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Revision: 1.593
Committed: Fri Nov 9 01:59:33 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.592: +5 -29 lines
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File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use AnyEvent ();
38 use AnyEvent::IO ();
39 use AnyEvent::DNS ();
40
41 use Coro ();
42 use Coro::State;
43 use Coro::Handle;
44 use Coro::EV;
45 use Coro::AnyEvent;
46 use Coro::Timer;
47 use Coro::Signal;
48 use Coro::Semaphore;
49 use Coro::SemaphoreSet;
50 use Coro::AnyEvent;
51 use Coro::AIO;
52 use Coro::BDB 1.6;
53 use Coro::Storable;
54 use Coro::Util ();
55
56 use Guard ();
57 use JSON::XS 2.01 ();
58 use BDB ();
59 use Data::Dumper;
60 use Fcntl;
61 use YAML::XS ();
62 use IO::AIO ();
63 use Time::HiRes;
64 use Compress::LZF;
65 use Digest::MD5 ();
66
67 AnyEvent::detect;
68
69 # configure various modules to our taste
70 #
71 $Storable::canonical = 1; # reduce rsync transfers
72 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
73
74 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76 # make sure c-lzf reinitialises itself
77 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80 # strictly for debugging
81 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
83 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85 our @ORIG_INC;
86
87 our %COMMAND = ();
88 our %COMMAND_TIME = ();
89
90 our @EXTS = (); # list of extension package names
91 our %EXTCMD = ();
92 our %EXTICMD = ();
93 our %EXT_CORO = (); # coroutines bound to extensions
94 our %EXT_MAP = (); # pluggable maps
95
96 our $RELOAD; # number of reloads so far, non-zero while in reload
97 our @EVENT;
98 our @REFLECT; # set by XS
99 our %REFLECT; # set by us
100
101 our $CONFDIR = confdir;
102
103 our $DATADIR = datadir;
104 our $LIBDIR = "$DATADIR/ext";
105 our $PODDIR = "$DATADIR/pod";
106 our $MAPDIR = "$DATADIR/" . mapdir;
107
108 our $LOCALDIR = localdir;
109 our $TMPDIR = "$LOCALDIR/" . tmpdir;
110 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
111 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
112 our $RANDOMDIR = "$LOCALDIR/random";
113 our $BDBDIR = "$LOCALDIR/db";
114 our $PIDFILE = "$LOCALDIR/pid";
115 our $RUNTIMEFILE = "$LOCALDIR/runtime";
116
117 #our %RESOURCE; # unused
118
119 our $OUTPUT_RATE_MIN = 3000;
120 our $OUTPUT_RATE_MAX = 1000000;
121
122 our $MAX_LINKS = 32; # how many chained exits to follow
123 our $VERBOSE_IO = 1;
124
125 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
126 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
127 our $NEXT_TICK;
128 our $USE_FSYNC = 1; # use fsync to write maps - default on
129
130 our $BDB_DEADLOCK_WATCHER;
131 our $BDB_CHECKPOINT_WATCHER;
132 our $BDB_TRICKLE_WATCHER;
133 our $DB_ENV;
134
135 our @EXTRA_MODULES = qw(pod match mapscript incloader);
136
137 our %CFG;
138 our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
139
140 our $UPTIME; $UPTIME ||= time;
141 our $RUNTIME = 0;
142 our $SERVER_TICK = 0;
143 our $NOW;
144
145 our (%PLAYER, %PLAYER_LOADING); # all users
146 our (%MAP, %MAP_LOADING ); # all maps
147 our $LINK_MAP; # the special {link} map, which is always available
148
149 # used to convert map paths into valid unix filenames by replacing / by ∕
150 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
151
152 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
153 our $LOADAVG; # same thing, but with alpha-smoothing
154 our $JITTER; # average jitter
155 our $TICK_START; # for load detecting purposes
156
157 our @POST_INIT;
158
159 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
160 our $REALLY_UNLOOP; # never set to true, please :)
161
162 our $WAIT_FOR_TICK = new Coro::Signal;
163 our @WAIT_FOR_TICK_BEGIN;
164
165 binmode STDOUT;
166 binmode STDERR;
167
168 # read virtual server time, if available
169 unless ($RUNTIME || !-e $RUNTIMEFILE) {
170 open my $fh, "<", $RUNTIMEFILE
171 or die "unable to read $RUNTIMEFILE file: $!";
172 $RUNTIME = <$fh> + 0.;
173 }
174
175 eval "sub TICK() { $TICK } 1" or die;
176
177 mkdir $_
178 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
179
180 our $EMERGENCY_POSITION;
181
182 sub cf::map::normalise;
183
184 sub in_main() {
185 $Coro::current == $Coro::main
186 }
187
188 #############################################################################
189
190 %REFLECT = ();
191 for (@REFLECT) {
192 my $reflect = JSON::XS::decode_json $_;
193 $REFLECT{$reflect->{class}} = $reflect;
194 }
195
196 # this is decidedly evil
197 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
198
199 #############################################################################
200
201 =head2 GLOBAL VARIABLES
202
203 =over 4
204
205 =item $cf::UPTIME
206
207 The timestamp of the server start (so not actually an "uptime").
208
209 =item $cf::SERVER_TICK
210
211 An unsigned integer that starts at zero when the server is started and is
212 incremented on every tick.
213
214 =item $cf::NOW
215
216 The (real) time of the last (current) server tick - updated before and
217 after tick processing, so this is useful only as a rough "what time is it
218 now" estimate.
219
220 =item $cf::TICK
221
222 The interval between each server tick, in seconds.
223
224 =item $cf::RUNTIME
225
226 The time this server has run, starts at 0 and is increased by $cf::TICK on
227 every server tick.
228
229 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
230 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
231 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
232
233 Various directories - "/etc", read-only install directory, perl-library
234 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
235 unique-items directory, player file directory, random maps directory and
236 database environment.
237
238 =item $cf::LOADAVG
239
240 The current CPU load on the server (alpha-smoothed), as a value between 0
241 (none) and 1 (overloaded), indicating how much time is spent on processing
242 objects per tick. Healthy values are < 0.5.
243
244 =item $cf::LOAD
245
246 The raw value load value from the last tick.
247
248 =item %cf::CFG
249
250 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
251 from wherever your confdir points to.
252
253 =item cf::wait_for_tick, cf::wait_for_tick_begin
254
255 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
256 returns directly I<after> the tick processing (and consequently, can only wake one thread
257 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
258
259 Note that cf::Wait_for_tick will immediately return when the server is not
260 ticking, making it suitable for small pauses in threads that need to run
261 when the server is paused. If that is not applicable (i.e. you I<really>
262 want to wait, use C<$cf::WAIT_FOR_TICK>).
263
264 =item $cf::WAIT_FOR_TICK
265
266 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
267 variable contains a L<Coro::Signal> that is broadcats after every server
268 tick. Calling C<< ->wait >> on it will suspend the caller until after the
269 next server tick.
270
271 =cut
272
273 sub wait_for_tick();
274 sub wait_for_tick_begin();
275
276 =item @cf::INVOKE_RESULTS
277
278 This array contains the results of the last C<invoke ()> call. When
279 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
280 that call.
281
282 =item %cf::REFLECT
283
284 Contains, for each (C++) class name, a hash reference with information
285 about object members (methods, scalars, arrays and flags) and other
286 metadata, which is useful for introspection.
287
288 =back
289
290 =cut
291
292 sub error(@) { LOG llevError, join "", @_ }
293 sub warn (@) { LOG llevWarn , join "", @_ }
294 sub info (@) { LOG llevInfo , join "", @_ }
295 sub debug(@) { LOG llevDebug, join "", @_ }
296 sub trace(@) { LOG llevTrace, join "", @_ }
297
298 $Coro::State::WARNHOOK = sub {
299 my $msg = join "", @_;
300
301 $msg .= "\n"
302 unless $msg =~ /\n$/;
303
304 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
305
306 LOG llevWarn, $msg;
307 };
308
309 $Coro::State::DIEHOOK = sub {
310 return unless $^S eq 0; # "eq", not "=="
311
312 error Carp::longmess $_[0];
313
314 if (in_main) {#d#
315 error "DIEHOOK called in main context, Coro bug?\n";#d#
316 return;#d#
317 }#d#
318
319 # kill coroutine otherwise
320 Coro::terminate
321 };
322
323 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
324 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
325 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
326 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
327 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
328 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
329 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
330
331 # we bless all objects into (empty) derived classes to force a method lookup
332 # within the Safe compartment.
333 for my $pkg (qw(
334 cf::global cf::attachable
335 cf::object cf::object::player
336 cf::client cf::player
337 cf::arch cf::living
338 cf::map cf::mapspace
339 cf::party cf::region
340 )) {
341 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
342 }
343
344 $EV::DIED = sub {
345 warn "error in event callback: $@";
346 };
347
348 #############################################################################
349
350 sub fork_call(&@);
351 sub get_slot($;$$);
352
353 #############################################################################
354
355 =head2 UTILITY FUNCTIONS
356
357 =over 4
358
359 =item dumpval $ref
360
361 =cut
362
363 sub dumpval {
364 eval {
365 local $SIG{__DIE__};
366 my $d;
367 if (1) {
368 $d = new Data::Dumper([$_[0]], ["*var"]);
369 $d->Terse(1);
370 $d->Indent(2);
371 $d->Quotekeys(0);
372 $d->Useqq(1);
373 #$d->Bless(...);
374 $d->Seen($_[1]) if @_ > 1;
375 $d = $d->Dump();
376 }
377 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
378 $d
379 } || "[unable to dump $_[0]: '$@']";
380 }
381
382 =item $scalar = cf::load_file $path
383
384 Loads the given file from path and returns its contents. Croaks on error
385 and can block.
386
387 =cut
388
389 sub load_file($) {
390 0 <= aio_load $_[0], my $data
391 or Carp::croak "$_[0]: $!";
392
393 $data
394 }
395
396 =item $success = cf::replace_file $path, $data, $sync
397
398 Atomically replaces the file at the given $path with new $data, and
399 optionally $sync the data to disk before replacing the file.
400
401 =cut
402
403 sub replace_file($$;$) {
404 my ($path, $data, $sync) = @_;
405
406 my $lock = cf::lock_acquire ("replace_file:$path");
407
408 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
409 or return;
410
411 $data = $data->() if ref $data;
412
413 length $data == aio_write $fh, 0, (length $data), $data, 0
414 or return;
415
416 !$sync
417 or !aio_fsync $fh
418 or return;
419
420 aio_close $fh
421 and return;
422
423 aio_rename "$path~", $path
424 and return;
425
426 if ($sync) {
427 $path =~ s%/[^/]*$%%;
428 aio_pathsync $path;
429 }
430
431 1
432 }
433
434 =item $ref = cf::decode_json $json
435
436 Converts a JSON string into the corresponding perl data structure.
437
438 =item $json = cf::encode_json $ref
439
440 Converts a perl data structure into its JSON representation.
441
442 =cut
443
444 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
445
446 sub encode_json($) { $json_coder->encode ($_[0]) }
447 sub decode_json($) { $json_coder->decode ($_[0]) }
448
449 =item $ref = cf::decode_storable $scalar
450
451 Same as Coro::Storable::thaw, so blocks.
452
453 =cut
454
455 BEGIN { *decode_storable = \&Coro::Storable::thaw }
456
457 =item $ref = cf::decode_yaml $scalar
458
459 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
460
461 =cut
462
463 sub decode_yaml($) {
464 fork_call { YAML::XS::Load $_[0] } @_
465 }
466
467 =item $scalar = cf::unlzf $scalar
468
469 Same as Compress::LZF::compress, but takes server ticks into account, so
470 blocks.
471
472 =cut
473
474 sub unlzf($) {
475 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
476 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
477 Compress::LZF::decompress $_[0]
478 }
479
480 =item cf::post_init { BLOCK }
481
482 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
483 but I<before> the server starts ticking again.
484
485 The codeblock will have a single boolean argument to indicate whether this
486 is a reload or not.
487
488 =cut
489
490 sub post_init(&) {
491 push @POST_INIT, shift;
492 }
493
494 sub _post_init {
495 trace "running post_init jobs";
496
497 # run them in parallel...
498
499 my @join;
500
501 while () {
502 push @join, map &Coro::async ($_, 0), @POST_INIT;
503 @POST_INIT = ();
504
505 @join or last;
506
507 (pop @join)->join;
508 }
509 }
510
511 =item cf::lock_wait $string
512
513 Wait until the given lock is available. See cf::lock_acquire.
514
515 =item my $lock = cf::lock_acquire $string
516
517 Wait until the given lock is available and then acquires it and returns
518 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
519 for example when the coroutine gets canceled), the lock is automatically
520 returned.
521
522 Locks are *not* recursive, locking from the same coro twice results in a
523 deadlocked coro.
524
525 Lock names should begin with a unique identifier (for example, cf::map::find
526 uses map_find and cf::map::load uses map_load).
527
528 =item $locked = cf::lock_active $string
529
530 Return true if the lock is currently active, i.e. somebody has locked it.
531
532 =cut
533
534 our $LOCKS = new Coro::SemaphoreSet;
535
536 sub lock_wait($) {
537 $LOCKS->wait ($_[0]);
538 }
539
540 sub lock_acquire($) {
541 $LOCKS->guard ($_[0])
542 }
543
544 sub lock_active($) {
545 $LOCKS->count ($_[0]) < 1
546 }
547
548 sub freeze_mainloop {
549 tick_inhibit_inc;
550
551 &Guard::guard (\&tick_inhibit_dec);
552 }
553
554 =item cf::periodic $interval, $cb
555
556 Like EV::periodic, but randomly selects a starting point so that the actions
557 get spread over time.
558
559 =cut
560
561 sub periodic($$) {
562 my ($interval, $cb) = @_;
563
564 my $start = rand List::Util::min 180, $interval;
565
566 EV::periodic $start, $interval, 0, $cb
567 }
568
569 =item cf::get_slot $time[, $priority[, $name]]
570
571 Allocate $time seconds of blocking CPU time at priority C<$priority>
572 (default: 0): This call blocks and returns only when you have at least
573 C<$time> seconds of cpu time till the next tick. The slot is only valid
574 till the next cede.
575
576 Background jobs should use a priority les than zero, interactive jobs
577 should use 100 or more.
578
579 The optional C<$name> can be used to identify the job to run. It might be
580 used for statistical purposes and should identify the same time-class.
