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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.15
Committed: Wed Feb 8 03:46:15 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Changes since 1.14: +61 -16 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.1 #define PLUGIN_VERSION "cfperl 0.0"
35    
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52     static f_plug_api gethook;
53     static f_plug_api registerGlobalEvent;
54     static f_plug_api unregisterGlobalEvent;
55     static f_plug_api systemDirectory;
56 root 1.10 static f_plug_api object_set_property;
57 root 1.11 static f_plug_api map_get_map;
58 root 1.1
59     typedef struct
60     {
61     object* who;
62     object* activator;
63     object* third;
64     char message[1024];
65     int fix;
66     int event_code;
67 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
68     char options[1024]; // slaying field of event_connectors
69 root 1.1 int returnvalue;
70     } CFPContext;
71    
72     //static int current_command = -999;
73    
74 root 1.14 static HV *obj_cache;
75 root 1.1 static PerlInterpreter *perl;
76    
77     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78    
79 root 1.14 // garbage collect some perl objects, if possible
80     // all objects no longer referenced and empty are
81     // eligible for destruction.
82     void
83     clean_obj_cache ()
84     {
85     int todo = 10;
86     do
87     {
88     I32 klen;
89     char *key;
90     HE *he = hv_iternext (obj_cache);
91    
92     if (he)
93     {
94     SV *sv = SvRV (hv_iterval (obj_cache, he));
95    
96     // emopty and unreferened? nuke it
97     if (SvREFCNT (sv) == 1 && !HvFILL ((HV *)sv))
98     {
99     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
100     todo++;
101     }
102     }
103     else
104     break;
105     }
106     while (--todo);
107     }
108    
109 root 1.1 static SV *
110     newSVptr (void *ptr, const char *klass)
111     {
112     if (!ptr)
113     return &PL_sv_undef;
114    
115     HV *hv = newHV ();
116     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
117     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
118     }
119    
120 root 1.14 static SV *
121     newSVptr_cached (void *ptr, const char *klass)
122     {
123     SV *sv, **he;
124    
125     if (!ptr)
126     return &PL_sv_undef;
127    
128     he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
129    
130     if (he)
131     sv = *he;
132     else
133     {
134     sv = newSVptr (ptr, klass);
135     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136     }
137    
138     return newSVsv (sv);
139     }
140    
141 root 1.1 static void
142     clearSVptr (SV *sv)
143     {
144     if (SvROK (sv))
145     sv = SvRV (sv);
146    
147     hv_clear ((HV *)sv);
148     sv_unmagic (sv, PERL_MAGIC_ext);
149     }
150    
151     static long
152     SvPTR (SV *sv, const char *klass)
153     {
154     if (!sv_derived_from (sv, klass))
155     croak ("object of type %s expected", klass);
156    
157     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
158    
159     if (!mg)
160     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
161    
162     return (long)mg->mg_ptr;
163     }
164    
165     SV *
166     newSVcfapi (int type, ...)
167     {
168     SV *sv;
169    
170     va_list args;
171     va_start (args, type);
172    
173     switch (type)
174     {
175     case CFAPI_INT:
176     sv = newSViv (*va_arg (args, int *));
177     break;
178    
179     case CFAPI_LONG:
180     sv = newSViv (*va_arg (args, long *));
181     break;
182    
183     case CFAPI_DOUBLE:
184     sv = newSViv (*va_arg (args, double *));
185     break;
186    
187     case CFAPI_STRING:
188 root 1.7 {
189     char *str = va_arg (args, char *);
190     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
191     }
192 root 1.1 break;
193    
194     case CFAPI_POBJECT:
195     {
196     object *obj = va_arg (args, object *);
197    
198     if (!obj)
199     sv = &PL_sv_undef;
200     else
201     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
202     {
203     case MAP:
204 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
205 root 1.1 break;
206    
207     case PLAYER:
208 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
209 root 1.1 break;
210    
211     default:
212 root 1.14 sv = newSVptr_cached (obj, "cf::object");
213 root 1.1 break;
214     }
215     }
216     break;
217    
218     case CFAPI_PMAP:
219 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
220 root 1.1 break;
221    
222     case CFAPI_PPLAYER:
223 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
224 root 1.1 break;
225    
226     case CFAPI_PARCH:
227 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
228 root 1.1 break;
229    
230     case CFAPI_PPARTY:
231 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
232 root 1.1 break;
233    
234     case CFAPI_PREGION:
235 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
236 root 1.1 break;
237    
238     default:
239     assert (("unhandled type in newSVcfapi", 0));
240     }
241    
242     va_end (args);
243    
244     return sv;
245     }
246    
247     /////////////////////////////////////////////////////////////////////////////
248    
249     void
250 root 1.15 inject_event (const char *func, CFPContext *context)
251 root 1.1 {
252     dSP;
253    
254     ENTER;
255     SAVETMPS;
256    
257     PUSHMARK (SP);
258    
259     HV *hv = newHV ();
260     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
261     hv_context (CFAPI_POBJECT, ,who);
262     hv_context (CFAPI_POBJECT, ,activator);
263     hv_context (CFAPI_POBJECT, ,third);
264     hv_context (CFAPI_STRING , ,message);
265     hv_context (CFAPI_INT ,&,fix);
266     hv_context (CFAPI_INT ,&,event_code);
267     hv_context (CFAPI_STRING , ,options);
268 root 1.15 hv_context (CFAPI_STRING , ,extension);
269 root 1.1
270 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
271 root 1.1
272     PUTBACK;
273 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
274 root 1.1 SPAGAIN;
275    
276 root 1.6 if (SvTRUE (ERRSV))
277     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
278    
279 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
280    
281     PUTBACK;
282     FREETMPS;
283     LEAVE;
284     }
285    
286     /////////////////////////////////////////////////////////////////////////////
287    
288     int
289     initPlugin (const char *iversion, f_plug_api gethooksptr)
290     {
291     gethook = gethooksptr;
292     printf (PLUGIN_VERSION " init\n");
293    
294     return 0;
295     }
296    
297     static CommArray_s rtn_cmd;
298    
299     int
300     runPluginCommand (object *obj, char *params)
301     {
302     dSP;
303    
304     ENTER;
305     SAVETMPS;
306    
307     PUSHMARK (SP);
308    
309     EXTEND (SP, 3);
310     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
311     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
312    
313     if (params)
314     PUSHs (sv_2mortal (newSVpv (params, 0)));
315    
316     PUTBACK;
317     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
318     SPAGAIN;
319    
320 root 1.6 if (SvTRUE (ERRSV))
321     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
322    
323 root 1.1 int returnvalue = count > 0 ? POPi : -1;
324    
325     PUTBACK;
326     FREETMPS;
327     LEAVE;
328    
329     return returnvalue;
330     }
331    
332     void *
333     getPluginProperty (int *type, ...)
