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Revision: 1.597
Committed: Sun Nov 11 02:14:37 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.596: +4 -4 lines
Log Message:
minor memory savings

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 #
6 # Deliantra is free software: you can redistribute it and/or modify it under
7 # the terms of the Affero GNU General Public License as published by the
8 # Free Software Foundation, either version 3 of the License, or (at your
9 # option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the Affero GNU General Public License
17 # and the GNU General Public License along with this program. If not, see
18 # <http://www.gnu.org/licenses/>.
19 #
20 # The authors can be reached via e-mail to <support@deliantra.net>
21 #
22
23 package cf;
24
25 use common::sense;
26
27 use Symbol;
28 use List::Util;
29 use Socket;
30 use EV;
31 use Opcode;
32 use Safe;
33 use Safe::Hole;
34 use Storable ();
35 use Carp ();
36
37 use AnyEvent ();
38 use AnyEvent::IO ();
39 use AnyEvent::DNS ();
40
41 use Coro ();
42 use Coro::State;
43 use Coro::Handle;
44 use Coro::EV;
45 use Coro::AnyEvent;
46 use Coro::Timer;
47 use Coro::Signal;
48 use Coro::Semaphore;
49 use Coro::SemaphoreSet;
50 use Coro::AnyEvent;
51 use Coro::AIO;
52 use Coro::BDB 1.6;
53 use Coro::Storable;
54 use Coro::Util ();
55
56 use Guard ();
57 use JSON::XS 2.01 ();
58 use BDB ();
59 use Data::Dumper;
60 use Fcntl;
61 use YAML::XS ();
62 use IO::AIO ();
63 use Time::HiRes;
64 use Compress::LZF;
65 use Digest::MD5 ();
66
67 AnyEvent::detect;
68
69 # configure various modules to our taste
70 #
71 $Storable::canonical = 1; # reduce rsync transfers
72 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
73
74 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
75
76 # make sure c-lzf reinitialises itself
77 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
78 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
79
80 # strictly for debugging
81 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
82
83 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
84
85 our @ORIG_INC;
86
87 our %COMMAND = ();
88 our %COMMAND_TIME = ();
89
90 our @EXTS = (); # list of extension package names
91 our %EXTCMD = ();
92 our %EXTACMD = ();
93 our %EXTICMD = ();
94 our %EXTIACMD = ();
95 our %EXT_CORO = (); # coroutines bound to extensions
96 our %EXT_MAP = (); # pluggable maps
97
98 our $RELOAD; # number of reloads so far, non-zero while in reload
99 our @EVENT;
100 our @REFLECT; # set by XS
101 our %REFLECT; # set by us
102
103 our $CONFDIR = confdir;
104
105 our $DATADIR = datadir;
106 our $LIBDIR = "$DATADIR/ext";
107 our $PODDIR = "$DATADIR/pod";
108 our $MAPDIR = "$DATADIR/" . mapdir;
109
110 our $LOCALDIR = localdir;
111 our $TMPDIR = "$LOCALDIR/" . tmpdir;
112 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
113 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
114 our $RANDOMDIR = "$LOCALDIR/random";
115 our $BDBDIR = "$LOCALDIR/db";
116 our $PIDFILE = "$LOCALDIR/pid";
117 our $RUNTIMEFILE = "$LOCALDIR/runtime";
118
119 #our %RESOURCE; # unused
120
121 our $OUTPUT_RATE_MIN = 3000;
122 our $OUTPUT_RATE_MAX = 1000000;
123
124 our $MAX_LINKS = 32; # how many chained exits to follow
125 our $VERBOSE_IO = 1;
126
127 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
128 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
129 our $NEXT_TICK;
130 our $USE_FSYNC = 1; # use fsync to write maps - default on
131
132 our $BDB_DEADLOCK_WATCHER;
133 our $BDB_CHECKPOINT_WATCHER;
134 our $BDB_TRICKLE_WATCHER;
135 our $DB_ENV;
136
137 our @EXTRA_MODULES = qw(pod match mapscript incloader);
138
139 our %CFG;
140 our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
141
142 our $UPTIME; $UPTIME ||= time;
143 our $RUNTIME = 0;
144 our $SERVER_TICK = 0;
145 our $NOW;
146
147 our (%PLAYER, %PLAYER_LOADING); # all users
148 our (%MAP, %MAP_LOADING ); # all maps
149 our $LINK_MAP; # the special {link} map, which is always available
150
151 # used to convert map paths into valid unix filenames by replacing / by ∕
152 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
153
154 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
155 our $LOADAVG; # same thing, but with alpha-smoothing
156 our $JITTER; # average jitter
157 our $TICK_START; # for load detecting purposes
158
159 our @POST_INIT;
160
161 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
162 our $REALLY_UNLOOP; # never set to true, please :)
163
164 our $WAIT_FOR_TICK = new Coro::Signal;
165 our @WAIT_FOR_TICK_BEGIN;
166
167 binmode STDOUT;
168 binmode STDERR;
169
170 # read virtual server time, if available
171 unless ($RUNTIME || !-e $RUNTIMEFILE) {
172 open my $fh, "<", $RUNTIMEFILE
173 or die "unable to read $RUNTIMEFILE file: $!";
174 $RUNTIME = <$fh> + 0.;
175 }
176
177 eval "sub TICK() { $TICK } 1" or die;
178
179 mkdir $_
180 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
181
182 our $EMERGENCY_POSITION;
183
184 sub cf::map::normalise;
185
186 sub in_main() {
187 $Coro::current == $Coro::main
188 }
189
190 #############################################################################
191
192 %REFLECT = ();
193 for (@REFLECT) {
194 my $reflect = JSON::XS::decode_json $_;
195 $REFLECT{$reflect->{class}} = $reflect;
196 }
197
198 # this is decidedly evil
199 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
200
201 #############################################################################
202
203 =head2 GLOBAL VARIABLES
204
205 =over 4
206
207 =item $cf::UPTIME
208
209 The timestamp of the server start (so not actually an "uptime").
210
211 =item $cf::SERVER_TICK
212
213 An unsigned integer that starts at zero when the server is started and is
214 incremented on every tick.
215
216 =item $cf::NOW
217
218 The (real) time of the last (current) server tick - updated before and
219 after tick processing, so this is useful only as a rough "what time is it
220 now" estimate.
221
222 =item $cf::TICK
223
224 The interval between each server tick, in seconds.
225
226 =item $cf::RUNTIME
227
228 The time this server has run, starts at 0 and is increased by $cf::TICK on
229 every server tick.
230
231 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
232 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
233 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
234
235 Various directories - "/etc", read-only install directory, perl-library
236 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
237 unique-items directory, player file directory, random maps directory and
238 database environment.
239
240 =item $cf::LOADAVG
241
242 The current CPU load on the server (alpha-smoothed), as a value between 0
243 (none) and 1 (overloaded), indicating how much time is spent on processing
244 objects per tick. Healthy values are < 0.5.
245
246 =item $cf::LOAD
247
248 The raw value load value from the last tick.
249
250 =item %cf::CFG
251
252 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
253 from wherever your confdir points to.
254
255 =item cf::wait_for_tick, cf::wait_for_tick_begin
256
257 These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
258 returns directly I<after> the tick processing (and consequently, can only wake one thread
259 per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
260
261 Note that cf::Wait_for_tick will immediately return when the server is not
262 ticking, making it suitable for small pauses in threads that need to run
263 when the server is paused. If that is not applicable (i.e. you I<really>
264 want to wait, use C<$cf::WAIT_FOR_TICK>).
265
266 =item $cf::WAIT_FOR_TICK
267
268 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
269 variable contains a L<Coro::Signal> that is broadcats after every server
270 tick. Calling C<< ->wait >> on it will suspend the caller until after the
271 next server tick.
272
273 =cut
274
275 sub wait_for_tick();
276 sub wait_for_tick_begin();
277
278 =item @cf::INVOKE_RESULTS
279
280 This array contains the results of the last C<invoke ()> call. When
281 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
282 that call.
283
284 =item %cf::REFLECT
285
286 Contains, for each (C++) class name, a hash reference with information
287 about object members (methods, scalars, arrays and flags) and other
288 metadata, which is useful for introspection.
289
290 =back
291
292 =cut
293
294 sub error(@) { LOG llevError, join "", @_ }
295 sub warn (@) { LOG llevWarn , join "", @_ }
296 sub info (@) { LOG llevInfo , join "", @_ }
297 sub debug(@) { LOG llevDebug, join "", @_ }
298 sub trace(@) { LOG llevTrace, join "", @_ }
299
300 $Coro::State::WARNHOOK = sub {
301 my $msg = join "", @_;
302
303 $msg .= "\n"
304 unless $msg =~ /\n$/;
305
306 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
307
308 LOG llevWarn, $msg;
309 };
310
311 $Coro::State::DIEHOOK = sub {
312 return unless $^S eq 0; # "eq", not "=="
313
314 error Carp::longmess $_[0];
315
316 if (in_main) {#d#
317 error "DIEHOOK called in main context, Coro bug?\n";#d#
318 return;#d#
319 }#d#
320
321 # kill coroutine otherwise
322 Coro::terminate
323 };
324
325 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
326 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
327 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
328 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
329 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
330 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
331 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
332
333 # we bless all objects into (empty) derived classes to force a method lookup
334 # within the Safe compartment.
335 for my $pkg (qw(
336 cf::global cf::attachable
337 cf::object cf::object::player
338 cf::client cf::player
339 cf::arch cf::living
340 cf::map cf::mapspace
341 cf::party cf::region
342 )) {
343 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
344 }
345
346 $EV::DIED = sub {
347 warn "error in event callback: $@";
348 };
349
350 #############################################################################
351
352 sub fork_call(&@);
353 sub get_slot($;$$);
354
355 #############################################################################
356
357 =head2 UTILITY FUNCTIONS
358
359 =over 4
360
361 =item dumpval $ref
362
363 =cut
364
365 sub dumpval {
366 eval {
367 local $SIG{__DIE__};
368 my $d;
369 if (1) {
370 $d = new Data::Dumper([$_[0]], ["*var"]);
371 $d->Terse(1);
372 $d->Indent(2);
373 $d->Quotekeys(0);
374 $d->Useqq(1);
375 #$d->Bless(...);
376 $d->Seen($_[1]) if @_ > 1;
377 $d = $d->Dump();
378 }
379 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
380 $d
381 } || "[unable to dump $_[0]: '$@']";
382 }
383
384 =item $scalar = cf::load_file $path
385
386 Loads the given file from path and returns its contents. Croaks on error
387 and can block.
388
389 =cut
390
391 sub load_file($) {
392 0 <= aio_load $_[0], my $data
393 or Carp::croak "$_[0]: $!";
394
395 $data
396 }
397
398 =item $success = cf::replace_file $path, $data, $sync
399
400 Atomically replaces the file at the given $path with new $data, and
401 optionally $sync the data to disk before replacing the file.
402
403 =cut
404
405 sub replace_file($$;$) {
406 my ($path, $data, $sync) = @_;
407
408 my $lock = cf::lock_acquire ("replace_file:$path");
409
410 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
411 or return;
412
413 $data = $data->() if ref $data;
414
415 length $data == aio_write $fh, 0, (length $data), $data, 0
416 or return;
417
418 !$sync
419 or !aio_fsync $fh
420 or return;
421
422 aio_close $fh
423 and return;
424
425 aio_rename "$path~", $path
426 and return;
427
428 if ($sync) {
429 $path =~ s%/[^/]*$%%;
430 aio_pathsync $path;
431 }
432
433 1
434 }
435
436 =item $ref = cf::decode_json $json
437
438 Converts a JSON string into the corresponding perl data structure.
439
440 =item $json = cf::encode_json $ref
441
442 Converts a perl data structure into its JSON representation.
443
444 =cut
445
446 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
447
448 sub encode_json($) { $json_coder->encode ($_[0]) }
449 sub decode_json($) { $json_coder->decode ($_[0]) }
450
451 =item $ref = cf::decode_storable $scalar
452
453 Same as Coro::Storable::thaw, so blocks.
454
455 =cut
456
457 BEGIN { *decode_storable = \&Coro::Storable::thaw }
458
459 =item $ref = cf::decode_yaml $scalar
460
461 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
462
463 =cut
464
465 sub decode_yaml($) {
466 fork_call { YAML::XS::Load $_[0] } @_
467 }
468
469 =item $scalar = cf::unlzf $scalar
470
471 Same as Compress::LZF::compress, but takes server ticks into account, so
472 blocks.
473
474 =cut
475
476 sub unlzf($) {
477 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
478 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
479 Compress::LZF::decompress $_[0]
480 }
481
482 =item cf::post_init { BLOCK }
483
484 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
485 but I<before> the server starts ticking again.
486
487 The codeblock will have a single boolean argument to indicate whether this
488 is a reload or not.
489
490 =cut
491
492 sub post_init(&) {
493 push @POST_INIT, shift;
494 }
495
496 sub _post_init {
497 trace "running post_init jobs";
498
499 # run them in parallel...
500
501 my @join;
502
503 while () {
504 push @join, map &Coro::async ($_, 0), @POST_INIT;
505 @POST_INIT = ();
506
507 @join or last;
508
509 (pop @join)->join;
510 }
511 }
512
513 =item cf::lock_wait $string
514
515 Wait until the given lock is available. See cf::lock_acquire.
516
517 =item my $lock = cf::lock_acquire $string
518
519 Wait until the given lock is available and then acquires it and returns
520 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
521 for example when the coroutine gets canceled), the lock is automatically
522 returned.
523
524 Locks are *not* recursive, locking from the same coro twice results in a
525 deadlocked coro.
526
527 Lock names should begin with a unique identifier (for example, cf::map::find
528 uses map_find and cf::map::load uses map_load).
529
530 =item $locked = cf::lock_active $string
531
532 Return true if the lock is currently active, i.e. somebody has locked it.
533
534 =cut
535
536 our $LOCKS = new Coro::SemaphoreSet;
537
538 sub lock_wait($) {
539 $LOCKS->wait ($_[0]);
540 }
541
542 sub lock_acquire($) {
543 $LOCKS->guard ($_[0])
544 }
545
546 sub lock_active($) {
547 $LOCKS->count ($_[0]) < 1
548 }
549
550 sub freeze_mainloop {
551 tick_inhibit_inc;
552
553 &Guard::guard (\&tick_inhibit_dec);
554 }
555
556 =item cf::periodic $interval, $cb
557
558 Like EV::periodic, but randomly selects a starting point so that the actions
559 get spread over time.
