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Revision: 1.575
Committed: Sat Aug 13 20:20:30 2011 UTC (12 years, 9 months ago) by root
Branch: MAIN
Changes since 1.574: +3 -4 lines
Log Message:
more anyevent conversion, also fix a bug where AnyEvent::BDB watchers were assumed to be EV watchers

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME = 0;
137 our $SERVER_TICK = 0;
138 our $NOW;
139
140 our (%PLAYER, %PLAYER_LOADING); # all users
141 our (%MAP, %MAP_LOADING ); # all maps
142 our $LINK_MAP; # the special {link} map, which is always available
143
144 # used to convert map paths into valid unix filenames by replacing / by ∕
145 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148 our $LOADAVG; # same thing, but with alpha-smoothing
149 our $JITTER; # average jitter
150 our $TICK_START; # for load detecting purposes
151
152 our @POST_INIT;
153
154 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155 our $REALLY_UNLOOP; # never set to true, please :)
156
157 our $WAIT_FOR_TICK = new Coro::Signal;
158 our @WAIT_FOR_TICK_BEGIN;
159
160 binmode STDOUT;
161 binmode STDERR;
162
163 # read virtual server time, if available
164 unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168 }
169
170 eval "sub TICK() { $TICK } 1" or die;
171
172 mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175 our $EMERGENCY_POSITION;
176
177 sub cf::map::normalise;
178
179 sub in_main() {
180 $Coro::current == $Coro::main
181 }
182
183 #############################################################################
184
185 %REFLECT = ();
186 for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189 }
190
191 # this is decidedly evil
192 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194 #############################################################################
195
196 =head2 GLOBAL VARIABLES
197
198 =over 4
199
200 =item $cf::UPTIME
201
202 The timestamp of the server start (so not actually an "uptime").
203
204 =item $cf::SERVER_TICK
205
206 An unsigned integer that starts at zero when the server is started and is
207 incremented on every tick.
208
209 =item $cf::NOW
210
211 The (real) time of the last (current) server tick - updated before and
212 after tick processing, so this is useful only as a rough "what time is it
213 now" estimate.
214
215 =item $cf::TICK
216
217 The interval between each server tick, in seconds.
218
219 =item $cf::RUNTIME
220
221 The time this server has run, starts at 0 and is increased by $cf::TICK on
222 every server tick.
223
224 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228 Various directories - "/etc", read-only install directory, perl-library
229 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230 unique-items directory, player file directory, random maps directory and
231 database environment.
232
233 =item $cf::LOADAVG
234
235 The current CPU load on the server (alpha-smoothed), as a value between 0
236 (none) and 1 (overloaded), indicating how much time is spent on processing
237 objects per tick. Healthy values are < 0.5.
238
239 =item $cf::LOAD
240
241 The raw value load value from the last tick.
242
243 =item %cf::CFG
244
245 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
246 from wherever your confdir points to.
247
248 =item cf::wait_for_tick, cf::wait_for_tick_begin
249
250 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251 returns directly I<after> the tick processing (and consequently, can only wake one thread
252 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254 Note that cf::Wait_for_tick will immediately return when the server is not
255 ticking, making it suitable for small pauses in threads that need to run
256 when the server is paused. If that is not applicable (i.e. you I<really>
257 want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259 =item $cf::WAIT_FOR_TICK
260
261 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262 variable contains a L<Coro::Signal> that is broadcats after every server
263 tick. Calling C<< ->wait >> on it will suspend the caller until after the
264 next server tick.
265
266 =cut
267
268 sub wait_for_tick();
269 sub wait_for_tick_begin();
270
271 =item @cf::INVOKE_RESULTS
272
273 This array contains the results of the last C<invoke ()> call. When
274 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275 that call.
276
277 =item %cf::REFLECT
278
279 Contains, for each (C++) class name, a hash reference with information
280 about object members (methods, scalars, arrays and flags) and other
281 metadata, which is useful for introspection.
282
283 =back
284
285 =cut
286
287 sub error(@) { LOG llevError, join "", @_ }
288 sub warn (@) { LOG llevWarn , join "", @_ }
289 sub info (@) { LOG llevInfo , join "", @_ }
290 sub debug(@) { LOG llevDebug, join "", @_ }
291 sub trace(@) { LOG llevTrace, join "", @_ }
292
293 $Coro::State::WARNHOOK = sub {
294 my $msg = join "", @_;
295
296 $msg .= "\n"
297 unless $msg =~ /\n$/;
298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
301 LOG llevWarn, $msg;
302 };
303
304 $Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316 };
317
318 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
324 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
325
326 # we bless all objects into (empty) derived classes to force a method lookup
327 # within the Safe compartment.
328 for my $pkg (qw(
329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335 )) {
336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
337 }
338
339 $EV::DIED = sub {
340 Carp::cluck "error in event callback: @_";
341 };
342
343 #############################################################################
344
345 sub fork_call(&@);
346 sub get_slot($;$$);
347
348 #############################################################################
349
350 =head2 UTILITY FUNCTIONS
351
352 =over 4
353
354 =item dumpval $ref
355
356 =cut
357
358 sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375 }
376
377 =item $scalar = load_file $path
378
379 Loads the given file from path and returns its contents. Croaks on error
380 and can block.
381
382 =cut
383
384 sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389 }
390
391 =item $ref = cf::decode_json $json
392
393 Converts a JSON string into the corresponding perl data structure.
394
395 =item $json = cf::encode_json $ref
396
397 Converts a perl data structure into its JSON representation.
398
399 =cut
400
401 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
402
403 sub encode_json($) { $json_coder->encode ($_[0]) }
404 sub decode_json($) { $json_coder->decode ($_[0]) }
405
406 =item $ref = cf::decode_storable $scalar
407
408 Same as Coro::Storable::thaw, so blocks.
409
410 =cut
411
412 BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414 =item $ref = cf::decode_yaml $scalar
415
416 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418 =cut
419
420 sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422 }
423
424 =item $scalar = cf::unlzf $scalar
425
426 Same as Compress::LZF::compress, but takes server ticks into account, so
427 blocks.
428
429 =cut
430
431 sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435 }
436
437 =item cf::post_init { BLOCK }
438
439 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440 but I<before> the server starts ticking again.
441
442 The codeblock will have a single boolean argument to indicate whether this
443 is a reload or not.
444
445 =cut
446
447 sub post_init(&) {
448 push @POST_INIT, shift;
449 }
450
451 sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466 }
467
468 =item cf::lock_wait $string
469
470 Wait until the given lock is available. See cf::lock_acquire.
471
472 =item my $lock = cf::lock_acquire $string
473
474 Wait until the given lock is available and then acquires it and returns
475 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476 for example when the coroutine gets canceled), the lock is automatically
477 returned.
478
479 Locks are *not* recursive, locking from the same coro twice results in a
480 deadlocked coro.
481
482 Lock names should begin with a unique identifier (for example, cf::map::find
483 uses map_find and cf::map::load uses map_load).
484
485 =item $locked = cf::lock_active $string
486
487 Return true if the lock is currently active, i.e. somebody has locked it.
488
489 =cut
490
491 our $LOCKS = new Coro::SemaphoreSet;
492
493 sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495 }
496
497 sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499 }
500
501 sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503 }
504
505 sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509 }
510
511 =item cf::periodic $interval, $cb
512
513 Like EV::periodic, but randomly selects a starting point so that the actions
514 get spread over time.
515
516 =cut
517
518 sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524 }
525
526 =item cf::get_slot $time[, $priority[, $name]]
527
528 Allocate $time seconds of blocking CPU time at priority C<$priority>
529 (default: 0): This call blocks and returns only when you have at least
530 C<$time> seconds of cpu time till the next tick. The slot is only valid
531 till the next cede.
532
533 Background jobs should use a priority les than zero, interactive jobs
534 should use 100 or more.
535
536 The optional C<$name> can be used to identify the job to run. It might be
537 used for statistical purposes and should identify the same time-class.
538
539 Useful for short background jobs.
540
541 =cut
542
543 our @SLOT_QUEUE;
544 our $SLOT_QUEUE;
545 our $SLOT_DECAY = 0.9;
546
547 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
548 $SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579 };
580
581 sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594 }
595
596 =item cf::async { BLOCK }
597
598 Currently the same as Coro::async_pool, meaning you cannot use
599 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600 thing you are allowed to do is call C<prio> on it.
601
602 =cut
603
604 BEGIN { *async = \&Coro::async_pool }
605
606 =item cf::sync_job { BLOCK }
607
608 The design of Deliantra requires that the main coroutine ($Coro::main)
609 is always able to handle events or runnable, as Deliantra is only
610 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611 acceptable.
612
613 If it must be done, put the blocking parts into C<sync_job>. This will run
614 the given BLOCK in another coroutine while waiting for the result. The
615 server will be frozen during this time, so the block should either finish
616 fast or be very important.
617
618 =cut
619
620 sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661 }
662
663 =item $coro = cf::async_ext { BLOCK }
664
665 Like async, but this coro is automatically being canceled when the
666 extension calling this is being unloaded.
667
668 =cut
669
670 sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681 }
682
683 =item fork_call { }, @args
684
685 Executes the given code block with the given arguments in a seperate
686 process, returning the results. Everything must be serialisable with
687 Coro::Storable. May, of course, block. Note that the executed sub may
688 never block itself or use any form of event handling.
689
690 =cut
691
692 sub post_fork {
693 reset_signals;
694 }
695
696 sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709 }
710
711 sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720 }
721
722 =item $coin = coin_from_name $name
723
724 =cut
725
726 our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741 );
742
743 sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747 }
748
749 =item $value = cf::db_get $family => $key
750
751 Returns a single value from the environment database.
752
753 =item cf::db_put $family => $key => $value
754
755 Stores the given C<$value> in the family. It can currently store binary
756 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758 =item $db = cf::db_table "name"
759
760 Create and/or open a new database table. The string must not be "db" and must be unique
761 within each server.
762
763 =cut
764
765 sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783 }
784
785 our $DB;
786
787 sub db_init {
788 $DB ||= db_table "db";
789 }
790
791 sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801 }
802
803 sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806 }
807
808 =item cf::cache $id => [$paths...], $processversion => $process
809
810 Generic caching function that returns the value of the resource $id,
811 caching and regenerating as required.
812
813 This function can block.
814
815 =cut
816
817 sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875 }
876
877 =item cf::datalog type => key => value, ...
878
879 Log a datalog packet of the given type with the given key-value pairs.
880
881 =cut
882
883 sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
886 }
887
888 =back
889
890 =cut
891
892 #############################################################################
893
894 =head2 ATTACHABLE OBJECTS
895
896 Many objects in deliantra are so-called attachable objects. That means you can
897 attach callbacks/event handlers (a collection of which is called an "attachment")
898 to it. All such attachable objects support the following methods.
899
900 In the following description, CLASS can be any of C<global>, C<object>
901 C<player>, C<client> or C<map> (i.e. the attachable objects in
902 Deliantra).
903
904 =over 4
905
906 =item $attachable->attach ($attachment, key => $value...)
907
908 =item $attachable->detach ($attachment)
909
910 Attach/detach a pre-registered attachment to a specific object and give it
911 the specified key/value pairs as arguments.
912
913 Example, attach a minesweeper attachment to the given object, making it a
914 10x10 minesweeper game:
915
916 $obj->attach (minesweeper => width => 10, height => 10);
917
918 =item $bool = $attachable->attached ($name)
919
920 Checks wether the named attachment is currently attached to the object.
921
922 =item cf::CLASS->attach ...