334     {
335     va_list args;
336     char *propname;
337     int i;
338     va_start (args, type);
339     propname = va_arg (args, char *);
340     //printf ("Property name: %s\n", propname);
341 root 1.3
342 root 1.1 if (!strcmp (propname, "command?"))
343     {
344 root 1.3 if (!perl)
345     return NULL;
346    
347 root 1.1 const char *cmdname = va_arg (args, const char *);
348     HV *hv = get_hv ("cf::COMMAND", 1);
349     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
350    
351     va_end (args);
352    
353     if (svp)
354     {
355     // this is totaly broken, should stash it into %COMMAND
356     rtn_cmd.name = cmdname;
357     rtn_cmd.time = SvNV (*svp);
358     rtn_cmd.func = runPluginCommand;
359    
360     return &rtn_cmd;
361     }
362     }
363     else if (!strcmp (propname, "Identification"))
364     {
365     va_end (args);
366     return PLUGIN_NAME;
367     }
368     else if (!strcmp (propname, "FullName"))
369     {
370     va_end (args);
371     return PLUGIN_VERSION;
372     }
373     else
374     va_end (args);
375    
376     return NULL;
377     }
378    
379     void *globalEventListener (int *type, ...);
380    
381     int
382     postInitPlugin ()
383     {
384     int hooktype = 1;
385     int rtype = 0;
386    
387     printf (PLUGIN_VERSION " post init\n");
388    
389     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
390     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
391     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
392 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
393 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
394    
395 root 1.1 cf_init_plugin (gethook);
396    
397     /* Pick the global events you want to monitor from this plugin */
398     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
399     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
400     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
401     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
402     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
403     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
404     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
405     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
406     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
407     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
408     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
409     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
410     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
411     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
412     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
413 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
414 root 1.1
415     char *argv[] = {
416     "",
417     "-e"
418     "BEGIN {"
419     " cf->bootstrap;"
420 root 1.5 " unshift @INC, cf::datadir ();"
421 root 1.1 "}"
422     ""
423     "use cf;"
424     };
425    
426     perl = perl_alloc ();
427     perl_construct (perl);
428    
429 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
430 root 1.1 {
431     printf ("unable to initialize perl-interpreter, continuing without.\n");
432    
433     perl_destruct (perl);
434     perl_free (perl);
435     perl = 0;
436     }
437 root 1.14 else
438     {
439     obj_cache = newHV ();
440     }
441 root 1.1
442     return 0;
443     }
444    
445     void *
446     globalEventListener (int *type, ...)
447     {
448     va_list args;
449     static int rv = 0;
450     CFPContext context;
451     char *buf;
452     player *pl;
453     object *op;
454    
455     if (!perl)
456     return;
457    
458     memset (&context, 0, sizeof (context));
459    
460     va_start (args, type);
461     context.event_code = va_arg (args, int);
462    
463     switch (context.event_code)
464     {
465     case EVENT_CRASH:
466     printf ("Unimplemented for now\n");
467     break;
468    
469 root 1.14 case EVENT_MAPENTER:
470     case EVENT_MAPLEAVE:
471     case EVENT_FREE_OB:
472 root 1.1 case EVENT_BORN:
473 root 1.14 case EVENT_REMOVE:
474 root 1.1 context.activator = va_arg (args, object *);
475     break;
476    
477     case EVENT_PLAYER_DEATH:
478     context.who = va_arg (args, object *);
479     break;
480    
481     case EVENT_GKILL:
482     context.who = va_arg (args, object *);
483     context.activator = va_arg (args, object *);
484     break;
485    
486     case EVENT_LOGIN:
487     case EVENT_LOGOUT:
488     pl = va_arg (args, player *);
489     context.activator = pl->ob;
490     buf = va_arg (args, char *);
491     if (buf != 0)
492 root 1.15 strncpy (context.message, buf, sizeof (context.message));
493 root 1.1 break;
494    
495     case EVENT_SHOUT:
496     case EVENT_MUZZLE:
497     case EVENT_KICK:
498     context.activator = va_arg (args, object *);
499     buf = va_arg (args, char *);
500     if (buf != 0)
501 root 1.15 strncpy (context.message, buf, sizeof (context.message));
502 root 1.1 break;
503    
504 root 1.14 case EVENT_CLOCK:
505     clean_obj_cache ();
506 root 1.1 break;
507    
508 root 1.14 case EVENT_TELL:
509 root 1.1 break;
510    
511     case EVENT_MAPRESET:
512     buf = va_arg (args, char *);
513     if (buf != 0)
514 root 1.15 strncpy (context.message, buf, sizeof (context.message));
515 root 1.1 break;
516     }
517    
518     va_end (args);
519    
520 root 1.14 if (context.event_code == EVENT_FREE_OB)
521     {
522     SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (object *), 0);
523    
524     if (sv)
525     {
526     clearSVptr (sv);
527     SvREFCNT_dec (sv);
528     }
529     }
530     else
531 root 1.15 inject_event ("cf::inject_global_event", &context);
532 root 1.1
533     rv = context.returnvalue;
534    
535     return &rv;
536     }
537    
538     void *
539     eventListener (int *type, ...)
