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Revision: 1.589
Committed: Sun Nov 4 01:01:13 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.588: +46 -9 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use AnyEvent ();
38 use AnyEvent::IO ();
39 use AnyEvent::DNS ();
40
41 use Coro ();
42 use Coro::State;
43 use Coro::Handle;
44 use Coro::EV;
45 use Coro::AnyEvent;
46 use Coro::Timer;
47 use Coro::Signal;
48 use Coro::Semaphore;
49 use Coro::SemaphoreSet;
50 use Coro::AnyEvent;
51 use Coro::AIO;
52 use Coro::BDB 1.6;
53 use Coro::Storable;
54 use Coro::Util ();
55
56 use Guard ();
57 use JSON::XS 2.01 ();
58 use BDB ();
59 use Data::Dumper;
60 use Fcntl;
61 use YAML::XS ();
62 use IO::AIO ();
63 use Time::HiRes;
64 use Compress::LZF;
65 use Digest::MD5 ();
66
67 AnyEvent::detect;
68
69 # configure various modules to our taste
70 #
71 $Storable::canonical = 1; # reduce rsync transfers
72 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
73
74 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76 # make sure c-lzf reinitialises itself
77 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80 # strictly for debugging
81 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
83 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85 our @ORIG_INC;
86
87 our %COMMAND = ();
88 our %COMMAND_TIME = ();
89
90 our @EXTS = (); # list of extension package names
91 our %EXTCMD = ();
92 our %EXTICMD = ();
93 our %EXT_CORO = (); # coroutines bound to extensions
94 our %EXT_MAP = (); # pluggable maps
95
96 our $RELOAD; # number of reloads so far, non-zero while in reload
97 our @EVENT;
98 our @REFLECT; # set by XS
99 our %REFLECT; # set by us
100
101 our $CONFDIR = confdir;
102
103 our $DATADIR = datadir;
104 our $LIBDIR = "$DATADIR/ext";
105 our $PODDIR = "$DATADIR/pod";
106 our $MAPDIR = "$DATADIR/" . mapdir;
107
108 our $LOCALDIR = localdir;
109 our $TMPDIR = "$LOCALDIR/" . tmpdir;
110 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112 our $RANDOMDIR = "$LOCALDIR/random";
113 our $BDBDIR = "$LOCALDIR/db";
114 our $PIDFILE = "$LOCALDIR/pid";
115 our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117 #our %RESOURCE; # unused
118
119 our $OUTPUT_RATE_MIN = 3000;
120 our $OUTPUT_RATE_MAX = 1000000;
121
122 our $MAX_LINKS = 32; # how many chained exits to follow
123 our $VERBOSE_IO = 1;
124
125 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
127 our $NEXT_TICK;
128 our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130 our $BDB_DEADLOCK_WATCHER;
131 our $BDB_CHECKPOINT_WATCHER;
132 our $BDB_TRICKLE_WATCHER;
133 our $DB_ENV;
134
135 our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137 our %CFG;
138 our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140 our $UPTIME; $UPTIME ||= time;
141 our $RUNTIME = 0;
142 our $SERVER_TICK = 0;
143 our $NOW;
144
145 our (%PLAYER, %PLAYER_LOADING); # all users
146 our (%MAP, %MAP_LOADING ); # all maps
147 our $LINK_MAP; # the special {link} map, which is always available
148
149 # used to convert map paths into valid unix filenames by replacing / by ∕
150 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
151
152 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
153 our $LOADAVG; # same thing, but with alpha-smoothing
154 our $JITTER; # average jitter
155 our $TICK_START; # for load detecting purposes
156
157 our @POST_INIT;
158
159 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160 our $REALLY_UNLOOP; # never set to true, please :)
161
162 our $WAIT_FOR_TICK = new Coro::Signal;
163 our @WAIT_FOR_TICK_BEGIN;
164
165 binmode STDOUT;
166 binmode STDERR;
167
168 # read virtual server time, if available
169 unless ($RUNTIME || !-e $RUNTIMEFILE) {
170 open my $fh, "<", $RUNTIMEFILE
171 or die "unable to read $RUNTIMEFILE file: $!";
172 $RUNTIME = <$fh> + 0.;
173 }
174
175 eval "sub TICK() { $TICK } 1" or die;
176
177 mkdir $_
178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
179
180 our $EMERGENCY_POSITION;
181
182 sub cf::map::normalise;
183
184 sub in_main() {
185 $Coro::current == $Coro::main
186 }
187
188 #############################################################################
189
190 %REFLECT = ();
191 for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194 }
195
196 # this is decidedly evil
197 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199 #############################################################################
200
201 =head2 GLOBAL VARIABLES
202
203 =over 4
204
205 =item $cf::UPTIME
206
207 The timestamp of the server start (so not actually an "uptime").
208
209 =item $cf::SERVER_TICK
210
211 An unsigned integer that starts at zero when the server is started and is
212 incremented on every tick.
213
214 =item $cf::NOW
215
216 The (real) time of the last (current) server tick - updated before and
217 after tick processing, so this is useful only as a rough "what time is it
218 now" estimate.
219
220 =item $cf::TICK
221
222 The interval between each server tick, in seconds.
223
224 =item $cf::RUNTIME
225
226 The time this server has run, starts at 0 and is increased by $cf::TICK on
227 every server tick.
228
229 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
232
233 Various directories - "/etc", read-only install directory, perl-library
234 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235 unique-items directory, player file directory, random maps directory and
236 database environment.
237
238 =item $cf::LOADAVG
239
240 The current CPU load on the server (alpha-smoothed), as a value between 0
241 (none) and 1 (overloaded), indicating how much time is spent on processing
242 objects per tick. Healthy values are < 0.5.
243
244 =item $cf::LOAD
245
246 The raw value load value from the last tick.
247
248 =item %cf::CFG
249
250 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
251 from wherever your confdir points to.
252
253 =item cf::wait_for_tick, cf::wait_for_tick_begin
254
255 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256 returns directly I<after> the tick processing (and consequently, can only wake one thread
257 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259 Note that cf::Wait_for_tick will immediately return when the server is not
260 ticking, making it suitable for small pauses in threads that need to run
261 when the server is paused. If that is not applicable (i.e. you I<really>
262 want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264 =item $cf::WAIT_FOR_TICK
265
266 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267 variable contains a L<Coro::Signal> that is broadcats after every server
268 tick. Calling C<< ->wait >> on it will suspend the caller until after the
269 next server tick.
270
271 =cut
272
273 sub wait_for_tick();
274 sub wait_for_tick_begin();
275
276 =item @cf::INVOKE_RESULTS
277
278 This array contains the results of the last C<invoke ()> call. When
279 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280 that call.
281
282 =item %cf::REFLECT
283
284 Contains, for each (C++) class name, a hash reference with information
285 about object members (methods, scalars, arrays and flags) and other
286 metadata, which is useful for introspection.
287
288 =back
289
290 =cut
291
292 sub error(@) { LOG llevError, join "", @_ }
293 sub warn (@) { LOG llevWarn , join "", @_ }
294 sub info (@) { LOG llevInfo , join "", @_ }
295 sub debug(@) { LOG llevDebug, join "", @_ }
296 sub trace(@) { LOG llevTrace, join "", @_ }
297
298 $Coro::State::WARNHOOK = sub {
299 my $msg = join "", @_;
300
301 $msg .= "\n"
302 unless $msg =~ /\n$/;
303
304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
305
306 LOG llevWarn, $msg;
307 };
308
309 $Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321 };
322
323 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
324 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
325 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
326 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
327 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
329 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
330
331 # we bless all objects into (empty) derived classes to force a method lookup
332 # within the Safe compartment.
333 for my $pkg (qw(
334 cf::global cf::attachable
335 cf::object cf::object::player
336 cf::client cf::player
337 cf::arch cf::living
338 cf::map cf::mapspace
339 cf::party cf::region
340 )) {
341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
342 }
343
344 $EV::DIED = sub {
345 warn "error in event callback: $@";
346 };
347
348 #############################################################################
349
350 sub fork_call(&@);
351 sub get_slot($;$$);
352
353 #############################################################################
354
355 =head2 UTILITY FUNCTIONS
356
357 =over 4
358
359 =item dumpval $ref
360
361 =cut
362
363 sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380 }
381
382 =item $scalar = cf::load_file $path
383
384 Loads the given file from path and returns its contents. Croaks on error
385 and can block.
386
387 =cut
388
389 sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394 }
395
396 =item $success = cf::replace_file $path, $data, $sync
397
398 Atomically replaces the file at the given $path with new $data, and
399 optionally $sync the data to disk before replacing the file.
400
401 =cut
402
403 sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432 }
433
434 =item $ref = cf::decode_json $json
435
436 Converts a JSON string into the corresponding perl data structure.
437
438 =item $json = cf::encode_json $ref
439
440 Converts a perl data structure into its JSON representation.
441
442 =cut
443
444 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
445
446 sub encode_json($) { $json_coder->encode ($_[0]) }
447 sub decode_json($) { $json_coder->decode ($_[0]) }
448
449 =item $ref = cf::decode_storable $scalar
450
451 Same as Coro::Storable::thaw, so blocks.
452
453 =cut
454
455 BEGIN { *decode_storable = \&Coro::Storable::thaw }
456
457 =item $ref = cf::decode_yaml $scalar
458
459 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
460
461 =cut
462
463 sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465 }
466
467 =item $scalar = cf::unlzf $scalar
468
469 Same as Compress::LZF::compress, but takes server ticks into account, so
470 blocks.
471
472 =cut
473
474 sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478 }
479
480 =item cf::post_init { BLOCK }
481
482 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483 but I<before> the server starts ticking again.
484
485 The codeblock will have a single boolean argument to indicate whether this
486 is a reload or not.
487
488 =cut
489
490 sub post_init(&) {
491 push @POST_INIT, shift;
492 }
493
494 sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
509 }
510
511 =item cf::lock_wait $string
512
513 Wait until the given lock is available. See cf::lock_acquire.
514
515 =item my $lock = cf::lock_acquire $string
516
517 Wait until the given lock is available and then acquires it and returns
518 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
519 for example when the coroutine gets canceled), the lock is automatically
520 returned.
521
522 Locks are *not* recursive, locking from the same coro twice results in a
523 deadlocked coro.
524
525 Lock names should begin with a unique identifier (for example, cf::map::find
526 uses map_find and cf::map::load uses map_load).
527
528 =item $locked = cf::lock_active $string
529
530 Return true if the lock is currently active, i.e. somebody has locked it.
531
532 =cut
533
534 our $LOCKS = new Coro::SemaphoreSet;
535
536 sub lock_wait($) {
537 $LOCKS->wait ($_[0]);
538 }
539
540 sub lock_acquire($) {
541 $LOCKS->guard ($_[0])
542 }
543
544 sub lock_active($) {
545 $LOCKS->count ($_[0]) < 1
546 }
547
548 sub freeze_mainloop {
549 tick_inhibit_inc;
550
551 &Guard::guard (\&tick_inhibit_dec);
552 }
553
554 =item cf::periodic $interval, $cb
555
556 Like EV::periodic, but randomly selects a starting point so that the actions
557 get spread over time.
558
559 =cut
560
561 sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567 }
568
569 =item cf::get_slot $time[, $priority[, $name]]
570
571 Allocate $time seconds of blocking CPU time at priority C<$priority>
572 (default: 0): This call blocks and returns only when you have at least
573 C<$time> seconds of cpu time till the next tick. The slot is only valid
574 till the next cede.
575
576 Background jobs should use a priority les than zero, interactive jobs
577 should use 100 or more.
578
579 The optional C<$name> can be used to identify the job to run. It might be
580 used for statistical purposes and should identify the same time-class.
581
582 Useful for short background jobs.
583
584 =cut
585
586 our @SLOT_QUEUE;
587 our $SLOT_QUEUE;
588 our $SLOT_DECAY = 0.9;
589
590 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
591 $SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622 };
623
624 sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
637 }
638
639 =item cf::async { BLOCK }
640
641 Currently the same as Coro::async_pool, meaning you cannot use
642 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643 thing you are allowed to do is call C<prio> on it.
644
645 =cut
646
647 BEGIN { *async = \&Coro::async_pool }
648
649 =item cf::sync_job { BLOCK }
650
651 The design of Deliantra requires that the main coroutine ($Coro::main)
652 is always able to handle events or runnable, as Deliantra is only
653 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654 acceptable.
