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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.17
Committed: Wed Feb 8 05:22:41 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Changes since 1.16: +2 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.1 #define PLUGIN_VERSION "cfperl 0.0"
35    
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52     static f_plug_api gethook;
53     static f_plug_api registerGlobalEvent;
54     static f_plug_api unregisterGlobalEvent;
55     static f_plug_api systemDirectory;
56 root 1.10 static f_plug_api object_set_property;
57 root 1.11 static f_plug_api map_get_map;
58 root 1.1
59     typedef struct
60     {
61     object* who;
62     object* activator;
63     object* third;
64     char message[1024];
65     int fix;
66     int event_code;
67 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
68     char options[1024]; // slaying field of event_connectors
69 root 1.1 int returnvalue;
70     } CFPContext;
71    
72     //static int current_command = -999;
73    
74 root 1.14 static HV *obj_cache;
75 root 1.1 static PerlInterpreter *perl;
76    
77     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78    
79 root 1.14 // garbage collect some perl objects, if possible
80     // all objects no longer referenced and empty are
81     // eligible for destruction.
82     void
83     clean_obj_cache ()
84     {
85 root 1.17 return; //D // killing neko-san gives me an unreferenced scalar
86 root 1.14 int todo = 10;
87     do
88     {
89     I32 klen;
90     char *key;
91     HE *he = hv_iternext (obj_cache);
92    
93     if (he)
94     {
95 root 1.16 SV *sv = hv_iterval (obj_cache, he);
96 root 1.14
97     // emopty and unreferened? nuke it
98 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
99 root 1.14 {
100     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
101     todo++;
102     }
103     }
104     else
105     break;
106     }
107     while (--todo);
108     }
109    
110 root 1.1 static SV *
111     newSVptr (void *ptr, const char *klass)
112     {
113     if (!ptr)
114     return &PL_sv_undef;
115    
116     HV *hv = newHV ();
117     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
118     return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
119     }
120    
121 root 1.14 static SV *
122     newSVptr_cached (void *ptr, const char *klass)
123     {
124     SV *sv, **he;
125    
126     if (!ptr)
127     return &PL_sv_undef;
128    
129     he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
130    
131     if (he)
132     sv = *he;
133     else
134     {
135 root 1.17 return sv; //D
136 root 1.14 sv = newSVptr (ptr, klass);
137     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
138     }
139    
140     return newSVsv (sv);
141     }
142    
143 root 1.1 static void
144     clearSVptr (SV *sv)
145     {
146     if (SvROK (sv))
147     sv = SvRV (sv);
148    
149     hv_clear ((HV *)sv);
150     sv_unmagic (sv, PERL_MAGIC_ext);
151     }
152    
153     static long
154     SvPTR (SV *sv, const char *klass)
155     {
156     if (!sv_derived_from (sv, klass))
157     croak ("object of type %s expected", klass);
158    
159     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
160    
161     if (!mg)
162     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
163    
164     return (long)mg->mg_ptr;
165     }
166    
167     SV *
168     newSVcfapi (int type, ...)
169     {
170     SV *sv;
171    
172     va_list args;
173     va_start (args, type);
174    
175     switch (type)
176     {
177     case CFAPI_INT:
178     sv = newSViv (*va_arg (args, int *));
179     break;
180    
181     case CFAPI_LONG:
182     sv = newSViv (*va_arg (args, long *));
183     break;
184    
185     case CFAPI_DOUBLE:
186     sv = newSViv (*va_arg (args, double *));
187     break;
188    
189     case CFAPI_STRING:
190 root 1.7 {
191     char *str = va_arg (args, char *);
192     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
193     }
194 root 1.1 break;
195    
196     case CFAPI_POBJECT:
197     {
198     object *obj = va_arg (args, object *);
199    
200     if (!obj)
201     sv = &PL_sv_undef;
202     else
203     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
204     {
205     case MAP:
206 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
207 root 1.1 break;
208    
209     case PLAYER:
210 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
211 root 1.1 break;
212    
213     default:
214 root 1.14 sv = newSVptr_cached (obj, "cf::object");
215 root 1.1 break;
216     }
217     }
218     break;
219    
220     case CFAPI_PMAP:
221 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
222 root 1.1 break;
223    
224     case CFAPI_PPLAYER:
225 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
226 root 1.1 break;
227    
228     case CFAPI_PARCH:
229 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
230 root 1.1 break;
231    
232     case CFAPI_PPARTY:
233 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
234 root 1.1 break;
235    
236     case CFAPI_PREGION:
237 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
238 root 1.1 break;
239    
240     default:
241     assert (("unhandled type in newSVcfapi", 0));
242     }
243    
244     va_end (args);
245    
246     return sv;
247     }
248    
249     /////////////////////////////////////////////////////////////////////////////
250    
251     void
252 root 1.15 inject_event (const char *func, CFPContext *context)
253 root 1.1 {
254     dSP;
255    
256     ENTER;
257     SAVETMPS;
258    
259     PUSHMARK (SP);
260    
261     HV *hv = newHV ();
262     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
263     hv_context (CFAPI_POBJECT, ,who);
264     hv_context (CFAPI_POBJECT, ,activator);
265     hv_context (CFAPI_POBJECT, ,third);
266     hv_context (CFAPI_STRING , ,message);
267     hv_context (CFAPI_INT ,&,fix);
268     hv_context (CFAPI_INT ,&,event_code);
269     hv_context (CFAPI_STRING , ,options);
270 root 1.15 hv_context (CFAPI_STRING , ,extension);
271 root 1.1
272 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
273 root 1.1
274     PUTBACK;
275 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
276 root 1.1 SPAGAIN;
277    
278 root 1.6 if (SvTRUE (ERRSV))
279     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
280    
281 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
282    
283     PUTBACK;
284     FREETMPS;
285     LEAVE;
286     }
287    
288     /////////////////////////////////////////////////////////////////////////////
289    
290     int
291     initPlugin (const char *iversion, f_plug_api gethooksptr)
292     {
293     gethook = gethooksptr;
294     printf (PLUGIN_VERSION " init\n");
295    
296     return 0;
297     }
298    
299     static CommArray_s rtn_cmd;
300    
301     int
302     runPluginCommand (object *obj, char *params)
303     {
304     dSP;
305    
306     ENTER;
307     SAVETMPS;
308    
309     PUSHMARK (SP);
310    
311     EXTEND (SP, 3);
312     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
313     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
314    
315     if (params)
316     PUSHs (sv_2mortal (newSVpv (params, 0)));
317    
318     PUTBACK;
319     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
320     SPAGAIN;
321    
322 root 1.6 if (SvTRUE (ERRSV))
323     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
324    
325 root 1.1 int returnvalue = count > 0 ? POPi : -1;
326    
327     PUTBACK;
328     FREETMPS;
329     LEAVE;
330    
331     return returnvalue;
332     }
333    
334     void *
335     getPluginProperty (int *type, ...)
