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Revision: 1.565
Committed: Sat Apr 30 05:41:17 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.564: +1 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME;
137 our $NOW;
138
139 our (%PLAYER, %PLAYER_LOADING); # all users
140 our (%MAP, %MAP_LOADING ); # all maps
141 our $LINK_MAP; # the special {link} map, which is always available
142
143 # used to convert map paths into valid unix filenames by replacing / by ∕
144 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147 our $LOADAVG; # same thing, but with alpha-smoothing
148 our $JITTER; # average jitter
149 our $TICK_START; # for load detecting purposes
150
151 our @POST_INIT;
152
153 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154 our $REALLY_UNLOOP; # never set to true, please :)
155
156 binmode STDOUT;
157 binmode STDERR;
158
159 # read virtual server time, if available
160 unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164 }
165
166 eval "sub TICK() { $TICK } 1" or die;
167
168 mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171 our $EMERGENCY_POSITION;
172
173 sub cf::map::normalise;
174
175 sub in_main() {
176 $Coro::current == $Coro::main
177 }
178
179 #############################################################################
180
181 %REFLECT = ();
182 for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185 }
186
187 # this is decidedly evil
188 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190 #############################################################################
191
192 =head2 GLOBAL VARIABLES
193
194 =over 4
195
196 =item $cf::UPTIME
197
198 The timestamp of the server start (so not actually an uptime).
199
200 =item $cf::RUNTIME
201
202 The time this server has run, starts at 0 and is increased by $cf::TICK on
203 every server tick.
204
205 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209 Various directories - "/etc", read-only install directory, perl-library
210 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211 unique-items directory, player file directory, random maps directory and
212 database environment.
213
214 =item $cf::NOW
215
216 The time of the last (current) server tick.
217
218 =item $cf::TICK
219
220 The interval between server ticks, in seconds.
221
222 =item $cf::LOADAVG
223
224 The current CPU load on the server (alpha-smoothed), as a value between 0
225 (none) and 1 (overloaded), indicating how much time is spent on processing
226 objects per tick. Healthy values are < 0.5.
227
228 =item $cf::LOAD
229
230 The raw value load value from the last tick.
231
232 =item %cf::CFG
233
234 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
235 from wherever your confdir points to.
236
237 =item cf::wait_for_tick, cf::wait_for_tick_begin
238
239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240 returns directly I<after> the tick processing (and consequently, can only wake one thread
241 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243 =cut
244
245 sub wait_for_tick();
246 sub wait_for_tick_begin();
247
248 =item @cf::INVOKE_RESULTS
249
250 This array contains the results of the last C<invoke ()> call. When
251 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252 that call.
253
254 =item %cf::REFLECT
255
256 Contains, for each (C++) class name, a hash reference with information
257 about object members (methods, scalars, arrays and flags) and other
258 metadata, which is useful for introspection.
259
260 =back
261
262 =cut
263
264 sub error(@) { LOG llevError, join "", @_ }
265 sub warn (@) { LOG llevWarn , join "", @_ }
266 sub info (@) { LOG llevInfo , join "", @_ }
267 sub debug(@) { LOG llevDebug, join "", @_ }
268 sub trace(@) { LOG llevTrace, join "", @_ }
269
270 $Coro::State::WARNHOOK = sub {
271 my $msg = join "", @_;
272
273 $msg .= "\n"
274 unless $msg =~ /\n$/;
275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
278 LOG llevWarn, $msg;
279 };
280
281 $Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293 };
294
295 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
301 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
302
303 # we bless all objects into (empty) derived classes to force a method lookup
304 # within the Safe compartment.
305 for my $pkg (qw(
306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312 )) {
313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
314 }
315
316 $EV::DIED = sub {
317 Carp::cluck "error in event callback: @_";
318 };
319
320 #############################################################################
321
322 sub fork_call(&@);
323 sub get_slot($;$$);
324
325 #############################################################################
326
327 =head2 UTILITY FUNCTIONS
328
329 =over 4
330
331 =item dumpval $ref
332
333 =cut
334
335 sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352 }
353
354 =item $scalar = load_file $path
355
356 Loads the given file from path and returns its contents. Croaks on error
357 and can block.
358
359 =cut
360
361 sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366 }
367
368 =item $ref = cf::decode_json $json
369
370 Converts a JSON string into the corresponding perl data structure.
371
372 =item $json = cf::encode_json $ref
373
374 Converts a perl data structure into its JSON representation.
375
376 =cut
377
378 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
379
380 sub encode_json($) { $json_coder->encode ($_[0]) }
381 sub decode_json($) { $json_coder->decode ($_[0]) }
382
383 =item $ref = cf::decode_storable $scalar
384
385 Same as Coro::Storable::thaw, so blocks.
386
387 =cut
388
389 BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391 =item $ref = cf::decode_yaml $scalar
392
393 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395 =cut
396
397 sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399 }
400
401 =item $scalar = cf::unlzf $scalar
402
403 Same as Compress::LZF::compress, but takes server ticks into account, so
404 blocks.
405
406 =cut
407
408 sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412 }
413
414 =item cf::post_init { BLOCK }
415
416 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417 but I<before> the server starts ticking again.
418
419 The codeblock will have a single boolean argument to indicate whether this
420 is a reload or not.
421
422 =cut
423
424 sub post_init(&) {
425 push @POST_INIT, shift;
426 }
427
428 sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443 }
444
445 =item cf::lock_wait $string
446
447 Wait until the given lock is available. See cf::lock_acquire.
448
449 =item my $lock = cf::lock_acquire $string
450
451 Wait until the given lock is available and then acquires it and returns
452 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453 for example when the coroutine gets canceled), the lock is automatically
454 returned.
455
456 Locks are *not* recursive, locking from the same coro twice results in a
457 deadlocked coro.
458
459 Lock names should begin with a unique identifier (for example, cf::map::find
460 uses map_find and cf::map::load uses map_load).
461
462 =item $locked = cf::lock_active $string
463
464 Return true if the lock is currently active, i.e. somebody has locked it.
465
466 =cut
467
468 our $LOCKS = new Coro::SemaphoreSet;
469
470 sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472 }
473
474 sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476 }
477
478 sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480 }
481
482 sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486 }
487
488 =item cf::periodic $interval, $cb
489
490 Like EV::periodic, but randomly selects a starting point so that the actions
491 get spread over time.
492
493 =cut
494
495 sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501 }
502
503 =item cf::get_slot $time[, $priority[, $name]]
504
505 Allocate $time seconds of blocking CPU time at priority C<$priority>
506 (default: 0): This call blocks and returns only when you have at least
507 C<$time> seconds of cpu time till the next tick. The slot is only valid
508 till the next cede.
509
510 Background jobs should use a priority les than zero, interactive jobs
511 should use 100 or more.
512
513 The optional C<$name> can be used to identify the job to run. It might be
514 used for statistical purposes and should identify the same time-class.
515
516 Useful for short background jobs.
517
518 =cut
519
520 our @SLOT_QUEUE;
521 our $SLOT_QUEUE;
522 our $SLOT_DECAY = 0.9;
523
524 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
525 $SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557 };
558
559 sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572 }
573
574 =item cf::async { BLOCK }
575
576 Currently the same as Coro::async_pool, meaning you cannot use
577 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578 thing you are allowed to do is call C<prio> on it.
579
580 =cut
581
582 BEGIN { *async = \&Coro::async_pool }
583
584 =item cf::sync_job { BLOCK }
585
586 The design of Deliantra requires that the main coroutine ($Coro::main)
587 is always able to handle events or runnable, as Deliantra is only
588 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589 acceptable.
590
591 If it must be done, put the blocking parts into C<sync_job>. This will run
592 the given BLOCK in another coroutine while waiting for the result. The
593 server will be frozen during this time, so the block should either finish
594 fast or be very important.
595
596 =cut
597
598 sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639 }
640
641 =item $coro = cf::async_ext { BLOCK }
642
643 Like async, but this coro is automatically being canceled when the
644 extension calling this is being unloaded.
645
646 =cut
647
648 sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659 }
660
661 =item fork_call { }, @args
662
663 Executes the given code block with the given arguments in a seperate
664 process, returning the results. Everything must be serialisable with
665 Coro::Storable. May, of course, block. Note that the executed sub may
666 never block itself or use any form of event handling.
667
668 =cut
669
670 sub post_fork {
671 reset_signals;
672 }
673
674 sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687 }
688
689 sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698 }
699
700 =item $coin = coin_from_name $name
701
702 =cut
703
704 our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719 );
720
721 sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725 }
726
727 =item $value = cf::db_get $family => $key
728
729 Returns a single value from the environment database.
730
731 =item cf::db_put $family => $key => $value
732
733 Stores the given C<$value> in the family. It can currently store binary
734 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736 =item $db = cf::db_table "name"
737
738 Create and/or open a new database table. The string must not be "db" and must be unique
739 within each server.
740
741 =cut
742
743 sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761 }
762
763 our $DB;
764
765 sub db_init {
766 $DB ||= db_table "db";
767 }
768
769 sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779 }
780
781 sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784 }
785
786 =item cf::cache $id => [$paths...], $processversion => $process
787
788 Generic caching function that returns the value of the resource $id,
789 caching and regenerating as required.
790
791 This function can block.
792
793 =cut
794
795 sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853 }
854
855 =item cf::datalog type => key => value, ...
856
857 Log a datalog packet of the given type with the given key-value pairs.
858
859 =cut
860
861 sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
864 }
865
866 =back
867
868 =cut
869
870 #############################################################################
871
872 =head2 ATTACHABLE OBJECTS
873
874 Many objects in deliantra are so-called attachable objects. That means you can
875 attach callbacks/event handlers (a collection of which is called an "attachment")
876 to it. All such attachable objects support the following methods.
877
878 In the following description, CLASS can be any of C<global>, C<object>
879 C<player>, C<client> or C<map> (i.e. the attachable objects in
880 Deliantra).
881
882 =over 4
883
884 =item $attachable->attach ($attachment, key => $value...)
885
886 =item $attachable->detach ($attachment)
887
888 Attach/detach a pre-registered attachment to a specific object and give it
889 the specified key/value pairs as arguments.
