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Revision: 1.580
Committed: Wed Jan 4 03:22:48 2012 UTC (12 years, 4 months ago) by root
Branch: MAIN
Changes since 1.579: +1 -1 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 #our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME = 0;
137 our $SERVER_TICK = 0;
138 our $NOW;
139
140 our (%PLAYER, %PLAYER_LOADING); # all users
141 our (%MAP, %MAP_LOADING ); # all maps
142 our $LINK_MAP; # the special {link} map, which is always available
143
144 # used to convert map paths into valid unix filenames by replacing / by ∕
145 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148 our $LOADAVG; # same thing, but with alpha-smoothing
149 our $JITTER; # average jitter
150 our $TICK_START; # for load detecting purposes
151
152 our @POST_INIT;
153
154 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155 our $REALLY_UNLOOP; # never set to true, please :)
156
157 our $WAIT_FOR_TICK = new Coro::Signal;
158 our @WAIT_FOR_TICK_BEGIN;
159
160 binmode STDOUT;
161 binmode STDERR;
162
163 # read virtual server time, if available
164 unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168 }
169
170 eval "sub TICK() { $TICK } 1" or die;
171
172 mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175 our $EMERGENCY_POSITION;
176
177 sub cf::map::normalise;
178
179 sub in_main() {
180 $Coro::current == $Coro::main
181 }
182
183 #############################################################################
184
185 %REFLECT = ();
186 for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189 }
190
191 # this is decidedly evil
192 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194 #############################################################################
195
196 =head2 GLOBAL VARIABLES
197
198 =over 4
199
200 =item $cf::UPTIME
201
202 The timestamp of the server start (so not actually an "uptime").
203
204 =item $cf::SERVER_TICK
205
206 An unsigned integer that starts at zero when the server is started and is
207 incremented on every tick.
208
209 =item $cf::NOW
210
211 The (real) time of the last (current) server tick - updated before and
212 after tick processing, so this is useful only as a rough "what time is it
213 now" estimate.
214
215 =item $cf::TICK
216
217 The interval between each server tick, in seconds.
218
219 =item $cf::RUNTIME
220
221 The time this server has run, starts at 0 and is increased by $cf::TICK on
222 every server tick.
223
224 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228 Various directories - "/etc", read-only install directory, perl-library
229 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230 unique-items directory, player file directory, random maps directory and
231 database environment.
232
233 =item $cf::LOADAVG
234
235 The current CPU load on the server (alpha-smoothed), as a value between 0
236 (none) and 1 (overloaded), indicating how much time is spent on processing
237 objects per tick. Healthy values are < 0.5.
238
239 =item $cf::LOAD
240
241 The raw value load value from the last tick.
242
243 =item %cf::CFG
244
245 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
246 from wherever your confdir points to.
247
248 =item cf::wait_for_tick, cf::wait_for_tick_begin
249
250 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251 returns directly I<after> the tick processing (and consequently, can only wake one thread
252 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254 Note that cf::Wait_for_tick will immediately return when the server is not
255 ticking, making it suitable for small pauses in threads that need to run
256 when the server is paused. If that is not applicable (i.e. you I<really>
257 want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259 =item $cf::WAIT_FOR_TICK
260
261 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262 variable contains a L<Coro::Signal> that is broadcats after every server
263 tick. Calling C<< ->wait >> on it will suspend the caller until after the
264 next server tick.
265
266 =cut
267
268 sub wait_for_tick();
269 sub wait_for_tick_begin();
270
271 =item @cf::INVOKE_RESULTS
272
273 This array contains the results of the last C<invoke ()> call. When
274 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275 that call.
276
277 =item %cf::REFLECT
278
279 Contains, for each (C++) class name, a hash reference with information
280 about object members (methods, scalars, arrays and flags) and other
281 metadata, which is useful for introspection.
282
283 =back
284
285 =cut
286
287 sub error(@) { LOG llevError, join "", @_ }
288 sub warn (@) { LOG llevWarn , join "", @_ }
289 sub info (@) { LOG llevInfo , join "", @_ }
290 sub debug(@) { LOG llevDebug, join "", @_ }
291 sub trace(@) { LOG llevTrace, join "", @_ }
292
293 $Coro::State::WARNHOOK = sub {
294 my $msg = join "", @_;
295
296 $msg .= "\n"
297 unless $msg =~ /\n$/;
298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
301 LOG llevWarn, $msg;
302 };
303
304 $Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316 };
317
318 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
324 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
325
326 # we bless all objects into (empty) derived classes to force a method lookup
327 # within the Safe compartment.
328 for my $pkg (qw(
329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335 )) {
336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
337 }
338
339 $EV::DIED = sub {
340 Carp::cluck "error in event callback: @_";
341 };
342
343 #############################################################################
344
345 sub fork_call(&@);
346 sub get_slot($;$$);
347
348 #############################################################################
349
350 =head2 UTILITY FUNCTIONS
351
352 =over 4
353
354 =item dumpval $ref
355
356 =cut
357
358 sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375 }
376
377 =item $scalar = load_file $path
378
379 Loads the given file from path and returns its contents. Croaks on error
380 and can block.
381
382 =cut
383
384 sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389 }
390
391 =item $ref = cf::decode_json $json
392
393 Converts a JSON string into the corresponding perl data structure.
394
395 =item $json = cf::encode_json $ref
396
397 Converts a perl data structure into its JSON representation.
398
399 =cut
400
401 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
402
403 sub encode_json($) { $json_coder->encode ($_[0]) }
404 sub decode_json($) { $json_coder->decode ($_[0]) }
405
406 =item $ref = cf::decode_storable $scalar
407
408 Same as Coro::Storable::thaw, so blocks.
409
410 =cut
411
412 BEGIN { *decode_storable = \&Coro::Storable::thaw }
413
414 =item $ref = cf::decode_yaml $scalar
415
416 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
417
418 =cut
419
420 sub decode_yaml($) {
421 fork_call { YAML::XS::Load $_[0] } @_
422 }
423
424 =item $scalar = cf::unlzf $scalar
425
426 Same as Compress::LZF::compress, but takes server ticks into account, so
427 blocks.
428
429 =cut
430
431 sub unlzf($) {
432 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
433 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
434 Compress::LZF::decompress $_[0]
435 }
436
437 =item cf::post_init { BLOCK }
438
439 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
440 but I<before> the server starts ticking again.
441
442 The codeblock will have a single boolean argument to indicate whether this
443 is a reload or not.
444
445 =cut
446
447 sub post_init(&) {
448 push @POST_INIT, shift;
449 }
450
451 sub _post_init {
452 trace "running post_init jobs";
453
454 # run them in parallel...
455
456 my @join;
457
458 while () {
459 push @join, map &Coro::async ($_, 0), @POST_INIT;
460 @POST_INIT = ();
461
462 @join or last;
463
464 (pop @join)->join;
465 }
466 }
467
468 =item cf::lock_wait $string
469
470 Wait until the given lock is available. See cf::lock_acquire.
471
472 =item my $lock = cf::lock_acquire $string
473
474 Wait until the given lock is available and then acquires it and returns
475 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
476 for example when the coroutine gets canceled), the lock is automatically
477 returned.
478
479 Locks are *not* recursive, locking from the same coro twice results in a
480 deadlocked coro.
481
482 Lock names should begin with a unique identifier (for example, cf::map::find
483 uses map_find and cf::map::load uses map_load).
484
485 =item $locked = cf::lock_active $string
486
487 Return true if the lock is currently active, i.e. somebody has locked it.
488
489 =cut
490
491 our $LOCKS = new Coro::SemaphoreSet;
492
493 sub lock_wait($) {
494 $LOCKS->wait ($_[0]);
495 }
496
497 sub lock_acquire($) {
498 $LOCKS->guard ($_[0])
499 }
500
501 sub lock_active($) {
502 $LOCKS->count ($_[0]) < 1
503 }
504
505 sub freeze_mainloop {
506 tick_inhibit_inc;
507
508 &Guard::guard (\&tick_inhibit_dec);
509 }
510
511 =item cf::periodic $interval, $cb
512
513 Like EV::periodic, but randomly selects a starting point so that the actions
514 get spread over time.
515
516 =cut
517
518 sub periodic($$) {
519 my ($interval, $cb) = @_;
520
521 my $start = rand List::Util::min 180, $interval;
522
523 EV::periodic $start, $interval, 0, $cb
524 }
525
526 =item cf::get_slot $time[, $priority[, $name]]
527
528 Allocate $time seconds of blocking CPU time at priority C<$priority>
529 (default: 0): This call blocks and returns only when you have at least
530 C<$time> seconds of cpu time till the next tick. The slot is only valid
531 till the next cede.
532
533 Background jobs should use a priority les than zero, interactive jobs
534 should use 100 or more.
535
536 The optional C<$name> can be used to identify the job to run. It might be
537 used for statistical purposes and should identify the same time-class.
538
539 Useful for short background jobs.
540
541 =cut
542
543 our @SLOT_QUEUE;
544 our $SLOT_QUEUE;
545 our $SLOT_DECAY = 0.9;
546
547 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
548 $SLOT_QUEUE = Coro::async {
549 $Coro::current->desc ("timeslot manager");
550
551 my $signal = new Coro::Signal;
552 my $busy;
553
554 while () {
555 next_job:
556
557 my $avail = cf::till_tick;
558
559 for (0 .. $#SLOT_QUEUE) {
560 if ($SLOT_QUEUE[$_][0] <= $avail) {
561 $busy = 0;
562 my $job = splice @SLOT_QUEUE, $_, 1, ();
563 $job->[2]->send;
564 Coro::cede;
565 goto next_job;
566 } else {
567 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
568 }
569 }
570
571 if (@SLOT_QUEUE) {
572 # we do not use wait_for_tick() as it returns immediately when tick is inactive
573 $WAIT_FOR_TICK->wait;
574 } else {
575 $busy = 0;
576 Coro::schedule;
577 }
578 }
579 };
580
581 sub get_slot($;$$) {
582 return if tick_inhibit || $Coro::current == $Coro::main;
583
584 my ($time, $pri, $name) = @_;
585
586 $time = clamp $time, 0.01, $TICK * .6;
587
588 my $sig = new Coro::Signal;
589
590 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
591 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
592 $SLOT_QUEUE->ready;
593 $sig->wait;
594 }
595
596 =item cf::async { BLOCK }
597
598 Currently the same as Coro::async_pool, meaning you cannot use
599 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
600 thing you are allowed to do is call C<prio> on it.
601
602 =cut
603
604 BEGIN { *async = \&Coro::async_pool }
605
606 =item cf::sync_job { BLOCK }
607
608 The design of Deliantra requires that the main coroutine ($Coro::main)
609 is always able to handle events or runnable, as Deliantra is only
610 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
611 acceptable.
612
613 If it must be done, put the blocking parts into C<sync_job>. This will run
614 the given BLOCK in another coroutine while waiting for the result. The
615 server will be frozen during this time, so the block should either finish
616 fast or be very important.
617
618 =cut
619
620 sub sync_job(&) {
621 my ($job) = @_;
622
623 if (in_main) {
624 my $time = AE::time;
625
626 # this is the main coro, too bad, we have to block
627 # till the operation succeeds, freezing the server :/
628
629 #LOG llevError, Carp::longmess "sync job";#d#
630
631 my $freeze_guard = freeze_mainloop;
632
633 my $busy = 1;
634 my @res;
635
636 (async {
637 $Coro::current->desc ("sync job coro");
638 @res = eval { $job->() };
639 error $@ if $@;
640 undef $busy;
641 })->prio (Coro::PRIO_MAX);
642
643 while ($busy) {
644 if (Coro::nready) {
645 Coro::cede_notself;
646 } else {
647 EV::loop EV::LOOP_ONESHOT;
648 }
649 }
650
651 my $time = AE::time - $time;
652
653 $TICK_START += $time; # do not account sync jobs to server load
654
655 wantarray ? @res : $res[0]
656 } else {
657 # we are in another coroutine, how wonderful, everything just works
658
659 $job->()
660 }
661 }
662
663 =item $coro = cf::async_ext { BLOCK }
664
665 Like async, but this coro is automatically being canceled when the
666 extension calling this is being unloaded.
667
668 =cut
669
670 sub async_ext(&) {
671 my $cb = shift;
672
673 my $coro = &Coro::async ($cb);
674
675 $coro->on_destroy (sub {
676 delete $EXT_CORO{$coro+0};
677 });
678 $EXT_CORO{$coro+0} = $coro;
679
680 $coro
681 }
682
683 =item fork_call { }, @args
684
685 Executes the given code block with the given arguments in a seperate
686 process, returning the results. Everything must be serialisable with
687 Coro::Storable. May, of course, block. Note that the executed sub may
688 never block itself or use any form of event handling.
