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Revision: 1.581
Committed: Fri Feb 3 02:04:11 2012 UTC (12 years, 3 months ago) by root
Branch: MAIN
Changes since 1.580: +39 -1 lines
Log Message:
only load the highscore file once

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 #our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134
135 our $UPTIME; $UPTIME ||= time;
136 our $RUNTIME = 0;
137 our $SERVER_TICK = 0;
138 our $NOW;
139
140 our (%PLAYER, %PLAYER_LOADING); # all users
141 our (%MAP, %MAP_LOADING ); # all maps
142 our $LINK_MAP; # the special {link} map, which is always available
143
144 # used to convert map paths into valid unix filenames by replacing / by ∕
145 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
146
147 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
148 our $LOADAVG; # same thing, but with alpha-smoothing
149 our $JITTER; # average jitter
150 our $TICK_START; # for load detecting purposes
151
152 our @POST_INIT;
153
154 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
155 our $REALLY_UNLOOP; # never set to true, please :)
156
157 our $WAIT_FOR_TICK = new Coro::Signal;
158 our @WAIT_FOR_TICK_BEGIN;
159
160 binmode STDOUT;
161 binmode STDERR;
162
163 # read virtual server time, if available
164 unless ($RUNTIME || !-e $RUNTIMEFILE) {
165 open my $fh, "<", $RUNTIMEFILE
166 or die "unable to read $RUNTIMEFILE file: $!";
167 $RUNTIME = <$fh> + 0.;
168 }
169
170 eval "sub TICK() { $TICK } 1" or die;
171
172 mkdir $_
173 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
174
175 our $EMERGENCY_POSITION;
176
177 sub cf::map::normalise;
178
179 sub in_main() {
180 $Coro::current == $Coro::main
181 }
182
183 #############################################################################
184
185 %REFLECT = ();
186 for (@REFLECT) {
187 my $reflect = JSON::XS::decode_json $_;
188 $REFLECT{$reflect->{class}} = $reflect;
189 }
190
191 # this is decidedly evil
192 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
193
194 #############################################################################
195
196 =head2 GLOBAL VARIABLES
197
198 =over 4
199
200 =item $cf::UPTIME
201
202 The timestamp of the server start (so not actually an "uptime").
203
204 =item $cf::SERVER_TICK
205
206 An unsigned integer that starts at zero when the server is started and is
207 incremented on every tick.
208
209 =item $cf::NOW
210
211 The (real) time of the last (current) server tick - updated before and
212 after tick processing, so this is useful only as a rough "what time is it
213 now" estimate.
214
215 =item $cf::TICK
216
217 The interval between each server tick, in seconds.
218
219 =item $cf::RUNTIME
220
221 The time this server has run, starts at 0 and is increased by $cf::TICK on
222 every server tick.
223
224 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
225 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
226 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
227
228 Various directories - "/etc", read-only install directory, perl-library
229 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
230 unique-items directory, player file directory, random maps directory and
231 database environment.
232
233 =item $cf::LOADAVG
234
235 The current CPU load on the server (alpha-smoothed), as a value between 0
236 (none) and 1 (overloaded), indicating how much time is spent on processing
237 objects per tick. Healthy values are < 0.5.
238
239 =item $cf::LOAD
240
241 The raw value load value from the last tick.
242
243 =item %cf::CFG
244
245 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
246 from wherever your confdir points to.
247
248 =item cf::wait_for_tick, cf::wait_for_tick_begin
249
250 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
251 returns directly I<after> the tick processing (and consequently, can only wake one thread
252 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
253
254 Note that cf::Wait_for_tick will immediately return when the server is not
255 ticking, making it suitable for small pauses in threads that need to run
256 when the server is paused. If that is not applicable (i.e. you I<really>
257 want to wait, use C<$cf::WAIT_FOR_TICK>).
258
259 =item $cf::WAIT_FOR_TICK
260
261 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
262 variable contains a L<Coro::Signal> that is broadcats after every server
263 tick. Calling C<< ->wait >> on it will suspend the caller until after the
264 next server tick.
265
266 =cut
267
268 sub wait_for_tick();
269 sub wait_for_tick_begin();
270
271 =item @cf::INVOKE_RESULTS
272
273 This array contains the results of the last C<invoke ()> call. When
274 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
275 that call.
276
277 =item %cf::REFLECT
278
279 Contains, for each (C++) class name, a hash reference with information
280 about object members (methods, scalars, arrays and flags) and other
281 metadata, which is useful for introspection.
282
283 =back
284
285 =cut
286
287 sub error(@) { LOG llevError, join "", @_ }
288 sub warn (@) { LOG llevWarn , join "", @_ }
289 sub info (@) { LOG llevInfo , join "", @_ }
290 sub debug(@) { LOG llevDebug, join "", @_ }
291 sub trace(@) { LOG llevTrace, join "", @_ }
292
293 $Coro::State::WARNHOOK = sub {
294 my $msg = join "", @_;
295
296 $msg .= "\n"
297 unless $msg =~ /\n$/;
298
299 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
300
301 LOG llevWarn, $msg;
302 };
303
304 $Coro::State::DIEHOOK = sub {
305 return unless $^S eq 0; # "eq", not "=="
306
307 error Carp::longmess $_[0];
308
309 if (in_main) {#d#
310 error "DIEHOOK called in main context, Coro bug?\n";#d#
311 return;#d#
312 }#d#
313
314 # kill coroutine otherwise
315 Coro::terminate
316 };
317
318 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
319 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
320 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
321 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
322 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
323 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
324 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
325
326 # we bless all objects into (empty) derived classes to force a method lookup
327 # within the Safe compartment.
328 for my $pkg (qw(
329 cf::global cf::attachable
330 cf::object cf::object::player
331 cf::client cf::player
332 cf::arch cf::living
333 cf::map cf::mapspace
334 cf::party cf::region
335 )) {
336 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
337 }
338
339 $EV::DIED = sub {
340 Carp::cluck "error in event callback: @_";
341 };
342
343 #############################################################################
344
345 sub fork_call(&@);
346 sub get_slot($;$$);
347
348 #############################################################################
349
350 =head2 UTILITY FUNCTIONS
351
352 =over 4
353
354 =item dumpval $ref
355
356 =cut
357
358 sub dumpval {
359 eval {
360 local $SIG{__DIE__};
361 my $d;
362 if (1) {
363 $d = new Data::Dumper([$_[0]], ["*var"]);
364 $d->Terse(1);
365 $d->Indent(2);
366 $d->Quotekeys(0);
367 $d->Useqq(1);
368 #$d->Bless(...);
369 $d->Seen($_[1]) if @_ > 1;
370 $d = $d->Dump();
371 }
372 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
373 $d
374 } || "[unable to dump $_[0]: '$@']";
375 }
376
377 =item $scalar = cf::load_file $path
378
379 Loads the given file from path and returns its contents. Croaks on error
380 and can block.
381
382 =cut
383
384 sub load_file($) {
385 0 <= aio_load $_[0], my $data
386 or Carp::croak "$_[0]: $!";
387
388 $data
389 }
390
391 =item $success = cf::replace_file $path, $data, $sync
392
393 Atomically replaces the file at the given $path with new $data, and
394 optionally $sync the data to disk before replacing the file.
395
396 =cut
397
398 sub replace_file($$;$) {
399 my ($path, $data, $sync) = @_;
400
401 my $lock = cf::lock_acquire ("replace_file:$path");
402
403 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
404 or return;
405
406 $data = $data->() if ref $data;
407
408 length $data == aio_write $fh, 0, (length $data), $data, 0
409 or return;
410
411 !$sync
412 or !aio_fsync $fh
413 or return;
414
415 aio_close $fh
416 and return;
417
418 aio_rename "$path~", $path
419 and return;
420
421 if ($sync) {
422 $path =~ s%/[^/]*$%%;
423 aio_pathsync $path;
424 }
425
426 1
427 }
428
429 =item $ref = cf::decode_json $json
430
431 Converts a JSON string into the corresponding perl data structure.
432
433 =item $json = cf::encode_json $ref
434
435 Converts a perl data structure into its JSON representation.
436
437 =cut
438
439 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
440
441 sub encode_json($) { $json_coder->encode ($_[0]) }
442 sub decode_json($) { $json_coder->decode ($_[0]) }
443
444 =item $ref = cf::decode_storable $scalar
445
446 Same as Coro::Storable::thaw, so blocks.
447
448 =cut
449
450 BEGIN { *decode_storable = \&Coro::Storable::thaw }
451
452 =item $ref = cf::decode_yaml $scalar
453
454 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
455
456 =cut
457
458 sub decode_yaml($) {
459 fork_call { YAML::XS::Load $_[0] } @_
460 }
461
462 =item $scalar = cf::unlzf $scalar
463
464 Same as Compress::LZF::compress, but takes server ticks into account, so
465 blocks.
466
467 =cut
468
469 sub unlzf($) {
470 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
471 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
472 Compress::LZF::decompress $_[0]
473 }
474
475 =item cf::post_init { BLOCK }
476
477 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
478 but I<before> the server starts ticking again.
479
480 The codeblock will have a single boolean argument to indicate whether this
481 is a reload or not.
482
483 =cut
484
485 sub post_init(&) {
486 push @POST_INIT, shift;
487 }
488
489 sub _post_init {
490 trace "running post_init jobs";
491
492 # run them in parallel...
493
494 my @join;
495
496 while () {
497 push @join, map &Coro::async ($_, 0), @POST_INIT;
498 @POST_INIT = ();
499
500 @join or last;
501
502 (pop @join)->join;
503 }
504 }
505
506 =item cf::lock_wait $string
507
508 Wait until the given lock is available. See cf::lock_acquire.
509
510 =item my $lock = cf::lock_acquire $string
511
512 Wait until the given lock is available and then acquires it and returns
513 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
514 for example when the coroutine gets canceled), the lock is automatically
515 returned.
516
517 Locks are *not* recursive, locking from the same coro twice results in a
518 deadlocked coro.
519
520 Lock names should begin with a unique identifier (for example, cf::map::find
521 uses map_find and cf::map::load uses map_load).
522
523 =item $locked = cf::lock_active $string
524
525 Return true if the lock is currently active, i.e. somebody has locked it.
526
527 =cut
528
529 our $LOCKS = new Coro::SemaphoreSet;
530
531 sub lock_wait($) {
532 $LOCKS->wait ($_[0]);
533 }
534
535 sub lock_acquire($) {
536 $LOCKS->guard ($_[0])
537 }
538
539 sub lock_active($) {
540 $LOCKS->count ($_[0]) < 1
541 }
542
543 sub freeze_mainloop {
544 tick_inhibit_inc;
545
546 &Guard::guard (\&tick_inhibit_dec);
547 }
548
549 =item cf::periodic $interval, $cb
550
551 Like EV::periodic, but randomly selects a starting point so that the actions
552 get spread over time.
553
554 =cut
555
556 sub periodic($$) {
557 my ($interval, $cb) = @_;
558
559 my $start = rand List::Util::min 180, $interval;
560
561 EV::periodic $start, $interval, 0, $cb
562 }
563
564 =item cf::get_slot $time[, $priority[, $name]]
565
566 Allocate $time seconds of blocking CPU time at priority C<$priority>
567 (default: 0): This call blocks and returns only when you have at least
568 C<$time> seconds of cpu time till the next tick. The slot is only valid
569 till the next cede.
570
571 Background jobs should use a priority les than zero, interactive jobs
572 should use 100 or more.
573
574 The optional C<$name> can be used to identify the job to run. It might be
575 used for statistical purposes and should identify the same time-class.
576
577 Useful for short background jobs.
578
579 =cut
580
581 our @SLOT_QUEUE;
582 our $SLOT_QUEUE;
583 our $SLOT_DECAY = 0.9;
584
585 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
586 $SLOT_QUEUE = Coro::async {
587 $Coro::current->desc ("timeslot manager");
588
589 my $signal = new Coro::Signal;
590 my $busy;
591
592 while () {
593 next_job:
594
595 my $avail = cf::till_tick;
596
597 for (0 .. $#SLOT_QUEUE) {
598 if ($SLOT_QUEUE[$_][0] <= $avail) {
599 $busy = 0;
600 my $job = splice @SLOT_QUEUE, $_, 1, ();
601 $job->[2]->send;
602 Coro::cede;
603 goto next_job;
604 } else {
605 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
606 }
607 }
608
609 if (@SLOT_QUEUE) {
610 # we do not use wait_for_tick() as it returns immediately when tick is inactive
611 $WAIT_FOR_TICK->wait;
612 } else {
613 $busy = 0;
614 Coro::schedule;
615 }
616 }
617 };
618
619 sub get_slot($;$$) {
620 return if tick_inhibit || $Coro::current == $Coro::main;
621
622 my ($time, $pri, $name) = @_;
623
624 $time = clamp $time, 0.01, $TICK * .6;
625
626 my $sig = new Coro::Signal;
627
628 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
629 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
630 $SLOT_QUEUE->ready;
631 $sig->wait;
632 }
633
634 =item cf::async { BLOCK }
635
636 Currently the same as Coro::async_pool, meaning you cannot use
637 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
638 thing you are allowed to do is call C<prio> on it.
639
640 =cut
641
642 BEGIN { *async = \&Coro::async_pool }
643
644 =item cf::sync_job { BLOCK }
645
646 The design of Deliantra requires that the main coroutine ($Coro::main)
647 is always able to handle events or runnable, as Deliantra is only
648 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
649 acceptable.
650
651 If it must be done, put the blocking parts into C<sync_job>. This will run
652 the given BLOCK in another coroutine while waiting for the result. The
653 server will be frozen during this time, so the block should either finish
654 fast or be very important.