540     {
541     static int rv = 0;
542     va_list args;
543     char *buf;
544     CFPContext context;
545    
546     if (!perl)
547     return;
548    
549     memset (&context, 0, sizeof (context));
550    
551     va_start (args, type);
552    
553     context.who = va_arg (args, object *);
554     context.event_code = va_arg (args, int);
555     context.activator = va_arg (args, object *);
556     context.third = va_arg (args, object *);
557 root 1.15
558 root 1.1 buf = va_arg (args, char *);
559     if (buf != 0)
560 root 1.15 strncpy (context.message, buf, sizeof (context.message));
561 root 1.1
562     context.fix = va_arg (args, int);
563 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
564     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
565 root 1.1 context.returnvalue = 0;
566     va_end (args);
567    
568 root 1.15 inject_event ("cf::inject_event", &context);
569 root 1.1
570     rv = context.returnvalue;
571     return &rv;
572     }
573    
574     int
575     closePlugin ()
576     {
577     printf (PLUGIN_VERSION " closing\n");
578    
579     if (perl)
580     {
581     perl_destruct (perl);
582     perl_free (perl);
583     perl = 0;
584     }
585    
586     return 0;
587     }
588    
589     MODULE = cf PACKAGE = cf PREFIX = cf_
590    
591     BOOT:
592     {
593     HV *stash = gv_stashpv ("cf", 1);
594    
595 root 1.9 static const struct {
596 root 1.1 const char *name;
597     IV iv;
598     } *civ, const_iv[] = {
599     # define const_iv(name) { # name, (IV)name },
600     const_iv (llevError)
601     const_iv (llevInfo)
602     const_iv (llevDebug)
603     const_iv (llevMonster)
604    
605     const_iv (PLAYER)
606     const_iv (ROD)
607     const_iv (TREASURE)
608     const_iv (POTION)
609     const_iv (FOOD)
610     const_iv (POISON)
611     const_iv (BOOK)
612     const_iv (CLOCK)
613     const_iv (LIGHTNING)
614     const_iv (ARROW)
615     const_iv (BOW)
616     const_iv (WEAPON)
617     const_iv (ARMOUR)
618     const_iv (PEDESTAL)
619     const_iv (ALTAR)
620     const_iv (CONFUSION)
621     const_iv (LOCKED_DOOR)
622     const_iv (SPECIAL_KEY)
623     const_iv (MAP)
624     const_iv (DOOR)
625     const_iv (KEY)
626     const_iv (TIMED_GATE)
627     const_iv (TRIGGER)
628     const_iv (GRIMREAPER)
629     const_iv (MAGIC_EAR)
630     const_iv (TRIGGER_BUTTON)
631     const_iv (TRIGGER_ALTAR)
632     const_iv (TRIGGER_PEDESTAL)
633     const_iv (SHIELD)
634     const_iv (HELMET)
635     const_iv (HORN)
636     const_iv (MONEY)
637     const_iv (CLASS)
638     const_iv (GRAVESTONE)
639     const_iv (AMULET)
640     const_iv (PLAYERMOVER)
641     const_iv (TELEPORTER)
642     const_iv (CREATOR)
643     const_iv (SKILL)
644     const_iv (EXPERIENCE)
645     const_iv (EARTHWALL)
646     const_iv (GOLEM)
647     const_iv (THROWN_OBJ)
648     const_iv (BLINDNESS)
649     const_iv (GOD)
650     const_iv (DETECTOR)
651     const_iv (TRIGGER_MARKER)
652     const_iv (DEAD_OBJECT)
653     const_iv (DRINK)
654     const_iv (MARKER)
655     const_iv (HOLY_ALTAR)
656     const_iv (PLAYER_CHANGER)
657     const_iv (BATTLEGROUND)
658     const_iv (PEACEMAKER)
659     const_iv (GEM)
660     const_iv (FIREWALL)
661     const_iv (ANVIL)
662     const_iv (CHECK_INV)
663     const_iv (MOOD_FLOOR)
664     const_iv (EXIT)
665     const_iv (ENCOUNTER)
666     const_iv (SHOP_FLOOR)
667     const_iv (SHOP_MAT)
668     const_iv (RING)
669     const_iv (FLOOR)
670     const_iv (FLESH)
671     const_iv (INORGANIC)
672     const_iv (SKILL_TOOL)
673     const_iv (LIGHTER)
674     const_iv (TRAP_PART)
675     const_iv (WALL)
676     const_iv (LIGHT_SOURCE)
677     const_iv (MISC_OBJECT)
678     const_iv (MONSTER)
679     const_iv (SPAWN_GENERATOR)
680     const_iv (LAMP)
681     const_iv (DUPLICATOR)
682     const_iv (TOOL)
683     const_iv (SPELLBOOK)
684     const_iv (BUILDFAC)
685     const_iv (CLOAK)
686     const_iv (SPINNER)
687     const_iv (GATE)
688     const_iv (BUTTON)
689     const_iv (CF_HANDLE)
690     const_iv (HOLE)
691     const_iv (TRAPDOOR)
692     const_iv (SIGN)
693     const_iv (BOOTS)
694     const_iv (GLOVES)
695     const_iv (SPELL)
696     const_iv (SPELL_EFFECT)
697     const_iv (CONVERTER)
698     const_iv (BRACERS)
699     const_iv (POISONING)
700     const_iv (SAVEBED)
701     const_iv (POISONCLOUD)
702     const_iv (FIREHOLES)
703     const_iv (WAND)
704     const_iv (SCROLL)
705     const_iv (DIRECTOR)
706     const_iv (GIRDLE)
707     const_iv (FORCE)
708     const_iv (POTION_EFFECT)
709     const_iv (EVENT_CONNECTOR)
710     const_iv (CLOSE_CON)
711     const_iv (CONTAINER)
712     const_iv (ARMOUR_IMPROVER)
713     const_iv (WEAPON_IMPROVER)
714     const_iv (SKILLSCROLL)
715     const_iv (DEEP_SWAMP)
716     const_iv (IDENTIFY_ALTAR)
717     const_iv (MENU)
718     const_iv (RUNE)
719     const_iv (TRAP)
720     const_iv (POWER_CRYSTAL)
721     const_iv (CORPSE)
722     const_iv (DISEASE)
723     const_iv (SYMPTOM)
724     const_iv (BUILDER)
725     const_iv (MATERIAL)
726     const_iv (ITEM_TRANSFORMER)
727     const_iv (QUEST)
