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Revision: 1.560
Committed: Fri Apr 22 02:03:12 2011 UTC (13 years, 1 month ago) by root
Branch: MAIN
Changes since 1.559: +54 -21 lines
Log Message:
move gridmap to arch, refactor cf.pm a bit

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME;
137 our $NOW;
138
139 our (%PLAYER, %PLAYER_LOADING); # all users
140 our (%MAP, %MAP_LOADING ); # all maps
141 our $LINK_MAP; # the special {link} map, which is always available
142
143 # used to convert map paths into valid unix filenames by replacing / by ∕
144 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147 our $LOADAVG; # same thing, but with alpha-smoothing
148 our $JITTER; # average jitter
149 our $TICK_START; # for load detecting purposes
150
151 our @POST_INIT;
152
153 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154 our $REALLY_UNLOOP; # never set to true, please :)
155
156 binmode STDOUT;
157 binmode STDERR;
158
159 # read virtual server time, if available
160 unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164 }
165
166 eval "sub TICK() { $TICK } 1" or die;
167
168 mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171 our $EMERGENCY_POSITION;
172
173 sub cf::map::normalise;
174
175 sub in_main() {
176 $Coro::current == $Coro::main
177 }
178
179 #############################################################################
180
181 %REFLECT = ();
182 for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185 }
186
187 # this is decidedly evil
188 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190 #############################################################################
191
192 =head2 GLOBAL VARIABLES
193
194 =over 4
195
196 =item $cf::UPTIME
197
198 The timestamp of the server start (so not actually an uptime).
199
200 =item $cf::RUNTIME
201
202 The time this server has run, starts at 0 and is increased by $cf::TICK on
203 every server tick.
204
205 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209 Various directories - "/etc", read-only install directory, perl-library
210 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211 unique-items directory, player file directory, random maps directory and
212 database environment.
213
214 =item $cf::NOW
215
216 The time of the last (current) server tick.
217
218 =item $cf::TICK
219
220 The interval between server ticks, in seconds.
221
222 =item $cf::LOADAVG
223
224 The current CPU load on the server (alpha-smoothed), as a value between 0
225 (none) and 1 (overloaded), indicating how much time is spent on processing
226 objects per tick. Healthy values are < 0.5.
227
228 =item $cf::LOAD
229
230 The raw value load value from the last tick.
231
232 =item %cf::CFG
233
234 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
235 from wherever your confdir points to.
236
237 =item cf::wait_for_tick, cf::wait_for_tick_begin
238
239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240 returns directly I<after> the tick processing (and consequently, can only wake one thread
241 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243 =cut
244
245 sub wait_for_tick();
246 sub wait_for_tick_begin();
247
248 =item @cf::INVOKE_RESULTS
249
250 This array contains the results of the last C<invoke ()> call. When
251 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252 that call.
253
254 =item %cf::REFLECT
255
256 Contains, for each (C++) class name, a hash reference with information
257 about object members (methods, scalars, arrays and flags) and other
258 metadata, which is useful for introspection.
259
260 =back
261
262 =cut
263
264 sub error(@) { LOG llevError, join "", @_ }
265 sub warn (@) { LOG llevWarn , join "", @_ }
266 sub info (@) { LOG llevInfo , join "", @_ }
267 sub debug(@) { LOG llevDebug, join "", @_ }
268 sub trace(@) { LOG llevTrace, join "", @_ }
269
270 $Coro::State::WARNHOOK = sub {
271 my $msg = join "", @_;
272
273 $msg .= "\n"
274 unless $msg =~ /\n$/;
275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
278 LOG llevWarn, $msg;
279 };
280
281 $Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293 };
294
295 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
301 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
302
303 # we bless all objects into (empty) derived classes to force a method lookup
304 # within the Safe compartment.
305 for my $pkg (qw(
306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312 )) {
313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
314 }
315
316 $EV::DIED = sub {
317 Carp::cluck "error in event callback: @_";
318 };
319
320 #############################################################################
321
322 sub fork_call(&@);
323 sub get_slot($;$$);
324
325 #############################################################################
326
327 =head2 UTILITY FUNCTIONS
328
329 =over 4
330
331 =item dumpval $ref
332
333 =cut
334
335 sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352 }
353
354 =item $scalar = load_file $path
355
356 Loads the given file from path and returns its contents. Croaks on error
357 and can block.
358
359 =cut
360
361 sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366 }
367
368 =item $ref = cf::decode_json $json
369
370 Converts a JSON string into the corresponding perl data structure.
371
372 =item $json = cf::encode_json $ref
373
374 Converts a perl data structure into its JSON representation.
375
376 =cut
377
378 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
379
380 sub encode_json($) { $json_coder->encode ($_[0]) }
381 sub decode_json($) { $json_coder->decode ($_[0]) }
382
383 =item $ref = cf::decode_storable $scalar
384
385 Same as Coro::Storable::thaw, so blocks.
386
387 =cut
388
389 BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391 =item $ref = cf::decode_yaml $scalar
392
393 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395 =cut
396
397 sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399 }
400
401 =item $scalar = cf::unlzf $scalar
402
403 Same as Compress::LZF::compress, but takes server ticks into account, so
404 blocks.
405
406 =cut
407
408 sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412 }
413
414 =item cf::post_init { BLOCK }
415
416 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417 but I<before> the server starts ticking again.
418
419 The codeblock will have a single boolean argument to indicate whether this
420 is a reload or not.
421
422 =cut
423
424 sub post_init(&) {
425 push @POST_INIT, shift;
426 }
427
428 sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443 }
444
445 =item cf::lock_wait $string
446
447 Wait until the given lock is available. See cf::lock_acquire.
448
449 =item my $lock = cf::lock_acquire $string
450
451 Wait until the given lock is available and then acquires it and returns
452 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453 for example when the coroutine gets canceled), the lock is automatically
454 returned.
455
456 Locks are *not* recursive, locking from the same coro twice results in a
457 deadlocked coro.
458
459 Lock names should begin with a unique identifier (for example, cf::map::find
460 uses map_find and cf::map::load uses map_load).
461
462 =item $locked = cf::lock_active $string
463
464 Return true if the lock is currently active, i.e. somebody has locked it.
465
466 =cut
467
468 our $LOCKS = new Coro::SemaphoreSet;
469
470 sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472 }
473
474 sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476 }
477
478 sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480 }
481
482 sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486 }
487
488 =item cf::periodic $interval, $cb
489
490 Like EV::periodic, but randomly selects a starting point so that the actions
491 get spread over time.
492
493 =cut
494
495 sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501 }
502
503 =item cf::get_slot $time[, $priority[, $name]]
504
505 Allocate $time seconds of blocking CPU time at priority C<$priority>
506 (default: 0): This call blocks and returns only when you have at least
507 C<$time> seconds of cpu time till the next tick. The slot is only valid
508 till the next cede.
509
510 Background jobs should use a priority les than zero, interactive jobs
511 should use 100 or more.
512
513 The optional C<$name> can be used to identify the job to run. It might be
514 used for statistical purposes and should identify the same time-class.
515
516 Useful for short background jobs.
517
518 =cut
519
520 our @SLOT_QUEUE;
521 our $SLOT_QUEUE;
522 our $SLOT_DECAY = 0.9;
523
524 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
525 $SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557 };
558
559 sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572 }
573
574 =item cf::async { BLOCK }
575
576 Currently the same as Coro::async_pool, meaning you cannot use
577 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578 thing you are allowed to do is call C<prio> on it.
579
580 =cut
581
582 BEGIN { *async = \&Coro::async_pool }
583
584 =item cf::sync_job { BLOCK }
585
586 The design of Deliantra requires that the main coroutine ($Coro::main)
587 is always able to handle events or runnable, as Deliantra is only
588 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589 acceptable.
590
591 If it must be done, put the blocking parts into C<sync_job>. This will run
592 the given BLOCK in another coroutine while waiting for the result. The
593 server will be frozen during this time, so the block should either finish
594 fast or be very important.
595
596 =cut
597
598 sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639 }
640
641 =item $coro = cf::async_ext { BLOCK }
642
643 Like async, but this coro is automatically being canceled when the
644 extension calling this is being unloaded.
645
646 =cut
647
648 sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659 }
660
661 =item fork_call { }, @args
662
663 Executes the given code block with the given arguments in a seperate
664 process, returning the results. Everything must be serialisable with
665 Coro::Storable. May, of course, block. Note that the executed sub may
666 never block itself or use any form of event handling.
667
668 =cut
669
670 sub post_fork {
671 reset_signals;
672 }
673
674 sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687 }
688
689 sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698 }
699
700 =item $coin = coin_from_name $name
701
702 =cut
703
704 our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719 );
720
721 sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725 }
726
727 =item $value = cf::db_get $family => $key
728
729 Returns a single value from the environment database.
730
731 =item cf::db_put $family => $key => $value
732
733 Stores the given C<$value> in the family. It can currently store binary
734 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736 =item $db = cf::db_table "name"
737
738 Create and/or open a new database table. The string must not be "db" and must be unique
739 within each server.
740
741 =cut
742
743 sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761 }
762
763 our $DB;
764
765 sub db_init {
766 $DB ||= db_table "db";
767 }
768
769 sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779 }
780
781 sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784 }
785
786 =item cf::cache $id => [$paths...], $processversion => $process
787
788 Generic caching function that returns the value of the resource $id,
789 caching and regenerating as required.
790
791 This function can block.
792
793 =cut
794
795 sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853 }
854
855 =item cf::datalog type => key => value, ...
856
857 Log a datalog packet of the given type with the given key-value pairs.
858
859 =cut
860
861 sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
864 }
865
866 =back
867
868 =cut
869
870 #############################################################################
871
872 =head2 ATTACHABLE OBJECTS
873
874 Many objects in deliantra are so-called attachable objects. That means you can
875 attach callbacks/event handlers (a collection of which is called an "attachment")
876 to it. All such attachable objects support the following methods.
877
878 In the following description, CLASS can be any of C<global>, C<object>
879 C<player>, C<client> or C<map> (i.e. the attachable objects in
880 Deliantra).
881
882 =over 4
883
884 =item $attachable->attach ($attachment, key => $value...)
885
886 =item $attachable->detach ($attachment)
887
888 Attach/detach a pre-registered attachment to a specific object and give it
889 the specified key/value pairs as arguments.
890
891 Example, attach a minesweeper attachment to the given object, making it a
892 10x10 minesweeper game:
893
894 $obj->attach (minesweeper => width => 10, height => 10);
895
896 =item $bool = $attachable->attached ($name)
897
898 Checks wether the named attachment is currently attached to the object.
899
900 =item cf::CLASS->attach ...
901
902 =item cf::CLASS->detach ...
903
904 Define an anonymous attachment and attach it to all objects of the given
905 CLASS. See the next function for an explanation of its arguments.
906
907 You can attach to global events by using the C<cf::global> class.
908
909 Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918 Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929 =item cf::CLASS::attachment $name, ...
930
931 Register an attachment by C<$name> through which attachable objects of the
932 given CLASS can refer to this attachment.
