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Revision: 1.568
Committed: Tue May 3 17:12:14 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.567: +1 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME;
137 our $NOW;
138
139 our (%PLAYER, %PLAYER_LOADING); # all users
140 our (%MAP, %MAP_LOADING ); # all maps
141 our $LINK_MAP; # the special {link} map, which is always available
142
143 # used to convert map paths into valid unix filenames by replacing / by ∕
144 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
145
146 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
147 our $LOADAVG; # same thing, but with alpha-smoothing
148 our $JITTER; # average jitter
149 our $TICK_START; # for load detecting purposes
150
151 our @POST_INIT;
152
153 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
154 our $REALLY_UNLOOP; # never set to true, please :)
155
156 binmode STDOUT;
157 binmode STDERR;
158
159 # read virtual server time, if available
160 unless ($RUNTIME || !-e $RUNTIMEFILE) {
161 open my $fh, "<", $RUNTIMEFILE
162 or die "unable to read $RUNTIMEFILE file: $!";
163 $RUNTIME = <$fh> + 0.;
164 }
165
166 eval "sub TICK() { $TICK } 1" or die;
167
168 mkdir $_
169 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
170
171 our $EMERGENCY_POSITION;
172
173 sub cf::map::normalise;
174
175 sub in_main() {
176 $Coro::current == $Coro::main
177 }
178
179 #############################################################################
180
181 %REFLECT = ();
182 for (@REFLECT) {
183 my $reflect = JSON::XS::decode_json $_;
184 $REFLECT{$reflect->{class}} = $reflect;
185 }
186
187 # this is decidedly evil
188 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
189
190 #############################################################################
191
192 =head2 GLOBAL VARIABLES
193
194 =over 4
195
196 =item $cf::UPTIME
197
198 The timestamp of the server start (so not actually an uptime).
199
200 =item $cf::RUNTIME
201
202 The time this server has run, starts at 0 and is increased by $cf::TICK on
203 every server tick.
204
205 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
206 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
207 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
208
209 Various directories - "/etc", read-only install directory, perl-library
210 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
211 unique-items directory, player file directory, random maps directory and
212 database environment.
213
214 =item $cf::NOW
215
216 The time of the last (current) server tick.
217
218 =item $cf::TICK
219
220 The interval between server ticks, in seconds.
221
222 =item $cf::LOADAVG
223
224 The current CPU load on the server (alpha-smoothed), as a value between 0
225 (none) and 1 (overloaded), indicating how much time is spent on processing
226 objects per tick. Healthy values are < 0.5.
227
228 =item $cf::LOAD
229
230 The raw value load value from the last tick.
231
232 =item %cf::CFG
233
234 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
235 from wherever your confdir points to.
236
237 =item cf::wait_for_tick, cf::wait_for_tick_begin
238
239 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
240 returns directly I<after> the tick processing (and consequently, can only wake one thread
241 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
242
243 =cut
244
245 sub wait_for_tick();
246 sub wait_for_tick_begin();
247
248 =item @cf::INVOKE_RESULTS
249
250 This array contains the results of the last C<invoke ()> call. When
251 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
252 that call.
253
254 =item %cf::REFLECT
255
256 Contains, for each (C++) class name, a hash reference with information
257 about object members (methods, scalars, arrays and flags) and other
258 metadata, which is useful for introspection.
259
260 =back
261
262 =cut
263
264 sub error(@) { LOG llevError, join "", @_ }
265 sub warn (@) { LOG llevWarn , join "", @_ }
266 sub info (@) { LOG llevInfo , join "", @_ }
267 sub debug(@) { LOG llevDebug, join "", @_ }
268 sub trace(@) { LOG llevTrace, join "", @_ }
269
270 $Coro::State::WARNHOOK = sub {
271 my $msg = join "", @_;
272
273 $msg .= "\n"
274 unless $msg =~ /\n$/;
275
276 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
277
278 LOG llevWarn, $msg;
279 };
280
281 $Coro::State::DIEHOOK = sub {
282 return unless $^S eq 0; # "eq", not "=="
283
284 error Carp::longmess $_[0];
285
286 if (in_main) {#d#
287 error "DIEHOOK called in main context, Coro bug?\n";#d#
288 return;#d#
289 }#d#
290
291 # kill coroutine otherwise
292 Coro::terminate
293 };
294
295 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
296 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
297 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
298 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
299 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
300 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
301 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
302
303 # we bless all objects into (empty) derived classes to force a method lookup
304 # within the Safe compartment.
305 for my $pkg (qw(
306 cf::global cf::attachable
307 cf::object cf::object::player
308 cf::client cf::player
309 cf::arch cf::living
310 cf::map cf::mapspace
311 cf::party cf::region
312 )) {
313 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
314 }
315
316 $EV::DIED = sub {
317 Carp::cluck "error in event callback: @_";
318 };
319
320 #############################################################################
321
322 sub fork_call(&@);
323 sub get_slot($;$$);
324
325 #############################################################################
326
327 =head2 UTILITY FUNCTIONS
328
329 =over 4
330
331 =item dumpval $ref
332
333 =cut
334
335 sub dumpval {
336 eval {
337 local $SIG{__DIE__};
338 my $d;
339 if (1) {
340 $d = new Data::Dumper([$_[0]], ["*var"]);
341 $d->Terse(1);
342 $d->Indent(2);
343 $d->Quotekeys(0);
344 $d->Useqq(1);
345 #$d->Bless(...);
346 $d->Seen($_[1]) if @_ > 1;
347 $d = $d->Dump();
348 }
349 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
350 $d
351 } || "[unable to dump $_[0]: '$@']";
352 }
353
354 =item $scalar = load_file $path
355
356 Loads the given file from path and returns its contents. Croaks on error
357 and can block.
358
359 =cut
360
361 sub load_file($) {
362 0 <= aio_load $_[0], my $data
363 or Carp::croak "$_[0]: $!";
364
365 $data
366 }
367
368 =item $ref = cf::decode_json $json
369
370 Converts a JSON string into the corresponding perl data structure.
371
372 =item $json = cf::encode_json $ref
373
374 Converts a perl data structure into its JSON representation.
375
376 =cut
377
378 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
379
380 sub encode_json($) { $json_coder->encode ($_[0]) }
381 sub decode_json($) { $json_coder->decode ($_[0]) }
382
383 =item $ref = cf::decode_storable $scalar
384
385 Same as Coro::Storable::thaw, so blocks.
386
387 =cut
388
389 BEGIN { *decode_storable = \&Coro::Storable::thaw }
390
391 =item $ref = cf::decode_yaml $scalar
392
393 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
394
395 =cut
396
397 sub decode_yaml($) {
398 fork_call { YAML::XS::Load $_[0] } @_
399 }
400
401 =item $scalar = cf::unlzf $scalar
402
403 Same as Compress::LZF::compress, but takes server ticks into account, so
404 blocks.
405
406 =cut
407
408 sub unlzf($) {
409 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
410 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
411 Compress::LZF::decompress $_[0]
412 }
413
414 =item cf::post_init { BLOCK }
415
416 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
417 but I<before> the server starts ticking again.
418
419 The codeblock will have a single boolean argument to indicate whether this
420 is a reload or not.
421
422 =cut
423
424 sub post_init(&) {
425 push @POST_INIT, shift;
426 }
427
428 sub _post_init {
429 trace "running post_init jobs";
430
431 # run them in parallel...
432
433 my @join;
434
435 while () {
436 push @join, map &Coro::async ($_, 0), @POST_INIT;
437 @POST_INIT = ();
438
439 @join or last;
440
441 (pop @join)->join;
442 }
443 }
444
445 =item cf::lock_wait $string
446
447 Wait until the given lock is available. See cf::lock_acquire.
448
449 =item my $lock = cf::lock_acquire $string
450
451 Wait until the given lock is available and then acquires it and returns
452 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
453 for example when the coroutine gets canceled), the lock is automatically
454 returned.
455
456 Locks are *not* recursive, locking from the same coro twice results in a
457 deadlocked coro.
458
459 Lock names should begin with a unique identifier (for example, cf::map::find
460 uses map_find and cf::map::load uses map_load).
461
462 =item $locked = cf::lock_active $string
463
464 Return true if the lock is currently active, i.e. somebody has locked it.
465
466 =cut
467
468 our $LOCKS = new Coro::SemaphoreSet;
469
470 sub lock_wait($) {
471 $LOCKS->wait ($_[0]);
472 }
473
474 sub lock_acquire($) {
475 $LOCKS->guard ($_[0])
476 }
477
478 sub lock_active($) {
479 $LOCKS->count ($_[0]) < 1
480 }
481
482 sub freeze_mainloop {
483 tick_inhibit_inc;
484
485 &Guard::guard (\&tick_inhibit_dec);
486 }
487
488 =item cf::periodic $interval, $cb
489
490 Like EV::periodic, but randomly selects a starting point so that the actions
491 get spread over time.
492
493 =cut
494
495 sub periodic($$) {
496 my ($interval, $cb) = @_;
497
498 my $start = rand List::Util::min 180, $interval;
499
500 EV::periodic $start, $interval, 0, $cb
501 }
502
503 =item cf::get_slot $time[, $priority[, $name]]
504
505 Allocate $time seconds of blocking CPU time at priority C<$priority>
506 (default: 0): This call blocks and returns only when you have at least
507 C<$time> seconds of cpu time till the next tick. The slot is only valid
508 till the next cede.
509
510 Background jobs should use a priority les than zero, interactive jobs
511 should use 100 or more.
512
513 The optional C<$name> can be used to identify the job to run. It might be
514 used for statistical purposes and should identify the same time-class.
515
516 Useful for short background jobs.
517
518 =cut
519
520 our @SLOT_QUEUE;
521 our $SLOT_QUEUE;
522 our $SLOT_DECAY = 0.9;
523
524 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
525 $SLOT_QUEUE = Coro::async {
526 $Coro::current->desc ("timeslot manager");
527
528 my $signal = new Coro::Signal;
529 my $busy;
530
531 while () {
532 next_job:
533
534 my $avail = cf::till_tick;
535
536 for (0 .. $#SLOT_QUEUE) {
537 if ($SLOT_QUEUE[$_][0] <= $avail) {
538 $busy = 0;
539 my $job = splice @SLOT_QUEUE, $_, 1, ();
540 $job->[2]->send;
541 Coro::cede;
542 goto next_job;
543 } else {
544 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
545 }
546 }
547
548 if (@SLOT_QUEUE) {
549 # we do not use wait_for_tick() as it returns immediately when tick is inactive
550 push @cf::WAIT_FOR_TICK, $signal;
551 $signal->wait;
552 } else {
553 $busy = 0;
554 Coro::schedule;
555 }
556 }
557 };
558
559 sub get_slot($;$$) {
560 return if tick_inhibit || $Coro::current == $Coro::main;
561
562 my ($time, $pri, $name) = @_;
563
564 $time = clamp $time, 0.01, $TICK * .6;
565
566 my $sig = new Coro::Signal;
567
568 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
569 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
570 $SLOT_QUEUE->ready;
571 $sig->wait;
572 }
573
574 =item cf::async { BLOCK }
575
576 Currently the same as Coro::async_pool, meaning you cannot use
577 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
578 thing you are allowed to do is call C<prio> on it.
579
580 =cut
581
582 BEGIN { *async = \&Coro::async_pool }
583
584 =item cf::sync_job { BLOCK }
585
586 The design of Deliantra requires that the main coroutine ($Coro::main)
587 is always able to handle events or runnable, as Deliantra is only
588 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
589 acceptable.
590
591 If it must be done, put the blocking parts into C<sync_job>. This will run
592 the given BLOCK in another coroutine while waiting for the result. The
593 server will be frozen during this time, so the block should either finish
594 fast or be very important.
595
596 =cut
597
598 sub sync_job(&) {
599 my ($job) = @_;
600
601 if (in_main) {
602 my $time = AE::time;
603
604 # this is the main coro, too bad, we have to block
605 # till the operation succeeds, freezing the server :/
606
607 #LOG llevError, Carp::longmess "sync job";#d#
608
609 my $freeze_guard = freeze_mainloop;
610
611 my $busy = 1;
612 my @res;
613
614 (async {
615 $Coro::current->desc ("sync job coro");
616 @res = eval { $job->() };
617 error $@ if $@;
618 undef $busy;
619 })->prio (Coro::PRIO_MAX);
620
621 while ($busy) {
622 if (Coro::nready) {
623 Coro::cede_notself;
624 } else {
625 EV::loop EV::LOOP_ONESHOT;
626 }
627 }
628
629 my $time = AE::time - $time;
630
631 $TICK_START += $time; # do not account sync jobs to server load
632
633 wantarray ? @res : $res[0]
634 } else {
635 # we are in another coroutine, how wonderful, everything just works
636
637 $job->()
638 }
639 }
640
641 =item $coro = cf::async_ext { BLOCK }
642
643 Like async, but this coro is automatically being canceled when the
644 extension calling this is being unloaded.
645
646 =cut
647
648 sub async_ext(&) {
649 my $cb = shift;
650
651 my $coro = &Coro::async ($cb);
652
653 $coro->on_destroy (sub {
654 delete $EXT_CORO{$coro+0};
655 });
656 $EXT_CORO{$coro+0} = $coro;
657
658 $coro
659 }
660
661 =item fork_call { }, @args
662
663 Executes the given code block with the given arguments in a seperate
664 process, returning the results. Everything must be serialisable with
665 Coro::Storable. May, of course, block. Note that the executed sub may
666 never block itself or use any form of event handling.