728    
729     const_iv (ST_BD_BUILD)
730     const_iv (ST_BD_REMOVE)
731     const_iv (ST_MAT_FLOOR)
732     const_iv (ST_MAT_WALL)
733     const_iv (ST_MAT_ITEM)
734    
735     const_iv (QUEST_IN_PROGRESS)
736     const_iv (QUEST_DONE_QUEST)
737     const_iv (QUEST_DONE_TASK)
738     const_iv (QUEST_START_QUEST)
739     const_iv (QUEST_END_QUEST)
740     const_iv (QUEST_START_TASK)
741     const_iv (QUEST_END_TASK)
742     const_iv (QUEST_OVERRIDE)
743     const_iv (QUEST_ON_ACTIVATE)
744    
745     const_iv (WEAP_HIT)
746     const_iv (WEAP_SLASH)
747     const_iv (WEAP_PIERCE)
748     const_iv (WEAP_CLEAVE)
749     const_iv (WEAP_SLICE)
750     const_iv (WEAP_STAB)
751     const_iv (WEAP_WHIP)
752     const_iv (WEAP_CRUSH)
753     const_iv (WEAP_BLUD)
754    
755     const_iv (FLAG_ALIVE)
756     const_iv (FLAG_WIZ)
757     const_iv (FLAG_REMOVED)
758     const_iv (FLAG_FREED)
759     const_iv (FLAG_WAS_WIZ)
760     const_iv (FLAG_APPLIED)
761     const_iv (FLAG_UNPAID)
762     const_iv (FLAG_USE_SHIELD)
763     const_iv (FLAG_NO_PICK)
764     const_iv (FLAG_ANIMATE)
765     const_iv (FLAG_MONSTER)
766     const_iv (FLAG_FRIENDLY)
767     const_iv (FLAG_GENERATOR)
768     const_iv (FLAG_IS_THROWN)
769     const_iv (FLAG_AUTO_APPLY)
770     const_iv (FLAG_TREASURE)
771     const_iv (FLAG_PLAYER_SOLD)
772     const_iv (FLAG_SEE_INVISIBLE)
773     const_iv (FLAG_CAN_ROLL)
774     const_iv (FLAG_OVERLAY_FLOOR)
775     const_iv (FLAG_IS_TURNABLE)
776     const_iv (FLAG_IS_USED_UP)
777     const_iv (FLAG_IDENTIFIED)
778     const_iv (FLAG_REFLECTING)
779     const_iv (FLAG_CHANGING)
780     const_iv (FLAG_SPLITTING)
781     const_iv (FLAG_HITBACK)
782     const_iv (FLAG_STARTEQUIP)
783     const_iv (FLAG_BLOCKSVIEW)
784     const_iv (FLAG_UNDEAD)
785     const_iv (FLAG_SCARED)
786     const_iv (FLAG_UNAGGRESSIVE)
787     const_iv (FLAG_REFL_MISSILE)
788     const_iv (FLAG_REFL_SPELL)
789     const_iv (FLAG_NO_MAGIC)
790     const_iv (FLAG_NO_FIX_PLAYER)
791     const_iv (FLAG_IS_LIGHTABLE)
792     const_iv (FLAG_TEAR_DOWN)
793     const_iv (FLAG_RUN_AWAY)
794     const_iv (FLAG_PICK_UP)
795     const_iv (FLAG_UNIQUE)
796     const_iv (FLAG_NO_DROP)
797     const_iv (FLAG_WIZCAST)
798     const_iv (FLAG_CAST_SPELL)
799     const_iv (FLAG_USE_SCROLL)
800     const_iv (FLAG_USE_RANGE)
801     const_iv (FLAG_USE_BOW)
802     const_iv (FLAG_USE_ARMOUR)
803     const_iv (FLAG_USE_WEAPON)
804     const_iv (FLAG_USE_RING)
805     const_iv (FLAG_READY_RANGE)
806     const_iv (FLAG_READY_BOW)
807     const_iv (FLAG_XRAYS)
808     const_iv (FLAG_NO_APPLY)
809     const_iv (FLAG_IS_FLOOR)
810     const_iv (FLAG_LIFESAVE)
811     const_iv (FLAG_NO_STRENGTH)
812     const_iv (FLAG_SLEEP)
813     const_iv (FLAG_STAND_STILL)
814     const_iv (FLAG_RANDOM_MOVE)
815     const_iv (FLAG_ONLY_ATTACK)
816     const_iv (FLAG_CONFUSED)
817     const_iv (FLAG_STEALTH)
818     const_iv (FLAG_WIZPASS)
819     const_iv (FLAG_IS_LINKED)
820     const_iv (FLAG_CURSED)
821     const_iv (FLAG_DAMNED)
822     const_iv (FLAG_SEE_ANYWHERE)
823     const_iv (FLAG_KNOWN_MAGICAL)
824     const_iv (FLAG_KNOWN_CURSED)
825     const_iv (FLAG_CAN_USE_SKILL)
826     const_iv (FLAG_BEEN_APPLIED)
827     const_iv (FLAG_READY_SCROLL)
828     const_iv (FLAG_USE_ROD)
829     const_iv (FLAG_USE_HORN)
830     const_iv (FLAG_MAKE_INVIS)
831     const_iv (FLAG_INV_LOCKED)
832     const_iv (FLAG_IS_WOODED)
833     const_iv (FLAG_IS_HILLY)
834     const_iv (FLAG_READY_SKILL)
835     const_iv (FLAG_READY_WEAPON)
836     const_iv (FLAG_NO_SKILL_IDENT)
837     const_iv (FLAG_BLIND)
838     const_iv (FLAG_SEE_IN_DARK)
839     const_iv (FLAG_IS_CAULDRON)
840     const_iv (FLAG_NO_STEAL)
841     const_iv (FLAG_ONE_HIT)
842     const_iv (FLAG_CLIENT_SENT)
843     const_iv (FLAG_BERSERK)
844     const_iv (FLAG_NEUTRAL)
845     const_iv (FLAG_NO_ATTACK)
846     const_iv (FLAG_NO_DAMAGE)
847     const_iv (FLAG_OBJ_ORIGINAL)
848     const_iv (FLAG_OBJ_SAVE_ON_OVL)
849     const_iv (FLAG_ACTIVATE_ON_PUSH)
850     const_iv (FLAG_ACTIVATE_ON_RELEASE)
851     const_iv (FLAG_IS_WATER)
852     const_iv (FLAG_CONTENT_ON_GEN)
853     const_iv (FLAG_IS_A_TEMPLATE)
854     const_iv (FLAG_IS_BUILDABLE)
855     const_iv (FLAG_AFK)
856 root 1.6
857     const_iv (NDI_BLACK)
858     const_iv (NDI_WHITE)
859     const_iv (NDI_NAVY)
860     const_iv (NDI_RED)
861     const_iv (NDI_ORANGE)
862     const_iv (NDI_BLUE)
863     const_iv (NDI_DK_ORANGE)
864     const_iv (NDI_GREEN)
865     const_iv (NDI_LT_GREEN)
866     const_iv (NDI_GREY)
867     const_iv (NDI_BROWN)
868     const_iv (NDI_GOLD)
869     const_iv (NDI_TAN)
870     const_iv (NDI_MAX_COLOR)
871     const_iv (NDI_COLOR_MASK)
872     const_iv (NDI_UNIQUE)
873     const_iv (NDI_ALL)
874    
875     const_iv (F_APPLIED)
876     const_iv (F_LOCATION)
877     const_iv (F_UNPAID)
878     const_iv (F_MAGIC)
879     const_iv (F_CURSED)
880     const_iv (F_DAMNED)
881     const_iv (F_OPEN)
882     const_iv (F_NOPICK)
883     const_iv (F_LOCKED)
884 root 1.11
885     const_iv (P_BLOCKSVIEW)
886     const_iv (P_NO_MAGIC)