581
582 Useful for short background jobs.
583
584 =cut
585
586 our @SLOT_QUEUE;
587 our $SLOT_QUEUE;
588 our $SLOT_DECAY = 0.9;
589
590 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
591 $SLOT_QUEUE = Coro::async {
592 $Coro::current->desc ("timeslot manager");
593
594 my $signal = new Coro::Signal;
595 my $busy;
596
597 while () {
598 next_job:
599
600 my $avail = cf::till_tick;
601
602 for (0 .. $#SLOT_QUEUE) {
603 if ($SLOT_QUEUE[$_][0] <= $avail) {
604 $busy = 0;
605 my $job = splice @SLOT_QUEUE, $_, 1, ();
606 $job->[2]->send;
607 Coro::cede;
608 goto next_job;
609 } else {
610 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
611 }
612 }
613
614 if (@SLOT_QUEUE) {
615 # we do not use wait_for_tick() as it returns immediately when tick is inactive
616 $WAIT_FOR_TICK->wait;
617 } else {
618 $busy = 0;
619 Coro::schedule;
620 }
621 }
622 };
623
624 sub get_slot($;$$) {
625 return if tick_inhibit || $Coro::current == $Coro::main;
626
627 my ($time, $pri, $name) = @_;
628
629 $time = clamp $time, 0.01, $TICK * .6;
630
631 my $sig = new Coro::Signal;
632
633 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
634 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
635 $SLOT_QUEUE->ready;
636 $sig->wait;
637 }
638
639 =item cf::async { BLOCK }
640
641 Currently the same as Coro::async_pool, meaning you cannot use
642 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
643 thing you are allowed to do is call C<prio> on it.
644
645 =cut
646
647 BEGIN { *async = \&Coro::async_pool }
648
649 =item cf::sync_job { BLOCK }
650
651 The design of Deliantra requires that the main coroutine ($Coro::main)
652 is always able to handle events or runnable, as Deliantra is only
653 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
654 acceptable.
655
656 If it must be done, put the blocking parts into C<sync_job>. This will run
657 the given BLOCK in another coroutine while waiting for the result. The
658 server will be frozen during this time, so the block should either finish
659 fast or be very important.
660
661 =cut
662
663 sub sync_job(&) {
664 my ($job) = @_;
665
666 if (in_main) {
667 my $time = AE::time;
668
669 # this is the main coro, too bad, we have to block
670 # till the operation succeeds, freezing the server :/
671
672 #LOG llevError, Carp::longmess "sync job";#d#
673
674 my $freeze_guard = freeze_mainloop;
675
676 my $busy = 1;
677 my @res;
678
679 (async {
680 $Coro::current->desc ("sync job coro");
681 @res = eval { $job->() };
682 error $@ if $@;
683 undef $busy;
684 })->prio (Coro::PRIO_MAX);
685
686 while ($busy) {
687 if (Coro::nready) {
688 Coro::cede_notself;
689 } else {
690 EV::loop EV::LOOP_ONESHOT;
691 }
692 }
693
694 my $time = AE::time - $time;
695
696 $TICK_START += $time; # do not account sync jobs to server load
697
698 wantarray ? @res : $res[0]
699 } else {
700 # we are in another coroutine, how wonderful, everything just works
701
702 $job->()
703 }
704 }
705
706 =item $coro = cf::async_ext { BLOCK }
707
708 Like async, but this coro is automatically being canceled when the
709 extension calling this is being unloaded.
710
711 =cut
712
713 sub async_ext(&) {
714 my $cb = shift;
715
716 my $coro = &Coro::async ($cb);
717
718 $coro->on_destroy (sub {
719 delete $EXT_CORO{$coro+0};
720 });
721 $EXT_CORO{$coro+0} = $coro;
722
723 $coro
724 }
725
726 =item fork_call { }, @args
727
728 Executes the given code block with the given arguments in a seperate
729 process, returning the results. Everything must be serialisable with
730 Coro::Storable. May, of course, block. Note that the executed sub may
731 never block itself or use any form of event handling.
732
733 =cut
734
735 sub post_fork {
736 reset_signals;
737 }
738
739 sub fork_call(&@) {
740 my ($cb, @args) = @_;
741
742 # we seemingly have to make a local copy of the whole thing,
743 # otherwise perl prematurely frees the stuff :/
744 # TODO: investigate and fix (likely this will be rather laborious)
745
746 my @res = Coro::Util::fork_eval {
747 cf::post_fork;
748 &$cb
749 } @args;
750
751 wantarray ? @res : $res[-1]
752 }
753
754 sub objinfo {
755 (
756 "counter value" => cf::object::object_count,
757 "objects created" => cf::object::create_count,
758 "objects destroyed" => cf::object::destroy_count,
759 "freelist size" => cf::object::free_count,
760 "allocated objects" => cf::object::objects_size,
761 "active objects" => cf::object::actives_size,
762 )
763 }
764
765 =item $coin = coin_from_name $name
766
767 =cut
768
769 our %coin_alias = (
770 "silver" => "silvercoin",
771 "silvercoin" => "silvercoin",
772 "silvercoins" => "silvercoin",
773 "gold" => "goldcoin",
774 "goldcoin" => "goldcoin",
775 "goldcoins" => "goldcoin",
776 "platinum" => "platinacoin",
777 "platinumcoin" => "platinacoin",
778 "platinumcoins" => "platinacoin",
779 "platina" => "platinacoin",
780 "platinacoin" => "platinacoin",
781 "platinacoins" => "platinacoin",
782 "royalty" => "royalty",
783 "royalties" => "royalty",
784 );
785
786 sub coin_from_name($) {
787 $coin_alias{$_[0]}
788 ? cf::arch::find $coin_alias{$_[0]}
789 : undef
790 }
791
792 =item $value = cf::db_get $family => $key
793
794 Returns a single value from the environment database.
795
796 =item cf::db_put $family => $key => $value
797
798 Stores the given C<$value> in the family. It can currently store binary
799 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
800
801 =item $db = cf::db_table "name"
802
803 Create and/or open a new database table. The string must not be "db" and must be unique
804 within each server.
805
806 =cut
807
808 sub db_table($) {
809 cf::error "db_get called from main context"
810 if $Coro::current == $Coro::main;
811
812 my ($name) = @_;
813 my $db = BDB::db_create $DB_ENV;
814
815 eval {
816 $db->set_flags (BDB::CHKSUM);
817
818 utf8::encode $name;
819 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
820 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
821 cf::cleanup "db_open(db): $!" if $!;
822 };
823 cf::cleanup "db_open(db): $@" if $@;
824
825 $db
826 }
827
828 our $DB;
829
830 sub db_init {
831 $DB ||= db_table "db";
832 }
833
834 sub db_get($$) {
835 my $key = "$_[0]/$_[1]";
836
837 cf::error "db_get called from main context"
838 if $Coro::current == $Coro::main;
839
840 BDB::db_get $DB, undef, $key, my $data;
841
842 $! ? ()
843 : $data
844 }
845
846 sub db_put($$$) {
847 BDB::dbreq_pri 4;
848 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
849 }
850
851 =item cf::cache $id => [$paths...], $processversion => $process
852
853 Generic caching function that returns the value of the resource $id,
854 caching and regenerating as required.
855
856 This function can block.
857
858 =cut
859
860 sub cache {
861 my ($id, $src, $processversion, $process) = @_;
862
863 my $meta =
864 join "\x00",
865 $processversion,
866 map {
867 aio_stat $_
868 and Carp::croak "$_: $!";
869
870 ($_, (stat _)[7,9])
871 } @$src;
872
873 my $dbmeta = db_get cache => "$id/meta";
874 if ($dbmeta ne $meta) {
875 # changed, we may need to process
876
877 my @data;
878 my $md5;
879
880 for (0 .. $#$src) {
881 $data[$_] = load_file $src->[$_];
882 }
883
884 # if processing is expensive, check
885 # checksum first
886 if (1) {
887 $md5 =
888 join "\x00",
889 $processversion,
890 map {
891 cf::cede_to_tick;
892 ($src->[$_], Digest::MD5::md5_hex $data[$_])
893 } 0.. $#$src;
894
895
896 my $dbmd5 = db_get cache => "$id/md5";
897 if ($dbmd5 eq $md5) {
898 db_put cache => "$id/meta", $meta;
899
900 return db_get cache => "$id/data";
901 }
902 }
903
904 my $t1 = Time::HiRes::time;
905 my $data = $process->(\@data);
906 my $t2 = Time::HiRes::time;
907
908 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
909
910 db_put cache => "$id/data", $data;
911 db_put cache => "$id/md5" , $md5;
912 db_put cache => "$id/meta", $meta;
913
914 return $data;
915 }
916
917 db_get cache => "$id/data"
918 }
919
920 =item cf::datalog type => key => value, ...
921
922 Log a datalog packet of the given type with the given key-value pairs.
923
924 =cut
925
926 sub datalog($@) {
927 my ($type, %kv) = @_;
928 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
929 }
930
931 =back
932
933 =cut
934
935 #############################################################################
936
937 =head2 ATTACHABLE OBJECTS
938
939 Many objects in deliantra are so-called attachable objects. That means you can
940 attach callbacks/event handlers (a collection of which is called an "attachment")
941 to it. All such attachable objects support the following methods.
942
943 In the following description, CLASS can be any of C<global>, C<object>
944 C<player>, C<client> or C<map> (i.e. the attachable objects in
945 Deliantra).
946
947 =over 4
948
949 =item $attachable->attach ($attachment, key => $value...)
950
951 =item $attachable->detach ($attachment)
952
953 Attach/detach a pre-registered attachment to a specific object and give it
954 the specified key/value pairs as arguments.
955
956 Example, attach a minesweeper attachment to the given object, making it a
957 10x10 minesweeper game:
958
959 $obj->attach (minesweeper => width => 10, height => 10);
960
961 =item $bool = $attachable->attached ($name)
962
963 Checks wether the named attachment is currently attached to the object.
964
965 =item cf::CLASS->attach ...
966
967 =item cf::CLASS->detach ...
968
969 Define an anonymous attachment and attach it to all objects of the given
970 CLASS. See the next function for an explanation of its arguments.
971
972 You can attach to global events by using the C<cf::global> class.
973
974 Example, log all player logins:
975
976 cf::player->attach (
977 on_login => sub {
978 my ($pl) = @_;
979 ...
980 },
981 );
982
983 Example, attach to the jeweler skill:
984
985 cf::object->attach (
986 type => cf::SKILL,
987 subtype => cf::SK_JEWELER,
988 on_use_skill => sub {
989 my ($sk, $ob, $part, $dir, $msg) = @_;
990 ...
991 },
992 );
993
994 =item cf::CLASS::attachment $name, ...
995
996 Register an attachment by C<$name> through which attachable objects of the
997 given CLASS can refer to this attachment.
998
999 Some classes such as deliantra maps and objects can specify attachments
1000 that are attached at load/instantiate time, thus the need for a name.
1001
1002 These calls expect any number of the following handler/hook descriptions:
1003
1004 =over 4
1005
1006 =item prio => $number
1007
1008 Set the priority for all following handlers/hooks (unless overwritten
1009 by another C<prio> setting). Lower priority handlers get executed
1010 earlier. The default priority is C<0>, and many built-in handlers are
1011 registered at priority C<-1000>, so lower priorities should not be used
1012 unless you know what you are doing.
1013
1014 =item type => $type
1015
1016 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1017 given type of objects only (the additional parameter C<subtype> can be
1018 used to further limit to the given subtype).
1019
1020 =item on_I<event> => \&cb
1021
1022 Call the given code reference whenever the named event happens (event is
1023 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1024 handlers are recognised generally depends on the type of object these
1025 handlers attach to).
1026
1027 See F<include/eventinc.h> for the full list of events supported, and their
1028 class.
1029
1030 =item package => package::
1031
1032 Look for sub functions of the name C<< on_I<event> >> in the given
1033 package and register them. Only handlers for eevents supported by the
1034 object/class are recognised.
1035
1036 =back
1037
1038 Example, define an attachment called "sockpuppet" that calls the given
1039 event handler when a monster attacks:
1040
1041 cf::object::attachment sockpuppet =>
1042 on_skill_attack => sub {
1043 my ($self, $victim) = @_;
1044 ...
1045 }
1046 }
1047
1048 =item $attachable->valid
1049
1050 Just because you have a perl object does not mean that the corresponding
1051 C-level object still exists. If you try to access an object that has no
1052 valid C counterpart anymore you get an exception at runtime. This method
1053 can be used to test for existence of the C object part without causing an
1054 exception.
1055
1056 =cut
1057
1058 # the following variables are defined in .xs and must not be re-created
1059 our @CB_GLOBAL = (); # registry for all global events
1060 our @CB_ATTACHABLE = (); # registry for all attachables
1061 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1062 our @CB_PLAYER = ();
1063 our @CB_CLIENT = ();
1064 our @CB_TYPE = (); # registry for type (cf-object class) based events
1065 our @CB_MAP = ();
1066
1067 my %attachment;
1068
1069 sub cf::attachable::thawer_merge {
1070 # simply override everything except _meta
1071 local $_[0]{_meta};
1072 %{$_[0]} = %{$_[1]};
1073 }
1074
1075 sub _attach_cb($$$$) {
1076 my ($registry, $event, $prio, $cb) = @_;
1077
1078 use sort 'stable';
1079
1080 $cb = [$prio, $cb];
1081
1082 @{$registry->[$event]} = sort
1083 { $a->[0] cmp $b->[0] }
1084 @{$registry->[$event] || []}, $cb;
1085 }
1086
1087 # hack
1088 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1089
1090 # attach handles attaching event callbacks
1091 # the only thing the caller has to do is pass the correct
1092 # registry (== where the callback attaches to).