667
668 =cut
669
670 sub post_fork {
671 reset_signals;
672 }
673
674 sub fork_call(&@) {
675 my ($cb, @args) = @_;
676
677 # we seemingly have to make a local copy of the whole thing,
678 # otherwise perl prematurely frees the stuff :/
679 # TODO: investigate and fix (likely this will be rather laborious)
680
681 my @res = Coro::Util::fork_eval {
682 cf::post_fork;
683 &$cb
684 } @args;
685
686 wantarray ? @res : $res[-1]
687 }
688
689 sub objinfo {
690 (
691 "counter value" => cf::object::object_count,
692 "objects created" => cf::object::create_count,
693 "objects destroyed" => cf::object::destroy_count,
694 "freelist size" => cf::object::free_count,
695 "allocated objects" => cf::object::objects_size,
696 "active objects" => cf::object::actives_size,
697 )
698 }
699
700 =item $coin = coin_from_name $name
701
702 =cut
703
704 our %coin_alias = (
705 "silver" => "silvercoin",
706 "silvercoin" => "silvercoin",
707 "silvercoins" => "silvercoin",
708 "gold" => "goldcoin",
709 "goldcoin" => "goldcoin",
710 "goldcoins" => "goldcoin",
711 "platinum" => "platinacoin",
712 "platinumcoin" => "platinacoin",
713 "platinumcoins" => "platinacoin",
714 "platina" => "platinacoin",
715 "platinacoin" => "platinacoin",
716 "platinacoins" => "platinacoin",
717 "royalty" => "royalty",
718 "royalties" => "royalty",
719 );
720
721 sub coin_from_name($) {
722 $coin_alias{$_[0]}
723 ? cf::arch::find $coin_alias{$_[0]}
724 : undef
725 }
726
727 =item $value = cf::db_get $family => $key
728
729 Returns a single value from the environment database.
730
731 =item cf::db_put $family => $key => $value
732
733 Stores the given C<$value> in the family. It can currently store binary
734 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
735
736 =item $db = cf::db_table "name"
737
738 Create and/or open a new database table. The string must not be "db" and must be unique
739 within each server.
740
741 =cut
742
743 sub db_table($) {
744 cf::error "db_get called from main context"
745 if $Coro::current == $Coro::main;
746
747 my ($name) = @_;
748 my $db = BDB::db_create $DB_ENV;
749
750 eval {
751 $db->set_flags (BDB::CHKSUM);
752
753 utf8::encode $name;
754 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
755 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
756 cf::cleanup "db_open(db): $!" if $!;
757 };
758 cf::cleanup "db_open(db): $@" if $@;
759
760 $db
761 }
762
763 our $DB;
764
765 sub db_init {
766 $DB ||= db_table "db";
767 }
768
769 sub db_get($$) {
770 my $key = "$_[0]/$_[1]";
771
772 cf::error "db_get called from main context"
773 if $Coro::current == $Coro::main;
774
775 BDB::db_get $DB, undef, $key, my $data;
776
777 $! ? ()
778 : $data
779 }
780
781 sub db_put($$$) {
782 BDB::dbreq_pri 4;
783 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
784 }
785
786 =item cf::cache $id => [$paths...], $processversion => $process
787
788 Generic caching function that returns the value of the resource $id,
789 caching and regenerating as required.
790
791 This function can block.
792
793 =cut
794
795 sub cache {
796 my ($id, $src, $processversion, $process) = @_;
797
798 my $meta =
799 join "\x00",
800 $processversion,
801 map {
802 aio_stat $_
803 and Carp::croak "$_: $!";
804
805 ($_, (stat _)[7,9])
806 } @$src;
807
808 my $dbmeta = db_get cache => "$id/meta";
809 if ($dbmeta ne $meta) {
810 # changed, we may need to process
811
812 my @data;
813 my $md5;
814
815 for (0 .. $#$src) {
816 $data[$_] = load_file $src->[$_];
817 }
818
819 # if processing is expensive, check
820 # checksum first
821 if (1) {
822 $md5 =
823 join "\x00",
824 $processversion,
825 map {
826 cf::cede_to_tick;
827 ($src->[$_], Digest::MD5::md5_hex $data[$_])
828 } 0.. $#$src;
829
830
831 my $dbmd5 = db_get cache => "$id/md5";
832 if ($dbmd5 eq $md5) {
833 db_put cache => "$id/meta", $meta;
834
835 return db_get cache => "$id/data";
836 }
837 }
838
839 my $t1 = Time::HiRes::time;
840 my $data = $process->(\@data);
841 my $t2 = Time::HiRes::time;
842
843 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
844
845 db_put cache => "$id/data", $data;
846 db_put cache => "$id/md5" , $md5;
847 db_put cache => "$id/meta", $meta;
848
849 return $data;
850 }
851
852 db_get cache => "$id/data"
853 }
854
855 =item cf::datalog type => key => value, ...
856
857 Log a datalog packet of the given type with the given key-value pairs.
858
859 =cut
860
861 sub datalog($@) {
862 my ($type, %kv) = @_;
863 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
864 }
865
866 =back
867
868 =cut
869
870 #############################################################################
871
872 =head2 ATTACHABLE OBJECTS
873
874 Many objects in deliantra are so-called attachable objects. That means you can
875 attach callbacks/event handlers (a collection of which is called an "attachment")
876 to it. All such attachable objects support the following methods.
877
878 In the following description, CLASS can be any of C<global>, C<object>
879 C<player>, C<client> or C<map> (i.e. the attachable objects in
880 Deliantra).
881
882 =over 4
883
884 =item $attachable->attach ($attachment, key => $value...)
885
886 =item $attachable->detach ($attachment)
887
888 Attach/detach a pre-registered attachment to a specific object and give it
889 the specified key/value pairs as arguments.
890
891 Example, attach a minesweeper attachment to the given object, making it a
892 10x10 minesweeper game:
893
894 $obj->attach (minesweeper => width => 10, height => 10);
895
896 =item $bool = $attachable->attached ($name)
897
898 Checks wether the named attachment is currently attached to the object.
899
900 =item cf::CLASS->attach ...
901
902 =item cf::CLASS->detach ...
903
904 Define an anonymous attachment and attach it to all objects of the given
905 CLASS. See the next function for an explanation of its arguments.
906
907 You can attach to global events by using the C<cf::global> class.
908
909 Example, log all player logins:
910
911 cf::player->attach (
912 on_login => sub {
913 my ($pl) = @_;
914 ...
915 },
916 );
917
918 Example, attach to the jeweler skill:
919
920 cf::object->attach (
921 type => cf::SKILL,
922 subtype => cf::SK_JEWELER,
923 on_use_skill => sub {
924 my ($sk, $ob, $part, $dir, $msg) = @_;
925 ...
926 },
927 );
928
929 =item cf::CLASS::attachment $name, ...
930
931 Register an attachment by C<$name> through which attachable objects of the
932 given CLASS can refer to this attachment.
933
934 Some classes such as deliantra maps and objects can specify attachments
935 that are attached at load/instantiate time, thus the need for a name.
936
937 These calls expect any number of the following handler/hook descriptions:
938
939 =over 4
940
941 =item prio => $number
942
943 Set the priority for all following handlers/hooks (unless overwritten
944 by another C<prio> setting). Lower priority handlers get executed
945 earlier. The default priority is C<0>, and many built-in handlers are
946 registered at priority C<-1000>, so lower priorities should not be used
947 unless you know what you are doing.
948
949 =item type => $type
950
951 (Only for C<< cf::object->attach >> calls), limits the attachment to the
952 given type of objects only (the additional parameter C<subtype> can be
953 used to further limit to the given subtype).
954
955 =item on_I<event> => \&cb
956
957 Call the given code reference whenever the named event happens (event is
958 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
959 handlers are recognised generally depends on the type of object these
960 handlers attach to).
961
962 See F<include/eventinc.h> for the full list of events supported, and their
963 class.
964
965 =item package => package::
966
967 Look for sub functions of the name C<< on_I<event> >> in the given
968 package and register them. Only handlers for eevents supported by the
969 object/class are recognised.
970
971 =back
972
973 Example, define an attachment called "sockpuppet" that calls the given
974 event handler when a monster attacks:
975
976 cf::object::attachment sockpuppet =>
977 on_skill_attack => sub {
978 my ($self, $victim) = @_;
979 ...
980 }
981 }
982
983 =item $attachable->valid
984
985 Just because you have a perl object does not mean that the corresponding
986 C-level object still exists. If you try to access an object that has no
987 valid C counterpart anymore you get an exception at runtime. This method
988 can be used to test for existence of the C object part without causing an
989 exception.
990
991 =cut
992
993 # the following variables are defined in .xs and must not be re-created
994 our @CB_GLOBAL = (); # registry for all global events
995 our @CB_ATTACHABLE = (); # registry for all attachables
996 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
997 our @CB_PLAYER = ();
998 our @CB_CLIENT = ();
999 our @CB_TYPE = (); # registry for type (cf-object class) based events
1000 our @CB_MAP = ();
1001
1002 my %attachment;
1003
1004 sub cf::attachable::thawer_merge {
1005 # simply override everything except _meta
1006 local $_[0]{_meta};
1007 %{$_[0]} = %{$_[1]};
1008 }
1009
1010 sub _attach_cb($$$$) {
1011 my ($registry, $event, $prio, $cb) = @_;
1012
1013 use sort 'stable';
1014
1015 $cb = [$prio, $cb];
1016
1017 @{$registry->[$event]} = sort
1018 { $a->[0] cmp $b->[0] }
1019 @{$registry->[$event] || []}, $cb;
1020 }
1021
1022 # hack
1023 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1024
1025 # attach handles attaching event callbacks
1026 # the only thing the caller has to do is pass the correct
1027 # registry (== where the callback attaches to).
1028 sub _attach {
1029 my ($registry, $klass, @arg) = @_;
1030
1031 my $object_type;
1032 my $prio = 0;
1033 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1034
1035 #TODO: get rid of this hack
1036 if ($attachable_klass{$klass}) {
1037 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1038 }
1039
1040 while (@arg) {
1041 my $type = shift @arg;
1042
1043 if ($type eq "prio") {
1044 $prio = shift @arg;
1045
1046 } elsif ($type eq "type") {
1047 $object_type = shift @arg;
1048 $registry = $CB_TYPE[$object_type] ||= [];
1049
1050 } elsif ($type eq "subtype") {
1051 defined $object_type or Carp::croak "subtype specified without type";
1052 my $object_subtype = shift @arg;
1053 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1054
1055 } elsif ($type eq "package") {
1056 my $pkg = shift @arg;
1057
1058 while (my ($name, $id) = each %cb_id) {
1059 if (my $cb = $pkg->can ($name)) {
1060 _attach_cb $registry, $id, $prio, $cb;
1061 }
1062 }
1063
1064 } elsif (exists $cb_id{$type}) {
1065 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1066
1067 } elsif (ref $type) {
1068 error "attaching objects not supported, ignoring.\n";
1069
1070 } else {
1071 shift @arg;
1072 error "attach argument '$type' not supported, ignoring.\n";
1073 }
1074 }
1075 }
1076
1077 sub _object_attach {
1078 my ($obj, $name, %arg) = @_;
1079
1080 return if exists $obj->{_attachment}{$name};
1081
1082 if (my $attach = $attachment{$name}) {
1083 my $registry = $obj->registry;
1084
1085 for (@$attach) {
1086 my ($klass, @attach) = @$_;
1087 _attach $registry, $klass, @attach;
1088 }
1089
1090 $obj->{$name} = \%arg;
1091 } else {
1092 info "object uses attachment '$name' which is not available, postponing.\n";
1093 }
1094
1095 $obj->{_attachment}{$name} = undef;
1096 }
1097
1098 sub cf::attachable::attach {
1099 if (ref $_[0]) {
1100 _object_attach @_;
1101 } else {
1102 _attach shift->_attach_registry, @_;
1103 }
1104 _recalc_want;
1105 };
1106
1107 # all those should be optimised
1108 sub cf::attachable::detach {
1109 my ($obj, $name) = @_;
1110
1111 if (ref $obj) {
1112 delete $obj->{_attachment}{$name};
1113 reattach ($obj);
1114 } else {
1115 Carp::croak "cannot, currently, detach class attachments";
1116 }
1117 _recalc_want;
1118 };
1119
1120 sub cf::attachable::attached {
1121 my ($obj, $name) = @_;
1122
1123 exists $obj->{_attachment}{$name}
1124 }
1125
1126 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1127 eval "#line " . __LINE__ . " 'cf.pm'
1128 sub cf::\L$klass\E::_attach_registry {
1129 (\\\@CB_$klass, KLASS_$klass)
1130 }
1131
1132 sub cf::\L$klass\E::attachment {
1133 my \$name = shift;
1134
1135 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1136 }
1137 ";
1138 die if $@;
1139 }
1140
1141 our $override;
1142 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1143
1144 sub override {
1145 $override = 1;
1146 @INVOKE_RESULTS = (@_);
1147 }
1148
1149 sub do_invoke {
1150 my $event = shift;
1151 my $callbacks = shift;
1152
1153 @INVOKE_RESULTS = ();
1154
1155 local $override;
1156
1157 for (@$callbacks) {
1158 eval { &{$_->[1]} };
1159
1160 if ($@) {
1161 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1162 override;
1163 }
1164
1165 return 1 if $override;
1166 }
1167
1168 0
1169 }
1170
1171 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1172
1173 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1174
1175 Generate an object-specific event with the given arguments.
1176
1177 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1178 removed in future versions), and there is no public API to access override
1179 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1180
1181 =back
1182
1183 =cut
1184
1185 #############################################################################
1186 # object support
1187
1188 sub _object_equal($$);
1189 sub _object_equal($$) {
1190 my ($a, $b) = @_;
1191
1192 return 0 unless (ref $a) eq (ref $b);
1193
1194 if ("HASH" eq ref $a) {
1195 my @ka = keys %$a;
1196 my @kb = keys %$b;
1197
1198 return 0 if @ka != @kb;
1199
1200 for (0 .. $#ka) {
1201 return 0 unless $ka[$_] eq $kb[$_];
1202 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1203 }
1204
1205 } elsif ("ARRAY" eq ref $a) {
1206
1207 return 0 if @$a != @$b;
1208
1209 for (0 .. $#$a) {
1210 return 0 unless _object_equal $a->[$_], $b->[$_];
1211 }
1212
1213 } elsif ($a ne $b) {
1214 return 0;
1215 }
1216
1217 1
1218 }
1219
1220 our $SLOW_MERGES;#d#
1221 sub _can_merge {
1222 my ($ob1, $ob2) = @_;
1223
1224 ++$SLOW_MERGES;#d#
1225
1226 # we do the slow way here
1227 return _object_equal $ob1, $ob2
1228 }
1229
1230 sub reattach {
1231 # basically do the same as instantiate, without calling instantiate
1232 my ($obj) = @_;
1233
1234 # no longer needed after getting rid of delete_package?