933
934 Some classes such as deliantra maps and objects can specify attachments
935 that are attached at load/instantiate time, thus the need for a name.
936
937 These calls expect any number of the following handler/hook descriptions:
938
939 =over 4
940
941 =item prio => $number
942
943 Set the priority for all following handlers/hooks (unless overwritten
944 by another C<prio> setting). Lower priority handlers get executed
945 earlier. The default priority is C<0>, and many built-in handlers are
946 registered at priority C<-1000>, so lower priorities should not be used
947 unless you know what you are doing.
948
949 =item type => $type
950
951 (Only for C<< cf::object->attach >> calls), limits the attachment to the
952 given type of objects only (the additional parameter C<subtype> can be
953 used to further limit to the given subtype).
954
955 =item on_I<event> => \&cb
956
957 Call the given code reference whenever the named event happens (event is
958 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
959 handlers are recognised generally depends on the type of object these
960 handlers attach to).
961
962 See F<include/eventinc.h> for the full list of events supported, and their
963 class.
964
965 =item package => package::
966
967 Look for sub functions of the name C<< on_I<event> >> in the given
968 package and register them. Only handlers for eevents supported by the
969 object/class are recognised.
970
971 =back
972
973 Example, define an attachment called "sockpuppet" that calls the given
974 event handler when a monster attacks:
975
976 cf::object::attachment sockpuppet =>
977 on_skill_attack => sub {
978 my ($self, $victim) = @_;
979 ...
980 }
981 }
982
983 =item $attachable->valid
984
985 Just because you have a perl object does not mean that the corresponding
986 C-level object still exists. If you try to access an object that has no
987 valid C counterpart anymore you get an exception at runtime. This method
988 can be used to test for existence of the C object part without causing an
989 exception.
990
991 =cut
992
993 # the following variables are defined in .xs and must not be re-created
994 our @CB_GLOBAL = (); # registry for all global events
995 our @CB_ATTACHABLE = (); # registry for all attachables
996 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997 our @CB_PLAYER = ();
998 our @CB_CLIENT = ();
999 our @CB_TYPE = (); # registry for type (cf-object class) based events
1000 our @CB_MAP = ();
1001
1002 my %attachment;
1003
1004 sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008 }
1009
1010 sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020 }
1021
1022 # hack
1023 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025 # attach handles attaching event callbacks
1026 # the only thing the caller has to do is pass the correct
1027 # registry (== where the callback attaches to).
1028 sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075 }
1076
1077 sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096 }
1097
1098 sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105 };
1106
1107 # all those should be optimised
1108 sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118 };
1119
1120 sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124 }
1125
1126 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139 }
1140
1141 our $override;
1142 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144 sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147 }
1148
1149 sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169 }
1170
1171 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175 Generate an object-specific event with the given arguments.
1176
1177 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178 removed in future versions), and there is no public API to access override
1179 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
1181 =back
1182
1183 =cut
1184
1185 #############################################################################
1186 # object support
1187
1188 sub _object_equal($$);
1189 sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218 }
1219
1220 our $SLOW_MERGES;#d#
1221 sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228 }
1229
1230 sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
1237 my $registry = $obj->registry;
1238
1239 @$registry = ();
1240
1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1242
1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
1244 if (my $attach = $attachment{$name}) {
1245 for (@$attach) {
1246 my ($klass, @attach) = @$_;
1247 _attach $registry, $klass, @attach;
1248 }
1249 } else {
1250 info "object uses attachment '$name' that is not available, postponing.\n";
1251 }
1252 }
1253 }
1254
1255 cf::attachable->attach (
1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
1269 on_clone => sub {
1270 my ($src, $dst) = @_;
1271
1272 @{$dst->registry} = @{$src->registry};
1273
1274 %$dst = %$src;
1275
1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
1277 if exists $src->{_attachment};
1278 },
1279 );
1280
1281 sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328 }
1329
1330 sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336 }
1337
1338 sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360 }
1361
1362 =head2 COMMAND CALLBACKS
1363
1364 =over 4
1365
1366 =cut
1367
1368 #############################################################################
1369 # command handling &c
1370
1371 =item cf::register_command $name => \&callback($ob,$args);
1372
1373 Register a callback for execution when the client sends the user command
1374 $name.
1375
1376 =cut
1377
1378 sub register_command {
1379 my ($name, $cb) = @_;
1380
1381 my $caller = caller;
1382 #warn "registering command '$name/$time' to '$caller'";
1383
1384 push @{ $COMMAND{$name} }, [$caller, $cb];
1385 }
1386
1387 =item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389 Register a callback for execution when the client sends an (synchronous)
1390 extcmd packet. Ext commands will be processed in the order they are
1391 received by the server, like other user commands. The first argument is
1392 the logged-in player. Ext commands can only be processed after a player
1393 has logged in successfully.
1394
1395 If the callback returns something, it is sent back as if reply was being
1396 called.
1397
1398 =item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400 Register a callback for execution when the client sends an (asynchronous)
1401 exticmd packet. Exti commands are processed by the server as soon as they
1402 are received, i.e. out of order w.r.t. other commands. The first argument
1403 is a client socket. Exti commands can be received anytime, even before
1404 log-in.
1405
1406 If the callback returns something, it is sent back as if reply was being
1407 called.
1408
1409 =cut
1410
1411 sub register_extcmd {
1412 my ($name, $cb) = @_;
1413
1414 $EXTCMD{$name} = $cb;
1415 }
1416
1417 sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421 }
1422
1423 use File::Glob ();
1424
1425 cf::player->attach (
1426 on_unknown_command => sub {
1427 my ($pl, $name, $params) = @_;
1428
1429 my $cb = $COMMAND{$name}
1430 or return;
1431
1432 for my $cmd (@$cb) {
1433 $cmd->[1]->($pl->ob, $params);
1434 }
1435
1436 cf::override;
1437 },
1438 on_extcmd => sub {
1439 my ($pl, $buf) = @_;
1440
1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1442
1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
1451 if (my $cb = $EXTCMD{$type}) {
1452 @reply = $cb->($pl, @payload);
1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464 );
1465
1466 # "readahead" all extensions
1467 sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477 }
1478
1479 sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1551 }
1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560 }
1561 }
1562 };
1563 }
1564
1565 #############################################################################
1566
1567 =back
1568
1569 =head2 CORE EXTENSIONS
1570
1571 Functions and methods that extend core deliantra objects.
1572
1573 =cut
1574
1575 package cf::player;
1576
1577 use Coro::AIO;
1578
1579 =head3 cf::player
1580
1581 =over 4
1582
1583 =item cf::player::num_playing
1584
1585 Returns the official number of playing players, as per the Crossfire metaserver rules.
1586
1587 =cut
1588
1589 sub num_playing {
1590 scalar grep
1591 $_->ob->map
1592 && !$_->hidden
1593 && !$_->ob->flag (cf::FLAG_WIZ),
1594 cf::player::list
1595 }
1596
1597 =item cf::player::find $login
1598
1599 Returns the given player object, loading it if necessary (might block).
1600
1601 =cut
1602
1603 sub playerdir($) {
1604 "$PLAYERDIR/"
1605 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1606 }
1607
1608 sub path($) {
1609 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1610
1611 (playerdir $login) . "/playerdata"
1612 }
1613
1614 sub find_active($) {
1615 $cf::PLAYER{$_[0]}
1616 and $cf::PLAYER{$_[0]}->active
1617 and $cf::PLAYER{$_[0]}
1618 }
1619
1620 sub exists($) {
1621 my ($login) = @_;
1622
1623 $cf::PLAYER{$login}
1624 or !aio_stat path $login
1625 }
1626
1627 sub find($) {
1628 return $cf::PLAYER{$_[0]} || do {
1629 my $login = $_[0];
1630
1631 my $guard = cf::lock_acquire "user_find:$login";
1632
1633 $cf::PLAYER{$_[0]} || do {
1634 # rename old playerfiles to new ones
1635 #TODO: remove when no longer required
1636 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1637 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1638 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1639 aio_unlink +(playerdir $login) . "/$login.pl";
1640
1641 my $f = new_from_file cf::object::thawer path $login
1642 or return;
1643
1644 my $pl = cf::player::load_pl $f
1645 or return;
1646
1647 local $cf::PLAYER_LOADING{$login} = $pl;
1648 $f->resolve_delayed_derefs;
1649 $cf::PLAYER{$login} = $pl
1650 }
1651 }
1652 }
1653
1654 cf::player->attach (
1655 on_load => sub {
1656 my ($pl, $path) = @_;
1657
1658 # restore slots saved in save, below
1659 my $slots = delete $pl->{_slots};
1660
1661 $pl->ob->current_weapon ($slots->[0]);
1662 $pl->combat_ob ($slots->[1]);
1663 $pl->ranged_ob ($slots->[2]);
1664 },
1665 );
1666
1667 sub save($) {
1668 my ($pl) = @_;
1669
1670 return if $pl->{deny_save};
1671
1672 my $path = path $pl;
1673 my $guard = cf::lock_acquire "user_save:$path";
1674
1675 return if $pl->{deny_save};
1676
1677 aio_mkdir playerdir $pl, 0770;
1678 $pl->{last_save} = $cf::RUNTIME;
1679
1680 cf::get_slot 0.01;
1681
1682 # save slots, to be restored later
1683 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1684
1685 $pl->save_pl ($path);
1686 cf::cede_to_tick;
1687 }
1688
1689 sub new($) {
1690 my ($login) = @_;
1691
1692 my $self = create;
1693
1694 $self->ob->name ($login);
1695 $self->{deny_save} = 1;
1696
1697 $cf::PLAYER{$login} = $self;
1698
1699 $self
1700 }
1701
1702 =item $player->send_msg ($channel, $msg, $color, [extra...])
1703
1704 =cut
1705
1706 sub send_msg {
1707 my $ns = shift->ns
1708 or return;
1709 $ns->send_msg (@_);
1710 }
1711
1712 =item $pl->quit_character
1713
1714 Nukes the player without looking back. If logged in, the connection will
1715 be destroyed. May block for a long time.
1716
1717 =cut
1718
1719 sub quit_character {
1720 my ($pl) = @_;
1721
1722 my $name = $pl->ob->name;
1723
1724 $pl->{deny_save} = 1;
1725 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1726
1727 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1728 $pl->deactivate;
1729
1730 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1731 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1732 ext::highscore::check ($pl->ob);
1733
1734 $pl->ns->destroy if $pl->ns;
1735
1736 my $path = playerdir $pl;
1737 my $temp = "$path~$cf::RUNTIME~deleting~";
1738 aio_rename $path, $temp;
1739 delete $cf::PLAYER{$pl->ob->name};
1740 $pl->destroy;
1741
1742 my $prefix = qr<^~\Q$name\E/>;
1743
1744 # nuke player maps
1745 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1746
1747 IO::AIO::aio_rmtree $temp;
1748 }
1749
1750 =item $pl->kick
1751
1752 Kicks a player out of the game. This destroys the connection.
1753
1754 =cut
1755
1756 sub kick {
1757 my ($pl, $kicker) = @_;
1758
1759 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1760 $pl->killer ("kicked");
1761 $pl->ns->destroy;
1762 }
1763
1764 =item cf::player::list_logins
1765
1766 Returns am arrayref of all valid playernames in the system, can take a
1767 while and may block, so not sync_job-capable, ever.
