must not be "db" and must be unique
695 within each server.
696
697 =cut
698
699 sub db_table($) {
700 cf::error "db_get called from main context"
701 if $Coro::current == $Coro::main;
702
703 my ($name) = @_;
704 my $db = BDB::db_create $DB_ENV;
705
706 eval {
707 $db->set_flags (BDB::CHKSUM);
708
709 utf8::encode $name;
710 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
711 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
712 cf::cleanup "db_open(db): $!" if $!;
713 };
714 cf::cleanup "db_open(db): $@" if $@;
715
716 $db
717 }
718
719 our $DB;
720
721 sub db_init {
722 $DB ||= db_table "db";
723 }
724
725 sub db_get($$) {
726 my $key = "$_[0]/$_[1]";
727
728 cf::error "db_get called from main context"
729 if $Coro::current == $Coro::main;
730
731 BDB::db_get $DB, undef, $key, my $data;
732
733 $! ? ()
734 : $data
735 }
736
737 sub db_put($$$) {
738 BDB::dbreq_pri 4;
739 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
740 }
741
742 =item cf::cache $id => [$paths...], $processversion => $process
743
744 Generic caching function that returns the value of the resource $id,
745 caching and regenerating as required.
746
747 This function can block.
748
749 =cut
750
751 sub cache {
752 my ($id, $src, $processversion, $process) = @_;
753
754 my $meta =
755 join "\x00",
756 $processversion,
757 map {
758 aio_stat $_
759 and Carp::croak "$_: $!";
760
761 ($_, (stat _)[7,9])
762 } @$src;
763
764 my $dbmeta = db_get cache => "$id/meta";
765 if ($dbmeta ne $meta) {
766 # changed, we may need to process
767
768 my @data;
769 my $md5;
770
771 for (0 .. $#$src) {
772 0 <= aio_load $src->[$_], $data[$_]
773 or Carp::croak "$src->[$_]: $!";
774 }
775
776 # if processing is expensive, check
777 # checksum first
778 if (1) {
779 $md5 =
780 join "\x00",
781 $processversion,
782 map {
783 cf::cede_to_tick;
784 ($src->[$_], Digest::MD5::md5_hex $data[$_])
785 } 0.. $#$src;
786
787
788 my $dbmd5 = db_get cache => "$id/md5";
789 if ($dbmd5 eq $md5) {
790 db_put cache => "$id/meta", $meta;
791
792 return db_get cache => "$id/data";
793 }
794 }
795
796 my $t1 = Time::HiRes::time;
797 my $data = $process->(\@data);
798 my $t2 = Time::HiRes::time;
799
800 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
801
802 db_put cache => "$id/data", $data;
803 db_put cache => "$id/md5" , $md5;
804 db_put cache => "$id/meta", $meta;
805
806 return $data;
807 }
808
809 db_get cache => "$id/data"
810 }
811
812 =item cf::datalog type => key => value, ...
813
814 Log a datalog packet of the given type with the given key-value pairs.
815
816 =cut
817
818 sub datalog($@) {
819 my ($type, %kv) = @_;
820 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
821 }
822
823 =back
824
825 =cut
826
827 #############################################################################
828
829 =head2 ATTACHABLE OBJECTS
830
831 Many objects in deliantra are so-called attachable objects. That means you can
832 attach callbacks/event handlers (a collection of which is called an "attachment")
833 to it. All such attachable objects support the following methods.
834
835 In the following description, CLASS can be any of C<global>, C<object>
836 C<player>, C<client> or C<map> (i.e. the attachable objects in
837 Deliantra).
838
839 =over 4
840
841 =item $attachable->attach ($attachment, key => $value...)
842
843 =item $attachable->detach ($attachment)
844
845 Attach/detach a pre-registered attachment to a specific object and give it
846 the specified key/value pairs as arguments.
847
848 Example, attach a minesweeper attachment to the given object, making it a
849 10x10 minesweeper game:
850
851 $obj->attach (minesweeper => width => 10, height => 10);
852
853 =item $bool = $attachable->attached ($name)
854
855 Checks wether the named attachment is currently attached to the object.
856
857 =item cf::CLASS->attach ...
858
859 =item cf::CLASS->detach ...
860
861 Define an anonymous attachment and attach it to all objects of the given
862 CLASS. See the next function for an explanation of its arguments.
863
864 You can attach to global events by using the C<cf::global> class.
865
866 Example, log all player logins:
867
868 cf::player->attach (
869 on_login => sub {
870 my ($pl) = @_;
871 ...
872 },
873 );
874
875 Example, attach to the jeweler skill:
876
877 cf::object->attach (
878 type => cf::SKILL,
879 subtype => cf::SK_JEWELER,
880 on_use_skill => sub {
881 my ($sk, $ob, $part, $dir, $msg) = @_;
882 ...
883 },
884 );
885
886 =item cf::CLASS::attachment $name, ...
887
888 Register an attachment by C<$name> through which attachable objects of the
889 given CLASS can refer to this attachment.
890
891 Some classes such as deliantra maps and objects can specify attachments
892 that are attached at load/instantiate time, thus the need for a name.
893
894 These calls expect any number of the following handler/hook descriptions:
895
896 =over 4
897
898 =item prio => $number
899
900 Set the priority for all following handlers/hooks (unless overwritten
901 by another C<prio> setting). Lower priority handlers get executed
902 earlier. The default priority is C<0>, and many built-in handlers are
903 registered at priority C<-1000>, so lower priorities should not be used
904 unless you know what you are doing.
905
906 =item type => $type
907
908 (Only for C<< cf::object->attach >> calls), limits the attachment to the
909 given type of objects only (the additional parameter C<subtype> can be
910 used to further limit to the given subtype).
911
912 =item on_I<event> => \&cb
913
914 Call the given code reference whenever the named event happens (event is
915 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
916 handlers are recognised generally depends on the type of object these
917 handlers attach to).
918
919 See F<include/eventinc.h> for the full list of events supported, and their
920 class.
921
922 =item package => package::
923
924 Look for sub functions of the name C<< on_I<event> >> in the given
925 package and register them. Only handlers for eevents supported by the
926 object/class are recognised.
927
928 =back
929
930 Example, define an attachment called "sockpuppet" that calls the given
931 event handler when a monster attacks:
932
933 cf::object::attachment sockpuppet =>
934 on_skill_attack => sub {
935 my ($self, $victim) = @_;
936 ...
937 }
938 }
939
940 =item $attachable->valid
941
942 Just because you have a perl object does not mean that the corresponding
943 C-level object still exists. If you try to access an object that has no
944 valid C counterpart anymore you get an exception at runtime. This method
945 can be used to test for existence of the C object part without causing an
946 exception.
947
948 =cut
949
950 # the following variables are defined in .xs and must not be re-created
951 our @CB_GLOBAL = (); # registry for all global events
952 our @CB_ATTACHABLE = (); # registry for all attachables
953 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
954 our @CB_PLAYER = ();
955 our @CB_CLIENT = ();
956 our @CB_TYPE = (); # registry for type (cf-object class) based events
957 our @CB_MAP = ();
958
959 my %attachment;
960
961 sub cf::attachable::thawer_merge {
962 # simply override everything except _meta
963 local $_[0]{_meta};
964 %{$_[0]} = %{$_[1]};
965 }
966
967 sub _attach_cb($$$$) {
968 my ($registry, $event, $prio, $cb) = @_;
969
970 use sort 'stable';
971
972 $cb = [$prio, $cb];
973
974 @{$registry->[$event]} = sort
975 { $a->[0] cmp $b->[0] }
976 @{$registry->[$event] || []}, $cb;
977 }
978
979 # hack
980 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
981
982 # attach handles attaching event callbacks
983 # the only thing the caller has to do is pass the correct
984 # registry (== where the callback attaches to).
985 sub _attach {
986 my ($registry, $klass, @arg) = @_;
987
988 my $object_type;
989 my $prio = 0;
990 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
991
992 #TODO: get rid of this hack
993 if ($attachable_klass{$klass}) {
994 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
995 }
996
997 while (@arg) {
998 my $type = shift @arg;
999
1000 if ($type eq "prio") {
1001 $prio = shift @arg;
1002
1003 } elsif ($type eq "type") {
1004 $object_type = shift @arg;
1005 $registry = $CB_TYPE[$object_type] ||= [];
1006
1007 } elsif ($type eq "subtype") {
1008 defined $object_type or Carp::croak "subtype specified without type";
1009 my $object_subtype = shift @arg;
1010 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1011
1012 } elsif ($type eq "package") {
1013 my $pkg = shift @arg;
1014
1015 while (my ($name, $id) = each %cb_id) {
1016 if (my $cb = $pkg->can ($name)) {
1017 _attach_cb $registry, $id, $prio, $cb;
1018 }
1019 }
1020
1021 } elsif (exists $cb_id{$type}) {
1022 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1023
1024 } elsif (ref $type) {
1025 error "attaching objects not supported, ignoring.\n";
1026
1027 } else {
1028 shift @arg;
1029 error "attach argument '$type' not supported, ignoring.\n";
1030 }
1031 }
1032 }
1033
1034 sub _object_attach {
1035 my ($obj, $name, %arg) = @_;
1036
1037 return if exists $obj->{_attachment}{$name};
1038
1039 if (my $attach = $attachment{$name}) {
1040 my $registry = $obj->registry;
1041
1042 for (@$attach) {
1043 my ($klass, @attach) = @$_;
1044 _attach $registry, $klass, @attach;
1045 }
1046
1047 $obj->{$name} = \%arg;
1048 } else {
1049 info "object uses attachment '$name' which is not available, postponing.\n";
1050 }
1051
1052 $obj->{_attachment}{$name} = undef;
1053 }
1054
1055 sub cf::attachable::attach {
1056 if (ref $_[0]) {
1057 _object_attach @_;
1058 } else {
1059 _attach shift->_attach_registry, @_;
1060 }
1061 _recalc_want;
1062 };
1063
1064 # all those should be optimised
1065 sub cf::attachable::detach {
1066 my ($obj, $name) = @_;
1067
1068 if (ref $obj) {
1069 delete $obj->{_attachment}{$name};
1070 reattach ($obj);
1071 } else {
1072 Carp::croak "cannot, currently, detach class attachments";
1073 }
1074 _recalc_want;
1075 };
1076
1077 sub cf::attachable::attached {
1078 my ($obj, $name) = @_;
1079
1080 exists $obj->{_attachment}{$name}
1081 }
1082
1083 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1084 eval "#line " . __LINE__ . " 'cf.pm'
1085 sub cf::\L$klass\E::_attach_registry {
1086 (\\\@CB_$klass, KLASS_$klass)
1087 }
1088
1089 sub cf::\L$klass\E::attachment {
1090 my \$name = shift;
1091
1092 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1093 }
1094 ";
1095 die if $@;
1096 }
1097
1098 our $override;
1099 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1100
1101 sub override {
1102 $override = 1;
1103 @INVOKE_RESULTS = (@_);
1104 }
1105
1106 sub do_invoke {
1107 my $event = shift;
1108 my $callbacks = shift;
1109
1110 @INVOKE_RESULTS = ();
1111
1112 local $override;
1113
1114 for (@$callbacks) {
1115 eval { &{$_->[1]} };
1116
1117 if ($@) {
1118 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1119 override;
1120 }
1121
1122 return 1 if $override;
1123 }
1124
1125 0
1126 }
1127
1128 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1129
1130 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1131
1132 Generate an object-specific event with the given arguments.
1133
1134 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1135 removed in future versions), and there is no public API to access override
1136 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1137
1138 =back
1139
1140 =cut
1141
1142 #############################################################################
1143 # object support
1144
1145 sub _object_equal($$);
1146 sub _object_equal($$) {
1147 my ($a, $b) = @_;
1148
1149 return 0 unless (ref $a) eq (ref $b);
1150
1151 if ("HASH" eq ref $a) {
1152 my @ka = keys %$a;
1153 my @kb = keys %$b;
1154
1155 return 0 if @ka != @kb;
1156
1157 for (0 .. $#ka) {
1158 return 0 unless $ka[$_] eq $kb[$_];
1159 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1160 }
1161
1162 } elsif ("ARRAY" eq ref $a) {
1163
1164 return 0 if @$a != @$b;
1165
1166 for (0 .. $#$a) {
1167 return 0 unless _object_equal $a->[$_], $b->[$_];
1168 }
1169
1170 } elsif ($a ne $b) {
1171 return 0;
1172 }
1173
1174 1
1175 }
1176
1177 our $SLOW_MERGES;#d#
1178 sub _can_merge {
1179 my ($ob1, $ob2) = @_;
1180
1181 ++$SLOW_MERGES;#d#
1182
1183 # we do the slow way here
1184 return _object_equal $ob1, $ob2
1185 }
1186
1187 sub reattach {
1188 # basically do the same as instantiate, without calling instantiate
1189 my ($obj) = @_;
1190
1191 # no longer needed after getting rid of delete_package?