655
656 If it must be done, put the blocking parts into C<sync_job>. This will run
657 the given BLOCK in another coroutine while waiting for the result. The
658 server will be frozen during this time, so the block should either finish
659 fast or be very important.
660
661 =cut
662
663 sub sync_job(&) {
664 my ($job) = @_;
665
666 if (in_main) {
667 my $time = AE::time;
668
669 # this is the main coro, too bad, we have to block
670 # till the operation succeeds, freezing the server :/
671
672 #LOG llevError, Carp::longmess "sync job";#d#
673
674 my $freeze_guard = freeze_mainloop;
675
676 my $busy = 1;
677 my @res;
678
679 (async {
680 $Coro::current->desc ("sync job coro");
681 @res = eval { $job->() };
682 error $@ if $@;
683 undef $busy;
684 })->prio (Coro::PRIO_MAX);
685
686 while ($busy) {
687 if (Coro::nready) {
688 Coro::cede_notself;
689 } else {
690 EV::loop EV::LOOP_ONESHOT;
691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
697
698 wantarray ? @res : $res[0]
699 } else {
700 # we are in another coroutine, how wonderful, everything just works
701
702 $job->()
703 }
704 }
705
706 =item $coro = cf::async_ext { BLOCK }
707
708 Like async, but this coro is automatically being canceled when the
709 extension calling this is being unloaded.
710
711 =cut
712
713 sub async_ext(&) {
714 my $cb = shift;
715
716 my $coro = &Coro::async ($cb);
717
718 $coro->on_destroy (sub {
719 delete $EXT_CORO{$coro+0};
720 });
721 $EXT_CORO{$coro+0} = $coro;
722
723 $coro
724 }
725
726 =item fork_call { }, @args
727
728 Executes the given code block with the given arguments in a seperate
729 process, returning the results. Everything must be serialisable with
730 Coro::Storable. May, of course, block. Note that the executed sub may
731 never block itself or use any form of event handling.
732
733 =cut
734
735 sub post_fork {
736 reset_signals;
737 }
738
739 sub fork_call(&@) {
740 my ($cb, @args) = @_;
741
742 # we seemingly have to make a local copy of the whole thing,
743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752 }
753
754 sub objinfo {
755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763 }
764
765 =item $coin = coin_from_name $name
766
767 =cut
768
769 our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784 );
785
786 sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790 }
791
792 =item $value = cf::db_get $family => $key
793
794 Returns a single value from the environment database.
795
796 =item cf::db_put $family => $key => $value
797
798 Stores the given C<$value> in the family. It can currently store binary
799 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801 =item $db = cf::db_table "name"
802
803 Create and/or open a new database table. The string must not be "db" and must be unique
804 within each server.
805
806 =cut
807
808 sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826 }
827
828 our $DB;
829
830 sub db_init {
831 $DB ||= db_table "db";
832 }
833
834 sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844 }
845
846 sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849 }
850
851 =item cf::cache $id => [$paths...], $processversion => $process
852
853 Generic caching function that returns the value of the resource $id,
854 caching and regenerating as required.
855
856 This function can block.
857
858 =cut
859
860 sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918 }
919
920 =item cf::datalog type => key => value, ...
921
922 Log a datalog packet of the given type with the given key-value pairs.
923
924 =cut
925
926 sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
929 }
930
931 =back
932
933 =cut
934
935 #############################################################################
936
937 =head2 ATTACHABLE OBJECTS
938
939 Many objects in deliantra are so-called attachable objects. That means you can
940 attach callbacks/event handlers (a collection of which is called an "attachment")
941 to it. All such attachable objects support the following methods.
942
943 In the following description, CLASS can be any of C<global>, C<object>
944 C<player>, C<client> or C<map> (i.e. the attachable objects in
945 Deliantra).
946
947 =over 4
948
949 =item $attachable->attach ($attachment, key => $value...)
950
951 =item $attachable->detach ($attachment)
952
953 Attach/detach a pre-registered attachment to a specific object and give it
954 the specified key/value pairs as arguments.
955
956 Example, attach a minesweeper attachment to the given object, making it a
957 10x10 minesweeper game:
958
959 $obj->attach (minesweeper => width => 10, height => 10);
960
961 =item $bool = $attachable->attached ($name)
962
963 Checks wether the named attachment is currently attached to the object.
964
965 =item cf::CLASS->attach ...
966
967 =item cf::CLASS->detach ...
968
969 Define an anonymous attachment and attach it to all objects of the given
970 CLASS. See the next function for an explanation of its arguments.
971
972 You can attach to global events by using the C<cf::global> class.
973
974 Example, log all player logins:
975
976 cf::player->attach (
977 on_login => sub {
978 my ($pl) = @_;
979 ...
980 },
981 );
982
983 Example, attach to the jeweler skill:
984
985 cf::object->attach (
986 type => cf::SKILL,
987 subtype => cf::SK_JEWELER,
988 on_use_skill => sub {
989 my ($sk, $ob, $part, $dir, $msg) = @_;
990 ...
991 },
992 );
993
994 =item cf::CLASS::attachment $name, ...
995
996 Register an attachment by C<$name> through which attachable objects of the
997 given CLASS can refer to this attachment.
998
999 Some classes such as deliantra maps and objects can specify attachments
1000 that are attached at load/instantiate time, thus the need for a name.
1001
1002 These calls expect any number of the following handler/hook descriptions:
1003
1004 =over 4
1005
1006 =item prio => $number
1007
1008 Set the priority for all following handlers/hooks (unless overwritten
1009 by another C<prio> setting). Lower priority handlers get executed
1010 earlier. The default priority is C<0>, and many built-in handlers are
1011 registered at priority C<-1000>, so lower priorities should not be used
1012 unless you know what you are doing.
1013
1014 =item type => $type
1015
1016 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1017 given type of objects only (the additional parameter C<subtype> can be
1018 used to further limit to the given subtype).
1019
1020 =item on_I<event> => \&cb
1021
1022 Call the given code reference whenever the named event happens (event is
1023 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1024 handlers are recognised generally depends on the type of object these
1025 handlers attach to).
1026
1027 See F<include/eventinc.h> for the full list of events supported, and their
1028 class.
1029
1030 =item package => package::
1031
1032 Look for sub functions of the name C<< on_I<event> >> in the given
1033 package and register them. Only handlers for eevents supported by the
1034 object/class are recognised.
1035
1036 =back
1037
1038 Example, define an attachment called "sockpuppet" that calls the given
1039 event handler when a monster attacks:
1040
1041 cf::object::attachment sockpuppet =>
1042 on_skill_attack => sub {
1043 my ($self, $victim) = @_;
1044 ...
1045 }
1046 }
1047
1048 =item $attachable->valid
1049
1050 Just because you have a perl object does not mean that the corresponding
1051 C-level object still exists. If you try to access an object that has no
1052 valid C counterpart anymore you get an exception at runtime. This method
1053 can be used to test for existence of the C object part without causing an
1054 exception.
1055
1056 =cut
1057
1058 # the following variables are defined in .xs and must not be re-created
1059 our @CB_GLOBAL = (); # registry for all global events
1060 our @CB_ATTACHABLE = (); # registry for all attachables
1061 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1062 our @CB_PLAYER = ();
1063 our @CB_CLIENT = ();
1064 our @CB_TYPE = (); # registry for type (cf-object class) based events
1065 our @CB_MAP = ();
1066
1067 my %attachment;
1068
1069 sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073 }
1074
1075 sub _attach_cb($$$$) {
1076 my ($registry, $event, $prio, $cb) = @_;
1077
1078 use sort 'stable';
1079
1080 $cb = [$prio, $cb];
1081
1082 @{$registry->[$event]} = sort
1083 { $a->[0] cmp $b->[0] }
1084 @{$registry->[$event] || []}, $cb;
1085 }
1086
1087 # hack
1088 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1089
1090 # attach handles attaching event callbacks
1091 # the only thing the caller has to do is pass the correct
1092 # registry (== where the callback attaches to).
1093 sub _attach {
1094 my ($registry, $klass, @arg) = @_;
1095
1096 my $object_type;
1097 my $prio = 0;
1098 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1099
1100 #TODO: get rid of this hack
1101 if ($attachable_klass{$klass}) {
1102 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1103 }
1104
1105 while (@arg) {
1106 my $type = shift @arg;
1107
1108 if ($type eq "prio") {
1109 $prio = shift @arg;
1110
1111 } elsif ($type eq "type") {
1112 $object_type = shift @arg;
1113 $registry = $CB_TYPE[$object_type] ||= [];
1114
1115 } elsif ($type eq "subtype") {
1116 defined $object_type or Carp::croak "subtype specified without type";
1117 my $object_subtype = shift @arg;
1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1119
1120 } elsif ($type eq "package") {
1121 my $pkg = shift @arg;
1122
1123 while (my ($name, $id) = each %cb_id) {
1124 if (my $cb = $pkg->can ($name)) {
1125 _attach_cb $registry, $id, $prio, $cb;
1126 }
1127 }
1128
1129 } elsif (exists $cb_id{$type}) {
1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1131
1132 } elsif (ref $type) {
1133 error "attaching objects not supported, ignoring.\n";
1134
1135 } else {
1136 shift @arg;
1137 error "attach argument '$type' not supported, ignoring.\n";
1138 }
1139 }
1140 }
1141
1142 sub _object_attach {
1143 my ($obj, $name, %arg) = @_;
1144
1145 return if exists $obj->{_attachment}{$name};
1146
1147 if (my $attach = $attachment{$name}) {
1148 my $registry = $obj->registry;
1149
1150 for (@$attach) {
1151 my ($klass, @attach) = @$_;
1152 _attach $registry, $klass, @attach;
1153 }
1154
1155 $obj->{$name} = \%arg;
1156 } else {
1157 info "object uses attachment '$name' which is not available, postponing.\n";
1158 }
1159
1160 $obj->{_attachment}{$name} = undef;
1161 }
1162
1163 sub cf::attachable::attach {
1164 if (ref $_[0]) {
1165 _object_attach @_;
1166 } else {
1167 _attach shift->_attach_registry, @_;
1168 }
1169 _recalc_want;
1170 };
1171
1172 # all those should be optimised
1173 sub cf::attachable::detach {
1174 my ($obj, $name) = @_;
1175
1176 if (ref $obj) {
1177 delete $obj->{_attachment}{$name};
1178 reattach ($obj);
1179 } else {
1180 Carp::croak "cannot, currently, detach class attachments";
1181 }
1182 _recalc_want;
1183 };
1184
1185 sub cf::attachable::attached {
1186 my ($obj, $name) = @_;
1187
1188 exists $obj->{_attachment}{$name}
1189 }
1190
1191 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1192 eval "#line " . __LINE__ . " 'cf.pm'
1193 sub cf::\L$klass\E::_attach_registry {
1194 (\\\@CB_$klass, KLASS_$klass)
1195 }
1196
1197 sub cf::\L$klass\E::attachment {
1198 my \$name = shift;
1199
1200 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1201 }
1202 ";
1203 die if $@;
1204 }
1205
1206 our $override;
1207 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1208
1209 sub override {
1210 $override = 1;
1211 @INVOKE_RESULTS = (@_);
1212 }
1213
1214 sub do_invoke {
1215 my $event = shift;
1216 my $callbacks = shift;
1217
1218 @INVOKE_RESULTS = ();
1219
1220 local $override;
1221
1222 for (@$callbacks) {
1223 eval { &{$_->[1]} };
1224
1225 if ($@) {
1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1227 override;
1228 }
1229
1230 return 1 if $override;