890
891 Example, attach a minesweeper attachment to the given object, making it a
892 10x10 minesweeper game:
893
894 $obj->attach (minesweeper => width => 10, height => 10);
895
896 =item $bool = $attachable->attached ($name)
897
898 Checks wether the named attachment is currently attached to the object.
899
900 =item cf::CLASS->attach ...
901
902 =item cf::CLASS->detach ...
903
904 Define an anonymous attachment and attach it to all objects of the given
905 CLASS. See the next function for an explanation of its arguments.
906
907 You can attach to global events by using the C<cf::global> class.
908
909 Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918 Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929 =item cf::CLASS::attachment $name, ...
930
931 Register an attachment by C<$name> through which attachable objects of the
932 given CLASS can refer to this attachment.
933
934 Some classes such as deliantra maps and objects can specify attachments
935 that are attached at load/instantiate time, thus the need for a name.
936
937 These calls expect any number of the following handler/hook descriptions:
938
939 =over 4
940
941 =item prio => $number
942
943 Set the priority for all following handlers/hooks (unless overwritten
944 by another C<prio> setting). Lower priority handlers get executed
945 earlier. The default priority is C<0>, and many built-in handlers are
946 registered at priority C<-1000>, so lower priorities should not be used
947 unless you know what you are doing.
948
949 =item type => $type
950
951 (Only for C<< cf::object->attach >> calls), limits the attachment to the
952 given type of objects only (the additional parameter C<subtype> can be
953 used to further limit to the given subtype).
954
955 =item on_I<event> => \&cb
956
957 Call the given code reference whenever the named event happens (event is
958 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
959 handlers are recognised generally depends on the type of object these
960 handlers attach to).
961
962 See F<include/eventinc.h> for the full list of events supported, and their
963 class.
964
965 =item package => package::
966
967 Look for sub functions of the name C<< on_I<event> >> in the given
968 package and register them. Only handlers for eevents supported by the
969 object/class are recognised.
970
971 =back
972
973 Example, define an attachment called "sockpuppet" that calls the given
974 event handler when a monster attacks:
975
976 cf::object::attachment sockpuppet =>
977 on_skill_attack => sub {
978 my ($self, $victim) = @_;
979 ...
980 }
981 }
982
983 =item $attachable->valid
984
985 Just because you have a perl object does not mean that the corresponding
986 C-level object still exists. If you try to access an object that has no
987 valid C counterpart anymore you get an exception at runtime. This method
988 can be used to test for existence of the C object part without causing an
989 exception.
990
991 =cut
992
993 # the following variables are defined in .xs and must not be re-created
994 our @CB_GLOBAL = (); # registry for all global events
995 our @CB_ATTACHABLE = (); # registry for all attachables
996 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997 our @CB_PLAYER = ();
998 our @CB_CLIENT = ();
999 our @CB_TYPE = (); # registry for type (cf-object class) based events
1000 our @CB_MAP = ();
1001
1002 my %attachment;
1003
1004 sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008 }
1009
1010 sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020 }
1021
1022 # hack
1023 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025 # attach handles attaching event callbacks
1026 # the only thing the caller has to do is pass the correct
1027 # registry (== where the callback attaches to).
1028 sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075 }
1076
1077 sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096 }
1097
1098 sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105 };
1106
1107 # all those should be optimised
1108 sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118 };
1119
1120 sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124 }
1125
1126 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139 }
1140
1141 our $override;
1142 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144 sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147 }
1148
1149 sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169 }
1170
1171 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175 Generate an object-specific event with the given arguments.
1176
1177 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178 removed in future versions), and there is no public API to access override
1179 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
1181 =back
1182
1183 =cut
1184
1185 #############################################################################
1186 # object support
1187
1188 sub _object_equal($$);
1189 sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218 }
1219
1220 our $SLOW_MERGES;#d#
1221 sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228 }
1229
1230 sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
1237 my $registry = $obj->registry;
1238
1239 @$registry = ();
1240
1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1242
1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
1244 if (my $attach = $attachment{$name}) {
1245 for (@$attach) {
1246 my ($klass, @attach) = @$_;
1247 _attach $registry, $klass, @attach;
1248 }
1249 } else {
1250 info "object uses attachment '$name' that is not available, postponing.\n";
1251 }
1252 }
1253 }
1254
1255 cf::attachable->attach (
1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
1269 on_clone => sub {
1270 my ($src, $dst) = @_;
1271
1272 @{$dst->registry} = @{$src->registry};
1273
1274 %$dst = %$src;
1275
1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
1277 if exists $src->{_attachment};
1278 },
1279 );
1280
1281 sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328 }
1329
1330 sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336 }
1337
1338 sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360 }
1361
1362 =head2 COMMAND CALLBACKS
1363
1364 =over 4
1365
1366 =cut
1367
1368 #############################################################################
1369 # command handling &c
1370
1371 =item cf::register_command $name => \&callback($ob,$args);
1372
1373 Register a callback for execution when the client sends the user command
1374 $name.
1375
1376 =cut
1377
1378 sub register_command {
1379 my ($name, $cb) = @_;
1380
1381 my $caller = caller;
1382 #warn "registering command '$name/$time' to '$caller'";
1383
1384 push @{ $COMMAND{$name} }, [$caller, $cb];
1385 }
1386
1387 =item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389 Register a callback for execution when the client sends an (synchronous)
1390 extcmd packet. Ext commands will be processed in the order they are
1391 received by the server, like other user commands. The first argument is
1392 the logged-in player. Ext commands can only be processed after a player
1393 has logged in successfully.
1394
1395 If the callback returns something, it is sent back as if reply was being
1396 called.
1397
1398 =item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400 Register a callback for execution when the client sends an (asynchronous)
1401 exticmd packet. Exti commands are processed by the server as soon as they
1402 are received, i.e. out of order w.r.t. other commands. The first argument
1403 is a client socket. Exti commands can be received anytime, even before
1404 log-in.
1405
1406 If the callback returns something, it is sent back as if reply was being
1407 called.
1408
1409 =cut
1410
1411 sub register_extcmd {
1412 my ($name, $cb) = @_;
1413
1414 $EXTCMD{$name} = $cb;
1415 }
1416
1417 sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421 }
1422
1423 use File::Glob ();
1424
1425 cf::player->attach (
1426 on_unknown_command => sub {
1427 my ($pl, $name, $params) = @_;
1428
1429 my $cb = $COMMAND{$name}
1430 or return;
1431
1432 for my $cmd (@$cb) {
1433 $cmd->[1]->($pl->ob, $params);
1434 }
1435
1436 cf::override;
1437 },
1438 on_extcmd => sub {
1439 my ($pl, $buf) = @_;
1440
1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1442
1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
1451 if (my $cb = $EXTCMD{$type}) {
1452 @reply = $cb->($pl, @payload);
1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464 );
1465
1466 # "readahead" all extensions
1467 sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477 }
1478
1479 sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1551 }
1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1564 };
1565 }
1566
1567 #############################################################################
1568
1569 =back
1570
1571 =head2 CORE EXTENSIONS
1572
1573 Functions and methods that extend core deliantra objects.
1574
1575 =cut
1576
1577 package cf::player;
1578
1579 use Coro::AIO;
1580
1581 =head3 cf::player
1582
1583 =over 4
1584
1585 =item cf::player::num_playing
1586
1587 Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589 =cut
1590
1591 sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597 }
1598
1599 =item cf::player::find $login
1600
1601 Returns the given player object, loading it if necessary (might block).
1602
1603 =cut
1604
1605 sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608 }
1609
1610 sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614 }
1615
1616 sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620 }
1621
1622 sub exists($) {
1623 my ($login) = @_;
1624
1625 $cf::PLAYER{$login}
1626 or !aio_stat path $login
1627 }
1628
1629 sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654 }
1655
1656 cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667 );
1668
1669 sub save($) {
1670 my ($pl) = @_;
1671
1672 return if $pl->{deny_save};
1673
1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1676
1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689 }
1690
1691 sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702 }
1703
1704 =item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706 =cut
1707
1708 sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712 }
1713
1714 =item $pl->quit_character
1715
1716 Nukes the player without looking back. If logged in, the connection will
1717 be destroyed. May block for a long time.
1718
1719 =cut
1720
1721 sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750 }
1751
1752 =item $pl->kick
1753
1754 Kicks a player out of the game. This destroys the connection.
1755
1756 =cut
1757
1758 sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764 }
1765
1766 =item cf::player::list_logins
1767
1768 Returns am arrayref of all valid playernames in the system, can take a
1769 while and may block, so not sync_job-capable, ever.
1770
1771 =cut
1772
1773 sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795 }
1796
1797 =item $player->maps
1798
1799 =item cf::player::maps $login
1800
1801 Returns an arrayref of map paths that are private for this
1802 player. May block.
1803
1804 =cut
1805
1806 sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825 }
1826
1827 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829 Expand deliantra pod fragments into protocol xml.
1830
1831 =item $player->ext_reply ($msgid, @msg)
1832
1833 Sends an ext reply to the player.
1834
1835 =cut
1836
1837 sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841 }
1842
1843 =item $player->ext_msg ($type, @msg)
1844
1845 Sends an ext event to the client.
1846
1847 =cut
1848
1849 sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853 }
1854
1855 =head3 cf::region
1856
1857 =over 4
1858
1859 =cut
1860
1861 package cf::region;
1862
1863 =item cf::region::find_by_path $path
1864
1865 Tries to decuce the likely region for a map knowing only its path.
1866
1867 =cut
1868
1869 sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884 }
1885
1886 =back
1887
1888 =head3 cf::map
1889
1890 =over 4
1891
1892 =cut
1893
1894 package cf::map;
1895
1896 use Fcntl;
1897 use Coro::AIO;
1898
1899 use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1903 our $MAX_RESET = 3600;
1904 our $DEFAULT_RESET = 3000;
1905
1906 sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912 }
1913
1914 =item cf::map->register ($regex, $prio)
1915
1916 Register a handler for the map path matching the given regex at the
1917 givne priority (higher is better, built-in handlers have priority 0, the
1918 default).