923
924 =item cf::CLASS->detach ...
925
926 Define an anonymous attachment and attach it to all objects of the given
927 CLASS. See the next function for an explanation of its arguments.
928
929 You can attach to global events by using the C<cf::global> class.
930
931 Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940 Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951 =item cf::CLASS::attachment $name, ...
952
953 Register an attachment by C<$name> through which attachable objects of the
954 given CLASS can refer to this attachment.
955
956 Some classes such as deliantra maps and objects can specify attachments
957 that are attached at load/instantiate time, thus the need for a name.
958
959 These calls expect any number of the following handler/hook descriptions:
960
961 =over 4
962
963 =item prio => $number
964
965 Set the priority for all following handlers/hooks (unless overwritten
966 by another C<prio> setting). Lower priority handlers get executed
967 earlier. The default priority is C<0>, and many built-in handlers are
968 registered at priority C<-1000>, so lower priorities should not be used
969 unless you know what you are doing.
970
971 =item type => $type
972
973 (Only for C<< cf::object->attach >> calls), limits the attachment to the
974 given type of objects only (the additional parameter C<subtype> can be
975 used to further limit to the given subtype).
976
977 =item on_I<event> => \&cb
978
979 Call the given code reference whenever the named event happens (event is
980 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
981 handlers are recognised generally depends on the type of object these
982 handlers attach to).
983
984 See F<include/eventinc.h> for the full list of events supported, and their
985 class.
986
987 =item package => package::
988
989 Look for sub functions of the name C<< on_I<event> >> in the given
990 package and register them. Only handlers for eevents supported by the
991 object/class are recognised.
992
993 =back
994
995 Example, define an attachment called "sockpuppet" that calls the given
996 event handler when a monster attacks:
997
998 cf::object::attachment sockpuppet =>
999 on_skill_attack => sub {
1000 my ($self, $victim) = @_;
1001 ...
1002 }
1003 }
1004
1005 =item $attachable->valid
1006
1007 Just because you have a perl object does not mean that the corresponding
1008 C-level object still exists. If you try to access an object that has no
1009 valid C counterpart anymore you get an exception at runtime. This method
1010 can be used to test for existence of the C object part without causing an
1011 exception.
1012
1013 =cut
1014
1015 # the following variables are defined in .xs and must not be re-created
1016 our @CB_GLOBAL = (); # registry for all global events
1017 our @CB_ATTACHABLE = (); # registry for all attachables
1018 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019 our @CB_PLAYER = ();
1020 our @CB_CLIENT = ();
1021 our @CB_TYPE = (); # registry for type (cf-object class) based events
1022 our @CB_MAP = ();
1023
1024 my %attachment;
1025
1026 sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030 }
1031
1032 sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042 }
1043
1044 # hack
1045 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047 # attach handles attaching event callbacks
1048 # the only thing the caller has to do is pass the correct
1049 # registry (== where the callback attaches to).
1050 sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097 }
1098
1099 sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118 }
1119
1120 sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127 };
1128
1129 # all those should be optimised
1130 sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140 };
1141
1142 sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146 }
1147
1148 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161 }
1162
1163 our $override;
1164 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166 sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169 }
1170
1171 sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191 }
1192
1193 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197 Generate an object-specific event with the given arguments.
1198
1199 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200 removed in future versions), and there is no public API to access override
1201 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
1203 =back
1204
1205 =cut
1206
1207 #############################################################################
1208 # object support
1209
1210 sub _object_equal($$);
1211 sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240 }
1241
1242 our $SLOW_MERGES;#d#
1243 sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250 }
1251
1252 sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
1259 my $registry = $obj->registry;
1260
1261 @$registry = ();
1262
1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1264
1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
1266 if (my $attach = $attachment{$name}) {
1267 for (@$attach) {
1268 my ($klass, @attach) = @$_;
1269 _attach $registry, $klass, @attach;
1270 }
1271 } else {
1272 info "object uses attachment '$name' that is not available, postponing.\n";
1273 }
1274 }
1275 }
1276
1277 cf::attachable->attach (
1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
1291 on_clone => sub {
1292 my ($src, $dst) = @_;
1293
1294 @{$dst->registry} = @{$src->registry};
1295
1296 %$dst = %$src;
1297
1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
1299 if exists $src->{_attachment};
1300 },
1301 );
1302
1303 sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350 }
1351
1352 sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358 }
1359
1360 sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382 }
1383
1384 =head2 COMMAND CALLBACKS
1385
1386 =over 4
1387
1388 =cut
1389
1390 #############################################################################
1391 # command handling &c
1392
1393 =item cf::register_command $name => \&callback($ob,$args);
1394
1395 Register a callback for execution when the client sends the user command
1396 $name.
1397
1398 =cut
1399
1400 sub register_command {
1401 my ($name, $cb) = @_;
1402
1403 my $caller = caller;
1404 #warn "registering command '$name/$time' to '$caller'";
1405
1406 push @{ $COMMAND{$name} }, [$caller, $cb];
1407 }
1408
1409 =item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411 Register a callback for execution when the client sends an (synchronous)
1412 extcmd packet. Ext commands will be processed in the order they are
1413 received by the server, like other user commands. The first argument is
1414 the logged-in player. Ext commands can only be processed after a player
1415 has logged in successfully.
1416
1417 If the callback returns something, it is sent back as if reply was being
1418 called.
1419
1420 =item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422 Register a callback for execution when the client sends an (asynchronous)
1423 exticmd packet. Exti commands are processed by the server as soon as they
1424 are received, i.e. out of order w.r.t. other commands. The first argument
1425 is a client socket. Exti commands can be received anytime, even before
1426 log-in.
1427
1428 If the callback returns something, it is sent back as if reply was being
1429 called.
1430
1431 =cut
1432
1433 sub register_extcmd {
1434 my ($name, $cb) = @_;
1435
1436 $EXTCMD{$name} = $cb;
1437 }
1438
1439 sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443 }
1444
1445 use File::Glob ();
1446
1447 cf::player->attach (
1448 on_unknown_command => sub {
1449 my ($pl, $name, $params) = @_;
1450
1451 my $cb = $COMMAND{$name}
1452 or return;
1453
1454 for my $cmd (@$cb) {
1455 $cmd->[1]->($pl->ob, $params);
1456 }
1457
1458 cf::override;
1459 },
1460 on_extcmd => sub {
1461 my ($pl, $buf) = @_;
1462
1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1464
1465 if (ref $msg) {
1466 my ($type, $reply, @payload) =
1467 "ARRAY" eq ref $msg
1468 ? @$msg
1469 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1470
1471 my @reply;
1472
1473 if (my $cb = $EXTCMD{$type}) {
1474 @reply = $cb->($pl, @payload);
1475 }
1476
1477 $pl->ext_reply ($reply, @reply)
1478 if $reply;
1479
1480 } else {
1481 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1482 }
1483
1484 cf::override;
1485 },
1486 );
1487
1488 # "readahead" all extensions
1489 sub cache_extensions {
1490 my $grp = IO::AIO::aio_group;
1491
1492 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1493 for (grep /\.ext$/, @{$_[0]}) {
1494 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1495 }
1496 };
1497
1498 $grp
1499 }
1500
1501 sub load_extensions {
1502 info "loading extensions...";
1503
1504 cf::sync_job {
1505 my %todo;
1506
1507 for my $path (<$LIBDIR/*.ext>) {
1508 next unless -r $path;
1509
1510 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1511 my $base = $1;
1512 my $pkg = $1;
1513 $pkg =~ s/[^[:word:]]/_/g;
1514 $pkg = "ext::$pkg";
1515
1516 open my $fh, "<:utf8", $path
1517 or die "$path: $!";
1518
1519 my $source = do { local $/; <$fh> };
1520
1521 my %ext = (
1522 path => $path,
1523 base => $base,
1524 pkg => $pkg,
1525 );
1526
1527 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1528 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1529
1530 $ext{source} =
1531 "package $pkg; use common::sense;\n"
1532 . "#line 1 \"$path\"\n{\n"
1533 . $source
1534 . "\n};\n1";
1535
1536 $todo{$base} = \%ext;
1537 }
1538
1539 my $pass = 0;
1540 my %done;
1541 while (%todo) {
1542 my $progress;
1543
1544 ++$pass;
1545
1546 ext:
1547 while (my ($k, $v) = each %todo) {
1548 for (split /,\s*/, $v->{meta}{depends}) {
1549 next ext
1550 unless exists $done{$_};
1551 }
1552
1553 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1554
1555 my $active = eval $v->{source};
1556
1557 if (length $@) {
1558 error "$v->{path}: $@\n";
1559
1560 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1561 if exists $v->{meta}{mandatory};
1562
1563 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1564 delete $todo{$k};
1565 } else {
1566 $done{$k} = delete $todo{$k};
1567 push @EXTS, $v->{pkg};
1568 $progress = 1;
1569
1570 info "$v->{base}: extension inactive.\n"
1571 unless $active;
1572 }
1573 }
1574
1575 unless ($progress) {
1576 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1577
1578 while (my ($k, $v) = each %todo) {
1579 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1580 if exists $v->{meta}{mandatory};
1581 }
1582
1583 last;
1584 }
1585 }
1586 };
1587 }
1588
1589 #############################################################################
1590
1591 =back
1592
1593 =head2 CORE EXTENSIONS
1594
1595 Functions and methods that extend core deliantra objects.
1596
1597 =cut
1598
1599 package cf::player;
1600
1601 use Coro::AIO;
1602
1603 =head3 cf::player
1604
1605 =over 4
1606
1607 =item cf::player::num_playing
1608
1609 Returns the official number of playing players, as per the Crossfire metaserver rules.
1610
1611 =cut
1612
1613 sub num_playing {
1614 scalar grep
1615 $_->ob->map
1616 && !$_->hidden
1617 && !$_->ob->flag (cf::FLAG_WIZ),
1618 cf::player::list
1619 }
1620
1621 =item cf::player::find $login
1622
1623 Returns the given player object, loading it if necessary (might block).
1624
1625 =cut
1626
1627 sub playerdir($) {
1628 "$PLAYERDIR/"
1629 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1630 }
1631
1632 sub path($) {
1633 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1634
1635 (playerdir $login) . "/playerdata"
1636 }
1637
1638 sub find_active($) {
1639 $cf::PLAYER{$_[0]}
1640 and $cf::PLAYER{$_[0]}->active
1641 and $cf::PLAYER{$_[0]}
1642 }
1643
1644 sub exists($) {
1645 my ($login) = @_;
1646
1647 $cf::PLAYER{$login}
1648 or !aio_stat path $login
1649 }
1650
1651 sub find($) {
1652 return $cf::PLAYER{$_[0]} || do {
1653 my $login = $_[0];
1654
1655 my $guard = cf::lock_acquire "user_find:$login";
1656
1657 $cf::PLAYER{$_[0]} || do {
1658 # rename old playerfiles to new ones
1659 #TODO: remove when no longer required
1660 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1661 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1662 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1663 aio_unlink +(playerdir $login) . "/$login.pl";
1664
1665 my $f = new_from_file cf::object::thawer path $login
1666 or return;
1667
1668 my $pl = cf::player::load_pl $f
1669 or return;
1670
1671 local $cf::PLAYER_LOADING{$login} = $pl;
1672 $f->resolve_delayed_derefs;
1673 $cf::PLAYER{$login} = $pl
1674 }
1675 }
1676 }
1677
1678 cf::player->attach (
1679 on_load => sub {
1680 my ($pl, $path) = @_;
1681
1682 # restore slots saved in save, below
1683 my $slots = delete $pl->{_slots};
1684
1685 $pl->ob->current_weapon ($slots->[0]);
1686 $pl->combat_ob ($slots->[1]);
1687 $pl->ranged_ob ($slots->[2]);
1688 },
1689 );
1690
1691 sub save($) {
1692 my ($pl) = @_;
1693
1694 return if $pl->{deny_save};
1695
1696 my $path = path $pl;
1697 my $guard = cf::lock_acquire "user_save:$path";
1698
1699 return if $pl->{deny_save};
1700
1701 aio_mkdir playerdir $pl, 0770;
1702 $pl->{last_save} = $cf::RUNTIME;
1703
1704 cf::get_slot 0.01;
1705
1706 # save slots, to be restored later
1707 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1708
1709 $pl->save_pl ($path);
1710 cf::cede_to_tick;
1711 }
1712
1713 sub new($) {
1714 my ($login) = @_;
1715
1716 my $self = create;
1717
1718 $self->ob->name ($login);
1719 $self->{deny_save} = 1;
1720
1721 $cf::PLAYER{$login} = $self;
1722
1723 $self
1724 }
1725
1726 =item $player->send_msg ($channel, $msg, $color, [extra...])