1768
1769 =cut
1770
1771 sub list_logins {
1772 my $dirs = aio_readdir $PLAYERDIR
1773 or return [];
1774
1775 my @logins;
1776
1777 for my $login (@$dirs) {
1778 my $path = path $login;
1779
1780 # a .pst is a dead give-away for a valid player
1781 # if no pst file found, open and chekc for blocked users
1782 if (aio_stat "$path.pst") {
1783 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1784 aio_read $fh, 0, 512, my $buf, 0 or next;
1785 $buf !~ /^password -------------$/m or next; # official not-valid tag
1786 }
1787
1788 utf8::decode $login;
1789 push @logins, $login;
1790 }
1791
1792 \@logins
1793 }
1794
1795 =item $player->maps
1796
1797 =item cf::player::maps $login
1798
1799 Returns an arrayref of map paths that are private for this
1800 player. May block.
1801
1802 =cut
1803
1804 sub maps($) {
1805 my ($pl) = @_;
1806
1807 $pl = ref $pl ? $pl->ob->name : $pl;
1808
1809 my $files = aio_readdir playerdir $pl
1810 or return;
1811
1812 my @paths;
1813
1814 for (@$files) {
1815 utf8::decode $_;
1816 next if /\.(?:pl|pst)$/;
1817 next unless /^$PATH_SEP/o;
1818
1819 push @paths, cf::map::normalise "~$pl/$_";
1820 }
1821
1822 \@paths
1823 }
1824
1825 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1826
1827 Expand deliantra pod fragments into protocol xml.
1828
1829 =item $player->ext_reply ($msgid, @msg)
1830
1831 Sends an ext reply to the player.
1832
1833 =cut
1834
1835 sub ext_reply($$@) {
1836 my ($self, $id, @msg) = @_;
1837
1838 $self->ns->ext_reply ($id, @msg)
1839 }
1840
1841 =item $player->ext_msg ($type, @msg)
1842
1843 Sends an ext event to the client.
1844
1845 =cut
1846
1847 sub ext_msg($$@) {
1848 my ($self, $type, @msg) = @_;
1849
1850 $self->ns->ext_msg ($type, @msg);
1851 }
1852
1853 =head3 cf::region
1854
1855 =over 4
1856
1857 =cut
1858
1859 package cf::region;
1860
1861 =item cf::region::find_by_path $path
1862
1863 Tries to decuce the likely region for a map knowing only its path.
1864
1865 =cut
1866
1867 sub find_by_path($) {
1868 my ($path) = @_;
1869
1870 $path =~ s/^~[^\/]*//; # skip ~login
1871
1872 my ($match, $specificity);
1873
1874 for my $region (list) {
1875 if ($region->{match} && $path =~ $region->{match}) {
1876 ($match, $specificity) = ($region, $region->specificity)
1877 if $region->specificity > $specificity;
1878 }
1879 }
1880
1881 $match
1882 }
1883
1884 =back
1885
1886 =head3 cf::map
1887
1888 =over 4
1889
1890 =cut
1891
1892 package cf::map;
1893
1894 use Fcntl;
1895 use Coro::AIO;
1896
1897 use overload
1898 '""' => \&as_string,
1899 fallback => 1;
1900
1901 our $MAX_RESET = 3600;
1902 our $DEFAULT_RESET = 3000;
1903
1904 sub generate_random_map {
1905 my ($self, $rmp) = @_;
1906
1907 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1908
1909 $self->_create_random_map ($rmp);
1910 }
1911
1912 =item cf::map->register ($regex, $prio)
1913
1914 Register a handler for the map path matching the given regex at the
1915 givne priority (higher is better, built-in handlers have priority 0, the
1916 default).
1917
1918 =cut
1919
1920 sub register {
1921 my (undef, $regex, $prio) = @_;
1922 my $pkg = caller;
1923
1924 push @{"$pkg\::ISA"}, __PACKAGE__;
1925
1926 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1927 }
1928
1929 # also paths starting with '/'
1930 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1931
1932 sub thawer_merge {
1933 my ($self, $merge) = @_;
1934
1935 # we have to keep some variables in memory intact
1936 local $self->{path};
1937 local $self->{load_path};
1938
1939 $self->SUPER::thawer_merge ($merge);
1940 }
1941
1942 sub normalise {
1943 my ($path, $base) = @_;
1944
1945 $path = "$path"; # make sure it's a string
1946
1947 $path =~ s/\.map$//;
1948
1949 # map plan:
1950 #
1951 # /! non-realised random map exit (special hack!)
1952 # {... are special paths that are not being touched
1953 # ?xxx/... are special absolute paths
1954 # ?random/... random maps
1955 # /... normal maps
1956 # ~user/... per-player map of a specific user
1957
1958 $path =~ s/$PATH_SEP/\//go;
1959
1960 # treat it as relative path if it starts with
1961 # something that looks reasonable
1962 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1963 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1964
1965 $base =~ s{[^/]+/?$}{};
1966 $path = "$base/$path";
1967 }
1968
1969 for ($path) {
1970 redo if s{/\.?/}{/};
1971 redo if s{/[^/]+/\.\./}{/};
1972 }
1973
1974 $path
1975 }
1976
1977 sub new_from_path {
1978 my (undef, $path, $base) = @_;
1979
1980 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1981
1982 $path = normalise $path, $base;
1983
1984 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1985 if ($path =~ $EXT_MAP{$pkg}[1]) {
1986 my $self = bless cf::map::new, $pkg;
1987 $self->{path} = $path; $self->path ($path);
1988 $self->init; # pass $1 etc.
1989 return $self;
1990 }
1991 }
1992
1993 Carp::cluck "unable to resolve path '$path' (base '$base')";
1994 ()
1995 }
1996
1997 sub init {
1998 my ($self) = @_;
1999
2000 $self
2001 }
2002
2003 sub as_string {
2004 my ($self) = @_;
2005
2006 "$self->{path}"
2007 }
2008
2009 # the displayed name, this is a one way mapping
2010 sub visible_name {
2011 &as_string
2012 }
2013
2014 # the original (read-only) location
2015 sub load_path {
2016 my ($self) = @_;
2017
2018 "$MAPDIR/$self->{path}.map"
2019 }
2020
2021 # the temporary/swap location
2022 sub save_path {
2023 my ($self) = @_;
2024
2025 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2026 "$TMPDIR/$path.map"
2027 }
2028
2029 # the unique path, undef == no special unique path
2030 sub uniq_path {
2031 my ($self) = @_;
2032
2033 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2034 "$UNIQUEDIR/$path"
2035 }
2036
2037 sub decay_objects {
2038 my ($self) = @_;
2039
2040 return if $self->{deny_reset};
2041
2042 $self->do_decay_objects;
2043 }
2044
2045 sub unlink_save {
2046 my ($self) = @_;
2047
2048 utf8::encode (my $save = $self->save_path);
2049 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2050 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2051 }
2052
2053 sub load_header_from($) {
2054 my ($self, $path) = @_;
2055
2056 utf8::encode $path;
2057 my $f = new_from_file cf::object::thawer $path
2058 or return;
2059
2060 $self->_load_header ($f)
2061 or return;
2062
2063 local $MAP_LOADING{$self->{path}} = $self;
2064 $f->resolve_delayed_derefs;
2065
2066 $self->{load_path} = $path;
2067
2068 1
2069 }
2070
2071 sub load_header_orig {
2072 my ($self) = @_;
2073
2074 $self->load_header_from ($self->load_path)
2075 }
2076
2077 sub load_header_temp {
2078 my ($self) = @_;
2079
2080 $self->load_header_from ($self->save_path)
2081 }
2082
2083 sub prepare_temp {
2084 my ($self) = @_;
2085
2086 $self->last_access ((delete $self->{last_access})
2087 || $cf::RUNTIME); #d#
2088 # safety
2089 $self->{instantiate_time} = $cf::RUNTIME
2090 if $self->{instantiate_time} > $cf::RUNTIME;
2091 }
2092
2093 sub prepare_orig {
2094 my ($self) = @_;
2095
2096 $self->{load_original} = 1;
2097 $self->{instantiate_time} = $cf::RUNTIME;
2098 $self->last_access ($cf::RUNTIME);
2099 $self->instantiate;
2100 }
2101
2102 sub load_header {
2103 my ($self) = @_;
2104
2105 if ($self->load_header_temp) {
2106 $self->prepare_temp;
2107 } else {
2108 $self->load_header_orig
2109 or return;
2110 $self->prepare_orig;
2111 }
2112
2113 $self->{deny_reset} = 1
2114 if $self->no_reset;
2115
2116 $self->default_region (cf::region::find_by_path $self->{path})
2117 unless $self->default_region;
2118
2119 1
2120 }
2121
2122 sub find;
2123 sub find {
2124 my ($path, $origin) = @_;
2125
2126 cf::cede_to_tick;
2127
2128 $path = normalise $path, $origin && $origin->path;
2129
2130 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2131 my $guard2 = cf::lock_acquire "map_find:$path";
2132
2133 $cf::MAP{$path} || do {
2134 my $map = new_from_path cf::map $path
2135 or return;
2136
2137 $map->{last_save} = $cf::RUNTIME;
2138
2139 $map->load_header
2140 or return;
2141
2142 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2143 # doing this can freeze the server in a sync job, obviously
2144 #$cf::WAIT_FOR_TICK->wait;
2145 undef $guard2;
2146 undef $guard1;
2147 $map->reset;
2148 return find $path;
2149 }
2150
2151 $cf::MAP{$path} = $map
2152 }
2153 }
2154
2155 sub pre_load { }
2156 #sub post_load { } # XS
2157
2158 sub load {
2159 my ($self) = @_;
2160
2161 local $self->{deny_reset} = 1; # loading can take a long time
2162
2163 my $path = $self->{path};
2164
2165 {
2166 my $guard = cf::lock_acquire "map_data:$path";
2167
2168 return unless $self->valid;
2169 return unless $self->in_memory == cf::MAP_SWAPPED;
2170
2171 $self->in_memory (cf::MAP_LOADING);
2172
2173 $self->alloc;
2174
2175 $self->pre_load;
2176 cf::cede_to_tick;
2177
2178 my $f = new_from_file cf::object::thawer $self->{load_path};
2179 $f->skip_block;
2180 $self->_load_objects ($f)
2181 or return;
2182
2183 $self->post_load_original
2184 if delete $self->{load_original};
2185
2186 if (my $uniq = $self->uniq_path) {
2187 utf8::encode $uniq;
2188 unless (aio_stat $uniq) {
2189 if (my $f = new_from_file cf::object::thawer $uniq) {
2190 $self->clear_unique_items;
2191 $self->_load_objects ($f);
2192 $f->resolve_delayed_derefs;
2193 }
2194 }
2195 }
2196
2197 $f->resolve_delayed_derefs;
2198
2199 cf::cede_to_tick;
2200 # now do the right thing for maps
2201 $self->link_multipart_objects;
2202 $self->difficulty ($self->estimate_difficulty)
2203 unless $self->difficulty;
2204 cf::cede_to_tick;
2205
2206 unless ($self->{deny_activate}) {
2207 $self->decay_objects;
2208 $self->fix_auto_apply;
2209 $self->update_buttons;
2210 cf::cede_to_tick;
2211 $self->activate;
2212 }
2213
2214 $self->{last_save} = $cf::RUNTIME;
2215 $self->last_access ($cf::RUNTIME);
2216
2217 $self->in_memory (cf::MAP_ACTIVE);
2218 }
2219
2220 $self->post_load;
2221
2222 1
2223 }
2224
2225 # customize the map for a given player, i.e.