1231 }
1232
1233 0
1234 }
1235
1236 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1237
1238 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1239
1240 Generate an object-specific event with the given arguments.
1241
1242 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1243 removed in future versions), and there is no public API to access override
1244 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1245
1246 =back
1247
1248 =cut
1249
1250 #############################################################################
1251 # object support
1252
1253 sub _object_equal($$);
1254 sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283 }
1284
1285 our $SLOW_MERGES;#d#
1286 sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293 }
1294
1295 sub reattach {
1296 # basically do the same as instantiate, without calling instantiate
1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1301
1302 my $registry = $obj->registry;
1303
1304 @$registry = ();
1305
1306 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1307
1308 for my $name (keys %{ $obj->{_attachment} || {} }) {
1309 if (my $attach = $attachment{$name}) {
1310 for (@$attach) {
1311 my ($klass, @attach) = @$_;
1312 _attach $registry, $klass, @attach;
1313 }
1314 } else {
1315 info "object uses attachment '$name' that is not available, postponing.\n";
1316 }
1317 }
1318 }
1319
1320 cf::attachable->attach (
1321 prio => -1000000,
1322 on_instantiate => sub {
1323 my ($obj, $data) = @_;
1324
1325 $data = decode_json $data;
1326
1327 for (@$data) {
1328 my ($name, $args) = @$_;
1329
1330 $obj->attach ($name, %{$args || {} });
1331 }
1332 },
1333 on_reattach => \&reattach,
1334 on_clone => sub {
1335 my ($src, $dst) = @_;
1336
1337 @{$dst->registry} = @{$src->registry};
1338
1339 %$dst = %$src;
1340
1341 %{$dst->{_attachment}} = %{$src->{_attachment}}
1342 if exists $src->{_attachment};
1343 },
1344 );
1345
1346 sub object_freezer_save {
1347 my ($filename, $rdata, $objs) = @_;
1348
1349 sync_job {
1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
1352 trace sprintf "saving %s (%d,%d)\n",
1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
1355
1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1357 aio_chmod $fh, SAVE_MODE;
1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1361 aio_fsync $fh;
1362 }
1363 aio_close $fh;
1364
1365 if (@$objs) {
1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1367 aio_chmod $fh, SAVE_MODE;
1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1372 aio_fsync $fh;
1373 }
1374 aio_close $fh;
1375 aio_rename "$filename.pst~", "$filename.pst";
1376 }
1377 } else {
1378 aio_unlink "$filename.pst";
1379 }
1380
1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
1385 } else {
1386 error "unable to save objects: $filename~: $!\n";
1387 }
1388 } else {
1389 aio_unlink $filename;
1390 aio_unlink "$filename.pst";
1391 }
1392 };
1393 }
1394
1395 sub object_freezer_as_string {
1396 my ($rdata, $objs) = @_;
1397
1398 use Data::Dumper;
1399
1400 $$rdata . Dumper $objs
1401 }
1402
1403 sub object_thawer_load {
1404 my ($filename) = @_;
1405
1406 my ($data, $av);
1407
1408 (aio_load $filename, $data) >= 0
1409 or return;
1410
1411 unless (aio_stat "$filename.pst") {
1412 (aio_load "$filename.pst", $av) >= 0
1413 or return;
1414
1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
1417 }
1418
1419 utf8::decode (my $decname = $filename);
1420 trace sprintf "loading %s (%d,%d)\n",
1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
1424 ($data, $av)
1425 }
1426
1427 =head2 COMMAND CALLBACKS
1428
1429 =over 4
1430
1431 =cut
1432
1433 #############################################################################
1434 # command handling &c
1435
1436 =item cf::register_command $name => \&callback($ob,$args);
1437
1438 Register a callback for execution when the client sends the user command
1439 $name.
1440
1441 =cut
1442
1443 sub register_command {
1444 my ($name, $cb) = @_;
1445
1446 my $caller = caller;
1447 #warn "registering command '$name/$time' to '$caller'";
1448
1449 push @{ $COMMAND{$name} }, [$caller, $cb];
1450 }
1451
1452 =item cf::register_extcmd $name => \&callback($pl,$packet);
1453
1454 Register a callback for execution when the client sends an (synchronous)
1455 extcmd packet. Ext commands will be processed in the order they are
1456 received by the server, like other user commands. The first argument is
1457 the logged-in player. Ext commands can only be processed after a player
1458 has logged in successfully.
1459
1460 If the callback returns something, it is sent back as if reply was being
1461 called.
1462
1463 =item cf::register_exticmd $name => \&callback($ns,$packet);
1464
1465 Register a callback for execution when the client sends an (asynchronous)
1466 exticmd packet. Exti commands are processed by the server as soon as they
1467 are received, i.e. out of order w.r.t. other commands. The first argument
1468 is a client socket. Exti commands can be received anytime, even before
1469 log-in.
1470
1471 If the callback returns something, it is sent back as if reply was being
1472 called.
1473
1474 =cut
1475
1476 sub register_extcmd {
1477 my ($name, $cb) = @_;
1478
1479 $EXTCMD{$name} = $cb;
1480 }
1481
1482 sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486 }
1487
1488 use File::Glob ();
1489
1490 cf::player->attach (
1491 on_unknown_command => sub {
1492 my ($pl, $name, $params) = @_;
1493
1494 my $cb = $COMMAND{$name}
1495 or return;
1496
1497 for my $cmd (@$cb) {
1498 $cmd->[1]->($pl->ob, $params);
1499 }
1500
1501 cf::override;
1502 },
1503 on_extcmd => sub {
1504 my ($pl, $buf) = @_;
1505
1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1507
1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
1513 if (my $cb = $EXTCMD{$type}) {
1514 @reply = $cb->($pl, @payload);
1515 }
1516
1517 $pl->ext_reply ($reply, @reply)
1518 if $reply;
1519
1520 } else {
1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1522 }
1523
1524 cf::override;
1525 },
1526 );
1527
1528 # "readahead" all extensions
1529 sub cache_extensions {
1530 my $grp = IO::AIO::aio_group;
1531
1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1533 for (grep /\.ext$/, @{$_[0]}) {
1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1535 }
1536 };
1537
1538 $grp
1539 }
1540
1541 sub _ext_cfg_reg($$$$) {
1542 my ($rvar, $varname, $cfgname, $default) = @_;
1543
1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1550 }
1551
1552 sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1560 for my $path (<$LIBDIR/*.ext>) {
1561 next unless -r $path;
1562
1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1635 }
1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1648 };
1649 }
1650
1651 #############################################################################
1652
1653 =back
1654
1655 =head2 CORE EXTENSIONS
1656
1657 Functions and methods that extend core deliantra objects.
1658
1659 =cut
1660
1661 package cf::player;
1662
1663 use Coro::AIO;
1664
1665 =head3 cf::player
1666
1667 =over 4
1668
1669 =item cf::player::num_playing
1670
1671 Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673 =cut
1674
1675 sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681 }
1682
1683 =item cf::player::find $login
1684
1685 Returns the given player object, loading it if necessary (might block).
1686
1687 =cut
1688
1689 sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692 }
1693
1694 sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698 }
1699
1700 sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704 }
1705
1706 sub exists($) {
1707 my ($login) = @_;
1708
1709 $cf::PLAYER{$login}
1710 or !aio_stat path $login
1711 }
1712
1713 sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738 }
1739
1740 cf::player->attach (
1741 on_load => sub {
1742 my ($pl, $path) = @_;
1743
1744 # restore slots saved in save, below
1745 my $slots = delete $pl->{_slots};
1746
1747 $pl->ob->current_weapon ($slots->[0]);
1748 $pl->combat_ob ($slots->[1]);
1749 $pl->ranged_ob ($slots->[2]);
1750 },
1751 );
1752
1753 sub save($) {
1754 my ($pl) = @_;
1755
1756 return if $pl->{deny_save};
1757
1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1760
1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773 }
1774
1775 sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786 }
1787
1788 =item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790 =cut
1791
1792 sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796 }
1797
1798 =item $pl->quit_character
1799
1800 Nukes the player without looking back. If logged in, the connection will
1801 be destroyed. May block for a long time.
1802
1803 =cut
1804
1805 sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834 }
1835
1836 =item $pl->kick
1837
1838 Kicks a player out of the game. This destroys the connection.
1839
1840 =cut
1841
1842 sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848 }
1849
1850 =item cf::player::list_logins
1851
1852 Returns am arrayref of all valid playernames in the system, can take a
1853 while and may block, so not sync_job-capable, ever.
1854
1855 =cut
1856
1857 sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879 }
1880
1881 =item $player->maps
1882
1883 =item cf::player::maps $login
1884
1885 Returns an arrayref of map paths that are private for this
1886 player. May block.
1887
1888 =cut
1889
1890 sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909 }
1910
1911 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913 Expand deliantra pod fragments into protocol xml.
1914
1915 =item $player->ext_reply ($msgid, @msg)
1916
1917 Sends an ext reply to the player.
1918
1919 =cut
1920
1921 sub ext_reply($$@) {
1922 my ($self, $id, @msg) = @_;
1923
1924 $self->ns->ext_reply ($id, @msg)
1925 }
1926
1927 =item $player->ext_msg ($type, @msg)
1928
1929 Sends an ext event to the client.
1930
1931 =cut
1932
1933 sub ext_msg($$@) {
1934 my ($self, $type, @msg) = @_;
1935
1936 $self->ns->ext_msg ($type, @msg);
1937 }
1938
1939 =head3 cf::region
1940
1941 =over 4
1942
1943 =cut
1944
1945 package cf::region;
1946
1947 =item cf::region::find_by_path $path
1948
1949 Tries to decuce the likely region for a map knowing only its path.
1950
1951 =cut
1952
1953 sub find_by_path($) {
1954 my ($path) = @_;
1955
1956 $path =~ s/^~[^\/]*//; # skip ~login
1957
1958 my ($match, $specificity);
1959
1960 for my $region (list) {
1961 if ($region->{match} && $path =~ $region->{match}) {
1962 ($match, $specificity) = ($region, $region->specificity)
1963 if $region->specificity > $specificity;
1964 }
1965 }
1966
1967 $match
1968 }
1969
1970 =back
1971
1972 =head3 cf::map
1973
1974 =over 4
1975
1976 =cut
1977
1978 package cf::map;
1979
1980 use Fcntl;
1981 use Coro::AIO;
1982
1983 use overload
1984 '""' => \&as_string,
1985 fallback => 1;
1986
1987 our $MAX_RESET = 3600;
1988 our $DEFAULT_RESET = 3000;
1989
1990 sub generate_random_map {
1991 my ($self, $rmp) = @_;
1992
1993 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1994
1995 $self->_create_random_map ($rmp);
1996 }
1997
1998 =item cf::map->register ($regex, $prio)
1999
2000 Register a handler for the map path matching the given regex at the
2001 givne priority (higher is better, built-in handlers have priority 0, the
2002 default).
2003
2004 =cut
2005
2006 sub register {
2007 my (undef, $regex, $prio) = @_;
2008 my $pkg = caller;
2009
2010 push @{"$pkg\::ISA"}, __PACKAGE__;
2011
2012 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2013 }
2014
2015 # also paths starting with '/'
2016 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2017
2018 sub thawer_merge {
2019 my ($self, $merge) = @_;
2020
2021 # we have to keep some variables in memory intact
2022 local $self->{path};
2023 local $self->{load_path};
2024
2025 $self->SUPER::thawer_merge ($merge);
2026 }
2027
2028 sub normalise {
2029 my ($path, $base) = @_;
2030
2031 $path = "$path"; # make sure it's a string
2032
2033 $path =~ s/\.map$//;
2034
2035 # map plan:
2036 #
2037 # /! non-realised random map exit (special hack!)
2038 # {... are special paths that are not being touched
2039 # ?xxx/... are special absolute paths
2040 # ?random/... random maps
2041 # /... normal maps
2042 # ~user/... per-player map of a specific user
2043
2044 $path =~ s/$PATH_SEP/\//go;
2045
2046 # treat it as relative path if it starts with
2047 # something that looks reasonable
2048 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2049 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2050
2051 $base =~ s{[^/]+/?$}{};
2052 $path = "$base/$path";
2053 }
2054
2055 for ($path) {
2056 redo if s{/\.?/}{/};
2057 redo if s{/[^/]+/\.\./}{/};
2058 }
2059
2060 $path
2061 }
2062
2063 sub new_from_path {
2064 my (undef, $path, $base) = @_;
2065
2066 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2067
2068 $path = normalise $path, $base;
2069
2070 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2071 if ($path =~ $EXT_MAP{$pkg}[1]) {
2072 my $self = bless cf::map::new, $pkg;
2073 $self->{path} = $path; $self->path ($path);
2074 $self->init; # pass $1 etc.