1727
1728 =cut
1729
1730 sub send_msg {
1731 my $ns = shift->ns
1732 or return;
1733 $ns->send_msg (@_);
1734 }
1735
1736 =item $pl->quit_character
1737
1738 Nukes the player without looking back. If logged in, the connection will
1739 be destroyed. May block for a long time.
1740
1741 =cut
1742
1743 sub quit_character {
1744 my ($pl) = @_;
1745
1746 my $name = $pl->ob->name;
1747
1748 $pl->{deny_save} = 1;
1749 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1750
1751 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1752 $pl->deactivate;
1753
1754 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1755 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1756 ext::highscore::check ($pl->ob);
1757
1758 $pl->ns->destroy if $pl->ns;
1759
1760 my $path = playerdir $pl;
1761 my $temp = "$path~$cf::RUNTIME~deleting~";
1762 aio_rename $path, $temp;
1763 delete $cf::PLAYER{$pl->ob->name};
1764 $pl->destroy;
1765
1766 my $prefix = qr<^~\Q$name\E/>;
1767
1768 # nuke player maps
1769 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1770
1771 IO::AIO::aio_rmtree $temp;
1772 }
1773
1774 =item $pl->kick
1775
1776 Kicks a player out of the game. This destroys the connection.
1777
1778 =cut
1779
1780 sub kick {
1781 my ($pl, $kicker) = @_;
1782
1783 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1784 $pl->killer ("kicked");
1785 $pl->ns->destroy;
1786 }
1787
1788 =item cf::player::list_logins
1789
1790 Returns am arrayref of all valid playernames in the system, can take a
1791 while and may block, so not sync_job-capable, ever.
1792
1793 =cut
1794
1795 sub list_logins {
1796 my $dirs = aio_readdir $PLAYERDIR
1797 or return [];
1798
1799 my @logins;
1800
1801 for my $login (@$dirs) {
1802 my $path = path $login;
1803
1804 # a .pst is a dead give-away for a valid player
1805 # if no pst file found, open and chekc for blocked users
1806 if (aio_stat "$path.pst") {
1807 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1808 aio_read $fh, 0, 512, my $buf, 0 or next;
1809 $buf !~ /^password -------------$/m or next; # official not-valid tag
1810 }
1811
1812 utf8::decode $login;
1813 push @logins, $login;
1814 }
1815
1816 \@logins
1817 }
1818
1819 =item $player->maps
1820
1821 =item cf::player::maps $login
1822
1823 Returns an arrayref of map paths that are private for this
1824 player. May block.
1825
1826 =cut
1827
1828 sub maps($) {
1829 my ($pl) = @_;
1830
1831 $pl = ref $pl ? $pl->ob->name : $pl;
1832
1833 my $files = aio_readdir playerdir $pl
1834 or return;
1835
1836 my @paths;
1837
1838 for (@$files) {
1839 utf8::decode $_;
1840 next if /\.(?:pl|pst)$/;
1841 next unless /^$PATH_SEP/o;
1842
1843 push @paths, cf::map::normalise "~$pl/$_";
1844 }
1845
1846 \@paths
1847 }
1848
1849 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1850
1851 Expand deliantra pod fragments into protocol xml.
1852
1853 =item $player->ext_reply ($msgid, @msg)
1854
1855 Sends an ext reply to the player.
1856
1857 =cut
1858
1859 sub ext_reply($$@) {
1860 my ($self, $id, @msg) = @_;
1861
1862 $self->ns->ext_reply ($id, @msg)
1863 }
1864
1865 =item $player->ext_msg ($type, @msg)
1866
1867 Sends an ext event to the client.
1868
1869 =cut
1870
1871 sub ext_msg($$@) {
1872 my ($self, $type, @msg) = @_;
1873
1874 $self->ns->ext_msg ($type, @msg);
1875 }
1876
1877 =head3 cf::region
1878
1879 =over 4
1880
1881 =cut
1882
1883 package cf::region;
1884
1885 =item cf::region::find_by_path $path
1886
1887 Tries to decuce the likely region for a map knowing only its path.
1888
1889 =cut
1890
1891 sub find_by_path($) {
1892 my ($path) = @_;
1893
1894 $path =~ s/^~[^\/]*//; # skip ~login
1895
1896 my ($match, $specificity);
1897
1898 for my $region (list) {
1899 if ($region->{match} && $path =~ $region->{match}) {
1900 ($match, $specificity) = ($region, $region->specificity)
1901 if $region->specificity > $specificity;
1902 }
1903 }
1904
1905 $match
1906 }
1907
1908 =back
1909
1910 =head3 cf::map
1911
1912 =over 4
1913
1914 =cut
1915
1916 package cf::map;
1917
1918 use Fcntl;
1919 use Coro::AIO;
1920
1921 use overload
1922 '""' => \&as_string,
1923 fallback => 1;
1924
1925 our $MAX_RESET = 3600;
1926 our $DEFAULT_RESET = 3000;
1927
1928 sub generate_random_map {
1929 my ($self, $rmp) = @_;
1930
1931 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1932
1933 $self->_create_random_map ($rmp);
1934 }
1935
1936 =item cf::map->register ($regex, $prio)
1937
1938 Register a handler for the map path matching the given regex at the
1939 givne priority (higher is better, built-in handlers have priority 0, the
1940 default).
1941
1942 =cut
1943
1944 sub register {
1945 my (undef, $regex, $prio) = @_;
1946 my $pkg = caller;
1947
1948 push @{"$pkg\::ISA"}, __PACKAGE__;
1949
1950 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1951 }
1952
1953 # also paths starting with '/'
1954 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1955
1956 sub thawer_merge {
1957 my ($self, $merge) = @_;
1958
1959 # we have to keep some variables in memory intact
1960 local $self->{path};
1961 local $self->{load_path};
1962
1963 $self->SUPER::thawer_merge ($merge);
1964 }
1965
1966 sub normalise {
1967 my ($path, $base) = @_;
1968
1969 $path = "$path"; # make sure it's a string
1970
1971 $path =~ s/\.map$//;
1972
1973 # map plan:
1974 #
1975 # /! non-realised random map exit (special hack!)
1976 # {... are special paths that are not being touched
1977 # ?xxx/... are special absolute paths
1978 # ?random/... random maps
1979 # /... normal maps
1980 # ~user/... per-player map of a specific user
1981
1982 $path =~ s/$PATH_SEP/\//go;
1983
1984 # treat it as relative path if it starts with
1985 # something that looks reasonable
1986 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1987 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1988
1989 $base =~ s{[^/]+/?$}{};
1990 $path = "$base/$path";
1991 }
1992
1993 for ($path) {
1994 redo if s{/\.?/}{/};
1995 redo if s{/[^/]+/\.\./}{/};
1996 }
1997
1998 $path
1999 }
2000
2001 sub new_from_path {
2002 my (undef, $path, $base) = @_;
2003
2004 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2005
2006 $path = normalise $path, $base;
2007
2008 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2009 if ($path =~ $EXT_MAP{$pkg}[1]) {
2010 my $self = bless cf::map::new, $pkg;
2011 $self->{path} = $path; $self->path ($path);
2012 $self->init; # pass $1 etc.