689
690 =cut
691
692 sub post_fork {
693 reset_signals;
694 }
695
696 sub fork_call(&@) {
697 my ($cb, @args) = @_;
698
699 # we seemingly have to make a local copy of the whole thing,
700 # otherwise perl prematurely frees the stuff :/
701 # TODO: investigate and fix (likely this will be rather laborious)
702
703 my @res = Coro::Util::fork_eval {
704 cf::post_fork;
705 &$cb
706 } @args;
707
708 wantarray ? @res : $res[-1]
709 }
710
711 sub objinfo {
712 (
713 "counter value" => cf::object::object_count,
714 "objects created" => cf::object::create_count,
715 "objects destroyed" => cf::object::destroy_count,
716 "freelist size" => cf::object::free_count,
717 "allocated objects" => cf::object::objects_size,
718 "active objects" => cf::object::actives_size,
719 )
720 }
721
722 =item $coin = coin_from_name $name
723
724 =cut
725
726 our %coin_alias = (
727 "silver" => "silvercoin",
728 "silvercoin" => "silvercoin",
729 "silvercoins" => "silvercoin",
730 "gold" => "goldcoin",
731 "goldcoin" => "goldcoin",
732 "goldcoins" => "goldcoin",
733 "platinum" => "platinacoin",
734 "platinumcoin" => "platinacoin",
735 "platinumcoins" => "platinacoin",
736 "platina" => "platinacoin",
737 "platinacoin" => "platinacoin",
738 "platinacoins" => "platinacoin",
739 "royalty" => "royalty",
740 "royalties" => "royalty",
741 );
742
743 sub coin_from_name($) {
744 $coin_alias{$_[0]}
745 ? cf::arch::find $coin_alias{$_[0]}
746 : undef
747 }
748
749 =item $value = cf::db_get $family => $key
750
751 Returns a single value from the environment database.
752
753 =item cf::db_put $family => $key => $value
754
755 Stores the given C<$value> in the family. It can currently store binary
756 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
757
758 =item $db = cf::db_table "name"
759
760 Create and/or open a new database table. The string must not be "db" and must be unique
761 within each server.
762
763 =cut
764
765 sub db_table($) {
766 cf::error "db_get called from main context"
767 if $Coro::current == $Coro::main;
768
769 my ($name) = @_;
770 my $db = BDB::db_create $DB_ENV;
771
772 eval {
773 $db->set_flags (BDB::CHKSUM);
774
775 utf8::encode $name;
776 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
777 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
778 cf::cleanup "db_open(db): $!" if $!;
779 };
780 cf::cleanup "db_open(db): $@" if $@;
781
782 $db
783 }
784
785 our $DB;
786
787 sub db_init {
788 $DB ||= db_table "db";
789 }
790
791 sub db_get($$) {
792 my $key = "$_[0]/$_[1]";
793
794 cf::error "db_get called from main context"
795 if $Coro::current == $Coro::main;
796
797 BDB::db_get $DB, undef, $key, my $data;
798
799 $! ? ()
800 : $data
801 }
802
803 sub db_put($$$) {
804 BDB::dbreq_pri 4;
805 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
806 }
807
808 =item cf::cache $id => [$paths...], $processversion => $process
809
810 Generic caching function that returns the value of the resource $id,
811 caching and regenerating as required.
812
813 This function can block.
814
815 =cut
816
817 sub cache {
818 my ($id, $src, $processversion, $process) = @_;
819
820 my $meta =
821 join "\x00",
822 $processversion,
823 map {
824 aio_stat $_
825 and Carp::croak "$_: $!";
826
827 ($_, (stat _)[7,9])
828 } @$src;
829
830 my $dbmeta = db_get cache => "$id/meta";
831 if ($dbmeta ne $meta) {
832 # changed, we may need to process
833
834 my @data;
835 my $md5;
836
837 for (0 .. $#$src) {
838 $data[$_] = load_file $src->[$_];
839 }
840
841 # if processing is expensive, check
842 # checksum first
843 if (1) {
844 $md5 =
845 join "\x00",
846 $processversion,
847 map {
848 cf::cede_to_tick;
849 ($src->[$_], Digest::MD5::md5_hex $data[$_])
850 } 0.. $#$src;
851
852
853 my $dbmd5 = db_get cache => "$id/md5";
854 if ($dbmd5 eq $md5) {
855 db_put cache => "$id/meta", $meta;
856
857 return db_get cache => "$id/data";
858 }
859 }
860
861 my $t1 = Time::HiRes::time;
862 my $data = $process->(\@data);
863 my $t2 = Time::HiRes::time;
864
865 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
866
867 db_put cache => "$id/data", $data;
868 db_put cache => "$id/md5" , $md5;
869 db_put cache => "$id/meta", $meta;
870
871 return $data;
872 }
873
874 db_get cache => "$id/data"
875 }
876
877 =item cf::datalog type => key => value, ...
878
879 Log a datalog packet of the given type with the given key-value pairs.
880
881 =cut
882
883 sub datalog($@) {
884 my ($type, %kv) = @_;
885 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
886 }
887
888 =back
889
890 =cut
891
892 #############################################################################
893
894 =head2 ATTACHABLE OBJECTS
895
896 Many objects in deliantra are so-called attachable objects. That means you can
897 attach callbacks/event handlers (a collection of which is called an "attachment")
898 to it. All such attachable objects support the following methods.
899
900 In the following description, CLASS can be any of C<global>, C<object>
901 C<player>, C<client> or C<map> (i.e. the attachable objects in
902 Deliantra).
903
904 =over 4
905
906 =item $attachable->attach ($attachment, key => $value...)
907
908 =item $attachable->detach ($attachment)
909
910 Attach/detach a pre-registered attachment to a specific object and give it
911 the specified key/value pairs as arguments.
912
913 Example, attach a minesweeper attachment to the given object, making it a
914 10x10 minesweeper game:
915
916 $obj->attach (minesweeper => width => 10, height => 10);
917
918 =item $bool = $attachable->attached ($name)
919
920 Checks wether the named attachment is currently attached to the object.
921
922 =item cf::CLASS->attach ...
923
924 =item cf::CLASS->detach ...
925
926 Define an anonymous attachment and attach it to all objects of the given
927 CLASS. See the next function for an explanation of its arguments.
928
929 You can attach to global events by using the C<cf::global> class.
930
931 Example, log all player logins:
932
933 cf::player->attach (
934 on_login => sub {
935 my ($pl) = @_;
936 ...
937 },
938 );
939
940 Example, attach to the jeweler skill:
941
942 cf::object->attach (
943 type => cf::SKILL,
944 subtype => cf::SK_JEWELER,
945 on_use_skill => sub {
946 my ($sk, $ob, $part, $dir, $msg) = @_;
947 ...
948 },
949 );
950
951 =item cf::CLASS::attachment $name, ...
952
953 Register an attachment by C<$name> through which attachable objects of the
954 given CLASS can refer to this attachment.
955
956 Some classes such as deliantra maps and objects can specify attachments
957 that are attached at load/instantiate time, thus the need for a name.
958
959 These calls expect any number of the following handler/hook descriptions:
960
961 =over 4
962
963 =item prio => $number
964
965 Set the priority for all following handlers/hooks (unless overwritten
966 by another C<prio> setting). Lower priority handlers get executed
967 earlier. The default priority is C<0>, and many built-in handlers are
968 registered at priority C<-1000>, so lower priorities should not be used
969 unless you know what you are doing.
970
971 =item type => $type
972
973 (Only for C<< cf::object->attach >> calls), limits the attachment to the
974 given type of objects only (the additional parameter C<subtype> can be
975 used to further limit to the given subtype).
976
977 =item on_I<event> => \&cb
978
979 Call the given code reference whenever the named event happens (event is
980 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
981 handlers are recognised generally depends on the type of object these
982 handlers attach to).
983
984 See F<include/eventinc.h> for the full list of events supported, and their
985 class.
986
987 =item package => package::
988
989 Look for sub functions of the name C<< on_I<event> >> in the given
990 package and register them. Only handlers for eevents supported by the
991 object/class are recognised.
992
993 =back
994
995 Example, define an attachment called "sockpuppet" that calls the given
996 event handler when a monster attacks:
997
998 cf::object::attachment sockpuppet =>
999 on_skill_attack => sub {
1000 my ($self, $victim) = @_;
1001 ...
1002 }
1003 }
1004
1005 =item $attachable->valid
1006
1007 Just because you have a perl object does not mean that the corresponding
1008 C-level object still exists. If you try to access an object that has no
1009 valid C counterpart anymore you get an exception at runtime. This method
1010 can be used to test for existence of the C object part without causing an
1011 exception.
1012
1013 =cut
1014
1015 # the following variables are defined in .xs and must not be re-created
1016 our @CB_GLOBAL = (); # registry for all global events
1017 our @CB_ATTACHABLE = (); # registry for all attachables
1018 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1019 our @CB_PLAYER = ();
1020 our @CB_CLIENT = ();
1021 our @CB_TYPE = (); # registry for type (cf-object class) based events
1022 our @CB_MAP = ();
1023
1024 my %attachment;
1025
1026 sub cf::attachable::thawer_merge {
1027 # simply override everything except _meta
1028 local $_[0]{_meta};
1029 %{$_[0]} = %{$_[1]};
1030 }
1031
1032 sub _attach_cb($$$$) {
1033 my ($registry, $event, $prio, $cb) = @_;
1034
1035 use sort 'stable';
1036
1037 $cb = [$prio, $cb];
1038
1039 @{$registry->[$event]} = sort
1040 { $a->[0] cmp $b->[0] }
1041 @{$registry->[$event] || []}, $cb;
1042 }
1043
1044 # hack
1045 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1046
1047 # attach handles attaching event callbacks
1048 # the only thing the caller has to do is pass the correct
1049 # registry (== where the callback attaches to).
1050 sub _attach {
1051 my ($registry, $klass, @arg) = @_;
1052
1053 my $object_type;
1054 my $prio = 0;
1055 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1056
1057 #TODO: get rid of this hack
1058 if ($attachable_klass{$klass}) {
1059 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1060 }
1061
1062 while (@arg) {
1063 my $type = shift @arg;
1064
1065 if ($type eq "prio") {
1066 $prio = shift @arg;
1067
1068 } elsif ($type eq "type") {
1069 $object_type = shift @arg;
1070 $registry = $CB_TYPE[$object_type] ||= [];
1071
1072 } elsif ($type eq "subtype") {
1073 defined $object_type or Carp::croak "subtype specified without type";
1074 my $object_subtype = shift @arg;
1075 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1076
1077 } elsif ($type eq "package") {
1078 my $pkg = shift @arg;
1079
1080 while (my ($name, $id) = each %cb_id) {
1081 if (my $cb = $pkg->can ($name)) {
1082 _attach_cb $registry, $id, $prio, $cb;
1083 }
1084 }
1085
1086 } elsif (exists $cb_id{$type}) {
1087 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1088
1089 } elsif (ref $type) {
1090 error "attaching objects not supported, ignoring.\n";
1091
1092 } else {
1093 shift @arg;
1094 error "attach argument '$type' not supported, ignoring.\n";
1095 }
1096 }
1097 }
1098
1099 sub _object_attach {
1100 my ($obj, $name, %arg) = @_;
1101
1102 return if exists $obj->{_attachment}{$name};
1103
1104 if (my $attach = $attachment{$name}) {
1105 my $registry = $obj->registry;
1106
1107 for (@$attach) {
1108 my ($klass, @attach) = @$_;
1109 _attach $registry, $klass, @attach;
1110 }
1111
1112 $obj->{$name} = \%arg;
1113 } else {
1114 info "object uses attachment '$name' which is not available, postponing.\n";
1115 }
1116
1117 $obj->{_attachment}{$name} = undef;
1118 }
1119
1120 sub cf::attachable::attach {
1121 if (ref $_[0]) {
1122 _object_attach @_;
1123 } else {
1124 _attach shift->_attach_registry, @_;
1125 }
1126 _recalc_want;
1127 };
1128
1129 # all those should be optimised
1130 sub cf::attachable::detach {
1131 my ($obj, $name) = @_;
1132
1133 if (ref $obj) {
1134 delete $obj->{_attachment}{$name};
1135 reattach ($obj);
1136 } else {
1137 Carp::croak "cannot, currently, detach class attachments";
1138 }
1139 _recalc_want;
1140 };
1141
1142 sub cf::attachable::attached {
1143 my ($obj, $name) = @_;
1144
1145 exists $obj->{_attachment}{$name}
1146 }
1147
1148 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1149 eval "#line " . __LINE__ . " 'cf.pm'
1150 sub cf::\L$klass\E::_attach_registry {
1151 (\\\@CB_$klass, KLASS_$klass)
1152 }
1153
1154 sub cf::\L$klass\E::attachment {
1155 my \$name = shift;
1156
1157 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1158 }
1159 ";
1160 die if $@;
1161 }
1162
1163 our $override;
1164 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1165
1166 sub override {
1167 $override = 1;
1168 @INVOKE_RESULTS = (@_);
1169 }
1170
1171 sub do_invoke {
1172 my $event = shift;
1173 my $callbacks = shift;
1174
1175 @INVOKE_RESULTS = ();
1176
1177 local $override;
1178
1179 for (@$callbacks) {
1180 eval { &{$_->[1]} };
1181
1182 if ($@) {
1183 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1184 override;
1185 }
1186
1187 return 1 if $override;
1188 }
1189
1190 0
1191 }
1192
1193 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1194
1195 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1196
1197 Generate an object-specific event with the given arguments.
1198
1199 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1200 removed in future versions), and there is no public API to access override
1201 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1202
1203 =back
1204
1205 =cut
1206
1207 #############################################################################
1208 # object support
1209
1210 sub _object_equal($$);
1211 sub _object_equal($$) {
1212 my ($a, $b) = @_;
1213
1214 return 0 unless (ref $a) eq (ref $b);
1215
1216 if ("HASH" eq ref $a) {
1217 my @ka = keys %$a;
1218 my @kb = keys %$b;
1219
1220 return 0 if @ka != @kb;
1221
1222 for (0 .. $#ka) {
1223 return 0 unless $ka[$_] eq $kb[$_];
1224 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1225 }
1226
1227 } elsif ("ARRAY" eq ref $a) {
1228
1229 return 0 if @$a != @$b;
1230
1231 for (0 .. $#$a) {
1232 return 0 unless _object_equal $a->[$_], $b->[$_];
1233 }
1234
1235 } elsif ($a ne $b) {
1236 return 0;
1237 }
1238
1239 1
1240 }
1241
1242 our $SLOW_MERGES;#d#
1243 sub _can_merge {
1244 my ($ob1, $ob2) = @_;
1245
1246 ++$SLOW_MERGES;#d#
1247
1248 # we do the slow way here
1249 return _object_equal $ob1, $ob2
1250 }
1251
1252 sub reattach {
1253 # basically do the same as instantiate, without calling instantiate
1254 my ($obj) = @_;
1255
1256 # no longer needed after getting rid of delete_package?