1235 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1236
1237 my $registry = $obj->registry;
1238
1239 @$registry = ();
1240
1241 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1242
1243 for my $name (keys %{ $obj->{_attachment} || {} }) {
1244 if (my $attach = $attachment{$name}) {
1245 for (@$attach) {
1246 my ($klass, @attach) = @$_;
1247 _attach $registry, $klass, @attach;
1248 }
1249 } else {
1250 info "object uses attachment '$name' that is not available, postponing.\n";
1251 }
1252 }
1253 }
1254
1255 cf::attachable->attach (
1256 prio => -1000000,
1257 on_instantiate => sub {
1258 my ($obj, $data) = @_;
1259
1260 $data = decode_json $data;
1261
1262 for (@$data) {
1263 my ($name, $args) = @$_;
1264
1265 $obj->attach ($name, %{$args || {} });
1266 }
1267 },
1268 on_reattach => \&reattach,
1269 on_clone => sub {
1270 my ($src, $dst) = @_;
1271
1272 @{$dst->registry} = @{$src->registry};
1273
1274 %$dst = %$src;
1275
1276 %{$dst->{_attachment}} = %{$src->{_attachment}}
1277 if exists $src->{_attachment};
1278 },
1279 );
1280
1281 sub object_freezer_save {
1282 my ($filename, $rdata, $objs) = @_;
1283
1284 sync_job {
1285 if (length $$rdata) {
1286 utf8::decode (my $decname = $filename);
1287 trace sprintf "saving %s (%d,%d)\n",
1288 $decname, length $$rdata, scalar @$objs
1289 if $VERBOSE_IO;
1290
1291 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1292 aio_chmod $fh, SAVE_MODE;
1293 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1294 if ($cf::USE_FSYNC) {
1295 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1296 aio_fsync $fh;
1297 }
1298 aio_close $fh;
1299
1300 if (@$objs) {
1301 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1302 aio_chmod $fh, SAVE_MODE;
1303 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1304 aio_write $fh, 0, (length $data), $data, 0;
1305 if ($cf::USE_FSYNC) {
1306 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1307 aio_fsync $fh;
1308 }
1309 aio_close $fh;
1310 aio_rename "$filename.pst~", "$filename.pst";
1311 }
1312 } else {
1313 aio_unlink "$filename.pst";
1314 }
1315
1316 aio_rename "$filename~", $filename;
1317
1318 $filename =~ s%/[^/]+$%%;
1319 aio_pathsync $filename if $cf::USE_FSYNC;
1320 } else {
1321 error "unable to save objects: $filename~: $!\n";
1322 }
1323 } else {
1324 aio_unlink $filename;
1325 aio_unlink "$filename.pst";
1326 }
1327 };
1328 }
1329
1330 sub object_freezer_as_string {
1331 my ($rdata, $objs) = @_;
1332
1333 use Data::Dumper;
1334
1335 $$rdata . Dumper $objs
1336 }
1337
1338 sub object_thawer_load {
1339 my ($filename) = @_;
1340
1341 my ($data, $av);
1342
1343 (aio_load $filename, $data) >= 0
1344 or return;
1345
1346 unless (aio_stat "$filename.pst") {
1347 (aio_load "$filename.pst", $av) >= 0
1348 or return;
1349
1350 my $st = eval { Coro::Storable::thaw $av };
1351 $av = $st->{objs};
1352 }
1353
1354 utf8::decode (my $decname = $filename);
1355 trace sprintf "loading %s (%d,%d)\n",
1356 $decname, length $data, scalar @{$av || []}
1357 if $VERBOSE_IO;
1358
1359 ($data, $av)
1360 }
1361
1362 =head2 COMMAND CALLBACKS
1363
1364 =over 4
1365
1366 =cut
1367
1368 #############################################################################
1369 # command handling &c
1370
1371 =item cf::register_command $name => \&callback($ob,$args);
1372
1373 Register a callback for execution when the client sends the user command
1374 $name.
1375
1376 =cut
1377
1378 sub register_command {
1379 my ($name, $cb) = @_;
1380
1381 my $caller = caller;
1382 #warn "registering command '$name/$time' to '$caller'";
1383
1384 push @{ $COMMAND{$name} }, [$caller, $cb];
1385 }
1386
1387 =item cf::register_extcmd $name => \&callback($pl,$packet);
1388
1389 Register a callback for execution when the client sends an (synchronous)
1390 extcmd packet. Ext commands will be processed in the order they are
1391 received by the server, like other user commands. The first argument is
1392 the logged-in player. Ext commands can only be processed after a player
1393 has logged in successfully.
1394
1395 If the callback returns something, it is sent back as if reply was being
1396 called.
1397
1398 =item cf::register_exticmd $name => \&callback($ns,$packet);
1399
1400 Register a callback for execution when the client sends an (asynchronous)
1401 exticmd packet. Exti commands are processed by the server as soon as they
1402 are received, i.e. out of order w.r.t. other commands. The first argument
1403 is a client socket. Exti commands can be received anytime, even before
1404 log-in.
1405
1406 If the callback returns something, it is sent back as if reply was being
1407 called.
1408
1409 =cut
1410
1411 sub register_extcmd {
1412 my ($name, $cb) = @_;
1413
1414 $EXTCMD{$name} = $cb;
1415 }
1416
1417 sub register_exticmd {
1418 my ($name, $cb) = @_;
1419
1420 $EXTICMD{$name} = $cb;
1421 }
1422
1423 use File::Glob ();
1424
1425 cf::player->attach (
1426 on_unknown_command => sub {
1427 my ($pl, $name, $params) = @_;
1428
1429 my $cb = $COMMAND{$name}
1430 or return;
1431
1432 for my $cmd (@$cb) {
1433 $cmd->[1]->($pl->ob, $params);
1434 }
1435
1436 cf::override;
1437 },
1438 on_extcmd => sub {
1439 my ($pl, $buf) = @_;
1440
1441 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1442
1443 if (ref $msg) {
1444 my ($type, $reply, @payload) =
1445 "ARRAY" eq ref $msg
1446 ? @$msg
1447 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1448
1449 my @reply;
1450
1451 if (my $cb = $EXTCMD{$type}) {
1452 @reply = $cb->($pl, @payload);
1453 }
1454
1455 $pl->ext_reply ($reply, @reply)
1456 if $reply;
1457
1458 } else {
1459 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1460 }
1461
1462 cf::override;
1463 },
1464 );
1465
1466 # "readahead" all extensions
1467 sub cache_extensions {
1468 my $grp = IO::AIO::aio_group;
1469
1470 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1471 for (grep /\.ext$/, @{$_[0]}) {
1472 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1473 }
1474 };
1475
1476 $grp
1477 }
1478
1479 sub load_extensions {
1480 info "loading extensions...";
1481
1482 cf::sync_job {
1483 my %todo;
1484
1485 for my $path (<$LIBDIR/*.ext>) {
1486 next unless -r $path;
1487
1488 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1489 my $base = $1;
1490 my $pkg = $1;
1491 $pkg =~ s/[^[:word:]]/_/g;
1492 $pkg = "ext::$pkg";
1493
1494 open my $fh, "<:utf8", $path
1495 or die "$path: $!";
1496
1497 my $source = do { local $/; <$fh> };
1498
1499 my %ext = (
1500 path => $path,
1501 base => $base,
1502 pkg => $pkg,
1503 );
1504
1505 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1506 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1507
1508 $ext{source} =
1509 "package $pkg; use common::sense;\n"
1510 . "#line 1 \"$path\"\n{\n"
1511 . $source
1512 . "\n};\n1";
1513
1514 $todo{$base} = \%ext;
1515 }
1516
1517 my $pass = 0;
1518 my %done;
1519 while (%todo) {
1520 my $progress;
1521
1522 ++$pass;
1523
1524 ext:
1525 while (my ($k, $v) = each %todo) {
1526 for (split /,\s*/, $v->{meta}{depends}) {
1527 next ext
1528 unless exists $done{$_};
1529 }
1530
1531 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1532
1533 my $active = eval $v->{source};
1534
1535 if (length $@) {
1536 error "$v->{path}: $@\n";
1537
1538 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1539 if exists $v->{meta}{mandatory};
1540
1541 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1542 delete $todo{$k};
1543 } else {
1544 $done{$k} = delete $todo{$k};
1545 push @EXTS, $v->{pkg};
1546 $progress = 1;
1547
1548 info "$v->{base}: extension inactive.\n"
1549 unless $active;
1550 }
1551 }
1552
1553 unless ($progress) {
1554 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1555
1556 while (my ($k, $v) = each %todo) {
1557 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1558 if exists $v->{meta}{mandatory};
1559 }
1560
1561 last;
1562 }
1563 }
1564 };
1565 }
1566
1567 #############################################################################
1568
1569 =back
1570
1571 =head2 CORE EXTENSIONS
1572
1573 Functions and methods that extend core deliantra objects.
1574
1575 =cut
1576
1577 package cf::player;
1578
1579 use Coro::AIO;
1580
1581 =head3 cf::player
1582
1583 =over 4
1584
1585 =item cf::player::num_playing
1586
1587 Returns the official number of playing players, as per the Crossfire metaserver rules.
1588
1589 =cut
1590
1591 sub num_playing {
1592 scalar grep
1593 $_->ob->map
1594 && !$_->hidden
1595 && !$_->ob->flag (cf::FLAG_WIZ),
1596 cf::player::list
1597 }
1598
1599 =item cf::player::find $login
1600
1601 Returns the given player object, loading it if necessary (might block).
1602
1603 =cut
1604
1605 sub playerdir($) {
1606 "$PLAYERDIR/"
1607 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1608 }
1609
1610 sub path($) {
1611 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1612
1613 (playerdir $login) . "/playerdata"
1614 }
1615
1616 sub find_active($) {
1617 $cf::PLAYER{$_[0]}
1618 and $cf::PLAYER{$_[0]}->active
1619 and $cf::PLAYER{$_[0]}
1620 }
1621
1622 sub exists($) {
1623 my ($login) = @_;
1624
1625 $cf::PLAYER{$login}
1626 or !aio_stat path $login
1627 }
1628
1629 sub find($) {
1630 return $cf::PLAYER{$_[0]} || do {
1631 my $login = $_[0];
1632
1633 my $guard = cf::lock_acquire "user_find:$login";
1634
1635 $cf::PLAYER{$_[0]} || do {
1636 # rename old playerfiles to new ones
1637 #TODO: remove when no longer required
1638 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1639 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1640 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1641 aio_unlink +(playerdir $login) . "/$login.pl";
1642
1643 my $f = new_from_file cf::object::thawer path $login
1644 or return;
1645
1646 my $pl = cf::player::load_pl $f
1647 or return;
1648
1649 local $cf::PLAYER_LOADING{$login} = $pl;
1650 $f->resolve_delayed_derefs;
1651 $cf::PLAYER{$login} = $pl
1652 }
1653 }
1654 }
1655
1656 cf::player->attach (
1657 on_load => sub {
1658 my ($pl, $path) = @_;
1659
1660 # restore slots saved in save, below
1661 my $slots = delete $pl->{_slots};
1662
1663 $pl->ob->current_weapon ($slots->[0]);
1664 $pl->combat_ob ($slots->[1]);
1665 $pl->ranged_ob ($slots->[2]);
1666 },
1667 );
1668
1669 sub save($) {
1670 my ($pl) = @_;
1671
1672 return if $pl->{deny_save};
1673
1674 my $path = path $pl;
1675 my $guard = cf::lock_acquire "user_save:$path";
1676
1677 return if $pl->{deny_save};
1678
1679 aio_mkdir playerdir $pl, 0770;
1680 $pl->{last_save} = $cf::RUNTIME;
1681
1682 cf::get_slot 0.01;
1683
1684 # save slots, to be restored later
1685 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1686
1687 $pl->save_pl ($path);
1688 cf::cede_to_tick;
1689 }
1690
1691 sub new($) {
1692 my ($login) = @_;
1693
1694 my $self = create;
1695
1696 $self->ob->name ($login);
1697 $self->{deny_save} = 1;
1698
1699 $cf::PLAYER{$login} = $self;
1700
1701 $self
1702 }
1703
1704 =item $player->send_msg ($channel, $msg, $color, [extra...])
1705
1706 =cut
1707
1708 sub send_msg {
1709 my $ns = shift->ns
1710 or return;
1711 $ns->send_msg (@_);
1712 }
1713
1714 =item $pl->quit_character
1715
1716 Nukes the player without looking back. If logged in, the connection will
1717 be destroyed. May block for a long time.