655
656 =cut
657
658 sub sync_job(&) {
659 my ($job) = @_;
660
661 if (in_main) {
662 my $time = AE::time;
663
664 # this is the main coro, too bad, we have to block
665 # till the operation succeeds, freezing the server :/
666
667 #LOG llevError, Carp::longmess "sync job";#d#
668
669 my $freeze_guard = freeze_mainloop;
670
671 my $busy = 1;
672 my @res;
673
674 (async {
675 $Coro::current->desc ("sync job coro");
676 @res = eval { $job->() };
677 error $@ if $@;
678 undef $busy;
679 })->prio (Coro::PRIO_MAX);
680
681 while ($busy) {
682 if (Coro::nready) {
683 Coro::cede_notself;
684 } else {
685 EV::loop EV::LOOP_ONESHOT;
686 }
687 }
688
689 my $time = AE::time - $time;
690
691 $TICK_START += $time; # do not account sync jobs to server load
692
693 wantarray ? @res : $res[0]
694 } else {
695 # we are in another coroutine, how wonderful, everything just works
696
697 $job->()
698 }
699 }
700
701 =item $coro = cf::async_ext { BLOCK }
702
703 Like async, but this coro is automatically being canceled when the
704 extension calling this is being unloaded.
705
706 =cut
707
708 sub async_ext(&) {
709 my $cb = shift;
710
711 my $coro = &Coro::async ($cb);
712
713 $coro->on_destroy (sub {
714 delete $EXT_CORO{$coro+0};
715 });
716 $EXT_CORO{$coro+0} = $coro;
717
718 $coro
719 }
720
721 =item fork_call { }, @args
722
723 Executes the given code block with the given arguments in a seperate
724 process, returning the results. Everything must be serialisable with
725 Coro::Storable. May, of course, block. Note that the executed sub may
726 never block itself or use any form of event handling.
727
728 =cut
729
730 sub post_fork {
731 reset_signals;
732 }
733
734 sub fork_call(&@) {
735 my ($cb, @args) = @_;
736
737 # we seemingly have to make a local copy of the whole thing,
738 # otherwise perl prematurely frees the stuff :/
739 # TODO: investigate and fix (likely this will be rather laborious)
740
741 my @res = Coro::Util::fork_eval {
742 cf::post_fork;
743 &$cb
744 } @args;
745
746 wantarray ? @res : $res[-1]
747 }
748
749 sub objinfo {
750 (
751 "counter value" => cf::object::object_count,
752 "objects created" => cf::object::create_count,
753 "objects destroyed" => cf::object::destroy_count,
754 "freelist size" => cf::object::free_count,
755 "allocated objects" => cf::object::objects_size,
756 "active objects" => cf::object::actives_size,
757 )
758 }
759
760 =item $coin = coin_from_name $name
761
762 =cut
763
764 our %coin_alias = (
765 "silver" => "silvercoin",
766 "silvercoin" => "silvercoin",
767 "silvercoins" => "silvercoin",
768 "gold" => "goldcoin",
769 "goldcoin" => "goldcoin",
770 "goldcoins" => "goldcoin",
771 "platinum" => "platinacoin",
772 "platinumcoin" => "platinacoin",
773 "platinumcoins" => "platinacoin",
774 "platina" => "platinacoin",
775 "platinacoin" => "platinacoin",
776 "platinacoins" => "platinacoin",
777 "royalty" => "royalty",
778 "royalties" => "royalty",
779 );
780
781 sub coin_from_name($) {
782 $coin_alias{$_[0]}
783 ? cf::arch::find $coin_alias{$_[0]}
784 : undef
785 }
786
787 =item $value = cf::db_get $family => $key
788
789 Returns a single value from the environment database.
790
791 =item cf::db_put $family => $key => $value
792
793 Stores the given C<$value> in the family. It can currently store binary
794 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
795
796 =item $db = cf::db_table "name"
797
798 Create and/or open a new database table. The string must not be "db" and must be unique
799 within each server.
800
801 =cut
802
803 sub db_table($) {
804 cf::error "db_get called from main context"
805 if $Coro::current == $Coro::main;
806
807 my ($name) = @_;
808 my $db = BDB::db_create $DB_ENV;
809
810 eval {
811 $db->set_flags (BDB::CHKSUM);
812
813 utf8::encode $name;
814 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
815 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
816 cf::cleanup "db_open(db): $!" if $!;
817 };
818 cf::cleanup "db_open(db): $@" if $@;
819
820 $db
821 }
822
823 our $DB;
824
825 sub db_init {
826 $DB ||= db_table "db";
827 }
828
829 sub db_get($$) {
830 my $key = "$_[0]/$_[1]";
831
832 cf::error "db_get called from main context"
833 if $Coro::current == $Coro::main;
834
835 BDB::db_get $DB, undef, $key, my $data;
836
837 $! ? ()
838 : $data
839 }
840
841 sub db_put($$$) {
842 BDB::dbreq_pri 4;
843 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
844 }
845
846 =item cf::cache $id => [$paths...], $processversion => $process
847
848 Generic caching function that returns the value of the resource $id,
849 caching and regenerating as required.
850
851 This function can block.
852
853 =cut
854
855 sub cache {
856 my ($id, $src, $processversion, $process) = @_;
857
858 my $meta =
859 join "\x00",
860 $processversion,
861 map {
862 aio_stat $_
863 and Carp::croak "$_: $!";
864
865 ($_, (stat _)[7,9])
866 } @$src;
867
868 my $dbmeta = db_get cache => "$id/meta";
869 if ($dbmeta ne $meta) {
870 # changed, we may need to process
871
872 my @data;
873 my $md5;
874
875 for (0 .. $#$src) {
876 $data[$_] = load_file $src->[$_];
877 }
878
879 # if processing is expensive, check
880 # checksum first
881 if (1) {
882 $md5 =
883 join "\x00",
884 $processversion,
885 map {
886 cf::cede_to_tick;
887 ($src->[$_], Digest::MD5::md5_hex $data[$_])
888 } 0.. $#$src;
889
890
891 my $dbmd5 = db_get cache => "$id/md5";
892 if ($dbmd5 eq $md5) {
893 db_put cache => "$id/meta", $meta;
894
895 return db_get cache => "$id/data";
896 }
897 }
898
899 my $t1 = Time::HiRes::time;
900 my $data = $process->(\@data);
901 my $t2 = Time::HiRes::time;
902
903 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
904
905 db_put cache => "$id/data", $data;
906 db_put cache => "$id/md5" , $md5;
907 db_put cache => "$id/meta", $meta;
908
909 return $data;
910 }
911
912 db_get cache => "$id/data"
913 }
914
915 =item cf::datalog type => key => value, ...
916
917 Log a datalog packet of the given type with the given key-value pairs.
918
919 =cut
920
921 sub datalog($@) {
922 my ($type, %kv) = @_;
923 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
924 }
925
926 =back
927
928 =cut
929
930 #############################################################################
931
932 =head2 ATTACHABLE OBJECTS
933
934 Many objects in deliantra are so-called attachable objects. That means you can
935 attach callbacks/event handlers (a collection of which is called an "attachment")
936 to it. All such attachable objects support the following methods.
937
938 In the following description, CLASS can be any of C<global>, C<object>
939 C<player>, C<client> or C<map> (i.e. the attachable objects in
940 Deliantra).
941
942 =over 4
943
944 =item $attachable->attach ($attachment, key => $value...)
945
946 =item $attachable->detach ($attachment)
947
948 Attach/detach a pre-registered attachment to a specific object and give it
949 the specified key/value pairs as arguments.
950
951 Example, attach a minesweeper attachment to the given object, making it a
952 10x10 minesweeper game:
953
954 $obj->attach (minesweeper => width => 10, height => 10);
955
956 =item $bool = $attachable->attached ($name)
957
958 Checks wether the named attachment is currently attached to the object.
959
960 =item cf::CLASS->attach ...
961
962 =item cf::CLASS->detach ...
963
964 Define an anonymous attachment and attach it to all objects of the given
965 CLASS. See the next function for an explanation of its arguments.
966
967 You can attach to global events by using the C<cf::global> class.
968
969 Example, log all player logins:
970
971 cf::player->attach (
972 on_login => sub {
973 my ($pl) = @_;
974 ...
975 },
976 );
977
978 Example, attach to the jeweler skill:
979
980 cf::object->attach (
981 type => cf::SKILL,
982 subtype => cf::SK_JEWELER,
983 on_use_skill => sub {
984 my ($sk, $ob, $part, $dir, $msg) = @_;
985 ...
986 },
987 );
988
989 =item cf::CLASS::attachment $name, ...
990
991 Register an attachment by C<$name> through which attachable objects of the
992 given CLASS can refer to this attachment.
993
994 Some classes such as deliantra maps and objects can specify attachments
995 that are attached at load/instantiate time, thus the need for a name.
996
997 These calls expect any number of the following handler/hook descriptions:
998
999 =over 4
1000
1001 =item prio => $number
1002
1003 Set the priority for all following handlers/hooks (unless overwritten
1004 by another C<prio> setting). Lower priority handlers get executed
1005 earlier. The default priority is C<0>, and many built-in handlers are
1006 registered at priority C<-1000>, so lower priorities should not be used
1007 unless you know what you are doing.
1008
1009 =item type => $type
1010
1011 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1012 given type of objects only (the additional parameter C<subtype> can be
1013 used to further limit to the given subtype).
1014
1015 =item on_I<event> => \&cb
1016
1017 Call the given code reference whenever the named event happens (event is
1018 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1019 handlers are recognised generally depends on the type of object these
1020 handlers attach to).
1021
1022 See F<include/eventinc.h> for the full list of events supported, and their
1023 class.
1024
1025 =item package => package::
1026
1027 Look for sub functions of the name C<< on_I<event> >> in the given
1028 package and register them. Only handlers for eevents supported by the
1029 object/class are recognised.
1030
1031 =back
1032
1033 Example, define an attachment called "sockpuppet" that calls the given
1034 event handler when a monster attacks:
1035
1036 cf::object::attachment sockpuppet =>
1037 on_skill_attack => sub {
1038 my ($self, $victim) = @_;
1039 ...
1040 }
1041 }
1042
1043 =item $attachable->valid
1044
1045 Just because you have a perl object does not mean that the corresponding
1046 C-level object still exists. If you try to access an object that has no
1047 valid C counterpart anymore you get an exception at runtime. This method
1048 can be used to test for existence of the C object part without causing an
1049 exception.
1050
1051 =cut
1052
1053 # the following variables are defined in .xs and must not be re-created
1054 our @CB_GLOBAL = (); # registry for all global events
1055 our @CB_ATTACHABLE = (); # registry for all attachables
1056 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1057 our @CB_PLAYER = ();
1058 our @CB_CLIENT = ();
1059 our @CB_TYPE = (); # registry for type (cf-object class) based events
1060 our @CB_MAP = ();
1061
1062 my %attachment;
1063
1064 sub cf::attachable::thawer_merge {
1065 # simply override everything except _meta
1066 local $_[0]{_meta};
1067 %{$_[0]} = %{$_[1]};
1068 }
1069
1070 sub _attach_cb($$$$) {
1071 my ($registry, $event, $prio, $cb) = @_;
1072
1073 use sort 'stable';
1074
1075 $cb = [$prio, $cb];
1076
1077 @{$registry->[$event]} = sort
1078 { $a->[0] cmp $b->[0] }
1079 @{$registry->[$event] || []}, $cb;
1080 }
1081
1082 # hack
1083 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1084
1085 # attach handles attaching event callbacks
1086 # the only thing the caller has to do is pass the correct
1087 # registry (== where the callback attaches to).
1088 sub _attach {
1089 my ($registry, $klass, @arg) = @_;
1090
1091 my $object_type;
1092 my $prio = 0;
1093 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1094
1095 #TODO: get rid of this hack
1096 if ($attachable_klass{$klass}) {
1097 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1098 }
1099
1100 while (@arg) {
1101 my $type = shift @arg;
1102
1103 if ($type eq "prio") {
1104 $prio = shift @arg;
1105
1106 } elsif ($type eq "type") {
1107 $object_type = shift @arg;
1108 $registry = $CB_TYPE[$object_type] ||= [];
1109
1110 } elsif ($type eq "subtype") {
1111 defined $object_type or Carp::croak "subtype specified without type";
1112 my $object_subtype = shift @arg;
1113 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1114
1115 } elsif ($type eq "package") {
1116 my $pkg = shift @arg;
1117
1118 while (my ($name, $id) = each %cb_id) {
1119 if (my $cb = $pkg->can ($name)) {
1120 _attach_cb $registry, $id, $prio, $cb;
1121 }
1122 }
1123
1124 } elsif (exists $cb_id{$type}) {
1125 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1126
1127 } elsif (ref $type) {
1128 error "attaching objects not supported, ignoring.\n";
1129
1130 } else {
1131 shift @arg;
1132 error "attach argument '$type' not supported, ignoring.\n";
1133 }
1134 }
1135 }
1136
1137 sub _object_attach {
1138 my ($obj, $name, %arg) = @_;
1139
1140 return if exists $obj->{_attachment}{$name};
1141
1142 if (my $attach = $attachment{$name}) {
1143 my $registry = $obj->registry;
1144
1145 for (@$attach) {
1146 my ($klass, @attach) = @$_;
1147 _attach $registry, $klass, @attach;
1148 }
1149
1150 $obj->{$name} = \%arg;
1151 } else {
1152 info "object uses attachment '$name' which is not available, postponing.\n";
1153 }
1154
1155 $obj->{_attachment}{$name} = undef;
1156 }
1157
1158 sub cf::attachable::attach {
1159 if (ref $_[0]) {
1160 _object_attach @_;
1161 } else {
1162 _attach shift->_attach_registry, @_;
1163 }
1164 _recalc_want;
1165 };
1166
1167 # all those should be optimised
1168 sub cf::attachable::detach {
1169 my ($obj, $name) = @_;
1170
1171 if (ref $obj) {
1172 delete $obj->{_attachment}{$name};
1173 reattach ($obj);
1174 } else {
1175 Carp::croak "cannot, currently, detach class attachments";
1176 }
1177 _recalc_want;
1178 };
1179
1180 sub cf::attachable::attached {
1181 my ($obj, $name) = @_;
1182
1183 exists $obj->{_attachment}{$name}
1184 }
1185
1186 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1187 eval "#line " . __LINE__ . " 'cf.pm'
1188 sub cf::\L$klass\E::_attach_registry {
1189 (\\\@CB_$klass, KLASS_$klass)
1190 }
1191
1192 sub cf::\L$klass\E::attachment {
1193 my \$name = shift;
1194
1195 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1196 }
1197 ";
1198 die if $@;
1199 }
1200
1201 our $override;
1202 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1203
1204 sub override {
1205 $override = 1;
1206 @INVOKE_RESULTS = (@_);
1207 }
1208
1209 sub do_invoke {
1210 my $event = shift;
1211 my $callbacks = shift;
1212
1213 @INVOKE_RESULTS = ();
1214
1215 local $override;
1216
1217 for (@$callbacks) {
1218 eval { &{$_->[1]} };
1219
1220 if ($@) {
1221 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1222 override;
1223 }
1224
1225 return 1 if $override;