1257 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1258
1259 my $registry = $obj->registry;
1260
1261 @$registry = ();
1262
1263 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1264
1265 for my $name (keys %{ $obj->{_attachment} || {} }) {
1266 if (my $attach = $attachment{$name}) {
1267 for (@$attach) {
1268 my ($klass, @attach) = @$_;
1269 _attach $registry, $klass, @attach;
1270 }
1271 } else {
1272 info "object uses attachment '$name' that is not available, postponing.\n";
1273 }
1274 }
1275 }
1276
1277 cf::attachable->attach (
1278 prio => -1000000,
1279 on_instantiate => sub {
1280 my ($obj, $data) = @_;
1281
1282 $data = decode_json $data;
1283
1284 for (@$data) {
1285 my ($name, $args) = @$_;
1286
1287 $obj->attach ($name, %{$args || {} });
1288 }
1289 },
1290 on_reattach => \&reattach,
1291 on_clone => sub {
1292 my ($src, $dst) = @_;
1293
1294 @{$dst->registry} = @{$src->registry};
1295
1296 %$dst = %$src;
1297
1298 %{$dst->{_attachment}} = %{$src->{_attachment}}
1299 if exists $src->{_attachment};
1300 },
1301 );
1302
1303 sub object_freezer_save {
1304 my ($filename, $rdata, $objs) = @_;
1305
1306 sync_job {
1307 if (length $$rdata) {
1308 utf8::decode (my $decname = $filename);
1309 trace sprintf "saving %s (%d,%d)\n",
1310 $decname, length $$rdata, scalar @$objs
1311 if $VERBOSE_IO;
1312
1313 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1314 aio_chmod $fh, SAVE_MODE;
1315 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1316 if ($cf::USE_FSYNC) {
1317 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1318 aio_fsync $fh;
1319 }
1320 aio_close $fh;
1321
1322 if (@$objs) {
1323 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1324 aio_chmod $fh, SAVE_MODE;
1325 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1326 aio_write $fh, 0, (length $data), $data, 0;
1327 if ($cf::USE_FSYNC) {
1328 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1329 aio_fsync $fh;
1330 }
1331 aio_close $fh;
1332 aio_rename "$filename.pst~", "$filename.pst";
1333 }
1334 } else {
1335 aio_unlink "$filename.pst";
1336 }
1337
1338 aio_rename "$filename~", $filename;
1339
1340 $filename =~ s%/[^/]+$%%;
1341 aio_pathsync $filename if $cf::USE_FSYNC;
1342 } else {
1343 error "unable to save objects: $filename~: $!\n";
1344 }
1345 } else {
1346 aio_unlink $filename;
1347 aio_unlink "$filename.pst";
1348 }
1349 };
1350 }
1351
1352 sub object_freezer_as_string {
1353 my ($rdata, $objs) = @_;
1354
1355 use Data::Dumper;
1356
1357 $$rdata . Dumper $objs
1358 }
1359
1360 sub object_thawer_load {
1361 my ($filename) = @_;
1362
1363 my ($data, $av);
1364
1365 (aio_load $filename, $data) >= 0
1366 or return;
1367
1368 unless (aio_stat "$filename.pst") {
1369 (aio_load "$filename.pst", $av) >= 0
1370 or return;
1371
1372 my $st = eval { Coro::Storable::thaw $av };
1373 $av = $st->{objs};
1374 }
1375
1376 utf8::decode (my $decname = $filename);
1377 trace sprintf "loading %s (%d,%d)\n",
1378 $decname, length $data, scalar @{$av || []}
1379 if $VERBOSE_IO;
1380
1381 ($data, $av)
1382 }
1383
1384 =head2 COMMAND CALLBACKS
1385
1386 =over 4
1387
1388 =cut
1389
1390 #############################################################################
1391 # command handling &c
1392
1393 =item cf::register_command $name => \&callback($ob,$args);
1394
1395 Register a callback for execution when the client sends the user command
1396 $name.
1397
1398 =cut
1399
1400 sub register_command {
1401 my ($name, $cb) = @_;
1402
1403 my $caller = caller;
1404 #warn "registering command '$name/$time' to '$caller'";
1405
1406 push @{ $COMMAND{$name} }, [$caller, $cb];
1407 }
1408
1409 =item cf::register_extcmd $name => \&callback($pl,$packet);
1410
1411 Register a callback for execution when the client sends an (synchronous)
1412 extcmd packet. Ext commands will be processed in the order they are
1413 received by the server, like other user commands. The first argument is
1414 the logged-in player. Ext commands can only be processed after a player
1415 has logged in successfully.
1416
1417 If the callback returns something, it is sent back as if reply was being
1418 called.
1419
1420 =item cf::register_exticmd $name => \&callback($ns,$packet);
1421
1422 Register a callback for execution when the client sends an (asynchronous)
1423 exticmd packet. Exti commands are processed by the server as soon as they
1424 are received, i.e. out of order w.r.t. other commands. The first argument
1425 is a client socket. Exti commands can be received anytime, even before
1426 log-in.
1427
1428 If the callback returns something, it is sent back as if reply was being
1429 called.
1430
1431 =cut
1432
1433 sub register_extcmd {
1434 my ($name, $cb) = @_;
1435
1436 $EXTCMD{$name} = $cb;
1437 }
1438
1439 sub register_exticmd {
1440 my ($name, $cb) = @_;
1441
1442 $EXTICMD{$name} = $cb;
1443 }
1444
1445 use File::Glob ();
1446
1447 cf::player->attach (
1448 on_unknown_command => sub {
1449 my ($pl, $name, $params) = @_;
1450
1451 my $cb = $COMMAND{$name}
1452 or return;
1453
1454 for my $cmd (@$cb) {
1455 $cmd->[1]->($pl->ob, $params);
1456 }
1457
1458 cf::override;
1459 },
1460 on_extcmd => sub {
1461 my ($pl, $buf) = @_;
1462
1463 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1464
1465 if (ref $msg) {
1466 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1467
1468 my @reply;
1469
1470 if (my $cb = $EXTCMD{$type}) {
1471 @reply = $cb->($pl, @payload);
1472 }
1473
1474 $pl->ext_reply ($reply, @reply)
1475 if $reply;
1476
1477 } else {
1478 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1479 }
1480
1481 cf::override;
1482 },
1483 );
1484
1485 # "readahead" all extensions
1486 sub cache_extensions {
1487 my $grp = IO::AIO::aio_group;
1488
1489 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1490 for (grep /\.ext$/, @{$_[0]}) {
1491 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1492 }
1493 };
1494
1495 $grp
1496 }
1497
1498 sub load_extensions {
1499 info "loading extensions...";
1500
1501 cf::sync_job {
1502 my %todo;
1503
1504 for my $path (<$LIBDIR/*.ext>) {
1505 next unless -r $path;
1506
1507 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1508 my $base = $1;
1509 my $pkg = $1;
1510 $pkg =~ s/[^[:word:]]/_/g;
1511 $pkg = "ext::$pkg";
1512
1513 open my $fh, "<:utf8", $path
1514 or die "$path: $!";
1515
1516 my $source = do { local $/; <$fh> };
1517
1518 my %ext = (
1519 path => $path,
1520 base => $base,
1521 pkg => $pkg,
1522 );
1523
1524 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1525 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1526
1527 $ext{source} =
1528 "package $pkg; use common::sense;\n"
1529 . "#line 1 \"$path\"\n{\n"
1530 . $source
1531 . "\n};\n1";
1532
1533 $todo{$base} = \%ext;
1534 }
1535
1536 my $pass = 0;
1537 my %done;
1538 while (%todo) {
1539 my $progress;
1540
1541 ++$pass;
1542
1543 ext:
1544 while (my ($k, $v) = each %todo) {
1545 for (split /,\s*/, $v->{meta}{depends}) {
1546 next ext
1547 unless exists $done{$_};
1548 }
1549
1550 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1551
1552 my $active = eval $v->{source};
1553
1554 if (length $@) {
1555 error "$v->{path}: $@\n";
1556
1557 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1558 if exists $v->{meta}{mandatory};
1559
1560 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1561 delete $todo{$k};
1562 } else {
1563 $done{$k} = delete $todo{$k};
1564 push @EXTS, $v->{pkg};
1565 $progress = 1;
1566
1567 info "$v->{base}: extension inactive.\n"
1568 unless $active;
1569 }
1570 }
1571
1572 unless ($progress) {
1573 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1574
1575 while (my ($k, $v) = each %todo) {
1576 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1577 if exists $v->{meta}{mandatory};
1578 }
1579
1580 last;
1581 }
1582 }
1583 };
1584 }
1585
1586 #############################################################################
1587
1588 =back
1589
1590 =head2 CORE EXTENSIONS
1591
1592 Functions and methods that extend core deliantra objects.
1593
1594 =cut
1595
1596 package cf::player;
1597
1598 use Coro::AIO;
1599
1600 =head3 cf::player
1601
1602 =over 4
1603
1604 =item cf::player::num_playing
1605
1606 Returns the official number of playing players, as per the Crossfire metaserver rules.
1607
1608 =cut
1609
1610 sub num_playing {
1611 scalar grep
1612 $_->ob->map
1613 && !$_->hidden
1614 && !$_->ob->flag (cf::FLAG_WIZ),
1615 cf::player::list
1616 }
1617
1618 =item cf::player::find $login
1619
1620 Returns the given player object, loading it if necessary (might block).
1621
1622 =cut
1623
1624 sub playerdir($) {
1625 "$PLAYERDIR/"
1626 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1627 }
1628
1629 sub path($) {
1630 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1631
1632 (playerdir $login) . "/playerdata"
1633 }
1634
1635 sub find_active($) {
1636 $cf::PLAYER{$_[0]}
1637 and $cf::PLAYER{$_[0]}->active
1638 and $cf::PLAYER{$_[0]}
1639 }
1640
1641 sub exists($) {
1642 my ($login) = @_;
1643
1644 $cf::PLAYER{$login}
1645 or !aio_stat path $login
1646 }
1647
1648 sub find($) {
1649 return $cf::PLAYER{$_[0]} || do {
1650 my $login = $_[0];
1651
1652 my $guard = cf::lock_acquire "user_find:$login";
1653
1654 $cf::PLAYER{$_[0]} || do {
1655 # rename old playerfiles to new ones
1656 #TODO: remove when no longer required
1657 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1658 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1659 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1660 aio_unlink +(playerdir $login) . "/$login.pl";
1661
1662 my $f = new_from_file cf::object::thawer path $login
1663 or return;
1664
1665 my $pl = cf::player::load_pl $f
1666 or return;
1667
1668 local $cf::PLAYER_LOADING{$login} = $pl;
1669 $f->resolve_delayed_derefs;
1670 $cf::PLAYER{$login} = $pl
1671 }
1672 }
1673 }
1674
1675 cf::player->attach (
1676 on_load => sub {
1677 my ($pl, $path) = @_;
1678
1679 # restore slots saved in save, below
1680 my $slots = delete $pl->{_slots};
1681
1682 $pl->ob->current_weapon ($slots->[0]);
1683 $pl->combat_ob ($slots->[1]);
1684 $pl->ranged_ob ($slots->[2]);
1685 },
1686 );
1687
1688 sub save($) {
1689 my ($pl) = @_;
1690
1691 return if $pl->{deny_save};
1692
1693 my $path = path $pl;
1694 my $guard = cf::lock_acquire "user_save:$path";
1695
1696 return if $pl->{deny_save};
1697
1698 aio_mkdir playerdir $pl, 0770;
1699 $pl->{last_save} = $cf::RUNTIME;
1700
1701 cf::get_slot 0.01;
1702
1703 # save slots, to be restored later
1704 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1705
1706 $pl->save_pl ($path);
1707 cf::cede_to_tick;
1708 }
1709
1710 sub new($) {
1711 my ($login) = @_;
1712
1713 my $self = create;
1714
1715 $self->ob->name ($login);
1716 $self->{deny_save} = 1;
1717
1718 $cf::PLAYER{$login} = $self;
1719
1720 $self
1721 }
1722
1723 =item $player->send_msg ($channel, $msg, $color, [extra...])
1724
1725 =cut
1726
1727 sub send_msg {
1728 my $ns = shift->ns
1729 or return;
1730 $ns->send_msg (@_);
1731 }
1732
1733 =item $pl->quit_character
1734
1735 Nukes the player without looking back. If logged in, the connection will
1736 be destroyed. May block for a long time.