1718
1719 =cut
1720
1721 sub quit_character {
1722 my ($pl) = @_;
1723
1724 my $name = $pl->ob->name;
1725
1726 $pl->{deny_save} = 1;
1727 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1728
1729 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1730 $pl->deactivate;
1731
1732 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1733 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1734 ext::highscore::check ($pl->ob);
1735
1736 $pl->ns->destroy if $pl->ns;
1737
1738 my $path = playerdir $pl;
1739 my $temp = "$path~$cf::RUNTIME~deleting~";
1740 aio_rename $path, $temp;
1741 delete $cf::PLAYER{$pl->ob->name};
1742 $pl->destroy;
1743
1744 my $prefix = qr<^~\Q$name\E/>;
1745
1746 # nuke player maps
1747 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1748
1749 IO::AIO::aio_rmtree $temp;
1750 }
1751
1752 =item $pl->kick
1753
1754 Kicks a player out of the game. This destroys the connection.
1755
1756 =cut
1757
1758 sub kick {
1759 my ($pl, $kicker) = @_;
1760
1761 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1762 $pl->killer ("kicked");
1763 $pl->ns->destroy;
1764 }
1765
1766 =item cf::player::list_logins
1767
1768 Returns am arrayref of all valid playernames in the system, can take a
1769 while and may block, so not sync_job-capable, ever.
1770
1771 =cut
1772
1773 sub list_logins {
1774 my $dirs = aio_readdir $PLAYERDIR
1775 or return [];
1776
1777 my @logins;
1778
1779 for my $login (@$dirs) {
1780 my $path = path $login;
1781
1782 # a .pst is a dead give-away for a valid player
1783 # if no pst file found, open and chekc for blocked users
1784 if (aio_stat "$path.pst") {
1785 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1786 aio_read $fh, 0, 512, my $buf, 0 or next;
1787 $buf !~ /^password -------------$/m or next; # official not-valid tag
1788 }
1789
1790 utf8::decode $login;
1791 push @logins, $login;
1792 }
1793
1794 \@logins
1795 }
1796
1797 =item $player->maps
1798
1799 =item cf::player::maps $login
1800
1801 Returns an arrayref of map paths that are private for this
1802 player. May block.
1803
1804 =cut
1805
1806 sub maps($) {
1807 my ($pl) = @_;
1808
1809 $pl = ref $pl ? $pl->ob->name : $pl;
1810
1811 my $files = aio_readdir playerdir $pl
1812 or return;
1813
1814 my @paths;
1815
1816 for (@$files) {
1817 utf8::decode $_;
1818 next if /\.(?:pl|pst)$/;
1819 next unless /^$PATH_SEP/o;
1820
1821 push @paths, cf::map::normalise "~$pl/$_";
1822 }
1823
1824 \@paths
1825 }
1826
1827 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1828
1829 Expand deliantra pod fragments into protocol xml.
1830
1831 =item $player->ext_reply ($msgid, @msg)
1832
1833 Sends an ext reply to the player.
1834
1835 =cut
1836
1837 sub ext_reply($$@) {
1838 my ($self, $id, @msg) = @_;
1839
1840 $self->ns->ext_reply ($id, @msg)
1841 }
1842
1843 =item $player->ext_msg ($type, @msg)
1844
1845 Sends an ext event to the client.
1846
1847 =cut
1848
1849 sub ext_msg($$@) {
1850 my ($self, $type, @msg) = @_;
1851
1852 $self->ns->ext_msg ($type, @msg);
1853 }
1854
1855 =head3 cf::region
1856
1857 =over 4
1858
1859 =cut
1860
1861 package cf::region;
1862
1863 =item cf::region::find_by_path $path
1864
1865 Tries to decuce the likely region for a map knowing only its path.
1866
1867 =cut
1868
1869 sub find_by_path($) {
1870 my ($path) = @_;
1871
1872 $path =~ s/^~[^\/]*//; # skip ~login
1873
1874 my ($match, $specificity);
1875
1876 for my $region (list) {
1877 if ($region->{match} && $path =~ $region->{match}) {
1878 ($match, $specificity) = ($region, $region->specificity)
1879 if $region->specificity > $specificity;
1880 }
1881 }
1882
1883 $match
1884 }
1885
1886 =back
1887
1888 =head3 cf::map
1889
1890 =over 4
1891
1892 =cut
1893
1894 package cf::map;
1895
1896 use Fcntl;
1897 use Coro::AIO;
1898
1899 use overload
1900 '""' => \&as_string,
1901 fallback => 1;
1902
1903 our $MAX_RESET = 3600;
1904 our $DEFAULT_RESET = 3000;
1905
1906 sub generate_random_map {
1907 my ($self, $rmp) = @_;
1908
1909 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1910
1911 $self->_create_random_map ($rmp);
1912 }
1913
1914 =item cf::map->register ($regex, $prio)
1915
1916 Register a handler for the map path matching the given regex at the
1917 givne priority (higher is better, built-in handlers have priority 0, the
1918 default).
1919
1920 =cut
1921
1922 sub register {
1923 my (undef, $regex, $prio) = @_;
1924 my $pkg = caller;
1925
1926 push @{"$pkg\::ISA"}, __PACKAGE__;
1927
1928 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1929 }
1930
1931 # also paths starting with '/'
1932 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1933
1934 sub thawer_merge {
1935 my ($self, $merge) = @_;
1936
1937 # we have to keep some variables in memory intact
1938 local $self->{path};
1939 local $self->{load_path};
1940
1941 $self->SUPER::thawer_merge ($merge);
1942 }
1943
1944 sub normalise {
1945 my ($path, $base) = @_;
1946
1947 $path = "$path"; # make sure it's a string
1948
1949 $path =~ s/\.map$//;
1950
1951 # map plan:
1952 #
1953 # /! non-realised random map exit (special hack!)
1954 # {... are special paths that are not being touched
1955 # ?xxx/... are special absolute paths
1956 # ?random/... random maps
1957 # /... normal maps
1958 # ~user/... per-player map of a specific user
1959
1960 $path =~ s/$PATH_SEP/\//go;
1961
1962 # treat it as relative path if it starts with
1963 # something that looks reasonable
1964 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1965 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1966
1967 $base =~ s{[^/]+/?$}{};
1968 $path = "$base/$path";
1969 }
1970
1971 for ($path) {
1972 redo if s{/\.?/}{/};
1973 redo if s{/[^/]+/\.\./}{/};
1974 }
1975
1976 $path
1977 }
1978
1979 sub new_from_path {
1980 my (undef, $path, $base) = @_;
1981
1982 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1983
1984 $path = normalise $path, $base;
1985
1986 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1987 if ($path =~ $EXT_MAP{$pkg}[1]) {
1988 my $self = bless cf::map::new, $pkg;
1989 $self->{path} = $path; $self->path ($path);
1990 $self->init; # pass $1 etc.
1991 return $self;
1992 }
1993 }
1994
1995 Carp::cluck "unable to resolve path '$path' (base '$base')";
1996 ()
1997 }
1998
1999 # may re-bless or do other evil things
2000 sub init {
2001 my ($self) = @_;
2002
2003 $self
2004 }
2005
2006 sub as_string {
2007 my ($self) = @_;
2008
2009 "$self->{path}"
2010 }
2011
2012 # the displayed name, this is a one way mapping
2013 sub visible_name {
2014 &as_string
2015 }
2016
2017 # the original (read-only) location
2018 sub load_path {
2019 my ($self) = @_;
2020
2021 "$MAPDIR/$self->{path}.map"
2022 }
2023
2024 # the temporary/swap location
2025 sub save_path {
2026 my ($self) = @_;
2027
2028 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2029 "$TMPDIR/$path.map"
2030 }
2031
2032 # the unique path, undef == no special unique path
2033 sub uniq_path {
2034 my ($self) = @_;
2035
2036 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2037 "$UNIQUEDIR/$path"
2038 }
2039
2040 sub decay_objects {
2041 my ($self) = @_;
2042
2043 return if $self->{deny_reset};
2044
2045 $self->do_decay_objects;
2046 }
2047
2048 sub unlink_save {
2049 my ($self) = @_;
2050
2051 utf8::encode (my $save = $self->save_path);
2052 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2053 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2054 }
2055
2056 sub load_header_from($) {
2057 my ($self, $path) = @_;
2058
2059 utf8::encode $path;
2060 my $f = new_from_file cf::object::thawer $path
2061 or return;
2062
2063 $self->_load_header ($f)
2064 or return;
2065
2066 local $MAP_LOADING{$self->{path}} = $self;
2067 $f->resolve_delayed_derefs;
2068
2069 $self->{load_path} = $path;
2070
2071 1
2072 }
2073
2074 # used to laod the header of an original map
2075 sub load_header_orig {
2076 my ($self) = @_;
2077
2078 $self->load_header_from ($self->load_path)
2079 }
2080
2081 # used to laod the header of an instantiated map
2082 sub load_header_temp {
2083 my ($self) = @_;
2084
2085 $self->load_header_from ($self->save_path)
2086 }
2087
2088 # called after loading the header from an instantiated map
2089 sub prepare_temp {
2090 my ($self) = @_;
2091
2092 $self->last_access ((delete $self->{last_access})
2093 || $cf::RUNTIME); #d#
2094 # safety
2095 $self->{instantiate_time} = $cf::RUNTIME
2096 if $self->{instantiate_time} > $cf::RUNTIME;
2097 }
2098
2099 # called after loading the header from an original map
2100 sub prepare_orig {
2101 my ($self) = @_;
2102
2103 $self->{load_original} = 1;
2104 $self->{instantiate_time} = $cf::RUNTIME;
2105 $self->last_access ($cf::RUNTIME);
2106 $self->instantiate;
2107 }
2108
2109 sub load_header {
2110 my ($self) = @_;
2111
2112 if ($self->load_header_temp) {
2113 $self->prepare_temp;
2114 } else {
2115 $self->load_header_orig
2116 or return;
2117 $self->prepare_orig;
2118 }
2119
2120 $self->{deny_reset} = 1
2121 if $self->no_reset;
2122
2123 $self->default_region (cf::region::find_by_path $self->{path})
2124 unless $self->default_region;
2125
2126 1
2127 }
2128
2129 sub find;
2130 sub find {
2131 my ($path, $origin) = @_;
2132
2133 cf::cede_to_tick;
2134
2135 $path = normalise $path, $origin;
2136
2137 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2138 my $guard2 = cf::lock_acquire "map_find:$path";
2139
2140 $cf::MAP{$path} || do {
2141 my $map = new_from_path cf::map $path
2142 or return;
2143
2144 $map->{last_save} = $cf::RUNTIME;
2145
2146 $map->load_header
2147 or return;
2148
2149 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2150 # doing this can freeze the server in a sync job, obviously
2151 #$cf::WAIT_FOR_TICK->wait;
2152 undef $guard2;
2153 undef $guard1;
2154 $map->reset;
2155 return find $path;
2156 }
2157
2158 $cf::MAP{$path} = $map
2159 }
2160 }
2161
2162 sub pre_load { }
2163 #sub post_load { } # XS
2164
2165 sub load {
2166 my ($self) = @_;
2167
2168 local $self->{deny_reset} = 1; # loading can take a long time
2169
2170 my $path = $self->{path};
2171
2172 {
2173 my $guard = cf::lock_acquire "map_data:$path";
2174
2175 return unless $self->valid;
2176 return unless $self->in_memory == cf::MAP_SWAPPED;
2177
2178 $self->in_memory (cf::MAP_LOADING);
2179
2180 $self->alloc;
2181
2182 $self->pre_load;
2183 cf::cede_to_tick;
2184
2185 if (exists $self->{load_path}) {
2186 my $f = new_from_file cf::object::thawer $self->{load_path};
2187 $f->skip_block;
2188 $self->_load_objects ($f)
2189 or return;
2190
2191 $self->post_load_original
2192 if delete $self->{load_original};
2193
2194 if (my $uniq = $self->uniq_path) {
2195 utf8::encode $uniq;
2196 unless (aio_stat $uniq) {
2197 if (my $f = new_from_file cf::object::thawer $uniq) {
2198 $self->clear_unique_items;
2199 $self->_load_objects ($f);
2200 $f->resolve_delayed_derefs;
2201 }
2202 }
2203 }
2204
2205 $f->resolve_delayed_derefs;
2206 } else {
2207 $self->post_load_original
2208 if delete $self->{load_original};
2209 }
2210
2211 cf::cede_to_tick;
2212 # now do the right thing for maps
2213 $self->link_multipart_objects;
2214 $self->difficulty ($self->estimate_difficulty)
2215 unless $self->difficulty;
2216 cf::cede_to_tick;
2217
2218 unless ($self->{deny_activate}) {
2219 $self->decay_objects;
2220 $self->fix_auto_apply;
2221 $self->update_buttons;
2222 cf::cede_to_tick;
2223 #$self->activate; # no longer activate maps automatically
2224 }
2225
2226 $self->{last_save} = $cf::RUNTIME;
2227 $self->last_access ($cf::RUNTIME);
2228
2229 $self->in_memory (cf::MAP_ACTIVE);
2230 }
2231
2232 $self->post_load;
2233
2234 1
2235 }
2236
2237 # customize the map for a given player, i.e.
