ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/jeweler.yaml
Revision: 1.10
Committed: Mon Jul 30 20:24:42 2007 UTC (16 years, 9 months ago) by elmex
Branch: MAIN
Changes since 1.9: +1 -0 lines
Log Message:
added a comment

File Contents

# Content
1 maximprovements:
2 attack_resistances : 95
3 effect_resistances : 100
4 specials : 10
5 resistances : 300
6 stats : 7
7 improvements : 8
8
9 maxspecial:
10 regen : 4
11 magic : 4
12 speed : 5
13 food : 7
14 ac : 3
15 wc : 3
16 dam : 3
17
18 maxlevels:
19 # the maximum level where stat+7 can be made
20 stat_level : 95
21 # the maximum level where max overall resists and attack resist can be made
22 resist_level : 80
23 # the maximum level where max effect resistance can be made
24 effect_resist_level : 50
25 # the level where the maximum improvemnts can be made
26 improve_level : 90
27 # the level where the maximum special improvements can be made
28 spec_level : 90
29 # the offset of the levels for amulets
30 amulet_offset : 20
31
32 diamond_split:
33 # <tag> = <emerald-fact.>, <sapphire-fact.>, <pearl-fact.>, <ruby-fact.>, <diamond-fact.>
34 stat_cha : [0.1, 0.1, 0.8, 0, 0]
35 stat_str : [0.5, 0.3, 0, 0.2, 0]
36 stat_pow : [0.2, 0.5, 0.1, 0.1, 0.1]
37 stat_dex : [0.5, 0, 0, 0.5, 0]
38 stat_int : [0.2, 0.2, 0.2, 0.2, 0.2]
39 stat_wis : [ 0, 0, 0, 0.8, 0.2]
40 stat_con : [ 0, 0, 0.2, 0, 0.8]
41
42 spec_regen : [ 1, 0, 0, 0, 0]
43 spec_magic : [ 0, 1, 0, 0, 0]
44 spec_speed : [ 0, 0, 1, 0, 0]
45 spec_food : [ 0, 0, 0, 0.5, 0.5]
46 spec_ac : [ 0, 0, 0, 0, 1]
47 spec_wc : [ 0, 0, 0, 1, 0]
48 spec_dam : [ 0, 0, 0.5, 0, 0.5]
49
50 resist_PHYSICAL : [0.1, 0, 0, 0, 0.9]
51 resist_MAGIC : [0.2, 0.2, 0.2, 0.2, 0.2]
52 resist_FIRE : [ 0, 0, 0, 1, 0]
53 resist_ELECTRICITY : [ 0, 0.5, 0.5, 0, 0]
54 resist_COLD : [ 0, 1, 0, 0, 0]
55 resist_CONFUSION : [ 0, 0.1, 0, 0.7, 0.2]
56
57 resist_ACID : [0.3, 0.3, 0.4, 0, 0]
58 resist_DRAIN : [ 0, 0, 1, 0, 0]
59 resist_GHOSTHIT : [0.1, 0, 0.9, 0, 0]
60 resist_POISON : [ 1, 0, 0, 0, 0]
61 resist_SLOW : [ 0, 0, 0, 0, 1]
62 resist_PARALYZE : [ 0, 0, 0.1, 0.4, 0.5]
63
64 resist_TURN_UNDEAD : [0.1, 0.1, 0.1, 0.1, 0.6]
65 resist_FEAR : [ 0, 0.8, 0, 0.2, 0]
66 resist_DEPLETE : [0.5, 0, 0, 0, 0.5]
67 resist_DEATH : [ 0, 0, 0.8, 0.2, 0]
68 resist_HOLYWORD : [ 0, 0.4, 0.4, 0, 0.2]
69 resist_LIFE_STEALING : [0.5, 0, 0.5, 0, 0]
70
71 resist_BLIND : [ 0, 0.2, 0, 0.8, 0]
72 resist_DISEASE : [0.1, 0.1, 0.1, 0.6, 0.1]
73
74 functions:
75 # [<nr. of items>, <nr. of diamonds>]
76 stat_items:
77 - [2, 200 ]
78 - [8, 400 ]
79 - [24, 1000 ]
80 - [52, 3000 ]
81 - [90, 6000 ]
82 - [140, 10000 ]
83 - [200, 50000 ]
84 - [270, 100000 ]
85 - [352, 900000 ]
86 - [444, 1200000]
87 spec_items:
88 - [2, 200 ]
89 - [8, 300 ]
90 - [18, 500 ]
91 - [32, 800 ]
92 - [50, 1300 ]
93 - [72, 2100 ]