1737
1738 =cut
1739
1740 sub quit_character {
1741 my ($pl) = @_;
1742
1743 my $name = $pl->ob->name;
1744
1745 $pl->{deny_save} = 1;
1746 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1747
1748 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1749 $pl->deactivate;
1750
1751 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1752 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1753 ext::highscore::check ($pl->ob);
1754
1755 $pl->ns->destroy if $pl->ns;
1756
1757 my $path = playerdir $pl;
1758 my $temp = "$path~$cf::RUNTIME~deleting~";
1759 aio_rename $path, $temp;
1760 delete $cf::PLAYER{$pl->ob->name};
1761 $pl->destroy;
1762
1763 my $prefix = qr<^~\Q$name\E/>;
1764
1765 # nuke player maps
1766 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1767
1768 IO::AIO::aio_rmtree $temp;
1769 }
1770
1771 =item $pl->kick
1772
1773 Kicks a player out of the game. This destroys the connection.
1774
1775 =cut
1776
1777 sub kick {
1778 my ($pl, $kicker) = @_;
1779
1780 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1781 $pl->killer ("kicked");
1782 $pl->ns->destroy;
1783 }
1784
1785 =item cf::player::list_logins
1786
1787 Returns am arrayref of all valid playernames in the system, can take a
1788 while and may block, so not sync_job-capable, ever.
1789
1790 =cut
1791
1792 sub list_logins {
1793 my $dirs = aio_readdir $PLAYERDIR
1794 or return [];
1795
1796 my @logins;
1797
1798 for my $login (@$dirs) {
1799 my $path = path $login;
1800
1801 # a .pst is a dead give-away for a valid player
1802 # if no pst file found, open and chekc for blocked users
1803 if (aio_stat "$path.pst") {
1804 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1805 aio_read $fh, 0, 512, my $buf, 0 or next;
1806 $buf !~ /^password -------------$/m or next; # official not-valid tag
1807 }
1808
1809 utf8::decode $login;
1810 push @logins, $login;
1811 }
1812
1813 \@logins
1814 }
1815
1816 =item $player->maps
1817
1818 =item cf::player::maps $login
1819
1820 Returns an arrayref of map paths that are private for this
1821 player. May block.
1822
1823 =cut
1824
1825 sub maps($) {
1826 my ($pl) = @_;
1827
1828 $pl = ref $pl ? $pl->ob->name : $pl;
1829
1830 my $files = aio_readdir playerdir $pl
1831 or return;
1832
1833 my @paths;
1834
1835 for (@$files) {
1836 utf8::decode $_;
1837 next if /\.(?:pl|pst)$/;
1838 next unless /^$PATH_SEP/o;
1839
1840 push @paths, cf::map::normalise "~$pl/$_";
1841 }
1842
1843 \@paths
1844 }
1845
1846 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1847
1848 Expand deliantra pod fragments into protocol xml.
1849
1850 =item $player->ext_reply ($msgid, @msg)
1851
1852 Sends an ext reply to the player.
1853
1854 =cut
1855
1856 sub ext_reply($$@) {
1857 my ($self, $id, @msg) = @_;
1858
1859 $self->ns->ext_reply ($id, @msg)
1860 }
1861
1862 =item $player->ext_msg ($type, @msg)
1863
1864 Sends an ext event to the client.
1865
1866 =cut
1867
1868 sub ext_msg($$@) {
1869 my ($self, $type, @msg) = @_;
1870
1871 $self->ns->ext_msg ($type, @msg);
1872 }
1873
1874 =head3 cf::region
1875
1876 =over 4
1877
1878 =cut
1879
1880 package cf::region;
1881
1882 =item cf::region::find_by_path $path
1883
1884 Tries to decuce the likely region for a map knowing only its path.
1885
1886 =cut
1887
1888 sub find_by_path($) {
1889 my ($path) = @_;
1890
1891 $path =~ s/^~[^\/]*//; # skip ~login
1892
1893 my ($match, $specificity);
1894
1895 for my $region (list) {
1896 if ($region->{match} && $path =~ $region->{match}) {
1897 ($match, $specificity) = ($region, $region->specificity)
1898 if $region->specificity > $specificity;
1899 }
1900 }
1901
1902 $match
1903 }
1904
1905 =back
1906
1907 =head3 cf::map
1908
1909 =over 4
1910
1911 =cut
1912
1913 package cf::map;
1914
1915 use Fcntl;
1916 use Coro::AIO;
1917
1918 use overload
1919 '""' => \&as_string,
1920 fallback => 1;
1921
1922 our $MAX_RESET = 3600;
1923 our $DEFAULT_RESET = 3000;
1924
1925 sub generate_random_map {
1926 my ($self, $rmp) = @_;
1927
1928 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1929
1930 $self->_create_random_map ($rmp);
1931 }
1932
1933 =item cf::map->register ($regex, $prio)
1934
1935 Register a handler for the map path matching the given regex at the
1936 givne priority (higher is better, built-in handlers have priority 0, the
1937 default).
1938
1939 =cut
1940
1941 sub register {
1942 my (undef, $regex, $prio) = @_;
1943 my $pkg = caller;
1944
1945 push @{"$pkg\::ISA"}, __PACKAGE__;
1946
1947 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1948 }
1949
1950 # also paths starting with '/'
1951 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1952
1953 sub thawer_merge {
1954 my ($self, $merge) = @_;
1955
1956 # we have to keep some variables in memory intact
1957 local $self->{path};
1958 local $self->{load_path};
1959
1960 $self->SUPER::thawer_merge ($merge);
1961 }
1962
1963 sub normalise {
1964 my ($path, $base) = @_;
1965
1966 $path = "$path"; # make sure it's a string
1967
1968 $path =~ s/\.map$//;
1969
1970 # map plan:
1971 #
1972 # /! non-realised random map exit (special hack!)
1973 # {... are special paths that are not being touched
1974 # ?xxx/... are special absolute paths
1975 # ?random/... random maps
1976 # /... normal maps
1977 # ~user/... per-player map of a specific user
1978
1979 $path =~ s/$PATH_SEP/\//go;
1980
1981 # treat it as relative path if it starts with
1982 # something that looks reasonable
1983 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1984 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1985
1986 $base =~ s{[^/]+/?$}{};
1987 $path = "$base/$path";
1988 }
1989
1990 for ($path) {
1991 redo if s{/\.?/}{/};
1992 redo if s{/[^/]+/\.\./}{/};
1993 }
1994
1995 $path
1996 }
1997
1998 sub new_from_path {
1999 my (undef, $path, $base) = @_;
2000
2001 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2002
2003 $path = normalise $path, $base;
2004
2005 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2006 if ($path =~ $EXT_MAP{$pkg}[1]) {
2007 my $self = bless cf::map::new, $pkg;
2008 $self->{path} = $path; $self->path ($path);
2009 $self->init; # pass $1 etc.
2010 return $self;
2011 }
2012 }
2013
2014 Carp::cluck "unable to resolve path '$path' (base '$base')";
2015 ()
2016 }
2017
2018 # may re-bless or do other evil things
2019 sub init {
2020 my ($self) = @_;
2021
2022 $self
2023 }
2024
2025 sub as_string {
2026 my ($self) = @_;
2027
2028 "$self->{path}"
2029 }
2030
2031 # the displayed name, this is a one way mapping
2032 sub visible_name {
2033 &as_string
2034 }
2035
2036 # the original (read-only) location
2037 sub load_path {
2038 my ($self) = @_;
2039
2040 "$MAPDIR/$self->{path}.map"
2041 }
2042
2043 # the temporary/swap location
2044 sub save_path {
2045 my ($self) = @_;
2046
2047 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2048 "$TMPDIR/$path.map"
2049 }
2050
2051 # the unique path, undef == no special unique path
2052 sub uniq_path {
2053 my ($self) = @_;
2054
2055 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2056 "$UNIQUEDIR/$path"
2057 }
2058
2059 sub decay_objects {
2060 my ($self) = @_;
2061
2062 return if $self->{deny_reset};
2063
2064 $self->do_decay_objects;
2065 }
2066
2067 sub unlink_save {
2068 my ($self) = @_;
2069
2070 utf8::encode (my $save = $self->save_path);
2071 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2072 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2073 }
2074
2075 sub load_header_from($) {
2076 my ($self, $path) = @_;
2077
2078 utf8::encode $path;
2079 my $f = new_from_file cf::object::thawer $path
2080 or return;
2081
2082 $self->_load_header ($f)
2083 or return;
2084
2085 local $MAP_LOADING{$self->{path}} = $self;
2086 $f->resolve_delayed_derefs;
2087
2088 $self->{load_path} = $path;
2089
2090 1
2091 }
2092
2093 # used to laod the header of an original map
2094 sub load_header_orig {
2095 my ($self) = @_;
2096
2097 $self->load_header_from ($self->load_path)
2098 }
2099
2100 # used to laod the header of an instantiated map
2101 sub load_header_temp {
2102 my ($self) = @_;
2103
2104 $self->load_header_from ($self->save_path)
2105 }
2106
2107 # called after loading the header from an instantiated map
2108 sub prepare_temp {
2109 my ($self) = @_;
2110
2111 $self->last_access ((delete $self->{last_access})
2112 || $cf::RUNTIME); #d#
2113 # safety
2114 $self->{instantiate_time} = $cf::RUNTIME
2115 if $self->{instantiate_time} > $cf::RUNTIME;
2116 }
2117
2118 # called after loading the header from an original map
2119 sub prepare_orig {
2120 my ($self) = @_;
2121
2122 $self->{load_original} = 1;
2123 $self->{instantiate_time} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
2125 $self->instantiate;
2126 }
2127
2128 sub load_header {
2129 my ($self) = @_;
2130
2131 if ($self->load_header_temp) {
2132 $self->prepare_temp;
2133 } else {
2134 $self->load_header_orig
2135 or return;
2136 $self->prepare_orig;
2137 }
2138
2139 $self->{deny_reset} = 1
2140 if $self->no_reset;
2141
2142 $self->default_region (cf::region::find_by_path $self->{path})
2143 unless $self->default_region;
2144
2145 1
2146 }
2147
2148 sub find;
2149 sub find {
2150 my ($path, $origin) = @_;
2151
2152 cf::cede_to_tick;
2153
2154 $path = normalise $path, $origin;
2155
2156 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2157 my $guard2 = cf::lock_acquire "map_find:$path";
2158
2159 $cf::MAP{$path} || do {
2160 my $map = new_from_path cf::map $path
2161 or return;
2162
2163 $map->{last_save} = $cf::RUNTIME;
2164
2165 $map->load_header
2166 or return;
2167
2168 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2169 # doing this can freeze the server in a sync job, obviously
2170 #$cf::WAIT_FOR_TICK->wait;
2171 undef $guard2;
2172 undef $guard1;
2173 $map->reset;
2174 return find $path;
2175 }
2176
2177 $cf::MAP{$path} = $map
2178 }
2179 }
2180
2181 sub pre_load { }
2182 #sub post_load { } # XS
2183
2184 sub load {
2185 my ($self) = @_;
2186
2187 local $self->{deny_reset} = 1; # loading can take a long time
2188
2189 my $path = $self->{path};
2190
2191 {
2192 my $guard = cf::lock_acquire "map_data:$path";
2193
2194 return unless $self->valid;
2195 return unless $self->state == cf::MAP_SWAPPED;
2196
2197 $self->alloc;
2198
2199 $self->pre_load;
2200 cf::cede_to_tick;
2201
2202 if (exists $self->{load_path}) {
2203 my $f = new_from_file cf::object::thawer $self->{load_path};
2204 $f->skip_block;
2205 $self->_load_objects ($f)
2206 or return;
2207
2208 $self->post_load_original
2209 if delete $self->{load_original};
2210
2211 if (my $uniq = $self->uniq_path) {
2212 utf8::encode $uniq;
2213 unless (aio_stat $uniq) {
2214 if (my $f = new_from_file cf::object::thawer $uniq) {
2215 $self->clear_unique_items;
2216 $self->_load_objects ($f);
2217 $f->resolve_delayed_derefs;
2218 }
2219 }
2220 }
2221
2222 $f->resolve_delayed_derefs;
2223 } else {
2224 $self->post_load_original
2225 if delete $self->{load_original};
2226 }
2227
2228 $self->state (cf::MAP_INACTIVE);
2229
2230 cf::cede_to_tick;
2231 # now do the right thing for maps
2232 $self->link_multipart_objects;
2233 $self->difficulty ($self->estimate_difficulty)
2234 unless $self->difficulty;
2235 cf::cede_to_tick;
2236
2237 unless ($self->{deny_activate}) {
2238 $self->decay_objects;
2239 $self->fix_auto_apply;
2240 $self->update_buttons;
2241 cf::cede_to_tick;
2242 #$self->activate; # no longer activate maps automatically
2243 }
2244
2245 $self->{last_save} = $cf::RUNTIME;
2246 $self->last_access ($cf::RUNTIME);
2247 }
2248
2249 $self->post_load;
2250
2251 1
2252 }
2253
2254 # customize the map for a given player, i.e.