1093 sub _attach {
1094 my ($registry, $klass, @arg) = @_;
1095
1096 my $object_type;
1097 my $prio = 0;
1098 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1099
1100 #TODO: get rid of this hack
1101 if ($attachable_klass{$klass}) {
1102 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1103 }
1104
1105 while (@arg) {
1106 my $type = shift @arg;
1107
1108 if ($type eq "prio") {
1109 $prio = shift @arg;
1110
1111 } elsif ($type eq "type") {
1112 $object_type = shift @arg;
1113 $registry = $CB_TYPE[$object_type] ||= [];
1114
1115 } elsif ($type eq "subtype") {
1116 defined $object_type or Carp::croak "subtype specified without type";
1117 my $object_subtype = shift @arg;
1118 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1119
1120 } elsif ($type eq "package") {
1121 my $pkg = shift @arg;
1122
1123 while (my ($name, $id) = each %cb_id) {
1124 if (my $cb = $pkg->can ($name)) {
1125 _attach_cb $registry, $id, $prio, $cb;
1126 }
1127 }
1128
1129 } elsif (exists $cb_id{$type}) {
1130 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1131
1132 } elsif (ref $type) {
1133 error "attaching objects not supported, ignoring.\n";
1134
1135 } else {
1136 shift @arg;
1137 error "attach argument '$type' not supported, ignoring.\n";
1138 }
1139 }
1140 }
1141
1142 sub _object_attach {
1143 my ($obj, $name, %arg) = @_;
1144
1145 return if exists $obj->{_attachment}{$name};
1146
1147 if (my $attach = $attachment{$name}) {
1148 my $registry = $obj->registry;
1149
1150 for (@$attach) {
1151 my ($klass, @attach) = @$_;
1152 _attach $registry, $klass, @attach;
1153 }
1154
1155 $obj->{$name} = \%arg;
1156 } else {
1157 info "object uses attachment '$name' which is not available, postponing.\n";
1158 }
1159
1160 $obj->{_attachment}{$name} = undef;
1161 }
1162
1163 sub cf::attachable::attach {
1164 if (ref $_[0]) {
1165 _object_attach @_;
1166 } else {
1167 _attach shift->_attach_registry, @_;
1168 }
1169 _recalc_want;
1170 };
1171
1172 # all those should be optimised
1173 sub cf::attachable::detach {
1174 my ($obj, $name) = @_;
1175
1176 if (ref $obj) {
1177 delete $obj->{_attachment}{$name};
1178 reattach ($obj);
1179 } else {
1180 Carp::croak "cannot, currently, detach class attachments";
1181 }
1182 _recalc_want;
1183 };
1184
1185 sub cf::attachable::attached {
1186 my ($obj, $name) = @_;
1187
1188 exists $obj->{_attachment}{$name}
1189 }
1190
1191 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1192 eval "#line " . __LINE__ . " 'cf.pm'
1193 sub cf::\L$klass\E::_attach_registry {
1194 (\\\@CB_$klass, KLASS_$klass)
1195 }
1196
1197 sub cf::\L$klass\E::attachment {
1198 my \$name = shift;
1199
1200 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1201 }
1202 ";
1203 die if $@;
1204 }
1205
1206 our $override;
1207 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1208
1209 sub override {
1210 $override = 1;
1211 @INVOKE_RESULTS = (@_);
1212 }
1213
1214 sub do_invoke {
1215 my $event = shift;
1216 my $callbacks = shift;
1217
1218 @INVOKE_RESULTS = ();
1219
1220 local $override;
1221
1222 for (@$callbacks) {
1223 eval { &{$_->[1]} };
1224
1225 if ($@) {
1226 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1227 override;
1228 }
1229
1230 return 1 if $override;
1231 }
1232
1233 0
1234 }
1235
1236 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1237
1238 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1239
1240 Generate an object-specific event with the given arguments.
1241
1242 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1243 removed in future versions), and there is no public API to access override
1244 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1245
1246 =back
1247
1248 =cut
1249
1250 #############################################################################
1251 # object support
1252
1253 sub _object_equal($$);
1254 sub _object_equal($$) {
1255 my ($a, $b) = @_;
1256
1257 return 0 unless (ref $a) eq (ref $b);
1258
1259 if ("HASH" eq ref $a) {
1260 my @ka = keys %$a;
1261 my @kb = keys %$b;
1262
1263 return 0 if @ka != @kb;
1264
1265 for (0 .. $#ka) {
1266 return 0 unless $ka[$_] eq $kb[$_];
1267 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1268 }
1269
1270 } elsif ("ARRAY" eq ref $a) {
1271
1272 return 0 if @$a != @$b;
1273
1274 for (0 .. $#$a) {
1275 return 0 unless _object_equal $a->[$_], $b->[$_];
1276 }
1277
1278 } elsif ($a ne $b) {
1279 return 0;
1280 }
1281
1282 1
1283 }
1284
1285 our $SLOW_MERGES;#d#
1286 sub _can_merge {
1287 my ($ob1, $ob2) = @_;
1288
1289 ++$SLOW_MERGES;#d#
1290
1291 # we do the slow way here
1292 return _object_equal $ob1, $ob2
1293 }
1294
1295 sub reattach {
1296 # basically do the same as instantiate, without calling instantiate
1297 my ($obj) = @_;
1298
1299 # no longer needed after getting rid of delete_package?
1300 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1301
1302 my $registry = $obj->registry;
1303
1304 @$registry = ();
1305
1306 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1307
1308 for my $name (keys %{ $obj->{_attachment} || {} }) {
1309 if (my $attach = $attachment{$name}) {
1310 for (@$attach) {
1311 my ($klass, @attach) = @$_;
1312 _attach $registry, $klass, @attach;
1313 }
1314 } else {
1315 info "object uses attachment '$name' that is not available, postponing.\n";
1316 }
1317 }
1318 }
1319
1320 cf::attachable->attach (
1321 prio => -1000000,
1322 on_instantiate => sub {
1323 my ($obj, $data) = @_;
1324
1325 $data = decode_json $data;
1326
1327 for (@$data) {
1328 my ($name, $args) = @$_;
1329
1330 $obj->attach ($name, %{$args || {} });
1331 }
1332 },
1333 on_reattach => \&reattach,
1334 on_clone => sub {
1335 my ($src, $dst) = @_;
1336
1337 @{$dst->registry} = @{$src->registry};
1338
1339 %$dst = %$src;
1340
1341 %{$dst->{_attachment}} = %{$src->{_attachment}}
1342 if exists $src->{_attachment};
1343 },
1344 );
1345
1346 sub object_freezer_save {
1347 my ($filename, $rdata, $objs) = @_;
1348
1349 sync_job {
1350 if (length $$rdata) {
1351 utf8::decode (my $decname = $filename);
1352 trace sprintf "saving %s (%d,%d)\n",
1353 $decname, length $$rdata, scalar @$objs
1354 if $VERBOSE_IO;
1355
1356 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1357 aio_chmod $fh, SAVE_MODE;
1358 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1359 if ($cf::USE_FSYNC) {
1360 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1361 aio_fsync $fh;
1362 }
1363 aio_close $fh;
1364
1365 if (@$objs) {
1366 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1367 aio_chmod $fh, SAVE_MODE;
1368 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1369 aio_write $fh, 0, (length $data), $data, 0;
1370 if ($cf::USE_FSYNC) {
1371 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1372 aio_fsync $fh;
1373 }
1374 aio_close $fh;
1375 aio_rename "$filename.pst~", "$filename.pst";
1376 }
1377 } else {
1378 aio_unlink "$filename.pst";
1379 }
1380
1381 aio_rename "$filename~", $filename;
1382
1383 $filename =~ s%/[^/]+$%%;
1384 aio_pathsync $filename if $cf::USE_FSYNC;
1385 } else {
1386 error "unable to save objects: $filename~: $!\n";
1387 }
1388 } else {
1389 aio_unlink $filename;
1390 aio_unlink "$filename.pst";
1391 }
1392 };
1393 }
1394
1395 sub object_freezer_as_string {
1396 my ($rdata, $objs) = @_;
1397
1398 use Data::Dumper;
1399
1400 $$rdata . Dumper $objs
1401 }
1402
1403 sub object_thawer_load {
1404 my ($filename) = @_;
1405
1406 my ($data, $av);
1407
1408 (aio_load $filename, $data) >= 0
1409 or return;
1410
1411 unless (aio_stat "$filename.pst") {
1412 (aio_load "$filename.pst", $av) >= 0
1413 or return;
1414
1415 my $st = eval { Coro::Storable::thaw $av };
1416 $av = $st->{objs};
1417 }
1418
1419 utf8::decode (my $decname = $filename);
1420 trace sprintf "loading %s (%d,%d)\n",
1421 $decname, length $data, scalar @{$av || []}
1422 if $VERBOSE_IO;
1423
1424 ($data, $av)
1425 }
1426
1427 =head2 COMMAND CALLBACKS
1428
1429 =over 4
1430
1431 =cut
1432
1433 #############################################################################
1434 # command handling &c
1435
1436 =item cf::register_command $name => \&callback($ob,$args)
1437
1438 Register a callback for execution when the client sends the user command
1439 $name.
1440
1441 =cut
1442
1443 sub register_command {
1444 my ($name, $cb) = @_;
1445
1446 my $caller = caller;
1447 #warn "registering command '$name/$time' to '$caller'";
1448
1449 push @{ $COMMAND{$name} }, [$caller, $cb];
1450 }
1451
1452 =item cf::register_extcmd $name => \&callback($pl,$packet)
1453
1454 Register a callback for execution when the client sends an (synchronous)
1455 extcmd packet. Ext commands will be processed in the order they are
1456 received by the server, like other user commands. The first argument is
1457 the logged-in player. Ext commands can only be processed after a player
1458 has logged in successfully.
1459
1460 If the callback returns something, it is sent back as if reply was being
1461 called.
1462
1463 =item cf::register_exticmd $name => \&callback($ns,$packet)
1464
1465 Register a callback for execution when the client sends an (asynchronous)
1466 exticmd packet. Exti commands are processed by the server as soon as they
1467 are received, i.e. out of order w.r.t. other commands. The first argument
1468 is a client socket. Exti commands can be received anytime, even before
1469 log-in.
1470
1471 If the callback returns something, it is sent back as if reply was being
1472 called.
1473
1474 =cut
1475
1476 sub register_extcmd {
1477 my ($name, $cb) = @_;
1478
1479 $EXTCMD{$name} = $cb;
1480 }
1481
1482 sub register_exticmd {
1483 my ($name, $cb) = @_;
1484
1485 $EXTICMD{$name} = $cb;
1486 }
1487
1488 use File::Glob ();
1489
1490 cf::player->attach (
1491 on_unknown_command => sub {
1492 my ($pl, $name, $params) = @_;
1493
1494 my $cb = $COMMAND{$name}
1495 or return;
1496
1497 for my $cmd (@$cb) {
1498 $cmd->[1]->($pl->ob, $params);
1499 }
1500
1501 cf::override;
1502 },
1503 on_extcmd => sub {
1504 my ($pl, $buf) = @_;
1505
1506 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1507
1508 if (ref $msg) {
1509 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1510
1511 my @reply;
1512
1513 if (my $cb = $EXTCMD{$type}) {
1514 @reply = $cb->($pl, @payload);
1515 }
1516
1517 $pl->ext_msg ("reply-$reply", @reply)
1518 if $reply;
1519
1520 } else {
1521 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1522 }
1523
1524 cf::override;
1525 },
1526 );
1527
1528 # "readahead" all extensions
1529 sub cache_extensions {
1530 my $grp = IO::AIO::aio_group;
1531
1532 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1533 for (grep /\.ext$/, @{$_[0]}) {
1534 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1535 }
1536 };
1537
1538 $grp
1539 }
1540
1541 sub _ext_cfg_reg($$$$) {
1542 my ($rvar, $varname, $cfgname, $default) = @_;
1543
1544 $cfgname = lc $varname
1545 unless length $cfgname;
1546
1547 $EXT_CFG{$cfgname} = [$rvar, $default];
1548
1549 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1550 }
1551
1552 sub load_extensions {
1553 info "loading extensions...";
1554
1555 %EXT_CFG = ();
1556
1557 cf::sync_job {
1558 my %todo;
1559
1560 for my $path (<$LIBDIR/*.ext>) {
1561 next unless -r $path;
1562
1563 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1564 my $base = $1;
1565 my $pkg = $1;
1566 $pkg =~ s/[^[:word:]]/_/g;
1567 $pkg = "ext::$pkg";
1568
1569 open my $fh, "<:utf8", $path
1570 or die "$path: $!";
1571
1572 my $source = do { local $/; <$fh> };
1573
1574 my %ext = (
1575 path => $path,
1576 base => $base,
1577 pkg => $pkg,
1578 );
1579
1580 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1581 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1582
1583 $ext{source} =
1584 "package $pkg; use common::sense;\n"
1585 . "#line 1 \"$path\"\n{\n"
1586 . $source
1587 . "\n};\n1";
1588
1589 $todo{$base} = \%ext;
1590 }
1591
1592 my $pass = 0;
1593 my %done;
1594 while (%todo) {
1595 my $progress;
1596
1597 ++$pass;
1598
1599 ext:
1600 while (my ($k, $v) = each %todo) {
1601 for (split /,\s*/, $v->{meta}{depends}) {
1602 next ext
1603 unless exists $done{$_};
1604 }
1605
1606 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1607
1608 my $source = $v->{source};
1609
1610 # support "CONF varname :confname = default" pseudo-statements
1611 $source =~ s{
1612 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1613 }{
1614 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1615 }gmxe;
1616
1617 my $active = eval $source;
1618
1619 if (length $@) {
1620 error "$v->{path}: $@\n";
1621
1622 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1623 if exists $v->{meta}{mandatory};
1624
1625 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1626 delete $todo{$k};
1627 } else {
1628 $done{$k} = delete $todo{$k};
1629 push @EXTS, $v->{pkg};
1630 $progress = 1;
1631
1632 info "$v->{base}: extension inactive.\n"
1633 unless $active;
1634 }
1635 }
1636
1637 unless ($progress) {
1638 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1639
1640 while (my ($k, $v) = each %todo) {
1641 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1642 if exists $v->{meta}{mandatory};
1643 }
1644
1645 last;
1646 }
1647 }
1648 };
1649 }
1650
1651 #############################################################################
1652
1653 =back
1654
1655 =head2 CORE EXTENSIONS
1656
1657 Functions and methods that extend core deliantra objects.
1658
1659 =cut
1660
1661 package cf::player;
1662
1663 use Coro::AIO;
