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Revision: 1.573
Committed: Sun May 8 12:40:42 2011 UTC (13 years ago) by root
Branch: MAIN
Changes since 1.572: +0 -3 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME = 0;
137 our $SERVER_TICK = 0;
138 our $NOW;
139
140 our (%PLAYER, %PLAYER_LOADING); # all users
141 our (%MAP, %MAP_LOADING ); # all maps
142 our $LINK_MAP; # the special {link} map, which is always available
143
144 # used to convert map paths into valid unix filenames by replacing / by ∕
145 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148 our $LOADAVG; # same thing, but with alpha-smoothing
149 our $JITTER; # average jitter
150 our $TICK_START; # for load detecting purposes
151
152 our @POST_INIT;
153
154 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155 our $REALLY_UNLOOP; # never set to true, please :)
156
157 our $WAIT_FOR_TICK = new Coro::Signal;
158 our @WAIT_FOR_TICK_BEGIN;
159
160 binmode STDOUT;
161 binmode STDERR;
162
163 # read virtual server time, if available
164 unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168 }
169
170 eval "sub TICK() { $TICK } 1" or die;
171
172 mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175 our $EMERGENCY_POSITION;
176
177 sub cf::map::normalise;
178
179 sub in_main() {
180 $Coro::current == $Coro::main
181 }
182
183 #############################################################################
184
185 %REFLECT = ();
186 for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189 }
190
191 # this is decidedly evil
192 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194 #############################################################################
195
196 =head2 GLOBAL VARIABLES
197
198 =over 4
199
200 =item $cf::UPTIME
201
202 The timestamp of the server start (so not actually an "uptime").
203
204 =item $cf::SERVER_TICK
205
206 An unsigned integer that starts at zero when the server is started and is
207 incremented on every tick.
208
209 =item $cf::NOW
210
211 The (real) time of the last (current) server tick - updated before and
212 after tick processing, so this is useful only as a rough "what time is it
213 now" estimate.
214
215 =item $cf::TICK
216
217 The interval between each server tick, in seconds.
218
219 =item $cf::RUNTIME
220
221 The time this server has run, starts at 0 and is increased by $cf::TICK on
222 every server tick.
223
224 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228 Various directories - "/etc", read-only install directory, perl-library
229 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230 unique-items directory, player file directory, random maps directory and
231 database environment.
232
233 =item $cf::LOADAVG
234
235 The current CPU load on the server (alpha-smoothed), as a value between 0
236 (none) and 1 (overloaded), indicating how much time is spent on processing
237 objects per tick. Healthy values are < 0.5.
238
239 =item $cf::LOAD
240
241 The raw value load value from the last tick.
242
243 =item %cf::CFG
244
245 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
246 from wherever your confdir points to.
247
248 =item cf::wait_for_tick, cf::wait_for_tick_begin
249
250 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251 returns directly I<after> the tick processing (and consequently, can only wake one thread
252 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254 Note that cf::Wait_for_tick will immediately return when the server is not
255 ticking, making it suitable for small pauses in threads that need to run
256 when the server is paused. If that is not applicable (i.e. you I<really>
257 want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259 =item $cf::WAIT_FOR_TICK
260
261 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262 variable contains a L<Coro::Signal> that is broadcats after every server
263 tick. Calling C<< ->wait >> on it will suspend the caller until after the
264 next server tick.
265
266 =cut
267
268 sub wait_for_tick();
269 sub wait_for_tick_begin();
270
271 =item @cf::INVOKE_RESULTS
272
273 This array contains the results of the last C<invoke ()> call. When
274 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275 that call.
276
277 =item %cf::REFLECT
278
279 Contains, for each (C++) class name, a hash reference with information
280 about object members (methods, scalars, arrays and flags) and other
281 metadata, which is useful for introspection.
282
283 =back
284
285 =cut
286
287 sub error(@) { LOG llevError, join "", @_ }
288 sub warn (@) { LOG llevWarn , join "", @_ }
289 sub info (@) { LOG llevInfo , join "", @_ }
290 sub debug(@) { LOG llevDebug, join "", @_ }
291 sub trace(@) { LOG llevTrace, join "", @_ }
292
293 $Coro::State::WARNHOOK = sub {
294 my $msg = join "", @_;
295
296 $msg .= "\n"
297 unless $msg =~ /\n$/;
298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
301 LOG llevWarn, $msg;
302 };
303
304 $Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316 };
317
318 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
324 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
325
326 # we bless all objects into (empty) derived classes to force a method lookup
327 # within the Safe compartment.
328 for my $pkg (qw(
329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335 )) {
336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
337 }
338
339 $EV::DIED = sub {
340 Carp::cluck "error in event callback: @_";
341 };
342
343 #############################################################################
344
345 sub fork_call(&@);
346 sub get_slot($;$$);
347
348 #############################################################################
349
350 =head2 UTILITY FUNCTIONS
351
352 =over 4
353
354 =item dumpval $ref
355
356 =cut
357
358 sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375 }
376
377 =item $scalar = load_file $path
378
379 Loads the given file from path and returns its contents. Croaks on error
380 and can block.
381
382 =cut
383
384 sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389 }
390
391 =item $ref = cf::decode_json $json
392
393 Converts a JSON string into the corresponding perl data structure.
394
395 =item $json = cf::encode_json $ref
396
397 Converts a perl data structure into its JSON representation.
398
399 =cut
400
401 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
402
403 sub encode_json($) { $json_coder->encode ($_[0]) }
404 sub decode_json($) { $json_coder->decode ($_[0]) }
405
406 =item $ref = cf::decode_storable $scalar
407
408 Same as Coro::Storable::thaw, so blocks.
409
410 =cut
411
412 BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414 =item $ref = cf::decode_yaml $scalar
415
416 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418 =cut
419
420 sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422 }
423
424 =item $scalar = cf::unlzf $scalar
425
426 Same as Compress::LZF::compress, but takes server ticks into account, so
427 blocks.
428
429 =cut
430
431 sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435 }
436
437 =item cf::post_init { BLOCK }
438
439 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440 but I<before> the server starts ticking again.
441
442 The codeblock will have a single boolean argument to indicate whether this
443 is a reload or not.
444
445 =cut
446
447 sub post_init(&) {
448 push @POST_INIT, shift;
449 }
450
451 sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466 }
467
468 =item cf::lock_wait $string
469
470 Wait until the given lock is available. See cf::lock_acquire.
471
472 =item my $lock = cf::lock_acquire $string
473
474 Wait until the given lock is available and then acquires it and returns
475 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476 for example when the coroutine gets canceled), the lock is automatically
477 returned.
478
479 Locks are *not* recursive, locking from the same coro twice results in a
480 deadlocked coro.
481
482 Lock names should begin with a unique identifier (for example, cf::map::find
483 uses map_find and cf::map::load uses map_load).
484
485 =item $locked = cf::lock_active $string
486
487 Return true if the lock is currently active, i.e. somebody has locked it.
488
489 =cut
490
491 our $LOCKS = new Coro::SemaphoreSet;
492
493 sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495 }
496
497 sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499 }
500
501 sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503 }
504
505 sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509 }
510
511 =item cf::periodic $interval, $cb
512
513 Like EV::periodic, but randomly selects a starting point so that the actions
514 get spread over time.
515
516 =cut
517
518 sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524 }
525
526 =item cf::get_slot $time[, $priority[, $name]]
527
528 Allocate $time seconds of blocking CPU time at priority C<$priority>
529 (default: 0): This call blocks and returns only when you have at least
530 C<$time> seconds of cpu time till the next tick. The slot is only valid
531 till the next cede.
532
533 Background jobs should use a priority les than zero, interactive jobs
534 should use 100 or more.
535
536 The optional C<$name> can be used to identify the job to run. It might be
537 used for statistical purposes and should identify the same time-class.
538
539 Useful for short background jobs.
540
541 =cut
542
543 our @SLOT_QUEUE;
544 our $SLOT_QUEUE;
545 our $SLOT_DECAY = 0.9;
546
547 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
548 $SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579 };
580
581 sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594 }
595
596 =item cf::async { BLOCK }
597
598 Currently the same as Coro::async_pool, meaning you cannot use
599 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600 thing you are allowed to do is call C<prio> on it.
601
602 =cut
603
604 BEGIN { *async = \&Coro::async_pool }
605
606 =item cf::sync_job { BLOCK }
607
608 The design of Deliantra requires that the main coroutine ($Coro::main)
609 is always able to handle events or runnable, as Deliantra is only
610 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611 acceptable.
612
613 If it must be done, put the blocking parts into C<sync_job>. This will run
614 the given BLOCK in another coroutine while waiting for the result. The
615 server will be frozen during this time, so the block should either finish
616 fast or be very important.
617
618 =cut
619
620 sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661 }
662
663 =item $coro = cf::async_ext { BLOCK }
664
665 Like async, but this coro is automatically being canceled when the
666 extension calling this is being unloaded.
667
668 =cut
669
670 sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681 }
682
683 =item fork_call { }, @args
684
685 Executes the given code block with the given arguments in a seperate
686 process, returning the results. Everything must be serialisable with
687 Coro::Storable. May, of course, block. Note that the executed sub may
688 never block itself or use any form of event handling.
689
690 =cut
691
692 sub post_fork {
693 reset_signals;
694 }
695
696 sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709 }
710
711 sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720 }
721
722 =item $coin = coin_from_name $name
723
724 =cut
725
726 our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741 );
742
743 sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747 }
748
749 =item $value = cf::db_get $family => $key
750
751 Returns a single value from the environment database.
752
753 =item cf::db_put $family => $key => $value
754
755 Stores the given C<$value> in the family. It can currently store binary
756 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758 =item $db = cf::db_table "name"
759
760 Create and/or open a new database table. The string must not be "db" and must be unique
761 within each server.
