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Revision: 1.624
Committed: Sat Nov 17 23:40:02 2018 UTC (5 years, 5 months ago) by root
Branch: MAIN
CVS Tags: HEAD
Changes since 1.623: +3 -1 lines
Log Message:
copyright update 2018

File Contents

# Content
1 #
2 # This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 #
4 # Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
5 # Copyright (©) 2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 #
7 # Deliantra is free software: you can redistribute it and/or modify it under
8 # the terms of the Affero GNU General Public License as published by the
9 # Free Software Foundation, either version 3 of the License, or (at your
10 # option) any later version.
11 #
12 # This program is distributed in the hope that it will be useful,
13 # but WITHOUT ANY WARRANTY; without even the implied warranty of
14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 # GNU General Public License for more details.
16 #
17 # You should have received a copy of the Affero GNU General Public License
18 # and the GNU General Public License along with this program. If not, see
19 # <http://www.gnu.org/licenses/>.
20 #
21 # The authors can be reached via e-mail to <support@deliantra.net>
22 #
23
24 package cf;
25
26 use common::sense;
27
28 use Symbol;
29 use List::Util;
30 use Socket;
31 use EV;
32 use Opcode;
33 use Safe;
34 use Safe::Hole;
35 use Storable ();
36 use Carp ();
37
38 use AnyEvent ();
39 use AnyEvent::IO ();
40 use AnyEvent::DNS ();
41
42 use Coro ();
43 use Coro::State;
44 use Coro::Handle;
45 use Coro::EV;
46 use Coro::AnyEvent;
47 use Coro::Timer;
48 use Coro::Signal;
49 use Coro::Semaphore;
50 use Coro::SemaphoreSet;
51 use Coro::AnyEvent;
52 use Coro::AIO;
53 use Coro::BDB 1.6;
54 use Coro::Storable;
55 use Coro::Util ();
56
57 use Guard ();
58 use JSON::XS 2.01 ();
59 use BDB ();
60 use Data::Dumper;
61 use Fcntl;
62 use YAML::XS ();
63 use CBOR::XS ();
64 use IO::AIO ();
65 use Compress::LZF;
66 use Digest::MD5 ();
67
68 AnyEvent::detect;
69
70 # configure various modules to our taste
71 #
72 $Storable::canonical = 1; # reduce rsync transfers
73 Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
74
75 $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
76
77 # make sure c-lzf reinitialises itself
78 Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
79 Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
80
81 # strictly for debugging
82 $SIG{QUIT} = sub { Carp::cluck "SIGQUIT" };
83
84 sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
85
86 our @ORIG_INC;
87
88 our %COMMAND = ();
89 our %COMMAND_TIME = ();
90
91 our @EXTS = (); # list of extension package names
92 our %EXTCMD = ();
93 our %EXTACMD = ();
94 our %EXTICMD = ();
95 our %EXTIACMD = ();
96 our %EXT_CORO = (); # coroutines bound to extensions
97 our %EXT_MAP = (); # pluggable maps
98
99 our $RELOAD; # number of reloads so far, non-zero while in reload
100 our @EVENT;
101 our @REFLECT; # set by XS
102 our %REFLECT; # set by us
103
104 our $CONFDIR = confdir;
105
106 our $DATADIR = datadir;
107 our $LIBDIR = "$DATADIR/ext";
108 our $PODDIR = "$DATADIR/pod";
109 our $MAPDIR = "$DATADIR/" . mapdir;
110
111 our $LOCALDIR = localdir;
112 our $TMPDIR = "$LOCALDIR/" . tmpdir;
113 our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
114 our $PLAYERDIR = "$LOCALDIR/" . playerdir;
115 our $RANDOMDIR = "$LOCALDIR/random";
116 our $BDBDIR = "$LOCALDIR/db";
117 our $PIDFILE = "$LOCALDIR/pid";
118 our $RUNTIMEFILE = "$LOCALDIR/runtime";
119
120 #our %RESOURCE; # unused
121
122 our $OUTPUT_RATE_MIN = 3000;
123 our $OUTPUT_RATE_MAX = 1000000;
124
125 our $MAX_LINKS = 32; # how many chained exits to follow
126 our $VERBOSE_IO = 1;
127
128 our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
129 our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
130 our $NEXT_TICK;
131 our $USE_FSYNC = 1; # use fsync to write maps - default on
132
133 our $BDB_DEADLOCK_WATCHER;
134 our $BDB_CHECKPOINT_WATCHER;
135 our $BDB_TRICKLE_WATCHER;
136 our $DB_ENV;
137
138 our @EXTRA_MODULES = qw(pod match mapscript incloader);
139
140 our %CFG;
141 our %EXT_CFG; # cfgkeyname => [var-ref, defaultvalue]
142
143 our $UPTIME; $UPTIME ||= time;
144 our $RUNTIME = 0;
145 our $SERVER_TICK = 0;
146 our $NOW;
147
148 our (%PLAYER, %PLAYER_LOADING); # all users
149 our (%MAP, %MAP_LOADING ); # all maps
150 our $LINK_MAP; # the special {link} map, which is always available
151
152 # used to convert map paths into valid unix filenames by replacing / by ∕
153 our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
154
155 our $LOAD; # a number between 0 (idle) and 1 (too many objects)
156 our $LOADAVG; # same thing, but with alpha-smoothing
157 our $JITTER; # average jitter
158 our $TICK_START; # for load detecting purposes
159
160 our @POST_INIT;
161
162 our $REATTACH_ON_RELOAD; # set to true to force object reattach on reload (slow)
163 our $REALLY_UNLOOP; # never set to true, please :)
164
165 our $WAIT_FOR_TICK = new Coro::Signal;
166 our @WAIT_FOR_TICK_BEGIN;
167
168 binmode STDOUT;
169 binmode STDERR;
170
171 # read virtual server time, if available
172 unless ($RUNTIME || !-e $RUNTIMEFILE) {
173 open my $fh, "<", $RUNTIMEFILE
174 or die "unable to read $RUNTIMEFILE file: $!";
175 $RUNTIME = <$fh> + 0.;
176 }
177
178 eval "sub TICK() { $TICK } 1" or die;
179
180 mkdir $_
181 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
182
183 our $EMERGENCY_POSITION;
184
185 sub cf::map::normalise;
186
187 sub in_main() {
188 $Coro::current == $Coro::main
189 }
190
191 #############################################################################
192
193 %REFLECT = ();
194 for (@REFLECT) {
195 my $reflect = JSON::XS::decode_json $_;
196 $REFLECT{$reflect->{class}} = $reflect;
197 }
198
199 # this is decidedly evil
200 $REFLECT{object}{flags} = { map +($_ => undef), grep $_, map /^FLAG_([A-Z0-9_]+)$/ && lc $1, keys %{"cf::"} };
201
202 #############################################################################
203
204 =head2 GLOBAL VARIABLES
205
206 =over 4
207
208 =item $cf::UPTIME
209
210 The timestamp of the server start (so not actually an "uptime").
211
212 =item $cf::SERVER_TICK
213
214 An unsigned integer that starts at zero when the server is started and is
215 incremented on every tick.
216
217 =item $cf::NOW
218
219 The (real) time of the last (current) server tick - updated before and
220 after tick processing, so this is useful only as a rough "what time is it
221 now" estimate.
222
223 =item $cf::TICK
224
225 The interval between each server tick, in seconds.
226
227 =item $cf::RUNTIME
228
229 The time this server has run, starts at 0 and is increased by $cf::TICK on
230 every server tick.
231
232 =item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
233 $cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
234 $cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
235
236 Various directories - "/etc", read-only install directory, perl-library
237 directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
238 unique-items directory, player file directory, random maps directory and
239 database environment.
240
241 =item $cf::LOADAVG
242
243 The current CPU load on the server (alpha-smoothed), as a value between 0
244 (none) and 1 (overloaded), indicating how much time is spent on processing
245 objects per tick. Healthy values are < 0.5.
246
247 =item $cf::LOAD
248
249 The raw value load value from the last tick.
250
251 =item %cf::CFG
252
253 Configuration for the server, loaded from C</etc/deliantra-server/config>, or
254 from wherever your confdir points to.
255
256 =item cf::wait_for_tick, cf::wait_for_tick_begin
257
258 These are functions that inhibit the current coroutine one tick.
259 cf::wait_for_tick_begin only returns directly I<after> the tick
260 processing (and consequently, can only wake one thread per tick), while
261 cf::wait_for_tick wakes up all waiters after tick processing.
262
263 Note that cf::wait_for_tick will immediately return when the server is not
264 ticking, making it suitable for small pauses in threads that need to run
265 when the server is paused. If that is not applicable (i.e. you I<really>
266 want to wait, use C<$cf::WAIT_FOR_TICK>).
267
268 =item $cf::WAIT_FOR_TICK
269
270 Note that C<cf::wait_for_tick> is probably the correct thing to use. This
271 variable contains a L<Coro::Signal> that is broadcats after every server
272 tick. Calling C<< ->wait >> on it will suspend the caller until after the
273 next server tick.
274
275 =cut
276
277 sub wait_for_tick();
278 sub wait_for_tick_begin();
279
280 =item @cf::INVOKE_RESULTS
281
282 This array contains the results of the last C<invoke ()> call. When
283 C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
284 that call.
285
286 =item %cf::REFLECT
287
288 Contains, for each (C++) class name, a hash reference with information
289 about object members (methods, scalars, arrays and flags) and other
290 metadata, which is useful for introspection.
291
292 =back
293
294 =cut
295
296 sub error(@) { LOG llevError, join "", @_ }
297 sub warn (@) { LOG llevWarn , join "", @_ }
298 sub info (@) { LOG llevInfo , join "", @_ }
299 sub debug(@) { LOG llevDebug, join "", @_ }
300 sub trace(@) { LOG llevTrace, join "", @_ }
301
302 $Coro::State::WARNHOOK = sub {
303 my $msg = join "", @_;
304
305 $msg .= "\n"
306 unless $msg =~ /\n$/;
307
308 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
309
310 LOG llevWarn, $msg;
311 };
312
313 $Coro::State::DIEHOOK = sub {
314 return unless $^S eq 0; # "eq", not "=="
315
316 error Carp::longmess $_[0];
317
318 if (in_main) {#d#
319 error "DIEHOOK called in main context, Coro bug?\n";#d#
320 return;#d#
321 }#d#
322
323 # kill coroutine otherwise
324 Coro::terminate
325 };
326
327 @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
328 @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
329 @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
330 @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
331 @safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
332 @safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
333 @safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
334
335 # we bless all objects into (empty) derived classes to force a method lookup
336 # within the Safe compartment.
337 for my $pkg (qw(
338 cf::global cf::attachable
339 cf::object cf::object::player
340 cf::client cf::player
341 cf::arch cf::living
342 cf::map cf::mapspace
343 cf::party cf::region
344 )) {
345 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
346 }
347
348 $EV::DIED = sub {
349 warn "error in event callback: $@";
350 };
351
352 #############################################################################
353
354 sub fork_call(&@);
355 sub get_slot($;$$);
356
357 #############################################################################
358
359 =head2 UTILITY FUNCTIONS
360
361 =over 4
362
363 =item dumpval $ref
364
365 =cut
366
367 sub dumpval {
368 eval {
369 local $SIG{__DIE__};
370 my $d;
371 if (1) {
372 $d = new Data::Dumper([$_[0]], ["*var"]);
373 $d->Terse(1);
374 $d->Indent(2);
375 $d->Quotekeys(0);
376 $d->Useqq(1);
377 #$d->Bless(...);
378 $d->Seen($_[1]) if @_ > 1;
379 $d = $d->Dump();
380 }
381 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
382 $d
383 } || "[unable to dump $_[0]: '$@']";
384 }
385
386 =item $scalar = cf::load_file $path
387
388 Loads the given file from path and returns its contents. Croaks on error
389 and can block.
390
391 =cut
392
393 sub load_file($) {
394 0 <= aio_load $_[0], my $data
395 or Carp::croak "$_[0]: $!";
396
397 $data
398 }
399
400 =item $success = cf::replace_file $path, $data, $sync
401
402 Atomically replaces the file at the given $path with new $data, and
403 optionally $sync the data to disk before replacing the file.
404
405 =cut
406
407 sub replace_file($$;$) {
408 my ($path, $data, $sync) = @_;
409
410 my $lock = cf::lock_acquire ("replace_file:$path");
411
412 my $fh = aio_open "$path~", Fcntl::O_WRONLY | Fcntl::O_CREAT | Fcntl::O_TRUNC, 0644
413 or return;
414
415 $data = $data->() if ref $data;
416
417 length $data == aio_write $fh, 0, (length $data), $data, 0
418 or return;
419
420 !$sync
421 or !aio_fsync $fh
422 or return;
423
424 aio_close $fh
425 and return;
426
427 aio_rename "$path~", $path
428 and return;
429
430 if ($sync) {
431 $path =~ s%/[^/]*$%%;
432 aio_pathsync $path;
433 }
434
435 1
436 }
437
438 =item $ref = cf::decode_json $json
439
440 Converts a JSON string into the corresponding perl data structure.
441
442 =item $json = cf::encode_json $ref
443
444 Converts a perl data structure into its JSON representation.
445
446 =cut
447
448 our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
449
450 sub encode_json($) { $json_coder->encode ($_[0]) }
451 sub decode_json($) { $json_coder->decode ($_[0]) }
452
453 =item $ref = cf::decode_storable $scalar
454
455 Same as Coro::Storable::thaw, so blocks.
456
457 =cut
458
459 BEGIN { *decode_storable = \&Coro::Storable::thaw }
460
461 =item $ref = cf::decode_yaml $scalar
462
463 Same as YAML::XS::Load, but doesn't leak, because it forks (and thus blocks).
464
465 =cut
466
467 sub decode_yaml($) {
468 fork_call { YAML::XS::Load $_[0] } @_
469 }
470
471 =item $scalar = cf::decode_cbor $scalar
472
473 Same as CBOR::XS::decode_cbor, but takes server ticks into account, so
474 blocks. For small amounts of data, C<CBOR::XS::decode_cbor> is the better
475 alternative.
476
477 =cut
478
479 sub decode_cbor($) {
480 # we assume 10mb/s minimum decoding speed (on a ~2ghz machine)
481 cf::get_slot +(length $_[0]) / 10_000_000, 0, "decode_cbor";
482 CBOR::XS::decode_cbor $_[0]
483 }
484
485 =item $scalar = cf::unlzf $scalar
486
487 Same as Compress::LZF::compress, but takes server ticks into account, so
488 blocks.
489
490 =cut
491
492 sub unlzf($) {
493 # we assume 100mb/s minimum decompression speed (noncompressible data on a ~2ghz machine)
494 cf::get_slot +(length $_[0]) / 100_000_000, 0, "unlzf";
495 Compress::LZF::decompress $_[0]
496 }
497
498 =item cf::post_init { BLOCK }
499
500 Execute the given codeblock, I<after> all extensions have been (re-)loaded,
501 but I<before> the server starts ticking again.
502
503 The codeblock will have a single boolean argument to indicate whether this
504 is a reload or not.
505
506 =cut
507
508 sub post_init(&) {
509 push @POST_INIT, shift;
510 }
511
512 sub _post_init {
513 trace "running post_init jobs";
514
515 # run them in parallel...
516
517 my @join;
518
519 while () {
520 push @join, map &Coro::async ($_, 0), @POST_INIT;
521 @POST_INIT = ();
522
523 @join or last;
524
525 (pop @join)->join;
526 }
527 }
528
529 =item cf::lock_wait $string
530
531 Wait until the given lock is available. See cf::lock_acquire.
532
533 =item my $lock = cf::lock_acquire $string
534
535 Wait until the given lock is available and then acquires it and returns
536 a L<Guard> object. If the guard object gets destroyed (goes out of scope,
537 for example when the coroutine gets canceled), the lock is automatically
538 returned.
539
540 Locks are *not* recursive, locking from the same coro twice results in a
541 deadlocked coro.
542
543 Lock names should begin with a unique identifier (for example, cf::map::find
544 uses map_find and cf::map::load uses map_load).