560
561 =cut
562
563 sub periodic($$) {
564 my ($interval, $cb) = @_;
565
566 my $start = rand List::Util::min 180, $interval;
567
568 EV::periodic $start, $interval, 0, $cb
569 }
570
571 =item cf::get_slot $time[, $priority[, $name]]
572
573 Allocate $time seconds of blocking CPU time at priority C<$priority>
574 (default: 0): This call blocks and returns only when you have at least
575 C<$time> seconds of cpu time till the next tick. The slot is only valid
576 till the next cede.
577
578 Background jobs should use a priority les than zero, interactive jobs
579 should use 100 or more.
580
581 The optional C<$name> can be used to identify the job to run. It might be
582 used for statistical purposes and should identify the same time-class.
583
584 Useful for short background jobs.
585
586 =cut
587
588 our @SLOT_QUEUE;
589 our $SLOT_QUEUE;
590 our $SLOT_DECAY = 0.9;
591
592 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
593 $SLOT_QUEUE = Coro::async {
594 $Coro::current->desc ("timeslot manager");
595
596 my $signal = new Coro::Signal;
597 my $busy;
598
599 while () {
600 next_job:
601
602 my $avail = cf::till_tick;
603
604 for (0 .. $#SLOT_QUEUE) {
605 if ($SLOT_QUEUE[$_][0] <= $avail) {
606 $busy = 0;
607 my $job = splice @SLOT_QUEUE, $_, 1, ();
608 $job->[2]->send;
609 Coro::cede;
610 goto next_job;
611 } else {
612 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
613 }
614 }
615
616 if (@SLOT_QUEUE) {
617 # we do not use wait_for_tick() as it returns immediately when tick is inactive
618 $WAIT_FOR_TICK->wait;
619 } else {
620 $busy = 0;
621 Coro::schedule;
622 }
623 }
624 };
625
626 sub get_slot($;$$) {
627 return if tick_inhibit || $Coro::current == $Coro::main;
628
629 my ($time, $pri, $name) = @_;
630
631 $time = clamp $time, 0.01, $TICK * .6;
632
633 my $sig = new Coro::Signal;
634
635 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
636 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
637 $SLOT_QUEUE->ready;
638 $sig->wait;
639 }
640
641 =item cf::async { BLOCK }
642
643 Currently the same as Coro::async_pool, meaning you cannot use
644 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
645 thing you are allowed to do is call C<prio> on it.
646
647 =cut
648
649 BEGIN { *async = \&Coro::async_pool }
650
651 =item cf::sync_job { BLOCK }
652
653 The design of Deliantra requires that the main coroutine ($Coro::main)
654 is always able to handle events or runnable, as Deliantra is only
655 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
656 acceptable.
657
658 If it must be done, put the blocking parts into C<sync_job>. This will run
659 the given BLOCK in another coroutine while waiting for the result. The
660 server will be frozen during this time, so the block should either finish
661 fast or be very important.
662
663 =cut
664
665 sub sync_job(&) {
666 my ($job) = @_;
667
668 if (in_main) {
669 my $time = AE::time;
670
671 # this is the main coro, too bad, we have to block
672 # till the operation succeeds, freezing the server :/
673
674 #LOG llevError, Carp::longmess "sync job";#d#
675
676 my $freeze_guard = freeze_mainloop;
677
678 my $busy = 1;
679 my @res;
680
681 (async {
682 $Coro::current->desc ("sync job coro");
683 @res = eval { $job->() };
684 error $@ if $@;
685 undef $busy;
686 })->prio (Coro::PRIO_MAX);
687
688 while ($busy) {
689 if (Coro::nready) {
690 Coro::cede_notself;
691 } else {
692 EV::loop EV::LOOP_ONESHOT;
693 }
694 }
695
696 my $time = AE::time - $time;
697
698 $TICK_START += $time; # do not account sync jobs to server load
699
700 wantarray ? @res : $res[0]
701 } else {
702 # we are in another coroutine, how wonderful, everything just works
703
704 $job->()
705 }
706 }
707
708 =item $coro = cf::async_ext { BLOCK }
709
710 Like async, but this coro is automatically being canceled when the
711 extension calling this is being unloaded.
712
713 =cut
714
715 sub async_ext(&) {
716 my $cb = shift;
717
718 my $coro = &Coro::async ($cb);
719
720 $coro->on_destroy (sub {
721 delete $EXT_CORO{$coro+0};
722 });
723 $EXT_CORO{$coro+0} = $coro;
724
725 $coro
726 }
727
728 =item fork_call { }, @args
729
730 Executes the given code block with the given arguments in a seperate
731 process, returning the results. Everything must be serialisable with
732 Coro::Storable. May, of course, block. Note that the executed sub may
733 never block itself or use any form of event handling.
734
735 =cut
736
737 sub post_fork {
738 reset_signals;
739 }
740
741 sub fork_call(&@) {
742 my ($cb, @args) = @_;
743
744 # we seemingly have to make a local copy of the whole thing,
745 # otherwise perl prematurely frees the stuff :/
746 # TODO: investigate and fix (likely this will be rather laborious)
747
748 my @res = Coro::Util::fork_eval {
749 cf::post_fork;
750 &$cb
751 } @args;
752
753 wantarray ? @res : $res[-1]
754 }
755
756 sub objinfo {
757 (
758 "counter value" => cf::object::object_count,
759 "objects created" => cf::object::create_count,
760 "objects destroyed" => cf::object::destroy_count,
761 "freelist size" => cf::object::free_count,
762 "allocated objects" => cf::object::objects_size,
763 "active objects" => cf::object::actives_size,
764 )
765 }
766
767 =item $coin = coin_from_name $name
768
769 =cut
770
771 our %coin_alias = (
772 "silver" => "silvercoin",
773 "silvercoin" => "silvercoin",
774 "silvercoins" => "silvercoin",
775 "gold" => "goldcoin",
776 "goldcoin" => "goldcoin",
777 "goldcoins" => "goldcoin",
778 "platinum" => "platinacoin",
779 "platinumcoin" => "platinacoin",
780 "platinumcoins" => "platinacoin",
781 "platina" => "platinacoin",
782 "platinacoin" => "platinacoin",
783 "platinacoins" => "platinacoin",
784 "royalty" => "royalty",
785 "royalties" => "royalty",
786 );
787
788 sub coin_from_name($) {
789 $coin_alias{$_[0]}
790 ? cf::arch::find $coin_alias{$_[0]}
791 : undef
792 }
793
794 =item $value = cf::db_get $family => $key
795
796 Returns a single value from the environment database.
797
798 =item cf::db_put $family => $key => $value
799
800 Stores the given C<$value> in the family. It can currently store binary
801 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
802
803 =item $db = cf::db_table "name"
804
805 Create and/or open a new database table. The string must not be "db" and must be unique
806 within each server.
807
808 =cut
809
810 sub db_table($) {
811 cf::error "db_get called from main context"
812 if $Coro::current == $Coro::main;
813
814 my ($name) = @_;
815 my $db = BDB::db_create $DB_ENV;
816
817 eval {
818 $db->set_flags (BDB::CHKSUM);
819
820 utf8::encode $name;
821 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
822 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
823 cf::cleanup "db_open(db): $!" if $!;
824 };
825 cf::cleanup "db_open(db): $@" if $@;
826
827 $db
828 }
829
830 our $DB;
831
832 sub db_init {
833 $DB ||= db_table "db";
834 }
835
836 sub db_get($$) {
837 my $key = "$_[0]/$_[1]";
838
839 cf::error "db_get called from main context"
840 if $Coro::current == $Coro::main;
841
842 BDB::db_get $DB, undef, $key, my $data;
843
844 $! ? ()
845 : $data
846 }
847
848 sub db_put($$$) {
849 BDB::dbreq_pri 4;
850 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
851 }
852
853 =item cf::cache $id => [$paths...], $processversion => $process
854
855 Generic caching function that returns the value of the resource $id,
856 caching and regenerating as required.
857
858 This function can block.
859
860 =cut
861
862 sub cache {
863 my ($id, $src, $processversion, $process) = @_;
864
865 my $meta =
866 join "\x00",
867 $processversion,
868 map {
869 aio_stat $_
870 and Carp::croak "$_: $!";
871
872 ($_, (stat _)[7,9])
873 } @$src;
874
875 my $dbmeta = db_get cache => "$id/meta";
876 if ($dbmeta ne $meta) {
877 # changed, we may need to process
878
879 my @data;
880 my $md5;
881
882 for (0 .. $#$src) {
883 $data[$_] = load_file $src->[$_];
884 }
885
886 # if processing is expensive, check
887 # checksum first
888 if (1) {
889 $md5 =
890 join "\x00",
891 $processversion,
892 map {
893 cf::cede_to_tick;
894 ($src->[$_], Digest::MD5::md5_hex $data[$_])
895 } 0.. $#$src;
896
897
898 my $dbmd5 = db_get cache => "$id/md5";
899 if ($dbmd5 eq $md5) {
900 db_put cache => "$id/meta", $meta;
901
902 return db_get cache => "$id/data";
903 }
904 }
905
906 my $t1 = Time::HiRes::time;
907 my $data = $process->(\@data);
908 my $t2 = Time::HiRes::time;
909
910 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
911
912 db_put cache => "$id/data", $data;
913 db_put cache => "$id/md5" , $md5;
914 db_put cache => "$id/meta", $meta;
915
916 return $data;
917 }
918
919 db_get cache => "$id/data"
920 }
921
922 =item cf::datalog type => key => value, ...
923
924 Log a datalog packet of the given type with the given key-value pairs.
925
926 =cut
927
928 sub datalog($@) {
929 my ($type, %kv) = @_;
930 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
931 }
932
933 =back
934
935 =cut
936
937 #############################################################################
938
939 =head2 ATTACHABLE OBJECTS
940
941 Many objects in deliantra are so-called attachable objects. That means you can
942 attach callbacks/event handlers (a collection of which is called an "attachment")
943 to it. All such attachable objects support the following methods.
944
945 In the following description, CLASS can be any of C<global>, C<object>
946 C<player>, C<client> or C<map> (i.e. the attachable objects in
947 Deliantra).
948
949 =over 4
950
951 =item $attachable->attach ($attachment, key => $value...)
952
953 =item $attachable->detach ($attachment)
954
955 Attach/detach a pre-registered attachment to a specific object and give it
956 the specified key/value pairs as arguments.
957
958 Example, attach a minesweeper attachment to the given object, making it a
959 10x10 minesweeper game:
960
961 $obj->attach (minesweeper => width => 10, height => 10);
962
963 =item $bool = $attachable->attached ($name)
964
965 Checks wether the named attachment is currently attached to the object.
966
967 =item cf::CLASS->attach ...
968
969 =item cf::CLASS->detach ...
970
971 Define an anonymous attachment and attach it to all objects of the given
972 CLASS. See the next function for an explanation of its arguments.
973
974 You can attach to global events by using the C<cf::global> class.
975
976 Example, log all player logins:
977
978 cf::player->attach (
979 on_login => sub {
980 my ($pl) = @_;
981 ...
982 },
983 );
984
985 Example, attach to the jeweler skill:
986
987 cf::object->attach (
988 type => cf::SKILL,
989 subtype => cf::SK_JEWELER,
990 on_use_skill => sub {
991 my ($sk, $ob, $part, $dir, $msg) = @_;
992 ...
993 },
994 );
995
996 =item cf::CLASS::attachment $name, ...
997
998 Register an attachment by C<$name> through which attachable objects of the
999 given CLASS can refer to this attachment.
1000
1001 Some classes such as deliantra maps and objects can specify attachments
1002 that are attached at load/instantiate time, thus the need for a name.
1003
1004 These calls expect any number of the following handler/hook descriptions:
1005
1006 =over 4
1007
1008 =item prio => $number
1009
1010 Set the priority for all following handlers/hooks (unless overwritten
1011 by another C<prio> setting). Lower priority handlers get executed
1012 earlier. The default priority is C<0>, and many built-in handlers are
1013 registered at priority C<-1000>, so lower priorities should not be used
1014 unless you know what you are doing.
1015
1016 =item type => $type
1017
1018 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1019 given type of objects only (the additional parameter C<subtype> can be
1020 used to further limit to the given subtype).
1021
1022 =item on_I<event> => \&cb
1023
1024 Call the given code reference whenever the named event happens (event is
1025 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1026 handlers are recognised generally depends on the type of object these
1027 handlers attach to).
1028
1029 See F<include/eventinc.h> for the full list of events supported, and their
1030 class.
1031
1032 =item package => package::
1033
1034 Look for sub functions of the name C<< on_I<event> >> in the given
1035 package and register them. Only handlers for eevents supported by the
1036 object/class are recognised.
1037
1038 =back
1039
1040 Example, define an attachment called "sockpuppet" that calls the given
1041 event handler when a monster attacks:
1042
1043 cf::object::attachment sockpuppet =>
1044 on_skill_attack => sub {
1045 my ($self, $victim) = @_;
1046 ...
1047 }
1048 }
1049
1050 =item $attachable->valid
1051
1052 Just because you have a perl object does not mean that the corresponding
1053 C-level object still exists. If you try to access an object that has no
1054 valid C counterpart anymore you get an exception at runtime. This method
1055 can be used to test for existence of the C object part without causing an
1056 exception.
1057
1058 =cut
1059
1060 # the following variables are defined in .xs and must not be re-created
1061 our @CB_GLOBAL = (); # registry for all global events
1062 our @CB_ATTACHABLE = (); # registry for all attachables
1063 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1064 our @CB_PLAYER = ();
1065 our @CB_CLIENT = ();
1066 our @CB_TYPE = (); # registry for type (cf-object class) based events
1067 our @CB_MAP = ();
1068
1069 my %attachment;
1070
1071 sub cf::attachable::thawer_merge {
1072 # simply override everything except _meta
1073 local $_[0]{_meta};
1074 %{$_[0]} = %{$_[1]};
1075 }
1076
1077 sub _attach_cb($$$$) {
1078 my ($registry, $event, $prio, $cb) = @_;
1079
1080 use sort 'stable';
1081
1082 $cb = [$prio, $cb];
1083
1084 @{$registry->[$event]} = sort
1085 { $a->[0] cmp $b->[0] }
1086 @{$registry->[$event] || []}, $cb;
1087 }
1088
1089 # hack
1090 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1091
1092 # attach handles attaching event callbacks
1093 # the only thing the caller has to do is pass the correct
1094 # registry (== where the callback attaches to).