1664
1665 =head3 cf::player
1666
1667 =over 4
1668
1669 =item cf::player::num_playing
1670
1671 Returns the official number of playing players, as per the Crossfire metaserver rules.
1672
1673 =cut
1674
1675 sub num_playing {
1676 scalar grep
1677 $_->ob->map
1678 && !$_->hidden
1679 && !$_->ob->flag (cf::FLAG_WIZ),
1680 cf::player::list
1681 }
1682
1683 =item cf::player::find $login
1684
1685 Returns the given player object, loading it if necessary (might block).
1686
1687 =cut
1688
1689 sub playerdir($) {
1690 "$PLAYERDIR/"
1691 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1692 }
1693
1694 sub path($) {
1695 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1696
1697 (playerdir $login) . "/playerdata"
1698 }
1699
1700 sub find_active($) {
1701 $cf::PLAYER{$_[0]}
1702 and $cf::PLAYER{$_[0]}->active
1703 and $cf::PLAYER{$_[0]}
1704 }
1705
1706 sub exists($) {
1707 my ($login) = @_;
1708
1709 $cf::PLAYER{$login}
1710 or !aio_stat path $login
1711 }
1712
1713 sub find($) {
1714 return $cf::PLAYER{$_[0]} || do {
1715 my $login = $_[0];
1716
1717 my $guard = cf::lock_acquire "user_find:$login";
1718
1719 $cf::PLAYER{$_[0]} || do {
1720 # rename old playerfiles to new ones
1721 #TODO: remove when no longer required
1722 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1723 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1724 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1725 aio_unlink +(playerdir $login) . "/$login.pl";
1726
1727 my $f = new_from_file cf::object::thawer path $login
1728 or return;
1729
1730 my $pl = cf::player::load_pl $f
1731 or return;
1732
1733 local $cf::PLAYER_LOADING{$login} = $pl;
1734 $f->resolve_delayed_derefs;
1735 $cf::PLAYER{$login} = $pl
1736 }
1737 }
1738 }
1739
1740 cf::player->attach (
1741 on_load => sub {
1742 my ($pl, $path) = @_;
1743
1744 # restore slots saved in save, below
1745 my $slots = delete $pl->{_slots};
1746
1747 $pl->ob->current_weapon ($slots->[0]);
1748 $pl->combat_ob ($slots->[1]);
1749 $pl->ranged_ob ($slots->[2]);
1750 },
1751 );
1752
1753 sub save($) {
1754 my ($pl) = @_;
1755
1756 return if $pl->{deny_save};
1757
1758 my $path = path $pl;
1759 my $guard = cf::lock_acquire "user_save:$path";
1760
1761 return if $pl->{deny_save};
1762
1763 aio_mkdir playerdir $pl, 0770;
1764 $pl->{last_save} = $cf::RUNTIME;
1765
1766 cf::get_slot 0.01;
1767
1768 # save slots, to be restored later
1769 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1770
1771 $pl->save_pl ($path);
1772 cf::cede_to_tick;
1773 }
1774
1775 sub new($) {
1776 my ($login) = @_;
1777
1778 my $self = create;
1779
1780 $self->ob->name ($login);
1781 $self->{deny_save} = 1;
1782
1783 $cf::PLAYER{$login} = $self;
1784
1785 $self
1786 }
1787
1788 =item $player->send_msg ($channel, $msg, $color, [extra...])
1789
1790 =cut
1791
1792 sub send_msg {
1793 my $ns = shift->ns
1794 or return;
1795 $ns->send_msg (@_);
1796 }
1797
1798 =item $pl->quit_character
1799
1800 Nukes the player without looking back. If logged in, the connection will
1801 be destroyed. May block for a long time.
1802
1803 =cut
1804
1805 sub quit_character {
1806 my ($pl) = @_;
1807
1808 my $name = $pl->ob->name;
1809
1810 $pl->{deny_save} = 1;
1811 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1812
1813 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1814 $pl->deactivate;
1815
1816 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1817 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1818 ext::highscore::check ($pl->ob);
1819
1820 $pl->ns->destroy if $pl->ns;
1821
1822 my $path = playerdir $pl;
1823 my $temp = "$path~$cf::RUNTIME~deleting~";
1824 aio_rename $path, $temp;
1825 delete $cf::PLAYER{$pl->ob->name};
1826 $pl->destroy;
1827
1828 my $prefix = qr<^~\Q$name\E/>;
1829
1830 # nuke player maps
1831 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1832
1833 IO::AIO::aio_rmtree $temp;
1834 }
1835
1836 =item $pl->kick
1837
1838 Kicks a player out of the game. This destroys the connection.
1839
1840 =cut
1841
1842 sub kick {
1843 my ($pl, $kicker) = @_;
1844
1845 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1846 $pl->killer ("kicked");
1847 $pl->ns->destroy;
1848 }
1849
1850 =item cf::player::list_logins
1851
1852 Returns am arrayref of all valid playernames in the system, can take a
1853 while and may block, so not sync_job-capable, ever.
1854
1855 =cut
1856
1857 sub list_logins {
1858 my $dirs = aio_readdir $PLAYERDIR
1859 or return [];
1860
1861 my @logins;
1862
1863 for my $login (@$dirs) {
1864 my $path = path $login;
1865
1866 # a .pst is a dead give-away for a valid player
1867 # if no pst file found, open and chekc for blocked users
1868 if (aio_stat "$path.pst") {
1869 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1870 aio_read $fh, 0, 512, my $buf, 0 or next;
1871 $buf !~ /^password -------------$/m or next; # official not-valid tag
1872 }
1873
1874 utf8::decode $login;
1875 push @logins, $login;
1876 }
1877
1878 \@logins
1879 }
1880
1881 =item $player->maps
1882
1883 =item cf::player::maps $login
1884
1885 Returns an arrayref of map paths that are private for this
1886 player. May block.
1887
1888 =cut
1889
1890 sub maps($) {
1891 my ($pl) = @_;
1892
1893 $pl = ref $pl ? $pl->ob->name : $pl;
1894
1895 my $files = aio_readdir playerdir $pl
1896 or return;
1897
1898 my @paths;
1899
1900 for (@$files) {
1901 utf8::decode $_;
1902 next if /\.(?:pl|pst)$/;
1903 next unless /^$PATH_SEP/o;
1904
1905 push @paths, cf::map::normalise "~$pl/$_";
1906 }
1907
1908 \@paths
1909 }
1910
1911 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1912
1913 Expand deliantra pod fragments into protocol xml.
1914
1915 =item $player->ext_msg ($type, @msg)
1916
1917 Sends an ext event to the client.
1918
1919 =cut
1920
1921 sub ext_msg($$@) {
1922 my ($self, $type, @msg) = @_;
1923
1924 $self->ns->ext_msg ($type, @msg);
1925 }
1926
1927 =head3 cf::region
1928
1929 =over 4
1930
1931 =cut
1932
1933 package cf::region;
1934
1935 =item cf::region::find_by_path $path
1936
1937 Tries to decuce the likely region for a map knowing only its path.
1938
1939 =cut
1940
1941 sub find_by_path($) {
1942 my ($path) = @_;
1943
1944 $path =~ s/^~[^\/]*//; # skip ~login
1945
1946 my ($match, $specificity);
1947
1948 for my $region (list) {
1949 if ($region->{match} && $path =~ $region->{match}) {
1950 ($match, $specificity) = ($region, $region->specificity)
1951 if $region->specificity > $specificity;
1952 }
1953 }
1954
1955 $match
1956 }
1957
1958 =back
1959
1960 =head3 cf::map
1961
1962 =over 4
1963
1964 =cut
1965
1966 package cf::map;
1967
1968 use Fcntl;
1969 use Coro::AIO;
1970
1971 use overload
1972 '""' => \&as_string,
1973 fallback => 1;
1974
1975 our $MAX_RESET = 3600;
1976 our $DEFAULT_RESET = 3000;
1977
1978 sub generate_random_map {
1979 my ($self, $rmp) = @_;
1980
1981 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1982
1983 $self->_create_random_map ($rmp);
1984 }
1985
1986 =item cf::map->register ($regex, $prio)
1987
1988 Register a handler for the map path matching the given regex at the
1989 givne priority (higher is better, built-in handlers have priority 0, the
1990 default).
1991
1992 =cut
1993
1994 sub register {
1995 my (undef, $regex, $prio) = @_;
1996 my $pkg = caller;
1997
1998 push @{"$pkg\::ISA"}, __PACKAGE__;
1999
2000 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2001 }
2002
2003 # also paths starting with '/'
2004 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2005
2006 sub thawer_merge {
2007 my ($self, $merge) = @_;
2008
2009 # we have to keep some variables in memory intact
2010 local $self->{path};
2011 local $self->{load_path};
2012
2013 $self->SUPER::thawer_merge ($merge);
2014 }
2015
2016 sub normalise {
2017 my ($path, $base) = @_;
2018
2019 $path = "$path"; # make sure it's a string
2020
2021 $path =~ s/\.map$//;
2022
2023 # map plan:
2024 #
2025 # /! non-realised random map exit (special hack!)
2026 # {... are special paths that are not being touched
2027 # ?xxx/... are special absolute paths
2028 # ?random/... random maps
2029 # /... normal maps
2030 # ~user/... per-player map of a specific user
2031
2032 $path =~ s/$PATH_SEP/\//go;
2033
2034 # treat it as relative path if it starts with
2035 # something that looks reasonable
2036 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2037 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2038
2039 $base =~ s{[^/]+/?$}{};
2040 $path = "$base/$path";
2041 }
2042
2043 for ($path) {
2044 redo if s{/\.?/}{/};
2045 redo if s{/[^/]+/\.\./}{/};
2046 }
2047
2048 $path
2049 }
2050
2051 sub new_from_path {
2052 my (undef, $path, $base) = @_;
2053
2054 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2055
2056 $path = normalise $path, $base;
2057
2058 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2059 if ($path =~ $EXT_MAP{$pkg}[1]) {
2060 my $self = bless cf::map::new, $pkg;
2061 $self->{path} = $path; $self->path ($path);
2062 $self->init; # pass $1 etc.
2063 return $self;
2064 }
2065 }
2066
2067 Carp::cluck "unable to resolve path '$path' (base '$base')";
2068 ()
2069 }
2070
2071 # may re-bless or do other evil things
2072 sub init {
2073 my ($self) = @_;
2074
2075 $self
2076 }
2077
2078 sub as_string {
2079 my ($self) = @_;
2080
2081 "$self->{path}"
2082 }
2083
2084 # the displayed name, this is a one way mapping
2085 sub visible_name {
2086 &as_string
2087 }
2088
2089 # the original (read-only) location
2090 sub load_path {
2091 my ($self) = @_;
2092
2093 "$MAPDIR/$self->{path}.map"
2094 }
2095
2096 # the temporary/swap location
2097 sub save_path {
2098 my ($self) = @_;
2099
2100 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2101 "$TMPDIR/$path.map"
2102 }
2103
2104 # the unique path, undef == no special unique path
2105 sub uniq_path {
2106 my ($self) = @_;
2107
2108 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2109 "$UNIQUEDIR/$path"
2110 }
2111
2112 sub decay_objects {
2113 my ($self) = @_;
2114
2115 return if $self->{deny_reset};
2116
2117 $self->do_decay_objects;
2118 }
2119
2120 sub unlink_save {
2121 my ($self) = @_;
2122
2123 utf8::encode (my $save = $self->save_path);
2124 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2125 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2126 }
2127
2128 sub load_header_from($) {
2129 my ($self, $path) = @_;
2130
2131 utf8::encode $path;
2132 my $f = new_from_file cf::object::thawer $path
2133 or return;
2134
2135 $self->_load_header ($f)
2136 or return;
2137
2138 local $MAP_LOADING{$self->{path}} = $self;
2139 $f->resolve_delayed_derefs;
2140
2141 $self->{load_path} = $path;
2142
2143 1
2144 }
2145
2146 # used to laod the header of an original map
2147 sub load_header_orig {
2148 my ($self) = @_;
2149
2150 $self->load_header_from ($self->load_path)
2151 }
2152
2153 # used to laod the header of an instantiated map
2154 sub load_header_temp {
2155 my ($self) = @_;
2156
2157 $self->load_header_from ($self->save_path)
2158 }
2159
2160 # called after loading the header from an instantiated map
2161 sub prepare_temp {
2162 my ($self) = @_;
2163
2164 $self->last_access ((delete $self->{last_access})
2165 || $cf::RUNTIME); #d#
2166 # safety
2167 $self->{instantiate_time} = $cf::RUNTIME
2168 if $self->{instantiate_time} > $cf::RUNTIME;
2169 }
2170
2171 # called after loading the header from an original map
2172 sub prepare_orig {
2173 my ($self) = @_;
2174
2175 $self->{load_original} = 1;
2176 $self->{instantiate_time} = $cf::RUNTIME;
2177 $self->last_access ($cf::RUNTIME);
2178 $self->instantiate;
2179 }
2180
2181 sub load_header {
2182 my ($self) = @_;
2183
2184 if ($self->load_header_temp) {
2185 $self->prepare_temp;
2186 } else {
2187 $self->load_header_orig
2188 or return;
2189 $self->prepare_orig;
2190 }
2191
2192 $self->{deny_reset} = 1
2193 if $self->no_reset;
2194
2195 $self->default_region (cf::region::find_by_path $self->{path})
2196 unless $self->default_region;
2197
2198 1
2199 }
2200
2201 sub find;
2202 sub find {
2203 my ($path, $origin) = @_;
2204
2205 cf::cede_to_tick;
2206
2207 $path = normalise $path, $origin;
2208
2209 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2210 my $guard2 = cf::lock_acquire "map_find:$path";
2211
2212 $cf::MAP{$path} || do {
2213 my $map = new_from_path cf::map $path
2214 or return;
2215
2216 $map->{last_save} = $cf::RUNTIME;
2217
2218 $map->load_header
2219 or return;
2220
2221 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2222 # doing this can freeze the server in a sync job, obviously
2223 #$cf::WAIT_FOR_TICK->wait;
2224 undef $guard2;
2225 undef $guard1;
2226 $map->reset;
2227 return find $path;
2228 }
2229
2230 $cf::MAP{$path} = $map
2231 }
2232 }
2233
2234 sub pre_load { }
2235 #sub post_load { } # XS
2236
2237 sub load {
2238 my ($self) = @_;
2239
2240 local $self->{deny_reset} = 1; # loading can take a long time
2241
2242 my $path = $self->{path};
2243
2244 {
2245 my $guard = cf::lock_acquire "map_data:$path";
2246
2247 return unless $self->valid;
2248 return unless $self->state == cf::MAP_SWAPPED;
2249
2250 $self->alloc;
2251
2252 $self->pre_load;
2253 cf::cede_to_tick;
2254
2255 if (exists $self->{load_path}) {
2256 my $f = new_from_file cf::object::thawer $self->{load_path};
2257 $f->skip_block;
2258 $self->_load_objects ($f)
2259 or return;
2260
2261 $self->post_load_original
2262 if delete $self->{load_original};
2263
2264 if (my $uniq = $self->uniq_path) {
2265 utf8::encode $uniq;
2266 unless (aio_stat $uniq) {
2267 if (my $f = new_from_file cf::object::thawer $uniq) {
2268 $self->clear_unique_items;
2269 $self->_load_objects ($f);
2270 $f->resolve_delayed_derefs;
2271 }
2272 }
2273 }
2274
2275 $f->resolve_delayed_derefs;
2276 } else {
2277 $self->post_load_original
2278 if delete $self->{load_original};
2279 }
2280
2281 $self->state (cf::MAP_INACTIVE);
2282
2283 cf::cede_to_tick;
2284 # now do the right thing for maps
2285 $self->link_multipart_objects;
2286 $self->difficulty ($self->estimate_difficulty)
2287 unless $self->difficulty;
2288 cf::cede_to_tick;
2289
2290 unless ($self->{deny_activate}) {
2291 $self->decay_objects;
2292 $self->fix_auto_apply;
2293 $self->update_buttons;
2294 cf::cede_to_tick;
2295 #$self->activate; # no longer activate maps automatically
2296 }
2297
2298 $self->{last_save} = $cf::RUNTIME;
2299 $self->last_access ($cf::RUNTIME);
2300 }
2301
2302 $self->post_load;
2303
2304 1
2305 }
2306
2307 # customize the map for a given player, i.e.