1226 }
1227
1228 0
1229 }
1230
1231 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1232
1233 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1234
1235 Generate an object-specific event with the given arguments.
1236
1237 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1238 removed in future versions), and there is no public API to access override
1239 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1240
1241 =back
1242
1243 =cut
1244
1245 #############################################################################
1246 # object support
1247
1248 sub _object_equal($$);
1249 sub _object_equal($$) {
1250 my ($a, $b) = @_;
1251
1252 return 0 unless (ref $a) eq (ref $b);
1253
1254 if ("HASH" eq ref $a) {
1255 my @ka = keys %$a;
1256 my @kb = keys %$b;
1257
1258 return 0 if @ka != @kb;
1259
1260 for (0 .. $#ka) {
1261 return 0 unless $ka[$_] eq $kb[$_];
1262 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1263 }
1264
1265 } elsif ("ARRAY" eq ref $a) {
1266
1267 return 0 if @$a != @$b;
1268
1269 for (0 .. $#$a) {
1270 return 0 unless _object_equal $a->[$_], $b->[$_];
1271 }
1272
1273 } elsif ($a ne $b) {
1274 return 0;
1275 }
1276
1277 1
1278 }
1279
1280 our $SLOW_MERGES;#d#
1281 sub _can_merge {
1282 my ($ob1, $ob2) = @_;
1283
1284 ++$SLOW_MERGES;#d#
1285
1286 # we do the slow way here
1287 return _object_equal $ob1, $ob2
1288 }
1289
1290 sub reattach {
1291 # basically do the same as instantiate, without calling instantiate
1292 my ($obj) = @_;
1293
1294 # no longer needed after getting rid of delete_package?
1295 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1296
1297 my $registry = $obj->registry;
1298
1299 @$registry = ();
1300
1301 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1302
1303 for my $name (keys %{ $obj->{_attachment} || {} }) {
1304 if (my $attach = $attachment{$name}) {
1305 for (@$attach) {
1306 my ($klass, @attach) = @$_;
1307 _attach $registry, $klass, @attach;
1308 }
1309 } else {
1310 info "object uses attachment '$name' that is not available, postponing.\n";
1311 }
1312 }
1313 }
1314
1315 cf::attachable->attach (
1316 prio => -1000000,
1317 on_instantiate => sub {
1318 my ($obj, $data) = @_;
1319
1320 $data = decode_json $data;
1321
1322 for (@$data) {
1323 my ($name, $args) = @$_;
1324
1325 $obj->attach ($name, %{$args || {} });
1326 }
1327 },
1328 on_reattach => \&reattach,
1329 on_clone => sub {
1330 my ($src, $dst) = @_;
1331
1332 @{$dst->registry} = @{$src->registry};
1333
1334 %$dst = %$src;
1335
1336 %{$dst->{_attachment}} = %{$src->{_attachment}}
1337 if exists $src->{_attachment};
1338 },
1339 );
1340
1341 sub object_freezer_save {
1342 my ($filename, $rdata, $objs) = @_;
1343
1344 sync_job {
1345 if (length $$rdata) {
1346 utf8::decode (my $decname = $filename);
1347 trace sprintf "saving %s (%d,%d)\n",
1348 $decname, length $$rdata, scalar @$objs
1349 if $VERBOSE_IO;
1350
1351 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1352 aio_chmod $fh, SAVE_MODE;
1353 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1354 if ($cf::USE_FSYNC) {
1355 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1356 aio_fsync $fh;
1357 }
1358 aio_close $fh;
1359
1360 if (@$objs) {
1361 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1362 aio_chmod $fh, SAVE_MODE;
1363 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1364 aio_write $fh, 0, (length $data), $data, 0;
1365 if ($cf::USE_FSYNC) {
1366 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1367 aio_fsync $fh;
1368 }
1369 aio_close $fh;
1370 aio_rename "$filename.pst~", "$filename.pst";
1371 }
1372 } else {
1373 aio_unlink "$filename.pst";
1374 }
1375
1376 aio_rename "$filename~", $filename;
1377
1378 $filename =~ s%/[^/]+$%%;
1379 aio_pathsync $filename if $cf::USE_FSYNC;
1380 } else {
1381 error "unable to save objects: $filename~: $!\n";
1382 }
1383 } else {
1384 aio_unlink $filename;
1385 aio_unlink "$filename.pst";
1386 }
1387 };
1388 }
1389
1390 sub object_freezer_as_string {
1391 my ($rdata, $objs) = @_;
1392
1393 use Data::Dumper;
1394
1395 $$rdata . Dumper $objs
1396 }
1397
1398 sub object_thawer_load {
1399 my ($filename) = @_;
1400
1401 my ($data, $av);
1402
1403 (aio_load $filename, $data) >= 0
1404 or return;
1405
1406 unless (aio_stat "$filename.pst") {
1407 (aio_load "$filename.pst", $av) >= 0
1408 or return;
1409
1410 my $st = eval { Coro::Storable::thaw $av };
1411 $av = $st->{objs};
1412 }
1413
1414 utf8::decode (my $decname = $filename);
1415 trace sprintf "loading %s (%d,%d)\n",
1416 $decname, length $data, scalar @{$av || []}
1417 if $VERBOSE_IO;
1418
1419 ($data, $av)
1420 }
1421
1422 =head2 COMMAND CALLBACKS
1423
1424 =over 4
1425
1426 =cut
1427
1428 #############################################################################
1429 # command handling &c
1430
1431 =item cf::register_command $name => \&callback($ob,$args);
1432
1433 Register a callback for execution when the client sends the user command
1434 $name.
1435
1436 =cut
1437
1438 sub register_command {
1439 my ($name, $cb) = @_;
1440
1441 my $caller = caller;
1442 #warn "registering command '$name/$time' to '$caller'";
1443
1444 push @{ $COMMAND{$name} }, [$caller, $cb];
1445 }
1446
1447 =item cf::register_extcmd $name => \&callback($pl,$packet);
1448
1449 Register a callback for execution when the client sends an (synchronous)
1450 extcmd packet. Ext commands will be processed in the order they are
1451 received by the server, like other user commands. The first argument is
1452 the logged-in player. Ext commands can only be processed after a player
1453 has logged in successfully.
1454
1455 If the callback returns something, it is sent back as if reply was being
1456 called.
1457
1458 =item cf::register_exticmd $name => \&callback($ns,$packet);
1459
1460 Register a callback for execution when the client sends an (asynchronous)
1461 exticmd packet. Exti commands are processed by the server as soon as they
1462 are received, i.e. out of order w.r.t. other commands. The first argument
1463 is a client socket. Exti commands can be received anytime, even before
1464 log-in.
1465
1466 If the callback returns something, it is sent back as if reply was being
1467 called.
1468
1469 =cut
1470
1471 sub register_extcmd {
1472 my ($name, $cb) = @_;
1473
1474 $EXTCMD{$name} = $cb;
1475 }
1476
1477 sub register_exticmd {
1478 my ($name, $cb) = @_;
1479
1480 $EXTICMD{$name} = $cb;
1481 }
1482
1483 use File::Glob ();
1484
1485 cf::player->attach (
1486 on_unknown_command => sub {
1487 my ($pl, $name, $params) = @_;
1488
1489 my $cb = $COMMAND{$name}
1490 or return;
1491
1492 for my $cmd (@$cb) {
1493 $cmd->[1]->($pl->ob, $params);
1494 }
1495
1496 cf::override;
1497 },
1498 on_extcmd => sub {
1499 my ($pl, $buf) = @_;
1500
1501 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1502
1503 if (ref $msg) {
1504 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1505
1506 my @reply;
1507
1508 if (my $cb = $EXTCMD{$type}) {
1509 @reply = $cb->($pl, @payload);
1510 }
1511
1512 $pl->ext_reply ($reply, @reply)
1513 if $reply;
1514
1515 } else {
1516 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1517 }
1518
1519 cf::override;
1520 },
1521 );
1522
1523 # "readahead" all extensions
1524 sub cache_extensions {
1525 my $grp = IO::AIO::aio_group;
1526
1527 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1528 for (grep /\.ext$/, @{$_[0]}) {
1529 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1530 }
1531 };
1532
1533 $grp
1534 }
1535
1536 sub load_extensions {
1537 info "loading extensions...";
1538
1539 cf::sync_job {
1540 my %todo;
1541
1542 for my $path (<$LIBDIR/*.ext>) {
1543 next unless -r $path;
1544
1545 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1546 my $base = $1;
1547 my $pkg = $1;
1548 $pkg =~ s/[^[:word:]]/_/g;
1549 $pkg = "ext::$pkg";
1550
1551 open my $fh, "<:utf8", $path
1552 or die "$path: $!";
1553
1554 my $source = do { local $/; <$fh> };
1555
1556 my %ext = (
1557 path => $path,
1558 base => $base,
1559 pkg => $pkg,
1560 );
1561
1562 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1563 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1564
1565 $ext{source} =
1566 "package $pkg; use common::sense;\n"
1567 . "#line 1 \"$path\"\n{\n"
1568 . $source
1569 . "\n};\n1";
1570
1571 $todo{$base} = \%ext;
1572 }
1573
1574 my $pass = 0;
1575 my %done;
1576 while (%todo) {
1577 my $progress;
1578
1579 ++$pass;
1580
1581 ext:
1582 while (my ($k, $v) = each %todo) {
1583 for (split /,\s*/, $v->{meta}{depends}) {
1584 next ext
1585 unless exists $done{$_};
1586 }
1587
1588 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1589
1590 my $active = eval $v->{source};
1591
1592 if (length $@) {
1593 error "$v->{path}: $@\n";
1594
1595 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1596 if exists $v->{meta}{mandatory};
1597
1598 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1599 delete $todo{$k};
1600 } else {
1601 $done{$k} = delete $todo{$k};
1602 push @EXTS, $v->{pkg};
1603 $progress = 1;
1604
1605 info "$v->{base}: extension inactive.\n"
1606 unless $active;
1607 }
1608 }
1609
1610 unless ($progress) {
1611 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1612
1613 while (my ($k, $v) = each %todo) {
1614 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1615 if exists $v->{meta}{mandatory};
1616 }
1617
1618 last;
1619 }
1620 }
1621 };
1622 }
1623
1624 #############################################################################
1625
1626 =back
1627
1628 =head2 CORE EXTENSIONS
1629
1630 Functions and methods that extend core deliantra objects.
1631
1632 =cut
1633
1634 package cf::player;
1635
1636 use Coro::AIO;
1637
1638 =head3 cf::player
1639
1640 =over 4
1641
1642 =item cf::player::num_playing
1643
1644 Returns the official number of playing players, as per the Crossfire metaserver rules.
1645
1646 =cut
1647
1648 sub num_playing {
1649 scalar grep
1650 $_->ob->map
1651 && !$_->hidden
1652 && !$_->ob->flag (cf::FLAG_WIZ),
1653 cf::player::list
1654 }
1655
1656 =item cf::player::find $login
1657
1658 Returns the given player object, loading it if necessary (might block).
1659
1660 =cut
1661
1662 sub playerdir($) {
1663 "$PLAYERDIR/"
1664 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1665 }
1666
1667 sub path($) {
1668 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1669
1670 (playerdir $login) . "/playerdata"
1671 }
1672
1673 sub find_active($) {
1674 $cf::PLAYER{$_[0]}
1675 and $cf::PLAYER{$_[0]}->active
1676 and $cf::PLAYER{$_[0]}
1677 }
1678
1679 sub exists($) {
1680 my ($login) = @_;
1681
1682 $cf::PLAYER{$login}
1683 or !aio_stat path $login
1684 }
1685
1686 sub find($) {
1687 return $cf::PLAYER{$_[0]} || do {
1688 my $login = $_[0];
1689
1690 my $guard = cf::lock_acquire "user_find:$login";
1691
1692 $cf::PLAYER{$_[0]} || do {
1693 # rename old playerfiles to new ones
1694 #TODO: remove when no longer required
1695 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1696 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1697 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1698 aio_unlink +(playerdir $login) . "/$login.pl";
1699
1700 my $f = new_from_file cf::object::thawer path $login
1701 or return;
1702
1703 my $pl = cf::player::load_pl $f
1704 or return;
1705
1706 local $cf::PLAYER_LOADING{$login} = $pl;
1707 $f->resolve_delayed_derefs;
1708 $cf::PLAYER{$login} = $pl
1709 }
1710 }
1711 }
1712
1713 cf::player->attach (
1714 on_load => sub {
1715 my ($pl, $path) = @_;
1716
1717 # restore slots saved in save, below
1718 my $slots = delete $pl->{_slots};
1719
1720 $pl->ob->current_weapon ($slots->[0]);
1721 $pl->combat_ob ($slots->[1]);
1722 $pl->ranged_ob ($slots->[2]);
1723 },
1724 );
1725
1726 sub save($) {
1727 my ($pl) = @_;
1728
1729 return if $pl->{deny_save};
1730
1731 my $path = path $pl;
1732 my $guard = cf::lock_acquire "user_save:$path";
1733
1734 return if $pl->{deny_save};
1735
1736 aio_mkdir playerdir $pl, 0770;
1737 $pl->{last_save} = $cf::RUNTIME;
1738
1739 cf::get_slot 0.01;
1740
1741 # save slots, to be restored later
1742 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1743
1744 $pl->save_pl ($path);
1745 cf::cede_to_tick;
1746 }
1747
1748 sub new($) {
1749 my ($login) = @_;
1750
1751 my $self = create;
1752
1753 $self->ob->name ($login);
1754 $self->{deny_save} = 1;
1755
1756 $cf::PLAYER{$login} = $self;
1757
1758 $self
1759 }
1760
1761 =item $player->send_msg ($channel, $msg, $color, [extra...])