1919
1920 =cut
1921
1922 sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929 }
1930
1931 # also paths starting with '/'
1932 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934 sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942 }
1943
1944 sub normalise {
1945 my ($path, $base) = @_;
1946
1947 $path = "$path"; # make sure it's a string
1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959 # !up !down for quad maps, or other maps with up/down layers
1960
1961 $path =~ s/$PATH_SEP/\//go;
1962
1963 # treat it as relative path if it starts with
1964 # something that looks reasonable
1965 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1966 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1967
1968 $base =~ s{[^/]+/?$}{};
1969 $path = "$base/$path";
1970
1971 } elsif ($path eq '!up') {
1972 $base && ref $base
1973 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1974
1975 my $uppth = $base->tile_path (cf::TILE_UP);
1976 $path = $uppth if $uppth;
1977
1978 } elsif ($path eq '!down') {
1979 $base && ref $base
1980 or Carp::carp "normalise called with relative tile path and no base: '$path'";
1981
1982 my $dpth = $base->tile_path (cf::TILE_DOWN);
1983 $path = $dpth if $dpth;
1984 }
1985
1986 for ($path) {
1987 redo if s{/\.?/}{/};
1988 redo if s{/[^/]+/\.\./}{/};
1989 }
1990
1991 $path
1992 }
1993
1994 sub new_from_path {
1995 my (undef, $path, $base) = @_;
1996
1997 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1998
1999 $path = normalise $path, $base;
2000
2001 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2002 if ($path =~ $EXT_MAP{$pkg}[1]) {
2003 my $self = bless cf::map::new, $pkg;
2004 $self->{path} = $path; $self->path ($path);
2005 $self->init; # pass $1 etc.
2006 return $self;
2007 }
2008 }
2009
2010 Carp::cluck "unable to resolve path '$path' (base '$base')";
2011 ()
2012 }
2013
2014 # may re-bless or do other evil things
2015 sub init {
2016 my ($self) = @_;
2017
2018 $self
2019 }
2020
2021 sub as_string {
2022 my ($self) = @_;
2023
2024 "$self->{path}"
2025 }
2026
2027 # the displayed name, this is a one way mapping
2028 sub visible_name {
2029 &as_string
2030 }
2031
2032 # the original (read-only) location
2033 sub load_path {
2034 my ($self) = @_;
2035
2036 "$MAPDIR/$self->{path}.map"
2037 }
2038
2039 # the temporary/swap location
2040 sub save_path {
2041 my ($self) = @_;
2042
2043 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2044 "$TMPDIR/$path.map"
2045 }
2046
2047 # the unique path, undef == no special unique path
2048 sub uniq_path {
2049 my ($self) = @_;
2050
2051 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2052 "$UNIQUEDIR/$path"
2053 }
2054
2055 sub decay_objects {
2056 my ($self) = @_;
2057
2058 return if $self->{deny_reset};
2059
2060 $self->do_decay_objects;
2061 }
2062
2063 sub unlink_save {
2064 my ($self) = @_;
2065
2066 utf8::encode (my $save = $self->save_path);
2067 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2068 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2069 }
2070
2071 sub load_header_from($) {
2072 my ($self, $path) = @_;
2073
2074 utf8::encode $path;
2075 my $f = new_from_file cf::object::thawer $path
2076 or return;
2077
2078 $self->_load_header ($f)
2079 or return;
2080
2081 local $MAP_LOADING{$self->{path}} = $self;
2082 $f->resolve_delayed_derefs;
2083
2084 $self->{load_path} = $path;
2085
2086 1
2087 }
2088
2089 sub load_header_orig {
2090 my ($self) = @_;
2091
2092 $self->load_header_from ($self->load_path)
2093 }
2094
2095 sub load_header_temp {
2096 my ($self) = @_;
2097
2098 $self->load_header_from ($self->save_path)
2099 }
2100
2101 sub prepare_temp {
2102 my ($self) = @_;
2103
2104 $self->last_access ((delete $self->{last_access})
2105 || $cf::RUNTIME); #d#
2106 # safety
2107 $self->{instantiate_time} = $cf::RUNTIME
2108 if $self->{instantiate_time} > $cf::RUNTIME;
2109 }
2110
2111 sub prepare_orig {
2112 my ($self) = @_;
2113
2114 $self->{load_original} = 1;
2115 $self->{instantiate_time} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME);
2117 $self->instantiate;
2118 }
2119
2120 sub load_header {
2121 my ($self) = @_;
2122
2123 if ($self->load_header_temp) {
2124 $self->prepare_temp;
2125 } else {
2126 $self->load_header_orig
2127 or return;
2128 $self->prepare_orig;
2129 }
2130
2131 $self->{deny_reset} = 1
2132 if $self->no_reset;
2133
2134 $self->default_region (cf::region::find_by_path $self->{path})
2135 unless $self->default_region;
2136
2137 1
2138 }
2139
2140 sub find;
2141 sub find {
2142 my ($path, $origin) = @_;
2143
2144 cf::cede_to_tick;
2145
2146 $path = normalise $path, $origin;
2147
2148 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2149 my $guard2 = cf::lock_acquire "map_find:$path";
2150
2151 $cf::MAP{$path} || do {
2152 my $map = new_from_path cf::map $path
2153 or return;
2154
2155 $map->{last_save} = $cf::RUNTIME;
2156
2157 $map->load_header
2158 or return;
2159
2160 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2161 # doing this can freeze the server in a sync job, obviously
2162 #$cf::WAIT_FOR_TICK->wait;
2163 undef $guard2;
2164 undef $guard1;
2165 $map->reset;
2166 return find $path;
2167 }
2168
2169 $cf::MAP{$path} = $map
2170 }
2171 }
2172
2173 sub pre_load { }
2174 #sub post_load { } # XS
2175
2176 sub load {
2177 my ($self) = @_;
2178
2179 local $self->{deny_reset} = 1; # loading can take a long time
2180
2181 my $path = $self->{path};
2182
2183 {
2184 my $guard = cf::lock_acquire "map_data:$path";
2185
2186 return unless $self->valid;
2187 return unless $self->in_memory == cf::MAP_SWAPPED;
2188
2189 $self->in_memory (cf::MAP_LOADING);
2190
2191 $self->alloc;
2192
2193 $self->pre_load;
2194 cf::cede_to_tick;
2195
2196 if (exists $self->{load_path}) {
2197 my $f = new_from_file cf::object::thawer $self->{load_path};
2198 $f->skip_block;
2199 $self->_load_objects ($f)
2200 or return;
2201
2202 $self->post_load_original
2203 if delete $self->{load_original};
2204
2205 if (my $uniq = $self->uniq_path) {
2206 utf8::encode $uniq;
2207 unless (aio_stat $uniq) {
2208 if (my $f = new_from_file cf::object::thawer $uniq) {
2209 $self->clear_unique_items;
2210 $self->_load_objects ($f);
2211 $f->resolve_delayed_derefs;
2212 }
2213 }
2214 }
2215
2216 $f->resolve_delayed_derefs;
2217 }
2218
2219 cf::cede_to_tick;
2220 # now do the right thing for maps
2221 $self->link_multipart_objects;
2222 $self->difficulty ($self->estimate_difficulty)
2223 unless $self->difficulty;
2224 cf::cede_to_tick;
2225
2226 unless ($self->{deny_activate}) {
2227 $self->decay_objects;
2228 $self->fix_auto_apply;
2229 $self->update_buttons;
2230 cf::cede_to_tick;
2231 $self->activate;
2232 }
2233
2234 $self->{last_save} = $cf::RUNTIME;
2235 $self->last_access ($cf::RUNTIME);
2236
2237 $self->in_memory (cf::MAP_ACTIVE);
2238 }
2239
2240 $self->post_load;
2241
2242 1
2243 }
2244
2245 # customize the map for a given player, i.e.