2226 # return the _real_ map. used by e.g. per-player
2227 # maps to change the path to ~playername/mappath
2228 sub customise_for {
2229 my ($self, $ob) = @_;
2230
2231 return find "~" . $ob->name . "/" . $self->{path}
2232 if $self->per_player;
2233
2234 # return find "?party/" . $ob->name . "/" . $self->{path}
2235 # if $self->per_party;
2236
2237 $self
2238 }
2239
2240 # find and load all maps in the 3x3 area around a map
2241 sub load_neighbours {
2242 my ($map) = @_;
2243
2244 my @neigh; # diagonal neighbours
2245
2246 for (0 .. 3) {
2247 my $neigh = $map->tile_path ($_)
2248 or next;
2249 $neigh = find $neigh, $map
2250 or next;
2251 $neigh->load;
2252
2253 # now find the diagonal neighbours
2254 push @neigh,
2255 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2256 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2257 }
2258
2259 for (grep defined $_->[0], @neigh) {
2260 my ($path, $origin) = @$_;
2261 my $neigh = find $path, $origin
2262 or next;
2263 $neigh->load;
2264 }
2265 }
2266
2267 sub find_sync {
2268 my ($path, $origin) = @_;
2269
2270 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2271 if $Coro::current == $Coro::main;
2272
2273 find $path, $origin
2274 }
2275
2276 sub do_load_sync {
2277 my ($map) = @_;
2278
2279 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2280 if $Coro::current == $Coro::main;
2281
2282 $map->load;
2283 }
2284
2285 our %MAP_PREFETCH;
2286 our $MAP_PREFETCHER = undef;
2287
2288 sub find_async {
2289 my ($path, $origin, $load) = @_;
2290
2291 $path = normalise $path, $origin && $origin->{path};
2292
2293 if (my $map = $cf::MAP{$path}) {
2294 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2295 }
2296
2297 $MAP_PREFETCH{$path} |= $load;
2298
2299 $MAP_PREFETCHER ||= cf::async {
2300 $Coro::current->{desc} = "map prefetcher";
2301
2302 while (%MAP_PREFETCH) {
2303 while (my ($k, $v) = each %MAP_PREFETCH) {
2304 if (my $map = find $k) {
2305 $map->load if $v;
2306 }
2307
2308 delete $MAP_PREFETCH{$k};
2309 }
2310 }
2311 undef $MAP_PREFETCHER;
2312 };
2313 $MAP_PREFETCHER->prio (6);
2314
2315 ()
2316 }
2317
2318 # common code, used by both ->save and ->swapout
2319 sub _save {
2320 my ($self) = @_;
2321
2322 $self->{last_save} = $cf::RUNTIME;
2323
2324 return unless $self->dirty;
2325
2326 my $save = $self->save_path; utf8::encode $save;
2327 my $uniq = $self->uniq_path; utf8::encode $uniq;
2328
2329 $self->{load_path} = $save;
2330
2331 return if $self->{deny_save};
2332
2333 local $self->{last_access} = $self->last_access;#d#
2334
2335 cf::async {
2336 $Coro::current->{desc} = "map player save";
2337 $_->contr->save for $self->players;
2338 };
2339
2340 cf::get_slot 0.02;
2341
2342 if ($uniq) {
2343 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2344 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2345 } else {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2347 }
2348 }
2349
2350 sub save {
2351 my ($self) = @_;
2352
2353 my $lock = cf::lock_acquire "map_data:$self->{path}";
2354
2355 $self->_save;
2356 }
2357
2358 sub swap_out {
2359 my ($self) = @_;
2360
2361 my $lock = cf::lock_acquire "map_data:$self->{path}";
2362
2363 return if $self->in_memory != cf::MAP_ACTIVE;
2364 return if $self->{deny_save};
2365 return if $self->players;
2366
2367 # first deactivate the map and "unlink" it from the core
2368 $self->deactivate;
2369 $_->clear_links_to ($self) for values %cf::MAP;
2370 $self->in_memory (cf::MAP_SWAPPED);
2371
2372 # then atomically save
2373 $self->_save;
2374
2375 # then free the map
2376 $self->clear;
2377 }
2378
2379 sub reset_at {
2380 my ($self) = @_;
2381
2382 # TODO: safety, remove and allow resettable per-player maps
2383 return 1e99 if $self->{deny_reset};
2384
2385 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2386 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2387
2388 $time + $to
2389 }
2390
2391 sub should_reset {
2392 my ($self) = @_;
2393
2394 $self->reset_at <= $cf::RUNTIME
2395 }
2396
2397 sub reset {
2398 my ($self) = @_;
2399
2400 my $lock = cf::lock_acquire "map_data:$self->{path}";
2401
2402 return if $self->players;
2403
2404 cf::trace "resetting map ", $self->path, "\n";
2405
2406 $self->in_memory (cf::MAP_SWAPPED);
2407
2408 # need to save uniques path
2409 unless ($self->{deny_save}) {
2410 my $uniq = $self->uniq_path; utf8::encode $uniq;
2411
2412 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2413 if $uniq;
2414 }
2415
2416 delete $cf::MAP{$self->path};
2417
2418 $self->deactivate;
2419 $_->clear_links_to ($self) for values %cf::MAP;
2420 $self->clear;
2421
2422 $self->unlink_save;
2423 $self->destroy;
2424 }
2425
2426 my $nuke_counter = "aaaa";
2427
2428 sub nuke {
2429 my ($self) = @_;
2430
2431 {
2432 my $lock = cf::lock_acquire "map_data:$self->{path}";
2433
2434 delete $cf::MAP{$self->path};
2435
2436 $self->unlink_save;
2437
2438 bless $self, "cf::map::wrap";
2439 delete $self->{deny_reset};
2440 $self->{deny_save} = 1;
2441 $self->reset_timeout (1);
2442 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2443
2444 $cf::MAP{$self->path} = $self;
2445 }
2446
2447 $self->reset; # polite request, might not happen
2448 }
2449
2450 =item $maps = cf::map::tmp_maps
2451
2452 Returns an arrayref with all map paths of currently instantiated and saved
2453 maps. May block.
2454
2455 =cut
2456
2457 sub tmp_maps() {
2458 [
2459 map {
2460 utf8::decode $_;
2461 /\.map$/
2462 ? normalise $_
2463 : ()
2464 } @{ aio_readdir $TMPDIR or [] }
2465 ]
2466 }
2467
2468 =item $maps = cf::map::random_maps
2469
2470 Returns an arrayref with all map paths of currently instantiated and saved
2471 random maps. May block.
2472
2473 =cut
2474
2475 sub random_maps() {
2476 [
2477 map {
2478 utf8::decode $_;
2479 /\.map$/
2480 ? normalise "?random/$_"
2481 : ()
2482 } @{ aio_readdir $RANDOMDIR or [] }
2483 ]
2484 }
2485
2486 =item cf::map::unique_maps
2487
2488 Returns an arrayref of paths of all shared maps that have
2489 instantiated unique items. May block.
2490
2491 =cut
2492
2493 sub unique_maps() {
2494 [
2495 map {
2496 utf8::decode $_;
2497 s/\.map$//; # TODO future compatibility hack
2498 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2499 ? ()
2500 : normalise $_
2501 } @{ aio_readdir $UNIQUEDIR or [] }
2502 ]
2503 }
2504
2505 =item cf::map::static_maps
2506
2507 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2508 file in the shared directory excluding F</styles> and F</editor>). May
2509 block.
2510
2511 =cut
2512
2513 sub static_maps() {
2514 my @dirs = "";
2515 my @maps;
2516
2517 while (@dirs) {
2518 my $dir = shift @dirs;
2519
2520 next if $dir eq "/styles" || $dir eq "/editor";
2521
2522 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2523 or return;
2524
2525 for (@$files) {
2526 s/\.map$// or next;
2527 utf8::decode $_;
2528 push @maps, "$dir/$_";
2529 }
2530
2531 push @dirs, map "$dir/$_", @$dirs;
2532 }
2533
2534 \@maps
2535 }
2536
2537 =back
2538
2539 =head3 cf::object
2540
2541 =cut
2542
2543 package cf::object;
2544
2545 =over 4
2546
2547 =item $ob->inv_recursive
2548
2549 Returns the inventory of the object I<and> their inventories, recursively,
2550 but I<not> the object itself.
2551
2552 =cut
2553
2554 sub inv_recursive_;
2555 sub inv_recursive_ {
2556 map { $_, inv_recursive_ $_->inv } @_
2557 }
2558
2559 sub inv_recursive {
2560 inv_recursive_ inv $_[0]
2561 }
2562
2563 =item $ref = $ob->ref
2564
2565 Creates and returns a persistent reference to an object that can be stored as a string.
2566
2567 =item $ob = cf::object::deref ($refstring)
2568
2569 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2570 even if the object actually exists. May block.
2571
2572 =cut
2573
2574 sub deref {
2575 my ($ref) = @_;
2576
2577 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2578 my ($uuid, $name) = ($1, $2);
2579 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2580 or return;
2581 $pl->ob->uuid eq $uuid
2582 or return;
2583
2584 $pl->ob
2585 } else {
2586 warn "$ref: cannot resolve object reference\n";
2587 undef
2588 }
2589 }
2590
2591 package cf;
2592
2593 =back
2594
2595 =head3 cf::object::player
2596
2597 =over 4
2598
2599 =item $player_object->reply ($npc, $msg[, $flags])
2600
2601 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2602 can be C<undef>. Does the right thing when the player is currently in a
2603 dialogue with the given NPC character.
2604
2605 =cut
2606
2607 our $SAY_CHANNEL = {
2608 id => "say",
2609 title => "Map",
2610 reply => "say ",
2611 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2612 };
2613
2614 our $CHAT_CHANNEL = {
2615 id => "chat",
2616 title => "Chat",
2617 reply => "chat ",
2618 tooltip => "Player chat and shouts, global to the server.",
2619 };
2620
2621 # rough implementation of a future "reply" method that works
2622 # with dialog boxes.