545
546 =item $locked = cf::lock_active $string
547
548 Return true if the lock is currently active, i.e. somebody has locked it.
549
550 =cut
551
552 our $LOCKS = new Coro::SemaphoreSet;
553
554 sub lock_wait($) {
555 $LOCKS->wait ($_[0]);
556 }
557
558 sub lock_acquire($) {
559 $LOCKS->guard ($_[0])
560 }
561
562 sub lock_active($) {
563 $LOCKS->count ($_[0]) < 1
564 }
565
566 sub freeze_mainloop {
567 tick_inhibit_inc;
568
569 &Guard::guard (\&tick_inhibit_dec);
570 }
571
572 =item cf::periodic $interval, $cb
573
574 Like EV::periodic, but randomly selects a starting point so that the actions
575 get spread over time.
576
577 =cut
578
579 sub periodic($$) {
580 my ($interval, $cb) = @_;
581
582 my $start = rand List::Util::min 180, $interval;
583
584 EV::periodic $start, $interval, 0, $cb
585 }
586
587 =item cf::get_slot $time[, $priority[, $name]]
588
589 Allocate $time seconds of blocking CPU time at priority C<$priority>
590 (default: 0): This call blocks and returns only when you have at least
591 C<$time> seconds of cpu time till the next tick. The slot is only valid
592 till the next cede.
593
594 Background jobs should use a priority less than zero, interactive jobs
595 should use 100 or more.
596
597 The optional C<$name> can be used to identify the job to run. It might be
598 used for statistical purposes and should identify the same time-class.
599
600 Useful for short background jobs.
601
602 =cut
603
604 our @SLOT_QUEUE;
605 our $SLOT_QUEUE;
606 our $SLOT_DECAY = 0.9;
607
608 $SLOT_QUEUE->cancel if $SLOT_QUEUE;
609 $SLOT_QUEUE = Coro::async {
610 $Coro::current->desc ("timeslot manager");
611
612 my $signal = new Coro::Signal;
613 my $busy;
614
615 while () {
616 next_job:
617
618 Coro::cede;
619
620 my $avail = cf::till_tick;
621
622 for (0 .. $#SLOT_QUEUE) {
623 if ($SLOT_QUEUE[$_][0] <= $avail) {
624 $busy = 0;
625 my $job = splice @SLOT_QUEUE, $_, 1, ();
626 $job->[2]->send;
627 goto next_job;
628 } else {
629 $SLOT_QUEUE[$_][0] *= $SLOT_DECAY;
630 }
631 }
632
633 if (@SLOT_QUEUE) {
634 wait_for_tick;
635 } else {
636 $busy = 0;
637 Coro::schedule;
638 }
639 }
640 };
641
642 sub get_slot($;$$) {
643 return if tick_inhibit || $Coro::current == $Coro::main;
644
645 my ($time, $pri, $name) = @_;
646
647 $time = clamp $time, 0.01, $TICK * .6;
648
649 my $sig = new Coro::Signal;
650
651 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
652 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
653 $SLOT_QUEUE->ready;
654 $sig->wait;
655 }
656
657 =item cf::async { BLOCK }
658
659 Currently the same as Coro::async_pool, meaning you cannot use
660 C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
661 thing you are allowed to do is call C<prio> on it.
662
663 =cut
664
665 BEGIN { *async = \&Coro::async_pool }
666
667 =item cf::sync_job { BLOCK }
668
669 The design of Deliantra requires that the main coroutine ($Coro::main)
670 is always able to handle events or is runnable, as Deliantra is only
671 partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
672 acceptable.
673
674 If it must be done, put the blocking parts into C<sync_job>. This will run
675 the given BLOCK in another coroutine while waiting for the result. The
676 server will be frozen during this time, so the block should either finish
677 fast or be very important.
678
679 =cut
680
681 sub sync_job(&) {
682 my ($job) = @_;
683
684 if (in_main) {
685 my $time = AE::time;
686
687 # this is the main coro, too bad, we have to block
688 # till the operation succeeds, freezing the server :/
689
690 #LOG llevError, Carp::longmess "sync job";#d#
691
692 my $freeze_guard = freeze_mainloop;
693
694 my $busy = 1;
695 my @res;
696
697 (async {
698 $Coro::current->desc ("sync job coro");
699 @res = eval { $job->() };
700 error $@ if $@;
701 undef $busy;
702 })->prio (Coro::PRIO_MAX);
703
704 while ($busy) {
705 if (Coro::nready) {
706 Coro::cede_notself;
707 } else {
708 EV::run EV::RUN_ONCE;
709 }
710 }
711
712 my $time = AE::time - $time;
713
714 $TICK_START += $time; # do not account sync jobs to server load
715
716 wantarray ? @res : $res[0]
717 } else {
718 # we are in another coroutine, how wonderful, everything just works
719
720 $job->()
721 }
722 }
723
724 =item $coro = cf::async_ext { BLOCK }
725
726 Like async, but this coro is automatically being canceled when the
727 extension calling this is being unloaded.
728
729 =cut
730
731 sub async_ext(&) {
732 my $cb = shift;
733
734 my $coro = &Coro::async ($cb);
735
736 $coro->on_destroy (sub {
737 delete $EXT_CORO{$coro+0};
738 });
739 $EXT_CORO{$coro+0} = $coro;
740
741 $coro
742 }
743
744 =item fork_call { }, @args
745
746 Executes the given code block with the given arguments in a seperate
747 process, returning the results. Everything must be serialisable with
748 Coro::Storable. May, of course, block. Note that the executed sub may
749 never block itself or use any form of event handling.
750
751 =cut
752
753 sub post_fork {
754 reset_signals;
755 }
756
757 sub fork_call(&@) {
758 my ($cb, @args) = @_;
759
760 my @res = Coro::Util::fork_eval {
761 cf::post_fork;
762 &$cb
763 } @args;
764
765 wantarray ? @res : $res[-1]
766 }
767
768 sub objinfo {
769 (
770 "counter value" => cf::object::object_count,
771 "objects created" => cf::object::create_count,
772 "objects destroyed" => cf::object::destroy_count,
773 "freelist size" => cf::object::free_count,
774 "allocated objects" => cf::object::objects_size,
775 "active objects" => cf::object::actives_size,
776 )
777 }
778
779 =item $coin = coin_from_name $name
780
781 =cut
782
783 our %coin_alias = (
784 "silver" => "silvercoin",
785 "silvercoin" => "silvercoin",
786 "silvercoins" => "silvercoin",
787 "gold" => "goldcoin",
788 "goldcoin" => "goldcoin",
789 "goldcoins" => "goldcoin",
790 "platinum" => "platinacoin",
791 "platinumcoin" => "platinacoin",
792 "platinumcoins" => "platinacoin",
793 "platina" => "platinacoin",
794 "platinacoin" => "platinacoin",
795 "platinacoins" => "platinacoin",
796 "royalty" => "royalty",
797 "royalties" => "royalty",
798 );
799
800 sub coin_from_name($) {
801 $coin_alias{$_[0]}
802 ? cf::arch::find $coin_alias{$_[0]}
803 : undef
804 }
805
806 =item $value = cf::db_get $family => $key
807
808 Returns a single value from the environment database.
809
810 =item cf::db_put $family => $key => $value
811
812 Stores the given C<$value> in the family. It can currently store binary
813 data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
814
815 =item $db = cf::db_table "name"
816
817 Create and/or open a new database table. The string must not be "db" and must be unique
818 within each server.
819
820 =cut
821
822 sub db_table($) {
823 cf::error "db_get called from main context"
824 if $Coro::current == $Coro::main;
825
826 my ($name) = @_;
827 my $db = BDB::db_create $DB_ENV;
828
829 eval {
830 $db->set_flags (BDB::CHKSUM);
831
832 utf8::encode $name;
833 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
834 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
835 cf::cleanup "db_open(db): $!" if $!;
836 };
837 cf::cleanup "db_open(db): $@" if $@;
838
839 $db
840 }
841
842 our $DB;
843
844 sub db_init {
845 $DB ||= db_table "db";
846 }
847
848 sub db_get($$) {
849 my $key = "$_[0]/$_[1]";
850
851 cf::error "db_get called from main context"
852 if $Coro::current == $Coro::main;
853
854 BDB::db_get $DB, undef, $key, my $data;
855
856 $! ? ()
857 : $data
858 }
859
860 sub db_put($$$) {
861 BDB::dbreq_pri 4;
862 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
863 }
864
865 =item cf::cache $id => [$paths...], $processversion => $process
866
867 Generic caching function that returns the value of the resource $id,
868 caching and regenerating as required.
869
870 This function can block.
871
872 =cut
873
874 sub cache {
875 my ($id, $src, $processversion, $process) = @_;
876
877 my $meta =
878 join "\x00",
879 $processversion,
880 map {
881 aio_stat $_
882 and Carp::croak "$_: $!";
883
884 ($_, (stat _)[7,9])
885 } @$src;
886
887 my $dbmeta = db_get cache => "$id/meta";
888 if ($dbmeta ne $meta) {
889 # changed, we may need to process
890
891 my @data;
892 my $md5;
893
894 for (0 .. $#$src) {
895 $data[$_] = load_file $src->[$_];
896 }
897
898 # if processing is expensive, check
899 # checksum first
900 if (1) {
901 $md5 =
902 join "\x00",
903 $processversion,
904 map {
905 cf::cede_to_tick;
906 ($src->[$_], Digest::MD5::md5_hex $data[$_])
907 } 0.. $#$src;
908
909
910 my $dbmd5 = db_get cache => "$id/md5";
911 if ($dbmd5 eq $md5) {
912 db_put cache => "$id/meta", $meta;
913
914 return db_get cache => "$id/data";
915 }
916 }
917
918 my $t1 = EV::time;
919 my $data = $process->(\@data);
920 my $t2 = EV::time;
921
922 info "cache: '$id' processed in ", $t2 - $t1, "s\n";
923
924 db_put cache => "$id/data", $data;
925 db_put cache => "$id/md5" , $md5;
926 db_put cache => "$id/meta", $meta;
927
928 return $data;
929 }
930
931 db_get cache => "$id/data"
932 }
933
934 =item cf::datalog type => key => value, ...
935
936 Log a datalog packet of the given type with the given key-value pairs.
937
938 =cut
939
940 sub datalog($@) {
941 my ($type, %kv) = @_;
942 info "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
943 }
944
945 =back
946
947 =cut
948
949 #############################################################################
950
951 =head2 ATTACHABLE OBJECTS
952
953 Many objects in deliantra are so-called attachable objects. That means you can
954 attach callbacks/event handlers (a collection of which is called an "attachment")
955 to it. All such attachable objects support the following methods.
956
957 In the following description, CLASS can be any of C<global>, C<object>
958 C<player>, C<client> or C<map> (i.e. the attachable objects in
959 Deliantra).
960
961 =over 4
962
963 =item $attachable->attach ($attachment, key => $value...)
964
965 =item $attachable->detach ($attachment)
966
967 Attach/detach a pre-registered attachment to a specific object and give it
968 the specified key/value pairs as arguments.
969
970 Example, attach a minesweeper attachment to the given object, making it a
971 10x10 minesweeper game:
972
973 $obj->attach (minesweeper => width => 10, height => 10);
974
975 =item $bool = $attachable->attached ($name)
976
977 Checks wether the named attachment is currently attached to the object.
978
979 =item cf::CLASS->attach ...
980
981 =item cf::CLASS->detach ...
982
983 Define an anonymous attachment and attach it to all objects of the given
984 CLASS. See the next function for an explanation of its arguments.
985
986 You can attach to global events by using the C<cf::global> class.
987
988 Example, log all player logins:
989
990 cf::player->attach (
991 on_login => sub {
992 my ($pl) = @_;
993 ...
994 },
995 );
996
997 Example, attach to the jeweler skill:
998
999 cf::object->attach (
1000 type => cf::SKILL,
1001 subtype => cf::SK_JEWELER,
1002 on_use_skill => sub {
1003 my ($sk, $ob, $part, $dir, $msg) = @_;
1004 ...
1005 },
1006 );
1007
1008 =item cf::CLASS::attachment $name, ...
1009
1010 Register an attachment by C<$name> through which attachable objects of the
1011 given CLASS can refer to this attachment.
1012
1013 Some classes such as deliantra maps and objects can specify attachments
1014 that are attached at load/instantiate time, thus the need for a name.
1015
1016 These calls expect any number of the following handler/hook descriptions:
1017
1018 =over 4
1019
1020 =item prio => $number
1021
1022 Set the priority for all following handlers/hooks (unless overwritten
1023 by another C<prio> setting). Lower priority handlers get executed
1024 earlier. The default priority is C<0>, and many built-in handlers are
1025 registered at priority C<-1000>, so lower priorities should not be used
1026 unless you know what you are doing.
1027
1028 =item type => $type
1029
1030 (Only for C<< cf::object->attach >> calls), limits the attachment to the
1031 given type of objects only (the additional parameter C<subtype> can be
1032 used to further limit to the given subtype).
1033
1034 =item on_I<event> => \&cb
1035
1036 Call the given code reference whenever the named event happens (event is
1037 something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
1038 handlers are recognised generally depends on the type of object these
1039 handlers attach to).
1040
1041 See F<include/eventinc.h> for the full list of events supported, and their
1042 class.
1043
1044 =item package => package::
1045
1046 Look for sub functions of the name C<< on_I<event> >> in the given
1047 package and register them. Only handlers for eevents supported by the
1048 object/class are recognised.
1049
1050 =back
1051
1052 Example, define an attachment called "sockpuppet" that calls the given
1053 event handler when a monster attacks:
1054
1055 cf::object::attachment sockpuppet =>
1056 on_skill_attack => sub {
1057 my ($self, $victim) = @_;
1058 ...
1059 }
1060 }
1061
1062 =item $attachable->valid
1063
1064 Just because you have a perl object does not mean that the corresponding
1065 C-level object still exists. If you try to access an object that has no
1066 valid C counterpart anymore you get an exception at runtime. This method
1067 can be used to test for existence of the C object part without causing an
1068 exception.
1069
1070 =cut
1071
1072 # the following variables are defined in .xs and must not be re-created
1073 our @CB_GLOBAL = (); # registry for all global events
1074 our @CB_ATTACHABLE = (); # registry for all attachables
1075 our @CB_OBJECT = (); # all objects (should not be used except in emergency)
1076 our @CB_PLAYER = ();
1077 our @CB_CLIENT = ();
1078 our @CB_TYPE = (); # registry for type (cf-object class) based events
1079 our @CB_MAP = ();
1080
1081 my %attachment;
1082
1083 sub cf::attachable::thawer_merge {
1084 # simply override everything except _meta
1085 local $_[0]{_meta};
1086 %{$_[0]} = %{$_[1]};
1087 }
1088
1089 sub _attach_cb($$$$) {
1090 my ($registry, $event, $prio, $cb) = @_;
1091
1092 use sort 'stable';
1093
1094 $cb = [$prio, $cb];
1095
1096 @{$registry->[$event]} = sort
1097 { $a->[0] cmp $b->[0] }
1098 @{$registry->[$event] || []}, $cb;
1099 }
1100
1101 # hack
1102 my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
1103
1104 # attach handles attaching event callbacks
1105 # the only thing the caller has to do is pass the correct
1106 # registry (== where the callback attaches to).