762
763 =cut
764
765 sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783 }
784
785 our $DB;
786
787 sub db_init {
788 $DB ||= db_table "db";
789 }
790
791 sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801 }
802
803 sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806 }
807
808 =item cf::cache $id => [$paths...], $processversion => $process
809
810 Generic caching function that returns the value of the resource $id,
811 caching and regenerating as required.
812
813 This function can block.
814
815 =cut
816
817 sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875 }
876
877 =item cf::datalog type => key => value, ...
878
879 Log a datalog packet of the given type with the given key-value pairs.
880
881 =cut
882
883 sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
886 }
887
888 =back
889
890 =cut
891
892 #############################################################################
893
894 =head2 ATTACHABLE OBJECTS
895
896 Many objects in deliantra are so-called attachable objects. That means you can
897 attach callbacks/event handlers (a collection of which is called an "attachment")
898 to it. All such attachable objects support the following methods.
899
900 In the following description, CLASS can be any of C<global>, C<object>
901 C<player>, C<client> or C<map> (i.e. the attachable objects in
902 Deliantra).
903
904 =over 4
905
906 =item $attachable->attach ($attachment, key => $value...)
907
908 =item $attachable->detach ($attachment)
909
910 Attach/detach a pre-registered attachment to a specific object and give it
911 the specified key/value pairs as arguments.
912
913 Example, attach a minesweeper attachment to the given object, making it a
914 10x10 minesweeper game:
915
916 $obj->attach (minesweeper => width => 10, height => 10);
917
918 =item $bool = $attachable->attached ($name)
919
920 Checks wether the named attachment is currently attached to the object.
921
922 =item cf::CLASS->attach ...
923
924 =item cf::CLASS->detach ...
925
926 Define an anonymous attachment and attach it to all objects of the given
927 CLASS. See the next function for an explanation of its arguments.
928
929 You can attach to global events by using the C<cf::global> class.
930
931 Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940 Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951 =item cf::CLASS::attachment $name, ...
952
953 Register an attachment by C<$name> through which attachable objects of the
954 given CLASS can refer to this attachment.
955
956 Some classes such as deliantra maps and objects can specify attachments
957 that are attached at load/instantiate time, thus the need for a name.
958
959 These calls expect any number of the following handler/hook descriptions:
960
961 =over 4
962
963 =item prio => $number
964
965 Set the priority for all following handlers/hooks (unless overwritten
966 by another C<prio> setting). Lower priority handlers get executed
967 earlier. The default priority is C<0>, and many built-in handlers are
968 registered at priority C<-1000>, so lower priorities should not be used
969 unless you know what you are doing.
970
971 =item type => $type
972
973 (Only for C<< cf::object->attach >> calls), limits the attachment to the
974 given type of objects only (the additional parameter C<subtype> can be
975 used to further limit to the given subtype).
976
977 =item on_I<event> => \&cb
978
979 Call the given code reference whenever the named event happens (event is
980 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
981 handlers are recognised generally depends on the type of object these
982 handlers attach to).
983
984 See F<include/eventinc.h> for the full list of events supported, and their
985 class.
986
987 =item package => package::
988
989 Look for sub functions of the name C<< on_I<event> >> in the given
990 package and register them. Only handlers for eevents supported by the
991 object/class are recognised.
992
993 =back
994
995 Example, define an attachment called "sockpuppet" that calls the given
996 event handler when a monster attacks:
997
998 cf::object::attachment sockpuppet =>
999 on_skill_attack => sub {
1000 my ($self, $victim) = @_;
1001 ...
1002 }
1003 }
1004
1005 =item $attachable->valid
1006
1007 Just because you have a perl object does not mean that the corresponding
1008 C-level object still exists. If you try to access an object that has no
1009 valid C counterpart anymore you get an exception at runtime. This method
1010 can be used to test for existence of the C object part without causing an
1011 exception.
1012
1013 =cut
1014
1015 # the following variables are defined in .xs and must not be re-created
1016 our @CB_GLOBAL = (); # registry for all global events
1017 our @CB_ATTACHABLE = (); # registry for all attachables
1018 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019 our @CB_PLAYER = ();
1020 our @CB_CLIENT = ();
1021 our @CB_TYPE = (); # registry for type (cf-object class) based events
1022 our @CB_MAP = ();
1023
1024 my %attachment;
1025
1026 sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030 }
1031
1032 sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042 }
1043
1044 # hack
1045 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047 # attach handles attaching event callbacks
1048 # the only thing the caller has to do is pass the correct
1049 # registry (== where the callback attaches to).
1050 sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097 }
1098
1099 sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118 }
1119
1120 sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127 };
1128
1129 # all those should be optimised
1130 sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140 };
1141
1142 sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146 }
1147
1148 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161 }
1162
1163 our $override;
1164 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166 sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169 }
1170
1171 sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191 }
1192
1193 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197 Generate an object-specific event with the given arguments.
1198
1199 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200 removed in future versions), and there is no public API to access override
1201 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
1203 =back
1204
1205 =cut
1206
1207 #############################################################################
1208 # object support
1209
1210 sub _object_equal($$);
1211 sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240 }
1241
1242 our $SLOW_MERGES;#d#
1243 sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250 }
1251
1252 sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
1259 my $registry = $obj->registry;
1260
1261 @$registry = ();
1262
1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1264
1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
1266 if (my $attach = $attachment{$name}) {
1267 for (@$attach) {
1268 my ($klass, @attach) = @$_;
1269 _attach $registry, $klass, @attach;
1270 }
1271 } else {
1272 info "object uses attachment '$name' that is not available, postponing.\n";
1273 }
1274 }
1275 }
1276
1277 cf::attachable->attach (
1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
1291 on_clone => sub {
1292 my ($src, $dst) = @_;
1293
1294 @{$dst->registry} = @{$src->registry};
1295
1296 %$dst = %$src;
1297
1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
1299 if exists $src->{_attachment};
1300 },
1301 );
1302
1303 sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350 }
1351
1352 sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358 }
1359
1360 sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382 }
1383
1384 =head2 COMMAND CALLBACKS
1385
1386 =over 4
1387
1388 =cut
1389
1390 #############################################################################
1391 # command handling &c
1392
1393 =item cf::register_command $name => \&callback($ob,$args);
1394
1395 Register a callback for execution when the client sends the user command
1396 $name.
1397
1398 =cut
1399
1400 sub register_command {
1401 my ($name, $cb) = @_;
1402
1403 my $caller = caller;
1404 #warn "registering command '$name/$time' to '$caller'";
1405
1406 push @{ $COMMAND{$name} }, [$caller, $cb];
1407 }
1408
1409 =item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411 Register a callback for execution when the client sends an (synchronous)
1412 extcmd packet. Ext commands will be processed in the order they are
1413 received by the server, like other user commands. The first argument is
1414 the logged-in player. Ext commands can only be processed after a player
1415 has logged in successfully.
1416
1417 If the callback returns something, it is sent back as if reply was being
1418 called.
1419
1420 =item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422 Register a callback for execution when the client sends an (asynchronous)
1423 exticmd packet. Exti commands are processed by the server as soon as they
1424 are received, i.e. out of order w.r.t. other commands. The first argument
1425 is a client socket. Exti commands can be received anytime, even before
1426 log-in.
1427
1428 If the callback returns something, it is sent back as if reply was being
1429 called.
1430
1431 =cut
1432
1433 sub register_extcmd {
1434 my ($name, $cb) = @_;
1435
1436 $EXTCMD{$name} = $cb;
1437 }
1438
1439 sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443 }
1444
1445 use File::Glob ();
1446
1447 cf::player->attach (
1448 on_unknown_command => sub {
1449 my ($pl, $name, $params) = @_;
1450
1451 my $cb = $COMMAND{$name}
1452 or return;
1453
1454 for my $cmd (@$cb) {
1455 $cmd->[1]->($pl->ob, $params);
1456 }
1457
1458 cf::override;
1459 },
1460 on_extcmd => sub {
1461 my ($pl, $buf) = @_;
1462
1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1464
1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
1473 if (my $cb = $EXTCMD{$type}) {
1474 @reply = $cb->($pl, @payload);
1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1480 } else {
1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1482 }
1483
1484 cf::override;
1485 },
1486 );
1487
1488 # "readahead" all extensions
1489 sub cache_extensions {
1490 my $grp = IO::AIO::aio_group;
1491
1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1493 for (grep /\.ext$/, @{$_[0]}) {
1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1495 }
1496 };
1497
1498 $grp
1499 }
1500
1501 sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1507 for my $path (<$LIBDIR/*.ext>) {
1508 next unless -r $path;
1509
1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1573 }
1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1586 };
1587 }
1588
1589 #############################################################################
1590
1591 =back
1592
1593 =head2 CORE EXTENSIONS
1594
1595 Functions and methods that extend core deliantra objects.
1596
1597 =cut
1598
1599 package cf::player;
1600
1601 use Coro::AIO;
1602
1603 =head3 cf::player
1604
1605 =over 4
1606
1607 =item cf::player::num_playing
1608
1609 Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611 =cut
1612
1613 sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619 }
1620
1621 =item cf::player::find $login
1622
1623 Returns the given player object, loading it if necessary (might block).
1624
1625 =cut
1626
1627 sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630 }
1631
1632 sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636 }
1637
1638 sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642 }
1643
1644 sub exists($) {
1645 my ($login) = @_;
1646
1647 $cf::PLAYER{$login}
1648 or !aio_stat path $login
1649 }
1650
1651 sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676 }
1677
1678 cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689 );
1690
1691 sub save($) {
1692 my ($pl) = @_;
1693
1694 return if $pl->{deny_save};
1695
1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1698
1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711 }
1712
1713 sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724 }
1725
1726 =item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728 =cut
1729
1730 sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734 }
1735
1736 =item $pl->quit_character
1737
1738 Nukes the player without looking back. If logged in, the connection will
1739 be destroyed. May block for a long time.