2013 return $self;
2014 }
2015 }
2016
2017 Carp::cluck "unable to resolve path '$path' (base '$base')";
2018 ()
2019 }
2020
2021 # may re-bless or do other evil things
2022 sub init {
2023 my ($self) = @_;
2024
2025 $self
2026 }
2027
2028 sub as_string {
2029 my ($self) = @_;
2030
2031 "$self->{path}"
2032 }
2033
2034 # the displayed name, this is a one way mapping
2035 sub visible_name {
2036 &as_string
2037 }
2038
2039 # the original (read-only) location
2040 sub load_path {
2041 my ($self) = @_;
2042
2043 "$MAPDIR/$self->{path}.map"
2044 }
2045
2046 # the temporary/swap location
2047 sub save_path {
2048 my ($self) = @_;
2049
2050 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2051 "$TMPDIR/$path.map"
2052 }
2053
2054 # the unique path, undef == no special unique path
2055 sub uniq_path {
2056 my ($self) = @_;
2057
2058 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2059 "$UNIQUEDIR/$path"
2060 }
2061
2062 sub decay_objects {
2063 my ($self) = @_;
2064
2065 return if $self->{deny_reset};
2066
2067 $self->do_decay_objects;
2068 }
2069
2070 sub unlink_save {
2071 my ($self) = @_;
2072
2073 utf8::encode (my $save = $self->save_path);
2074 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2075 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2076 }
2077
2078 sub load_header_from($) {
2079 my ($self, $path) = @_;
2080
2081 utf8::encode $path;
2082 my $f = new_from_file cf::object::thawer $path
2083 or return;
2084
2085 $self->_load_header ($f)
2086 or return;
2087
2088 local $MAP_LOADING{$self->{path}} = $self;
2089 $f->resolve_delayed_derefs;
2090
2091 $self->{load_path} = $path;
2092
2093 1
2094 }
2095
2096 # used to laod the header of an original map
2097 sub load_header_orig {
2098 my ($self) = @_;
2099
2100 $self->load_header_from ($self->load_path)
2101 }
2102
2103 # used to laod the header of an instantiated map
2104 sub load_header_temp {
2105 my ($self) = @_;
2106
2107 $self->load_header_from ($self->save_path)
2108 }
2109
2110 # called after loading the header from an instantiated map
2111 sub prepare_temp {
2112 my ($self) = @_;
2113
2114 $self->last_access ((delete $self->{last_access})
2115 || $cf::RUNTIME); #d#
2116 # safety
2117 $self->{instantiate_time} = $cf::RUNTIME
2118 if $self->{instantiate_time} > $cf::RUNTIME;
2119 }
2120
2121 # called after loading the header from an original map
2122 sub prepare_orig {
2123 my ($self) = @_;
2124
2125 $self->{load_original} = 1;
2126 $self->{instantiate_time} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
2128 $self->instantiate;
2129 }
2130
2131 sub load_header {
2132 my ($self) = @_;
2133
2134 if ($self->load_header_temp) {
2135 $self->prepare_temp;
2136 } else {
2137 $self->load_header_orig
2138 or return;
2139 $self->prepare_orig;
2140 }
2141
2142 $self->{deny_reset} = 1
2143 if $self->no_reset;
2144
2145 $self->default_region (cf::region::find_by_path $self->{path})
2146 unless $self->default_region;
2147
2148 1
2149 }
2150
2151 sub find;
2152 sub find {
2153 my ($path, $origin) = @_;
2154
2155 cf::cede_to_tick;
2156
2157 $path = normalise $path, $origin;
2158
2159 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2160 my $guard2 = cf::lock_acquire "map_find:$path";
2161
2162 $cf::MAP{$path} || do {
2163 my $map = new_from_path cf::map $path
2164 or return;
2165
2166 $map->{last_save} = $cf::RUNTIME;
2167
2168 $map->load_header
2169 or return;
2170
2171 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2172 # doing this can freeze the server in a sync job, obviously
2173 #$cf::WAIT_FOR_TICK->wait;
2174 undef $guard2;
2175 undef $guard1;
2176 $map->reset;
2177 return find $path;
2178 }
2179
2180 $cf::MAP{$path} = $map
2181 }
2182 }
2183
2184 sub pre_load { }
2185 #sub post_load { } # XS
2186
2187 sub load {
2188 my ($self) = @_;
2189
2190 local $self->{deny_reset} = 1; # loading can take a long time
2191
2192 my $path = $self->{path};
2193
2194 {
2195 my $guard = cf::lock_acquire "map_data:$path";
2196
2197 return unless $self->valid;
2198 return unless $self->state == cf::MAP_SWAPPED;
2199
2200 $self->alloc;
2201
2202 $self->pre_load;
2203 cf::cede_to_tick;
2204
2205 if (exists $self->{load_path}) {
2206 my $f = new_from_file cf::object::thawer $self->{load_path};
2207 $f->skip_block;
2208 $self->_load_objects ($f)
2209 or return;
2210
2211 $self->post_load_original
2212 if delete $self->{load_original};
2213
2214 if (my $uniq = $self->uniq_path) {
2215 utf8::encode $uniq;
2216 unless (aio_stat $uniq) {
2217 if (my $f = new_from_file cf::object::thawer $uniq) {
2218 $self->clear_unique_items;
2219 $self->_load_objects ($f);
2220 $f->resolve_delayed_derefs;
2221 }
2222 }
2223 }
2224
2225 $f->resolve_delayed_derefs;
2226 } else {
2227 $self->post_load_original
2228 if delete $self->{load_original};
2229 }
2230
2231 $self->state (cf::MAP_INACTIVE);
2232
2233 cf::cede_to_tick;
2234 # now do the right thing for maps
2235 $self->link_multipart_objects;
2236 $self->difficulty ($self->estimate_difficulty)
2237 unless $self->difficulty;
2238 cf::cede_to_tick;
2239
2240 unless ($self->{deny_activate}) {
2241 $self->decay_objects;
2242 $self->fix_auto_apply;
2243 $self->update_buttons;
2244 cf::cede_to_tick;
2245 #$self->activate; # no longer activate maps automatically
2246 }
2247
2248 $self->{last_save} = $cf::RUNTIME;
2249 $self->last_access ($cf::RUNTIME);
2250 }
2251
2252 $self->post_load;
2253
2254 1
2255 }
2256
2257 # customize the map for a given player, i.e.
2258 # return the _real_ map. used by e.g. per-player
2259 # maps to change the path to ~playername/mappath
2260 sub customise_for {
2261 my ($self, $ob) = @_;
2262
2263 return find "~" . $ob->name . "/" . $self->{path}
2264 if $self->per_player;
2265
2266 # return find "?party/" . $ob->name . "/" . $self->{path}
2267 # if $self->per_party;
2268
2269 $self
2270 }
2271
2272 sub find_sync {
2273 my ($path, $origin) = @_;
2274
2275 # it's a bug to call this from the main context
2276 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2277 if $Coro::current == $Coro::main;
2278
2279 find $path, $origin
2280 }
2281
2282 sub do_load_sync {
2283 my ($map) = @_;
2284
2285 # it's a bug to call this from the main context
2286 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2287 if $Coro::current == $Coro::main;
2288
2289 $map->load;
2290 }
2291
2292 our %MAP_PREFETCH;
2293 our $MAP_PREFETCHER = undef;
2294
2295 sub find_async {
2296 my ($path, $origin, $load) = @_;
2297
2298 $path = normalise $path, $origin;
2299
2300 if (my $map = $cf::MAP{$path}) {
2301 return $map if !$load || $map->linkable;
2302 }
2303
2304 $MAP_PREFETCH{$path} |= $load;
2305
2306 $MAP_PREFETCHER ||= cf::async {
2307 $Coro::current->{desc} = "map prefetcher";
2308
2309 while (%MAP_PREFETCH) {
2310 while (my ($k, $v) = each %MAP_PREFETCH) {
2311 if (my $map = find $k) {
2312 $map->load if $v;
2313 }
2314
2315 delete $MAP_PREFETCH{$k};
2316 }
2317 }
2318 undef $MAP_PREFETCHER;
2319 };
2320 $MAP_PREFETCHER->prio (6);
2321
2322 ()
2323 }
2324
2325 # common code, used by both ->save and ->swapout
2326 sub _save {
2327 my ($self) = @_;
2328
2329 $self->{last_save} = $cf::RUNTIME;
2330
2331 return unless $self->dirty;
2332
2333 my $save = $self->save_path; utf8::encode $save;
2334 my $uniq = $self->uniq_path; utf8::encode $uniq;
2335
2336 $self->{load_path} = $save;
2337
2338 return if $self->{deny_save};
2339
2340 local $self->{last_access} = $self->last_access;#d#
2341
2342 cf::async {
2343 $Coro::current->{desc} = "map player save";
2344 $_->contr->save for $self->players;
2345 };
2346
2347 cf::get_slot 0.02;
2348
2349 if ($uniq) {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2351 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2352 } else {
2353 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2354 }
2355 }
2356
2357 sub save {
2358 my ($self) = @_;
2359
2360 my $lock = cf::lock_acquire "map_data:$self->{path}";
2361
2362 $self->_save;
2363 }
2364
2365 sub swap_out {
2366 my ($self) = @_;
2367
2368 my $lock = cf::lock_acquire "map_data:$self->{path}";
2369
2370 return if !$self->linkable;
2371 return if $self->{deny_save};
2372 return if $self->players;
2373
2374 # first deactivate the map and "unlink" it from the core
2375 $self->deactivate;
2376 $_->clear_links_to ($self) for values %cf::MAP;
2377 $self->state (cf::MAP_SWAPPED);
2378
2379 # then atomically save
2380 $self->_save;
2381
2382 # then free the map
2383 $self->clear;
2384 }
2385
2386 sub reset_at {
2387 my ($self) = @_;
2388
2389 # TODO: safety, remove and allow resettable per-player maps
2390 return 1e99 if $self->{deny_reset};
2391
2392 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2393 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2394
2395 $time + $to
2396 }
2397
2398 sub should_reset {
2399 my ($self) = @_;
2400
2401 $self->reset_at <= $cf::RUNTIME
2402 }
2403
2404 sub reset {
2405 my ($self) = @_;
2406
2407 my $lock = cf::lock_acquire "map_data:$self->{path}";
2408
2409 return if $self->players;
2410
2411 cf::trace "resetting map ", $self->path, "\n";
2412
2413 $self->state (cf::MAP_SWAPPED);
2414
2415 # need to save uniques path
2416 unless ($self->{deny_save}) {
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2420 if $uniq;
2421 }
2422
2423 delete $cf::MAP{$self->path};
2424
2425 $self->deactivate;
2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->clear;
2428
2429 $self->unlink_save;
2430 $self->destroy;
2431 }
2432
2433 my $nuke_counter = "aaaa";
2434
2435 sub nuke {
2436 my ($self) = @_;
2437
2438 {
2439 my $lock = cf::lock_acquire "map_data:$self->{path}";
2440
2441 delete $cf::MAP{$self->path};
2442
2443 $self->unlink_save;
2444
2445 bless $self, "cf::map::wrap";
2446 delete $self->{deny_reset};
2447 $self->{deny_save} = 1;
2448 $self->reset_timeout (1);
2449 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2450
2451 $cf::MAP{$self->path} = $self;
2452 }
2453
2454 $self->reset; # polite request, might not happen
2455 }
2456
2457 =item $maps = cf::map::tmp_maps
2458
2459 Returns an arrayref with all map paths of currently instantiated and saved
2460 maps. May block.
2461
2462 =cut
2463
2464 sub tmp_maps() {
2465 [
2466 map {
2467 utf8::decode $_;
2468 /\.map$/
2469 ? normalise $_
2470 : ()
2471 } @{ aio_readdir $TMPDIR or [] }
2472 ]
2473 }
2474
2475 =item $maps = cf::map::random_maps
2476
2477 Returns an arrayref with all map paths of currently instantiated and saved
2478 random maps. May block.
2479
2480 =cut
2481
2482 sub random_maps() {
2483 [
2484 map {
2485 utf8::decode $_;
2486 /\.map$/
2487 ? normalise "?random/$_"
2488 : ()
2489 } @{ aio_readdir $RANDOMDIR or [] }
2490 ]
2491 }
2492
2493 =item cf::map::unique_maps
2494
2495 Returns an arrayref of paths of all shared maps that have
2496 instantiated unique items. May block.
2497
2498 =cut
2499
2500 sub unique_maps() {
2501 [
2502 map {
2503 utf8::decode $_;
2504 s/\.map$//; # TODO future compatibility hack
2505 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2506 ? ()
2507 : normalise $_
2508 } @{ aio_readdir $UNIQUEDIR or [] }
2509 ]
2510 }
2511
2512 =item cf::map::static_maps
2513
2514 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2515 file in the shared directory excluding F</styles> and F</editor>). May
2516 block.
2517
2518 =cut
2519
2520 sub static_maps() {
2521 my @dirs = "";
2522 my @maps;
2523
2524 while (@dirs) {
2525 my $dir = shift @dirs;
2526
2527 next if $dir eq "/styles" || $dir eq "/editor";
2528
2529 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2530 or return;
2531
2532 for (@$files) {
2533 s/\.map$// or next;
2534 utf8::decode $_;
2535 push @maps, "$dir/$_";
2536 }
2537
2538 push @dirs, map "$dir/$_", @$dirs;
2539 }
2540
2541 \@maps
2542 }
2543
2544 =back
2545
2546 =head3 cf::object
2547
2548 =cut
2549
2550 package cf::object;
2551
2552 =over 4
2553
2554 =item $ob->inv_recursive
2555
2556 Returns the inventory of the object I<and> their inventories, recursively,
2557 but I<not> the object itself.
2558
2559 =cut
2560
2561 sub inv_recursive_;
2562 sub inv_recursive_ {
2563 map { $_, inv_recursive_ $_->inv } @_
2564 }
2565
2566 sub inv_recursive {
2567 inv_recursive_ inv $_[0]
2568 }
2569
2570 =item $ref = $ob->ref
2571
2572 Creates and returns a persistent reference to an object that can be stored as a string.
2573
2574 =item $ob = cf::object::deref ($refstring)
2575
2576 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2577 even if the object actually exists. May block.