336     {
337     va_list args;
338     char *propname;
339     int i;
340     va_start (args, type);
341     propname = va_arg (args, char *);
342     //printf ("Property name: %s\n", propname);
343 root 1.3
344 root 1.1 if (!strcmp (propname, "command?"))
345     {
346 root 1.3 if (!perl)
347     return NULL;
348    
349 root 1.1 const char *cmdname = va_arg (args, const char *);
350     HV *hv = get_hv ("cf::COMMAND", 1);
351     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
352    
353     va_end (args);
354    
355     if (svp)
356     {
357     // this is totaly broken, should stash it into %COMMAND
358     rtn_cmd.name = cmdname;
359     rtn_cmd.time = SvNV (*svp);
360     rtn_cmd.func = runPluginCommand;
361    
362     return &rtn_cmd;
363     }
364     }
365     else if (!strcmp (propname, "Identification"))
366     {
367     va_end (args);
368     return PLUGIN_NAME;
369     }
370     else if (!strcmp (propname, "FullName"))
371     {
372     va_end (args);
373     return PLUGIN_VERSION;
374     }
375     else
376     va_end (args);
377    
378     return NULL;
379     }
380    
381     void *globalEventListener (int *type, ...);
382    
383     int
384     postInitPlugin ()
385     {
386     int hooktype = 1;
387     int rtype = 0;
388    
389     printf (PLUGIN_VERSION " post init\n");
390    
391     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
392     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
393     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
394 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
395 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
396    
397 root 1.1 cf_init_plugin (gethook);
398    
399     /* Pick the global events you want to monitor from this plugin */
400     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
401     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
402     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
403     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
404     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
405     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
406     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
407     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
408     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
409     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
410     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
411     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
412     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
413     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
414     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
415 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
416 root 1.1
417     char *argv[] = {
418     "",
419     "-e"
420     "BEGIN {"
421     " cf->bootstrap;"
422 root 1.5 " unshift @INC, cf::datadir ();"
423 root 1.1 "}"
424     ""
425     "use cf;"
426     };
427    
428     perl = perl_alloc ();
429     perl_construct (perl);
430    
431 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
432 root 1.1 {
433     printf ("unable to initialize perl-interpreter, continuing without.\n");
434    
435     perl_destruct (perl);
436     perl_free (perl);
437     perl = 0;
438     }
439 root 1.14 else
440     {
441     obj_cache = newHV ();
442     }
443 root 1.1
444     return 0;
445     }
446    
447     void *
448     globalEventListener (int *type, ...)
449     {
450     va_list args;
451     static int rv = 0;
452     CFPContext context;
453     char *buf;
454     player *pl;
455     object *op;
456    
457     if (!perl)
458     return;
459    
460     memset (&context, 0, sizeof (context));
461    
462     va_start (args, type);
463     context.event_code = va_arg (args, int);
464    
465     switch (context.event_code)
466     {
467     case EVENT_CRASH:
468     printf ("Unimplemented for now\n");
469     break;
470    
471 root 1.14 case EVENT_MAPENTER:
472     case EVENT_MAPLEAVE:
473     case EVENT_FREE_OB:
474 root 1.1 case EVENT_BORN:
475 root 1.14 case EVENT_REMOVE:
476 root 1.1 context.activator = va_arg (args, object *);
477     break;
478    
479     case EVENT_PLAYER_DEATH:
480     context.who = va_arg (args, object *);
481     break;
482    
483     case EVENT_GKILL:
484     context.who = va_arg (args, object *);
485     context.activator = va_arg (args, object *);
486     break;
487    
488     case EVENT_LOGIN:
489     case EVENT_LOGOUT:
490     pl = va_arg (args, player *);
491     context.activator = pl->ob;
492     buf = va_arg (args, char *);
493     if (buf != 0)
494 root 1.15 strncpy (context.message, buf, sizeof (context.message));
495 root 1.1 break;
496    
497     case EVENT_SHOUT:
498     case EVENT_MUZZLE:
499     case EVENT_KICK:
500     context.activator = va_arg (args, object *);
501     buf = va_arg (args, char *);
502     if (buf != 0)
503 root 1.15 strncpy (context.message, buf, sizeof (context.message));
504 root 1.1 break;
505    
506 root 1.14 case EVENT_CLOCK:
507     clean_obj_cache ();
508 root 1.1 break;
509    
510 root 1.14 case EVENT_TELL:
511 root 1.1 break;
512    
513     case EVENT_MAPRESET:
514     buf = va_arg (args, char *);
515     if (buf != 0)
516 root 1.15 strncpy (context.message, buf, sizeof (context.message));
517 root 1.1 break;
518     }
519    
520     va_end (args);
521    
522 root 1.14 if (context.event_code == EVENT_FREE_OB)
523     {
524     SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (object *), 0);
525    
526     if (sv)
527     {
528     clearSVptr (sv);
529     SvREFCNT_dec (sv);
530     }
531     }
532     else
533 root 1.15 inject_event ("cf::inject_global_event", &context);
534 root 1.1
535     rv = context.returnvalue;
536    
537     return &rv;
538     }
539    
540     void *
541     eventListener (int *type, ...)