887     const_iv (P_IS_ALIVE)
888     const_iv (P_NO_CLERIC)
889     const_iv (P_NEED_UPDATE)
890     const_iv (P_NO_ERROR)
891     const_iv (P_OUT_OF_MAP)
892     const_iv (P_NEW_MAP)
893 root 1.14
894     const_iv (UP_OBJ_INSERT)
895     const_iv (UP_OBJ_REMOVE)
896     const_iv (UP_OBJ_CHANGE)
897     const_iv (UP_OBJ_FACE)
898    
899     const_iv (INS_NO_MERGE)
900     const_iv (INS_ABOVE_FLOOR_ONLY)
901     const_iv (INS_NO_WALK_ON)
902     const_iv (INS_ON_TOP)
903     const_iv (INS_BELOW_ORIGINATOR)
904     const_iv (INS_MAP_LOAD)
905    
906     const_iv (WILL_APPLY_HANDLE)
907     const_iv (WILL_APPLY_TREASURE)
908     const_iv (WILL_APPLY_EARTHWALL)
909     const_iv (WILL_APPLY_DOOR)
910     const_iv (WILL_APPLY_FOOD)
911 root 1.1 };
912    
913     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
914     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
915    
916 root 1.9 static const struct {
917 root 1.1 const char *name;
918     IV iv;
919     } *event, event_list[] = {
920     # define const_event(name) { # name, (IV)EVENT_ ## name },
921     const_event (NONE)
922     const_event (APPLY)
923     const_event (ATTACK)
924     const_event (DEATH)
925     const_event (DROP)
926     const_event (PICKUP)
927     const_event (SAY)
928     const_event (STOP)
929     const_event (TIME)
930     const_event (THROW)
931     const_event (TRIGGER)
932     const_event (CLOSE)
933     const_event (TIMER)
934 root 1.14 const_event (MOVE)
935 root 1.1
936     const_event (BORN)
937     const_event (CLOCK)
938     const_event (CRASH)
939     const_event (PLAYER_DEATH)
940     const_event (GKILL)
941     const_event (LOGIN)
942     const_event (LOGOUT)
943     const_event (MAPENTER)
944     const_event (MAPLEAVE)
945     const_event (MAPRESET)
946     const_event (REMOVE)
947     const_event (SHOUT)
948     const_event (TELL)
949     const_event (MUZZLE)
950     const_event (KICK)
951 root 1.14 //const_event (FREE_OB)
952 root 1.1 };
953    
954     AV *av = get_av ("cf::EVENT", 1);
955    
956     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
957     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
958    
959 root 1.9 static const struct {
960 root 1.1 int dtype;
961     const char *name;
962     IV idx;
963     } *cprop, prop_table[] = {
964     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
965     prop (CFAPI_INT, MAP_PROP_FLAGS)
966     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
967     prop (CFAPI_STRING, MAP_PROP_PATH)
968     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
969     prop (CFAPI_STRING, MAP_PROP_NAME)
970     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
971     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
972     prop (CFAPI_INT, MAP_PROP_PLAYERS)
973     prop (CFAPI_INT, MAP_PROP_DARKNESS)
974     prop (CFAPI_INT, MAP_PROP_WIDTH)
975     prop (CFAPI_INT, MAP_PROP_HEIGHT)
976     prop (CFAPI_INT, MAP_PROP_ENTER_X)
977     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
978     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
979     prop (CFAPI_INT, MAP_PROP_PRESSURE)
980     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
981     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
982     prop (CFAPI_INT, MAP_PROP_WINDDIR)
983     prop (CFAPI_INT, MAP_PROP_SKY)
984     prop (CFAPI_INT, MAP_PROP_WPARTX)
985     prop (CFAPI_INT, MAP_PROP_WPARTY)
986     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
987     prop (CFAPI_PMAP, MAP_PROP_NEXT)
988     prop (CFAPI_PREGION, MAP_PROP_REGION)
989     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
990     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
991     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
992     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
993     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
994     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
995     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
996     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
997     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
998     prop (CFAPI_INT, OBJECT_PROP_COUNT)
999     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1000     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1001     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1002     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1003     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1004     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1005     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1006     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1007     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1008     prop (CFAPI_INT, OBJECT_PROP_X)
1009     prop (CFAPI_INT, OBJECT_PROP_Y)
1010     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1011     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1012     prop (CFAPI_INT, OBJECT_PROP_NROF)
1013     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1014     prop (CFAPI_INT, OBJECT_PROP_FACING)