1095 sub _attach {
1096 my ($registry, $klass, @arg) = @_;
1097
1098 my $object_type;
1099 my $prio = 0;
1100 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1101
1102 #TODO: get rid of this hack
1103 if ($attachable_klass{$klass}) {
1104 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1105 }
1106
1107 while (@arg) {
1108 my $type = shift @arg;
1109
1110 if ($type eq "prio") {
1111 $prio = shift @arg;
1112
1113 } elsif ($type eq "type") {
1114 $object_type = shift @arg;
1115 $registry = $CB_TYPE[$object_type] ||= [];
1116
1117 } elsif ($type eq "subtype") {
1118 defined $object_type or Carp::croak "subtype specified without type";
1119 my $object_subtype = shift @arg;
1120 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1121
1122 } elsif ($type eq "package") {
1123 my $pkg = shift @arg;
1124
1125 while (my ($name, $id) = each %cb_id) {
1126 if (my $cb = $pkg->can ($name)) {
1127 _attach_cb $registry, $id, $prio, $cb;
1128 }
1129 }
1130
1131 } elsif (exists $cb_id{$type}) {
1132 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1133
1134 } elsif (ref $type) {
1135 error "attaching objects not supported, ignoring.\n";
1136
1137 } else {
1138 shift @arg;
1139 error "attach argument '$type' not supported, ignoring.\n";
1140 }
1141 }
1142 }
1143
1144 sub _object_attach {
1145 my ($obj, $name, %arg) = @_;
1146
1147 return if exists $obj->{_attachment}{$name};
1148
1149 if (my $attach = $attachment{$name}) {
1150 my $registry = $obj->registry;
1151
1152 for (@$attach) {
1153 my ($klass, @attach) = @$_;
1154 _attach $registry, $klass, @attach;
1155 }
1156
1157 $obj->{$name} = \%arg;
1158 } else {
1159 info "object uses attachment '$name' which is not available, postponing.\n";
1160 }
1161
1162 $obj->{_attachment}{$name} = undef;
1163 }
1164
1165 sub cf::attachable::attach {
1166 if (ref $_[0]) {
1167 _object_attach @_;
1168 } else {
1169 _attach shift->_attach_registry, @_;
1170 }
1171 _recalc_want;
1172 };
1173
1174 # all those should be optimised
1175 sub cf::attachable::detach {
1176 my ($obj, $name) = @_;
1177
1178 if (ref $obj) {
1179 delete $obj->{_attachment}{$name};
1180 reattach ($obj);
1181 } else {
1182 Carp::croak "cannot, currently, detach class attachments";
1183 }
1184 _recalc_want;
1185 };
1186
1187 sub cf::attachable::attached {
1188 my ($obj, $name) = @_;
1189
1190 exists $obj->{_attachment}{$name}
1191 }
1192
1193 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1194 eval "#line " . __LINE__ . " 'cf.pm'
1195 sub cf::\L$klass\E::_attach_registry {
1196 (\\\@CB_$klass, KLASS_$klass)
1197 }
1198
1199 sub cf::\L$klass\E::attachment {
1200 my \$name = shift;
1201
1202 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1203 }
1204 ";
1205 die if $@;
1206 }
1207
1208 our $override;
1209 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1210
1211 sub override {
1212 $override = 1;
1213 @INVOKE_RESULTS = (@_);
1214 }
1215
1216 sub do_invoke {
1217 my $event = shift;
1218 my $callbacks = shift;
1219
1220 @INVOKE_RESULTS = ();
1221
1222 local $override;
1223
1224 for (@$callbacks) {
1225 eval { &{$_->[1]} };
1226
1227 if ($@) {
1228 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1229 override;
1230 }
1231
1232 return 1 if $override;
1233 }
1234
1235 0
1236 }
1237
1238 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1239
1240 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1241
1242 Generate an object-specific event with the given arguments.
1243
1244 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1245 removed in future versions), and there is no public API to access override
1246 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1247
1248 =back
1249
1250 =cut
1251
1252 #############################################################################
1253 # object support
1254
1255 sub _object_equal($$);
1256 sub _object_equal($$) {
1257 my ($a, $b) = @_;
1258
1259 return 0 unless (ref $a) eq (ref $b);
1260
1261 if ("HASH" eq ref $a) {
1262 my @ka = keys %$a;
1263 my @kb = keys %$b;
1264
1265 return 0 if @ka != @kb;
1266
1267 for (0 .. $#ka) {
1268 return 0 unless $ka[$_] eq $kb[$_];
1269 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1270 }
1271
1272 } elsif ("ARRAY" eq ref $a) {
1273
1274 return 0 if @$a != @$b;
1275
1276 for (0 .. $#$a) {
1277 return 0 unless _object_equal $a->[$_], $b->[$_];
1278 }
1279
1280 } elsif ($a ne $b) {
1281 return 0;
1282 }
1283
1284 1
1285 }
1286
1287 our $SLOW_MERGES;#d#
1288 sub _can_merge {
1289 my ($ob1, $ob2) = @_;
1290
1291 ++$SLOW_MERGES;#d#
1292
1293 # we do the slow way here
1294 return _object_equal $ob1, $ob2
1295 }
1296
1297 sub reattach {
1298 # basically do the same as instantiate, without calling instantiate
1299 my ($obj) = @_;
1300
1301 # no longer needed after getting rid of delete_package?
1302 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1303
1304 my $registry = $obj->registry;
1305
1306 @$registry = ();
1307
1308 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1309
1310 for my $name (keys %{ $obj->{_attachment} || {} }) {
1311 if (my $attach = $attachment{$name}) {
1312 for (@$attach) {
1313 my ($klass, @attach) = @$_;
1314 _attach $registry, $klass, @attach;
1315 }
1316 } else {
1317 info "object uses attachment '$name' that is not available, postponing.\n";
1318 }
1319 }
1320 }
1321
1322 cf::attachable->attach (
1323 prio => -1000000,
1324 on_instantiate => sub {
1325 my ($obj, $data) = @_;
1326
1327 $data = decode_json $data;
1328
1329 for (@$data) {
1330 my ($name, $args) = @$_;
1331
1332 $obj->attach ($name, %{$args || {} });
1333 }
1334 },
1335 on_reattach => \&reattach,
1336 on_clone => sub {
1337 my ($src, $dst) = @_;
1338
1339 @{$dst->registry} = @{$src->registry};
1340
1341 %$dst = %$src;
1342
1343 %{$dst->{_attachment}} = %{$src->{_attachment}}
1344 if exists $src->{_attachment};
1345 },
1346 );
1347
1348 sub object_freezer_save {
1349 my ($filename, $rdata, $objs) = @_;
1350
1351 sync_job {
1352 if (length $$rdata) {
1353 utf8::decode (my $decname = $filename);
1354 trace sprintf "saving %s (%d,%d)\n",
1355 $decname, length $$rdata, scalar @$objs
1356 if $VERBOSE_IO;
1357
1358 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1359 aio_chmod $fh, SAVE_MODE;
1360 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1361 if ($cf::USE_FSYNC) {
1362 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1363 aio_fsync $fh;
1364 }
1365 aio_close $fh;
1366
1367 if (@$objs) {
1368 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1369 aio_chmod $fh, SAVE_MODE;
1370 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1371 aio_write $fh, 0, (length $data), $data, 0;
1372 if ($cf::USE_FSYNC) {
1373 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1374 aio_fsync $fh;
1375 }
1376 aio_close $fh;
1377 aio_rename "$filename.pst~", "$filename.pst";
1378 }
1379 } else {
1380 aio_unlink "$filename.pst";
1381 }
1382
1383 aio_rename "$filename~", $filename;
1384
1385 $filename =~ s%/[^/]+$%%;
1386 aio_pathsync $filename if $cf::USE_FSYNC;
1387 } else {
1388 error "unable to save objects: $filename~: $!\n";
1389 }
1390 } else {
1391 aio_unlink $filename;
1392 aio_unlink "$filename.pst";
1393 }
1394 };
1395 }
1396
1397 sub object_freezer_as_string {
1398 my ($rdata, $objs) = @_;
1399
1400 use Data::Dumper;
1401
1402 $$rdata . Dumper $objs
1403 }
1404
1405 sub object_thawer_load {
1406 my ($filename) = @_;
1407
1408 my ($data, $av);
1409
1410 (aio_load $filename, $data) >= 0
1411 or return;
1412
1413 unless (aio_stat "$filename.pst") {
1414 (aio_load "$filename.pst", $av) >= 0
1415 or return;
1416
1417 my $st = eval { Coro::Storable::thaw $av };
1418 $av = $st->{objs};
1419 }
1420
1421 utf8::decode (my $decname = $filename);
1422 trace sprintf "loading %s (%d,%d)\n",
1423 $decname, length $data, scalar @{$av || []}
1424 if $VERBOSE_IO;
1425
1426 ($data, $av)
1427 }
1428
1429 =head2 COMMAND CALLBACKS
1430
1431 =over 4
1432
1433 =cut
1434
1435 #############################################################################
1436 # command handling &c
1437
1438 =item cf::register_command $name => \&callback($ob,$args)
1439
1440 Register a callback for execution when the client sends the user command
1441 $name.
1442
1443 =cut
1444
1445 sub register_command {
1446 my ($name, $cb) = @_;
1447
1448 my $caller = caller;
1449 #warn "registering command '$name/$time' to '$caller'";
1450
1451 push @{ $COMMAND{$name} }, [$caller, $cb];
1452 }
1453
1454 =item cf::register_extcmd $name => \&callback($pl,@args)
1455
1456 Register a callback for execution when the client sends an (synchronous)
1457 extcmd packet. Ext commands will be processed in the order they are
1458 received by the server, like other user commands. The first argument is
1459 the logged-in player. Ext commands can only be processed after a player
1460 has logged in successfully.
1461
1462 The values will be sent back to the client.
1463
1464 =item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
1465
1466 Same as C<cf::register_extcmd>, but instead of returning values, the
1467 callback needs to clal the C<$reply> function.
1468
1469 =item cf::register_exticmd $name => \&callback($ns,@args)
1470
1471 Register a callback for execution when the client sends an (asynchronous)
1472 exticmd packet. Exti commands are processed by the server as soon as they
1473 are received, i.e. out of order w.r.t. other commands. The first argument
1474 is a client socket. Exti commands can be received anytime, even before
1475 log-in.
1476
1477 The values will be sent back to the client.
1478
1479 =item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1480
1481 Same as C<cf::register_extcmd>, but instead of returning values, the
1482 callback needs to clal the C<$reply> function.
1483
1484 =cut
1485
1486 sub register_extcmd($$) {
1487 my ($name, $cb) = @_;
1488
1489 $EXTCMD{$name} = $cb;
1490 }
1491
1492 sub register_async_extcmd($$) {
1493 my ($name, $cb) = @_;
1494
1495 $EXTACMD{$name} = $cb;
1496 }
1497
1498 sub register_exticmd($$) {
1499 my ($name, $cb) = @_;
1500
1501 $EXTICMD{$name} = $cb;
1502 }
1503
1504 sub register_async_exticmd($$) {
1505 my ($name, $cb) = @_;
1506
1507 $EXTIACMD{$name} = $cb;
1508 }
1509
1510 use File::Glob ();
1511
1512 cf::player->attach (
1513 on_unknown_command => sub {
1514 my ($pl, $name, $params) = @_;
1515
1516 my $cb = $COMMAND{$name}
1517 or return;
1518
1519 for my $cmd (@$cb) {
1520 $cmd->[1]->($pl->ob, $params);
1521 }
1522
1523 cf::override;
1524 },
1525 on_extcmd => sub {
1526 my ($pl, $buf) = @_;
1527
1528 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1529
1530 if (ref $msg) {
1531 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1532
1533 if (my $cb = $EXTACMD{$type}) {
1534 $cb->(
1535 $pl,
1536 sub {
1537 $pl->ext_msg ("reply-$reply", @_)
1538 if $reply;
1539 },
1540 @payload
1541 );
1542 } else {
1543 my @reply;
1544
1545 if (my $cb = $EXTCMD{$type}) {
1546 @reply = $cb->($pl, @payload);
1547 }
1548
1549 $pl->ext_msg ("reply-$reply", @reply)
1550 if $reply;
1551 }
1552
1553 } else {
1554 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1555 }
1556
1557 cf::override;
1558 },
1559 );
1560
1561 # "readahead" all extensions
1562 sub cache_extensions {
1563 my $grp = IO::AIO::aio_group;
1564
1565 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1566 for (grep /\.ext$/, @{$_[0]}) {
1567 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1568 }
1569 };
1570
1571 $grp
1572 }
1573
1574 sub _ext_cfg_reg($$$$) {
1575 my ($rvar, $varname, $cfgname, $default) = @_;
1576
1577 $cfgname = lc $varname
1578 unless length $cfgname;
1579
1580 $EXT_CFG{$cfgname} = [$rvar, $default];
1581
1582 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1583 }
1584
1585 sub load_extensions {
1586 info "loading extensions...";
1587
1588 %EXT_CFG = ();
1589
1590 cf::sync_job {
1591 my %todo;
1592
1593 for my $path (<$LIBDIR/*.ext>) {
1594 next unless -r $path;
1595
1596 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1597 my $base = $1;
1598 my $pkg = $1;
1599 $pkg =~ s/[^[:word:]]/_/g;
1600 $pkg = "ext::$pkg";
1601
1602 open my $fh, "<:utf8", $path
1603 or die "$path: $!";
1604
1605 my $source = do { local $/; <$fh> };
1606
1607 my %ext = (
1608 path => $path,
1609 base => $base,
1610 pkg => $pkg,
1611 );
1612
1613 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1614 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1615
1616 $ext{source} =
1617 "package $pkg; use common::sense;\n"
1618 . "#line 1 \"$path\"\n{\n"
1619 . $source
1620 . "\n};\n1";
1621
1622 $todo{$base} = \%ext;
1623 }
1624
1625 my $pass = 0;
1626 my %done;
1627 while (%todo) {
1628 my $progress;
1629
1630 ++$pass;
1631
1632 ext:
1633 while (my ($k, $v) = each %todo) {
1634 for (split /,\s*/, $v->{meta}{depends}) {
1635 next ext
1636 unless exists $done{$_};
1637 }
1638
1639 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1640
1641 my $source = $v->{source};
1642
1643 # support "CONF varname :confname = default" pseudo-statements
1644 $source =~ s{
1645 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1646 }{
1647 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1648 }gmxe;
1649
1650 my $active = eval $source;
1651
1652 if (length $@) {
1653 error "$v->{path}: $@\n";
1654
1655 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1656 if exists $v->{meta}{mandatory};
1657
1658 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1659 delete $todo{$k};
1660 } else {
1661 $done{$k} = delete $todo{$k};
1662 push @EXTS, $v->{pkg};
1663 $progress = 1;
1664
1665 info "$v->{base}: extension inactive.\n"
1666 unless $active;
1667 }
1668 }
1669
1670 unless ($progress) {
1671 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1672
1673 while (my ($k, $v) = each %todo) {
1674 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1675 if exists $v->{meta}{mandatory};
1676 }
1677
1678 last;
1679 }
1680 }
1681 };
1682 }
1683
1684 #############################################################################