542     {
543     static int rv = 0;
544     va_list args;
545     char *buf;
546     CFPContext context;
547    
548     if (!perl)
549     return;
550    
551     memset (&context, 0, sizeof (context));
552    
553     va_start (args, type);
554    
555     context.who = va_arg (args, object *);
556     context.event_code = va_arg (args, int);
557     context.activator = va_arg (args, object *);
558     context.third = va_arg (args, object *);
559 root 1.15
560 root 1.1 buf = va_arg (args, char *);
561     if (buf != 0)
562 root 1.15 strncpy (context.message, buf, sizeof (context.message));
563 root 1.1
564     context.fix = va_arg (args, int);
565 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
566     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
567 root 1.1 context.returnvalue = 0;
568     va_end (args);
569    
570 root 1.15 inject_event ("cf::inject_event", &context);
571 root 1.1
572     rv = context.returnvalue;
573     return &rv;
574     }
575    
576     int
577     closePlugin ()
578     {
579     printf (PLUGIN_VERSION " closing\n");
580    
581     if (perl)
582     {
583     perl_destruct (perl);
584     perl_free (perl);
585     perl = 0;
586     }
587    
588     return 0;
589     }
590    
591     MODULE = cf PACKAGE = cf PREFIX = cf_
592    
593     BOOT:
594     {
595     HV *stash = gv_stashpv ("cf", 1);
596    
597 root 1.9 static const struct {
598 root 1.1 const char *name;
599     IV iv;
600     } *civ, const_iv[] = {
601     # define const_iv(name) { # name, (IV)name },
602     const_iv (llevError)
603     const_iv (llevInfo)
604     const_iv (llevDebug)
605     const_iv (llevMonster)
606    
607     const_iv (PLAYER)
608     const_iv (ROD)
609     const_iv (TREASURE)
610     const_iv (POTION)
611     const_iv (FOOD)
612     const_iv (POISON)
613     const_iv (BOOK)
614     const_iv (CLOCK)
615     const_iv (LIGHTNING)
616     const_iv (ARROW)
617     const_iv (BOW)
618     const_iv (WEAPON)
619     const_iv (ARMOUR)
620     const_iv (PEDESTAL)
621     const_iv (ALTAR)
622     const_iv (CONFUSION)
623     const_iv (LOCKED_DOOR)
624     const_iv (SPECIAL_KEY)
625     const_iv (MAP)
626     const_iv (DOOR)
627     const_iv (KEY)
628     const_iv (TIMED_GATE)
629     const_iv (TRIGGER)
630     const_iv (GRIMREAPER)
631     const_iv (MAGIC_EAR)
632     const_iv (TRIGGER_BUTTON)
633     const_iv (TRIGGER_ALTAR)
634     const_iv (TRIGGER_PEDESTAL)
635     const_iv (SHIELD)
636     const_iv (HELMET)
637     const_iv (HORN)
638     const_iv (MONEY)
639     const_iv (CLASS)
640     const_iv (GRAVESTONE)
641     const_iv (AMULET)
642     const_iv (PLAYERMOVER)
643     const_iv (TELEPORTER)
644     const_iv (CREATOR)
645     const_iv (SKILL)
646     const_iv (EXPERIENCE)
647     const_iv (EARTHWALL)
648     const_iv (GOLEM)
649     const_iv (THROWN_OBJ)
650     const_iv (BLINDNESS)
651     const_iv (GOD)
652     const_iv (DETECTOR)
653     const_iv (TRIGGER_MARKER)
654     const_iv (DEAD_OBJECT)
655     const_iv (DRINK)
656     const_iv (MARKER)
657     const_iv (HOLY_ALTAR)
658     const_iv (PLAYER_CHANGER)
659     const_iv (BATTLEGROUND)
660     const_iv (PEACEMAKER)
661     const_iv (GEM)
662     const_iv (FIREWALL)
663     const_iv (ANVIL)
664     const_iv (CHECK_INV)
665     const_iv (MOOD_FLOOR)
666     const_iv (EXIT)
667     const_iv (ENCOUNTER)
668     const_iv (SHOP_FLOOR)
669     const_iv (SHOP_MAT)
670     const_iv (RING)
671     const_iv (FLOOR)
672     const_iv (FLESH)
673     const_iv (INORGANIC)
674     const_iv (SKILL_TOOL)
675     const_iv (LIGHTER)
676     const_iv (TRAP_PART)
677     const_iv (WALL)
678     const_iv (LIGHT_SOURCE)
679     const_iv (MISC_OBJECT)
680     const_iv (MONSTER)
681     const_iv (SPAWN_GENERATOR)
682     const_iv (LAMP)
683     const_iv (DUPLICATOR)
684     const_iv (TOOL)
685     const_iv (SPELLBOOK)
686     const_iv (BUILDFAC)
687     const_iv (CLOAK)
688     const_iv (SPINNER)
689     const_iv (GATE)
690     const_iv (BUTTON)
691     const_iv (CF_HANDLE)
692     const_iv (HOLE)
693     const_iv (TRAPDOOR)
694     const_iv (SIGN)
695     const_iv (BOOTS)
696     const_iv (GLOVES)
697     const_iv (SPELL)
698     const_iv (SPELL_EFFECT)
699     const_iv (CONVERTER)
700     const_iv (BRACERS)
701     const_iv (POISONING)
702     const_iv (SAVEBED)
703     const_iv (POISONCLOUD)
704     const_iv (FIREHOLES)
705     const_iv (WAND)
706     const_iv (SCROLL)
707     const_iv (DIRECTOR)
708     const_iv (GIRDLE)
709     const_iv (FORCE)
710     const_iv (POTION_EFFECT)
711     const_iv (EVENT_CONNECTOR)
712     const_iv (CLOSE_CON)
713     const_iv (CONTAINER)
714     const_iv (ARMOUR_IMPROVER)
715     const_iv (WEAPON_IMPROVER)
716     const_iv (SKILLSCROLL)
717     const_iv (DEEP_SWAMP)
718     const_iv (IDENTIFY_ALTAR)
719     const_iv (MENU)
720     const_iv (RUNE)
721     const_iv (TRAP)
722     const_iv (POWER_CRYSTAL)
723     const_iv (CORPSE)
724     const_iv (DISEASE)
725     const_iv (SYMPTOM)
726     const_iv (BUILDER)
727     const_iv (MATERIAL)
728     const_iv (ITEM_TRANSFORMER)
729     const_iv (QUEST)
730    
731     const_iv (ST_BD_BUILD)
732     const_iv (ST_BD_REMOVE)
733     const_iv (ST_MAT_FLOOR)
734     const_iv (ST_MAT_WALL)
735     const_iv (ST_MAT_ITEM)
736    
737     const_iv (QUEST_IN_PROGRESS)
738     const_iv (QUEST_DONE_QUEST)
739     const_iv (QUEST_DONE_TASK)
