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/cvs/deliantra/server/lib/jeweler.yaml
Revision: 1.1
Committed: Sat Jul 15 12:59:35 2006 UTC (17 years, 10 months ago) by elmex
Branch: MAIN
CVS Tags: LAST_C_VERSION, difficulty_fix_merge_060810_2300
Branch point for: difficulty_fix
Log Message:
adding the support configuration file for the jeweler skill.

File Contents

# Content
1 maximprovements:
2 attack_resistances : 95
3 effect_resistances : 100
4 specials : 10
5 resistances : 300
6 stats : 7
7 improvements : 8
8
9 maxspecial:
10 regen : 4
11 magic : 4
12 speed : 5
13 suste : 7
14 ac : 3
15 wc : 3
16 dam : 3
17
18 maxlevels:
19 # the maximum level where stat+6 can be made
20 stat_level : 95
21 # the maximum level where max overall resists and attack resist can be made
22 resist_level : 80
23 # the maximum level where max effect resistance can be made
24 effect_resist_level : 50
25 # the level where the maximum improvemnts can be made
26 improve_level : 90
27 # the level where the maximum special improvements can be made
28 spec_level : 90
29 # the offset of the levels for amulets
30 amulet_offset : 20
31
32 diamond_split:
33 # <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.>
34 stat_str : [0.5, 0.3, 0, 0.2, 0]
35 resist_PHYSICAL : [0.1, 0, 0, 0, 0.9]
36 resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2]
37 resist_FIRE : [ 0, 0, 0, 1, 0]
38 resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0]
39 resist_COLD : [ 0, 1, 0, 0, 0]
40 resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2]
41
42 resist_ACID : [0.3, 0.3, 0.4, 0, 0]
43 resist_DRAIN : [ 0, 0, 1, 0, 0]
44 resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0]
45 resist_POISON : [ 1, 0, 0, 0, 0]
46 resist_SLOW : [ 0, 0, 0, 0, 1]
47 resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5]
48
49 resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6]
50 resist_FEAR : [ 0, 0.8, 0, 0.2, 0]
51 resist_DEPLETE : [0.5, 0, 0, 0, 0.5]
52 resist_DEATH : [ 0, 0, 0.8, 0.2, 0]
53 resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2]
54 resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0]
55
56 resist_BLIND : [ 0, 0.2, 0, 0.8, 0]
57 resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1]
58
59 functions:
60 stat_potions:
61 - [2, 1000 ]
62 - [8, 10000 ]
63 - [24, 50000 ]
64 - [52, 120000 ]
65 - [90, 230000 ]
66 - [140, 350000 ]
67 - [200, 500000 ]
68 - [270, 700000 ]
69 - [352, 900000 ]
70 - [444, 1150000]
71 attack_resist_diamonds :
72 # 5%
73 - 10
74 # 10%
75 - 500
76 - 1000
77 # 20%
78 - 10000
79 - 20000
80 # 30%
81 - 30000
82 - 50000
83 # 40%
84 - 70000
85 - 90000
86 # 50%
87 - 100000
88 - 140000
89 # 60%
90 - 170000
91 - 200000
92 # 70%
93 - 250000
94 - 300000
95 # 80%
96 - 350000
97 - 450000
98 # 90%
99 - 500000
100
101 effect_resist_diamonds :
102 # 5%
103 - 5
104 # 10%
105 - 190
106 - 900
107 # 20%
108 - 2000
109 - 4000
110 # 30%
111 - 6000
112 - 9000
113 # 40%
114 - 12000
115 - 15000
116 # 50%
117 - 20000
118 - 25000
119 # 60%
120 - 30000
121 - 35000
122 # 70%
123 - 40000
124 - 45000
125 # 80%
126 - 50000
127 - 55000
128 # 90%
129 - 65000
130 - 85000
131 # 100%
132 - 100000
133 spec_potions:
134 - [2, 1000]
135 - [8, 10000]
136 - [18, 30000]
137 - [32, 60000]
138 - [50, 100000]
139 - [72, 160000]
140 - [100,230000]
141 - [120,300000]
142 - [160,400000]
143 - [200,500000]
144
145 conversions:
146 # <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this>
147 # sort-category one of:
148 # rings, ammys, mets_and_mins, gems, potions, scrolls
149 # formula of the number of generated outarchs:
150 # <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>)
151 ring : [mets_and_mins,2,largenugget,10]
152 amulet : [mets_and_mins,2,largenugget,15]
153
154
155 plans:
156 stat_cha : [,,potioncha]
157 stat_str : [,,potionstr]
158 stat_wis : [,,potionwis]
159 stat_int : [,,potionint]
160 stat_dex : [,,potiondex]
161 stat_con : [,,potioncon]
162 stat_pow : [,,potionpow]
163 spec_magic : [magic power potion,,]
164 resist_PHYSICAL :
165 resist_MAGIC : [potion,of resist magic,,potion,of magic resistance]
166 resist_FIRE :
167 resist_ELECTRICITY : [potion,of shock resistance]
168 resist_COLD :
169 resist_CONFUSION : [potion,of resist confusion]
170 resist_ACID :
171 resist_DRAIN : [potion,of resist draining]
172 resist_GHOSTHIT :
173 resist_POISON :
174 resist_SLOW : [potion,of resist slow]
175 resist_PARALYZE : [potion,of resist paralysis]
176 resist_TURN_UNDEAD :
177 resist_FEAR :
178 resist_DEPLETE :
179 resist_DEATH :
180 resist_HOLYWORD :
181 resist_LIFE_STEALING :
182 resist_BLIND :
183 resist_DISEASE :
184
185 plan_ingred:
186 stat_cha : [,,potioncha]
187 stat_str : [,,potionstr]
188 stat_wis : [,,potionwis]
189 stat_int : [,,potionint]
190 stat_dex : [,,potiondex]
191 stat_con : [,,potioncon]
192 stat_pow : [,,potionpow]