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Revision: 1.561
Committed: Fri Apr 22 06:10:33 2011 UTC (13 years, 1 month ago) by root
Branch: MAIN
Changes since 1.560: +4 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME;
137 our $NOW;
138
139 our (%PLAYER, %PLAYER_LOADING); # all users
140 our (%MAP, %MAP_LOADING ); # all maps
141 our $LINK_MAP; # the special {link} map, which is always available
142
143 # used to convert map paths into valid unix filenames by replacing / by ∕
144 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147 our $LOADAVG; # same thing, but with alpha-smoothing
148 our $JITTER; # average jitter
149 our $TICK_START; # for load detecting purposes
150
151 our @POST_INIT;
152
153 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154 our $REALLY_UNLOOP; # never set to true, please :)
155
156 binmode STDOUT;
157 binmode STDERR;
158
159 # read virtual server time, if available
160 unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164 }
165
166 eval "sub TICK() { $TICK } 1" or die;
167
168 mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171 our $EMERGENCY_POSITION;
172
173 sub cf::map::normalise;
174
175 sub in_main() {
176 $Coro::current == $Coro::main
177 }
178
179 #############################################################################
180
181 %REFLECT = ();
182 for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185 }
186
187 # this is decidedly evil
188 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190 #############################################################################
191
192 =head2 GLOBAL VARIABLES
193
194 =over 4
195
196 =item $cf::UPTIME
197
198 The timestamp of the server start (so not actually an uptime).
199
200 =item $cf::RUNTIME
201
202 The time this server has run, starts at 0 and is increased by $cf::TICK on
203 every server tick.
204
205 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209 Various directories - "/etc", read-only install directory, perl-library
210 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211 unique-items directory, player file directory, random maps directory and
212 database environment.
213
214 =item $cf::NOW
215
216 The time of the last (current) server tick.
217
218 =item $cf::TICK
219
220 The interval between server ticks, in seconds.
221
222 =item $cf::LOADAVG
223
224 The current CPU load on the server (alpha-smoothed), as a value between 0
225 (none) and 1 (overloaded), indicating how much time is spent on processing
226 objects per tick. Healthy values are < 0.5.
227
228 =item $cf::LOAD
229
230 The raw value load value from the last tick.
231
232 =item %cf::CFG
233
234 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
235 from wherever your confdir points to.
236
237 =item cf::wait_for_tick, cf::wait_for_tick_begin
238
239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240 returns directly I<after> the tick processing (and consequently, can only wake one thread
241 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243 =cut
244
245 sub wait_for_tick();
246 sub wait_for_tick_begin();
247
248 =item @cf::INVOKE_RESULTS
249
250 This array contains the results of the last C<invoke ()> call. When
251 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252 that call.
253
254 =item %cf::REFLECT
255
256 Contains, for each (C++) class name, a hash reference with information
257 about object members (methods, scalars, arrays and flags) and other
258 metadata, which is useful for introspection.
259
260 =back
261
262 =cut
263
264 sub error(@) { LOG llevError, join "", @_ }
265 sub warn (@) { LOG llevWarn , join "", @_ }
266 sub info (@) { LOG llevInfo , join "", @_ }
267 sub debug(@) { LOG llevDebug, join "", @_ }
268 sub trace(@) { LOG llevTrace, join "", @_ }
269
270 $Coro::State::WARNHOOK = sub {
271 my $msg = join "", @_;
272
273 $msg .= "\n"
274 unless $msg =~ /\n$/;
275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
278 LOG llevWarn, $msg;
279 };
280
281 $Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293 };
294
295 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
301 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
302
303 # we bless all objects into (empty) derived classes to force a method lookup
304 # within the Safe compartment.
305 for my $pkg (qw(
306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312 )) {
313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
314 }
315
316 $EV::DIED = sub {
317 Carp::cluck "error in event callback: @_";
318 };
319
320 #############################################################################
321
322 sub fork_call(&@);
323 sub get_slot($;$$);
324
325 #############################################################################
326
327 =head2 UTILITY FUNCTIONS
328
329 =over 4
330
331 =item dumpval $ref
332
333 =cut
334
335 sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352 }
353
354 =item $scalar = load_file $path
355
356 Loads the given file from path and returns its contents. Croaks on error
357 and can block.
358
359 =cut
360
361 sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366 }
367
368 =item $ref = cf::decode_json $json
369
370 Converts a JSON string into the corresponding perl data structure.
371
372 =item $json = cf::encode_json $ref
373
374 Converts a perl data structure into its JSON representation.
375
376 =cut
377
378 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
379
380 sub encode_json($) { $json_coder->encode ($_[0]) }
381 sub decode_json($) { $json_coder->decode ($_[0]) }
382
383 =item $ref = cf::decode_storable $scalar
384
385 Same as Coro::Storable::thaw, so blocks.
386
387 =cut
388
389 BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391 =item $ref = cf::decode_yaml $scalar
392
393 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395 =cut
396
397 sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399 }
400
401 =item $scalar = cf::unlzf $scalar
402
403 Same as Compress::LZF::compress, but takes server ticks into account, so
404 blocks.
405
406 =cut
407
408 sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412 }
413
414 =item cf::post_init { BLOCK }
415
416 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417 but I<before> the server starts ticking again.
418
419 The codeblock will have a single boolean argument to indicate whether this
420 is a reload or not.
421
422 =cut
423
424 sub post_init(&) {
425 push @POST_INIT, shift;
426 }
427
428 sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443 }
444
445 =item cf::lock_wait $string
446
447 Wait until the given lock is available. See cf::lock_acquire.
448
449 =item my $lock = cf::lock_acquire $string
450
451 Wait until the given lock is available and then acquires it and returns
452 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453 for example when the coroutine gets canceled), the lock is automatically
454 returned.
455
456 Locks are *not* recursive, locking from the same coro twice results in a
457 deadlocked coro.
458
459 Lock names should begin with a unique identifier (for example, cf::map::find
460 uses map_find and cf::map::load uses map_load).
461
462 =item $locked = cf::lock_active $string
463
464 Return true if the lock is currently active, i.e. somebody has locked it.
465
466 =cut
467
468 our $LOCKS = new Coro::SemaphoreSet;
469
470 sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472 }
473
474 sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476 }
477
478 sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480 }
481
482 sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486 }
487
488 =item cf::periodic $interval, $cb
489
490 Like EV::periodic, but randomly selects a starting point so that the actions
491 get spread over time.
492
493 =cut
494
495 sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501 }
502
503 =item cf::get_slot $time[, $priority[, $name]]
504
505 Allocate $time seconds of blocking CPU time at priority C<$priority>
506 (default: 0): This call blocks and returns only when you have at least
507 C<$time> seconds of cpu time till the next tick. The slot is only valid
508 till the next cede.
509
510 Background jobs should use a priority les than zero, interactive jobs
511 should use 100 or more.
512
513 The optional C<$name> can be used to identify the job to run. It might be
514 used for statistical purposes and should identify the same time-class.
515
516 Useful for short background jobs.
517
518 =cut
519
520 our @SLOT_QUEUE;
521 our $SLOT_QUEUE;
522 our $SLOT_DECAY = 0.9;
523
524 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
525 $SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557 };
558
559 sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572 }
573
574 =item cf::async { BLOCK }
575
576 Currently the same as Coro::async_pool, meaning you cannot use
577 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578 thing you are allowed to do is call C<prio> on it.
579
580 =cut
581
582 BEGIN { *async = \&Coro::async_pool }
583
584 =item cf::sync_job { BLOCK }
585
586 The design of Deliantra requires that the main coroutine ($Coro::main)
587 is always able to handle events or runnable, as Deliantra is only
588 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589 acceptable.
590
591 If it must be done, put the blocking parts into C<sync_job>. This will run
592 the given BLOCK in another coroutine while waiting for the result. The
593 server will be frozen during this time, so the block should either finish
594 fast or be very important.
595
596 =cut
597
598 sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639 }
640
641 =item $coro = cf::async_ext { BLOCK }
642
643 Like async, but this coro is automatically being canceled when the
644 extension calling this is being unloaded.
645
646 =cut
647
648 sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659 }
660
661 =item fork_call { }, @args
662
663 Executes the given code block with the given arguments in a seperate
664 process, returning the results. Everything must be serialisable with
665 Coro::Storable. May, of course, block. Note that the executed sub may
666 never block itself or use any form of event handling.
667
668 =cut
669
670 sub post_fork {
671 reset_signals;
672 }
673
674 sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687 }
688
689 sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698 }
699
700 =item $coin = coin_from_name $name
701
702 =cut
703
704 our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719 );
720
721 sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725 }
726
727 =item $value = cf::db_get $family => $key
728
729 Returns a single value from the environment database.
730
731 =item cf::db_put $family => $key => $value
732
733 Stores the given C<$value> in the family. It can currently store binary
734 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736 =item $db = cf::db_table "name"
737
738 Create and/or open a new database table. The string must not be "db" and must be unique
739 within each server.
740
741 =cut
742
743 sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761 }
762
763 our $DB;
764
765 sub db_init {
766 $DB ||= db_table "db";
767 }
768
769 sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779 }
780
781 sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784 }
785
786 =item cf::cache $id => [$paths...], $processversion => $process
787
788 Generic caching function that returns the value of the resource $id,
789 caching and regenerating as required.
790
791 This function can block.
792
793 =cut
794
795 sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853 }
854
855 =item cf::datalog type => key => value, ...
856
857 Log a datalog packet of the given type with the given key-value pairs.
858
859 =cut
860
861 sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
864 }
865
866 =back
867
868 =cut
869
870 #############################################################################
871
872 =head2 ATTACHABLE OBJECTS
873
874 Many objects in deliantra are so-called attachable objects. That means you can
875 attach callbacks/event handlers (a collection of which is called an "attachment")
876 to it. All such attachable objects support the following methods.