1740
1741 =cut
1742
1743 sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772 }
1773
1774 =item $pl->kick
1775
1776 Kicks a player out of the game. This destroys the connection.
1777
1778 =cut
1779
1780 sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786 }
1787
1788 =item cf::player::list_logins
1789
1790 Returns am arrayref of all valid playernames in the system, can take a
1791 while and may block, so not sync_job-capable, ever.
1792
1793 =cut
1794
1795 sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817 }
1818
1819 =item $player->maps
1820
1821 =item cf::player::maps $login
1822
1823 Returns an arrayref of map paths that are private for this
1824 player. May block.
1825
1826 =cut
1827
1828 sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847 }
1848
1849 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851 Expand deliantra pod fragments into protocol xml.
1852
1853 =item $player->ext_reply ($msgid, @msg)
1854
1855 Sends an ext reply to the player.
1856
1857 =cut
1858
1859 sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863 }
1864
1865 =item $player->ext_msg ($type, @msg)
1866
1867 Sends an ext event to the client.
1868
1869 =cut
1870
1871 sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875 }
1876
1877 =head3 cf::region
1878
1879 =over 4
1880
1881 =cut
1882
1883 package cf::region;
1884
1885 =item cf::region::find_by_path $path
1886
1887 Tries to decuce the likely region for a map knowing only its path.
1888
1889 =cut
1890
1891 sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906 }
1907
1908 =back
1909
1910 =head3 cf::map
1911
1912 =over 4
1913
1914 =cut
1915
1916 package cf::map;
1917
1918 use Fcntl;
1919 use Coro::AIO;
1920
1921 use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1925 our $MAX_RESET = 3600;
1926 our $DEFAULT_RESET = 3000;
1927
1928 sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934 }
1935
1936 =item cf::map->register ($regex, $prio)
1937
1938 Register a handler for the map path matching the given regex at the
1939 givne priority (higher is better, built-in handlers have priority 0, the
1940 default).
1941
1942 =cut
1943
1944 sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951 }
1952
1953 # also paths starting with '/'
1954 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956 sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964 }
1965
1966 sub normalise {
1967 my ($path, $base) = @_;
1968
1969 $path = "$path"; # make sure it's a string
1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1998 $path
1999 }
2000
2001 sub new_from_path {
2002 my (undef, $path, $base) = @_;
2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019 }
2020
2021 # may re-bless or do other evil things
2022 sub init {
2023 my ($self) = @_;
2024
2025 $self
2026 }
2027
2028 sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032 }
2033
2034 # the displayed name, this is a one way mapping
2035 sub visible_name {
2036 &as_string
2037 }
2038
2039 # the original (read-only) location
2040 sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044 }
2045
2046 # the temporary/swap location
2047 sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052 }
2053
2054 # the unique path, undef == no special unique path
2055 sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060 }
2061
2062 sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068 }
2069
2070 sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076 }
2077
2078 sub load_header_from($) {
2079 my ($self, $path) = @_;
2080
2081 utf8::encode $path;
2082 my $f = new_from_file cf::object::thawer $path
2083 or return;
2084
2085 $self->_load_header ($f)
2086 or return;
2087
2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094 }
2095
2096 # used to laod the header of an original map
2097 sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101 }
2102
2103 # used to laod the header of an instantiated map
2104 sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108 }
2109
2110 # called after loading the header from an instantiated map
2111 sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119 }
2120
2121 # called after loading the header from an original map
2122 sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129 }
2130
2131 sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
2138 or return;
2139 $self->prepare_orig;
2140 }
2141
2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
2144
2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
2149 }
2150
2151 sub find;
2152 sub find {
2153 my ($path, $origin) = @_;
2154
2155 cf::cede_to_tick;
2156
2157 $path = normalise $path, $origin;
2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
2162 $cf::MAP{$path} || do {
2163 my $map = new_from_path cf::map $path
2164 or return;
2165
2166 $map->{last_save} = $cf::RUNTIME;
2167
2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
2176 $map->reset;
2177 return find $path;
2178 }
2179
2180 $cf::MAP{$path} = $map
2181 }
2182 }
2183
2184 sub pre_load { }
2185 #sub post_load { } # XS
2186
2187 sub load {
2188 my ($self) = @_;
2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
2192 my $path = $self->{path};
2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
2200 $self->alloc;
2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
2209 or return;
2210
2211 $self->post_load_original
2212 if delete $self->{load_original};
2213
2214 if (my $uniq = $self->uniq_path) {
2215 utf8::encode $uniq;
2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
2218 $self->clear_unique_items;
2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
2223 }
2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
2234 # now do the right thing for maps
2235 $self->link_multipart_objects;
2236 $self->difficulty ($self->estimate_difficulty)
2237 unless $self->difficulty;
2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
2254 1
2255 }
2256
2257 # customize the map for a given player, i.e.
2258 # return the _real_ map. used by e.g. per-player
2259 # maps to change the path to ~playername/mappath
2260 sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266 # return find "?party/" . $ob->name . "/" . $self->{path}
2267 # if $self->per_party;
2268
2269 $self
2270 }
2271
2272 # find and load all maps in the 3x3 area around a map
2273 sub load_neighbours {
2274 my ($map) = @_;
2275
2276 my @neigh; # diagonal neighbours
2277
2278 for (0 .. 3) {
2279 my $neigh = $map->tile_path ($_)
2280 or next;
2281 $neigh = find $neigh, $map
2282 or next;
2283 $neigh->load;
2284
2285 # now find the diagonal neighbours
2286 push @neigh,
2287 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2288 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2289 }
2290
2291 for (grep defined $_->[0], @neigh) {
2292 my ($path, $origin) = @$_;
2293 my $neigh = find $path, $origin
2294 or next;
2295 $neigh->load;
2296 }
2297 }
2298
2299 sub find_sync {
2300 my ($path, $origin) = @_;
2301
2302 # it's a bug to call this from the main context
2303 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2304 if $Coro::current == $Coro::main;
2305
2306 find $path, $origin
2307 }
2308
2309 sub do_load_sync {
2310 my ($map) = @_;
2311
2312 # it's a bug to call this from the main context
2313 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2314 if $Coro::current == $Coro::main;
2315
2316 $map->load;
2317 }
2318
2319 our %MAP_PREFETCH;
2320 our $MAP_PREFETCHER = undef;
2321
2322 sub find_async {
2323 my ($path, $origin, $load) = @_;
2324
2325 $path = normalise $path, $origin;
2326
2327 if (my $map = $cf::MAP{$path}) {
2328 return $map if !$load || $map->linkable;
2329 }
2330
2331 $MAP_PREFETCH{$path} |= $load;
2332
2333 $MAP_PREFETCHER ||= cf::async {
2334 $Coro::current->{desc} = "map prefetcher";
2335
2336 while (%MAP_PREFETCH) {
2337 while (my ($k, $v) = each %MAP_PREFETCH) {
2338 if (my $map = find $k) {
2339 $map->load if $v;
2340 }
2341
2342 delete $MAP_PREFETCH{$k};
2343 }
2344 }
2345 undef $MAP_PREFETCHER;
2346 };
2347 $MAP_PREFETCHER->prio (6);
2348
2349 ()
2350 }
2351
2352 # common code, used by both ->save and ->swapout
2353 sub _save {
2354 my ($self) = @_;
2355
2356 $self->{last_save} = $cf::RUNTIME;
2357
2358 return unless $self->dirty;
2359
2360 my $save = $self->save_path; utf8::encode $save;
2361 my $uniq = $self->uniq_path; utf8::encode $uniq;
2362
2363 $self->{load_path} = $save;
2364
2365 return if $self->{deny_save};
2366
2367 local $self->{last_access} = $self->last_access;#d#
2368
2369 cf::async {
2370 $Coro::current->{desc} = "map player save";
2371 $_->contr->save for $self->players;
2372 };
2373
2374 cf::get_slot 0.02;
2375
2376 if ($uniq) {
2377 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2378 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2379 } else {
2380 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2381 }
2382 }
2383
2384 sub save {
2385 my ($self) = @_;
2386
2387 my $lock = cf::lock_acquire "map_data:$self->{path}";
2388
2389 $self->_save;
2390 }
2391
2392 sub swap_out {
2393 my ($self) = @_;
2394
2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
2396
2397 return if !$self->linkable;
2398 return if $self->{deny_save};
2399 return if $self->players;
2400
2401 # first deactivate the map and "unlink" it from the core
2402 $self->deactivate;
2403 $_->clear_links_to ($self) for values %cf::MAP;
2404 $self->state (cf::MAP_SWAPPED);
2405
2406 # then atomically save
2407 $self->_save;
2408
2409 # then free the map
2410 $self->clear;
2411 }
2412
2413 sub reset_at {
2414 my ($self) = @_;
2415
2416 # TODO: safety, remove and allow resettable per-player maps
2417 return 1e99 if $self->{deny_reset};
2418
2419 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2420 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2421
2422 $time + $to
2423 }
2424
2425 sub should_reset {
2426 my ($self) = @_;
2427
2428 $self->reset_at <= $cf::RUNTIME
2429 }
2430
2431 sub reset {
2432 my ($self) = @_;
2433
2434 my $lock = cf::lock_acquire "map_data:$self->{path}";
2435
2436 return if $self->players;
2437
2438 cf::trace "resetting map ", $self->path, "\n";
2439
2440 $self->state (cf::MAP_SWAPPED);
2441
2442 # need to save uniques path
2443 unless ($self->{deny_save}) {
2444 my $uniq = $self->uniq_path; utf8::encode $uniq;
2445
2446 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2447 if $uniq;
2448 }
2449
2450 delete $cf::MAP{$self->path};
2451
2452 $self->deactivate;
2453 $_->clear_links_to ($self) for values %cf::MAP;
2454 $self->clear;
2455
2456 $self->unlink_save;
2457 $self->destroy;
2458 }
2459
2460 my $nuke_counter = "aaaa";
2461
2462 sub nuke {
2463 my ($self) = @_;
2464
2465 {
2466 my $lock = cf::lock_acquire "map_data:$self->{path}";
2467
2468 delete $cf::MAP{$self->path};
2469
2470 $self->unlink_save;
2471
2472 bless $self, "cf::map::wrap";
2473 delete $self->{deny_reset};
2474 $self->{deny_save} = 1;
2475 $self->reset_timeout (1);
2476 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2477
2478 $cf::MAP{$self->path} = $self;
2479 }
2480
2481 $self->reset; # polite request, might not happen
2482 }
2483
2484 =item $maps = cf::map::tmp_maps
2485
2486 Returns an arrayref with all map paths of currently instantiated and saved
2487 maps. May block.