1107 sub _attach {
1108 my ($registry, $klass, @arg) = @_;
1109
1110 my $object_type;
1111 my $prio = 0;
1112 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
1113
1114 #TODO: get rid of this hack
1115 if ($attachable_klass{$klass}) {
1116 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
1117 }
1118
1119 while (@arg) {
1120 my $type = shift @arg;
1121
1122 if ($type eq "prio") {
1123 $prio = shift @arg;
1124
1125 } elsif ($type eq "type") {
1126 $object_type = shift @arg;
1127 $registry = $CB_TYPE[$object_type] ||= [];
1128
1129 } elsif ($type eq "subtype") {
1130 defined $object_type or Carp::croak "subtype specified without type";
1131 my $object_subtype = shift @arg;
1132 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
1133
1134 } elsif ($type eq "package") {
1135 my $pkg = shift @arg;
1136
1137 while (my ($name, $id) = each %cb_id) {
1138 if (my $cb = $pkg->can ($name)) {
1139 _attach_cb $registry, $id, $prio, $cb;
1140 }
1141 }
1142
1143 } elsif (exists $cb_id{$type}) {
1144 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
1145
1146 } elsif (ref $type) {
1147 error "attaching objects not supported, ignoring.\n";
1148
1149 } else {
1150 shift @arg;
1151 error "attach argument '$type' not supported, ignoring.\n";
1152 }
1153 }
1154 }
1155
1156 sub _object_attach {
1157 my ($obj, $name, %arg) = @_;
1158
1159 return if exists $obj->{_attachment}{$name};
1160
1161 if (my $attach = $attachment{$name}) {
1162 my $registry = $obj->registry;
1163
1164 for (@$attach) {
1165 my ($klass, @attach) = @$_;
1166 _attach $registry, $klass, @attach;
1167 }
1168
1169 $obj->{$name} = \%arg;
1170 } else {
1171 info "object uses attachment '$name' which is not available, postponing.\n";
1172 }
1173
1174 $obj->{_attachment}{$name} = undef;
1175 }
1176
1177 sub cf::attachable::attach {
1178 if (ref $_[0]) {
1179 _object_attach @_;
1180 } else {
1181 _attach shift->_attach_registry, @_;
1182 }
1183 _recalc_want;
1184 };
1185
1186 # all those should be optimised
1187 sub cf::attachable::detach {
1188 my ($obj, $name) = @_;
1189
1190 if (ref $obj) {
1191 delete $obj->{_attachment}{$name};
1192 reattach ($obj);
1193 } else {
1194 Carp::croak "cannot, currently, detach class attachments";
1195 }
1196 _recalc_want;
1197 };
1198
1199 sub cf::attachable::attached {
1200 my ($obj, $name) = @_;
1201
1202 exists $obj->{_attachment}{$name}
1203 }
1204
1205 for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
1206 eval "#line " . __LINE__ . " 'cf.pm'
1207 sub cf::\L$klass\E::_attach_registry {
1208 (\\\@CB_$klass, KLASS_$klass)
1209 }
1210
1211 sub cf::\L$klass\E::attachment {
1212 my \$name = shift;
1213
1214 \$attachment{\$name} = [[KLASS_$klass, \@_]];
1215 }
1216 ";
1217 die if $@;
1218 }
1219
1220 our $override;
1221 our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
1222
1223 sub override {
1224 $override = 1;
1225 @INVOKE_RESULTS = (@_);
1226 }
1227
1228 sub do_invoke {
1229 my $event = shift;
1230 my $callbacks = shift;
1231
1232 @INVOKE_RESULTS = ();
1233
1234 local $override;
1235
1236 for (@$callbacks) {
1237 eval { &{$_->[1]} };
1238
1239 if ($@) {
1240 error "$@", "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
1241 override;
1242 }
1243
1244 return 1 if $override;
1245 }
1246
1247 0
1248 }
1249
1250 =item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
1251
1252 =item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
1253
1254 Generate an object-specific event with the given arguments.
1255
1256 This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
1257 removed in future versions), and there is no public API to access override
1258 results (if you must, access C<@cf::INVOKE_RESULTS> directly).
1259
1260 =back
1261
1262 =cut
1263
1264 #############################################################################
1265 # object support
1266
1267 sub _object_equal($$);
1268 sub _object_equal($$) {
1269 my ($a, $b) = @_;
1270
1271 return 0 unless (ref $a) eq (ref $b);
1272
1273 if ("HASH" eq ref $a) {
1274 my @ka = keys %$a;
1275 my @kb = keys %$b;
1276
1277 return 0 if @ka != @kb;
1278
1279 for (0 .. $#ka) {
1280 return 0 unless $ka[$_] eq $kb[$_];
1281 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1282 }
1283
1284 } elsif ("ARRAY" eq ref $a) {
1285
1286 return 0 if @$a != @$b;
1287
1288 for (0 .. $#$a) {
1289 return 0 unless _object_equal $a->[$_], $b->[$_];
1290 }
1291
1292 } elsif ($a ne $b) {
1293 return 0;
1294 }
1295
1296 1
1297 }
1298
1299 our $SLOW_MERGES;#d#
1300 sub _can_merge {
1301 my ($ob1, $ob2) = @_;
1302
1303 ++$SLOW_MERGES;#d#
1304
1305 # we do the slow way here
1306 return _object_equal $ob1, $ob2
1307 }
1308
1309 sub reattach {
1310 # basically do the same as instantiate, without calling instantiate
1311 my ($obj) = @_;
1312
1313 # no longer needed after getting rid of delete_package?
1314 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1315
1316 my $registry = $obj->registry;
1317
1318 @$registry = ();
1319
1320 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
1321
1322 for my $name (keys %{ $obj->{_attachment} || {} }) {
1323 if (my $attach = $attachment{$name}) {
1324 for (@$attach) {
1325 my ($klass, @attach) = @$_;
1326 _attach $registry, $klass, @attach;
1327 }
1328 } else {
1329 info "object uses attachment '$name' that is not available, postponing.\n";
1330 }
1331 }
1332 }
1333
1334 cf::attachable->attach (
1335 prio => -1000000,
1336 on_instantiate => sub {
1337 my ($obj, $data) = @_;
1338
1339 $data = decode_json $data;
1340
1341 for (@$data) {
1342 my ($name, $args) = @$_;
1343
1344 $obj->attach ($name, %{$args || {} });
1345 }
1346 },
1347 on_reattach => \&reattach,
1348 on_clone => sub {
1349 my ($src, $dst) = @_;
1350
1351 @{$dst->registry} = @{$src->registry};
1352
1353 %$dst = %$src;
1354
1355 %{$dst->{_attachment}} = %{$src->{_attachment}}
1356 if exists $src->{_attachment};
1357 },
1358 );
1359
1360 sub object_freezer_save {
1361 my ($filename, $rdata, $objs) = @_;
1362
1363 sync_job {
1364 if (length $$rdata) {
1365 utf8::decode (my $decname = $filename);
1366 trace sprintf "saving %s (%d,%d)\n",
1367 $decname, length $$rdata, scalar @$objs
1368 if $VERBOSE_IO;
1369
1370 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1371 aio_chmod $fh, SAVE_MODE;
1372 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1373 if ($cf::USE_FSYNC) {
1374 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1375 aio_fsync $fh;
1376 }
1377 aio_close $fh;
1378
1379 if (@$objs) {
1380 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1381 aio_chmod $fh, SAVE_MODE;
1382 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1383 aio_write $fh, 0, (length $data), $data, 0;
1384 if ($cf::USE_FSYNC) {
1385 aio_sync_file_range $fh, 0, 0, IO::AIO::SYNC_FILE_RANGE_WAIT_BEFORE | IO::AIO::SYNC_FILE_RANGE_WRITE | IO::AIO::SYNC_FILE_RANGE_WAIT_AFTER;
1386 aio_fsync $fh;
1387 }
1388 aio_close $fh;
1389 aio_rename "$filename.pst~", "$filename.pst";
1390 }
1391 } else {
1392 aio_unlink "$filename.pst";
1393 }
1394
1395 aio_rename "$filename~", $filename;
1396
1397 $filename =~ s%/[^/]+$%%;
1398 aio_pathsync $filename if $cf::USE_FSYNC;
1399 } else {
1400 error "unable to save objects: $filename~: $!\n";
1401 }
1402 } else {
1403 aio_unlink $filename;
1404 aio_unlink "$filename.pst";
1405 }
1406 };
1407 }
1408
1409 sub object_freezer_as_string {
1410 my ($rdata, $objs) = @_;
1411
1412 use Data::Dumper;
1413
1414 $$rdata . Dumper $objs
1415 }
1416
1417 sub object_thawer_load {
1418 my ($filename) = @_;
1419
1420 my ($data, $av);
1421
1422 (aio_load $filename, $data) >= 0
1423 or return;
1424
1425 unless (aio_stat "$filename.pst") {
1426 (aio_load "$filename.pst", $av) >= 0
1427 or return;
1428
1429 my $st = eval { Coro::Storable::thaw $av };
1430 $av = $st->{objs};
1431 }
1432
1433 utf8::decode (my $decname = $filename);
1434 trace sprintf "loading %s (%d,%d)\n",
1435 $decname, length $data, scalar @{$av || []}
1436 if $VERBOSE_IO;
1437
1438 ($data, $av)
1439 }
1440
1441 =head2 COMMAND CALLBACKS
1442
1443 =over 4
1444
1445 =cut
1446
1447 #############################################################################
1448 # command handling &c
1449
1450 =item cf::register_command $name => \&callback($ob,$args)
1451
1452 Register a callback for execution when the client sends the user command
1453 $name.
1454
1455 =cut
1456
1457 sub register_command {
1458 my ($name, $cb) = @_;
1459
1460 my $caller = caller;
1461 #warn "registering command '$name/$time' to '$caller'";
1462
1463 push @{ $COMMAND{$name} }, [$caller, $cb];
1464 }
1465
1466 =item cf::register_extcmd $name => \&callback($pl,@args)
1467
1468 Register a callback for execution when the client sends an (synchronous)
1469 extcmd packet. Ext commands will be processed in the order they are
1470 received by the server, like other user commands. The first argument is
1471 the logged-in player. Ext commands can only be processed after a player
1472 has logged in successfully.
1473
1474 The values will be sent back to the client.
1475
1476 =item cf::register_async_extcmd $name => \&callback($pl,$reply->(...),@args)
1477
1478 Same as C<cf::register_extcmd>, but instead of returning values, the
1479 callback needs to clal the C<$reply> function.
1480
1481 =item cf::register_exticmd $name => \&callback($ns,@args)
1482
1483 Register a callback for execution when the client sends an (asynchronous)
1484 exticmd packet. Exti commands are processed by the server as soon as they
1485 are received, i.e. out of order w.r.t. other commands. The first argument
1486 is a client socket. Exti commands can be received anytime, even before
1487 log-in.
1488
1489 The values will be sent back to the client.
1490
1491 =item cf::register_async_exticmd $name => \&callback($ns,$reply->(...),@args)
1492
1493 Same as C<cf::register_extcmd>, but instead of returning values, the
1494 callback needs to clal the C<$reply> function.
1495
1496 =cut
1497
1498 sub register_extcmd($$) {
1499 my ($name, $cb) = @_;
1500
1501 $EXTCMD{$name} = $cb;
1502 }
1503
1504 sub register_async_extcmd($$) {
1505 my ($name, $cb) = @_;
1506
1507 $EXTACMD{$name} = $cb;
1508 }
1509
1510 sub register_exticmd($$) {
1511 my ($name, $cb) = @_;
1512
1513 $EXTICMD{$name} = $cb;
1514 }
1515
1516 sub register_async_exticmd($$) {
1517 my ($name, $cb) = @_;
1518
1519 $EXTIACMD{$name} = $cb;
1520 }
1521
1522 use File::Glob ();
1523
1524 cf::player->attach (
1525 on_unknown_command => sub {
1526 my ($pl, $name, $params) = @_;
1527
1528 my $cb = $COMMAND{$name}
1529 or return;
1530
1531 for my $cmd (@$cb) {
1532 $cmd->[1]->($pl->ob, $params);
1533 }
1534
1535 cf::override;
1536 },
1537 on_extcmd => sub {
1538 my ($pl, $buf) = @_;
1539
1540 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1541
1542 if (ref $msg) {
1543 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
1544
1545 if (my $cb = $EXTACMD{$type}) {
1546 $cb->(
1547 $pl,
1548 sub {
1549 $pl->ext_msg ("reply-$reply", @_)
1550 if $reply;
1551 },
1552 @payload
1553 );
1554 } else {
1555 my @reply;
1556
1557 if (my $cb = $EXTCMD{$type}) {
1558 @reply = $cb->($pl, @payload);
1559 }
1560
1561 $pl->ext_msg ("reply-$reply", @reply)
1562 if $reply;
1563 }
1564
1565 } else {
1566 error "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1567 }
1568
1569 cf::override;
1570 },
1571 );
1572
1573 # "readahead" all extensions
1574 sub cache_extensions {
1575 my $grp = IO::AIO::aio_group;
1576
1577 add $grp IO::AIO::aio_readdirx $LIBDIR, IO::AIO::READDIR_STAT_ORDER, sub {
1578 for (grep /\.ext$/, @{$_[0]}) {
1579 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1580 }
1581 };
1582
1583 $grp
1584 }
1585
1586 sub _ext_cfg_reg($$$$) {
1587 my ($rvar, $varname, $cfgname, $default) = @_;
1588
1589 $cfgname = lc $varname
1590 unless length $cfgname;
1591
1592 $EXT_CFG{$cfgname} = [$rvar, $default];
1593
1594 $$rvar = exists $CFG{$cfgname} ? $CFG{$cfgname} : $default;
1595 }
1596
1597 sub load_extensions {
1598 info "loading extensions...";
1599
1600 %EXT_CFG = ();
1601
1602 cf::sync_job {
1603 my %todo;
1604
1605 for my $path (<$LIBDIR/*.ext>) {
1606 next unless -r $path;
1607
1608 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1609 my $base = $1;
1610 my $pkg = $1;
1611 $pkg =~ s/[^[:word:]]/_/g;
1612 $pkg = "ext::$pkg";
1613
1614 open my $fh, "<:utf8", $path
1615 or die "$path: $!";
1616
1617 my $source = do { local $/; <$fh> };
1618
1619 my %ext = (
1620 path => $path,
1621 base => $base,
1622 pkg => $pkg,
1623 );
1624
1625 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1626 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1627
1628 $ext{source} =
1629 "package $pkg; use common::sense;\n"
1630 . "#line 1 \"$path\"\n{\n"
1631 . $source
1632 . "\n};\n1";
1633
1634 $todo{$base} = \%ext;
1635 }
1636
1637 my $pass = 0;
1638 my %done;
1639 while (%todo) {
1640 my $progress;
1641
1642 ++$pass;
1643
1644 ext:
1645 while (my ($k, $v) = each %todo) {
1646 for (split /,\s*/, $v->{meta}{depends}) {
1647 next ext
1648 unless exists $done{$_};
1649 }
1650
1651 trace "... pass $pass, loading '$k' into '$v->{pkg}'\n";
1652
1653 my $source = $v->{source};
1654
1655 # support "CONF varname :confname = default" pseudo-statements
1656 $source =~ s{
1657 ^ CONF \s+ ([^\s:=]+) \s* (?:: \s* ([^\s:=]+) \s* )? = ([^\n#]+)
1658 }{
1659 "our \$$1; BEGIN { cf::_ext_cfg_reg \\\$$1, q\x00$1\x00, q\x00$2\x00, $3 }";
1660 }gmxe;
1661
1662 my $active = eval $source;
1663
1664 if (length $@) {
1665 error "$v->{path}: $@\n";
1666
1667 cf::cleanup "mandatory extension '$k' failed to load, exiting."
1668 if exists $v->{meta}{mandatory};
1669
1670 warn "$v->{base}: optional extension cannot be loaded, skipping.\n";
1671 delete $todo{$k};
1672 } else {
1673 $done{$k} = delete $todo{$k};
1674 push @EXTS, $v->{pkg};
1675 $progress = 1;
1676
1677 info "$v->{base}: extension inactive.\n"
1678 unless $active;
1679 }
1680 }
1681
1682 unless ($progress) {
1683 warn "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n";
1684
1685 while (my ($k, $v) = each %todo) {
1686 cf::cleanup "mandatory extension '$k' has unresolved dependencies, exiting."