877
878 In the following description, CLASS can be any of C<global>, C<object>
879 C<player>, C<client> or C<map> (i.e. the attachable objects in
880 Deliantra).
881
882 =over 4
883
884 =item $attachable->attach ($attachment, key => $value...)
885
886 =item $attachable->detach ($attachment)
887
888 Attach/detach a pre-registered attachment to a specific object and give it
889 the specified key/value pairs as arguments.
890
891 Example, attach a minesweeper attachment to the given object, making it a
892 10x10 minesweeper game:
893
894 $obj->attach (minesweeper => width => 10, height => 10);
895
896 =item $bool = $attachable->attached ($name)
897
898 Checks wether the named attachment is currently attached to the object.
899
900 =item cf::CLASS->attach ...
901
902 =item cf::CLASS->detach ...
903
904 Define an anonymous attachment and attach it to all objects of the given
905 CLASS. See the next function for an explanation of its arguments.
906
907 You can attach to global events by using the C<cf::global> class.
908
909 Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918 Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929 =item cf::CLASS::attachment $name, ...
930
931 Register an attachment by C<$name> through which attachable objects of the
932 given CLASS can refer to this attachment.
933
934 Some classes such as deliantra maps and objects can specify attachments
935 that are attached at load/instantiate time, thus the need for a name.
936
937 These calls expect any number of the following handler/hook descriptions:
938
939 =over 4
940
941 =item prio => $number
942
943 Set the priority for all following handlers/hooks (unless overwritten
944 by another C<prio> setting). Lower priority handlers get executed
945 earlier. The default priority is C<0>, and many built-in handlers are
946 registered at priority C<-1000>, so lower priorities should not be used
947 unless you know what you are doing.
948
949 =item type => $type
950
951 (Only for C<< cf::object->attach >> calls), limits the attachment to the
952 given type of objects only (the additional parameter C<subtype> can be
953 used to further limit to the given subtype).
954
955 =item on_I<event> => \&cb
956
957 Call the given code reference whenever the named event happens (event is
958 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
959 handlers are recognised generally depends on the type of object these
960 handlers attach to).
961
962 See F<include/eventinc.h> for the full list of events supported, and their
963 class.
964
965 =item package => package::
966
967 Look for sub functions of the name C<< on_I<event> >> in the given
968 package and register them. Only handlers for eevents supported by the
969 object/class are recognised.
970
971 =back
972
973 Example, define an attachment called "sockpuppet" that calls the given
974 event handler when a monster attacks:
975
976 cf::object::attachment sockpuppet =>
977 on_skill_attack => sub {
978 my ($self, $victim) = @_;
979 ...
980 }
981 }
982
983 =item $attachable->valid
984
985 Just because you have a perl object does not mean that the corresponding
986 C-level object still exists. If you try to access an object that has no
987 valid C counterpart anymore you get an exception at runtime. This method
988 can be used to test for existence of the C object part without causing an
989 exception.
990
991 =cut
992
993 # the following variables are defined in .xs and must not be re-created
994 our @CB_GLOBAL = (); # registry for all global events
995 our @CB_ATTACHABLE = (); # registry for all attachables
996 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997 our @CB_PLAYER = ();
998 our @CB_CLIENT = ();
999 our @CB_TYPE = (); # registry for type (cf-object class) based events
1000 our @CB_MAP = ();
1001
1002 my %attachment;
1003
1004 sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008 }
1009
1010 sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020 }
1021
1022 # hack
1023 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025 # attach handles attaching event callbacks
1026 # the only thing the caller has to do is pass the correct
1027 # registry (== where the callback attaches to).
1028 sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075 }
1076
1077 sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096 }
1097
1098 sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105 };
1106
1107 # all those should be optimised
1108 sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118 };
1119
1120 sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124 }
1125
1126 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139 }
1140
1141 our $override;
1142 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144 sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147 }
1148
1149 sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169 }
1170
1171 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175 Generate an object-specific event with the given arguments.
1176
1177 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178 removed in future versions), and there is no public API to access override
1179 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
1181 =back
1182
1183 =cut
1184
1185 #############################################################################
1186 # object support
1187
1188 sub _object_equal($$);
1189 sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218 }
1219
1220 our $SLOW_MERGES;#d#
1221 sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228 }
1229
1230 sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
1237 my $registry = $obj->registry;
1238
1239 @$registry = ();
1240
1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1242
1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
1244 if (my $attach = $attachment{$name}) {
1245 for (@$attach) {
1246 my ($klass, @attach) = @$_;
1247 _attach $registry, $klass, @attach;
1248 }
1249 } else {
1250 info "object uses attachment '$name' that is not available, postponing.\n";
1251 }
1252 }
1253 }
1254
1255 cf::attachable->attach (
1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
1269 on_clone => sub {
1270 my ($src, $dst) = @_;
1271
1272 @{$dst->registry} = @{$src->registry};
1273
1274 %$dst = %$src;
1275
1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
1277 if exists $src->{_attachment};
1278 },
1279 );
1280
1281 sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328 }
1329
1330 sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336 }
1337
1338 sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360 }
1361
1362 =head2 COMMAND CALLBACKS
1363
1364 =over 4
1365
1366 =cut
1367
1368 #############################################################################
1369 # command handling &c
1370
1371 =item cf::register_command $name => \&callback($ob,$args);
1372
1373 Register a callback for execution when the client sends the user command
1374 $name.
1375
1376 =cut
1377
1378 sub register_command {
1379 my ($name, $cb) = @_;
1380
1381 my $caller = caller;
1382 #warn "registering command '$name/$time' to '$caller'";
1383
1384 push @{ $COMMAND{$name} }, [$caller, $cb];
1385 }
1386
1387 =item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389 Register a callback for execution when the client sends an (synchronous)
1390 extcmd packet. Ext commands will be processed in the order they are
1391 received by the server, like other user commands. The first argument is
1392 the logged-in player. Ext commands can only be processed after a player
1393 has logged in successfully.
1394
1395 If the callback returns something, it is sent back as if reply was being
1396 called.
1397
1398 =item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400 Register a callback for execution when the client sends an (asynchronous)
1401 exticmd packet. Exti commands are processed by the server as soon as they
1402 are received, i.e. out of order w.r.t. other commands. The first argument
1403 is a client socket. Exti commands can be received anytime, even before
1404 log-in.
1405
1406 If the callback returns something, it is sent back as if reply was being
1407 called.
1408
1409 =cut
1410
1411 sub register_extcmd {
1412 my ($name, $cb) = @_;
1413
1414 $EXTCMD{$name} = $cb;
1415 }
1416
1417 sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421 }
1422
1423 use File::Glob ();
1424
1425 cf::player->attach (
1426 on_unknown_command => sub {
1427 my ($pl, $name, $params) = @_;
1428
1429 my $cb = $COMMAND{$name}
1430 or return;
1431
1432 for my $cmd (@$cb) {
1433 $cmd->[1]->($pl->ob, $params);
1434 }
1435
1436 cf::override;
1437 },
1438 on_extcmd => sub {
1439 my ($pl, $buf) = @_;
1440
1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1442
1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
1451 if (my $cb = $EXTCMD{$type}) {
1452 @reply = $cb->($pl, @payload);
1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464 );
1465
1466 # "readahead" all extensions
1467 sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477 }
1478
1479 sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1551 }
1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1564 };
1565 }
1566
1567 #############################################################################
1568
1569 =back
1570
1571 =head2 CORE EXTENSIONS
1572
1573 Functions and methods that extend core deliantra objects.
1574
1575 =cut
1576
1577 package cf::player;
1578
1579 use Coro::AIO;
1580
1581 =head3 cf::player
1582
1583 =over 4
1584
1585 =item cf::player::num_playing
1586
1587 Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589 =cut
1590
1591 sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597 }
1598
1599 =item cf::player::find $login
1600
1601 Returns the given player object, loading it if necessary (might block).
1602
1603 =cut
1604
1605 sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608 }
1609
1610 sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614 }
1615
1616 sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620 }
1621
1622 sub exists($) {
1623 my ($login) = @_;
1624
1625 $cf::PLAYER{$login}
1626 or !aio_stat path $login
1627 }
1628
1629 sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654 }
1655
1656 cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667 );
1668
1669 sub save($) {
1670 my ($pl) = @_;
1671
1672 return if $pl->{deny_save};
1673
1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1676
1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689 }
1690
1691 sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702 }
1703
1704 =item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706 =cut
1707
1708 sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712 }
1713
1714 =item $pl->quit_character
1715
1716 Nukes the player without looking back. If logged in, the connection will
1717 be destroyed. May block for a long time.
1718
1719 =cut
1720
1721 sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750 }
1751
1752 =item $pl->kick
1753
1754 Kicks a player out of the game. This destroys the connection.
1755
1756 =cut
1757
1758 sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764 }
1765
1766 =item cf::player::list_logins
1767
1768 Returns am arrayref of all valid playernames in the system, can take a
1769 while and may block, so not sync_job-capable, ever.
1770
1771 =cut
1772
1773 sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795 }
1796
1797 =item $player->maps
1798
1799 =item cf::player::maps $login
1800
1801 Returns an arrayref of map paths that are private for this
1802 player. May block.
1803
1804 =cut
1805
1806 sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825 }
1826
1827 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829 Expand deliantra pod fragments into protocol xml.
