ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
Revision: 1.583
Committed: Mon Oct 29 23:12:37 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.582: +5 -5 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use Guard ();
38 use Coro ();
39 use Coro::State;
40 use Coro::Handle;
41 use Coro::EV;
42 use Coro::AnyEvent;
43 use Coro::Timer;
44 use Coro::Signal;
45 use Coro::Semaphore;
46 use Coro::SemaphoreSet;
47 use Coro::AnyEvent;
48 use Coro::AIO;
49 use Coro::BDB 1.6;
50 use Coro::Storable;
51 use Coro::Util ();
52
53 use JSON::XS 2.01 ();
54 use BDB ();
55 use Data::Dumper;
56 use Fcntl;
57 use YAML::XS ();
58 use IO::AIO ();
59 use Time::HiRes;
60 use Compress::LZF;
61 use Digest::MD5 ();
62
63 AnyEvent::detect;
64
65 # configure various modules to our taste
66 #
67 $Storable::canonical = 1; # reduce rsync transfers
68 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72 # make sure c-lzf reinitialises itself
73 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
74 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
75
76 # strictly for debugging
77 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
78
79 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
80
81 our @ORIG_INC;
82
83 our %COMMAND = ();
84 our %COMMAND_TIME = ();
85
86 our @EXTS = (); # list of extension package names
87 our %EXTCMD = ();
88 our %EXTICMD = ();
89 our %EXT_CORO = (); # coroutines bound to extensions
90 our %EXT_MAP = (); # pluggable maps
91
92 our $RELOAD; # number of reloads so far, non-zero while in reload
93 our @EVENT;
94 our @REFLECT; # set by XS
95 our %REFLECT; # set by us
96
97 our $CONFDIR = confdir;
98
99 our $DATADIR = datadir;
100 our $LIBDIR = "$DATADIR/ext";
101 our $PODDIR = "$DATADIR/pod";
102 our $MAPDIR = "$DATADIR/" . mapdir;
103
104 our $LOCALDIR = localdir;
105 our $TMPDIR = "$LOCALDIR/" . tmpdir;
106 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
107 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
108 our $RANDOMDIR = "$LOCALDIR/random";
109 our $BDBDIR = "$LOCALDIR/db";
110 our $PIDFILE = "$LOCALDIR/pid";
111 our $RUNTIMEFILE = "$LOCALDIR/runtime";
112
113 #our %RESOURCE; # unused
114
115 our $OUTPUT_RATE_MIN = 3000;
116 our $OUTPUT_RATE_MAX = 1000000;
117
118 our $MAX_LINKS = 32; # how many chained exits to follow
119 our $VERBOSE_IO = 1;
120
121 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
122 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
123 our $NEXT_TICK;
124 our $USE_FSYNC = 1; # use fsync to write maps - default on
125
126 our $BDB_DEADLOCK_WATCHER;
127 our $BDB_CHECKPOINT_WATCHER;
128 our $BDB_TRICKLE_WATCHER;
129 our $DB_ENV;
130
131 our @EXTRA_MODULES = qw(pod match mapscript incloader);
132
133 our %CFG;
134 our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
135
136 our $UPTIME; $UPTIME ||= time;
137 our $RUNTIME = 0;
138 our $SERVER_TICK = 0;
139 our $NOW;
140
141 our (%PLAYER, %PLAYER_LOADING); # all users
142 our (%MAP, %MAP_LOADING ); # all maps
143 our $LINK_MAP; # the special {link} map, which is always available
144
145 # used to convert map paths into valid unix filenames by replacing / by ∕
146 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
147
148 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
149 our $LOADAVG; # same thing, but with alpha-smoothing
150 our $JITTER; # average jitter
151 our $TICK_START; # for load detecting purposes
152
153 our @POST_INIT;
154
155 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
156 our $REALLY_UNLOOP; # never set to true, please :)
157
158 our $WAIT_FOR_TICK = new Coro::Signal;
159 our @WAIT_FOR_TICK_BEGIN;
160
161 binmode STDOUT;
162 binmode STDERR;
163
164 # read virtual server time, if available
165 unless ($RUNTIME || !-e $RUNTIMEFILE) {
166 open my $fh, "<", $RUNTIMEFILE
167 or die "unable to read $RUNTIMEFILE file: $!";
168 $RUNTIME = <$fh> + 0.;
169 }
170
171 eval "sub TICK() { $TICK } 1" or die;
172
173 mkdir $_
174 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
175
176 our $EMERGENCY_POSITION;
177
178 sub cf::map::normalise;
179
180 sub in_main() {
181 $Coro::current == $Coro::main
182 }
183
184 #############################################################################
185
186 %REFLECT = ();
187 for (@REFLECT) {
188 my $reflect = JSON::XS::decode_json $_;
189 $REFLECT{$reflect->{class}} = $reflect;
190 }
191
192 # this is decidedly evil
193 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
194
195 #############################################################################
196
197 =head2 GLOBAL VARIABLES
198
199 =over 4
200
201 =item $cf::UPTIME
202
203 The timestamp of the server start (so not actually an "uptime").
204
205 =item $cf::SERVER_TICK
206
207 An unsigned integer that starts at zero when the server is started and is
208 incremented on every tick.
209
210 =item $cf::NOW
211
212 The (real) time of the last (current) server tick - updated before and
213 after tick processing, so this is useful only as a rough "what time is it
214 now" estimate.
215
216 =item $cf::TICK
217
218 The interval between each server tick, in seconds.
219
220 =item $cf::RUNTIME
221
222 The time this server has run, starts at 0 and is increased by $cf::TICK on
223 every server tick.
224
225 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
226 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
227 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
228
229 Various directories - "/etc", read-only install directory, perl-library
230 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
231 unique-items directory, player file directory, random maps directory and
232 database environment.
233
234 =item $cf::LOADAVG
235
236 The current CPU load on the server (alpha-smoothed), as a value between 0
237 (none) and 1 (overloaded), indicating how much time is spent on processing
238 objects per tick. Healthy values are < 0.5.
239
240 =item $cf::LOAD
241
242 The raw value load value from the last tick.
243
244 =item %cf::CFG
245
246 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
247 from wherever your confdir points to.
248
249 =item cf::wait_for_tick, cf::wait_for_tick_begin
250
251 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
252 returns directly I<after> the tick processing (and consequently, can only wake one thread
253 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
254
255 Note that cf::Wait_for_tick will immediately return when the server is not
256 ticking, making it suitable for small pauses in threads that need to run
257 when the server is paused. If that is not applicable (i.e. you I<really>
258 want to wait, use C<$cf::WAIT_FOR_TICK>).
259
260 =item $cf::WAIT_FOR_TICK
261
262 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
263 variable contains a L<Coro::Signal> that is broadcats after every server
264 tick. Calling C<< ->wait >> on it will suspend the caller until after the
265 next server tick.
266
267 =cut
268
269 sub wait_for_tick();
270 sub wait_for_tick_begin();
271
272 =item @cf::INVOKE_RESULTS
273
274 This array contains the results of the last C<invoke ()> call. When
275 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
276 that call.
277
278 =item %cf::REFLECT
279
280 Contains, for each (C++) class name, a hash reference with information
281 about object members (methods, scalars, arrays and flags) and other
282 metadata, which is useful for introspection.
283
284 =back
285
286 =cut
287
288 sub error(@) { LOG llevError, join "", @_ }
289 sub warn (@) { LOG llevWarn , join "", @_ }
290 sub info (@) { LOG llevInfo , join "", @_ }
291 sub debug(@) { LOG llevDebug, join "", @_ }
292 sub trace(@) { LOG llevTrace, join "", @_ }
293
294 $Coro::State::WARNHOOK = sub {
295 my $msg = join "", @_;
296
297 $msg .= "\n"
298 unless $msg =~ /\n$/;
299
300 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
301
302 LOG llevWarn, $msg;
303 };
304
305 $Coro::State::DIEHOOK = sub {
306 return unless $^S eq 0; # "eq", not "=="
307
308 error Carp::longmess $_[0];
309
310 if (in_main) {#d#
311 error "DIEHOOK called in main context, Coro bug?\n";#d#
312 return;#d#
313 }#d#
314
315 # kill coroutine otherwise
316 Coro::terminate
317 };
318
319 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
320 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
321 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
322 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
323 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
324 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
325 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
326
327 # we bless all objects into (empty) derived classes to force a method lookup
328 # within the Safe compartment.
329 for my $pkg (qw(
330 cf::global cf::attachable
331 cf::object cf::object::player
332 cf::client cf::player
333 cf::arch cf::living
334 cf::map cf::mapspace
335 cf::party cf::region
336 )) {
337 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
338 }
339
340 $EV::DIED = sub {
341 Carp::cluck "error in event callback: @_";
342 };
343
344 #############################################################################
345
346 sub fork_call(&@);
347 sub get_slot($;$$);
348
349 #############################################################################
350
351 =head2 UTILITY FUNCTIONS
352
353 =over 4
354
355 =item dumpval $ref
356
357 =cut
358
359 sub dumpval {
360 eval {
361 local $SIG{__DIE__};
362 my $d;
363 if (1) {
364 $d = new Data::Dumper([$_[0]], ["*var"]);
365 $d->Terse(1);
366 $d->Indent(2);
367 $d->Quotekeys(0);
368 $d->Useqq(1);
369 #$d->Bless(...);
370 $d->Seen($_[1]) if @_ > 1;
371 $d = $d->Dump();
372 }
373 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
374 $d
375 } || "[unable to dump $_[0]: '$@']";
376 }
377
378 =item $scalar = cf::load_file $path
379
380 Loads the given file from path and returns its contents. Croaks on error
381 and can block.
382
383 =cut
384
385 sub load_file($) {
386 0 <= aio_load $_[0], my $data
387 or Carp::croak "$_[0]: $!";
388
389 $data
390 }
391
392 =item $success = cf::replace_file $path, $data, $sync
393
394 Atomically replaces the file at the given $path with new $data, and
395 optionally $sync the data to disk before replacing the file.
396
397 =cut
398
399 sub replace_file($$;$) {
400 my ($path, $data, $sync) = @_;
401
402 my $lock = cf::lock_acquire ("replace_file:$path");
403
404 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
405 or return;
406
407 $data = $data->() if ref $data;
408
409 length $data == aio_write $fh, 0, (length $data), $data, 0
410 or return;
411
412 !$sync
413 or !aio_fsync $fh
414 or return;
415
416 aio_close $fh
417 and return;
418
419 aio_rename "$path~", $path
420 and return;
421
422 if ($sync) {
423 $path =~ s%/[^/]*$%%;
424 aio_pathsync $path;
425 }
426
427 1
428 }
429
430 =item $ref = cf::decode_json $json
431
432 Converts a JSON string into the corresponding perl data structure.
433
434 =item $json = cf::encode_json $ref
435
436 Converts a perl data structure into its JSON representation.
437
438 =cut
439
440 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
441
442 sub encode_json($) { $json_coder->encode ($_[0]) }
443 sub decode_json($) { $json_coder->decode ($_[0]) }
444
445 =item $ref = cf::decode_storable $scalar
446
447 Same as Coro::Storable::thaw, so blocks.
448
449 =cut
450
451 BEGIN { *decode_storable = \&Coro::Storable::thaw }
452
453 =item $ref = cf::decode_yaml $scalar
454
455 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
456
457 =cut
458
459 sub decode_yaml($) {
460 fork_call { YAML::XS::Load $_[0] } @_
461 }
462
463 =item $scalar = cf::unlzf $scalar
464
465 Same as Compress::LZF::compress, but takes server ticks into account, so
466 blocks.
467
468 =cut
469
470 sub unlzf($) {
471 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
472 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
473 Compress::LZF::decompress $_[0]
474 }
475
476 =item cf::post_init { BLOCK }
477
478 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
479 but I<before> the server starts ticking again.
480
481 The codeblock will have a single boolean argument to indicate whether this
482 is a reload or not.
483
484 =cut
485
486 sub post_init(&) {
487 push @POST_INIT, shift;
488 }
489
490 sub _post_init {
491 trace "running post_init jobs";
492
493 # run them in parallel...
494
495 my @join;
496
497 while () {
498 push @join, map &Coro::async ($_, 0), @POST_INIT;
499 @POST_INIT = ();
500
501 @join or last;
502
503 (pop @join)->join;
504 }
505 }
506
507 =item cf::lock_wait $string
508
509 Wait until the given lock is available. See cf::lock_acquire.
510
511 =item my $lock = cf::lock_acquire $string
512
513 Wait until the given lock is available and then acquires it and returns
514 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
515 for example when the coroutine gets canceled), the lock is automatically
516 returned.
517
518 Locks are *not* recursive, locking from the same coro twice results in a
519 deadlocked coro.
520
521 Lock names should begin with a unique identifier (for example, cf::map::find
522 uses map_find and cf::map::load uses map_load).
523
524 =item $locked = cf::lock_active $string
525
526 Return true if the lock is currently active, i.e. somebody has locked it.
527
528 =cut
529
530 our $LOCKS = new Coro::SemaphoreSet;
531
532 sub lock_wait($) {
533 $LOCKS->wait ($_[0]);
534 }
535
536 sub lock_acquire($) {
537 $LOCKS->guard ($_[0])
538 }
539
540 sub lock_active($) {
541 $LOCKS->count ($_[0]) < 1
542 }
543
544 sub freeze_mainloop {
545 tick_inhibit_inc;
546
547 &Guard::guard (\&tick_inhibit_dec);
548 }
549
550 =item cf::periodic $interval, $cb
551
552 Like EV::periodic, but randomly selects a starting point so that the actions
553 get spread over time.
554
555 =cut
556
557 sub periodic($$) {
558 my ($interval, $cb) = @_;
559
560 my $start = rand List::Util::min 180, $interval;
561
562 EV::periodic $start, $interval, 0, $cb
563 }
564
565 =item cf::get_slot $time[, $priority[, $name]]
566
567 Allocate $time seconds of blocking CPU time at priority C<$priority>
568 (default: 0): This call blocks and returns only when you have at least
569 C<$time> seconds of cpu time till the next tick. The slot is only valid
570 till the next cede.