2246 # return the _real_ map. used by e.g. per-player
2247 # maps to change the path to ~playername/mappath
2248 sub customise_for {
2249 my ($self, $ob) = @_;
2250
2251 return find "~" . $ob->name . "/" . $self->{path}
2252 if $self->per_player;
2253
2254 # return find "?party/" . $ob->name . "/" . $self->{path}
2255 # if $self->per_party;
2256
2257 $self
2258 }
2259
2260 # find and load all maps in the 3x3 area around a map
2261 sub load_neighbours {
2262 my ($map) = @_;
2263
2264 my @neigh; # diagonal neighbours
2265
2266 for (0 .. 3) {
2267 my $neigh = $map->tile_path ($_)
2268 or next;
2269 $neigh = find $neigh, $map
2270 or next;
2271 $neigh->load;
2272
2273 # now find the diagonal neighbours
2274 push @neigh,
2275 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2276 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2277 }
2278
2279 for (grep defined $_->[0], @neigh) {
2280 my ($path, $origin) = @$_;
2281 my $neigh = find $path, $origin
2282 or next;
2283 $neigh->load;
2284 }
2285 }
2286
2287 sub find_sync {
2288 my ($path, $origin) = @_;
2289
2290 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2291 if $Coro::current == $Coro::main;
2292
2293 find $path, $origin
2294 }
2295
2296 sub do_load_sync {
2297 my ($map) = @_;
2298
2299 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2300 if $Coro::current == $Coro::main;
2301
2302 $map->load;
2303 }
2304
2305 our %MAP_PREFETCH;
2306 our $MAP_PREFETCHER = undef;
2307
2308 sub find_async {
2309 my ($path, $origin, $load) = @_;
2310
2311 $path = normalise $path, $origin;
2312
2313 if (my $map = $cf::MAP{$path}) {
2314 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2315 }
2316
2317 $MAP_PREFETCH{$path} |= $load;
2318
2319 $MAP_PREFETCHER ||= cf::async {
2320 $Coro::current->{desc} = "map prefetcher";
2321
2322 while (%MAP_PREFETCH) {
2323 while (my ($k, $v) = each %MAP_PREFETCH) {
2324 if (my $map = find $k) {
2325 $map->load if $v;
2326 }
2327
2328 delete $MAP_PREFETCH{$k};
2329 }
2330 }
2331 undef $MAP_PREFETCHER;
2332 };
2333 $MAP_PREFETCHER->prio (6);
2334
2335 ()
2336 }
2337
2338 # common code, used by both ->save and ->swapout
2339 sub _save {
2340 my ($self) = @_;
2341
2342 $self->{last_save} = $cf::RUNTIME;
2343
2344 return unless $self->dirty;
2345
2346 my $save = $self->save_path; utf8::encode $save;
2347 my $uniq = $self->uniq_path; utf8::encode $uniq;
2348
2349 $self->{load_path} = $save;
2350
2351 return if $self->{deny_save};
2352
2353 local $self->{last_access} = $self->last_access;#d#
2354
2355 cf::async {
2356 $Coro::current->{desc} = "map player save";
2357 $_->contr->save for $self->players;
2358 };
2359
2360 cf::get_slot 0.02;
2361
2362 if ($uniq) {
2363 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2364 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2365 } else {
2366 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2367 }
2368 }
2369
2370 sub save {
2371 my ($self) = @_;
2372
2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
2374
2375 $self->_save;
2376 }
2377
2378 sub swap_out {
2379 my ($self) = @_;
2380
2381 my $lock = cf::lock_acquire "map_data:$self->{path}";
2382
2383 return if $self->in_memory != cf::MAP_ACTIVE;
2384 return if $self->{deny_save};
2385 return if $self->players;
2386
2387 # first deactivate the map and "unlink" it from the core
2388 $self->deactivate;
2389 $_->clear_links_to ($self) for values %cf::MAP;
2390 $self->in_memory (cf::MAP_SWAPPED);
2391
2392 # then atomically save
2393 $self->_save;
2394
2395 # then free the map
2396 $self->clear;
2397 }
2398
2399 sub reset_at {
2400 my ($self) = @_;
2401
2402 # TODO: safety, remove and allow resettable per-player maps
2403 return 1e99 if $self->{deny_reset};
2404
2405 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2406 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2407
2408 $time + $to
2409 }
2410
2411 sub should_reset {
2412 my ($self) = @_;
2413
2414 $self->reset_at <= $cf::RUNTIME
2415 }
2416
2417 sub reset {
2418 my ($self) = @_;
2419
2420 my $lock = cf::lock_acquire "map_data:$self->{path}";
2421
2422 return if $self->players;
2423
2424 cf::trace "resetting map ", $self->path, "\n";
2425
2426 $self->in_memory (cf::MAP_SWAPPED);
2427
2428 # need to save uniques path
2429 unless ($self->{deny_save}) {
2430 my $uniq = $self->uniq_path; utf8::encode $uniq;
2431
2432 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2433 if $uniq;
2434 }
2435
2436 delete $cf::MAP{$self->path};
2437
2438 $self->deactivate;
2439 $_->clear_links_to ($self) for values %cf::MAP;
2440 $self->clear;
2441
2442 $self->unlink_save;
2443 $self->destroy;
2444 }
2445
2446 my $nuke_counter = "aaaa";
2447
2448 sub nuke {
2449 my ($self) = @_;
2450
2451 {
2452 my $lock = cf::lock_acquire "map_data:$self->{path}";
2453
2454 delete $cf::MAP{$self->path};
2455
2456 $self->unlink_save;
2457
2458 bless $self, "cf::map::wrap";
2459 delete $self->{deny_reset};
2460 $self->{deny_save} = 1;
2461 $self->reset_timeout (1);
2462 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2463
2464 $cf::MAP{$self->path} = $self;
2465 }
2466
2467 $self->reset; # polite request, might not happen
2468 }
2469
2470 =item $maps = cf::map::tmp_maps
2471
2472 Returns an arrayref with all map paths of currently instantiated and saved
2473 maps. May block.
2474
2475 =cut
2476
2477 sub tmp_maps() {
2478 [
2479 map {
2480 utf8::decode $_;
2481 /\.map$/
2482 ? normalise $_
2483 : ()
2484 } @{ aio_readdir $TMPDIR or [] }
2485 ]
2486 }
2487
2488 =item $maps = cf::map::random_maps
2489
2490 Returns an arrayref with all map paths of currently instantiated and saved
2491 random maps. May block.
2492
2493 =cut
2494
2495 sub random_maps() {
2496 [
2497 map {
2498 utf8::decode $_;
2499 /\.map$/
2500 ? normalise "?random/$_"
2501 : ()
2502 } @{ aio_readdir $RANDOMDIR or [] }
2503 ]
2504 }
2505
2506 =item cf::map::unique_maps
2507
2508 Returns an arrayref of paths of all shared maps that have
2509 instantiated unique items. May block.
2510
2511 =cut
2512
2513 sub unique_maps() {
2514 [
2515 map {
2516 utf8::decode $_;
2517 s/\.map$//; # TODO future compatibility hack
2518 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2519 ? ()
2520 : normalise $_
2521 } @{ aio_readdir $UNIQUEDIR or [] }
2522 ]
2523 }
2524
2525 =item cf::map::static_maps
2526
2527 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2528 file in the shared directory excluding F</styles> and F</editor>). May
2529 block.
2530
2531 =cut
2532
2533 sub static_maps() {
2534 my @dirs = "";
2535 my @maps;
2536
2537 while (@dirs) {
2538 my $dir = shift @dirs;
2539
2540 next if $dir eq "/styles" || $dir eq "/editor";
2541
2542 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2543 or return;
2544
2545 for (@$files) {
2546 s/\.map$// or next;
2547 utf8::decode $_;
2548 push @maps, "$dir/$_";
2549 }
2550
2551 push @dirs, map "$dir/$_", @$dirs;
2552 }
2553
2554 \@maps
2555 }
2556
2557 =back
2558
2559 =head3 cf::object
2560
2561 =cut
2562
2563 package cf::object;
2564
2565 =over 4
2566
2567 =item $ob->inv_recursive
2568
2569 Returns the inventory of the object I<and> their inventories, recursively,
2570 but I<not> the object itself.
2571
2572 =cut
2573
2574 sub inv_recursive_;
2575 sub inv_recursive_ {
2576 map { $_, inv_recursive_ $_->inv } @_
2577 }
2578
2579 sub inv_recursive {
2580 inv_recursive_ inv $_[0]
2581 }
2582
2583 =item $ref = $ob->ref
2584
2585 Creates and returns a persistent reference to an object that can be stored as a string.
2586
2587 =item $ob = cf::object::deref ($refstring)
2588
2589 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2590 even if the object actually exists. May block.
2591
2592 =cut
2593
2594 sub deref {
2595 my ($ref) = @_;
2596
2597 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2598 my ($uuid, $name) = ($1, $2);
2599 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2600 or return;
2601 $pl->ob->uuid eq $uuid
2602 or return;
2603
2604 $pl->ob
2605 } else {
2606 warn "$ref: cannot resolve object reference\n";
2607 undef
2608 }
2609 }
2610
2611 package cf;
2612
2613 =back
2614
2615 =head3 cf::object::player
2616
2617 =over 4
2618
2619 =item $player_object->reply ($npc, $msg[, $flags])
2620
2621 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2622 can be C<undef>. Does the right thing when the player is currently in a
2623 dialogue with the given NPC character.
2624
2625 =cut
2626
2627 our $SAY_CHANNEL = {
2628 id => "say",
2629 title => "Map",
2630 reply => "say ",
2631 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2632 };
2633
2634 our $CHAT_CHANNEL = {
2635 id => "chat",
2636 title => "Chat",
2637 reply => "chat ",
2638 tooltip => "Player chat and shouts, global to the server.",
2639 };
2640
2641 # rough implementation of a future "reply" method that works
2642 # with dialog boxes.
2643 #TODO: the first argument must go, split into a $npc->reply_to ( method
2644 sub cf::object::player::reply($$$;$) {
2645 my ($self, $npc, $msg, $flags) = @_;
2646
2647 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2648
2649 if ($self->{record_replies}) {
2650 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2651
2652 } else {
2653 my $pl = $self->contr;
2654
2655 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2656 my $dialog = $pl->{npc_dialog};
2657 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2658
2659 } else {
2660 $msg = $npc->name . " says: $msg" if $npc;
2661 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2662 }
2663 }
2664 }
2665
2666 =item $object->send_msg ($channel, $msg, $color, [extra...])
2667
2668 =cut
2669
2670 sub cf::object::send_msg {
2671 my $pl = shift->contr
2672 or return;
2673 $pl->send_msg (@_);
2674 }
2675
2676 =item $player_object->may ("access")
2677
2678 Returns wether the given player is authorized to access resource "access"
2679 (e.g. "command_wizcast").
2680
2681 =cut
2682
2683 sub cf::object::player::may {
2684 my ($self, $access) = @_;
2685
2686 $self->flag (cf::FLAG_WIZ) ||
2687 (ref $cf::CFG{"may_$access"}
2688 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2689 : $cf::CFG{"may_$access"})
2690 }
2691
2692 =item $player_object->enter_link
2693
2694 Freezes the player and moves him/her to a special map (C<{link}>).
2695
2696 The player should be reasonably safe there for short amounts of time (e.g.
2697 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2698 though, as the player cannot control the character while it is on the link
2699 map.
2700
2701 Will never block.
2702
2703 =item $player_object->leave_link ($map, $x, $y)
2704
2705 Moves the player out of the special C<{link}> map onto the specified
2706 map. If the map is not valid (or omitted), the player will be moved back
2707 to the location he/she was before the call to C<enter_link>, or, if that
2708 fails, to the emergency map position.
2709
2710 Might block.
2711
2712 =cut
2713
2714 sub link_map {
2715 unless ($LINK_MAP) {
2716 $LINK_MAP = cf::map::find "{link}"
2717 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2718 $LINK_MAP->load;
2719 }
2720
2721 $LINK_MAP
2722 }
2723
2724 sub cf::object::player::enter_link {
2725 my ($self) = @_;
2726
2727 $self->deactivate_recursive;
2728
2729 ++$self->{_link_recursion};
2730
2731 return if UNIVERSAL::isa $self->map, "ext::map_link";
2732
2733 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2734 if $self->map && $self->map->{path} ne "{link}";
2735
2736 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2737 }
2738
2739 sub cf::object::player::leave_link {
2740 my ($self, $map, $x, $y) = @_;
2741
2742 return unless $self->contr->active;
2743
2744 my $link_pos = delete $self->{_link_pos};
2745
2746 unless ($map) {
2747 # restore original map position
2748 ($map, $x, $y) = @{ $link_pos || [] };
2749 $map = cf::map::find $map;
2750
2751 unless ($map) {
2752 ($map, $x, $y) = @$EMERGENCY_POSITION;
2753 $map = cf::map::find $map
2754 or die "FATAL: cannot load emergency map\n";
2755 }
2756 }
2757
2758 ($x, $y) = (-1, -1)
2759 unless (defined $x) && (defined $y);
2760
2761 # use -1 or undef as default coordinates, not 0, 0
2762 ($x, $y) = ($map->enter_x, $map->enter_y)
2763 if $x <= 0 && $y <= 0;
2764
2765 $map->load;
2766 $map->load_neighbours;
2767
2768 return unless $self->contr->active;
2769
2770 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2771 if ($self->enter_map ($map, $x, $y)) {
2772 # entering was successful
2773 delete $self->{_link_recursion};
2774 # only activate afterwards, to support waiting in hooks
2775 $self->activate_recursive;
2776 }
2777
2778 }
2779
2780 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2781
2782 Moves the player to the given map-path and coordinates by first freezing
2783 her, loading and preparing them map, calling the provided $check callback
2784 that has to return the map if sucecssful, and then unfreezes the player on
2785 the new (success) or old (failed) map position. In either case, $done will
2786 be called at the end of this process.