1830
1831 =item $player->ext_reply ($msgid, @msg)
1832
1833 Sends an ext reply to the player.
1834
1835 =cut
1836
1837 sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841 }
1842
1843 =item $player->ext_msg ($type, @msg)
1844
1845 Sends an ext event to the client.
1846
1847 =cut
1848
1849 sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853 }
1854
1855 =head3 cf::region
1856
1857 =over 4
1858
1859 =cut
1860
1861 package cf::region;
1862
1863 =item cf::region::find_by_path $path
1864
1865 Tries to decuce the likely region for a map knowing only its path.
1866
1867 =cut
1868
1869 sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884 }
1885
1886 =back
1887
1888 =head3 cf::map
1889
1890 =over 4
1891
1892 =cut
1893
1894 package cf::map;
1895
1896 use Fcntl;
1897 use Coro::AIO;
1898
1899 use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1903 our $MAX_RESET = 3600;
1904 our $DEFAULT_RESET = 3000;
1905
1906 sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912 }
1913
1914 =item cf::map->register ($regex, $prio)
1915
1916 Register a handler for the map path matching the given regex at the
1917 givne priority (higher is better, built-in handlers have priority 0, the
1918 default).
1919
1920 =cut
1921
1922 sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929 }
1930
1931 # also paths starting with '/'
1932 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934 sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942 }
1943
1944 sub normalise {
1945 my ($path, $base) = @_;
1946
1947 $path = "$path"; # make sure it's a string
1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1976 $path
1977 }
1978
1979 sub new_from_path {
1980 my (undef, $path, $base) = @_;
1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997 }
1998
1999 # may re-bless or do other evil things
2000 sub init {
2001 my ($self) = @_;
2002
2003 $self
2004 }
2005
2006 sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010 }
2011
2012 # the displayed name, this is a one way mapping
2013 sub visible_name {
2014 &as_string
2015 }
2016
2017 # the original (read-only) location
2018 sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022 }
2023
2024 # the temporary/swap location
2025 sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030 }
2031
2032 # the unique path, undef == no special unique path
2033 sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038 }
2039
2040 sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046 }
2047
2048 sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054 }
2055
2056 sub load_header_from($) {
2057 my ($self, $path) = @_;
2058
2059 utf8::encode $path;
2060 my $f = new_from_file cf::object::thawer $path
2061 or return;
2062
2063 $self->_load_header ($f)
2064 or return;
2065
2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072 }
2073
2074 sub load_header_orig {
2075 my ($self) = @_;
2076
2077 $self->load_header_from ($self->load_path)
2078 }
2079
2080 sub load_header_temp {
2081 my ($self) = @_;
2082
2083 $self->load_header_from ($self->save_path)
2084 }
2085
2086 sub prepare_temp {
2087 my ($self) = @_;
2088
2089 $self->last_access ((delete $self->{last_access})
2090 || $cf::RUNTIME); #d#
2091 # safety
2092 $self->{instantiate_time} = $cf::RUNTIME
2093 if $self->{instantiate_time} > $cf::RUNTIME;
2094 }
2095
2096 sub prepare_orig {
2097 my ($self) = @_;
2098
2099 $self->{load_original} = 1;
2100 $self->{instantiate_time} = $cf::RUNTIME;
2101 $self->last_access ($cf::RUNTIME);
2102 $self->instantiate;
2103 }
2104
2105 sub load_header {
2106 my ($self) = @_;
2107
2108 if ($self->load_header_temp) {
2109 $self->prepare_temp;
2110 } else {
2111 $self->load_header_orig
2112 or return;
2113 $self->prepare_orig;
2114 }
2115
2116 $self->{deny_reset} = 1
2117 if $self->no_reset;
2118
2119 $self->default_region (cf::region::find_by_path $self->{path})
2120 unless $self->default_region;
2121
2122 1
2123 }
2124
2125 sub find;
2126 sub find {
2127 my ($path, $origin) = @_;
2128
2129 cf::cede_to_tick;
2130
2131 $path = normalise $path, $origin && $origin->path;
2132
2133 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2134 my $guard2 = cf::lock_acquire "map_find:$path";
2135
2136 $cf::MAP{$path} || do {
2137 my $map = new_from_path cf::map $path
2138 or return;
2139
2140 $map->{last_save} = $cf::RUNTIME;
2141
2142 $map->load_header
2143 or return;
2144
2145 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2146 # doing this can freeze the server in a sync job, obviously
2147 #$cf::WAIT_FOR_TICK->wait;
2148 undef $guard2;
2149 undef $guard1;
2150 $map->reset;
2151 return find $path;
2152 }
2153
2154 $cf::MAP{$path} = $map
2155 }
2156 }
2157
2158 sub pre_load { }
2159 #sub post_load { } # XS
2160
2161 sub load {
2162 my ($self) = @_;
2163
2164 local $self->{deny_reset} = 1; # loading can take a long time
2165
2166 my $path = $self->{path};
2167
2168 {
2169 my $guard = cf::lock_acquire "map_data:$path";
2170
2171 return unless $self->valid;
2172 return unless $self->in_memory == cf::MAP_SWAPPED;
2173
2174 $self->in_memory (cf::MAP_LOADING);
2175
2176 $self->alloc;
2177
2178 $self->pre_load;
2179 cf::cede_to_tick;
2180
2181 my $f = new_from_file cf::object::thawer $self->{load_path};
2182 $f->skip_block;
2183 $self->_load_objects ($f)
2184 or return;
2185
2186 $self->post_load_original
2187 if delete $self->{load_original};
2188
2189 if (my $uniq = $self->uniq_path) {
2190 utf8::encode $uniq;
2191 unless (aio_stat $uniq) {
2192 if (my $f = new_from_file cf::object::thawer $uniq) {
2193 $self->clear_unique_items;
2194 $self->_load_objects ($f);
2195 $f->resolve_delayed_derefs;
2196 }
2197 }
2198 }
2199
2200 $f->resolve_delayed_derefs;
2201
2202 cf::cede_to_tick;
2203 # now do the right thing for maps
2204 $self->link_multipart_objects;
2205 $self->difficulty ($self->estimate_difficulty)
2206 unless $self->difficulty;
2207 cf::cede_to_tick;
2208
2209 unless ($self->{deny_activate}) {
2210 $self->decay_objects;
2211 $self->fix_auto_apply;
2212 $self->update_buttons;
2213 cf::cede_to_tick;
2214 $self->activate;
2215 }
2216
2217 $self->{last_save} = $cf::RUNTIME;
2218 $self->last_access ($cf::RUNTIME);
2219
2220 $self->in_memory (cf::MAP_ACTIVE);
2221 }
2222
2223 $self->post_load;
2224
2225 1
2226 }
2227
2228 # customize the map for a given player, i.e.
2229 # return the _real_ map. used by e.g. per-player
2230 # maps to change the path to ~playername/mappath
2231 sub customise_for {
2232 my ($self, $ob) = @_;
2233
2234 return find "~" . $ob->name . "/" . $self->{path}
2235 if $self->per_player;
2236
2237 # return find "?party/" . $ob->name . "/" . $self->{path}
2238 # if $self->per_party;
2239
2240 $self
2241 }
2242
2243 # find and load all maps in the 3x3 area around a map
2244 sub load_neighbours {
2245 my ($map) = @_;
2246
2247 my @neigh; # diagonal neighbours
2248
2249 for (0 .. 3) {
2250 my $neigh = $map->tile_path ($_)
2251 or next;
2252 $neigh = find $neigh, $map
2253 or next;
2254 $neigh->load;
2255
2256 # now find the diagonal neighbours
2257 push @neigh,
2258 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2259 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2260 }
2261
2262 for (grep defined $_->[0], @neigh) {
2263 my ($path, $origin) = @$_;
2264 my $neigh = find $path, $origin
2265 or next;
2266 $neigh->load;
2267 }
2268 }
2269
2270 sub find_sync {
2271 my ($path, $origin) = @_;
2272
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
2277 }
2278
2279 sub do_load_sync {
2280 my ($map) = @_;
2281
2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2283 if $Coro::current == $Coro::main;
2284
2285 $map->load;
2286 }
2287
2288 our %MAP_PREFETCH;
2289 our $MAP_PREFETCHER = undef;
2290
2291 sub find_async {
2292 my ($path, $origin, $load) = @_;
2293
2294 $path = normalise $path, $origin && $origin->{path};
2295
2296 if (my $map = $cf::MAP{$path}) {
2297 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2298 }
2299
2300 $MAP_PREFETCH{$path} |= $load;
2301
2302 $MAP_PREFETCHER ||= cf::async {
2303 $Coro::current->{desc} = "map prefetcher";
2304
2305 while (%MAP_PREFETCH) {
2306 while (my ($k, $v) = each %MAP_PREFETCH) {
2307 if (my $map = find $k) {
2308 $map->load if $v;
2309 }
2310
2311 delete $MAP_PREFETCH{$k};
2312 }
2313 }
2314 undef $MAP_PREFETCHER;
2315 };
2316 $MAP_PREFETCHER->prio (6);
2317
2318 ()
2319 }
2320
2321 # common code, used by both ->save and ->swapout
2322 sub _save {
2323 my ($self) = @_;
2324
2325 $self->{last_save} = $cf::RUNTIME;
2326
2327 return unless $self->dirty;
2328
2329 my $save = $self->save_path; utf8::encode $save;
2330 my $uniq = $self->uniq_path; utf8::encode $uniq;
2331
2332 $self->{load_path} = $save;
2333
2334 return if $self->{deny_save};
2335
2336 local $self->{last_access} = $self->last_access;#d#
2337
2338 cf::async {
2339 $Coro::current->{desc} = "map player save";
2340 $_->contr->save for $self->players;
2341 };
2342
2343 cf::get_slot 0.02;
2344
2345 if ($uniq) {
2346 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2347 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2348 } else {
2349 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2350 }
2351 }
2352
2353 sub save {
2354 my ($self) = @_;
2355
2356 my $lock = cf::lock_acquire "map_data:$self->{path}";
2357
2358 $self->_save;
2359 }
2360
2361 sub swap_out {
2362 my ($self) = @_;
2363
2364 my $lock = cf::lock_acquire "map_data:$self->{path}";
2365
2366 return if $self->in_memory != cf::MAP_ACTIVE;
2367 return if $self->{deny_save};
2368 return if $self->players;
2369
2370 # first deactivate the map and "unlink" it from the core
2371 $self->deactivate;
2372 $_->clear_links_to ($self) for values %cf::MAP;
2373 $self->in_memory (cf::MAP_SWAPPED);
2374
2375 # then atomically save
2376 $self->_save;
2377
2378 # then free the map
2379 $self->clear;
2380 }
2381
2382 sub reset_at {
2383 my ($self) = @_;
2384
2385 # TODO: safety, remove and allow resettable per-player maps
2386 return 1e99 if $self->{deny_reset};
2387
2388 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2389 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2390
2391 $time + $to
2392 }
2393
2394 sub should_reset {
2395 my ($self) = @_;
2396
2397 $self->reset_at <= $cf::RUNTIME
2398 }
2399
2400 sub reset {
2401 my ($self) = @_;
2402
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 return if $self->players;
2406
2407 cf::trace "resetting map ", $self->path, "\n";
2408
2409 $self->in_memory (cf::MAP_SWAPPED);
2410
2411 # need to save uniques path
2412 unless ($self->{deny_save}) {
2413 my $uniq = $self->uniq_path; utf8::encode $uniq;
2414
2415 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2416 if $uniq;
2417 }
2418
2419 delete $cf::MAP{$self->path};
2420
2421 $self->deactivate;
2422 $_->clear_links_to ($self) for values %cf::MAP;
2423 $self->clear;
2424
2425 $self->unlink_save;
2426 $self->destroy;
2427 }
2428
2429 my $nuke_counter = "aaaa";
2430
2431 sub nuke {
2432 my ($self) = @_;
2433
2434 {
2435 my $lock = cf::lock_acquire "map_data:$self->{path}";
2436
2437 delete $cf::MAP{$self->path};
2438
2439 $self->unlink_save;
2440
2441 bless $self, "cf::map::wrap";
2442 delete $self->{deny_reset};
2443 $self->{deny_save} = 1;
2444 $self->reset_timeout (1);
2445 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2446
2447 $cf::MAP{$self->path} = $self;
2448 }
2449
2450 $self->reset; # polite request, might not happen
2451 }
2452
2453 =item $maps = cf::map::tmp_maps
2454
2455 Returns an arrayref with all map paths of currently instantiated and saved
2456 maps. May block.