2238 # return the _real_ map. used by e.g. per-player
2239 # maps to change the path to ~playername/mappath
2240 sub customise_for {
2241 my ($self, $ob) = @_;
2242
2243 return find "~" . $ob->name . "/" . $self->{path}
2244 if $self->per_player;
2245
2246 # return find "?party/" . $ob->name . "/" . $self->{path}
2247 # if $self->per_party;
2248
2249 $self
2250 }
2251
2252 # find and load all maps in the 3x3 area around a map
2253 sub load_neighbours {
2254 my ($map) = @_;
2255
2256 my @neigh; # diagonal neighbours
2257
2258 for (0 .. 3) {
2259 my $neigh = $map->tile_path ($_)
2260 or next;
2261 $neigh = find $neigh, $map
2262 or next;
2263 $neigh->load;
2264
2265 # now find the diagonal neighbours
2266 push @neigh,
2267 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2268 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2269 }
2270
2271 for (grep defined $_->[0], @neigh) {
2272 my ($path, $origin) = @$_;
2273 my $neigh = find $path, $origin
2274 or next;
2275 $neigh->load;
2276 }
2277 }
2278
2279 sub find_sync {
2280 my ($path, $origin) = @_;
2281
2282 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2283 if $Coro::current == $Coro::main;
2284
2285 find $path, $origin
2286 }
2287
2288 sub do_load_sync {
2289 my ($map) = @_;
2290
2291 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2292 if $Coro::current == $Coro::main;
2293
2294 $map->load;
2295 }
2296
2297 our %MAP_PREFETCH;
2298 our $MAP_PREFETCHER = undef;
2299
2300 sub find_async {
2301 my ($path, $origin, $load) = @_;
2302
2303 $path = normalise $path, $origin;
2304
2305 if (my $map = $cf::MAP{$path}) {
2306 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2307 }
2308
2309 $MAP_PREFETCH{$path} |= $load;
2310
2311 $MAP_PREFETCHER ||= cf::async {
2312 $Coro::current->{desc} = "map prefetcher";
2313
2314 while (%MAP_PREFETCH) {
2315 while (my ($k, $v) = each %MAP_PREFETCH) {
2316 if (my $map = find $k) {
2317 $map->load if $v;
2318 }
2319
2320 delete $MAP_PREFETCH{$k};
2321 }
2322 }
2323 undef $MAP_PREFETCHER;
2324 };
2325 $MAP_PREFETCHER->prio (6);
2326
2327 ()
2328 }
2329
2330 # common code, used by both ->save and ->swapout
2331 sub _save {
2332 my ($self) = @_;
2333
2334 $self->{last_save} = $cf::RUNTIME;
2335
2336 return unless $self->dirty;
2337
2338 my $save = $self->save_path; utf8::encode $save;
2339 my $uniq = $self->uniq_path; utf8::encode $uniq;
2340
2341 $self->{load_path} = $save;
2342
2343 return if $self->{deny_save};
2344
2345 local $self->{last_access} = $self->last_access;#d#
2346
2347 cf::async {
2348 $Coro::current->{desc} = "map player save";
2349 $_->contr->save for $self->players;
2350 };
2351
2352 cf::get_slot 0.02;
2353
2354 if ($uniq) {
2355 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2356 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2357 } else {
2358 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2359 }
2360 }
2361
2362 sub save {
2363 my ($self) = @_;
2364
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 $self->_save;
2368 }
2369
2370 sub swap_out {
2371 my ($self) = @_;
2372
2373 my $lock = cf::lock_acquire "map_data:$self->{path}";
2374
2375 return if $self->in_memory != cf::MAP_ACTIVE;
2376 return if $self->{deny_save};
2377 return if $self->players;
2378
2379 # first deactivate the map and "unlink" it from the core
2380 $self->deactivate;
2381 $_->clear_links_to ($self) for values %cf::MAP;
2382 $self->in_memory (cf::MAP_SWAPPED);
2383
2384 # then atomically save
2385 $self->_save;
2386
2387 # then free the map
2388 $self->clear;
2389 }
2390
2391 sub reset_at {
2392 my ($self) = @_;
2393
2394 # TODO: safety, remove and allow resettable per-player maps
2395 return 1e99 if $self->{deny_reset};
2396
2397 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2398 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2399
2400 $time + $to
2401 }
2402
2403 sub should_reset {
2404 my ($self) = @_;
2405
2406 $self->reset_at <= $cf::RUNTIME
2407 }
2408
2409 sub reset {
2410 my ($self) = @_;
2411
2412 my $lock = cf::lock_acquire "map_data:$self->{path}";
2413
2414 return if $self->players;
2415
2416 cf::trace "resetting map ", $self->path, "\n";
2417
2418 $self->in_memory (cf::MAP_SWAPPED);
2419
2420 # need to save uniques path
2421 unless ($self->{deny_save}) {
2422 my $uniq = $self->uniq_path; utf8::encode $uniq;
2423
2424 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2425 if $uniq;
2426 }
2427
2428 delete $cf::MAP{$self->path};
2429
2430 $self->deactivate;
2431 $_->clear_links_to ($self) for values %cf::MAP;
2432 $self->clear;
2433
2434 $self->unlink_save;
2435 $self->destroy;
2436 }
2437
2438 my $nuke_counter = "aaaa";
2439
2440 sub nuke {
2441 my ($self) = @_;
2442
2443 {
2444 my $lock = cf::lock_acquire "map_data:$self->{path}";
2445
2446 delete $cf::MAP{$self->path};
2447
2448 $self->unlink_save;
2449
2450 bless $self, "cf::map::wrap";
2451 delete $self->{deny_reset};
2452 $self->{deny_save} = 1;
2453 $self->reset_timeout (1);
2454 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2455
2456 $cf::MAP{$self->path} = $self;
2457 }
2458
2459 $self->reset; # polite request, might not happen
2460 }
2461
2462 =item $maps = cf::map::tmp_maps
2463
2464 Returns an arrayref with all map paths of currently instantiated and saved
2465 maps. May block.
2466
2467 =cut
2468
2469 sub tmp_maps() {
2470 [
2471 map {
2472 utf8::decode $_;
2473 /\.map$/
2474 ? normalise $_
2475 : ()
2476 } @{ aio_readdir $TMPDIR or [] }
2477 ]
2478 }
2479
2480 =item $maps = cf::map::random_maps
2481
2482 Returns an arrayref with all map paths of currently instantiated and saved
2483 random maps. May block.
2484
2485 =cut
2486
2487 sub random_maps() {
2488 [
2489 map {
2490 utf8::decode $_;
2491 /\.map$/
2492 ? normalise "?random/$_"
2493 : ()
2494 } @{ aio_readdir $RANDOMDIR or [] }
2495 ]
2496 }
2497
2498 =item cf::map::unique_maps
2499
2500 Returns an arrayref of paths of all shared maps that have
2501 instantiated unique items. May block.
2502
2503 =cut
2504
2505 sub unique_maps() {
2506 [
2507 map {
2508 utf8::decode $_;
2509 s/\.map$//; # TODO future compatibility hack
2510 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2511 ? ()
2512 : normalise $_
2513 } @{ aio_readdir $UNIQUEDIR or [] }
2514 ]
2515 }
2516
2517 =item cf::map::static_maps
2518
2519 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2520 file in the shared directory excluding F</styles> and F</editor>). May
2521 block.
2522
2523 =cut
2524
2525 sub static_maps() {
2526 my @dirs = "";
2527 my @maps;
2528
2529 while (@dirs) {
2530 my $dir = shift @dirs;
2531
2532 next if $dir eq "/styles" || $dir eq "/editor";
2533
2534 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2535 or return;
2536
2537 for (@$files) {
2538 s/\.map$// or next;
2539 utf8::decode $_;
2540 push @maps, "$dir/$_";
2541 }
2542
2543 push @dirs, map "$dir/$_", @$dirs;
2544 }
2545
2546 \@maps
2547 }
2548
2549 =back
2550
2551 =head3 cf::object
2552
2553 =cut
2554
2555 package cf::object;
2556
2557 =over 4
2558
2559 =item $ob->inv_recursive
2560
2561 Returns the inventory of the object I<and> their inventories, recursively,
2562 but I<not> the object itself.
2563
2564 =cut
2565
2566 sub inv_recursive_;
2567 sub inv_recursive_ {
2568 map { $_, inv_recursive_ $_->inv } @_
2569 }
2570
2571 sub inv_recursive {
2572 inv_recursive_ inv $_[0]
2573 }
2574
2575 =item $ref = $ob->ref
2576
2577 Creates and returns a persistent reference to an object that can be stored as a string.
2578
2579 =item $ob = cf::object::deref ($refstring)
2580
2581 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2582 even if the object actually exists. May block.
2583
2584 =cut
2585
2586 sub deref {
2587 my ($ref) = @_;
2588
2589 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2590 my ($uuid, $name) = ($1, $2);
2591 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2592 or return;
2593 $pl->ob->uuid eq $uuid
2594 or return;
2595
2596 $pl->ob
2597 } else {
2598 warn "$ref: cannot resolve object reference\n";
2599 undef
2600 }
2601 }
2602
2603 package cf;
2604
2605 =back
2606
2607 =head3 cf::object::player
2608
2609 =over 4
2610
2611 =item $player_object->reply ($npc, $msg[, $flags])
2612
2613 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2614 can be C<undef>. Does the right thing when the player is currently in a
2615 dialogue with the given NPC character.
2616
2617 =cut
2618
2619 our $SAY_CHANNEL = {
2620 id => "say",
2621 title => "Map",
2622 reply => "say ",
2623 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2624 };
2625
2626 our $CHAT_CHANNEL = {
2627 id => "chat",
2628 title => "Chat",
2629 reply => "chat ",
2630 tooltip => "Player chat and shouts, global to the server.",
2631 };
2632
2633 # rough implementation of a future "reply" method that works
2634 # with dialog boxes.
2635 #TODO: the first argument must go, split into a $npc->reply_to ( method
2636 sub cf::object::player::reply($$$;$) {
2637 my ($self, $npc, $msg, $flags) = @_;
2638
2639 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2640
2641 if ($self->{record_replies}) {
2642 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2643
2644 } else {
2645 my $pl = $self->contr;
2646
2647 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2648 my $dialog = $pl->{npc_dialog};
2649 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2650
2651 } else {
2652 $msg = $npc->name . " says: $msg" if $npc;
2653 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2654 }
2655 }
2656 }
2657
2658 =item $object->send_msg ($channel, $msg, $color, [extra...])
2659
2660 =cut
2661
2662 sub cf::object::send_msg {
2663 my $pl = shift->contr
2664 or return;
2665 $pl->send_msg (@_);
2666 }
2667
2668 =item $player_object->may ("access")
2669
2670 Returns wether the given player is authorized to access resource "access"
2671 (e.g. "command_wizcast").
2672
2673 =cut
2674
2675 sub cf::object::player::may {
2676 my ($self, $access) = @_;
2677
2678 $self->flag (cf::FLAG_WIZ) ||
2679 (ref $cf::CFG{"may_$access"}
2680 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2681 : $cf::CFG{"may_$access"})
2682 }
2683
2684 =item $player_object->enter_link
2685
2686 Freezes the player and moves him/her to a special map (C<{link}>).
2687
2688 The player should be reasonably safe there for short amounts of time (e.g.
2689 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2690 though, as the player cannot control the character while it is on the link
2691 map.
2692
2693 Will never block.
2694
2695 =item $player_object->leave_link ($map, $x, $y)
2696
2697 Moves the player out of the special C<{link}> map onto the specified
2698 map. If the map is not valid (or omitted), the player will be moved back
2699 to the location he/she was before the call to C<enter_link>, or, if that
2700 fails, to the emergency map position.
2701
2702 Might block.
2703
2704 =cut
2705
2706 sub link_map {
2707 unless ($LINK_MAP) {
2708 $LINK_MAP = cf::map::find "{link}"
2709 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2710 $LINK_MAP->load;
2711 }
2712
2713 $LINK_MAP
2714 }
2715
2716 sub cf::object::player::enter_link {
2717 my ($self) = @_;
2718
2719 $self->deactivate_recursive;
2720
2721 ++$self->{_link_recursion};
2722
2723 return if UNIVERSAL::isa $self->map, "ext::map_link";
2724
2725 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2726 if $self->map && $self->map->{path} ne "{link}";
2727
2728 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2729 }
2730
2731 sub cf::object::player::leave_link {
2732 my ($self, $map, $x, $y) = @_;
2733
2734 return unless $self->contr->active;
2735
2736 my $link_pos = delete $self->{_link_pos};
2737
2738 unless ($map) {
2739 # restore original map position
2740 ($map, $x, $y) = @{ $link_pos || [] };
2741 $map = cf::map::find $map;
2742
2743 unless ($map) {
2744 ($map, $x, $y) = @$EMERGENCY_POSITION;
2745 $map = cf::map::find $map
2746 or die "FATAL: cannot load emergency map\n";
2747 }
2748 }
2749
2750 ($x, $y) = (-1, -1)
2751 unless (defined $x) && (defined $y);
2752
2753 # use -1 or undef as default coordinates, not 0, 0
2754 ($x, $y) = ($map->enter_x, $map->enter_y)
2755 if $x <= 0 && $y <= 0;
2756
2757 $map->load;
2758 $map->load_neighbours;
2759
2760 return unless $self->contr->active;
2761
2762 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2763 if ($self->enter_map ($map, $x, $y)) {
2764 # entering was successful
2765 delete $self->{_link_recursion};
2766 # only activate afterwards, to support waiting in hooks
2767 $self->activate_recursive;
2768 }
2769
2770 }
2771
2772 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2773
2774 Moves the player to the given map-path and coordinates by first freezing
2775 her, loading and preparing them map, calling the provided $check callback
2776 that has to return the map if sucecssful, and then unfreezes the player on
2777 the new (success) or old (failed) map position. In either case, $done will
2778 be called at the end of this process.