2787
2788 Note that $check will be called with a potentially non-loaded map, so if
2789 it needs a loaded map it has to call C<< ->load >>.
2790
2791 =cut
2792
2793 our $GOTOGEN;
2794
2795 sub cf::object::player::goto {
2796 my ($self, $path, $x, $y, $check, $done) = @_;
2797
2798 if ($self->{_link_recursion} >= $MAX_LINKS) {
2799 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2800 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2801 ($path, $x, $y) = @$EMERGENCY_POSITION;
2802 }
2803
2804 # do generation counting so two concurrent goto's will be executed in-order
2805 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2806
2807 $self->enter_link;
2808
2809 (async {
2810 $Coro::current->{desc} = "player::goto $path $x $y";
2811
2812 # *tag paths override both path and x|y
2813 if ($path =~ /^\*(.*)$/) {
2814 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2815 my $ob = $obs[rand @obs];
2816
2817 # see if we actually can go there
2818 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2819 $ob = $obs[rand @obs];
2820 } else {
2821 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823 # else put us there anyways for now #d#
2824
2825 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2826 } else {
2827 ($path, $x, $y) = (undef, undef, undef);
2828 }
2829 }
2830
2831 my $map = eval {
2832 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2833
2834 if ($map) {
2835 $map = $map->customise_for ($self);
2836 $map = $check->($map, $x, $y, $self) if $check && $map;
2837 } else {
2838 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2839 }
2840
2841 $map
2842 };
2843
2844 if ($@) {
2845 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2846 LOG llevError | logBacktrace, Carp::longmess $@;
2847 }
2848
2849 if ($gen == $self->{_goto_generation}) {
2850 delete $self->{_goto_generation};
2851 $self->leave_link ($map, $x, $y);
2852 }
2853
2854 $done->($self) if $done;
2855 })->prio (1);
2856 }
2857
2858 =item $player_object->enter_exit ($exit_object)
2859
2860 =cut
2861
2862 sub parse_random_map_params {
2863 my ($spec) = @_;
2864
2865 my $rmp = { # defaults
2866 xsize => (cf::rndm 15, 40),
2867 ysize => (cf::rndm 15, 40),
2868 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2869 #layout => string,
2870 };
2871
2872 for (split /\n/, $spec) {
2873 my ($k, $v) = split /\s+/, $_, 2;
2874
2875 $rmp->{lc $k} = $v if (length $k) && (length $v);
2876 }
2877
2878 $rmp
2879 }
2880
2881 sub prepare_random_map {
2882 my ($exit) = @_;
2883
2884 # all this does is basically replace the /! path by
2885 # a new random map path (?random/...) with a seed
2886 # that depends on the exit object
2887
2888 my $rmp = parse_random_map_params $exit->msg;
2889
2890 if ($exit->map) {
2891 $rmp->{region} = $exit->region->name;
2892 $rmp->{origin_map} = $exit->map->path;
2893 $rmp->{origin_x} = $exit->x;
2894 $rmp->{origin_y} = $exit->y;
2895
2896 $exit->map->touch;
2897 }
2898
2899 $rmp->{random_seed} ||= $exit->random_seed;
2900
2901 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2902 my $md5 = Digest::MD5::md5_hex $data;
2903 my $meta = "$RANDOMDIR/$md5.meta";
2904
2905 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2906 aio_write $fh, 0, (length $data), $data, 0;
2907 undef $fh;
2908 aio_rename "$meta~", $meta;
2909
2910 my $slaying = "?random/$md5";
2911
2912 if ($exit->valid) {
2913 $exit->slaying ("?random/$md5");
2914 $exit->msg (undef);
2915 }
2916 }
2917 }
2918
2919 sub cf::object::player::enter_exit {
2920 my ($self, $exit) = @_;
2921
2922 return unless $self->type == cf::PLAYER;
2923
2924 $self->enter_link;
2925
2926 (async {
2927 $Coro::current->{desc} = "enter_exit";
2928
2929 unless (eval {
2930 $self->deactivate_recursive; # just to be sure
2931
2932 # random map handling
2933 {
2934 my $guard = cf::lock_acquire "exit_prepare:$exit";
2935
2936 prepare_random_map $exit
2937 if $exit->slaying eq "/!";
2938 }
2939
2940 my $map = cf::map::normalise $exit->slaying, $exit->map;
2941 my $x = $exit->stats->hp;
2942 my $y = $exit->stats->sp;
2943
2944 $self->goto ($map, $x, $y);
2945
2946 # if exit is damned, update players death & WoR home-position
2947 $self->contr->savebed ($map, $x, $y)
2948 if $exit->flag (cf::FLAG_DAMNED);
2949
2950 1
2951 }) {
2952 $self->message ("Something went wrong deep within the deliantra server. "
2953 . "I'll try to bring you back to the map you were before. "
2954 . "Please report this to the dungeon master!",
2955 cf::NDI_UNIQUE | cf::NDI_RED);
2956
2957 error "ERROR in enter_exit: $@";
2958 $self->leave_link;
2959 }
2960 })->prio (1);
2961 }
2962
2963 =head3 cf::client
2964
2965 =over 4
2966
2967 =item $client->send_drawinfo ($text, $flags)
2968
2969 Sends a drawinfo packet to the client. Circumvents output buffering so
2970 should not be used under normal circumstances.
2971
2972 =cut
2973
2974 sub cf::client::send_drawinfo {
2975 my ($self, $text, $flags) = @_;
2976
2977 utf8::encode $text;
2978 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2979 }
2980
2981 =item $client->send_big_packet ($pkt)
2982
2983 Like C<send_packet>, but tries to compress large packets, and fragments
2984 them as required.
2985
2986 =cut
2987
2988 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2989
2990 sub cf::client::send_big_packet {
2991 my ($self, $pkt) = @_;
2992
2993 # try lzf for large packets
2994 $pkt = "lzf " . Compress::LZF::compress $pkt
2995 if 1024 <= length $pkt and $self->{can_lzf};
2996
2997 # split very large packets
2998 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2999 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3000 $pkt = "frag";
3001 }
3002
3003 $self->send_packet ($pkt);
3004 }
3005
3006 =item $client->send_msg ($channel, $msg, $color, [extra...])
3007
3008 Send a drawinfo or msg packet to the client, formatting the msg for the
3009 client if neccessary. C<$type> should be a string identifying the type of
3010 the message, with C<log> being the default. If C<$color> is negative, suppress
3011 the message unless the client supports the msg packet.
3012
3013 =cut
3014
3015 # non-persistent channels (usually the info channel)
3016 our %CHANNEL = (
3017 "c/motd" => {
3018 id => "infobox",
3019 title => "MOTD",
3020 reply => undef,
3021 tooltip => "The message of the day",
3022 },
3023 "c/identify" => {
3024 id => "infobox",
3025 title => "Identify",
3026 reply => undef,
3027 tooltip => "Items recently identified",
3028 },
3029 "c/examine" => {
3030 id => "infobox",
3031 title => "Examine",
3032 reply => undef,
3033 tooltip => "Signs and other items you examined",
3034 },
3035 "c/shopinfo" => {
3036 id => "infobox",
3037 title => "Shop Info",
3038 reply => undef,
3039 tooltip => "What your bargaining skill tells you about the shop",
3040 },
3041 "c/book" => {
3042 id => "infobox",
3043 title => "Book",
3044 reply => undef,
3045 tooltip => "The contents of a note or book",
3046 },
3047 "c/lookat" => {
3048 id => "infobox",
3049 title => "Look",
3050 reply => undef,
3051 tooltip => "What you saw there",
3052 },
3053 "c/who" => {
3054 id => "infobox",
3055 title => "Players",
3056 reply => undef,
3057 tooltip => "Shows players who are currently online",
3058 },
3059 "c/body" => {
3060 id => "infobox",
3061 title => "Body Parts",
3062 reply => undef,
3063 tooltip => "Shows which body parts you posess and are available",
3064 },
3065 "c/statistics" => {
3066 id => "infobox",
3067 title => "Statistics",
3068 reply => undef,
3069 tooltip => "Shows your primary statistics",
3070 },
3071 "c/skills" => {
3072 id => "infobox",
3073 title => "Skills",
3074 reply => undef,
3075 tooltip => "Shows your experience per skill and item power",
3076 },
3077 "c/shopitems" => {
3078 id => "infobox",
3079 title => "Shop Items",
3080 reply => undef,
3081 tooltip => "Shows the items currently for sale in this shop",
3082 },
3083 "c/resistances" => {
3084 id => "infobox",
3085 title => "Resistances",
3086 reply => undef,
3087 tooltip => "Shows your resistances",
3088 },
3089 "c/pets" => {
3090 id => "infobox",
3091 title => "Pets",
3092 reply => undef,
3093 tooltip => "Shows information abotu your pets/a specific pet",
3094 },
3095 "c/perceiveself" => {
3096 id => "infobox",
3097 title => "Perceive Self",
3098 reply => undef,
3099 tooltip => "You gained detailed knowledge about yourself",
3100 },
3101 "c/uptime" => {
3102 id => "infobox",
3103 title => "Uptime",
3104 reply => undef,
3105 tooltip => "How long the server has been running since last restart",
3106 },
3107 "c/mapinfo" => {
3108 id => "infobox",
3109 title => "Map Info",
3110 reply => undef,
3111 tooltip => "Information related to the maps",
3112 },
3113 "c/party" => {
3114 id => "party",
3115 title => "Party",
3116 reply => "gsay ",
3117 tooltip => "Messages and chat related to your party",
3118 },
3119 "c/death" => {
3120 id => "death",
3121 title => "Death",
3122 reply => undef,
3123 tooltip => "Reason for and more info about your most recent death",
3124 },
3125 "c/say" => $SAY_CHANNEL,
3126 "c/chat" => $CHAT_CHANNEL,
3127 );
3128
3129 sub cf::client::send_msg {
3130 my ($self, $channel, $msg, $color, @extra) = @_;
3131
3132 $msg = $self->pl->expand_cfpod ($msg)
3133 unless $color & cf::NDI_VERBATIM;
3134
3135 $color &= cf::NDI_CLIENT_MASK; # just in case...