1687 if exists $v->{meta}{mandatory};
1688 }
1689
1690 last;
1691 }
1692 }
1693 };
1694 }
1695
1696 #############################################################################
1697
1698 =back
1699
1700 =head2 CORE EXTENSIONS
1701
1702 Functions and methods that extend core deliantra objects.
1703
1704 =cut
1705
1706 package cf::player;
1707
1708 use Coro::AIO;
1709
1710 =head3 cf::player
1711
1712 =over 4
1713
1714 =item cf::player::num_playing
1715
1716 Returns the official number of playing players, as per the Crossfire metaserver rules.
1717
1718 =cut
1719
1720 sub num_playing {
1721 scalar grep
1722 $_->ob->map
1723 && !$_->hidden
1724 && !$_->ob->flag (cf::FLAG_WIZ),
1725 cf::player::list
1726 }
1727
1728 =item cf::player::find $login
1729
1730 Returns the given player object, loading it if necessary (might block).
1731
1732 =cut
1733
1734 sub playerdir($) {
1735 "$PLAYERDIR/"
1736 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1737 }
1738
1739 sub path($) {
1740 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1741
1742 (playerdir $login) . "/playerdata"
1743 }
1744
1745 sub find_active($) {
1746 $cf::PLAYER{$_[0]}
1747 and $cf::PLAYER{$_[0]}->active
1748 and $cf::PLAYER{$_[0]}
1749 }
1750
1751 sub exists($) {
1752 my ($login) = @_;
1753
1754 $cf::PLAYER{$login}
1755 or !aio_stat path $login
1756 }
1757
1758 sub find($) {
1759 return $cf::PLAYER{$_[0]} || do {
1760 my $login = $_[0];
1761
1762 my $guard = cf::lock_acquire "user_find:$login";
1763
1764 $cf::PLAYER{$_[0]} || do {
1765 # rename old playerfiles to new ones
1766 #TODO: remove when no longer required
1767 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1768 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1769 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1770 aio_unlink +(playerdir $login) . "/$login.pl";
1771
1772 my $f = new_from_file cf::object::thawer path $login
1773 or return;
1774
1775 my $pl = cf::player::load_pl $f
1776 or return;
1777
1778 local $cf::PLAYER_LOADING{$login} = $pl;
1779 $f->resolve_delayed_derefs;
1780 $cf::PLAYER{$login} = $pl
1781 }
1782 }
1783 }
1784
1785 cf::player->attach (
1786 on_load => sub {
1787 my ($pl, $path) = @_;
1788
1789 # restore slots saved in save, below
1790 my $slots = delete $pl->{_slots};
1791
1792 $pl->ob->current_weapon ($slots->[0]);
1793 $pl->combat_ob ($slots->[1]);
1794 $pl->ranged_ob ($slots->[2]);
1795 },
1796 );
1797
1798 sub save($) {
1799 my ($pl) = @_;
1800
1801 return if $pl->{deny_save};
1802
1803 my $path = path $pl;
1804 my $guard = cf::lock_acquire "user_save:$path";
1805
1806 return if $pl->{deny_save};
1807
1808 aio_mkdir playerdir $pl, 0770;
1809 $pl->{last_save} = $cf::RUNTIME;
1810
1811 cf::get_slot 0.01;
1812
1813 # save slots, to be restored later
1814 local $pl->{_slots} = [$pl->ob->current_weapon, $pl->combat_ob, $pl->ranged_ob];
1815
1816 $pl->save_pl ($path);
1817 cf::cede_to_tick;
1818 }
1819
1820 sub new($) {
1821 my ($login) = @_;
1822
1823 my $self = create;
1824
1825 $self->ob->name ($login);
1826 $self->{deny_save} = 1;
1827
1828 $cf::PLAYER{$login} = $self;
1829
1830 $self
1831 }
1832
1833 =item $player->send_msg ($channel, $msg, $color, [extra...])
1834
1835 =cut
1836
1837 sub send_msg {
1838 my $ns = shift->ns
1839 or return;
1840 $ns->send_msg (@_);
1841 }
1842
1843 =item $pl->quit_character
1844
1845 Nukes the player without looking back. If logged in, the connection will
1846 be destroyed. May block for a long time.
1847
1848 =cut
1849
1850 sub quit_character {
1851 my ($pl) = @_;
1852
1853 my $name = $pl->ob->name;
1854
1855 $pl->{deny_save} = 1;
1856 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1857
1858 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->ns;
1859 $pl->deactivate;
1860
1861 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1862 $pl->invoke (cf::EVENT_PLAYER_QUIT) if $pl->ns;
1863 ext::highscore::check ($pl->ob);
1864
1865 $pl->ns->destroy if $pl->ns;
1866
1867 my $path = playerdir $pl;
1868 my $temp = "$path~$cf::RUNTIME~deleting~";
1869 aio_rename $path, $temp;
1870 delete $cf::PLAYER{$pl->ob->name};
1871 $pl->destroy;
1872
1873 my $prefix = qr<^~\Q$name\E/>;
1874
1875 # nuke player maps
1876 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1877
1878 IO::AIO::aio_rmtree $temp;
1879 }
1880
1881 =item $pl->kick
1882
1883 Kicks a player out of the game. This destroys the connection.
1884
1885 =cut
1886
1887 sub kick {
1888 my ($pl, $kicker) = @_;
1889
1890 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1891 $pl->killer ("kicked");
1892 $pl->ns->destroy;
1893 }
1894
1895 =item cf::player::list_logins
1896
1897 Returns am arrayref of all valid playernames in the system, can take a
1898 while and may block, so not sync_job-capable, ever.
1899
1900 =cut
1901
1902 sub list_logins {
1903 my $dirs = aio_readdir $PLAYERDIR
1904 or return [];
1905
1906 my @logins;
1907
1908 for my $login (@$dirs) {
1909 my $path = path $login;
1910
1911 # a .pst is a dead give-away for a valid player
1912 # if no pst file found, open and chekc for blocked users
1913 if (aio_stat "$path.pst") {
1914 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1915 aio_read $fh, 0, 512, my $buf, 0 or next;
1916 $buf !~ /^password -------------$/m or next; # official not-valid tag
1917 }
1918
1919 utf8::decode $login;
1920 push @logins, $login;
1921 }
1922
1923 \@logins
1924 }
1925
1926 =item $player->maps
1927
1928 =item cf::player::maps $login
1929
1930 Returns an arrayref of map paths that are private for this
1931 player. May block.
1932
1933 =cut
1934
1935 sub maps($) {
1936 my ($pl) = @_;
1937
1938 $pl = ref $pl ? $pl->ob->name : $pl;
1939
1940 my $files = aio_readdir playerdir $pl
1941 or return;
1942
1943 my @paths;
1944
1945 for (@$files) {
1946 utf8::decode $_;
1947 next if /\.(?:pl|pst)$/;
1948 next unless /^$PATH_SEP/o;
1949
1950 push @paths, cf::map::normalise "~$pl/$_";
1951 }
1952
1953 \@paths
1954 }
1955
1956 =item $protocol_xml = $player->expand_cfpod ($cfpod)
1957
1958 Expand deliantra pod fragments into protocol xml.
1959
1960 =item $player->ext_msg ($type, @msg)
1961
1962 Sends an ext event to the client.
1963
1964 =cut
1965
1966 sub ext_msg($$@) {
1967 my ($self, $type, @msg) = @_;
1968
1969 $self->ns->ext_msg ($type, @msg);
1970 }
1971
1972 =head3 cf::region
1973
1974 =over 4
1975
1976 =cut
1977
1978 package cf::region;
1979
1980 =item cf::region::find_by_path $path
1981
1982 Tries to decuce the likely region for a map knowing only its path.
1983
1984 =cut
1985
1986 sub find_by_path($) {
1987 my ($path) = @_;
1988
1989 $path =~ s/^~[^\/]*//; # skip ~login
1990
1991 my ($match, $specificity);
1992
1993 for my $region (list) {
1994 if ($region->{match} && $path =~ $region->{match}) {
1995 ($match, $specificity) = ($region, $region->specificity)
1996 if $region->specificity > $specificity;
1997 }
1998 }
1999
2000 $match
2001 }
2002
2003 =back
2004
2005 =head3 cf::map
2006
2007 =over 4
2008
2009 =cut
2010
2011 package cf::map;
2012
2013 use Fcntl;
2014 use Coro::AIO;
2015
2016 use overload
2017 '""' => \&as_string,
2018 fallback => 1;
2019
2020 our $MAX_RESET = 3600;
2021 our $DEFAULT_RESET = 3000;
2022
2023 sub generate_random_map {
2024 my ($self, $rmp) = @_;
2025
2026 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
2027
2028 $self->_create_random_map ($rmp);
2029 }
2030
2031 =item cf::map->register ($regex, $prio)
2032
2033 Register a handler for the map path matching the given regex at the
2034 givne priority (higher is better, built-in handlers have priority 0, the
2035 default).
2036
2037 =cut
2038
2039 sub register {
2040 my (undef, $regex, $prio) = @_;
2041 my $pkg = caller;
2042
2043 push @{"$pkg\::ISA"}, __PACKAGE__;
2044
2045 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
2046 }
2047
2048 # also paths starting with '/'
2049 $EXT_MAP{"cf::map::wrap"} = [0, qr{^(?=/)}];
2050
2051 sub thawer_merge {
2052 my ($self, $merge) = @_;
2053
2054 # we have to keep some variables in memory intact
2055 local $self->{path};
2056 local $self->{load_path};
2057
2058 $self->SUPER::thawer_merge ($merge);
2059 }
2060
2061 sub normalise {
2062 my ($path, $base) = @_;
2063
2064 $path = "$path"; # make sure it's a string
2065
2066 $path =~ s/\.map$//;
2067
2068 # map plan:
2069 #
2070 # /! non-realised random map exit (special hack!)
2071 # {... are special paths that are not being touched
2072 # ?xxx/... are special absolute paths
2073 # ?random/... random maps
2074 # /... normal maps
2075 # ~user/... per-player map of a specific user
2076
2077 $path =~ s/$PATH_SEP/\//go;
2078
2079 # treat it as relative path if it starts with
2080 # something that looks reasonable
2081 if ($path =~ m{^(?:\./|\.\./|\w)}) {
2082 $base or Carp::carp "normalise called with relative path and no base: '$path'";
2083
2084 $base =~ s{[^/]+/?$}{};
2085 $path = "$base/$path";
2086 }
2087
2088 for ($path) {
2089 redo if s{/\.?/}{/};
2090 redo if s{/[^/]+/\.\./}{/};
2091 }
2092
2093 $path
2094 }
2095
2096 sub new_from_path {
2097 my (undef, $path, $base) = @_;
2098
2099 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
2100
2101 $path = normalise $path, $base;
2102
2103 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
2104 if ($path =~ $EXT_MAP{$pkg}[1]) {
2105 my $self = bless cf::map::new, $pkg;
2106 $self->{path} = $path; $self->path ($path);
2107 $self->init; # pass $1 etc.
2108 return $self;
2109 }
2110 }
2111
2112 Carp::cluck "unable to resolve path '$path' (base '$base')";
2113 ()
2114 }
2115
2116 # may re-bless or do other evil things
2117 sub init {
2118 my ($self) = @_;
2119
2120 $self
2121 }
2122
2123 sub as_string {
2124 my ($self) = @_;
2125
2126 "$self->{path}"
2127 }
2128
2129 # the displayed name, this is a one way mapping
2130 sub visible_name {
2131 &as_string
2132 }
2133
2134 # the original (read-only) location
2135 sub load_path {
2136 my ($self) = @_;
2137
2138 "$MAPDIR/$self->{path}.map"
2139 }
2140
2141 # the temporary/swap location
2142 sub save_path {
2143 my ($self) = @_;
2144
2145 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2146 "$TMPDIR/$path.map"
2147 }
2148
2149 # the unique path, undef == no special unique path
2150 sub uniq_path {
2151 my ($self) = @_;
2152
2153 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
2154 "$UNIQUEDIR/$path"
2155 }
2156
2157 sub decay_objects {
2158 my ($self) = @_;
2159
2160 return if $self->{deny_reset};
2161
2162 $self->do_decay_objects;
2163 }
2164
2165 sub unlink_save {
2166 my ($self) = @_;
2167
2168 utf8::encode (my $save = $self->save_path);
2169 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
2170 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
2171 }
2172
2173 sub load_header_from($) {
2174 my ($self, $path) = @_;
2175
2176 utf8::encode $path;
2177 my $f = new_from_file cf::object::thawer $path
2178 or return;
2179
2180 $self->_load_header ($f)
2181 or return;
2182
2183 local $MAP_LOADING{$self->{path}} = $self;
2184 $f->resolve_delayed_derefs;
2185
2186 $self->{load_path} = $path;
2187
2188 1
2189 }
2190
2191 # used to laod the header of an original map
2192 sub load_header_orig {
2193 my ($self) = @_;
2194
2195 $self->load_header_from ($self->load_path)
2196 }
2197
2198 # used to laod the header of an instantiated map
2199 sub load_header_temp {
2200 my ($self) = @_;
2201
2202 $self->load_header_from ($self->save_path)
2203 }
2204
2205 # called after loading the header from an instantiated map
2206 sub prepare_temp {
2207 my ($self) = @_;
2208
2209 $self->last_access ((delete $self->{last_access})
2210 || $cf::RUNTIME); #d#
2211 # safety
2212 $self->{instantiate_time} = $cf::RUNTIME
2213 if $self->{instantiate_time} > $cf::RUNTIME;
2214 }
2215
2216 # called after loading the header from an original map
2217 sub prepare_orig {
2218 my ($self) = @_;
2219
2220 $self->{load_original} = 1;
2221 $self->{instantiate_time} = $cf::RUNTIME;
2222 $self->last_access ($cf::RUNTIME);
2223 $self->instantiate;
2224 }
2225
2226 sub load_header {
2227 my ($self) = @_;
2228
2229 if ($self->load_header_temp) {
2230 $self->prepare_temp;
2231 } else {
2232 $self->load_header_orig
2233 or return;
2234 $self->prepare_orig;
2235 }
2236
2237 $self->{deny_reset} = 1
2238 if $self->no_reset;
2239
2240 $self->default_region (cf::region::find_by_path $self->{path})
2241 unless $self->default_region;
2242
2243 1
2244 }
2245
2246 sub find;
2247 sub find {
2248 my ($path, $origin) = @_;
2249
2250 cf::cede_to_tick;
2251
2252 $path = normalise $path, $origin;
2253
2254 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
2255 my $guard2 = cf::lock_acquire "map_find:$path";
2256
2257 $cf::MAP{$path} || do {
2258 my $map = new_from_path cf::map $path
2259 or return;
2260
2261 $map->{last_save} = $cf::RUNTIME;
2262
2263 $map->load_header
2264 or return;
2265
2266 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2267 # doing this can freeze the server in a sync job, obviously
2268 #$cf::WAIT_FOR_TICK->wait;
2269 undef $guard2;
2270 undef $guard1;
2271 $map->reset;
2272 return find $path;
2273 }
2274
2275 $cf::MAP{$path} = $map
2276 }
2277 }
2278
2279 sub pre_load { }
2280 #sub post_load { } # XS
2281
2282 sub load {
2283 my ($self) = @_;
2284
2285 local $self->{deny_reset} = 1; # loading can take a long time
2286
2287 my $path = $self->{path};
2288
2289 {
2290 my $guard = cf::lock_acquire "map_data:$path";
2291
2292 return unless $self->valid;
2293 return unless $self->state == cf::MAP_SWAPPED;
2294
2295 $self->alloc;
2296
2297 $self->pre_load;
2298 cf::cede_to_tick;
2299
2300 if (exists $self->{load_path}) {
2301 my $f = new_from_file cf::object::thawer $self->{load_path};
2302 $f->skip_block;
2303 $self->_load_objects ($f)
2304 or return;
2305
2306 $self->post_load_original
2307 if delete $self->{load_original};
2308
2309 if (my $uniq = $self->uniq_path) {
2310 utf8::encode $uniq;
2311 unless (aio_stat $uniq) {
2312 if (my $f = new_from_file cf::object::thawer $uniq) {
2313 $self->clear_unique_items;
2314 $self->_load_objects ($f);
2315 $f->resolve_delayed_derefs;
2316 }
2317 }
2318 }
2319
2320 $f->resolve_delayed_derefs;
2321 } else {
2322 $self->post_load_original
2323 if delete $self->{load_original};
2324 }
2325
2326 $self->state (cf::MAP_INACTIVE);
2327
2328 cf::cede_to_tick;
2329 # now do the right thing for maps
2330 $self->link_multipart_objects;
2331 $self->difficulty ($self->estimate_difficulty)
2332 unless $self->difficulty;
2333 cf::cede_to_tick;
2334
2335 unless ($self->{deny_activate}) {
2336 $self->decay_objects;
2337 $self->fix_auto_apply;
2338 $self->update_buttons;
2339 cf::cede_to_tick;
2340 #$self->activate; # no longer activate maps automatically
2341 }
2342
2343 $self->{last_save} = $cf::RUNTIME;
2344 $self->last_access ($cf::RUNTIME);
2345 }
2346
2347 $self->post_load;
2348
2349 1
2350 }
2351
2352 # customize the map for a given player, i.e.