2075 return $self;
2076 }
2077 }
2078
2079 Carp::cluck "unable to resolve path '$path' (base '$base')";
2080 ()
2081 }
2082
2083 # may re-bless or do other evil things
2084 sub init {
2085 my ($self) = @_;
2086
2087 $self
2088 }
2089
2090 sub as_string {
2091 my ($self) = @_;
2092
2093 "$self->{path}"
2094 }
2095
2096 # the displayed name, this is a one way mapping
2097 sub visible_name {
2098 &as_string
2099 }
2100
2101 # the original (read-only) location
2102 sub load_path {
2103 my ($self) = @_;
2104
2105 "$MAPDIR/$self->{path}.map"
2106 }
2107
2108 # the temporary/swap location
2109 sub save_path {
2110 my ($self) = @_;
2111
2112 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2113 "$TMPDIR/$path.map"
2114 }
2115
2116 # the unique path, undef == no special unique path
2117 sub uniq_path {
2118 my ($self) = @_;
2119
2120 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2121 "$UNIQUEDIR/$path"
2122 }
2123
2124 sub decay_objects {
2125 my ($self) = @_;
2126
2127 return if $self->{deny_reset};
2128
2129 $self->do_decay_objects;
2130 }
2131
2132 sub unlink_save {
2133 my ($self) = @_;
2134
2135 utf8::encode (my $save = $self->save_path);
2136 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2137 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2138 }
2139
2140 sub load_header_from($) {
2141 my ($self, $path) = @_;
2142
2143 utf8::encode $path;
2144 my $f = new_from_file cf::object::thawer $path
2145 or return;
2146
2147 $self->_load_header ($f)
2148 or return;
2149
2150 local $MAP_LOADING{$self->{path}} = $self;
2151 $f->resolve_delayed_derefs;
2152
2153 $self->{load_path} = $path;
2154
2155 1
2156 }
2157
2158 # used to laod the header of an original map
2159 sub load_header_orig {
2160 my ($self) = @_;
2161
2162 $self->load_header_from ($self->load_path)
2163 }
2164
2165 # used to laod the header of an instantiated map
2166 sub load_header_temp {
2167 my ($self) = @_;
2168
2169 $self->load_header_from ($self->save_path)
2170 }
2171
2172 # called after loading the header from an instantiated map
2173 sub prepare_temp {
2174 my ($self) = @_;
2175
2176 $self->last_access ((delete $self->{last_access})
2177 || $cf::RUNTIME); #d#
2178 # safety
2179 $self->{instantiate_time} = $cf::RUNTIME
2180 if $self->{instantiate_time} > $cf::RUNTIME;
2181 }
2182
2183 # called after loading the header from an original map
2184 sub prepare_orig {
2185 my ($self) = @_;
2186
2187 $self->{load_original} = 1;
2188 $self->{instantiate_time} = $cf::RUNTIME;
2189 $self->last_access ($cf::RUNTIME);
2190 $self->instantiate;
2191 }
2192
2193 sub load_header {
2194 my ($self) = @_;
2195
2196 if ($self->load_header_temp) {
2197 $self->prepare_temp;
2198 } else {
2199 $self->load_header_orig
2200 or return;
2201 $self->prepare_orig;
2202 }
2203
2204 $self->{deny_reset} = 1
2205 if $self->no_reset;
2206
2207 $self->default_region (cf::region::find_by_path $self->{path})
2208 unless $self->default_region;
2209
2210 1
2211 }
2212
2213 sub find;
2214 sub find {
2215 my ($path, $origin) = @_;
2216
2217 cf::cede_to_tick;
2218
2219 $path = normalise $path, $origin;
2220
2221 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2222 my $guard2 = cf::lock_acquire "map_find:$path";
2223
2224 $cf::MAP{$path} || do {
2225 my $map = new_from_path cf::map $path
2226 or return;
2227
2228 $map->{last_save} = $cf::RUNTIME;
2229
2230 $map->load_header
2231 or return;
2232
2233 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2234 # doing this can freeze the server in a sync job, obviously
2235 #$cf::WAIT_FOR_TICK->wait;
2236 undef $guard2;
2237 undef $guard1;
2238 $map->reset;
2239 return find $path;
2240 }
2241
2242 $cf::MAP{$path} = $map
2243 }
2244 }
2245
2246 sub pre_load { }
2247 #sub post_load { } # XS
2248
2249 sub load {
2250 my ($self) = @_;
2251
2252 local $self->{deny_reset} = 1; # loading can take a long time
2253
2254 my $path = $self->{path};
2255
2256 {
2257 my $guard = cf::lock_acquire "map_data:$path";
2258
2259 return unless $self->valid;
2260 return unless $self->state == cf::MAP_SWAPPED;
2261
2262 $self->alloc;
2263
2264 $self->pre_load;
2265 cf::cede_to_tick;
2266
2267 if (exists $self->{load_path}) {
2268 my $f = new_from_file cf::object::thawer $self->{load_path};
2269 $f->skip_block;
2270 $self->_load_objects ($f)
2271 or return;
2272
2273 $self->post_load_original
2274 if delete $self->{load_original};
2275
2276 if (my $uniq = $self->uniq_path) {
2277 utf8::encode $uniq;
2278 unless (aio_stat $uniq) {
2279 if (my $f = new_from_file cf::object::thawer $uniq) {
2280 $self->clear_unique_items;
2281 $self->_load_objects ($f);
2282 $f->resolve_delayed_derefs;
2283 }
2284 }
2285 }
2286
2287 $f->resolve_delayed_derefs;
2288 } else {
2289 $self->post_load_original
2290 if delete $self->{load_original};
2291 }
2292
2293 $self->state (cf::MAP_INACTIVE);
2294
2295 cf::cede_to_tick;
2296 # now do the right thing for maps
2297 $self->link_multipart_objects;
2298 $self->difficulty ($self->estimate_difficulty)
2299 unless $self->difficulty;
2300 cf::cede_to_tick;
2301
2302 unless ($self->{deny_activate}) {
2303 $self->decay_objects;
2304 $self->fix_auto_apply;
2305 $self->update_buttons;
2306 cf::cede_to_tick;
2307 #$self->activate; # no longer activate maps automatically
2308 }
2309
2310 $self->{last_save} = $cf::RUNTIME;
2311 $self->last_access ($cf::RUNTIME);
2312 }
2313
2314 $self->post_load;
2315
2316 1
2317 }
2318
2319 # customize the map for a given player, i.e.
2320 # return the _real_ map. used by e.g. per-player
2321 # maps to change the path to ~playername/mappath
2322 sub customise_for {
2323 my ($self, $ob) = @_;
2324
2325 return find "~" . $ob->name . "/" . $self->{path}
2326 if $self->per_player;
2327
2328 # return find "?party/" . $ob->name . "/" . $self->{path}
2329 # if $self->per_party;
2330
2331 $self
2332 }
2333
2334 sub find_sync {
2335 my ($path, $origin) = @_;
2336
2337 # it's a bug to call this from the main context
2338 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2339 if $Coro::current == $Coro::main;
2340
2341 find $path, $origin
2342 }
2343
2344 sub do_load_sync {
2345 my ($map) = @_;
2346
2347 # it's a bug to call this from the main context
2348 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2349 if $Coro::current == $Coro::main;
2350
2351 $map->load;
2352 }
2353
2354 our %MAP_PREFETCH;
2355 our $MAP_PREFETCHER = undef;
2356
2357 sub find_async {
2358 my ($path, $origin, $load) = @_;
2359
2360 $path = normalise $path, $origin;
2361
2362 if (my $map = $cf::MAP{$path}) {
2363 return $map if !$load || $map->linkable;
2364 }
2365
2366 $MAP_PREFETCH{$path} |= $load;
2367
2368 $MAP_PREFETCHER ||= cf::async {
2369 $Coro::current->{desc} = "map prefetcher";
2370
2371 while (%MAP_PREFETCH) {
2372 while (my ($k, $v) = each %MAP_PREFETCH) {
2373 if (my $map = find $k) {
2374 $map->load if $v;
2375 }
2376
2377 delete $MAP_PREFETCH{$k};
2378 }
2379 }
2380 undef $MAP_PREFETCHER;
2381 };
2382 $MAP_PREFETCHER->prio (6);
2383
2384 ()
2385 }
2386
2387 # common code, used by both ->save and ->swapout
2388 sub _save {
2389 my ($self) = @_;
2390
2391 $self->{last_save} = $cf::RUNTIME;
2392
2393 return unless $self->dirty;
2394
2395 my $save = $self->save_path; utf8::encode $save;
2396 my $uniq = $self->uniq_path; utf8::encode $uniq;
2397
2398 $self->{load_path} = $save;
2399
2400 return if $self->{deny_save};
2401
2402 local $self->{last_access} = $self->last_access;#d#
2403
2404 cf::async {
2405 $Coro::current->{desc} = "map player save";
2406 $_->contr->save for $self->players;
2407 };
2408
2409 cf::get_slot 0.02;
2410
2411 if ($uniq) {
2412 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2413 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2414 } else {
2415 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2416 }
2417 }
2418
2419 sub save {
2420 my ($self) = @_;
2421
2422 my $lock = cf::lock_acquire "map_data:$self->{path}";
2423
2424 $self->_save;
2425 }
2426
2427 sub swap_out {
2428 my ($self) = @_;
2429
2430 my $lock = cf::lock_acquire "map_data:$self->{path}";
2431
2432 return if !$self->linkable;
2433 return if $self->{deny_save};
2434 return if $self->players;
2435
2436 # first deactivate the map and "unlink" it from the core
2437 $self->deactivate;
2438 $_->clear_links_to ($self) for values %cf::MAP;
2439 $self->state (cf::MAP_SWAPPED);
2440
2441 # then atomically save
2442 $self->_save;
2443
2444 # then free the map
2445 $self->clear;
2446 }
2447
2448 sub reset_at {
2449 my ($self) = @_;
2450
2451 # TODO: safety, remove and allow resettable per-player maps
2452 return 1e99 if $self->{deny_reset};
2453
2454 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2455 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2456
2457 $time + $to
2458 }
2459
2460 sub should_reset {
2461 my ($self) = @_;
2462
2463 $self->reset_at <= $cf::RUNTIME
2464 }
2465
2466 sub reset {
2467 my ($self) = @_;
2468
2469 my $lock = cf::lock_acquire "map_data:$self->{path}";
2470
2471 return if $self->players;
2472
2473 cf::trace "resetting map ", $self->path, "\n";
2474
2475 $self->state (cf::MAP_SWAPPED);
2476
2477 # need to save uniques path
2478 unless ($self->{deny_save}) {
2479 my $uniq = $self->uniq_path; utf8::encode $uniq;
2480
2481 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2482 if $uniq;
2483 }
2484
2485 delete $cf::MAP{$self->path};
2486
2487 $self->deactivate;
2488 $_->clear_links_to ($self) for values %cf::MAP;
2489 $self->clear;
2490
2491 $self->unlink_save;
2492 $self->destroy;
2493 }
2494
2495 my $nuke_counter = "aaaa";
2496
2497 sub nuke {
2498 my ($self) = @_;
2499
2500 {
2501 my $lock = cf::lock_acquire "map_data:$self->{path}";
2502
2503 delete $cf::MAP{$self->path};
2504
2505 $self->unlink_save;
2506
2507 bless $self, "cf::map::wrap";
2508 delete $self->{deny_reset};
2509 $self->{deny_save} = 1;
2510 $self->reset_timeout (1);
2511 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2512
2513 $cf::MAP{$self->path} = $self;
2514 }
2515
2516 $self->reset; # polite request, might not happen
2517 }
2518
2519 =item $maps = cf::map::tmp_maps
2520
2521 Returns an arrayref with all map paths of currently instantiated and saved
2522 maps. May block.
2523
2524 =cut
2525
2526 sub tmp_maps() {
2527 [
2528 map {
2529 utf8::decode $_;
2530 /\.map$/
2531 ? normalise $_
2532 : ()
2533 } @{ aio_readdir $TMPDIR or [] }
2534 ]
2535 }
2536
2537 =item $maps = cf::map::random_maps
2538
2539 Returns an arrayref with all map paths of currently instantiated and saved
2540 random maps. May block.
2541
2542 =cut
2543
2544 sub random_maps() {
2545 [
2546 map {
2547 utf8::decode $_;
2548 /\.map$/
2549 ? normalise "?random/$_"
2550 : ()
2551 } @{ aio_readdir $RANDOMDIR or [] }
2552 ]
2553 }
2554
2555 =item cf::map::unique_maps
2556
2557 Returns an arrayref of paths of all shared maps that have
2558 instantiated unique items. May block.