1192 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1193
1194 my $registry = $obj->registry;
1195
1196 @$registry = ();
1197
1198 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1199
1200 for my $name (keys %{ $obj->{_attachment} || {} }) {
1201 if (my $attach = $attachment{$name}) {
1202 for (@$attach) {
1203 my ($klass, @attach) = @$_;
1204 _attach $registry, $klass, @attach;
1205 }
1206 } else {
1207 info "object uses attachment '$name' that is not available, postponing.\n";
1208 }
1209 }
1210 }
1211
1212 cf::attachable->attach (
1213 prio => -1000000,
1214 on_instantiate => sub {
1215 my ($obj, $data) = @_;
1216
1217 $data = decode_json $data;
1218
1219 for (@$data) {
1220 my ($name, $args) = @$_;
1221
1222 $obj->attach ($name, %{$args || {} });
1223 }
1224 },
1225 on_reattach => \&reattach,
1226 on_clone => sub {
1227 my ($src, $dst) = @_;
1228
1229 @{$dst->registry} = @{$src->registry};
1230
1231 %$dst = %$src;
1232
1233 %{$dst->{_attachment}} = %{$src->{_attachment}}
1234 if exists $src->{_attachment};
1235 },
1236 );
1237
1238 sub object_freezer_save {
1239 my ($filename, $rdata, $objs) = @_;
1240
1241 sync_job {
1242 if (length $$rdata) {
1243 utf8::decode (my $decname = $filename);
1244 trace sprintf "saving %s (%d,%d)\n",
1245 $decname, length $$rdata, scalar @$objs
1246 if $VERBOSE_IO;
1247
1248 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1249 aio_chmod $fh, SAVE_MODE;
1250 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1251 if ($cf::USE_FSYNC) {
1252 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1253 aio_fsync $fh;
1254 }
1255 aio_close $fh;
1256
1257 if (@$objs) {
1258 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1259 aio_chmod $fh, SAVE_MODE;
1260 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1261 aio_write $fh, 0, (length $data), $data, 0;
1262 if ($cf::USE_FSYNC) {
1263 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1264 aio_fsync $fh;
1265 }
1266 aio_close $fh;
1267 aio_rename "$filename.pst~", "$filename.pst";
1268 }
1269 } else {
1270 aio_unlink "$filename.pst";
1271 }
1272
1273 aio_rename "$filename~", $filename;
1274
1275 $filename =~ s%/[^/]+$%%;
1276 aio_pathsync $filename if $cf::USE_FSYNC;
1277 } else {
1278 error "unable to save objects: $filename~: $!\n";
1279 }
1280 } else {
1281 aio_unlink $filename;
1282 aio_unlink "$filename.pst";
1283 }
1284 };
1285 }
1286
1287 sub object_freezer_as_string {
1288 my ($rdata, $objs) = @_;
1289
1290 use Data::Dumper;
1291
1292 $$rdata . Dumper $objs
1293 }
1294
1295 sub object_thawer_load {
1296 my ($filename) = @_;
1297
1298 my ($data, $av);
1299
1300 (aio_load $filename, $data) >= 0
1301 or return;
1302
1303 unless (aio_stat "$filename.pst") {
1304 (aio_load "$filename.pst", $av) >= 0
1305 or return;
1306
1307 my $st = eval { Coro::Storable::thaw $av };
1308 $av = $st->{objs};
1309 }
1310
1311 utf8::decode (my $decname = $filename);
1312 trace sprintf "loading %s (%d,%d)\n",
1313 $decname, length $data, scalar @{$av || []}
1314 if $VERBOSE_IO;
1315
1316 ($data, $av)
1317 }
1318
1319 =head2 COMMAND CALLBACKS
1320
1321 =over 4
1322
1323 =cut
1324
1325 #############################################################################
1326 # command handling &c
1327
1328 =item cf::register_command $name => \&callback($ob,$args);
1329
1330 Register a callback for execution when the client sends the user command
1331 $name.
1332
1333 =cut
1334
1335 sub register_command {
1336 my ($name, $cb) = @_;
1337
1338 my $caller = caller;
1339 #warn "registering command '$name/$time' to '$caller'";
1340
1341 push @{ $COMMAND{$name} }, [$caller, $cb];
1342 }
1343
1344 =item cf::register_extcmd $name => \&callback($pl,$packet);
1345
1346 Register a callback for execution when the client sends an (synchronous)
1347 extcmd packet. Ext commands will be processed in the order they are
1348 received by the server, like other user commands. The first argument is
1349 the logged-in player. Ext commands can only be processed after a player
1350 has logged in successfully.
1351
1352 If the callback returns something, it is sent back as if reply was being
1353 called.
1354
1355 =item cf::register_exticmd $name => \&callback($ns,$packet);
1356
1357 Register a callback for execution when the client sends an (asynchronous)
1358 exticmd packet. Exti commands are processed by the server as soon as they
1359 are received, i.e. out of order w.r.t. other commands. The first argument
1360 is a client socket. Exti commands can be received anytime, even before
1361 log-in.
1362
1363 If the callback returns something, it is sent back as if reply was being
1364 called.
1365
1366 =cut
1367
1368 sub register_extcmd {
1369 my ($name, $cb) = @_;
1370
1371 $EXTCMD{$name} = $cb;
1372 }
1373
1374 sub register_exticmd {
1375 my ($name, $cb) = @_;
1376
1377 $EXTICMD{$name} = $cb;
1378 }
1379
1380 use File::Glob ();
1381
1382 cf::player->attach (
1383 on_unknown_command => sub {
1384 my ($pl, $name, $params) = @_;
1385
1386 my $cb = $COMMAND{$name}
1387 or return;
1388
1389 for my $cmd (@$cb) {
1390 $cmd->[1]->($pl->ob, $params);
1391 }
1392
1393 cf::override;
1394 },
1395 on_extcmd => sub {
1396 my ($pl, $buf) = @_;
1397
1398 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1399
1400 if (ref $msg) {
1401 my ($type, $reply, @payload) =
1402 "ARRAY" eq ref $msg
1403 ? @$msg
1404 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1405
1406 my @reply;
1407
1408 if (my $cb = $EXTCMD{$type}) {
1409 @reply = $cb->($pl, @payload);
1410 }
1411
1412 $pl->ext_reply ($reply, @reply)
1413 if $reply;
1414
1415 } else {
1416 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1417 }
1418
1419 cf::override;
1420 },
1421 );
1422
1423 # "readahead" all extensions
1424 sub cache_extensions {
1425 my $grp = IO::AIO::aio_group;
1426
1427 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1428 for (grep /\.ext$/, @{$_[0]}) {
1429 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1430 }
1431 };
1432
1433 $grp
1434 }
1435
1436 sub load_extensions {
1437 info "loading extensions...";
1438
1439 cf::sync_job {
1440 my %todo;
1441
1442 for my $path (<$LIBDIR/*.ext>) {
1443 next unless -r $path;
1444
1445 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1446 my $base = $1;
1447 my $pkg = $1;
1448 $pkg =~ s/[^[:word:]]/_/g;
1449 $pkg = "ext::$pkg";
1450
1451 open my $fh, "<:utf8", $path
1452 or die "$path: $!";
1453
1454 my $source = do { local $/; <$fh> };
1455
1456 my %ext = (
1457 path => $path,
1458 base => $base,
1459 pkg => $pkg,
1460 );
1461
1462 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1463 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1464
1465 $ext{source} =
1466 "package $pkg; use common::sense;\n"
1467 . "#line 1 \"$path\"\n{\n"
1468 . $source
1469 . "\n};\n1";
1470
1471 $todo{$base} = \%ext;
1472 }
1473
1474 my $pass = 0;
1475 my %done;
1476 while (%todo) {
1477 my $progress;
1478
1479 ++$pass;
1480
1481 ext:
1482 while (my ($k, $v) = each %todo) {
1483 for (split /,\s*/, $v->{meta}{depends}) {
1484 next ext
1485 unless exists $done{$_};
1486 }
1487
1488 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1489
1490 my $active = eval $v->{source};
1491
1492 if (length $@) {
1493 error "$v->{path}: $@\n";
1494
1495 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1496 if exists $v->{meta}{mandatory};
1497
1498 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1499 delete $todo{$k};
1500 } else {
1501 $done{$k} = delete $todo{$k};
1502 push @EXTS, $v->{pkg};
1503 $progress = 1;
1504
1505 info "$v->{base}: extension inactive.\n"
1506 unless $active;
1507 }
1508 }
1509
1510 unless ($progress) {
1511 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1512
1513 while (my ($k, $v) = each %todo) {
1514 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1515 if exists $v->{meta}{mandatory};
1516 }
1517 }
1518 }
1519 };
1520 }
1521
1522 #############################################################################
1523
1524 =back
1525
1526 =head2 CORE EXTENSIONS
1527
1528 Functions and methods that extend core deliantra objects.
1529
1530 =cut
1531
1532 package cf::player;
1533
1534 use Coro::AIO;