2488
2489 =cut
2490
2491 sub tmp_maps() {
2492 [
2493 map {
2494 utf8::decode $_;
2495 /\.map$/
2496 ? normalise $_
2497 : ()
2498 } @{ aio_readdir $TMPDIR or [] }
2499 ]
2500 }
2501
2502 =item $maps = cf::map::random_maps
2503
2504 Returns an arrayref with all map paths of currently instantiated and saved
2505 random maps. May block.
2506
2507 =cut
2508
2509 sub random_maps() {
2510 [
2511 map {
2512 utf8::decode $_;
2513 /\.map$/
2514 ? normalise "?random/$_"
2515 : ()
2516 } @{ aio_readdir $RANDOMDIR or [] }
2517 ]
2518 }
2519
2520 =item cf::map::unique_maps
2521
2522 Returns an arrayref of paths of all shared maps that have
2523 instantiated unique items. May block.
2524
2525 =cut
2526
2527 sub unique_maps() {
2528 [
2529 map {
2530 utf8::decode $_;
2531 s/\.map$//; # TODO future compatibility hack
2532 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2533 ? ()
2534 : normalise $_
2535 } @{ aio_readdir $UNIQUEDIR or [] }
2536 ]
2537 }
2538
2539 =item cf::map::static_maps
2540
2541 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2542 file in the shared directory excluding F</styles> and F</editor>). May
2543 block.
2544
2545 =cut
2546
2547 sub static_maps() {
2548 my @dirs = "";
2549 my @maps;
2550
2551 while (@dirs) {
2552 my $dir = shift @dirs;
2553
2554 next if $dir eq "/styles" || $dir eq "/editor";
2555
2556 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2557 or return;
2558
2559 for (@$files) {
2560 s/\.map$// or next;
2561 utf8::decode $_;
2562 push @maps, "$dir/$_";
2563 }
2564
2565 push @dirs, map "$dir/$_", @$dirs;
2566 }
2567
2568 \@maps
2569 }
2570
2571 =back
2572
2573 =head3 cf::object
2574
2575 =cut
2576
2577 package cf::object;
2578
2579 =over 4
2580
2581 =item $ob->inv_recursive
2582
2583 Returns the inventory of the object I<and> their inventories, recursively,
2584 but I<not> the object itself.
2585
2586 =cut
2587
2588 sub inv_recursive_;
2589 sub inv_recursive_ {
2590 map { $_, inv_recursive_ $_->inv } @_
2591 }
2592
2593 sub inv_recursive {
2594 inv_recursive_ inv $_[0]
2595 }
2596
2597 =item $ref = $ob->ref
2598
2599 Creates and returns a persistent reference to an object that can be stored as a string.
2600
2601 =item $ob = cf::object::deref ($refstring)
2602
2603 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2604 even if the object actually exists. May block.
2605
2606 =cut
2607
2608 sub deref {
2609 my ($ref) = @_;
2610
2611 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2612 my ($uuid, $name) = ($1, $2);
2613 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2614 or return;
2615 $pl->ob->uuid eq $uuid
2616 or return;
2617
2618 $pl->ob
2619 } else {
2620 warn "$ref: cannot resolve object reference\n";
2621 undef
2622 }
2623 }
2624
2625 package cf;
2626
2627 =back
2628
2629 =head3 cf::object::player
2630
2631 =over 4
2632
2633 =item $player_object->reply ($npc, $msg[, $flags])
2634
2635 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2636 can be C<undef>. Does the right thing when the player is currently in a
2637 dialogue with the given NPC character.
2638
2639 =cut
2640
2641 our $SAY_CHANNEL = {
2642 id => "say",
2643 title => "Map",
2644 reply => "say ",
2645 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2646 };
2647
2648 our $CHAT_CHANNEL = {
2649 id => "chat",
2650 title => "Chat",
2651 reply => "chat ",
2652 tooltip => "Player chat and shouts, global to the server.",
2653 };
2654
2655 # rough implementation of a future "reply" method that works
2656 # with dialog boxes.
2657 #TODO: the first argument must go, split into a $npc->reply_to ( method
2658 sub cf::object::player::reply($$$;$) {
2659 my ($self, $npc, $msg, $flags) = @_;
2660
2661 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2662
2663 if ($self->{record_replies}) {
2664 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2665
2666 } else {
2667 my $pl = $self->contr;
2668
2669 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2670 my $dialog = $pl->{npc_dialog};
2671 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2672
2673 } else {
2674 $msg = $npc->name . " says: $msg" if $npc;
2675 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2676 }
2677 }
2678 }
2679
2680 =item $object->send_msg ($channel, $msg, $color, [extra...])
2681
2682 =cut
2683
2684 sub cf::object::send_msg {
2685 my $pl = shift->contr
2686 or return;
2687 $pl->send_msg (@_);
2688 }
2689
2690 =item $player_object->may ("access")
2691
2692 Returns wether the given player is authorized to access resource "access"
2693 (e.g. "command_wizcast").
2694
2695 =cut
2696
2697 sub cf::object::player::may {
2698 my ($self, $access) = @_;
2699
2700 $self->flag (cf::FLAG_WIZ) ||
2701 (ref $cf::CFG{"may_$access"}
2702 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2703 : $cf::CFG{"may_$access"})
2704 }
2705
2706 =item $player_object->enter_link
2707
2708 Freezes the player and moves him/her to a special map (C<{link}>).
2709
2710 The player should be reasonably safe there for short amounts of time (e.g.
2711 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2712 though, as the player cannot control the character while it is on the link
2713 map.
2714
2715 Will never block.
2716
2717 =item $player_object->leave_link ($map, $x, $y)
2718
2719 Moves the player out of the special C<{link}> map onto the specified
2720 map. If the map is not valid (or omitted), the player will be moved back
2721 to the location he/she was before the call to C<enter_link>, or, if that
2722 fails, to the emergency map position.
2723
2724 Might block.
2725
2726 =cut
2727
2728 sub link_map {
2729 unless ($LINK_MAP) {
2730 $LINK_MAP = cf::map::find "{link}"
2731 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2732 $LINK_MAP->load;
2733 }
2734
2735 $LINK_MAP
2736 }
2737
2738 sub cf::object::player::enter_link {
2739 my ($self) = @_;
2740
2741 $self->deactivate_recursive;
2742
2743 ++$self->{_link_recursion};
2744
2745 return if UNIVERSAL::isa $self->map, "ext::map_link";
2746
2747 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2748 if $self->map && $self->map->{path} ne "{link}";
2749
2750 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2751 }
2752
2753 sub cf::object::player::leave_link {
2754 my ($self, $map, $x, $y) = @_;
2755
2756 return unless $self->contr->active;
2757
2758 my $link_pos = delete $self->{_link_pos};
2759
2760 unless ($map) {
2761 # restore original map position
2762 ($map, $x, $y) = @{ $link_pos || [] };
2763 $map = cf::map::find $map;
2764
2765 unless ($map) {
2766 ($map, $x, $y) = @$EMERGENCY_POSITION;
2767 $map = cf::map::find $map
2768 or die "FATAL: cannot load emergency map\n";
2769 }
2770 }
2771
2772 ($x, $y) = (-1, -1)
2773 unless (defined $x) && (defined $y);
2774
2775 # use -1 or undef as default coordinates, not 0, 0
2776 ($x, $y) = ($map->enter_x, $map->enter_y)
2777 if $x <= 0 && $y <= 0;
2778
2779 $map->load;
2780 $map->load_neighbours;
2781
2782 return unless $self->contr->active;
2783
2784 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2785 if ($self->enter_map ($map, $x, $y)) {
2786 # entering was successful
2787 delete $self->{_link_recursion};
2788 # only activate afterwards, to support waiting in hooks
2789 $self->activate_recursive;
2790 }
2791
2792 }
2793
2794 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2795
2796 Moves the player to the given map-path and coordinates by first freezing
2797 her, loading and preparing them map, calling the provided $check callback
2798 that has to return the map if sucecssful, and then unfreezes the player on
2799 the new (success) or old (failed) map position. In either case, $done will
2800 be called at the end of this process.
2801
2802 Note that $check will be called with a potentially non-loaded map, so if
2803 it needs a loaded map it has to call C<< ->load >>.