3136
3137 # check predefined channels, for the benefit of C
3138 if ($CHANNEL{$channel}) {
3139 $channel = $CHANNEL{$channel};
3140
3141 $self->ext_msg (channel_info => $channel);
3142 $channel = $channel->{id};
3143
3144 } elsif (ref $channel) {
3145 # send meta info to client, if not yet sent
3146 unless (exists $self->{channel}{$channel->{id}}) {
3147 $self->{channel}{$channel->{id}} = $channel;
3148 $self->ext_msg (channel_info => $channel);
3149 }
3150
3151 $channel = $channel->{id};
3152 }
3153
3154 return unless @extra || length $msg;
3155
3156 # default colour, mask it out
3157 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3158 if $color & cf::NDI_DEF;
3159
3160 my $pkt = "msg "
3161 . $self->{json_coder}->encode (
3162 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3163 );
3164
3165 $self->send_big_packet ($pkt);
3166 }
3167
3168 =item $client->ext_msg ($type, @msg)
3169
3170 Sends an ext event to the client.
3171
3172 =cut
3173
3174 sub cf::client::ext_msg($$@) {
3175 my ($self, $type, @msg) = @_;
3176
3177 if ($self->extcmd == 2) {
3178 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3179 } elsif ($self->extcmd == 1) { # TODO: remove
3180 push @msg, msgtype => "event_$type";
3181 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3182 }
3183 }
3184
3185 =item $client->ext_reply ($msgid, @msg)
3186
3187 Sends an ext reply to the client.
3188
3189 =cut
3190
3191 sub cf::client::ext_reply($$@) {
3192 my ($self, $id, @msg) = @_;
3193
3194 if ($self->extcmd == 2) {
3195 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3196 } elsif ($self->extcmd == 1) {
3197 #TODO: version 1, remove
3198 unshift @msg, msgtype => "reply", msgid => $id;
3199 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3200 }
3201 }
3202
3203 =item $success = $client->query ($flags, "text", \&cb)
3204
3205 Queues a query to the client, calling the given callback with
3206 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3207 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3208
3209 Queries can fail, so check the return code. Or don't, as queries will
3210 become reliable at some point in the future.
3211
3212 =cut
3213
3214 sub cf::client::query {
3215 my ($self, $flags, $text, $cb) = @_;
3216
3217 return unless $self->state == ST_PLAYING
3218 || $self->state == ST_SETUP
3219 || $self->state == ST_CUSTOM;
3220
3221 $self->state (ST_CUSTOM);
3222
3223 utf8::encode $text;
3224 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3225
3226 $self->send_packet ($self->{query_queue}[0][0])
3227 if @{ $self->{query_queue} } == 1;
3228
3229 1
3230 }
3231
3232 cf::client->attach (
3233 on_connect => sub {
3234 my ($ns) = @_;
3235
3236 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3237 },
3238 on_reply => sub {
3239 my ($ns, $msg) = @_;
3240
3241 # this weird shuffling is so that direct followup queries
3242 # get handled first
3243 my $queue = delete $ns->{query_queue}
3244 or return; # be conservative, not sure how that can happen, but we saw a crash here
3245
3246 (shift @$queue)->[1]->($msg);
3247 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3248
3249 push @{ $ns->{query_queue} }, @$queue;
3250
3251 if (@{ $ns->{query_queue} } == @$queue) {
3252 if (@$queue) {
3253 $ns->send_packet ($ns->{query_queue}[0][0]);
3254 } else {
3255 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3256 }
3257 }
3258 },
3259 on_exticmd => sub {
3260 my ($ns, $buf) = @_;
3261
3262 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3263
3264 if (ref $msg) {
3265 my ($type, $reply, @payload) =
3266 "ARRAY" eq ref $msg
3267 ? @$msg
3268 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3269
3270 my @reply;
3271
3272 if (my $cb = $EXTICMD{$type}) {
3273 @reply = $cb->($ns, @payload);
3274 }
3275
3276 $ns->ext_reply ($reply, @reply)
3277 if $reply;
3278
3279 } else {
3280 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3281 }
3282
3283 cf::override;
3284 },
3285 );
3286
3287 =item $client->async (\&cb)
3288
3289 Create a new coroutine, running the specified callback. The coroutine will
3290 be automatically cancelled when the client gets destroyed (e.g. on logout,
3291 or loss of connection).
3292
3293 =cut
3294
3295 sub cf::client::async {
3296 my ($self, $cb) = @_;
3297
3298 my $coro = &Coro::async ($cb);
3299
3300 $coro->on_destroy (sub {
3301 delete $self->{_coro}{$coro+0};
3302 });
3303
3304 $self->{_coro}{$coro+0} = $coro;
3305
3306 $coro
3307 }
3308
3309 cf::client->attach (
3310 on_client_destroy => sub {
3311 my ($ns) = @_;
3312
3313 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3314 },
3315 );
3316
3317 =back
3318
3319
3320 =head2 SAFE SCRIPTING
3321
3322 Functions that provide a safe environment to compile and execute
3323 snippets of perl code without them endangering the safety of the server
3324 itself. Looping constructs, I/O operators and other built-in functionality
3325 is not available in the safe scripting environment, and the number of
3326 functions and methods that can be called is greatly reduced.
3327
3328 =cut
3329
3330 our $safe = new Safe "safe";
3331 our $safe_hole = new Safe::Hole;
3332
3333 $SIG{FPE} = 'IGNORE';
3334
3335 $safe->permit_only (Opcode::opset qw(
3336 :base_core :base_mem :base_orig :base_math :base_loop
3337 grepstart grepwhile mapstart mapwhile
3338 sort time
3339 ));
3340
3341 # here we export the classes and methods available to script code
3342
3343 =pod
3344
3345 The following functions and methods are available within a safe environment:
3346
3347 cf::object
3348 contr pay_amount pay_player map x y force_find force_add destroy
3349 insert remove name archname title slaying race decrease split
3350 value
3351
3352 cf::object::player
3353 player
3354
3355 cf::player
3356 peaceful
3357
3358 cf::map
3359 trigger
3360
3361 =cut
3362
3363 for (
3364 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3365 insert remove inv nrof name archname title slaying race
3366 decrease split destroy change_exp value msg lore send_msg)],
3367 ["cf::object::player" => qw(player)],
3368 ["cf::player" => qw(peaceful send_msg)],
3369 ["cf::map" => qw(trigger)],
3370 ) {
3371 my ($pkg, @funs) = @$_;
3372 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3373 for @funs;
3374 }
3375
3376 =over 4
3377
3378 =item @retval = safe_eval $code, [var => value, ...]
3379
3380 Compiled and executes the given perl code snippet. additional var/value
3381 pairs result in temporary local (my) scalar variables of the given name
3382 that are available in the code snippet. Example:
3383
3384 my $five = safe_eval '$first + $second', first => 1, second => 4;
3385
3386 =cut
3387
3388 sub safe_eval($;@) {
3389 my ($code, %vars) = @_;
3390
3391 my $qcode = $code;
3392 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3393 $qcode =~ s/\n/\\n/g;
3394
3395 %vars = (_dummy => 0) unless %vars;
3396
3397 my @res;
3398 local $_;
3399
3400 my $eval =
3401 "do {\n"
3402 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3403 . "#line 0 \"{$qcode}\"\n"
3404 . $code
3405 . "\n}"
3406 ;
3407
3408 if ($CFG{safe_eval}) {
3409 sub_generation_inc;
3410 local @safe::cf::_safe_eval_args = values %vars;
3411 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3412 sub_generation_inc;
3413 } else {
3414 local @cf::_safe_eval_args = values %vars;
3415 @res = wantarray ? eval eval : scalar eval $eval;
3416 }
3417
3418 if ($@) {
3419 warn "$@",
3420 "while executing safe code '$code'\n",
3421 "with arguments " . (join " ", %vars) . "\n";
3422 }
3423
3424 wantarray ? @res : $res[0]
3425 }
3426
3427 =item cf::register_script_function $function => $cb
3428
3429 Register a function that can be called from within map/npc scripts. The
3430 function should be reasonably secure and should be put into a package name
3431 like the extension.
3432
3433 Example: register a function that gets called whenever a map script calls
3434 C<rent::overview>, as used by the C<rent> extension.
3435
3436 cf::register_script_function "rent::overview" => sub {
3437 ...
3438 };
3439
3440 =cut
3441
3442 sub register_script_function {
3443 my ($fun, $cb) = @_;
3444
3445 $fun = "safe::$fun" if $CFG{safe_eval};
3446 *$fun = $safe_hole->wrap ($cb);
3447 }
3448
3449 =back
3450
3451 =cut
3452
3453 #############################################################################
3454 # the server's init and main functions
3455
3456 sub load_facedata($) {
3457 my ($path) = @_;
3458
3459 # HACK to clear player env face cache, we need some signal framework
3460 # for this (global event?)
