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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.26
Committed: Sat Feb 25 23:36:58 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Changes since 1.25: +6 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63     typedef struct
64     {
65     object* who;
66     object* activator;
67     object* third;
68     char message[1024];
69     int fix;
70     int event_code;
71 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
72     char options[1024]; // slaying field of event_connectors
73 root 1.1 int returnvalue;
74     } CFPContext;
75    
76     //static int current_command = -999;
77    
78 root 1.14 static HV *obj_cache;
79 root 1.1 static PerlInterpreter *perl;
80    
81     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82    
83 root 1.14 // garbage collect some perl objects, if possible
84     // all objects no longer referenced and empty are
85     // eligible for destruction.
86     void
87     clean_obj_cache ()
88     {
89 root 1.18 static int count;
90    
91     if (++count & 7)
92     return;
93    
94     int todo = 1000;
95 root 1.14 do
96     {
97     I32 klen;
98     char *key;
99     HE *he = hv_iternext (obj_cache);
100    
101     if (he)
102     {
103 root 1.16 SV *sv = hv_iterval (obj_cache, he);
104 root 1.14
105 root 1.18 // empty and unreferenced? nuke it
106 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 root 1.14 {
108     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109     todo++;
110     }
111     }
112     else
113     break;
114     }
115     while (--todo);
116     }
117    
118 root 1.1 static SV *
119     newSVptr (void *ptr, const char *klass)
120     {
121 root 1.20 SV *sv;
122    
123 root 1.1 if (!ptr)
124     return &PL_sv_undef;
125    
126 root 1.20 sv = newSV (0);
127     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 root 1.1 }
130    
131 root 1.14 static SV *
132     newSVptr_cached (void *ptr, const char *klass)
133     {
134     SV *sv, **he;
135    
136     if (!ptr)
137     return &PL_sv_undef;
138    
139     he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
140    
141     if (he)
142     sv = *he;
143     else
144     {
145 root 1.20 HV *hv = newHV ();
146     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
148 root 1.14 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
149     }
150    
151     return newSVsv (sv);
152     }
153    
154 root 1.1 static void
155     clearSVptr (SV *sv)
156     {
157     if (SvROK (sv))
158     sv = SvRV (sv);
159    
160     hv_clear ((HV *)sv);
161     sv_unmagic (sv, PERL_MAGIC_ext);
162     }
163    
164     static long
165     SvPTR (SV *sv, const char *klass)
166     {
167     if (!sv_derived_from (sv, klass))
168     croak ("object of type %s expected", klass);
169    
170     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
171    
172     if (!mg)
173     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
174    
175     return (long)mg->mg_ptr;
176     }
177    
178 root 1.22 static long
179     SvPTR_ornull (SV *sv, const char *klass)
180     {
181     if (SvOK (sv))
182     return SvPTR (sv, klass);
183     else
184     return 0;
185     }
186    
187 root 1.1 SV *
188     newSVcfapi (int type, ...)
189     {
190     SV *sv;
191    
192     va_list args;
193     va_start (args, type);
194    
195     switch (type)
196     {
197 root 1.26 #if 0
198     case CFAPI_INT16:
199     sv = newSViv (*va_arg (args, sint16_t *));
200     break;
201     #endif
202    
203 root 1.1 case CFAPI_INT:
204     sv = newSViv (*va_arg (args, int *));
205     break;
206    
207     case CFAPI_LONG:
208     sv = newSViv (*va_arg (args, long *));
209     break;
210    
211     case CFAPI_DOUBLE:
212     sv = newSViv (*va_arg (args, double *));
213     break;
214    
215     case CFAPI_STRING:
216 root 1.7 {
217     char *str = va_arg (args, char *);
218     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
219     }
220 root 1.1 break;
221    
222     case CFAPI_POBJECT:
223     {
224     object *obj = va_arg (args, object *);
225    
226     if (!obj)
227     sv = &PL_sv_undef;
228     else
229     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
230     {
231     case MAP:
232 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
233 root 1.1 break;
234    
235     case PLAYER:
236 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
237 root 1.1 break;
238    
239     default:
240 root 1.14 sv = newSVptr_cached (obj, "cf::object");
241 root 1.1 break;
242     }
243     }
244     break;
245    
246     case CFAPI_PMAP:
247 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
248 root 1.1 break;
249    
250     case CFAPI_PPLAYER:
251 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
252 root 1.1 break;
253    
254     case CFAPI_PARCH:
255 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
256 root 1.1 break;
257    
258     case CFAPI_PPARTY:
259 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
260 root 1.1 break;
261    
262     case CFAPI_PREGION:
263 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
264 root 1.1 break;
265    
266     default:
267     assert (("unhandled type in newSVcfapi", 0));
268     }
269    
270     va_end (args);
271    
272     return sv;
273     }
274    
275     /////////////////////////////////////////////////////////////////////////////
276    
277     void
278 root 1.15 inject_event (const char *func, CFPContext *context)
279 root 1.1 {
280     dSP;
281    
282     ENTER;
283     SAVETMPS;
284    
285     PUSHMARK (SP);
286    
287     HV *hv = newHV ();
288     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
289     hv_context (CFAPI_POBJECT, ,who);
290     hv_context (CFAPI_POBJECT, ,activator);
291     hv_context (CFAPI_POBJECT, ,third);
292     hv_context (CFAPI_STRING , ,message);
293     hv_context (CFAPI_INT ,&,fix);
294     hv_context (CFAPI_INT ,&,event_code);
295     hv_context (CFAPI_STRING , ,options);
296 root 1.15 hv_context (CFAPI_STRING , ,extension);
297 root 1.1
298 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
299 root 1.1
300     PUTBACK;
301 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
302 root 1.1 SPAGAIN;
303    
304 root 1.6 if (SvTRUE (ERRSV))
305     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
306    
307 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
308    
309     PUTBACK;
310     FREETMPS;
311     LEAVE;
312     }
313    
314     /////////////////////////////////////////////////////////////////////////////
315    
316     int
317     initPlugin (const char *iversion, f_plug_api gethooksptr)
318     {
319     gethook = gethooksptr;
320     printf (PLUGIN_VERSION " init\n");
321    
322     return 0;
323     }
324    
325     static CommArray_s rtn_cmd;
326    
327     int
328     runPluginCommand (object *obj, char *params)
329     {
330     dSP;
331    
332     ENTER;
333     SAVETMPS;
334    
335     PUSHMARK (SP);
336    
337     EXTEND (SP, 3);
338     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
339     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
340    
341     if (params)
342     PUSHs (sv_2mortal (newSVpv (params, 0)));
343    
344     PUTBACK;
345     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
346     SPAGAIN;
347    
348 root 1.6 if (SvTRUE (ERRSV))
349     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
350    
351 root 1.1 int returnvalue = count > 0 ? POPi : -1;
352    
353     PUTBACK;
354     FREETMPS;
355     LEAVE;
356    
357     return returnvalue;
358     }
359    
360     void *
361     getPluginProperty (int *type, ...)