2559
2560 =cut
2561
2562 sub unique_maps() {
2563 [
2564 map {
2565 utf8::decode $_;
2566 s/\.map$//; # TODO future compatibility hack
2567 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2568 ? ()
2569 : normalise $_
2570 } @{ aio_readdir $UNIQUEDIR or [] }
2571 ]
2572 }
2573
2574 =item cf::map::static_maps
2575
2576 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2577 file in the shared directory excluding F</styles> and F</editor>). May
2578 block.
2579
2580 =cut
2581
2582 sub static_maps() {
2583 my @dirs = "";
2584 my @maps;
2585
2586 while (@dirs) {
2587 my $dir = shift @dirs;
2588
2589 next if $dir eq "/styles" || $dir eq "/editor";
2590
2591 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2592 or return;
2593
2594 for (@$files) {
2595 s/\.map$// or next;
2596 utf8::decode $_;
2597 push @maps, "$dir/$_";
2598 }
2599
2600 push @dirs, map "$dir/$_", @$dirs;
2601 }
2602
2603 \@maps
2604 }
2605
2606 =back
2607
2608 =head3 cf::object
2609
2610 =cut
2611
2612 package cf::object;
2613
2614 =over 4
2615
2616 =item $ob->inv_recursive
2617
2618 Returns the inventory of the object I<and> their inventories, recursively,
2619 but I<not> the object itself.
2620
2621 =cut
2622
2623 sub inv_recursive_;
2624 sub inv_recursive_ {
2625 map { $_, inv_recursive_ $_->inv } @_
2626 }
2627
2628 sub inv_recursive {
2629 inv_recursive_ inv $_[0]
2630 }
2631
2632 =item $ref = $ob->ref
2633
2634 Creates and returns a persistent reference to an object that can be stored as a string.
2635
2636 =item $ob = cf::object::deref ($refstring)
2637
2638 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2639 even if the object actually exists. May block.
2640
2641 =cut
2642
2643 sub deref {
2644 my ($ref) = @_;
2645
2646 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2647 my ($uuid, $name) = ($1, $2);
2648 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2649 or return;
2650 $pl->ob->uuid eq $uuid
2651 or return;
2652
2653 $pl->ob
2654 } else {
2655 warn "$ref: cannot resolve object reference\n";
2656 undef
2657 }
2658 }
2659
2660 package cf;
2661
2662 =back
2663
2664 =head3 cf::object::player
2665
2666 =over 4
2667
2668 =item $player_object->reply ($npc, $msg[, $flags])
2669
2670 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2671 can be C<undef>. Does the right thing when the player is currently in a
2672 dialogue with the given NPC character.
2673
2674 =cut
2675
2676 our $SAY_CHANNEL = {
2677 id => "say",
2678 title => "Map",
2679 reply => "say ",
2680 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2681 };
2682
2683 our $CHAT_CHANNEL = {
2684 id => "chat",
2685 title => "Chat",
2686 reply => "chat ",
2687 tooltip => "Player chat and shouts, global to the server.",
2688 };
2689
2690 # rough implementation of a future "reply" method that works
2691 # with dialog boxes.
2692 #TODO: the first argument must go, split into a $npc->reply_to ( method
2693 sub cf::object::player::reply($$$;$) {
2694 my ($self, $npc, $msg, $flags) = @_;
2695
2696 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2697
2698 if ($self->{record_replies}) {
2699 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2700
2701 } else {
2702 my $pl = $self->contr;
2703
2704 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2705 my $dialog = $pl->{npc_dialog};
2706 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2707
2708 } else {
2709 $msg = $npc->name . " says: $msg" if $npc;
2710 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2711 }
2712 }
2713 }
2714
2715 =item $object->send_msg ($channel, $msg, $color, [extra...])
2716
2717 =cut
2718
2719 sub cf::object::send_msg {
2720 my $pl = shift->contr
2721 or return;
2722 $pl->send_msg (@_);
2723 }
2724
2725 =item $player_object->may ("access")
2726
2727 Returns wether the given player is authorized to access resource "access"
2728 (e.g. "command_wizcast").
2729
2730 =cut
2731
2732 sub cf::object::player::may {
2733 my ($self, $access) = @_;
2734
2735 $self->flag (cf::FLAG_WIZ) ||
2736 (ref $cf::CFG{"may_$access"}
2737 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2738 : $cf::CFG{"may_$access"})
2739 }
2740
2741 =item $player_object->enter_link
2742
2743 Freezes the player and moves him/her to a special map (C<{link}>).
2744
2745 The player should be reasonably safe there for short amounts of time (e.g.
2746 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2747 though, as the player cannot control the character while it is on the link
2748 map.
2749
2750 Will never block.
2751
2752 =item $player_object->leave_link ($map, $x, $y)
2753
2754 Moves the player out of the special C<{link}> map onto the specified
2755 map. If the map is not valid (or omitted), the player will be moved back
2756 to the location he/she was before the call to C<enter_link>, or, if that
2757 fails, to the emergency map position.
2758
2759 Might block.
2760
2761 =cut
2762
2763 sub link_map {
2764 unless ($LINK_MAP) {
2765 $LINK_MAP = cf::map::find "{link}"
2766 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2767 $LINK_MAP->load;
2768 }
2769
2770 $LINK_MAP
2771 }
2772
2773 sub cf::object::player::enter_link {
2774 my ($self) = @_;
2775
2776 $self->deactivate_recursive;
2777
2778 ++$self->{_link_recursion};
2779
2780 return if UNIVERSAL::isa $self->map, "ext::map_link";
2781
2782 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2783 if $self->map && $self->map->{path} ne "{link}";
2784
2785 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2786 }
2787
2788 sub cf::object::player::leave_link {
2789 my ($self, $map, $x, $y) = @_;
2790
2791 return unless $self->contr->active;
2792
2793 my $link_pos = delete $self->{_link_pos};
2794
2795 unless ($map) {
2796 # restore original map position
2797 ($map, $x, $y) = @{ $link_pos || [] };
2798 $map = cf::map::find $map;
2799
2800 unless ($map) {
2801 ($map, $x, $y) = @$EMERGENCY_POSITION;
2802 $map = cf::map::find $map
2803 or die "FATAL: cannot load emergency map\n";
2804 }
2805 }
2806
2807 ($x, $y) = (-1, -1)
2808 unless (defined $x) && (defined $y);
2809
2810 # use -1 or undef as default coordinates, not 0, 0
2811 ($x, $y) = ($map->enter_x, $map->enter_y)
2812 if $x <= 0 && $y <= 0;
2813
2814 $map->load;
2815
2816 return unless $self->contr->active;
2817
2818 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2819 if ($self->enter_map ($map, $x, $y)) {
2820 # entering was successful
2821 delete $self->{_link_recursion};
2822 # only activate afterwards, to support waiting in hooks
2823 $self->activate_recursive;
2824 }
2825
2826 }
2827
2828 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2829
2830 Moves the player to the given map-path and coordinates by first freezing
2831 her, loading and preparing them map, calling the provided $check callback
2832 that has to return the map if sucecssful, and then unfreezes the player on
2833 the new (success) or old (failed) map position. In either case, $done will
2834 be called at the end of this process.
2835
2836 Note that $check will be called with a potentially non-loaded map, so if
2837 it needs a loaded map it has to call C<< ->load >>.
2838
2839 =cut
2840
2841 our $GOTOGEN;
2842
2843 sub cf::object::player::goto {
2844 my ($self, $path, $x, $y, $check, $done) = @_;
2845
2846 if ($self->{_link_recursion} >= $MAX_LINKS) {
2847 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2848 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2849 ($path, $x, $y) = @$EMERGENCY_POSITION;
2850 }
2851
2852 # do generation counting so two concurrent goto's will be executed in-order
2853 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2854
2855 $self->enter_link;
2856
2857 (async {
2858 $Coro::current->{desc} = "player::goto $path $x $y";
2859
2860 # *tag paths override both path and x|y
2861 if ($path =~ /^\*(.*)$/) {
2862 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2863 my $ob = $obs[rand @obs];
2864
2865 # see if we actually can go there
2866 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2867 $ob = $obs[rand @obs];
2868 } else {
2869 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2870 }
2871 # else put us there anyways for now #d#
2872
2873 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2874 } else {
2875 ($path, $x, $y) = (undef, undef, undef);
2876 }
2877 }
2878
2879 my $map = eval {
2880 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2881
2882 if ($map) {
2883 $map = $map->customise_for ($self);
2884 $map = $check->($map, $x, $y, $self) if $check && $map;
2885 } else {
2886 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2887 }
2888
2889 $map
2890 };
2891
2892 if ($@) {
2893 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2894 LOG llevError | logBacktrace, Carp::longmess $@;
2895 }
2896
2897 if ($gen == $self->{_goto_generation}) {
2898 delete $self->{_goto_generation};
2899 $self->leave_link ($map, $x, $y);
2900 }
2901
2902 $done->($self) if $done;
2903 })->prio (1);
2904 }
2905
2906 =item $player_object->enter_exit ($exit_object)
2907
2908 =cut
2909
2910 sub parse_random_map_params {
2911 my ($spec) = @_;
2912
2913 my $rmp = { # defaults
2914 xsize => (cf::rndm 15, 40),
2915 ysize => (cf::rndm 15, 40),
2916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2917 #layout => string,
2918 };
2919
2920 for (split /\n/, $spec) {
2921 my ($k, $v) = split /\s+/, $_, 2;
2922
2923 $rmp->{lc $k} = $v if (length $k) && (length $v);
2924 }
2925
2926 $rmp
2927 }
2928
2929 sub prepare_random_map {
2930 my ($exit) = @_;
2931
2932 # all this does is basically replace the /! path by
2933 # a new random map path (?random/...) with a seed
2934 # that depends on the exit object
2935
2936 my $rmp = parse_random_map_params $exit->msg;
2937
2938 if ($exit->map) {
2939 $rmp->{region} = $exit->region->name;
2940 $rmp->{origin_map} = $exit->map->path;
2941 $rmp->{origin_x} = $exit->x;
2942 $rmp->{origin_y} = $exit->y;
2943
2944 $exit->map->touch;
2945 }
2946
2947 $rmp->{random_seed} ||= $exit->random_seed;
2948
2949 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2950 my $md5 = Digest::MD5::md5_hex $data;
2951 my $meta = "$RANDOMDIR/$md5.meta";
2952
2953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2954 aio_write $fh, 0, (length $data), $data, 0;
2955 undef $fh;
2956 aio_rename "$meta~", $meta;
2957
2958 my $slaying = "?random/$md5";
2959
2960 if ($exit->valid) {
2961 $exit->slaying ("?random/$md5");
2962 $exit->msg (undef);
2963 }
2964 }
2965 }
2966
2967 sub cf::object::player::enter_exit {
2968 my ($self, $exit) = @_;
2969
2970 return unless $self->type == cf::PLAYER;
2971
2972 $self->enter_link;
2973
2974 (async {
2975 $Coro::current->{desc} = "enter_exit";
2976
2977 unless (eval {
2978 $self->deactivate_recursive; # just to be sure
2979
2980 my $map = cf::map::normalise $exit->slaying, $exit->map;
2981 my $x = $exit->stats->hp;
2982 my $y = $exit->stats->sp;
2983
2984 # special map handling
2985 my $slaying = $exit->slaying;
2986
2987 # special map handling
2988 if ($slaying eq "/!") {
2989 my $guard = cf::lock_acquire "exit_prepare:$exit";
2990
2991 prepare_random_map $exit
2992 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2993
2994 $map = $exit->slaying;
2995
2996 } elsif ($slaying eq '!up') {
2997 $map = $exit->map->tile_path (cf::TILE_UP);
2998 $x = $exit->x;
2999 $y = $exit->y;
3000
3001 } elsif ($slaying eq '!down') {
3002 $map = $exit->map->tile_path (cf::TILE_DOWN);
3003 $x = $exit->x;
3004 $y = $exit->y;
3005 }
3006
3007 $self->goto ($map, $x, $y);
3008
3009 # if exit is damned, update players death & WoR home-position
3010 $self->contr->savebed ($map, $x, $y)
3011 if $exit->flag (cf::FLAG_DAMNED);
3012
3013 1
3014 }) {
3015 $self->message ("Something went wrong deep within the deliantra server. "
3016 . "I'll try to bring you back to the map you were before. "
3017 . "Please report this to the dungeon master!",
3018 cf::NDI_UNIQUE | cf::NDI_RED);
3019
3020 error "ERROR in enter_exit: $@";
3021 $self->leave_link;
3022 }
3023 })->prio (1);
3024 }
3025
3026 =head3 cf::client
3027
3028 =over 4
3029
3030 =item $client->send_drawinfo ($text, $flags)
3031
3032 Sends a drawinfo packet to the client. Circumvents output buffering so
3033 should not be used under normal circumstances.