571
572 Background jobs should use a priority les than zero, interactive jobs
573 should use 100 or more.
574
575 The optional C<$name> can be used to identify the job to run. It might be
576 used for statistical purposes and should identify the same time-class.
577
578 Useful for short background jobs.
579
580 =cut
581
582 our @SLOT_QUEUE;
583 our $SLOT_QUEUE;
584 our $SLOT_DECAY = 0.9;
585
586 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
587 $SLOT_QUEUE = Coro::async {
588 $Coro::current->desc ("timeslot manager");
589
590 my $signal = new Coro::Signal;
591 my $busy;
592
593 while () {
594 next_job:
595
596 my $avail = cf::till_tick;
597
598 for (0 .. $#SLOT_QUEUE) {
599 if ($SLOT_QUEUE[$_][0] <= $avail) {
600 $busy = 0;
601 my $job = splice @SLOT_QUEUE, $_, 1, ();
602 $job->[2]->send;
603 Coro::cede;
604 goto next_job;
605 } else {
606 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
607 }
608 }
609
610 if (@SLOT_QUEUE) {
611 # we do not use wait_for_tick() as it returns immediately when tick is inactive
612 $WAIT_FOR_TICK->wait;
613 } else {
614 $busy = 0;
615 Coro::schedule;
616 }
617 }
618 };
619
620 sub get_slot($;$$) {
621 return if tick_inhibit || $Coro::current == $Coro::main;
622
623 my ($time, $pri, $name) = @_;
624
625 $time = clamp $time, 0.01, $TICK * .6;
626
627 my $sig = new Coro::Signal;
628
629 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
630 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
631 $SLOT_QUEUE->ready;
632 $sig->wait;
633 }
634
635 =item cf::async { BLOCK }
636
637 Currently the same as Coro::async_pool, meaning you cannot use
638 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
639 thing you are allowed to do is call C<prio> on it.
640
641 =cut
642
643 BEGIN { *async = \&Coro::async_pool }
644
645 =item cf::sync_job { BLOCK }
646
647 The design of Deliantra requires that the main coroutine ($Coro::main)
648 is always able to handle events or runnable, as Deliantra is only
649 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
650 acceptable.
651
652 If it must be done, put the blocking parts into C<sync_job>. This will run
653 the given BLOCK in another coroutine while waiting for the result. The
654 server will be frozen during this time, so the block should either finish
655 fast or be very important.
656
657 =cut
658
659 sub sync_job(&) {
660 my ($job) = @_;
661
662 if (in_main) {
663 my $time = AE::time;
664
665 # this is the main coro, too bad, we have to block
666 # till the operation succeeds, freezing the server :/
667
668 #LOG llevError, Carp::longmess "sync job";#d#
669
670 my $freeze_guard = freeze_mainloop;
671
672 my $busy = 1;
673 my @res;
674
675 (async {
676 $Coro::current->desc ("sync job coro");
677 @res = eval { $job->() };
678 error $@ if $@;
679 undef $busy;
680 })->prio (Coro::PRIO_MAX);
681
682 while ($busy) {
683 if (Coro::nready) {
684 Coro::cede_notself;
685 } else {
686 EV::loop EV::LOOP_ONESHOT;
687 }
688 }
689
690 my $time = AE::time - $time;
691
692 $TICK_START += $time; # do not account sync jobs to server load
693
694 wantarray ? @res : $res[0]
695 } else {
696 # we are in another coroutine, how wonderful, everything just works
697
698 $job->()
699 }
700 }
701
702 =item $coro = cf::async_ext { BLOCK }
703
704 Like async, but this coro is automatically being canceled when the
705 extension calling this is being unloaded.
706
707 =cut
708
709 sub async_ext(&) {
710 my $cb = shift;
711
712 my $coro = &Coro::async ($cb);
713
714 $coro->on_destroy (sub {
715 delete $EXT_CORO{$coro+0};
716 });
717 $EXT_CORO{$coro+0} = $coro;
718
719 $coro
720 }
721
722 =item fork_call { }, @args
723
724 Executes the given code block with the given arguments in a seperate
725 process, returning the results. Everything must be serialisable with
726 Coro::Storable. May, of course, block. Note that the executed sub may
727 never block itself or use any form of event handling.
728
729 =cut
730
731 sub post_fork {
732 reset_signals;
733 }
734
735 sub fork_call(&@) {
736 my ($cb, @args) = @_;
737
738 # we seemingly have to make a local copy of the whole thing,
739 # otherwise perl prematurely frees the stuff :/
740 # TODO: investigate and fix (likely this will be rather laborious)
741
742 my @res = Coro::Util::fork_eval {
743 cf::post_fork;
744 &$cb
745 } @args;
746
747 wantarray ? @res : $res[-1]
748 }
749
750 sub objinfo {
751 (
752 "counter value" => cf::object::object_count,
753 "objects created" => cf::object::create_count,
754 "objects destroyed" => cf::object::destroy_count,
755 "freelist size" => cf::object::free_count,
756 "allocated objects" => cf::object::objects_size,
757 "active objects" => cf::object::actives_size,
758 )
759 }
760
761 =item $coin = coin_from_name $name
762
763 =cut
764
765 our %coin_alias = (
766 "silver" => "silvercoin",
767 "silvercoin" => "silvercoin",
768 "silvercoins" => "silvercoin",
769 "gold" => "goldcoin",
770 "goldcoin" => "goldcoin",
771 "goldcoins" => "goldcoin",
772 "platinum" => "platinacoin",
773 "platinumcoin" => "platinacoin",
774 "platinumcoins" => "platinacoin",
775 "platina" => "platinacoin",
776 "platinacoin" => "platinacoin",
777 "platinacoins" => "platinacoin",
778 "royalty" => "royalty",
779 "royalties" => "royalty",
780 );
781
782 sub coin_from_name($) {
783 $coin_alias{$_[0]}
784 ? cf::arch::find $coin_alias{$_[0]}
785 : undef
786 }
787
788 =item $value = cf::db_get $family => $key
789
790 Returns a single value from the environment database.
791
792 =item cf::db_put $family => $key => $value
793
794 Stores the given C<$value> in the family. It can currently store binary
795 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
796
797 =item $db = cf::db_table "name"
798
799 Create and/or open a new database table. The string must not be "db" and must be unique
800 within each server.
801
802 =cut
803
804 sub db_table($) {
805 cf::error "db_get called from main context"
806 if $Coro::current == $Coro::main;
807
808 my ($name) = @_;
809 my $db = BDB::db_create $DB_ENV;
810
811 eval {
812 $db->set_flags (BDB::CHKSUM);
813
814 utf8::encode $name;
815 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
816 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
817 cf::cleanup "db_open(db): $!" if $!;
818 };
819 cf::cleanup "db_open(db): $@" if $@;
820
821 $db
822 }
823
824 our $DB;
825
826 sub db_init {
827 $DB ||= db_table "db";
828 }
829
830 sub db_get($$) {
831 my $key = "$_[0]/$_[1]";
832
833 cf::error "db_get called from main context"
834 if $Coro::current == $Coro::main;
835
836 BDB::db_get $DB, undef, $key, my $data;
837
838 $! ? ()
839 : $data
840 }
841
842 sub db_put($$$) {
843 BDB::dbreq_pri 4;
844 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
845 }
846
847 =item cf::cache $id => [$paths...], $processversion => $process
848
849 Generic caching function that returns the value of the resource $id,
850 caching and regenerating as required.
851
852 This function can block.
853
854 =cut
855
856 sub cache {
857 my ($id, $src, $processversion, $process) = @_;
858
859 my $meta =
860 join "\x00",
861 $processversion,
862 map {
863 aio_stat $_
864 and Carp::croak "$_: $!";
865
866 ($_, (stat _)[7,9])
867 } @$src;
868
869 my $dbmeta = db_get cache => "$id/meta";
870 if ($dbmeta ne $meta) {
871 # changed, we may need to process
872
873 my @data;
874 my $md5;
875
876 for (0 .. $#$src) {
877 $data[$_] = load_file $src->[$_];
878 }
879
880 # if processing is expensive, check
881 # checksum first
882 if (1) {
883 $md5 =
884 join "\x00",
885 $processversion,
886 map {
887 cf::cede_to_tick;
888 ($src->[$_], Digest::MD5::md5_hex $data[$_])
889 } 0.. $#$src;
890
891
892 my $dbmd5 = db_get cache => "$id/md5";
893 if ($dbmd5 eq $md5) {
894 db_put cache => "$id/meta", $meta;
895
896 return db_get cache => "$id/data";
897 }
898 }
899
900 my $t1 = Time::HiRes::time;
901 my $data = $process->(\@data);
902 my $t2 = Time::HiRes::time;
903
904 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
905
906 db_put cache => "$id/data", $data;
907 db_put cache => "$id/md5" , $md5;
908 db_put cache => "$id/meta", $meta;
909
910 return $data;
911 }
912
913 db_get cache => "$id/data"
914 }
915
916 =item cf::datalog type => key => value, ...
917
918 Log a datalog packet of the given type with the given key-value pairs.
919
920 =cut
921
922 sub datalog($@) {
923 my ($type, %kv) = @_;
924 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
925 }
926
927 =back
928
929 =cut
930
931 #############################################################################
932
933 =head2 ATTACHABLE OBJECTS
934
935 Many objects in deliantra are so-called attachable objects. That means you can
936 attach callbacks/event handlers (a collection of which is called an "attachment")
937 to it. All such attachable objects support the following methods.
938
939 In the following description, CLASS can be any of C<global>, C<object>
940 C<player>, C<client> or C<map> (i.e. the attachable objects in
941 Deliantra).
942
943 =over 4
944
945 =item $attachable->attach ($attachment, key => $value...)
946
947 =item $attachable->detach ($attachment)
948
949 Attach/detach a pre-registered attachment to a specific object and give it
950 the specified key/value pairs as arguments.
951
952 Example, attach a minesweeper attachment to the given object, making it a
953 10x10 minesweeper game:
954
955 $obj->attach (minesweeper => width => 10, height => 10);
956
957 =item $bool = $attachable->attached ($name)
958
959 Checks wether the named attachment is currently attached to the object.
960
961 =item cf::CLASS->attach ...
962
963 =item cf::CLASS->detach ...
964
965 Define an anonymous attachment and attach it to all objects of the given
966 CLASS. See the next function for an explanation of its arguments.
967
968 You can attach to global events by using the C<cf::global> class.
969
970 Example, log all player logins:
971
972 cf::player->attach (
973 on_login => sub {
974 my ($pl) = @_;
975 ...
976 },
977 );
978
979 Example, attach to the jeweler skill:
980
981 cf::object->attach (
982 type => cf::SKILL,
983 subtype => cf::SK_JEWELER,
984 on_use_skill => sub {
985 my ($sk, $ob, $part, $dir, $msg) = @_;
986 ...
987 },
988 );
989
990 =item cf::CLASS::attachment $name, ...
991
992 Register an attachment by C<$name> through which attachable objects of the
993 given CLASS can refer to this attachment.
994
995 Some classes such as deliantra maps and objects can specify attachments
996 that are attached at load/instantiate time, thus the need for a name.
997
998 These calls expect any number of the following handler/hook descriptions:
999
1000 =over 4
1001
1002 =item prio => $number
1003
1004 Set the priority for all following handlers/hooks (unless overwritten
1005 by another C<prio> setting). Lower priority handlers get executed
1006 earlier. The default priority is C<0>, and many built-in handlers are
1007 registered at priority C<-1000>, so lower priorities should not be used
1008 unless you know what you are doing.
1009
1010 =item type => $type
1011
1012 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1013 given type of objects only (the additional parameter C<subtype> can be
1014 used to further limit to the given subtype).
1015
1016 =item on_I<event> => \&cb
1017
1018 Call the given code reference whenever the named event happens (event is
1019 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1020 handlers are recognised generally depends on the type of object these
1021 handlers attach to).
1022
1023 See F<include/eventinc.h> for the full list of events supported, and their
1024 class.
1025
1026 =item package => package::
1027
1028 Look for sub functions of the name C<< on_I<event> >> in the given
1029 package and register them. Only handlers for eevents supported by the
1030 object/class are recognised.
1031
1032 =back
1033
1034 Example, define an attachment called "sockpuppet" that calls the given
1035 event handler when a monster attacks:
1036
1037 cf::object::attachment sockpuppet =>
1038 on_skill_attack => sub {
1039 my ($self, $victim) = @_;
1040 ...
1041 }
1042 }
1043
1044 =item $attachable->valid
1045
1046 Just because you have a perl object does not mean that the corresponding
1047 C-level object still exists. If you try to access an object that has no
1048 valid C counterpart anymore you get an exception at runtime. This method
1049 can be used to test for existence of the C object part without causing an
1050 exception.
1051
1052 =cut
1053
1054 # the following variables are defined in .xs and must not be re-created
1055 our @CB_GLOBAL = (); # registry for all global events
1056 our @CB_ATTACHABLE = (); # registry for all attachables
1057 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1058 our @CB_PLAYER = ();
1059 our @CB_CLIENT = ();
1060 our @CB_TYPE = (); # registry for type (cf-object class) based events
1061 our @CB_MAP = ();
1062
1063 my %attachment;
1064
1065 sub cf::attachable::thawer_merge {
1066 # simply override everything except _meta
1067 local $_[0]{_meta};
1068 %{$_[0]} = %{$_[1]};
1069 }
1070
1071 sub _attach_cb($$$$) {
1072 my ($registry, $event, $prio, $cb) = @_;
1073
1074 use sort 'stable';
1075
1076 $cb = [$prio, $cb];
1077
1078 @{$registry->[$event]} = sort
1079 { $a->[0] cmp $b->[0] }
1080 @{$registry->[$event] || []}, $cb;
1081 }
1082
1083 # hack
1084 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1085
1086 # attach handles attaching event callbacks
1087 # the only thing the caller has to do is pass the correct
1088 # registry (== where the callback attaches to).