2623 #TODO: the first argument must go, split into a $npc->reply_to ( method
2624 sub cf::object::player::reply($$$;$) {
2625 my ($self, $npc, $msg, $flags) = @_;
2626
2627 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2628
2629 if ($self->{record_replies}) {
2630 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2631
2632 } else {
2633 my $pl = $self->contr;
2634
2635 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2636 my $dialog = $pl->{npc_dialog};
2637 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2638
2639 } else {
2640 $msg = $npc->name . " says: $msg" if $npc;
2641 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2642 }
2643 }
2644 }
2645
2646 =item $object->send_msg ($channel, $msg, $color, [extra...])
2647
2648 =cut
2649
2650 sub cf::object::send_msg {
2651 my $pl = shift->contr
2652 or return;
2653 $pl->send_msg (@_);
2654 }
2655
2656 =item $player_object->may ("access")
2657
2658 Returns wether the given player is authorized to access resource "access"
2659 (e.g. "command_wizcast").
2660
2661 =cut
2662
2663 sub cf::object::player::may {
2664 my ($self, $access) = @_;
2665
2666 $self->flag (cf::FLAG_WIZ) ||
2667 (ref $cf::CFG{"may_$access"}
2668 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2669 : $cf::CFG{"may_$access"})
2670 }
2671
2672 =item $player_object->enter_link
2673
2674 Freezes the player and moves him/her to a special map (C<{link}>).
2675
2676 The player should be reasonably safe there for short amounts of time (e.g.
2677 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2678 though, as the player cannot control the character while it is on the link
2679 map.
2680
2681 Will never block.
2682
2683 =item $player_object->leave_link ($map, $x, $y)
2684
2685 Moves the player out of the special C<{link}> map onto the specified
2686 map. If the map is not valid (or omitted), the player will be moved back
2687 to the location he/she was before the call to C<enter_link>, or, if that
2688 fails, to the emergency map position.
2689
2690 Might block.
2691
2692 =cut
2693
2694 sub link_map {
2695 unless ($LINK_MAP) {
2696 $LINK_MAP = cf::map::find "{link}"
2697 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2698 $LINK_MAP->load;
2699 }
2700
2701 $LINK_MAP
2702 }
2703
2704 sub cf::object::player::enter_link {
2705 my ($self) = @_;
2706
2707 $self->deactivate_recursive;
2708
2709 ++$self->{_link_recursion};
2710
2711 return if UNIVERSAL::isa $self->map, "ext::map_link";
2712
2713 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2714 if $self->map && $self->map->{path} ne "{link}";
2715
2716 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2717 }
2718
2719 sub cf::object::player::leave_link {
2720 my ($self, $map, $x, $y) = @_;
2721
2722 return unless $self->contr->active;
2723
2724 my $link_pos = delete $self->{_link_pos};
2725
2726 unless ($map) {
2727 # restore original map position
2728 ($map, $x, $y) = @{ $link_pos || [] };
2729 $map = cf::map::find $map;
2730
2731 unless ($map) {
2732 ($map, $x, $y) = @$EMERGENCY_POSITION;
2733 $map = cf::map::find $map
2734 or die "FATAL: cannot load emergency map\n";
2735 }
2736 }
2737
2738 ($x, $y) = (-1, -1)
2739 unless (defined $x) && (defined $y);
2740
2741 # use -1 or undef as default coordinates, not 0, 0
2742 ($x, $y) = ($map->enter_x, $map->enter_y)
2743 if $x <= 0 && $y <= 0;
2744
2745 $map->load;
2746 $map->load_neighbours;
2747
2748 return unless $self->contr->active;
2749
2750 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2751 if ($self->enter_map ($map, $x, $y)) {
2752 # entering was successful
2753 delete $self->{_link_recursion};
2754 # only activate afterwards, to support waiting in hooks
2755 $self->activate_recursive;
2756 }
2757
2758 }
2759
2760 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2761
2762 Moves the player to the given map-path and coordinates by first freezing
2763 her, loading and preparing them map, calling the provided $check callback
2764 that has to return the map if sucecssful, and then unfreezes the player on
2765 the new (success) or old (failed) map position. In either case, $done will
2766 be called at the end of this process.
2767
2768 Note that $check will be called with a potentially non-loaded map, so if
2769 it needs a loaded map it has to call C<< ->load >>.
2770
2771 =cut
2772
2773 our $GOTOGEN;
2774
2775 sub cf::object::player::goto {
2776 my ($self, $path, $x, $y, $check, $done) = @_;
2777
2778 if ($self->{_link_recursion} >= $MAX_LINKS) {
2779 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2780 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2781 ($path, $x, $y) = @$EMERGENCY_POSITION;
2782 }
2783
2784 # do generation counting so two concurrent goto's will be executed in-order
2785 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2786
2787 $self->enter_link;
2788
2789 (async {
2790 $Coro::current->{desc} = "player::goto $path $x $y";
2791
2792 # *tag paths override both path and x|y
2793 if ($path =~ /^\*(.*)$/) {
2794 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2795 my $ob = $obs[rand @obs];
2796
2797 # see if we actually can go there
2798 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2799 $ob = $obs[rand @obs];
2800 } else {
2801 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2802 }
2803 # else put us there anyways for now #d#
2804
2805 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2806 } else {
2807 ($path, $x, $y) = (undef, undef, undef);
2808 }
2809 }
2810
2811 my $map = eval {
2812 my $map = defined $path ? cf::map::find $path : undef;
2813
2814 if ($map) {
2815 $map = $map->customise_for ($self);
2816 $map = $check->($map, $x, $y, $self) if $check && $map;
2817 } else {
2818 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2819 }
2820
2821 $map
2822 };
2823
2824 if ($@) {
2825 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2826 LOG llevError | logBacktrace, Carp::longmess $@;
2827 }
2828
2829 if ($gen == $self->{_goto_generation}) {
2830 delete $self->{_goto_generation};
2831 $self->leave_link ($map, $x, $y);
2832 }
2833
2834 $done->($self) if $done;
2835 })->prio (1);
2836 }
2837
2838 =item $player_object->enter_exit ($exit_object)
2839
2840 =cut
2841
2842 sub parse_random_map_params {
2843 my ($spec) = @_;
2844
2845 my $rmp = { # defaults
2846 xsize => (cf::rndm 15, 40),
2847 ysize => (cf::rndm 15, 40),
2848 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2849 #layout => string,
2850 };
2851
2852 for (split /\n/, $spec) {
2853 my ($k, $v) = split /\s+/, $_, 2;
2854
2855 $rmp->{lc $k} = $v if (length $k) && (length $v);
2856 }
2857
2858 $rmp
2859 }
2860
2861 sub prepare_random_map {
2862 my ($exit) = @_;
2863
2864 # all this does is basically replace the /! path by
2865 # a new random map path (?random/...) with a seed
2866 # that depends on the exit object
2867
2868 my $rmp = parse_random_map_params $exit->msg;
2869
2870 if ($exit->map) {
2871 $rmp->{region} = $exit->region->name;
2872 $rmp->{origin_map} = $exit->map->path;
2873 $rmp->{origin_x} = $exit->x;
2874 $rmp->{origin_y} = $exit->y;
2875
2876 $exit->map->touch;
2877 }
2878
2879 $rmp->{random_seed} ||= $exit->random_seed;
2880
2881 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2882 my $md5 = Digest::MD5::md5_hex $data;
2883 my $meta = "$RANDOMDIR/$md5.meta";
2884
2885 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2886 aio_write $fh, 0, (length $data), $data, 0;
2887 undef $fh;
2888 aio_rename "$meta~", $meta;
2889
2890 my $slaying = "?random/$md5";
2891
2892 if ($exit->valid) {
2893 $exit->slaying ("?random/$md5");
2894 $exit->msg (undef);
2895 }
2896 }
2897 }
2898
2899 sub cf::object::player::enter_exit {
2900 my ($self, $exit) = @_;
2901
2902 return unless $self->type == cf::PLAYER;
2903
2904 $self->enter_link;
2905
2906 (async {
2907 $Coro::current->{desc} = "enter_exit";
2908
2909 unless (eval {
2910 $self->deactivate_recursive; # just to be sure
2911
2912 # random map handling
2913 {
2914 my $guard = cf::lock_acquire "exit_prepare:$exit";
2915
2916 prepare_random_map $exit
2917 if $exit->slaying eq "/!";
2918 }
2919
2920 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2921 my $x = $exit->stats->hp;
2922 my $y = $exit->stats->sp;
2923
2924 $self->goto ($map, $x, $y);
2925
2926 # if exit is damned, update players death & WoR home-position
2927 $self->contr->savebed ($map, $x, $y)
2928 if $exit->flag (cf::FLAG_DAMNED);
2929
2930 1
2931 }) {
2932 $self->message ("Something went wrong deep within the deliantra server. "
2933 . "I'll try to bring you back to the map you were before. "
2934 . "Please report this to the dungeon master!",
2935 cf::NDI_UNIQUE | cf::NDI_RED);
2936
2937 error "ERROR in enter_exit: $@";
2938 $self->leave_link;
2939 }
2940 })->prio (1);
2941 }
2942
2943 =head3 cf::client
2944
2945 =over 4
2946
2947 =item $client->send_drawinfo ($text, $flags)
2948
2949 Sends a drawinfo packet to the client. Circumvents output buffering so
2950 should not be used under normal circumstances.
2951
2952 =cut
2953
2954 sub cf::client::send_drawinfo {
2955 my ($self, $text, $flags) = @_;
2956
2957 utf8::encode $text;
2958 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2959 }
2960
2961 =item $client->send_big_packet ($pkt)
2962
2963 Like C<send_packet>, but tries to compress large packets, and fragments
2964 them as required.
2965
2966 =cut
2967
2968 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2969
2970 sub cf::client::send_big_packet {
2971 my ($self, $pkt) = @_;
2972
2973 # try lzf for large packets
2974 $pkt = "lzf " . Compress::LZF::compress $pkt
2975 if 1024 <= length $pkt and $self->{can_lzf};
2976
2977 # split very large packets
2978 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2979 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2980 $pkt = "frag";
2981 }
2982
2983 $self->send_packet ($pkt);
2984 }
2985
2986 =item $client->send_msg ($channel, $msg, $color, [extra...])
2987
2988 Send a drawinfo or msg packet to the client, formatting the msg for the
2989 client if neccessary. C<$type> should be a string identifying the type of
2990 the message, with C<log> being the default. If C<$color> is negative, suppress
2991 the message unless the client supports the msg packet.