3461 %ext::player_env::MUSIC_FACE_CACHE = ();
3462
3463 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3464
3465 trace "loading facedata from $path\n";
3466
3467 my $facedata = decode_storable load_file $path;
3468
3469 $facedata->{version} == 2
3470 or cf::cleanup "$path: version mismatch, cannot proceed.";
3471
3472 # patch in the exptable
3473 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3474 $facedata->{resource}{"res/exp_table"} = {
3475 type => FT_RSRC,
3476 data => $exp_table,
3477 hash => (Digest::MD5::md5 $exp_table),
3478 };
3479 cf::cede_to_tick;
3480
3481 {
3482 my $faces = $facedata->{faceinfo};
3483
3484 while (my ($face, $info) = each %$faces) {
3485 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3486
3487 cf::face::set_visibility $idx, $info->{visibility};
3488 cf::face::set_magicmap $idx, $info->{magicmap};
3489 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3490 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3491 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3492
3493 cf::cede_to_tick;
3494 }
3495
3496 while (my ($face, $info) = each %$faces) {
3497 next unless $info->{smooth};
3498
3499 my $idx = cf::face::find $face
3500 or next;
3501
3502 if (my $smooth = cf::face::find $info->{smooth}) {
3503 cf::face::set_smooth $idx, $smooth;
3504 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3505 } else {
3506 error "smooth face '$info->{smooth}' not found for face '$face'";
3507 }
3508
3509 cf::cede_to_tick;
3510 }
3511 }
3512
3513 {
3514 my $anims = $facedata->{animinfo};
3515
3516 while (my ($anim, $info) = each %$anims) {
3517 cf::anim::set $anim, $info->{frames}, $info->{facings};
3518 cf::cede_to_tick;
3519 }
3520
3521 cf::anim::invalidate_all; # d'oh
3522 }
3523
3524 {
3525 my $res = $facedata->{resource};
3526
3527 while (my ($name, $info) = each %$res) {
3528 if (defined $info->{type}) {
3529 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3530
3531 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3532 cf::face::set_type $idx, $info->{type};
3533 } else {
3534 $RESOURCE{$name} = $info; # unused
3535 }
3536
3537 cf::cede_to_tick;
3538 }
3539 }
3540
3541 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3542
3543 1
3544 }
3545
3546 register_exticmd fx_want => sub {
3547 my ($ns, $want) = @_;
3548
3549 while (my ($k, $v) = each %$want) {
3550 $ns->fx_want ($k, $v);
3551 }
3552 };
3553
3554 sub load_resource_file($) {
3555 my $guard = lock_acquire "load_resource_file";
3556
3557 my $status = load_resource_file_ $_[0];
3558 get_slot 0.1, 100;
3559 cf::arch::commit_load;
3560
3561 $status
3562 }
3563
3564 sub reload_regions {
3565 # HACK to clear player env face cache, we need some signal framework
3566 # for this (global event?)
3567 %ext::player_env::MUSIC_FACE_CACHE = ();
3568
3569 load_resource_file "$MAPDIR/regions"
3570 or die "unable to load regions file\n";
3571
3572 for (cf::region::list) {
3573 $_->{match} = qr/$_->{match}/
3574 if exists $_->{match};
3575 }
3576 }
3577
3578 sub reload_facedata {
3579 load_facedata "$DATADIR/facedata"
3580 or die "unable to load facedata\n";
3581 }
3582
3583 sub reload_archetypes {
3584 load_resource_file "$DATADIR/archetypes"
3585 or die "unable to load archetypes\n";
3586 }
3587
3588 sub reload_treasures {
3589 load_resource_file "$DATADIR/treasures"
3590 or die "unable to load treasurelists\n";
3591 }
3592
3593 sub reload_sound {
3594 trace "loading sound config from $DATADIR/sound\n";
3595
3596 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3597
3598 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3599 my $sound = $soundconf->{compat}[$_]
3600 or next;
3601
3602 my $face = cf::face::find "sound/$sound->[1]";
3603 cf::sound::set $sound->[0] => $face;
3604 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3605 }
3606
3607 while (my ($k, $v) = each %{$soundconf->{event}}) {
3608 my $face = cf::face::find "sound/$v";
3609 cf::sound::set $k => $face;
3610 }
3611 }
3612
3613 sub reload_resources {
3614 trace "reloading resource files...\n";
3615
3616 reload_exp_table;
3617 reload_materials;
3618 reload_facedata;
3619 reload_sound;
3620 reload_archetypes;
3621 reload_regions;
3622 reload_treasures;
3623
3624 trace "finished reloading resource files\n";
3625 }
3626
3627 sub reload_config {
3628 trace "reloading config file...\n";
3629
3630 my $config = load_file "$CONFDIR/config";
3631 utf8::decode $config;
3632 *CFG = decode_yaml $config;
3633
3634 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3635
3636 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3637 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3638
3639 if (exists $CFG{mlockall}) {
3640 eval {
3641 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3642 and die "WARNING: m(un)lockall failed: $!\n";
3643 };
3644 warn $@ if $@;
3645 }
3646 }
3647
3648 sub pidfile() {
3649 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3650 or die "$PIDFILE: $!";
3651 flock $fh, &Fcntl::LOCK_EX
3652 or die "$PIDFILE: flock: $!";
3653 $fh
3654 }
3655
3656 # make sure only one server instance is running at any one time
3657 sub atomic {
3658 my $fh = pidfile;
3659
3660 my $pid = <$fh>;
3661 kill 9, $pid if $pid > 0;
3662
3663 seek $fh, 0, 0;
3664 print $fh $$;
3665 }
3666
3667 sub main_loop {
3668 trace "EV::loop starting\n";
3669 if (1) {
3670 EV::loop;
3671 }
3672 trace "EV::loop returned\n";
3673 goto &main_loop unless $REALLY_UNLOOP;
3674 }
3675
3676 sub main {
3677 cf::init_globals; # initialise logging
3678
3679 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3680 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3681 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3682 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3683
3684 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3685
3686 # we must not ever block the main coroutine
3687 local $Coro::idle = sub {
3688 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3689 (async {
3690 $Coro::current->{desc} = "IDLE BUG HANDLER";
3691 EV::loop EV::LOOP_ONESHOT;
3692 })->prio (Coro::PRIO_MAX);
3693 };
3694
3695 evthread_start IO::AIO::poll_fileno;
3696
3697 cf::sync_job {
3698 cf::incloader::init ();
3699
3700 cf::init_anim;
3701 cf::init_attackmess;
3702 cf::init_dynamic;
3703
3704 cf::load_settings;
3705
3706 reload_resources;
3707 reload_config;
3708 db_init;
3709
3710 cf::init_uuid;
3711 cf::init_signals;
3712 cf::init_skills;
3713
3714 cf::init_beforeplay;
3715
3716 atomic;
3717
3718 load_extensions;
3719
3720 utime time, time, $RUNTIMEFILE;
3721
3722 # no (long-running) fork's whatsoever before this point(!)
3723 use POSIX ();
3724 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3725
3726 cf::_post_init 0;
3727 };
3728
3729 cf::object::thawer::errors_are_fatal 0;
3730 info "parse errors in files are no longer fatal from this point on.\n";
3731
3732 my $free_main; $free_main = EV::idle sub {
3733 undef $free_main;
3734 undef &main; # free gobs of memory :)
3735 };
3736
3737 goto &main_loop;
3738 }
3739
3740 #############################################################################
3741 # initialisation and cleanup
3742
3743 # install some emergency cleanup handlers
3744 BEGIN {
3745 our %SIGWATCHER = ();
3746 for my $signal (qw(INT HUP TERM)) {
3747 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3748 cf::cleanup "SIG$signal";
3749 };
3750 }
3751 }
3752
3753 sub write_runtime_sync {
3754 my $t0 = AE::time;
3755
3756 # first touch the runtime file to show we are still running:
3757 # the fsync below can take a very very long time.
3758
3759 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3760
3761 my $guard = cf::lock_acquire "write_runtime";
3762
3763 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3764 or return;
3765
3766 my $value = $cf::RUNTIME + 90 + 10;
3767 # 10 is the runtime save interval, for a monotonic clock
3768 # 60 allows for the watchdog to kill the server.
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 # touch it again to show we are up-to-date
3778 aio_utime $fh, undef, undef;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3784 and return;
3785
3786 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3787
3788 1
3789 }
3790
3791 our $uuid_lock;
3792 our $uuid_skip;
3793
3794 sub write_uuid_sync($) {
3795 $uuid_skip ||= $_[0];
3796
3797 return if $uuid_lock;
3798 local $uuid_lock = 1;
3799
3800 my $uuid = "$LOCALDIR/uuid";
3801
3802 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3803 or return;
3804
3805 my $value = uuid_seq uuid_cur;
3806
3807 unless ($value) {
3808 info "cowardly refusing to write zero uuid value!\n";
3809 return;
3810 }
3811
3812 my $value = uuid_str $value + $uuid_skip;
3813 $uuid_skip = 0;
3814
3815 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3816 and return;
3817
3818 # always fsync - this file is important
3819 aio_fsync $fh
3820 and return;
3821
3822 close $fh
3823 or return;
3824
3825 aio_rename "$uuid~", $uuid
3826 and return;
3827
3828 trace "uuid file written ($value).\n";
3829
3830 1
3831
3832 }
3833
3834 sub write_uuid($$) {
3835 my ($skip, $sync) = @_;
3836
3837 $sync ? write_uuid_sync $skip
3838 : async { write_uuid_sync $skip };
3839 }
3840
3841 sub emergency_save() {
3842 my $freeze_guard = cf::freeze_mainloop;
3843
3844 info "emergency_perl_save: enter\n";
3845
3846 # this is a trade-off: we want to be very quick here, so
3847 # save all maps without fsync, and later call a global sync
3848 # (which in turn might be very very slow)
3849 local $USE_FSYNC = 0;
3850
3851 cf::sync_job {
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 # use a peculiar iteration method to avoid tripping on perl
3855 # refcount bugs in for. also avoids problems with players
3856 # and maps saved/destroyed asynchronously.