2353 # return the _real_ map. used by e.g. per-player
2354 # maps to change the path to ~playername/mappath
2355 sub customise_for {
2356 my ($self, $ob) = @_;
2357
2358 return find "~" . $ob->name . "/" . $self->{path}
2359 if $self->per_player;
2360
2361 # return find "?party/" . $ob->name . "/" . $self->{path}
2362 # if $self->per_party;
2363
2364 $self
2365 }
2366
2367 sub find_sync {
2368 my ($path, $origin) = @_;
2369
2370 # it's a bug to call this from the main context
2371 return cf::LOG cf::llevError | cf::logBacktrace, "do_find_sync"
2372 if $Coro::current == $Coro::main;
2373
2374 find $path, $origin
2375 }
2376
2377 sub do_load_sync {
2378 my ($map) = @_;
2379
2380 # it's a bug to call this from the main context
2381 return cf::LOG cf::llevError | cf::logBacktrace, "do_load_sync"
2382 if $Coro::current == $Coro::main;
2383
2384 $map->load;
2385 }
2386
2387 our %MAP_PREFETCH;
2388 our $MAP_PREFETCHER = undef;
2389
2390 sub find_async {
2391 my ($path, $origin, $load) = @_;
2392
2393 $path = normalise $path, $origin;
2394
2395 if (my $map = $cf::MAP{$path}) {
2396 return $map if !$load || $map->linkable;
2397 }
2398
2399 $MAP_PREFETCH{$path} |= $load;
2400
2401 $MAP_PREFETCHER ||= cf::async {
2402 $Coro::current->{desc} = "map prefetcher";
2403
2404 while (%MAP_PREFETCH) {
2405 for my $k (keys %MAP_PREFETCH) {
2406 if (my $map = find $k) {
2407 $map->load if $MAP_PREFETCH{$k};
2408 }
2409
2410 delete $MAP_PREFETCH{$k};
2411 }
2412 }
2413 undef $MAP_PREFETCHER;
2414 };
2415 $MAP_PREFETCHER->prio (6);
2416
2417 ()
2418 }
2419
2420 # common code, used by both ->save and ->swapout
2421 sub _save {
2422 my ($self) = @_;
2423
2424 $self->{last_save} = $cf::RUNTIME;
2425
2426 return unless $self->dirty;
2427
2428 my $save = $self->save_path; utf8::encode $save;
2429 my $uniq = $self->uniq_path; utf8::encode $uniq;
2430
2431 $self->{load_path} = $save;
2432
2433 return if $self->{deny_save};
2434
2435 local $self->{last_access} = $self->last_access;#d#
2436
2437 cf::async {
2438 $Coro::current->{desc} = "map player save";
2439 $_->contr->save for $self->players;
2440 };
2441
2442 cf::get_slot 0.02;
2443
2444 if ($uniq) {
2445 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2446 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2447 } else {
2448 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2449 }
2450 }
2451
2452 sub save {
2453 my ($self) = @_;
2454
2455 my $lock = cf::lock_acquire "map_data:$self->{path}";
2456
2457 $self->_save;
2458 }
2459
2460 sub swap_out {
2461 my ($self) = @_;
2462
2463 my $lock = cf::lock_acquire "map_data:$self->{path}";
2464
2465 return if !$self->linkable;
2466 return if $self->{deny_save};
2467 return if $self->players;
2468
2469 # first deactivate the map and "unlink" it from the core
2470 $self->deactivate;
2471 $_->clear_links_to ($self) for values %cf::MAP;
2472 $self->state (cf::MAP_SWAPPED);
2473
2474 # then atomically save
2475 $self->_save;
2476
2477 # then free the map
2478 $self->clear;
2479 }
2480
2481 sub reset_at {
2482 my ($self) = @_;
2483
2484 # TODO: safety, remove and allow resettable per-player maps
2485 return 1e99 if $self->{deny_reset};
2486
2487 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2488 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2489
2490 $time + $to
2491 }
2492
2493 sub should_reset {
2494 my ($self) = @_;
2495
2496 $self->reset_at <= $cf::RUNTIME
2497 }
2498
2499 sub reset {
2500 my ($self) = @_;
2501
2502 my $lock = cf::lock_acquire "map_data:$self->{path}";
2503
2504 return if $self->players;
2505
2506 cf::trace "resetting map ", $self->path, "\n";
2507
2508 $self->state (cf::MAP_SWAPPED);
2509
2510 # need to save uniques path
2511 unless ($self->{deny_save}) {
2512 my $uniq = $self->uniq_path; utf8::encode $uniq;
2513
2514 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2515 if $uniq;
2516 }
2517
2518 delete $cf::MAP{$self->path};
2519
2520 $self->deactivate;
2521 $_->clear_links_to ($self) for values %cf::MAP;
2522 $self->clear;
2523
2524 $self->unlink_save;
2525 $self->destroy;
2526 }
2527
2528 my $nuke_counter = "aaaa";
2529
2530 sub nuke {
2531 my ($self) = @_;
2532
2533 {
2534 my $lock = cf::lock_acquire "map_data:$self->{path}";
2535
2536 delete $cf::MAP{$self->path};
2537
2538 $self->unlink_save;
2539
2540 bless $self, "cf::map::wrap";
2541 delete $self->{deny_reset};
2542 $self->{deny_save} = 1;
2543 $self->reset_timeout (1);
2544 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2545
2546 $cf::MAP{$self->path} = $self;
2547 }
2548
2549 $self->reset; # polite request, might not happen
2550 }
2551
2552 =item $maps = cf::map::tmp_maps
2553
2554 Returns an arrayref with all map paths of currently instantiated and saved
2555 maps. May block.
2556
2557 =cut
2558
2559 sub tmp_maps() {
2560 [
2561 map {
2562 utf8::decode $_;
2563 /\.map$/
2564 ? normalise $_
2565 : ()
2566 } @{ aio_readdir $TMPDIR or [] }
2567 ]
2568 }
2569
2570 =item $maps = cf::map::random_maps
2571
2572 Returns an arrayref with all map paths of currently instantiated and saved
2573 random maps. May block.
2574
2575 =cut
2576
2577 sub random_maps() {
2578 [
2579 map {
2580 utf8::decode $_;
2581 /\.map$/
2582 ? normalise "?random/$_"
2583 : ()
2584 } @{ aio_readdir $RANDOMDIR or [] }
2585 ]
2586 }
2587
2588 =item cf::map::unique_maps
2589
2590 Returns an arrayref of paths of all shared maps that have
2591 instantiated unique items. May block.
2592
2593 =cut
2594
2595 sub unique_maps() {
2596 [
2597 map {
2598 utf8::decode $_;
2599 s/\.map$//; # TODO future compatibility hack
2600 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2601 ? ()
2602 : normalise $_
2603 } @{ aio_readdir $UNIQUEDIR or [] }
2604 ]
2605 }
2606
2607 =item cf::map::static_maps
2608
2609 Returns an arrayref if paths of all static maps (all preinstalled F<.map>
2610 file in the shared directory excluding F</styles> and F</editor>). May
2611 block.
2612
2613 =cut
2614
2615 sub static_maps() {
2616 my @dirs = "";
2617 my @maps;
2618
2619 while (@dirs) {
2620 my $dir = shift @dirs;
2621
2622 next if $dir eq "/styles" || $dir eq "/editor";
2623
2624 my ($dirs, $files) = Coro::AIO::aio_scandir "$MAPDIR$dir", 2
2625 or return;
2626
2627 for (@$files) {
2628 s/\.map$// or next;
2629 utf8::decode $_;
2630 push @maps, "$dir/$_";
2631 }
2632
2633 push @dirs, map "$dir/$_", @$dirs;
2634 }
2635
2636 \@maps
2637 }
2638
2639 =back
2640
2641 =head3 cf::object
2642
2643 =cut
2644
2645 package cf::object;
2646
2647 =over 4
2648
2649 =item $ob->inv_recursive
2650
2651 Returns the inventory of the object I<and> their inventories, recursively,
2652 but I<not> the object itself.
2653
2654 =cut
2655
2656 sub inv_recursive_;
2657 sub inv_recursive_ {
2658 map { $_, inv_recursive_ $_->inv } @_
2659 }
2660
2661 sub inv_recursive {
2662 inv_recursive_ inv $_[0]
2663 }
2664
2665 =item $ref = $ob->ref
2666
2667 Creates and returns a persistent reference to an object that can be stored as a string.
2668
2669 =item $ob = cf::object::deref ($refstring)
2670
2671 returns the objetc referenced by refstring. may return undef when it cannot find the object,
2672 even if the object actually exists. May block.
2673
2674 =cut
2675
2676 sub deref {
2677 my ($ref) = @_;
2678
2679 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2680 my ($uuid, $name) = ($1, $2);
2681 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2682 or return;
2683 $pl->ob->uuid eq $uuid
2684 or return;
2685
2686 $pl->ob
2687 } else {
2688 warn "$ref: cannot resolve object reference\n";
2689 undef
2690 }
2691 }
2692
2693 package cf;
2694
2695 =back
2696
2697 =head3 cf::object::player
2698
2699 =over 4
2700
2701 =item $player_object->reply ($npc, $msg[, $flags])
2702
2703 Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2704 can be C<undef>. Does the right thing when the player is currently in a
2705 dialogue with the given NPC character.
2706
2707 =cut
2708
2709 our $SAY_CHANNEL = {
2710 id => "say",
2711 title => "Map",
2712 reply => "say ",
2713 tooltip => "Things said to and replied from NPCs near you and other players on the same map only.",
2714 };
2715
2716 our $CHAT_CHANNEL = {
2717 id => "chat",
2718 title => "Chat",
2719 reply => "chat ",
2720 tooltip => "Player chat and shouts, global to the server.",
2721 };
2722
2723 # rough implementation of a future "reply" method that works
2724 # with dialog boxes.
2725 #TODO: the first argument must go, split into a $npc->reply_to ( method
2726 sub cf::object::player::reply($$$;$) {
2727 my ($self, $npc, $msg, $flags) = @_;
2728
2729 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
2730
2731 if ($self->{record_replies}) {
2732 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2733
2734 } else {
2735 my $pl = $self->contr;
2736
2737 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2738 my $dialog = $pl->{npc_dialog};
2739 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2740
2741 } else {
2742 $msg = $npc->name . " says: $msg" if $npc;
2743 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2744 }
2745 }
2746 }
2747
2748 =item $object->send_msg ($channel, $msg, $color, [extra...])
2749
2750 =cut
2751
2752 sub cf::object::send_msg {
2753 my $pl = shift->contr
2754 or return;
2755 $pl->send_msg (@_);
2756 }
2757
2758 =item $player_object->may ("access")
2759
2760 Returns wether the given player is authorized to access resource "access"
2761 (e.g. "command_wizcast").
2762
2763 This is implemented by checking a config setting of C<may_access> where
2764 C<access> is replaced by the access string. The following alternatives are
2765 possible (and are tested in order):
2766
2767 =over 4
2768
2769 =item * Player is DM
2770
2771 The request will succeed.
2772
2773 =item * may_access is an array reference
2774
2775 If either the player nickname or UUID is in the array, the request will
2776 succeed, otherwise it will fail.
2777
2778 =item * may_access is a true value
2779
2780 The request will succeed.
2781
2782 =item * may_access is missing or false
2783
2784 The request will fail.
2785
2786 =back
2787
2788 =cut
2789
2790 sub cf::object::player::may {
2791 my ($self, $access) = @_;
2792
2793 $self->flag (cf::FLAG_WIZ) ||
2794 (ref $cf::CFG{"may_$access"}
2795 ? scalar grep $self->name eq $_ || $self->uuid eq $_, @{$cf::CFG{"may_$access"}}
2796 : $cf::CFG{"may_$access"})
2797 }
2798
2799 =item $player_object->enter_link
2800
2801 Freezes the player and moves him/her to a special map (C<{link}>).
2802
2803 The player should be reasonably safe there for short amounts of time (e.g.
2804 for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2805 though, as the player cannot control the character while it is on the link
2806 map.
2807
2808 This method will never block, which is the whole reaosn for it's
2809 existance: you can I<always> put a player onto the link map, which is the
2810 only place to put objects that is guaranteed to exist.
2811
2812 A typical usage pattern is to call C<enter_link> synchronously from the
2813 server, then start a new thread, do your blocking stuff there and then
2814 call C<leave_link> from that thread.
2815
2816 =item $player_object->leave_link ($map, $x, $y)
2817
2818 Moves the player out of the special C<{link}> map onto the specified
2819 map. If the map is not valid (or omitted), the player will be moved back
2820 to the location he/she was before the call to C<enter_link>, or, if that
2821 fails, to the emergency map position.
2822
2823 Might block.
2824
2825 =cut
2826
2827 sub link_map {
2828 unless ($LINK_MAP) {
2829 $LINK_MAP = cf::map::find "{link}"
2830 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2831 $LINK_MAP->load;
2832 }
2833
2834 $LINK_MAP
2835 }
2836
2837 sub cf::object::player::enter_link {
2838 my ($self) = @_;
2839
2840 $self->deactivate_recursive;
2841
2842 ++$self->{_link_recursion};
2843
2844 return if UNIVERSAL::isa $self->map, "ext::map_link";
2845
2846 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2847 if $self->map && $self->map->{path} ne "{link}";
2848
2849 $self->enter_map ($LINK_MAP || link_map, 3, 3);
2850 }
2851
2852 sub cf::object::player::leave_link {
2853 my ($self, $map, $x, $y) = @_;
2854
2855 return unless $self->contr->active;
2856
2857 my $link_pos = delete $self->{_link_pos};
2858
2859 unless ($map) {
2860 # restore original map position
2861 ($map, $x, $y) = @{ $link_pos || [] };
2862 $map = cf::map::find $map;
2863
2864 unless ($map) {
2865 ($map, $x, $y) = @$EMERGENCY_POSITION;
2866 $map = cf::map::find $map
2867 or die "FATAL: cannot load emergency map\n";
2868 }
2869 }
2870
2871 ($x, $y) = (-1, -1)
2872 unless (defined $x) && (defined $y);
2873
2874 # use -1 or undef as default coordinates, not 0, 0
2875 ($x, $y) = ($map->enter_x, $map->enter_y)
2876 if $x <= 0 && $y <= 0;
2877
2878 $map->load;
2879
2880 return unless $self->contr->active;
2881
2882 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2883 if ($self->enter_map ($map, $x, $y)) {
2884 # entering was successful
2885 delete $self->{_link_recursion};
2886 # only activate afterwards, to support waiting in hooks
2887 $self->activate_recursive;
2888 }
2889
2890 }
2891
2892 =item $player_object->goto ($path, $x, $y[, $check->($map, $x, $y, $player)[, $done->($player)]])
2893
2894 Moves the player to the given map-path and coordinates by first freezing
2895 her, loading and preparing them map, calling the provided $check callback
2896 that has to return the map if sucecssful, and then unfreezes the player on
2897 the new (success) or old (failed) map position. In either case, $done will
2898 be called at the end of this process.
2899
2900 Note that $check will be called with a potentially non-loaded map, so if
2901 it needs a loaded map it has to call C<< ->load >>.