1535
1536 =head3 cf::player
1537
1538 =over 4
1539
1540 =item cf::player::num_playing
1541
1542 Returns the official number of playing players, as per the Crossfire metaserver rules.
1543
1544 =cut
1545
1546 sub num_playing {
1547 scalar grep
1548 $_->ob->map
1549 && !$_->hidden
1550 && !$_->ob->flag (cf::FLAG_WIZ),
1551 cf::player::list
1552 }
1553
1554 =item cf::player::find $login
1555
1556 Returns the given player object, loading it if necessary (might block).
1557
1558 =cut
1559
1560 sub playerdir($) {
1561 "$PLAYERDIR/"
1562 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1563 }
1564
1565 sub path($) {
1566 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1567
1568 (playerdir $login) . "/playerdata"
1569 }
1570
1571 sub find_active($) {
1572 $cf::PLAYER{$_[0]}
1573 and $cf::PLAYER{$_[0]}->active
1574 and $cf::PLAYER{$_[0]}
1575 }
1576
1577 sub exists($) {
1578 my ($login) = @_;
1579
1580 $cf::PLAYER{$login}
1581 or !aio_stat path $login
1582 }
1583
1584 sub find($) {
1585 return $cf::PLAYER{$_[0]} || do {
1586 my $login = $_[0];
1587
1588 my $guard = cf::lock_acquire "user_find:$login";
1589
1590 $cf::PLAYER{$_[0]} || do {
1591 # rename old playerfiles to new ones
1592 #TODO: remove when no longer required
1593 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1594 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1595 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1596 aio_unlink +(playerdir $login) . "/$login.pl";
1597
1598 my $f = new_from_file cf::object::thawer path $login
1599 or return;
1600
1601 my $pl = cf::player::load_pl $f
1602 or return;
1603
1604 local $cf::PLAYER_LOADING{$login} = $pl;
1605 $f->resolve_delayed_derefs;
1606 $cf::PLAYER{$login} = $pl
1607 }
1608 }
1609 }
1610
1611 cf::player->attach (
1612 on_load => sub {
1613 my ($pl, $path) = @_;
1614
1615 # restore slots saved in save, below
1616 my $slots = delete $pl->{_slots};
1617
1618 $pl->ob->current_weapon ($slots->[0]);
1619 $pl->combat_ob ($slots->[1]);
1620 $pl->ranged_ob ($slots->[2]);
1621 },
1622 );
1623
1624 sub save($) {
1625 my ($pl) = @_;
1626
1627 return if $pl->{deny_save};
1628
1629 my $path = path $pl;
1630 my $guard = cf::lock_acquire "user_save:$path";
1631
1632 return if $pl->{deny_save};
1633
1634 aio_mkdir playerdir $pl, 0770;
1635 $pl->{last_save} = $cf::RUNTIME;
1636
1637 cf::get_slot 0.01;
1638
1639 # save slots, to be restored later
1640 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1641
1642 $pl->save_pl ($path);
1643 cf::cede_to_tick;
1644 }
1645
1646 sub new($) {
1647 my ($login) = @_;
1648
1649 my $self = create;
1650
1651 $self->ob->name ($login);
1652 $self->{deny_save} = 1;
1653
1654 $cf::PLAYER{$login} = $self;
1655
1656 $self
1657 }
1658
1659 =item $player->send_msg ($channel, $msg, $color, [extra...])
1660
1661 =cut
1662
1663 sub send_msg {
1664 my $ns = shift->ns
1665 or return;
1666 $ns->send_msg (@_);
1667 }
1668
1669 =item $pl->quit_character
1670
1671 Nukes the player without looking back. If logged in, the connection will
1672 be destroyed. May block for a long time.
1673
1674 =cut
1675
1676 sub quit_character {
1677 my ($pl) = @_;
1678
1679 my $name = $pl->ob->name;
1680
1681 $pl->{deny_save} = 1;
1682 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1683
1684 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1685 $pl->deactivate;
1686
1687 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1688 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1689 ext::highscore::check ($pl->ob);
1690
1691 $pl->ns->destroy if $pl->ns;
1692
1693 my $path = playerdir $pl;
1694 my $temp = "$path~$cf::RUNTIME~deleting~";
1695 aio_rename $path, $temp;
1696 delete $cf::PLAYER{$pl->ob->name};
1697 $pl->destroy;
1698
1699 my $prefix = qr<^~\Q$name\E/>;
1700
1701 # nuke player maps
1702 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1703
1704 IO::AIO::aio_rmtree $temp;
1705 }
1706
1707 =item $pl->kick
1708
1709 Kicks a player out of the game. This destroys the connection.
1710
1711 =cut
1712
1713 sub kick {
1714 my ($pl, $kicker) = @_;
1715
1716 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1717 $pl->killer ("kicked");
1718 $pl->ns->destroy;
1719 }
1720
1721 =item cf::player::list_logins
1722
1723 Returns am arrayref of all valid playernames in the system, can take a
1724 while and may block, so not sync_job-capable, ever.
1725
1726 =cut
1727
1728 sub list_logins {
1729 my $dirs = aio_readdir $PLAYERDIR
1730 or return [];
1731
1732 my @logins;
1733
1734 for my $login (@$dirs) {
1735 my $path = path $login;
1736
1737 # a .pst is a dead give-away for a valid player
1738 # if no pst file found, open and chekc for blocked users
1739 if (aio_stat "$path.pst") {
1740 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1741 aio_read $fh, 0, 512, my $buf, 0 or next;
1742 $buf !~ /^password -------------$/m or next; # official not-valid tag
1743 }
1744
1745 utf8::decode $login;
1746 push @logins, $login;
1747 }
1748
1749 \@logins
1750 }
1751
1752 =item $player->maps
1753
1754 =item cf::player::maps $login
1755
1756 Returns an arrayref of map paths that are private for this
1757 player. May block.
1758
1759 =cut
1760
1761 sub maps($) {
1762 my ($pl) = @_;
1763
1764 $pl = ref $pl ? $pl->ob->name : $pl;
1765
1766 my $files = aio_readdir playerdir $pl
1767 or return;
1768
1769 my @paths;
1770
1771 for (@$files) {
1772 utf8::decode $_;
1773 next if /\.(?:pl|pst)$/;
1774 next unless /^$PATH_SEP/o;
1775
1776 push @paths, cf::map::normalise "~$pl/$_";
1777 }
1778
1779 \@paths
1780 }
1781
1782 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1783
1784 Expand deliantra pod fragments into protocol xml.
1785
1786 =item $player->ext_reply ($msgid, @msg)
1787
1788 Sends an ext reply to the player.
1789
1790 =cut
1791
1792 sub ext_reply($$@) {
1793 my ($self, $id, @msg) = @_;
1794
1795 $self->ns->ext_reply ($id, @msg)
1796 }
1797
1798 =item $player->ext_msg ($type, @msg)
1799
1800 Sends an ext event to the client.
1801
1802 =cut
1803
1804 sub ext_msg($$@) {
1805 my ($self, $type, @msg) = @_;
1806
1807 $self->ns->ext_msg ($type, @msg);
1808 }
1809
1810 =head3 cf::region
1811
1812 =over 4
1813
1814 =cut
1815
1816 package cf::region;
1817
1818 =item cf::region::find_by_path $path
1819
1820 Tries to decuce the likely region for a map knowing only its path.
1821
1822 =cut
1823
1824 sub find_by_path($) {
1825 my ($path) = @_;
1826
1827 $path =~ s/^~[^\/]*//; # skip ~login
1828
1829 my ($match, $specificity);
1830
1831 for my $region (list) {
1832 if ($region->{match} && $path =~ $region->{match}) {
1833 ($match, $specificity) = ($region, $region->specificity)
1834 if $region->specificity > $specificity;
1835 }
1836 }
1837
1838 $match
1839 }
1840
1841 =back
1842
1843 =head3 cf::map
1844
1845 =over 4
1846
1847 =cut
1848
1849 package cf::map;
1850
1851 use Fcntl;
1852 use Coro::AIO;
1853
1854 use overload
1855 '""' => \&as_string,
1856 fallback => 1;
1857
1858 our $MAX_RESET = 3600;
1859 our $DEFAULT_RESET = 3000;
1860
1861 sub generate_random_map {
1862 my ($self, $rmp) = @_;
1863
1864 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1865
1866 $self->_create_random_map ($rmp);
1867 }
1868
1869 =item cf::map->register ($regex, $prio)
1870
1871 Register a handler for the map path matching the given regex at the
1872 givne priority (higher is better, built-in handlers have priority 0, the
1873 default).
1874
1875 =cut
1876
1877 sub register {
1878 my (undef, $regex, $prio) = @_;
1879 my $pkg = caller;
1880
1881 push @{"$pkg\::ISA"}, __PACKAGE__;
1882
1883 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1884 }
1885
1886 # also paths starting with '/'
1887 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1888
1889 sub thawer_merge {
1890 my ($self, $merge) = @_;
1891
1892 # we have to keep some variables in memory intact
1893 local $self->{path};
1894 local $self->{load_path};
1895
1896 $self->SUPER::thawer_merge ($merge);
1897 }
1898
1899 sub normalise {
1900 my ($path, $base) = @_;
1901
1902 $path = "$path"; # make sure it's a string
1903
1904 $path =~ s/\.map$//;
1905
1906 # map plan:
1907 #
1908 # /! non-realised random map exit (special hack!)
1909 # {... are special paths that are not being touched
1910 # ?xxx/... are special absolute paths
1911 # ?random/... random maps
1912 # /... normal maps
1913 # ~user/... per-player map of a specific user
1914
1915 $path =~ s/$PATH_SEP/\//go;
1916
1917 # treat it as relative path if it starts with
1918 # something that looks reasonable
1919 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1920 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1921
1922 $base =~ s{[^/]+/?$}{};
1923 $path = "$base/$path";
1924 }
1925
1926 for ($path) {
1927 redo if s{/\.?/}{/};
1928 redo if s{/[^/]+/\.\./}{/};
1929 }
1930
1931 $path
1932 }
1933
1934 sub new_from_path {
1935 my (undef, $path, $base) = @_;
1936
1937 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1938
1939 $path = normalise $path, $base;
1940
1941 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1942 if ($path =~ $EXT_MAP{$pkg}[1]) {
1943 my $self = bless cf::map::new, $pkg;
1944 $self->{path} = $path; $self->path ($path);
1945 $self->init; # pass $1 etc.