2992
2993 =cut
2994
2995 # non-persistent channels (usually the info channel)
2996 our %CHANNEL = (
2997 "c/motd" => {
2998 id => "infobox",
2999 title => "MOTD",
3000 reply => undef,
3001 tooltip => "The message of the day",
3002 },
3003 "c/identify" => {
3004 id => "infobox",
3005 title => "Identify",
3006 reply => undef,
3007 tooltip => "Items recently identified",
3008 },
3009 "c/examine" => {
3010 id => "infobox",
3011 title => "Examine",
3012 reply => undef,
3013 tooltip => "Signs and other items you examined",
3014 },
3015 "c/shopinfo" => {
3016 id => "infobox",
3017 title => "Shop Info",
3018 reply => undef,
3019 tooltip => "What your bargaining skill tells you about the shop",
3020 },
3021 "c/book" => {
3022 id => "infobox",
3023 title => "Book",
3024 reply => undef,
3025 tooltip => "The contents of a note or book",
3026 },
3027 "c/lookat" => {
3028 id => "infobox",
3029 title => "Look",
3030 reply => undef,
3031 tooltip => "What you saw there",
3032 },
3033 "c/who" => {
3034 id => "infobox",
3035 title => "Players",
3036 reply => undef,
3037 tooltip => "Shows players who are currently online",
3038 },
3039 "c/body" => {
3040 id => "infobox",
3041 title => "Body Parts",
3042 reply => undef,
3043 tooltip => "Shows which body parts you posess and are available",
3044 },
3045 "c/statistics" => {
3046 id => "infobox",
3047 title => "Statistics",
3048 reply => undef,
3049 tooltip => "Shows your primary statistics",
3050 },
3051 "c/skills" => {
3052 id => "infobox",
3053 title => "Skills",
3054 reply => undef,
3055 tooltip => "Shows your experience per skill and item power",
3056 },
3057 "c/shopitems" => {
3058 id => "infobox",
3059 title => "Shop Items",
3060 reply => undef,
3061 tooltip => "Shows the items currently for sale in this shop",
3062 },
3063 "c/resistances" => {
3064 id => "infobox",
3065 title => "Resistances",
3066 reply => undef,
3067 tooltip => "Shows your resistances",
3068 },
3069 "c/pets" => {
3070 id => "infobox",
3071 title => "Pets",
3072 reply => undef,
3073 tooltip => "Shows information abotu your pets/a specific pet",
3074 },
3075 "c/perceiveself" => {
3076 id => "infobox",
3077 title => "Perceive Self",
3078 reply => undef,
3079 tooltip => "You gained detailed knowledge about yourself",
3080 },
3081 "c/uptime" => {
3082 id => "infobox",
3083 title => "Uptime",
3084 reply => undef,
3085 tooltip => "How long the server has been running since last restart",
3086 },
3087 "c/mapinfo" => {
3088 id => "infobox",
3089 title => "Map Info",
3090 reply => undef,
3091 tooltip => "Information related to the maps",
3092 },
3093 "c/party" => {
3094 id => "party",
3095 title => "Party",
3096 reply => "gsay ",
3097 tooltip => "Messages and chat related to your party",
3098 },
3099 "c/death" => {
3100 id => "death",
3101 title => "Death",
3102 reply => undef,
3103 tooltip => "Reason for and more info about your most recent death",
3104 },
3105 "c/say" => $SAY_CHANNEL,
3106 "c/chat" => $CHAT_CHANNEL,
3107 );
3108
3109 sub cf::client::send_msg {
3110 my ($self, $channel, $msg, $color, @extra) = @_;
3111
3112 $msg = $self->pl->expand_cfpod ($msg)
3113 unless $color & cf::NDI_VERBATIM;
3114
3115 $color &= cf::NDI_CLIENT_MASK; # just in case...
3116
3117 # check predefined channels, for the benefit of C
3118 if ($CHANNEL{$channel}) {
3119 $channel = $CHANNEL{$channel};
3120
3121 $self->ext_msg (channel_info => $channel);
3122 $channel = $channel->{id};
3123
3124 } elsif (ref $channel) {
3125 # send meta info to client, if not yet sent
3126 unless (exists $self->{channel}{$channel->{id}}) {
3127 $self->{channel}{$channel->{id}} = $channel;
3128 $self->ext_msg (channel_info => $channel);
3129 }
3130
3131 $channel = $channel->{id};
3132 }
3133
3134 return unless @extra || length $msg;
3135
3136 # default colour, mask it out
3137 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3138 if $color & cf::NDI_DEF;
3139
3140 my $pkt = "msg "
3141 . $self->{json_coder}->encode (
3142 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3143 );
3144
3145 $self->send_big_packet ($pkt);
3146 }
3147
3148 =item $client->ext_msg ($type, @msg)
3149
3150 Sends an ext event to the client.
3151
3152 =cut
3153
3154 sub cf::client::ext_msg($$@) {
3155 my ($self, $type, @msg) = @_;
3156
3157 if ($self->extcmd == 2) {
3158 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3159 } elsif ($self->extcmd == 1) { # TODO: remove
3160 push @msg, msgtype => "event_$type";
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3162 }
3163 }
3164
3165 =item $client->ext_reply ($msgid, @msg)
3166
3167 Sends an ext reply to the client.
3168
3169 =cut
3170
3171 sub cf::client::ext_reply($$@) {
3172 my ($self, $id, @msg) = @_;
3173
3174 if ($self->extcmd == 2) {
3175 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3176 } elsif ($self->extcmd == 1) {
3177 #TODO: version 1, remove
3178 unshift @msg, msgtype => "reply", msgid => $id;
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181 }
3182
3183 =item $success = $client->query ($flags, "text", \&cb)
3184
3185 Queues a query to the client, calling the given callback with
3186 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3187 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3188
3189 Queries can fail, so check the return code. Or don't, as queries will
3190 become reliable at some point in the future.
3191
3192 =cut
3193
3194 sub cf::client::query {
3195 my ($self, $flags, $text, $cb) = @_;
3196
3197 return unless $self->state == ST_PLAYING
3198 || $self->state == ST_SETUP
3199 || $self->state == ST_CUSTOM;
3200
3201 $self->state (ST_CUSTOM);
3202
3203 utf8::encode $text;
3204 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3205
3206 $self->send_packet ($self->{query_queue}[0][0])
3207 if @{ $self->{query_queue} } == 1;
3208
3209 1
3210 }
3211
3212 cf::client->attach (
3213 on_connect => sub {
3214 my ($ns) = @_;
3215
3216 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3217 },
3218 on_reply => sub {
3219 my ($ns, $msg) = @_;
3220
3221 # this weird shuffling is so that direct followup queries
3222 # get handled first
3223 my $queue = delete $ns->{query_queue}
3224 or return; # be conservative, not sure how that can happen, but we saw a crash here
3225
3226 (shift @$queue)->[1]->($msg);
3227 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3228
3229 push @{ $ns->{query_queue} }, @$queue;
3230
3231 if (@{ $ns->{query_queue} } == @$queue) {
3232 if (@$queue) {
3233 $ns->send_packet ($ns->{query_queue}[0][0]);
3234 } else {
3235 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3236 }
3237 }
3238 },
3239 on_exticmd => sub {
3240 my ($ns, $buf) = @_;
3241
3242 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3243
3244 if (ref $msg) {
3245 my ($type, $reply, @payload) =
3246 "ARRAY" eq ref $msg
3247 ? @$msg
3248 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3249
3250 my @reply;
3251
3252 if (my $cb = $EXTICMD{$type}) {
3253 @reply = $cb->($ns, @payload);
3254 }
3255
3256 $ns->ext_reply ($reply, @reply)
3257 if $reply;
3258
3259 } else {
3260 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3261 }
3262
3263 cf::override;
3264 },
3265 );
3266
3267 =item $client->async (\&cb)
3268
3269 Create a new coroutine, running the specified callback. The coroutine will
3270 be automatically cancelled when the client gets destroyed (e.g. on logout,
3271 or loss of connection).
3272
3273 =cut
3274
3275 sub cf::client::async {
3276 my ($self, $cb) = @_;
3277
3278 my $coro = &Coro::async ($cb);
3279
3280 $coro->on_destroy (sub {
3281 delete $self->{_coro}{$coro+0};
3282 });
3283
3284 $self->{_coro}{$coro+0} = $coro;
3285
3286 $coro
3287 }
3288
3289 cf::client->attach (
3290 on_client_destroy => sub {
3291 my ($ns) = @_;
3292
3293 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3294 },
3295 );
3296
3297 =back
3298
3299
3300 =head2 SAFE SCRIPTING
3301
3302 Functions that provide a safe environment to compile and execute
3303 snippets of perl code without them endangering the safety of the server
3304 itself. Looping constructs, I/O operators and other built-in functionality
3305 is not available in the safe scripting environment, and the number of
3306 functions and methods that can be called is greatly reduced.
3307
3308 =cut
3309
3310 our $safe = new Safe "safe";
3311 our $safe_hole = new Safe::Hole;
3312
3313 $SIG{FPE} = 'IGNORE';
3314
3315 $safe->permit_only (Opcode::opset qw(
3316 :base_core :base_mem :base_orig :base_math :base_loop
3317 grepstart grepwhile mapstart mapwhile
3318 sort time
3319 ));
3320
3321 # here we export the classes and methods available to script code
3322
3323 =pod
3324
3325 The following functions and methods are available within a safe environment:
3326
3327 cf::object
3328 contr pay_amount pay_player map x y force_find force_add destroy
3329 insert remove name archname title slaying race decrease split
3330 value
3331
3332 cf::object::player
3333 player
3334
3335 cf::player
3336 peaceful
3337
3338 cf::map
3339 trigger
3340
3341 =cut
3342
3343 for (
3344 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3345 insert remove inv nrof name archname title slaying race
3346 decrease split destroy change_exp value msg lore send_msg)],
3347 ["cf::object::player" => qw(player)],
3348 ["cf::player" => qw(peaceful send_msg)],
3349 ["cf::map" => qw(trigger)],
3350 ) {
3351 my ($pkg, @funs) = @$_;
3352 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3353 for @funs;
3354 }
3355
3356 =over 4
3357
3358 =item @retval = safe_eval $code, [var => value, ...]
3359
3360 Compiled and executes the given perl code snippet. additional var/value
3361 pairs result in temporary local (my) scalar variables of the given name
3362 that are available in the code snippet. Example:
3363
3364 my $five = safe_eval '$first + $second', first => 1, second => 4;
3365
3366 =cut
3367
3368 sub safe_eval($;@) {
3369 my ($code, %vars) = @_;
3370
3371 my $qcode = $code;
3372 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3373 $qcode =~ s/\n/\\n/g;
3374
3375 %vars = (_dummy => 0) unless %vars;
3376
3377 my @res;
3378 local $_;
3379
3380 my $eval =
3381 "do {\n"
3382 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3383 . "#line 0 \"{$qcode}\"\n"
3384 . $code
3385 . "\n}"
3386 ;
3387
3388 if ($CFG{safe_eval}) {
3389 sub_generation_inc;
3390 local @safe::cf::_safe_eval_args = values %vars;
3391 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3392 sub_generation_inc;
3393 } else {
3394 local @cf::_safe_eval_args = values %vars;
3395 @res = wantarray ? eval eval : scalar eval $eval;
3396 }
3397
3398 if ($@) {
3399 warn "$@",
3400 "while executing safe code '$code'\n",
3401 "with arguments " . (join " ", %vars) . "\n";
3402 }
3403
3404 wantarray ? @res : $res[0]
3405 }
3406
3407 =item cf::register_script_function $function => $cb
3408
3409 Register a function that can be called from within map/npc scripts. The
3410 function should be reasonably secure and should be put into a package name
3411 like the extension.
3412
3413 Example: register a function that gets called whenever a map script calls
3414 C<rent::overview>, as used by the C<rent> extension.
3415
3416 cf::register_script_function "rent::overview" => sub {
3417 ...