2902
2903 =cut
2904
2905 our $GOTOGEN;
2906
2907 sub cf::object::player::goto {
2908 my ($self, $path, $x, $y, $check, $done) = @_;
2909
2910 if ($self->{_link_recursion} >= $MAX_LINKS) {
2911 error "FATAL: link recursion exceeded, ", $self->name, " goto $path $x $y, redirecting.";
2912 $self->failmsg ("Something went wrong inside the server - please contact an administrator!");
2913 ($path, $x, $y) = @$EMERGENCY_POSITION;
2914 }
2915
2916 # do generation counting so two concurrent goto's will be executed in-order
2917 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2918
2919 $self->enter_link;
2920
2921 (async {
2922 $Coro::current->{desc} = "player::goto $path $x $y";
2923
2924 # *tag paths override both path and x|y
2925 if ($path =~ /^\*(.*)$/) {
2926 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2927 my $ob = $obs[rand @obs];
2928
2929 # see if we actually can go there
2930 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2931 $ob = $obs[rand @obs];
2932 } else {
2933 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2934 }
2935 # else put us there anyways for now #d#
2936
2937 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2938 } else {
2939 ($path, $x, $y) = (undef, undef, undef);
2940 }
2941 }
2942
2943 my $map = eval {
2944 my $map = defined $path ? cf::map::find $path, $self->map : undef;
2945
2946 if ($map) {
2947 $map = $map->customise_for ($self);
2948 $map = $check->($map, $x, $y, $self) if $check && $map;
2949 } else {
2950 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2951 }
2952
2953 $map
2954 };
2955
2956 if ($@) {
2957 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2958 LOG llevError | logBacktrace, Carp::longmess $@;
2959 }
2960
2961 if ($gen == $self->{_goto_generation}) {
2962 delete $self->{_goto_generation};
2963 $self->leave_link ($map, $x, $y);
2964 }
2965
2966 $done->($self) if $done;
2967 })->prio (1);
2968 }
2969
2970 =item $player_object->enter_exit ($exit_object)
2971
2972 =cut
2973
2974 sub parse_random_map_params {
2975 my ($spec) = @_;
2976
2977 my $rmp = { # defaults
2978 xsize => (cf::rndm 15, 40),
2979 ysize => (cf::rndm 15, 40),
2980 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2981 #layout => string,
2982 };
2983
2984 for (split /\n/, $spec) {
2985 my ($k, $v) = split /\s+/, $_, 2;
2986
2987 $rmp->{lc $k} = $v if (length $k) && (length $v);
2988 }
2989
2990 $rmp
2991 }
2992
2993 sub prepare_random_map {
2994 my ($exit) = @_;
2995
2996 # all this does is basically replace the /! path by
2997 # a new random map path (?random/...) with a seed
2998 # that depends on the exit object
2999
3000 my $rmp = parse_random_map_params $exit->msg;
3001
3002 if ($exit->map) {
3003 $rmp->{region} = $exit->region->name;
3004 $rmp->{origin_map} = $exit->map->path;
3005 $rmp->{origin_x} = $exit->x;
3006 $rmp->{origin_y} = $exit->y;
3007
3008 $exit->map->touch;
3009 }
3010
3011 $rmp->{random_seed} ||= $exit->random_seed;
3012
3013 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
3014 my $md5 = Digest::MD5::md5_hex $data;
3015 my $meta = "$RANDOMDIR/$md5.meta";
3016
3017 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
3018 aio_write $fh, 0, (length $data), $data, 0;
3019 undef $fh;
3020 aio_rename "$meta~", $meta;
3021
3022 my $slaying = "?random/$md5";
3023
3024 if ($exit->valid) {
3025 $exit->slaying ("?random/$md5");
3026 $exit->msg (undef);
3027 }
3028 }
3029 }
3030
3031 sub cf::object::player::enter_exit {
3032 my ($self, $exit) = @_;
3033
3034 return unless $self->type == cf::PLAYER;
3035
3036 $self->enter_link;
3037
3038 (async {
3039 $Coro::current->{desc} = "enter_exit";
3040
3041 unless (eval {
3042 $self->deactivate_recursive; # just to be sure
3043
3044 my $map = cf::map::normalise $exit->slaying, $exit->map;
3045 my $x = $exit->stats->hp;
3046 my $y = $exit->stats->sp;
3047
3048 # special map handling
3049 my $slaying = $exit->slaying;
3050
3051 # special map handling
3052 if ($slaying eq "/!") {
3053 my $guard = cf::lock_acquire "exit_prepare:$exit";
3054
3055 prepare_random_map $exit
3056 if $exit->slaying eq "/!"; # need to re-check after getting the lock
3057
3058 $map = $exit->slaying;
3059
3060 } elsif ($slaying eq '!up') {
3061 $map = $exit->map->tile_path (cf::TILE_UP);
3062 $x = $exit->x;
3063 $y = $exit->y;
3064
3065 } elsif ($slaying eq '!down') {
3066 $map = $exit->map->tile_path (cf::TILE_DOWN);
3067 $x = $exit->x;
3068 $y = $exit->y;
3069 }
3070
3071 $self->goto ($map, $x, $y);
3072
3073 # if exit is damned, update players death & WoR home-position
3074 $self->contr->savebed ($map, $x, $y)
3075 if $exit->flag (cf::FLAG_DAMNED);
3076
3077 1
3078 }) {
3079 $self->message ("Something went wrong deep within the deliantra server. "
3080 . "I'll try to bring you back to the map you were before. "
3081 . "Please report this to the dungeon master!",
3082 cf::NDI_UNIQUE | cf::NDI_RED);
3083
3084 error "ERROR in enter_exit: $@";
3085 $self->leave_link;
3086 }
3087 })->prio (1);
3088 }
3089
3090 =head3 cf::client
3091
3092 =over 4
3093
3094 =item $client->send_big_packet ($pkt)
3095
3096 Like C<send_packet>, but tries to compress large packets, and fragments
3097 them as required.
3098
3099 =cut
3100
3101 our $MAXFRAGSIZE = cf::MAXSOCKBUF - 64;
3102
3103 sub cf::client::send_big_packet {
3104 my ($self, $pkt) = @_;
3105
3106 # try lzf for large packets
3107 $pkt = "lzf " . Compress::LZF::compress $pkt
3108 if 1024 <= length $pkt and $self->{can_lzf};
3109
3110 # split very large packets
3111 if ($MAXFRAGSIZE < length $pkt and $self->{can_lzf}) {
3112 $self->send_packet ("frag $_") for unpack "(a$MAXFRAGSIZE)*", $pkt;
3113 $pkt = "frag";
3114 }
3115
3116 $self->send_packet ($pkt);
3117 }
3118
3119 =item $client->send_msg ($channel, $msg, $color, [extra...])
3120
3121 Send a msg packet to the client, formatting the msg for the client if
3122 necessary. C<$type> should be a string identifying the type of the
3123 message, with C<log> being the default. If C<$color> is negative, suppress
3124 the message unless the client supports the msg packet.
3125
3126 =cut
3127
3128 # non-persistent channels (usually the info channel)
3129 our %CHANNEL = (
3130 "c/motd" => {
3131 id => "infobox",
3132 title => "MOTD",
3133 reply => undef,
3134 tooltip => "The message of the day",
3135 },
3136 "c/identify" => {
3137 id => "infobox",
3138 title => "Identify",
3139 reply => undef,
3140 tooltip => "Items recently identified",
3141 },
3142 "c/examine" => {
3143 id => "infobox",
3144 title => "Examine",
3145 reply => undef,
3146 tooltip => "Signs and other items you examined",
3147 },
3148 "c/shopinfo" => {
3149 id => "infobox",
3150 title => "Shop Info",
3151 reply => undef,
3152 tooltip => "What your bargaining skill tells you about the shop",
3153 },
3154 "c/book" => {
3155 id => "infobox",
3156 title => "Book",
3157 reply => undef,
3158 tooltip => "The contents of a note or book",
3159 },
3160 "c/lookat" => {
3161 id => "infobox",
3162 title => "Look",
3163 reply => undef,
3164 tooltip => "What you saw there",
3165 },
3166 "c/who" => {
3167 id => "infobox",
3168 title => "Players",
3169 reply => undef,
3170 tooltip => "Shows players who are currently online",
3171 },
3172 "c/body" => {
3173 id => "infobox",
3174 title => "Body Parts",
3175 reply => undef,
3176 tooltip => "Shows which body parts you possess and are available",
3177 },
3178 "c/statistics" => {
3179 id => "infobox",
3180 title => "Statistics",
3181 reply => undef,
3182 tooltip => "Shows your primary statistics",
3183 },
3184 "c/skills" => {
3185 id => "infobox",
3186 title => "Skills",
3187 reply => undef,
3188 tooltip => "Shows your experience per skill and item power",
3189 },
3190 "c/shopitems" => {
3191 id => "infobox",
3192 title => "Shop Items",
3193 reply => undef,
3194 tooltip => "Shows the items currently for sale in this shop",
3195 },
3196 "c/resistances" => {
3197 id => "infobox",
3198 title => "Resistances",
3199 reply => undef,
3200 tooltip => "Shows your resistances",
3201 },
3202 "c/pets" => {
3203 id => "infobox",
3204 title => "Pets",
3205 reply => undef,
3206 tooltip => "Shows information abotu your pets/a specific pet",
3207 },
3208 "c/perceiveself" => {
3209 id => "infobox",
3210 title => "Perceive Self",
3211 reply => undef,
3212 tooltip => "You gained detailed knowledge about yourself",
3213 },
3214 "c/uptime" => {
3215 id => "infobox",
3216 title => "Uptime",
3217 reply => undef,
3218 tooltip => "How long the server has been running since last restart",
3219 },
3220 "c/mapinfo" => {
3221 id => "infobox",
3222 title => "Map Info",
3223 reply => undef,
3224 tooltip => "Information related to the maps",
3225 },
3226 "c/party" => {
3227 id => "party",
3228 title => "Party",
3229 reply => "gsay ",
3230 tooltip => "Messages and chat related to your party",
3231 },
3232 "c/death" => {
3233 id => "death",
3234 title => "Death",
3235 reply => undef,
3236 tooltip => "Reason for and more info about your most recent death",
3237 },
3238 "c/fatal" => {
3239 id => "fatal",
3240 title => "Fatal Error",
3241 reply => undef,
3242 tooltip => "Reason for the server disconnect",
3243 },
3244 "c/say" => $SAY_CHANNEL,
3245 "c/chat" => $CHAT_CHANNEL,
3246 );
3247
3248 sub cf::client::send_msg {
3249 my ($self, $channel, $msg, $color, @extra) = @_;
3250
3251 $msg = $self->pl->expand_cfpod ($msg)
3252 unless $color & cf::NDI_VERBATIM;
3253
3254 $color &= cf::NDI_CLIENT_MASK; # just in case...
3255
3256 # check predefined channels, for the benefit of C
3257 if ($CHANNEL{$channel}) {
3258 $channel = $CHANNEL{$channel};
3259
3260 $self->ext_msg (channel_info => $channel);
3261 $channel = $channel->{id};
3262
3263 } elsif (ref $channel) {
3264 # send meta info to client, if not yet sent
3265 unless (exists $self->{channel}{$channel->{id}}) {
3266 $self->{channel}{$channel->{id}} = $channel;
3267 $self->ext_msg (channel_info => $channel);
3268 }
3269
3270 $channel = $channel->{id};
3271 }
3272
3273 return unless @extra || length $msg;
3274
3275 # default colour, mask it out
3276 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
3277 if $color & cf::NDI_DEF;
3278
3279 my $pkt = "msg "
3280 . $self->{json_coder}->encode (
3281 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
3282 );
3283
3284 $self->send_big_packet ($pkt);
3285 }
3286
3287 =item $client->ext_msg ($type, @msg)
3288
3289 Sends an ext event to the client.
3290
3291 =cut
3292
3293 sub cf::client::ext_msg($$@) {
3294 my ($self, $type, @msg) = @_;
3295
3296 $self->send_big_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
3297 }
3298
3299 =item $success = $client->query ($flags, "text", \&cb)
3300
3301 Queues a query to the client, calling the given callback with
3302 the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
3303 C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
3304
3305 Queries can fail, so check the return code. Or don't, as queries will
3306 become reliable at some point in the future.
3307
3308 =cut
3309
3310 sub cf::client::query {
3311 my ($self, $flags, $text, $cb) = @_;
3312
3313 return unless $self->state == ST_PLAYING
3314 || $self->state == ST_SETUP
3315 || $self->state == ST_CUSTOM;
3316
3317 $self->state (ST_CUSTOM);
3318
3319 utf8::encode $text;
3320 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
3321
3322 $self->send_packet ($self->{query_queue}[0][0])
3323 if @{ $self->{query_queue} } == 1;
3324
3325 1
3326 }
3327
3328 =item $client->update_command_faces
3329
3330 =cut
3331
3332 our %COMMAND_FACE;
3333
3334 sub cf::client::update_command_faces {
3335 my ($self) = @_;
3336
3337 my @faces = grep $_,
3338 $COMMAND_FACE{preferred},
3339 $COMMAND_FACE{standard},
3340 $COMMAND_FACE{skill},
3341 $self->pl->ob->flag (cf::FLAG_WIZ) ? $COMMAND_FACE{dm} : (),
3342 $COMMAND_FACE{emote},
3343 ;
3344
3345 $self->send_face ($_)
3346 for @faces;
3347 $self->flush_fx;
3348
3349 $self->ext_msg (command_list => @faces);
3350 }
3351
3352 =item cf::client::set_command_face $type, $commands
3353
3354 =cut
3355
3356 sub cf::client::set_command_face {
3357 my ($type, $list) = @_;
3358
3359 my $idx = &cf::face::set ( #d# ugly forward reference
3360 "command_list/$type" => cf::FT_RSRC,
3361 JSON::XS->new->utf8->encode ([ sort @$list ])
3362 );
3363
3364 $COMMAND_FACE{$type} = $idx;
3365 }
3366
3367 cf::client->attach (
3368 on_connect => sub {
3369 my ($ns) = @_;
3370
3371 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3372 },
3373 on_reply => sub {
3374 my ($ns, $msg) = @_;
3375
3376 # this weird shuffling is so that direct followup queries
3377 # get handled first
3378 my $queue = delete $ns->{query_queue}
3379 or return; # be conservative, not sure how that can happen, but we saw a crash here
3380
3381 (shift @$queue)->[1]->($msg);
3382 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
3383
3384 push @{ $ns->{query_queue} }, @$queue;
3385
3386 if (@{ $ns->{query_queue} } == @$queue) {
3387 if (@$queue) {
3388 $ns->send_packet ($ns->{query_queue}[0][0]);
3389 } else {
3390 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
3391 }
3392 }
3393 },
3394 on_exticmd => sub {
3395 my ($ns, $buf) = @_;
3396
3397 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3398
3399 if (ref $msg) {
3400 my ($type, $reply, @payload) = @$msg; # version 1 used %type, $id, %$hash
3401
3402 if (my $cb = $EXTIACMD{$type}) {
3403 $cb->(
3404 $ns,
3405 sub {
3406 $ns->ext_msg ("reply-$reply", @_)
3407 if $reply;
3408 },
3409 @payload
3410 );
3411 } else {
3412 my @reply;
3413
3414 if (my $cb = $EXTICMD{$type}) {
3415 @reply = $cb->($ns, @payload);
3416 }
3417
3418 $ns->ext_msg ("reply-$reply", @reply)
3419 if $reply;
3420 }
3421 } else {
3422 error "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3423 }
3424
3425 cf::override;
3426 },
3427 );
3428
3429 =item $client->async (\&cb)
3430
3431 Create a new coroutine, running the specified callback. The coroutine will
3432 be automatically cancelled when the client gets destroyed (e.g. on logout,
3433 or loss of connection).
3434
3435 =cut
3436
3437 sub cf::client::async {
3438 my ($self, $cb) = @_;
3439
3440 my $coro = &Coro::async ($cb);
3441
3442 $coro->on_destroy (sub {
3443 delete $self->{_coro}{$coro+0};
3444 });
3445
3446 $self->{_coro}{$coro+0} = $coro;
3447
3448 $coro
3449 }
3450
3451 cf::client->attach (
3452 on_client_destroy => sub {
3453 my ($ns) = @_;
3454
3455 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
3456 },
3457 );
3458
3459 =back
3460
3461
3462 =head2 SAFE SCRIPTING
3463
3464 Functions that provide a safe environment to compile and execute
3465 snippets of perl code without them endangering the safety of the server
3466 itself. Looping constructs, I/O operators and other built-in functionality
3467 is not available in the safe scripting environment, and the number of
3468 functions and methods that can be called is greatly reduced.