1685
1686 =back
1687
1688 =head2 CORE EXTENSIONS
1689
1690 Functions and methods that extend core deliantra objects.
1691
1692 =cut
1693
1694 package cf::player;
1695
1696 use Coro::AIO;
1697
1698 =head3 cf::player
1699
1700 =over 4
1701
1702 =item cf::player::num_playing
1703
1704 Returns the official number of playing players, as per the Crossfire metaserver rules.
1705
1706 =cut
1707
1708 sub num_playing {
1709 scalar grep
1710 $_->ob->map
1711 && !$_->hidden
1712 && !$_->ob->flag (cf::FLAG_WIZ),
1713 cf::player::list
1714 }
1715
1716 =item cf::player::find $login
1717
1718 Returns the given player object, loading it if necessary (might block).
1719
1720 =cut
1721
1722 sub playerdir($) {
1723 "$PLAYERDIR/"
1724 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1725 }
1726
1727 sub path($) {
1728 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1729
1730 (playerdir $login) . "/playerdata"
1731 }
1732
1733 sub find_active($) {
1734 $cf::PLAYER{$_[0]}
1735 and $cf::PLAYER{$_[0]}->active
1736 and $cf::PLAYER{$_[0]}
1737 }
1738
1739 sub exists($) {
1740 my ($login) = @_;
1741
1742 $cf::PLAYER{$login}
1743 or !aio_stat path $login
1744 }
1745
1746 sub find($) {
1747 return $cf::PLAYER{$_[0]} || do {
1748 my $login = $_[0];
1749
1750 my $guard = cf::lock_acquire "user_find:$login";
1751
1752 $cf::PLAYER{$_[0]} || do {
1753 # rename old playerfiles to new ones
1754 #TODO: remove when no longer required
1755 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1756 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1757 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1758 aio_unlink +(playerdir $login) . "/$login.pl";
1759
1760 my $f = new_from_file cf::object::thawer path $login
1761 or return;
1762
1763 my $pl = cf::player::load_pl $f
1764 or return;
1765
1766 local $cf::PLAYER_LOADING{$login} = $pl;
1767 $f->resolve_delayed_derefs;
1768 $cf::PLAYER{$login} = $pl
1769 }
1770 }
1771 }
1772
1773 cf::player->attach (
1774 on_load => sub {
1775 my ($pl, $path) = @_;
1776
1777 # restore slots saved in save, below
1778 my $slots = delete $pl->{_slots};
1779
1780 $pl->ob->current_weapon ($slots->[0]);
1781 $pl->combat_ob ($slots->[1]);
1782 $pl->ranged_ob ($slots->[2]);
1783 },
1784 );
1785
1786 sub save($) {
1787 my ($pl) = @_;
1788
1789 return if $pl->{deny_save};
1790
1791 my $path = path $pl;
1792 my $guard = cf::lock_acquire "user_save:$path";
1793
1794 return if $pl->{deny_save};
1795
1796 aio_mkdir playerdir $pl, 0770;
1797 $pl->{last_save} = $cf::RUNTIME;
1798
1799 cf::get_slot 0.01;
1800
1801 # save slots, to be restored later
1802 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1803
1804 $pl->save_pl ($path);
1805 cf::cede_to_tick;
1806 }
1807
1808 sub new($) {
1809 my ($login) = @_;
1810
1811 my $self = create;
1812
1813 $self->ob->name ($login);
1814 $self->{deny_save} = 1;
1815
1816 $cf::PLAYER{$login} = $self;
1817
1818 $self
1819 }
1820
1821 =item $player->send_msg ($channel, $msg, $color, [extra...])
1822
1823 =cut
1824
1825 sub send_msg {
1826 my $ns = shift->ns
1827 or return;
1828 $ns->send_msg (@_);
1829 }
1830
1831 =item $pl->quit_character
1832
1833 Nukes the player without looking back. If logged in, the connection will
1834 be destroyed. May block for a long time.
1835
1836 =cut
1837
1838 sub quit_character {
1839 my ($pl) = @_;
1840
1841 my $name = $pl->ob->name;
1842
1843 $pl->{deny_save} = 1;
1844 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1845
1846 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1847 $pl->deactivate;
1848
1849 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1850 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1851 ext::highscore::check ($pl->ob);
1852
1853 $pl->ns->destroy if $pl->ns;
1854
1855 my $path = playerdir $pl;
1856 my $temp = "$path~$cf::RUNTIME~deleting~";
1857 aio_rename $path, $temp;
1858 delete $cf::PLAYER{$pl->ob->name};
1859 $pl->destroy;
1860
1861 my $prefix = qr<^~\Q$name\E/>;
1862
1863 # nuke player maps
1864 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1865
1866 IO::AIO::aio_rmtree $temp;
1867 }
1868
1869 =item $pl->kick
1870
1871 Kicks a player out of the game. This destroys the connection.
1872
1873 =cut
1874
1875 sub kick {
1876 my ($pl, $kicker) = @_;
1877
1878 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1879 $pl->killer ("kicked");
1880 $pl->ns->destroy;
1881 }
1882
1883 =item cf::player::list_logins
1884
1885 Returns am arrayref of all valid playernames in the system, can take a
1886 while and may block, so not sync_job-capable, ever.
1887
1888 =cut
1889
1890 sub list_logins {
1891 my $dirs = aio_readdir $PLAYERDIR
1892 or return [];
1893
1894 my @logins;
1895
1896 for my $login (@$dirs) {
1897 my $path = path $login;
1898
1899 # a .pst is a dead give-away for a valid player
1900 # if no pst file found, open and chekc for blocked users
1901 if (aio_stat "$path.pst") {
1902 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1903 aio_read $fh, 0, 512, my $buf, 0 or next;
1904 $buf !~ /^password -------------$/m or next; # official not-valid tag
1905 }
1906
1907 utf8::decode $login;
1908 push @logins, $login;
1909 }
1910
1911 \@logins
1912 }
1913
1914 =item $player->maps
1915
1916 =item cf::player::maps $login
1917
1918 Returns an arrayref of map paths that are private for this
1919 player. May block.
1920
1921 =cut
1922
1923 sub maps($) {
1924 my ($pl) = @_;
1925
1926 $pl = ref $pl ? $pl->ob->name : $pl;
1927
1928 my $files = aio_readdir playerdir $pl
1929 or return;
1930
1931 my @paths;
1932
1933 for (@$files) {
1934 utf8::decode $_;
1935 next if /\.(?:pl|pst)$/;
1936 next unless /^$PATH_SEP/o;
1937
1938 push @paths, cf::map::normalise "~$pl/$_";
1939 }
1940
1941 \@paths
1942 }
1943
1944 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1945
1946 Expand deliantra pod fragments into protocol xml.
1947
1948 =item $player->ext_msg ($type, @msg)
1949
1950 Sends an ext event to the client.
1951
1952 =cut
1953
1954 sub ext_msg($$@) {
1955 my ($self, $type, @msg) = @_;
1956
1957 $self->ns->ext_msg ($type, @msg);
1958 }
1959
1960 =head3 cf::region
1961
1962 =over 4
1963
1964 =cut
1965
1966 package cf::region;
1967
1968 =item cf::region::find_by_path $path
1969
1970 Tries to decuce the likely region for a map knowing only its path.
1971
1972 =cut
1973
1974 sub find_by_path($) {
1975 my ($path) = @_;
1976
1977 $path =~ s/^~[^\/]*//; # skip ~login
1978
1979 my ($match, $specificity);
1980
1981 for my $region (list) {
1982 if ($region->{match} && $path =~ $region->{match}) {
1983 ($match, $specificity) = ($region, $region->specificity)
1984 if $region->specificity > $specificity;
1985 }
1986 }
1987
1988 $match
1989 }
1990
1991 =back
1992
1993 =head3 cf::map
1994
1995 =over 4
1996
1997 =cut
1998
1999 package cf::map;
2000
2001 use Fcntl;
2002 use Coro::AIO;
2003
2004 use overload
2005 '""' => \&as_string,
2006 fallback => 1;
2007
2008 our $MAX_RESET = 3600;
2009 our $DEFAULT_RESET = 3000;
2010
2011 sub generate_random_map {
2012 my ($self, $rmp) = @_;
2013
2014 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2015
2016 $self->_create_random_map ($rmp);
2017 }
2018
2019 =item cf::map->register ($regex, $prio)
2020
2021 Register a handler for the map path matching the given regex at the
2022 givne priority (higher is better, built-in handlers have priority 0, the
2023 default).
2024
2025 =cut
2026
2027 sub register {
2028 my (undef, $regex, $prio) = @_;
2029 my $pkg = caller;
2030
2031 push @{"$pkg\::ISA"}, __PACKAGE__;
2032
2033 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2034 }
2035
2036 # also paths starting with '/'
2037 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2038
2039 sub thawer_merge {
2040 my ($self, $merge) = @_;
2041
2042 # we have to keep some variables in memory intact
2043 local $self->{path};
2044 local $self->{load_path};
2045
2046 $self->SUPER::thawer_merge ($merge);
2047 }
2048
2049 sub normalise {
2050 my ($path, $base) = @_;
2051
2052 $path = "$path"; # make sure it's a string
2053
2054 $path =~ s/\.map$//;
2055
2056 # map plan:
2057 #
2058 # /! non-realised random map exit (special hack!)
2059 # {... are special paths that are not being touched
2060 # ?xxx/... are special absolute paths
2061 # ?random/... random maps
2062 # /... normal maps
2063 # ~user/... per-player map of a specific user
2064
2065 $path =~ s/$PATH_SEP/\//go;
2066
2067 # treat it as relative path if it starts with
2068 # something that looks reasonable
2069 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2070 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2071
2072 $base =~ s{[^/]+/?$}{};
2073 $path = "$base/$path";
2074 }
2075
2076 for ($path) {
2077 redo if s{/\.?/}{/};
2078 redo if s{/[^/]+/\.\./}{/};
2079 }
2080
2081 $path
2082 }
2083
2084 sub new_from_path {
2085 my (undef, $path, $base) = @_;
2086
2087 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2088
2089 $path = normalise $path, $base;
2090
2091 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2092 if ($path =~ $EXT_MAP{$pkg}[1]) {
2093 my $self = bless cf::map::new, $pkg;
2094 $self->{path} = $path; $self->path ($path);
2095 $self->init; # pass $1 etc.
2096 return $self;
2097 }
2098 }
2099
2100 Carp::cluck "unable to resolve path '$path' (base '$base')";
2101 ()
2102 }
2103
2104 # may re-bless or do other evil things
2105 sub init {
2106 my ($self) = @_;
2107
2108 $self
2109 }
2110
2111 sub as_string {
2112 my ($self) = @_;
2113
2114 "$self->{path}"
2115 }
2116
2117 # the displayed name, this is a one way mapping
2118 sub visible_name {
2119 &as_string
2120 }
2121
2122 # the original (read-only) location
2123 sub load_path {
2124 my ($self) = @_;
2125
2126 "$MAPDIR/$self->{path}.map"
2127 }
2128
2129 # the temporary/swap location
2130 sub save_path {
2131 my ($self) = @_;
2132
2133 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2134 "$TMPDIR/$path.map"
2135 }
2136
2137 # the unique path, undef == no special unique path
2138 sub uniq_path {
2139 my ($self) = @_;
2140
2141 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2142 "$UNIQUEDIR/$path"
2143 }
2144
2145 sub decay_objects {
2146 my ($self) = @_;
2147
2148 return if $self->{deny_reset};
2149
2150 $self->do_decay_objects;
2151 }
2152
2153 sub unlink_save {
2154 my ($self) = @_;
2155
2156 utf8::encode (my $save = $self->save_path);
2157 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2158 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2159 }
2160
2161 sub load_header_from($) {
2162 my ($self, $path) = @_;
2163
2164 utf8::encode $path;
2165 my $f = new_from_file cf::object::thawer $path
2166 or return;
2167
2168 $self->_load_header ($f)
2169 or return;
2170
2171 local $MAP_LOADING{$self->{path}} = $self;
2172 $f->resolve_delayed_derefs;
2173
2174 $self->{load_path} = $path;
2175
2176 1
2177 }
2178
2179 # used to laod the header of an original map
2180 sub load_header_orig {
2181 my ($self) = @_;
2182
2183 $self->load_header_from ($self->load_path)
2184 }
2185
2186 # used to laod the header of an instantiated map
2187 sub load_header_temp {
2188 my ($self) = @_;
2189
2190 $self->load_header_from ($self->save_path)
2191 }
2192
2193 # called after loading the header from an instantiated map
2194 sub prepare_temp {
2195 my ($self) = @_;
2196
2197 $self->last_access ((delete $self->{last_access})
2198 || $cf::RUNTIME); #d#
2199 # safety
2200 $self->{instantiate_time} = $cf::RUNTIME
2201 if $self->{instantiate_time} > $cf::RUNTIME;
2202 }
2203
2204 # called after loading the header from an original map
2205 sub prepare_orig {
2206 my ($self) = @_;
2207
2208 $self->{load_original} = 1;
2209 $self->{instantiate_time} = $cf::RUNTIME;
2210 $self->last_access ($cf::RUNTIME);
2211 $self->instantiate;
2212 }
2213
2214 sub load_header {
2215 my ($self) = @_;
2216
2217 if ($self->load_header_temp) {
2218 $self->prepare_temp;
2219 } else {
2220 $self->load_header_orig
2221 or return;
2222 $self->prepare_orig;
2223 }
2224
2225 $self->{deny_reset} = 1
2226 if $self->no_reset;
2227
2228 $self->default_region (cf::region::find_by_path $self->{path})
2229 unless $self->default_region;
2230
2231 1
2232 }
2233
2234 sub find;
2235 sub find {
2236 my ($path, $origin) = @_;
2237
2238 cf::cede_to_tick;
2239
2240 $path = normalise $path, $origin;
2241
2242 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2243 my $guard2 = cf::lock_acquire "map_find:$path";
2244
2245 $cf::MAP{$path} || do {
2246 my $map = new_from_path cf::map $path
2247 or return;
2248
2249 $map->{last_save} = $cf::RUNTIME;
2250
2251 $map->load_header
2252 or return;
2253
2254 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2255 # doing this can freeze the server in a sync job, obviously
2256 #$cf::WAIT_FOR_TICK->wait;
2257 undef $guard2;
2258 undef $guard1;
2259 $map->reset;
2260 return find $path;
2261 }
2262
2263 $cf::MAP{$path} = $map
2264 }
2265 }
2266
2267 sub pre_load { }
2268 #sub post_load { } # XS
2269
2270 sub load {
2271 my ($self) = @_;
2272
2273 local $self->{deny_reset} = 1; # loading can take a long time
2274
2275 my $path = $self->{path};
2276
2277 {
2278 my $guard = cf::lock_acquire "map_data:$path";
2279
2280 return unless $self->valid;
2281 return unless $self->state == cf::MAP_SWAPPED;
2282
2283 $self->alloc;
2284
2285 $self->pre_load;
2286 cf::cede_to_tick;
2287
2288 if (exists $self->{load_path}) {
2289 my $f = new_from_file cf::object::thawer $self->{load_path};
2290 $f->skip_block;
2291 $self->_load_objects ($f)
2292 or return;
2293
2294 $self->post_load_original
2295 if delete $self->{load_original};
2296
2297 if (my $uniq = $self->uniq_path) {
2298 utf8::encode $uniq;
2299 unless (aio_stat $uniq) {
2300 if (my $f = new_from_file cf::object::thawer $uniq) {
2301 $self->clear_unique_items;
2302 $self->_load_objects ($f);
2303 $f->resolve_delayed_derefs;
2304 }
2305 }
2306 }
2307
2308 $f->resolve_delayed_derefs;
2309 } else {
2310 $self->post_load_original
2311 if delete $self->{load_original};
2312 }
2313
2314 $self->state (cf::MAP_INACTIVE);
2315
2316 cf::cede_to_tick;
2317 # now do the right thing for maps
2318 $self->link_multipart_objects;
2319 $self->difficulty ($self->estimate_difficulty)
2320 unless $self->difficulty;
2321 cf::cede_to_tick;
2322
2323 unless ($self->{deny_activate}) {
2324 $self->decay_objects;
2325 $self->fix_auto_apply;
2326 $self->update_buttons;
2327 cf::cede_to_tick;
2328 #$self->activate; # no longer activate maps automatically
2329 }
2330
2331 $self->{last_save} = $cf::RUNTIME;
2332 $self->last_access ($cf::RUNTIME);
2333 }
2334
2335 $self->post_load;
2336
2337 1
2338 }
2339
2340 # customize the map for a given player, i.e.