1946 return $self;
1947 }
1948 }
1949
1950 Carp::cluck "unable to resolve path '$path' (base '$base')";
1951 ()
1952 }
1953
1954 sub init {
1955 my ($self) = @_;
1956
1957 $self
1958 }
1959
1960 sub as_string {
1961 my ($self) = @_;
1962
1963 "$self->{path}"
1964 }
1965
1966 # the displayed name, this is a one way mapping
1967 sub visible_name {
1968 &as_string
1969 }
1970
1971 # the original (read-only) location
1972 sub load_path {
1973 my ($self) = @_;
1974
1975 "$MAPDIR/$self->{path}.map"
1976 }
1977
1978 # the temporary/swap location
1979 sub save_path {
1980 my ($self) = @_;
1981
1982 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1983 "$TMPDIR/$path.map"
1984 }
1985
1986 # the unique path, undef == no special unique path
1987 sub uniq_path {
1988 my ($self) = @_;
1989
1990 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1991 "$UNIQUEDIR/$path"
1992 }
1993
1994 sub decay_objects {
1995 my ($self) = @_;
1996
1997 return if $self->{deny_reset};
1998
1999 $self->do_decay_objects;
2000 }
2001
2002 sub unlink_save {
2003 my ($self) = @_;
2004
2005 utf8::encode (my $save = $self->save_path);
2006 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2007 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2008 }
2009
2010 sub load_header_from($) {
2011 my ($self, $path) = @_;
2012
2013 utf8::encode $path;
2014 my $f = new_from_file cf::object::thawer $path
2015 or return;
2016
2017 $self->_load_header ($f)
2018 or return;
2019
2020 local $MAP_LOADING{$self->{path}} = $self;
2021 $f->resolve_delayed_derefs;
2022
2023 $self->{load_path} = $path;
2024
2025 1
2026 }
2027
2028 sub load_header_orig {
2029 my ($self) = @_;
2030
2031 $self->load_header_from ($self->load_path)
2032 }
2033
2034 sub load_header_temp {
2035 my ($self) = @_;
2036
2037 $self->load_header_from ($self->save_path)
2038 }
2039
2040 sub prepare_temp {
2041 my ($self) = @_;
2042
2043 $self->last_access ((delete $self->{last_access})
2044 || $cf::RUNTIME); #d#
2045 # safety
2046 $self->{instantiate_time} = $cf::RUNTIME
2047 if $self->{instantiate_time} > $cf::RUNTIME;
2048 }
2049
2050 sub prepare_orig {
2051 my ($self) = @_;
2052
2053 $self->{load_original} = 1;
2054 $self->{instantiate_time} = $cf::RUNTIME;
2055 $self->last_access ($cf::RUNTIME);
2056 $self->instantiate;
2057 }
2058
2059 sub load_header {
2060 my ($self) = @_;
2061
2062 if ($self->load_header_temp) {
2063 $self->prepare_temp;
2064 } else {
2065 $self->load_header_orig
2066 or return;
2067 $self->prepare_orig;
2068 }
2069
2070 $self->{deny_reset} = 1
2071 if $self->no_reset;
2072
2073 $self->default_region (cf::region::find_by_path $self->{path})
2074 unless $self->default_region;
2075
2076 1
2077 }
2078
2079 sub find;
2080 sub find {
2081 my ($path, $origin) = @_;
2082
2083 cf::cede_to_tick;
2084
2085 $path = normalise $path, $origin && $origin->path;
2086
2087 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2088 my $guard2 = cf::lock_acquire "map_find:$path";
2089
2090 $cf::MAP{$path} || do {
2091 my $map = new_from_path cf::map $path
2092 or return;
2093
2094 $map->{last_save} = $cf::RUNTIME;
2095
2096 $map->load_header
2097 or return;
2098
2099 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2100 # doing this can freeze the server in a sync job, obviously
2101 #$cf::WAIT_FOR_TICK->wait;
2102 undef $guard2;
2103 undef $guard1;
2104 $map->reset;
2105 return find $path;
2106 }
2107
2108 $cf::MAP{$path} = $map
2109 }
2110 }
2111
2112 sub pre_load { }
2113 #sub post_load { } # XS
2114
2115 sub load {
2116 my ($self) = @_;
2117
2118 local $self->{deny_reset} = 1; # loading can take a long time
2119
2120 my $path = $self->{path};
2121
2122 {
2123 my $guard = cf::lock_acquire "map_data:$path";
2124
2125 return unless $self->valid;
2126 return unless $self->in_memory == cf::MAP_SWAPPED;
2127
2128 $self->in_memory (cf::MAP_LOADING);
2129
2130 $self->alloc;
2131
2132 $self->pre_load;
2133 cf::cede_to_tick;
2134
2135 my $f = new_from_file cf::object::thawer $self->{load_path};
2136 $f->skip_block;
2137 $self->_load_objects ($f)
2138 or return;
2139
2140 $self->post_load_original
2141 if delete $self->{load_original};
2142
2143 if (my $uniq = $self->uniq_path) {
2144 utf8::encode $uniq;
2145 unless (aio_stat $uniq) {
2146 if (my $f = new_from_file cf::object::thawer $uniq) {
2147 $self->clear_unique_items;
2148 $self->_load_objects ($f);
2149 $f->resolve_delayed_derefs;
2150 }
2151 }
2152 }
2153
2154 $f->resolve_delayed_derefs;
2155
2156 cf::cede_to_tick;
2157 # now do the right thing for maps
2158 $self->link_multipart_objects;
2159 $self->difficulty ($self->estimate_difficulty)
2160 unless $self->difficulty;
2161 cf::cede_to_tick;
2162
2163 unless ($self->{deny_activate}) {
2164 $self->decay_objects;
2165 $self->fix_auto_apply;
2166 $self->update_buttons;
2167 cf::cede_to_tick;
2168 $self->activate;
2169 }
2170
2171 $self->{last_save} = $cf::RUNTIME;
2172 $self->last_access ($cf::RUNTIME);
2173
2174 $self->in_memory (cf::MAP_ACTIVE);
2175 }
2176
2177 $self->post_load;
2178
2179 1
2180 }
2181
2182 # customize the map for a given player, i.e.
2183 # return the _real_ map. used by e.g. per-player
2184 # maps to change the path to ~playername/mappath
2185 sub customise_for {
2186 my ($self, $ob) = @_;
2187
2188 return find "~" . $ob->name . "/" . $self->{path}
2189 if $self->per_player;
2190
2191 # return find "?party/" . $ob->name . "/" . $self->{path}
2192 # if $self->per_party;
2193
2194 $self
2195 }
2196
2197 # find and load all maps in the 3x3 area around a map
2198 sub load_neighbours {
2199 my ($map) = @_;
2200
2201 my @neigh; # diagonal neighbours
2202
2203 for (0 .. 3) {
2204 my $neigh = $map->tile_path ($_)
2205 or next;
2206 $neigh = find $neigh, $map
2207 or next;
2208 $neigh->load;
2209
2210 # now find the diagonal neighbours
2211 push @neigh,
2212 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2213 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2214 }
2215
2216 for (grep defined $_->[0], @neigh) {
2217 my ($path, $origin) = @$_;
2218 my $neigh = find $path, $origin
2219 or next;
2220 $neigh->load;
2221 }
2222 }
2223
2224 sub find_sync {
2225 my ($path, $origin) = @_;
2226
2227 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2228 if $Coro::current == $Coro::main;
2229
2230 find $path, $origin
2231 }
2232
2233 sub do_load_sync {
2234 my ($map) = @_;
2235
2236 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2237 if $Coro::current == $Coro::main;
2238
2239 $map->load;
2240 }
2241
2242 our %MAP_PREFETCH;
2243 our $MAP_PREFETCHER = undef;
2244
2245 sub find_async {
2246 my ($path, $origin, $load) = @_;
2247
2248 $path = normalise $path, $origin && $origin->{path};
2249
2250 if (my $map = $cf::MAP{$path}) {
2251 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2252 }
2253
2254 $MAP_PREFETCH{$path} |= $load;
2255
2256 $MAP_PREFETCHER ||= cf::async {
2257 $Coro::current->{desc} = "map prefetcher";
2258
2259 while (%MAP_PREFETCH) {
2260 while (my ($k, $v) = each %MAP_PREFETCH) {
2261 if (my $map = find $k) {
2262 $map->load if $v;
2263 }
2264
2265 delete $MAP_PREFETCH{$k};
2266 }
2267 }
2268 undef $MAP_PREFETCHER;
2269 };
2270 $MAP_PREFETCHER->prio (6);
2271
2272 ()
2273 }
2274
2275 # common code, used by both ->save and ->swapout
2276 sub _save {
2277 my ($self) = @_;
2278
2279 $self->{last_save} = $cf::RUNTIME;
2280
2281 return unless $self->dirty;
2282
2283 my $save = $self->save_path; utf8::encode $save;
2284 my $uniq = $self->uniq_path; utf8::encode $uniq;
2285
2286 $self->{load_path} = $save;
2287
2288 return if $self->{deny_save};
2289
2290 local $self->{last_access} = $self->last_access;#d#
2291
2292 cf::async {
2293 $Coro::current->{desc} = "map player save";
2294 $_->contr->save for $self->players;
2295 };
2296
2297 cf::get_slot 0.02;
2298
2299 if ($uniq) {
2300 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2302 } else {
2303 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2304 }
2305 }
2306
2307 sub save {
2308 my ($self) = @_;
2309
2310 my $lock = cf::lock_acquire "map_data:$self->{path}";
2311
2312 $self->_save;
2313 }
2314
2315 sub swap_out {
2316 my ($self) = @_;
2317
2318 my $lock = cf::lock_acquire "map_data:$self->{path}";
2319
2320 return if $self->in_memory != cf::MAP_ACTIVE;
2321 return if $self->{deny_save};
2322 return if $self->players;
2323
2324 # first deactivate the map and "unlink" it from the core
2325 $self->deactivate;
2326 $_->clear_links_to ($self) for values %cf::MAP;
2327 $self->in_memory (cf::MAP_SWAPPED);
2328
2329 # then atomically save
2330 $self->_save;
2331
2332 # then free the map
2333 $self->clear;
2334 }
2335
2336 sub reset_at {
2337 my ($self) = @_;
2338
2339 # TODO: safety, remove and allow resettable per-player maps
2340 return 1e99 if $self->{deny_reset};
2341
2342 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2343 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2344
2345 $time + $to
2346 }
2347
2348 sub should_reset {
2349 my ($self) = @_;
2350
2351 $self->reset_at <= $cf::RUNTIME
2352 }
2353
2354 sub reset {
2355 my ($self) = @_;
2356
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 return if $self->players;
2360
2361 cf::trace "resetting map ", $self->path, "\n";
2362
2363 $self->in_memory (cf::MAP_SWAPPED);
2364
2365 # need to save uniques path
2366 unless ($self->{deny_save}) {
2367 my $uniq = $self->uniq_path; utf8::encode $uniq;
2368
2369 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2370 if $uniq;
2371 }
2372
2373 delete $cf::MAP{$self->path};
2374
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->clear;
2378
2379 $self->unlink_save;
2380 $self->destroy;
2381 }
2382
2383 my $nuke_counter = "aaaa";
2384
2385 sub nuke {
2386 my ($self) = @_;
2387
2388 {
2389 my $lock = cf::lock_acquire "map_data:$self->{path}";
2390
2391 delete $cf::MAP{$self->path};
2392
2393 $self->unlink_save;
2394
2395 bless $self, "cf::map::wrap";
2396 delete $self->{deny_reset};
2397 $self->{deny_save} = 1;
2398 $self->reset_timeout (1);
2399 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2400
2401 $cf::MAP{$self->path} = $self;
2402 }
2403
2404 $self->reset; # polite request, might not happen
2405 }
2406
2407 =item $maps = cf::map::tmp_maps
2408
2409 Returns an arrayref with all map paths of currently instantiated and saved
2410 maps. May block.
2411
2412 =cut
2413
2414 sub tmp_maps() {
2415 [
2416 map {
2417 utf8::decode $_;
2418 /\.map$/
2419 ? normalise $_
2420 : ()
2421 } @{ aio_readdir $TMPDIR or [] }
2422 ]
2423 }
2424
2425 =item $maps = cf::map::random_maps
2426
2427 Returns an arrayref with all map paths of currently instantiated and saved
2428 random maps. May block.
2429
2430 =cut
2431
2432 sub random_maps() {
2433 [
2434 map {
2435 utf8::decode $_;
2436 /\.map$/
2437 ? normalise "?random/$_"
2438 : ()
2439 } @{ aio_readdir $RANDOMDIR or [] }
2440 ]
2441 }
2442
2443 =item cf::map::unique_maps
2444
2445 Returns an arrayref of paths of all shared maps that have
2446 instantiated unique items. May block.
2447
2448 =cut
2449
2450 sub unique_maps() {
2451 [
2452 map {
2453 utf8::decode $_;
2454 s/\.map$//; # TODO future compatibility hack
2455 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2456 ? ()
2457 : normalise $_
2458 } @{ aio_readdir $UNIQUEDIR or [] }
2459 ]
2460 }
2461
2462 =item cf::map::static_maps
2463
2464 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2465 file in the shared directory excluding F</styles> and F</editor>). May
2466 block.
2467
2468 =cut
2469
2470 sub static_maps() {
2471 my @dirs = "";
2472 my @maps;
2473
2474 while (@dirs) {
2475 my $dir = shift @dirs;
2476
2477 next if $dir eq "/styles" || $dir eq "/editor";
2478
2479 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2480 or return;
2481
2482 for (@$files) {
2483 s/\.map$// or next;
2484 utf8::decode $_;
2485 push @maps, "$dir/$_";
2486 }
2487
2488 push @dirs, map "$dir/$_", @$dirs;
2489 }
2490
2491 \@maps
2492 }
2493
2494 =back
2495
2496 =head3 cf::object
2497
2498 =cut
2499
2500 package cf::object;
2501
2502 =over 4
2503
2504 =item $ob->inv_recursive
2505
2506 Returns the inventory of the object I<and> their inventories, recursively,
2507 but I<not> the object itself.