2779
2780 Note that $check will be called with a potentially non-loaded map, so if
2781 it needs a loaded map it has to call C<< ->load >>.
2782
2783 =cut
2784
2785 our $GOTOGEN;
2786
2787 sub cf::object::player::goto {
2788 my ($self, $path, $x, $y, $check, $done) = @_;
2789
2790 if ($self->{_link_recursion} >= $MAX_LINKS) {
2791 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2792 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2793 ($path, $x, $y) = @$EMERGENCY_POSITION;
2794 }
2795
2796 # do generation counting so two concurrent goto's will be executed in-order
2797 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2798
2799 $self->enter_link;
2800
2801 (async {
2802 $Coro::current->{desc} = "player::goto $path $x $y";
2803
2804 # *tag paths override both path and x|y
2805 if ($path =~ /^\*(.*)$/) {
2806 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2807 my $ob = $obs[rand @obs];
2808
2809 # see if we actually can go there
2810 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2811 $ob = $obs[rand @obs];
2812 } else {
2813 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2814 }
2815 # else put us there anyways for now #d#
2816
2817 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2818 } else {
2819 ($path, $x, $y) = (undef, undef, undef);
2820 }
2821 }
2822
2823 my $map = eval {
2824 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2825
2826 if ($map) {
2827 $map = $map->customise_for ($self);
2828 $map = $check->($map, $x, $y, $self) if $check && $map;
2829 } else {
2830 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2831 }
2832
2833 $map
2834 };
2835
2836 if ($@) {
2837 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2838 LOG llevError | logBacktrace, Carp::longmess $@;
2839 }
2840
2841 if ($gen == $self->{_goto_generation}) {
2842 delete $self->{_goto_generation};
2843 $self->leave_link ($map, $x, $y);
2844 }
2845
2846 $done->($self) if $done;
2847 })->prio (1);
2848 }
2849
2850 =item $player_object->enter_exit ($exit_object)
2851
2852 =cut
2853
2854 sub parse_random_map_params {
2855 my ($spec) = @_;
2856
2857 my $rmp = { # defaults
2858 xsize => (cf::rndm 15, 40),
2859 ysize => (cf::rndm 15, 40),
2860 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2861 #layout => string,
2862 };
2863
2864 for (split /\n/, $spec) {
2865 my ($k, $v) = split /\s+/, $_, 2;
2866
2867 $rmp->{lc $k} = $v if (length $k) && (length $v);
2868 }
2869
2870 $rmp
2871 }
2872
2873 sub prepare_random_map {
2874 my ($exit) = @_;
2875
2876 # all this does is basically replace the /! path by
2877 # a new random map path (?random/...) with a seed
2878 # that depends on the exit object
2879
2880 my $rmp = parse_random_map_params $exit->msg;
2881
2882 if ($exit->map) {
2883 $rmp->{region} = $exit->region->name;
2884 $rmp->{origin_map} = $exit->map->path;
2885 $rmp->{origin_x} = $exit->x;
2886 $rmp->{origin_y} = $exit->y;
2887
2888 $exit->map->touch;
2889 }
2890
2891 $rmp->{random_seed} ||= $exit->random_seed;
2892
2893 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2894 my $md5 = Digest::MD5::md5_hex $data;
2895 my $meta = "$RANDOMDIR/$md5.meta";
2896
2897 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2898 aio_write $fh, 0, (length $data), $data, 0;
2899 undef $fh;
2900 aio_rename "$meta~", $meta;
2901
2902 my $slaying = "?random/$md5";
2903
2904 if ($exit->valid) {
2905 $exit->slaying ("?random/$md5");
2906 $exit->msg (undef);
2907 }
2908 }
2909 }
2910
2911 sub cf::object::player::enter_exit {
2912 my ($self, $exit) = @_;
2913
2914 return unless $self->type == cf::PLAYER;
2915
2916 $self->enter_link;
2917
2918 (async {
2919 $Coro::current->{desc} = "enter_exit";
2920
2921 unless (eval {
2922 $self->deactivate_recursive; # just to be sure
2923
2924 my $map = cf::map::normalise $exit->slaying, $exit->map;
2925 my $x = $exit->stats->hp;
2926 my $y = $exit->stats->sp;
2927
2928 # special map handling
2929 my $slaying = $exit->slaying;
2930
2931 # special map handling
2932 if ($slaying eq "/!") {
2933 my $guard = cf::lock_acquire "exit_prepare:$exit";
2934
2935 prepare_random_map $exit
2936 if $slaying eq "/!"; # need to re-check after getting the lock
2937
2938 } elsif ($slaying eq '!up') {
2939 $map = $exit->map->tile_path (cf::TILE_UP);
2940 $x = $exit->x;
2941 $y = $exit->y;
2942
2943 } elsif ($slaying eq '!down') {
2944 $map = $exit->map->tile_path (cf::TILE_DOWN);
2945 $x = $exit->x;
2946 $y = $exit->y;
2947 }
2948
2949 $self->goto ($map, $x, $y);
2950
2951 # if exit is damned, update players death & WoR home-position
2952 $self->contr->savebed ($map, $x, $y)
2953 if $exit->flag (cf::FLAG_DAMNED);
2954
2955 1
2956 }) {
2957 $self->message ("Something went wrong deep within the deliantra server. "
2958 . "I'll try to bring you back to the map you were before. "
2959 . "Please report this to the dungeon master!",
2960 cf::NDI_UNIQUE | cf::NDI_RED);
2961
2962 error "ERROR in enter_exit: $@";
2963 $self->leave_link;
2964 }
2965 })->prio (1);
2966 }
2967
2968 =head3 cf::client
2969
2970 =over 4
2971
2972 =item $client->send_drawinfo ($text, $flags)
2973
2974 Sends a drawinfo packet to the client. Circumvents output buffering so
2975 should not be used under normal circumstances.
2976
2977 =cut
2978
2979 sub cf::client::send_drawinfo {
2980 my ($self, $text, $flags) = @_;
2981
2982 utf8::encode $text;
2983 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2984 }
2985
2986 =item $client->send_big_packet ($pkt)
2987
2988 Like C<send_packet>, but tries to compress large packets, and fragments
2989 them as required.
2990
2991 =cut
2992
2993 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2994
2995 sub cf::client::send_big_packet {
2996 my ($self, $pkt) = @_;
2997
2998 # try lzf for large packets
2999 $pkt = "lzf " . Compress::LZF::compress $pkt
3000 if 1024 <= length $pkt and $self->{can_lzf};
3001
3002 # split very large packets
3003 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3004 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3005 $pkt = "frag";
3006 }
3007
3008 $self->send_packet ($pkt);
3009 }
3010
3011 =item $client->send_msg ($channel, $msg, $color, [extra...])
3012
3013 Send a drawinfo or msg packet to the client, formatting the msg for the
3014 client if neccessary. C<$type> should be a string identifying the type of
3015 the message, with C<log> being the default. If C<$color> is negative, suppress
3016 the message unless the client supports the msg packet.
3017
3018 =cut
3019
3020 # non-persistent channels (usually the info channel)
3021 our %CHANNEL = (
3022 "c/motd" => {
3023 id => "infobox",
3024 title => "MOTD",
3025 reply => undef,
3026 tooltip => "The message of the day",
3027 },
3028 "c/identify" => {
3029 id => "infobox",
3030 title => "Identify",
3031 reply => undef,
3032 tooltip => "Items recently identified",
3033 },
3034 "c/examine" => {
3035 id => "infobox",
3036 title => "Examine",
3037 reply => undef,
3038 tooltip => "Signs and other items you examined",
3039 },
3040 "c/shopinfo" => {
3041 id => "infobox",
3042 title => "Shop Info",
3043 reply => undef,
3044 tooltip => "What your bargaining skill tells you about the shop",
3045 },
3046 "c/book" => {
3047 id => "infobox",
3048 title => "Book",
3049 reply => undef,
3050 tooltip => "The contents of a note or book",
3051 },
3052 "c/lookat" => {
3053 id => "infobox",
3054 title => "Look",
3055 reply => undef,
3056 tooltip => "What you saw there",
3057 },
3058 "c/who" => {
3059 id => "infobox",
3060 title => "Players",
3061 reply => undef,
3062 tooltip => "Shows players who are currently online",
3063 },
3064 "c/body" => {
3065 id => "infobox",
3066 title => "Body Parts",
3067 reply => undef,
3068 tooltip => "Shows which body parts you posess and are available",
3069 },
3070 "c/statistics" => {
3071 id => "infobox",
3072 title => "Statistics",
3073 reply => undef,
3074 tooltip => "Shows your primary statistics",
3075 },
3076 "c/skills" => {
3077 id => "infobox",
3078 title => "Skills",
3079 reply => undef,
3080 tooltip => "Shows your experience per skill and item power",
3081 },
3082 "c/shopitems" => {
3083 id => "infobox",
3084 title => "Shop Items",
3085 reply => undef,
3086 tooltip => "Shows the items currently for sale in this shop",
3087 },
3088 "c/resistances" => {
3089 id => "infobox",
3090 title => "Resistances",
3091 reply => undef,
3092 tooltip => "Shows your resistances",
3093 },
3094 "c/pets" => {
3095 id => "infobox",
3096 title => "Pets",
3097 reply => undef,
3098 tooltip => "Shows information abotu your pets/a specific pet",
3099 },
3100 "c/perceiveself" => {
3101 id => "infobox",
3102 title => "Perceive Self",
3103 reply => undef,
3104 tooltip => "You gained detailed knowledge about yourself",
3105 },
3106 "c/uptime" => {
3107 id => "infobox",
3108 title => "Uptime",
3109 reply => undef,
3110 tooltip => "How long the server has been running since last restart",
3111 },
3112 "c/mapinfo" => {
3113 id => "infobox",
3114 title => "Map Info",
3115 reply => undef,
3116 tooltip => "Information related to the maps",
3117 },
3118 "c/party" => {
3119 id => "party",
3120 title => "Party",
3121 reply => "gsay ",
3122 tooltip => "Messages and chat related to your party",
3123 },
3124 "c/death" => {
3125 id => "death",
3126 title => "Death",
3127 reply => undef,
3128 tooltip => "Reason for and more info about your most recent death",
3129 },
3130 "c/say" => $SAY_CHANNEL,
3131 "c/chat" => $CHAT_CHANNEL,
3132 );
3133
3134 sub cf::client::send_msg {
3135 my ($self, $channel, $msg, $color, @extra) = @_;
3136
3137 $msg = $self->pl->expand_cfpod ($msg)
3138 unless $color & cf::NDI_VERBATIM;
3139
3140 $color &= cf::NDI_CLIENT_MASK; # just in case...
3141
3142 # check predefined channels, for the benefit of C
3143 if ($CHANNEL{$channel}) {
3144 $channel = $CHANNEL{$channel};
3145
3146 $self->ext_msg (channel_info => $channel);
3147 $channel = $channel->{id};
3148
3149 } elsif (ref $channel) {
3150 # send meta info to client, if not yet sent
3151 unless (exists $self->{channel}{$channel->{id}}) {
3152 $self->{channel}{$channel->{id}} = $channel;
3153 $self->ext_msg (channel_info => $channel);
3154 }
3155
3156 $channel = $channel->{id};
3157 }
3158
3159 return unless @extra || length $msg;
3160
3161 # default colour, mask it out
3162 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3163 if $color & cf::NDI_DEF;
3164
3165 my $pkt = "msg "
3166 . $self->{json_coder}->encode (
3167 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3168 );
3169
3170 $self->send_big_packet ($pkt);
3171 }
3172
3173 =item $client->ext_msg ($type, @msg)
3174
3175 Sends an ext event to the client.
3176
3177 =cut
3178
3179 sub cf::client::ext_msg($$@) {
3180 my ($self, $type, @msg) = @_;
3181
3182 if ($self->extcmd == 2) {
3183 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3184 } elsif ($self->extcmd == 1) { # TODO: remove
3185 push @msg, msgtype => "event_$type";
3186 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3187 }
3188 }
3189
3190 =item $client->ext_reply ($msgid, @msg)
3191
3192 Sends an ext reply to the client.
3193
3194 =cut
3195
3196 sub cf::client::ext_reply($$@) {
3197 my ($self, $id, @msg) = @_;
3198
3199 if ($self->extcmd == 2) {
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3201 } elsif ($self->extcmd == 1) {
3202 #TODO: version 1, remove
3203 unshift @msg, msgtype => "reply", msgid => $id;
3204 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3205 }
3206 }
3207
3208 =item $success = $client->query ($flags, "text", \&cb)
3209
3210 Queues a query to the client, calling the given callback with
3211 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3212 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3213
3214 Queries can fail, so check the return code. Or don't, as queries will
3215 become reliable at some point in the future.