3418 };
3419
3420 =cut
3421
3422 sub register_script_function {
3423 my ($fun, $cb) = @_;
3424
3425 $fun = "safe::$fun" if $CFG{safe_eval};
3426 *$fun = $safe_hole->wrap ($cb);
3427 }
3428
3429 =back
3430
3431 =cut
3432
3433 #############################################################################
3434 # the server's init and main functions
3435
3436 sub load_facedata($) {
3437 my ($path) = @_;
3438
3439 # HACK to clear player env face cache, we need some signal framework
3440 # for this (global event?)
3441 %ext::player_env::MUSIC_FACE_CACHE = ();
3442
3443 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3444
3445 trace "loading facedata from $path\n";
3446
3447 my $facedata = decode_storable load_file $path;
3448
3449 $facedata->{version} == 2
3450 or cf::cleanup "$path: version mismatch, cannot proceed.";
3451
3452 # patch in the exptable
3453 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3454 $facedata->{resource}{"res/exp_table"} = {
3455 type => FT_RSRC,
3456 data => $exp_table,
3457 hash => (Digest::MD5::md5 $exp_table),
3458 };
3459 cf::cede_to_tick;
3460
3461 {
3462 my $faces = $facedata->{faceinfo};
3463
3464 while (my ($face, $info) = each %$faces) {
3465 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3466
3467 cf::face::set_visibility $idx, $info->{visibility};
3468 cf::face::set_magicmap $idx, $info->{magicmap};
3469 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3470 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3471 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3472
3473 cf::cede_to_tick;
3474 }
3475
3476 while (my ($face, $info) = each %$faces) {
3477 next unless $info->{smooth};
3478
3479 my $idx = cf::face::find $face
3480 or next;
3481
3482 if (my $smooth = cf::face::find $info->{smooth}) {
3483 cf::face::set_smooth $idx, $smooth;
3484 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3485 } else {
3486 error "smooth face '$info->{smooth}' not found for face '$face'";
3487 }
3488
3489 cf::cede_to_tick;
3490 }
3491 }
3492
3493 {
3494 my $anims = $facedata->{animinfo};
3495
3496 while (my ($anim, $info) = each %$anims) {
3497 cf::anim::set $anim, $info->{frames}, $info->{facings};
3498 cf::cede_to_tick;
3499 }
3500
3501 cf::anim::invalidate_all; # d'oh
3502 }
3503
3504 {
3505 my $res = $facedata->{resource};
3506
3507 while (my ($name, $info) = each %$res) {
3508 if (defined $info->{type}) {
3509 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3510
3511 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3512 cf::face::set_type $idx, $info->{type};
3513 } else {
3514 $RESOURCE{$name} = $info; # unused
3515 }
3516
3517 cf::cede_to_tick;
3518 }
3519 }
3520
3521 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3522
3523 1
3524 }
3525
3526 register_exticmd fx_want => sub {
3527 my ($ns, $want) = @_;
3528
3529 while (my ($k, $v) = each %$want) {
3530 $ns->fx_want ($k, $v);
3531 }
3532 };
3533
3534 sub load_resource_file($) {
3535 my $guard = lock_acquire "load_resource_file";
3536
3537 my $status = load_resource_file_ $_[0];
3538 get_slot 0.1, 100;
3539 cf::arch::commit_load;
3540
3541 $status
3542 }
3543
3544 sub reload_regions {
3545 # HACK to clear player env face cache, we need some signal framework
3546 # for this (global event?)
3547 %ext::player_env::MUSIC_FACE_CACHE = ();
3548
3549 load_resource_file "$MAPDIR/regions"
3550 or die "unable to load regions file\n";
3551
3552 for (cf::region::list) {
3553 $_->{match} = qr/$_->{match}/
3554 if exists $_->{match};
3555 }
3556 }
3557
3558 sub reload_facedata {
3559 load_facedata "$DATADIR/facedata"
3560 or die "unable to load facedata\n";
3561 }
3562
3563 sub reload_archetypes {
3564 load_resource_file "$DATADIR/archetypes"
3565 or die "unable to load archetypes\n";
3566 }
3567
3568 sub reload_treasures {
3569 load_resource_file "$DATADIR/treasures"
3570 or die "unable to load treasurelists\n";
3571 }
3572
3573 sub reload_sound {
3574 trace "loading sound config from $DATADIR/sound\n";
3575
3576 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3577
3578 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3579 my $sound = $soundconf->{compat}[$_]
3580 or next;
3581
3582 my $face = cf::face::find "sound/$sound->[1]";
3583 cf::sound::set $sound->[0] => $face;
3584 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3585 }
3586
3587 while (my ($k, $v) = each %{$soundconf->{event}}) {
3588 my $face = cf::face::find "sound/$v";
3589 cf::sound::set $k => $face;
3590 }
3591 }
3592
3593 sub reload_resources {
3594 trace "reloading resource files...\n";
3595
3596 reload_exp_table;
3597 reload_materials;
3598 reload_facedata;
3599 reload_sound;
3600 reload_archetypes;
3601 reload_regions;
3602 reload_treasures;
3603
3604 trace "finished reloading resource files\n";
3605 }
3606
3607 sub reload_config {
3608 trace "reloading config file...\n";
3609
3610 my $config = load_file "$CONFDIR/config";
3611 utf8::decode $config;
3612 *CFG = decode_yaml $config;
3613
3614 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3615
3616 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3617 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3618
3619 if (exists $CFG{mlockall}) {
3620 eval {
3621 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3622 and die "WARNING: m(un)lockall failed: $!\n";
3623 };
3624 warn $@ if $@;
3625 }
3626 }
3627
3628 sub pidfile() {
3629 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3630 or die "$PIDFILE: $!";
3631 flock $fh, &Fcntl::LOCK_EX
3632 or die "$PIDFILE: flock: $!";
3633 $fh
3634 }
3635
3636 # make sure only one server instance is running at any one time
3637 sub atomic {
3638 my $fh = pidfile;
3639
3640 my $pid = <$fh>;
3641 kill 9, $pid if $pid > 0;
3642
3643 seek $fh, 0, 0;
3644 print $fh $$;
3645 }
3646
3647 sub main_loop {
3648 trace "EV::loop starting\n";
3649 if (1) {
3650 EV::loop;
3651 }
3652 trace "EV::loop returned\n";
3653 goto &main_loop unless $REALLY_UNLOOP;
3654 }
3655
3656 sub main {
3657 cf::init_globals; # initialise logging
3658
3659 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3660 LOG llevInfo, "Copyright (C) 2005-2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3661 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3662 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3663
3664 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3665
3666 # we must not ever block the main coroutine
3667 local $Coro::idle = sub {
3668 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3669 (async {
3670 $Coro::current->{desc} = "IDLE BUG HANDLER";
3671 EV::loop EV::LOOP_ONESHOT;
3672 })->prio (Coro::PRIO_MAX);
3673 };
3674
3675 evthread_start IO::AIO::poll_fileno;
3676
3677 cf::sync_job {
3678 cf::incloader::init ();
3679
3680 cf::init_anim;
3681 cf::init_attackmess;
3682 cf::init_dynamic;
3683
3684 cf::load_settings;
3685
3686 reload_resources;
3687 reload_config;
3688 db_init;
3689
3690 cf::init_uuid;
3691 cf::init_signals;
3692 cf::init_skills;
3693
3694 cf::init_beforeplay;
3695
3696 atomic;
3697
3698 load_extensions;
3699
3700 utime time, time, $RUNTIMEFILE;
3701
3702 # no (long-running) fork's whatsoever before this point(!)
3703 use POSIX ();
3704 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3705
3706 cf::_post_init 0;
3707 };
3708
3709 cf::object::thawer::errors_are_fatal 0;
3710 info "parse errors in files are no longer fatal from this point on.\n";
3711
3712 my $free_main; $free_main = EV::idle sub {
3713 undef $free_main;
3714 undef &main; # free gobs of memory :)
3715 };
3716
3717 goto &main_loop;
3718 }
3719
3720 #############################################################################
3721 # initialisation and cleanup
3722
3723 # install some emergency cleanup handlers
3724 BEGIN {
3725 our %SIGWATCHER = ();
3726 for my $signal (qw(INT HUP TERM)) {
3727 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3728 cf::cleanup "SIG$signal";
3729 };
3730 }
3731 }
3732
3733 sub write_runtime_sync {
3734 my $t0 = AE::time;
3735
3736 # first touch the runtime file to show we are still running:
3737 # the fsync below can take a very very long time.
3738
3739 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3740
3741 my $guard = cf::lock_acquire "write_runtime";
3742
3743 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3744 or return;
3745
3746 my $value = $cf::RUNTIME + 90 + 10;
3747 # 10 is the runtime save interval, for a monotonic clock
3748 # 60 allows for the watchdog to kill the server.
3749
3750 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3751 and return;
3752
3753 # always fsync - this file is important
3754 aio_fsync $fh
3755 and return;
3756
3757 # touch it again to show we are up-to-date
3758 aio_utime $fh, undef, undef;
3759
3760 close $fh
3761 or return;
3762
3763 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3764 and return;
3765
3766 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3767
3768 1
3769 }
3770
3771 our $uuid_lock;
3772 our $uuid_skip;
3773
3774 sub write_uuid_sync($) {
3775 $uuid_skip ||= $_[0];
3776
3777 return if $uuid_lock;
3778 local $uuid_lock = 1;
3779
3780 my $uuid = "$LOCALDIR/uuid";
3781
3782 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3783 or return;
3784
3785 my $value = uuid_seq uuid_cur;
3786
3787 unless ($value) {
3788 info "cowardly refusing to write zero uuid value!\n";
3789 return;
3790 }
3791
3792 my $value = uuid_str $value + $uuid_skip;
3793 $uuid_skip = 0;
3794
3795 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3796 and return;
3797
3798 # always fsync - this file is important
3799 aio_fsync $fh
3800 and return;
3801
3802 close $fh
3803 or return;
3804
3805 aio_rename "$uuid~", $uuid
3806 and return;
3807
3808 trace "uuid file written ($value).\n";
3809
3810 1
3811
3812 }
3813
3814 sub write_uuid($$) {
3815 my ($skip, $sync) = @_;
3816
3817 $sync ? write_uuid_sync $skip
3818 : async { write_uuid_sync $skip };
3819 }
3820
3821 sub emergency_save() {
3822 my $freeze_guard = cf::freeze_mainloop;
3823
3824 info "emergency_perl_save: enter\n";
3825
3826 # this is a trade-off: we want to be very quick here, so
3827 # save all maps without fsync, and later call a global sync
3828 # (which in turn might be very very slow)
3829 local $USE_FSYNC = 0;
3830
3831 cf::sync_job {
3832 cf::write_runtime_sync; # external watchdog should not bark
3833
3834 # use a peculiar iteration method to avoid tripping on perl
3835 # refcount bugs in for. also avoids problems with players
3836 # and maps saved/destroyed asynchronously.