1762
1763 =cut
1764
1765 sub send_msg {
1766 my $ns = shift->ns
1767 or return;
1768 $ns->send_msg (@_);
1769 }
1770
1771 =item $pl->quit_character
1772
1773 Nukes the player without looking back. If logged in, the connection will
1774 be destroyed. May block for a long time.
1775
1776 =cut
1777
1778 sub quit_character {
1779 my ($pl) = @_;
1780
1781 my $name = $pl->ob->name;
1782
1783 $pl->{deny_save} = 1;
1784 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1785
1786 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1787 $pl->deactivate;
1788
1789 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1790 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1791 ext::highscore::check ($pl->ob);
1792
1793 $pl->ns->destroy if $pl->ns;
1794
1795 my $path = playerdir $pl;
1796 my $temp = "$path~$cf::RUNTIME~deleting~";
1797 aio_rename $path, $temp;
1798 delete $cf::PLAYER{$pl->ob->name};
1799 $pl->destroy;
1800
1801 my $prefix = qr<^~\Q$name\E/>;
1802
1803 # nuke player maps
1804 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1805
1806 IO::AIO::aio_rmtree $temp;
1807 }
1808
1809 =item $pl->kick
1810
1811 Kicks a player out of the game. This destroys the connection.
1812
1813 =cut
1814
1815 sub kick {
1816 my ($pl, $kicker) = @_;
1817
1818 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1819 $pl->killer ("kicked");
1820 $pl->ns->destroy;
1821 }
1822
1823 =item cf::player::list_logins
1824
1825 Returns am arrayref of all valid playernames in the system, can take a
1826 while and may block, so not sync_job-capable, ever.
1827
1828 =cut
1829
1830 sub list_logins {
1831 my $dirs = aio_readdir $PLAYERDIR
1832 or return [];
1833
1834 my @logins;
1835
1836 for my $login (@$dirs) {
1837 my $path = path $login;
1838
1839 # a .pst is a dead give-away for a valid player
1840 # if no pst file found, open and chekc for blocked users
1841 if (aio_stat "$path.pst") {
1842 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1843 aio_read $fh, 0, 512, my $buf, 0 or next;
1844 $buf !~ /^password -------------$/m or next; # official not-valid tag
1845 }
1846
1847 utf8::decode $login;
1848 push @logins, $login;
1849 }
1850
1851 \@logins
1852 }
1853
1854 =item $player->maps
1855
1856 =item cf::player::maps $login
1857
1858 Returns an arrayref of map paths that are private for this
1859 player. May block.
1860
1861 =cut
1862
1863 sub maps($) {
1864 my ($pl) = @_;
1865
1866 $pl = ref $pl ? $pl->ob->name : $pl;
1867
1868 my $files = aio_readdir playerdir $pl
1869 or return;
1870
1871 my @paths;
1872
1873 for (@$files) {
1874 utf8::decode $_;
1875 next if /\.(?:pl|pst)$/;
1876 next unless /^$PATH_SEP/o;
1877
1878 push @paths, cf::map::normalise "~$pl/$_";
1879 }
1880
1881 \@paths
1882 }
1883
1884 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1885
1886 Expand deliantra pod fragments into protocol xml.
1887
1888 =item $player->ext_reply ($msgid, @msg)
1889
1890 Sends an ext reply to the player.
1891
1892 =cut
1893
1894 sub ext_reply($$@) {
1895 my ($self, $id, @msg) = @_;
1896
1897 $self->ns->ext_reply ($id, @msg)
1898 }
1899
1900 =item $player->ext_msg ($type, @msg)
1901
1902 Sends an ext event to the client.
1903
1904 =cut
1905
1906 sub ext_msg($$@) {
1907 my ($self, $type, @msg) = @_;
1908
1909 $self->ns->ext_msg ($type, @msg);
1910 }
1911
1912 =head3 cf::region
1913
1914 =over 4
1915
1916 =cut
1917
1918 package cf::region;
1919
1920 =item cf::region::find_by_path $path
1921
1922 Tries to decuce the likely region for a map knowing only its path.
1923
1924 =cut
1925
1926 sub find_by_path($) {
1927 my ($path) = @_;
1928
1929 $path =~ s/^~[^\/]*//; # skip ~login
1930
1931 my ($match, $specificity);
1932
1933 for my $region (list) {
1934 if ($region->{match} && $path =~ $region->{match}) {
1935 ($match, $specificity) = ($region, $region->specificity)
1936 if $region->specificity > $specificity;
1937 }
1938 }
1939
1940 $match
1941 }
1942
1943 =back
1944
1945 =head3 cf::map
1946
1947 =over 4
1948
1949 =cut
1950
1951 package cf::map;
1952
1953 use Fcntl;
1954 use Coro::AIO;
1955
1956 use overload
1957 '""' => \&as_string,
1958 fallback => 1;
1959
1960 our $MAX_RESET = 3600;
1961 our $DEFAULT_RESET = 3000;
1962
1963 sub generate_random_map {
1964 my ($self, $rmp) = @_;
1965
1966 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1967
1968 $self->_create_random_map ($rmp);
1969 }
1970
1971 =item cf::map->register ($regex, $prio)
1972
1973 Register a handler for the map path matching the given regex at the
1974 givne priority (higher is better, built-in handlers have priority 0, the
1975 default).
1976
1977 =cut
1978
1979 sub register {
1980 my (undef, $regex, $prio) = @_;
1981 my $pkg = caller;
1982
1983 push @{"$pkg\::ISA"}, __PACKAGE__;
1984
1985 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1986 }
1987
1988 # also paths starting with '/'
1989 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
1990
1991 sub thawer_merge {
1992 my ($self, $merge) = @_;
1993
1994 # we have to keep some variables in memory intact
1995 local $self->{path};
1996 local $self->{load_path};
1997
1998 $self->SUPER::thawer_merge ($merge);
1999 }
2000
2001 sub normalise {
2002 my ($path, $base) = @_;
2003
2004 $path = "$path"; # make sure it's a string
2005
2006 $path =~ s/\.map$//;
2007
2008 # map plan:
2009 #
2010 # /! non-realised random map exit (special hack!)
2011 # {... are special paths that are not being touched
2012 # ?xxx/... are special absolute paths
2013 # ?random/... random maps
2014 # /... normal maps
2015 # ~user/... per-player map of a specific user
2016
2017 $path =~ s/$PATH_SEP/\//go;
2018
2019 # treat it as relative path if it starts with
2020 # something that looks reasonable
2021 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2022 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2023
2024 $base =~ s{[^/]+/?$}{};
2025 $path = "$base/$path";
2026 }
2027
2028 for ($path) {
2029 redo if s{/\.?/}{/};
2030 redo if s{/[^/]+/\.\./}{/};
2031 }
2032
2033 $path
2034 }
2035
2036 sub new_from_path {
2037 my (undef, $path, $base) = @_;
2038
2039 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2040
2041 $path = normalise $path, $base;
2042
2043 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2044 if ($path =~ $EXT_MAP{$pkg}[1]) {
2045 my $self = bless cf::map::new, $pkg;
2046 $self->{path} = $path; $self->path ($path);
2047 $self->init; # pass $1 etc.
2048 return $self;
2049 }
2050 }
2051
2052 Carp::cluck "unable to resolve path '$path' (base '$base')";
2053 ()
2054 }
2055
2056 # may re-bless or do other evil things
2057 sub init {
2058 my ($self) = @_;
2059
2060 $self
2061 }
2062
2063 sub as_string {
2064 my ($self) = @_;
2065
2066 "$self->{path}"
2067 }
2068
2069 # the displayed name, this is a one way mapping
2070 sub visible_name {
2071 &as_string
2072 }
2073
2074 # the original (read-only) location
2075 sub load_path {
2076 my ($self) = @_;
2077
2078 "$MAPDIR/$self->{path}.map"
2079 }
2080
2081 # the temporary/swap location
2082 sub save_path {
2083 my ($self) = @_;
2084
2085 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2086 "$TMPDIR/$path.map"
2087 }
2088
2089 # the unique path, undef == no special unique path
2090 sub uniq_path {
2091 my ($self) = @_;
2092
2093 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2094 "$UNIQUEDIR/$path"
2095 }
2096
2097 sub decay_objects {
2098 my ($self) = @_;
2099
2100 return if $self->{deny_reset};
2101
2102 $self->do_decay_objects;
2103 }
2104
2105 sub unlink_save {
2106 my ($self) = @_;
2107
2108 utf8::encode (my $save = $self->save_path);
2109 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2110 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2111 }
2112
2113 sub load_header_from($) {
2114 my ($self, $path) = @_;
2115
2116 utf8::encode $path;
2117 my $f = new_from_file cf::object::thawer $path
2118 or return;
2119
2120 $self->_load_header ($f)
2121 or return;
2122
2123 local $MAP_LOADING{$self->{path}} = $self;
2124 $f->resolve_delayed_derefs;
2125
2126 $self->{load_path} = $path;
2127
2128 1
2129 }
2130
2131 # used to laod the header of an original map
2132 sub load_header_orig {
2133 my ($self) = @_;
2134
2135 $self->load_header_from ($self->load_path)
2136 }
2137
2138 # used to laod the header of an instantiated map
2139 sub load_header_temp {
2140 my ($self) = @_;
2141
2142 $self->load_header_from ($self->save_path)
2143 }
2144
2145 # called after loading the header from an instantiated map
2146 sub prepare_temp {
2147 my ($self) = @_;
2148
2149 $self->last_access ((delete $self->{last_access})
2150 || $cf::RUNTIME); #d#
2151 # safety
2152 $self->{instantiate_time} = $cf::RUNTIME
2153 if $self->{instantiate_time} > $cf::RUNTIME;
2154 }
2155
2156 # called after loading the header from an original map
2157 sub prepare_orig {
2158 my ($self) = @_;
2159
2160 $self->{load_original} = 1;
2161 $self->{instantiate_time} = $cf::RUNTIME;
2162 $self->last_access ($cf::RUNTIME);
2163 $self->instantiate;
2164 }
2165
2166 sub load_header {
2167 my ($self) = @_;
2168
2169 if ($self->load_header_temp) {
2170 $self->prepare_temp;
2171 } else {
2172 $self->load_header_orig
2173 or return;
2174 $self->prepare_orig;
2175 }
2176
2177 $self->{deny_reset} = 1
2178 if $self->no_reset;
2179
2180 $self->default_region (cf::region::find_by_path $self->{path})
2181 unless $self->default_region;
2182
2183 1
2184 }
2185
2186 sub find;
2187 sub find {
2188 my ($path, $origin) = @_;
2189
2190 cf::cede_to_tick;
2191
2192 $path = normalise $path, $origin;
2193
2194 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2195 my $guard2 = cf::lock_acquire "map_find:$path";
2196
2197 $cf::MAP{$path} || do {
2198 my $map = new_from_path cf::map $path
2199 or return;
2200
2201 $map->{last_save} = $cf::RUNTIME;
2202
2203 $map->load_header
2204 or return;
2205
2206 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2207 # doing this can freeze the server in a sync job, obviously
2208 #$cf::WAIT_FOR_TICK->wait;
2209 undef $guard2;
2210 undef $guard1;
2211 $map->reset;
2212 return find $path;
2213 }
2214
2215 $cf::MAP{$path} = $map
2216 }
2217 }
2218
2219 sub pre_load { }
2220 #sub post_load { } # XS
2221
2222 sub load {
2223 my ($self) = @_;
2224
2225 local $self->{deny_reset} = 1; # loading can take a long time
2226
2227 my $path = $self->{path};
2228
2229 {
2230 my $guard = cf::lock_acquire "map_data:$path";
2231
2232 return unless $self->valid;
2233 return unless $self->state == cf::MAP_SWAPPED;
2234
2235 $self->alloc;
2236
2237 $self->pre_load;
2238 cf::cede_to_tick;
2239
2240 if (exists $self->{load_path}) {
2241 my $f = new_from_file cf::object::thawer $self->{load_path};
2242 $f->skip_block;
2243 $self->_load_objects ($f)
2244 or return;
2245
2246 $self->post_load_original
2247 if delete $self->{load_original};
2248
2249 if (my $uniq = $self->uniq_path) {
2250 utf8::encode $uniq;
2251 unless (aio_stat $uniq) {
2252 if (my $f = new_from_file cf::object::thawer $uniq) {
2253 $self->clear_unique_items;
2254 $self->_load_objects ($f);
2255 $f->resolve_delayed_derefs;
2256 }
2257 }
2258 }
2259
2260 $f->resolve_delayed_derefs;
2261 } else {
2262 $self->post_load_original
2263 if delete $self->{load_original};
2264 }
2265
2266 $self->state (cf::MAP_INACTIVE);
2267
2268 cf::cede_to_tick;
2269 # now do the right thing for maps
2270 $self->link_multipart_objects;
2271 $self->difficulty ($self->estimate_difficulty)
2272 unless $self->difficulty;
2273 cf::cede_to_tick;
2274
2275 unless ($self->{deny_activate}) {
2276 $self->decay_objects;
2277 $self->fix_auto_apply;
2278 $self->update_buttons;
2279 cf::cede_to_tick;
2280 #$self->activate; # no longer activate maps automatically
2281 }
2282
2283 $self->{last_save} = $cf::RUNTIME;
2284 $self->last_access ($cf::RUNTIME);
2285 }
2286
2287 $self->post_load;
2288
2289 1
2290 }
2291
2292 # customize the map for a given player, i.e.