3034
3035 =cut
3036
3037 sub cf::client::send_drawinfo {
3038 my ($self, $text, $flags) = @_;
3039
3040 utf8::encode $text;
3041 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3042 }
3043
3044 =item $client->send_big_packet ($pkt)
3045
3046 Like C<send_packet>, but tries to compress large packets, and fragments
3047 them as required.
3048
3049 =cut
3050
3051 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3052
3053 sub cf::client::send_big_packet {
3054 my ($self, $pkt) = @_;
3055
3056 # try lzf for large packets
3057 $pkt = "lzf " . Compress::LZF::compress $pkt
3058 if 1024 <= length $pkt and $self->{can_lzf};
3059
3060 # split very large packets
3061 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3062 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3063 $pkt = "frag";
3064 }
3065
3066 $self->send_packet ($pkt);
3067 }
3068
3069 =item $client->send_msg ($channel, $msg, $color, [extra...])
3070
3071 Send a drawinfo or msg packet to the client, formatting the msg for the
3072 client if neccessary. C<$type> should be a string identifying the type of
3073 the message, with C<log> being the default. If C<$color> is negative, suppress
3074 the message unless the client supports the msg packet.
3075
3076 =cut
3077
3078 # non-persistent channels (usually the info channel)
3079 our %CHANNEL = (
3080 "c/motd" => {
3081 id => "infobox",
3082 title => "MOTD",
3083 reply => undef,
3084 tooltip => "The message of the day",
3085 },
3086 "c/identify" => {
3087 id => "infobox",
3088 title => "Identify",
3089 reply => undef,
3090 tooltip => "Items recently identified",
3091 },
3092 "c/examine" => {
3093 id => "infobox",
3094 title => "Examine",
3095 reply => undef,
3096 tooltip => "Signs and other items you examined",
3097 },
3098 "c/shopinfo" => {
3099 id => "infobox",
3100 title => "Shop Info",
3101 reply => undef,
3102 tooltip => "What your bargaining skill tells you about the shop",
3103 },
3104 "c/book" => {
3105 id => "infobox",
3106 title => "Book",
3107 reply => undef,
3108 tooltip => "The contents of a note or book",
3109 },
3110 "c/lookat" => {
3111 id => "infobox",
3112 title => "Look",
3113 reply => undef,
3114 tooltip => "What you saw there",
3115 },
3116 "c/who" => {
3117 id => "infobox",
3118 title => "Players",
3119 reply => undef,
3120 tooltip => "Shows players who are currently online",
3121 },
3122 "c/body" => {
3123 id => "infobox",
3124 title => "Body Parts",
3125 reply => undef,
3126 tooltip => "Shows which body parts you posess and are available",
3127 },
3128 "c/statistics" => {
3129 id => "infobox",
3130 title => "Statistics",
3131 reply => undef,
3132 tooltip => "Shows your primary statistics",
3133 },
3134 "c/skills" => {
3135 id => "infobox",
3136 title => "Skills",
3137 reply => undef,
3138 tooltip => "Shows your experience per skill and item power",
3139 },
3140 "c/shopitems" => {
3141 id => "infobox",
3142 title => "Shop Items",
3143 reply => undef,
3144 tooltip => "Shows the items currently for sale in this shop",
3145 },
3146 "c/resistances" => {
3147 id => "infobox",
3148 title => "Resistances",
3149 reply => undef,
3150 tooltip => "Shows your resistances",
3151 },
3152 "c/pets" => {
3153 id => "infobox",
3154 title => "Pets",
3155 reply => undef,
3156 tooltip => "Shows information abotu your pets/a specific pet",
3157 },
3158 "c/perceiveself" => {
3159 id => "infobox",
3160 title => "Perceive Self",
3161 reply => undef,
3162 tooltip => "You gained detailed knowledge about yourself",
3163 },
3164 "c/uptime" => {
3165 id => "infobox",
3166 title => "Uptime",
3167 reply => undef,
3168 tooltip => "How long the server has been running since last restart",
3169 },
3170 "c/mapinfo" => {
3171 id => "infobox",
3172 title => "Map Info",
3173 reply => undef,
3174 tooltip => "Information related to the maps",
3175 },
3176 "c/party" => {
3177 id => "party",
3178 title => "Party",
3179 reply => "gsay ",
3180 tooltip => "Messages and chat related to your party",
3181 },
3182 "c/death" => {
3183 id => "death",
3184 title => "Death",
3185 reply => undef,
3186 tooltip => "Reason for and more info about your most recent death",
3187 },
3188 "c/say" => $SAY_CHANNEL,
3189 "c/chat" => $CHAT_CHANNEL,
3190 );
3191
3192 sub cf::client::send_msg {
3193 my ($self, $channel, $msg, $color, @extra) = @_;
3194
3195 $msg = $self->pl->expand_cfpod ($msg)
3196 unless $color & cf::NDI_VERBATIM;
3197
3198 $color &= cf::NDI_CLIENT_MASK; # just in case...
3199
3200 # check predefined channels, for the benefit of C
3201 if ($CHANNEL{$channel}) {
3202 $channel = $CHANNEL{$channel};
3203
3204 $self->ext_msg (channel_info => $channel);
3205 $channel = $channel->{id};
3206
3207 } elsif (ref $channel) {
3208 # send meta info to client, if not yet sent
3209 unless (exists $self->{channel}{$channel->{id}}) {
3210 $self->{channel}{$channel->{id}} = $channel;
3211 $self->ext_msg (channel_info => $channel);
3212 }
3213
3214 $channel = $channel->{id};
3215 }
3216
3217 return unless @extra || length $msg;
3218
3219 # default colour, mask it out
3220 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3221 if $color & cf::NDI_DEF;
3222
3223 my $pkt = "msg "
3224 . $self->{json_coder}->encode (
3225 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3226 );
3227
3228 $self->send_big_packet ($pkt);
3229 }
3230
3231 =item $client->ext_msg ($type, @msg)
3232
3233 Sends an ext event to the client.
3234
3235 =cut
3236
3237 sub cf::client::ext_msg($$@) {
3238 my ($self, $type, @msg) = @_;
3239
3240 if ($self->extcmd == 2) {
3241 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3242 } elsif ($self->extcmd == 1) { # TODO: remove
3243 push @msg, msgtype => "event_$type";
3244 $self->send_big_packet ("ext " . $self->{json_coder}->encode ({@msg}));
3245 }
3246 }
3247
3248 =item $client->ext_reply ($msgid, @msg)
3249
3250 Sends an ext reply to the client.
3251
3252 =cut
3253
3254 sub cf::client::ext_reply($$@) {
3255 my ($self, $id, @msg) = @_;
3256
3257 return unless $self->extcmd == 2;
3258
3259 $self->send_big_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
3260 }
3261
3262 =item $success = $client->query ($flags, "text", \&cb)
3263
3264 Queues a query to the client, calling the given callback with
3265 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3266 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3267
3268 Queries can fail, so check the return code. Or don't, as queries will
3269 become reliable at some point in the future.
3270
3271 =cut
3272
3273 sub cf::client::query {
3274 my ($self, $flags, $text, $cb) = @_;
3275
3276 return unless $self->state == ST_PLAYING
3277 || $self->state == ST_SETUP
3278 || $self->state == ST_CUSTOM;
3279
3280 $self->state (ST_CUSTOM);
3281
3282 utf8::encode $text;
3283 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3284
3285 $self->send_packet ($self->{query_queue}[0][0])
3286 if @{ $self->{query_queue} } == 1;
3287
3288 1
3289 }
3290
3291 cf::client->attach (
3292 on_connect => sub {
3293 my ($ns) = @_;
3294
3295 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3296 },
3297 on_reply => sub {
3298 my ($ns, $msg) = @_;
3299
3300 # this weird shuffling is so that direct followup queries
3301 # get handled first
3302 my $queue = delete $ns->{query_queue}
3303 or return; # be conservative, not sure how that can happen, but we saw a crash here
3304
3305 (shift @$queue)->[1]->($msg);
3306 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3307
3308 push @{ $ns->{query_queue} }, @$queue;
3309
3310 if (@{ $ns->{query_queue} } == @$queue) {
3311 if (@$queue) {
3312 $ns->send_packet ($ns->{query_queue}[0][0]);
3313 } else {
3314 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3315 }
3316 }
3317 },
3318 on_exticmd => sub {
3319 my ($ns, $buf) = @_;
3320
3321 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3322
3323 if (ref $msg) {
3324 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3325
3326 my @reply;
3327
3328 if (my $cb = $EXTICMD{$type}) {
3329 @reply = $cb->($ns, @payload);
3330 }
3331
3332 $ns->ext_reply ($reply, @reply)
3333 if $reply;
3334
3335 } else {
3336 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3337 }
3338
3339 cf::override;
3340 },
3341 );
3342
3343 =item $client->async (\&cb)
3344
3345 Create a new coroutine, running the specified callback. The coroutine will
3346 be automatically cancelled when the client gets destroyed (e.g. on logout,
3347 or loss of connection).
3348
3349 =cut
3350
3351 sub cf::client::async {
3352 my ($self, $cb) = @_;
3353
3354 my $coro = &Coro::async ($cb);
3355
3356 $coro->on_destroy (sub {
3357 delete $self->{_coro}{$coro+0};
3358 });
3359
3360 $self->{_coro}{$coro+0} = $coro;
3361
3362 $coro
3363 }
3364
3365 cf::client->attach (
3366 on_client_destroy => sub {
3367 my ($ns) = @_;
3368
3369 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3370 },
3371 );
3372
3373 =back
3374
3375
3376 =head2 SAFE SCRIPTING
3377
3378 Functions that provide a safe environment to compile and execute
3379 snippets of perl code without them endangering the safety of the server
3380 itself. Looping constructs, I/O operators and other built-in functionality
3381 is not available in the safe scripting environment, and the number of
3382 functions and methods that can be called is greatly reduced.
3383
3384 =cut
3385
3386 our $safe = new Safe "safe";
3387 our $safe_hole = new Safe::Hole;
3388
3389 $SIG{FPE} = 'IGNORE';
3390
3391 $safe->permit_only (Opcode::opset qw(
3392 :base_core :base_mem :base_orig :base_math :base_loop
3393 grepstart grepwhile mapstart mapwhile
3394 sort time
3395 ));
3396
3397 # here we export the classes and methods available to script code
3398
3399 =pod
3400
3401 The following functions and methods are available within a safe environment:
3402
3403 cf::object
3404 contr pay_amount pay_player map x y force_find force_add destroy
3405 insert remove name archname title slaying race decrease split
3406 value
3407
3408 cf::object::player
3409 player
3410
3411 cf::player
3412 peaceful
3413
3414 cf::map
3415 trigger
3416
3417 =cut
3418
3419 for (
3420 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3421 insert remove inv nrof name archname title slaying race
3422 decrease split destroy change_exp value msg lore send_msg)],
3423 ["cf::object::player" => qw(player)],
3424 ["cf::player" => qw(peaceful send_msg)],
3425 ["cf::map" => qw(trigger)],
3426 ) {
3427 my ($pkg, @funs) = @$_;
3428 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3429 for @funs;
3430 }
3431
3432 =over 4
3433
3434 =item @retval = safe_eval $code, [var => value, ...]