740     const_iv (QUEST_START_QUEST)
741     const_iv (QUEST_END_QUEST)
742     const_iv (QUEST_START_TASK)
743     const_iv (QUEST_END_TASK)
744     const_iv (QUEST_OVERRIDE)
745     const_iv (QUEST_ON_ACTIVATE)
746    
747     const_iv (WEAP_HIT)
748     const_iv (WEAP_SLASH)
749     const_iv (WEAP_PIERCE)
750     const_iv (WEAP_CLEAVE)
751     const_iv (WEAP_SLICE)
752     const_iv (WEAP_STAB)
753     const_iv (WEAP_WHIP)
754     const_iv (WEAP_CRUSH)
755     const_iv (WEAP_BLUD)
756    
757     const_iv (FLAG_ALIVE)
758     const_iv (FLAG_WIZ)
759     const_iv (FLAG_REMOVED)
760     const_iv (FLAG_FREED)
761     const_iv (FLAG_WAS_WIZ)
762     const_iv (FLAG_APPLIED)
763     const_iv (FLAG_UNPAID)
764     const_iv (FLAG_USE_SHIELD)
765     const_iv (FLAG_NO_PICK)
766     const_iv (FLAG_ANIMATE)
767     const_iv (FLAG_MONSTER)
768     const_iv (FLAG_FRIENDLY)
769     const_iv (FLAG_GENERATOR)
770     const_iv (FLAG_IS_THROWN)
771     const_iv (FLAG_AUTO_APPLY)
772     const_iv (FLAG_TREASURE)
773     const_iv (FLAG_PLAYER_SOLD)
774     const_iv (FLAG_SEE_INVISIBLE)
775     const_iv (FLAG_CAN_ROLL)
776     const_iv (FLAG_OVERLAY_FLOOR)
777     const_iv (FLAG_IS_TURNABLE)
778     const_iv (FLAG_IS_USED_UP)
779     const_iv (FLAG_IDENTIFIED)
780     const_iv (FLAG_REFLECTING)
781     const_iv (FLAG_CHANGING)
782     const_iv (FLAG_SPLITTING)
783     const_iv (FLAG_HITBACK)
784     const_iv (FLAG_STARTEQUIP)
785     const_iv (FLAG_BLOCKSVIEW)
786     const_iv (FLAG_UNDEAD)
787     const_iv (FLAG_SCARED)
788     const_iv (FLAG_UNAGGRESSIVE)
789     const_iv (FLAG_REFL_MISSILE)
790     const_iv (FLAG_REFL_SPELL)
791     const_iv (FLAG_NO_MAGIC)
792     const_iv (FLAG_NO_FIX_PLAYER)
793     const_iv (FLAG_IS_LIGHTABLE)
794     const_iv (FLAG_TEAR_DOWN)
795     const_iv (FLAG_RUN_AWAY)
796     const_iv (FLAG_PICK_UP)
797     const_iv (FLAG_UNIQUE)
798     const_iv (FLAG_NO_DROP)
799     const_iv (FLAG_WIZCAST)
800     const_iv (FLAG_CAST_SPELL)
801     const_iv (FLAG_USE_SCROLL)
802     const_iv (FLAG_USE_RANGE)
803     const_iv (FLAG_USE_BOW)
804     const_iv (FLAG_USE_ARMOUR)
805     const_iv (FLAG_USE_WEAPON)
806     const_iv (FLAG_USE_RING)
807     const_iv (FLAG_READY_RANGE)
808     const_iv (FLAG_READY_BOW)
809     const_iv (FLAG_XRAYS)
810     const_iv (FLAG_NO_APPLY)
811     const_iv (FLAG_IS_FLOOR)
812     const_iv (FLAG_LIFESAVE)
813     const_iv (FLAG_NO_STRENGTH)
814     const_iv (FLAG_SLEEP)
815     const_iv (FLAG_STAND_STILL)
816     const_iv (FLAG_RANDOM_MOVE)
817     const_iv (FLAG_ONLY_ATTACK)
818     const_iv (FLAG_CONFUSED)
819     const_iv (FLAG_STEALTH)
820     const_iv (FLAG_WIZPASS)
821     const_iv (FLAG_IS_LINKED)
822     const_iv (FLAG_CURSED)
823     const_iv (FLAG_DAMNED)
824     const_iv (FLAG_SEE_ANYWHERE)
825     const_iv (FLAG_KNOWN_MAGICAL)
826     const_iv (FLAG_KNOWN_CURSED)
827     const_iv (FLAG_CAN_USE_SKILL)
828     const_iv (FLAG_BEEN_APPLIED)
829     const_iv (FLAG_READY_SCROLL)
830     const_iv (FLAG_USE_ROD)
831     const_iv (FLAG_USE_HORN)
832     const_iv (FLAG_MAKE_INVIS)
833     const_iv (FLAG_INV_LOCKED)
834     const_iv (FLAG_IS_WOODED)
835     const_iv (FLAG_IS_HILLY)
836     const_iv (FLAG_READY_SKILL)
837     const_iv (FLAG_READY_WEAPON)
838     const_iv (FLAG_NO_SKILL_IDENT)
839     const_iv (FLAG_BLIND)
840     const_iv (FLAG_SEE_IN_DARK)
841     const_iv (FLAG_IS_CAULDRON)
842     const_iv (FLAG_NO_STEAL)
843     const_iv (FLAG_ONE_HIT)
844     const_iv (FLAG_CLIENT_SENT)
845     const_iv (FLAG_BERSERK)
846     const_iv (FLAG_NEUTRAL)
847     const_iv (FLAG_NO_ATTACK)
848     const_iv (FLAG_NO_DAMAGE)
849     const_iv (FLAG_OBJ_ORIGINAL)
850     const_iv (FLAG_OBJ_SAVE_ON_OVL)
851     const_iv (FLAG_ACTIVATE_ON_PUSH)
852     const_iv (FLAG_ACTIVATE_ON_RELEASE)
853     const_iv (FLAG_IS_WATER)
854     const_iv (FLAG_CONTENT_ON_GEN)
855     const_iv (FLAG_IS_A_TEMPLATE)
856     const_iv (FLAG_IS_BUILDABLE)
857     const_iv (FLAG_AFK)
858 root 1.6
859     const_iv (NDI_BLACK)
860     const_iv (NDI_WHITE)
861     const_iv (NDI_NAVY)
862     const_iv (NDI_RED)
863     const_iv (NDI_ORANGE)
864     const_iv (NDI_BLUE)
865     const_iv (NDI_DK_ORANGE)
866     const_iv (NDI_GREEN)
867     const_iv (NDI_LT_GREEN)
868     const_iv (NDI_GREY)
869     const_iv (NDI_BROWN)
870     const_iv (NDI_GOLD)
871     const_iv (NDI_TAN)
872     const_iv (NDI_MAX_COLOR)
873     const_iv (NDI_COLOR_MASK)
874     const_iv (NDI_UNIQUE)
875     const_iv (NDI_ALL)
876    
877     const_iv (F_APPLIED)
878     const_iv (F_LOCATION)
879     const_iv (F_UNPAID)
880     const_iv (F_MAGIC)
881     const_iv (F_CURSED)
882     const_iv (F_DAMNED)
883     const_iv (F_OPEN)
884     const_iv (F_NOPICK)
885     const_iv (F_LOCKED)
886 root 1.11
887     const_iv (P_BLOCKSVIEW)
888     const_iv (P_NO_MAGIC)
889     const_iv (P_IS_ALIVE)
890     const_iv (P_NO_CLERIC)
891     const_iv (P_NEED_UPDATE)
892     const_iv (P_NO_ERROR)
893     const_iv (P_OUT_OF_MAP)
894     const_iv (P_NEW_MAP)
895 root 1.14
896     const_iv (UP_OBJ_INSERT)
897     const_iv (UP_OBJ_REMOVE)
898     const_iv (UP_OBJ_CHANGE)
899     const_iv (UP_OBJ_FACE)
900    
901     const_iv (INS_NO_MERGE)
902     const_iv (INS_ABOVE_FLOOR_ONLY)
903     const_iv (INS_NO_WALK_ON)
904     const_iv (INS_ON_TOP)
905     const_iv (INS_BELOW_ORIGINATOR)
906     const_iv (INS_MAP_LOAD)
907    