2308 # return the _real_ map. used by e.g. per-player
2309 # maps to change the path to ~playername/mappath
2310 sub customise_for {
2311 my ($self, $ob) = @_;
2312
2313 return find "~" . $ob->name . "/" . $self->{path}
2314 if $self->per_player;
2315
2316 # return find "?party/" . $ob->name . "/" . $self->{path}
2317 # if $self->per_party;
2318
2319 $self
2320 }
2321
2322 sub find_sync {
2323 my ($path, $origin) = @_;
2324
2325 # it's a bug to call this from the main context
2326 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2327 if $Coro::current == $Coro::main;
2328
2329 find $path, $origin
2330 }
2331
2332 sub do_load_sync {
2333 my ($map) = @_;
2334
2335 # it's a bug to call this from the main context
2336 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2337 if $Coro::current == $Coro::main;
2338
2339 $map->load;
2340 }
2341
2342 our %MAP_PREFETCH;
2343 our $MAP_PREFETCHER = undef;
2344
2345 sub find_async {
2346 my ($path, $origin, $load) = @_;
2347
2348 $path = normalise $path, $origin;
2349
2350 if (my $map = $cf::MAP{$path}) {
2351 return $map if !$load || $map->linkable;
2352 }
2353
2354 $MAP_PREFETCH{$path} |= $load;
2355
2356 $MAP_PREFETCHER ||= cf::async {
2357 $Coro::current->{desc} = "map prefetcher";
2358
2359 while (%MAP_PREFETCH) {
2360 while (my ($k, $v) = each %MAP_PREFETCH) {
2361 if (my $map = find $k) {
2362 $map->load if $v;
2363 }
2364
2365 delete $MAP_PREFETCH{$k};
2366 }
2367 }
2368 undef $MAP_PREFETCHER;
2369 };
2370 $MAP_PREFETCHER->prio (6);
2371
2372 ()
2373 }
2374
2375 # common code, used by both ->save and ->swapout
2376 sub _save {
2377 my ($self) = @_;
2378
2379 $self->{last_save} = $cf::RUNTIME;
2380
2381 return unless $self->dirty;
2382
2383 my $save = $self->save_path; utf8::encode $save;
2384 my $uniq = $self->uniq_path; utf8::encode $uniq;
2385
2386 $self->{load_path} = $save;
2387
2388 return if $self->{deny_save};
2389
2390 local $self->{last_access} = $self->last_access;#d#
2391
2392 cf::async {
2393 $Coro::current->{desc} = "map player save";
2394 $_->contr->save for $self->players;
2395 };
2396
2397 cf::get_slot 0.02;
2398
2399 if ($uniq) {
2400 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2401 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2402 } else {
2403 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2404 }
2405 }
2406
2407 sub save {
2408 my ($self) = @_;
2409
2410 my $lock = cf::lock_acquire "map_data:$self->{path}";
2411
2412 $self->_save;
2413 }
2414
2415 sub swap_out {
2416 my ($self) = @_;
2417
2418 my $lock = cf::lock_acquire "map_data:$self->{path}";
2419
2420 return if !$self->linkable;
2421 return if $self->{deny_save};
2422 return if $self->players;
2423
2424 # first deactivate the map and "unlink" it from the core
2425 $self->deactivate;
2426 $_->clear_links_to ($self) for values %cf::MAP;
2427 $self->state (cf::MAP_SWAPPED);
2428
2429 # then atomically save
2430 $self->_save;
2431
2432 # then free the map
2433 $self->clear;
2434 }
2435
2436 sub reset_at {
2437 my ($self) = @_;
2438
2439 # TODO: safety, remove and allow resettable per-player maps
2440 return 1e99 if $self->{deny_reset};
2441
2442 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2443 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2444
2445 $time + $to
2446 }
2447
2448 sub should_reset {
2449 my ($self) = @_;
2450
2451 $self->reset_at <= $cf::RUNTIME
2452 }
2453
2454 sub reset {
2455 my ($self) = @_;
2456
2457 my $lock = cf::lock_acquire "map_data:$self->{path}";
2458
2459 return if $self->players;
2460
2461 cf::trace "resetting map ", $self->path, "\n";
2462
2463 $self->state (cf::MAP_SWAPPED);
2464
2465 # need to save uniques path
2466 unless ($self->{deny_save}) {
2467 my $uniq = $self->uniq_path; utf8::encode $uniq;
2468
2469 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2470 if $uniq;
2471 }
2472
2473 delete $cf::MAP{$self->path};
2474
2475 $self->deactivate;
2476 $_->clear_links_to ($self) for values %cf::MAP;
2477 $self->clear;
2478
2479 $self->unlink_save;
2480 $self->destroy;
2481 }
2482
2483 my $nuke_counter = "aaaa";
2484
2485 sub nuke {
2486 my ($self) = @_;
2487
2488 {
2489 my $lock = cf::lock_acquire "map_data:$self->{path}";
2490
2491 delete $cf::MAP{$self->path};
2492
2493 $self->unlink_save;
2494
2495 bless $self, "cf::map::wrap";
2496 delete $self->{deny_reset};
2497 $self->{deny_save} = 1;
2498 $self->reset_timeout (1);
2499 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2500
2501 $cf::MAP{$self->path} = $self;
2502 }
2503
2504 $self->reset; # polite request, might not happen
2505 }
2506
2507 =item $maps = cf::map::tmp_maps
2508
2509 Returns an arrayref with all map paths of currently instantiated and saved
2510 maps. May block.
2511
2512 =cut
2513
2514 sub tmp_maps() {
2515 [
2516 map {
2517 utf8::decode $_;
2518 /\.map$/
2519 ? normalise $_
2520 : ()
2521 } @{ aio_readdir $TMPDIR or [] }
2522 ]
2523 }
2524
2525 =item $maps = cf::map::random_maps
2526
2527 Returns an arrayref with all map paths of currently instantiated and saved
2528 random maps. May block.
2529
2530 =cut
2531
2532 sub random_maps() {
2533 [
2534 map {
2535 utf8::decode $_;
2536 /\.map$/
2537 ? normalise "?random/$_"
2538 : ()
2539 } @{ aio_readdir $RANDOMDIR or [] }
2540 ]
2541 }
2542
2543 =item cf::map::unique_maps
2544
2545 Returns an arrayref of paths of all shared maps that have
2546 instantiated unique items. May block.
2547
2548 =cut
2549
2550 sub unique_maps() {
2551 [
2552 map {
2553 utf8::decode $_;
2554 s/\.map$//; # TODO future compatibility hack
2555 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2556 ? ()
2557 : normalise $_
2558 } @{ aio_readdir $UNIQUEDIR or [] }
2559 ]
2560 }
2561
2562 =item cf::map::static_maps
2563
2564 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2565 file in the shared directory excluding F</styles> and F</editor>). May
2566 block.
2567
2568 =cut
2569
2570 sub static_maps() {
2571 my @dirs = "";
2572 my @maps;
2573
2574 while (@dirs) {
2575 my $dir = shift @dirs;
2576
2577 next if $dir eq "/styles" || $dir eq "/editor";
2578
2579 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2580 or return;
2581
2582 for (@$files) {
2583 s/\.map$// or next;
2584 utf8::decode $_;
2585 push @maps, "$dir/$_";
2586 }
2587
2588 push @dirs, map "$dir/$_", @$dirs;
2589 }
2590
2591 \@maps
2592 }
2593
2594 =back
2595
2596 =head3 cf::object
2597
2598 =cut
2599
2600 package cf::object;
2601
2602 =over 4
2603
2604 =item $ob->inv_recursive
2605
2606 Returns the inventory of the object I<and> their inventories, recursively,
2607 but I<not> the object itself.
2608
2609 =cut
2610
2611 sub inv_recursive_;
2612 sub inv_recursive_ {
2613 map { $_, inv_recursive_ $_->inv } @_
2614 }
2615
2616 sub inv_recursive {
2617 inv_recursive_ inv $_[0]
2618 }
2619
2620 =item $ref = $ob->ref
2621
2622 Creates and returns a persistent reference to an object that can be stored as a string.
2623
2624 =item $ob = cf::object::deref ($refstring)
2625
2626 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2627 even if the object actually exists. May block.
2628
2629 =cut
2630
2631 sub deref {
2632 my ($ref) = @_;
2633
2634 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2635 my ($uuid, $name) = ($1, $2);
2636 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2637 or return;
2638 $pl->ob->uuid eq $uuid
2639 or return;
2640
2641 $pl->ob
2642 } else {
2643 warn "$ref: cannot resolve object reference\n";
2644 undef
2645 }
2646 }
2647
2648 package cf;
2649
2650 =back
2651
2652 =head3 cf::object::player
2653
2654 =over 4
2655
2656 =item $player_object->reply ($npc, $msg[, $flags])
2657
2658 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2659 can be C<undef>. Does the right thing when the player is currently in a
2660 dialogue with the given NPC character.
2661
2662 =cut
2663
2664 our $SAY_CHANNEL = {
2665 id => "say",
2666 title => "Map",
2667 reply => "say ",
2668 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2669 };
2670
2671 our $CHAT_CHANNEL = {
2672 id => "chat",
2673 title => "Chat",
2674 reply => "chat ",
2675 tooltip => "Player chat and shouts, global to the server.",
2676 };
2677
2678 # rough implementation of a future "reply" method that works
2679 # with dialog boxes.
2680 #TODO: the first argument must go, split into a $npc->reply_to ( method
2681 sub cf::object::player::reply($$$;$) {
2682 my ($self, $npc, $msg, $flags) = @_;
2683
2684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2685
2686 if ($self->{record_replies}) {
2687 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2688
2689 } else {
2690 my $pl = $self->contr;
2691
2692 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2693 my $dialog = $pl->{npc_dialog};
2694 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2695
2696 } else {
2697 $msg = $npc->name . " says: $msg" if $npc;
2698 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2699 }
2700 }
2701 }
2702
2703 =item $object->send_msg ($channel, $msg, $color, [extra...])
2704
2705 =cut
2706
2707 sub cf::object::send_msg {
2708 my $pl = shift->contr
2709 or return;
2710 $pl->send_msg (@_);
2711 }
2712
2713 =item $player_object->may ("access")
2714
2715 Returns wether the given player is authorized to access resource "access"
2716 (e.g. "command_wizcast").
2717
2718 =cut
2719
2720 sub cf::object::player::may {
2721 my ($self, $access) = @_;
2722
2723 $self->flag (cf::FLAG_WIZ) ||
2724 (ref $cf::CFG{"may_$access"}
2725 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2726 : $cf::CFG{"may_$access"})
2727 }
2728
2729 =item $player_object->enter_link
2730
2731 Freezes the player and moves him/her to a special map (C<{link}>).
2732
2733 The player should be reasonably safe there for short amounts of time (e.g.
2734 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2735 though, as the player cannot control the character while it is on the link
2736 map.
2737
2738 Will never block.
2739
2740 =item $player_object->leave_link ($map, $x, $y)
2741
2742 Moves the player out of the special C<{link}> map onto the specified
2743 map. If the map is not valid (or omitted), the player will be moved back
2744 to the location he/she was before the call to C<enter_link>, or, if that
2745 fails, to the emergency map position.
2746
2747 Might block.
2748
2749 =cut
2750
2751 sub link_map {
2752 unless ($LINK_MAP) {
2753 $LINK_MAP = cf::map::find "{link}"
2754 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2755 $LINK_MAP->load;
2756 }
2757
2758 $LINK_MAP
2759 }
2760
2761 sub cf::object::player::enter_link {
2762 my ($self) = @_;
2763
2764 $self->deactivate_recursive;
2765
2766 ++$self->{_link_recursion};
2767
2768 return if UNIVERSAL::isa $self->map, "ext::map_link";
2769
2770 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2771 if $self->map && $self->map->{path} ne "{link}";
2772
2773 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2774 }
2775
2776 sub cf::object::player::leave_link {
2777 my ($self, $map, $x, $y) = @_;
2778
2779 return unless $self->contr->active;
2780
2781 my $link_pos = delete $self->{_link_pos};
2782
2783 unless ($map) {
2784 # restore original map position
2785 ($map, $x, $y) = @{ $link_pos || [] };
2786 $map = cf::map::find $map;
2787
2788 unless ($map) {
2789 ($map, $x, $y) = @$EMERGENCY_POSITION;
2790 $map = cf::map::find $map
2791 or die "FATAL: cannot load emergency map\n";
2792 }
2793 }
2794
2795 ($x, $y) = (-1, -1)
2796 unless (defined $x) && (defined $y);
2797
2798 # use -1 or undef as default coordinates, not 0, 0
2799 ($x, $y) = ($map->enter_x, $map->enter_y)
2800 if $x <= 0 && $y <= 0;
2801
2802 $map->load;
2803
2804 return unless $self->contr->active;
2805
2806 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2807 if ($self->enter_map ($map, $x, $y)) {
2808 # entering was successful
2809 delete $self->{_link_recursion};
2810 # only activate afterwards, to support waiting in hooks
2811 $self->activate_recursive;
2812 }
2813
2814 }
2815
2816 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2817
2818 Moves the player to the given map-path and coordinates by first freezing
2819 her, loading and preparing them map, calling the provided $check callback
2820 that has to return the map if sucecssful, and then unfreezes the player on
2821 the new (success) or old (failed) map position. In either case, $done will
2822 be called at the end of this process.