2457
2458 =cut
2459
2460 sub tmp_maps() {
2461 [
2462 map {
2463 utf8::decode $_;
2464 /\.map$/
2465 ? normalise $_
2466 : ()
2467 } @{ aio_readdir $TMPDIR or [] }
2468 ]
2469 }
2470
2471 =item $maps = cf::map::random_maps
2472
2473 Returns an arrayref with all map paths of currently instantiated and saved
2474 random maps. May block.
2475
2476 =cut
2477
2478 sub random_maps() {
2479 [
2480 map {
2481 utf8::decode $_;
2482 /\.map$/
2483 ? normalise "?random/$_"
2484 : ()
2485 } @{ aio_readdir $RANDOMDIR or [] }
2486 ]
2487 }
2488
2489 =item cf::map::unique_maps
2490
2491 Returns an arrayref of paths of all shared maps that have
2492 instantiated unique items. May block.
2493
2494 =cut
2495
2496 sub unique_maps() {
2497 [
2498 map {
2499 utf8::decode $_;
2500 s/\.map$//; # TODO future compatibility hack
2501 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2502 ? ()
2503 : normalise $_
2504 } @{ aio_readdir $UNIQUEDIR or [] }
2505 ]
2506 }
2507
2508 =item cf::map::static_maps
2509
2510 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2511 file in the shared directory excluding F</styles> and F</editor>). May
2512 block.
2513
2514 =cut
2515
2516 sub static_maps() {
2517 my @dirs = "";
2518 my @maps;
2519
2520 while (@dirs) {
2521 my $dir = shift @dirs;
2522
2523 next if $dir eq "/styles" || $dir eq "/editor";
2524
2525 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2526 or return;
2527
2528 for (@$files) {
2529 s/\.map$// or next;
2530 utf8::decode $_;
2531 push @maps, "$dir/$_";
2532 }
2533
2534 push @dirs, map "$dir/$_", @$dirs;
2535 }
2536
2537 \@maps
2538 }
2539
2540 =back
2541
2542 =head3 cf::object
2543
2544 =cut
2545
2546 package cf::object;
2547
2548 =over 4
2549
2550 =item $ob->inv_recursive
2551
2552 Returns the inventory of the object I<and> their inventories, recursively,
2553 but I<not> the object itself.
2554
2555 =cut
2556
2557 sub inv_recursive_;
2558 sub inv_recursive_ {
2559 map { $_, inv_recursive_ $_->inv } @_
2560 }
2561
2562 sub inv_recursive {
2563 inv_recursive_ inv $_[0]
2564 }
2565
2566 =item $ref = $ob->ref
2567
2568 Creates and returns a persistent reference to an object that can be stored as a string.
2569
2570 =item $ob = cf::object::deref ($refstring)
2571
2572 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2573 even if the object actually exists. May block.
2574
2575 =cut
2576
2577 sub deref {
2578 my ($ref) = @_;
2579
2580 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2581 my ($uuid, $name) = ($1, $2);
2582 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2583 or return;
2584 $pl->ob->uuid eq $uuid
2585 or return;
2586
2587 $pl->ob
2588 } else {
2589 warn "$ref: cannot resolve object reference\n";
2590 undef
2591 }
2592 }
2593
2594 package cf;
2595
2596 =back
2597
2598 =head3 cf::object::player
2599
2600 =over 4
2601
2602 =item $player_object->reply ($npc, $msg[, $flags])
2603
2604 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2605 can be C<undef>. Does the right thing when the player is currently in a
2606 dialogue with the given NPC character.
2607
2608 =cut
2609
2610 our $SAY_CHANNEL = {
2611 id => "say",
2612 title => "Map",
2613 reply => "say ",
2614 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2615 };
2616
2617 our $CHAT_CHANNEL = {
2618 id => "chat",
2619 title => "Chat",
2620 reply => "chat ",
2621 tooltip => "Player chat and shouts, global to the server.",
2622 };
2623
2624 # rough implementation of a future "reply" method that works
2625 # with dialog boxes.
2626 #TODO: the first argument must go, split into a $npc->reply_to ( method
2627 sub cf::object::player::reply($$$;$) {
2628 my ($self, $npc, $msg, $flags) = @_;
2629
2630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2631
2632 if ($self->{record_replies}) {
2633 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2634
2635 } else {
2636 my $pl = $self->contr;
2637
2638 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2639 my $dialog = $pl->{npc_dialog};
2640 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2641
2642 } else {
2643 $msg = $npc->name . " says: $msg" if $npc;
2644 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2645 }
2646 }
2647 }
2648
2649 =item $object->send_msg ($channel, $msg, $color, [extra...])
2650
2651 =cut
2652
2653 sub cf::object::send_msg {
2654 my $pl = shift->contr
2655 or return;
2656 $pl->send_msg (@_);
2657 }
2658
2659 =item $player_object->may ("access")
2660
2661 Returns wether the given player is authorized to access resource "access"
2662 (e.g. "command_wizcast").
2663
2664 =cut
2665
2666 sub cf::object::player::may {
2667 my ($self, $access) = @_;
2668
2669 $self->flag (cf::FLAG_WIZ) ||
2670 (ref $cf::CFG{"may_$access"}
2671 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2672 : $cf::CFG{"may_$access"})
2673 }
2674
2675 =item $player_object->enter_link
2676
2677 Freezes the player and moves him/her to a special map (C<{link}>).
2678
2679 The player should be reasonably safe there for short amounts of time (e.g.
2680 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2681 though, as the player cannot control the character while it is on the link
2682 map.
2683
2684 Will never block.
2685
2686 =item $player_object->leave_link ($map, $x, $y)
2687
2688 Moves the player out of the special C<{link}> map onto the specified
2689 map. If the map is not valid (or omitted), the player will be moved back
2690 to the location he/she was before the call to C<enter_link>, or, if that
2691 fails, to the emergency map position.
2692
2693 Might block.
2694
2695 =cut
2696
2697 sub link_map {
2698 unless ($LINK_MAP) {
2699 $LINK_MAP = cf::map::find "{link}"
2700 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2701 $LINK_MAP->load;
2702 }
2703
2704 $LINK_MAP
2705 }
2706
2707 sub cf::object::player::enter_link {
2708 my ($self) = @_;
2709
2710 $self->deactivate_recursive;
2711
2712 ++$self->{_link_recursion};
2713
2714 return if UNIVERSAL::isa $self->map, "ext::map_link";
2715
2716 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2717 if $self->map && $self->map->{path} ne "{link}";
2718
2719 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2720 }
2721
2722 sub cf::object::player::leave_link {
2723 my ($self, $map, $x, $y) = @_;
2724
2725 return unless $self->contr->active;
2726
2727 my $link_pos = delete $self->{_link_pos};
2728
2729 unless ($map) {
2730 # restore original map position
2731 ($map, $x, $y) = @{ $link_pos || [] };
2732 $map = cf::map::find $map;
2733
2734 unless ($map) {
2735 ($map, $x, $y) = @$EMERGENCY_POSITION;
2736 $map = cf::map::find $map
2737 or die "FATAL: cannot load emergency map\n";
2738 }
2739 }
2740
2741 ($x, $y) = (-1, -1)
2742 unless (defined $x) && (defined $y);
2743
2744 # use -1 or undef as default coordinates, not 0, 0
2745 ($x, $y) = ($map->enter_x, $map->enter_y)
2746 if $x <= 0 && $y <= 0;
2747
2748 $map->load;
2749 $map->load_neighbours;
2750
2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
2758 $self->activate_recursive;
2759 }
2760
2761 }
2762
2763 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2764
2765 Moves the player to the given map-path and coordinates by first freezing
2766 her, loading and preparing them map, calling the provided $check callback
2767 that has to return the map if sucecssful, and then unfreezes the player on
2768 the new (success) or old (failed) map position. In either case, $done will
2769 be called at the end of this process.