908     const_iv (WILL_APPLY_HANDLE)
909     const_iv (WILL_APPLY_TREASURE)
910     const_iv (WILL_APPLY_EARTHWALL)
911     const_iv (WILL_APPLY_DOOR)
912     const_iv (WILL_APPLY_FOOD)
913 root 1.1 };
914    
915     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
916     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
917    
918 root 1.9 static const struct {
919 root 1.1 const char *name;
920     IV iv;
921     } *event, event_list[] = {
922     # define const_event(name) { # name, (IV)EVENT_ ## name },
923     const_event (NONE)
924     const_event (APPLY)
925     const_event (ATTACK)
926     const_event (DEATH)
927     const_event (DROP)
928     const_event (PICKUP)
929     const_event (SAY)
930     const_event (STOP)
931     const_event (TIME)
932     const_event (THROW)
933     const_event (TRIGGER)
934     const_event (CLOSE)
935     const_event (TIMER)
936 root 1.14 const_event (MOVE)
937 root 1.1
938     const_event (BORN)
939     const_event (CLOCK)
940     const_event (CRASH)
941     const_event (PLAYER_DEATH)
942     const_event (GKILL)
943     const_event (LOGIN)
944     const_event (LOGOUT)
945     const_event (MAPENTER)
946     const_event (MAPLEAVE)
947     const_event (MAPRESET)
948     const_event (REMOVE)
949     const_event (SHOUT)
950     const_event (TELL)
951     const_event (MUZZLE)
952     const_event (KICK)
953 root 1.14 //const_event (FREE_OB)
954 root 1.1 };
955    
956     AV *av = get_av ("cf::EVENT", 1);
957    
958     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
959     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
960    
961 root 1.9 static const struct {
962 root 1.1 int dtype;
963     const char *name;
964     IV idx;
965     } *cprop, prop_table[] = {
966     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
967     prop (CFAPI_INT, MAP_PROP_FLAGS)
968     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
969     prop (CFAPI_STRING, MAP_PROP_PATH)
970     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
971     prop (CFAPI_STRING, MAP_PROP_NAME)
972     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
973     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
974     prop (CFAPI_INT, MAP_PROP_PLAYERS)
975     prop (CFAPI_INT, MAP_PROP_DARKNESS)
976     prop (CFAPI_INT, MAP_PROP_WIDTH)
977     prop (CFAPI_INT, MAP_PROP_HEIGHT)
978     prop (CFAPI_INT, MAP_PROP_ENTER_X)
979     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
980     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
981     prop (CFAPI_INT, MAP_PROP_PRESSURE)
982     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
983     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
984     prop (CFAPI_INT, MAP_PROP_WINDDIR)
985     prop (CFAPI_INT, MAP_PROP_SKY)
986     prop (CFAPI_INT, MAP_PROP_WPARTX)
987     prop (CFAPI_INT, MAP_PROP_WPARTY)
988     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
989     prop (CFAPI_PMAP, MAP_PROP_NEXT)
990     prop (CFAPI_PREGION, MAP_PROP_REGION)
991     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
992     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
993     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
994     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
995     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
996     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
997     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
998     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
999     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1000     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1001     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1002     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1003     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1004     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1005     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1006     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1007     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1008     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1009     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1010     prop (CFAPI_INT, OBJECT_PROP_X)
1011     prop (CFAPI_INT, OBJECT_PROP_Y)
1012     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1013     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1014     prop (CFAPI_INT, OBJECT_PROP_NROF)
1015     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1016     prop (CFAPI_INT, OBJECT_PROP_FACING)
1017     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1018     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1019     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1020     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1021     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1022     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1023     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1024     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1025     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1026     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1027     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1028     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1029     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1030     