3857 info "emergency_perl_save: begin player save\n";
3858 for my $login (keys %cf::PLAYER) {
3859 my $pl = $cf::PLAYER{$login} or next;
3860 $pl->valid or next;
3861 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3862 $pl->save;
3863 }
3864 info "emergency_perl_save: end player save\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin map save\n";
3869 for my $path (keys %cf::MAP) {
3870 my $map = $cf::MAP{$path} or next;
3871 $map->valid or next;
3872 $map->save;
3873 }
3874 info "emergency_perl_save: end map save\n";
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 info "emergency_perl_save: begin database checkpoint\n";
3879 BDB::db_env_txn_checkpoint $DB_ENV;
3880 info "emergency_perl_save: end database checkpoint\n";
3881
3882 info "emergency_perl_save: begin write uuid\n";
3883 write_uuid_sync 1;
3884 info "emergency_perl_save: end write uuid\n";
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: syncing database to disk";
3889 BDB::db_env_txn_checkpoint $DB_ENV;
3890
3891 info "emergency_perl_save: starting sync\n";
3892 IO::AIO::aio_sync sub {
3893 info "emergency_perl_save: finished sync\n";
3894 };
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 trace "emergency_perl_save: flushing outstanding aio requests";
3899 while (IO::AIO::nreqs || BDB::nreqs) {
3900 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3901 }
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904 };
3905
3906 info "emergency_perl_save: leave\n";
3907 }
3908
3909 sub post_cleanup {
3910 my ($make_core) = @_;
3911
3912 IO::AIO::flush;
3913
3914 error Carp::longmess "post_cleanup backtrace"
3915 if $make_core;
3916
3917 my $fh = pidfile;
3918 unlink $PIDFILE if <$fh> == $$;
3919 }
3920
3921 # a safer delete_package, copied from Symbol
3922 sub clear_package($) {
3923 my $pkg = shift;
3924
3925 # expand to full symbol table name if needed
3926 unless ($pkg =~ /^main::.*::$/) {
3927 $pkg = "main$pkg" if $pkg =~ /^::/;
3928 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3929 $pkg .= '::' unless $pkg =~ /::$/;
3930 }
3931
3932 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3933 my $stem_symtab = *{$stem}{HASH};
3934
3935 defined $stem_symtab and exists $stem_symtab->{$leaf}
3936 or return;
3937
3938 # clear all symbols
3939 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3940 for my $name (keys %$leaf_symtab) {
3941 _gv_clear *{"$pkg$name"};
3942 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3943 }
3944 }
3945
3946 sub do_reload_perl() {
3947 # can/must only be called in main
3948 unless (in_main) {
3949 error "can only reload from main coroutine";
3950 return;
3951 }
3952
3953 return if $RELOAD++;
3954
3955 my $t1 = AE::time;
3956
3957 while ($RELOAD) {
3958 cf::get_slot 0.1, -1, "reload_perl";
3959 info "perl_reload: reloading...";
3960
3961 trace "perl_reload: entering sync_job";
3962
3963 cf::sync_job {
3964 #cf::emergency_save;
3965
3966 trace "perl_reload: cancelling all extension coros";
3967 $_->cancel for values %EXT_CORO;
3968 %EXT_CORO = ();
3969
3970 trace "perl_reload: removing commands";
3971 %COMMAND = ();
3972
3973 trace "perl_reload: removing ext/exti commands";
3974 %EXTCMD = ();
3975 %EXTICMD = ();
3976
3977 trace "perl_reload: unloading/nuking all extensions";
3978 for my $pkg (@EXTS) {
3979 trace "... unloading $pkg";
3980
3981 if (my $cb = $pkg->can ("unload")) {
3982 eval {
3983 $cb->($pkg);
3984 1
3985 } or error "$pkg unloaded, but with errors: $@";
3986 }
3987
3988 trace "... clearing $pkg";
3989 clear_package $pkg;
3990 }
3991
3992 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3993 while (my ($k, $v) = each %INC) {
3994 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3995
3996 trace "... unloading $k";
3997 delete $INC{$k};
3998
3999 $k =~ s/\.pm$//;
4000 $k =~ s/\//::/g;
4001
4002 if (my $cb = $k->can ("unload_module")) {
4003 $cb->();
4004 }
4005
4006 clear_package $k;
4007 }
4008
4009 trace "perl_reload: getting rid of safe::, as good as possible";
4010 clear_package "safe::$_"
4011 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4012
4013 trace "perl_reload: unloading cf.pm \"a bit\"";
4014 delete $INC{"cf.pm"};
4015 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4016
4017 # don't, removes xs symbols, too,
4018 # and global variables created in xs
4019 #clear_package __PACKAGE__;
4020
4021 info "perl_reload: unload completed, starting to reload now";
4022
4023 trace "perl_reload: reloading cf.pm";
4024 require cf;
4025 cf::_connect_to_perl_1;
4026
4027 trace "perl_reload: loading config and database again";
4028 cf::reload_config;
4029
4030 trace "perl_reload: loading extensions";
4031 cf::load_extensions;
4032
4033 if ($REATTACH_ON_RELOAD) {
4034 trace "perl_reload: reattaching attachments to objects/players";
4035 _global_reattach; # objects, sockets
4036 trace "perl_reload: reattaching attachments to maps";
4037 reattach $_ for values %MAP;
4038 trace "perl_reload: reattaching attachments to players";
4039 reattach $_ for values %PLAYER;
4040 }
4041
4042 cf::_post_init 1;
4043
4044 trace "perl_reload: leaving sync_job";
4045
4046 1
4047 } or do {
4048 error $@;
4049 cf::cleanup "perl_reload: error, exiting.";
4050 };
4051
4052 --$RELOAD;
4053 }
4054
4055 $t1 = AE::time - $t1;
4056 info "perl_reload: completed in ${t1}s\n";
4057 };
4058
4059 our $RELOAD_WATCHER; # used only during reload
4060
4061 sub reload_perl() {
4062 # doing reload synchronously and two reloads happen back-to-back,
4063 # coro crashes during coro_state_free->destroy here.
4064
4065 $RELOAD_WATCHER ||= cf::async {
4066 Coro::AIO::aio_wait cache_extensions;
4067
4068 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4069 do_reload_perl;
4070 undef $RELOAD_WATCHER;
4071 };
4072 };
4073 }
4074
4075 register_command "reload" => sub {
4076 my ($who, $arg) = @_;
4077
4078 if ($who->flag (FLAG_WIZ)) {
4079 $who->message ("reloading server.");
4080 async {
4081 $Coro::current->{desc} = "perl_reload";
4082 reload_perl;
4083 };
4084 }
4085 };
4086
4087 #############################################################################
4088
4089 my $bug_warning = 0;
4090
4091 our @WAIT_FOR_TICK;
4092 our @WAIT_FOR_TICK_BEGIN;
4093
4094 sub wait_for_tick() {
4095 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4096
4097 my $signal = new Coro::Signal;
4098 push @WAIT_FOR_TICK, $signal;
4099 $signal->wait;
4100 }
4101
4102 sub wait_for_tick_begin() {
4103 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4104
4105 my $signal = new Coro::Signal;
4106 push @WAIT_FOR_TICK_BEGIN, $signal;
4107 $signal->wait;
4108 }
4109
4110 sub tick {
4111 if ($Coro::current != $Coro::main) {
4112 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4113 unless ++$bug_warning > 10;
4114 return;
4115 }
4116
4117 cf::server_tick; # one server iteration
4118
4119 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4120
4121 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4122 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4123 Coro::async_pool {
4124 $Coro::current->{desc} = "runtime saver";
4125 write_runtime_sync
4126 or error "ERROR: unable to write runtime file: $!";
4127 };
4128 }
4129
4130 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4131 $sig->send;
4132 }
4133 while (my $sig = shift @WAIT_FOR_TICK) {
4134 $sig->send;
4135 }
4136
4137 $LOAD = ($NOW - $TICK_START) / $TICK;
4138 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4139
4140 if (0) {
4141 if ($NEXT_TICK) {
4142 my $jitter = $TICK_START - $NEXT_TICK;
4143 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4144 debug "jitter $JITTER\n";#d#
4145 }
4146 }
4147 }
4148
4149 {
4150 # configure BDB
4151
4152 BDB::min_parallel 16;
4153 BDB::max_poll_reqs $TICK * 0.1;
4154 $AnyEvent::BDB::WATCHER->priority (1);
4155
4156 unless ($DB_ENV) {
4157 $DB_ENV = BDB::db_env_create;
4158 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4159 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4160 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4161 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4162 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4163
4164 cf::sync_job {
4165 eval {
4166 BDB::db_env_open
4167 $DB_ENV,
4168 $BDBDIR,
4169 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4170 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4171 0666;
4172
4173 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4174 };
4175
4176 cf::cleanup "db_env_open(db): $@" if $@;
4177 };
4178 }
4179
4180 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4181 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4182 };
4183 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4184 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4185 };
4186 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4187 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4188 };
4189 }
4190
4191 {
4192 # configure IO::AIO
4193
4194 IO::AIO::min_parallel 8;
4195 IO::AIO::max_poll_time $TICK * 0.1;
4196 undef $AnyEvent::AIO::WATCHER;
4197 }
4198
4199 our $_log_backtrace;
4200 our $_log_backtrace_last;
4201
4202 sub _log_backtrace {
4203 my ($msg, @addr) = @_;
4204
4205 $msg =~ s/\n$//;
4206
4207 if ($_log_backtrace_last eq $msg) {
4208 LOG llevInfo, "[ABT] $msg\n";
4209 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4210 # limit the # of concurrent backtraces
4211 } elsif ($_log_backtrace < 2) {
4212 $_log_backtrace_last = $msg;
4213 ++$_log_backtrace;
4214 my $perl_bt = Carp::longmess $msg;
4215 async {
4216 $Coro::current->{desc} = "abt $msg";
4217
4218 my @bt = fork_call {
4219 @addr = map { sprintf "%x", $_ } @addr;
4220 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4221 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4222 or die "addr2line: $!";
4223
4224 my @funcs;
4225 my @res = <$fh>;
4226 chomp for @res;
4227 while (@res) {
4228 my ($func, $line) = splice @res, 0, 2, ();
4229 push @funcs, "[$func] $line";
4230 }
4231
4232 @funcs
4233 };
4234
4235 LOG llevInfo, "[ABT] $perl_bt\n";
4236 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4237 LOG llevInfo, "[ABT] $_\n" for @bt;
4238 --$_log_backtrace;
4239 };
4240 } else {
4241 LOG llevInfo, "[ABT] $msg\n";
4242 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4243 }
4244 }
4245
4246 # load additional modules
4247 require "cf/$_.pm" for @EXTRA_MODULES;
4248 cf::_connect_to_perl_2;
4249
4250 END { cf::emergency_save }
4251
4252 1
4253