1089 sub _attach {
1090 my ($registry, $klass, @arg) = @_;
1091
1092 my $object_type;
1093 my $prio = 0;
1094 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1095
1096 #TODO: get rid of this hack
1097 if ($attachable_klass{$klass}) {
1098 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1099 }
1100
1101 while (@arg) {
1102 my $type = shift @arg;
1103
1104 if ($type eq "prio") {
1105 $prio = shift @arg;
1106
1107 } elsif ($type eq "type") {
1108 $object_type = shift @arg;
1109 $registry = $CB_TYPE[$object_type] ||= [];
1110
1111 } elsif ($type eq "subtype") {
1112 defined $object_type or Carp::croak "subtype specified without type";
1113 my $object_subtype = shift @arg;
1114 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1115
1116 } elsif ($type eq "package") {
1117 my $pkg = shift @arg;
1118
1119 while (my ($name, $id) = each %cb_id) {
1120 if (my $cb = $pkg->can ($name)) {
1121 _attach_cb $registry, $id, $prio, $cb;
1122 }
1123 }
1124
1125 } elsif (exists $cb_id{$type}) {
1126 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1127
1128 } elsif (ref $type) {
1129 error "attaching objects not supported, ignoring.\n";
1130
1131 } else {
1132 shift @arg;
1133 error "attach argument '$type' not supported, ignoring.\n";
1134 }
1135 }
1136 }
1137
1138 sub _object_attach {
1139 my ($obj, $name, %arg) = @_;
1140
1141 return if exists $obj->{_attachment}{$name};
1142
1143 if (my $attach = $attachment{$name}) {
1144 my $registry = $obj->registry;
1145
1146 for (@$attach) {
1147 my ($klass, @attach) = @$_;
1148 _attach $registry, $klass, @attach;
1149 }
1150
1151 $obj->{$name} = \%arg;
1152 } else {
1153 info "object uses attachment '$name' which is not available, postponing.\n";
1154 }
1155
1156 $obj->{_attachment}{$name} = undef;
1157 }
1158
1159 sub cf::attachable::attach {
1160 if (ref $_[0]) {
1161 _object_attach @_;
1162 } else {
1163 _attach shift->_attach_registry, @_;
1164 }
1165 _recalc_want;
1166 };
1167
1168 # all those should be optimised
1169 sub cf::attachable::detach {
1170 my ($obj, $name) = @_;
1171
1172 if (ref $obj) {
1173 delete $obj->{_attachment}{$name};
1174 reattach ($obj);
1175 } else {
1176 Carp::croak "cannot, currently, detach class attachments";
1177 }
1178 _recalc_want;
1179 };
1180
1181 sub cf::attachable::attached {
1182 my ($obj, $name) = @_;
1183
1184 exists $obj->{_attachment}{$name}
1185 }
1186
1187 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1188 eval "#line " . __LINE__ . " 'cf.pm'
1189 sub cf::\L$klass\E::_attach_registry {
1190 (\\\@CB_$klass, KLASS_$klass)
1191 }
1192
1193 sub cf::\L$klass\E::attachment {
1194 my \$name = shift;
1195
1196 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1197 }
1198 ";
1199 die if $@;
1200 }
1201
1202 our $override;
1203 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1204
1205 sub override {
1206 $override = 1;
1207 @INVOKE_RESULTS = (@_);
1208 }
1209
1210 sub do_invoke {
1211 my $event = shift;
1212 my $callbacks = shift;
1213
1214 @INVOKE_RESULTS = ();
1215
1216 local $override;
1217
1218 for (@$callbacks) {
1219 eval { &{$_->[1]} };
1220
1221 if ($@) {
1222 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1223 override;
1224 }
1225
1226 return 1 if $override;
1227 }
1228
1229 0
1230 }
1231
1232 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1233
1234 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1235
1236 Generate an object-specific event with the given arguments.
1237
1238 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1239 removed in future versions), and there is no public API to access override
1240 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1241
1242 =back
1243
1244 =cut
1245
1246 #############################################################################
1247 # object support
1248
1249 sub _object_equal($$);
1250 sub _object_equal($$) {
1251 my ($a, $b) = @_;
1252
1253 return 0 unless (ref $a) eq (ref $b);
1254
1255 if ("HASH" eq ref $a) {
1256 my @ka = keys %$a;
1257 my @kb = keys %$b;
1258
1259 return 0 if @ka != @kb;
1260
1261 for (0 .. $#ka) {
1262 return 0 unless $ka[$_] eq $kb[$_];
1263 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1264 }
1265
1266 } elsif ("ARRAY" eq ref $a) {
1267
1268 return 0 if @$a != @$b;
1269
1270 for (0 .. $#$a) {
1271 return 0 unless _object_equal $a->[$_], $b->[$_];
1272 }
1273
1274 } elsif ($a ne $b) {
1275 return 0;
1276 }
1277
1278 1
1279 }
1280
1281 our $SLOW_MERGES;#d#
1282 sub _can_merge {
1283 my ($ob1, $ob2) = @_;
1284
1285 ++$SLOW_MERGES;#d#
1286
1287 # we do the slow way here
1288 return _object_equal $ob1, $ob2
1289 }
1290
1291 sub reattach {
1292 # basically do the same as instantiate, without calling instantiate
1293 my ($obj) = @_;
1294
1295 # no longer needed after getting rid of delete_package?
1296 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1297
1298 my $registry = $obj->registry;
1299
1300 @$registry = ();
1301
1302 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1303
1304 for my $name (keys %{ $obj->{_attachment} || {} }) {
1305 if (my $attach = $attachment{$name}) {
1306 for (@$attach) {
1307 my ($klass, @attach) = @$_;
1308 _attach $registry, $klass, @attach;
1309 }
1310 } else {
1311 info "object uses attachment '$name' that is not available, postponing.\n";
1312 }
1313 }
1314 }
1315
1316 cf::attachable->attach (
1317 prio => -1000000,
1318 on_instantiate => sub {
1319 my ($obj, $data) = @_;
1320
1321 $data = decode_json $data;
1322
1323 for (@$data) {
1324 my ($name, $args) = @$_;
1325
1326 $obj->attach ($name, %{$args || {} });
1327 }
1328 },
1329 on_reattach => \&reattach,
1330 on_clone => sub {
1331 my ($src, $dst) = @_;
1332
1333 @{$dst->registry} = @{$src->registry};
1334
1335 %$dst = %$src;
1336
1337 %{$dst->{_attachment}} = %{$src->{_attachment}}
1338 if exists $src->{_attachment};
1339 },
1340 );
1341
1342 sub object_freezer_save {
1343 my ($filename, $rdata, $objs) = @_;
1344
1345 sync_job {
1346 if (length $$rdata) {
1347 utf8::decode (my $decname = $filename);
1348 trace sprintf "saving %s (%d,%d)\n",
1349 $decname, length $$rdata, scalar @$objs
1350 if $VERBOSE_IO;
1351
1352 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1353 aio_chmod $fh, SAVE_MODE;
1354 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1355 if ($cf::USE_FSYNC) {
1356 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1357 aio_fsync $fh;
1358 }
1359 aio_close $fh;
1360
1361 if (@$objs) {
1362 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1363 aio_chmod $fh, SAVE_MODE;
1364 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1365 aio_write $fh, 0, (length $data), $data, 0;
1366 if ($cf::USE_FSYNC) {
1367 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1368 aio_fsync $fh;
1369 }
1370 aio_close $fh;
1371 aio_rename "$filename.pst~", "$filename.pst";
1372 }
1373 } else {
1374 aio_unlink "$filename.pst";
1375 }
1376
1377 aio_rename "$filename~", $filename;
1378
1379 $filename =~ s%/[^/]+$%%;
1380 aio_pathsync $filename if $cf::USE_FSYNC;
1381 } else {
1382 error "unable to save objects: $filename~: $!\n";
1383 }
1384 } else {
1385 aio_unlink $filename;
1386 aio_unlink "$filename.pst";
1387 }
1388 };
1389 }
1390
1391 sub object_freezer_as_string {
1392 my ($rdata, $objs) = @_;
1393
1394 use Data::Dumper;
1395
1396 $$rdata . Dumper $objs
1397 }
1398
1399 sub object_thawer_load {
1400 my ($filename) = @_;
1401
1402 my ($data, $av);
1403
1404 (aio_load $filename, $data) >= 0
1405 or return;
1406
1407 unless (aio_stat "$filename.pst") {
1408 (aio_load "$filename.pst", $av) >= 0
1409 or return;
1410
1411 my $st = eval { Coro::Storable::thaw $av };
1412 $av = $st->{objs};
1413 }
1414
1415 utf8::decode (my $decname = $filename);
1416 trace sprintf "loading %s (%d,%d)\n",
1417 $decname, length $data, scalar @{$av || []}
1418 if $VERBOSE_IO;
1419
1420 ($data, $av)
1421 }
1422
1423 =head2 COMMAND CALLBACKS
1424
1425 =over 4
1426
1427 =cut
1428
1429 #############################################################################
1430 # command handling &c
1431
1432 =item cf::register_command $name => \&callback($ob,$args);
1433
1434 Register a callback for execution when the client sends the user command
1435 $name.
1436
1437 =cut
1438
1439 sub register_command {
1440 my ($name, $cb) = @_;
1441
1442 my $caller = caller;
1443 #warn "registering command '$name/$time' to '$caller'";
1444
1445 push @{ $COMMAND{$name} }, [$caller, $cb];
1446 }
1447
1448 =item cf::register_extcmd $name => \&callback($pl,$packet);
1449
1450 Register a callback for execution when the client sends an (synchronous)
1451 extcmd packet. Ext commands will be processed in the order they are
1452 received by the server, like other user commands. The first argument is
1453 the logged-in player. Ext commands can only be processed after a player
1454 has logged in successfully.
1455
1456 If the callback returns something, it is sent back as if reply was being
1457 called.
1458
1459 =item cf::register_exticmd $name => \&callback($ns,$packet);
1460
1461 Register a callback for execution when the client sends an (asynchronous)
1462 exticmd packet. Exti commands are processed by the server as soon as they
1463 are received, i.e. out of order w.r.t. other commands. The first argument
1464 is a client socket. Exti commands can be received anytime, even before
1465 log-in.
1466
1467 If the callback returns something, it is sent back as if reply was being
1468 called.
1469
1470 =cut
1471
1472 sub register_extcmd {
1473 my ($name, $cb) = @_;
1474
1475 $EXTCMD{$name} = $cb;
1476 }
1477
1478 sub register_exticmd {
1479 my ($name, $cb) = @_;
1480
1481 $EXTICMD{$name} = $cb;
1482 }
1483
1484 use File::Glob ();
1485
1486 cf::player->attach (
1487 on_unknown_command => sub {
1488 my ($pl, $name, $params) = @_;
1489
1490 my $cb = $COMMAND{$name}
1491 or return;
1492
1493 for my $cmd (@$cb) {
1494 $cmd->[1]->($pl->ob, $params);
1495 }
1496
1497 cf::override;
1498 },
1499 on_extcmd => sub {
1500 my ($pl, $buf) = @_;
1501
1502 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1503
1504 if (ref $msg) {
1505 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1506
1507 my @reply;
1508
1509 if (my $cb = $EXTCMD{$type}) {
1510 @reply = $cb->($pl, @payload);
1511 }
1512
1513 $pl->ext_reply ($reply, @reply)
1514 if $reply;
1515
1516 } else {
1517 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1518 }
1519
1520 cf::override;
1521 },
1522 );
1523
1524 # "readahead" all extensions
1525 sub cache_extensions {
1526 my $grp = IO::AIO::aio_group;
1527
1528 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1529 for (grep /\.ext$/, @{$_[0]}) {
1530 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1531 }
1532 };
1533
1534 $grp
1535 }
1536
1537 sub _ext_cfg_reg($$$$) {
1538 my ($rvar, $varname, $cfgname, $default) = @_;
1539
1540 $cfgname = lc $varname
1541 unless length $cfgname;
1542
1543 $EXT_CFG{$cfgname} = [$rvar, $default];
1544
1545 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1546 }
1547
1548 sub load_extensions {
1549 info "loading extensions...";
1550
1551 %EXT_CFG = ();
1552
1553 cf::sync_job {
1554 my %todo;
1555
1556 for my $path (<$LIBDIR/*.ext>) {
1557 next unless -r $path;
1558
1559 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1560 my $base = $1;
1561 my $pkg = $1;
1562 $pkg =~ s/[^[:word:]]/_/g;
1563 $pkg = "ext::$pkg";
1564
1565 open my $fh, "<:utf8", $path
1566 or die "$path: $!";
1567
1568 my $source = do { local $/; <$fh> };
1569
1570 my %ext = (
1571 path => $path,
1572 base => $base,
1573 pkg => $pkg,
1574 );
1575
1576 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1577 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1578
1579 $ext{source} =
1580 "package $pkg; use common::sense;\n"
1581 . "#line 1 \"$path\"\n{\n"
1582 . $source
1583 . "\n};\n1";
1584
1585 $todo{$base} = \%ext;
1586 }
1587
1588 my $pass = 0;
1589 my %done;
1590 while (%todo) {
1591 my $progress;
1592
1593 ++$pass;
1594
1595 ext:
1596 while (my ($k, $v) = each %todo) {
1597 for (split /,\s*/, $v->{meta}{depends}) {
1598 next ext
1599 unless exists $done{$_};
1600 }
1601
1602 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1603
1604 my $source = $v->{source};
1605
1606 # support "CONF varname :confname = default" pseudo-statements
1607 $source =~ s{
1608 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1609 }{
1610 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1611 }gmxe;
1612
1613 my $active = eval $source;
1614
1615 if (length $@) {
1616 error "$v->{path}: $@\n";
1617
1618 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1619 if exists $v->{meta}{mandatory};
1620
1621 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1622 delete $todo{$k};
1623 } else {
1624 $done{$k} = delete $todo{$k};
1625 push @EXTS, $v->{pkg};
1626 $progress = 1;
1627
1628 info "$v->{base}: extension inactive.\n"
1629 unless $active;
1630 }
1631 }
1632
1633 unless ($progress) {
1634 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1635
1636 while (my ($k, $v) = each %todo) {
1637 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1638 if exists $v->{meta}{mandatory};
1639 }
1640
1641 last;
1642 }
1643 }
1644 };
1645 }
1646
1647 #############################################################################
