Revision: | 1.2 |
Committed: | Mon Sep 10 17:33:45 2007 UTC (16 years, 8 months ago) by root |
Branch: | MAIN |
CVS Tags: | HEAD |
Changes since 1.1: | +0 -0 lines |
State: | FILE REMOVED |
Log Message: | remove cruft |
# | Content |
---|---|
1 | syntax: overlay_save |
2 | notes: this |
3 | will save everything on the |
4 | current map that was not originally |
5 | part of it as an overlay. The |
6 | overlay will then be loaded |
7 | anytime the map itself is loaded. |
8 | Be careful with this as EVERYTHING |
9 | on the map will be saved in an |
10 | overlay, such as spawned monsters |
11 | and dropped objects. |