94 - [100, 3400 ]
95 - [120, 5500 ]
96 - [160, 8900 ]
97 - [200, 14400 ]
98 attack_resist_diamonds :
99 # 5%
100 - 100
101 # 10%
102 - 500
103 - 1000
104 # 20%
105 - 2000
106 - 4000
107 # 30%
108 - 8000
109 - 9000
110 # 40%
111 - 10000
112 - 16000
113 # 50%
114 - 20000
115 - 23000
116 # 60%
117 - 27000
118 - 30000
119 # 70%
120 - 34000
121 - 36000
122 # 80%
123 - 40000
124 - 42000
125 # 90%
126 - 45000
127 - 50000
128
129 effect_resist_diamonds :
130 # 5%
131 - 100
132 # 10%
133 - 200
134 - 400
135 # 20%
136 - 600
137 - 800
138 # 30%
139 - 1000
140 - 2000
141 # 40%
142 - 3000
143 - 4000
144 # 50%
145 - 5000
146 - 6000
147 # 60%
148 - 7000
149 - 8000
150 # 70%
151 - 9000
152 - 10000
153 # 80%
154 - 12000
155 - 15000
156 # 90%
157 - 19000
158 - 22000
159 # 100%
160 - 25000
161
162 conversions:
163 # <outarch> = <sort-category>,<source-arch-value-multiplier>,<source-archname>,<xp-points for making one of this>
164 # sort-category one of:
165 # rings, ammys, mets_and_mins, gems, potions, scrolls
166 # formula of the number of generated outarchs:
167 # <nrof outarchs> = <sum of input-arch values> / (<outputarch value> * <source-arch-value-multiplier>)
168 ring : [mets_and_mins,2,largenugget, 5]
169 amulet : [mets_and_mins,2,largenugget,10]
170
171
172 # plan match: [<sort-category>, <name>, <title>, <archname>, (<name2>, <title2>, ...)]
173 plans:
174 stat_cha : [potions,,,potioncha]
175 stat_str : [potions,,,potionstr]
176 stat_wis : [potions,,,potionwis]
177 stat_int : [potions,,,potionint]
178 stat_dex : [potions,,,potiondex]
179 stat_con : [potions,,,potioncon]
180 stat_pow : [potions,,,potionpow]
181 spec_magic : [potions,magic power potion,,,potion,of mystic power,]
182 spec_speed : [potions,potion,of speed]
183 spec_regen : [potions,potion,of recuperation]
184 spec_food : [other,,,waybread]
185 spec_dam : [potions,potion,of strength,potion_generic]
186 resist_PHYSICAL : [potions,balm,of aethereality,,,,potion_invulnerability,,,potion_aethereality]
187 resist_MAGIC : [potions,potion,of resist magic,,potion,of magic resistance]
188 resist_FIRE : [potions,,,potion_cold,,,potion_cold2]
189 resist_ELECTRICITY : [potions,potion,of shock resistance]
190 resist_COLD : [potions,balm,of warmth,,,,potion_fire,,,potion_fire2]
191 resist_CONFUSION : [potions,potion,of resist confusion]
192 resist_ACID :
193 resist_DRAIN : [potions,potion,of resist draining]
194 resist_GHOSTHIT :
195 resist_POISON : [potions,potion,of resist poison]
196 resist_SLOW : [potions,potion,of resist slow]
197 resist_PARALYZE : [potions,potion,of resist paralysis]
198 resist_TURN_UNDEAD :
199 resist_FEAR :
200 resist_DEPLETE : [potions,,,potion_restoration]
201 resist_DEATH :
202 resist_HOLYWORD :
203 resist_LIFE_STEALING :
204 resist_BLIND :
205 resist_DISEASE :