2255 # return the _real_ map. used by e.g. per-player
2256 # maps to change the path to ~playername/mappath
2257 sub customise_for {
2258 my ($self, $ob) = @_;
2259
2260 return find "~" . $ob->name . "/" . $self->{path}
2261 if $self->per_player;
2262
2263 # return find "?party/" . $ob->name . "/" . $self->{path}
2264 # if $self->per_party;
2265
2266 $self
2267 }
2268
2269 sub find_sync {
2270 my ($path, $origin) = @_;
2271
2272 # it's a bug to call this from the main context
2273 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2274 if $Coro::current == $Coro::main;
2275
2276 find $path, $origin
2277 }
2278
2279 sub do_load_sync {
2280 my ($map) = @_;
2281
2282 # it's a bug to call this from the main context
2283 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2284 if $Coro::current == $Coro::main;
2285
2286 $map->load;
2287 }
2288
2289 our %MAP_PREFETCH;
2290 our $MAP_PREFETCHER = undef;
2291
2292 sub find_async {
2293 my ($path, $origin, $load) = @_;
2294
2295 $path = normalise $path, $origin;
2296
2297 if (my $map = $cf::MAP{$path}) {
2298 return $map if !$load || $map->linkable;
2299 }
2300
2301 $MAP_PREFETCH{$path} |= $load;
2302
2303 $MAP_PREFETCHER ||= cf::async {
2304 $Coro::current->{desc} = "map prefetcher";
2305
2306 while (%MAP_PREFETCH) {
2307 while (my ($k, $v) = each %MAP_PREFETCH) {
2308 if (my $map = find $k) {
2309 $map->load if $v;
2310 }
2311
2312 delete $MAP_PREFETCH{$k};
2313 }
2314 }
2315 undef $MAP_PREFETCHER;
2316 };
2317 $MAP_PREFETCHER->prio (6);
2318
2319 ()
2320 }
2321
2322 # common code, used by both ->save and ->swapout
2323 sub _save {
2324 my ($self) = @_;
2325
2326 $self->{last_save} = $cf::RUNTIME;
2327
2328 return unless $self->dirty;
2329
2330 my $save = $self->save_path; utf8::encode $save;
2331 my $uniq = $self->uniq_path; utf8::encode $uniq;
2332
2333 $self->{load_path} = $save;
2334
2335 return if $self->{deny_save};
2336
2337 local $self->{last_access} = $self->last_access;#d#
2338
2339 cf::async {
2340 $Coro::current->{desc} = "map player save";
2341 $_->contr->save for $self->players;
2342 };
2343
2344 cf::get_slot 0.02;
2345
2346 if ($uniq) {
2347 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2348 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2349 } else {
2350 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2351 }
2352 }
2353
2354 sub save {
2355 my ($self) = @_;
2356
2357 my $lock = cf::lock_acquire "map_data:$self->{path}";
2358
2359 $self->_save;
2360 }
2361
2362 sub swap_out {
2363 my ($self) = @_;
2364
2365 my $lock = cf::lock_acquire "map_data:$self->{path}";
2366
2367 return if !$self->linkable;
2368 return if $self->{deny_save};
2369 return if $self->players;
2370
2371 # first deactivate the map and "unlink" it from the core
2372 $self->deactivate;
2373 $_->clear_links_to ($self) for values %cf::MAP;
2374 $self->state (cf::MAP_SWAPPED);
2375
2376 # then atomically save
2377 $self->_save;
2378
2379 # then free the map
2380 $self->clear;
2381 }
2382
2383 sub reset_at {
2384 my ($self) = @_;
2385
2386 # TODO: safety, remove and allow resettable per-player maps
2387 return 1e99 if $self->{deny_reset};
2388
2389 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2390 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2391
2392 $time + $to
2393 }
2394
2395 sub should_reset {
2396 my ($self) = @_;
2397
2398 $self->reset_at <= $cf::RUNTIME
2399 }
2400
2401 sub reset {
2402 my ($self) = @_;
2403
2404 my $lock = cf::lock_acquire "map_data:$self->{path}";
2405
2406 return if $self->players;
2407
2408 cf::trace "resetting map ", $self->path, "\n";
2409
2410 $self->state (cf::MAP_SWAPPED);
2411
2412 # need to save uniques path
2413 unless ($self->{deny_save}) {
2414 my $uniq = $self->uniq_path; utf8::encode $uniq;
2415
2416 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2417 if $uniq;
2418 }
2419
2420 delete $cf::MAP{$self->path};
2421
2422 $self->deactivate;
2423 $_->clear_links_to ($self) for values %cf::MAP;
2424 $self->clear;
2425
2426 $self->unlink_save;
2427 $self->destroy;
2428 }
2429
2430 my $nuke_counter = "aaaa";
2431
2432 sub nuke {
2433 my ($self) = @_;
2434
2435 {
2436 my $lock = cf::lock_acquire "map_data:$self->{path}";
2437
2438 delete $cf::MAP{$self->path};
2439
2440 $self->unlink_save;
2441
2442 bless $self, "cf::map::wrap";
2443 delete $self->{deny_reset};
2444 $self->{deny_save} = 1;
2445 $self->reset_timeout (1);
2446 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2447
2448 $cf::MAP{$self->path} = $self;
2449 }
2450
2451 $self->reset; # polite request, might not happen
2452 }
2453
2454 =item $maps = cf::map::tmp_maps
2455
2456 Returns an arrayref with all map paths of currently instantiated and saved
2457 maps. May block.
2458
2459 =cut
2460
2461 sub tmp_maps() {
2462 [
2463 map {
2464 utf8::decode $_;
2465 /\.map$/
2466 ? normalise $_
2467 : ()
2468 } @{ aio_readdir $TMPDIR or [] }
2469 ]
2470 }
2471
2472 =item $maps = cf::map::random_maps
2473
2474 Returns an arrayref with all map paths of currently instantiated and saved
2475 random maps. May block.
2476
2477 =cut
2478
2479 sub random_maps() {
2480 [
2481 map {
2482 utf8::decode $_;
2483 /\.map$/
2484 ? normalise "?random/$_"
2485 : ()
2486 } @{ aio_readdir $RANDOMDIR or [] }
2487 ]
2488 }
2489
2490 =item cf::map::unique_maps
2491
2492 Returns an arrayref of paths of all shared maps that have
2493 instantiated unique items. May block.
2494
2495 =cut
2496
2497 sub unique_maps() {
2498 [
2499 map {
2500 utf8::decode $_;
2501 s/\.map$//; # TODO future compatibility hack
2502 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2503 ? ()
2504 : normalise $_
2505 } @{ aio_readdir $UNIQUEDIR or [] }
2506 ]
2507 }
2508
2509 =item cf::map::static_maps
2510
2511 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2512 file in the shared directory excluding F</styles> and F</editor>). May
2513 block.
2514
2515 =cut
2516
2517 sub static_maps() {
2518 my @dirs = "";
2519 my @maps;
2520
2521 while (@dirs) {
2522 my $dir = shift @dirs;
2523
2524 next if $dir eq "/styles" || $dir eq "/editor";
2525
2526 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2527 or return;
2528
2529 for (@$files) {
2530 s/\.map$// or next;
2531 utf8::decode $_;
2532 push @maps, "$dir/$_";
2533 }
2534
2535 push @dirs, map "$dir/$_", @$dirs;
2536 }
2537
2538 \@maps
2539 }
2540
2541 =back
2542
2543 =head3 cf::object
2544
2545 =cut
2546
2547 package cf::object;
2548
2549 =over 4
2550
2551 =item $ob->inv_recursive
2552
2553 Returns the inventory of the object I<and> their inventories, recursively,
2554 but I<not> the object itself.
2555
2556 =cut
2557
2558 sub inv_recursive_;
2559 sub inv_recursive_ {
2560 map { $_, inv_recursive_ $_->inv } @_
2561 }
2562
2563 sub inv_recursive {
2564 inv_recursive_ inv $_[0]
2565 }
2566
2567 =item $ref = $ob->ref
2568
2569 Creates and returns a persistent reference to an object that can be stored as a string.
2570
2571 =item $ob = cf::object::deref ($refstring)
2572
2573 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2574 even if the object actually exists. May block.
2575
2576 =cut
2577
2578 sub deref {
2579 my ($ref) = @_;
2580
2581 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2582 my ($uuid, $name) = ($1, $2);
2583 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2584 or return;
2585 $pl->ob->uuid eq $uuid
2586 or return;
2587
2588 $pl->ob
2589 } else {
2590 warn "$ref: cannot resolve object reference\n";
2591 undef
2592 }
2593 }
2594
2595 package cf;
2596
2597 =back
2598
2599 =head3 cf::object::player
2600
2601 =over 4
2602
2603 =item $player_object->reply ($npc, $msg[, $flags])
2604
2605 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2606 can be C<undef>. Does the right thing when the player is currently in a
2607 dialogue with the given NPC character.
2608
2609 =cut
2610
2611 our $SAY_CHANNEL = {
2612 id => "say",
2613 title => "Map",
2614 reply => "say ",
2615 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2616 };
2617
2618 our $CHAT_CHANNEL = {
2619 id => "chat",
2620 title => "Chat",
2621 reply => "chat ",
2622 tooltip => "Player chat and shouts, global to the server.",
2623 };
2624
2625 # rough implementation of a future "reply" method that works
2626 # with dialog boxes.
2627 #TODO: the first argument must go, split into a $npc->reply_to ( method
2628 sub cf::object::player::reply($$$;$) {
2629 my ($self, $npc, $msg, $flags) = @_;
2630
2631 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2632
2633 if ($self->{record_replies}) {
2634 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2635
2636 } else {
2637 my $pl = $self->contr;
2638
2639 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2640 my $dialog = $pl->{npc_dialog};
2641 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2642
2643 } else {
2644 $msg = $npc->name . " says: $msg" if $npc;
2645 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2646 }
2647 }
2648 }
2649
2650 =item $object->send_msg ($channel, $msg, $color, [extra...])
2651
2652 =cut
2653
2654 sub cf::object::send_msg {
2655 my $pl = shift->contr
2656 or return;
2657 $pl->send_msg (@_);
2658 }
2659
2660 =item $player_object->may ("access")
2661
2662 Returns wether the given player is authorized to access resource "access"
2663 (e.g. "command_wizcast").
2664
2665 =cut
2666
2667 sub cf::object::player::may {
2668 my ($self, $access) = @_;
2669
2670 $self->flag (cf::FLAG_WIZ) ||
2671 (ref $cf::CFG{"may_$access"}
2672 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2673 : $cf::CFG{"may_$access"})
2674 }
2675
2676 =item $player_object->enter_link
2677
2678 Freezes the player and moves him/her to a special map (C<{link}>).
2679
2680 The player should be reasonably safe there for short amounts of time (e.g.
2681 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2682 though, as the player cannot control the character while it is on the link
2683 map.
2684
2685 Will never block.
2686
2687 =item $player_object->leave_link ($map, $x, $y)
2688
2689 Moves the player out of the special C<{link}> map onto the specified
2690 map. If the map is not valid (or omitted), the player will be moved back
2691 to the location he/she was before the call to C<enter_link>, or, if that
2692 fails, to the emergency map position.
2693
2694 Might block.
2695
2696 =cut
2697
2698 sub link_map {
2699 unless ($LINK_MAP) {
2700 $LINK_MAP = cf::map::find "{link}"
2701 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2702 $LINK_MAP->load;
2703 }
2704
2705 $LINK_MAP
2706 }
2707
2708 sub cf::object::player::enter_link {
2709 my ($self) = @_;
2710
2711 $self->deactivate_recursive;
2712
2713 ++$self->{_link_recursion};
2714
2715 return if UNIVERSAL::isa $self->map, "ext::map_link";
2716
2717 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2718 if $self->map && $self->map->{path} ne "{link}";
2719
2720 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2721 }
2722
2723 sub cf::object::player::leave_link {
2724 my ($self, $map, $x, $y) = @_;
2725
2726 return unless $self->contr->active;
2727
2728 my $link_pos = delete $self->{_link_pos};
2729
2730 unless ($map) {
2731 # restore original map position
2732 ($map, $x, $y) = @{ $link_pos || [] };
2733 $map = cf::map::find $map;
2734
2735 unless ($map) {
2736 ($map, $x, $y) = @$EMERGENCY_POSITION;
2737 $map = cf::map::find $map
2738 or die "FATAL: cannot load emergency map\n";
2739 }
2740 }
2741
2742 ($x, $y) = (-1, -1)
2743 unless (defined $x) && (defined $y);
2744
2745 # use -1 or undef as default coordinates, not 0, 0
2746 ($x, $y) = ($map->enter_x, $map->enter_y)
2747 if $x <= 0 && $y <= 0;
2748
2749 $map->load;
2750
2751 return unless $self->contr->active;
2752
2753 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2754 if ($self->enter_map ($map, $x, $y)) {
2755 # entering was successful
2756 delete $self->{_link_recursion};
2757 # only activate afterwards, to support waiting in hooks
2758 $self->activate_recursive;
2759 }
2760
2761 }
2762
2763 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2764
2765 Moves the player to the given map-path and coordinates by first freezing
2766 her, loading and preparing them map, calling the provided $check callback
2767 that has to return the map if sucecssful, and then unfreezes the player on
2768 the new (success) or old (failed) map position. In either case, $done will
2769 be called at the end of this process.
2770
2771 Note that $check will be called with a potentially non-loaded map, so if
2772 it needs a loaded map it has to call C<< ->load >>.