3435
3436 Compiled and executes the given perl code snippet. additional var/value
3437 pairs result in temporary local (my) scalar variables of the given name
3438 that are available in the code snippet. Example:
3439
3440 my $five = safe_eval '$first + $second', first => 1, second => 4;
3441
3442 =cut
3443
3444 sub safe_eval($;@) {
3445 my ($code, %vars) = @_;
3446
3447 my $qcode = $code;
3448 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3449 $qcode =~ s/\n/\\n/g;
3450
3451 %vars = (_dummy => 0) unless %vars;
3452
3453 my @res;
3454 local $_;
3455
3456 my $eval =
3457 "do {\n"
3458 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3459 . "#line 0 \"{$qcode}\"\n"
3460 . $code
3461 . "\n}"
3462 ;
3463
3464 if ($CFG{safe_eval}) {
3465 sub_generation_inc;
3466 local @safe::cf::_safe_eval_args = values %vars;
3467 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3468 sub_generation_inc;
3469 } else {
3470 local @cf::_safe_eval_args = values %vars;
3471 @res = wantarray ? eval eval : scalar eval $eval;
3472 }
3473
3474 if ($@) {
3475 warn "$@",
3476 "while executing safe code '$code'\n",
3477 "with arguments " . (join " ", %vars) . "\n";
3478 }
3479
3480 wantarray ? @res : $res[0]
3481 }
3482
3483 =item cf::register_script_function $function => $cb
3484
3485 Register a function that can be called from within map/npc scripts. The
3486 function should be reasonably secure and should be put into a package name
3487 like the extension.
3488
3489 Example: register a function that gets called whenever a map script calls
3490 C<rent::overview>, as used by the C<rent> extension.
3491
3492 cf::register_script_function "rent::overview" => sub {
3493 ...
3494 };
3495
3496 =cut
3497
3498 sub register_script_function {
3499 my ($fun, $cb) = @_;
3500
3501 $fun = "safe::$fun" if $CFG{safe_eval};
3502 *$fun = $safe_hole->wrap ($cb);
3503 }
3504
3505 =back
3506
3507 =cut
3508
3509 #############################################################################
3510 # the server's init and main functions
3511
3512 our %FACEHASH; # hash => idx, #d# HACK for http server
3513
3514 # internal api, not fianlised
3515 sub add_face {
3516 my ($name, $type, $data) = @_;
3517
3518 my $idx = cf::face::find $name;
3519
3520 if ($idx) {
3521 delete $FACEHASH{cf::face::get_chksum $idx};
3522 } else {
3523 $idx = cf::face::alloc $name;
3524 }
3525
3526 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3527
3528 cf::face::set_type $idx, $type;
3529 cf::face::set_data $idx, 0, $data, $hash;
3530 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3531 $FACEHASH{$hash} = $idx;#d#
3532
3533 $idx
3534 }
3535
3536 sub load_facedata($) {
3537 my ($path) = @_;
3538
3539 # HACK to clear player env face cache, we need some signal framework
3540 # for this (global event?)
3541 %ext::player_env::MUSIC_FACE_CACHE = ();
3542
3543 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3544
3545 trace "loading facedata from $path\n";
3546
3547 my $facedata = decode_storable load_file $path;
3548
3549 $facedata->{version} == 2
3550 or cf::cleanup "$path: version mismatch, cannot proceed.";
3551
3552 cf::cede_to_tick;
3553
3554 {
3555 my $faces = $facedata->{faceinfo};
3556
3557 for my $face (sort keys %$faces) {
3558 my $info = $faces->{$face};
3559 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3560
3561 cf::face::set_visibility $idx, $info->{visibility};
3562 cf::face::set_magicmap $idx, $info->{magicmap};
3563 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3564 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3565 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3566 $FACEHASH{$info->{hash64}} = $idx;#d#
3567
3568 cf::cede_to_tick;
3569 }
3570
3571 while (my ($face, $info) = each %$faces) {
3572 next unless $info->{smooth};
3573
3574 my $idx = cf::face::find $face
3575 or next;
3576
3577 if (my $smooth = cf::face::find $info->{smooth}) {
3578 cf::face::set_smooth $idx, $smooth;
3579 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3580 } else {
3581 error "smooth face '$info->{smooth}' not found for face '$face'";
3582 }
3583
3584 cf::cede_to_tick;
3585 }
3586 }
3587
3588 {
3589 my $anims = $facedata->{animinfo};
3590
3591 while (my ($anim, $info) = each %$anims) {
3592 cf::anim::set $anim, $info->{frames}, $info->{facings};
3593 cf::cede_to_tick;
3594 }
3595
3596 cf::anim::invalidate_all; # d'oh
3597 }
3598
3599 {
3600 my $res = $facedata->{resource};
3601
3602 while (my ($name, $info) = each %$res) {
3603 if (defined (my $type = $info->{type})) {
3604 # TODO: different hash - must free and use new index, or cache ixface data queue
3605 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3606
3607 cf::face::set_type $idx, $type;
3608 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3609 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3610 $FACEHASH{$info->{hash}} = $idx;#d#
3611 } else {
3612 # $RESOURCE{$name} = $info; # unused
3613 }
3614
3615 cf::cede_to_tick;
3616 }
3617 }
3618
3619 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3620
3621 1
3622 }
3623
3624 register_exticmd fx_want => sub {
3625 my ($ns, $want) = @_;
3626
3627 while (my ($k, $v) = each %$want) {
3628 $ns->fx_want ($k, $v);
3629 }
3630 };
3631
3632 sub load_resource_file($) {
3633 my $guard = lock_acquire "load_resource_file";
3634
3635 my $status = load_resource_file_ $_[0];
3636 get_slot 0.1, 100;
3637 cf::arch::commit_load;
3638
3639 $status
3640 }
3641
3642 sub reload_exp_table {
3643 _reload_exp_table;
3644
3645 add_face "res/exp_table" => FT_RSRC,
3646 JSON::XS->new->utf8->canonical->encode (
3647 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3648 );
3649 }
3650
3651 sub reload_materials {
3652 _reload_materials;
3653 }
3654
3655 sub reload_regions {
3656 # HACK to clear player env face cache, we need some signal framework
3657 # for this (global event?)
3658 %ext::player_env::MUSIC_FACE_CACHE = ();
3659
3660 load_resource_file "$MAPDIR/regions"
3661 or die "unable to load regions file\n";
3662
3663 for (cf::region::list) {
3664 $_->{match} = qr/$_->{match}/
3665 if exists $_->{match};
3666 }
3667 }
3668
3669 sub reload_facedata {
3670 load_facedata "$DATADIR/facedata"
3671 or die "unable to load facedata\n";
3672 }
3673
3674 sub reload_archetypes {
3675 load_resource_file "$DATADIR/archetypes"
3676 or die "unable to load archetypes\n";
3677
3678 add_face "res/skill_info" => FT_RSRC,
3679 JSON::XS->new->utf8->canonical->encode (
3680 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3681 );
3682 add_face "res/spell_paths" => FT_RSRC,
3683 JSON::XS->new->utf8->canonical->encode (
3684 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3685 );
3686 }
3687
3688 sub reload_treasures {
3689 load_resource_file "$DATADIR/treasures"
3690 or die "unable to load treasurelists\n";
3691 }
3692
3693 sub reload_sound {
3694 trace "loading sound config from $DATADIR/sound\n";
3695
3696 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3697
3698 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3699 my $sound = $soundconf->{compat}[$_]
3700 or next;
3701
3702 my $face = cf::face::find "sound/$sound->[1]";
3703 cf::sound::set $sound->[0] => $face;
3704 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3705 }
3706
3707 while (my ($k, $v) = each %{$soundconf->{event}}) {
3708 my $face = cf::face::find "sound/$v";
3709 cf::sound::set $k => $face;
3710 }
3711 }
3712
3713 sub reload_resources {
3714 trace "reloading resource files...\n";
3715
3716 reload_materials;
3717 reload_facedata;
3718 reload_exp_table;
3719 reload_sound;
3720 reload_archetypes;
3721 reload_regions;
3722 reload_treasures;
3723
3724 trace "finished reloading resource files\n";
3725 }
3726
3727 sub reload_config {
3728 trace "reloading config file...\n";
3729
3730 my $config = load_file "$CONFDIR/config";
3731 utf8::decode $config;
3732 *CFG = decode_yaml $config;
3733
3734 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3735
3736 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3737 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3738
3739 if (exists $CFG{mlockall}) {
3740 eval {
3741 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3742 and die "WARNING: m(un)lockall failed: $!\n";
3743 };
3744 warn $@ if $@;
3745 }
3746 }
3747
3748 sub pidfile() {
3749 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3750 or die "$PIDFILE: $!";
3751 flock $fh, &Fcntl::LOCK_EX
3752 or die "$PIDFILE: flock: $!";
3753 $fh
3754 }
3755
3756 # make sure only one server instance is running at any one time
3757 sub atomic {
3758 my $fh = pidfile;
3759
3760 my $pid = <$fh>;
3761 kill 9, $pid if $pid > 0;
3762
3763 seek $fh, 0, 0;
3764 print $fh $$;
3765 }
3766
3767 sub main_loop {
3768 trace "EV::loop starting\n";
3769 if (1) {
3770 EV::loop;
3771 }
3772 trace "EV::loop returned\n";
3773 goto &main_loop unless $REALLY_UNLOOP;
3774 }
3775
3776 sub main {
3777 cf::init_globals; # initialise logging
3778
3779 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3780 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3781 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3782 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3783
3784 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3785
3786 # we must not ever block the main coroutine
3787 $Coro::idle = sub {
3788 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3789 (async {
3790 $Coro::current->{desc} = "IDLE BUG HANDLER";
3791 EV::loop EV::LOOP_ONESHOT;
3792 })->prio (Coro::PRIO_MAX);
3793 };
3794
3795 evthread_start IO::AIO::poll_fileno;
3796
3797 cf::sync_job {
3798 cf::incloader::init ();
3799
3800 cf::init_anim;
3801 cf::init_attackmess;
3802 cf::init_dynamic;
3803
3804 cf::load_settings;
3805
3806 reload_resources;
3807 reload_config;
3808 db_init;
3809
3810 cf::init_uuid;
3811 cf::init_signals;
3812 cf::init_skills;
3813
3814 cf::init_beforeplay;
3815
3816 atomic;
3817
3818 load_extensions;
3819
3820 utime time, time, $RUNTIMEFILE;
3821
3822 # no (long-running) fork's whatsoever before this point(!)
3823 use POSIX ();
3824 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3825
3826 cf::_post_init 0;
3827 };
3828
3829 cf::object::thawer::errors_are_fatal 0;
3830 info "parse errors in files are no longer fatal from this point on.\n";
3831
3832 AE::postpone {
3833 undef &main; # free gobs of memory :)
3834 };
3835
3836 goto &main_loop;
3837 }
3838
3839 #############################################################################
3840 # initialisation and cleanup
3841
3842 # install some emergency cleanup handlers
3843 BEGIN {
3844 our %SIGWATCHER = ();
3845 for my $signal (qw(INT HUP TERM)) {
3846 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3847 cf::cleanup "SIG$signal";
3848 };
3849 }
3850 }
3851
3852 sub write_runtime_sync {
3853 my $t0 = AE::time;
3854
3855 # first touch the runtime file to show we are still running:
3856 # the fsync below can take a very very long time.
3857
3858 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3859
3860 my $guard = cf::lock_acquire "write_runtime";
3861
3862 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3863 or return;
3864
3865 my $value = $cf::RUNTIME + 90 + 10;
3866 # 10 is the runtime save interval, for a monotonic clock
3867 # 60 allows for the watchdog to kill the server.