1015     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1016     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1017     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1018     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1019     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1020     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1021     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1022     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1023     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1024     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1025     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1026     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1027     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1028     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1029     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1030     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1031     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1032     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1033     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1034     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1035     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1036     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1037     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1038     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1039     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1040     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1041     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1042     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1043     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1044     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1045     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1046     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1047     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1048     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1049     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1050     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1051     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1052     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1053     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1054     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1055     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1056     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1057     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1058     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1059     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1060     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1061     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1062     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1063     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1064     prop (CFAPI_INT, OBJECT_PROP_STR)
1065     prop (CFAPI_INT, OBJECT_PROP_DEX)
1066     prop (CFAPI_INT, OBJECT_PROP_CON)
1067     prop (CFAPI_INT, OBJECT_PROP_WIS)
1068     prop (CFAPI_INT, OBJECT_PROP_INT)
1069     prop (CFAPI_INT, OBJECT_PROP_POW)
1070     prop (CFAPI_INT, OBJECT_PROP_CHA)
1071     prop (CFAPI_INT, OBJECT_PROP_WC)
1072     prop (CFAPI_INT, OBJECT_PROP_AC)
1073     prop (CFAPI_INT, OBJECT_PROP_HP)
1074     prop (CFAPI_INT, OBJECT_PROP_SP)
1075     prop (CFAPI_INT, OBJECT_PROP_GP)
1076     prop (CFAPI_INT, OBJECT_PROP_FP)
1077     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1078     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1079     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1080     prop (CFAPI_INT, OBJECT_PROP_DAM)
1081     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1082     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1083     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1084     prop (CFAPI_INT, OBJECT_PROP_FACE)
1085     };
1086    
1087     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1088     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1089    
1090     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1091     {
1092     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1093     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1094     }
1095     }
1096    
1097     void
1098     LOG (int level, char *msg)
1099 root 1.6 PROTOTYPE: $$
1100 root 1.1 C_ARGS: level, "%s", msg
1101    
1102     char *
1103     cf_get_maps_directory (char *path)
1104 root 1.6 PROTOTYPE: $
1105 root 1.2 ALIAS: maps_directory = 0
1106 root 1.1
1107 root 1.5 char *
1108     mapdir ()
1109 root 1.6 PROTOTYPE:
1110 root 1.5 ALIAS:
1111     mapdir = 0
1112     uniquedir = 1
1113     tmpdir = 2
1114     confdir = 3
1115     localdir = 4
1116     playerdir = 5
1117     datadir = 6
1118     CODE:
1119     {
1120     int unused_type;
1121     RETVAL = (char *)systemDirectory (&unused_type, ix);
1122     }
1123 root 1.6 OUTPUT: RETVAL