2508
2509 =cut
2510
2511 sub inv_recursive_;
2512 sub inv_recursive_ {
2513 map { $_, inv_recursive_ $_->inv } @_
2514 }
2515
2516 sub inv_recursive {
2517 inv_recursive_ inv $_[0]
2518 }
2519
2520 =item $ref = $ob->ref
2521
2522 Creates and returns a persistent reference to an object that can be stored as a string.
2523
2524 =item $ob = cf::object::deref ($refstring)
2525
2526 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2527 even if the object actually exists. May block.
2528
2529 =cut
2530
2531 sub deref {
2532 my ($ref) = @_;
2533
2534 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2535 my ($uuid, $name) = ($1, $2);
2536 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2537 or return;
2538 $pl->ob->uuid eq $uuid
2539 or return;
2540
2541 $pl->ob
2542 } else {
2543 warn "$ref: cannot resolve object reference\n";
2544 undef
2545 }
2546 }
2547
2548 package cf;
2549
2550 =back
2551
2552 =head3 cf::object::player
2553
2554 =over 4
2555
2556 =item $player_object->reply ($npc, $msg[, $flags])
2557
2558 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2559 can be C<undef>. Does the right thing when the player is currently in a
2560 dialogue with the given NPC character.
2561
2562 =cut
2563
2564 our $SAY_CHANNEL = {
2565 id => "say",
2566 title => "Map",
2567 reply => "say ",
2568 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2569 };
2570
2571 our $CHAT_CHANNEL = {
2572 id => "chat",
2573 title => "Chat",
2574 reply => "chat ",
2575 tooltip => "Player chat and shouts, global to the server.",
2576 };
2577
2578 # rough implementation of a future "reply" method that works
2579 # with dialog boxes.
2580 #TODO: the first argument must go, split into a $npc->reply_to ( method
2581 sub cf::object::player::reply($$$;$) {
2582 my ($self, $npc, $msg, $flags) = @_;
2583
2584 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2585
2586 if ($self->{record_replies}) {
2587 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2588
2589 } else {
2590 my $pl = $self->contr;
2591
2592 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2593 my $dialog = $pl->{npc_dialog};
2594 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2595
2596 } else {
2597 $msg = $npc->name . " says: $msg" if $npc;
2598 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2599 }
2600 }
2601 }
2602
2603 =item $object->send_msg ($channel, $msg, $color, [extra...])
2604
2605 =cut
2606
2607 sub cf::object::send_msg {
2608 my $pl = shift->contr
2609 or return;
2610 $pl->send_msg (@_);
2611 }
2612
2613 =item $player_object->may ("access")
2614
2615 Returns wether the given player is authorized to access resource "access"
2616 (e.g. "command_wizcast").
2617
2618 =cut
2619
2620 sub cf::object::player::may {
2621 my ($self, $access) = @_;
2622
2623 $self->flag (cf::FLAG_WIZ) ||
2624 (ref $cf::CFG{"may_$access"}
2625 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2626 : $cf::CFG{"may_$access"})
2627 }
2628
2629 =item $player_object->enter_link
2630
2631 Freezes the player and moves him/her to a special map (C<{link}>).
2632
2633 The player should be reasonably safe there for short amounts of time (e.g.
2634 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2635 though, as the player cannot control the character while it is on the link
2636 map.
2637
2638 Will never block.
2639
2640 =item $player_object->leave_link ($map, $x, $y)
2641
2642 Moves the player out of the special C<{link}> map onto the specified
2643 map. If the map is not valid (or omitted), the player will be moved back
2644 to the location he/she was before the call to C<enter_link>, or, if that
2645 fails, to the emergency map position.
2646
2647 Might block.
2648
2649 =cut
2650
2651 sub link_map {
2652 unless ($LINK_MAP) {
2653 $LINK_MAP = cf::map::find "{link}"
2654 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2655 $LINK_MAP->load;
2656 }
2657
2658 $LINK_MAP
2659 }
2660
2661 sub cf::object::player::enter_link {
2662 my ($self) = @_;
2663
2664 $self->deactivate_recursive;
2665
2666 ++$self->{_link_recursion};
2667
2668 return if UNIVERSAL::isa $self->map, "ext::map_link";
2669
2670 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2671 if $self->map && $self->map->{path} ne "{link}";
2672
2673 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2674 }
2675
2676 sub cf::object::player::leave_link {
2677 my ($self, $map, $x, $y) = @_;
2678
2679 return unless $self->contr->active;
2680
2681 my $link_pos = delete $self->{_link_pos};
2682
2683 unless ($map) {
2684 # restore original map position
2685 ($map, $x, $y) = @{ $link_pos || [] };
2686 $map = cf::map::find $map;
2687
2688 unless ($map) {
2689 ($map, $x, $y) = @$EMERGENCY_POSITION;
2690 $map = cf::map::find $map
2691 or die "FATAL: cannot load emergency map\n";
2692 }
2693 }
2694
2695 ($x, $y) = (-1, -1)
2696 unless (defined $x) && (defined $y);
2697
2698 # use -1 or undef as default coordinates, not 0, 0
2699 ($x, $y) = ($map->enter_x, $map->enter_y)
2700 if $x <= 0 && $y <= 0;
2701
2702 $map->load;
2703 $map->load_neighbours;
2704
2705 return unless $self->contr->active;
2706
2707 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2708 if ($self->enter_map ($map, $x, $y)) {
2709 # entering was successful
2710 delete $self->{_link_recursion};
2711 # only activate afterwards, to support waiting in hooks
2712 $self->activate_recursive;
2713 }
2714
2715 }
2716
2717 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2718
2719 Moves the player to the given map-path and coordinates by first freezing
2720 her, loading and preparing them map, calling the provided $check callback
2721 that has to return the map if sucecssful, and then unfreezes the player on
2722 the new (success) or old (failed) map position. In either case, $done will
2723 be called at the end of this process.
2724
2725 Note that $check will be called with a potentially non-loaded map, so if
2726 it needs a loaded map it has to call C<< ->load >>.
2727
2728 =cut
2729
2730 our $GOTOGEN;
2731
2732 sub cf::object::player::goto {
2733 my ($self, $path, $x, $y, $check, $done) = @_;
2734
2735 if ($self->{_link_recursion} >= $MAX_LINKS) {
2736 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2737 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2738 ($path, $x, $y) = @$EMERGENCY_POSITION;
2739 }
2740
2741 # do generation counting so two concurrent goto's will be executed in-order
2742 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2743
2744 $self->enter_link;
2745
2746 (async {
2747 $Coro::current->{desc} = "player::goto $path $x $y";
2748
2749 # *tag paths override both path and x|y
2750 if ($path =~ /^\*(.*)$/) {
2751 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2752 my $ob = $obs[rand @obs];
2753
2754 # see if we actually can go there
2755 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2756 $ob = $obs[rand @obs];
2757 } else {
2758 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2759 }
2760 # else put us there anyways for now #d#
2761
2762 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2763 } else {
2764 ($path, $x, $y) = (undef, undef, undef);
2765 }
2766 }
2767
2768 my $map = eval {
2769 my $map = defined $path ? cf::map::find $path : undef;
2770
2771 if ($map) {
2772 $map = $map->customise_for ($self);
2773 $map = $check->($map, $x, $y, $self) if $check && $map;
2774 } else {
2775 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2776 }
2777
2778 $map
2779 };
2780
2781 if ($@) {
2782 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2783 LOG llevError | logBacktrace, Carp::longmess $@;
2784 }
2785
2786 if ($gen == $self->{_goto_generation}) {
2787 delete $self->{_goto_generation};
2788 $self->leave_link ($map, $x, $y);
2789 }
2790
2791 $done->($self) if $done;
2792 })->prio (1);
2793 }
2794
2795 =item $player_object->enter_exit ($exit_object)
2796
2797 =cut
2798
2799 sub parse_random_map_params {
2800 my ($spec) = @_;
2801
2802 my $rmp = { # defaults
2803 xsize => (cf::rndm 15, 40),
2804 ysize => (cf::rndm 15, 40),
2805 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2806 #layout => string,
2807 };
2808
2809 for (split /\n/, $spec) {
2810 my ($k, $v) = split /\s+/, $_, 2;
2811
2812 $rmp->{lc $k} = $v if (length $k) && (length $v);
2813 }
2814
2815 $rmp
2816 }
2817
2818 sub prepare_random_map {
2819 my ($exit) = @_;
2820
2821 # all this does is basically replace the /! path by
2822 # a new random map path (?random/...) with a seed
2823 # that depends on the exit object
2824
2825 my $rmp = parse_random_map_params $exit->msg;
2826
2827 if ($exit->map) {
2828 $rmp->{region} = $exit->region->name;
2829 $rmp->{origin_map} = $exit->map->path;
2830 $rmp->{origin_x} = $exit->x;
2831 $rmp->{origin_y} = $exit->y;
2832
2833 $exit->map->touch;
2834 }
2835
2836 $rmp->{random_seed} ||= $exit->random_seed;
2837
2838 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2839 my $md5 = Digest::MD5::md5_hex $data;
2840 my $meta = "$RANDOMDIR/$md5.meta";
2841
2842 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2843 aio_write $fh, 0, (length $data), $data, 0;
2844 undef $fh;
2845 aio_rename "$meta~", $meta;
2846
2847 my $slaying = "?random/$md5";
2848
2849 if ($exit->valid) {
2850 $exit->slaying ("?random/$md5");
2851 $exit->msg (undef);
2852 }
2853 }
2854 }
2855
2856 sub cf::object::player::enter_exit {
2857 my ($self, $exit) = @_;
2858
2859 return unless $self->type == cf::PLAYER;
2860
2861 $self->enter_link;
2862
2863 (async {
2864 $Coro::current->{desc} = "enter_exit";
2865
2866 unless (eval {
2867 $self->deactivate_recursive; # just to be sure
2868
2869 # random map handling
2870 {
2871 my $guard = cf::lock_acquire "exit_prepare:$exit";
2872
2873 prepare_random_map $exit
2874 if $exit->slaying eq "/!";
2875 }
2876
2877 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2878 my $x = $exit->stats->hp;
2879 my $y = $exit->stats->sp;
2880
2881 $self->goto ($map, $x, $y);
2882
2883 # if exit is damned, update players death & WoR home-position
2884 $self->contr->savebed ($map, $x, $y)
2885 if $exit->flag (cf::FLAG_DAMNED);
2886
2887 1
2888 }) {
2889 $self->message ("Something went wrong deep within the deliantra server. "
2890 . "I'll try to bring you back to the map you were before. "
2891 . "Please report this to the dungeon master!",
2892 cf::NDI_UNIQUE | cf::NDI_RED);
2893
2894 error "ERROR in enter_exit: $@";
2895 $self->leave_link;
2896 }
2897 })->prio (1);
2898 }
2899
2900 =head3 cf::client
2901
2902 =over 4
2903
2904 =item $client->send_drawinfo ($text, $flags)
2905
2906 Sends a drawinfo packet to the client. Circumvents output buffering so
2907 should not be used under normal circumstances.
2908
2909 =cut
2910
2911 sub cf::client::send_drawinfo {
2912 my ($self, $text, $flags) = @_;
2913
2914 utf8::encode $text;
2915 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2916 }
2917
2918 =item $client->send_big_packet ($pkt)
2919
2920 Like C<send_packet>, but tries to compress large packets, and fragments
2921 them as required.
2922
2923 =cut
2924
2925 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2926
2927 sub cf::client::send_big_packet {
2928 my ($self, $pkt) = @_;
2929
2930 # try lzf for large packets
2931 $pkt = "lzf " . Compress::LZF::compress $pkt
2932 if 1024 <= length $pkt and $self->{can_lzf};
2933
2934 # split very large packets
2935 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2936 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2937 $pkt = "frag";
2938 }
2939
2940 $self->send_packet ($pkt);
2941 }
2942
2943 =item $client->send_msg ($channel, $msg, $color, [extra...])