2341 # return the _real_ map. used by e.g. per-player
2342 # maps to change the path to ~playername/mappath
2343 sub customise_for {
2344 my ($self, $ob) = @_;
2345
2346 return find "~" . $ob->name . "/" . $self->{path}
2347 if $self->per_player;
2348
2349 # return find "?party/" . $ob->name . "/" . $self->{path}
2350 # if $self->per_party;
2351
2352 $self
2353 }
2354
2355 sub find_sync {
2356 my ($path, $origin) = @_;
2357
2358 # it's a bug to call this from the main context
2359 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2360 if $Coro::current == $Coro::main;
2361
2362 find $path, $origin
2363 }
2364
2365 sub do_load_sync {
2366 my ($map) = @_;
2367
2368 # it's a bug to call this from the main context
2369 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2370 if $Coro::current == $Coro::main;
2371
2372 $map->load;
2373 }
2374
2375 our %MAP_PREFETCH;
2376 our $MAP_PREFETCHER = undef;
2377
2378 sub find_async {
2379 my ($path, $origin, $load) = @_;
2380
2381 $path = normalise $path, $origin;
2382
2383 if (my $map = $cf::MAP{$path}) {
2384 return $map if !$load || $map->linkable;
2385 }
2386
2387 $MAP_PREFETCH{$path} |= $load;
2388
2389 $MAP_PREFETCHER ||= cf::async {
2390 $Coro::current->{desc} = "map prefetcher";
2391
2392 while (%MAP_PREFETCH) {
2393 while (my ($k, $v) = each %MAP_PREFETCH) {
2394 if (my $map = find $k) {
2395 $map->load if $v;
2396 }
2397
2398 delete $MAP_PREFETCH{$k};
2399 }
2400 }
2401 undef $MAP_PREFETCHER;
2402 };
2403 $MAP_PREFETCHER->prio (6);
2404
2405 ()
2406 }
2407
2408 # common code, used by both ->save and ->swapout
2409 sub _save {
2410 my ($self) = @_;
2411
2412 $self->{last_save} = $cf::RUNTIME;
2413
2414 return unless $self->dirty;
2415
2416 my $save = $self->save_path; utf8::encode $save;
2417 my $uniq = $self->uniq_path; utf8::encode $uniq;
2418
2419 $self->{load_path} = $save;
2420
2421 return if $self->{deny_save};
2422
2423 local $self->{last_access} = $self->last_access;#d#
2424
2425 cf::async {
2426 $Coro::current->{desc} = "map player save";
2427 $_->contr->save for $self->players;
2428 };
2429
2430 cf::get_slot 0.02;
2431
2432 if ($uniq) {
2433 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2434 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2435 } else {
2436 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2437 }
2438 }
2439
2440 sub save {
2441 my ($self) = @_;
2442
2443 my $lock = cf::lock_acquire "map_data:$self->{path}";
2444
2445 $self->_save;
2446 }
2447
2448 sub swap_out {
2449 my ($self) = @_;
2450
2451 my $lock = cf::lock_acquire "map_data:$self->{path}";
2452
2453 return if !$self->linkable;
2454 return if $self->{deny_save};
2455 return if $self->players;
2456
2457 # first deactivate the map and "unlink" it from the core
2458 $self->deactivate;
2459 $_->clear_links_to ($self) for values %cf::MAP;
2460 $self->state (cf::MAP_SWAPPED);
2461
2462 # then atomically save
2463 $self->_save;
2464
2465 # then free the map
2466 $self->clear;
2467 }
2468
2469 sub reset_at {
2470 my ($self) = @_;
2471
2472 # TODO: safety, remove and allow resettable per-player maps
2473 return 1e99 if $self->{deny_reset};
2474
2475 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2476 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2477
2478 $time + $to
2479 }
2480
2481 sub should_reset {
2482 my ($self) = @_;
2483
2484 $self->reset_at <= $cf::RUNTIME
2485 }
2486
2487 sub reset {
2488 my ($self) = @_;
2489
2490 my $lock = cf::lock_acquire "map_data:$self->{path}";
2491
2492 return if $self->players;
2493
2494 cf::trace "resetting map ", $self->path, "\n";
2495
2496 $self->state (cf::MAP_SWAPPED);
2497
2498 # need to save uniques path
2499 unless ($self->{deny_save}) {
2500 my $uniq = $self->uniq_path; utf8::encode $uniq;
2501
2502 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2503 if $uniq;
2504 }
2505
2506 delete $cf::MAP{$self->path};
2507
2508 $self->deactivate;
2509 $_->clear_links_to ($self) for values %cf::MAP;
2510 $self->clear;
2511
2512 $self->unlink_save;
2513 $self->destroy;
2514 }
2515
2516 my $nuke_counter = "aaaa";
2517
2518 sub nuke {
2519 my ($self) = @_;
2520
2521 {
2522 my $lock = cf::lock_acquire "map_data:$self->{path}";
2523
2524 delete $cf::MAP{$self->path};
2525
2526 $self->unlink_save;
2527
2528 bless $self, "cf::map::wrap";
2529 delete $self->{deny_reset};
2530 $self->{deny_save} = 1;
2531 $self->reset_timeout (1);
2532 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2533
2534 $cf::MAP{$self->path} = $self;
2535 }
2536
2537 $self->reset; # polite request, might not happen
2538 }
2539
2540 =item $maps = cf::map::tmp_maps
2541
2542 Returns an arrayref with all map paths of currently instantiated and saved
2543 maps. May block.
2544
2545 =cut
2546
2547 sub tmp_maps() {
2548 [
2549 map {
2550 utf8::decode $_;
2551 /\.map$/
2552 ? normalise $_
2553 : ()
2554 } @{ aio_readdir $TMPDIR or [] }
2555 ]
2556 }
2557
2558 =item $maps = cf::map::random_maps
2559
2560 Returns an arrayref with all map paths of currently instantiated and saved
2561 random maps. May block.
2562
2563 =cut
2564
2565 sub random_maps() {
2566 [
2567 map {
2568 utf8::decode $_;
2569 /\.map$/
2570 ? normalise "?random/$_"
2571 : ()
2572 } @{ aio_readdir $RANDOMDIR or [] }
2573 ]
2574 }
2575
2576 =item cf::map::unique_maps
2577
2578 Returns an arrayref of paths of all shared maps that have
2579 instantiated unique items. May block.
2580
2581 =cut
2582
2583 sub unique_maps() {
2584 [
2585 map {
2586 utf8::decode $_;
2587 s/\.map$//; # TODO future compatibility hack
2588 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2589 ? ()
2590 : normalise $_
2591 } @{ aio_readdir $UNIQUEDIR or [] }
2592 ]
2593 }
2594
2595 =item cf::map::static_maps
2596
2597 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2598 file in the shared directory excluding F</styles> and F</editor>). May
2599 block.
2600
2601 =cut
2602
2603 sub static_maps() {
2604 my @dirs = "";
2605 my @maps;
2606
2607 while (@dirs) {
2608 my $dir = shift @dirs;
2609
2610 next if $dir eq "/styles" || $dir eq "/editor";
2611
2612 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2613 or return;
2614
2615 for (@$files) {
2616 s/\.map$// or next;
2617 utf8::decode $_;
2618 push @maps, "$dir/$_";
2619 }
2620
2621 push @dirs, map "$dir/$_", @$dirs;
2622 }
2623
2624 \@maps
2625 }
2626
2627 =back
2628
2629 =head3 cf::object
2630
2631 =cut
2632
2633 package cf::object;
2634
2635 =over 4
2636
2637 =item $ob->inv_recursive
2638
2639 Returns the inventory of the object I<and> their inventories, recursively,
2640 but I<not> the object itself.
2641
2642 =cut
2643
2644 sub inv_recursive_;
2645 sub inv_recursive_ {
2646 map { $_, inv_recursive_ $_->inv } @_
2647 }
2648
2649 sub inv_recursive {
2650 inv_recursive_ inv $_[0]
2651 }
2652
2653 =item $ref = $ob->ref
2654
2655 Creates and returns a persistent reference to an object that can be stored as a string.
2656
2657 =item $ob = cf::object::deref ($refstring)
2658
2659 returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2660 even if the object actually exists. May block.
2661
2662 =cut
2663
2664 sub deref {
2665 my ($ref) = @_;
2666
2667 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2668 my ($uuid, $name) = ($1, $2);
2669 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2670 or return;
2671 $pl->ob->uuid eq $uuid
2672 or return;
2673
2674 $pl->ob
2675 } else {
2676 warn "$ref: cannot resolve object reference\n";
2677 undef
2678 }
2679 }
2680
2681 package cf;
2682
2683 =back
2684
2685 =head3 cf::object::player
2686
2687 =over 4
2688
2689 =item $player_object->reply ($npc, $msg[, $flags])
2690
2691 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2692 can be C<undef>. Does the right thing when the player is currently in a
2693 dialogue with the given NPC character.
2694
2695 =cut
2696
2697 our $SAY_CHANNEL = {
2698 id => "say",
2699 title => "Map",
2700 reply => "say ",
2701 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2702 };
2703
2704 our $CHAT_CHANNEL = {
2705 id => "chat",
2706 title => "Chat",
2707 reply => "chat ",
2708 tooltip => "Player chat and shouts, global to the server.",
2709 };
2710
2711 # rough implementation of a future "reply" method that works
2712 # with dialog boxes.
2713 #TODO: the first argument must go, split into a $npc->reply_to ( method
2714 sub cf::object::player::reply($$$;$) {
2715 my ($self, $npc, $msg, $flags) = @_;
2716
2717 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2718
2719 if ($self->{record_replies}) {
2720 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2721
2722 } else {
2723 my $pl = $self->contr;
2724
2725 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2726 my $dialog = $pl->{npc_dialog};
2727 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2728
2729 } else {
2730 $msg = $npc->name . " says: $msg" if $npc;
2731 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2732 }
2733 }
2734 }
2735
2736 =item $object->send_msg ($channel, $msg, $color, [extra...])
2737
2738 =cut
2739
2740 sub cf::object::send_msg {
2741 my $pl = shift->contr
2742 or return;
2743 $pl->send_msg (@_);
2744 }
2745
2746 =item $player_object->may ("access")
2747
2748 Returns wether the given player is authorized to access resource "access"
2749 (e.g. "command_wizcast").
2750
2751 =cut
2752
2753 sub cf::object::player::may {
2754 my ($self, $access) = @_;
2755
2756 $self->flag (cf::FLAG_WIZ) ||
2757 (ref $cf::CFG{"may_$access"}
2758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2759 : $cf::CFG{"may_$access"})
2760 }
2761
2762 =item $player_object->enter_link
2763
2764 Freezes the player and moves him/her to a special map (C<{link}>).
2765
2766 The player should be reasonably safe there for short amounts of time (e.g.
2767 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2768 though, as the player cannot control the character while it is on the link
2769 map.
2770
2771 Will never block.
2772
2773 =item $player_object->leave_link ($map, $x, $y)
2774
2775 Moves the player out of the special C<{link}> map onto the specified
2776 map. If the map is not valid (or omitted), the player will be moved back
2777 to the location he/she was before the call to C<enter_link>, or, if that
2778 fails, to the emergency map position.