1124 root 1.5
1125 root 1.4 int
1126     cf_find_animation (char *text)
1127 root 1.6 PROTOTYPE: $
1128 root 1.4
1129 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1130    
1131     SV *
1132 root 1.4 get_property (object *obj, int type, int idx)
1133 root 1.1 CODE:
1134     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1135 root 1.6 OUTPUT: RETVAL
1136 root 1.1
1137 root 1.4 SV *
1138     set_property (object *obj, int type, int idx, SV *newval)
1139     CODE:
1140     switch (type)
1141     {
1142     case CFAPI_INT:
1143     cf_object_set_int_property (obj, idx, SvIV (newval));
1144     break;
1145     case CFAPI_LONG:
1146     cf_object_set_long_property (obj, idx, SvNV (newval));
1147     break;
1148 root 1.10 case CFAPI_DOUBLE:
1149     {
1150     int unused_type;
1151     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1152     }
1153     break;
1154 root 1.4 case CFAPI_STRING:
1155     cf_object_set_string_property (obj, idx, SvPV_nolen (newval));
1156     break;
1157     default:
1158     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1159     }
1160    
1161 root 1.14 void
1162 root 1.12 inv (object *obj)
1163     PROTOTYPE: $
1164     PPCODE:
1165     {
1166     object *o;
1167     for (o = obj->inv; o; o = o->below)
1168 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1169 root 1.12 }
1170    
1171 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1172 root 1.2 ALIAS: resistance = 0
1173 root 1.1
1174     int cf_object_get_flag (object *op, int flag)
1175     ALIAS: flag = 0
1176    
1177     void cf_object_set_flag (object *op, int flag, int value)
1178    
1179     void cf_object_move (object *op, object *originator, int dir)
1180    
1181 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1182 root 1.1
1183     void cf_object_apply_below (object *op)
1184    
1185     void cf_object_remove (object *op)
1186    
1187     void cf_object_free (object *op)
1188    
1189     object *cf_object_present_archname_inside (object *op, char *whatstr)
1190    
1191     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1192    
1193     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1194    
1195     object *cf_object_clone (object *op, int clonetype)
1196    
1197     int cf_object_pay_item (object *op, object *buyer)
1198    
1199     int cf_object_pay_amount (object *op, double amount)
1200    
1201     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1202    
1203     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1204    
1205     void cf_object_learn_spell (object *op, object *sp)
1206    
1207     void cf_object_forget_spell (object *op, object *sp)
1208    
1209     object *cf_object_check_for_spell (object *op, char *spellname)
1210    
1211     int cf_object_query_money (object *op)
1212 root 1.2 ALIAS: money = 0
1213 root 1.1
1214     int cf_object_query_cost (object *op, object *who, int flags)
1215 root 1.2 ALIAS: cost = 0
1216 root 1.1
1217     void cf_object_activate_rune (object *op , object *victim)
1218    
1219     int cf_object_check_trigger (object *op, object *cause)
1220    
1221     int cf_object_out_of_map (object *op, int x, int y)
1222    
1223     void cf_object_drop (object *op, object *author)
1224    
1225     void cf_object_take (object *op, object *author)
1226    
1227     void cf_object_say (object *op, char *msg)
1228    
1229     void cf_object_speak (object *op, char *msg)
1230    
1231     object *cf_object_insert_object (object *op, object *container)
1232    
1233     const char *cf_object_get_msg (object *ob)
1234 root 1.2 ALIAS: msg = 0
1235 root 1.1
1236     object *cf_object_insert_in_ob (object *ob, object *where)
1237    
1238     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1239    
1240     void cf_object_update (object *op, int flags)
1241    
1242     void cf_object_pickup (object *op, object *what)
1243    
1244     char *cf_object_get_key (object *op, char *keyname)
1245 root 1.2 ALIAS: key = 0
1246 root 1.1
1247     void cf_object_set_key (object *op, char *keyname, char *value)
1248    
1249     char *
1250     base_name (object *ob, int plural)
1251     CODE:
1252     RETVAL = cf_query_base_name (ob, plural);
1253 root 1.6 OUTPUT: RETVAL
1254 root 1.1
1255     MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1256    
1257 root 1.8 object *cf_create_object_by_name (const char *name = 0)
1258     PROTOTYPE: ;$
1259     ALIAS:
1260     create_object = 0
1261     new = 0
1262     CODE:
1263     RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1264     OUTPUT:
1265     RETVAL
1266 root 1.1
1267     void cf_fix_object (object *pl)
1268 root 1.8 ALIAS: fix = 0
1269 root 1.1
1270     object *cf_insert_ob_in_ob (object *ob, object *where)
1271    
1272 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1273     PROTOTYPE: $$;$
1274     ALIAS:
1275     direction = 1
1276     distance = 2
1277     CODE:
1278     {
1279     rv_vector rv;
1280     // get_rangevector uses these if the objects are not on the same map
1281     // which is not the same as "on_same_map".