2804
2805 =cut
2806
2807 our $GOTOGEN;
2808
2809 sub cf::object::player::goto {
2810 my ($self, $path, $x, $y, $check, $done) = @_;
2811
2812 if ($self->{_link_recursion} >= $MAX_LINKS) {
2813 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2814 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2815 ($path, $x, $y) = @$EMERGENCY_POSITION;
2816 }
2817
2818 # do generation counting so two concurrent goto's will be executed in-order
2819 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2820
2821 $self->enter_link;
2822
2823 (async {
2824 $Coro::current->{desc} = "player::goto $path $x $y";
2825
2826 # *tag paths override both path and x|y
2827 if ($path =~ /^\*(.*)$/) {
2828 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2829 my $ob = $obs[rand @obs];
2830
2831 # see if we actually can go there
2832 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2833 $ob = $obs[rand @obs];
2834 } else {
2835 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2836 }
2837 # else put us there anyways for now #d#
2838
2839 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2840 } else {
2841 ($path, $x, $y) = (undef, undef, undef);
2842 }
2843 }
2844
2845 my $map = eval {
2846 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2847
2848 if ($map) {
2849 $map = $map->customise_for ($self);
2850 $map = $check->($map, $x, $y, $self) if $check && $map;
2851 } else {
2852 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2853 }
2854
2855 $map
2856 };
2857
2858 if ($@) {
2859 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2860 LOG llevError | logBacktrace, Carp::longmess $@;
2861 }
2862
2863 if ($gen == $self->{_goto_generation}) {
2864 delete $self->{_goto_generation};
2865 $self->leave_link ($map, $x, $y);
2866 }
2867
2868 $done->($self) if $done;
2869 })->prio (1);
2870 }
2871
2872 =item $player_object->enter_exit ($exit_object)
2873
2874 =cut
2875
2876 sub parse_random_map_params {
2877 my ($spec) = @_;
2878
2879 my $rmp = { # defaults
2880 xsize => (cf::rndm 15, 40),
2881 ysize => (cf::rndm 15, 40),
2882 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2883 #layout => string,
2884 };
2885
2886 for (split /\n/, $spec) {
2887 my ($k, $v) = split /\s+/, $_, 2;
2888
2889 $rmp->{lc $k} = $v if (length $k) && (length $v);
2890 }
2891
2892 $rmp
2893 }
2894
2895 sub prepare_random_map {
2896 my ($exit) = @_;
2897
2898 # all this does is basically replace the /! path by
2899 # a new random map path (?random/...) with a seed
2900 # that depends on the exit object
2901
2902 my $rmp = parse_random_map_params $exit->msg;
2903
2904 if ($exit->map) {
2905 $rmp->{region} = $exit->region->name;
2906 $rmp->{origin_map} = $exit->map->path;
2907 $rmp->{origin_x} = $exit->x;
2908 $rmp->{origin_y} = $exit->y;
2909
2910 $exit->map->touch;
2911 }
2912
2913 $rmp->{random_seed} ||= $exit->random_seed;
2914
2915 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2916 my $md5 = Digest::MD5::md5_hex $data;
2917 my $meta = "$RANDOMDIR/$md5.meta";
2918
2919 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2920 aio_write $fh, 0, (length $data), $data, 0;
2921 undef $fh;
2922 aio_rename "$meta~", $meta;
2923
2924 my $slaying = "?random/$md5";
2925
2926 if ($exit->valid) {
2927 $exit->slaying ("?random/$md5");
2928 $exit->msg (undef);
2929 }
2930 }
2931 }
2932
2933 sub cf::object::player::enter_exit {
2934 my ($self, $exit) = @_;
2935
2936 return unless $self->type == cf::PLAYER;
2937
2938 $self->enter_link;
2939
2940 (async {
2941 $Coro::current->{desc} = "enter_exit";
2942
2943 unless (eval {
2944 $self->deactivate_recursive; # just to be sure
2945
2946 my $map = cf::map::normalise $exit->slaying, $exit->map;
2947 my $x = $exit->stats->hp;
2948 my $y = $exit->stats->sp;
2949
2950 # special map handling
2951 my $slaying = $exit->slaying;
2952
2953 # special map handling
2954 if ($slaying eq "/!") {
2955 my $guard = cf::lock_acquire "exit_prepare:$exit";
2956
2957 prepare_random_map $exit
2958 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2959
2960 $map = $exit->slaying;
2961
2962 } elsif ($slaying eq '!up') {
2963 $map = $exit->map->tile_path (cf::TILE_UP);
2964 $x = $exit->x;
2965 $y = $exit->y;
2966
2967 } elsif ($slaying eq '!down') {
2968 $map = $exit->map->tile_path (cf::TILE_DOWN);
2969 $x = $exit->x;
2970 $y = $exit->y;
2971 }
2972
2973 $self->goto ($map, $x, $y);
2974
2975 # if exit is damned, update players death & WoR home-position
2976 $self->contr->savebed ($map, $x, $y)
2977 if $exit->flag (cf::FLAG_DAMNED);
2978
2979 1
2980 }) {
2981 $self->message ("Something went wrong deep within the deliantra server. "
2982 . "I'll try to bring you back to the map you were before. "
2983 . "Please report this to the dungeon master!",
2984 cf::NDI_UNIQUE | cf::NDI_RED);
2985
2986 error "ERROR in enter_exit: $@";
2987 $self->leave_link;
2988 }
2989 })->prio (1);
2990 }
2991
2992 =head3 cf::client
2993
2994 =over 4
2995
2996 =item $client->send_drawinfo ($text, $flags)
2997
2998 Sends a drawinfo packet to the client. Circumvents output buffering so
2999 should not be used under normal circumstances.
3000
3001 =cut
3002
3003 sub cf::client::send_drawinfo {
3004 my ($self, $text, $flags) = @_;
3005
3006 utf8::encode $text;
3007 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3008 }
3009
3010 =item $client->send_big_packet ($pkt)
3011
3012 Like C<send_packet>, but tries to compress large packets, and fragments
3013 them as required.
3014
3015 =cut
3016
3017 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3018
3019 sub cf::client::send_big_packet {
3020 my ($self, $pkt) = @_;
3021
3022 # try lzf for large packets
3023 $pkt = "lzf " . Compress::LZF::compress $pkt
3024 if 1024 <= length $pkt and $self->{can_lzf};
3025
3026 # split very large packets
3027 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3028 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3029 $pkt = "frag";
3030 }
3031
3032 $self->send_packet ($pkt);
3033 }
3034
3035 =item $client->send_msg ($channel, $msg, $color, [extra...])
3036
3037 Send a drawinfo or msg packet to the client, formatting the msg for the
3038 client if neccessary. C<$type> should be a string identifying the type of
3039 the message, with C<log> being the default. If C<$color> is negative, suppress
3040 the message unless the client supports the msg packet.
3041
3042 =cut
3043
3044 # non-persistent channels (usually the info channel)
3045 our %CHANNEL = (
3046 "c/motd" => {
3047 id => "infobox",
3048 title => "MOTD",
3049 reply => undef,
3050 tooltip => "The message of the day",
3051 },
3052 "c/identify" => {
3053 id => "infobox",
3054 title => "Identify",
3055 reply => undef,
3056 tooltip => "Items recently identified",
3057 },
3058 "c/examine" => {
3059 id => "infobox",
3060 title => "Examine",
3061 reply => undef,
3062 tooltip => "Signs and other items you examined",
3063 },
3064 "c/shopinfo" => {
3065 id => "infobox",
3066 title => "Shop Info",
3067 reply => undef,
3068 tooltip => "What your bargaining skill tells you about the shop",
3069 },
3070 "c/book" => {
3071 id => "infobox",
3072 title => "Book",
3073 reply => undef,
3074 tooltip => "The contents of a note or book",
3075 },
3076 "c/lookat" => {
3077 id => "infobox",
3078 title => "Look",
3079 reply => undef,
3080 tooltip => "What you saw there",
3081 },
3082 "c/who" => {
3083 id => "infobox",
3084 title => "Players",
3085 reply => undef,
3086 tooltip => "Shows players who are currently online",
3087 },
3088 "c/body" => {
3089 id => "infobox",
3090 title => "Body Parts",
3091 reply => undef,
3092 tooltip => "Shows which body parts you posess and are available",
3093 },
3094 "c/statistics" => {
3095 id => "infobox",
3096 title => "Statistics",
3097 reply => undef,
3098 tooltip => "Shows your primary statistics",
3099 },
3100 "c/skills" => {
3101 id => "infobox",
3102 title => "Skills",
3103 reply => undef,
3104 tooltip => "Shows your experience per skill and item power",
3105 },
3106 "c/shopitems" => {
3107 id => "infobox",
3108 title => "Shop Items",
3109 reply => undef,
3110 tooltip => "Shows the items currently for sale in this shop",
3111 },
3112 "c/resistances" => {
3113 id => "infobox",
3114 title => "Resistances",
3115 reply => undef,
3116 tooltip => "Shows your resistances",
3117 },
3118 "c/pets" => {
3119 id => "infobox",
3120 title => "Pets",
3121 reply => undef,
3122 tooltip => "Shows information abotu your pets/a specific pet",
3123 },
3124 "c/perceiveself" => {
3125 id => "infobox",
3126 title => "Perceive Self",
3127 reply => undef,
3128 tooltip => "You gained detailed knowledge about yourself",
3129 },
3130 "c/uptime" => {
3131 id => "infobox",
3132 title => "Uptime",
3133 reply => undef,
3134 tooltip => "How long the server has been running since last restart",
3135 },
3136 "c/mapinfo" => {
3137 id => "infobox",
3138 title => "Map Info",
3139 reply => undef,
3140 tooltip => "Information related to the maps",
3141 },
3142 "c/party" => {
3143 id => "party",
3144 title => "Party",
3145 reply => "gsay ",
3146 tooltip => "Messages and chat related to your party",
3147 },
3148 "c/death" => {
3149 id => "death",
3150 title => "Death",
3151 reply => undef,
3152 tooltip => "Reason for and more info about your most recent death",
3153 },
3154 "c/say" => $SAY_CHANNEL,
3155 "c/chat" => $CHAT_CHANNEL,
3156 );
3157
3158 sub cf::client::send_msg {
3159 my ($self, $channel, $msg, $color, @extra) = @_;
3160
3161 $msg = $self->pl->expand_cfpod ($msg)
3162 unless $color & cf::NDI_VERBATIM;
3163
3164 $color &= cf::NDI_CLIENT_MASK; # just in case...