2944
2945 Send a drawinfo or msg packet to the client, formatting the msg for the
2946 client if neccessary. C<$type> should be a string identifying the type of
2947 the message, with C<log> being the default. If C<$color> is negative, suppress
2948 the message unless the client supports the msg packet.
2949
2950 =cut
2951
2952 # non-persistent channels (usually the info channel)
2953 our %CHANNEL = (
2954 "c/motd" => {
2955 id => "infobox",
2956 title => "MOTD",
2957 reply => undef,
2958 tooltip => "The message of the day",
2959 },
2960 "c/identify" => {
2961 id => "infobox",
2962 title => "Identify",
2963 reply => undef,
2964 tooltip => "Items recently identified",
2965 },
2966 "c/examine" => {
2967 id => "infobox",
2968 title => "Examine",
2969 reply => undef,
2970 tooltip => "Signs and other items you examined",
2971 },
2972 "c/shopinfo" => {
2973 id => "infobox",
2974 title => "Shop Info",
2975 reply => undef,
2976 tooltip => "What your bargaining skill tells you about the shop",
2977 },
2978 "c/book" => {
2979 id => "infobox",
2980 title => "Book",
2981 reply => undef,
2982 tooltip => "The contents of a note or book",
2983 },
2984 "c/lookat" => {
2985 id => "infobox",
2986 title => "Look",
2987 reply => undef,
2988 tooltip => "What you saw there",
2989 },
2990 "c/who" => {
2991 id => "infobox",
2992 title => "Players",
2993 reply => undef,
2994 tooltip => "Shows players who are currently online",
2995 },
2996 "c/body" => {
2997 id => "infobox",
2998 title => "Body Parts",
2999 reply => undef,
3000 tooltip => "Shows which body parts you posess and are available",
3001 },
3002 "c/statistics" => {
3003 id => "infobox",
3004 title => "Statistics",
3005 reply => undef,
3006 tooltip => "Shows your primary statistics",
3007 },
3008 "c/skills" => {
3009 id => "infobox",
3010 title => "Skills",
3011 reply => undef,
3012 tooltip => "Shows your experience per skill and item power",
3013 },
3014 "c/shopitems" => {
3015 id => "infobox",
3016 title => "Shop Items",
3017 reply => undef,
3018 tooltip => "Shows the items currently for sale in this shop",
3019 },
3020 "c/resistances" => {
3021 id => "infobox",
3022 title => "Resistances",
3023 reply => undef,
3024 tooltip => "Shows your resistances",
3025 },
3026 "c/pets" => {
3027 id => "infobox",
3028 title => "Pets",
3029 reply => undef,
3030 tooltip => "Shows information abotu your pets/a specific pet",
3031 },
3032 "c/perceiveself" => {
3033 id => "infobox",
3034 title => "Perceive Self",
3035 reply => undef,
3036 tooltip => "You gained detailed knowledge about yourself",
3037 },
3038 "c/uptime" => {
3039 id => "infobox",
3040 title => "Uptime",
3041 reply => undef,
3042 tooltip => "How long the server has been running since last restart",
3043 },
3044 "c/mapinfo" => {
3045 id => "infobox",
3046 title => "Map Info",
3047 reply => undef,
3048 tooltip => "Information related to the maps",
3049 },
3050 "c/party" => {
3051 id => "party",
3052 title => "Party",
3053 reply => "gsay ",
3054 tooltip => "Messages and chat related to your party",
3055 },
3056 "c/death" => {
3057 id => "death",
3058 title => "Death",
3059 reply => undef,
3060 tooltip => "Reason for and more info about your most recent death",
3061 },
3062 "c/say" => $SAY_CHANNEL,
3063 "c/chat" => $CHAT_CHANNEL,
3064 );
3065
3066 sub cf::client::send_msg {
3067 my ($self, $channel, $msg, $color, @extra) = @_;
3068
3069 $msg = $self->pl->expand_cfpod ($msg)
3070 unless $color & cf::NDI_VERBATIM;
3071
3072 $color &= cf::NDI_CLIENT_MASK; # just in case...
3073
3074 # check predefined channels, for the benefit of C
3075 if ($CHANNEL{$channel}) {
3076 $channel = $CHANNEL{$channel};
3077
3078 $self->ext_msg (channel_info => $channel);
3079 $channel = $channel->{id};
3080
3081 } elsif (ref $channel) {
3082 # send meta info to client, if not yet sent
3083 unless (exists $self->{channel}{$channel->{id}}) {
3084 $self->{channel}{$channel->{id}} = $channel;
3085 $self->ext_msg (channel_info => $channel);
3086 }
3087
3088 $channel = $channel->{id};
3089 }
3090
3091 return unless @extra || length $msg;
3092
3093 # default colour, mask it out
3094 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3095 if $color & cf::NDI_DEF;
3096
3097 my $pkt = "msg "
3098 . $self->{json_coder}->encode (
3099 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3100 );
3101
3102 $self->send_big_packet ($pkt);
3103 }
3104
3105 =item $client->ext_msg ($type, @msg)
3106
3107 Sends an ext event to the client.
3108
3109 =cut
3110
3111 sub cf::client::ext_msg($$@) {
3112 my ($self, $type, @msg) = @_;
3113
3114 if ($self->extcmd == 2) {
3115 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3116 } elsif ($self->extcmd == 1) { # TODO: remove
3117 push @msg, msgtype => "event_$type";
3118 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3119 }
3120 }
3121
3122 =item $client->ext_reply ($msgid, @msg)
3123
3124 Sends an ext reply to the client.
3125
3126 =cut
3127
3128 sub cf::client::ext_reply($$@) {
3129 my ($self, $id, @msg) = @_;
3130
3131 if ($self->extcmd == 2) {
3132 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3133 } elsif ($self->extcmd == 1) {
3134 #TODO: version 1, remove
3135 unshift @msg, msgtype => "reply", msgid => $id;
3136 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3137 }
3138 }
3139
3140 =item $success = $client->query ($flags, "text", \&cb)
3141
3142 Queues a query to the client, calling the given callback with
3143 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3144 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3145
3146 Queries can fail, so check the return code. Or don't, as queries will
3147 become reliable at some point in the future.
3148
3149 =cut
3150
3151 sub cf::client::query {
3152 my ($self, $flags, $text, $cb) = @_;
3153
3154 return unless $self->state == ST_PLAYING
3155 || $self->state == ST_SETUP
3156 || $self->state == ST_CUSTOM;
3157
3158 $self->state (ST_CUSTOM);
3159
3160 utf8::encode $text;
3161 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3162
3163 $self->send_packet ($self->{query_queue}[0][0])
3164 if @{ $self->{query_queue} } == 1;
3165
3166 1
3167 }
3168
3169 cf::client->attach (
3170 on_connect => sub {
3171 my ($ns) = @_;
3172
3173 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3174 },
3175 on_reply => sub {
3176 my ($ns, $msg) = @_;
3177
3178 # this weird shuffling is so that direct followup queries
3179 # get handled first
3180 my $queue = delete $ns->{query_queue}
3181 or return; # be conservative, not sure how that can happen, but we saw a crash here
3182
3183 (shift @$queue)->[1]->($msg);
3184 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3185
3186 push @{ $ns->{query_queue} }, @$queue;
3187
3188 if (@{ $ns->{query_queue} } == @$queue) {
3189 if (@$queue) {
3190 $ns->send_packet ($ns->{query_queue}[0][0]);
3191 } else {
3192 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3193 }
3194 }
3195 },
3196 on_exticmd => sub {
3197 my ($ns, $buf) = @_;
3198
3199 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3200
3201 if (ref $msg) {
3202 my ($type, $reply, @payload) =
3203 "ARRAY" eq ref $msg
3204 ? @$msg
3205 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3206
3207 my @reply;
3208
3209 if (my $cb = $EXTICMD{$type}) {
3210 @reply = $cb->($ns, @payload);
3211 }
3212
3213 $ns->ext_reply ($reply, @reply)
3214 if $reply;
3215
3216 } else {
3217 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3218 }
3219
3220 cf::override;
3221 },
3222 );
3223
3224 =item $client->async (\&cb)
3225
3226 Create a new coroutine, running the specified callback. The coroutine will
3227 be automatically cancelled when the client gets destroyed (e.g. on logout,
3228 or loss of connection).
3229
3230 =cut
3231
3232 sub cf::client::async {
3233 my ($self, $cb) = @_;
3234
3235 my $coro = &Coro::async ($cb);
3236
3237 $coro->on_destroy (sub {
3238 delete $self->{_coro}{$coro+0};
3239 });
3240
3241 $self->{_coro}{$coro+0} = $coro;
3242
3243 $coro
3244 }
3245
3246 cf::client->attach (
3247 on_client_destroy => sub {
3248 my ($ns) = @_;
3249
3250 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3251 },
3252 );
3253
3254 =back
3255
3256
3257 =head2 SAFE SCRIPTING
3258
3259 Functions that provide a safe environment to compile and execute
3260 snippets of perl code without them endangering the safety of the server
3261 itself. Looping constructs, I/O operators and other built-in functionality
3262 is not available in the safe scripting environment, and the number of
3263 functions and methods that can be called is greatly reduced.
3264
3265 =cut
3266
3267 our $safe = new Safe "safe";
3268 our $safe_hole = new Safe::Hole;
3269
3270 $SIG{FPE} = 'IGNORE';
3271
3272 $safe->permit_only (Opcode::opset qw(
3273 :base_core :base_mem :base_orig :base_math :base_loop
3274 grepstart grepwhile mapstart mapwhile
3275 sort time
3276 ));
3277
3278 # here we export the classes and methods available to script code
3279
3280 =pod
3281
3282 The following functions and methods are available within a safe environment:
3283
3284 cf::object
3285 contr pay_amount pay_player map x y force_find force_add destroy
3286 insert remove name archname title slaying race decrease split
3287 value
3288
3289 cf::object::player
3290 player
3291
3292 cf::player
3293 peaceful
3294
3295 cf::map
3296 trigger
3297
3298 =cut
3299
3300 for (
3301 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3302 insert remove inv nrof name archname title slaying race
3303 decrease split destroy change_exp value msg lore send_msg)],
3304 ["cf::object::player" => qw(player)],
3305 ["cf::player" => qw(peaceful send_msg)],
3306 ["cf::map" => qw(trigger)],
3307 ) {
3308 my ($pkg, @funs) = @$_;
3309 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3310 for @funs;
3311 }
3312
3313 =over 4
3314
3315 =item @retval = safe_eval $code, [var => value, ...]
3316
3317 Compiled and executes the given perl code snippet. additional var/value
3318 pairs result in temporary local (my) scalar variables of the given name
3319 that are available in the code snippet. Example:
3320
3321 my $five = safe_eval '$first + $second', first => 1, second => 4;
3322
3323 =cut
3324
3325 sub safe_eval($;@) {
3326 my ($code, %vars) = @_;
3327
3328 my $qcode = $code;
3329 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3330 $qcode =~ s/\n/\\n/g;
3331
3332 %vars = (_dummy => 0) unless %vars;
3333
3334 my @res;
3335 local $_;
3336
3337 my $eval =
3338 "do {\n"
3339 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3340 . "#line 0 \"{$qcode}\"\n"
3341 . $code
3342 . "\n}"
3343 ;
3344
3345 if ($CFG{safe_eval}) {
3346 sub_generation_inc;
3347 local @safe::cf::_safe_eval_args = values %vars;
3348 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3349 sub_generation_inc;
3350 } else {
3351 local @cf::_safe_eval_args = values %vars;
3352 @res = wantarray ? eval eval : scalar eval $eval;
3353 }
3354
3355 if ($@) {
3356 warn "$@",
3357 "while executing safe code '$code'\n",
3358 "with arguments " . (join " ", %vars) . "\n";
3359 }
3360
3361 wantarray ? @res : $res[0]
3362 }
3363
3364 =item cf::register_script_function $function => $cb
3365
3366 Register a function that can be called from within map/npc scripts. The
3367 function should be reasonably secure and should be put into a package name
3368 like the extension.