2578
2579 =cut
2580
2581 sub deref {
2582 my ($ref) = @_;
2583
2584 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2585 my ($uuid, $name) = ($1, $2);
2586 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2587 or return;
2588 $pl->ob->uuid eq $uuid
2589 or return;
2590
2591 $pl->ob
2592 } else {
2593 warn "$ref: cannot resolve object reference\n";
2594 undef
2595 }
2596 }
2597
2598 package cf;
2599
2600 =back
2601
2602 =head3 cf::object::player
2603
2604 =over 4
2605
2606 =item $player_object->reply ($npc, $msg[, $flags])
2607
2608 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2609 can be C<undef>. Does the right thing when the player is currently in a
2610 dialogue with the given NPC character.
2611
2612 =cut
2613
2614 our $SAY_CHANNEL = {
2615 id => "say",
2616 title => "Map",
2617 reply => "say ",
2618 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2619 };
2620
2621 our $CHAT_CHANNEL = {
2622 id => "chat",
2623 title => "Chat",
2624 reply => "chat ",
2625 tooltip => "Player chat and shouts, global to the server.",
2626 };
2627
2628 # rough implementation of a future "reply" method that works
2629 # with dialog boxes.
2630 #TODO: the first argument must go, split into a $npc->reply_to ( method
2631 sub cf::object::player::reply($$$;$) {
2632 my ($self, $npc, $msg, $flags) = @_;
2633
2634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2635
2636 if ($self->{record_replies}) {
2637 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2638
2639 } else {
2640 my $pl = $self->contr;
2641
2642 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2643 my $dialog = $pl->{npc_dialog};
2644 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2645
2646 } else {
2647 $msg = $npc->name . " says: $msg" if $npc;
2648 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2649 }
2650 }
2651 }
2652
2653 =item $object->send_msg ($channel, $msg, $color, [extra...])
2654
2655 =cut
2656
2657 sub cf::object::send_msg {
2658 my $pl = shift->contr
2659 or return;
2660 $pl->send_msg (@_);
2661 }
2662
2663 =item $player_object->may ("access")
2664
2665 Returns wether the given player is authorized to access resource "access"
2666 (e.g. "command_wizcast").
2667
2668 =cut
2669
2670 sub cf::object::player::may {
2671 my ($self, $access) = @_;
2672
2673 $self->flag (cf::FLAG_WIZ) ||
2674 (ref $cf::CFG{"may_$access"}
2675 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2676 : $cf::CFG{"may_$access"})
2677 }
2678
2679 =item $player_object->enter_link
2680
2681 Freezes the player and moves him/her to a special map (C<{link}>).
2682
2683 The player should be reasonably safe there for short amounts of time (e.g.
2684 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2685 though, as the player cannot control the character while it is on the link
2686 map.
2687
2688 Will never block.
2689
2690 =item $player_object->leave_link ($map, $x, $y)
2691
2692 Moves the player out of the special C<{link}> map onto the specified
2693 map. If the map is not valid (or omitted), the player will be moved back
2694 to the location he/she was before the call to C<enter_link>, or, if that
2695 fails, to the emergency map position.
2696
2697 Might block.
2698
2699 =cut
2700
2701 sub link_map {
2702 unless ($LINK_MAP) {
2703 $LINK_MAP = cf::map::find "{link}"
2704 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2705 $LINK_MAP->load;
2706 }
2707
2708 $LINK_MAP
2709 }
2710
2711 sub cf::object::player::enter_link {
2712 my ($self) = @_;
2713
2714 $self->deactivate_recursive;
2715
2716 ++$self->{_link_recursion};
2717
2718 return if UNIVERSAL::isa $self->map, "ext::map_link";
2719
2720 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2721 if $self->map && $self->map->{path} ne "{link}";
2722
2723 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2724 }
2725
2726 sub cf::object::player::leave_link {
2727 my ($self, $map, $x, $y) = @_;
2728
2729 return unless $self->contr->active;
2730
2731 my $link_pos = delete $self->{_link_pos};
2732
2733 unless ($map) {
2734 # restore original map position
2735 ($map, $x, $y) = @{ $link_pos || [] };
2736 $map = cf::map::find $map;
2737
2738 unless ($map) {
2739 ($map, $x, $y) = @$EMERGENCY_POSITION;
2740 $map = cf::map::find $map
2741 or die "FATAL: cannot load emergency map\n";
2742 }
2743 }
2744
2745 ($x, $y) = (-1, -1)
2746 unless (defined $x) && (defined $y);
2747
2748 # use -1 or undef as default coordinates, not 0, 0
2749 ($x, $y) = ($map->enter_x, $map->enter_y)
2750 if $x <= 0 && $y <= 0;
2751
2752 $map->load;
2753
2754 return unless $self->contr->active;
2755
2756 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2757 if ($self->enter_map ($map, $x, $y)) {
2758 # entering was successful
2759 delete $self->{_link_recursion};
2760 # only activate afterwards, to support waiting in hooks
2761 $self->activate_recursive;
2762 }
2763
2764 }
2765
2766 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2767
2768 Moves the player to the given map-path and coordinates by first freezing
2769 her, loading and preparing them map, calling the provided $check callback
2770 that has to return the map if sucecssful, and then unfreezes the player on
2771 the new (success) or old (failed) map position. In either case, $done will
2772 be called at the end of this process.
2773
2774 Note that $check will be called with a potentially non-loaded map, so if
2775 it needs a loaded map it has to call C<< ->load >>.
2776
2777 =cut
2778
2779 our $GOTOGEN;
2780
2781 sub cf::object::player::goto {
2782 my ($self, $path, $x, $y, $check, $done) = @_;
2783
2784 if ($self->{_link_recursion} >= $MAX_LINKS) {
2785 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2786 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2787 ($path, $x, $y) = @$EMERGENCY_POSITION;
2788 }
2789
2790 # do generation counting so two concurrent goto's will be executed in-order
2791 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2792
2793 $self->enter_link;
2794
2795 (async {
2796 $Coro::current->{desc} = "player::goto $path $x $y";
2797
2798 # *tag paths override both path and x|y
2799 if ($path =~ /^\*(.*)$/) {
2800 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2801 my $ob = $obs[rand @obs];
2802
2803 # see if we actually can go there
2804 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2805 $ob = $obs[rand @obs];
2806 } else {
2807 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2808 }
2809 # else put us there anyways for now #d#
2810
2811 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2812 } else {
2813 ($path, $x, $y) = (undef, undef, undef);
2814 }
2815 }
2816
2817 my $map = eval {
2818 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2819
2820 if ($map) {
2821 $map = $map->customise_for ($self);
2822 $map = $check->($map, $x, $y, $self) if $check && $map;
2823 } else {
2824 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2825 }
2826
2827 $map
2828 };
2829
2830 if ($@) {
2831 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2832 LOG llevError | logBacktrace, Carp::longmess $@;
2833 }
2834
2835 if ($gen == $self->{_goto_generation}) {
2836 delete $self->{_goto_generation};
2837 $self->leave_link ($map, $x, $y);
2838 }
2839
2840 $done->($self) if $done;
2841 })->prio (1);
2842 }
2843
2844 =item $player_object->enter_exit ($exit_object)
2845
2846 =cut
2847
2848 sub parse_random_map_params {
2849 my ($spec) = @_;
2850
2851 my $rmp = { # defaults
2852 xsize => (cf::rndm 15, 40),
2853 ysize => (cf::rndm 15, 40),
2854 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2855 #layout => string,
2856 };
2857
2858 for (split /\n/, $spec) {
2859 my ($k, $v) = split /\s+/, $_, 2;
2860
2861 $rmp->{lc $k} = $v if (length $k) && (length $v);
2862 }
2863
2864 $rmp
2865 }
2866
2867 sub prepare_random_map {
2868 my ($exit) = @_;
2869
2870 # all this does is basically replace the /! path by
2871 # a new random map path (?random/...) with a seed
2872 # that depends on the exit object
2873
2874 my $rmp = parse_random_map_params $exit->msg;
2875
2876 if ($exit->map) {
2877 $rmp->{region} = $exit->region->name;
2878 $rmp->{origin_map} = $exit->map->path;
2879 $rmp->{origin_x} = $exit->x;
2880 $rmp->{origin_y} = $exit->y;
2881
2882 $exit->map->touch;
2883 }
2884
2885 $rmp->{random_seed} ||= $exit->random_seed;
2886
2887 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2888 my $md5 = Digest::MD5::md5_hex $data;
2889 my $meta = "$RANDOMDIR/$md5.meta";
2890
2891 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2892 aio_write $fh, 0, (length $data), $data, 0;
2893 undef $fh;
2894 aio_rename "$meta~", $meta;
2895
2896 my $slaying = "?random/$md5";
2897
2898 if ($exit->valid) {
2899 $exit->slaying ("?random/$md5");
2900 $exit->msg (undef);
2901 }
2902 }
2903 }
2904
2905 sub cf::object::player::enter_exit {
2906 my ($self, $exit) = @_;
2907
2908 return unless $self->type == cf::PLAYER;
2909
2910 $self->enter_link;
2911
2912 (async {
2913 $Coro::current->{desc} = "enter_exit";
2914
2915 unless (eval {
2916 $self->deactivate_recursive; # just to be sure
2917
2918 my $map = cf::map::normalise $exit->slaying, $exit->map;
2919 my $x = $exit->stats->hp;
2920 my $y = $exit->stats->sp;
2921
2922 # special map handling
2923 my $slaying = $exit->slaying;
2924
2925 # special map handling
2926 if ($slaying eq "/!") {
2927 my $guard = cf::lock_acquire "exit_prepare:$exit";
2928
2929 prepare_random_map $exit
2930 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2931
2932 $map = $exit->slaying;
2933
2934 } elsif ($slaying eq '!up') {
2935 $map = $exit->map->tile_path (cf::TILE_UP);
2936 $x = $exit->x;
2937 $y = $exit->y;
2938
2939 } elsif ($slaying eq '!down') {
2940 $map = $exit->map->tile_path (cf::TILE_DOWN);
2941 $x = $exit->x;
2942 $y = $exit->y;
2943 }
2944
2945 $self->goto ($map, $x, $y);
2946
2947 # if exit is damned, update players death & WoR home-position
2948 $self->contr->savebed ($map, $x, $y)
2949 if $exit->flag (cf::FLAG_DAMNED);
2950
2951 1
2952 }) {
2953 $self->message ("Something went wrong deep within the deliantra server. "
2954 . "I'll try to bring you back to the map you were before. "
2955 . "Please report this to the dungeon master!",
2956 cf::NDI_UNIQUE | cf::NDI_RED);
2957
2958 error "ERROR in enter_exit: $@";
2959 $self->leave_link;
2960 }
2961 })->prio (1);
2962 }
2963
2964 =head3 cf::client
2965
2966 =over 4
2967
2968 =item $client->send_drawinfo ($text, $flags)
2969
2970 Sends a drawinfo packet to the client. Circumvents output buffering so
2971 should not be used under normal circumstances.
2972
2973 =cut
2974
2975 sub cf::client::send_drawinfo {
2976 my ($self, $text, $flags) = @_;
2977
2978 utf8::encode $text;
2979 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2980 }
2981
2982 =item $client->send_big_packet ($pkt)
2983
2984 Like C<send_packet>, but tries to compress large packets, and fragments
2985 them as required.