1648
1649 =back
1650
1651 =head2 CORE EXTENSIONS
1652
1653 Functions and methods that extend core deliantra objects.
1654
1655 =cut
1656
1657 package cf::player;
1658
1659 use Coro::AIO;
1660
1661 =head3 cf::player
1662
1663 =over 4
1664
1665 =item cf::player::num_playing
1666
1667 Returns the official number of playing players, as per the Crossfire metaserver rules.
1668
1669 =cut
1670
1671 sub num_playing {
1672 scalar grep
1673 $_->ob->map
1674 && !$_->hidden
1675 && !$_->ob->flag (cf::FLAG_WIZ),
1676 cf::player::list
1677 }
1678
1679 =item cf::player::find $login
1680
1681 Returns the given player object, loading it if necessary (might block).
1682
1683 =cut
1684
1685 sub playerdir($) {
1686 "$PLAYERDIR/"
1687 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1688 }
1689
1690 sub path($) {
1691 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1692
1693 (playerdir $login) . "/playerdata"
1694 }
1695
1696 sub find_active($) {
1697 $cf::PLAYER{$_[0]}
1698 and $cf::PLAYER{$_[0]}->active
1699 and $cf::PLAYER{$_[0]}
1700 }
1701
1702 sub exists($) {
1703 my ($login) = @_;
1704
1705 $cf::PLAYER{$login}
1706 or !aio_stat path $login
1707 }
1708
1709 sub find($) {
1710 return $cf::PLAYER{$_[0]} || do {
1711 my $login = $_[0];
1712
1713 my $guard = cf::lock_acquire "user_find:$login";
1714
1715 $cf::PLAYER{$_[0]} || do {
1716 # rename old playerfiles to new ones
1717 #TODO: remove when no longer required
1718 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1719 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1720 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1721 aio_unlink +(playerdir $login) . "/$login.pl";
1722
1723 my $f = new_from_file cf::object::thawer path $login
1724 or return;
1725
1726 my $pl = cf::player::load_pl $f
1727 or return;
1728
1729 local $cf::PLAYER_LOADING{$login} = $pl;
1730 $f->resolve_delayed_derefs;
1731 $cf::PLAYER{$login} = $pl
1732 }
1733 }
1734 }
1735
1736 cf::player->attach (
1737 on_load => sub {
1738 my ($pl, $path) = @_;
1739
1740 # restore slots saved in save, below
1741 my $slots = delete $pl->{_slots};
1742
1743 $pl->ob->current_weapon ($slots->[0]);
1744 $pl->combat_ob ($slots->[1]);
1745 $pl->ranged_ob ($slots->[2]);
1746 },
1747 );
1748
1749 sub save($) {
1750 my ($pl) = @_;
1751
1752 return if $pl->{deny_save};
1753
1754 my $path = path $pl;
1755 my $guard = cf::lock_acquire "user_save:$path";
1756
1757 return if $pl->{deny_save};
1758
1759 aio_mkdir playerdir $pl, 0770;
1760 $pl->{last_save} = $cf::RUNTIME;
1761
1762 cf::get_slot 0.01;
1763
1764 # save slots, to be restored later
1765 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1766
1767 $pl->save_pl ($path);
1768 cf::cede_to_tick;
1769 }
1770
1771 sub new($) {
1772 my ($login) = @_;
1773
1774 my $self = create;
1775
1776 $self->ob->name ($login);
1777 $self->{deny_save} = 1;
1778
1779 $cf::PLAYER{$login} = $self;
1780
1781 $self
1782 }
1783
1784 =item $player->send_msg ($channel, $msg, $color, [extra...])
1785
1786 =cut
1787
1788 sub send_msg {
1789 my $ns = shift->ns
1790 or return;
1791 $ns->send_msg (@_);
1792 }
1793
1794 =item $pl->quit_character
1795
1796 Nukes the player without looking back. If logged in, the connection will
1797 be destroyed. May block for a long time.
1798
1799 =cut
1800
1801 sub quit_character {
1802 my ($pl) = @_;
1803
1804 my $name = $pl->ob->name;
1805
1806 $pl->{deny_save} = 1;
1807 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1808
1809 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1810 $pl->deactivate;
1811
1812 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1813 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1814 ext::highscore::check ($pl->ob);
1815
1816 $pl->ns->destroy if $pl->ns;
1817
1818 my $path = playerdir $pl;
1819 my $temp = "$path~$cf::RUNTIME~deleting~";
1820 aio_rename $path, $temp;
1821 delete $cf::PLAYER{$pl->ob->name};
1822 $pl->destroy;
1823
1824 my $prefix = qr<^~\Q$name\E/>;
1825
1826 # nuke player maps
1827 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1828
1829 IO::AIO::aio_rmtree $temp;
1830 }
1831
1832 =item $pl->kick
1833
1834 Kicks a player out of the game. This destroys the connection.
1835
1836 =cut
1837
1838 sub kick {
1839 my ($pl, $kicker) = @_;
1840
1841 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1842 $pl->killer ("kicked");
1843 $pl->ns->destroy;
1844 }
1845
1846 =item cf::player::list_logins
1847
1848 Returns am arrayref of all valid playernames in the system, can take a
1849 while and may block, so not sync_job-capable, ever.
1850
1851 =cut
1852
1853 sub list_logins {
1854 my $dirs = aio_readdir $PLAYERDIR
1855 or return [];
1856
1857 my @logins;
1858
1859 for my $login (@$dirs) {
1860 my $path = path $login;
1861
1862 # a .pst is a dead give-away for a valid player
1863 # if no pst file found, open and chekc for blocked users
1864 if (aio_stat "$path.pst") {
1865 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1866 aio_read $fh, 0, 512, my $buf, 0 or next;
1867 $buf !~ /^password -------------$/m or next; # official not-valid tag
1868 }
1869
1870 utf8::decode $login;
1871 push @logins, $login;
1872 }
1873
1874 \@logins
1875 }
1876
1877 =item $player->maps
1878
1879 =item cf::player::maps $login
1880
1881 Returns an arrayref of map paths that are private for this
1882 player. May block.
1883
1884 =cut
1885
1886 sub maps($) {
1887 my ($pl) = @_;
1888
1889 $pl = ref $pl ? $pl->ob->name : $pl;
1890
1891 my $files = aio_readdir playerdir $pl
1892 or return;
1893
1894 my @paths;
1895
1896 for (@$files) {
1897 utf8::decode $_;
1898 next if /\.(?:pl|pst)$/;
1899 next unless /^$PATH_SEP/o;
1900
1901 push @paths, cf::map::normalise "~$pl/$_";
1902 }
1903
1904 \@paths
1905 }
1906
1907 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1908
1909 Expand deliantra pod fragments into protocol xml.
1910
1911 =item $player->ext_reply ($msgid, @msg)
1912
1913 Sends an ext reply to the player.
1914
1915 =cut
1916
1917 sub ext_reply($$@) {
1918 my ($self, $id, @msg) = @_;
1919
1920 $self->ns->ext_reply ($id, @msg)
1921 }
1922
1923 =item $player->ext_msg ($type, @msg)
1924
1925 Sends an ext event to the client.
1926
1927 =cut
1928
1929 sub ext_msg($$@) {
1930 my ($self, $type, @msg) = @_;
1931
1932 $self->ns->ext_msg ($type, @msg);
1933 }
1934
1935 =head3 cf::region
1936
1937 =over 4
1938
1939 =cut
1940
1941 package cf::region;
1942
1943 =item cf::region::find_by_path $path
1944
1945 Tries to decuce the likely region for a map knowing only its path.
1946
1947 =cut
1948
1949 sub find_by_path($) {
1950 my ($path) = @_;
1951
1952 $path =~ s/^~[^\/]*//; # skip ~login
1953
1954 my ($match, $specificity);
1955
1956 for my $region (list) {
1957 if ($region->{match} && $path =~ $region->{match}) {
1958 ($match, $specificity) = ($region, $region->specificity)
1959 if $region->specificity > $specificity;
1960 }
1961 }
1962
1963 $match
1964 }
1965
1966 =back
1967
1968 =head3 cf::map
1969
1970 =over 4
1971
1972 =cut
1973
1974 package cf::map;
1975
1976 use Fcntl;
1977 use Coro::AIO;
1978
1979 use overload
1980 '""' => \&as_string,
1981 fallback => 1;
1982
1983 our $MAX_RESET = 3600;
1984 our $DEFAULT_RESET = 3000;
1985
1986 sub generate_random_map {
1987 my ($self, $rmp) = @_;
1988
1989 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1990
1991 $self->_create_random_map ($rmp);
1992 }
1993
1994 =item cf::map->register ($regex, $prio)
1995
1996 Register a handler for the map path matching the given regex at the
1997 givne priority (higher is better, built-in handlers have priority 0, the
1998 default).
1999
2000 =cut
2001
2002 sub register {
2003 my (undef, $regex, $prio) = @_;
2004 my $pkg = caller;
2005
2006 push @{"$pkg\::ISA"}, __PACKAGE__;
2007
2008 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2009 }
2010
2011 # also paths starting with '/'
2012 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2013
2014 sub thawer_merge {
2015 my ($self, $merge) = @_;
2016
2017 # we have to keep some variables in memory intact
2018 local $self->{path};
2019 local $self->{load_path};
2020
2021 $self->SUPER::thawer_merge ($merge);
2022 }
2023
2024 sub normalise {
2025 my ($path, $base) = @_;
2026
2027 $path = "$path"; # make sure it's a string
2028
2029 $path =~ s/\.map$//;
2030
2031 # map plan:
2032 #
2033 # /! non-realised random map exit (special hack!)
2034 # {... are special paths that are not being touched
2035 # ?xxx/... are special absolute paths
2036 # ?random/... random maps
2037 # /... normal maps
2038 # ~user/... per-player map of a specific user
2039
2040 $path =~ s/$PATH_SEP/\//go;
2041
2042 # treat it as relative path if it starts with
2043 # something that looks reasonable
2044 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2045 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2046
2047 $base =~ s{[^/]+/?$}{};
2048 $path = "$base/$path";
2049 }
2050
2051 for ($path) {
2052 redo if s{/\.?/}{/};
2053 redo if s{/[^/]+/\.\./}{/};
2054 }
2055
2056 $path
2057 }
2058
2059 sub new_from_path {
2060 my (undef, $path, $base) = @_;
2061
2062 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2063
2064 $path = normalise $path, $base;
2065
2066 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2067 if ($path =~ $EXT_MAP{$pkg}[1]) {
2068 my $self = bless cf::map::new, $pkg;
2069 $self->{path} = $path; $self->path ($path);
2070 $self->init; # pass $1 etc.
2071 return $self;
2072 }
2073 }
2074
2075 Carp::cluck "unable to resolve path '$path' (base '$base')";
2076 ()
2077 }
2078
2079 # may re-bless or do other evil things
2080 sub init {
2081 my ($self) = @_;
2082
2083 $self
2084 }
2085
2086 sub as_string {
2087 my ($self) = @_;
2088
2089 "$self->{path}"
2090 }
2091
2092 # the displayed name, this is a one way mapping
2093 sub visible_name {
2094 &as_string
2095 }
2096
2097 # the original (read-only) location
2098 sub load_path {
2099 my ($self) = @_;
2100
2101 "$MAPDIR/$self->{path}.map"
2102 }
2103
2104 # the temporary/swap location
2105 sub save_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$TMPDIR/$path.map"
2110 }
2111
2112 # the unique path, undef == no special unique path
2113 sub uniq_path {
2114 my ($self) = @_;
2115
2116 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2117 "$UNIQUEDIR/$path"
2118 }
2119
2120 sub decay_objects {
2121 my ($self) = @_;
2122
2123 return if $self->{deny_reset};
2124
2125 $self->do_decay_objects;
2126 }
2127
2128 sub unlink_save {
2129 my ($self) = @_;
2130
2131 utf8::encode (my $save = $self->save_path);
2132 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2133 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2134 }
2135
2136 sub load_header_from($) {
2137 my ($self, $path) = @_;
2138
2139 utf8::encode $path;
2140 my $f = new_from_file cf::object::thawer $path
2141 or return;
2142
2143 $self->_load_header ($f)
2144 or return;
2145
2146 local $MAP_LOADING{$self->{path}} = $self;
2147 $f->resolve_delayed_derefs;
2148
2149 $self->{load_path} = $path;
2150
2151 1
2152 }
2153
2154 # used to laod the header of an original map
2155 sub load_header_orig {
2156 my ($self) = @_;
2157
2158 $self->load_header_from ($self->load_path)
2159 }
2160
2161 # used to laod the header of an instantiated map
2162 sub load_header_temp {
2163 my ($self) = @_;
2164
2165 $self->load_header_from ($self->save_path)
2166 }
2167
2168 # called after loading the header from an instantiated map
2169 sub prepare_temp {
2170 my ($self) = @_;
2171
2172 $self->last_access ((delete $self->{last_access})
2173 || $cf::RUNTIME); #d#
2174 # safety
2175 $self->{instantiate_time} = $cf::RUNTIME
2176 if $self->{instantiate_time} > $cf::RUNTIME;
2177 }
2178
2179 # called after loading the header from an original map
2180 sub prepare_orig {
2181 my ($self) = @_;
2182
2183 $self->{load_original} = 1;
2184 $self->{instantiate_time} = $cf::RUNTIME;
2185 $self->last_access ($cf::RUNTIME);
2186 $self->instantiate;
2187 }
2188
2189 sub load_header {
2190 my ($self) = @_;
2191
2192 if ($self->load_header_temp) {
2193 $self->prepare_temp;
2194 } else {
2195 $self->load_header_orig
2196 or return;
2197 $self->prepare_orig;
2198 }
2199
2200 $self->{deny_reset} = 1
2201 if $self->no_reset;
2202
2203 $self->default_region (cf::region::find_by_path $self->{path})
2204 unless $self->default_region;
2205
2206 1
2207 }
2208
2209 sub find;
2210 sub find {
2211 my ($path, $origin) = @_;
2212
2213 cf::cede_to_tick;
2214
2215 $path = normalise $path, $origin;
2216
2217 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2218 my $guard2 = cf::lock_acquire "map_find:$path";
2219
2220 $cf::MAP{$path} || do {
2221 my $map = new_from_path cf::map $path
2222 or return;
2223
2224 $map->{last_save} = $cf::RUNTIME;
2225
2226 $map->load_header
2227 or return;
2228
2229 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2230 # doing this can freeze the server in a sync job, obviously
2231 #$cf::WAIT_FOR_TICK->wait;
2232 undef $guard2;
2233 undef $guard1;
2234 $map->reset;
2235 return find $path;
2236 }
2237
2238 $cf::MAP{$path} = $map
2239 }
2240 }
2241
2242 sub pre_load { }
2243 #sub post_load { } # XS
2244
2245 sub load {
2246 my ($self) = @_;
2247
2248 local $self->{deny_reset} = 1; # loading can take a long time
2249
2250 my $path = $self->{path};
2251
2252 {
2253 my $guard = cf::lock_acquire "map_data:$path";
2254
2255 return unless $self->valid;
2256 return unless $self->state == cf::MAP_SWAPPED;
2257
2258 $self->alloc;
2259
2260 $self->pre_load;
2261 cf::cede_to_tick;
2262
2263 if (exists $self->{load_path}) {
2264 my $f = new_from_file cf::object::thawer $self->{load_path};
2265 $f->skip_block;
2266 $self->_load_objects ($f)
2267 or return;
2268
2269 $self->post_load_original
2270 if delete $self->{load_original};
2271
2272 if (my $uniq = $self->uniq_path) {
2273 utf8::encode $uniq;
2274 unless (aio_stat $uniq) {
2275 if (my $f = new_from_file cf::object::thawer $uniq) {
2276 $self->clear_unique_items;
2277 $self->_load_objects ($f);
2278 $f->resolve_delayed_derefs;
2279 }
2280 }
2281 }
2282
2283 $f->resolve_delayed_derefs;
2284 } else {
2285 $self->post_load_original
2286 if delete $self->{load_original};
2287 }
2288
2289 $self->state (cf::MAP_INACTIVE);
2290
2291 cf::cede_to_tick;
2292 # now do the right thing for maps
2293 $self->link_multipart_objects;
2294 $self->difficulty ($self->estimate_difficulty)
2295 unless $self->difficulty;
2296 cf::cede_to_tick;
2297
2298 unless ($self->{deny_activate}) {
2299 $self->decay_objects;
2300 $self->fix_auto_apply;
2301 $self->update_buttons;
2302 cf::cede_to_tick;
2303 #$self->activate; # no longer activate maps automatically
2304 }
2305
2306 $self->{last_save} = $cf::RUNTIME;
2307 $self->last_access ($cf::RUNTIME);
2308 }
2309
2310 $self->post_load;
2311
2312 1
2313 }
2314
2315 # customize the map for a given player, i.e.