2293 # return the _real_ map. used by e.g. per-player
2294 # maps to change the path to ~playername/mappath
2295 sub customise_for {
2296 my ($self, $ob) = @_;
2297
2298 return find "~" . $ob->name . "/" . $self->{path}
2299 if $self->per_player;
2300
2301 # return find "?party/" . $ob->name . "/" . $self->{path}
2302 # if $self->per_party;
2303
2304 $self
2305 }
2306
2307 sub find_sync {
2308 my ($path, $origin) = @_;
2309
2310 # it's a bug to call this from the main context
2311 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2312 if $Coro::current == $Coro::main;
2313
2314 find $path, $origin
2315 }
2316
2317 sub do_load_sync {
2318 my ($map) = @_;
2319
2320 # it's a bug to call this from the main context
2321 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2322 if $Coro::current == $Coro::main;
2323
2324 $map->load;
2325 }
2326
2327 our %MAP_PREFETCH;
2328 our $MAP_PREFETCHER = undef;
2329
2330 sub find_async {
2331 my ($path, $origin, $load) = @_;
2332
2333 $path = normalise $path, $origin;
2334
2335 if (my $map = $cf::MAP{$path}) {
2336 return $map if !$load || $map->linkable;
2337 }
2338
2339 $MAP_PREFETCH{$path} |= $load;
2340
2341 $MAP_PREFETCHER ||= cf::async {
2342 $Coro::current->{desc} = "map prefetcher";
2343
2344 while (%MAP_PREFETCH) {
2345 while (my ($k, $v) = each %MAP_PREFETCH) {
2346 if (my $map = find $k) {
2347 $map->load if $v;
2348 }
2349
2350 delete $MAP_PREFETCH{$k};
2351 }
2352 }
2353 undef $MAP_PREFETCHER;
2354 };
2355 $MAP_PREFETCHER->prio (6);
2356
2357 ()
2358 }
2359
2360 # common code, used by both ->save and ->swapout
2361 sub _save {
2362 my ($self) = @_;
2363
2364 $self->{last_save} = $cf::RUNTIME;
2365
2366 return unless $self->dirty;
2367
2368 my $save = $self->save_path; utf8::encode $save;
2369 my $uniq = $self->uniq_path; utf8::encode $uniq;
2370
2371 $self->{load_path} = $save;
2372
2373 return if $self->{deny_save};
2374
2375 local $self->{last_access} = $self->last_access;#d#
2376
2377 cf::async {
2378 $Coro::current->{desc} = "map player save";
2379 $_->contr->save for $self->players;
2380 };
2381
2382 cf::get_slot 0.02;
2383
2384 if ($uniq) {
2385 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2386 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2387 } else {
2388 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2389 }
2390 }
2391
2392 sub save {
2393 my ($self) = @_;
2394
2395 my $lock = cf::lock_acquire "map_data:$self->{path}";
2396
2397 $self->_save;
2398 }
2399
2400 sub swap_out {
2401 my ($self) = @_;
2402
2403 my $lock = cf::lock_acquire "map_data:$self->{path}";
2404
2405 return if !$self->linkable;
2406 return if $self->{deny_save};
2407 return if $self->players;
2408
2409 # first deactivate the map and "unlink" it from the core
2410 $self->deactivate;
2411 $_->clear_links_to ($self) for values %cf::MAP;
2412 $self->state (cf::MAP_SWAPPED);
2413
2414 # then atomically save
2415 $self->_save;
2416
2417 # then free the map
2418 $self->clear;
2419 }
2420
2421 sub reset_at {
2422 my ($self) = @_;
2423
2424 # TODO: safety, remove and allow resettable per-player maps
2425 return 1e99 if $self->{deny_reset};
2426
2427 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2428 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2429
2430 $time + $to
2431 }
2432
2433 sub should_reset {
2434 my ($self) = @_;
2435
2436 $self->reset_at <= $cf::RUNTIME
2437 }
2438
2439 sub reset {
2440 my ($self) = @_;
2441
2442 my $lock = cf::lock_acquire "map_data:$self->{path}";
2443
2444 return if $self->players;
2445
2446 cf::trace "resetting map ", $self->path, "\n";
2447
2448 $self->state (cf::MAP_SWAPPED);
2449
2450 # need to save uniques path
2451 unless ($self->{deny_save}) {
2452 my $uniq = $self->uniq_path; utf8::encode $uniq;
2453
2454 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2455 if $uniq;
2456 }
2457
2458 delete $cf::MAP{$self->path};
2459
2460 $self->deactivate;
2461 $_->clear_links_to ($self) for values %cf::MAP;
2462 $self->clear;
2463
2464 $self->unlink_save;
2465 $self->destroy;
2466 }
2467
2468 my $nuke_counter = "aaaa";
2469
2470 sub nuke {
2471 my ($self) = @_;
2472
2473 {
2474 my $lock = cf::lock_acquire "map_data:$self->{path}";
2475
2476 delete $cf::MAP{$self->path};
2477
2478 $self->unlink_save;
2479
2480 bless $self, "cf::map::wrap";
2481 delete $self->{deny_reset};
2482 $self->{deny_save} = 1;
2483 $self->reset_timeout (1);
2484 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2485
2486 $cf::MAP{$self->path} = $self;
2487 }
2488
2489 $self->reset; # polite request, might not happen
2490 }
2491
2492 =item $maps = cf::map::tmp_maps
2493
2494 Returns an arrayref with all map paths of currently instantiated and saved
2495 maps. May block.
2496
2497 =cut
2498
2499 sub tmp_maps() {
2500 [
2501 map {
2502 utf8::decode $_;
2503 /\.map$/
2504 ? normalise $_
2505 : ()
2506 } @{ aio_readdir $TMPDIR or [] }
2507 ]
2508 }
2509
2510 =item $maps = cf::map::random_maps
2511
2512 Returns an arrayref with all map paths of currently instantiated and saved
2513 random maps. May block.
2514
2515 =cut
2516
2517 sub random_maps() {
2518 [
2519 map {
2520 utf8::decode $_;
2521 /\.map$/
2522 ? normalise "?random/$_"
2523 : ()
2524 } @{ aio_readdir $RANDOMDIR or [] }
2525 ]
2526 }
2527
2528 =item cf::map::unique_maps
2529
2530 Returns an arrayref of paths of all shared maps that have
2531 instantiated unique items. May block.
2532
2533 =cut
2534
2535 sub unique_maps() {
2536 [
2537 map {
2538 utf8::decode $_;
2539 s/\.map$//; # TODO future compatibility hack
2540 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2541 ? ()
2542 : normalise $_
2543 } @{ aio_readdir $UNIQUEDIR or [] }
2544 ]
2545 }
2546
2547 =item cf::map::static_maps
2548
2549 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2550 file in the shared directory excluding F</styles> and F</editor>). May
2551 block.
2552
2553 =cut
2554
2555 sub static_maps() {
2556 my @dirs = "";
2557 my @maps;
2558
2559 while (@dirs) {
2560 my $dir = shift @dirs;
2561
2562 next if $dir eq "/styles" || $dir eq "/editor";
2563
2564 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2565 or return;
2566
2567 for (@$files) {
2568 s/\.map$// or next;
2569 utf8::decode $_;
2570 push @maps, "$dir/$_";
2571 }
2572
2573 push @dirs, map "$dir/$_", @$dirs;
2574 }
2575
2576 \@maps
2577 }
2578
2579 =back
2580
2581 =head3 cf::object
2582
2583 =cut
2584
2585 package cf::object;
2586
2587 =over 4
2588
2589 =item $ob->inv_recursive
2590
2591 Returns the inventory of the object I<and> their inventories, recursively,
2592 but I<not> the object itself.
2593
2594 =cut
2595
2596 sub inv_recursive_;
2597 sub inv_recursive_ {
2598 map { $_, inv_recursive_ $_->inv } @_
2599 }
2600
2601 sub inv_recursive {
2602 inv_recursive_ inv $_[0]
2603 }
2604
2605 =item $ref = $ob->ref
2606
2607 Creates and returns a persistent reference to an object that can be stored as a string.
2608
2609 =item $ob = cf::object::deref ($refstring)
2610
2611 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2612 even if the object actually exists. May block.
2613
2614 =cut
2615
2616 sub deref {
2617 my ($ref) = @_;
2618
2619 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2620 my ($uuid, $name) = ($1, $2);
2621 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2622 or return;
2623 $pl->ob->uuid eq $uuid
2624 or return;
2625
2626 $pl->ob
2627 } else {
2628 warn "$ref: cannot resolve object reference\n";
2629 undef
2630 }
2631 }
2632
2633 package cf;
2634
2635 =back
2636
2637 =head3 cf::object::player
2638
2639 =over 4
2640
2641 =item $player_object->reply ($npc, $msg[, $flags])
2642
2643 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2644 can be C<undef>. Does the right thing when the player is currently in a
2645 dialogue with the given NPC character.
2646
2647 =cut
2648
2649 our $SAY_CHANNEL = {
2650 id => "say",
2651 title => "Map",
2652 reply => "say ",
2653 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2654 };
2655
2656 our $CHAT_CHANNEL = {
2657 id => "chat",
2658 title => "Chat",
2659 reply => "chat ",
2660 tooltip => "Player chat and shouts, global to the server.",
2661 };
2662
2663 # rough implementation of a future "reply" method that works
2664 # with dialog boxes.
2665 #TODO: the first argument must go, split into a $npc->reply_to ( method
2666 sub cf::object::player::reply($$$;$) {
2667 my ($self, $npc, $msg, $flags) = @_;
2668
2669 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2670
2671 if ($self->{record_replies}) {
2672 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2673
2674 } else {
2675 my $pl = $self->contr;
2676
2677 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2678 my $dialog = $pl->{npc_dialog};
2679 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2680
2681 } else {
2682 $msg = $npc->name . " says: $msg" if $npc;
2683 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2684 }
2685 }
2686 }
2687
2688 =item $object->send_msg ($channel, $msg, $color, [extra...])
2689
2690 =cut
2691
2692 sub cf::object::send_msg {
2693 my $pl = shift->contr
2694 or return;
2695 $pl->send_msg (@_);
2696 }
2697
2698 =item $player_object->may ("access")
2699
2700 Returns wether the given player is authorized to access resource "access"
2701 (e.g. "command_wizcast").
2702
2703 =cut
2704
2705 sub cf::object::player::may {
2706 my ($self, $access) = @_;
2707
2708 $self->flag (cf::FLAG_WIZ) ||
2709 (ref $cf::CFG{"may_$access"}
2710 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2711 : $cf::CFG{"may_$access"})
2712 }
2713
2714 =item $player_object->enter_link
2715
2716 Freezes the player and moves him/her to a special map (C<{link}>).
2717
2718 The player should be reasonably safe there for short amounts of time (e.g.
2719 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2720 though, as the player cannot control the character while it is on the link
2721 map.
2722
2723 Will never block.
2724
2725 =item $player_object->leave_link ($map, $x, $y)
2726
2727 Moves the player out of the special C<{link}> map onto the specified
2728 map. If the map is not valid (or omitted), the player will be moved back
2729 to the location he/she was before the call to C<enter_link>, or, if that
2730 fails, to the emergency map position.
2731
2732 Might block.
2733
2734 =cut
2735
2736 sub link_map {
2737 unless ($LINK_MAP) {
2738 $LINK_MAP = cf::map::find "{link}"
2739 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2740 $LINK_MAP->load;
2741 }
2742
2743 $LINK_MAP
2744 }
2745
2746 sub cf::object::player::enter_link {
2747 my ($self) = @_;
2748
2749 $self->deactivate_recursive;
2750
2751 ++$self->{_link_recursion};
2752
2753 return if UNIVERSAL::isa $self->map, "ext::map_link";
2754
2755 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2756 if $self->map && $self->map->{path} ne "{link}";
2757
2758 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2759 }
2760
2761 sub cf::object::player::leave_link {
2762 my ($self, $map, $x, $y) = @_;
2763
2764 return unless $self->contr->active;
2765
2766 my $link_pos = delete $self->{_link_pos};
2767
2768 unless ($map) {
2769 # restore original map position
2770 ($map, $x, $y) = @{ $link_pos || [] };
2771 $map = cf::map::find $map;
2772
2773 unless ($map) {
2774 ($map, $x, $y) = @$EMERGENCY_POSITION;
2775 $map = cf::map::find $map
2776 or die "FATAL: cannot load emergency map\n";
2777 }
2778 }
2779
2780 ($x, $y) = (-1, -1)
2781 unless (defined $x) && (defined $y);
2782
2783 # use -1 or undef as default coordinates, not 0, 0
2784 ($x, $y) = ($map->enter_x, $map->enter_y)
2785 if $x <= 0 && $y <= 0;
2786
2787 $map->load;
2788
2789 return unless $self->contr->active;
2790
2791 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2792 if ($self->enter_map ($map, $x, $y)) {
2793 # entering was successful
2794 delete $self->{_link_recursion};
2795 # only activate afterwards, to support waiting in hooks
2796 $self->activate_recursive;
2797 }
2798
2799 }
2800
2801 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2802
2803 Moves the player to the given map-path and coordinates by first freezing
2804 her, loading and preparing them map, calling the provided $check callback
2805 that has to return the map if sucecssful, and then unfreezes the player on
2806 the new (success) or old (failed) map position. In either case, $done will
2807 be called at the end of this process.