2986
2987 =cut
2988
2989 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2990
2991 sub cf::client::send_big_packet {
2992 my ($self, $pkt) = @_;
2993
2994 # try lzf for large packets
2995 $pkt = "lzf " . Compress::LZF::compress $pkt
2996 if 1024 <= length $pkt and $self->{can_lzf};
2997
2998 # split very large packets
2999 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3000 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3001 $pkt = "frag";
3002 }
3003
3004 $self->send_packet ($pkt);
3005 }
3006
3007 =item $client->send_msg ($channel, $msg, $color, [extra...])
3008
3009 Send a drawinfo or msg packet to the client, formatting the msg for the
3010 client if neccessary. C<$type> should be a string identifying the type of
3011 the message, with C<log> being the default. If C<$color> is negative, suppress
3012 the message unless the client supports the msg packet.
3013
3014 =cut
3015
3016 # non-persistent channels (usually the info channel)
3017 our %CHANNEL = (
3018 "c/motd" => {
3019 id => "infobox",
3020 title => "MOTD",
3021 reply => undef,
3022 tooltip => "The message of the day",
3023 },
3024 "c/identify" => {
3025 id => "infobox",
3026 title => "Identify",
3027 reply => undef,
3028 tooltip => "Items recently identified",
3029 },
3030 "c/examine" => {
3031 id => "infobox",
3032 title => "Examine",
3033 reply => undef,
3034 tooltip => "Signs and other items you examined",
3035 },
3036 "c/shopinfo" => {
3037 id => "infobox",
3038 title => "Shop Info",
3039 reply => undef,
3040 tooltip => "What your bargaining skill tells you about the shop",
3041 },
3042 "c/book" => {
3043 id => "infobox",
3044 title => "Book",
3045 reply => undef,
3046 tooltip => "The contents of a note or book",
3047 },
3048 "c/lookat" => {
3049 id => "infobox",
3050 title => "Look",
3051 reply => undef,
3052 tooltip => "What you saw there",
3053 },
3054 "c/who" => {
3055 id => "infobox",
3056 title => "Players",
3057 reply => undef,
3058 tooltip => "Shows players who are currently online",
3059 },
3060 "c/body" => {
3061 id => "infobox",
3062 title => "Body Parts",
3063 reply => undef,
3064 tooltip => "Shows which body parts you posess and are available",
3065 },
3066 "c/statistics" => {
3067 id => "infobox",
3068 title => "Statistics",
3069 reply => undef,
3070 tooltip => "Shows your primary statistics",
3071 },
3072 "c/skills" => {
3073 id => "infobox",
3074 title => "Skills",
3075 reply => undef,
3076 tooltip => "Shows your experience per skill and item power",
3077 },
3078 "c/shopitems" => {
3079 id => "infobox",
3080 title => "Shop Items",
3081 reply => undef,
3082 tooltip => "Shows the items currently for sale in this shop",
3083 },
3084 "c/resistances" => {
3085 id => "infobox",
3086 title => "Resistances",
3087 reply => undef,
3088 tooltip => "Shows your resistances",
3089 },
3090 "c/pets" => {
3091 id => "infobox",
3092 title => "Pets",
3093 reply => undef,
3094 tooltip => "Shows information abotu your pets/a specific pet",
3095 },
3096 "c/perceiveself" => {
3097 id => "infobox",
3098 title => "Perceive Self",
3099 reply => undef,
3100 tooltip => "You gained detailed knowledge about yourself",
3101 },
3102 "c/uptime" => {
3103 id => "infobox",
3104 title => "Uptime",
3105 reply => undef,
3106 tooltip => "How long the server has been running since last restart",
3107 },
3108 "c/mapinfo" => {
3109 id => "infobox",
3110 title => "Map Info",
3111 reply => undef,
3112 tooltip => "Information related to the maps",
3113 },
3114 "c/party" => {
3115 id => "party",
3116 title => "Party",
3117 reply => "gsay ",
3118 tooltip => "Messages and chat related to your party",
3119 },
3120 "c/death" => {
3121 id => "death",
3122 title => "Death",
3123 reply => undef,
3124 tooltip => "Reason for and more info about your most recent death",
3125 },
3126 "c/say" => $SAY_CHANNEL,
3127 "c/chat" => $CHAT_CHANNEL,
3128 );
3129
3130 sub cf::client::send_msg {
3131 my ($self, $channel, $msg, $color, @extra) = @_;
3132
3133 $msg = $self->pl->expand_cfpod ($msg)
3134 unless $color & cf::NDI_VERBATIM;
3135
3136 $color &= cf::NDI_CLIENT_MASK; # just in case...
3137
3138 # check predefined channels, for the benefit of C
3139 if ($CHANNEL{$channel}) {
3140 $channel = $CHANNEL{$channel};
3141
3142 $self->ext_msg (channel_info => $channel);
3143 $channel = $channel->{id};
3144
3145 } elsif (ref $channel) {
3146 # send meta info to client, if not yet sent
3147 unless (exists $self->{channel}{$channel->{id}}) {
3148 $self->{channel}{$channel->{id}} = $channel;
3149 $self->ext_msg (channel_info => $channel);
3150 }
3151
3152 $channel = $channel->{id};
3153 }
3154
3155 return unless @extra || length $msg;
3156
3157 # default colour, mask it out
3158 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3159 if $color & cf::NDI_DEF;
3160
3161 my $pkt = "msg "
3162 . $self->{json_coder}->encode (
3163 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3164 );
3165
3166 $self->send_big_packet ($pkt);
3167 }
3168
3169 =item $client->ext_msg ($type, @msg)
3170
3171 Sends an ext event to the client.
3172
3173 =cut
3174
3175 sub cf::client::ext_msg($$@) {
3176 my ($self, $type, @msg) = @_;
3177
3178 if ($self->extcmd == 2) {
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3180 } elsif ($self->extcmd == 1) { # TODO: remove
3181 push @msg, msgtype => "event_$type";
3182 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3183 }
3184 }
3185
3186 =item $client->ext_reply ($msgid, @msg)
3187
3188 Sends an ext reply to the client.
3189
3190 =cut
3191
3192 sub cf::client::ext_reply($$@) {
3193 my ($self, $id, @msg) = @_;
3194
3195 if ($self->extcmd == 2) {
3196 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3197 } elsif ($self->extcmd == 1) {
3198 #TODO: version 1, remove
3199 unshift @msg, msgtype => "reply", msgid => $id;
3200 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3201 }
3202 }
3203
3204 =item $success = $client->query ($flags, "text", \&cb)
3205
3206 Queues a query to the client, calling the given callback with
3207 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3208 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3209
3210 Queries can fail, so check the return code. Or don't, as queries will
3211 become reliable at some point in the future.
3212
3213 =cut
3214
3215 sub cf::client::query {
3216 my ($self, $flags, $text, $cb) = @_;
3217
3218 return unless $self->state == ST_PLAYING
3219 || $self->state == ST_SETUP
3220 || $self->state == ST_CUSTOM;
3221
3222 $self->state (ST_CUSTOM);
3223
3224 utf8::encode $text;
3225 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3226
3227 $self->send_packet ($self->{query_queue}[0][0])
3228 if @{ $self->{query_queue} } == 1;
3229
3230 1
3231 }
3232
3233 cf::client->attach (
3234 on_connect => sub {
3235 my ($ns) = @_;
3236
3237 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3238 },
3239 on_reply => sub {
3240 my ($ns, $msg) = @_;
3241
3242 # this weird shuffling is so that direct followup queries
3243 # get handled first
3244 my $queue = delete $ns->{query_queue}
3245 or return; # be conservative, not sure how that can happen, but we saw a crash here
3246
3247 (shift @$queue)->[1]->($msg);
3248 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3249
3250 push @{ $ns->{query_queue} }, @$queue;
3251
3252 if (@{ $ns->{query_queue} } == @$queue) {
3253 if (@$queue) {
3254 $ns->send_packet ($ns->{query_queue}[0][0]);
3255 } else {
3256 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3257 }
3258 }
3259 },
3260 on_exticmd => sub {
3261 my ($ns, $buf) = @_;
3262
3263 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3264
3265 if (ref $msg) {
3266 my ($type, $reply, @payload) =
3267 "ARRAY" eq ref $msg
3268 ? @$msg
3269 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3270
3271 my @reply;
3272
3273 if (my $cb = $EXTICMD{$type}) {
3274 @reply = $cb->($ns, @payload);
3275 }
3276
3277 $ns->ext_reply ($reply, @reply)
3278 if $reply;
3279
3280 } else {
3281 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3282 }
3283
3284 cf::override;
3285 },
3286 );
3287
3288 =item $client->async (\&cb)
3289
3290 Create a new coroutine, running the specified callback. The coroutine will
3291 be automatically cancelled when the client gets destroyed (e.g. on logout,
3292 or loss of connection).
3293
3294 =cut
3295
3296 sub cf::client::async {
3297 my ($self, $cb) = @_;
3298
3299 my $coro = &Coro::async ($cb);
3300
3301 $coro->on_destroy (sub {
3302 delete $self->{_coro}{$coro+0};
3303 });
3304
3305 $self->{_coro}{$coro+0} = $coro;
3306
3307 $coro
3308 }
3309
3310 cf::client->attach (
3311 on_client_destroy => sub {
3312 my ($ns) = @_;
3313
3314 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3315 },
3316 );
3317
3318 =back
3319
3320
3321 =head2 SAFE SCRIPTING
3322
3323 Functions that provide a safe environment to compile and execute
3324 snippets of perl code without them endangering the safety of the server
3325 itself. Looping constructs, I/O operators and other built-in functionality
3326 is not available in the safe scripting environment, and the number of
3327 functions and methods that can be called is greatly reduced.
3328
3329 =cut
3330
3331 our $safe = new Safe "safe";
3332 our $safe_hole = new Safe::Hole;
3333
3334 $SIG{FPE} = 'IGNORE';
3335
3336 $safe->permit_only (Opcode::opset qw(
3337 :base_core :base_mem :base_orig :base_math :base_loop
3338 grepstart grepwhile mapstart mapwhile
3339 sort time
3340 ));
3341
3342 # here we export the classes and methods available to script code
3343
3344 =pod
3345
3346 The following functions and methods are available within a safe environment:
3347
3348 cf::object
3349 contr pay_amount pay_player map x y force_find force_add destroy
3350 insert remove name archname title slaying race decrease split
3351 value
3352
3353 cf::object::player
3354 player
3355
3356 cf::player
3357 peaceful
3358
3359 cf::map
3360 trigger
3361
3362 =cut
3363
3364 for (
3365 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3366 insert remove inv nrof name archname title slaying race
3367 decrease split destroy change_exp value msg lore send_msg)],
3368 ["cf::object::player" => qw(player)],
3369 ["cf::player" => qw(peaceful send_msg)],
3370 ["cf::map" => qw(trigger)],
3371 ) {
3372 my ($pkg, @funs) = @$_;
3373 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3374 for @funs;
3375 }
3376
3377 =over 4
3378
3379 =item @retval = safe_eval $code, [var => value, ...]