3216
3217 =cut
3218
3219 sub cf::client::query {
3220 my ($self, $flags, $text, $cb) = @_;
3221
3222 return unless $self->state == ST_PLAYING
3223 || $self->state == ST_SETUP
3224 || $self->state == ST_CUSTOM;
3225
3226 $self->state (ST_CUSTOM);
3227
3228 utf8::encode $text;
3229 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3230
3231 $self->send_packet ($self->{query_queue}[0][0])
3232 if @{ $self->{query_queue} } == 1;
3233
3234 1
3235 }
3236
3237 cf::client->attach (
3238 on_connect => sub {
3239 my ($ns) = @_;
3240
3241 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3242 },
3243 on_reply => sub {
3244 my ($ns, $msg) = @_;
3245
3246 # this weird shuffling is so that direct followup queries
3247 # get handled first
3248 my $queue = delete $ns->{query_queue}
3249 or return; # be conservative, not sure how that can happen, but we saw a crash here
3250
3251 (shift @$queue)->[1]->($msg);
3252 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3253
3254 push @{ $ns->{query_queue} }, @$queue;
3255
3256 if (@{ $ns->{query_queue} } == @$queue) {
3257 if (@$queue) {
3258 $ns->send_packet ($ns->{query_queue}[0][0]);
3259 } else {
3260 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3261 }
3262 }
3263 },
3264 on_exticmd => sub {
3265 my ($ns, $buf) = @_;
3266
3267 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3268
3269 if (ref $msg) {
3270 my ($type, $reply, @payload) =
3271 "ARRAY" eq ref $msg
3272 ? @$msg
3273 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3274
3275 my @reply;
3276
3277 if (my $cb = $EXTICMD{$type}) {
3278 @reply = $cb->($ns, @payload);
3279 }
3280
3281 $ns->ext_reply ($reply, @reply)
3282 if $reply;
3283
3284 } else {
3285 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3286 }
3287
3288 cf::override;
3289 },
3290 );
3291
3292 =item $client->async (\&cb)
3293
3294 Create a new coroutine, running the specified callback. The coroutine will
3295 be automatically cancelled when the client gets destroyed (e.g. on logout,
3296 or loss of connection).
3297
3298 =cut
3299
3300 sub cf::client::async {
3301 my ($self, $cb) = @_;
3302
3303 my $coro = &Coro::async ($cb);
3304
3305 $coro->on_destroy (sub {
3306 delete $self->{_coro}{$coro+0};
3307 });
3308
3309 $self->{_coro}{$coro+0} = $coro;
3310
3311 $coro
3312 }
3313
3314 cf::client->attach (
3315 on_client_destroy => sub {
3316 my ($ns) = @_;
3317
3318 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3319 },
3320 );
3321
3322 =back
3323
3324
3325 =head2 SAFE SCRIPTING
3326
3327 Functions that provide a safe environment to compile and execute
3328 snippets of perl code without them endangering the safety of the server
3329 itself. Looping constructs, I/O operators and other built-in functionality
3330 is not available in the safe scripting environment, and the number of
3331 functions and methods that can be called is greatly reduced.
3332
3333 =cut
3334
3335 our $safe = new Safe "safe";
3336 our $safe_hole = new Safe::Hole;
3337
3338 $SIG{FPE} = 'IGNORE';
3339
3340 $safe->permit_only (Opcode::opset qw(
3341 :base_core :base_mem :base_orig :base_math :base_loop
3342 grepstart grepwhile mapstart mapwhile
3343 sort time
3344 ));
3345
3346 # here we export the classes and methods available to script code
3347
3348 =pod
3349
3350 The following functions and methods are available within a safe environment:
3351
3352 cf::object
3353 contr pay_amount pay_player map x y force_find force_add destroy
3354 insert remove name archname title slaying race decrease split
3355 value
3356
3357 cf::object::player
3358 player
3359
3360 cf::player
3361 peaceful
3362
3363 cf::map
3364 trigger
3365
3366 =cut
3367
3368 for (
3369 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3370 insert remove inv nrof name archname title slaying race
3371 decrease split destroy change_exp value msg lore send_msg)],
3372 ["cf::object::player" => qw(player)],
3373 ["cf::player" => qw(peaceful send_msg)],
3374 ["cf::map" => qw(trigger)],
3375 ) {
3376 my ($pkg, @funs) = @$_;
3377 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3378 for @funs;
3379 }
3380
3381 =over 4
3382
3383 =item @retval = safe_eval $code, [var => value, ...]
3384
3385 Compiled and executes the given perl code snippet. additional var/value
3386 pairs result in temporary local (my) scalar variables of the given name
3387 that are available in the code snippet. Example:
3388
3389 my $five = safe_eval '$first + $second', first => 1, second => 4;
3390
3391 =cut
3392
3393 sub safe_eval($;@) {
3394 my ($code, %vars) = @_;
3395
3396 my $qcode = $code;
3397 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3398 $qcode =~ s/\n/\\n/g;
3399
3400 %vars = (_dummy => 0) unless %vars;
3401
3402 my @res;
3403 local $_;
3404
3405 my $eval =
3406 "do {\n"
3407 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3408 . "#line 0 \"{$qcode}\"\n"
3409 . $code
3410 . "\n}"
3411 ;
3412
3413 if ($CFG{safe_eval}) {
3414 sub_generation_inc;
3415 local @safe::cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3417 sub_generation_inc;
3418 } else {
3419 local @cf::_safe_eval_args = values %vars;
3420 @res = wantarray ? eval eval : scalar eval $eval;
3421 }
3422
3423 if ($@) {
3424 warn "$@",
3425 "while executing safe code '$code'\n",
3426 "with arguments " . (join " ", %vars) . "\n";
3427 }
3428
3429 wantarray ? @res : $res[0]
3430 }
3431
3432 =item cf::register_script_function $function => $cb
3433
3434 Register a function that can be called from within map/npc scripts. The
3435 function should be reasonably secure and should be put into a package name
3436 like the extension.
3437
3438 Example: register a function that gets called whenever a map script calls
3439 C<rent::overview>, as used by the C<rent> extension.
3440
3441 cf::register_script_function "rent::overview" => sub {
3442 ...
3443 };
3444
3445 =cut
3446
3447 sub register_script_function {
3448 my ($fun, $cb) = @_;
3449
3450 $fun = "safe::$fun" if $CFG{safe_eval};
3451 *$fun = $safe_hole->wrap ($cb);
3452 }
3453
3454 =back
3455
3456 =cut
3457
3458 #############################################################################
3459 # the server's init and main functions
3460
3461 sub load_facedata($) {
3462 my ($path) = @_;
3463
3464 # HACK to clear player env face cache, we need some signal framework
3465 # for this (global event?)
3466 %ext::player_env::MUSIC_FACE_CACHE = ();
3467
3468 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3469
3470 trace "loading facedata from $path\n";
3471
3472 my $facedata = decode_storable load_file $path;
3473
3474 $facedata->{version} == 2
3475 or cf::cleanup "$path: version mismatch, cannot proceed.";
3476
3477 # patch in the exptable
3478 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3479 $facedata->{resource}{"res/exp_table"} = {
3480 type => FT_RSRC,
3481 data => $exp_table,
3482 hash => (Digest::MD5::md5 $exp_table),
3483 };
3484 cf::cede_to_tick;
3485
3486 {
3487 my $faces = $facedata->{faceinfo};
3488
3489 while (my ($face, $info) = each %$faces) {
3490 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3491
3492 cf::face::set_visibility $idx, $info->{visibility};
3493 cf::face::set_magicmap $idx, $info->{magicmap};
3494 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3495 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3496 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3497
3498 cf::cede_to_tick;
3499 }
3500
3501 while (my ($face, $info) = each %$faces) {
3502 next unless $info->{smooth};
3503
3504 my $idx = cf::face::find $face
3505 or next;
3506
3507 if (my $smooth = cf::face::find $info->{smooth}) {
3508 cf::face::set_smooth $idx, $smooth;
3509 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3510 } else {
3511 error "smooth face '$info->{smooth}' not found for face '$face'";
3512 }
3513
3514 cf::cede_to_tick;
3515 }
3516 }
3517
3518 {
3519 my $anims = $facedata->{animinfo};
3520
3521 while (my ($anim, $info) = each %$anims) {
3522 cf::anim::set $anim, $info->{frames}, $info->{facings};
3523 cf::cede_to_tick;
3524 }
3525
3526 cf::anim::invalidate_all; # d'oh
3527 }
3528
3529 {
3530 my $res = $facedata->{resource};
3531
3532 while (my ($name, $info) = each %$res) {
3533 if (defined $info->{type}) {
3534 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3535
3536 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3537 cf::face::set_type $idx, $info->{type};
3538 } else {
3539 $RESOURCE{$name} = $info; # unused
3540 }
3541
3542 cf::cede_to_tick;
3543 }
3544 }
3545
3546 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3547
3548 1
3549 }
3550
3551 register_exticmd fx_want => sub {
3552 my ($ns, $want) = @_;
3553
3554 while (my ($k, $v) = each %$want) {
3555 $ns->fx_want ($k, $v);
3556 }
3557 };
3558
3559 sub load_resource_file($) {
3560 my $guard = lock_acquire "load_resource_file";
3561
3562 my $status = load_resource_file_ $_[0];
3563 get_slot 0.1, 100;
3564 cf::arch::commit_load;
3565
3566 $status
3567 }
3568
3569 sub reload_regions {
3570 # HACK to clear player env face cache, we need some signal framework
3571 # for this (global event?)
3572 %ext::player_env::MUSIC_FACE_CACHE = ();
3573
3574 load_resource_file "$MAPDIR/regions"
3575 or die "unable to load regions file\n";
3576
3577 for (cf::region::list) {
3578 $_->{match} = qr/$_->{match}/
3579 if exists $_->{match};
3580 }
3581 }
3582
3583 sub reload_facedata {
3584 load_facedata "$DATADIR/facedata"
3585 or die "unable to load facedata\n";
3586 }
3587
3588 sub reload_archetypes {
3589 load_resource_file "$DATADIR/archetypes"
3590 or die "unable to load archetypes\n";
3591 }
3592
3593 sub reload_treasures {
3594 load_resource_file "$DATADIR/treasures"
3595 or die "unable to load treasurelists\n";
3596 }
3597
3598 sub reload_sound {
3599 trace "loading sound config from $DATADIR/sound\n";
3600
3601 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3602
3603 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3604 my $sound = $soundconf->{compat}[$_]
3605 or next;
3606
3607 my $face = cf::face::find "sound/$sound->[1]";
3608 cf::sound::set $sound->[0] => $face;
3609 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3610 }
3611
3612 while (my ($k, $v) = each %{$soundconf->{event}}) {
3613 my $face = cf::face::find "sound/$v";
3614 cf::sound::set $k => $face;
3615 }
3616 }
3617
3618 sub reload_resources {
3619 trace "reloading resource files...\n";
3620
3621 reload_exp_table;
3622 reload_materials;
3623 reload_facedata;
3624 reload_sound;
3625 reload_archetypes;
3626 reload_regions;
3627 reload_treasures;
3628
3629 trace "finished reloading resource files\n";
3630 }
3631
3632 sub reload_config {
3633 trace "reloading config file...\n";
3634
3635 my $config = load_file "$CONFDIR/config";
3636 utf8::decode $config;
3637 *CFG = decode_yaml $config;
3638
3639 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3640
3641 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3642 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3643
3644 if (exists $CFG{mlockall}) {
3645 eval {
3646 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3647 and die "WARNING: m(un)lockall failed: $!\n";
3648 };
3649 warn $@ if $@;
3650 }
3651 }
3652
3653 sub pidfile() {
3654 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3655 or die "$PIDFILE: $!";
3656 flock $fh, &Fcntl::LOCK_EX
3657 or die "$PIDFILE: flock: $!";
3658 $fh
3659 }
3660
3661 # make sure only one server instance is running at any one time
3662 sub atomic {
3663 my $fh = pidfile;
3664
3665 my $pid = <$fh>;
3666 kill 9, $pid if $pid > 0;
3667
3668 seek $fh, 0, 0;
3669 print $fh $$;
3670 }
3671
3672 sub main_loop {
3673 trace "EV::loop starting\n";
3674 if (1) {
3675 EV::loop;
3676 }
3677 trace "EV::loop returned\n";
3678 goto &main_loop unless $REALLY_UNLOOP;
3679 }
3680
3681 sub main {
3682 cf::init_globals; # initialise logging
3683
3684 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3685 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3686 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3687 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3688
3689 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3690
3691 # we must not ever block the main coroutine
3692 local $Coro::idle = sub {
3693 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3694 (async {
3695 $Coro::current->{desc} = "IDLE BUG HANDLER";
3696 EV::loop EV::LOOP_ONESHOT;
3697 })->prio (Coro::PRIO_MAX);
3698 };
3699
3700 evthread_start IO::AIO::poll_fileno;
3701
3702 cf::sync_job {
3703 cf::incloader::init ();
3704
3705 cf::init_anim;
3706 cf::init_attackmess;
3707 cf::init_dynamic;
3708
3709 cf::load_settings;
3710
3711 reload_resources;
3712 reload_config;
3713 db_init;
3714
3715 cf::init_uuid;
3716 cf::init_signals;
3717 cf::init_skills;
3718
3719 cf::init_beforeplay;
3720
3721 atomic;
3722
3723 load_extensions;
3724
3725 utime time, time, $RUNTIMEFILE;
3726
3727 # no (long-running) fork's whatsoever before this point(!)
3728 use POSIX ();
3729 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3730
3731 cf::_post_init 0;
3732 };
3733
3734 cf::object::thawer::errors_are_fatal 0;
3735 info "parse errors in files are no longer fatal from this point on.\n";
3736
3737 my $free_main; $free_main = EV::idle sub {
3738 undef $free_main;
3739 undef &main; # free gobs of memory :)
3740 };
3741
3742 goto &main_loop;
3743 }
3744
3745 #############################################################################
3746 # initialisation and cleanup
3747
3748 # install some emergency cleanup handlers
3749 BEGIN {
3750 our %SIGWATCHER = ();
3751 for my $signal (qw(INT HUP TERM)) {
3752 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3753 cf::cleanup "SIG$signal";
3754 };
3755 }
3756 }
3757
3758 sub write_runtime_sync {
3759 my $t0 = AE::time;
3760
3761 # first touch the runtime file to show we are still running:
3762 # the fsync below can take a very very long time.