2316 # return the _real_ map. used by e.g. per-player
2317 # maps to change the path to ~playername/mappath
2318 sub customise_for {
2319 my ($self, $ob) = @_;
2320
2321 return find "~" . $ob->name . "/" . $self->{path}
2322 if $self->per_player;
2323
2324 # return find "?party/" . $ob->name . "/" . $self->{path}
2325 # if $self->per_party;
2326
2327 $self
2328 }
2329
2330 sub find_sync {
2331 my ($path, $origin) = @_;
2332
2333 # it's a bug to call this from the main context
2334 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2335 if $Coro::current == $Coro::main;
2336
2337 find $path, $origin
2338 }
2339
2340 sub do_load_sync {
2341 my ($map) = @_;
2342
2343 # it's a bug to call this from the main context
2344 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2345 if $Coro::current == $Coro::main;
2346
2347 $map->load;
2348 }
2349
2350 our %MAP_PREFETCH;
2351 our $MAP_PREFETCHER = undef;
2352
2353 sub find_async {
2354 my ($path, $origin, $load) = @_;
2355
2356 $path = normalise $path, $origin;
2357
2358 if (my $map = $cf::MAP{$path}) {
2359 return $map if !$load || $map->linkable;
2360 }
2361
2362 $MAP_PREFETCH{$path} |= $load;
2363
2364 $MAP_PREFETCHER ||= cf::async {
2365 $Coro::current->{desc} = "map prefetcher";
2366
2367 while (%MAP_PREFETCH) {
2368 while (my ($k, $v) = each %MAP_PREFETCH) {
2369 if (my $map = find $k) {
2370 $map->load if $v;
2371 }
2372
2373 delete $MAP_PREFETCH{$k};
2374 }
2375 }
2376 undef $MAP_PREFETCHER;
2377 };
2378 $MAP_PREFETCHER->prio (6);
2379
2380 ()
2381 }
2382
2383 # common code, used by both ->save and ->swapout
2384 sub _save {
2385 my ($self) = @_;
2386
2387 $self->{last_save} = $cf::RUNTIME;
2388
2389 return unless $self->dirty;
2390
2391 my $save = $self->save_path; utf8::encode $save;
2392 my $uniq = $self->uniq_path; utf8::encode $uniq;
2393
2394 $self->{load_path} = $save;
2395
2396 return if $self->{deny_save};
2397
2398 local $self->{last_access} = $self->last_access;#d#
2399
2400 cf::async {
2401 $Coro::current->{desc} = "map player save";
2402 $_->contr->save for $self->players;
2403 };
2404
2405 cf::get_slot 0.02;
2406
2407 if ($uniq) {
2408 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2409 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2410 } else {
2411 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2412 }
2413 }
2414
2415 sub save {
2416 my ($self) = @_;
2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 $self->_save;
2421 }
2422
2423 sub swap_out {
2424 my ($self) = @_;
2425
2426 my $lock = cf::lock_acquire "map_data:$self->{path}";
2427
2428 return if !$self->linkable;
2429 return if $self->{deny_save};
2430 return if $self->players;
2431
2432 # first deactivate the map and "unlink" it from the core
2433 $self->deactivate;
2434 $_->clear_links_to ($self) for values %cf::MAP;
2435 $self->state (cf::MAP_SWAPPED);
2436
2437 # then atomically save
2438 $self->_save;
2439
2440 # then free the map
2441 $self->clear;
2442 }
2443
2444 sub reset_at {
2445 my ($self) = @_;
2446
2447 # TODO: safety, remove and allow resettable per-player maps
2448 return 1e99 if $self->{deny_reset};
2449
2450 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2451 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2452
2453 $time + $to
2454 }
2455
2456 sub should_reset {
2457 my ($self) = @_;
2458
2459 $self->reset_at <= $cf::RUNTIME
2460 }
2461
2462 sub reset {
2463 my ($self) = @_;
2464
2465 my $lock = cf::lock_acquire "map_data:$self->{path}";
2466
2467 return if $self->players;
2468
2469 cf::trace "resetting map ", $self->path, "\n";
2470
2471 $self->state (cf::MAP_SWAPPED);
2472
2473 # need to save uniques path
2474 unless ($self->{deny_save}) {
2475 my $uniq = $self->uniq_path; utf8::encode $uniq;
2476
2477 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2478 if $uniq;
2479 }
2480
2481 delete $cf::MAP{$self->path};
2482
2483 $self->deactivate;
2484 $_->clear_links_to ($self) for values %cf::MAP;
2485 $self->clear;
2486
2487 $self->unlink_save;
2488 $self->destroy;
2489 }
2490
2491 my $nuke_counter = "aaaa";
2492
2493 sub nuke {
2494 my ($self) = @_;
2495
2496 {
2497 my $lock = cf::lock_acquire "map_data:$self->{path}";
2498
2499 delete $cf::MAP{$self->path};
2500
2501 $self->unlink_save;
2502
2503 bless $self, "cf::map::wrap";
2504 delete $self->{deny_reset};
2505 $self->{deny_save} = 1;
2506 $self->reset_timeout (1);
2507 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2508
2509 $cf::MAP{$self->path} = $self;
2510 }
2511
2512 $self->reset; # polite request, might not happen
2513 }
2514
2515 =item $maps = cf::map::tmp_maps
2516
2517 Returns an arrayref with all map paths of currently instantiated and saved
2518 maps. May block.
2519
2520 =cut
2521
2522 sub tmp_maps() {
2523 [
2524 map {
2525 utf8::decode $_;
2526 /\.map$/
2527 ? normalise $_
2528 : ()
2529 } @{ aio_readdir $TMPDIR or [] }
2530 ]
2531 }
2532
2533 =item $maps = cf::map::random_maps
2534
2535 Returns an arrayref with all map paths of currently instantiated and saved
2536 random maps. May block.
2537
2538 =cut
2539
2540 sub random_maps() {
2541 [
2542 map {
2543 utf8::decode $_;
2544 /\.map$/
2545 ? normalise "?random/$_"
2546 : ()
2547 } @{ aio_readdir $RANDOMDIR or [] }
2548 ]
2549 }
2550
2551 =item cf::map::unique_maps
2552
2553 Returns an arrayref of paths of all shared maps that have
2554 instantiated unique items. May block.
2555
2556 =cut
2557
2558 sub unique_maps() {
2559 [
2560 map {
2561 utf8::decode $_;
2562 s/\.map$//; # TODO future compatibility hack
2563 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2564 ? ()
2565 : normalise $_
2566 } @{ aio_readdir $UNIQUEDIR or [] }
2567 ]
2568 }
2569
2570 =item cf::map::static_maps
2571
2572 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2573 file in the shared directory excluding F</styles> and F</editor>). May
2574 block.
2575
2576 =cut
2577
2578 sub static_maps() {
2579 my @dirs = "";
2580 my @maps;
2581
2582 while (@dirs) {
2583 my $dir = shift @dirs;
2584
2585 next if $dir eq "/styles" || $dir eq "/editor";
2586
2587 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2588 or return;
2589
2590 for (@$files) {
2591 s/\.map$// or next;
2592 utf8::decode $_;
2593 push @maps, "$dir/$_";
2594 }
2595
2596 push @dirs, map "$dir/$_", @$dirs;
2597 }
2598
2599 \@maps
2600 }
2601
2602 =back
2603
2604 =head3 cf::object
2605
2606 =cut
2607
2608 package cf::object;
2609
2610 =over 4
2611
2612 =item $ob->inv_recursive
2613
2614 Returns the inventory of the object I<and> their inventories, recursively,
2615 but I<not> the object itself.
2616
2617 =cut
2618
2619 sub inv_recursive_;
2620 sub inv_recursive_ {
2621 map { $_, inv_recursive_ $_->inv } @_
2622 }
2623
2624 sub inv_recursive {
2625 inv_recursive_ inv $_[0]
2626 }
2627
2628 =item $ref = $ob->ref
2629
2630 Creates and returns a persistent reference to an object that can be stored as a string.
2631
2632 =item $ob = cf::object::deref ($refstring)
2633
2634 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2635 even if the object actually exists. May block.
2636
2637 =cut
2638
2639 sub deref {
2640 my ($ref) = @_;
2641
2642 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2643 my ($uuid, $name) = ($1, $2);
2644 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2645 or return;
2646 $pl->ob->uuid eq $uuid
2647 or return;
2648
2649 $pl->ob
2650 } else {
2651 warn "$ref: cannot resolve object reference\n";
2652 undef
2653 }
2654 }
2655
2656 package cf;
2657
2658 =back
2659
2660 =head3 cf::object::player
2661
2662 =over 4
2663
2664 =item $player_object->reply ($npc, $msg[, $flags])
2665
2666 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2667 can be C<undef>. Does the right thing when the player is currently in a
2668 dialogue with the given NPC character.
2669
2670 =cut
2671
2672 our $SAY_CHANNEL = {
2673 id => "say",
2674 title => "Map",
2675 reply => "say ",
2676 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2677 };
2678
2679 our $CHAT_CHANNEL = {
2680 id => "chat",
2681 title => "Chat",
2682 reply => "chat ",
2683 tooltip => "Player chat and shouts, global to the server.",
2684 };
2685
2686 # rough implementation of a future "reply" method that works
2687 # with dialog boxes.
2688 #TODO: the first argument must go, split into a $npc->reply_to ( method
2689 sub cf::object::player::reply($$$;$) {
2690 my ($self, $npc, $msg, $flags) = @_;
2691
2692 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2693
2694 if ($self->{record_replies}) {
2695 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2696
2697 } else {
2698 my $pl = $self->contr;
2699
2700 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2701 my $dialog = $pl->{npc_dialog};
2702 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2703
2704 } else {
2705 $msg = $npc->name . " says: $msg" if $npc;
2706 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2707 }
2708 }
2709 }
2710
2711 =item $object->send_msg ($channel, $msg, $color, [extra...])
2712
2713 =cut
2714
2715 sub cf::object::send_msg {
2716 my $pl = shift->contr
2717 or return;
2718 $pl->send_msg (@_);
2719 }
2720
2721 =item $player_object->may ("access")
2722
2723 Returns wether the given player is authorized to access resource "access"
2724 (e.g. "command_wizcast").
2725
2726 =cut
2727
2728 sub cf::object::player::may {
2729 my ($self, $access) = @_;
2730
2731 $self->flag (cf::FLAG_WIZ) ||
2732 (ref $cf::CFG{"may_$access"}
2733 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2734 : $cf::CFG{"may_$access"})
2735 }
2736
2737 =item $player_object->enter_link
2738
2739 Freezes the player and moves him/her to a special map (C<{link}>).
2740
2741 The player should be reasonably safe there for short amounts of time (e.g.
2742 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2743 though, as the player cannot control the character while it is on the link
2744 map.
2745
2746 Will never block.
2747
2748 =item $player_object->leave_link ($map, $x, $y)
2749
2750 Moves the player out of the special C<{link}> map onto the specified
2751 map. If the map is not valid (or omitted), the player will be moved back
2752 to the location he/she was before the call to C<enter_link>, or, if that
2753 fails, to the emergency map position.
