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Comparing deliantra/server/lib/settings (file contents):
Revision 1.1 by root, Fri Feb 3 07:14:13 2006 UTC vs.
Revision 1.2 by pippijn, Mon Feb 6 22:49:13 2006 UTC

220# ensures that any character will make some gradual progress even if they 220# ensures that any character will make some gradual progress even if they
221# die all of the time. 221# die all of the time.
222# A nice option if your keep dying due to massive client/server lags despite 222# A nice option if your keep dying due to massive client/server lags despite
223# playing well... or you like to swim well outside of your depth. :) 223# playing well... or you like to swim well outside of your depth. :)
224 224
225use_permanent_experience false 225use_permanent_experience true
226 226
227# This is the penalty to luck that is given to a player who kills another 227# This is the penalty to luck that is given to a player who kills another
228# player (PK's). The value here is deducted from their luck value, so set this 228# player (PK's). The value here is deducted from their luck value, so set this
229# high to discourage PK-ing and zero (or negative) to encourage it. 229# high to discourage PK-ing and zero (or negative) to encourage it.
230# Range is limited to -100 to 100, since this is the value range that the luck 230# Range is limited to -100 to 100, since this is the value range that the luck

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