3469
3470 =cut
3471
3472 our $safe = new Safe "safe";
3473 our $safe_hole = new Safe::Hole;
3474
3475 $SIG{FPE} = 'IGNORE';
3476
3477 $safe->permit_only (Opcode::opset qw(
3478 :base_core :base_mem :base_orig :base_math :base_loop
3479 grepstart grepwhile mapstart mapwhile
3480 sort time
3481 ));
3482
3483 # here we export the classes and methods available to script code
3484
3485 =pod
3486
3487 The following functions and methods are available within a safe environment:
3488
3489 cf::object
3490 contr pay_amount pay_player map x y force_find force_add destroy
3491 insert remove name archname title slaying race decrease split
3492 value
3493
3494 cf::object::player
3495 player
3496
3497 cf::player
3498 peaceful
3499
3500 cf::map
3501 trigger
3502
3503 =cut
3504
3505 for (
3506 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3507 insert remove inv nrof name archname title slaying race
3508 decrease split destroy change_exp value msg lore send_msg)],
3509 ["cf::object::player" => qw(player)],
3510 ["cf::player" => qw(peaceful send_msg)],
3511 ["cf::map" => qw(trigger)],
3512 ) {
3513 my ($pkg, @funs) = @$_;
3514 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3515 for @funs;
3516 }
3517
3518 =over 4
3519
3520 =item @retval = safe_eval $code, [var => value, ...]
3521
3522 Compiled and executes the given perl code snippet. additional var/value
3523 pairs result in temporary local (my) scalar variables of the given name
3524 that are available in the code snippet. Example:
3525
3526 my $five = safe_eval '$first + $second', first => 1, second => 4;
3527
3528 =cut
3529
3530 sub safe_eval($;@) {
3531 my ($code, %vars) = @_;
3532
3533 my $qcode = $code;
3534 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3535 $qcode =~ s/\n/\\n/g;
3536
3537 %vars = (_dummy => 0) unless %vars;
3538
3539 my @res;
3540 local $_;
3541
3542 my $eval =
3543 "do {\n"
3544 . "my (" . (join ",", map "\$$_", keys %vars) . ") = \@cf::_safe_eval_args;\n"
3545 . "#line 0 \"{$qcode}\"\n"
3546 . $code
3547 . "\n}"
3548 ;
3549
3550 if ($CFG{safe_eval}) {
3551 sub_generation_inc;
3552 local @safe::cf::_safe_eval_args = values %vars;
3553 @res = wantarray ? $safe->reval ($eval) : scalar $safe->reval ($eval);
3554 sub_generation_inc;
3555 } else {
3556 local @cf::_safe_eval_args = values %vars;
3557 @res = wantarray ? eval eval : scalar eval $eval;
3558 }
3559
3560 if ($@) {
3561 warn "$@",
3562 "while executing safe code '$code'\n",
3563 "with arguments " . (join " ", %vars) . "\n";
3564 }
3565
3566 wantarray ? @res : $res[0]
3567 }
3568
3569 =item cf::register_script_function $function => $cb
3570
3571 Register a function that can be called from within map/npc scripts. The
3572 function should be reasonably secure and should be put into a package name
3573 like the extension.
3574
3575 Example: register a function that gets called whenever a map script calls
3576 C<rent::overview>, as used by the C<rent> extension.
3577
3578 cf::register_script_function "rent::overview" => sub {
3579 ...
3580 };
3581
3582 =cut
3583
3584 sub register_script_function {
3585 my ($fun, $cb) = @_;
3586
3587 $fun = "safe::$fun" if $CFG{safe_eval};
3588 *$fun = $safe_hole->wrap ($cb);
3589 }
3590
3591 =back
3592
3593 =cut
3594
3595 #############################################################################
3596 # the server's init and main functions
3597
3598 {
3599 package cf::face;
3600
3601 our %HASH; # hash => idx
3602 our @DATA; # dynamically-created facedata, only faceste 0 used
3603 our @FOFS; # file offset, if > 0
3604 our @SIZE; # size of face, in octets
3605 our @META; # meta hash of face, if any
3606 our $DATAFH; # facedata filehandle
3607
3608 # internal api, not finalised
3609 sub set {
3610 my ($name, $type, $data) = @_;
3611
3612 my $idx = cf::face::find $name;
3613
3614 if ($idx) {
3615 delete $HASH{cf::face::get_csum $idx};
3616 } else {
3617 $idx = cf::face::alloc $name;
3618 }
3619
3620 my $hash = cf::face::mangle_csum Digest::MD5::md5 $data;
3621
3622 cf::face::set_type $idx, $type;
3623 cf::face::set_csum $idx, 0, $hash;
3624
3625 # we need to destroy the SV itself, not just modify it, as a running ix
3626 # might hold a reference to it: "delete" achieves that.
3627 delete $FOFS[0][$idx];
3628 delete $DATA[0][$idx];
3629 $DATA[0][$idx] = $data;
3630 $SIZE[0][$idx] = length $data;
3631 delete $META[$idx];
3632 $HASH{$hash} = $idx;#d#
3633
3634 $idx
3635 }
3636
3637 sub _get_data($$$) {
3638 my ($idx, $set, $cb) = @_;
3639
3640 if (defined $DATA[$set][$idx]) {
3641 $cb->($DATA[$set][$idx]);
3642 } elsif (my $fofs = $FOFS[$set][$idx]) {
3643 my $size = $SIZE[$set][$idx];
3644 my $buf;
3645 IO::AIO::aio_read $DATAFH, $fofs, $size, $buf, 0, sub {
3646 if ($_[0] == $size) {
3647 #cf::debug "read face $idx, $size from $fofs as ", length $buf;#d#
3648 $cb->($buf);
3649 } else {
3650 cf::error "INTERNAL ERROR: unable to read facedata for face $idx#$set ($size, $fofs), ignoring request.";
3651 }
3652 };
3653 } else {
3654 cf::error "requested facedata for unknown face $idx#$set, ignoring.";
3655 }
3656 }
3657
3658 # rather ineffient
3659 sub cf::face::get_data($;$) {
3660 my ($idx, $set) = @_;
3661
3662 _get_data $idx, $set, Coro::rouse_cb;
3663 Coro::rouse_wait
3664 }
3665
3666 sub cf::face::ix {
3667 my ($ns, $set, $idx, $pri) = @_;
3668
3669 _get_data $idx, $set, sub {
3670 $ns->ix_send ($idx, $pri, $_[0]);
3671 };
3672 }
3673 }
3674
3675 sub load_facedata($) {
3676 my ($path) = @_;
3677
3678 my $enc = JSON::XS->new->utf8->canonical->relaxed;
3679
3680 trace "loading facedata from $path\n";
3681
3682 my $facedata = decode_storable load_file "$path/faceinfo";
3683
3684 $facedata->{version} == 2
3685 or cf::cleanup "$path/faceinfo: version mismatch, cannot proceed.";
3686
3687 my $fh = aio_open "$DATADIR/facedata", IO::AIO::O_RDONLY, 0
3688 or cf::cleanup "$path/facedata: $!, cannot proceed.";
3689
3690 get_slot 1, -100, "load_facedata"; # make sure we get a very big slot
3691
3692 # BEGIN ATOMIC
3693 # from here on, everything must be atomic - no thread switch allowed
3694 my $t1 = EV::time;
3695
3696 {
3697 my $faces = $facedata->{faceinfo};
3698
3699 for my $face (sort keys %$faces) {
3700 my $info = $faces->{$face};
3701 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3702
3703 cf::face::set_visibility $idx, $info->{visibility};
3704 cf::face::set_magicmap $idx, $info->{magicmap};
3705 cf::face::set_csum $idx, 0, $info->{hash64}; $cf::face::SIZE[0][$idx] = $info->{size64}; $cf::face::FOFS[0][$idx] = $info->{fofs64};
3706 cf::face::set_csum $idx, 1, $info->{hash32}; $cf::face::SIZE[1][$idx] = $info->{size32}; $cf::face::FOFS[1][$idx] = $info->{fofs32};
3707 cf::face::set_csum $idx, 2, $info->{glyph}; $cf::face::DATA[2][$idx] = $info->{glyph};
3708 $cf::face::HASH{$info->{hash64}} = $idx;
3709 delete $cf::face::META[$idx];
3710 }
3711
3712 while (my ($face, $info) = each %$faces) {
3713 next unless $info->{smooth};
3714
3715 my $idx = cf::face::find $face
3716 or next;
3717
3718 if (my $smooth = cf::face::find $info->{smooth}) {
3719 cf::face::set_smooth $idx, $smooth;
3720 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3721 } else {
3722 error "smooth face '$info->{smooth}' not found for face '$face'";
3723 }
3724 }
3725 }
3726
3727 {
3728 my $anims = $facedata->{animinfo};
3729
3730 while (my ($anim, $info) = each %$anims) {
3731 cf::anim::set $anim, $info->{frames}, $info->{facings};
3732 }
3733
3734 cf::anim::invalidate_all; # d'oh
3735 }
3736
3737 {
3738 my $res = $facedata->{resource};
3739
3740 while (my ($name, $info) = each %$res) {
3741 if (defined (my $type = $info->{type})) {
3742 # TODO: different hash - must free and use new index, or cache ixface data queue
3743 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3744
3745 cf::face::set_type $idx, $type;
3746 cf::face::set_csum $idx, 0, $info->{hash};
3747 $cf::face::SIZE[0][$idx] = $info->{size};
3748 $cf::face::FOFS[0][$idx] = $info->{fofs};
3749 $cf::face::META[$idx] = $type & 1 ? undef : $info->{meta}; # preserve meta unless prepended already
3750 $cf::face::HASH{$info->{hash}} = $idx;
3751 } else {
3752 # $RESOURCE{$name} = $info; # unused
3753 }
3754 }
3755 }
3756
3757 ($fh, $cf::face::DATAFH) = ($cf::face::DATAFH, $fh);
3758
3759 # HACK to clear player env face cache, we need some signal framework
3760 # for this (global event?)
3761 %ext::player_env::MUSIC_FACE_CACHE = ();
3762
3763 # END ATOMIC
3764
3765 cf::debug "facedata atomic update time ", EV::time - $t1;
3766
3767 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3768
3769 aio_close $fh if $fh; # close old facedata
3770
3771 1
3772 }
3773
3774 register_exticmd fx_want => sub {
3775 my ($ns, $want) = @_;
3776
3777 while (my ($k, $v) = each %$want) {
3778 $ns->fx_want ($k, $v);
3779 }
3780 };
3781
3782 sub load_resource_file($) {
3783 my $guard = lock_acquire "load_resource_file";
3784
3785 my $status = load_resource_file_ $_[0];
3786 get_slot 0.1, 100;
3787 cf::arch::commit_load;
3788
3789 $status
3790 }
3791
3792 sub reload_exp_table {
3793 _reload_exp_table;
3794
3795 cf::face::set
3796 "res/exp_table" => FT_RSRC,
3797 JSON::XS->new->utf8->canonical->encode (
3798 [map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]
3799 );
3800 }
3801
3802 sub reload_materials {
3803 _reload_materials;
3804 }
3805
3806 sub reload_regions {
3807 # HACK to clear player env face cache, we need some signal framework
3808 # for this (global event?)
3809 %ext::player_env::MUSIC_FACE_CACHE = ();
3810
3811 load_resource_file "$MAPDIR/regions"
3812 or die "unable to load regions file\n";
3813
3814 for (cf::region::list) {
3815 $_->{match} = qr/$_->{match}/
3816 if exists $_->{match};
3817 }
3818 }
3819
3820 sub reload_facedata {
3821 load_facedata $DATADIR
3822 or die "unable to load facedata\n";
3823 }
3824
3825 sub reload_archetypes {
3826 load_resource_file "$DATADIR/archetypes"
3827 or die "unable to load archetypes\n";
3828
3829 cf::face::set
3830 "res/skill_info" => FT_RSRC,
3831 JSON::XS->new->utf8->canonical->encode (
3832 [map [cf::arch::skillvec ($_)->name], 0 .. cf::arch::skillvec_size - 1]
3833 );
3834
3835 cf::face::set
3836 "res/spell_paths" => FT_RSRC,
3837 JSON::XS->new->utf8->canonical->encode (
3838 [map [cf::spellpathnames ($_)], 0 .. NRSPELLPATHS - 1]
3839 );
3840
3841 # command completion
3842 my @commands;
3843
3844 for (0..cf::arch::skillvec_size - 1) {
3845 my $skill = cf::arch::skillvec $_;
3846 my $name = $skill->name;
3847 my $flags = cf::skill_flags $skill->subtype;
3848
3849 push @commands, "ready_skill $name" if $flags & (SF_COMBAT | SF_RANGED | SF_GRACE);
3850 push @commands, "use_skill $name" if $flags & (SF_USE | SF_AUTARK | SF_GRACE);
3851 }
3852
3853 cf::client::set_command_face skill => \@commands;
3854 }
3855
3856 sub reload_treasures {
3857 load_resource_file "$DATADIR/treasures"
3858 or die "unable to load treasurelists\n";
3859 }
3860
3861 sub reload_sound {
3862 trace "loading sound config from $DATADIR/sound\n";
3863
3864 my $soundconf = JSON::XS->new->utf8->relaxed->decode (load_file "$DATADIR/sound");
3865
3866 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3867 my $sound = $soundconf->{compat}[$_]
3868 or next;
3869
3870 my $face = cf::face::find "sound/$sound->[1]";
3871 cf::sound::set $sound->[0] => $face;
3872 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3873 }
3874
3875 while (my ($k, $v) = each %{$soundconf->{event}}) {
3876 my $face = cf::face::find "sound/$v";
3877 cf::sound::set $k => $face;
3878 }
3879 }
3880
3881 sub reload_resources {
3882 trace "reloading resource files...\n";
3883
3884 reload_materials;
3885 reload_facedata;
3886 reload_exp_table;
3887 reload_sound;
3888 reload_archetypes;
3889 reload_regions;
3890 reload_treasures;
3891
3892 trace "finished reloading resource files\n";
3893 }
3894
3895 sub reload_config {
3896 trace "reloading config file...\n";
3897
3898 my $config = load_file "$CONFDIR/config";
3899 utf8::decode $config;
3900 *CFG = decode_yaml $config;
3901
3902 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_104_115", 49, 38];
3903
3904 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3905 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3906
3907 if (exists $CFG{mlockall}) {
3908 eval {
3909 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3910 and die "WARNING: m(un)lockall failed: $!\n";
3911 };
3912 warn $@ if $@;
3913 }
3914 }
3915
3916 sub pidfile() {
3917 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3918 or die "$PIDFILE: $!";
3919 flock $fh, &Fcntl::LOCK_EX
3920 or die "$PIDFILE: flock: $!";
3921 $fh
3922 }
3923
3924 # make sure only one server instance is running at any one time
3925 sub atomic {
3926 my $fh = pidfile;
3927
3928 my $pid = <$fh>;
3929 kill 9, $pid if $pid > 0;
3930
3931 seek $fh, 0, 0;
3932 print $fh $$;
3933 }
3934
3935 sub main_loop {
3936 trace "EV::run starting\n";
3937 if (1) {
3938 EV::run;
3939 }
3940 trace "EV::run returned\n";
3941 goto &main_loop unless $REALLY_UNLOOP;
3942 }
3943
3944 sub main {
3945 cf::init_globals; # initialise logging
3946
3947 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3948 LOG llevInfo, "Copyright (C) 2017-2018 Marc Alexander Lehmann / the Deliantra team.";
3949 LOG llevInfo, "Copyright (C) 2005-2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3950 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3951 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3952
3953 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3954
3955 # we must not ever block the main coroutine
3956 $Coro::idle = sub {
3957 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3958 (async {
3959 $Coro::current->{desc} = "IDLE BUG HANDLER";
3960 EV::run EV::RUN_ONCE;
3961 })->prio (Coro::PRIO_MAX);
3962 };
3963
3964 evthread_start IO::AIO::poll_fileno;
3965
3966 cf::sync_job {
3967 cf::incloader::init ();
3968
3969 db_init;
3970
3971 cf::init_anim;
3972 cf::init_attackmess;
3973 cf::init_dynamic;
3974
3975 cf::load_settings;
3976
3977 reload_resources;
3978 reload_config;
3979
3980 cf::init_uuid;
3981 cf::init_signals;
3982 cf::init_skills;
3983
3984 cf::init_beforeplay;
3985
3986 atomic;
3987
3988 load_extensions;
3989
3990 utime time, time, $RUNTIMEFILE;
3991
3992 # no (long-running) fork's whatsoever before this point(!)