2770
2771 Note that $check will be called with a potentially non-loaded map, so if
2772 it needs a loaded map it has to call C<< ->load >>.
2773
2774 =cut
2775
2776 our $GOTOGEN;
2777
2778 sub cf::object::player::goto {
2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2789
2790 $self->enter_link;
2791
2792 (async {
2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path : undef;
2816
2817 if ($map) {
2818 $map = $map->customise_for ($self);
2819 $map = $check->($map, $x, $y, $self) if $check && $map;
2820 } else {
2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
2838 })->prio (1);
2839 }
2840
2841 =item $player_object->enter_exit ($exit_object)
2842
2843 =cut
2844
2845 sub parse_random_map_params {
2846 my ($spec) = @_;
2847
2848 my $rmp = { # defaults
2849 xsize => (cf::rndm 15, 40),
2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
2853 };
2854
2855 for (split /\n/, $spec) {
2856 my ($k, $v) = split /\s+/, $_, 2;
2857
2858 $rmp->{lc $k} = $v if (length $k) && (length $v);
2859 }
2860
2861 $rmp
2862 }
2863
2864 sub prepare_random_map {
2865 my ($exit) = @_;
2866
2867 # all this does is basically replace the /! path by
2868 # a new random map path (?random/...) with a seed
2869 # that depends on the exit object
2870
2871 my $rmp = parse_random_map_params $exit->msg;
2872
2873 if ($exit->map) {
2874 $rmp->{region} = $exit->region->name;
2875 $rmp->{origin_map} = $exit->map->path;
2876 $rmp->{origin_x} = $exit->x;
2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
2880 }
2881
2882 $rmp->{random_seed} ||= $exit->random_seed;
2883
2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
2887
2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
2896 $exit->slaying ("?random/$md5");
2897 $exit->msg (undef);
2898 }
2899 }
2900 }
2901
2902 sub cf::object::player::enter_exit {
2903 my ($self, $exit) = @_;
2904
2905 return unless $self->type == cf::PLAYER;
2906
2907 $self->enter_link;
2908
2909 (async {
2910 $Coro::current->{desc} = "enter_exit";
2911
2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 # random map handling
2916 {
2917 my $guard = cf::lock_acquire "exit_prepare:$exit";
2918
2919 prepare_random_map $exit
2920 if $exit->slaying eq "/!";
2921 }
2922
2923 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2924 my $x = $exit->stats->hp;
2925 my $y = $exit->stats->sp;
2926
2927 $self->goto ($map, $x, $y);
2928
2929 # if exit is damned, update players death & WoR home-position
2930 $self->contr->savebed ($map, $x, $y)
2931 if $exit->flag (cf::FLAG_DAMNED);
2932
2933 1
2934 }) {
2935 $self->message ("Something went wrong deep within the deliantra server. "
2936 . "I'll try to bring you back to the map you were before. "
2937 . "Please report this to the dungeon master!",
2938 cf::NDI_UNIQUE | cf::NDI_RED);
2939
2940 error "ERROR in enter_exit: $@";
2941 $self->leave_link;
2942 }
2943 })->prio (1);
2944 }
2945
2946 =head3 cf::client
2947
2948 =over 4
2949
2950 =item $client->send_drawinfo ($text, $flags)
2951
2952 Sends a drawinfo packet to the client. Circumvents output buffering so
2953 should not be used under normal circumstances.
2954
2955 =cut
2956
2957 sub cf::client::send_drawinfo {
2958 my ($self, $text, $flags) = @_;
2959
2960 utf8::encode $text;
2961 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2962 }
2963
2964 =item $client->send_big_packet ($pkt)
2965
2966 Like C<send_packet>, but tries to compress large packets, and fragments
2967 them as required.
2968
2969 =cut
2970
2971 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2972
2973 sub cf::client::send_big_packet {
2974 my ($self, $pkt) = @_;
2975
2976 # try lzf for large packets
2977 $pkt = "lzf " . Compress::LZF::compress $pkt
2978 if 1024 <= length $pkt and $self->{can_lzf};
2979
2980 # split very large packets
2981 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2982 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2983 $pkt = "frag";
2984 }
2985
2986 $self->send_packet ($pkt);
2987 }
2988
2989 =item $client->send_msg ($channel, $msg, $color, [extra...])
2990
2991 Send a drawinfo or msg packet to the client, formatting the msg for the
2992 client if neccessary. C<$type> should be a string identifying the type of
2993 the message, with C<log> being the default. If C<$color> is negative, suppress
2994 the message unless the client supports the msg packet.
2995
2996 =cut
2997
2998 # non-persistent channels (usually the info channel)
2999 our %CHANNEL = (
3000 "c/motd" => {
3001 id => "infobox",
3002 title => "MOTD",
3003 reply => undef,
3004 tooltip => "The message of the day",
3005 },
3006 "c/identify" => {
3007 id => "infobox",
3008 title => "Identify",
3009 reply => undef,
3010 tooltip => "Items recently identified",
3011 },
3012 "c/examine" => {
3013 id => "infobox",
3014 title => "Examine",
3015 reply => undef,
3016 tooltip => "Signs and other items you examined",
3017 },
3018 "c/shopinfo" => {
3019 id => "infobox",
3020 title => "Shop Info",
3021 reply => undef,
3022 tooltip => "What your bargaining skill tells you about the shop",
3023 },
3024 "c/book" => {
3025 id => "infobox",
3026 title => "Book",
3027 reply => undef,
3028 tooltip => "The contents of a note or book",
3029 },
3030 "c/lookat" => {
3031 id => "infobox",
3032 title => "Look",
3033 reply => undef,
3034 tooltip => "What you saw there",
3035 },
3036 "c/who" => {
3037 id => "infobox",
3038 title => "Players",
3039 reply => undef,
3040 tooltip => "Shows players who are currently online",
3041 },
3042 "c/body" => {
3043 id => "infobox",
3044 title => "Body Parts",
3045 reply => undef,
3046 tooltip => "Shows which body parts you posess and are available",
3047 },
3048 "c/statistics" => {
3049 id => "infobox",
3050 title => "Statistics",
3051 reply => undef,
3052 tooltip => "Shows your primary statistics",
3053 },
3054 "c/skills" => {
3055 id => "infobox",
3056 title => "Skills",
3057 reply => undef,
3058 tooltip => "Shows your experience per skill and item power",
3059 },
3060 "c/shopitems" => {
3061 id => "infobox",
3062 title => "Shop Items",
3063 reply => undef,
3064 tooltip => "Shows the items currently for sale in this shop",
3065 },
3066 "c/resistances" => {
3067 id => "infobox",
3068 title => "Resistances",
3069 reply => undef,
3070 tooltip => "Shows your resistances",
3071 },
3072 "c/pets" => {
3073 id => "infobox",
3074 title => "Pets",
3075 reply => undef,
3076 tooltip => "Shows information abotu your pets/a specific pet",
3077 },
3078 "c/perceiveself" => {
3079 id => "infobox",
3080 title => "Perceive Self",
3081 reply => undef,
3082 tooltip => "You gained detailed knowledge about yourself",
3083 },
3084 "c/uptime" => {
3085 id => "infobox",
3086 title => "Uptime",
3087 reply => undef,
3088 tooltip => "How long the server has been running since last restart",
3089 },
3090 "c/mapinfo" => {
3091 id => "infobox",
3092 title => "Map Info",
3093 reply => undef,
3094 tooltip => "Information related to the maps",
3095 },
3096 "c/party" => {
3097 id => "party",
3098 title => "Party",
3099 reply => "gsay ",
3100 tooltip => "Messages and chat related to your party",
3101 },
3102 "c/death" => {
3103 id => "death",
3104 title => "Death",
3105 reply => undef,
3106 tooltip => "Reason for and more info about your most recent death",
3107 },
3108 "c/say" => $SAY_CHANNEL,
3109 "c/chat" => $CHAT_CHANNEL,
3110 );
3111
3112 sub cf::client::send_msg {
3113 my ($self, $channel, $msg, $color, @extra) = @_;
3114
3115 $msg = $self->pl->expand_cfpod ($msg)
3116 unless $color & cf::NDI_VERBATIM;
3117
3118 $color &= cf::NDI_CLIENT_MASK; # just in case...
3119
3120 # check predefined channels, for the benefit of C
3121 if ($CHANNEL{$channel}) {
3122 $channel = $CHANNEL{$channel};
3123
3124 $self->ext_msg (channel_info => $channel);
3125 $channel = $channel->{id};
3126
3127 } elsif (ref $channel) {
3128 # send meta info to client, if not yet sent
3129 unless (exists $self->{channel}{$channel->{id}}) {
3130 $self->{channel}{$channel->{id}} = $channel;
3131 $self->ext_msg (channel_info => $channel);
3132 }
3133
3134 $channel = $channel->{id};
3135 }
3136
3137 return unless @extra || length $msg;
3138
3139 # default colour, mask it out
3140 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3141 if $color & cf::NDI_DEF;
3142
3143 my $pkt = "msg "
3144 . $self->{json_coder}->encode (
3145 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3146 );
3147
3148 $self->send_big_packet ($pkt);
3149 }
3150
3151 =item $client->ext_msg ($type, @msg)
3152
3153 Sends an ext event to the client.
3154
3155 =cut
3156
3157 sub cf::client::ext_msg($$@) {
3158 my ($self, $type, @msg) = @_;
3159
3160 if ($self->extcmd == 2) {
3161 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3162 } elsif ($self->extcmd == 1) { # TODO: remove
3163 push @msg, msgtype => "event_$type";
3164 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3165 }
3166 }
3167
3168 =item $client->ext_reply ($msgid, @msg)
3169
3170 Sends an ext reply to the client.
3171
3172 =cut
3173
3174 sub cf::client::ext_reply($$@) {
3175 my ($self, $id, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3179 } elsif ($self->extcmd == 1) {
3180 #TODO: version 1, remove
3181 unshift @msg, msgtype => "reply", msgid => $id;
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184 }
3185
3186 =item $success = $client->query ($flags, "text", \&cb)
3187
3188 Queues a query to the client, calling the given callback with
3189 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3190 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3191
3192 Queries can fail, so check the return code. Or don't, as queries will
3193 become reliable at some point in the future.