3369
3370 Example: register a function that gets called whenever a map script calls
3371 C<rent::overview>, as used by the C<rent> extension.
3372
3373 cf::register_script_function "rent::overview" => sub {
3374 ...
3375 };
3376
3377 =cut
3378
3379 sub register_script_function {
3380 my ($fun, $cb) = @_;
3381
3382 $fun = "safe::$fun" if $CFG{safe_eval};
3383 *$fun = $safe_hole->wrap ($cb);
3384 }
3385
3386 =back
3387
3388 =cut
3389
3390 #############################################################################
3391 # the server's init and main functions
3392
3393 sub load_facedata($) {
3394 my ($path) = @_;
3395
3396 # HACK to clear player env face cache, we need some signal framework
3397 # for this (global event?)
3398 %ext::player_env::MUSIC_FACE_CACHE = ();
3399
3400 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3401
3402 trace "loading facedata from $path\n";
3403
3404 0 < aio_load $path, my $facedata
3405 or die "$path: $!";
3406
3407 $facedata = Coro::Storable::thaw $facedata;
3408
3409 $facedata->{version} == 2
3410 or cf::cleanup "$path: version mismatch, cannot proceed.";
3411
3412 # patch in the exptable
3413 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3414 $facedata->{resource}{"res/exp_table"} = {
3415 type => FT_RSRC,
3416 data => $exp_table,
3417 hash => (Digest::MD5::md5 $exp_table),
3418 };
3419 cf::cede_to_tick;
3420
3421 {
3422 my $faces = $facedata->{faceinfo};
3423
3424 while (my ($face, $info) = each %$faces) {
3425 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3426
3427 cf::face::set_visibility $idx, $info->{visibility};
3428 cf::face::set_magicmap $idx, $info->{magicmap};
3429 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3430 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3431 cf::face::set_data $idx, 2, "-", chr $idx & 255;
3432
3433 cf::cede_to_tick;
3434 }
3435
3436 while (my ($face, $info) = each %$faces) {
3437 next unless $info->{smooth};
3438
3439 my $idx = cf::face::find $face
3440 or next;
3441
3442 if (my $smooth = cf::face::find $info->{smooth}) {
3443 cf::face::set_smooth $idx, $smooth;
3444 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3445 } else {
3446 error "smooth face '$info->{smooth}' not found for face '$face'";
3447 }
3448
3449 cf::cede_to_tick;
3450 }
3451 }
3452
3453 {
3454 my $anims = $facedata->{animinfo};
3455
3456 while (my ($anim, $info) = each %$anims) {
3457 cf::anim::set $anim, $info->{frames}, $info->{facings};
3458 cf::cede_to_tick;
3459 }
3460
3461 cf::anim::invalidate_all; # d'oh
3462 }
3463
3464 {
3465 my $res = $facedata->{resource};
3466
3467 while (my ($name, $info) = each %$res) {
3468 if (defined $info->{type}) {
3469 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3470
3471 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3472 cf::face::set_type $idx, $info->{type};
3473 } else {
3474 $RESOURCE{$name} = $info; # unused
3475 }
3476
3477 cf::cede_to_tick;
3478 }
3479 }
3480
3481 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3482
3483 1
3484 }
3485
3486 register_exticmd fx_want => sub {
3487 my ($ns, $want) = @_;
3488
3489 while (my ($k, $v) = each %$want) {
3490 $ns->fx_want ($k, $v);
3491 }
3492 };
3493
3494 sub load_resource_file($) {
3495 my $guard = lock_acquire "load_resource_file";
3496
3497 my $status = load_resource_file_ $_[0];
3498 get_slot 0.1, 100;
3499 cf::arch::commit_load;
3500
3501 $status
3502 }
3503
3504 sub reload_regions {
3505 # HACK to clear player env face cache, we need some signal framework
3506 # for this (global event?)
3507 %ext::player_env::MUSIC_FACE_CACHE = ();
3508
3509 load_resource_file "$MAPDIR/regions"
3510 or die "unable to load regions file\n";
3511
3512 for (cf::region::list) {
3513 $_->{match} = qr/$_->{match}/
3514 if exists $_->{match};
3515 }
3516 }
3517
3518 sub reload_facedata {
3519 load_facedata "$DATADIR/facedata"
3520 or die "unable to load facedata\n";
3521 }
3522
3523 sub reload_archetypes {
3524 load_resource_file "$DATADIR/archetypes"
3525 or die "unable to load archetypes\n";
3526 }
3527
3528 sub reload_treasures {
3529 load_resource_file "$DATADIR/treasures"
3530 or die "unable to load treasurelists\n";
3531 }
3532
3533 sub reload_sound {
3534 trace "loading sound config from $DATADIR/sound\n";
3535
3536 0 < Coro::AIO::aio_load "$DATADIR/sound", my $data
3537 or die "$DATADIR/sound $!";
3538
3539 my $soundconf = JSON::XS->new->utf8->relaxed->decode ($data);
3540
3541 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3542 my $sound = $soundconf->{compat}[$_]
3543 or next;
3544
3545 my $face = cf::face::find "sound/$sound->[1]";
3546 cf::sound::set $sound->[0] => $face;
3547 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3548 }
3549
3550 while (my ($k, $v) = each %{$soundconf->{event}}) {
3551 my $face = cf::face::find "sound/$v";
3552 cf::sound::set $k => $face;
3553 }
3554 }
3555
3556 sub reload_resources {
3557 trace "reloading resource files...\n";
3558
3559 reload_exp_table;
3560 reload_materials;
3561 reload_facedata;
3562 reload_sound;
3563 reload_archetypes;
3564 reload_regions;
3565 reload_treasures;
3566
3567 trace "finished reloading resource files\n";
3568 }
3569
3570 sub reload_config {
3571 trace "reloading config file...\n";
3572
3573 0 < aio_load "$CONFDIR/config", my $config
3574 or die "$CONFDIR/config: $!";
3575
3576 utf8::decode $config;
3577 *CFG = yaml_load $config;
3578
3579 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3580
3581 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3582 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3583
3584 if (exists $CFG{mlockall}) {
3585 eval {
3586 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3587 and die "WARNING: m(un)lockall failed: $!\n";
3588 };
3589 warn $@ if $@;
3590 }
3591 }
3592
3593 sub pidfile() {
3594 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3595 or die "$PIDFILE: $!";
3596 flock $fh, &Fcntl::LOCK_EX
3597 or die "$PIDFILE: flock: $!";
3598 $fh
3599 }
3600
3601 # make sure only one server instance is running at any one time
3602 sub atomic {
3603 my $fh = pidfile;
3604
3605 my $pid = <$fh>;
3606 kill 9, $pid if $pid > 0;
3607
3608 seek $fh, 0, 0;
3609 print $fh $$;
3610 }
3611
3612 sub main_loop {
3613 trace "EV::loop starting\n";
3614 if (1) {
3615 EV::loop;
3616 }
3617 trace "EV::loop returned\n";
3618 goto &main_loop unless $REALLY_UNLOOP;
3619 }
3620
3621 sub main {
3622 cf::init_globals; # initialise logging
3623
3624 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3625 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3626 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3627 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3628
3629 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3630
3631 # we must not ever block the main coroutine
3632 local $Coro::idle = sub {
3633 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3634 (async {
3635 $Coro::current->{desc} = "IDLE BUG HANDLER";
3636 EV::loop EV::LOOP_ONESHOT;
3637 })->prio (Coro::PRIO_MAX);
3638 };
3639
3640 evthread_start IO::AIO::poll_fileno;
3641
3642 cf::sync_job {
3643 cf::incloader::init ();
3644
3645 cf::init_anim;
3646 cf::init_attackmess;
3647 cf::init_dynamic;
3648
3649 cf::load_settings;
3650
3651 reload_resources;
3652 reload_config;
3653 db_init;
3654
3655 cf::init_uuid;
3656 cf::init_signals;
3657 cf::init_skills;
3658
3659 cf::init_beforeplay;
3660
3661 atomic;
3662
3663 load_extensions;
3664
3665 utime time, time, $RUNTIMEFILE;
3666
3667 # no (long-running) fork's whatsoever before this point(!)
3668 use POSIX ();
3669 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3670
3671 cf::_post_init 0;
3672 };
3673
3674 cf::object::thawer::errors_are_fatal 0;
3675 info "parse errors in files are no longer fatal from this point on.\n";
3676
3677 my $free_main; $free_main = EV::idle sub {
3678 undef $free_main;
3679 undef &main; # free gobs of memory :)
3680 };
3681
3682 goto &main_loop;
3683 }
3684
3685 #############################################################################
3686 # initialisation and cleanup
3687
3688 # install some emergency cleanup handlers
3689 BEGIN {
3690 our %SIGWATCHER = ();
3691 for my $signal (qw(INT HUP TERM)) {
3692 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3693 cf::cleanup "SIG$signal";
3694 };
3695 }
3696 }
3697
3698 sub write_runtime_sync {
3699 my $t0 = AE::time;
3700
3701 # first touch the runtime file to show we are still running:
3702 # the fsync below can take a very very long time.
3703
3704 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3705
3706 my $guard = cf::lock_acquire "write_runtime";
3707
3708 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3709 or return;
3710
3711 my $value = $cf::RUNTIME + 90 + 10;
3712 # 10 is the runtime save interval, for a monotonic clock
3713 # 60 allows for the watchdog to kill the server.
3714
3715 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3716 and return;
3717
3718 # always fsync - this file is important
3719 aio_fsync $fh
3720 and return;
3721
3722 # touch it again to show we are up-to-date
3723 aio_utime $fh, undef, undef;
3724
3725 close $fh
3726 or return;
3727
3728 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3729 and return;
3730
3731 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3732
3733 1
3734 }
3735
3736 our $uuid_lock;
3737 our $uuid_skip;
3738
3739 sub write_uuid_sync($) {
3740 $uuid_skip ||= $_[0];
3741
3742 return if $uuid_lock;
3743 local $uuid_lock = 1;
3744
3745 my $uuid = "$LOCALDIR/uuid";
3746
3747 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3748 or return;
3749
3750 my $value = uuid_seq uuid_cur;
3751
3752 unless ($value) {
3753 info "cowardly refusing to write zero uuid value!\n";
3754 return;
3755 }
3756
3757 my $value = uuid_str $value + $uuid_skip;
3758 $uuid_skip = 0;
3759
3760 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3761 and return;
3762
3763 # always fsync - this file is important
3764 aio_fsync $fh
3765 and return;
3766
3767 close $fh
3768 or return;
3769
3770 aio_rename "$uuid~", $uuid
3771 and return;
3772
3773 trace "uuid file written ($value).\n";
3774
3775 1
3776
3777 }
3778
3779 sub write_uuid($$) {
3780 my ($skip, $sync) = @_;
3781
3782 $sync ? write_uuid_sync $skip
3783 : async { write_uuid_sync $skip };
3784 }
3785
3786 sub emergency_save() {
3787 my $freeze_guard = cf::freeze_mainloop;
3788
3789 info "emergency_perl_save: enter\n";
3790
3791 # this is a trade-off: we want to be very quick here, so
3792 # save all maps without fsync, and later call a global sync
3793 # (which in turn might be very very slow)
3794 local $USE_FSYNC = 0;
3795
3796 cf::sync_job {
3797 cf::write_runtime_sync; # external watchdog should not bark
3798
3799 # use a peculiar iteration method to avoid tripping on perl
3800 # refcount bugs in for. also avoids problems with players
3801 # and maps saved/destroyed asynchronously.