2808
2809 Note that $check will be called with a potentially non-loaded map, so if
2810 it needs a loaded map it has to call C<< ->load >>.
2811
2812 =cut
2813
2814 our $GOTOGEN;
2815
2816 sub cf::object::player::goto {
2817 my ($self, $path, $x, $y, $check, $done) = @_;
2818
2819 if ($self->{_link_recursion} >= $MAX_LINKS) {
2820 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2821 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2822 ($path, $x, $y) = @$EMERGENCY_POSITION;
2823 }
2824
2825 # do generation counting so two concurrent goto's will be executed in-order
2826 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2827
2828 $self->enter_link;
2829
2830 (async {
2831 $Coro::current->{desc} = "player::goto $path $x $y";
2832
2833 # *tag paths override both path and x|y
2834 if ($path =~ /^\*(.*)$/) {
2835 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2836 my $ob = $obs[rand @obs];
2837
2838 # see if we actually can go there
2839 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2840 $ob = $obs[rand @obs];
2841 } else {
2842 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2843 }
2844 # else put us there anyways for now #d#
2845
2846 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2847 } else {
2848 ($path, $x, $y) = (undef, undef, undef);
2849 }
2850 }
2851
2852 my $map = eval {
2853 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2854
2855 if ($map) {
2856 $map = $map->customise_for ($self);
2857 $map = $check->($map, $x, $y, $self) if $check && $map;
2858 } else {
2859 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2860 }
2861
2862 $map
2863 };
2864
2865 if ($@) {
2866 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2867 LOG llevError | logBacktrace, Carp::longmess $@;
2868 }
2869
2870 if ($gen == $self->{_goto_generation}) {
2871 delete $self->{_goto_generation};
2872 $self->leave_link ($map, $x, $y);
2873 }
2874
2875 $done->($self) if $done;
2876 })->prio (1);
2877 }
2878
2879 =item $player_object->enter_exit ($exit_object)
2880
2881 =cut
2882
2883 sub parse_random_map_params {
2884 my ($spec) = @_;
2885
2886 my $rmp = { # defaults
2887 xsize => (cf::rndm 15, 40),
2888 ysize => (cf::rndm 15, 40),
2889 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2890 #layout => string,
2891 };
2892
2893 for (split /\n/, $spec) {
2894 my ($k, $v) = split /\s+/, $_, 2;
2895
2896 $rmp->{lc $k} = $v if (length $k) && (length $v);
2897 }
2898
2899 $rmp
2900 }
2901
2902 sub prepare_random_map {
2903 my ($exit) = @_;
2904
2905 # all this does is basically replace the /! path by
2906 # a new random map path (?random/...) with a seed
2907 # that depends on the exit object
2908
2909 my $rmp = parse_random_map_params $exit->msg;
2910
2911 if ($exit->map) {
2912 $rmp->{region} = $exit->region->name;
2913 $rmp->{origin_map} = $exit->map->path;
2914 $rmp->{origin_x} = $exit->x;
2915 $rmp->{origin_y} = $exit->y;
2916
2917 $exit->map->touch;
2918 }
2919
2920 $rmp->{random_seed} ||= $exit->random_seed;
2921
2922 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2923 my $md5 = Digest::MD5::md5_hex $data;
2924 my $meta = "$RANDOMDIR/$md5.meta";
2925
2926 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2927 aio_write $fh, 0, (length $data), $data, 0;
2928 undef $fh;
2929 aio_rename "$meta~", $meta;
2930
2931 my $slaying = "?random/$md5";
2932
2933 if ($exit->valid) {
2934 $exit->slaying ("?random/$md5");
2935 $exit->msg (undef);
2936 }
2937 }
2938 }
2939
2940 sub cf::object::player::enter_exit {
2941 my ($self, $exit) = @_;
2942
2943 return unless $self->type == cf::PLAYER;
2944
2945 $self->enter_link;
2946
2947 (async {
2948 $Coro::current->{desc} = "enter_exit";
2949
2950 unless (eval {
2951 $self->deactivate_recursive; # just to be sure
2952
2953 my $map = cf::map::normalise $exit->slaying, $exit->map;
2954 my $x = $exit->stats->hp;
2955 my $y = $exit->stats->sp;
2956
2957 # special map handling
2958 my $slaying = $exit->slaying;
2959
2960 # special map handling
2961 if ($slaying eq "/!") {
2962 my $guard = cf::lock_acquire "exit_prepare:$exit";
2963
2964 prepare_random_map $exit
2965 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2966
2967 $map = $exit->slaying;
2968
2969 } elsif ($slaying eq '!up') {
2970 $map = $exit->map->tile_path (cf::TILE_UP);
2971 $x = $exit->x;
2972 $y = $exit->y;
2973
2974 } elsif ($slaying eq '!down') {
2975 $map = $exit->map->tile_path (cf::TILE_DOWN);
2976 $x = $exit->x;
2977 $y = $exit->y;
2978 }
2979
2980 $self->goto ($map, $x, $y);
2981
2982 # if exit is damned, update players death & WoR home-position
2983 $self->contr->savebed ($map, $x, $y)
2984 if $exit->flag (cf::FLAG_DAMNED);
2985
2986 1
2987 }) {
2988 $self->message ("Something went wrong deep within the deliantra server. "
2989 . "I'll try to bring you back to the map you were before. "
2990 . "Please report this to the dungeon master!",
2991 cf::NDI_UNIQUE | cf::NDI_RED);
2992
2993 error "ERROR in enter_exit: $@";
2994 $self->leave_link;
2995 }
2996 })->prio (1);
2997 }
2998
2999 =head3 cf::client
3000
3001 =over 4
3002
3003 =item $client->send_drawinfo ($text, $flags)
3004
3005 Sends a drawinfo packet to the client. Circumvents output buffering so
3006 should not be used under normal circumstances.
3007
3008 =cut
3009
3010 sub cf::client::send_drawinfo {
3011 my ($self, $text, $flags) = @_;
3012
3013 utf8::encode $text;
3014 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3015 }
3016
3017 =item $client->send_big_packet ($pkt)
3018
3019 Like C<send_packet>, but tries to compress large packets, and fragments
3020 them as required.
3021
3022 =cut
3023
3024 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3025
3026 sub cf::client::send_big_packet {
3027 my ($self, $pkt) = @_;
3028
3029 # try lzf for large packets
3030 $pkt = "lzf " . Compress::LZF::compress $pkt
3031 if 1024 <= length $pkt and $self->{can_lzf};
3032
3033 # split very large packets
3034 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3035 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3036 $pkt = "frag";
3037 }
3038
3039 $self->send_packet ($pkt);
3040 }
3041
3042 =item $client->send_msg ($channel, $msg, $color, [extra...])
3043
3044 Send a drawinfo or msg packet to the client, formatting the msg for the
3045 client if neccessary. C<$type> should be a string identifying the type of
3046 the message, with C<log> being the default. If C<$color> is negative, suppress
3047 the message unless the client supports the msg packet.
3048
3049 =cut
3050
3051 # non-persistent channels (usually the info channel)
3052 our %CHANNEL = (
3053 "c/motd" => {
3054 id => "infobox",
3055 title => "MOTD",
3056 reply => undef,
3057 tooltip => "The message of the day",
3058 },
3059 "c/identify" => {
3060 id => "infobox",
3061 title => "Identify",
3062 reply => undef,
3063 tooltip => "Items recently identified",
3064 },
3065 "c/examine" => {
3066 id => "infobox",
3067 title => "Examine",
3068 reply => undef,
3069 tooltip => "Signs and other items you examined",
3070 },
3071 "c/shopinfo" => {
3072 id => "infobox",
3073 title => "Shop Info",
3074 reply => undef,
3075 tooltip => "What your bargaining skill tells you about the shop",
3076 },
3077 "c/book" => {
3078 id => "infobox",
3079 title => "Book",
3080 reply => undef,
3081 tooltip => "The contents of a note or book",
3082 },
3083 "c/lookat" => {
3084 id => "infobox",
3085 title => "Look",
3086 reply => undef,
3087 tooltip => "What you saw there",
3088 },
3089 "c/who" => {
3090 id => "infobox",
3091 title => "Players",
3092 reply => undef,
3093 tooltip => "Shows players who are currently online",
3094 },
3095 "c/body" => {
3096 id => "infobox",
3097 title => "Body Parts",
3098 reply => undef,
3099 tooltip => "Shows which body parts you posess and are available",
3100 },
3101 "c/statistics" => {
3102 id => "infobox",
3103 title => "Statistics",
3104 reply => undef,
3105 tooltip => "Shows your primary statistics",
3106 },
3107 "c/skills" => {
3108 id => "infobox",
3109 title => "Skills",
3110 reply => undef,
3111 tooltip => "Shows your experience per skill and item power",
3112 },
3113 "c/shopitems" => {
3114 id => "infobox",
3115 title => "Shop Items",
3116 reply => undef,
3117 tooltip => "Shows the items currently for sale in this shop",
3118 },
3119 "c/resistances" => {
3120 id => "infobox",
3121 title => "Resistances",
3122 reply => undef,
3123 tooltip => "Shows your resistances",
3124 },
3125 "c/pets" => {
3126 id => "infobox",
3127 title => "Pets",
3128 reply => undef,
3129 tooltip => "Shows information abotu your pets/a specific pet",
3130 },
3131 "c/perceiveself" => {
3132 id => "infobox",
3133 title => "Perceive Self",
3134 reply => undef,
3135 tooltip => "You gained detailed knowledge about yourself",
3136 },
3137 "c/uptime" => {
3138 id => "infobox",
3139 title => "Uptime",
3140 reply => undef,
3141 tooltip => "How long the server has been running since last restart",
3142 },
3143 "c/mapinfo" => {
3144 id => "infobox",
3145 title => "Map Info",
3146 reply => undef,
3147 tooltip => "Information related to the maps",
3148 },
3149 "c/party" => {
3150 id => "party",
3151 title => "Party",
3152 reply => "gsay ",
3153 tooltip => "Messages and chat related to your party",
3154 },
3155 "c/death" => {
3156 id => "death",
3157 title => "Death",
3158 reply => undef,
3159 tooltip => "Reason for and more info about your most recent death",
3160 },
3161 "c/say" => $SAY_CHANNEL,
3162 "c/chat" => $CHAT_CHANNEL,
3163 );
3164
3165 sub cf::client::send_msg {
3166 my ($self, $channel, $msg, $color, @extra) = @_;
3167
3168 $msg = $self->pl->expand_cfpod ($msg)
3169 unless $color & cf::NDI_VERBATIM;
3170
3171 $color &= cf::NDI_CLIENT_MASK; # just in case...
3172
3173 # check predefined channels, for the benefit of C
3174 if ($CHANNEL{$channel}) {
3175 $channel = $CHANNEL{$channel};
3176
3177 $self->ext_msg (channel_info => $channel);
3178 $channel = $channel->{id};
3179
3180 } elsif (ref $channel) {
3181 # send meta info to client, if not yet sent
3182 unless (exists $self->{channel}{$channel->{id}}) {
3183 $self->{channel}{$channel->{id}} = $channel;
3184 $self->ext_msg (channel_info => $channel);
3185 }
3186
3187 $channel = $channel->{id};
3188 }
3189
3190 return unless @extra || length $msg;
3191
3192 # default colour, mask it out
3193 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3194 if $color & cf::NDI_DEF;
3195
3196 my $pkt = "msg "
3197 . $self->{json_coder}->encode (
3198 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3199 );
3200
3201 $self->send_big_packet ($pkt);
3202 }
3203
3204 =item $client->ext_msg ($type, @msg)
3205
3206 Sends an ext event to the client.
3207
3208 =cut
3209
3210 sub cf::client::ext_msg($$@) {
3211 my ($self, $type, @msg) = @_;
3212
3213 if ($self->extcmd == 2) {
3214 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3215 } elsif ($self->extcmd == 1) { # TODO: remove
3216 push @msg, msgtype => "event_$type";
3217 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3218 }
3219 }
3220
3221 =item $client->ext_reply ($msgid, @msg)
3222
3223 Sends an ext reply to the client.
3224
3225 =cut
3226
3227 sub cf::client::ext_reply($$@) {
3228 my ($self, $id, @msg) = @_;
3229
3230 return unless $self->extcmd == 2;
3231
3232 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3233 }
3234
3235 =item $success = $client->query ($flags, "text", \&cb)
3236
3237 Queues a query to the client, calling the given callback with
3238 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3239 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3240
3241 Queries can fail, so check the return code. Or don't, as queries will
3242 become reliable at some point in the future.