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1031     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1032     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1033     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1034     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1035     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1036     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1037     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1038     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1039     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1040     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1041     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1042     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1043     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1044     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1045     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1046     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1047     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1048     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1049     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1050     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1051     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1052     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1053     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1054     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1055     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1056     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1057     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1058     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1059     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1060     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1061     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1062     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1063     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1064     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1065     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1066     prop (CFAPI_INT, OBJECT_PROP_STR)
1067     prop (CFAPI_INT, OBJECT_PROP_DEX)
1068     prop (CFAPI_INT, OBJECT_PROP_CON)
1069     prop (CFAPI_INT, OBJECT_PROP_WIS)
1070     prop (CFAPI_INT, OBJECT_PROP_INT)
1071     prop (CFAPI_INT, OBJECT_PROP_POW)
1072     prop (CFAPI_INT, OBJECT_PROP_CHA)
1073     prop (CFAPI_INT, OBJECT_PROP_WC)
1074     prop (CFAPI_INT, OBJECT_PROP_AC)
1075     prop (CFAPI_INT, OBJECT_PROP_HP)
1076     prop (CFAPI_INT, OBJECT_PROP_SP)
1077     prop (CFAPI_INT, OBJECT_PROP_GP)
1078     prop (CFAPI_INT, OBJECT_PROP_FP)
1079     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1080     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1081     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1082     prop (CFAPI_INT, OBJECT_PROP_DAM)
1083     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1084     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1085     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1086     prop (CFAPI_INT, OBJECT_PROP_FACE)
1087     };
1088    
1089     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1090     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1091    
1092     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1093     {
1094     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1095     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1096     }
1097     }
1098    
1099     void
1100     LOG (int level, char *msg)
1101 root 1.6 PROTOTYPE: $$
1102 root 1.1 C_ARGS: level, "%s", msg
1103    
1104     char *
1105     cf_get_maps_directory (char *path)
1106 root 1.6 PROTOTYPE: $
1107 root 1.2 ALIAS: maps_directory = 0
1108 root 1.1
1109 root 1.5 char *
1110     mapdir ()
1111 root 1.6 PROTOTYPE:
1112 root 1.5 ALIAS:
1113     mapdir = 0
1114     uniquedir = 1
1115     tmpdir = 2
1116     confdir = 3
1117     localdir = 4
1118     playerdir = 5
1119     datadir = 6
1120     CODE:
1121     {
1122     int unused_type;
1123     RETVAL = (char *)systemDirectory (&unused_type, ix);
1124     }
1125 root 1.6 OUTPUT: RETVAL
1126 root 1.5
1127 root 1.4 int
1128     cf_find_animation (char *text)
1129 root 1.6 PROTOTYPE: $
1130 root 1.4
1131 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1132    
1133     SV *
1134 root 1.4 get_property (object *obj, int type, int idx)
1135 root 1.1 CODE:
1136     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1137 root 1.6 OUTPUT: RETVAL
1138 root 1.1
1139 root 1.4 SV *
1140     set_property (object *obj, int type, int idx, SV *newval)
1141     CODE:
1142     switch (type)
1143     {
1144     case CFAPI_INT:
1145     cf_object_set_int_property (obj, idx, SvIV (newval));
1146     break;
1147     case CFAPI_LONG:
1148     cf_object_set_long_property (obj, idx, SvNV (newval));
1149     break;
1150 root 1.10 case CFAPI_DOUBLE:
1151     {
1152     int unused_type;
1153     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1154     }
1155     break;
1156 root 1.4 case CFAPI_STRING:
1157     cf_object_set_string_property (obj, idx, SvPV_nolen (newval));
1158     break;
1159     default:
1160     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1161     }
1162    