2754
2755 Might block.
2756
2757 =cut
2758
2759 sub link_map {
2760 unless ($LINK_MAP) {
2761 $LINK_MAP = cf::map::find "{link}"
2762 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2763 $LINK_MAP->load;
2764 }
2765
2766 $LINK_MAP
2767 }
2768
2769 sub cf::object::player::enter_link {
2770 my ($self) = @_;
2771
2772 $self->deactivate_recursive;
2773
2774 ++$self->{_link_recursion};
2775
2776 return if UNIVERSAL::isa $self->map, "ext::map_link";
2777
2778 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2779 if $self->map && $self->map->{path} ne "{link}";
2780
2781 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2782 }
2783
2784 sub cf::object::player::leave_link {
2785 my ($self, $map, $x, $y) = @_;
2786
2787 return unless $self->contr->active;
2788
2789 my $link_pos = delete $self->{_link_pos};
2790
2791 unless ($map) {
2792 # restore original map position
2793 ($map, $x, $y) = @{ $link_pos || [] };
2794 $map = cf::map::find $map;
2795
2796 unless ($map) {
2797 ($map, $x, $y) = @$EMERGENCY_POSITION;
2798 $map = cf::map::find $map
2799 or die "FATAL: cannot load emergency map\n";
2800 }
2801 }
2802
2803 ($x, $y) = (-1, -1)
2804 unless (defined $x) && (defined $y);
2805
2806 # use -1 or undef as default coordinates, not 0, 0
2807 ($x, $y) = ($map->enter_x, $map->enter_y)
2808 if $x <= 0 && $y <= 0;
2809
2810 $map->load;
2811
2812 return unless $self->contr->active;
2813
2814 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2815 if ($self->enter_map ($map, $x, $y)) {
2816 # entering was successful
2817 delete $self->{_link_recursion};
2818 # only activate afterwards, to support waiting in hooks
2819 $self->activate_recursive;
2820 }
2821
2822 }
2823
2824 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2825
2826 Moves the player to the given map-path and coordinates by first freezing
2827 her, loading and preparing them map, calling the provided $check callback
2828 that has to return the map if sucecssful, and then unfreezes the player on
2829 the new (success) or old (failed) map position. In either case, $done will
2830 be called at the end of this process.
2831
2832 Note that $check will be called with a potentially non-loaded map, so if
2833 it needs a loaded map it has to call C<< ->load >>.
2834
2835 =cut
2836
2837 our $GOTOGEN;
2838
2839 sub cf::object::player::goto {
2840 my ($self, $path, $x, $y, $check, $done) = @_;
2841
2842 if ($self->{_link_recursion} >= $MAX_LINKS) {
2843 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2844 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2845 ($path, $x, $y) = @$EMERGENCY_POSITION;
2846 }
2847
2848 # do generation counting so two concurrent goto's will be executed in-order
2849 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2850
2851 $self->enter_link;
2852
2853 (async {
2854 $Coro::current->{desc} = "player::goto $path $x $y";
2855
2856 # *tag paths override both path and x|y
2857 if ($path =~ /^\*(.*)$/) {
2858 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2859 my $ob = $obs[rand @obs];
2860
2861 # see if we actually can go there
2862 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2863 $ob = $obs[rand @obs];
2864 } else {
2865 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2866 }
2867 # else put us there anyways for now #d#
2868
2869 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2870 } else {
2871 ($path, $x, $y) = (undef, undef, undef);
2872 }
2873 }
2874
2875 my $map = eval {
2876 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2877
2878 if ($map) {
2879 $map = $map->customise_for ($self);
2880 $map = $check->($map, $x, $y, $self) if $check && $map;
2881 } else {
2882 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2883 }
2884
2885 $map
2886 };
2887
2888 if ($@) {
2889 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2890 LOG llevError | logBacktrace, Carp::longmess $@;
2891 }
2892
2893 if ($gen == $self->{_goto_generation}) {
2894 delete $self->{_goto_generation};
2895 $self->leave_link ($map, $x, $y);
2896 }
2897
2898 $done->($self) if $done;
2899 })->prio (1);
2900 }
2901
2902 =item $player_object->enter_exit ($exit_object)
2903
2904 =cut
2905
2906 sub parse_random_map_params {
2907 my ($spec) = @_;
2908
2909 my $rmp = { # defaults
2910 xsize => (cf::rndm 15, 40),
2911 ysize => (cf::rndm 15, 40),
2912 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2913 #layout => string,
2914 };
2915
2916 for (split /\n/, $spec) {
2917 my ($k, $v) = split /\s+/, $_, 2;
2918
2919 $rmp->{lc $k} = $v if (length $k) && (length $v);
2920 }
2921
2922 $rmp
2923 }
2924
2925 sub prepare_random_map {
2926 my ($exit) = @_;
2927
2928 # all this does is basically replace the /! path by
2929 # a new random map path (?random/...) with a seed
2930 # that depends on the exit object
2931
2932 my $rmp = parse_random_map_params $exit->msg;
2933
2934 if ($exit->map) {
2935 $rmp->{region} = $exit->region->name;
2936 $rmp->{origin_map} = $exit->map->path;
2937 $rmp->{origin_x} = $exit->x;
2938 $rmp->{origin_y} = $exit->y;
2939
2940 $exit->map->touch;
2941 }
2942
2943 $rmp->{random_seed} ||= $exit->random_seed;
2944
2945 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2946 my $md5 = Digest::MD5::md5_hex $data;
2947 my $meta = "$RANDOMDIR/$md5.meta";
2948
2949 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2950 aio_write $fh, 0, (length $data), $data, 0;
2951 undef $fh;
2952 aio_rename "$meta~", $meta;
2953
2954 my $slaying = "?random/$md5";
2955
2956 if ($exit->valid) {
2957 $exit->slaying ("?random/$md5");
2958 $exit->msg (undef);
2959 }
2960 }
2961 }
2962
2963 sub cf::object::player::enter_exit {
2964 my ($self, $exit) = @_;
2965
2966 return unless $self->type == cf::PLAYER;
2967
2968 $self->enter_link;
2969
2970 (async {
2971 $Coro::current->{desc} = "enter_exit";
2972
2973 unless (eval {
2974 $self->deactivate_recursive; # just to be sure
2975
2976 my $map = cf::map::normalise $exit->slaying, $exit->map;
2977 my $x = $exit->stats->hp;
2978 my $y = $exit->stats->sp;
2979
2980 # special map handling
2981 my $slaying = $exit->slaying;
2982
2983 # special map handling
2984 if ($slaying eq "/!") {
2985 my $guard = cf::lock_acquire "exit_prepare:$exit";
2986
2987 prepare_random_map $exit
2988 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2989
2990 $map = $exit->slaying;
2991
2992 } elsif ($slaying eq '!up') {
2993 $map = $exit->map->tile_path (cf::TILE_UP);
2994 $x = $exit->x;
2995 $y = $exit->y;
2996
2997 } elsif ($slaying eq '!down') {
2998 $map = $exit->map->tile_path (cf::TILE_DOWN);
2999 $x = $exit->x;
3000 $y = $exit->y;
3001 }
3002
3003 $self->goto ($map, $x, $y);
3004
3005 # if exit is damned, update players death & WoR home-position
3006 $self->contr->savebed ($map, $x, $y)
3007 if $exit->flag (cf::FLAG_DAMNED);
3008
3009 1
3010 }) {
3011 $self->message ("Something went wrong deep within the deliantra server. "
3012 . "I'll try to bring you back to the map you were before. "
3013 . "Please report this to the dungeon master!",
3014 cf::NDI_UNIQUE | cf::NDI_RED);
3015
3016 error "ERROR in enter_exit: $@";
3017 $self->leave_link;
3018 }
3019 })->prio (1);
3020 }
3021
3022 =head3 cf::client
3023
3024 =over 4
3025
3026 =item $client->send_drawinfo ($text, $flags)
3027
3028 Sends a drawinfo packet to the client. Circumvents output buffering so
3029 should not be used under normal circumstances.
3030
3031 =cut
3032
3033 sub cf::client::send_drawinfo {
3034 my ($self, $text, $flags) = @_;
3035
3036 utf8::encode $text;
3037 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3038 }
3039
3040 =item $client->send_big_packet ($pkt)
3041
3042 Like C<send_packet>, but tries to compress large packets, and fragments
3043 them as required.
3044
3045 =cut
3046
3047 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3048
3049 sub cf::client::send_big_packet {
3050 my ($self, $pkt) = @_;
3051
3052 # try lzf for large packets
3053 $pkt = "lzf " . Compress::LZF::compress $pkt
3054 if 1024 <= length $pkt and $self->{can_lzf};
3055
3056 # split very large packets
3057 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3058 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3059 $pkt = "frag";
3060 }
3061
3062 $self->send_packet ($pkt);
3063 }
3064
3065 =item $client->send_msg ($channel, $msg, $color, [extra...])
3066
3067 Send a drawinfo or msg packet to the client, formatting the msg for the
3068 client if neccessary. C<$type> should be a string identifying the type of
3069 the message, with C<log> being the default. If C<$color> is negative, suppress
3070 the message unless the client supports the msg packet.
3071
3072 =cut
3073
3074 # non-persistent channels (usually the info channel)
3075 our %CHANNEL = (
3076 "c/motd" => {
3077 id => "infobox",
3078 title => "MOTD",
3079 reply => undef,
3080 tooltip => "The message of the day",
3081 },
3082 "c/identify" => {
3083 id => "infobox",
3084 title => "Identify",
3085 reply => undef,
3086 tooltip => "Items recently identified",
3087 },
3088 "c/examine" => {
3089 id => "infobox",
3090 title => "Examine",
3091 reply => undef,
3092 tooltip => "Signs and other items you examined",
3093 },
3094 "c/shopinfo" => {
3095 id => "infobox",
3096 title => "Shop Info",
3097 reply => undef,
3098 tooltip => "What your bargaining skill tells you about the shop",
3099 },
3100 "c/book" => {
3101 id => "infobox",
3102 title => "Book",
3103 reply => undef,
3104 tooltip => "The contents of a note or book",
3105 },
3106 "c/lookat" => {
3107 id => "infobox",
3108 title => "Look",
3109 reply => undef,
3110 tooltip => "What you saw there",
3111 },
3112 "c/who" => {
3113 id => "infobox",
3114 title => "Players",
3115 reply => undef,
3116 tooltip => "Shows players who are currently online",
3117 },
3118 "c/body" => {
3119 id => "infobox",
3120 title => "Body Parts",
3121 reply => undef,
3122 tooltip => "Shows which body parts you posess and are available",
3123 },
3124 "c/statistics" => {
3125 id => "infobox",
3126 title => "Statistics",
3127 reply => undef,
3128 tooltip => "Shows your primary statistics",
3129 },
3130 "c/skills" => {
3131 id => "infobox",
3132 title => "Skills",
3133 reply => undef,
3134 tooltip => "Shows your experience per skill and item power",
3135 },
3136 "c/shopitems" => {
3137 id => "infobox",
3138 title => "Shop Items",
3139 reply => undef,
3140 tooltip => "Shows the items currently for sale in this shop",
3141 },
3142 "c/resistances" => {
3143 id => "infobox",
3144 title => "Resistances",
3145 reply => undef,
3146 tooltip => "Shows your resistances",
3147 },
3148 "c/pets" => {
3149 id => "infobox",
3150 title => "Pets",
3151 reply => undef,
3152 tooltip => "Shows information abotu your pets/a specific pet",
3153 },
3154 "c/perceiveself" => {
3155 id => "infobox",
3156 title => "Perceive Self",
3157 reply => undef,
3158 tooltip => "You gained detailed knowledge about yourself",
3159 },
3160 "c/uptime" => {
3161 id => "infobox",
3162 title => "Uptime",
3163 reply => undef,
3164 tooltip => "How long the server has been running since last restart",
3165 },
3166 "c/mapinfo" => {
3167 id => "infobox",
3168 title => "Map Info",
3169 reply => undef,
3170 tooltip => "Information related to the maps",
3171 },
3172 "c/party" => {
3173 id => "party",
3174 title => "Party",
3175 reply => "gsay ",
3176 tooltip => "Messages and chat related to your party",
3177 },
3178 "c/death" => {
3179 id => "death",
3180 title => "Death",
3181 reply => undef,
3182 tooltip => "Reason for and more info about your most recent death",
3183 },
3184 "c/say" => $SAY_CHANNEL,
3185 "c/chat" => $CHAT_CHANNEL,
3186 );
3187
3188 sub cf::client::send_msg {
3189 my ($self, $channel, $msg, $color, @extra) = @_;
3190
3191 $msg = $self->pl->expand_cfpod ($msg)
3192 unless $color & cf::NDI_VERBATIM;
3193
3194 $color &= cf::NDI_CLIENT_MASK; # just in case...
3195
3196 # check predefined channels, for the benefit of C
3197 if ($CHANNEL{$channel}) {
3198 $channel = $CHANNEL{$channel};
3199
3200 $self->ext_msg (channel_info => $channel);
3201 $channel = $channel->{id};
3202
3203 } elsif (ref $channel) {
3204 # send meta info to client, if not yet sent
3205 unless (exists $self->{channel}{$channel->{id}}) {
3206 $self->{channel}{$channel->{id}} = $channel;
3207 $self->ext_msg (channel_info => $channel);
3208 }
3209
3210 $channel = $channel->{id};
3211 }
3212
3213 return unless @extra || length $msg;
3214
3215 # default colour, mask it out
3216 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3217 if $color & cf::NDI_DEF;
3218
3219 my $pkt = "msg "
3220 . $self->{json_coder}->encode (
3221 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3222 );
3223
3224 $self->send_big_packet ($pkt);
3225 }
3226
3227 =item $client->ext_msg ($type, @msg)
3228
3229 Sends an ext event to the client.
3230
3231 =cut
3232
3233 sub cf::client::ext_msg($$@) {
3234 my ($self, $type, @msg) = @_;
3235
3236 if ($self->extcmd == 2) {
3237 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3238 } elsif ($self->extcmd == 1) { # TODO: remove
3239 push @msg, msgtype => "event_$type";
3240 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3241 }
3242 }
3243
3244 =item $client->ext_reply ($msgid, @msg)
3245
3246 Sends an ext reply to the client.
3247
3248 =cut
3249
3250 sub cf::client::ext_reply($$@) {
3251 my ($self, $id, @msg) = @_;
3252
3253 return unless $self->extcmd == 2;
3254
3255 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3256 }
3257
3258 =item $success = $client->query ($flags, "text", \&cb)
3259
3260 Queues a query to the client, calling the given callback with
3261 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3262 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3263
3264 Queries can fail, so check the return code. Or don't, as queries will
3265 become reliable at some point in the future.