3194
3195 =cut
3196
3197 sub cf::client::query {
3198 my ($self, $flags, $text, $cb) = @_;
3199
3200 return unless $self->state == ST_PLAYING
3201 || $self->state == ST_SETUP
3202 || $self->state == ST_CUSTOM;
3203
3204 $self->state (ST_CUSTOM);
3205
3206 utf8::encode $text;
3207 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3208
3209 $self->send_packet ($self->{query_queue}[0][0])
3210 if @{ $self->{query_queue} } == 1;
3211
3212 1
3213 }
3214
3215 cf::client->attach (
3216 on_connect => sub {
3217 my ($ns) = @_;
3218
3219 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3220 },
3221 on_reply => sub {
3222 my ($ns, $msg) = @_;
3223
3224 # this weird shuffling is so that direct followup queries
3225 # get handled first
3226 my $queue = delete $ns->{query_queue}
3227 or return; # be conservative, not sure how that can happen, but we saw a crash here
3228
3229 (shift @$queue)->[1]->($msg);
3230 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3231
3232 push @{ $ns->{query_queue} }, @$queue;
3233
3234 if (@{ $ns->{query_queue} } == @$queue) {
3235 if (@$queue) {
3236 $ns->send_packet ($ns->{query_queue}[0][0]);
3237 } else {
3238 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3239 }
3240 }
3241 },
3242 on_exticmd => sub {
3243 my ($ns, $buf) = @_;
3244
3245 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3246
3247 if (ref $msg) {
3248 my ($type, $reply, @payload) =
3249 "ARRAY" eq ref $msg
3250 ? @$msg
3251 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3252
3253 my @reply;
3254
3255 if (my $cb = $EXTICMD{$type}) {
3256 @reply = $cb->($ns, @payload);
3257 }
3258
3259 $ns->ext_reply ($reply, @reply)
3260 if $reply;
3261
3262 } else {
3263 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3264 }
3265
3266 cf::override;
3267 },
3268 );
3269
3270 =item $client->async (\&cb)
3271
3272 Create a new coroutine, running the specified callback. The coroutine will
3273 be automatically cancelled when the client gets destroyed (e.g. on logout,
3274 or loss of connection).
3275
3276 =cut
3277
3278 sub cf::client::async {
3279 my ($self, $cb) = @_;
3280
3281 my $coro = &Coro::async ($cb);
3282
3283 $coro->on_destroy (sub {
3284 delete $self->{_coro}{$coro+0};
3285 });
3286
3287 $self->{_coro}{$coro+0} = $coro;
3288
3289 $coro
3290 }
3291
3292 cf::client->attach (
3293 on_client_destroy => sub {
3294 my ($ns) = @_;
3295
3296 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3297 },
3298 );
3299
3300 =back
3301
3302
3303 =head2 SAFE SCRIPTING
3304
3305 Functions that provide a safe environment to compile and execute
3306 snippets of perl code without them endangering the safety of the server
3307 itself. Looping constructs, I/O operators and other built-in functionality
3308 is not available in the safe scripting environment, and the number of
3309 functions and methods that can be called is greatly reduced.
3310
3311 =cut
3312
3313 our $safe = new Safe "safe";
3314 our $safe_hole = new Safe::Hole;
3315
3316 $SIG{FPE} = 'IGNORE';
3317
3318 $safe->permit_only (Opcode::opset qw(
3319 :base_core :base_mem :base_orig :base_math :base_loop
3320 grepstart grepwhile mapstart mapwhile
3321 sort time
3322 ));
3323
3324 # here we export the classes and methods available to script code
3325
3326 =pod
3327
3328 The following functions and methods are available within a safe environment:
3329
3330 cf::object
3331 contr pay_amount pay_player map x y force_find force_add destroy
3332 insert remove name archname title slaying race decrease split
3333 value
3334
3335 cf::object::player
3336 player
3337
3338 cf::player
3339 peaceful
3340
3341 cf::map
3342 trigger
3343
3344 =cut
3345
3346 for (
3347 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3348 insert remove inv nrof name archname title slaying race
3349 decrease split destroy change_exp value msg lore send_msg)],
3350 ["cf::object::player" => qw(player)],
3351 ["cf::player" => qw(peaceful send_msg)],
3352 ["cf::map" => qw(trigger)],
3353 ) {
3354 my ($pkg, @funs) = @$_;
3355 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3356 for @funs;
3357 }
3358
3359 =over 4
3360
3361 =item @retval = safe_eval $code, [var => value, ...]
3362
3363 Compiled and executes the given perl code snippet. additional var/value
3364 pairs result in temporary local (my) scalar variables of the given name
3365 that are available in the code snippet. Example:
3366
3367 my $five = safe_eval '$first + $second', first => 1, second => 4;
3368
3369 =cut
3370
3371 sub safe_eval($;@) {
3372 my ($code, %vars) = @_;
3373
3374 my $qcode = $code;
3375 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3376 $qcode =~ s/\n/\\n/g;
3377
3378 %vars = (_dummy => 0) unless %vars;
3379
3380 my @res;
3381 local $_;
3382
3383 my $eval =
3384 "do {\n"
3385 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3386 . "#line 0 \"{$qcode}\"\n"
3387 . $code
3388 . "\n}"
3389 ;
3390
3391 if ($CFG{safe_eval}) {
3392 sub_generation_inc;
3393 local @safe::cf::_safe_eval_args = values %vars;
3394 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3395 sub_generation_inc;
3396 } else {
3397 local @cf::_safe_eval_args = values %vars;
3398 @res = wantarray ? eval eval : scalar eval $eval;
3399 }
3400
3401 if ($@) {
3402 warn "$@",
3403 "while executing safe code '$code'\n",
3404 "with arguments " . (join " ", %vars) . "\n";
3405 }
3406
3407 wantarray ? @res : $res[0]
3408 }
3409
3410 =item cf::register_script_function $function => $cb
3411
3412 Register a function that can be called from within map/npc scripts. The
3413 function should be reasonably secure and should be put into a package name
3414 like the extension.
3415
3416 Example: register a function that gets called whenever a map script calls
3417 C<rent::overview>, as used by the C<rent> extension.
3418
3419 cf::register_script_function "rent::overview" => sub {
3420 ...
3421 };
3422
3423 =cut
3424
3425 sub register_script_function {
3426 my ($fun, $cb) = @_;
3427
3428 $fun = "safe::$fun" if $CFG{safe_eval};
3429 *$fun = $safe_hole->wrap ($cb);
3430 }
3431
3432 =back
3433
3434 =cut
3435
3436 #############################################################################
3437 # the server's init and main functions
3438
3439 sub load_facedata($) {
3440 my ($path) = @_;
3441
3442 # HACK to clear player env face cache, we need some signal framework
3443 # for this (global event?)
3444 %ext::player_env::MUSIC_FACE_CACHE = ();
3445
3446 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3447
3448 trace "loading facedata from $path\n";
3449
3450 my $facedata = decode_storable load_file $path;
3451
3452 $facedata->{version} == 2
3453 or cf::cleanup "$path: version mismatch, cannot proceed.";
3454
3455 # patch in the exptable
3456 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3457 $facedata->{resource}{"res/exp_table"} = {
3458 type => FT_RSRC,
3459 data => $exp_table,
3460 hash => (Digest::MD5::md5 $exp_table),
3461 };
3462 cf::cede_to_tick;
3463
3464 {
3465 my $faces = $facedata->{faceinfo};
3466
3467 while (my ($face, $info) = each %$faces) {
3468 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3469
3470 cf::face::set_visibility $idx, $info->{visibility};
3471 cf::face::set_magicmap $idx, $info->{magicmap};
3472 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3473 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3474 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3475
3476 cf::cede_to_tick;
3477 }
3478
3479 while (my ($face, $info) = each %$faces) {
3480 next unless $info->{smooth};
3481
3482 my $idx = cf::face::find $face
3483 or next;
3484
3485 if (my $smooth = cf::face::find $info->{smooth}) {
3486 cf::face::set_smooth $idx, $smooth;
3487 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3488 } else {
3489 error "smooth face '$info->{smooth}' not found for face '$face'";
3490 }
3491
3492 cf::cede_to_tick;
3493 }
3494 }
3495
3496 {
3497 my $anims = $facedata->{animinfo};
3498
3499 while (my ($anim, $info) = each %$anims) {
3500 cf::anim::set $anim, $info->{frames}, $info->{facings};
3501 cf::cede_to_tick;
3502 }
3503
3504 cf::anim::invalidate_all; # d'oh
3505 }
3506
3507 {
3508 my $res = $facedata->{resource};
3509
3510 while (my ($name, $info) = each %$res) {
3511 if (defined $info->{type}) {
3512 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3513
3514 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3515 cf::face::set_type $idx, $info->{type};
3516 } else {
3517 $RESOURCE{$name} = $info; # unused
3518 }
3519
3520 cf::cede_to_tick;
3521 }
3522 }
3523
3524 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3525
3526 1
3527 }
3528
3529 register_exticmd fx_want => sub {
3530 my ($ns, $want) = @_;
3531
3532 while (my ($k, $v) = each %$want) {
3533 $ns->fx_want ($k, $v);
3534 }
3535 };
3536
3537 sub load_resource_file($) {
3538 my $guard = lock_acquire "load_resource_file";
3539
3540 my $status = load_resource_file_ $_[0];
3541 get_slot 0.1, 100;
3542 cf::arch::commit_load;
3543
3544 $status
3545 }
3546
3547 sub reload_regions {
3548 # HACK to clear player env face cache, we need some signal framework
3549 # for this (global event?)