3837 info "emergency_perl_save: begin player save\n";
3838 for my $login (keys %cf::PLAYER) {
3839 my $pl = $cf::PLAYER{$login} or next;
3840 $pl->valid or next;
3841 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3842 $pl->save;
3843 }
3844 info "emergency_perl_save: end player save\n";
3845
3846 cf::write_runtime_sync; # external watchdog should not bark
3847
3848 info "emergency_perl_save: begin map save\n";
3849 for my $path (keys %cf::MAP) {
3850 my $map = $cf::MAP{$path} or next;
3851 $map->valid or next;
3852 $map->save;
3853 }
3854 info "emergency_perl_save: end map save\n";
3855
3856 cf::write_runtime_sync; # external watchdog should not bark
3857
3858 info "emergency_perl_save: begin database checkpoint\n";
3859 BDB::db_env_txn_checkpoint $DB_ENV;
3860 info "emergency_perl_save: end database checkpoint\n";
3861
3862 info "emergency_perl_save: begin write uuid\n";
3863 write_uuid_sync 1;
3864 info "emergency_perl_save: end write uuid\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 trace "emergency_perl_save: syncing database to disk";
3869 BDB::db_env_txn_checkpoint $DB_ENV;
3870
3871 info "emergency_perl_save: starting sync\n";
3872 IO::AIO::aio_sync sub {
3873 info "emergency_perl_save: finished sync\n";
3874 };
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 trace "emergency_perl_save: flushing outstanding aio requests";
3879 while (IO::AIO::nreqs || BDB::nreqs) {
3880 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3881 }
3882
3883 cf::write_runtime_sync; # external watchdog should not bark
3884 };
3885
3886 info "emergency_perl_save: leave\n";
3887 }
3888
3889 sub post_cleanup {
3890 my ($make_core) = @_;
3891
3892 IO::AIO::flush;
3893
3894 error Carp::longmess "post_cleanup backtrace"
3895 if $make_core;
3896
3897 my $fh = pidfile;
3898 unlink $PIDFILE if <$fh> == $$;
3899 }
3900
3901 # a safer delete_package, copied from Symbol
3902 sub clear_package($) {
3903 my $pkg = shift;
3904
3905 # expand to full symbol table name if needed
3906 unless ($pkg =~ /^main::.*::$/) {
3907 $pkg = "main$pkg" if $pkg =~ /^::/;
3908 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3909 $pkg .= '::' unless $pkg =~ /::$/;
3910 }
3911
3912 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3913 my $stem_symtab = *{$stem}{HASH};
3914
3915 defined $stem_symtab and exists $stem_symtab->{$leaf}
3916 or return;
3917
3918 # clear all symbols
3919 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3920 for my $name (keys %$leaf_symtab) {
3921 _gv_clear *{"$pkg$name"};
3922 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3923 }
3924 }
3925
3926 sub do_reload_perl() {
3927 # can/must only be called in main
3928 unless (in_main) {
3929 error "can only reload from main coroutine";
3930 return;
3931 }
3932
3933 return if $RELOAD++;
3934
3935 my $t1 = AE::time;
3936
3937 while ($RELOAD) {
3938 cf::get_slot 0.1, -1, "reload_perl";
3939 info "perl_reload: reloading...";
3940
3941 trace "perl_reload: entering sync_job";
3942
3943 cf::sync_job {
3944 #cf::emergency_save;
3945
3946 trace "perl_reload: cancelling all extension coros";
3947 $_->cancel for values %EXT_CORO;
3948 %EXT_CORO = ();
3949
3950 trace "perl_reload: removing commands";
3951 %COMMAND = ();
3952
3953 trace "perl_reload: removing ext/exti commands";
3954 %EXTCMD = ();
3955 %EXTICMD = ();
3956
3957 trace "perl_reload: unloading/nuking all extensions";
3958 for my $pkg (@EXTS) {
3959 trace "... unloading $pkg";
3960
3961 if (my $cb = $pkg->can ("unload")) {
3962 eval {
3963 $cb->($pkg);
3964 1
3965 } or error "$pkg unloaded, but with errors: $@";
3966 }
3967
3968 trace "... clearing $pkg";
3969 clear_package $pkg;
3970 }
3971
3972 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3973 while (my ($k, $v) = each %INC) {
3974 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3975
3976 trace "... unloading $k";
3977 delete $INC{$k};
3978
3979 $k =~ s/\.pm$//;
3980 $k =~ s/\//::/g;
3981
3982 if (my $cb = $k->can ("unload_module")) {
3983 $cb->();
3984 }
3985
3986 clear_package $k;
3987 }
3988
3989 trace "perl_reload: getting rid of safe::, as good as possible";
3990 clear_package "safe::$_"
3991 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3992
3993 trace "perl_reload: unloading cf.pm \"a bit\"";
3994 delete $INC{"cf.pm"};
3995 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3996
3997 # don't, removes xs symbols, too,
3998 # and global variables created in xs
3999 #clear_package __PACKAGE__;
4000
4001 info "perl_reload: unload completed, starting to reload now";
4002
4003 trace "perl_reload: reloading cf.pm";
4004 require cf;
4005 cf::_connect_to_perl_1;
4006
4007 trace "perl_reload: loading config and database again";
4008 cf::reload_config;
4009
4010 trace "perl_reload: loading extensions";
4011 cf::load_extensions;
4012
4013 if ($REATTACH_ON_RELOAD) {
4014 trace "perl_reload: reattaching attachments to objects/players";
4015 _global_reattach; # objects, sockets
4016 trace "perl_reload: reattaching attachments to maps";
4017 reattach $_ for values %MAP;
4018 trace "perl_reload: reattaching attachments to players";
4019 reattach $_ for values %PLAYER;
4020 }
4021
4022 cf::_post_init 1;
4023
4024 trace "perl_reload: leaving sync_job";
4025
4026 1
4027 } or do {
4028 error $@;
4029 cf::cleanup "perl_reload: error, exiting.";
4030 };
4031
4032 --$RELOAD;
4033 }
4034
4035 $t1 = AE::time - $t1;
4036 info "perl_reload: completed in ${t1}s\n";
4037 };
4038
4039 our $RELOAD_WATCHER; # used only during reload
4040
4041 sub reload_perl() {
4042 # doing reload synchronously and two reloads happen back-to-back,
4043 # coro crashes during coro_state_free->destroy here.
4044
4045 $RELOAD_WATCHER ||= cf::async {
4046 Coro::AIO::aio_wait cache_extensions;
4047
4048 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4049 do_reload_perl;
4050 undef $RELOAD_WATCHER;
4051 };
4052 };
4053 }
4054
4055 register_command "reload" => sub {
4056 my ($who, $arg) = @_;
4057
4058 if ($who->flag (FLAG_WIZ)) {
4059 $who->message ("reloading server.");
4060 async {
4061 $Coro::current->{desc} = "perl_reload";
4062 reload_perl;
4063 };
4064 }
4065 };
4066
4067 #############################################################################
4068
4069 my $bug_warning = 0;
4070
4071 our @WAIT_FOR_TICK;
4072 our @WAIT_FOR_TICK_BEGIN;
4073
4074 sub wait_for_tick() {
4075 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4076
4077 my $signal = new Coro::Signal;
4078 push @WAIT_FOR_TICK, $signal;
4079 $signal->wait;
4080 }
4081
4082 sub wait_for_tick_begin() {
4083 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4084
4085 my $signal = new Coro::Signal;
4086 push @WAIT_FOR_TICK_BEGIN, $signal;
4087 $signal->wait;
4088 }
4089
4090 sub tick {
4091 if ($Coro::current != $Coro::main) {
4092 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4093 unless ++$bug_warning > 10;
4094 return;
4095 }
4096
4097 cf::server_tick; # one server iteration
4098
4099 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4100
4101 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4102 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4103 Coro::async_pool {
4104 $Coro::current->{desc} = "runtime saver";
4105 write_runtime_sync
4106 or error "ERROR: unable to write runtime file: $!";
4107 };
4108 }
4109
4110 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4111 $sig->send;
4112 }
4113 while (my $sig = shift @WAIT_FOR_TICK) {
4114 $sig->send;
4115 }
4116
4117 $LOAD = ($NOW - $TICK_START) / $TICK;
4118 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4119
4120 if (0) {
4121 if ($NEXT_TICK) {
4122 my $jitter = $TICK_START - $NEXT_TICK;
4123 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4124 debug "jitter $JITTER\n";#d#
4125 }
4126 }
4127 }
4128
4129 {
4130 # configure BDB
4131
4132 BDB::min_parallel 16;
4133 BDB::max_poll_reqs $TICK * 0.1;
4134 $AnyEvent::BDB::WATCHER->priority (1);
4135
4136 unless ($DB_ENV) {
4137 $DB_ENV = BDB::db_env_create;
4138 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4139 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4140 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4141 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4142 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4143
4144 cf::sync_job {
4145 eval {
4146 BDB::db_env_open
4147 $DB_ENV,
4148 $BDBDIR,
4149 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4150 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4151 0666;
4152
4153 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4154 };
4155
4156 cf::cleanup "db_env_open(db): $@" if $@;
4157 };
4158 }
4159
4160 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4161 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4162 };
4163 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4164 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4165 };
4166 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4167 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4168 };
4169 }
4170
4171 {
4172 # configure IO::AIO
4173
4174 IO::AIO::min_parallel 8;
4175 IO::AIO::max_poll_time $TICK * 0.1;
4176 undef $AnyEvent::AIO::WATCHER;
4177 }
4178
4179 our $_log_backtrace;
4180 our $_log_backtrace_last;
4181
4182 sub _log_backtrace {
4183 my ($msg, @addr) = @_;
4184
4185 $msg =~ s/\n$//;
4186
4187 if ($_log_backtrace_last eq $msg) {
4188 LOG llevInfo, "[ABT] $msg\n";
4189 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4190 # limit the # of concurrent backtraces
4191 } elsif ($_log_backtrace < 2) {
4192 $_log_backtrace_last = $msg;
4193 ++$_log_backtrace;
4194 my $perl_bt = Carp::longmess $msg;
4195 async {
4196 $Coro::current->{desc} = "abt $msg";
4197
4198 my @bt = fork_call {
4199 @addr = map { sprintf "%x", $_ } @addr;
4200 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4201 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4202 or die "addr2line: $!";
4203
4204 my @funcs;
4205 my @res = <$fh>;
4206 chomp for @res;
4207 while (@res) {
4208 my ($func, $line) = splice @res, 0, 2, ();
4209 push @funcs, "[$func] $line";
4210 }
4211
4212 @funcs
4213 };
4214
4215 LOG llevInfo, "[ABT] $perl_bt\n";
4216 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4217 LOG llevInfo, "[ABT] $_\n" for @bt;
4218 --$_log_backtrace;
4219 };
4220 } else {
4221 LOG llevInfo, "[ABT] $msg\n";
4222 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4223 }
4224 }
4225
4226 # load additional modules
4227 require "cf/$_.pm" for @EXTRA_MODULES;
4228 cf::_connect_to_perl_2;
4229
4230 END { cf::emergency_save }
4231
4232 1
4233