2823
2824 Note that $check will be called with a potentially non-loaded map, so if
2825 it needs a loaded map it has to call C<< ->load >>.
2826
2827 =cut
2828
2829 our $GOTOGEN;
2830
2831 sub cf::object::player::goto {
2832 my ($self, $path, $x, $y, $check, $done) = @_;
2833
2834 if ($self->{_link_recursion} >= $MAX_LINKS) {
2835 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2836 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2837 ($path, $x, $y) = @$EMERGENCY_POSITION;
2838 }
2839
2840 # do generation counting so two concurrent goto's will be executed in-order
2841 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2842
2843 $self->enter_link;
2844
2845 (async {
2846 $Coro::current->{desc} = "player::goto $path $x $y";
2847
2848 # *tag paths override both path and x|y
2849 if ($path =~ /^\*(.*)$/) {
2850 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2851 my $ob = $obs[rand @obs];
2852
2853 # see if we actually can go there
2854 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2855 $ob = $obs[rand @obs];
2856 } else {
2857 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2858 }
2859 # else put us there anyways for now #d#
2860
2861 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2862 } else {
2863 ($path, $x, $y) = (undef, undef, undef);
2864 }
2865 }
2866
2867 my $map = eval {
2868 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2869
2870 if ($map) {
2871 $map = $map->customise_for ($self);
2872 $map = $check->($map, $x, $y, $self) if $check && $map;
2873 } else {
2874 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2875 }
2876
2877 $map
2878 };
2879
2880 if ($@) {
2881 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2882 LOG llevError | logBacktrace, Carp::longmess $@;
2883 }
2884
2885 if ($gen == $self->{_goto_generation}) {
2886 delete $self->{_goto_generation};
2887 $self->leave_link ($map, $x, $y);
2888 }
2889
2890 $done->($self) if $done;
2891 })->prio (1);
2892 }
2893
2894 =item $player_object->enter_exit ($exit_object)
2895
2896 =cut
2897
2898 sub parse_random_map_params {
2899 my ($spec) = @_;
2900
2901 my $rmp = { # defaults
2902 xsize => (cf::rndm 15, 40),
2903 ysize => (cf::rndm 15, 40),
2904 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2905 #layout => string,
2906 };
2907
2908 for (split /\n/, $spec) {
2909 my ($k, $v) = split /\s+/, $_, 2;
2910
2911 $rmp->{lc $k} = $v if (length $k) && (length $v);
2912 }
2913
2914 $rmp
2915 }
2916
2917 sub prepare_random_map {
2918 my ($exit) = @_;
2919
2920 # all this does is basically replace the /! path by
2921 # a new random map path (?random/...) with a seed
2922 # that depends on the exit object
2923
2924 my $rmp = parse_random_map_params $exit->msg;
2925
2926 if ($exit->map) {
2927 $rmp->{region} = $exit->region->name;
2928 $rmp->{origin_map} = $exit->map->path;
2929 $rmp->{origin_x} = $exit->x;
2930 $rmp->{origin_y} = $exit->y;
2931
2932 $exit->map->touch;
2933 }
2934
2935 $rmp->{random_seed} ||= $exit->random_seed;
2936
2937 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2938 my $md5 = Digest::MD5::md5_hex $data;
2939 my $meta = "$RANDOMDIR/$md5.meta";
2940
2941 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2942 aio_write $fh, 0, (length $data), $data, 0;
2943 undef $fh;
2944 aio_rename "$meta~", $meta;
2945
2946 my $slaying = "?random/$md5";
2947
2948 if ($exit->valid) {
2949 $exit->slaying ("?random/$md5");
2950 $exit->msg (undef);
2951 }
2952 }
2953 }
2954
2955 sub cf::object::player::enter_exit {
2956 my ($self, $exit) = @_;
2957
2958 return unless $self->type == cf::PLAYER;
2959
2960 $self->enter_link;
2961
2962 (async {
2963 $Coro::current->{desc} = "enter_exit";
2964
2965 unless (eval {
2966 $self->deactivate_recursive; # just to be sure
2967
2968 my $map = cf::map::normalise $exit->slaying, $exit->map;
2969 my $x = $exit->stats->hp;
2970 my $y = $exit->stats->sp;
2971
2972 # special map handling
2973 my $slaying = $exit->slaying;
2974
2975 # special map handling
2976 if ($slaying eq "/!") {
2977 my $guard = cf::lock_acquire "exit_prepare:$exit";
2978
2979 prepare_random_map $exit
2980 if $exit->slaying eq "/!"; # need to re-check after getting the lock
2981
2982 $map = $exit->slaying;
2983
2984 } elsif ($slaying eq '!up') {
2985 $map = $exit->map->tile_path (cf::TILE_UP);
2986 $x = $exit->x;
2987 $y = $exit->y;
2988
2989 } elsif ($slaying eq '!down') {
2990 $map = $exit->map->tile_path (cf::TILE_DOWN);
2991 $x = $exit->x;
2992 $y = $exit->y;
2993 }
2994
2995 $self->goto ($map, $x, $y);
2996
2997 # if exit is damned, update players death & WoR home-position
2998 $self->contr->savebed ($map, $x, $y)
2999 if $exit->flag (cf::FLAG_DAMNED);
3000
3001 1
3002 }) {
3003 $self->message ("Something went wrong deep within the deliantra server. "
3004 . "I'll try to bring you back to the map you were before. "
3005 . "Please report this to the dungeon master!",
3006 cf::NDI_UNIQUE | cf::NDI_RED);
3007
3008 error "ERROR in enter_exit: $@";
3009 $self->leave_link;
3010 }
3011 })->prio (1);
3012 }
3013
3014 =head3 cf::client
3015
3016 =over 4
3017
3018 =item $client->send_drawinfo ($text, $flags)
3019
3020 Sends a drawinfo packet to the client. Circumvents output buffering so
3021 should not be used under normal circumstances.
3022
3023 =cut
3024
3025 sub cf::client::send_drawinfo {
3026 my ($self, $text, $flags) = @_;
3027
3028 utf8::encode $text;
3029 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3030 }
3031
3032 =item $client->send_big_packet ($pkt)
3033
3034 Like C<send_packet>, but tries to compress large packets, and fragments
3035 them as required.
3036
3037 =cut
3038
3039 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3040
3041 sub cf::client::send_big_packet {
3042 my ($self, $pkt) = @_;
3043
3044 # try lzf for large packets
3045 $pkt = "lzf " . Compress::LZF::compress $pkt
3046 if 1024 <= length $pkt and $self->{can_lzf};
3047
3048 # split very large packets
3049 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3050 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3051 $pkt = "frag";
3052 }
3053
3054 $self->send_packet ($pkt);
3055 }
3056
3057 =item $client->send_msg ($channel, $msg, $color, [extra...])
3058
3059 Send a drawinfo or msg packet to the client, formatting the msg for the
3060 client if neccessary. C<$type> should be a string identifying the type of
3061 the message, with C<log> being the default. If C<$color> is negative, suppress
3062 the message unless the client supports the msg packet.
3063
3064 =cut
3065
3066 # non-persistent channels (usually the info channel)
3067 our %CHANNEL = (
3068 "c/motd" => {
3069 id => "infobox",
3070 title => "MOTD",
3071 reply => undef,
3072 tooltip => "The message of the day",
3073 },
3074 "c/identify" => {
3075 id => "infobox",
3076 title => "Identify",
3077 reply => undef,
3078 tooltip => "Items recently identified",
3079 },
3080 "c/examine" => {
3081 id => "infobox",
3082 title => "Examine",
3083 reply => undef,
3084 tooltip => "Signs and other items you examined",
3085 },
3086 "c/shopinfo" => {
3087 id => "infobox",
3088 title => "Shop Info",
3089 reply => undef,
3090 tooltip => "What your bargaining skill tells you about the shop",
3091 },
3092 "c/book" => {
3093 id => "infobox",
3094 title => "Book",
3095 reply => undef,
3096 tooltip => "The contents of a note or book",
3097 },
3098 "c/lookat" => {
3099 id => "infobox",
3100 title => "Look",
3101 reply => undef,
3102 tooltip => "What you saw there",
3103 },
3104 "c/who" => {
3105 id => "infobox",
3106 title => "Players",
3107 reply => undef,
3108 tooltip => "Shows players who are currently online",
3109 },
3110 "c/body" => {
3111 id => "infobox",
3112 title => "Body Parts",
3113 reply => undef,
3114 tooltip => "Shows which body parts you posess and are available",
3115 },
3116 "c/statistics" => {
3117 id => "infobox",
3118 title => "Statistics",
3119 reply => undef,
3120 tooltip => "Shows your primary statistics",
3121 },
3122 "c/skills" => {
3123 id => "infobox",
3124 title => "Skills",
3125 reply => undef,
3126 tooltip => "Shows your experience per skill and item power",
3127 },
3128 "c/shopitems" => {
3129 id => "infobox",
3130 title => "Shop Items",
3131 reply => undef,
3132 tooltip => "Shows the items currently for sale in this shop",
3133 },
3134 "c/resistances" => {
3135 id => "infobox",
3136 title => "Resistances",
3137 reply => undef,
3138 tooltip => "Shows your resistances",
3139 },
3140 "c/pets" => {
3141 id => "infobox",
3142 title => "Pets",
3143 reply => undef,
3144 tooltip => "Shows information abotu your pets/a specific pet",
3145 },
3146 "c/perceiveself" => {
3147 id => "infobox",
3148 title => "Perceive Self",
3149 reply => undef,
3150 tooltip => "You gained detailed knowledge about yourself",
3151 },
3152 "c/uptime" => {
3153 id => "infobox",
3154 title => "Uptime",
3155 reply => undef,
3156 tooltip => "How long the server has been running since last restart",
3157 },
3158 "c/mapinfo" => {
3159 id => "infobox",
3160 title => "Map Info",
3161 reply => undef,
3162 tooltip => "Information related to the maps",
3163 },
3164 "c/party" => {
3165 id => "party",
3166 title => "Party",
3167 reply => "gsay ",
3168 tooltip => "Messages and chat related to your party",
3169 },
3170 "c/death" => {
3171 id => "death",
3172 title => "Death",
3173 reply => undef,
3174 tooltip => "Reason for and more info about your most recent death",
3175 },
3176 "c/say" => $SAY_CHANNEL,
3177 "c/chat" => $CHAT_CHANNEL,
3178 );
3179
3180 sub cf::client::send_msg {
3181 my ($self, $channel, $msg, $color, @extra) = @_;
3182
3183 $msg = $self->pl->expand_cfpod ($msg)
3184 unless $color & cf::NDI_VERBATIM;
3185
3186 $color &= cf::NDI_CLIENT_MASK; # just in case...
3187
3188 # check predefined channels, for the benefit of C
3189 if ($CHANNEL{$channel}) {
3190 $channel = $CHANNEL{$channel};
3191
3192 $self->ext_msg (channel_info => $channel);
3193 $channel = $channel->{id};
3194
3195 } elsif (ref $channel) {
3196 # send meta info to client, if not yet sent
3197 unless (exists $self->{channel}{$channel->{id}}) {
3198 $self->{channel}{$channel->{id}} = $channel;
3199 $self->ext_msg (channel_info => $channel);
3200 }
3201
3202 $channel = $channel->{id};
3203 }
3204
3205 return unless @extra || length $msg;
3206
3207 # default colour, mask it out
3208 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3209 if $color & cf::NDI_DEF;
3210
3211 my $pkt = "msg "
3212 . $self->{json_coder}->encode (
3213 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3214 );
3215
3216 $self->send_big_packet ($pkt);
3217 }
3218
3219 =item $client->ext_msg ($type, @msg)
3220
3221 Sends an ext event to the client.
3222
3223 =cut
3224
3225 sub cf::client::ext_msg($$@) {
3226 my ($self, $type, @msg) = @_;
3227
3228 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3229 }
3230
3231 =item $success = $client->query ($flags, "text", \&cb)
3232
3233 Queues a query to the client, calling the given callback with
3234 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3235 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3236
3237 Queries can fail, so check the return code. Or don't, as queries will
3238 become reliable at some point in the future.
3239
3240 =cut
3241
3242 sub cf::client::query {
3243 my ($self, $flags, $text, $cb) = @_;
3244
3245 return unless $self->state == ST_PLAYING
3246 || $self->state == ST_SETUP
3247 || $self->state == ST_CUSTOM;
3248
3249 $self->state (ST_CUSTOM);
3250
3251 utf8::encode $text;
3252 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3253
3254 $self->send_packet ($self->{query_queue}[0][0])
3255 if @{ $self->{query_queue} } == 1;
3256
3257 1
3258 }
3259
3260 cf::client->attach (
3261 on_connect => sub {
3262 my ($ns) = @_;
3263
3264 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3265 },
3266 on_reply => sub {
3267 my ($ns, $msg) = @_;
3268
3269 # this weird shuffling is so that direct followup queries
3270 # get handled first
3271 my $queue = delete $ns->{query_queue}
3272 or return; # be conservative, not sure how that can happen, but we saw a crash here
3273
3274 (shift @$queue)->[1]->($msg);
3275 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3276
3277 push @{ $ns->{query_queue} }, @$queue;
3278
3279 if (@{ $ns->{query_queue} } == @$queue) {
3280 if (@$queue) {
3281 $ns->send_packet ($ns->{query_queue}[0][0]);
3282 } else {
3283 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3284 }
3285 }
3286 },
3287 on_exticmd => sub {
3288 my ($ns, $buf) = @_;
3289
3290 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3291
3292 if (ref $msg) {
3293 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3294
3295 my @reply;
3296
3297 if (my $cb = $EXTICMD{$type}) {
3298 @reply = $cb->($ns, @payload);
3299 }
3300
3301 $ns->ext_msg ("reply-$reply", @reply)
3302 if $reply;
3303
3304 } else {
3305 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3306 }
3307
3308 cf::override;
3309 },
3310 );
3311
3312 =item $client->async (\&cb)
3313
3314 Create a new coroutine, running the specified callback. The coroutine will
3315 be automatically cancelled when the client gets destroyed (e.g. on logout,
3316 or loss of connection).