2779
2780 Might block.
2781
2782 =cut
2783
2784 sub link_map {
2785 unless ($LINK_MAP) {
2786 $LINK_MAP = cf::map::find "{link}"
2787 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2788 $LINK_MAP->load;
2789 }
2790
2791 $LINK_MAP
2792 }
2793
2794 sub cf::object::player::enter_link {
2795 my ($self) = @_;
2796
2797 $self->deactivate_recursive;
2798
2799 ++$self->{_link_recursion};
2800
2801 return if UNIVERSAL::isa $self->map, "ext::map_link";
2802
2803 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2804 if $self->map && $self->map->{path} ne "{link}";
2805
2806 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2807 }
2808
2809 sub cf::object::player::leave_link {
2810 my ($self, $map, $x, $y) = @_;
2811
2812 return unless $self->contr->active;
2813
2814 my $link_pos = delete $self->{_link_pos};
2815
2816 unless ($map) {
2817 # restore original map position
2818 ($map, $x, $y) = @{ $link_pos || [] };
2819 $map = cf::map::find $map;
2820
2821 unless ($map) {
2822 ($map, $x, $y) = @$EMERGENCY_POSITION;
2823 $map = cf::map::find $map
2824 or die "FATAL: cannot load emergency map\n";
2825 }
2826 }
2827
2828 ($x, $y) = (-1, -1)
2829 unless (defined $x) && (defined $y);
2830
2831 # use -1 or undef as default coordinates, not 0, 0
2832 ($x, $y) = ($map->enter_x, $map->enter_y)
2833 if $x <= 0 && $y <= 0;
2834
2835 $map->load;
2836
2837 return unless $self->contr->active;
2838
2839 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2840 if ($self->enter_map ($map, $x, $y)) {
2841 # entering was successful
2842 delete $self->{_link_recursion};
2843 # only activate afterwards, to support waiting in hooks
2844 $self->activate_recursive;
2845 }
2846
2847 }
2848
2849 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2850
2851 Moves the player to the given map-path and coordinates by first freezing
2852 her, loading and preparing them map, calling the provided $check callback
2853 that has to return the map if sucecssful, and then unfreezes the player on
2854 the new (success) or old (failed) map position. In either case, $done will
2855 be called at the end of this process.
2856
2857 Note that $check will be called with a potentially non-loaded map, so if
2858 it needs a loaded map it has to call C<< ->load >>.
2859
2860 =cut
2861
2862 our $GOTOGEN;
2863
2864 sub cf::object::player::goto {
2865 my ($self, $path, $x, $y, $check, $done) = @_;
2866
2867 if ($self->{_link_recursion} >= $MAX_LINKS) {
2868 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2869 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2870 ($path, $x, $y) = @$EMERGENCY_POSITION;
2871 }
2872
2873 # do generation counting so two concurrent goto's will be executed in-order
2874 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2875
2876 $self->enter_link;
2877
2878 (async {
2879 $Coro::current->{desc} = "player::goto $path $x $y";
2880
2881 # *tag paths override both path and x|y
2882 if ($path =~ /^\*(.*)$/) {
2883 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2884 my $ob = $obs[rand @obs];
2885
2886 # see if we actually can go there
2887 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2888 $ob = $obs[rand @obs];
2889 } else {
2890 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2891 }
2892 # else put us there anyways for now #d#
2893
2894 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2895 } else {
2896 ($path, $x, $y) = (undef, undef, undef);
2897 }
2898 }
2899
2900 my $map = eval {
2901 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2902
2903 if ($map) {
2904 $map = $map->customise_for ($self);
2905 $map = $check->($map, $x, $y, $self) if $check && $map;
2906 } else {
2907 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2908 }
2909
2910 $map
2911 };
2912
2913 if ($@) {
2914 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2915 LOG llevError | logBacktrace, Carp::longmess $@;
2916 }
2917
2918 if ($gen == $self->{_goto_generation}) {
2919 delete $self->{_goto_generation};
2920 $self->leave_link ($map, $x, $y);
2921 }
2922
2923 $done->($self) if $done;
2924 })->prio (1);
2925 }
2926
2927 =item $player_object->enter_exit ($exit_object)
2928
2929 =cut
2930
2931 sub parse_random_map_params {
2932 my ($spec) = @_;
2933
2934 my $rmp = { # defaults
2935 xsize => (cf::rndm 15, 40),
2936 ysize => (cf::rndm 15, 40),
2937 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2938 #layout => string,
2939 };
2940
2941 for (split /\n/, $spec) {
2942 my ($k, $v) = split /\s+/, $_, 2;
2943
2944 $rmp->{lc $k} = $v if (length $k) && (length $v);
2945 }
2946
2947 $rmp
2948 }
2949
2950 sub prepare_random_map {
2951 my ($exit) = @_;
2952
2953 # all this does is basically replace the /! path by
2954 # a new random map path (?random/...) with a seed
2955 # that depends on the exit object
2956
2957 my $rmp = parse_random_map_params $exit->msg;
2958
2959 if ($exit->map) {
2960 $rmp->{region} = $exit->region->name;
2961 $rmp->{origin_map} = $exit->map->path;
2962 $rmp->{origin_x} = $exit->x;
2963 $rmp->{origin_y} = $exit->y;
2964
2965 $exit->map->touch;
2966 }
2967
2968 $rmp->{random_seed} ||= $exit->random_seed;
2969
2970 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2971 my $md5 = Digest::MD5::md5_hex $data;
2972 my $meta = "$RANDOMDIR/$md5.meta";
2973
2974 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2975 aio_write $fh, 0, (length $data), $data, 0;
2976 undef $fh;
2977 aio_rename "$meta~", $meta;
2978
2979 my $slaying = "?random/$md5";
2980
2981 if ($exit->valid) {
2982 $exit->slaying ("?random/$md5");
2983 $exit->msg (undef);
2984 }
2985 }
2986 }
2987
2988 sub cf::object::player::enter_exit {
2989 my ($self, $exit) = @_;
2990
2991 return unless $self->type == cf::PLAYER;
2992
2993 $self->enter_link;
2994
2995 (async {
2996 $Coro::current->{desc} = "enter_exit";
2997
2998 unless (eval {
2999 $self->deactivate_recursive; # just to be sure
3000
3001 my $map = cf::map::normalise $exit->slaying, $exit->map;
3002 my $x = $exit->stats->hp;
3003 my $y = $exit->stats->sp;
3004
3005 # special map handling
3006 my $slaying = $exit->slaying;
3007
3008 # special map handling
3009 if ($slaying eq "/!") {
3010 my $guard = cf::lock_acquire "exit_prepare:$exit";
3011
3012 prepare_random_map $exit
3013 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3014
3015 $map = $exit->slaying;
3016
3017 } elsif ($slaying eq '!up') {
3018 $map = $exit->map->tile_path (cf::TILE_UP);
3019 $x = $exit->x;
3020 $y = $exit->y;
3021
3022 } elsif ($slaying eq '!down') {
3023 $map = $exit->map->tile_path (cf::TILE_DOWN);
3024 $x = $exit->x;
3025 $y = $exit->y;
3026 }
3027
3028 $self->goto ($map, $x, $y);
3029
3030 # if exit is damned, update players death & WoR home-position
3031 $self->contr->savebed ($map, $x, $y)
3032 if $exit->flag (cf::FLAG_DAMNED);
3033
3034 1
3035 }) {
3036 $self->message ("Something went wrong deep within the deliantra server. "
3037 . "I'll try to bring you back to the map you were before. "
3038 . "Please report this to the dungeon master!",
3039 cf::NDI_UNIQUE | cf::NDI_RED);
3040
3041 error "ERROR in enter_exit: $@";
3042 $self->leave_link;
3043 }
3044 })->prio (1);
3045 }
3046
3047 =head3 cf::client
3048
3049 =over 4
3050
3051 =item $client->send_drawinfo ($text, $flags)
3052
3053 Sends a drawinfo packet to the client. Circumvents output buffering so
3054 should not be used under normal circumstances.
3055
3056 =cut
3057
3058 sub cf::client::send_drawinfo {
3059 my ($self, $text, $flags) = @_;
3060
3061 utf8::encode $text;
3062 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
3063 }
3064
3065 =item $client->send_big_packet ($pkt)
3066
3067 Like C<send_packet>, but tries to compress large packets, and fragments
3068 them as required.
3069
3070 =cut
3071
3072 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3073
3074 sub cf::client::send_big_packet {
3075 my ($self, $pkt) = @_;
3076
3077 # try lzf for large packets
3078 $pkt = "lzf " . Compress::LZF::compress $pkt
3079 if 1024 <= length $pkt and $self->{can_lzf};
3080
3081 # split very large packets
3082 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3083 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3084 $pkt = "frag";
3085 }
3086
3087 $self->send_packet ($pkt);
3088 }
3089
3090 =item $client->send_msg ($channel, $msg, $color, [extra...])
3091
3092 Send a drawinfo or msg packet to the client, formatting the msg for the
3093 client if neccessary. C<$type> should be a string identifying the type of
3094 the message, with C<log> being the default. If C<$color> is negative, suppress
3095 the message unless the client supports the msg packet.
3096
3097 =cut
3098
3099 # non-persistent channels (usually the info channel)
3100 our %CHANNEL = (
3101 "c/motd" => {
3102 id => "infobox",
3103 title => "MOTD",
3104 reply => undef,
3105 tooltip => "The message of the day",
3106 },
3107 "c/identify" => {
3108 id => "infobox",
3109 title => "Identify",
3110 reply => undef,
3111 tooltip => "Items recently identified",
3112 },
3113 "c/examine" => {
3114 id => "infobox",
3115 title => "Examine",
3116 reply => undef,
3117 tooltip => "Signs and other items you examined",
3118 },
3119 "c/shopinfo" => {
3120 id => "infobox",
3121 title => "Shop Info",
3122 reply => undef,
3123 tooltip => "What your bargaining skill tells you about the shop",
3124 },
3125 "c/book" => {
3126 id => "infobox",
3127 title => "Book",
3128 reply => undef,
3129 tooltip => "The contents of a note or book",
3130 },
3131 "c/lookat" => {
3132 id => "infobox",
3133 title => "Look",
3134 reply => undef,
3135 tooltip => "What you saw there",
3136 },
3137 "c/who" => {
3138 id => "infobox",
3139 title => "Players",
3140 reply => undef,
3141 tooltip => "Shows players who are currently online",
3142 },
3143 "c/body" => {
3144 id => "infobox",
3145 title => "Body Parts",
3146 reply => undef,
3147 tooltip => "Shows which body parts you posess and are available",
3148 },
3149 "c/statistics" => {
3150 id => "infobox",
3151 title => "Statistics",
3152 reply => undef,
3153 tooltip => "Shows your primary statistics",
3154 },
3155 "c/skills" => {
3156 id => "infobox",
3157 title => "Skills",
3158 reply => undef,
3159 tooltip => "Shows your experience per skill and item power",
3160 },
3161 "c/shopitems" => {
3162 id => "infobox",
3163 title => "Shop Items",
3164 reply => undef,
3165 tooltip => "Shows the items currently for sale in this shop",
3166 },
3167 "c/resistances" => {
3168 id => "infobox",
3169 title => "Resistances",
3170 reply => undef,
3171 tooltip => "Shows your resistances",
3172 },
3173 "c/pets" => {
3174 id => "infobox",
3175 title => "Pets",
3176 reply => undef,
3177 tooltip => "Shows information abotu your pets/a specific pet",
3178 },
3179 "c/perceiveself" => {
3180 id => "infobox",
3181 title => "Perceive Self",
3182 reply => undef,
3183 tooltip => "You gained detailed knowledge about yourself",
3184 },
3185 "c/uptime" => {
3186 id => "infobox",
3187 title => "Uptime",
3188 reply => undef,
3189 tooltip => "How long the server has been running since last restart",
3190 },
3191 "c/mapinfo" => {
3192 id => "infobox",
3193 title => "Map Info",
3194 reply => undef,
3195 tooltip => "Information related to the maps",
3196 },
3197 "c/party" => {
3198 id => "party",
3199 title => "Party",
3200 reply => "gsay ",
3201 tooltip => "Messages and chat related to your party",
3202 },
3203 "c/death" => {
3204 id => "death",
3205 title => "Death",
3206 reply => undef,
3207 tooltip => "Reason for and more info about your most recent death",
3208 },
3209 "c/say" => $SAY_CHANNEL,
3210 "c/chat" => $CHAT_CHANNEL,
3211 );
3212
3213 sub cf::client::send_msg {
3214 my ($self, $channel, $msg, $color, @extra) = @_;
3215
3216 $msg = $self->pl->expand_cfpod ($msg)
3217 unless $color & cf::NDI_VERBATIM;
3218
3219 $color &= cf::NDI_CLIENT_MASK; # just in case...
3220
3221 # check predefined channels, for the benefit of C
3222 if ($CHANNEL{$channel}) {
3223 $channel = $CHANNEL{$channel};
3224
3225 $self->ext_msg (channel_info => $channel);
3226 $channel = $channel->{id};
3227
3228 } elsif (ref $channel) {
3229 # send meta info to client, if not yet sent
3230 unless (exists $self->{channel}{$channel->{id}}) {
3231 $self->{channel}{$channel->{id}} = $channel;
3232 $self->ext_msg (channel_info => $channel);
3233 }
3234
3235 $channel = $channel->{id};
3236 }
3237
3238 return unless @extra || length $msg;
3239
3240 # default colour, mask it out
3241 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3242 if $color & cf::NDI_DEF;
3243
3244 my $pkt = "msg "
3245 . $self->{json_coder}->encode (
3246 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3247 );
3248
3249 $self->send_big_packet ($pkt);
3250 }
3251
3252 =item $client->ext_msg ($type, @msg)
3253
3254 Sends an ext event to the client.
3255
3256 =cut
3257
3258 sub cf::client::ext_msg($$@) {
3259 my ($self, $type, @msg) = @_;
3260
3261 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3262 }
3263
3264 =item $success = $client->query ($flags, "text", \&cb)
3265
3266 Queues a query to the client, calling the given callback with
3267 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3268 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3269
3270 Queries can fail, so check the return code. Or don't, as queries will
3271 become reliable at some point in the future.