3380
3381 Compiled and executes the given perl code snippet. additional var/value
3382 pairs result in temporary local (my) scalar variables of the given name
3383 that are available in the code snippet. Example:
3384
3385 my $five = safe_eval '$first + $second', first => 1, second => 4;
3386
3387 =cut
3388
3389 sub safe_eval($;@) {
3390 my ($code, %vars) = @_;
3391
3392 my $qcode = $code;
3393 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3394 $qcode =~ s/\n/\\n/g;
3395
3396 %vars = (_dummy => 0) unless %vars;
3397
3398 my @res;
3399 local $_;
3400
3401 my $eval =
3402 "do {\n"
3403 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3404 . "#line 0 \"{$qcode}\"\n"
3405 . $code
3406 . "\n}"
3407 ;
3408
3409 if ($CFG{safe_eval}) {
3410 sub_generation_inc;
3411 local @safe::cf::_safe_eval_args = values %vars;
3412 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3413 sub_generation_inc;
3414 } else {
3415 local @cf::_safe_eval_args = values %vars;
3416 @res = wantarray ? eval eval : scalar eval $eval;
3417 }
3418
3419 if ($@) {
3420 warn "$@",
3421 "while executing safe code '$code'\n",
3422 "with arguments " . (join " ", %vars) . "\n";
3423 }
3424
3425 wantarray ? @res : $res[0]
3426 }
3427
3428 =item cf::register_script_function $function => $cb
3429
3430 Register a function that can be called from within map/npc scripts. The
3431 function should be reasonably secure and should be put into a package name
3432 like the extension.
3433
3434 Example: register a function that gets called whenever a map script calls
3435 C<rent::overview>, as used by the C<rent> extension.
3436
3437 cf::register_script_function "rent::overview" => sub {
3438 ...
3439 };
3440
3441 =cut
3442
3443 sub register_script_function {
3444 my ($fun, $cb) = @_;
3445
3446 $fun = "safe::$fun" if $CFG{safe_eval};
3447 *$fun = $safe_hole->wrap ($cb);
3448 }
3449
3450 =back
3451
3452 =cut
3453
3454 #############################################################################
3455 # the server's init and main functions
3456
3457 sub load_facedata($) {
3458 my ($path) = @_;
3459
3460 # HACK to clear player env face cache, we need some signal framework
3461 # for this (global event?)
3462 %ext::player_env::MUSIC_FACE_CACHE = ();
3463
3464 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3465
3466 trace "loading facedata from $path\n";
3467
3468 my $facedata = decode_storable load_file $path;
3469
3470 $facedata->{version} == 2
3471 or cf::cleanup "$path: version mismatch, cannot proceed.";
3472
3473 # patch in the exptable
3474 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3475 $facedata->{resource}{"res/exp_table"} = {
3476 type => FT_RSRC,
3477 data => $exp_table,
3478 hash => (Digest::MD5::md5 $exp_table),
3479 };
3480 cf::cede_to_tick;
3481
3482 {
3483 my $faces = $facedata->{faceinfo};
3484
3485 while (my ($face, $info) = each %$faces) {
3486 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3487
3488 cf::face::set_visibility $idx, $info->{visibility};
3489 cf::face::set_magicmap $idx, $info->{magicmap};
3490 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3491 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3492 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3493
3494 cf::cede_to_tick;
3495 }
3496
3497 while (my ($face, $info) = each %$faces) {
3498 next unless $info->{smooth};
3499
3500 my $idx = cf::face::find $face
3501 or next;
3502
3503 if (my $smooth = cf::face::find $info->{smooth}) {
3504 cf::face::set_smooth $idx, $smooth;
3505 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3506 } else {
3507 error "smooth face '$info->{smooth}' not found for face '$face'";
3508 }
3509
3510 cf::cede_to_tick;
3511 }
3512 }
3513
3514 {
3515 my $anims = $facedata->{animinfo};
3516
3517 while (my ($anim, $info) = each %$anims) {
3518 cf::anim::set $anim, $info->{frames}, $info->{facings};
3519 cf::cede_to_tick;
3520 }
3521
3522 cf::anim::invalidate_all; # d'oh
3523 }
3524
3525 {
3526 my $res = $facedata->{resource};
3527
3528 while (my ($name, $info) = each %$res) {
3529 if (defined $info->{type}) {
3530 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3531
3532 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3533 cf::face::set_type $idx, $info->{type};
3534 } else {
3535 $RESOURCE{$name} = $info; # unused
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3543
3544 1
3545 }
3546
3547 register_exticmd fx_want => sub {
3548 my ($ns, $want) = @_;
3549
3550 while (my ($k, $v) = each %$want) {
3551 $ns->fx_want ($k, $v);
3552 }
3553 };
3554
3555 sub load_resource_file($) {
3556 my $guard = lock_acquire "load_resource_file";
3557
3558 my $status = load_resource_file_ $_[0];
3559 get_slot 0.1, 100;
3560 cf::arch::commit_load;
3561
3562 $status
3563 }
3564
3565 sub reload_regions {
3566 # HACK to clear player env face cache, we need some signal framework
3567 # for this (global event?)
3568 %ext::player_env::MUSIC_FACE_CACHE = ();
3569
3570 load_resource_file "$MAPDIR/regions"
3571 or die "unable to load regions file\n";
3572
3573 for (cf::region::list) {
3574 $_->{match} = qr/$_->{match}/
3575 if exists $_->{match};
3576 }
3577 }
3578
3579 sub reload_facedata {
3580 load_facedata "$DATADIR/facedata"
3581 or die "unable to load facedata\n";
3582 }
3583
3584 sub reload_archetypes {
3585 load_resource_file "$DATADIR/archetypes"
3586 or die "unable to load archetypes\n";
3587 }
3588
3589 sub reload_treasures {
3590 load_resource_file "$DATADIR/treasures"
3591 or die "unable to load treasurelists\n";
3592 }
3593
3594 sub reload_sound {
3595 trace "loading sound config from $DATADIR/sound\n";
3596
3597 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3598
3599 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3600 my $sound = $soundconf->{compat}[$_]
3601 or next;
3602
3603 my $face = cf::face::find "sound/$sound->[1]";
3604 cf::sound::set $sound->[0] => $face;
3605 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3606 }
3607
3608 while (my ($k, $v) = each %{$soundconf->{event}}) {
3609 my $face = cf::face::find "sound/$v";
3610 cf::sound::set $k => $face;
3611 }
3612 }
3613
3614 sub reload_resources {
3615 trace "reloading resource files...\n";
3616
3617 reload_exp_table;
3618 reload_materials;
3619 reload_facedata;
3620 reload_sound;
3621 reload_archetypes;
3622 reload_regions;
3623 reload_treasures;
3624
3625 trace "finished reloading resource files\n";
3626 }
3627
3628 sub reload_config {
3629 trace "reloading config file...\n";
3630
3631 my $config = load_file "$CONFDIR/config";
3632 utf8::decode $config;
3633 *CFG = decode_yaml $config;
3634
3635 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3636
3637 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3638 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3639
3640 if (exists $CFG{mlockall}) {
3641 eval {
3642 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3643 and die "WARNING: m(un)lockall failed: $!\n";
3644 };
3645 warn $@ if $@;
3646 }
3647 }
3648
3649 sub pidfile() {
3650 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3651 or die "$PIDFILE: $!";
3652 flock $fh, &Fcntl::LOCK_EX
3653 or die "$PIDFILE: flock: $!";
3654 $fh
3655 }
3656
3657 # make sure only one server instance is running at any one time
3658 sub atomic {
3659 my $fh = pidfile;
3660
3661 my $pid = <$fh>;
3662 kill 9, $pid if $pid > 0;
3663
3664 seek $fh, 0, 0;
3665 print $fh $$;
3666 }
3667
3668 sub main_loop {
3669 trace "EV::loop starting\n";
3670 if (1) {
3671 EV::loop;
3672 }
3673 trace "EV::loop returned\n";
3674 goto &main_loop unless $REALLY_UNLOOP;
3675 }
3676
3677 sub main {
3678 cf::init_globals; # initialise logging
3679
3680 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3681 LOG llevInfo, "Copyright (C) 2005-2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3682 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3683 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3684
3685 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3686
3687 # we must not ever block the main coroutine
3688 local $Coro::idle = sub {
3689 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3690 (async {
3691 $Coro::current->{desc} = "IDLE BUG HANDLER";
3692 EV::loop EV::LOOP_ONESHOT;
3693 })->prio (Coro::PRIO_MAX);
3694 };
3695
3696 evthread_start IO::AIO::poll_fileno;
3697
3698 cf::sync_job {
3699 cf::incloader::init ();
3700
3701 cf::init_anim;
3702 cf::init_attackmess;
3703 cf::init_dynamic;
3704
3705 cf::load_settings;
3706
3707 reload_resources;
3708 reload_config;
3709 db_init;
3710
3711 cf::init_uuid;
3712 cf::init_signals;
3713 cf::init_skills;
3714
3715 cf::init_beforeplay;
3716
3717 atomic;
3718
3719 load_extensions;
3720
3721 utime time, time, $RUNTIMEFILE;
3722
3723 # no (long-running) fork's whatsoever before this point(!)
3724 use POSIX ();
3725 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3726
3727 cf::_post_init 0;
3728 };
3729
3730 cf::object::thawer::errors_are_fatal 0;
3731 info "parse errors in files are no longer fatal from this point on.\n";
3732
3733 AE::postpone {
3734 undef &main; # free gobs of memory :)
3735 };
3736
3737 goto &main_loop;
3738 }
3739
3740 #############################################################################
3741 # initialisation and cleanup
3742
3743 # install some emergency cleanup handlers
3744 BEGIN {
3745 our %SIGWATCHER = ();
3746 for my $signal (qw(INT HUP TERM)) {
3747 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3748 cf::cleanup "SIG$signal";
3749 };
3750 }
3751 }
3752
3753 sub write_runtime_sync {
3754 my $t0 = AE::time;
3755
3756 # first touch the runtime file to show we are still running:
3757 # the fsync below can take a very very long time.
3758
3759 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3760
3761 my $guard = cf::lock_acquire "write_runtime";
3762
3763 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3764 or return;
3765
3766 my $value = $cf::RUNTIME + 90 + 10;
3767 # 10 is the runtime save interval, for a monotonic clock
3768 # 60 allows for the watchdog to kill the server.
3769
3770 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3771 and return;
3772
3773 # always fsync - this file is important
3774 aio_fsync $fh
3775 and return;
3776
3777 # touch it again to show we are up-to-date
3778 aio_utime $fh, undef, undef;
3779
3780 close $fh
3781 or return;
3782
3783 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3784 and return;
3785
3786 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3787
3788 1
3789 }
3790
3791 our $uuid_lock;
3792 our $uuid_skip;
3793
3794 sub write_uuid_sync($) {
3795 $uuid_skip ||= $_[0];
3796
3797 return if $uuid_lock;
3798 local $uuid_lock = 1;
3799
3800 my $uuid = "$LOCALDIR/uuid";
3801
3802 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3803 or return;
3804
3805 my $value = uuid_seq uuid_cur;
3806
3807 unless ($value) {
3808 info "cowardly refusing to write zero uuid value!\n";
3809 return;
3810 }
3811
3812 my $value = uuid_str $value + $uuid_skip;
3813 $uuid_skip = 0;
3814
3815 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3816 and return;
3817
3818 # always fsync - this file is important
3819 aio_fsync $fh
3820 and return;
3821
3822 close $fh
3823 or return;
3824
3825 aio_rename "$uuid~", $uuid
3826 and return;
3827
3828 trace "uuid file written ($value).\n";
3829
3830 1
3831
3832 }
3833
3834 sub write_uuid($$) {
3835 my ($skip, $sync) = @_;
3836
3837 $sync ? write_uuid_sync $skip
3838 : async { write_uuid_sync $skip };
3839 }
3840
3841 sub emergency_save() {
3842 my $freeze_guard = cf::freeze_mainloop;
3843
3844 info "emergency_perl_save: enter\n";
3845
3846 # this is a trade-off: we want to be very quick here, so
3847 # save all maps without fsync, and later call a global sync
3848 # (which in turn might be very very slow)
3849 local $USE_FSYNC = 0;
3850
3851 cf::sync_job {
3852 cf::write_runtime_sync; # external watchdog should not bark
3853
3854 # use a peculiar iteration method to avoid tripping on perl
3855 # refcount bugs in for. also avoids problems with players
3856 # and maps saved/destroyed asynchronously.