3165
3166 # check predefined channels, for the benefit of C
3167 if ($CHANNEL{$channel}) {
3168 $channel = $CHANNEL{$channel};
3169
3170 $self->ext_msg (channel_info => $channel);
3171 $channel = $channel->{id};
3172
3173 } elsif (ref $channel) {
3174 # send meta info to client, if not yet sent
3175 unless (exists $self->{channel}{$channel->{id}}) {
3176 $self->{channel}{$channel->{id}} = $channel;
3177 $self->ext_msg (channel_info => $channel);
3178 }
3179
3180 $channel = $channel->{id};
3181 }
3182
3183 return unless @extra || length $msg;
3184
3185 # default colour, mask it out
3186 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3187 if $color & cf::NDI_DEF;
3188
3189 my $pkt = "msg "
3190 . $self->{json_coder}->encode (
3191 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3192 );
3193
3194 $self->send_big_packet ($pkt);
3195 }
3196
3197 =item $client->ext_msg ($type, @msg)
3198
3199 Sends an ext event to the client.
3200
3201 =cut
3202
3203 sub cf::client::ext_msg($$@) {
3204 my ($self, $type, @msg) = @_;
3205
3206 if ($self->extcmd == 2) {
3207 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3208 } elsif ($self->extcmd == 1) { # TODO: remove
3209 push @msg, msgtype => "event_$type";
3210 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3211 }
3212 }
3213
3214 =item $client->ext_reply ($msgid, @msg)
3215
3216 Sends an ext reply to the client.
3217
3218 =cut
3219
3220 sub cf::client::ext_reply($$@) {
3221 my ($self, $id, @msg) = @_;
3222
3223 if ($self->extcmd == 2) {
3224 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3225 } elsif ($self->extcmd == 1) {
3226 #TODO: version 1, remove
3227 unshift @msg, msgtype => "reply", msgid => $id;
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3229 }
3230 }
3231
3232 =item $success = $client->query ($flags, "text", \&cb)
3233
3234 Queues a query to the client, calling the given callback with
3235 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3236 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3237
3238 Queries can fail, so check the return code. Or don't, as queries will
3239 become reliable at some point in the future.
3240
3241 =cut
3242
3243 sub cf::client::query {
3244 my ($self, $flags, $text, $cb) = @_;
3245
3246 return unless $self->state == ST_PLAYING
3247 || $self->state == ST_SETUP
3248 || $self->state == ST_CUSTOM;
3249
3250 $self->state (ST_CUSTOM);
3251
3252 utf8::encode $text;
3253 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3254
3255 $self->send_packet ($self->{query_queue}[0][0])
3256 if @{ $self->{query_queue} } == 1;
3257
3258 1
3259 }
3260
3261 cf::client->attach (
3262 on_connect => sub {
3263 my ($ns) = @_;
3264
3265 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3266 },
3267 on_reply => sub {
3268 my ($ns, $msg) = @_;
3269
3270 # this weird shuffling is so that direct followup queries
3271 # get handled first
3272 my $queue = delete $ns->{query_queue}
3273 or return; # be conservative, not sure how that can happen, but we saw a crash here
3274
3275 (shift @$queue)->[1]->($msg);
3276 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3277
3278 push @{ $ns->{query_queue} }, @$queue;
3279
3280 if (@{ $ns->{query_queue} } == @$queue) {
3281 if (@$queue) {
3282 $ns->send_packet ($ns->{query_queue}[0][0]);
3283 } else {
3284 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3285 }
3286 }
3287 },
3288 on_exticmd => sub {
3289 my ($ns, $buf) = @_;
3290
3291 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3292
3293 if (ref $msg) {
3294 my ($type, $reply, @payload) =
3295 "ARRAY" eq ref $msg
3296 ? @$msg
3297 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
3314 );
3315
3316 =item $client->async (\&cb)
3317
3318 Create a new coroutine, running the specified callback. The coroutine will
3319 be automatically cancelled when the client gets destroyed (e.g. on logout,
3320 or loss of connection).
3321
3322 =cut
3323
3324 sub cf::client::async {
3325 my ($self, $cb) = @_;
3326
3327 my $coro = &Coro::async ($cb);
3328
3329 $coro->on_destroy (sub {
3330 delete $self->{_coro}{$coro+0};
3331 });
3332
3333 $self->{_coro}{$coro+0} = $coro;
3334
3335 $coro
3336 }
3337
3338 cf::client->attach (
3339 on_client_destroy => sub {
3340 my ($ns) = @_;
3341
3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3343 },
3344 );
3345
3346 =back
3347
3348
3349 =head2 SAFE SCRIPTING
3350
3351 Functions that provide a safe environment to compile and execute
3352 snippets of perl code without them endangering the safety of the server
3353 itself. Looping constructs, I/O operators and other built-in functionality
3354 is not available in the safe scripting environment, and the number of
3355 functions and methods that can be called is greatly reduced.
3356
3357 =cut
3358
3359 our $safe = new Safe "safe";
3360 our $safe_hole = new Safe::Hole;
3361
3362 $SIG{FPE} = 'IGNORE';
3363
3364 $safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368 ));
3369
3370 # here we export the classes and methods available to script code
3371
3372 =pod
3373
3374 The following functions and methods are available within a safe environment:
3375
3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
3381 cf::object::player
3382 player
3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
3389
3390 =cut
3391
3392 for (
3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
3396 ["cf::object::player" => qw(player)],
3397 ["cf::player" => qw(peaceful send_msg)],
3398 ["cf::map" => qw(trigger)],
3399 ) {
3400 my ($pkg, @funs) = @$_;
3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3402 for @funs;
3403 }
3404
3405 =over 4
3406
3407 =item @retval = safe_eval $code, [var => value, ...]
3408
3409 Compiled and executes the given perl code snippet. additional var/value
3410 pairs result in temporary local (my) scalar variables of the given name
3411 that are available in the code snippet. Example:
3412
3413 my $five = safe_eval '$first + $second', first => 1, second => 4;
3414
3415 =cut
3416
3417 sub safe_eval($;@) {
3418 my ($code, %vars) = @_;
3419
3420 my $qcode = $code;
3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3422 $qcode =~ s/\n/\\n/g;
3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
3427 local $_;
3428
3429 my $eval =
3430 "do {\n"
3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3432 . "#line 0 \"{$qcode}\"\n"
3433 . $code
3434 . "\n}"
3435 ;
3436
3437 if ($CFG{safe_eval}) {
3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
3446
3447 if ($@) {
3448 warn "$@",
3449 "while executing safe code '$code'\n",
3450 "with arguments " . (join " ", %vars) . "\n";
3451 }
3452
3453 wantarray ? @res : $res[0]
3454 }
3455
3456 =item cf::register_script_function $function => $cb
3457
3458 Register a function that can be called from within map/npc scripts. The
3459 function should be reasonably secure and should be put into a package name
3460 like the extension.
3461
3462 Example: register a function that gets called whenever a map script calls
3463 C<rent::overview>, as used by the C<rent> extension.
3464
3465 cf::register_script_function "rent::overview" => sub {
3466 ...
3467 };
3468
3469 =cut
3470
3471 sub register_script_function {
3472 my ($fun, $cb) = @_;
3473
3474 $fun = "safe::$fun" if $CFG{safe_eval};
3475 *$fun = $safe_hole->wrap ($cb);
3476 }
3477
3478 =back
3479
3480 =cut
3481
3482 #############################################################################
3483 # the server's init and main functions
3484
3485 sub load_facedata($) {
3486 my ($path) = @_;
3487
3488 # HACK to clear player env face cache, we need some signal framework
3489 # for this (global event?)
3490 %ext::player_env::MUSIC_FACE_CACHE = ();
3491
3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3493
3494 trace "loading facedata from $path\n";
3495
3496 my $facedata = decode_storable load_file $path;
3497
3498 $facedata->{version} == 2
3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
3500
3501 # patch in the exptable
3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3503 $facedata->{resource}{"res/exp_table"} = {
3504 type => FT_RSRC,
3505 data => $exp_table,
3506 hash => (Digest::MD5::md5 $exp_table),
3507 };
3508 cf::cede_to_tick;
3509
3510 {
3511 my $faces = $facedata->{faceinfo};
3512
3513 while (my ($face, $info) = each %$faces) {
3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3515
3516 cf::face::set_visibility $idx, $info->{visibility};
3517 cf::face::set_magicmap $idx, $info->{magicmap};
3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3521
3522 cf::cede_to_tick;
3523 }
3524
3525 while (my ($face, $info) = each %$faces) {
3526 next unless $info->{smooth};
3527
3528 my $idx = cf::face::find $face
3529 or next;
3530
3531 if (my $smooth = cf::face::find $info->{smooth}) {
3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined $info->{type}) {
3558 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3559
3560 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3561 cf::face::set_type $idx, $info->{type};
3562 } else {
3563 $RESOURCE{$name} = $info; # unused
3564 }
3565
3566 cf::cede_to_tick;
3567 }
3568 }
3569
3570 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3571
3572 1
3573 }
3574
3575 register_exticmd fx_want => sub {
3576 my ($ns, $want) = @_;
3577
3578 while (my ($k, $v) = each %$want) {
3579 $ns->fx_want ($k, $v);
3580 }
3581 };
3582
3583 sub load_resource_file($) {
3584 my $guard = lock_acquire "load_resource_file";
3585
3586 my $status = load_resource_file_ $_[0];
3587 get_slot 0.1, 100;
3588 cf::arch::commit_load;
3589
3590 $status
3591 }
3592
3593 sub reload_regions {
3594 # HACK to clear player env face cache, we need some signal framework
3595 # for this (global event?)