3272
3273 =cut
3274
3275 sub cf::client::query {
3276 my ($self, $flags, $text, $cb) = @_;
3277
3278 return unless $self->state == ST_PLAYING
3279 || $self->state == ST_SETUP
3280 || $self->state == ST_CUSTOM;
3281
3282 $self->state (ST_CUSTOM);
3283
3284 utf8::encode $text;
3285 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3286
3287 $self->send_packet ($self->{query_queue}[0][0])
3288 if @{ $self->{query_queue} } == 1;
3289
3290 1
3291 }
3292
3293 cf::client->attach (
3294 on_connect => sub {
3295 my ($ns) = @_;
3296
3297 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3298 },
3299 on_reply => sub {
3300 my ($ns, $msg) = @_;
3301
3302 # this weird shuffling is so that direct followup queries
3303 # get handled first
3304 my $queue = delete $ns->{query_queue}
3305 or return; # be conservative, not sure how that can happen, but we saw a crash here
3306
3307 (shift @$queue)->[1]->($msg);
3308 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3309
3310 push @{ $ns->{query_queue} }, @$queue;
3311
3312 if (@{ $ns->{query_queue} } == @$queue) {
3313 if (@$queue) {
3314 $ns->send_packet ($ns->{query_queue}[0][0]);
3315 } else {
3316 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3317 }
3318 }
3319 },
3320 on_exticmd => sub {
3321 my ($ns, $buf) = @_;
3322
3323 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3324
3325 if (ref $msg) {
3326 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3327
3328 if (my $cb = $EXTIACMD{$type}) {
3329 $cb->(
3330 $ns,
3331 sub {
3332 $ns->ext_msg ("reply-$reply", @_)
3333 if $reply;
3334 },
3335 @payload
3336 );
3337 } else {
3338 my @reply;
3339
3340 if (my $cb = $EXTICMD{$type}) {
3341 @reply = $cb->($ns, @payload);
3342 }
3343
3344 $ns->ext_msg ("reply-$reply", @reply)
3345 if $reply;
3346 }
3347 } else {
3348 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3349 }
3350
3351 cf::override;
3352 },
3353 );
3354
3355 =item $client->async (\&cb)
3356
3357 Create a new coroutine, running the specified callback. The coroutine will
3358 be automatically cancelled when the client gets destroyed (e.g. on logout,
3359 or loss of connection).
3360
3361 =cut
3362
3363 sub cf::client::async {
3364 my ($self, $cb) = @_;
3365
3366 my $coro = &Coro::async ($cb);
3367
3368 $coro->on_destroy (sub {
3369 delete $self->{_coro}{$coro+0};
3370 });
3371
3372 $self->{_coro}{$coro+0} = $coro;
3373
3374 $coro
3375 }
3376
3377 cf::client->attach (
3378 on_client_destroy => sub {
3379 my ($ns) = @_;
3380
3381 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3382 },
3383 );
3384
3385 =back
3386
3387
3388 =head2 SAFE SCRIPTING
3389
3390 Functions that provide a safe environment to compile and execute
3391 snippets of perl code without them endangering the safety of the server
3392 itself. Looping constructs, I/O operators and other built-in functionality
3393 is not available in the safe scripting environment, and the number of
3394 functions and methods that can be called is greatly reduced.
3395
3396 =cut
3397
3398 our $safe = new Safe "safe";
3399 our $safe_hole = new Safe::Hole;
3400
3401 $SIG{FPE} = 'IGNORE';
3402
3403 $safe->permit_only (Opcode::opset qw(
3404 :base_core :base_mem :base_orig :base_math :base_loop
3405 grepstart grepwhile mapstart mapwhile
3406 sort time
3407 ));
3408
3409 # here we export the classes and methods available to script code
3410
3411 =pod
3412
3413 The following functions and methods are available within a safe environment:
3414
3415 cf::object
3416 contr pay_amount pay_player map x y force_find force_add destroy
3417 insert remove name archname title slaying race decrease split
3418 value
3419
3420 cf::object::player
3421 player
3422
3423 cf::player
3424 peaceful
3425
3426 cf::map
3427 trigger
3428
3429 =cut
3430
3431 for (
3432 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3433 insert remove inv nrof name archname title slaying race
3434 decrease split destroy change_exp value msg lore send_msg)],
3435 ["cf::object::player" => qw(player)],
3436 ["cf::player" => qw(peaceful send_msg)],
3437 ["cf::map" => qw(trigger)],
3438 ) {
3439 my ($pkg, @funs) = @$_;
3440 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3441 for @funs;
3442 }
3443
3444 =over 4
3445
3446 =item @retval = safe_eval $code, [var => value, ...]
3447
3448 Compiled and executes the given perl code snippet. additional var/value
3449 pairs result in temporary local (my) scalar variables of the given name
3450 that are available in the code snippet. Example:
3451
3452 my $five = safe_eval '$first + $second', first => 1, second => 4;
3453
3454 =cut
3455
3456 sub safe_eval($;@) {
3457 my ($code, %vars) = @_;
3458
3459 my $qcode = $code;
3460 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3461 $qcode =~ s/\n/\\n/g;
3462
3463 %vars = (_dummy => 0) unless %vars;
3464
3465 my @res;
3466 local $_;
3467
3468 my $eval =
3469 "do {\n"
3470 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3471 . "#line 0 \"{$qcode}\"\n"
3472 . $code
3473 . "\n}"
3474 ;
3475
3476 if ($CFG{safe_eval}) {
3477 sub_generation_inc;
3478 local @safe::cf::_safe_eval_args = values %vars;
3479 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3480 sub_generation_inc;
3481 } else {
3482 local @cf::_safe_eval_args = values %vars;
3483 @res = wantarray ? eval eval : scalar eval $eval;
3484 }
3485
3486 if ($@) {
3487 warn "$@",
3488 "while executing safe code '$code'\n",
3489 "with arguments " . (join " ", %vars) . "\n";
3490 }
3491
3492 wantarray ? @res : $res[0]
3493 }
3494
3495 =item cf::register_script_function $function => $cb
3496
3497 Register a function that can be called from within map/npc scripts. The
3498 function should be reasonably secure and should be put into a package name
3499 like the extension.
3500
3501 Example: register a function that gets called whenever a map script calls
3502 C<rent::overview>, as used by the C<rent> extension.
3503
3504 cf::register_script_function "rent::overview" => sub {
3505 ...
3506 };
3507
3508 =cut
3509
3510 sub register_script_function {
3511 my ($fun, $cb) = @_;
3512
3513 $fun = "safe::$fun" if $CFG{safe_eval};
3514 *$fun = $safe_hole->wrap ($cb);
3515 }
3516
3517 =back
3518
3519 =cut
3520
3521 #############################################################################
3522 # the server's init and main functions
3523
3524 our %FACEHASH; # hash => idx, #d# HACK for http server
3525
3526 # internal api, not fianlised
3527 sub set_face {
3528 my ($name, $type, $data) = @_;
3529
3530 my $idx = cf::face::find $name;
3531
3532 if ($idx) {
3533 delete $FACEHASH{cf::face::get_chksum $idx};
3534 } else {
3535 $idx = cf::face::alloc $name;
3536 }
3537
3538 my $hash = cf::face::mangle_chksum Digest::MD5::md5 $data;
3539
3540 cf::face::set_type $idx, $type;
3541 cf::face::set_data $idx, 0, $data, $hash;
3542 cf::face::set_meta $idx, $type & 1 ? undef : undef;
3543 $FACEHASH{$hash} = $idx;#d#
3544
3545 $idx
3546 }
3547
3548 sub load_facedata($) {
3549 my ($path) = @_;
3550
3551 # HACK to clear player env face cache, we need some signal framework
3552 # for this (global event?)
3553 %ext::player_env::MUSIC_FACE_CACHE = ();
3554
3555 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3556
3557 trace "loading facedata from $path\n";
3558
3559 my $facedata = decode_storable load_file $path;
3560
3561 $facedata->{version} == 2
3562 or cf::cleanup "$path: version mismatch, cannot proceed.";
3563
3564 cf::cede_to_tick;
3565
3566 {
3567 my $faces = delete $facedata->{faceinfo};
3568
3569 for my $face (sort keys %$faces) {
3570 my $info = $faces->{$face};
3571 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3572
3573 cf::face::set_visibility $idx, $info->{visibility};
3574 cf::face::set_magicmap $idx, $info->{magicmap};
3575 cf::face::set_data $idx, 0, $info->{data32}, $info->{hash32};
3576 cf::face::set_data $idx, 1, $info->{data64}, $info->{hash64};
3577 cf::face::set_data $idx, 2, $info->{glyph} , $info->{glyph} ;
3578 $FACEHASH{$info->{hash64}} = $idx;#d#
3579
3580 cf::cede_to_tick;
3581 }
3582
3583 while (my ($face, $info) = each %$faces) {
3584 next unless $info->{smooth};
3585
3586 my $idx = cf::face::find $face
3587 or next;
3588
3589 if (my $smooth = cf::face::find $info->{smooth}) {
3590 cf::face::set_smooth $idx, $smooth;
3591 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3592 } else {
3593 error "smooth face '$info->{smooth}' not found for face '$face'";
3594 }
3595
3596 cf::cede_to_tick;
3597 }
3598 }
3599
3600 {
3601 my $anims = delete $facedata->{animinfo};
3602
3603 while (my ($anim, $info) = each %$anims) {
3604 cf::anim::set $anim, $info->{frames}, $info->{facings};
3605 cf::cede_to_tick;
3606 }
3607
3608 cf::anim::invalidate_all; # d'oh
3609 }
3610
3611 {
3612 my $res = delete $facedata->{resource};
3613
3614 while (my ($name, $info) = each %$res) {
3615 if (defined (my $type = $info->{type})) {
3616 # TODO: different hash - must free and use new index, or cache ixface data queue
3617 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3618
3619 cf::face::set_type $idx, $type;
3620 cf::face::set_data $idx, 0, $info->{data}, $info->{hash};
3621 cf::face::set_meta $idx, $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3622 $FACEHASH{$info->{hash}} = $idx;#d#
3623 } else {
3624 # $RESOURCE{$name} = $info; # unused
3625 }
3626
3627 cf::cede_to_tick;
3628 }
3629 }
3630
3631 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3632
3633 1
3634 }
3635
3636 register_exticmd fx_want => sub {
3637 my ($ns, $want) = @_;
3638
3639 while (my ($k, $v) = each %$want) {
3640 $ns->fx_want ($k, $v);
3641 }
3642 };
3643
3644 sub load_resource_file($) {
3645 my $guard = lock_acquire "load_resource_file";
3646
3647 my $status = load_resource_file_ $_[0];
3648 get_slot 0.1, 100;
3649 cf::arch::commit_load;
3650
3651 $status
3652 }
3653
3654 sub reload_exp_table {
3655 _reload_exp_table;
3656
3657 set_face "res/exp_table" => FT_RSRC,
3658 JSON::XS->new->utf8->canonical->encode (
3659 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3660 );
3661 }
3662
3663 sub reload_materials {
3664 _reload_materials;
3665 }
3666
3667 sub reload_regions {
3668 # HACK to clear player env face cache, we need some signal framework
3669 # for this (global event?)
3670 %ext::player_env::MUSIC_FACE_CACHE = ();
3671
3672 load_resource_file "$MAPDIR/regions"
3673 or die "unable to load regions file\n";
3674
3675 for (cf::region::list) {
3676 $_->{match} = qr/$_->{match}/
3677 if exists $_->{match};
3678 }
3679 }
3680
3681 sub reload_facedata {
3682 load_facedata "$DATADIR/facedata"
3683 or die "unable to load facedata\n";
3684 }
3685
3686 sub reload_archetypes {
3687 load_resource_file "$DATADIR/archetypes"
3688 or die "unable to load archetypes\n";
3689
3690 set_face "res/skill_info" => FT_RSRC,
3691 JSON::XS->new->utf8->canonical->encode (
3692 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3693 );
3694 set_face "res/spell_paths" => FT_RSRC,
3695 JSON::XS->new->utf8->canonical->encode (
3696 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3697 );
3698 }
3699
3700 sub reload_treasures {
3701 load_resource_file "$DATADIR/treasures"
3702 or die "unable to load treasurelists\n";
3703 }
3704
3705 sub reload_sound {
3706 trace "loading sound config from $DATADIR/sound\n";
3707
3708 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3709
3710 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3711 my $sound = $soundconf->{compat}[$_]
3712 or next;
3713
3714 my $face = cf::face::find "sound/$sound->[1]";
3715 cf::sound::set $sound->[0] => $face;
3716 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3717 }
3718
3719 while (my ($k, $v) = each %{$soundconf->{event}}) {
3720 my $face = cf::face::find "sound/$v";
3721 cf::sound::set $k => $face;
3722 }
3723 }
3724
3725 sub reload_resources {
3726 trace "reloading resource files...\n";
3727
3728 reload_materials;
3729 reload_facedata;
3730 reload_exp_table;
3731 reload_sound;
3732 reload_archetypes;
3733 reload_regions;
3734 reload_treasures;
3735
3736 trace "finished reloading resource files\n";
3737 }
3738
3739 sub reload_config {
3740 trace "reloading config file...\n";
3741
3742 my $config = load_file "$CONFDIR/config";
3743 utf8::decode $config;
3744 *CFG = decode_yaml $config;
3745
3746 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3747
3748 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3749 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3750
3751 if (exists $CFG{mlockall}) {
3752 eval {
3753 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3754 and die "WARNING: m(un)lockall failed: $!\n";
3755 };
3756 warn $@ if $@;
3757 }
3758 }
3759
3760 sub pidfile() {
3761 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3762 or die "$PIDFILE: $!";
3763 flock $fh, &Fcntl::LOCK_EX
3764 or die "$PIDFILE: flock: $!";
3765 $fh
3766 }
3767
3768 # make sure only one server instance is running at any one time
3769 sub atomic {
3770 my $fh = pidfile;
3771
3772 my $pid = <$fh>;
3773 kill 9, $pid if $pid > 0;
3774
3775 seek $fh, 0, 0;
3776 print $fh $$;
3777 }
3778
3779 sub main_loop {
3780 trace "EV::loop starting\n";
3781 if (1) {
3782 EV::loop;
3783 }
3784 trace "EV::loop returned\n";
3785 goto &main_loop unless $REALLY_UNLOOP;
3786 }
3787
3788 sub main {
3789 cf::init_globals; # initialise logging
3790
3791 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3792 LOG llevInfo, "Copyright (C) 2005-2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3793 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3794 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3795
3796 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3797
3798 # we must not ever block the main coroutine
3799 $Coro::idle = sub {
3800 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3801 (async {
3802 $Coro::current->{desc} = "IDLE BUG HANDLER";
3803 EV::loop EV::LOOP_ONESHOT;
3804 })->prio (Coro::PRIO_MAX);
3805 };
3806
3807 evthread_start IO::AIO::poll_fileno;
3808
3809 cf::sync_job {
3810 cf::incloader::init ();
3811
3812 db_init;
3813
3814 cf::init_anim;
3815 cf::init_attackmess;
3816 cf::init_dynamic;
3817
3818 cf::load_settings;
3819
3820 reload_resources;
3821 reload_config;
3822
3823 cf::init_uuid;
3824 cf::init_signals;
3825 cf::init_skills;
3826
3827 cf::init_beforeplay;
3828
3829 atomic;
3830
3831 load_extensions;
3832
3833 utime time, time, $RUNTIMEFILE;
3834
3835 # no (long-running) fork's whatsoever before this point(!)