3266
3267 =cut
3268
3269 sub cf::client::query {
3270 my ($self, $flags, $text, $cb) = @_;
3271
3272 return unless $self->state == ST_PLAYING
3273 || $self->state == ST_SETUP
3274 || $self->state == ST_CUSTOM;
3275
3276 $self->state (ST_CUSTOM);
3277
3278 utf8::encode $text;
3279 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3280
3281 $self->send_packet ($self->{query_queue}[0][0])
3282 if @{ $self->{query_queue} } == 1;
3283
3284 1
3285 }
3286
3287 cf::client->attach (
3288 on_connect => sub {
3289 my ($ns) = @_;
3290
3291 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3292 },
3293 on_reply => sub {
3294 my ($ns, $msg) = @_;
3295
3296 # this weird shuffling is so that direct followup queries
3297 # get handled first
3298 my $queue = delete $ns->{query_queue}
3299 or return; # be conservative, not sure how that can happen, but we saw a crash here
3300
3301 (shift @$queue)->[1]->($msg);
3302 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3303
3304 push @{ $ns->{query_queue} }, @$queue;
3305
3306 if (@{ $ns->{query_queue} } == @$queue) {
3307 if (@$queue) {
3308 $ns->send_packet ($ns->{query_queue}[0][0]);
3309 } else {
3310 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3311 }
3312 }
3313 },
3314 on_exticmd => sub {
3315 my ($ns, $buf) = @_;
3316
3317 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3318
3319 if (ref $msg) {
3320 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3321
3322 my @reply;
3323
3324 if (my $cb = $EXTICMD{$type}) {
3325 @reply = $cb->($ns, @payload);
3326 }
3327
3328 $ns->ext_reply ($reply, @reply)
3329 if $reply;
3330
3331 } else {
3332 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3333 }
3334
3335 cf::override;
3336 },
3337 );
3338
3339 =item $client->async (\&cb)
3340
3341 Create a new coroutine, running the specified callback. The coroutine will
3342 be automatically cancelled when the client gets destroyed (e.g. on logout,
3343 or loss of connection).
3344
3345 =cut
3346
3347 sub cf::client::async {
3348 my ($self, $cb) = @_;
3349
3350 my $coro = &Coro::async ($cb);
3351
3352 $coro->on_destroy (sub {
3353 delete $self->{_coro}{$coro+0};
3354 });
3355
3356 $self->{_coro}{$coro+0} = $coro;
3357
3358 $coro
3359 }
3360
3361 cf::client->attach (
3362 on_client_destroy => sub {
3363 my ($ns) = @_;
3364
3365 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3366 },
3367 );
3368
3369 =back
3370
3371
3372 =head2 SAFE SCRIPTING
3373
3374 Functions that provide a safe environment to compile and execute
3375 snippets of perl code without them endangering the safety of the server
3376 itself. Looping constructs, I/O operators and other built-in functionality
3377 is not available in the safe scripting environment, and the number of
3378 functions and methods that can be called is greatly reduced.
3379
3380 =cut
3381
3382 our $safe = new Safe "safe";
3383 our $safe_hole = new Safe::Hole;
3384
3385 $SIG{FPE} = 'IGNORE';
3386
3387 $safe->permit_only (Opcode::opset qw(
3388 :base_core :base_mem :base_orig :base_math :base_loop
3389 grepstart grepwhile mapstart mapwhile
3390 sort time
3391 ));
3392
3393 # here we export the classes and methods available to script code
3394
3395 =pod
3396
3397 The following functions and methods are available within a safe environment:
3398
3399 cf::object
3400 contr pay_amount pay_player map x y force_find force_add destroy
3401 insert remove name archname title slaying race decrease split
3402 value
3403
3404 cf::object::player
3405 player
3406
3407 cf::player
3408 peaceful
3409
3410 cf::map
3411 trigger
3412
3413 =cut
3414
3415 for (
3416 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3417 insert remove inv nrof name archname title slaying race
3418 decrease split destroy change_exp value msg lore send_msg)],
3419 ["cf::object::player" => qw(player)],
3420 ["cf::player" => qw(peaceful send_msg)],
3421 ["cf::map" => qw(trigger)],
3422 ) {
3423 my ($pkg, @funs) = @$_;
3424 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3425 for @funs;
3426 }
3427
3428 =over 4
3429
3430 =item @retval = safe_eval $code, [var => value, ...]
3431
3432 Compiled and executes the given perl code snippet. additional var/value
3433 pairs result in temporary local (my) scalar variables of the given name
3434 that are available in the code snippet. Example:
3435
3436 my $five = safe_eval '$first + $second', first => 1, second => 4;
3437
3438 =cut
3439
3440 sub safe_eval($;@) {
3441 my ($code, %vars) = @_;
3442
3443 my $qcode = $code;
3444 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3445 $qcode =~ s/\n/\\n/g;
3446
3447 %vars = (_dummy => 0) unless %vars;
3448
3449 my @res;
3450 local $_;
3451
3452 my $eval =
3453 "do {\n"
3454 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3455 . "#line 0 \"{$qcode}\"\n"
3456 . $code
3457 . "\n}"
3458 ;
3459
3460 if ($CFG{safe_eval}) {
3461 sub_generation_inc;
3462 local @safe::cf::_safe_eval_args = values %vars;
3463 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3464 sub_generation_inc;
3465 } else {
3466 local @cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? eval eval : scalar eval $eval;
3468 }
3469
3470 if ($@) {
3471 warn "$@",
3472 "while executing safe code '$code'\n",
3473 "with arguments " . (join " ", %vars) . "\n";
3474 }
3475
3476 wantarray ? @res : $res[0]
3477 }
3478
3479 =item cf::register_script_function $function => $cb
3480
3481 Register a function that can be called from within map/npc scripts. The
3482 function should be reasonably secure and should be put into a package name
3483 like the extension.
3484
3485 Example: register a function that gets called whenever a map script calls
3486 C<rent::overview>, as used by the C<rent> extension.
3487
3488 cf::register_script_function "rent::overview" => sub {
3489 ...
3490 };
3491
3492 =cut
3493
3494 sub register_script_function {
3495 my ($fun, $cb) = @_;
3496
3497 $fun = "safe::$fun" if $CFG{safe_eval};
3498 *$fun = $safe_hole->wrap ($cb);
3499 }
3500
3501 =back
3502
3503 =cut
3504
3505 #############################################################################
3506 # the server's init and main functions
3507
3508 sub load_facedata($) {
3509 my ($path) = @_;
3510
3511 # HACK to clear player env face cache, we need some signal framework
3512 # for this (global event?)
3513 %ext::player_env::MUSIC_FACE_CACHE = ();
3514
3515 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3516
3517 trace "loading facedata from $path\n";
3518
3519 my $facedata = decode_storable load_file $path;
3520
3521 $facedata->{version} == 2
3522 or cf::cleanup "$path: version mismatch, cannot proceed.";
3523
3524 # patch in the exptable
3525 my $exp_table = $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]);
3526 $facedata->{resource}{"res/exp_table"} = {
3527 type => FT_RSRC,
3528 data => $exp_table,
3529 hash => (Digest::MD5::md5 $exp_table),
3530 };
3531 cf::cede_to_tick;
3532
3533 {
3534 my $faces = $facedata->{faceinfo};
3535
3536 while (my ($face, $info) = each %$faces) {
3537 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3538
3539 cf::face::set_visibility $idx, $info->{visibility};
3540 cf::face::set_magicmap $idx, $info->{magicmap};
3541 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3542 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3543 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3544
3545 cf::cede_to_tick;
3546 }
3547
3548 while (my ($face, $info) = each %$faces) {
3549 next unless $info->{smooth};
3550
3551 my $idx = cf::face::find $face
3552 or next;
3553
3554 if (my $smooth = cf::face::find $info->{smooth}) {
3555 cf::face::set_smooth $idx, $smooth;
3556 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3557 } else {
3558 error "smooth face '$info->{smooth}' not found for face '$face'";
3559 }
3560
3561 cf::cede_to_tick;
3562 }
3563 }
3564
3565 {
3566 my $anims = $facedata->{animinfo};
3567
3568 while (my ($anim, $info) = each %$anims) {
3569 cf::anim::set $anim, $info->{frames}, $info->{facings};
3570 cf::cede_to_tick;
3571 }
3572
3573 cf::anim::invalidate_all; # d'oh
3574 }
3575
3576 {
3577 my $res = $facedata->{resource};
3578
3579 while (my ($name, $info) = each %$res) {
3580 if (defined (my $type = $info->{type})) {
3581 # TODO: different hash - must free and use new index, or cache ixface data queue
3582 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3583
3584 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3585 cf::face::set_type $idx, $type;
3586 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3587 } else {
3588 # $RESOURCE{$name} = $info; # unused
3589 }
3590
3591 cf::cede_to_tick;
3592 }
3593 }
3594
3595 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3596
3597 1
3598 }
3599
3600 register_exticmd fx_want => sub {
3601 my ($ns, $want) = @_;
3602
3603 while (my ($k, $v) = each %$want) {
3604 $ns->fx_want ($k, $v);
3605 }
3606 };
3607
3608 sub load_resource_file($) {
3609 my $guard = lock_acquire "load_resource_file";
3610
3611 my $status = load_resource_file_ $_[0];
3612 get_slot 0.1, 100;
3613 cf::arch::commit_load;
3614
3615 $status
3616 }
3617
3618 sub reload_regions {
3619 # HACK to clear player env face cache, we need some signal framework
3620 # for this (global event?)
3621 %ext::player_env::MUSIC_FACE_CACHE = ();
3622
3623 load_resource_file "$MAPDIR/regions"
3624 or die "unable to load regions file\n";
3625
3626 for (cf::region::list) {
3627 $_->{match} = qr/$_->{match}/
3628 if exists $_->{match};
3629 }
3630 }
3631
3632 sub reload_facedata {
3633 load_facedata "$DATADIR/facedata"
3634 or die "unable to load facedata\n";
3635 }
3636
3637 sub reload_archetypes {
3638 load_resource_file "$DATADIR/archetypes"
3639 or die "unable to load archetypes\n";
3640 }
3641
3642 sub reload_treasures {
3643 load_resource_file "$DATADIR/treasures"
3644 or die "unable to load treasurelists\n";
3645 }
3646
3647 sub reload_sound {
3648 trace "loading sound config from $DATADIR/sound\n";
3649
3650 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3651
3652 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3653 my $sound = $soundconf->{compat}[$_]
3654 or next;
3655
3656 my $face = cf::face::find "sound/$sound->[1]";
3657 cf::sound::set $sound->[0] => $face;
3658 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3659 }
3660
3661 while (my ($k, $v) = each %{$soundconf->{event}}) {
3662 my $face = cf::face::find "sound/$v";
3663 cf::sound::set $k => $face;
3664 }
3665 }
3666
3667 sub reload_resources {
3668 trace "reloading resource files...\n";
3669
3670 reload_exp_table;
3671 reload_materials;
3672 reload_facedata;
3673 reload_sound;
3674 reload_archetypes;
3675 reload_regions;
3676 reload_treasures;
3677
3678 trace "finished reloading resource files\n";
3679 }
3680
3681 sub reload_config {
3682 trace "reloading config file...\n";
3683
3684 my $config = load_file "$CONFDIR/config";
3685 utf8::decode $config;
3686 *CFG = decode_yaml $config;
3687
3688 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3689
3690 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3691 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3692
3693 if (exists $CFG{mlockall}) {
3694 eval {
3695 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3696 and die "WARNING: m(un)lockall failed: $!\n";
3697 };
3698 warn $@ if $@;
3699 }
3700 }
3701
3702 sub pidfile() {
3703 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3704 or die "$PIDFILE: $!";
3705 flock $fh, &Fcntl::LOCK_EX
3706 or die "$PIDFILE: flock: $!";
3707 $fh
3708 }
3709
3710 # make sure only one server instance is running at any one time
3711 sub atomic {
3712 my $fh = pidfile;
3713
3714 my $pid = <$fh>;
3715 kill 9, $pid if $pid > 0;
3716
3717 seek $fh, 0, 0;
3718 print $fh $$;
3719 }
3720
3721 sub main_loop {
3722 trace "EV::loop starting\n";
3723 if (1) {
3724 EV::loop;
3725 }
3726 trace "EV::loop returned\n";
3727 goto &main_loop unless $REALLY_UNLOOP;
3728 }
3729
3730 sub main {
3731 cf::init_globals; # initialise logging
3732
3733 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3734 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3735 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3736 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3737
3738 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3739
3740 # we must not ever block the main coroutine
3741 local $Coro::idle = sub {
3742 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3743 (async {
3744 $Coro::current->{desc} = "IDLE BUG HANDLER";
3745 EV::loop EV::LOOP_ONESHOT;
3746 })->prio (Coro::PRIO_MAX);
3747 };
3748
3749 evthread_start IO::AIO::poll_fileno;
3750
3751 cf::sync_job {
3752 cf::incloader::init ();
3753
3754 cf::init_anim;
3755 cf::init_attackmess;
3756 cf::init_dynamic;
3757
3758 cf::load_settings;
3759
3760 reload_resources;
3761 reload_config;
3762 db_init;
3763
3764 cf::init_uuid;
3765 cf::init_signals;
3766 cf::init_skills;
3767
3768 cf::init_beforeplay;
3769
3770 atomic;
3771
3772 load_extensions;
3773
3774 utime time, time, $RUNTIMEFILE;
3775
3776 # no (long-running) fork's whatsoever before this point(!)
