… | |
… | |
81 | } |
81 | } |
82 | |
82 | |
83 | =item trigger $id_or_object[, $state] |
83 | =item trigger $id_or_object[, $state] |
84 | |
84 | |
85 | Triggers the linked chain with the given I<connected> id, or the connected |
85 | Triggers the linked chain with the given I<connected> id, or the connected |
86 | chain associated with the given object (if an objetc reference is passed), |
86 | chain associated with the given object (if an object reference is passed), |
87 | and passes the given state (or C<1>, if missing) to it. |
87 | and passes the given state (or C<1>, if missing) to it. |
88 | |
88 | |
89 | =cut |
89 | =cut |
90 | |
90 | |
91 | sub trigger($;$) { |
91 | sub trigger($;$) { |
92 | $self->map->trigger ($_[0], $#_ ? $_[1] : 1, $self); |
92 | $self->map->trigger ($_[0], $#_ ? $_[1] : 1, $self); |
93 | } |
93 | } |
94 | |
94 | |
95 | =item timer $id_or_object, $seconds |
95 | =item timer $id_or_object, $seconds |
96 | |
96 | |
97 | Starts the timer on the given mapscript object (usually, $id_or_object is |
97 | Starts the timer on the given mapscript object (usually, C<$id_or_object> is |
98 | C<$self>). When the timer expires on the mapscript object, it will trigger |
98 | C<$self>). When the timer expires on the mapscript object, it will trigger |
99 | the script with C<$activator == $self> and C<$originator == undef>. |
99 | the script with C<$activator == $self> and C<$originator == undef>. |
100 | |
100 | |
101 | =cut |
101 | =cut |
102 | |
102 | |