3317
3318 =cut
3319
3320 sub cf::client::async {
3321 my ($self, $cb) = @_;
3322
3323 my $coro = &Coro::async ($cb);
3324
3325 $coro->on_destroy (sub {
3326 delete $self->{_coro}{$coro+0};
3327 });
3328
3329 $self->{_coro}{$coro+0} = $coro;
3330
3331 $coro
3332 }
3333
3334 cf::client->attach (
3335 on_client_destroy => sub {
3336 my ($ns) = @_;
3337
3338 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3339 },
3340 );
3341
3342 =back
3343
3344
3345 =head2 SAFE SCRIPTING
3346
3347 Functions that provide a safe environment to compile and execute
3348 snippets of perl code without them endangering the safety of the server
3349 itself. Looping constructs, I/O operators and other built-in functionality
3350 is not available in the safe scripting environment, and the number of
3351 functions and methods that can be called is greatly reduced.
3352
3353 =cut
3354
3355 our $safe = new Safe "safe";
3356 our $safe_hole = new Safe::Hole;
3357
3358 $SIG{FPE} = 'IGNORE';
3359
3360 $safe->permit_only (Opcode::opset qw(
3361 :base_core :base_mem :base_orig :base_math :base_loop
3362 grepstart grepwhile mapstart mapwhile
3363 sort time
3364 ));
3365
3366 # here we export the classes and methods available to script code
3367
3368 =pod
3369
3370 The following functions and methods are available within a safe environment:
3371
3372 cf::object
3373 contr pay_amount pay_player map x y force_find force_add destroy
3374 insert remove name archname title slaying race decrease split
3375 value
3376
3377 cf::object::player
3378 player
3379
3380 cf::player
3381 peaceful
3382
3383 cf::map
3384 trigger
3385
3386 =cut
3387
3388 for (
3389 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3390 insert remove inv nrof name archname title slaying race
3391 decrease split destroy change_exp value msg lore send_msg)],
3392 ["cf::object::player" => qw(player)],
3393 ["cf::player" => qw(peaceful send_msg)],
3394 ["cf::map" => qw(trigger)],
3395 ) {
3396 my ($pkg, @funs) = @$_;
3397 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3398 for @funs;
3399 }
3400
3401 =over 4
3402
3403 =item @retval = safe_eval $code, [var => value, ...]
3404
3405 Compiled and executes the given perl code snippet. additional var/value
3406 pairs result in temporary local (my) scalar variables of the given name
3407 that are available in the code snippet. Example:
3408
3409 my $five = safe_eval '$first + $second', first => 1, second => 4;
3410
3411 =cut
3412
3413 sub safe_eval($;@) {
3414 my ($code, %vars) = @_;
3415
3416 my $qcode = $code;
3417 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3418 $qcode =~ s/\n/\\n/g;
3419
3420 %vars = (_dummy => 0) unless %vars;
3421
3422 my @res;
3423 local $_;
3424
3425 my $eval =
3426 "do {\n"
3427 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3428 . "#line 0 \"{$qcode}\"\n"
3429 . $code
3430 . "\n}"
3431 ;
3432
3433 if ($CFG{safe_eval}) {
3434 sub_generation_inc;
3435 local @safe::cf::_safe_eval_args = values %vars;
3436 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3437 sub_generation_inc;
3438 } else {
3439 local @cf::_safe_eval_args = values %vars;
3440 @res = wantarray ? eval eval : scalar eval $eval;
3441 }
3442
3443 if ($@) {
3444 warn "$@",
3445 "while executing safe code '$code'\n",
3446 "with arguments " . (join " ", %vars) . "\n";
3447 }
3448
3449 wantarray ? @res : $res[0]
3450 }
3451
3452 =item cf::register_script_function $function => $cb
3453
3454 Register a function that can be called from within map/npc scripts. The
3455 function should be reasonably secure and should be put into a package name
3456 like the extension.
3457
3458 Example: register a function that gets called whenever a map script calls
3459 C<rent::overview>, as used by the C<rent> extension.
3460
3461 cf::register_script_function "rent::overview" => sub {
3462 ...
3463 };
3464
3465 =cut
3466
3467 sub register_script_function {
3468 my ($fun, $cb) = @_;
3469
3470 $fun = "safe::$fun" if $CFG{safe_eval};
3471 *$fun = $safe_hole->wrap ($cb);
3472 }
3473
3474 =back
3475
3476 =cut
3477
3478 #############################################################################
3479 # the server's init and main functions
3480
3481 our %FACEHASH; # hash => idx, #d# HACK for http server
3482
3483 # internal api, not fianlised
3484 sub add_face {
3485 my ($name, $type, $data) = @_;
3486
3487 my $idx = cf::face::find $name;
3488
3489 if ($idx) {
3490 delete $FACEHASH{cf::face::get_chksum $idx};
3491 } else {
3492 $idx = cf::face::alloc $name;
3493 }
3494
3495 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3496
3497 cf::face::set_type $idx, $type;
3498 cf::face::set_data $idx, 0, $data, $hash;
3499 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3500 $FACEHASH{$hash} = $idx;#d#
3501
3502 $idx
3503 }
3504
3505 sub load_facedata($) {
3506 my ($path) = @_;
3507
3508 # HACK to clear player env face cache, we need some signal framework
3509 # for this (global event?)
3510 %ext::player_env::MUSIC_FACE_CACHE = ();
3511
3512 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3513
3514 trace "loading facedata from $path\n";
3515
3516 my $facedata = decode_storable load_file $path;
3517
3518 $facedata->{version} == 2
3519 or cf::cleanup "$path: version mismatch, cannot proceed.";
3520
3521 cf::cede_to_tick;
3522
3523 {
3524 my $faces = $facedata->{faceinfo};
3525
3526 for my $face (sort keys %$faces) {
3527 my $info = $faces->{$face};
3528 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3529
3530 cf::face::set_visibility $idx, $info->{visibility};
3531 cf::face::set_magicmap $idx, $info->{magicmap};
3532 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3533 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3534 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3535 $FACEHASH{$info->{hash64}} = $idx;#d#
3536
3537 cf::cede_to_tick;
3538 }
3539
3540 while (my ($face, $info) = each %$faces) {
3541 next unless $info->{smooth};
3542
3543 my $idx = cf::face::find $face
3544 or next;
3545
3546 if (my $smooth = cf::face::find $info->{smooth}) {
3547 cf::face::set_smooth $idx, $smooth;
3548 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3549 } else {
3550 error "smooth face '$info->{smooth}' not found for face '$face'";
3551 }
3552
3553 cf::cede_to_tick;
3554 }
3555 }
3556
3557 {
3558 my $anims = $facedata->{animinfo};
3559
3560 while (my ($anim, $info) = each %$anims) {
3561 cf::anim::set $anim, $info->{frames}, $info->{facings};
3562 cf::cede_to_tick;
3563 }
3564
3565 cf::anim::invalidate_all; # d'oh
3566 }
3567
3568 {
3569 my $res = $facedata->{resource};
3570
3571 while (my ($name, $info) = each %$res) {
3572 if (defined (my $type = $info->{type})) {
3573 # TODO: different hash - must free and use new index, or cache ixface data queue
3574 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3575
3576 cf::face::set_type $idx, $type;
3577 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3578 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3579 $FACEHASH{$info->{hash}} = $idx;#d#
3580 } else {
3581 # $RESOURCE{$name} = $info; # unused
3582 }
3583
3584 cf::cede_to_tick;
3585 }
3586 }
3587
3588 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3589
3590 1
3591 }
3592
3593 register_exticmd fx_want => sub {
3594 my ($ns, $want) = @_;
3595
3596 while (my ($k, $v) = each %$want) {
3597 $ns->fx_want ($k, $v);
3598 }
3599 };
3600
3601 sub load_resource_file($) {
3602 my $guard = lock_acquire "load_resource_file";
3603
3604 my $status = load_resource_file_ $_[0];
3605 get_slot 0.1, 100;
3606 cf::arch::commit_load;
3607
3608 $status
3609 }
3610
3611 sub reload_exp_table {
3612 _reload_exp_table;
3613
3614 add_face "res/exp_table" => FT_RSRC,
3615 JSON::XS->new->utf8->canonical->encode (
3616 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3617 );
3618 }
3619
3620 sub reload_materials {
3621 _reload_materials;
3622 }
3623
3624 sub reload_regions {
3625 # HACK to clear player env face cache, we need some signal framework
3626 # for this (global event?)
3627 %ext::player_env::MUSIC_FACE_CACHE = ();
3628
3629 load_resource_file "$MAPDIR/regions"
3630 or die "unable to load regions file\n";
3631
3632 for (cf::region::list) {
3633 $_->{match} = qr/$_->{match}/
3634 if exists $_->{match};
3635 }
3636 }
3637
3638 sub reload_facedata {
3639 load_facedata "$DATADIR/facedata"
3640 or die "unable to load facedata\n";
3641 }
3642
3643 sub reload_archetypes {
3644 load_resource_file "$DATADIR/archetypes"
3645 or die "unable to load archetypes\n";
3646
3647 add_face "res/skill_info" => FT_RSRC,
3648 JSON::XS->new->utf8->canonical->encode (
3649 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3650 );
3651 add_face "res/spell_paths" => FT_RSRC,
3652 JSON::XS->new->utf8->canonical->encode (
3653 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3654 );
3655 }
3656
3657 sub reload_treasures {
3658 load_resource_file "$DATADIR/treasures"
3659 or die "unable to load treasurelists\n";
3660 }
3661
3662 sub reload_sound {
3663 trace "loading sound config from $DATADIR/sound\n";
3664
3665 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3666
3667 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3668 my $sound = $soundconf->{compat}[$_]
3669 or next;
3670
3671 my $face = cf::face::find "sound/$sound->[1]";
3672 cf::sound::set $sound->[0] => $face;
3673 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3674 }
3675
3676 while (my ($k, $v) = each %{$soundconf->{event}}) {
3677 my $face = cf::face::find "sound/$v";
3678 cf::sound::set $k => $face;
3679 }
3680 }
3681
3682 #d# move docstuff to help or so
3683 our %DOCSTRING;
3684
3685 sub reload_pod {
3686 trace "loading pods $PODDIR\n";
3687
3688 %DOCSTRING = ();
3689 my @command_list;
3690
3691 for (
3692 [0, "command_help"],
3693 [1, "emote_help"],
3694 [2, "dmcommand_help"],
3695 ) {
3696 my ($type, $path) = @$_;
3697
3698 my $paragraphs = &cf::pod::load_pod ("$PODDIR/$path.pod")
3699 or die "unable to load $path";
3700
3701 my $level = 1e9;
3702 my $rpar;
3703
3704 for my $par (@$paragraphs) {
3705 if ($par->{type} eq "head2") {
3706 # this code taken almost verbatim from DC/Protocol.pm
3707
3708 if ($par->{markup} =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x) {
3709 my $cmd = $1;
3710 my @args = split /\|/, $2;
3711 @args = (".*") unless @args;
3712
3713 $_ = $_ eq ".*" ? "" : " $_"
3714 for @args;
3715
3716 my @variants = map "$cmd$_", sort { (length $a) <=> (length $b) } @args;
3717
3718 $rpar = \($DOCSTRING{"command/$cmd"} = &cf::pod::as_cfpod ([$par]));
3719
3720 push @command_list, [$type, \@variants];
3721 $level = $par->{level};
3722 } else {
3723 error "$par->{markup}: unparsable command heading";
3724 }
3725 } elsif ($par->{level} > $level) {
3726 $$rpar .= &cf::pod::as_cfpod ([$par]);
3727 }
3728
3729 cf::cede_to_tick;
3730 }
3731 }
3732
3733 @command_list = sort {
3734 $a->[0] <=> $b->[0]
3735 or $a->[1] cmp $b->[1]
3736 } @command_list;
3737
3738 cf::cede_to_tick;
3739
3740 add_face "res/command_list" => FT_RSRC,
3741 JSON::XS->new->utf8->encode (\@command_list);
3742 }
3743
3744 sub reload_resources {
3745 trace "reloading resource files...\n";
3746
3747 reload_materials;
3748 reload_facedata;
3749 reload_exp_table;
3750 reload_sound;
3751 reload_archetypes;
3752 reload_regions;
3753 reload_treasures;
3754 reload_pod;
3755
3756 trace "finished reloading resource files\n";
3757 }
3758
3759 sub reload_config {
3760 trace "reloading config file...\n";
3761
3762 my $config = load_file "$CONFDIR/config";
3763 utf8::decode $config;
3764 *CFG = decode_yaml $config;
3765
3766 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3767
3768 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3769 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3770
3771 if (exists $CFG{mlockall}) {
3772 eval {
3773 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3774 and die "WARNING: m(un)lockall failed: $!\n";
3775 };
3776 warn $@ if $@;
3777 }
3778 }
3779
3780 sub pidfile() {
3781 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3782 or die "$PIDFILE: $!";
3783 flock $fh, &Fcntl::LOCK_EX
3784 or die "$PIDFILE: flock: $!";
3785 $fh
3786 }
3787
3788 # make sure only one server instance is running at any one time
3789 sub atomic {
3790 my $fh = pidfile;
3791
3792 my $pid = <$fh>;
3793 kill 9, $pid if $pid > 0;
3794
3795 seek $fh, 0, 0;
3796 print $fh $$;
3797 }
3798
3799 sub main_loop {
3800 trace "EV::loop starting\n";
3801 if (1) {
3802 EV::loop;
3803 }
3804 trace "EV::loop returned\n";
3805 goto &main_loop unless $REALLY_UNLOOP;
3806 }
3807
3808 sub main {
3809 cf::init_globals; # initialise logging
3810
3811 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3812 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3813 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3814 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3815
3816 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3817
3818 # we must not ever block the main coroutine
3819 $Coro::idle = sub {
3820 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3821 (async {
3822 $Coro::current->{desc} = "IDLE BUG HANDLER";
3823 EV::loop EV::LOOP_ONESHOT;
3824 })->prio (Coro::PRIO_MAX);
3825 };
3826
3827 evthread_start IO::AIO::poll_fileno;
3828
3829 cf::sync_job {
3830 cf::incloader::init ();
3831
3832 db_init;
3833
3834 cf::init_anim;
3835 cf::init_attackmess;
3836 cf::init_dynamic;
3837
3838 cf::load_settings;
3839
3840 reload_resources;
3841 reload_config;
3842
3843 cf::init_uuid;
3844 cf::init_signals;
3845 cf::init_skills;
3846
3847 cf::init_beforeplay;
3848
3849 atomic;
3850
3851 load_extensions;
3852
3853 utime time, time, $RUNTIMEFILE;
3854
3855 # no (long-running) fork's whatsoever before this point(!)
