… | |
… | |
4 | # arch directory. |
4 | # arch directory. |
5 | # |
5 | # |
6 | # |
6 | # |
7 | # This file contains various treasures, with generation rules. |
7 | # This file contains various treasures, with generation rules. |
8 | # |
8 | # |
9 | # $Id: treasures.bld,v 1.17 2006/06/06 23:37:11 root Exp $ |
9 | # $Id: treasures.bld,v 1.18 2006/06/11 05:05:55 root Exp $ |
10 | # |
10 | # |
11 | # As of version 0.91.1, what this file was extended to handle list |
11 | # As of version 0.91.1, what this file was extended to handle list |
12 | # re-linking and generation of only 1 item on that list. This does away |
12 | # re-linking and generation of only 1 item on that list. This does away |
13 | # with the treasure lists from being embedded in the program. |
13 | # with the treasure lists from being embedded in the program. |
14 | # |
14 | # |
… | |
… | |
1612 | # list 16. Make the improve weapon scrolls possibly, but just give |
1612 | # list 16. Make the improve weapon scrolls possibly, but just give |
1613 | # them a very low chance. In the old method, they were supposed to |
1613 | # them a very low chance. In the old method, they were supposed to |
1614 | # appear in shops, but never did, due to how the code worked out. |
1614 | # appear in shops, but never did, due to how the code worked out. |
1615 | treasureone random_scroll |
1615 | treasureone random_scroll |
1616 | arch scroll_new |
1616 | arch scroll_new |
1617 | chance 10 |
1617 | chance 50 |
1618 | nrof 5 |
1618 | nrof 5 |
1619 | more |
1619 | more |
1620 | arch scroll_new |
1620 | arch scroll_new |
1621 | chance 20 |
1621 | chance 100 |
1622 | nrof 4 |
1622 | nrof 4 |
1623 | more |
1623 | more |
1624 | arch scroll_new |
1624 | arch scroll_new |
1625 | chance 30 |
1625 | chance 150 |
1626 | nrof 3 |
1626 | nrof 3 |
1627 | more |
1627 | more |
1628 | arch scroll_new |
1628 | arch scroll_new |
1629 | chance 40 |
1629 | chance 100 |
1630 | nrof 2 |
1630 | nrof 2 |
1631 | more |
1631 | more |
1632 | arch scroll_new |
1632 | arch scroll_new |
1633 | chance 60 |
1633 | chance 250 |
1634 | more |
1634 | more |
1635 | arch prepare_weapon |
1635 | arch prepare_weapon |
1636 | chance 1 |
1636 | chance 3 |
1637 | more |
1637 | more |
1638 | arch improve_cha |
1638 | arch improve_cha |
1639 | chance 1 |
1639 | chance 2 |
1640 | more |
1640 | more |
1641 | arch improve_con |
1641 | arch improve_con |
1642 | chance 1 |
1642 | chance 2 |
1643 | more |
1643 | more |
1644 | arch improve_damage |
1644 | arch improve_damage |
1645 | chance 1 |
1645 | chance 4 |
1646 | more |
1646 | more |
1647 | arch improve_dex |
1647 | arch improve_dex |
1648 | chance 1 |
1648 | chance 2 |
1649 | more |
1649 | more |
1650 | arch improve_enchantment |
1650 | arch improve_enchantment |
1651 | chance 1 |
1651 | chance 2 |
1652 | more |
1652 | more |
1653 | arch improve_int |
1653 | arch improve_int |
1654 | chance 1 |
1654 | chance 2 |
1655 | more |
1655 | more |
1656 | arch improve_pow |
1656 | arch improve_pow |
1657 | chance 1 |
1657 | chance 2 |
1658 | more |
1658 | more |
1659 | arch improve_str |
1659 | arch improve_str |
1660 | chance 1 |
1660 | chance 2 |
1661 | more |
1661 | more |
1662 | arch improve_weight |
1662 | arch improve_weight |
1663 | chance 1 |
1663 | chance 5 |
1664 | more |
1664 | more |
1665 | arch improve_wis |
1665 | arch improve_wis |
1666 | chance 1 |
1666 | chance 2 |
1667 | more |
1667 | more |
1668 | list random_knowledge |
1668 | list random_knowledge |
1669 | chance 7 |
1669 | chance 3 |
1670 | more |
1670 | more |
1671 | arch ench_armour |
1671 | arch ench_armour |
1672 | chance 3 |
1672 | chance 10 |
1673 | more |
1673 | more |
1674 | list random_read |
1674 | list random_read |
1675 | chance 5 |
1675 | chance 25 |
1676 | end |
1676 | end |
1677 | treasure random_amulet |
1677 | treasure random_amulet |
1678 | arch amulet |
1678 | arch amulet |
1679 | chance 98 |
1679 | chance 98 |
1680 | no |
1680 | no |