3802 info "emergency_perl_save: begin player save\n";
3803 for my $login (keys %cf::PLAYER) {
3804 my $pl = $cf::PLAYER{$login} or next;
3805 $pl->valid or next;
3806 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3807 $pl->save;
3808 }
3809 info "emergency_perl_save: end player save\n";
3810
3811 cf::write_runtime_sync; # external watchdog should not bark
3812
3813 info "emergency_perl_save: begin map save\n";
3814 for my $path (keys %cf::MAP) {
3815 my $map = $cf::MAP{$path} or next;
3816 $map->valid or next;
3817 $map->save;
3818 }
3819 info "emergency_perl_save: end map save\n";
3820
3821 cf::write_runtime_sync; # external watchdog should not bark
3822
3823 info "emergency_perl_save: begin database checkpoint\n";
3824 BDB::db_env_txn_checkpoint $DB_ENV;
3825 info "emergency_perl_save: end database checkpoint\n";
3826
3827 info "emergency_perl_save: begin write uuid\n";
3828 write_uuid_sync 1;
3829 info "emergency_perl_save: end write uuid\n";
3830
3831 cf::write_runtime_sync; # external watchdog should not bark
3832
3833 trace "emergency_perl_save: syncing database to disk";
3834 BDB::db_env_txn_checkpoint $DB_ENV;
3835
3836 info "emergency_perl_save: starting sync\n";
3837 IO::AIO::aio_sync sub {
3838 info "emergency_perl_save: finished sync\n";
3839 };
3840
3841 cf::write_runtime_sync; # external watchdog should not bark
3842
3843 trace "emergency_perl_save: flushing outstanding aio requests";
3844 while (IO::AIO::nreqs || BDB::nreqs) {
3845 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3846 }
3847
3848 cf::write_runtime_sync; # external watchdog should not bark
3849 };
3850
3851 info "emergency_perl_save: leave\n";
3852 }
3853
3854 sub post_cleanup {
3855 my ($make_core) = @_;
3856
3857 IO::AIO::flush;
3858
3859 error Carp::longmess "post_cleanup backtrace"
3860 if $make_core;
3861
3862 my $fh = pidfile;
3863 unlink $PIDFILE if <$fh> == $$;
3864 }
3865
3866 # a safer delete_package, copied from Symbol
3867 sub clear_package($) {
3868 my $pkg = shift;
3869
3870 # expand to full symbol table name if needed
3871 unless ($pkg =~ /^main::.*::$/) {
3872 $pkg = "main$pkg" if $pkg =~ /^::/;
3873 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3874 $pkg .= '::' unless $pkg =~ /::$/;
3875 }
3876
3877 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3878 my $stem_symtab = *{$stem}{HASH};
3879
3880 defined $stem_symtab and exists $stem_symtab->{$leaf}
3881 or return;
3882
3883 # clear all symbols
3884 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3885 for my $name (keys %$leaf_symtab) {
3886 _gv_clear *{"$pkg$name"};
3887 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3888 }
3889 }
3890
3891 sub do_reload_perl() {
3892 # can/must only be called in main
3893 unless (in_main) {
3894 error "can only reload from main coroutine";
3895 return;
3896 }
3897
3898 return if $RELOAD++;
3899
3900 my $t1 = AE::time;
3901
3902 while ($RELOAD) {
3903 cf::get_slot 0.1, -1, "reload_perl";
3904 info "perl_reload: reloading...";
3905
3906 trace "perl_reload: entering sync_job";
3907
3908 cf::sync_job {
3909 #cf::emergency_save;
3910
3911 trace "perl_reload: cancelling all extension coros";
3912 $_->cancel for values %EXT_CORO;
3913 %EXT_CORO = ();
3914
3915 trace "perl_reload: removing commands";
3916 %COMMAND = ();
3917
3918 trace "perl_reload: removing ext/exti commands";
3919 %EXTCMD = ();
3920 %EXTICMD = ();
3921
3922 trace "perl_reload: unloading/nuking all extensions";
3923 for my $pkg (@EXTS) {
3924 trace "... unloading $pkg";
3925
3926 if (my $cb = $pkg->can ("unload")) {
3927 eval {
3928 $cb->($pkg);
3929 1
3930 } or error "$pkg unloaded, but with errors: $@";
3931 }
3932
3933 trace "... clearing $pkg";
3934 clear_package $pkg;
3935 }
3936
3937 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3938 while (my ($k, $v) = each %INC) {
3939 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3940
3941 trace "... unloading $k";
3942 delete $INC{$k};
3943
3944 $k =~ s/\.pm$//;
3945 $k =~ s/\//::/g;
3946
3947 if (my $cb = $k->can ("unload_module")) {
3948 $cb->();
3949 }
3950
3951 clear_package $k;
3952 }
3953
3954 trace "perl_reload: getting rid of safe::, as good as possible";
3955 clear_package "safe::$_"
3956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3957
3958 trace "perl_reload: unloading cf.pm \"a bit\"";
3959 delete $INC{"cf.pm"};
3960 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3961
3962 # don't, removes xs symbols, too,
3963 # and global variables created in xs
3964 #clear_package __PACKAGE__;
3965
3966 info "perl_reload: unload completed, starting to reload now";
3967
3968 trace "perl_reload: reloading cf.pm";
3969 require cf;
3970 cf::_connect_to_perl_1;
3971
3972 trace "perl_reload: loading config and database again";
3973 cf::reload_config;
3974
3975 trace "perl_reload: loading extensions";
3976 cf::load_extensions;
3977
3978 if ($REATTACH_ON_RELOAD) {
3979 trace "perl_reload: reattaching attachments to objects/players";
3980 _global_reattach; # objects, sockets
3981 trace "perl_reload: reattaching attachments to maps";
3982 reattach $_ for values %MAP;
3983 trace "perl_reload: reattaching attachments to players";
3984 reattach $_ for values %PLAYER;
3985 }
3986
3987 cf::_post_init 1;
3988
3989 trace "perl_reload: leaving sync_job";
3990
3991 1
3992 } or do {
3993 error $@;
3994 cf::cleanup "perl_reload: error, exiting.";
3995 };
3996
3997 --$RELOAD;
3998 }
3999
4000 $t1 = AE::time - $t1;
4001 info "perl_reload: completed in ${t1}s\n";
4002 };
4003
4004 our $RELOAD_WATCHER; # used only during reload
4005
4006 sub reload_perl() {
4007 # doing reload synchronously and two reloads happen back-to-back,
4008 # coro crashes during coro_state_free->destroy here.
4009
4010 $RELOAD_WATCHER ||= cf::async {
4011 Coro::AIO::aio_wait cache_extensions;
4012
4013 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4014 do_reload_perl;
4015 undef $RELOAD_WATCHER;
4016 };
4017 };
4018 }
4019
4020 register_command "reload" => sub {
4021 my ($who, $arg) = @_;
4022
4023 if ($who->flag (FLAG_WIZ)) {
4024 $who->message ("reloading server.");
4025 async {
4026 $Coro::current->{desc} = "perl_reload";
4027 reload_perl;
4028 };
4029 }
4030 };
4031
4032 #############################################################################
4033
4034 my $bug_warning = 0;
4035
4036 our @WAIT_FOR_TICK;
4037 our @WAIT_FOR_TICK_BEGIN;
4038
4039 sub wait_for_tick() {
4040 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4041
4042 my $signal = new Coro::Signal;
4043 push @WAIT_FOR_TICK, $signal;
4044 $signal->wait;
4045 }
4046
4047 sub wait_for_tick_begin() {
4048 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4049
4050 my $signal = new Coro::Signal;
4051 push @WAIT_FOR_TICK_BEGIN, $signal;
4052 $signal->wait;
4053 }
4054
4055 sub tick {
4056 if ($Coro::current != $Coro::main) {
4057 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4058 unless ++$bug_warning > 10;
4059 return;
4060 }
4061
4062 cf::server_tick; # one server iteration
4063
4064 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4065
4066 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4067 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4068 Coro::async_pool {
4069 $Coro::current->{desc} = "runtime saver";
4070 write_runtime_sync
4071 or error "ERROR: unable to write runtime file: $!";
4072 };
4073 }
4074
4075 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4076 $sig->send;
4077 }
4078 while (my $sig = shift @WAIT_FOR_TICK) {
4079 $sig->send;
4080 }
4081
4082 $LOAD = ($NOW - $TICK_START) / $TICK;
4083 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4084
4085 if (0) {
4086 if ($NEXT_TICK) {
4087 my $jitter = $TICK_START - $NEXT_TICK;
4088 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4089 debug "jitter $JITTER\n";#d#
4090 }
4091 }
4092 }
4093
4094 {
4095 # configure BDB
4096
4097 BDB::min_parallel 16;
4098 BDB::max_poll_reqs $TICK * 0.1;
4099 $AnyEvent::BDB::WATCHER->priority (1);
4100
4101 unless ($DB_ENV) {
4102 $DB_ENV = BDB::db_env_create;
4103 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4104 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4105 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4106 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4107 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4108
4109 cf::sync_job {
4110 eval {
4111 BDB::db_env_open
4112 $DB_ENV,
4113 $BDBDIR,
4114 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4115 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4116 0666;
4117
4118 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4119 };
4120
4121 cf::cleanup "db_env_open(db): $@" if $@;
4122 };
4123 }
4124
4125 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4126 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4127 };
4128 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4129 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4130 };
4131 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4132 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4133 };
4134 }
4135
4136 {
4137 # configure IO::AIO
4138
4139 IO::AIO::min_parallel 8;
4140 IO::AIO::max_poll_time $TICK * 0.1;
4141 undef $AnyEvent::AIO::WATCHER;
4142 }
4143
4144 our $_log_backtrace;
4145 our $_log_backtrace_last;
4146
4147 sub _log_backtrace {
4148 my ($msg, @addr) = @_;
4149
4150 $msg =~ s/\n$//;
4151
4152 if ($_log_backtrace_last eq $msg) {
4153 LOG llevInfo, "[ABT] $msg\n";
4154 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4155 # limit the # of concurrent backtraces
4156 } elsif ($_log_backtrace < 2) {
4157 $_log_backtrace_last = $msg;
4158 ++$_log_backtrace;
4159 my $perl_bt = Carp::longmess $msg;
4160 async {
4161 $Coro::current->{desc} = "abt $msg";
4162
4163 my @bt = fork_call {
4164 @addr = map { sprintf "%x", $_ } @addr;
4165 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4166 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4167 or die "addr2line: $!";
4168
4169 my @funcs;
4170 my @res = <$fh>;
4171 chomp for @res;
4172 while (@res) {
4173 my ($func, $line) = splice @res, 0, 2, ();
4174 push @funcs, "[$func] $line";
4175 }
4176
4177 @funcs
4178 };
4179
4180 LOG llevInfo, "[ABT] $perl_bt\n";
4181 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4182 LOG llevInfo, "[ABT] $_\n" for @bt;
4183 --$_log_backtrace;
4184 };
4185 } else {
4186 LOG llevInfo, "[ABT] $msg\n";
4187 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4188 }
4189 }
4190
4191 # load additional modules
4192 require "cf/$_.pm" for @EXTRA_MODULES;
4193 cf::_connect_to_perl_2;
4194
4195 END { cf::emergency_save }
4196
4197 1
4198