2773
2774 =cut
2775
2776 our $GOTOGEN;
2777
2778 sub cf::object::player::goto {
2779 my ($self, $path, $x, $y, $check, $done) = @_;
2780
2781 if ($self->{_link_recursion} >= $MAX_LINKS) {
2782 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2783 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2784 ($path, $x, $y) = @$EMERGENCY_POSITION;
2785 }
2786
2787 # do generation counting so two concurrent goto's will be executed in-order
2788 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2789
2790 $self->enter_link;
2791
2792 (async {
2793 $Coro::current->{desc} = "player::goto $path $x $y";
2794
2795 # *tag paths override both path and x|y
2796 if ($path =~ /^\*(.*)$/) {
2797 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2798 my $ob = $obs[rand @obs];
2799
2800 # see if we actually can go there
2801 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2802 $ob = $obs[rand @obs];
2803 } else {
2804 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2805 }
2806 # else put us there anyways for now #d#
2807
2808 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2809 } else {
2810 ($path, $x, $y) = (undef, undef, undef);
2811 }
2812 }
2813
2814 my $map = eval {
2815 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2816
2817 if ($map) {
2818 $map = $map->customise_for ($self);
2819 $map = $check->($map, $x, $y, $self) if $check && $map;
2820 } else {
2821 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2822 }
2823
2824 $map
2825 };
2826
2827 if ($@) {
2828 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2829 LOG llevError | logBacktrace, Carp::longmess $@;
2830 }
2831
2832 if ($gen == $self->{_goto_generation}) {
2833 delete $self->{_goto_generation};
2834 $self->leave_link ($map, $x, $y);
2835 }
2836
2837 $done->($self) if $done;
2838 })->prio (1);
2839 }
2840
2841 =item $player_object->enter_exit ($exit_object)
2842
2843 =cut
2844
2845 sub parse_random_map_params {
2846 my ($spec) = @_;
2847
2848 my $rmp = { # defaults
2849 xsize => (cf::rndm 15, 40),
2850 ysize => (cf::rndm 15, 40),
2851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2852 #layout => string,
2853 };
2854
2855 for (split /\n/, $spec) {
2856 my ($k, $v) = split /\s+/, $_, 2;
2857
2858 $rmp->{lc $k} = $v if (length $k) && (length $v);
2859 }
2860
2861 $rmp
2862 }
2863
2864 sub prepare_random_map {
2865 my ($exit) = @_;
2866
2867 # all this does is basically replace the /! path by
2868 # a new random map path (?random/...) with a seed
2869 # that depends on the exit object
2870
2871 my $rmp = parse_random_map_params $exit->msg;
2872
2873 if ($exit->map) {
2874 $rmp->{region} = $exit->region->name;
2875 $rmp->{origin_map} = $exit->map->path;
2876 $rmp->{origin_x} = $exit->x;
2877 $rmp->{origin_y} = $exit->y;
2878
2879 $exit->map->touch;
2880 }
2881
2882 $rmp->{random_seed} ||= $exit->random_seed;
2883
2884 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2885 my $md5 = Digest::MD5::md5_hex $data;
2886 my $meta = "$RANDOMDIR/$md5.meta";
2887
2888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2889 aio_write $fh, 0, (length $data), $data, 0;
2890 undef $fh;
2891 aio_rename "$meta~", $meta;
2892
2893 my $slaying = "?random/$md5";
2894
2895 if ($exit->valid) {
2896 $exit->slaying ("?random/$md5");
2897 $exit->msg (undef);
2898 }
2899 }
2900 }
2901
2902 sub cf::object::player::enter_exit {
2903 my ($self, $exit) = @_;
2904
2905 return unless $self->type == cf::PLAYER;
2906
2907 $self->enter_link;
2908
2909 (async {
2910 $Coro::current->{desc} = "enter_exit";
2911
2912 unless (eval {
2913 $self->deactivate_recursive; # just to be sure
2914
2915 my $map = cf::map::normalise $exit->slaying, $exit->map;
2916 my $x = $exit->stats->hp;
2917 my $y = $exit->stats->sp;
2918
2919 # special map handling
2920 my $slaying = $exit->slaying;
2921
2922 # special map handling
2923 if ($slaying eq "/!") {
2924 my $guard = cf::lock_acquire "exit_prepare:$exit";
2925
2926 prepare_random_map $exit
2927 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2928
2929 $map = $exit->slaying;
2930
2931 } elsif ($slaying eq '!up') {
2932 $map = $exit->map->tile_path (cf::TILE_UP);
2933 $x = $exit->x;
2934 $y = $exit->y;
2935
2936 } elsif ($slaying eq '!down') {
2937 $map = $exit->map->tile_path (cf::TILE_DOWN);
2938 $x = $exit->x;
2939 $y = $exit->y;
2940 }
2941
2942 $self->goto ($map, $x, $y);
2943
2944 # if exit is damned, update players death & WoR home-position
2945 $self->contr->savebed ($map, $x, $y)
2946 if $exit->flag (cf::FLAG_DAMNED);
2947
2948 1
2949 }) {
2950 $self->message ("Something went wrong deep within the deliantra server. "
2951 . "I'll try to bring you back to the map you were before. "
2952 . "Please report this to the dungeon master!",
2953 cf::NDI_UNIQUE | cf::NDI_RED);
2954
2955 error "ERROR in enter_exit: $@";
2956 $self->leave_link;
2957 }
2958 })->prio (1);
2959 }
2960
2961 =head3 cf::client
2962
2963 =over 4
2964
2965 =item $client->send_drawinfo ($text, $flags)
2966
2967 Sends a drawinfo packet to the client. Circumvents output buffering so
2968 should not be used under normal circumstances.
2969
2970 =cut
2971
2972 sub cf::client::send_drawinfo {
2973 my ($self, $text, $flags) = @_;
2974
2975 utf8::encode $text;
2976 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2977 }
2978
2979 =item $client->send_big_packet ($pkt)
2980
2981 Like C<send_packet>, but tries to compress large packets, and fragments
2982 them as required.
2983
2984 =cut
2985
2986 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
2987
2988 sub cf::client::send_big_packet {
2989 my ($self, $pkt) = @_;
2990
2991 # try lzf for large packets
2992 $pkt = "lzf " . Compress::LZF::compress $pkt
2993 if 1024 <= length $pkt and $self->{can_lzf};
2994
2995 # split very large packets
2996 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
2997 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
2998 $pkt = "frag";
2999 }
3000
3001 $self->send_packet ($pkt);
3002 }
3003
3004 =item $client->send_msg ($channel, $msg, $color, [extra...])
3005
3006 Send a drawinfo or msg packet to the client, formatting the msg for the
3007 client if neccessary. C<$type> should be a string identifying the type of
3008 the message, with C<log> being the default. If C<$color> is negative, suppress
3009 the message unless the client supports the msg packet.
3010
3011 =cut
3012
3013 # non-persistent channels (usually the info channel)
3014 our %CHANNEL = (
3015 "c/motd" => {
3016 id => "infobox",
3017 title => "MOTD",
3018 reply => undef,
3019 tooltip => "The message of the day",
3020 },
3021 "c/identify" => {
3022 id => "infobox",
3023 title => "Identify",
3024 reply => undef,
3025 tooltip => "Items recently identified",
3026 },
3027 "c/examine" => {
3028 id => "infobox",
3029 title => "Examine",
3030 reply => undef,
3031 tooltip => "Signs and other items you examined",
3032 },
3033 "c/shopinfo" => {
3034 id => "infobox",
3035 title => "Shop Info",
3036 reply => undef,
3037 tooltip => "What your bargaining skill tells you about the shop",
3038 },
3039 "c/book" => {
3040 id => "infobox",
3041 title => "Book",
3042 reply => undef,
3043 tooltip => "The contents of a note or book",
3044 },
3045 "c/lookat" => {
3046 id => "infobox",
3047 title => "Look",
3048 reply => undef,
3049 tooltip => "What you saw there",
3050 },
3051 "c/who" => {
3052 id => "infobox",
3053 title => "Players",
3054 reply => undef,
3055 tooltip => "Shows players who are currently online",
3056 },
3057 "c/body" => {
3058 id => "infobox",
3059 title => "Body Parts",
3060 reply => undef,
3061 tooltip => "Shows which body parts you posess and are available",
3062 },
3063 "c/statistics" => {
3064 id => "infobox",
3065 title => "Statistics",
3066 reply => undef,
3067 tooltip => "Shows your primary statistics",
3068 },
3069 "c/skills" => {
3070 id => "infobox",
3071 title => "Skills",
3072 reply => undef,
3073 tooltip => "Shows your experience per skill and item power",
3074 },
3075 "c/shopitems" => {
3076 id => "infobox",
3077 title => "Shop Items",
3078 reply => undef,
3079 tooltip => "Shows the items currently for sale in this shop",
3080 },
3081 "c/resistances" => {
3082 id => "infobox",
3083 title => "Resistances",
3084 reply => undef,
3085 tooltip => "Shows your resistances",
3086 },
3087 "c/pets" => {
3088 id => "infobox",
3089 title => "Pets",
3090 reply => undef,
3091 tooltip => "Shows information abotu your pets/a specific pet",
3092 },
3093 "c/perceiveself" => {
3094 id => "infobox",
3095 title => "Perceive Self",
3096 reply => undef,
3097 tooltip => "You gained detailed knowledge about yourself",
3098 },
3099 "c/uptime" => {
3100 id => "infobox",
3101 title => "Uptime",
3102 reply => undef,
3103 tooltip => "How long the server has been running since last restart",
3104 },
3105 "c/mapinfo" => {
3106 id => "infobox",
3107 title => "Map Info",
3108 reply => undef,
3109 tooltip => "Information related to the maps",
3110 },
3111 "c/party" => {
3112 id => "party",
3113 title => "Party",
3114 reply => "gsay ",
3115 tooltip => "Messages and chat related to your party",
3116 },
3117 "c/death" => {
3118 id => "death",
3119 title => "Death",
3120 reply => undef,
3121 tooltip => "Reason for and more info about your most recent death",
3122 },
3123 "c/say" => $SAY_CHANNEL,
3124 "c/chat" => $CHAT_CHANNEL,
3125 );
3126
3127 sub cf::client::send_msg {
3128 my ($self, $channel, $msg, $color, @extra) = @_;
3129
3130 $msg = $self->pl->expand_cfpod ($msg)
3131 unless $color & cf::NDI_VERBATIM;
3132
3133 $color &= cf::NDI_CLIENT_MASK; # just in case...
3134
3135 # check predefined channels, for the benefit of C
3136 if ($CHANNEL{$channel}) {
3137 $channel = $CHANNEL{$channel};
3138
3139 $self->ext_msg (channel_info => $channel);
3140 $channel = $channel->{id};
3141
3142 } elsif (ref $channel) {
3143 # send meta info to client, if not yet sent
3144 unless (exists $self->{channel}{$channel->{id}}) {
3145 $self->{channel}{$channel->{id}} = $channel;
3146 $self->ext_msg (channel_info => $channel);
3147 }
3148
3149 $channel = $channel->{id};
3150 }
3151
3152 return unless @extra || length $msg;
3153
3154 # default colour, mask it out
3155 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3156 if $color & cf::NDI_DEF;
3157
3158 my $pkt = "msg "
3159 . $self->{json_coder}->encode (
3160 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3161 );
3162
3163 $self->send_big_packet ($pkt);
3164 }
3165
3166 =item $client->ext_msg ($type, @msg)
3167
3168 Sends an ext event to the client.
3169
3170 =cut
3171
3172 sub cf::client::ext_msg($$@) {
3173 my ($self, $type, @msg) = @_;
3174
3175 if ($self->extcmd == 2) {
3176 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3177 } elsif ($self->extcmd == 1) { # TODO: remove
3178 push @msg, msgtype => "event_$type";
3179 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3180 }
3181 }
3182
3183 =item $client->ext_reply ($msgid, @msg)
3184
3185 Sends an ext reply to the client.
3186
3187 =cut
3188
3189 sub cf::client::ext_reply($$@) {
3190 my ($self, $id, @msg) = @_;
3191
3192 return unless $self->extcmd == 2;
3193
3194 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3195 }
3196
3197 =item $success = $client->query ($flags, "text", \&cb)
3198
3199 Queues a query to the client, calling the given callback with
3200 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3201 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3202
3203 Queries can fail, so check the return code. Or don't, as queries will
3204 become reliable at some point in the future.
3205
3206 =cut
3207
3208 sub cf::client::query {
3209 my ($self, $flags, $text, $cb) = @_;
3210
3211 return unless $self->state == ST_PLAYING
3212 || $self->state == ST_SETUP
3213 || $self->state == ST_CUSTOM;
3214
3215 $self->state (ST_CUSTOM);
3216
3217 utf8::encode $text;
3218 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3219
3220 $self->send_packet ($self->{query_queue}[0][0])
3221 if @{ $self->{query_queue} } == 1;
3222
3223 1
3224 }
3225
3226 cf::client->attach (
3227 on_connect => sub {
3228 my ($ns) = @_;
3229
3230 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3231 },
3232 on_reply => sub {
3233 my ($ns, $msg) = @_;
3234
3235 # this weird shuffling is so that direct followup queries
3236 # get handled first
3237 my $queue = delete $ns->{query_queue}
3238 or return; # be conservative, not sure how that can happen, but we saw a crash here
3239
3240 (shift @$queue)->[1]->($msg);
3241 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3242
3243 push @{ $ns->{query_queue} }, @$queue;
3244
3245 if (@{ $ns->{query_queue} } == @$queue) {
3246 if (@$queue) {
3247 $ns->send_packet ($ns->{query_queue}[0][0]);
3248 } else {
3249 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3250 }
3251 }
3252 },
3253 on_exticmd => sub {
3254 my ($ns, $buf) = @_;
3255
3256 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3257
3258 if (ref $msg) {
3259 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3260
3261 my @reply;
3262
3263 if (my $cb = $EXTICMD{$type}) {
3264 @reply = $cb->($ns, @payload);
3265 }
3266
3267 $ns->ext_reply ($reply, @reply)
3268 if $reply;
3269
3270 } else {
3271 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3272 }
3273
3274 cf::override;
3275 },
3276 );
3277
3278 =item $client->async (\&cb)
3279
3280 Create a new coroutine, running the specified callback. The coroutine will
3281 be automatically cancelled when the client gets destroyed (e.g. on logout,
3282 or loss of connection).