1163 root 1.14 void
1164 root 1.12 inv (object *obj)
1165     PROTOTYPE: $
1166     PPCODE:
1167     {
1168     object *o;
1169     for (o = obj->inv; o; o = o->below)
1170 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1171 root 1.12 }
1172    
1173 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1174 root 1.2 ALIAS: resistance = 0
1175 root 1.1
1176     int cf_object_get_flag (object *op, int flag)
1177     ALIAS: flag = 0
1178    
1179     void cf_object_set_flag (object *op, int flag, int value)
1180    
1181 root 1.16 void cf_object_move (object *op, int dir, object *originator)
1182 root 1.1
1183 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1184 root 1.1
1185     void cf_object_apply_below (object *op)
1186    
1187     void cf_object_remove (object *op)
1188    
1189     void cf_object_free (object *op)
1190    
1191     object *cf_object_present_archname_inside (object *op, char *whatstr)
1192    
1193     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1194    
1195     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1196    
1197     object *cf_object_clone (object *op, int clonetype)
1198    
1199     int cf_object_pay_item (object *op, object *buyer)
1200    
1201     int cf_object_pay_amount (object *op, double amount)
1202    
1203     int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1204    
1205     int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags)
1206    
1207     void cf_object_learn_spell (object *op, object *sp)
1208    
1209     void cf_object_forget_spell (object *op, object *sp)
1210    
1211     object *cf_object_check_for_spell (object *op, char *spellname)
1212    
1213     int cf_object_query_money (object *op)
1214 root 1.2 ALIAS: money = 0
1215 root 1.1
1216     int cf_object_query_cost (object *op, object *who, int flags)
1217 root 1.2 ALIAS: cost = 0
1218 root 1.1
1219     void cf_object_activate_rune (object *op , object *victim)
1220    
1221     int cf_object_check_trigger (object *op, object *cause)
1222    
1223     int cf_object_out_of_map (object *op, int x, int y)
1224    
1225     void cf_object_drop (object *op, object *author)
1226    
1227     void cf_object_take (object *op, object *author)
1228    
1229     void cf_object_say (object *op, char *msg)
1230    
1231     void cf_object_speak (object *op, char *msg)
1232    
1233     object *cf_object_insert_object (object *op, object *container)
1234    
1235     const char *cf_object_get_msg (object *ob)
1236 root 1.2 ALIAS: msg = 0
1237 root 1.1
1238     object *cf_object_insert_in_ob (object *ob, object *where)
1239    
1240     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1241    
1242     void cf_object_update (object *op, int flags)
1243    
1244     void cf_object_pickup (object *op, object *what)
1245    
1246     char *cf_object_get_key (object *op, char *keyname)
1247 root 1.2 ALIAS: key = 0
1248 root 1.1
1249     void cf_object_set_key (object *op, char *keyname, char *value)
1250    
1251     char *
1252     base_name (object *ob, int plural)
1253     CODE:
1254     RETVAL = cf_query_base_name (ob, plural);
1255 root 1.6 OUTPUT: RETVAL
1256 root 1.1
1257     MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1258    
1259 root 1.8 object *cf_create_object_by_name (const char *name = 0)
1260     PROTOTYPE: ;$
1261     ALIAS:
1262     create_object = 0
1263     new = 0
1264     CODE:
1265     RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1266     OUTPUT:
1267     RETVAL
1268 root 1.1
1269     void cf_fix_object (object *pl)
1270 root 1.8 ALIAS: fix = 0
1271 root 1.1
1272     object *cf_insert_ob_in_ob (object *ob, object *where)
1273    
1274 root 1.16 object *get_nearest_player (object *ob)
1275     ALIAS: nearest_player = 0
1276    
1277 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1278     PROTOTYPE: $$;$
1279 root 1.16 PPCODE:
1280 root 1.15 {
1281     rv_vector rv;
1282     get_rangevector (ob, other, &rv, flags);
1283     EXTEND (SP, 5);
1284 root 1.16 PUSHs (newSVuv (rv.distance));
1285     PUSHs (newSViv (rv.distance_x));
1286     PUSHs (newSViv (rv.distance_y));
1287     PUSHs (newSViv (rv.direction));
1288     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1289 root 1.15 }
1290    
1291     bool on_same_map_as (object *ob, object *other)
1292     CODE:
1293     RETVAL = on_same_map (ob, other);
1294     OUTPUT: RETVAL
1295    
1296 root 1.1
1297     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1298    
1299     player *player (object *op)
1300     CODE:
1301     RETVAL = cf_player_find (cf_query_name (op));
1302 root 1.6 OUTPUT: RETVAL
1303 root 1.1
1304 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1305 root 1.1
1306     object *cf_player_send_inventory (object *op)
1307    
1308 root 1.6 char *cf_player_get_ip (object *op)
1309     ALIAS: ip = 0
1310    
1311     object *cf_player_get_marked_item (object *op)
1312     ALIAS: marked_item = 0
1313 root 1.1
1314 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1315    
1316     partylist *cf_player_get_party (object *op)
1317     ALIAS: party = 0
1318    
1319     void cf_player_set_party (object *op, partylist *party)
1320 root 1.1
1321    
1322 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1323 root 1.1
1324 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1325 root 1.1