3868
3869 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3870 and return;
3871
3872 # always fsync - this file is important
3873 aio_fsync $fh
3874 and return;
3875
3876 # touch it again to show we are up-to-date
3877 aio_utime $fh, undef, undef;
3878
3879 close $fh
3880 or return;
3881
3882 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3883 and return;
3884
3885 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3886
3887 1
3888 }
3889
3890 our $uuid_lock;
3891 our $uuid_skip;
3892
3893 sub write_uuid_sync($) {
3894 $uuid_skip ||= $_[0];
3895
3896 return if $uuid_lock;
3897 local $uuid_lock = 1;
3898
3899 my $uuid = "$LOCALDIR/uuid";
3900
3901 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3902 or return;
3903
3904 my $value = uuid_seq uuid_cur;
3905
3906 unless ($value) {
3907 info "cowardly refusing to write zero uuid value!\n";
3908 return;
3909 }
3910
3911 my $value = uuid_str $value + $uuid_skip;
3912 $uuid_skip = 0;
3913
3914 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3915 and return;
3916
3917 # always fsync - this file is important
3918 aio_fsync $fh
3919 and return;
3920
3921 close $fh
3922 or return;
3923
3924 aio_rename "$uuid~", $uuid
3925 and return;
3926
3927 trace "uuid file written ($value).\n";
3928
3929 1
3930
3931 }
3932
3933 sub write_uuid($$) {
3934 my ($skip, $sync) = @_;
3935
3936 $sync ? write_uuid_sync $skip
3937 : async { write_uuid_sync $skip };
3938 }
3939
3940 sub emergency_save() {
3941 my $freeze_guard = cf::freeze_mainloop;
3942
3943 info "emergency_perl_save: enter\n";
3944
3945 # this is a trade-off: we want to be very quick here, so
3946 # save all maps without fsync, and later call a global sync
3947 # (which in turn might be very very slow)
3948 local $USE_FSYNC = 0;
3949
3950 cf::sync_job {
3951 cf::write_runtime_sync; # external watchdog should not bark
3952
3953 # use a peculiar iteration method to avoid tripping on perl
3954 # refcount bugs in for. also avoids problems with players
3955 # and maps saved/destroyed asynchronously.
3956 info "emergency_perl_save: begin player save\n";
3957 for my $login (keys %cf::PLAYER) {
3958 my $pl = $cf::PLAYER{$login} or next;
3959 $pl->valid or next;
3960 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3961 $pl->save;
3962 }
3963 info "emergency_perl_save: end player save\n";
3964
3965 cf::write_runtime_sync; # external watchdog should not bark
3966
3967 info "emergency_perl_save: begin map save\n";
3968 for my $path (keys %cf::MAP) {
3969 my $map = $cf::MAP{$path} or next;
3970 $map->valid or next;
3971 $map->save;
3972 }
3973 info "emergency_perl_save: end map save\n";
3974
3975 cf::write_runtime_sync; # external watchdog should not bark
3976
3977 info "emergency_perl_save: begin database checkpoint\n";
3978 BDB::db_env_txn_checkpoint $DB_ENV;
3979 info "emergency_perl_save: end database checkpoint\n";
3980
3981 info "emergency_perl_save: begin write uuid\n";
3982 write_uuid_sync 1;
3983 info "emergency_perl_save: end write uuid\n";
3984
3985 cf::write_runtime_sync; # external watchdog should not bark
3986
3987 trace "emergency_perl_save: syncing database to disk";
3988 BDB::db_env_txn_checkpoint $DB_ENV;
3989
3990 info "emergency_perl_save: starting sync\n";
3991 IO::AIO::aio_sync sub {
3992 info "emergency_perl_save: finished sync\n";
3993 };
3994
3995 cf::write_runtime_sync; # external watchdog should not bark
3996
3997 trace "emergency_perl_save: flushing outstanding aio requests";
3998 while (IO::AIO::nreqs || BDB::nreqs) {
3999 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4000 }
4001
4002 cf::write_runtime_sync; # external watchdog should not bark
4003 };
4004
4005 info "emergency_perl_save: leave\n";
4006 }
4007
4008 sub post_cleanup {
4009 my ($make_core) = @_;
4010
4011 IO::AIO::flush;
4012
4013 error Carp::longmess "post_cleanup backtrace"
4014 if $make_core;
4015
4016 my $fh = pidfile;
4017 unlink $PIDFILE if <$fh> == $$;
4018 }
4019
4020 # a safer delete_package, copied from Symbol
4021 sub clear_package($) {
4022 my $pkg = shift;
4023
4024 # expand to full symbol table name if needed
4025 unless ($pkg =~ /^main::.*::$/) {
4026 $pkg = "main$pkg" if $pkg =~ /^::/;
4027 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4028 $pkg .= '::' unless $pkg =~ /::$/;
4029 }
4030
4031 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4032 my $stem_symtab = *{$stem}{HASH};
4033
4034 defined $stem_symtab and exists $stem_symtab->{$leaf}
4035 or return;
4036
4037 # clear all symbols
4038 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4039 for my $name (keys %$leaf_symtab) {
4040 _gv_clear *{"$pkg$name"};
4041 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4042 }
4043 }
4044
4045 sub do_reload_perl() {
4046 # can/must only be called in main
4047 unless (in_main) {
4048 error "can only reload from main coroutine";
4049 return;
4050 }
4051
4052 return if $RELOAD++;
4053
4054 my $t1 = AE::time;
4055
4056 while ($RELOAD) {
4057 cf::get_slot 0.1, -1, "reload_perl";
4058 info "perl_reload: reloading...";
4059
4060 trace "perl_reload: entering sync_job";
4061
4062 cf::sync_job {
4063 #cf::emergency_save;
4064
4065 trace "perl_reload: cancelling all extension coros";
4066 $_->cancel for values %EXT_CORO;
4067 %EXT_CORO = ();
4068
4069 trace "perl_reload: removing commands";
4070 %COMMAND = ();
4071
4072 trace "perl_reload: removing ext/exti commands";
4073 %EXTCMD = ();
4074 %EXTICMD = ();
4075
4076 trace "perl_reload: unloading/nuking all extensions";
4077 for my $pkg (@EXTS) {
4078 trace "... unloading $pkg";
4079
4080 if (my $cb = $pkg->can ("unload")) {
4081 eval {
4082 $cb->($pkg);
4083 1
4084 } or error "$pkg unloaded, but with errors: $@";
4085 }
4086
4087 trace "... clearing $pkg";
4088 clear_package $pkg;
4089 }
4090
4091 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4092 while (my ($k, $v) = each %INC) {
4093 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4094
4095 trace "... unloading $k";
4096 delete $INC{$k};
4097
4098 $k =~ s/\.pm$//;
4099 $k =~ s/\//::/g;
4100
4101 if (my $cb = $k->can ("unload_module")) {
4102 $cb->();
4103 }
4104
4105 clear_package $k;
4106 }
4107
4108 trace "perl_reload: getting rid of safe::, as good as possible";
4109 clear_package "safe::$_"
4110 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4111
4112 trace "perl_reload: unloading cf.pm \"a bit\"";
4113 delete $INC{"cf.pm"};
4114 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4115
4116 # don't, removes xs symbols, too,
4117 # and global variables created in xs
4118 #clear_package __PACKAGE__;
4119
4120 info "perl_reload: unload completed, starting to reload now";
4121
4122 trace "perl_reload: reloading cf.pm";
4123 require cf;
4124 cf::_connect_to_perl_1;
4125
4126 trace "perl_reload: loading config and database again";
4127 cf::reload_config;
4128
4129 trace "perl_reload: loading extensions";
4130 cf::load_extensions;
4131
4132 if ($REATTACH_ON_RELOAD) {
4133 trace "perl_reload: reattaching attachments to objects/players";
4134 _global_reattach; # objects, sockets
4135 trace "perl_reload: reattaching attachments to maps";
4136 reattach $_ for values %MAP;
4137 trace "perl_reload: reattaching attachments to players";
4138 reattach $_ for values %PLAYER;
4139 }
4140
4141 cf::_post_init 1;
4142
4143 trace "perl_reload: leaving sync_job";
4144
4145 1
4146 } or do {
4147 error $@;
4148 cf::cleanup "perl_reload: error, exiting.";
4149 };
4150
4151 --$RELOAD;
4152 }
4153
4154 $t1 = AE::time - $t1;
4155 info "perl_reload: completed in ${t1}s\n";
4156 };
4157
4158 our $RELOAD_WATCHER; # used only during reload
4159
4160 sub reload_perl() {
4161 # doing reload synchronously and two reloads happen back-to-back,
4162 # coro crashes during coro_state_free->destroy here.
4163
4164 $RELOAD_WATCHER ||= cf::async {
4165 Coro::AIO::aio_wait cache_extensions;
4166
4167 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4168 do_reload_perl;
4169 undef $RELOAD_WATCHER;
4170 };
4171 };
4172 }
4173
4174 register_command "reload" => sub {
4175 my ($who, $arg) = @_;
4176
4177 if ($who->flag (FLAG_WIZ)) {
4178 $who->message ("reloading server.");
4179 async {
4180 $Coro::current->{desc} = "perl_reload";
4181 reload_perl;
4182 };
4183 }
4184 };
4185
4186 #############################################################################
4187
4188 my $bug_warning = 0;
4189
4190 sub wait_for_tick() {
4191 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4192
4193 $WAIT_FOR_TICK->wait;
4194 }
4195
4196 sub wait_for_tick_begin() {
4197 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4198
4199 my $signal = new Coro::Signal;
4200 push @WAIT_FOR_TICK_BEGIN, $signal;
4201 $signal->wait;
4202 }
4203
4204 sub tick {
4205 if ($Coro::current != $Coro::main) {
4206 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4207 unless ++$bug_warning > 10;
4208 return;
4209 }
4210
4211 cf::one_tick; # one server iteration
4212
4213 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4214
4215 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4216 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4217 Coro::async_pool {
4218 $Coro::current->{desc} = "runtime saver";
4219 write_runtime_sync
4220 or error "ERROR: unable to write runtime file: $!";
4221 };
4222 }
4223
4224 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4225 $sig->send;
4226 }
4227 $WAIT_FOR_TICK->broadcast;
4228
4229 $LOAD = ($NOW - $TICK_START) / $TICK;
4230 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4231
4232 if (0) {
4233 if ($NEXT_TICK) {
4234 my $jitter = $TICK_START - $NEXT_TICK;
4235 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4236 debug "jitter $JITTER\n";#d#
4237 }
4238 }
4239 }
4240
4241 {
4242 # configure BDB
4243
4244 BDB::min_parallel 16;
4245 BDB::max_poll_reqs $TICK * 0.1;
4246 #$AnyEvent::BDB::WATCHER->priority (1);
4247
4248 unless ($DB_ENV) {
4249 $DB_ENV = BDB::db_env_create;
4250 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4251 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4252 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4253 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4254 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4255
4256 cf::sync_job {
4257 eval {
4258 BDB::db_env_open
4259 $DB_ENV,
4260 $BDBDIR,
4261 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4262 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4263 0666;
4264
4265 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4266 };
4267
4268 cf::cleanup "db_env_open(db): $@" if $@;
4269 };
4270 }
4271
4272 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4273 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4274 };
4275 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4276 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4277 };
4278 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4279 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4280 };
4281 }
4282
4283 {
4284 # configure IO::AIO
4285
4286 IO::AIO::min_parallel 8;
4287 IO::AIO::max_poll_time $TICK * 0.1;
4288 undef $AnyEvent::AIO::WATCHER;
4289 }
4290
4291 our $_log_backtrace;
4292 our $_log_backtrace_last;
4293
4294 sub _log_backtrace {
4295 my ($msg, @addr) = @_;
4296
4297 $msg =~ s/\n$//;
4298
4299 if ($_log_backtrace_last eq $msg) {
4300 LOG llevInfo, "[ABT] $msg\n";
4301 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4302 # limit the # of concurrent backtraces
4303 } elsif ($_log_backtrace < 2) {
4304 $_log_backtrace_last = $msg;
4305 ++$_log_backtrace;
4306 my $perl_bt = Carp::longmess $msg;
4307 async {
4308 $Coro::current->{desc} = "abt $msg";
4309
4310 my @bt = fork_call {
4311 @addr = map { sprintf "%x", $_ } @addr;
4312 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4313 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4314 or die "addr2line: $!";
4315
4316 my @funcs;
4317 my @res = <$fh>;
4318 chomp for @res;
4319 while (@res) {
4320 my ($func, $line) = splice @res, 0, 2, ();
4321 push @funcs, "[$func] $line";
4322 }
4323
4324 @funcs
4325 };
4326
4327 LOG llevInfo, "[ABT] $perl_bt\n";
4328 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4329 LOG llevInfo, "[ABT] $_\n" for @bt;
4330 --$_log_backtrace;
4331 };
4332 } else {
4333 LOG llevInfo, "[ABT] $msg\n";
4334 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4335 }
4336 }
4337
4338 # load additional modules
4339 require "cf/$_.pm" for @EXTRA_MODULES;
4340 cf::_connect_to_perl_2;
4341
4342 END { cf::emergency_save }
4343
4344 1
4345