3243
3244 =cut
3245
3246 sub cf::client::query {
3247 my ($self, $flags, $text, $cb) = @_;
3248
3249 return unless $self->state == ST_PLAYING
3250 || $self->state == ST_SETUP
3251 || $self->state == ST_CUSTOM;
3252
3253 $self->state (ST_CUSTOM);
3254
3255 utf8::encode $text;
3256 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3257
3258 $self->send_packet ($self->{query_queue}[0][0])
3259 if @{ $self->{query_queue} } == 1;
3260
3261 1
3262 }
3263
3264 cf::client->attach (
3265 on_connect => sub {
3266 my ($ns) = @_;
3267
3268 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3269 },
3270 on_reply => sub {
3271 my ($ns, $msg) = @_;
3272
3273 # this weird shuffling is so that direct followup queries
3274 # get handled first
3275 my $queue = delete $ns->{query_queue}
3276 or return; # be conservative, not sure how that can happen, but we saw a crash here
3277
3278 (shift @$queue)->[1]->($msg);
3279 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3280
3281 push @{ $ns->{query_queue} }, @$queue;
3282
3283 if (@{ $ns->{query_queue} } == @$queue) {
3284 if (@$queue) {
3285 $ns->send_packet ($ns->{query_queue}[0][0]);
3286 } else {
3287 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3288 }
3289 }
3290 },
3291 on_exticmd => sub {
3292 my ($ns, $buf) = @_;
3293
3294 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3295
3296 if (ref $msg) {
3297 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3298
3299 my @reply;
3300
3301 if (my $cb = $EXTICMD{$type}) {
3302 @reply = $cb->($ns, @payload);
3303 }
3304
3305 $ns->ext_reply ($reply, @reply)
3306 if $reply;
3307
3308 } else {
3309 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3310 }
3311
3312 cf::override;
3313 },
3314 );
3315
3316 =item $client->async (\&cb)
3317
3318 Create a new coroutine, running the specified callback. The coroutine will
3319 be automatically cancelled when the client gets destroyed (e.g. on logout,
3320 or loss of connection).
3321
3322 =cut
3323
3324 sub cf::client::async {
3325 my ($self, $cb) = @_;
3326
3327 my $coro = &Coro::async ($cb);
3328
3329 $coro->on_destroy (sub {
3330 delete $self->{_coro}{$coro+0};
3331 });
3332
3333 $self->{_coro}{$coro+0} = $coro;
3334
3335 $coro
3336 }
3337
3338 cf::client->attach (
3339 on_client_destroy => sub {
3340 my ($ns) = @_;
3341
3342 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3343 },
3344 );
3345
3346 =back
3347
3348
3349 =head2 SAFE SCRIPTING
3350
3351 Functions that provide a safe environment to compile and execute
3352 snippets of perl code without them endangering the safety of the server
3353 itself. Looping constructs, I/O operators and other built-in functionality
3354 is not available in the safe scripting environment, and the number of
3355 functions and methods that can be called is greatly reduced.
3356
3357 =cut
3358
3359 our $safe = new Safe "safe";
3360 our $safe_hole = new Safe::Hole;
3361
3362 $SIG{FPE} = 'IGNORE';
3363
3364 $safe->permit_only (Opcode::opset qw(
3365 :base_core :base_mem :base_orig :base_math :base_loop
3366 grepstart grepwhile mapstart mapwhile
3367 sort time
3368 ));
3369
3370 # here we export the classes and methods available to script code
3371
3372 =pod
3373
3374 The following functions and methods are available within a safe environment:
3375
3376 cf::object
3377 contr pay_amount pay_player map x y force_find force_add destroy
3378 insert remove name archname title slaying race decrease split
3379 value
3380
3381 cf::object::player
3382 player
3383
3384 cf::player
3385 peaceful
3386
3387 cf::map
3388 trigger
3389
3390 =cut
3391
3392 for (
3393 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3394 insert remove inv nrof name archname title slaying race
3395 decrease split destroy change_exp value msg lore send_msg)],
3396 ["cf::object::player" => qw(player)],
3397 ["cf::player" => qw(peaceful send_msg)],
3398 ["cf::map" => qw(trigger)],
3399 ) {
3400 my ($pkg, @funs) = @$_;
3401 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3402 for @funs;
3403 }
3404
3405 =over 4
3406
3407 =item @retval = safe_eval $code, [var => value, ...]
3408
3409 Compiled and executes the given perl code snippet. additional var/value
3410 pairs result in temporary local (my) scalar variables of the given name
3411 that are available in the code snippet. Example:
3412
3413 my $five = safe_eval '$first + $second', first => 1, second => 4;
3414
3415 =cut
3416
3417 sub safe_eval($;@) {
3418 my ($code, %vars) = @_;
3419
3420 my $qcode = $code;
3421 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3422 $qcode =~ s/\n/\\n/g;
3423
3424 %vars = (_dummy => 0) unless %vars;
3425
3426 my @res;
3427 local $_;
3428
3429 my $eval =
3430 "do {\n"
3431 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3432 . "#line 0 \"{$qcode}\"\n"
3433 . $code
3434 . "\n}"
3435 ;
3436
3437 if ($CFG{safe_eval}) {
3438 sub_generation_inc;
3439 local @safe::cf::_safe_eval_args = values %vars;
3440 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3441 sub_generation_inc;
3442 } else {
3443 local @cf::_safe_eval_args = values %vars;
3444 @res = wantarray ? eval eval : scalar eval $eval;
3445 }
3446
3447 if ($@) {
3448 warn "$@",
3449 "while executing safe code '$code'\n",
3450 "with arguments " . (join " ", %vars) . "\n";
3451 }
3452
3453 wantarray ? @res : $res[0]
3454 }
3455
3456 =item cf::register_script_function $function => $cb
3457
3458 Register a function that can be called from within map/npc scripts. The
3459 function should be reasonably secure and should be put into a package name
3460 like the extension.
3461
3462 Example: register a function that gets called whenever a map script calls
3463 C<rent::overview>, as used by the C<rent> extension.
3464
3465 cf::register_script_function "rent::overview" => sub {
3466 ...
3467 };
3468
3469 =cut
3470
3471 sub register_script_function {
3472 my ($fun, $cb) = @_;
3473
3474 $fun = "safe::$fun" if $CFG{safe_eval};
3475 *$fun = $safe_hole->wrap ($cb);
3476 }
3477
3478 =back
3479
3480 =cut
3481
3482 #############################################################################
3483 # the server's init and main functions
3484
3485 sub load_facedata($) {
3486 my ($path) = @_;
3487
3488 # HACK to clear player env face cache, we need some signal framework
3489 # for this (global event?)
3490 %ext::player_env::MUSIC_FACE_CACHE = ();
3491
3492 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3493
3494 trace "loading facedata from $path\n";
3495
3496 my $facedata = decode_storable load_file $path;
3497
3498 $facedata->{version} == 2
3499 or cf::cleanup "$path: version mismatch, cannot proceed.";
3500
3501 # patch in the exptable
3502 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3503 $facedata->{resource}{"res/exp_table"} = {
3504 type => FT_RSRC,
3505 data => $exp_table,
3506 hash => (Digest::MD5::md5 $exp_table),
3507 };
3508 cf::cede_to_tick;
3509
3510 {
3511 my $faces = $facedata->{faceinfo};
3512
3513 while (my ($face, $info) = each %$faces) {
3514 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3515
3516 cf::face::set_visibility $idx, $info->{visibility};
3517 cf::face::set_magicmap $idx, $info->{magicmap};
3518 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3519 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3520 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3521
3522 cf::cede_to_tick;
3523 }
3524
3525 while (my ($face, $info) = each %$faces) {
3526 next unless $info->{smooth};
3527
3528 my $idx = cf::face::find $face
3529 or next;
3530
3531 if (my $smooth = cf::face::find $info->{smooth}) {
3532 cf::face::set_smooth $idx, $smooth;
3533 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3534 } else {
3535 error "smooth face '$info->{smooth}' not found for face '$face'";
3536 }
3537
3538 cf::cede_to_tick;
3539 }
3540 }
3541
3542 {
3543 my $anims = $facedata->{animinfo};
3544
3545 while (my ($anim, $info) = each %$anims) {
3546 cf::anim::set $anim, $info->{frames}, $info->{facings};
3547 cf::cede_to_tick;
3548 }
3549
3550 cf::anim::invalidate_all; # d'oh
3551 }
3552
3553 {
3554 my $res = $facedata->{resource};
3555
3556 while (my ($name, $info) = each %$res) {
3557 if (defined (my $type = $info->{type})) {
3558 # TODO: different hash - must free and use new index, or cache ixface data queue
3559 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3560
3561 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3562 cf::face::set_type $idx, $type;
3563 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3564 } else {
3565 # $RESOURCE{$name} = $info; # unused
3566 }
3567
3568 cf::cede_to_tick;
3569 }
3570 }
3571
3572 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3573
3574 1
3575 }
3576
3577 register_exticmd fx_want => sub {
3578 my ($ns, $want) = @_;
3579
3580 while (my ($k, $v) = each %$want) {
3581 $ns->fx_want ($k, $v);
3582 }
3583 };
3584
3585 sub load_resource_file($) {
3586 my $guard = lock_acquire "load_resource_file";
3587
3588 my $status = load_resource_file_ $_[0];
3589 get_slot 0.1, 100;
3590 cf::arch::commit_load;
3591
3592 $status
3593 }
3594
3595 sub reload_regions {
3596 # HACK to clear player env face cache, we need some signal framework
3597 # for this (global event?)
3598 %ext::player_env::MUSIC_FACE_CACHE = ();
3599
3600 load_resource_file "$MAPDIR/regions"
3601 or die "unable to load regions file\n";
3602
3603 for (cf::region::list) {
3604 $_->{match} = qr/$_->{match}/
3605 if exists $_->{match};
3606 }
3607 }
3608
3609 sub reload_facedata {
3610 load_facedata "$DATADIR/facedata"
3611 or die "unable to load facedata\n";
3612 }
3613
3614 sub reload_archetypes {
3615 load_resource_file "$DATADIR/archetypes"
3616 or die "unable to load archetypes\n";
3617 }
3618
3619 sub reload_treasures {
3620 load_resource_file "$DATADIR/treasures"
3621 or die "unable to load treasurelists\n";
3622 }
3623
3624 sub reload_sound {
3625 trace "loading sound config from $DATADIR/sound\n";
3626
3627 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3628
3629 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3630 my $sound = $soundconf->{compat}[$_]
3631 or next;
3632
3633 my $face = cf::face::find "sound/$sound->[1]";
3634 cf::sound::set $sound->[0] => $face;
3635 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3636 }
3637
3638 while (my ($k, $v) = each %{$soundconf->{event}}) {
3639 my $face = cf::face::find "sound/$v";
3640 cf::sound::set $k => $face;
3641 }
3642 }
3643
3644 sub reload_resources {
3645 trace "reloading resource files...\n";
3646
3647 reload_exp_table;
3648 reload_materials;
3649 reload_facedata;
3650 reload_sound;
3651 reload_archetypes;
3652 reload_regions;
3653 reload_treasures;
3654
3655 trace "finished reloading resource files\n";
3656 }
3657
3658 sub reload_config {
3659 trace "reloading config file...\n";
3660
3661 my $config = load_file "$CONFDIR/config";
3662 utf8::decode $config;
3663 *CFG = decode_yaml $config;
3664
3665 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3666
3667 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3668 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3669
3670 if (exists $CFG{mlockall}) {
3671 eval {
3672 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3673 and die "WARNING: m(un)lockall failed: $!\n";
3674 };
3675 warn $@ if $@;
3676 }
3677 }
3678
3679 sub pidfile() {
3680 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3681 or die "$PIDFILE: $!";
3682 flock $fh, &Fcntl::LOCK_EX
3683 or die "$PIDFILE: flock: $!";
3684 $fh
3685 }
3686
3687 # make sure only one server instance is running at any one time
3688 sub atomic {
3689 my $fh = pidfile;
3690
3691 my $pid = <$fh>;
3692 kill 9, $pid if $pid > 0;
3693
3694 seek $fh, 0, 0;
3695 print $fh $$;
3696 }
3697
3698 sub main_loop {
3699 trace "EV::loop starting\n";
3700 if (1) {
3701 EV::loop;
3702 }
3703 trace "EV::loop returned\n";
3704 goto &main_loop unless $REALLY_UNLOOP;
3705 }
3706
3707 sub main {
3708 cf::init_globals; # initialise logging
3709
3710 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3711 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3712 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3713 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3714
3715 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3716
3717 # we must not ever block the main coroutine
3718 local $Coro::idle = sub {
3719 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3720 (async {
3721 $Coro::current->{desc} = "IDLE BUG HANDLER";
3722 EV::loop EV::LOOP_ONESHOT;
3723 })->prio (Coro::PRIO_MAX);
3724 };
3725
3726 evthread_start IO::AIO::poll_fileno;
3727
3728 cf::sync_job {
3729 cf::incloader::init ();
3730
3731 cf::init_anim;
3732 cf::init_attackmess;
3733 cf::init_dynamic;
3734
3735 cf::load_settings;
3736
3737 reload_resources;
3738 reload_config;
3739 db_init;
3740
3741 cf::init_uuid;
3742 cf::init_signals;
3743 cf::init_skills;
3744
3745 cf::init_beforeplay;
3746
3747 atomic;
3748
3749 load_extensions;
3750
3751 utime time, time, $RUNTIMEFILE;
3752
3753 # no (long-running) fork's whatsoever before this point(!)
3754 use POSIX ();
3755 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3756
3757 cf::_post_init 0;
3758 };
3759
3760 cf::object::thawer::errors_are_fatal 0;
3761 info "parse errors in files are no longer fatal from this point on.\n";
3762
3763 AE::postpone {
3764 undef &main; # free gobs of memory :)
3765 };
3766
3767 goto &main_loop;
3768 }
3769
3770 #############################################################################
3771 # initialisation and cleanup
3772
3773 # install some emergency cleanup handlers
3774 BEGIN {
3775 our %SIGWATCHER = ();
3776 for my $signal (qw(INT HUP TERM)) {
3777 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3778 cf::cleanup "SIG$signal";
3779 };
3780 }
3781 }
3782
3783 sub write_runtime_sync {
3784 my $t0 = AE::time;
3785
3786 # first touch the runtime file to show we are still running:
3787 # the fsync below can take a very very long time.