3283
3284 =cut
3285
3286 sub cf::client::async {
3287 my ($self, $cb) = @_;
3288
3289 my $coro = &Coro::async ($cb);
3290
3291 $coro->on_destroy (sub {
3292 delete $self->{_coro}{$coro+0};
3293 });
3294
3295 $self->{_coro}{$coro+0} = $coro;
3296
3297 $coro
3298 }
3299
3300 cf::client->attach (
3301 on_client_destroy => sub {
3302 my ($ns) = @_;
3303
3304 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3305 },
3306 );
3307
3308 =back
3309
3310
3311 =head2 SAFE SCRIPTING
3312
3313 Functions that provide a safe environment to compile and execute
3314 snippets of perl code without them endangering the safety of the server
3315 itself. Looping constructs, I/O operators and other built-in functionality
3316 is not available in the safe scripting environment, and the number of
3317 functions and methods that can be called is greatly reduced.
3318
3319 =cut
3320
3321 our $safe = new Safe "safe";
3322 our $safe_hole = new Safe::Hole;
3323
3324 $SIG{FPE} = 'IGNORE';
3325
3326 $safe->permit_only (Opcode::opset qw(
3327 :base_core :base_mem :base_orig :base_math :base_loop
3328 grepstart grepwhile mapstart mapwhile
3329 sort time
3330 ));
3331
3332 # here we export the classes and methods available to script code
3333
3334 =pod
3335
3336 The following functions and methods are available within a safe environment:
3337
3338 cf::object
3339 contr pay_amount pay_player map x y force_find force_add destroy
3340 insert remove name archname title slaying race decrease split
3341 value
3342
3343 cf::object::player
3344 player
3345
3346 cf::player
3347 peaceful
3348
3349 cf::map
3350 trigger
3351
3352 =cut
3353
3354 for (
3355 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3356 insert remove inv nrof name archname title slaying race
3357 decrease split destroy change_exp value msg lore send_msg)],
3358 ["cf::object::player" => qw(player)],
3359 ["cf::player" => qw(peaceful send_msg)],
3360 ["cf::map" => qw(trigger)],
3361 ) {
3362 my ($pkg, @funs) = @$_;
3363 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3364 for @funs;
3365 }
3366
3367 =over 4
3368
3369 =item @retval = safe_eval $code, [var => value, ...]
3370
3371 Compiled and executes the given perl code snippet. additional var/value
3372 pairs result in temporary local (my) scalar variables of the given name
3373 that are available in the code snippet. Example:
3374
3375 my $five = safe_eval '$first + $second', first => 1, second => 4;
3376
3377 =cut
3378
3379 sub safe_eval($;@) {
3380 my ($code, %vars) = @_;
3381
3382 my $qcode = $code;
3383 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3384 $qcode =~ s/\n/\\n/g;
3385
3386 %vars = (_dummy => 0) unless %vars;
3387
3388 my @res;
3389 local $_;
3390
3391 my $eval =
3392 "do {\n"
3393 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3394 . "#line 0 \"{$qcode}\"\n"
3395 . $code
3396 . "\n}"
3397 ;
3398
3399 if ($CFG{safe_eval}) {
3400 sub_generation_inc;
3401 local @safe::cf::_safe_eval_args = values %vars;
3402 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3403 sub_generation_inc;
3404 } else {
3405 local @cf::_safe_eval_args = values %vars;
3406 @res = wantarray ? eval eval : scalar eval $eval;
3407 }
3408
3409 if ($@) {
3410 warn "$@",
3411 "while executing safe code '$code'\n",
3412 "with arguments " . (join " ", %vars) . "\n";
3413 }
3414
3415 wantarray ? @res : $res[0]
3416 }
3417
3418 =item cf::register_script_function $function => $cb
3419
3420 Register a function that can be called from within map/npc scripts. The
3421 function should be reasonably secure and should be put into a package name
3422 like the extension.
3423
3424 Example: register a function that gets called whenever a map script calls
3425 C<rent::overview>, as used by the C<rent> extension.
3426
3427 cf::register_script_function "rent::overview" => sub {
3428 ...
3429 };
3430
3431 =cut
3432
3433 sub register_script_function {
3434 my ($fun, $cb) = @_;
3435
3436 $fun = "safe::$fun" if $CFG{safe_eval};
3437 *$fun = $safe_hole->wrap ($cb);
3438 }
3439
3440 =back
3441
3442 =cut
3443
3444 #############################################################################
3445 # the server's init and main functions
3446
3447 sub load_facedata($) {
3448 my ($path) = @_;
3449
3450 # HACK to clear player env face cache, we need some signal framework
3451 # for this (global event?)
3452 %ext::player_env::MUSIC_FACE_CACHE = ();
3453
3454 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3455
3456 trace "loading facedata from $path\n";
3457
3458 my $facedata = decode_storable load_file $path;
3459
3460 $facedata->{version} == 2
3461 or cf::cleanup "$path: version mismatch, cannot proceed.";
3462
3463 # patch in the exptable
3464 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3465 $facedata->{resource}{"res/exp_table"} = {
3466 type => FT_RSRC,
3467 data => $exp_table,
3468 hash => (Digest::MD5::md5 $exp_table),
3469 };
3470 cf::cede_to_tick;
3471
3472 {
3473 my $faces = $facedata->{faceinfo};
3474
3475 while (my ($face, $info) = each %$faces) {
3476 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3477
3478 cf::face::set_visibility $idx, $info->{visibility};
3479 cf::face::set_magicmap $idx, $info->{magicmap};
3480 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3481 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3482 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3483
3484 cf::cede_to_tick;
3485 }
3486
3487 while (my ($face, $info) = each %$faces) {
3488 next unless $info->{smooth};
3489
3490 my $idx = cf::face::find $face
3491 or next;
3492
3493 if (my $smooth = cf::face::find $info->{smooth}) {
3494 cf::face::set_smooth $idx, $smooth;
3495 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3496 } else {
3497 error "smooth face '$info->{smooth}' not found for face '$face'";
3498 }
3499
3500 cf::cede_to_tick;
3501 }
3502 }
3503
3504 {
3505 my $anims = $facedata->{animinfo};
3506
3507 while (my ($anim, $info) = each %$anims) {
3508 cf::anim::set $anim, $info->{frames}, $info->{facings};
3509 cf::cede_to_tick;
3510 }
3511
3512 cf::anim::invalidate_all; # d'oh
3513 }
3514
3515 {
3516 my $res = $facedata->{resource};
3517
3518 while (my ($name, $info) = each %$res) {
3519 if (defined (my $type = $info->{type})) {
3520 # TODO: different hash - must free and use new index, or cache ixface data queue
3521 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3522
3523 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3524 cf::face::set_type $idx, $type;
3525 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3526 } else {
3527 # $RESOURCE{$name} = $info; # unused
3528 }
3529
3530 cf::cede_to_tick;
3531 }
3532 }
3533
3534 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3535
3536 1
3537 }
3538
3539 register_exticmd fx_want => sub {
3540 my ($ns, $want) = @_;
3541
3542 while (my ($k, $v) = each %$want) {
3543 $ns->fx_want ($k, $v);
3544 }
3545 };
3546
3547 sub load_resource_file($) {
3548 my $guard = lock_acquire "load_resource_file";
3549
3550 my $status = load_resource_file_ $_[0];
3551 get_slot 0.1, 100;
3552 cf::arch::commit_load;
3553
3554 $status
3555 }
3556
3557 sub reload_regions {
3558 # HACK to clear player env face cache, we need some signal framework
3559 # for this (global event?)
3560 %ext::player_env::MUSIC_FACE_CACHE = ();
3561
3562 load_resource_file "$MAPDIR/regions"
3563 or die "unable to load regions file\n";
3564
3565 for (cf::region::list) {
3566 $_->{match} = qr/$_->{match}/
3567 if exists $_->{match};
3568 }
3569 }
3570
3571 sub reload_facedata {
3572 load_facedata "$DATADIR/facedata"
3573 or die "unable to load facedata\n";
3574 }
3575
3576 sub reload_archetypes {
3577 load_resource_file "$DATADIR/archetypes"
3578 or die "unable to load archetypes\n";
3579 }
3580
3581 sub reload_treasures {
3582 load_resource_file "$DATADIR/treasures"
3583 or die "unable to load treasurelists\n";
3584 }
3585
3586 sub reload_sound {
3587 trace "loading sound config from $DATADIR/sound\n";
3588
3589 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3590
3591 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3592 my $sound = $soundconf->{compat}[$_]
3593 or next;
3594
3595 my $face = cf::face::find "sound/$sound->[1]";
3596 cf::sound::set $sound->[0] => $face;
3597 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3598 }
3599
3600 while (my ($k, $v) = each %{$soundconf->{event}}) {
3601 my $face = cf::face::find "sound/$v";
3602 cf::sound::set $k => $face;
3603 }
3604 }
3605
3606 sub reload_resources {
3607 trace "reloading resource files...\n";
3608
3609 reload_exp_table;
3610 reload_materials;
3611 reload_facedata;
3612 reload_sound;
3613 reload_archetypes;
3614 reload_regions;
3615 reload_treasures;
3616
3617 trace "finished reloading resource files\n";
3618 }
3619
3620 sub reload_config {
3621 trace "reloading config file...\n";
3622
3623 my $config = load_file "$CONFDIR/config";
3624 utf8::decode $config;
3625 *CFG = decode_yaml $config;
3626
3627 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3628
3629 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3630 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3631
3632 if (exists $CFG{mlockall}) {
3633 eval {
3634 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3635 and die "WARNING: m(un)lockall failed: $!\n";
3636 };
3637 warn $@ if $@;
3638 }
3639 }
3640
3641 sub pidfile() {
3642 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3643 or die "$PIDFILE: $!";
3644 flock $fh, &Fcntl::LOCK_EX
3645 or die "$PIDFILE: flock: $!";
3646 $fh
3647 }
3648
3649 # make sure only one server instance is running at any one time
3650 sub atomic {
3651 my $fh = pidfile;
3652
3653 my $pid = <$fh>;
3654 kill 9, $pid if $pid > 0;
3655
3656 seek $fh, 0, 0;
3657 print $fh $$;
3658 }
3659
3660 sub main_loop {
3661 trace "EV::loop starting\n";
3662 if (1) {
3663 EV::loop;
3664 }
3665 trace "EV::loop returned\n";
3666 goto &main_loop unless $REALLY_UNLOOP;
3667 }
3668
3669 sub main {
3670 cf::init_globals; # initialise logging
3671
3672 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3673 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3674 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3675 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3676
3677 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3678
3679 # we must not ever block the main coroutine
3680 local $Coro::idle = sub {
3681 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3682 (async {
3683 $Coro::current->{desc} = "IDLE BUG HANDLER";
3684 EV::loop EV::LOOP_ONESHOT;
3685 })->prio (Coro::PRIO_MAX);
3686 };
3687
3688 evthread_start IO::AIO::poll_fileno;
3689
3690 cf::sync_job {
3691 cf::incloader::init ();
3692
3693 cf::init_anim;
3694 cf::init_attackmess;
3695 cf::init_dynamic;
3696
3697 cf::load_settings;
3698
3699 reload_resources;
3700 reload_config;
3701 db_init;
3702
3703 cf::init_uuid;
3704 cf::init_signals;
3705 cf::init_skills;
3706
3707 cf::init_beforeplay;
3708
3709 atomic;
3710
3711 load_extensions;
3712
3713 utime time, time, $RUNTIMEFILE;
3714
3715 # no (long-running) fork's whatsoever before this point(!)
3716 use POSIX ();
3717 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3718
3719 cf::_post_init 0;
3720 };
3721
3722 cf::object::thawer::errors_are_fatal 0;
3723 info "parse errors in files are no longer fatal from this point on.\n";
3724
3725 AE::postpone {
3726 undef &main; # free gobs of memory :)
3727 };
3728
3729 goto &main_loop;
3730 }
3731
3732 #############################################################################
3733 # initialisation and cleanup
3734
3735 # install some emergency cleanup handlers
3736 BEGIN {
3737 our %SIGWATCHER = ();
3738 for my $signal (qw(INT HUP TERM)) {
3739 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3740 cf::cleanup "SIG$signal";
3741 };
3742 }
3743 }
3744
3745 sub write_runtime_sync {
3746 my $t0 = AE::time;
3747
3748 # first touch the runtime file to show we are still running:
3749 # the fsync below can take a very very long time.