3857 info "emergency_perl_save: begin player save\n";
3858 for my $login (keys %cf::PLAYER) {
3859 my $pl = $cf::PLAYER{$login} or next;
3860 $pl->valid or next;
3861 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3862 $pl->save;
3863 }
3864 info "emergency_perl_save: end player save\n";
3865
3866 cf::write_runtime_sync; # external watchdog should not bark
3867
3868 info "emergency_perl_save: begin map save\n";
3869 for my $path (keys %cf::MAP) {
3870 my $map = $cf::MAP{$path} or next;
3871 $map->valid or next;
3872 $map->save;
3873 }
3874 info "emergency_perl_save: end map save\n";
3875
3876 cf::write_runtime_sync; # external watchdog should not bark
3877
3878 info "emergency_perl_save: begin database checkpoint\n";
3879 BDB::db_env_txn_checkpoint $DB_ENV;
3880 info "emergency_perl_save: end database checkpoint\n";
3881
3882 info "emergency_perl_save: begin write uuid\n";
3883 write_uuid_sync 1;
3884 info "emergency_perl_save: end write uuid\n";
3885
3886 cf::write_runtime_sync; # external watchdog should not bark
3887
3888 trace "emergency_perl_save: syncing database to disk";
3889 BDB::db_env_txn_checkpoint $DB_ENV;
3890
3891 info "emergency_perl_save: starting sync\n";
3892 IO::AIO::aio_sync sub {
3893 info "emergency_perl_save: finished sync\n";
3894 };
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 trace "emergency_perl_save: flushing outstanding aio requests";
3899 while (IO::AIO::nreqs || BDB::nreqs) {
3900 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3901 }
3902
3903 cf::write_runtime_sync; # external watchdog should not bark
3904 };
3905
3906 info "emergency_perl_save: leave\n";
3907 }
3908
3909 sub post_cleanup {
3910 my ($make_core) = @_;
3911
3912 IO::AIO::flush;
3913
3914 error Carp::longmess "post_cleanup backtrace"
3915 if $make_core;
3916
3917 my $fh = pidfile;
3918 unlink $PIDFILE if <$fh> == $$;
3919 }
3920
3921 # a safer delete_package, copied from Symbol
3922 sub clear_package($) {
3923 my $pkg = shift;
3924
3925 # expand to full symbol table name if needed
3926 unless ($pkg =~ /^main::.*::$/) {
3927 $pkg = "main$pkg" if $pkg =~ /^::/;
3928 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3929 $pkg .= '::' unless $pkg =~ /::$/;
3930 }
3931
3932 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3933 my $stem_symtab = *{$stem}{HASH};
3934
3935 defined $stem_symtab and exists $stem_symtab->{$leaf}
3936 or return;
3937
3938 # clear all symbols
3939 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3940 for my $name (keys %$leaf_symtab) {
3941 _gv_clear *{"$pkg$name"};
3942 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3943 }
3944 }
3945
3946 sub do_reload_perl() {
3947 # can/must only be called in main
3948 unless (in_main) {
3949 error "can only reload from main coroutine";
3950 return;
3951 }
3952
3953 return if $RELOAD++;
3954
3955 my $t1 = AE::time;
3956
3957 while ($RELOAD) {
3958 cf::get_slot 0.1, -1, "reload_perl";
3959 info "perl_reload: reloading...";
3960
3961 trace "perl_reload: entering sync_job";
3962
3963 cf::sync_job {
3964 #cf::emergency_save;
3965
3966 trace "perl_reload: cancelling all extension coros";
3967 $_->cancel for values %EXT_CORO;
3968 %EXT_CORO = ();
3969
3970 trace "perl_reload: removing commands";
3971 %COMMAND = ();
3972
3973 trace "perl_reload: removing ext/exti commands";
3974 %EXTCMD = ();
3975 %EXTICMD = ();
3976
3977 trace "perl_reload: unloading/nuking all extensions";
3978 for my $pkg (@EXTS) {
3979 trace "... unloading $pkg";
3980
3981 if (my $cb = $pkg->can ("unload")) {
3982 eval {
3983 $cb->($pkg);
3984 1
3985 } or error "$pkg unloaded, but with errors: $@";
3986 }
3987
3988 trace "... clearing $pkg";
3989 clear_package $pkg;
3990 }
3991
3992 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3993 while (my ($k, $v) = each %INC) {
3994 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3995
3996 trace "... unloading $k";
3997 delete $INC{$k};
3998
3999 $k =~ s/\.pm$//;
4000 $k =~ s/\//::/g;
4001
4002 if (my $cb = $k->can ("unload_module")) {
4003 $cb->();
4004 }
4005
4006 clear_package $k;
4007 }
4008
4009 trace "perl_reload: getting rid of safe::, as good as possible";
4010 clear_package "safe::$_"
4011 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4012
4013 trace "perl_reload: unloading cf.pm \"a bit\"";
4014 delete $INC{"cf.pm"};
4015 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4016
4017 # don't, removes xs symbols, too,
4018 # and global variables created in xs
4019 #clear_package __PACKAGE__;
4020
4021 info "perl_reload: unload completed, starting to reload now";
4022
4023 trace "perl_reload: reloading cf.pm";
4024 require cf;
4025 cf::_connect_to_perl_1;
4026
4027 trace "perl_reload: loading config and database again";
4028 cf::reload_config;
4029
4030 trace "perl_reload: loading extensions";
4031 cf::load_extensions;
4032
4033 if ($REATTACH_ON_RELOAD) {
4034 trace "perl_reload: reattaching attachments to objects/players";
4035 _global_reattach; # objects, sockets
4036 trace "perl_reload: reattaching attachments to maps";
4037 reattach $_ for values %MAP;
4038 trace "perl_reload: reattaching attachments to players";
4039 reattach $_ for values %PLAYER;
4040 }
4041
4042 cf::_post_init 1;
4043
4044 trace "perl_reload: leaving sync_job";
4045
4046 1
4047 } or do {
4048 error $@;
4049 cf::cleanup "perl_reload: error, exiting.";
4050 };
4051
4052 --$RELOAD;
4053 }
4054
4055 $t1 = AE::time - $t1;
4056 info "perl_reload: completed in ${t1}s\n";
4057 };
4058
4059 our $RELOAD_WATCHER; # used only during reload
4060
4061 sub reload_perl() {
4062 # doing reload synchronously and two reloads happen back-to-back,
4063 # coro crashes during coro_state_free->destroy here.
4064
4065 $RELOAD_WATCHER ||= cf::async {
4066 Coro::AIO::aio_wait cache_extensions;
4067
4068 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4069 do_reload_perl;
4070 undef $RELOAD_WATCHER;
4071 };
4072 };
4073 }
4074
4075 register_command "reload" => sub {
4076 my ($who, $arg) = @_;
4077
4078 if ($who->flag (FLAG_WIZ)) {
4079 $who->message ("reloading server.");
4080 async {
4081 $Coro::current->{desc} = "perl_reload";
4082 reload_perl;
4083 };
4084 }
4085 };
4086
4087 #############################################################################
4088
4089 my $bug_warning = 0;
4090
4091 sub wait_for_tick() {
4092 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4093
4094 $WAIT_FOR_TICK->wait;
4095 }
4096
4097 sub wait_for_tick_begin() {
4098 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4099
4100 my $signal = new Coro::Signal;
4101 push @WAIT_FOR_TICK_BEGIN, $signal;
4102 $signal->wait;
4103 }
4104
4105 sub tick {
4106 if ($Coro::current != $Coro::main) {
4107 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4108 unless ++$bug_warning > 10;
4109 return;
4110 }
4111
4112 cf::one_tick; # one server iteration
4113
4114 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4115
4116 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4117 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4118 Coro::async_pool {
4119 $Coro::current->{desc} = "runtime saver";
4120 write_runtime_sync
4121 or error "ERROR: unable to write runtime file: $!";
4122 };
4123 }
4124
4125 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4126 $sig->send;
4127 }
4128 $WAIT_FOR_TICK->broadcast;
4129
4130 $LOAD = ($NOW - $TICK_START) / $TICK;
4131 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4132
4133 if (0) {
4134 if ($NEXT_TICK) {
4135 my $jitter = $TICK_START - $NEXT_TICK;
4136 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4137 debug "jitter $JITTER\n";#d#
4138 }
4139 }
4140 }
4141
4142 {
4143 # configure BDB
4144
4145 BDB::min_parallel 16;
4146 BDB::max_poll_reqs $TICK * 0.1;
4147 #$AnyEvent::BDB::WATCHER->priority (1);
4148
4149 unless ($DB_ENV) {
4150 $DB_ENV = BDB::db_env_create;
4151 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4152 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4153 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4154 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4155 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4156
4157 cf::sync_job {
4158 eval {
4159 BDB::db_env_open
4160 $DB_ENV,
4161 $BDBDIR,
4162 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4163 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4164 0666;
4165
4166 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4167 };
4168
4169 cf::cleanup "db_env_open(db): $@" if $@;
4170 };
4171 }
4172
4173 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4174 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4175 };
4176 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4177 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4178 };
4179 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4180 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4181 };
4182 }
4183
4184 {
4185 # configure IO::AIO
4186
4187 IO::AIO::min_parallel 8;
4188 IO::AIO::max_poll_time $TICK * 0.1;
4189 undef $AnyEvent::AIO::WATCHER;
4190 }
4191
4192 our $_log_backtrace;
4193 our $_log_backtrace_last;
4194
4195 sub _log_backtrace {
4196 my ($msg, @addr) = @_;
4197
4198 $msg =~ s/\n$//;
4199
4200 if ($_log_backtrace_last eq $msg) {
4201 LOG llevInfo, "[ABT] $msg\n";
4202 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4203 # limit the # of concurrent backtraces
4204 } elsif ($_log_backtrace < 2) {
4205 $_log_backtrace_last = $msg;
4206 ++$_log_backtrace;
4207 my $perl_bt = Carp::longmess $msg;
4208 async {
4209 $Coro::current->{desc} = "abt $msg";
4210
4211 my @bt = fork_call {
4212 @addr = map { sprintf "%x", $_ } @addr;
4213 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4214 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4215 or die "addr2line: $!";
4216
4217 my @funcs;
4218 my @res = <$fh>;
4219 chomp for @res;
4220 while (@res) {
4221 my ($func, $line) = splice @res, 0, 2, ();
4222 push @funcs, "[$func] $line";
4223 }
4224
4225 @funcs
4226 };
4227
4228 LOG llevInfo, "[ABT] $perl_bt\n";
4229 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4230 LOG llevInfo, "[ABT] $_\n" for @bt;
4231 --$_log_backtrace;
4232 };
4233 } else {
4234 LOG llevInfo, "[ABT] $msg\n";
4235 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4236 }
4237 }
4238
4239 # load additional modules
4240 require "cf/$_.pm" for @EXTRA_MODULES;
4241 cf::_connect_to_perl_2;
4242
4243 END { cf::emergency_save }
4244
4245 1
4246