3836 use POSIX ();
3837 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3838
3839 cf::_post_init 0;
3840 };
3841
3842 cf::object::thawer::errors_are_fatal 0;
3843 info "parse errors in files are no longer fatal from this point on.\n";
3844
3845 AE::postpone {
3846 undef &main; # free gobs of memory :)
3847 };
3848
3849 goto &main_loop;
3850 }
3851
3852 #############################################################################
3853 # initialisation and cleanup
3854
3855 # install some emergency cleanup handlers
3856 BEGIN {
3857 our %SIGWATCHER = ();
3858 for my $signal (qw(INT HUP TERM)) {
3859 $SIGWATCHER{$signal} = AE::signal $signal, sub {
3860 cf::cleanup "SIG$signal";
3861 };
3862 }
3863 }
3864
3865 sub write_runtime_sync {
3866 my $t0 = AE::time;
3867
3868 # first touch the runtime file to show we are still running:
3869 # the fsync below can take a very very long time.
3870
3871 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3872
3873 my $guard = cf::lock_acquire "write_runtime";
3874
3875 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
3876 or return;
3877
3878 my $value = $cf::RUNTIME + 90 + 10;
3879 # 10 is the runtime save interval, for a monotonic clock
3880 # 60 allows for the watchdog to kill the server.
3881
3882 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3883 and return;
3884
3885 # always fsync - this file is important
3886 aio_fsync $fh
3887 and return;
3888
3889 # touch it again to show we are up-to-date
3890 aio_utime $fh, undef, undef;
3891
3892 close $fh
3893 or return;
3894
3895 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3896 and return;
3897
3898 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
3899
3900 1
3901 }
3902
3903 our $uuid_lock;
3904 our $uuid_skip;
3905
3906 sub write_uuid_sync($) {
3907 $uuid_skip ||= $_[0];
3908
3909 return if $uuid_lock;
3910 local $uuid_lock = 1;
3911
3912 my $uuid = "$LOCALDIR/uuid";
3913
3914 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3915 or return;
3916
3917 my $value = uuid_seq uuid_cur;
3918
3919 unless ($value) {
3920 info "cowardly refusing to write zero uuid value!\n";
3921 return;
3922 }
3923
3924 my $value = uuid_str $value + $uuid_skip;
3925 $uuid_skip = 0;
3926
3927 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3928 and return;
3929
3930 # always fsync - this file is important
3931 aio_fsync $fh
3932 and return;
3933
3934 close $fh
3935 or return;
3936
3937 aio_rename "$uuid~", $uuid
3938 and return;
3939
3940 trace "uuid file written ($value).\n";
3941
3942 1
3943
3944 }
3945
3946 sub write_uuid($$) {
3947 my ($skip, $sync) = @_;
3948
3949 $sync ? write_uuid_sync $skip
3950 : async { write_uuid_sync $skip };
3951 }
3952
3953 sub emergency_save() {
3954 my $freeze_guard = cf::freeze_mainloop;
3955
3956 info "emergency_perl_save: enter\n";
3957
3958 # this is a trade-off: we want to be very quick here, so
3959 # save all maps without fsync, and later call a global sync
3960 # (which in turn might be very very slow)
3961 local $USE_FSYNC = 0;
3962
3963 cf::sync_job {
3964 cf::write_runtime_sync; # external watchdog should not bark
3965
3966 # use a peculiar iteration method to avoid tripping on perl
3967 # refcount bugs in for. also avoids problems with players
3968 # and maps saved/destroyed asynchronously.
3969 info "emergency_perl_save: begin player save\n";
3970 for my $login (keys %cf::PLAYER) {
3971 my $pl = $cf::PLAYER{$login} or next;
3972 $pl->valid or next;
3973 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3974 $pl->save;
3975 }
3976 info "emergency_perl_save: end player save\n";
3977
3978 cf::write_runtime_sync; # external watchdog should not bark
3979
3980 info "emergency_perl_save: begin map save\n";
3981 for my $path (keys %cf::MAP) {
3982 my $map = $cf::MAP{$path} or next;
3983 $map->valid or next;
3984 $map->save;
3985 }
3986 info "emergency_perl_save: end map save\n";
3987
3988 cf::write_runtime_sync; # external watchdog should not bark
3989
3990 info "emergency_perl_save: begin database checkpoint\n";
3991 BDB::db_env_txn_checkpoint $DB_ENV;
3992 info "emergency_perl_save: end database checkpoint\n";
3993
3994 info "emergency_perl_save: begin write uuid\n";
3995 write_uuid_sync 1;
3996 info "emergency_perl_save: end write uuid\n";
3997
3998 cf::write_runtime_sync; # external watchdog should not bark
3999
4000 trace "emergency_perl_save: syncing database to disk";
4001 BDB::db_env_txn_checkpoint $DB_ENV;
4002
4003 info "emergency_perl_save: starting sync\n";
4004 IO::AIO::aio_sync sub {
4005 info "emergency_perl_save: finished sync\n";
4006 };
4007
4008 cf::write_runtime_sync; # external watchdog should not bark
4009
4010 trace "emergency_perl_save: flushing outstanding aio requests";
4011 while (IO::AIO::nreqs || BDB::nreqs) {
4012 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4013 }
4014
4015 cf::write_runtime_sync; # external watchdog should not bark
4016 };
4017
4018 info "emergency_perl_save: leave\n";
4019 }
4020
4021 sub post_cleanup {
4022 my ($make_core) = @_;
4023
4024 IO::AIO::flush;
4025
4026 error Carp::longmess "post_cleanup backtrace"
4027 if $make_core;
4028
4029 my $fh = pidfile;
4030 unlink $PIDFILE if <$fh> == $$;
4031 }
4032
4033 # a safer delete_package, copied from Symbol
4034 sub clear_package($) {
4035 my $pkg = shift;
4036
4037 # expand to full symbol table name if needed
4038 unless ($pkg =~ /^main::.*::$/) {
4039 $pkg = "main$pkg" if $pkg =~ /^::/;
4040 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4041 $pkg .= '::' unless $pkg =~ /::$/;
4042 }
4043
4044 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4045 my $stem_symtab = *{$stem}{HASH};
4046
4047 defined $stem_symtab and exists $stem_symtab->{$leaf}
4048 or return;
4049
4050 # clear all symbols
4051 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4052 for my $name (keys %$leaf_symtab) {
4053 _gv_clear *{"$pkg$name"};
4054 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4055 }
4056 }
4057
4058 sub do_reload_perl() {
4059 # can/must only be called in main
4060 unless (in_main) {
4061 error "can only reload from main coroutine";
4062 return;
4063 }
4064
4065 return if $RELOAD++;
4066
4067 my $t1 = AE::time;
4068
4069 while ($RELOAD) {
4070 cf::get_slot 0.1, -1, "reload_perl";
4071 info "perl_reload: reloading...";
4072
4073 trace "perl_reload: entering sync_job";
4074
4075 cf::sync_job {
4076 #cf::emergency_save;
4077
4078 trace "perl_reload: cancelling all extension coros";
4079 $_->cancel for values %EXT_CORO;
4080 %EXT_CORO = ();
4081
4082 trace "perl_reload: removing commands";
4083 %COMMAND = ();
4084
4085 trace "perl_reload: removing ext/exti commands";
4086 %EXTCMD = ();
4087 %EXTICMD = ();
4088
4089 trace "perl_reload: unloading/nuking all extensions";
4090 for my $pkg (@EXTS) {
4091 trace "... unloading $pkg";
4092
4093 if (my $cb = $pkg->can ("unload")) {
4094 eval {
4095 $cb->($pkg);
4096 1
4097 } or error "$pkg unloaded, but with errors: $@";
4098 }
4099
4100 trace "... clearing $pkg";
4101 clear_package $pkg;
4102 }
4103
4104 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4105 while (my ($k, $v) = each %INC) {
4106 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4107
4108 trace "... unloading $k";
4109 delete $INC{$k};
4110
4111 $k =~ s/\.pm$//;
4112 $k =~ s/\//::/g;
4113
4114 if (my $cb = $k->can ("unload_module")) {
4115 $cb->();
4116 }
4117
4118 clear_package $k;
4119 }
4120
4121 trace "perl_reload: getting rid of safe::, as good as possible";
4122 clear_package "safe::$_"
4123 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4124
4125 trace "perl_reload: unloading cf.pm \"a bit\"";
4126 delete $INC{"cf.pm"};
4127 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4128
4129 # don't, removes xs symbols, too,
4130 # and global variables created in xs
4131 #clear_package __PACKAGE__;
4132
4133 info "perl_reload: unload completed, starting to reload now";
4134
4135 trace "perl_reload: reloading cf.pm";
4136 require cf;
4137 cf::_connect_to_perl_1;
4138
4139 trace "perl_reload: loading config and database again";
4140 cf::reload_config;
4141
4142 trace "perl_reload: loading extensions";
4143 cf::load_extensions;
4144
4145 if ($REATTACH_ON_RELOAD) {
4146 trace "perl_reload: reattaching attachments to objects/players";
4147 _global_reattach; # objects, sockets
4148 trace "perl_reload: reattaching attachments to maps";
4149 reattach $_ for values %MAP;
4150 trace "perl_reload: reattaching attachments to players";
4151 reattach $_ for values %PLAYER;
4152 }
4153
4154 cf::_post_init 1;
4155
4156 trace "perl_reload: leaving sync_job";
4157
4158 1
4159 } or do {
4160 error $@;
4161 cf::cleanup "perl_reload: error, exiting.";
4162 };
4163
4164 --$RELOAD;
4165 }
4166
4167 $t1 = AE::time - $t1;
4168 info "perl_reload: completed in ${t1}s\n";
4169 };
4170
4171 our $RELOAD_WATCHER; # used only during reload
4172
4173 sub reload_perl() {
4174 # doing reload synchronously and two reloads happen back-to-back,
4175 # coro crashes during coro_state_free->destroy here.
4176
4177 $RELOAD_WATCHER ||= cf::async {
4178 Coro::AIO::aio_wait cache_extensions;
4179
4180 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4181 do_reload_perl;
4182 undef $RELOAD_WATCHER;
4183 };
4184 };
4185 }
4186
4187 register_command "reload" => sub {
4188 my ($who, $arg) = @_;
4189
4190 if ($who->flag (FLAG_WIZ)) {
4191 $who->message ("reloading server.");
4192 async {
4193 $Coro::current->{desc} = "perl_reload";
4194 reload_perl;
4195 };
4196 }
4197 };
4198
4199 #############################################################################
4200
4201 my $bug_warning = 0;
4202
4203 sub wait_for_tick() {
4204 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4205
4206 $WAIT_FOR_TICK->wait;
4207 }
4208
4209 sub wait_for_tick_begin() {
4210 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4211
4212 my $signal = new Coro::Signal;
4213 push @WAIT_FOR_TICK_BEGIN, $signal;
4214 $signal->wait;
4215 }
4216
4217 sub tick {
4218 if ($Coro::current != $Coro::main) {
4219 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4220 unless ++$bug_warning > 10;
4221 return;
4222 }
4223
4224 cf::one_tick; # one server iteration
4225
4226 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4227
4228 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4229 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4230 Coro::async_pool {
4231 $Coro::current->{desc} = "runtime saver";
4232 write_runtime_sync
4233 or error "ERROR: unable to write runtime file: $!";
4234 };
4235 }
4236
4237 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4238 $sig->send;
4239 }
4240 $WAIT_FOR_TICK->broadcast;
4241
4242 $LOAD = ($NOW - $TICK_START) / $TICK;
4243 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4244
4245 if (0) {
4246 if ($NEXT_TICK) {
4247 my $jitter = $TICK_START - $NEXT_TICK;
4248 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4249 debug "jitter $JITTER\n";#d#
4250 }
4251 }
4252 }
4253
4254 {
4255 # configure BDB
4256 info "initialising database";
4257
4258 BDB::min_parallel 16;
4259 BDB::max_poll_reqs $TICK * 0.1;
4260 #$AnyEvent::BDB::WATCHER->priority (1);
4261
4262 unless ($DB_ENV) {
4263 $DB_ENV = BDB::db_env_create;
4264 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4265 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4266 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4267 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4268 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4269
4270 cf::sync_job {
4271 eval {
4272 BDB::db_env_open
4273 $DB_ENV,
4274 $BDBDIR,
4275 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4276 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4277 0666;
4278
4279 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4280 };
4281
4282 cf::cleanup "db_env_open(db): $@" if $@;
4283 };
4284 }
4285
4286 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4287 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4288 };
4289 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4290 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4291 };
4292 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4293 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4294 };
4295
4296 info "database initialised";
4297 }
4298
4299 {
4300 # configure IO::AIO
4301
4302 info "initialising aio";
4303 IO::AIO::min_parallel 8;
4304 IO::AIO::max_poll_time $TICK * 0.1;
4305 undef $AnyEvent::AIO::WATCHER;
4306 info "aio initialised";
4307 }
4308
4309 our $_log_backtrace;
4310 our $_log_backtrace_last;
4311
4312 sub _log_backtrace {
4313 my ($msg, @addr) = @_;
4314
4315 $msg =~ s/\n$//;
4316
4317 if ($_log_backtrace_last eq $msg) {
4318 LOG llevInfo, "[ABT] $msg\n";
4319 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4320 # limit the # of concurrent backtraces
4321 } elsif ($_log_backtrace < 2) {
4322 $_log_backtrace_last = $msg;
4323 ++$_log_backtrace;
4324 my $perl_bt = Carp::longmess $msg;
4325 async {
4326 $Coro::current->{desc} = "abt $msg";
4327
4328 my @bt = fork_call {
4329 @addr = map { sprintf "%x", $_ } @addr;
4330 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4331 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4332 or die "addr2line: $!";
4333
4334 my @funcs;
4335 my @res = <$fh>;
4336 chomp for @res;
4337 while (@res) {
4338 my ($func, $line) = splice @res, 0, 2, ();
4339 push @funcs, "[$func] $line";
4340 }
4341
4342 @funcs
4343 };
4344
4345 LOG llevInfo, "[ABT] $perl_bt\n";
4346 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4347 LOG llevInfo, "[ABT] $_\n" for @bt;
4348 --$_log_backtrace;
4349 };
4350 } else {
4351 LOG llevInfo, "[ABT] $msg\n";
4352 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4353 }
4354 }
4355
4356 # load additional modules
4357 require "cf/$_.pm" for @EXTRA_MODULES;
4358 cf::_connect_to_perl_2;
4359
4360 END { cf::emergency_save }
4361
4362 1
4363