3750
3751 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3752
3753 my $guard = cf::lock_acquire "write_runtime";
3754
3755 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3756 or return;
3757
3758 my $value = $cf::RUNTIME + 90 + 10;
3759 # 10 is the runtime save interval, for a monotonic clock
3760 # 60 allows for the watchdog to kill the server.
3761
3762 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3763 and return;
3764
3765 # always fsync - this file is important
3766 aio_fsync $fh
3767 and return;
3768
3769 # touch it again to show we are up-to-date
3770 aio_utime $fh, undef, undef;
3771
3772 close $fh
3773 or return;
3774
3775 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3776 and return;
3777
3778 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3779
3780 1
3781 }
3782
3783 our $uuid_lock;
3784 our $uuid_skip;
3785
3786 sub write_uuid_sync($) {
3787 $uuid_skip ||= $_[0];
3788
3789 return if $uuid_lock;
3790 local $uuid_lock = 1;
3791
3792 my $uuid = "$LOCALDIR/uuid";
3793
3794 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3795 or return;
3796
3797 my $value = uuid_seq uuid_cur;
3798
3799 unless ($value) {
3800 info "cowardly refusing to write zero uuid value!\n";
3801 return;
3802 }
3803
3804 my $value = uuid_str $value + $uuid_skip;
3805 $uuid_skip = 0;
3806
3807 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3808 and return;
3809
3810 # always fsync - this file is important
3811 aio_fsync $fh
3812 and return;
3813
3814 close $fh
3815 or return;
3816
3817 aio_rename "$uuid~", $uuid
3818 and return;
3819
3820 trace "uuid file written ($value).\n";
3821
3822 1
3823
3824 }
3825
3826 sub write_uuid($$) {
3827 my ($skip, $sync) = @_;
3828
3829 $sync ? write_uuid_sync $skip
3830 : async { write_uuid_sync $skip };
3831 }
3832
3833 sub emergency_save() {
3834 my $freeze_guard = cf::freeze_mainloop;
3835
3836 info "emergency_perl_save: enter\n";
3837
3838 # this is a trade-off: we want to be very quick here, so
3839 # save all maps without fsync, and later call a global sync
3840 # (which in turn might be very very slow)
3841 local $USE_FSYNC = 0;
3842
3843 cf::sync_job {
3844 cf::write_runtime_sync; # external watchdog should not bark
3845
3846 # use a peculiar iteration method to avoid tripping on perl
3847 # refcount bugs in for. also avoids problems with players
3848 # and maps saved/destroyed asynchronously.
3849 info "emergency_perl_save: begin player save\n";
3850 for my $login (keys %cf::PLAYER) {
3851 my $pl = $cf::PLAYER{$login} or next;
3852 $pl->valid or next;
3853 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3854 $pl->save;
3855 }
3856 info "emergency_perl_save: end player save\n";
3857
3858 cf::write_runtime_sync; # external watchdog should not bark
3859
3860 info "emergency_perl_save: begin map save\n";
3861 for my $path (keys %cf::MAP) {
3862 my $map = $cf::MAP{$path} or next;
3863 $map->valid or next;
3864 $map->save;
3865 }
3866 info "emergency_perl_save: end map save\n";
3867
3868 cf::write_runtime_sync; # external watchdog should not bark
3869
3870 info "emergency_perl_save: begin database checkpoint\n";
3871 BDB::db_env_txn_checkpoint $DB_ENV;
3872 info "emergency_perl_save: end database checkpoint\n";
3873
3874 info "emergency_perl_save: begin write uuid\n";
3875 write_uuid_sync 1;
3876 info "emergency_perl_save: end write uuid\n";
3877
3878 cf::write_runtime_sync; # external watchdog should not bark
3879
3880 trace "emergency_perl_save: syncing database to disk";
3881 BDB::db_env_txn_checkpoint $DB_ENV;
3882
3883 info "emergency_perl_save: starting sync\n";
3884 IO::AIO::aio_sync sub {
3885 info "emergency_perl_save: finished sync\n";
3886 };
3887
3888 cf::write_runtime_sync; # external watchdog should not bark
3889
3890 trace "emergency_perl_save: flushing outstanding aio requests";
3891 while (IO::AIO::nreqs || BDB::nreqs) {
3892 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3893 }
3894
3895 cf::write_runtime_sync; # external watchdog should not bark
3896 };
3897
3898 info "emergency_perl_save: leave\n";
3899 }
3900
3901 sub post_cleanup {
3902 my ($make_core) = @_;
3903
3904 IO::AIO::flush;
3905
3906 error Carp::longmess "post_cleanup backtrace"
3907 if $make_core;
3908
3909 my $fh = pidfile;
3910 unlink $PIDFILE if <$fh> == $$;
3911 }
3912
3913 # a safer delete_package, copied from Symbol
3914 sub clear_package($) {
3915 my $pkg = shift;
3916
3917 # expand to full symbol table name if needed
3918 unless ($pkg =~ /^main::.*::$/) {
3919 $pkg = "main$pkg" if $pkg =~ /^::/;
3920 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3921 $pkg .= '::' unless $pkg =~ /::$/;
3922 }
3923
3924 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3925 my $stem_symtab = *{$stem}{HASH};
3926
3927 defined $stem_symtab and exists $stem_symtab->{$leaf}
3928 or return;
3929
3930 # clear all symbols
3931 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3932 for my $name (keys %$leaf_symtab) {
3933 _gv_clear *{"$pkg$name"};
3934 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3935 }
3936 }
3937
3938 sub do_reload_perl() {
3939 # can/must only be called in main
3940 unless (in_main) {
3941 error "can only reload from main coroutine";
3942 return;
3943 }
3944
3945 return if $RELOAD++;
3946
3947 my $t1 = AE::time;
3948
3949 while ($RELOAD) {
3950 cf::get_slot 0.1, -1, "reload_perl";
3951 info "perl_reload: reloading...";
3952
3953 trace "perl_reload: entering sync_job";
3954
3955 cf::sync_job {
3956 #cf::emergency_save;
3957
3958 trace "perl_reload: cancelling all extension coros";
3959 $_->cancel for values %EXT_CORO;
3960 %EXT_CORO = ();
3961
3962 trace "perl_reload: removing commands";
3963 %COMMAND = ();
3964
3965 trace "perl_reload: removing ext/exti commands";
3966 %EXTCMD = ();
3967 %EXTICMD = ();
3968
3969 trace "perl_reload: unloading/nuking all extensions";
3970 for my $pkg (@EXTS) {
3971 trace "... unloading $pkg";
3972
3973 if (my $cb = $pkg->can ("unload")) {
3974 eval {
3975 $cb->($pkg);
3976 1
3977 } or error "$pkg unloaded, but with errors: $@";
3978 }
3979
3980 trace "... clearing $pkg";
3981 clear_package $pkg;
3982 }
3983
3984 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
3985 while (my ($k, $v) = each %INC) {
3986 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3987
3988 trace "... unloading $k";
3989 delete $INC{$k};
3990
3991 $k =~ s/\.pm$//;
3992 $k =~ s/\//::/g;
3993
3994 if (my $cb = $k->can ("unload_module")) {
3995 $cb->();
3996 }
3997
3998 clear_package $k;
3999 }
4000
4001 trace "perl_reload: getting rid of safe::, as good as possible";
4002 clear_package "safe::$_"
4003 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4004
4005 trace "perl_reload: unloading cf.pm \"a bit\"";
4006 delete $INC{"cf.pm"};
4007 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4008
4009 # don't, removes xs symbols, too,
4010 # and global variables created in xs
4011 #clear_package __PACKAGE__;
4012
4013 info "perl_reload: unload completed, starting to reload now";
4014
4015 trace "perl_reload: reloading cf.pm";
4016 require cf;
4017 cf::_connect_to_perl_1;
4018
4019 trace "perl_reload: loading config and database again";
4020 cf::reload_config;
4021
4022 trace "perl_reload: loading extensions";
4023 cf::load_extensions;
4024
4025 if ($REATTACH_ON_RELOAD) {
4026 trace "perl_reload: reattaching attachments to objects/players";
4027 _global_reattach; # objects, sockets
4028 trace "perl_reload: reattaching attachments to maps";
4029 reattach $_ for values %MAP;
4030 trace "perl_reload: reattaching attachments to players";
4031 reattach $_ for values %PLAYER;
4032 }
4033
4034 cf::_post_init 1;
4035
4036 trace "perl_reload: leaving sync_job";
4037
4038 1
4039 } or do {
4040 error $@;
4041 cf::cleanup "perl_reload: error, exiting.";
4042 };
4043
4044 --$RELOAD;
4045 }
4046
4047 $t1 = AE::time - $t1;
4048 info "perl_reload: completed in ${t1}s\n";
4049 };
4050
4051 our $RELOAD_WATCHER; # used only during reload
4052
4053 sub reload_perl() {
4054 # doing reload synchronously and two reloads happen back-to-back,
4055 # coro crashes during coro_state_free->destroy here.
4056
4057 $RELOAD_WATCHER ||= cf::async {
4058 Coro::AIO::aio_wait cache_extensions;
4059
4060 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4061 do_reload_perl;
4062 undef $RELOAD_WATCHER;
4063 };
4064 };
4065 }
4066
4067 register_command "reload" => sub {
4068 my ($who, $arg) = @_;
4069
4070 if ($who->flag (FLAG_WIZ)) {
4071 $who->message ("reloading server.");
4072 async {
4073 $Coro::current->{desc} = "perl_reload";
4074 reload_perl;
4075 };
4076 }
4077 };
4078
4079 #############################################################################
4080
4081 my $bug_warning = 0;
4082
4083 sub wait_for_tick() {
4084 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4085
4086 $WAIT_FOR_TICK->wait;
4087 }
4088
4089 sub wait_for_tick_begin() {
4090 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4091
4092 my $signal = new Coro::Signal;
4093 push @WAIT_FOR_TICK_BEGIN, $signal;
4094 $signal->wait;
4095 }
4096
4097 sub tick {
4098 if ($Coro::current != $Coro::main) {
4099 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4100 unless ++$bug_warning > 10;
4101 return;
4102 }
4103
4104 cf::one_tick; # one server iteration
4105
4106 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4107
4108 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4109 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4110 Coro::async_pool {
4111 $Coro::current->{desc} = "runtime saver";
4112 write_runtime_sync
4113 or error "ERROR: unable to write runtime file: $!";
4114 };
4115 }
4116
4117 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4118 $sig->send;
4119 }
4120 $WAIT_FOR_TICK->broadcast;
4121
4122 $LOAD = ($NOW - $TICK_START) / $TICK;
4123 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4124
4125 if (0) {
4126 if ($NEXT_TICK) {
4127 my $jitter = $TICK_START - $NEXT_TICK;
4128 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4129 debug "jitter $JITTER\n";#d#
4130 }
4131 }
4132 }
4133
4134 {
4135 # configure BDB
4136
4137 BDB::min_parallel 16;
4138 BDB::max_poll_reqs $TICK * 0.1;
4139 #$AnyEvent::BDB::WATCHER->priority (1);
4140
4141 unless ($DB_ENV) {
4142 $DB_ENV = BDB::db_env_create;
4143 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4144 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4145 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4146 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4147 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4148
4149 cf::sync_job {
4150 eval {
4151 BDB::db_env_open
4152 $DB_ENV,
4153 $BDBDIR,
4154 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4155 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4156 0666;
4157
4158 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4159 };
4160
4161 cf::cleanup "db_env_open(db): $@" if $@;
4162 };
4163 }
4164
4165 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4166 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4167 };
4168 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4169 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4170 };
4171 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4172 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4173 };
4174 }
4175
4176 {
4177 # configure IO::AIO
4178
4179 IO::AIO::min_parallel 8;
4180 IO::AIO::max_poll_time $TICK * 0.1;
4181 undef $AnyEvent::AIO::WATCHER;
4182 }
4183
4184 our $_log_backtrace;
4185 our $_log_backtrace_last;
4186
4187 sub _log_backtrace {
4188 my ($msg, @addr) = @_;
4189
4190 $msg =~ s/\n$//;
4191
4192 if ($_log_backtrace_last eq $msg) {
4193 LOG llevInfo, "[ABT] $msg\n";
4194 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4195 # limit the # of concurrent backtraces
4196 } elsif ($_log_backtrace < 2) {
4197 $_log_backtrace_last = $msg;
4198 ++$_log_backtrace;
4199 my $perl_bt = Carp::longmess $msg;
4200 async {
4201 $Coro::current->{desc} = "abt $msg";
4202
4203 my @bt = fork_call {
4204 @addr = map { sprintf "%x", $_ } @addr;
4205 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4206 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4207 or die "addr2line: $!";
4208
4209 my @funcs;
4210 my @res = <$fh>;
4211 chomp for @res;
4212 while (@res) {
4213 my ($func, $line) = splice @res, 0, 2, ();
4214 push @funcs, "[$func] $line";
4215 }
4216
4217 @funcs
4218 };
4219
4220 LOG llevInfo, "[ABT] $perl_bt\n";
4221 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4222 LOG llevInfo, "[ABT] $_\n" for @bt;
4223 --$_log_backtrace;
4224 };
4225 } else {
4226 LOG llevInfo, "[ABT] $msg\n";
4227 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4228 }
4229 }
4230
4231 # load additional modules
4232 require "cf/$_.pm" for @EXTRA_MODULES;
4233 cf::_connect_to_perl_2;
4234
4235 END { cf::emergency_save }
4236
4237 1
4238