3550 %ext::player_env::MUSIC_FACE_CACHE = ();
3551
3552 load_resource_file "$MAPDIR/regions"
3553 or die "unable to load regions file\n";
3554
3555 for (cf::region::list) {
3556 $_->{match} = qr/$_->{match}/
3557 if exists $_->{match};
3558 }
3559 }
3560
3561 sub reload_facedata {
3562 load_facedata "$DATADIR/facedata"
3563 or die "unable to load facedata\n";
3564 }
3565
3566 sub reload_archetypes {
3567 load_resource_file "$DATADIR/archetypes"
3568 or die "unable to load archetypes\n";
3569 }
3570
3571 sub reload_treasures {
3572 load_resource_file "$DATADIR/treasures"
3573 or die "unable to load treasurelists\n";
3574 }
3575
3576 sub reload_sound {
3577 trace "loading sound config from $DATADIR/sound\n";
3578
3579 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3580
3581 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3582 my $sound = $soundconf->{compat}[$_]
3583 or next;
3584
3585 my $face = cf::face::find "sound/$sound->[1]";
3586 cf::sound::set $sound->[0] => $face;
3587 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3588 }
3589
3590 while (my ($k, $v) = each %{$soundconf->{event}}) {
3591 my $face = cf::face::find "sound/$v";
3592 cf::sound::set $k => $face;
3593 }
3594 }
3595
3596 sub reload_resources {
3597 trace "reloading resource files...\n";
3598
3599 reload_exp_table;
3600 reload_materials;
3601 reload_facedata;
3602 reload_sound;
3603 reload_archetypes;
3604 reload_regions;
3605 reload_treasures;
3606
3607 trace "finished reloading resource files\n";
3608 }
3609
3610 sub reload_config {
3611 trace "reloading config file...\n";
3612
3613 my $config = load_file "$CONFDIR/config";
3614 utf8::decode $config;
3615 *CFG = decode_yaml $config;
3616
3617 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3618
3619 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3620 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3621
3622 if (exists $CFG{mlockall}) {
3623 eval {
3624 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3625 and die "WARNING: m(un)lockall failed: $!\n";
3626 };
3627 warn $@ if $@;
3628 }
3629 }
3630
3631 sub pidfile() {
3632 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3633 or die "$PIDFILE: $!";
3634 flock $fh, &Fcntl::LOCK_EX
3635 or die "$PIDFILE: flock: $!";
3636 $fh
3637 }
3638
3639 # make sure only one server instance is running at any one time
3640 sub atomic {
3641 my $fh = pidfile;
3642
3643 my $pid = <$fh>;
3644 kill 9, $pid if $pid > 0;
3645
3646 seek $fh, 0, 0;
3647 print $fh $$;
3648 }
3649
3650 sub main_loop {
3651 trace "EV::loop starting\n";
3652 if (1) {
3653 EV::loop;
3654 }
3655 trace "EV::loop returned\n";
3656 goto &main_loop unless $REALLY_UNLOOP;
3657 }
3658
3659 sub main {
3660 cf::init_globals; # initialise logging
3661
3662 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3663 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3664 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3665 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3666
3667 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3668
3669 # we must not ever block the main coroutine
3670 local $Coro::idle = sub {
3671 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3672 (async {
3673 $Coro::current->{desc} = "IDLE BUG HANDLER";
3674 EV::loop EV::LOOP_ONESHOT;
3675 })->prio (Coro::PRIO_MAX);
3676 };
3677
3678 evthread_start IO::AIO::poll_fileno;
3679
3680 cf::sync_job {
3681 cf::incloader::init ();
3682
3683 cf::init_anim;
3684 cf::init_attackmess;
3685 cf::init_dynamic;
3686
3687 cf::load_settings;
3688
3689 reload_resources;
3690 reload_config;
3691 db_init;
3692
3693 cf::init_uuid;
3694 cf::init_signals;
3695 cf::init_skills;
3696
3697 cf::init_beforeplay;
3698
3699 atomic;
3700
3701 load_extensions;
3702
3703 utime time, time, $RUNTIMEFILE;
3704
3705 # no (long-running) fork's whatsoever before this point(!)
3706 use POSIX ();
3707 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3708
3709 cf::_post_init 0;
3710 };
3711
3712 cf::object::thawer::errors_are_fatal 0;
3713 info "parse errors in files are no longer fatal from this point on.\n";
3714
3715 my $free_main; $free_main = EV::idle sub {
3716 undef $free_main;
3717 undef &main; # free gobs of memory :)
3718 };
3719
3720 goto &main_loop;
3721 }
3722
3723 #############################################################################
3724 # initialisation and cleanup
3725
3726 # install some emergency cleanup handlers
3727 BEGIN {
3728 our %SIGWATCHER = ();
3729 for my $signal (qw(INT HUP TERM)) {
3730 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3731 cf::cleanup "SIG$signal";
3732 };
3733 }
3734 }
3735
3736 sub write_runtime_sync {
3737 my $t0 = AE::time;
3738
3739 # first touch the runtime file to show we are still running:
3740 # the fsync below can take a very very long time.
3741
3742 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3743
3744 my $guard = cf::lock_acquire "write_runtime";
3745
3746 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3747 or return;
3748
3749 my $value = $cf::RUNTIME + 90 + 10;
3750 # 10 is the runtime save interval, for a monotonic clock
3751 # 60 allows for the watchdog to kill the server.
3752
3753 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3754 and return;
3755
3756 # always fsync - this file is important
3757 aio_fsync $fh
3758 and return;
3759
3760 # touch it again to show we are up-to-date
3761 aio_utime $fh, undef, undef;
3762
3763 close $fh
3764 or return;
3765
3766 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3767 and return;
3768
3769 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3770
3771 1
3772 }
3773
3774 our $uuid_lock;
3775 our $uuid_skip;
3776
3777 sub write_uuid_sync($) {
3778 $uuid_skip ||= $_[0];
3779
3780 return if $uuid_lock;
3781 local $uuid_lock = 1;
3782
3783 my $uuid = "$LOCALDIR/uuid";
3784
3785 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3786 or return;
3787
3788 my $value = uuid_seq uuid_cur;
3789
3790 unless ($value) {
3791 info "cowardly refusing to write zero uuid value!\n";
3792 return;
3793 }
3794
3795 my $value = uuid_str $value + $uuid_skip;
3796 $uuid_skip = 0;
3797
3798 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3799 and return;
3800
3801 # always fsync - this file is important
3802 aio_fsync $fh
3803 and return;
3804
3805 close $fh
3806 or return;
3807
3808 aio_rename "$uuid~", $uuid
3809 and return;
3810
3811 trace "uuid file written ($value).\n";
3812
3813 1
3814
3815 }
3816
3817 sub write_uuid($$) {
3818 my ($skip, $sync) = @_;
3819
3820 $sync ? write_uuid_sync $skip
3821 : async { write_uuid_sync $skip };
3822 }
3823
3824 sub emergency_save() {
3825 my $freeze_guard = cf::freeze_mainloop;
3826
3827 info "emergency_perl_save: enter\n";
3828
3829 # this is a trade-off: we want to be very quick here, so
3830 # save all maps without fsync, and later call a global sync
3831 # (which in turn might be very very slow)
3832 local $USE_FSYNC = 0;
3833
3834 cf::sync_job {
3835 cf::write_runtime_sync; # external watchdog should not bark
3836
3837 # use a peculiar iteration method to avoid tripping on perl
3838 # refcount bugs in for. also avoids problems with players
3839 # and maps saved/destroyed asynchronously.