3788
3789 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3790
3791 my $guard = cf::lock_acquire "write_runtime";
3792
3793 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3794 or return;
3795
3796 my $value = $cf::RUNTIME + 90 + 10;
3797 # 10 is the runtime save interval, for a monotonic clock
3798 # 60 allows for the watchdog to kill the server.
3799
3800 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3801 and return;
3802
3803 # always fsync - this file is important
3804 aio_fsync $fh
3805 and return;
3806
3807 # touch it again to show we are up-to-date
3808 aio_utime $fh, undef, undef;
3809
3810 close $fh
3811 or return;
3812
3813 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3814 and return;
3815
3816 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3817
3818 1
3819 }
3820
3821 our $uuid_lock;
3822 our $uuid_skip;
3823
3824 sub write_uuid_sync($) {
3825 $uuid_skip ||= $_[0];
3826
3827 return if $uuid_lock;
3828 local $uuid_lock = 1;
3829
3830 my $uuid = "$LOCALDIR/uuid";
3831
3832 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3833 or return;
3834
3835 my $value = uuid_seq uuid_cur;
3836
3837 unless ($value) {
3838 info "cowardly refusing to write zero uuid value!\n";
3839 return;
3840 }
3841
3842 my $value = uuid_str $value + $uuid_skip;
3843 $uuid_skip = 0;
3844
3845 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3846 and return;
3847
3848 # always fsync - this file is important
3849 aio_fsync $fh
3850 and return;
3851
3852 close $fh
3853 or return;
3854
3855 aio_rename "$uuid~", $uuid
3856 and return;
3857
3858 trace "uuid file written ($value).\n";
3859
3860 1
3861
3862 }
3863
3864 sub write_uuid($$) {
3865 my ($skip, $sync) = @_;
3866
3867 $sync ? write_uuid_sync $skip
3868 : async { write_uuid_sync $skip };
3869 }
3870
3871 sub emergency_save() {
3872 my $freeze_guard = cf::freeze_mainloop;
3873
3874 info "emergency_perl_save: enter\n";
3875
3876 # this is a trade-off: we want to be very quick here, so
3877 # save all maps without fsync, and later call a global sync
3878 # (which in turn might be very very slow)
3879 local $USE_FSYNC = 0;
3880
3881 cf::sync_job {
3882 cf::write_runtime_sync; # external watchdog should not bark
3883
3884 # use a peculiar iteration method to avoid tripping on perl
3885 # refcount bugs in for. also avoids problems with players
3886 # and maps saved/destroyed asynchronously.
3887 info "emergency_perl_save: begin player save\n";
3888 for my $login (keys %cf::PLAYER) {
3889 my $pl = $cf::PLAYER{$login} or next;
3890 $pl->valid or next;
3891 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3892 $pl->save;
3893 }
3894 info "emergency_perl_save: end player save\n";
3895
3896 cf::write_runtime_sync; # external watchdog should not bark
3897
3898 info "emergency_perl_save: begin map save\n";
3899 for my $path (keys %cf::MAP) {
3900 my $map = $cf::MAP{$path} or next;
3901 $map->valid or next;
3902 $map->save;
3903 }
3904 info "emergency_perl_save: end map save\n";
3905
3906 cf::write_runtime_sync; # external watchdog should not bark
3907
3908 info "emergency_perl_save: begin database checkpoint\n";
3909 BDB::db_env_txn_checkpoint $DB_ENV;
3910 info "emergency_perl_save: end database checkpoint\n";
3911
3912 info "emergency_perl_save: begin write uuid\n";
3913 write_uuid_sync 1;
3914 info "emergency_perl_save: end write uuid\n";
3915
3916 cf::write_runtime_sync; # external watchdog should not bark
3917
3918 trace "emergency_perl_save: syncing database to disk";
3919 BDB::db_env_txn_checkpoint $DB_ENV;
3920
3921 info "emergency_perl_save: starting sync\n";
3922 IO::AIO::aio_sync sub {
3923 info "emergency_perl_save: finished sync\n";
3924 };
3925
3926 cf::write_runtime_sync; # external watchdog should not bark
3927
3928 trace "emergency_perl_save: flushing outstanding aio requests";
3929 while (IO::AIO::nreqs || BDB::nreqs) {
3930 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3931 }
3932
3933 cf::write_runtime_sync; # external watchdog should not bark
3934 };
3935
3936 info "emergency_perl_save: leave\n";
3937 }
3938
3939 sub post_cleanup {
3940 my ($make_core) = @_;
3941
3942 IO::AIO::flush;
3943
3944 error Carp::longmess "post_cleanup backtrace"
3945 if $make_core;
3946
3947 my $fh = pidfile;
3948 unlink $PIDFILE if <$fh> == $$;
3949 }
3950
3951 # a safer delete_package, copied from Symbol
3952 sub clear_package($) {
3953 my $pkg = shift;
3954
3955 # expand to full symbol table name if needed
3956 unless ($pkg =~ /^main::.*::$/) {
3957 $pkg = "main$pkg" if $pkg =~ /^::/;
3958 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3959 $pkg .= '::' unless $pkg =~ /::$/;
3960 }
3961
3962 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3963 my $stem_symtab = *{$stem}{HASH};
3964
3965 defined $stem_symtab and exists $stem_symtab->{$leaf}
3966 or return;
3967
3968 # clear all symbols
3969 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3970 for my $name (keys %$leaf_symtab) {
3971 _gv_clear *{"$pkg$name"};
3972 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3973 }
3974 }
3975
3976 sub do_reload_perl() {
3977 # can/must only be called in main
3978 unless (in_main) {
3979 error "can only reload from main coroutine";
3980 return;
3981 }
3982
3983 return if $RELOAD++;
3984
3985 my $t1 = AE::time;
3986
3987 while ($RELOAD) {
3988 cf::get_slot 0.1, -1, "reload_perl";
3989 info "perl_reload: reloading...";
3990
3991 trace "perl_reload: entering sync_job";
3992
3993 cf::sync_job {
3994 #cf::emergency_save;
3995
3996 trace "perl_reload: cancelling all extension coros";
3997 $_->cancel for values %EXT_CORO;
3998 %EXT_CORO = ();
3999
4000 trace "perl_reload: removing commands";
4001 %COMMAND = ();
4002
4003 trace "perl_reload: removing ext/exti commands";
4004 %EXTCMD = ();
4005 %EXTICMD = ();
4006
4007 trace "perl_reload: unloading/nuking all extensions";
4008 for my $pkg (@EXTS) {
4009 trace "... unloading $pkg";
4010
4011 if (my $cb = $pkg->can ("unload")) {
4012 eval {
4013 $cb->($pkg);
4014 1
4015 } or error "$pkg unloaded, but with errors: $@";
4016 }
4017
4018 trace "... clearing $pkg";
4019 clear_package $pkg;
4020 }
4021
4022 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4023 while (my ($k, $v) = each %INC) {
4024 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4025
4026 trace "... unloading $k";
4027 delete $INC{$k};
4028
4029 $k =~ s/\.pm$//;
4030 $k =~ s/\//::/g;
4031
4032 if (my $cb = $k->can ("unload_module")) {
4033 $cb->();
4034 }
4035
4036 clear_package $k;
4037 }
4038
4039 trace "perl_reload: getting rid of safe::, as good as possible";
4040 clear_package "safe::$_"
4041 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4042
4043 trace "perl_reload: unloading cf.pm \"a bit\"";
4044 delete $INC{"cf.pm"};
4045 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4046
4047 # don't, removes xs symbols, too,
4048 # and global variables created in xs
4049 #clear_package __PACKAGE__;
4050
4051 info "perl_reload: unload completed, starting to reload now";
4052
4053 trace "perl_reload: reloading cf.pm";
4054 require cf;
4055 cf::_connect_to_perl_1;
4056
4057 trace "perl_reload: loading config and database again";
4058 cf::reload_config;
4059
4060 trace "perl_reload: loading extensions";
4061 cf::load_extensions;
4062
4063 if ($REATTACH_ON_RELOAD) {
4064 trace "perl_reload: reattaching attachments to objects/players";
4065 _global_reattach; # objects, sockets
4066 trace "perl_reload: reattaching attachments to maps";
4067 reattach $_ for values %MAP;
4068 trace "perl_reload: reattaching attachments to players";
4069 reattach $_ for values %PLAYER;
4070 }
4071
4072 cf::_post_init 1;
4073
4074 trace "perl_reload: leaving sync_job";
4075
4076 1
4077 } or do {
4078 error $@;
4079 cf::cleanup "perl_reload: error, exiting.";
4080 };
4081
4082 --$RELOAD;
4083 }
4084
4085 $t1 = AE::time - $t1;
4086 info "perl_reload: completed in ${t1}s\n";
4087 };
4088
4089 our $RELOAD_WATCHER; # used only during reload
4090
4091 sub reload_perl() {
4092 # doing reload synchronously and two reloads happen back-to-back,
4093 # coro crashes during coro_state_free->destroy here.
4094
4095 $RELOAD_WATCHER ||= cf::async {
4096 Coro::AIO::aio_wait cache_extensions;
4097
4098 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4099 do_reload_perl;
4100 undef $RELOAD_WATCHER;
4101 };
4102 };
4103 }
4104
4105 register_command "reload" => sub {
4106 my ($who, $arg) = @_;
4107
4108 if ($who->flag (FLAG_WIZ)) {
4109 $who->message ("reloading server.");
4110 async {
4111 $Coro::current->{desc} = "perl_reload";
4112 reload_perl;
4113 };
4114 }
4115 };
4116
4117 #############################################################################
4118
4119 my $bug_warning = 0;
4120
4121 sub wait_for_tick() {
4122 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4123
4124 $WAIT_FOR_TICK->wait;
4125 }
4126
4127 sub wait_for_tick_begin() {
4128 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4129
4130 my $signal = new Coro::Signal;
4131 push @WAIT_FOR_TICK_BEGIN, $signal;
4132 $signal->wait;
4133 }
4134
4135 sub tick {
4136 if ($Coro::current != $Coro::main) {
4137 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4138 unless ++$bug_warning > 10;
4139 return;
4140 }
4141
4142 cf::one_tick; # one server iteration
4143
4144 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4145
4146 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4147 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4148 Coro::async_pool {
4149 $Coro::current->{desc} = "runtime saver";
4150 write_runtime_sync
4151 or error "ERROR: unable to write runtime file: $!";
4152 };
4153 }
4154
4155 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4156 $sig->send;
4157 }
4158 $WAIT_FOR_TICK->broadcast;
4159
4160 $LOAD = ($NOW - $TICK_START) / $TICK;
4161 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4162
4163 if (0) {
4164 if ($NEXT_TICK) {
4165 my $jitter = $TICK_START - $NEXT_TICK;
4166 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4167 debug "jitter $JITTER\n";#d#
4168 }
4169 }
4170 }
4171
4172 {
4173 # configure BDB
4174
4175 BDB::min_parallel 16;
4176 BDB::max_poll_reqs $TICK * 0.1;
4177 #$AnyEvent::BDB::WATCHER->priority (1);
4178
4179 unless ($DB_ENV) {
4180 $DB_ENV = BDB::db_env_create;
4181 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4182 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4183 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4184 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4185 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4186
4187 cf::sync_job {
4188 eval {
4189 BDB::db_env_open
4190 $DB_ENV,
4191 $BDBDIR,
4192 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4193 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4194 0666;
4195
4196 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4197 };
4198
4199 cf::cleanup "db_env_open(db): $@" if $@;
4200 };
4201 }
4202
4203 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4204 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4205 };
4206 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4207 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4208 };
4209 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4210 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4211 };
4212 }
4213
4214 {
4215 # configure IO::AIO
4216
4217 IO::AIO::min_parallel 8;
4218 IO::AIO::max_poll_time $TICK * 0.1;
4219 undef $AnyEvent::AIO::WATCHER;
4220 }
4221
4222 our $_log_backtrace;
4223 our $_log_backtrace_last;
4224
4225 sub _log_backtrace {
4226 my ($msg, @addr) = @_;
4227
4228 $msg =~ s/\n$//;
4229
4230 if ($_log_backtrace_last eq $msg) {
4231 LOG llevInfo, "[ABT] $msg\n";
4232 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4233 # limit the # of concurrent backtraces
4234 } elsif ($_log_backtrace < 2) {
4235 $_log_backtrace_last = $msg;
4236 ++$_log_backtrace;
4237 my $perl_bt = Carp::longmess $msg;
4238 async {
4239 $Coro::current->{desc} = "abt $msg";
4240
4241 my @bt = fork_call {
4242 @addr = map { sprintf "%x", $_ } @addr;
4243 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4244 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4245 or die "addr2line: $!";
4246
4247 my @funcs;
4248 my @res = <$fh>;
4249 chomp for @res;
4250 while (@res) {
4251 my ($func, $line) = splice @res, 0, 2, ();
4252 push @funcs, "[$func] $line";
4253 }
4254
4255 @funcs
4256 };
4257
4258 LOG llevInfo, "[ABT] $perl_bt\n";
4259 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4260 LOG llevInfo, "[ABT] $_\n" for @bt;
4261 --$_log_backtrace;
4262 };
4263 } else {
4264 LOG llevInfo, "[ABT] $msg\n";
4265 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4266 }
4267 }
4268
4269 # load additional modules
4270 require "cf/$_.pm" for @EXTRA_MODULES;
4271 cf::_connect_to_perl_2;
4272
4273 END { cf::emergency_save }
4274
4275 1
4276