3763
3764 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3765
3766 my $guard = cf::lock_acquire "write_runtime";
3767
3768 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3769 or return;
3770
3771 my $value = $cf::RUNTIME + 90 + 10;
3772 # 10 is the runtime save interval, for a monotonic clock
3773 # 60 allows for the watchdog to kill the server.
3774
3775 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3776 and return;
3777
3778 # always fsync - this file is important
3779 aio_fsync $fh
3780 and return;
3781
3782 # touch it again to show we are up-to-date
3783 aio_utime $fh, undef, undef;
3784
3785 close $fh
3786 or return;
3787
3788 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3789 and return;
3790
3791 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3792
3793 1
3794 }
3795
3796 our $uuid_lock;
3797 our $uuid_skip;
3798
3799 sub write_uuid_sync($) {
3800 $uuid_skip ||= $_[0];
3801
3802 return if $uuid_lock;
3803 local $uuid_lock = 1;
3804
3805 my $uuid = "$LOCALDIR/uuid";
3806
3807 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3808 or return;
3809
3810 my $value = uuid_seq uuid_cur;
3811
3812 unless ($value) {
3813 info "cowardly refusing to write zero uuid value!\n";
3814 return;
3815 }
3816
3817 my $value = uuid_str $value + $uuid_skip;
3818 $uuid_skip = 0;
3819
3820 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3821 and return;
3822
3823 # always fsync - this file is important
3824 aio_fsync $fh
3825 and return;
3826
3827 close $fh
3828 or return;
3829
3830 aio_rename "$uuid~", $uuid
3831 and return;
3832
3833 trace "uuid file written ($value).\n";
3834
3835 1
3836
3837 }
3838
3839 sub write_uuid($$) {
3840 my ($skip, $sync) = @_;
3841
3842 $sync ? write_uuid_sync $skip
3843 : async { write_uuid_sync $skip };
3844 }
3845
3846 sub emergency_save() {
3847 my $freeze_guard = cf::freeze_mainloop;
3848
3849 info "emergency_perl_save: enter\n";
3850
3851 # this is a trade-off: we want to be very quick here, so
3852 # save all maps without fsync, and later call a global sync
3853 # (which in turn might be very very slow)
3854 local $USE_FSYNC = 0;
3855
3856 cf::sync_job {
3857 cf::write_runtime_sync; # external watchdog should not bark
3858
3859 # use a peculiar iteration method to avoid tripping on perl
3860 # refcount bugs in for. also avoids problems with players
3861 # and maps saved/destroyed asynchronously.
3862 info "emergency_perl_save: begin player save\n";
3863 for my $login (keys %cf::PLAYER) {
3864 my $pl = $cf::PLAYER{$login} or next;
3865 $pl->valid or next;
3866 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3867 $pl->save;
3868 }
3869 info "emergency_perl_save: end player save\n";
3870
3871 cf::write_runtime_sync; # external watchdog should not bark
3872
3873 info "emergency_perl_save: begin map save\n";
3874 for my $path (keys %cf::MAP) {
3875 my $map = $cf::MAP{$path} or next;
3876 $map->valid or next;
3877 $map->save;
3878 }
3879 info "emergency_perl_save: end map save\n";
3880
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 info "emergency_perl_save: begin database checkpoint\n";
3884 BDB::db_env_txn_checkpoint $DB_ENV;
3885 info "emergency_perl_save: end database checkpoint\n";
3886
3887 info "emergency_perl_save: begin write uuid\n";
3888 write_uuid_sync 1;
3889 info "emergency_perl_save: end write uuid\n";
3890
3891 cf::write_runtime_sync; # external watchdog should not bark
3892
3893 trace "emergency_perl_save: syncing database to disk";
3894 BDB::db_env_txn_checkpoint $DB_ENV;
3895
3896 info "emergency_perl_save: starting sync\n";
3897 IO::AIO::aio_sync sub {
3898 info "emergency_perl_save: finished sync\n";
3899 };
3900
3901 cf::write_runtime_sync; # external watchdog should not bark
3902
3903 trace "emergency_perl_save: flushing outstanding aio requests";
3904 while (IO::AIO::nreqs || BDB::nreqs) {
3905 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3906 }
3907
3908 cf::write_runtime_sync; # external watchdog should not bark
3909 };
3910
3911 info "emergency_perl_save: leave\n";
3912 }
3913
3914 sub post_cleanup {
3915 my ($make_core) = @_;
3916
3917 IO::AIO::flush;
3918
3919 error Carp::longmess "post_cleanup backtrace"
3920 if $make_core;
3921
3922 my $fh = pidfile;
3923 unlink $PIDFILE if <$fh> == $$;
3924 }
3925
3926 # a safer delete_package, copied from Symbol
3927 sub clear_package($) {
3928 my $pkg = shift;
3929
3930 # expand to full symbol table name if needed
3931 unless ($pkg =~ /^main::.*::$/) {
3932 $pkg = "main$pkg" if $pkg =~ /^::/;
3933 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3934 $pkg .= '::' unless $pkg =~ /::$/;
3935 }
3936
3937 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3938 my $stem_symtab = *{$stem}{HASH};
3939
3940 defined $stem_symtab and exists $stem_symtab->{$leaf}
3941 or return;
3942
3943 # clear all symbols
3944 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3945 for my $name (keys %$leaf_symtab) {
3946 _gv_clear *{"$pkg$name"};
3947 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3948 }
3949 }
3950
3951 sub do_reload_perl() {
3952 # can/must only be called in main
3953 unless (in_main) {
3954 error "can only reload from main coroutine";
3955 return;
3956 }
3957
3958 return if $RELOAD++;
3959
3960 my $t1 = AE::time;
3961
3962 while ($RELOAD) {
3963 cf::get_slot 0.1, -1, "reload_perl";
3964 info "perl_reload: reloading...";
3965
3966 trace "perl_reload: entering sync_job";
3967
3968 cf::sync_job {
3969 #cf::emergency_save;
3970
3971 trace "perl_reload: cancelling all extension coros";
3972 $_->cancel for values %EXT_CORO;
3973 %EXT_CORO = ();
3974
3975 trace "perl_reload: removing commands";
3976 %COMMAND = ();
3977
3978 trace "perl_reload: removing ext/exti commands";
3979 %EXTCMD = ();
3980 %EXTICMD = ();
3981
3982 trace "perl_reload: unloading/nuking all extensions";
3983 for my $pkg (@EXTS) {
3984 trace "... unloading $pkg";
3985
3986 if (my $cb = $pkg->can ("unload")) {
3987 eval {
3988 $cb->($pkg);
3989 1
3990 } or error "$pkg unloaded, but with errors: $@";
3991 }
3992
3993 trace "... clearing $pkg";
3994 clear_package $pkg;
3995 }
3996
3997 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3998 while (my ($k, $v) = each %INC) {
3999 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4000
4001 trace "... unloading $k";
4002 delete $INC{$k};
4003
4004 $k =~ s/\.pm$//;
4005 $k =~ s/\//::/g;
4006
4007 if (my $cb = $k->can ("unload_module")) {
4008 $cb->();
4009 }
4010
4011 clear_package $k;
4012 }
4013
4014 trace "perl_reload: getting rid of safe::, as good as possible";
4015 clear_package "safe::$_"
4016 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4017
4018 trace "perl_reload: unloading cf.pm \"a bit\"";
4019 delete $INC{"cf.pm"};
4020 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4021
4022 # don't, removes xs symbols, too,
4023 # and global variables created in xs
4024 #clear_package __PACKAGE__;
4025
4026 info "perl_reload: unload completed, starting to reload now";
4027
4028 trace "perl_reload: reloading cf.pm";
4029 require cf;
4030 cf::_connect_to_perl_1;
4031
4032 trace "perl_reload: loading config and database again";
4033 cf::reload_config;
4034
4035 trace "perl_reload: loading extensions";
4036 cf::load_extensions;
4037
4038 if ($REATTACH_ON_RELOAD) {
4039 trace "perl_reload: reattaching attachments to objects/players";
4040 _global_reattach; # objects, sockets
4041 trace "perl_reload: reattaching attachments to maps";
4042 reattach $_ for values %MAP;
4043 trace "perl_reload: reattaching attachments to players";
4044 reattach $_ for values %PLAYER;
4045 }
4046
4047 cf::_post_init 1;
4048
4049 trace "perl_reload: leaving sync_job";
4050
4051 1
4052 } or do {
4053 error $@;
4054 cf::cleanup "perl_reload: error, exiting.";
4055 };
4056
4057 --$RELOAD;
4058 }
4059
4060 $t1 = AE::time - $t1;
4061 info "perl_reload: completed in ${t1}s\n";
4062 };
4063
4064 our $RELOAD_WATCHER; # used only during reload
4065
4066 sub reload_perl() {
4067 # doing reload synchronously and two reloads happen back-to-back,
4068 # coro crashes during coro_state_free->destroy here.
4069
4070 $RELOAD_WATCHER ||= cf::async {
4071 Coro::AIO::aio_wait cache_extensions;
4072
4073 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4074 do_reload_perl;
4075 undef $RELOAD_WATCHER;
4076 };
4077 };
4078 }
4079
4080 register_command "reload" => sub {
4081 my ($who, $arg) = @_;
4082
4083 if ($who->flag (FLAG_WIZ)) {
4084 $who->message ("reloading server.");
4085 async {
4086 $Coro::current->{desc} = "perl_reload";
4087 reload_perl;
4088 };
4089 }
4090 };
4091
4092 #############################################################################
4093
4094 my $bug_warning = 0;
4095
4096 our @WAIT_FOR_TICK;
4097 our @WAIT_FOR_TICK_BEGIN;
4098
4099 sub wait_for_tick() {
4100 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4101
4102 my $signal = new Coro::Signal;
4103 push @WAIT_FOR_TICK, $signal;
4104 $signal->wait;
4105 }
4106
4107 sub wait_for_tick_begin() {
4108 return Coro::cede if tick_inhibit || $Coro::current == $Coro::main;
4109
4110 my $signal = new Coro::Signal;
4111 push @WAIT_FOR_TICK_BEGIN, $signal;
4112 $signal->wait;
4113 }
4114
4115 sub tick {
4116 if ($Coro::current != $Coro::main) {
4117 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4118 unless ++$bug_warning > 10;
4119 return;
4120 }
4121
4122 cf::server_tick; # one server iteration
4123
4124 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4125
4126 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4127 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4128 Coro::async_pool {
4129 $Coro::current->{desc} = "runtime saver";
4130 write_runtime_sync
4131 or error "ERROR: unable to write runtime file: $!";
4132 };
4133 }
4134
4135 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4136 $sig->send;
4137 }
4138 while (my $sig = shift @WAIT_FOR_TICK) {
4139 $sig->send;
4140 }
4141
4142 $LOAD = ($NOW - $TICK_START) / $TICK;
4143 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4144
4145 if (0) {
4146 if ($NEXT_TICK) {
4147 my $jitter = $TICK_START - $NEXT_TICK;
4148 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4149 debug "jitter $JITTER\n";#d#
4150 }
4151 }
4152 }
4153
4154 {
4155 # configure BDB
4156
4157 BDB::min_parallel 16;
4158 BDB::max_poll_reqs $TICK * 0.1;
4159 $AnyEvent::BDB::WATCHER->priority (1);
4160
4161 unless ($DB_ENV) {
4162 $DB_ENV = BDB::db_env_create;
4163 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4164 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4165 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4166 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4167 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4168
4169 cf::sync_job {
4170 eval {
4171 BDB::db_env_open
4172 $DB_ENV,
4173 $BDBDIR,
4174 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4175 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4176 0666;
4177
4178 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4179 };
4180
4181 cf::cleanup "db_env_open(db): $@" if $@;
4182 };
4183 }
4184
4185 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4186 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4187 };
4188 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4189 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4190 };
4191 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4192 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4193 };
4194 }
4195
4196 {
4197 # configure IO::AIO
4198
4199 IO::AIO::min_parallel 8;
4200 IO::AIO::max_poll_time $TICK * 0.1;
4201 undef $AnyEvent::AIO::WATCHER;
4202 }
4203
4204 our $_log_backtrace;
4205 our $_log_backtrace_last;
4206
4207 sub _log_backtrace {
4208 my ($msg, @addr) = @_;
4209
4210 $msg =~ s/\n$//;
4211
4212 if ($_log_backtrace_last eq $msg) {
4213 LOG llevInfo, "[ABT] $msg\n";
4214 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4215 # limit the # of concurrent backtraces
4216 } elsif ($_log_backtrace < 2) {
4217 $_log_backtrace_last = $msg;
4218 ++$_log_backtrace;
4219 my $perl_bt = Carp::longmess $msg;
4220 async {
4221 $Coro::current->{desc} = "abt $msg";
4222
4223 my @bt = fork_call {
4224 @addr = map { sprintf "%x", $_ } @addr;
4225 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4226 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4227 or die "addr2line: $!";
4228
4229 my @funcs;
4230 my @res = <$fh>;
4231 chomp for @res;
4232 while (@res) {
4233 my ($func, $line) = splice @res, 0, 2, ();
4234 push @funcs, "[$func] $line";
4235 }
4236
4237 @funcs
4238 };
4239
4240 LOG llevInfo, "[ABT] $perl_bt\n";
4241 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4242 LOG llevInfo, "[ABT] $_\n" for @bt;
4243 --$_log_backtrace;
4244 };
4245 } else {
4246 LOG llevInfo, "[ABT] $msg\n";
4247 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4248 }
4249 }
4250
4251 # load additional modules
4252 require "cf/$_.pm" for @EXTRA_MODULES;
4253 cf::_connect_to_perl_2;
4254
4255 END { cf::emergency_save }
4256
4257 1
4258