1282     rv.distance_x = 32767;
1283     rv.distance_y = 32767;
1284     get_rangevector (ob, other, &rv, flags);
1285     EXTEND (SP, 5);
1286     if (!ix || ix == 2) PUSHs (newSVuv (rv.distance));
1287     if (!ix) PUSHs (newSViv (rv.distance_x));
1288     if (!ix) PUSHs (newSViv (rv.distance_y));
1289     if (!ix || ix == 1) PUSHs (newSViv (rv.direction));
1290     if (!ix) PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1291     }
1292    
1293     bool on_same_map_as (object *ob, object *other)
1294     CODE:
1295     RETVAL = on_same_map (ob, other);
1296     OUTPUT: RETVAL
1297    
1298 root 1.1
1299     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1300    
1301     player *player (object *op)
1302     CODE:
1303     RETVAL = cf_player_find (cf_query_name (op));
1304 root 1.6 OUTPUT: RETVAL
1305 root 1.1
1306 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1307 root 1.1
1308     object *cf_player_send_inventory (object *op)
1309    
1310 root 1.6 char *cf_player_get_ip (object *op)
1311     ALIAS: ip = 0
1312    
1313     object *cf_player_get_marked_item (object *op)
1314     ALIAS: marked_item = 0
1315 root 1.1
1316 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1317    
1318     partylist *cf_player_get_party (object *op)
1319     ALIAS: party = 0
1320    
1321     void cf_player_set_party (object *op, partylist *party)
1322 root 1.1
1323    
1324 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1325 root 1.1
1326 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1327 root 1.1
1328     player *cf_player_find (char *name)
1329 root 1.6 PROTOTYPE: $
1330 root 1.1
1331     void cf_player_move (player *pl, int dir)
1332    
1333 root 1.6 # nonstandard
1334     object *ob (player *pl)
1335     CODE:
1336     RETVAL = pl->ob;
1337     OUTPUT: RETVAL
1338 root 1.1
1339 root 1.15 player *first ()
1340     CODE:
1341     RETVAL = first_player;
1342     OUTPUT: RETVAL
1343    
1344     player *next (player *pl)
1345     CODE:
1346     RETVAL = pl->next;
1347     OUTPUT: RETVAL
1348    
1349     void
1350     list ()
1351     PPCODE:
1352     {
1353     player *pl;
1354     for (pl = first_player; pl; pl = pl->next)
1355     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1356     }
1357    
1358 root 1.6
1359     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1360 root 1.1
1361     SV *
1362     get_property (mapstruct *obj, int type, int idx)
1363     CODE:
1364     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1365 root 1.6 OUTPUT: RETVAL
1366 root 1.1
1367 root 1.4 SV *
1368     set_property (mapstruct *obj, int type, int idx, SV *newval)
1369     CODE:
1370     switch (type)
1371     {
1372     case CFAPI_INT:
1373     cf_map_set_int_property (obj, idx, SvIV (newval));
1374     break;
1375     default:
1376     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1377     }
1378    
1379 root 1.11 mapstruct *new (int width, int height)
1380     PROTOTYPE:
1381     CODE:
1382     {
1383     int unused_type;
1384     RETVAL = map_get_map (&unused_type, 0, width, height);
1385     }
1386     OUTPUT:
1387     RETVAL
1388    
1389 root 1.4 mapstruct *cf_map_get_map (char *name)
1390 root 1.6 PROTOTYPE: $
1391 root 1.4 ALIAS: map = 0
1392    
1393     mapstruct *cf_map_get_first ()
1394 root 1.6 PROTOTYPE:
1395 root 1.4 ALIAS: first = 0
1396    
1397     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1398    
1399     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1400    
1401     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1402     C_ARGS: str, map, nx, ny
1403    
1404     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1405    
1406 root 1.14 void
1407 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1408 root 1.11 PROTOTYPE: $$$
1409     INIT:
1410 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1411 root 1.11 PPCODE:
1412     {
1413     object *o;
1414     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1415 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1416 root 1.11 }
1417    
1418 root 1.12 SV *
1419     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1420 root 1.11 PROTOTYPE: $$$
1421     ALIAS:
1422     top_at = 1
1423     flags_at = 2
1424     light_at = 3
1425     move_block_at = 4
1426     move_slow_at = 5
1427     move_on_at = 6
1428     move_off_at = 7
1429     INIT:
1430     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1431     CODE:
1432     switch (ix)
1433     {
1434     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1435     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1436     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1437     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1438     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1439     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1440     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1441     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1442     }
1443     OUTPUT:
1444     RETVAL
1445 root 1.4
1446 root 1.1
1447     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1448    
1449 root 1.12 archetype *cf_archetype_get_first()
1450 root 1.6 PROTOTYPE:
1451 root 1.2 ALIAS: first = 0
1452 root 1.1
1453 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1454     ALIAS: next = 0
1455 root 1.1
1456 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1457     ALIAS: head = 0
1458 root 1.1
1459     archetype *cf_archetype_get_more (archetype *arch)
1460 root 1.2 ALIAS: more = 0
1461 root 1.1
1462 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1463     ALIAS: name = 0
1464 root 1.1
1465     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1466    
1467     partylist *cf_party_get_first ()
1468 root 1.6 PROTOTYPE:
1469 root 1.1 ALIAS: first = 0
1470    
1471     partylist *cf_party_get_next (partylist *party)
1472     ALIAS: next = 0
1473    
1474 root 1.6 const char *cf_party_get_name (partylist *party)
1475    
1476 root 1.1 const char *cf_party_get_password (partylist *party)
1477     ALIAS: password = 0
1478    
1479     player *cf_party_get_first_player (partylist *party)
1480     ALIAS: first_player = 0
1481    
1482     player *cf_party_get_next_player (partylist *party, player *op)
1483     ALIAS: next_player = 0
1484    
1485    
1486     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1487    
1488     region *cf_region_get_first ()
1489 root 1.6 PROTOTYPE:
1490 root 1.1 ALIAS: first = 0
1491    
1492     const char *cf_region_get_name (region *reg)
1493     ALIAS: name = 0
1494    
1495     region *cf_region_get_next (region *reg)
1496     ALIAS: next = 0
1497    
1498     region *cf_region_get_parent (region *reg)
1499     ALIAS: parent = 0
1500    
1501     const char *cf_region_get_longname (region *reg)
1502     ALIAS: longname = 0
1503    
1504     const char *cf_region_get_message (region *reg)
1505     ALIAS: message = 0
1506    
1507