3840 info "emergency_perl_save: begin player save\n";
3841 for my $login (keys %cf::PLAYER) {
3842 my $pl = $cf::PLAYER{$login} or next;
3843 $pl->valid or next;
3844 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3845 $pl->save;
3846 }
3847 info "emergency_perl_save: end player save\n";
3848
3849 cf::write_runtime_sync; # external watchdog should not bark
3850
3851 info "emergency_perl_save: begin map save\n";
3852 for my $path (keys %cf::MAP) {
3853 my $map = $cf::MAP{$path} or next;
3854 $map->valid or next;
3855 $map->save;
3856 }
3857 info "emergency_perl_save: end map save\n";
3858
3859 cf::write_runtime_sync; # external watchdog should not bark
3860
3861 info "emergency_perl_save: begin database checkpoint\n";
3862 BDB::db_env_txn_checkpoint $DB_ENV;
3863 info "emergency_perl_save: end database checkpoint\n";
3864
3865 info "emergency_perl_save: begin write uuid\n";
3866 write_uuid_sync 1;
3867 info "emergency_perl_save: end write uuid\n";
3868
3869 cf::write_runtime_sync; # external watchdog should not bark
3870
3871 trace "emergency_perl_save: syncing database to disk";
3872 BDB::db_env_txn_checkpoint $DB_ENV;
3873
3874 info "emergency_perl_save: starting sync\n";
3875 IO::AIO::aio_sync sub {
3876 info "emergency_perl_save: finished sync\n";
3877 };
3878
3879 cf::write_runtime_sync; # external watchdog should not bark
3880
3881 trace "emergency_perl_save: flushing outstanding aio requests";
3882 while (IO::AIO::nreqs || BDB::nreqs) {
3883 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3884 }
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887 };
3888
3889 info "emergency_perl_save: leave\n";
3890 }
3891
3892 sub post_cleanup {
3893 my ($make_core) = @_;
3894
3895 IO::AIO::flush;
3896
3897 error Carp::longmess "post_cleanup backtrace"
3898 if $make_core;
3899
3900 my $fh = pidfile;
3901 unlink $PIDFILE if <$fh> == $$;
3902 }
3903
3904 # a safer delete_package, copied from Symbol
3905 sub clear_package($) {
3906 my $pkg = shift;
3907
3908 # expand to full symbol table name if needed
3909 unless ($pkg =~ /^main::.*::$/) {
3910 $pkg = "main$pkg" if $pkg =~ /^::/;
3911 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3912 $pkg .= '::' unless $pkg =~ /::$/;
3913 }
3914
3915 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3916 my $stem_symtab = *{$stem}{HASH};
3917
3918 defined $stem_symtab and exists $stem_symtab->{$leaf}
3919 or return;
3920
3921 # clear all symbols
3922 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3923 for my $name (keys %$leaf_symtab) {
3924 _gv_clear *{"$pkg$name"};
3925 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3926 }
3927 }
3928
3929 sub do_reload_perl() {
3930 # can/must only be called in main
3931 unless (in_main) {
3932 error "can only reload from main coroutine";
3933 return;
3934 }
3935
3936 return if $RELOAD++;
3937
3938 my $t1 = AE::time;
3939
3940 while ($RELOAD) {
3941 cf::get_slot 0.1, -1, "reload_perl";
3942 info "perl_reload: reloading...";
3943
3944 trace "perl_reload: entering sync_job";
3945
3946 cf::sync_job {
3947 #cf::emergency_save;
3948
3949 trace "perl_reload: cancelling all extension coros";
3950 $_->cancel for values %EXT_CORO;
3951 %EXT_CORO = ();
3952
3953 trace "perl_reload: removing commands";
3954 %COMMAND = ();
3955
3956 trace "perl_reload: removing ext/exti commands";
3957 %EXTCMD = ();
3958 %EXTICMD = ();
3959
3960 trace "perl_reload: unloading/nuking all extensions";
3961 for my $pkg (@EXTS) {
3962 trace "... unloading $pkg";
3963
3964 if (my $cb = $pkg->can ("unload")) {
3965 eval {
3966 $cb->($pkg);
3967 1
3968 } or error "$pkg unloaded, but with errors: $@";
3969 }
3970
3971 trace "... clearing $pkg";
3972 clear_package $pkg;
3973 }
3974
3975 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3976 while (my ($k, $v) = each %INC) {
3977 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3978
3979 trace "... unloading $k";
3980 delete $INC{$k};
3981
3982 $k =~ s/\.pm$//;
3983 $k =~ s/\//::/g;
3984
3985 if (my $cb = $k->can ("unload_module")) {
3986 $cb->();
3987 }
3988
3989 clear_package $k;
3990 }
3991
3992 trace "perl_reload: getting rid of safe::, as good as possible";
3993 clear_package "safe::$_"
3994 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3995
3996 trace "perl_reload: unloading cf.pm \"a bit\"";
3997 delete $INC{"cf.pm"};
3998 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3999
4000 # don't, removes xs symbols, too,
4001 # and global variables created in xs
4002 #clear_package __PACKAGE__;
4003
4004 info "perl_reload: unload completed, starting to reload now";
4005
4006 trace "perl_reload: reloading cf.pm";
4007 require cf;
4008 cf::_connect_to_perl_1;
4009
4010 trace "perl_reload: loading config and database again";
4011 cf::reload_config;
4012
4013 trace "perl_reload: loading extensions";
4014 cf::load_extensions;
4015
4016 if ($REATTACH_ON_RELOAD) {
4017 trace "perl_reload: reattaching attachments to objects/players";
4018 _global_reattach; # objects, sockets
4019 trace "perl_reload: reattaching attachments to maps";
4020 reattach $_ for values %MAP;
4021 trace "perl_reload: reattaching attachments to players";
4022 reattach $_ for values %PLAYER;
4023 }
4024
4025 cf::_post_init 1;
4026
4027 trace "perl_reload: leaving sync_job";
4028
4029 1
4030 } or do {
4031 error $@;
4032 cf::cleanup "perl_reload: error, exiting.";
4033 };
4034
4035 --$RELOAD;
4036 }
4037
4038 $t1 = AE::time - $t1;
4039 info "perl_reload: completed in ${t1}s\n";
4040 };
4041
4042 our $RELOAD_WATCHER; # used only during reload
4043
4044 sub reload_perl() {
4045 # doing reload synchronously and two reloads happen back-to-back,
4046 # coro crashes during coro_state_free->destroy here.
4047
4048 $RELOAD_WATCHER ||= cf::async {
4049 Coro::AIO::aio_wait cache_extensions;
4050
4051 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4052 do_reload_perl;
4053 undef $RELOAD_WATCHER;
4054 };
4055 };
4056 }
4057
4058 register_command "reload" => sub {
4059 my ($who, $arg) = @_;
4060
4061 if ($who->flag (FLAG_WIZ)) {
4062 $who->message ("reloading server.");
4063 async {
4064 $Coro::current->{desc} = "perl_reload";
4065 reload_perl;
4066 };
4067 }
4068 };
4069
4070 #############################################################################
4071
4072 my $bug_warning = 0;
4073
4074 our @WAIT_FOR_TICK;
4075 our @WAIT_FOR_TICK_BEGIN;
4076
4077 sub wait_for_tick() {
4078 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4079
4080 my $signal = new Coro::Signal;
4081 push @WAIT_FOR_TICK, $signal;
4082 $signal->wait;
4083 }
4084
4085 sub wait_for_tick_begin() {
4086 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4087
4088 my $signal = new Coro::Signal;
4089 push @WAIT_FOR_TICK_BEGIN, $signal;
4090 $signal->wait;
4091 }
4092
4093 sub tick {
4094 if ($Coro::current != $Coro::main) {
4095 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4096 unless ++$bug_warning > 10;
4097 return;
4098 }
4099
4100 cf::server_tick; # one server iteration
4101
4102 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4103
4104 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4105 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4106 Coro::async_pool {
4107 $Coro::current->{desc} = "runtime saver";
4108 write_runtime_sync
4109 or error "ERROR: unable to write runtime file: $!";
4110 };
4111 }
4112
4113 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4114 $sig->send;
4115 }
4116 while (my $sig = shift @WAIT_FOR_TICK) {
4117 $sig->send;
4118 }
4119
4120 $LOAD = ($NOW - $TICK_START) / $TICK;
4121 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4122
4123 if (0) {
4124 if ($NEXT_TICK) {
4125 my $jitter = $TICK_START - $NEXT_TICK;
4126 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4127 debug "jitter $JITTER\n";#d#
4128 }
4129 }
4130 }
4131
4132 {
4133 # configure BDB
4134
4135 BDB::min_parallel 16;
4136 BDB::max_poll_reqs $TICK * 0.1;
4137 $AnyEvent::BDB::WATCHER->priority (1);
4138
4139 unless ($DB_ENV) {
4140 $DB_ENV = BDB::db_env_create;
4141 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4142 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4143 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4144 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4145 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4146
4147 cf::sync_job {
4148 eval {
4149 BDB::db_env_open
4150 $DB_ENV,
4151 $BDBDIR,
4152 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4153 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4154 0666;
4155
4156 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4157 };
4158
4159 cf::cleanup "db_env_open(db): $@" if $@;
4160 };
4161 }
4162
4163 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4164 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4165 };
4166 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4167 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4168 };
4169 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4170 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4171 };
4172 }
4173
4174 {
4175 # configure IO::AIO
4176
4177 IO::AIO::min_parallel 8;
4178 IO::AIO::max_poll_time $TICK * 0.1;
4179 undef $AnyEvent::AIO::WATCHER;
4180 }
4181
4182 our $_log_backtrace;
4183 our $_log_backtrace_last;
4184
4185 sub _log_backtrace {
4186 my ($msg, @addr) = @_;
4187
4188 $msg =~ s/\n$//;
4189
4190 if ($_log_backtrace_last eq $msg) {
4191 LOG llevInfo, "[ABT] $msg\n";
4192 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4193 # limit the # of concurrent backtraces
4194 } elsif ($_log_backtrace < 2) {
4195 $_log_backtrace_last = $msg;
4196 ++$_log_backtrace;
4197 my $perl_bt = Carp::longmess $msg;
4198 async {
4199 $Coro::current->{desc} = "abt $msg";
4200
4201 my @bt = fork_call {
4202 @addr = map { sprintf "%x", $_ } @addr;
4203 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4204 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4205 or die "addr2line: $!";
4206
4207 my @funcs;
4208 my @res = <$fh>;
4209 chomp for @res;
4210 while (@res) {
4211 my ($func, $line) = splice @res, 0, 2, ();
4212 push @funcs, "[$func] $line";
4213 }
4214
4215 @funcs
4216 };
4217
4218 LOG llevInfo, "[ABT] $perl_bt\n";
4219 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4220 LOG llevInfo, "[ABT] $_\n" for @bt;
4221 --$_log_backtrace;
4222 };
4223 } else {
4224 LOG llevInfo, "[ABT] $msg\n";
4225 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4226 }
4227 }
4228
4229 # load additional modules
4230 require "cf/$_.pm" for @EXTRA_MODULES;
4231 cf::_connect_to_perl_2;
4232
4233 END { cf::emergency_save }
4234
4235 1
4236