3596 %ext::player_env::MUSIC_FACE_CACHE = ();
3597
3598 load_resource_file "$MAPDIR/regions"
3599 or die "unable to load regions file\n";
3600
3601 for (cf::region::list) {
3602 $_->{match} = qr/$_->{match}/
3603 if exists $_->{match};
3604 }
3605 }
3606
3607 sub reload_facedata {
3608 load_facedata "$DATADIR/facedata"
3609 or die "unable to load facedata\n";
3610 }
3611
3612 sub reload_archetypes {
3613 load_resource_file "$DATADIR/archetypes"
3614 or die "unable to load archetypes\n";
3615 }
3616
3617 sub reload_treasures {
3618 load_resource_file "$DATADIR/treasures"
3619 or die "unable to load treasurelists\n";
3620 }
3621
3622 sub reload_sound {
3623 trace "loading sound config from $DATADIR/sound\n";
3624
3625 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3626
3627 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3628 my $sound = $soundconf->{compat}[$_]
3629 or next;
3630
3631 my $face = cf::face::find "sound/$sound->[1]";
3632 cf::sound::set $sound->[0] => $face;
3633 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3634 }
3635
3636 while (my ($k, $v) = each %{$soundconf->{event}}) {
3637 my $face = cf::face::find "sound/$v";
3638 cf::sound::set $k => $face;
3639 }
3640 }
3641
3642 sub reload_resources {
3643 trace "reloading resource files...\n";
3644
3645 reload_exp_table;
3646 reload_materials;
3647 reload_facedata;
3648 reload_sound;
3649 reload_archetypes;
3650 reload_regions;
3651 reload_treasures;
3652
3653 trace "finished reloading resource files\n";
3654 }
3655
3656 sub reload_config {
3657 trace "reloading config file...\n";
3658
3659 my $config = load_file "$CONFDIR/config";
3660 utf8::decode $config;
3661 *CFG = decode_yaml $config;
3662
3663 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3664
3665 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3666 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3667
3668 if (exists $CFG{mlockall}) {
3669 eval {
3670 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3671 and die "WARNING: m(un)lockall failed: $!\n";
3672 };
3673 warn $@ if $@;
3674 }
3675 }
3676
3677 sub pidfile() {
3678 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3679 or die "$PIDFILE: $!";
3680 flock $fh, &Fcntl::LOCK_EX
3681 or die "$PIDFILE: flock: $!";
3682 $fh
3683 }
3684
3685 # make sure only one server instance is running at any one time
3686 sub atomic {
3687 my $fh = pidfile;
3688
3689 my $pid = <$fh>;
3690 kill 9, $pid if $pid > 0;
3691
3692 seek $fh, 0, 0;
3693 print $fh $$;
3694 }
3695
3696 sub main_loop {
3697 trace "EV::loop starting\n";
3698 if (1) {
3699 EV::loop;
3700 }
3701 trace "EV::loop returned\n";
3702 goto &main_loop unless $REALLY_UNLOOP;
3703 }
3704
3705 sub main {
3706 cf::init_globals; # initialise logging
3707
3708 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3709 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3710 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3711 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3712
3713 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3714
3715 # we must not ever block the main coroutine
3716 local $Coro::idle = sub {
3717 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3718 (async {
3719 $Coro::current->{desc} = "IDLE BUG HANDLER";
3720 EV::loop EV::LOOP_ONESHOT;
3721 })->prio (Coro::PRIO_MAX);
3722 };
3723
3724 evthread_start IO::AIO::poll_fileno;
3725
3726 cf::sync_job {
3727 cf::incloader::init ();
3728
3729 cf::init_anim;
3730 cf::init_attackmess;
3731 cf::init_dynamic;
3732
3733 cf::load_settings;
3734
3735 reload_resources;
3736 reload_config;
3737 db_init;
3738
3739 cf::init_uuid;
3740 cf::init_signals;
3741 cf::init_skills;
3742
3743 cf::init_beforeplay;
3744
3745 atomic;
3746
3747 load_extensions;
3748
3749 utime time, time, $RUNTIMEFILE;
3750
3751 # no (long-running) fork's whatsoever before this point(!)
3752 use POSIX ();
3753 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3754
3755 cf::_post_init 0;
3756 };
3757
3758 cf::object::thawer::errors_are_fatal 0;
3759 info "parse errors in files are no longer fatal from this point on.\n";
3760
3761 my $free_main; $free_main = EV::idle sub {
3762 undef $free_main;
3763 undef &main; # free gobs of memory :)
3764 };
3765
3766 goto &main_loop;
3767 }
3768
3769 #############################################################################
3770 # initialisation and cleanup
3771
3772 # install some emergency cleanup handlers
3773 BEGIN {
3774 our %SIGWATCHER = ();
3775 for my $signal (qw(INT HUP TERM)) {
3776 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3777 cf::cleanup "SIG$signal";
3778 };
3779 }
3780 }
3781
3782 sub write_runtime_sync {
3783 my $t0 = AE::time;
3784
3785 # first touch the runtime file to show we are still running:
3786 # the fsync below can take a very very long time.
3787
3788 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3789
3790 my $guard = cf::lock_acquire "write_runtime";
3791
3792 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3793 or return;
3794
3795 my $value = $cf::RUNTIME + 90 + 10;
3796 # 10 is the runtime save interval, for a monotonic clock
3797 # 60 allows for the watchdog to kill the server.
3798
3799 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3800 and return;
3801
3802 # always fsync - this file is important
3803 aio_fsync $fh
3804 and return;
3805
3806 # touch it again to show we are up-to-date
3807 aio_utime $fh, undef, undef;
3808
3809 close $fh
3810 or return;
3811
3812 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3813 and return;
3814
3815 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3816
3817 1
3818 }
3819
3820 our $uuid_lock;
3821 our $uuid_skip;
3822
3823 sub write_uuid_sync($) {
3824 $uuid_skip ||= $_[0];
3825
3826 return if $uuid_lock;
3827 local $uuid_lock = 1;
3828
3829 my $uuid = "$LOCALDIR/uuid";
3830
3831 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3832 or return;
3833
3834 my $value = uuid_seq uuid_cur;
3835
3836 unless ($value) {
3837 info "cowardly refusing to write zero uuid value!\n";
3838 return;
3839 }
3840
3841 my $value = uuid_str $value + $uuid_skip;
3842 $uuid_skip = 0;
3843
3844 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3845 and return;
3846
3847 # always fsync - this file is important
3848 aio_fsync $fh
3849 and return;
3850
3851 close $fh
3852 or return;
3853
3854 aio_rename "$uuid~", $uuid
3855 and return;
3856
3857 trace "uuid file written ($value).\n";
3858
3859 1
3860
3861 }
3862
3863 sub write_uuid($$) {
3864 my ($skip, $sync) = @_;
3865
3866 $sync ? write_uuid_sync $skip
3867 : async { write_uuid_sync $skip };
3868 }
3869
3870 sub emergency_save() {
3871 my $freeze_guard = cf::freeze_mainloop;
3872
3873 info "emergency_perl_save: enter\n";
3874
3875 # this is a trade-off: we want to be very quick here, so
3876 # save all maps without fsync, and later call a global sync
3877 # (which in turn might be very very slow)
3878 local $USE_FSYNC = 0;
3879
3880 cf::sync_job {
3881 cf::write_runtime_sync; # external watchdog should not bark
3882
3883 # use a peculiar iteration method to avoid tripping on perl
3884 # refcount bugs in for. also avoids problems with players
3885 # and maps saved/destroyed asynchronously.