3777 use POSIX ();
3778 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3779
3780 cf::_post_init 0;
3781 };
3782
3783 cf::object::thawer::errors_are_fatal 0;
3784 info "parse errors in files are no longer fatal from this point on.\n";
3785
3786 AE::postpone {
3787 undef &main; # free gobs of memory :)
3788 };
3789
3790 goto &main_loop;
3791 }
3792
3793 #############################################################################
3794 # initialisation and cleanup
3795
3796 # install some emergency cleanup handlers
3797 BEGIN {
3798 our %SIGWATCHER = ();
3799 for my $signal (qw(INT HUP TERM)) {
3800 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3801 cf::cleanup "SIG$signal";
3802 };
3803 }
3804 }
3805
3806 sub write_runtime_sync {
3807 my $t0 = AE::time;
3808
3809 # first touch the runtime file to show we are still running:
3810 # the fsync below can take a very very long time.
3811
3812 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3813
3814 my $guard = cf::lock_acquire "write_runtime";
3815
3816 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3817 or return;
3818
3819 my $value = $cf::RUNTIME + 90 + 10;
3820 # 10 is the runtime save interval, for a monotonic clock
3821 # 60 allows for the watchdog to kill the server.
3822
3823 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3824 and return;
3825
3826 # always fsync - this file is important
3827 aio_fsync $fh
3828 and return;
3829
3830 # touch it again to show we are up-to-date
3831 aio_utime $fh, undef, undef;
3832
3833 close $fh
3834 or return;
3835
3836 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3837 and return;
3838
3839 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3840
3841 1
3842 }
3843
3844 our $uuid_lock;
3845 our $uuid_skip;
3846
3847 sub write_uuid_sync($) {
3848 $uuid_skip ||= $_[0];
3849
3850 return if $uuid_lock;
3851 local $uuid_lock = 1;
3852
3853 my $uuid = "$LOCALDIR/uuid";
3854
3855 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3856 or return;
3857
3858 my $value = uuid_seq uuid_cur;
3859
3860 unless ($value) {
3861 info "cowardly refusing to write zero uuid value!\n";
3862 return;
3863 }
3864
3865 my $value = uuid_str $value + $uuid_skip;
3866 $uuid_skip = 0;
3867
3868 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3869 and return;
3870
3871 # always fsync - this file is important
3872 aio_fsync $fh
3873 and return;
3874
3875 close $fh
3876 or return;
3877
3878 aio_rename "$uuid~", $uuid
3879 and return;
3880
3881 trace "uuid file written ($value).\n";
3882
3883 1
3884
3885 }
3886
3887 sub write_uuid($$) {
3888 my ($skip, $sync) = @_;
3889
3890 $sync ? write_uuid_sync $skip
3891 : async { write_uuid_sync $skip };
3892 }
3893
3894 sub emergency_save() {
3895 my $freeze_guard = cf::freeze_mainloop;
3896
3897 info "emergency_perl_save: enter\n";
3898
3899 # this is a trade-off: we want to be very quick here, so
3900 # save all maps without fsync, and later call a global sync
3901 # (which in turn might be very very slow)
3902 local $USE_FSYNC = 0;
3903
3904 cf::sync_job {
3905 cf::write_runtime_sync; # external watchdog should not bark
3906
3907 # use a peculiar iteration method to avoid tripping on perl
3908 # refcount bugs in for. also avoids problems with players
3909 # and maps saved/destroyed asynchronously.
3910 info "emergency_perl_save: begin player save\n";
3911 for my $login (keys %cf::PLAYER) {
3912 my $pl = $cf::PLAYER{$login} or next;
3913 $pl->valid or next;
3914 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3915 $pl->save;
3916 }
3917 info "emergency_perl_save: end player save\n";
3918
3919 cf::write_runtime_sync; # external watchdog should not bark
3920
3921 info "emergency_perl_save: begin map save\n";
3922 for my $path (keys %cf::MAP) {
3923 my $map = $cf::MAP{$path} or next;
3924 $map->valid or next;
3925 $map->save;
3926 }
3927 info "emergency_perl_save: end map save\n";
3928
3929 cf::write_runtime_sync; # external watchdog should not bark
3930
3931 info "emergency_perl_save: begin database checkpoint\n";
3932 BDB::db_env_txn_checkpoint $DB_ENV;
3933 info "emergency_perl_save: end database checkpoint\n";
3934
3935 info "emergency_perl_save: begin write uuid\n";
3936 write_uuid_sync 1;
3937 info "emergency_perl_save: end write uuid\n";
3938
3939 cf::write_runtime_sync; # external watchdog should not bark
3940
3941 trace "emergency_perl_save: syncing database to disk";
3942 BDB::db_env_txn_checkpoint $DB_ENV;
3943
3944 info "emergency_perl_save: starting sync\n";
3945 IO::AIO::aio_sync sub {
3946 info "emergency_perl_save: finished sync\n";
3947 };
3948
3949 cf::write_runtime_sync; # external watchdog should not bark
3950
3951 trace "emergency_perl_save: flushing outstanding aio requests";
3952 while (IO::AIO::nreqs || BDB::nreqs) {
3953 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
3954 }
3955
3956 cf::write_runtime_sync; # external watchdog should not bark
3957 };
3958
3959 info "emergency_perl_save: leave\n";
3960 }
3961
3962 sub post_cleanup {
3963 my ($make_core) = @_;
3964
3965 IO::AIO::flush;
3966
3967 error Carp::longmess "post_cleanup backtrace"
3968 if $make_core;
3969
3970 my $fh = pidfile;
3971 unlink $PIDFILE if <$fh> == $$;
3972 }
3973
3974 # a safer delete_package, copied from Symbol
3975 sub clear_package($) {
3976 my $pkg = shift;
3977
3978 # expand to full symbol table name if needed
3979 unless ($pkg =~ /^main::.*::$/) {
3980 $pkg = "main$pkg" if $pkg =~ /^::/;
3981 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3982 $pkg .= '::' unless $pkg =~ /::$/;
3983 }
3984
3985 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3986 my $stem_symtab = *{$stem}{HASH};
3987
3988 defined $stem_symtab and exists $stem_symtab->{$leaf}
3989 or return;
3990
3991 # clear all symbols
3992 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3993 for my $name (keys %$leaf_symtab) {
3994 _gv_clear *{"$pkg$name"};
3995 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3996 }
3997 }
3998
3999 sub do_reload_perl() {
4000 # can/must only be called in main
4001 unless (in_main) {
4002 error "can only reload from main coroutine";
4003 return;
4004 }
4005
4006 return if $RELOAD++;
4007
4008 my $t1 = AE::time;
4009
4010 while ($RELOAD) {
4011 cf::get_slot 0.1, -1, "reload_perl";
4012 info "perl_reload: reloading...";
4013
4014 trace "perl_reload: entering sync_job";
4015
4016 cf::sync_job {
4017 #cf::emergency_save;
4018
4019 trace "perl_reload: cancelling all extension coros";
4020 $_->cancel for values %EXT_CORO;
4021 %EXT_CORO = ();
4022
4023 trace "perl_reload: removing commands";
4024 %COMMAND = ();
4025
4026 trace "perl_reload: removing ext/exti commands";
4027 %EXTCMD = ();
4028 %EXTICMD = ();
4029
4030 trace "perl_reload: unloading/nuking all extensions";
4031 for my $pkg (@EXTS) {
4032 trace "... unloading $pkg";
4033
4034 if (my $cb = $pkg->can ("unload")) {
4035 eval {
4036 $cb->($pkg);
4037 1
4038 } or error "$pkg unloaded, but with errors: $@";
4039 }
4040
4041 trace "... clearing $pkg";
4042 clear_package $pkg;
4043 }
4044
4045 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4046 while (my ($k, $v) = each %INC) {
4047 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4048
4049 trace "... unloading $k";
4050 delete $INC{$k};
4051
4052 $k =~ s/\.pm$//;
4053 $k =~ s/\//::/g;
4054
4055 if (my $cb = $k->can ("unload_module")) {
4056 $cb->();
4057 }
4058
4059 clear_package $k;
4060 }
4061
4062 trace "perl_reload: getting rid of safe::, as good as possible";
4063 clear_package "safe::$_"
4064 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4065
4066 trace "perl_reload: unloading cf.pm \"a bit\"";
4067 delete $INC{"cf.pm"};
4068 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4069
4070 # don't, removes xs symbols, too,
4071 # and global variables created in xs
4072 #clear_package __PACKAGE__;
4073
4074 info "perl_reload: unload completed, starting to reload now";
4075
4076 trace "perl_reload: reloading cf.pm";
4077 require cf;
4078 cf::_connect_to_perl_1;
4079
4080 trace "perl_reload: loading config and database again";
4081 cf::reload_config;
4082
4083 trace "perl_reload: loading extensions";
4084 cf::load_extensions;
4085
4086 if ($REATTACH_ON_RELOAD) {
4087 trace "perl_reload: reattaching attachments to objects/players";
4088 _global_reattach; # objects, sockets
4089 trace "perl_reload: reattaching attachments to maps";
4090 reattach $_ for values %MAP;
4091 trace "perl_reload: reattaching attachments to players";
4092 reattach $_ for values %PLAYER;
4093 }
4094
4095 cf::_post_init 1;
4096
4097 trace "perl_reload: leaving sync_job";
4098
4099 1
4100 } or do {
4101 error $@;
4102 cf::cleanup "perl_reload: error, exiting.";
4103 };
4104
4105 --$RELOAD;
4106 }
4107
4108 $t1 = AE::time - $t1;
4109 info "perl_reload: completed in ${t1}s\n";
4110 };
4111
4112 our $RELOAD_WATCHER; # used only during reload
4113
4114 sub reload_perl() {
4115 # doing reload synchronously and two reloads happen back-to-back,
4116 # coro crashes during coro_state_free->destroy here.
4117
4118 $RELOAD_WATCHER ||= cf::async {
4119 Coro::AIO::aio_wait cache_extensions;
4120
4121 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4122 do_reload_perl;
4123 undef $RELOAD_WATCHER;
4124 };
4125 };
4126 }
4127
4128 register_command "reload" => sub {
4129 my ($who, $arg) = @_;
4130
4131 if ($who->flag (FLAG_WIZ)) {
4132 $who->message ("reloading server.");
4133 async {
4134 $Coro::current->{desc} = "perl_reload";
4135 reload_perl;
4136 };
4137 }
4138 };
4139
4140 #############################################################################
4141
4142 my $bug_warning = 0;
4143
4144 sub wait_for_tick() {
4145 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4146
4147 $WAIT_FOR_TICK->wait;
4148 }
4149
4150 sub wait_for_tick_begin() {
4151 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4152
4153 my $signal = new Coro::Signal;
4154 push @WAIT_FOR_TICK_BEGIN, $signal;
4155 $signal->wait;
4156 }
4157
4158 sub tick {
4159 if ($Coro::current != $Coro::main) {
4160 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4161 unless ++$bug_warning > 10;
4162 return;
4163 }
4164
4165 cf::one_tick; # one server iteration
4166
4167 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4168
4169 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4170 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4171 Coro::async_pool {
4172 $Coro::current->{desc} = "runtime saver";
4173 write_runtime_sync
4174 or error "ERROR: unable to write runtime file: $!";
4175 };
4176 }
4177
4178 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4179 $sig->send;
4180 }
4181 $WAIT_FOR_TICK->broadcast;
4182
4183 $LOAD = ($NOW - $TICK_START) / $TICK;
4184 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4185
4186 if (0) {
4187 if ($NEXT_TICK) {
4188 my $jitter = $TICK_START - $NEXT_TICK;
4189 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4190 debug "jitter $JITTER\n";#d#
4191 }
4192 }
4193 }
4194
4195 {
4196 # configure BDB
4197
4198 BDB::min_parallel 16;
4199 BDB::max_poll_reqs $TICK * 0.1;
4200 #$AnyEvent::BDB::WATCHER->priority (1);
4201
4202 unless ($DB_ENV) {
4203 $DB_ENV = BDB::db_env_create;
4204 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4205 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4206 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4207 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4208 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4209
4210 cf::sync_job {
4211 eval {
4212 BDB::db_env_open
4213 $DB_ENV,
4214 $BDBDIR,
4215 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4216 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4217 0666;
4218
4219 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4220 };
4221
4222 cf::cleanup "db_env_open(db): $@" if $@;
4223 };
4224 }
4225
4226 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4227 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4228 };
4229 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4230 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4231 };
4232 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4233 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4234 };
4235 }
4236
4237 {
4238 # configure IO::AIO
4239
4240 IO::AIO::min_parallel 8;
4241 IO::AIO::max_poll_time $TICK * 0.1;
4242 undef $AnyEvent::AIO::WATCHER;
4243 }
4244
4245 our $_log_backtrace;
4246 our $_log_backtrace_last;
4247
4248 sub _log_backtrace {
4249 my ($msg, @addr) = @_;
4250
4251 $msg =~ s/\n$//;
4252
4253 if ($_log_backtrace_last eq $msg) {
4254 LOG llevInfo, "[ABT] $msg\n";
4255 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4256 # limit the # of concurrent backtraces
4257 } elsif ($_log_backtrace < 2) {
4258 $_log_backtrace_last = $msg;
4259 ++$_log_backtrace;
4260 my $perl_bt = Carp::longmess $msg;
4261 async {
4262 $Coro::current->{desc} = "abt $msg";
4263
4264 my @bt = fork_call {
4265 @addr = map { sprintf "%x", $_ } @addr;
4266 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4267 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4268 or die "addr2line: $!";
4269
4270 my @funcs;
4271 my @res = <$fh>;
4272 chomp for @res;
4273 while (@res) {
4274 my ($func, $line) = splice @res, 0, 2, ();
4275 push @funcs, "[$func] $line";
4276 }
4277
4278 @funcs
4279 };
4280
4281 LOG llevInfo, "[ABT] $perl_bt\n";
4282 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4283 LOG llevInfo, "[ABT] $_\n" for @bt;
4284 --$_log_backtrace;
4285 };
4286 } else {
4287 LOG llevInfo, "[ABT] $msg\n";
4288 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4289 }
4290 }
4291
4292 # load additional modules
4293 require "cf/$_.pm" for @EXTRA_MODULES;
4294 cf::_connect_to_perl_2;
4295
4296 END { cf::emergency_save }
4297
4298 1
4299