1326     player *cf_player_find (char *name)
1327 root 1.6 PROTOTYPE: $
1328 root 1.1
1329     void cf_player_move (player *pl, int dir)
1330    
1331 root 1.6 # nonstandard
1332     object *ob (player *pl)
1333     CODE:
1334     RETVAL = pl->ob;
1335     OUTPUT: RETVAL
1336 root 1.1
1337 root 1.15 player *first ()
1338     CODE:
1339     RETVAL = first_player;
1340     OUTPUT: RETVAL
1341    
1342     player *next (player *pl)
1343     CODE:
1344     RETVAL = pl->next;
1345     OUTPUT: RETVAL
1346    
1347     void
1348     list ()
1349     PPCODE:
1350     {
1351     player *pl;
1352     for (pl = first_player; pl; pl = pl->next)
1353     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1354     }
1355    
1356 root 1.6
1357     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1358 root 1.1
1359     SV *
1360     get_property (mapstruct *obj, int type, int idx)
1361     CODE:
1362     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1363 root 1.6 OUTPUT: RETVAL
1364 root 1.1
1365 root 1.4 SV *
1366     set_property (mapstruct *obj, int type, int idx, SV *newval)
1367     CODE:
1368     switch (type)
1369     {
1370     case CFAPI_INT:
1371     cf_map_set_int_property (obj, idx, SvIV (newval));
1372     break;
1373     default:
1374     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1375     }
1376    
1377 root 1.11 mapstruct *new (int width, int height)
1378     PROTOTYPE:
1379     CODE:
1380     {
1381     int unused_type;
1382     RETVAL = map_get_map (&unused_type, 0, width, height);
1383     }
1384     OUTPUT:
1385     RETVAL
1386    
1387 root 1.4 mapstruct *cf_map_get_map (char *name)
1388 root 1.6 PROTOTYPE: $
1389 root 1.4 ALIAS: map = 0
1390    
1391     mapstruct *cf_map_get_first ()
1392 root 1.6 PROTOTYPE:
1393 root 1.4 ALIAS: first = 0
1394    
1395     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1396    
1397     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1398    
1399     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1400     C_ARGS: str, map, nx, ny
1401    
1402     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1403    
1404 root 1.14 void
1405 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1406 root 1.11 PROTOTYPE: $$$
1407     INIT:
1408 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1409 root 1.11 PPCODE:
1410     {
1411     object *o;
1412     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1413 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1414 root 1.11 }
1415    
1416 root 1.12 SV *
1417     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1418 root 1.11 PROTOTYPE: $$$
1419     ALIAS:
1420     top_at = 1
1421     flags_at = 2
1422     light_at = 3
1423     move_block_at = 4
1424     move_slow_at = 5
1425     move_on_at = 6
1426     move_off_at = 7
1427     INIT:
1428     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1429     CODE:
1430     switch (ix)
1431     {
1432     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1433     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1434     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1435     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1436     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1437     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1438     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1439     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1440     }
1441     OUTPUT:
1442     RETVAL
1443 root 1.4
1444 root 1.1
1445     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1446    
1447 root 1.12 archetype *cf_archetype_get_first()
1448 root 1.6 PROTOTYPE:
1449 root 1.2 ALIAS: first = 0
1450 root 1.1
1451 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1452     ALIAS: next = 0
1453 root 1.1
1454 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1455     ALIAS: head = 0
1456 root 1.1
1457     archetype *cf_archetype_get_more (archetype *arch)
1458 root 1.2 ALIAS: more = 0
1459 root 1.1
1460 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1461     ALIAS: name = 0
1462 root 1.1
1463     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1464    
1465     partylist *cf_party_get_first ()
1466 root 1.6 PROTOTYPE:
1467 root 1.1 ALIAS: first = 0
1468    
1469     partylist *cf_party_get_next (partylist *party)
1470     ALIAS: next = 0
1471    
1472 root 1.6 const char *cf_party_get_name (partylist *party)
1473    
1474 root 1.1 const char *cf_party_get_password (partylist *party)
1475     ALIAS: password = 0
1476    
1477     player *cf_party_get_first_player (partylist *party)
1478     ALIAS: first_player = 0
1479    
1480     player *cf_party_get_next_player (partylist *party, player *op)
1481     ALIAS: next_player = 0
1482    
1483    
1484     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1485    
1486     region *cf_region_get_first ()
1487 root 1.6 PROTOTYPE:
1488 root 1.1 ALIAS: first = 0
1489    
1490     const char *cf_region_get_name (region *reg)
1491     ALIAS: name = 0
1492    
1493     region *cf_region_get_next (region *reg)
1494     ALIAS: next = 0
1495    
1496     region *cf_region_get_parent (region *reg)
1497     ALIAS: parent = 0
1498    
1499     const char *cf_region_get_longname (region *reg)
1500     ALIAS: longname = 0
1501    
1502     const char *cf_region_get_message (region *reg)
1503     ALIAS: message = 0
1504    
1505