3993 use POSIX ();
3994 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3995
3996 cf::_post_init 0;
3997 };
3998
3999 cf::object::thawer::errors_are_fatal 0;
4000 info "parse errors in files are no longer fatal from this point on.\n";
4001
4002 AE::postpone {
4003 undef &main; # free gobs of memory :)
4004 };
4005
4006 goto &main_loop;
4007 }
4008
4009 #############################################################################
4010 # initialisation and cleanup
4011
4012 # install some emergency cleanup handlers
4013 BEGIN {
4014 our %SIGWATCHER = ();
4015 for my $signal (qw(INT HUP TERM)) {
4016 $SIGWATCHER{$signal} = AE::signal $signal, sub {
4017 cf::cleanup "SIG$signal";
4018 };
4019 }
4020 }
4021
4022 sub write_runtime_sync {
4023 my $t0 = AE::time;
4024
4025 # first touch the runtime file to show we are still running:
4026 # the fsync below can take a very very long time.
4027
4028 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
4029
4030 my $guard = cf::lock_acquire "write_runtime";
4031
4032 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT | O_TRUNC, 0644
4033 or return;
4034
4035 my $value = $cf::RUNTIME + 90 + 10;
4036 # 10 is the runtime save interval, for a monotonic clock
4037 # 60 allows for the watchdog to kill the server.
4038
4039 (aio_write $fh, 0, (length $value), $value, 0) <= 0
4040 and return;
4041
4042 # always fsync - this file is important
4043 aio_fsync $fh
4044 and return;
4045
4046 # touch it again to show we are up-to-date
4047 aio_utime $fh, undef, undef;
4048
4049 close $fh
4050 or return;
4051
4052 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
4053 and return;
4054
4055 trace sprintf "runtime file written (%gs).\n", AE::time - $t0;
4056
4057 1
4058 }
4059
4060 our $uuid_lock;
4061 our $uuid_skip;
4062
4063 sub write_uuid_sync($) {
4064 $uuid_skip ||= $_[0];
4065
4066 return if $uuid_lock;
4067 local $uuid_lock = 1;
4068
4069 my $uuid = "$LOCALDIR/uuid";
4070
4071 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
4072 or return;
4073
4074 my $value = uuid_seq uuid_cur;
4075
4076 unless ($value) {
4077 info "cowardly refusing to write zero uuid value!\n";
4078 return;
4079 }
4080
4081 my $value = uuid_str $value + $uuid_skip;
4082 $uuid_skip = 0;
4083
4084 (aio_write $fh, 0, (length $value), $value, 0) <= 0
4085 and return;
4086
4087 # always fsync - this file is important
4088 aio_fsync $fh
4089 and return;
4090
4091 close $fh
4092 or return;
4093
4094 aio_rename "$uuid~", $uuid
4095 and return;
4096
4097 trace "uuid file written ($value).\n";
4098
4099 1
4100
4101 }
4102
4103 sub write_uuid($$) {
4104 my ($skip, $sync) = @_;
4105
4106 $sync ? write_uuid_sync $skip
4107 : async { write_uuid_sync $skip };
4108 }
4109
4110 sub emergency_save() {
4111 my $freeze_guard = cf::freeze_mainloop;
4112
4113 info "emergency_perl_save: enter\n";
4114
4115 # this is a trade-off: we want to be very quick here, so
4116 # save all maps without fsync, and later call a global sync
4117 # (which in turn might be very very slow)
4118 local $USE_FSYNC = 0;
4119
4120 cf::sync_job {
4121 cf::write_runtime_sync; # external watchdog should not bark
4122
4123 # use a peculiar iteration method to avoid tripping on perl
4124 # refcount bugs in for. also avoids problems with players
4125 # and maps saved/destroyed asynchronously.
4126 info "emergency_perl_save: begin player save\n";
4127 for my $login (keys %cf::PLAYER) {
4128 my $pl = $cf::PLAYER{$login} or next;
4129 $pl->valid or next;
4130 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
4131 $pl->save;
4132 }
4133 info "emergency_perl_save: end player save\n";
4134
4135 cf::write_runtime_sync; # external watchdog should not bark
4136
4137 info "emergency_perl_save: begin map save\n";
4138 for my $path (keys %cf::MAP) {
4139 my $map = $cf::MAP{$path} or next;
4140 $map->valid or next;
4141 $map->save;
4142 }
4143 info "emergency_perl_save: end map save\n";
4144
4145 cf::write_runtime_sync; # external watchdog should not bark
4146
4147 info "emergency_perl_save: begin database checkpoint\n";
4148 BDB::db_env_txn_checkpoint $DB_ENV;
4149 info "emergency_perl_save: end database checkpoint\n";
4150
4151 info "emergency_perl_save: begin write uuid\n";
4152 write_uuid_sync 1;
4153 info "emergency_perl_save: end write uuid\n";
4154
4155 cf::write_runtime_sync; # external watchdog should not bark
4156
4157 trace "emergency_perl_save: syncing database to disk";
4158 BDB::db_env_txn_checkpoint $DB_ENV;
4159
4160 info "emergency_perl_save: starting sync\n";
4161 IO::AIO::aio_sync sub {
4162 info "emergency_perl_save: finished sync\n";
4163 };
4164
4165 cf::write_runtime_sync; # external watchdog should not bark
4166
4167 trace "emergency_perl_save: flushing outstanding aio requests";
4168 while (IO::AIO::nreqs || BDB::nreqs) {
4169 Coro::AnyEvent::sleep 0.01; # let the sync_job do it's thing
4170 }
4171
4172 cf::write_runtime_sync; # external watchdog should not bark
4173 };
4174
4175 info "emergency_perl_save: leave\n";
4176 }
4177
4178 sub post_cleanup {
4179 my ($make_core) = @_;
4180
4181 IO::AIO::flush;
4182
4183 error Carp::longmess "post_cleanup backtrace"
4184 if $make_core;
4185
4186 my $fh = pidfile;
4187 unlink $PIDFILE if <$fh> == $$;
4188 }
4189
4190 # a safer delete_package, copied from Symbol
4191 sub clear_package($) {
4192 my $pkg = shift;
4193
4194 # expand to full symbol table name if needed
4195 unless ($pkg =~ /^main::.*::$/) {
4196 $pkg = "main$pkg" if $pkg =~ /^::/;
4197 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
4198 $pkg .= '::' unless $pkg =~ /::$/;
4199 }
4200
4201 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
4202 my $stem_symtab = *{$stem}{HASH};
4203
4204 defined $stem_symtab and exists $stem_symtab->{$leaf}
4205 or return;
4206
4207 # clear all symbols
4208 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
4209 for my $name (keys %$leaf_symtab) {
4210 _gv_clear *{"$pkg$name"};
4211 # use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
4212 }
4213 }
4214
4215 sub do_reload_perl() {
4216 # can/must only be called in main
4217 unless (in_main) {
4218 error "can only reload from main coroutine";
4219 return;
4220 }
4221
4222 return if $RELOAD++;
4223
4224 my $t1 = AE::time;
4225
4226 while ($RELOAD) {
4227 cf::get_slot 0.1, -1, "reload_perl";
4228 info "perl_reload: reloading...";
4229
4230 trace "perl_reload: entering sync_job";
4231
4232 cf::sync_job {
4233 #cf::emergency_save;
4234
4235 trace "perl_reload: cancelling all extension coros";
4236 $_->cancel for values %EXT_CORO;
4237 %EXT_CORO = ();
4238
4239 trace "perl_reload: removing commands";
4240 %COMMAND = ();
4241
4242 trace "perl_reload: removing ext/exti commands";
4243 %EXTCMD = ();
4244 %EXTICMD = ();
4245
4246 trace "perl_reload: unloading/nuking all extensions";
4247 for my $pkg (@EXTS) {
4248 trace "... unloading $pkg";
4249
4250 if (my $cb = $pkg->can ("unload")) {
4251 eval {
4252 $cb->($pkg);
4253 1
4254 } or error "$pkg unloaded, but with errors: $@";
4255 }
4256
4257 trace "... clearing $pkg";
4258 clear_package $pkg;
4259 }
4260
4261 trace "perl_reload: unloading all perl modules loaded from $LIBDIR";
4262 while (my ($k, $v) = each %INC) {
4263 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
4264
4265 trace "... unloading $k";
4266 delete $INC{$k};
4267
4268 $k =~ s/\.pm$//;
4269 $k =~ s/\//::/g;
4270
4271 if (my $cb = $k->can ("unload_module")) {
4272 $cb->();
4273 }
4274
4275 clear_package $k;
4276 }
4277
4278 trace "perl_reload: getting rid of safe::, as good as possible";
4279 clear_package "safe::$_"
4280 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
4281
4282 trace "perl_reload: unloading cf.pm \"a bit\"";
4283 delete $INC{"cf.pm"};
4284 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
4285
4286 # don't, removes xs symbols, too,
4287 # and global variables created in xs
4288 #clear_package __PACKAGE__;
4289
4290 info "perl_reload: unload completed, starting to reload now";
4291
4292 trace "perl_reload: reloading cf.pm";
4293 require cf;
4294 cf::_connect_to_perl_1;
4295
4296 trace "perl_reload: loading config and database again";
4297 cf::reload_config;
4298
4299 trace "perl_reload: loading extensions";
4300 cf::load_extensions;
4301
4302 if ($REATTACH_ON_RELOAD) {
4303 trace "perl_reload: reattaching attachments to objects/players";
4304 _global_reattach; # objects, sockets
4305 trace "perl_reload: reattaching attachments to maps";
4306 reattach $_ for values %MAP;
4307 trace "perl_reload: reattaching attachments to players";
4308 reattach $_ for values %PLAYER;
4309 }
4310
4311 cf::_post_init 1;
4312
4313 trace "perl_reload: leaving sync_job";
4314
4315 1
4316 } or do {
4317 error $@;
4318 cf::cleanup "perl_reload: error, exiting.";
4319 };
4320
4321 --$RELOAD;
4322 }
4323
4324 $t1 = AE::time - $t1;
4325 info "perl_reload: completed in ${t1}s\n";
4326 };
4327
4328 our $RELOAD_WATCHER; # used only during reload
4329
4330 sub reload_perl() {
4331 # doing reload synchronously and two reloads happen back-to-back,
4332 # coro crashes during coro_state_free->destroy here.
4333
4334 $RELOAD_WATCHER ||= cf::async {
4335 Coro::AIO::aio_wait cache_extensions;
4336
4337 $RELOAD_WATCHER = AE::timer $TICK * 1.5, 0, sub {
4338 do_reload_perl;
4339 undef $RELOAD_WATCHER;
4340 };
4341 };
4342 }
4343
4344 register_command "reload" => sub {
4345 my ($who, $arg) = @_;
4346
4347 if ($who->flag (FLAG_WIZ)) {
4348 $who->message ("reloading server.");
4349 async {
4350 $Coro::current->{desc} = "perl_reload";
4351 reload_perl;
4352 };
4353 }
4354 };
4355
4356 #############################################################################
4357
4358 my $bug_warning = 0;
4359
4360 sub wait_for_tick() {
4361 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4362
4363 $WAIT_FOR_TICK->wait;
4364 }
4365
4366 sub wait_for_tick_begin() {
4367 return Coro::AnyEvent::poll if tick_inhibit || $Coro::current == $Coro::main;
4368
4369 my $signal = new Coro::Signal;
4370 push @WAIT_FOR_TICK_BEGIN, $signal;
4371 $signal->wait;
4372 }
4373
4374 sub tick {
4375 if ($Coro::current != $Coro::main) {
4376 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
4377 unless ++$bug_warning > 10;
4378 return;
4379 }
4380
4381 cf::one_tick; # one server iteration
4382
4383 #for(1..3e6){} AE::now_update; $NOW=AE::now; # generate load #d#
4384
4385 if ($NOW >= $NEXT_RUNTIME_WRITE) {
4386 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
4387 Coro::async_pool {
4388 $Coro::current->{desc} = "runtime saver";
4389 write_runtime_sync
4390 or error "ERROR: unable to write runtime file: $!";
4391 };
4392 }
4393
4394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
4395 $sig->send;
4396 }
4397 $WAIT_FOR_TICK->broadcast;
4398
4399 $LOAD = ($NOW - $TICK_START) / $TICK;
4400 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
4401
4402 if (0) {
4403 if ($NEXT_TICK) {
4404 my $jitter = $TICK_START - $NEXT_TICK;
4405 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
4406 debug "jitter $JITTER\n";#d#
4407 }
4408 }
4409 }
4410
4411 {
4412 # configure BDB
4413 info "initialising database";
4414
4415 BDB::min_parallel 16;
4416 BDB::max_poll_reqs $TICK * 0.1;
4417 #$AnyEvent::BDB::WATCHER->priority (1);
4418
4419 unless ($DB_ENV) {
4420 $DB_ENV = BDB::db_env_create;
4421 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
4422 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
4423 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
4424 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
4425 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
4426
4427 cf::sync_job {
4428 eval {
4429 BDB::db_env_open
4430 $DB_ENV,
4431 $BDBDIR,
4432 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
4433 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
4434 0666;
4435
4436 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
4437 };
4438
4439 cf::cleanup "db_env_open(db): $@" if $@;
4440 };
4441 }
4442
4443 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
4444 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
4445 };
4446 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
4447 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
4448 };
4449 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
4450 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
4451 };
4452
4453 info "database initialised";
4454 }
4455
4456 {
4457 # configure IO::AIO
4458
4459 info "initialising aio";
4460 IO::AIO::min_parallel 8;
4461 IO::AIO::max_poll_time $TICK * 0.1;
4462 undef $AnyEvent::AIO::WATCHER;
4463 info "aio initialised";
4464 }
4465
4466 our $_log_backtrace;
4467 our $_log_backtrace_last;
4468
4469 sub _log_backtrace {
4470 my ($msg, @addr) = @_;
4471
4472 $msg =~ s/\n$//;
4473
4474 if ($_log_backtrace_last eq $msg) {
4475 LOG llevInfo, "[ABT] $msg\n";
4476 LOG llevInfo, "[ABT] [duplicate, suppressed]\n";
4477 # limit the # of concurrent backtraces
4478 } elsif ($_log_backtrace < 2) {
4479 $_log_backtrace_last = $msg;
4480 ++$_log_backtrace;
4481 my $perl_bt = Carp::longmess $msg;
4482 async {
4483 $Coro::current->{desc} = "abt $msg";
4484
4485 my @bt = fork_call {
4486 @addr = map { sprintf "%x", $_ } @addr;
4487 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
4488 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
4489 or die "addr2line: $!";
4490
4491 my @funcs;
4492 my @res = <$fh>;
4493 chomp for @res;
4494 while (@res) {
4495 my ($func, $line) = splice @res, 0, 2, ();
4496 push @funcs, "[$func] $line";
4497 }
4498
4499 @funcs
4500 };
4501
4502 LOG llevInfo, "[ABT] $perl_bt\n";
4503 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
4504 LOG llevInfo, "[ABT] $_\n" for @bt;
4505 --$_log_backtrace;
4506 };
4507 } else {
4508 LOG llevInfo, "[ABT] $msg\n";
4509 LOG llevInfo, "[ABT] [overload, suppressed]\n";
4510 }
4511 }
4512
4513 # load additional modules
4514 require "cf/$_.pm" for @EXTRA_MODULES;
4515 cf::_connect_to_perl_2;
4516
4517 END { cf::emergency_save }
4518
4519 1
4520