3856 use POSIX ();
3857 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3858
3859 cf::_post_init 0;
3860 };
3861
3862 cf::object::thawer::errors_are_fatal 0;
3863 info "parse errors in files are no longer fatal from this point on.\n";
3864
3865 AE::postpone {
3866 undef &main; # free gobs of memory :)
3867 };
3868
3869 goto &main_loop;
3870 }
3871
3872 #############################################################################
3873 # initialisation and cleanup
3874
3875 # install some emergency cleanup handlers
3876 BEGIN {
3877 our %SIGWATCHER = ();
3878 for my $signal (qw(INT HUP TERM)) {
3879 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3880 cf::cleanup "SIG$signal";
3881 };
3882 }
3883 }
3884
3885 sub write_runtime_sync {
3886 my $t0 = AE::time;
3887
3888 # first touch the runtime file to show we are still running:
3889 # the fsync below can take a very very long time.
3890
3891 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3892
3893 my $guard = cf::lock_acquire "write_runtime";
3894
3895 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3896 or return;
3897
3898 my $value = $cf::RUNTIME + 90 + 10;
3899 # 10 is the runtime save interval, for a monotonic clock
3900 # 60 allows for the watchdog to kill the server.
3901
3902 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3903 and return;
3904
3905 # always fsync - this file is important
3906 aio_fsync $fh
3907 and return;
3908
3909 # touch it again to show we are up-to-date
3910 aio_utime $fh, undef, undef;
3911
3912 close $fh
3913 or return;
3914
3915 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3916 and return;
3917
3918 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3919
3920 1
3921 }
3922
3923 our $uuid_lock;
3924 our $uuid_skip;
3925
3926 sub write_uuid_sync($) {
3927 $uuid_skip ||= $_[0];
3928
3929 return if $uuid_lock;
3930 local $uuid_lock = 1;
3931
3932 my $uuid = "$LOCALDIR/uuid";
3933
3934 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3935 or return;
3936
3937 my $value = uuid_seq uuid_cur;
3938
3939 unless ($value) {
3940 info "cowardly refusing to write zero uuid value!\n";
3941 return;
3942 }
3943
3944 my $value = uuid_str $value + $uuid_skip;
3945 $uuid_skip = 0;
3946
3947 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3948 and return;
3949
3950 # always fsync - this file is important
3951 aio_fsync $fh
3952 and return;
3953
3954 close $fh
3955 or return;
3956
3957 aio_rename "$uuid~", $uuid
3958 and return;
3959
3960 trace "uuid file written ($value).\n";
3961
3962 1
3963
3964 }
3965
3966 sub write_uuid($$) {
3967 my ($skip, $sync) = @_;
3968
3969 $sync ? write_uuid_sync $skip
3970 : async { write_uuid_sync $skip };
3971 }
3972
3973 sub emergency_save() {
3974 my $freeze_guard = cf::freeze_mainloop;
3975
3976 info "emergency_perl_save: enter\n";
3977
3978 # this is a trade-off: we want to be very quick here, so
3979 # save all maps without fsync, and later call a global sync
3980 # (which in turn might be very very slow)
3981 local $USE_FSYNC = 0;
3982
3983 cf::sync_job {
3984 cf::write_runtime_sync; # external watchdog should not bark
3985
3986 # use a peculiar iteration method to avoid tripping on perl
3987 # refcount bugs in for. also avoids problems with players
3988 # and maps saved/destroyed asynchronously.
3989 info "emergency_perl_save: begin player save\n";
3990 for my $login (keys %cf::PLAYER) {
3991 my $pl = $cf::PLAYER{$login} or next;
3992 $pl->valid or next;
3993 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3994 $pl->save;
3995 }
3996 info "emergency_perl_save: end player save\n";
3997
3998 cf::write_runtime_sync; # external watchdog should not bark
3999
4000 info "emergency_perl_save: begin map save\n";
4001 for my $path (keys %cf::MAP) {
4002 my $map = $cf::MAP{$path} or next;
4003 $map->valid or next;
4004 $map->save;
4005 }
4006 info "emergency_perl_save: end map save\n";
4007
4008 cf::write_runtime_sync; # external watchdog should not bark
4009
4010 info "emergency_perl_save: begin database checkpoint\n";
4011 BDB::db_env_txn_checkpoint $DB_ENV;
4012 info "emergency_perl_save: end database checkpoint\n";
4013
4014 info "emergency_perl_save: begin write uuid\n";
4015 write_uuid_sync 1;
4016 info "emergency_perl_save: end write uuid\n";
4017
4018 cf::write_runtime_sync; # external watchdog should not bark
4019
4020 trace "emergency_perl_save: syncing database to disk";
4021 BDB::db_env_txn_checkpoint $DB_ENV;
4022
4023 info "emergency_perl_save: starting sync\n";
4024 IO::AIO::aio_sync sub {
4025 info "emergency_perl_save: finished sync\n";
4026 };
4027
4028 cf::write_runtime_sync; # external watchdog should not bark
4029
4030 trace "emergency_perl_save: flushing outstanding aio requests";
4031 while (IO::AIO::nreqs || BDB::nreqs) {
4032 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4033 }
4034
4035 cf::write_runtime_sync; # external watchdog should not bark
4036 };
4037
4038 info "emergency_perl_save: leave\n";
4039 }
4040
4041 sub post_cleanup {
4042 my ($make_core) = @_;
4043
4044 IO::AIO::flush;
4045
4046 error Carp::longmess "post_cleanup backtrace"
4047 if $make_core;
4048
4049 my $fh = pidfile;
4050 unlink $PIDFILE if <$fh> == $$;
4051 }
4052
4053 # a safer delete_package, copied from Symbol
4054 sub clear_package($) {
4055 my $pkg = shift;
4056
4057 # expand to full symbol table name if needed
4058 unless ($pkg =~ /^main::.*::$/) {
4059 $pkg = "main$pkg" if $pkg =~ /^::/;
4060 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4061 $pkg .= '::' unless $pkg =~ /::$/;
4062 }
4063
4064 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4065 my $stem_symtab = *{$stem}{HASH};
4066
4067 defined $stem_symtab and exists $stem_symtab->{$leaf}
4068 or return;
4069
4070 # clear all symbols
4071 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4072 for my $name (keys %$leaf_symtab) {
4073 _gv_clear *{"$pkg$name"};
4074 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4075 }
4076 }
4077
4078 sub do_reload_perl() {
4079 # can/must only be called in main
4080 unless (in_main) {
4081 error "can only reload from main coroutine";
4082 return;
4083 }
4084
4085 return if $RELOAD++;
4086
4087 my $t1 = AE::time;
4088
4089 while ($RELOAD) {
4090 cf::get_slot 0.1, -1, "reload_perl";
4091 info "perl_reload: reloading...";
4092
4093 trace "perl_reload: entering sync_job";
4094
4095 cf::sync_job {
4096 #cf::emergency_save;
4097
4098 trace "perl_reload: cancelling all extension coros";
4099 $_->cancel for values %EXT_CORO;
4100 %EXT_CORO = ();
4101
4102 trace "perl_reload: removing commands";
4103 %COMMAND = ();
4104
4105 trace "perl_reload: removing ext/exti commands";
4106 %EXTCMD = ();
4107 %EXTICMD = ();
4108
4109 trace "perl_reload: unloading/nuking all extensions";
4110 for my $pkg (@EXTS) {
4111 trace "... unloading $pkg";
4112
4113 if (my $cb = $pkg->can ("unload")) {
4114 eval {
4115 $cb->($pkg);
4116 1
4117 } or error "$pkg unloaded, but with errors: $@";
4118 }
4119
4120 trace "... clearing $pkg";
4121 clear_package $pkg;
4122 }
4123
4124 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4125 while (my ($k, $v) = each %INC) {
4126 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4127
4128 trace "... unloading $k";
4129 delete $INC{$k};
4130
4131 $k =~ s/\.pm$//;
4132 $k =~ s/\//::/g;
4133
4134 if (my $cb = $k->can ("unload_module")) {
4135 $cb->();
4136 }
4137
4138 clear_package $k;
4139 }
4140
4141 trace "perl_reload: getting rid of safe::, as good as possible";
4142 clear_package "safe::$_"
4143 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4144
4145 trace "perl_reload: unloading cf.pm \"a bit\"";
4146 delete $INC{"cf.pm"};
4147 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4148
4149 # don't, removes xs symbols, too,
4150 # and global variables created in xs
4151 #clear_package __PACKAGE__;
4152
4153 info "perl_reload: unload completed, starting to reload now";
4154
4155 trace "perl_reload: reloading cf.pm";
4156 require cf;
4157 cf::_connect_to_perl_1;
4158
4159 trace "perl_reload: loading config and database again";
4160 cf::reload_config;
4161
4162 trace "perl_reload: loading extensions";
4163 cf::load_extensions;
4164
4165 if ($REATTACH_ON_RELOAD) {
4166 trace "perl_reload: reattaching attachments to objects/players";
4167 _global_reattach; # objects, sockets
4168 trace "perl_reload: reattaching attachments to maps";
4169 reattach $_ for values %MAP;
4170 trace "perl_reload: reattaching attachments to players";
4171 reattach $_ for values %PLAYER;
4172 }
4173
4174 cf::_post_init 1;
4175
4176 trace "perl_reload: leaving sync_job";
4177
4178 1
4179 } or do {
4180 error $@;
4181 cf::cleanup "perl_reload: error, exiting.";
4182 };
4183
4184 --$RELOAD;
4185 }
4186
4187 $t1 = AE::time - $t1;
4188 info "perl_reload: completed in ${t1}s\n";
4189 };
4190
4191 our $RELOAD_WATCHER; # used only during reload
4192
4193 sub reload_perl() {
4194 # doing reload synchronously and two reloads happen back-to-back,
4195 # coro crashes during coro_state_free->destroy here.
4196
4197 $RELOAD_WATCHER ||= cf::async {
4198 Coro::AIO::aio_wait cache_extensions;
4199
4200 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4201 do_reload_perl;
4202 undef $RELOAD_WATCHER;
4203 };
4204 };
4205 }
4206
4207 register_command "reload" => sub {
4208 my ($who, $arg) = @_;
4209
4210 if ($who->flag (FLAG_WIZ)) {
4211 $who->message ("reloading server.");
4212 async {
4213 $Coro::current->{desc} = "perl_reload";
4214 reload_perl;
4215 };
4216 }
4217 };
4218
4219 #############################################################################
4220
4221 my $bug_warning = 0;
4222
4223 sub wait_for_tick() {
4224 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4225
4226 $WAIT_FOR_TICK->wait;
4227 }
4228
4229 sub wait_for_tick_begin() {
4230 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4231
4232 my $signal = new Coro::Signal;
4233 push @WAIT_FOR_TICK_BEGIN, $signal;
4234 $signal->wait;
4235 }
4236
4237 sub tick {
4238 if ($Coro::current != $Coro::main) {
4239 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4240 unless ++$bug_warning > 10;
4241 return;
4242 }
4243
4244 cf::one_tick; # one server iteration
4245
4246 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4247
4248 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4249 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4250 Coro::async_pool {
4251 $Coro::current->{desc} = "runtime saver";
4252 write_runtime_sync
4253 or error "ERROR: unable to write runtime file: $!";
4254 };
4255 }
4256
4257 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4258 $sig->send;
4259 }
4260 $WAIT_FOR_TICK->broadcast;
4261
4262 $LOAD = ($NOW - $TICK_START) / $TICK;
4263 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4264
4265 if (0) {
4266 if ($NEXT_TICK) {
4267 my $jitter = $TICK_START - $NEXT_TICK;
4268 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4269 debug "jitter $JITTER\n";#d#
4270 }
4271 }
4272 }
4273
4274 {
4275 # configure BDB
4276 info "initialising database";
4277
4278 BDB::min_parallel 16;
4279 BDB::max_poll_reqs $TICK * 0.1;
4280 #$AnyEvent::BDB::WATCHER->priority (1);
4281
4282 unless ($DB_ENV) {
4283 $DB_ENV = BDB::db_env_create;
4284 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4285 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4286 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4287 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4288 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4289
4290 cf::sync_job {
4291 eval {
4292 BDB::db_env_open
4293 $DB_ENV,
4294 $BDBDIR,
4295 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4296 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4297 0666;
4298
4299 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4300 };
4301
4302 cf::cleanup "db_env_open(db): $@" if $@;
4303 };
4304 }
4305
4306 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4307 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4308 };
4309 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4310 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4311 };
4312 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4313 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4314 };
4315
4316 info "database initialised";
4317 }
4318
4319 {
4320 # configure IO::AIO
4321
4322 info "initialising aio";
4323 IO::AIO::min_parallel 8;
4324 IO::AIO::max_poll_time $TICK * 0.1;
4325 undef $AnyEvent::AIO::WATCHER;
4326 info "aio initialised";
4327 }
4328
4329 our $_log_backtrace;
4330 our $_log_backtrace_last;
4331
4332 sub _log_backtrace {
4333 my ($msg, @addr) = @_;
4334
4335 $msg =~ s/\n$//;
4336
4337 if ($_log_backtrace_last eq $msg) {
4338 LOG llevInfo, "[ABT] $msg\n";
4339 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4340 # limit the # of concurrent backtraces
4341 } elsif ($_log_backtrace < 2) {
4342 $_log_backtrace_last = $msg;
4343 ++$_log_backtrace;
4344 my $perl_bt = Carp::longmess $msg;
4345 async {
4346 $Coro::current->{desc} = "abt $msg";
4347
4348 my @bt = fork_call {
4349 @addr = map { sprintf "%x", $_ } @addr;
4350 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4351 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4352 or die "addr2line: $!";
4353
4354 my @funcs;
4355 my @res = <$fh>;
4356 chomp for @res;
4357 while (@res) {
4358 my ($func, $line) = splice @res, 0, 2, ();
4359 push @funcs, "[$func] $line";
4360 }
4361
4362 @funcs
4363 };
4364
4365 LOG llevInfo, "[ABT] $perl_bt\n";
4366 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4367 LOG llevInfo, "[ABT] $_\n" for @bt;
4368 --$_log_backtrace;
4369 };
4370 } else {
4371 LOG llevInfo, "[ABT] $msg\n";
4372 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4373 }
4374 }
4375
4376 # load additional modules
4377 require "cf/$_.pm" for @EXTRA_MODULES;
4378 cf::_connect_to_perl_2;
4379
4380 END { cf::emergency_save }
4381
4382 1
4383