3886 info "emergency_perl_save: begin player save\n";
3887 for my $login (keys %cf::PLAYER) {
3888 my $pl = $cf::PLAYER{$login} or next;
3889 $pl->valid or next;
3890 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3891 $pl->save;
3892 }
3893 info "emergency_perl_save: end player save\n";
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896
3897 info "emergency_perl_save: begin map save\n";
3898 for my $path (keys %cf::MAP) {
3899 my $map = $cf::MAP{$path} or next;
3900 $map->valid or next;
3901 $map->save;
3902 }
3903 info "emergency_perl_save: end map save\n";
3904
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 info "emergency_perl_save: begin database checkpoint\n";
3908 BDB::db_env_txn_checkpoint $DB_ENV;
3909 info "emergency_perl_save: end database checkpoint\n";
3910
3911 info "emergency_perl_save: begin write uuid\n";
3912 write_uuid_sync 1;
3913 info "emergency_perl_save: end write uuid\n";
3914
3915 cf::write_runtime_sync; # external watchdog should not bark
3916
3917 trace "emergency_perl_save: syncing database to disk";
3918 BDB::db_env_txn_checkpoint $DB_ENV;
3919
3920 info "emergency_perl_save: starting sync\n";
3921 IO::AIO::aio_sync sub {
3922 info "emergency_perl_save: finished sync\n";
3923 };
3924
3925 cf::write_runtime_sync; # external watchdog should not bark
3926
3927 trace "emergency_perl_save: flushing outstanding aio requests";
3928 while (IO::AIO::nreqs || BDB::nreqs) {
3929 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3930 }
3931
3932 cf::write_runtime_sync; # external watchdog should not bark
3933 };
3934
3935 info "emergency_perl_save: leave\n";
3936 }
3937
3938 sub post_cleanup {
3939 my ($make_core) = @_;
3940
3941 IO::AIO::flush;
3942
3943 error Carp::longmess "post_cleanup backtrace"
3944 if $make_core;
3945
3946 my $fh = pidfile;
3947 unlink $PIDFILE if <$fh> == $$;
3948 }
3949
3950 # a safer delete_package, copied from Symbol
3951 sub clear_package($) {
3952 my $pkg = shift;
3953
3954 # expand to full symbol table name if needed
3955 unless ($pkg =~ /^main::.*::$/) {
3956 $pkg = "main$pkg" if $pkg =~ /^::/;
3957 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3958 $pkg .= '::' unless $pkg =~ /::$/;
3959 }
3960
3961 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3962 my $stem_symtab = *{$stem}{HASH};
3963
3964 defined $stem_symtab and exists $stem_symtab->{$leaf}
3965 or return;
3966
3967 # clear all symbols
3968 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3969 for my $name (keys %$leaf_symtab) {
3970 _gv_clear *{"$pkg$name"};
3971 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3972 }
3973 }
3974
3975 sub do_reload_perl() {
3976 # can/must only be called in main
3977 unless (in_main) {
3978 error "can only reload from main coroutine";
3979 return;
3980 }
3981
3982 return if $RELOAD++;
3983
3984 my $t1 = AE::time;
3985
3986 while ($RELOAD) {
3987 cf::get_slot 0.1, -1, "reload_perl";
3988 info "perl_reload: reloading...";
3989
3990 trace "perl_reload: entering sync_job";
3991
3992 cf::sync_job {
3993 #cf::emergency_save;
3994
3995 trace "perl_reload: cancelling all extension coros";
3996 $_->cancel for values %EXT_CORO;
3997 %EXT_CORO = ();
3998
3999 trace "perl_reload: removing commands";
4000 %COMMAND = ();
4001
4002 trace "perl_reload: removing ext/exti commands";
4003 %EXTCMD = ();
4004 %EXTICMD = ();
4005
4006 trace "perl_reload: unloading/nuking all extensions";
4007 for my $pkg (@EXTS) {
4008 trace "... unloading $pkg";
4009
4010 if (my $cb = $pkg->can ("unload")) {
4011 eval {
4012 $cb->($pkg);
4013 1
4014 } or error "$pkg unloaded, but with errors: $@";
4015 }
4016
4017 trace "... clearing $pkg";
4018 clear_package $pkg;
4019 }
4020
4021 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4022 while (my ($k, $v) = each %INC) {
4023 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4024
4025 trace "... unloading $k";
4026 delete $INC{$k};
4027
4028 $k =~ s/\.pm$//;
4029 $k =~ s/\//::/g;
4030
4031 if (my $cb = $k->can ("unload_module")) {
4032 $cb->();
4033 }
4034
4035 clear_package $k;
4036 }
4037
4038 trace "perl_reload: getting rid of safe::, as good as possible";
4039 clear_package "safe::$_"
4040 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4041
4042 trace "perl_reload: unloading cf.pm \"a bit\"";
4043 delete $INC{"cf.pm"};
4044 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4045
4046 # don't, removes xs symbols, too,
4047 # and global variables created in xs
4048 #clear_package __PACKAGE__;
4049
4050 info "perl_reload: unload completed, starting to reload now";
4051
4052 trace "perl_reload: reloading cf.pm";
4053 require cf;
4054 cf::_connect_to_perl_1;
4055
4056 trace "perl_reload: loading config and database again";
4057 cf::reload_config;
4058
4059 trace "perl_reload: loading extensions";
4060 cf::load_extensions;
4061
4062 if ($REATTACH_ON_RELOAD) {
4063 trace "perl_reload: reattaching attachments to objects/players";
4064 _global_reattach; # objects, sockets
4065 trace "perl_reload: reattaching attachments to maps";
4066 reattach $_ for values %MAP;
4067 trace "perl_reload: reattaching attachments to players";
4068 reattach $_ for values %PLAYER;
4069 }
4070
4071 cf::_post_init 1;
4072
4073 trace "perl_reload: leaving sync_job";
4074
4075 1
4076 } or do {
4077 error $@;
4078 cf::cleanup "perl_reload: error, exiting.";
4079 };
4080
4081 --$RELOAD;
4082 }
4083
4084 $t1 = AE::time - $t1;
4085 info "perl_reload: completed in ${t1}s\n";
4086 };
4087
4088 our $RELOAD_WATCHER; # used only during reload
4089
4090 sub reload_perl() {
4091 # doing reload synchronously and two reloads happen back-to-back,
4092 # coro crashes during coro_state_free->destroy here.
4093
4094 $RELOAD_WATCHER ||= cf::async {
4095 Coro::AIO::aio_wait cache_extensions;
4096
4097 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4098 do_reload_perl;
4099 undef $RELOAD_WATCHER;
4100 };
4101 };
4102 }
4103
4104 register_command "reload" => sub {
4105 my ($who, $arg) = @_;
4106
4107 if ($who->flag (FLAG_WIZ)) {
4108 $who->message ("reloading server.");
4109 async {
4110 $Coro::current->{desc} = "perl_reload";
4111 reload_perl;
4112 };
4113 }
4114 };
4115
4116 #############################################################################
4117
4118 my $bug_warning = 0;
4119
4120 sub wait_for_tick() {
4121 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4122
4123 $WAIT_FOR_TICK->wait;
4124 }
4125
4126 sub wait_for_tick_begin() {
4127 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4128
4129 my $signal = new Coro::Signal;
4130 push @WAIT_FOR_TICK_BEGIN, $signal;
4131 $signal->wait;
4132 }
4133
4134 sub tick {
4135 if ($Coro::current != $Coro::main) {
4136 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4137 unless ++$bug_warning > 10;
4138 return;
4139 }
4140
4141 cf::one_tick; # one server iteration
4142
4143 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4144
4145 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4146 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4147 Coro::async_pool {
4148 $Coro::current->{desc} = "runtime saver";
4149 write_runtime_sync
4150 or error "ERROR: unable to write runtime file: $!";
4151 };
4152 }
4153
4154 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4155 $sig->send;
4156 }
4157 $WAIT_FOR_TICK->broadcast;
4158
4159 $LOAD = ($NOW - $TICK_START) / $TICK;
4160 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4161
4162 if (0) {
4163 if ($NEXT_TICK) {
4164 my $jitter = $TICK_START - $NEXT_TICK;
4165 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4166 debug "jitter $JITTER\n";#d#
4167 }
4168 }
4169 }
4170
4171 {
4172 # configure BDB
4173
4174 BDB::min_parallel 16;
4175 BDB::max_poll_reqs $TICK * 0.1;
4176 $AnyEvent::BDB::WATCHER->priority (1);
4177
4178 unless ($DB_ENV) {
4179 $DB_ENV = BDB::db_env_create;
4180 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4181 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4182 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4183 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4184 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4185
4186 cf::sync_job {
4187 eval {
4188 BDB::db_env_open
4189 $DB_ENV,
4190 $BDBDIR,
4191 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4192 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4193 0666;
4194
4195 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4196 };
4197
4198 cf::cleanup "db_env_open(db): $@" if $@;
4199 };
4200 }
4201
4202 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4203 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4204 };
4205 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4206 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4207 };
4208 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4209 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4210 };
4211 }
4212
4213 {
4214 # configure IO::AIO
4215
4216 IO::AIO::min_parallel 8;
4217 IO::AIO::max_poll_time $TICK * 0.1;
4218 undef $AnyEvent::AIO::WATCHER;
4219 }
4220
4221 our $_log_backtrace;
4222 our $_log_backtrace_last;
4223
4224 sub _log_backtrace {
4225 my ($msg, @addr) = @_;
4226
4227 $msg =~ s/\n$//;
4228
4229 if ($_log_backtrace_last eq $msg) {
4230 LOG llevInfo, "[ABT] $msg\n";
4231 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4232 # limit the # of concurrent backtraces
4233 } elsif ($_log_backtrace < 2) {
4234 $_log_backtrace_last = $msg;
4235 ++$_log_backtrace;
4236 my $perl_bt = Carp::longmess $msg;
4237 async {
4238 $Coro::current->{desc} = "abt $msg";
4239
4240 my @bt = fork_call {
4241 @addr = map { sprintf "%x", $_ } @addr;
4242 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4243 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4244 or die "addr2line: $!";
4245
4246 my @funcs;
4247 my @res = <$fh>;
4248 chomp for @res;
4249 while (@res) {
4250 my ($func, $line) = splice @res, 0, 2, ();
4251 push @funcs, "[$func] $line";
4252 }
4253
4254 @funcs
4255 };
4256
4257 LOG llevInfo, "[ABT] $perl_bt\n";
4258 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4259 LOG llevInfo, "[ABT] $_\n" for @bt;
4260 --$_log_backtrace;
4261 };
4262 } else {
4263 LOG llevInfo, "[ABT] $msg\n";
4264 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4265 }
4266 }
4267
4268 # load additional modules
4269 require "cf/$_.pm" for @EXTRA_MODULES;
4270 cf::_connect_to_perl_2;
4271
4272 END { cf::emergency_save }
4273
4274 1
4275