362     {
363     va_list args;
364     char *propname;
365     int i;
366     va_start (args, type);
367     propname = va_arg (args, char *);
368     //printf ("Property name: %s\n", propname);
369 root 1.3
370 root 1.1 if (!strcmp (propname, "command?"))
371     {
372 root 1.3 if (!perl)
373     return NULL;
374    
375 root 1.1 const char *cmdname = va_arg (args, const char *);
376     HV *hv = get_hv ("cf::COMMAND", 1);
377     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
378    
379     va_end (args);
380    
381     if (svp)
382     {
383     // this is totaly broken, should stash it into %COMMAND
384     rtn_cmd.name = cmdname;
385     rtn_cmd.time = SvNV (*svp);
386     rtn_cmd.func = runPluginCommand;
387    
388     return &rtn_cmd;
389     }
390     }
391     else if (!strcmp (propname, "Identification"))
392     {
393     va_end (args);
394     return PLUGIN_NAME;
395     }
396     else if (!strcmp (propname, "FullName"))
397     {
398     va_end (args);
399     return PLUGIN_VERSION;
400     }
401     else
402     va_end (args);
403    
404     return NULL;
405     }
406    
407     void *globalEventListener (int *type, ...);
408    
409     int
410     postInitPlugin ()
411     {
412     int hooktype = 1;
413     int rtype = 0;
414    
415     printf (PLUGIN_VERSION " post init\n");
416    
417     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
418     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
419     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
420 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
421 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
422 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
423 root 1.11
424 root 1.1 cf_init_plugin (gethook);
425    
426     /* Pick the global events you want to monitor from this plugin */
427     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
428     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
429     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
430     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
431     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
432     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
433     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
434     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
435     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
436     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
437     registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
438     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
439     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
440     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
441     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
442 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 root 1.1
444     char *argv[] = {
445     "",
446     "-e"
447     "BEGIN {"
448     " cf->bootstrap;"
449 root 1.5 " unshift @INC, cf::datadir ();"
450 root 1.1 "}"
451     ""
452     "use cf;"
453     };
454    
455     perl = perl_alloc ();
456     perl_construct (perl);
457    
458 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
459 root 1.1 {
460     printf ("unable to initialize perl-interpreter, continuing without.\n");
461    
462     perl_destruct (perl);
463     perl_free (perl);
464     perl = 0;
465     }
466 root 1.14 else
467     {
468     obj_cache = newHV ();
469     }
470 root 1.1
471     return 0;
472     }
473    
474     void *
475     globalEventListener (int *type, ...)
476     {
477     va_list args;
478     static int rv = 0;
479     CFPContext context;
480     char *buf;
481     player *pl;
482     object *op;
483    
484     if (!perl)
485     return;
486    
487     memset (&context, 0, sizeof (context));
488    
489     va_start (args, type);
490     context.event_code = va_arg (args, int);
491    
492     switch (context.event_code)
493     {
494     case EVENT_CRASH:
495     printf ("Unimplemented for now\n");
496     break;
497    
498 root 1.14 case EVENT_MAPENTER:
499     case EVENT_MAPLEAVE:
500     case EVENT_FREE_OB:
501 root 1.1 case EVENT_BORN:
502 root 1.14 case EVENT_REMOVE:
503 root 1.1 context.activator = va_arg (args, object *);
504     break;
505    
506     case EVENT_PLAYER_DEATH:
507     context.who = va_arg (args, object *);
508     break;
509    
510     case EVENT_GKILL:
511     context.who = va_arg (args, object *);
512     context.activator = va_arg (args, object *);
513     break;
514    
515     case EVENT_LOGIN:
516     case EVENT_LOGOUT:
517     pl = va_arg (args, player *);
518     context.activator = pl->ob;
519     buf = va_arg (args, char *);
520     if (buf != 0)
521 root 1.15 strncpy (context.message, buf, sizeof (context.message));
522 root 1.1 break;
523    
524     case EVENT_SHOUT:
525     case EVENT_MUZZLE:
526     case EVENT_KICK:
527     context.activator = va_arg (args, object *);
528     buf = va_arg (args, char *);
529     if (buf != 0)
530 root 1.15 strncpy (context.message, buf, sizeof (context.message));
531 root 1.1 break;
532    
533 root 1.14 case EVENT_CLOCK:
534     clean_obj_cache ();
535 root 1.1 break;
536    
537 root 1.14 case EVENT_TELL:
538 root 1.1 break;
539    
540     case EVENT_MAPRESET:
541     buf = va_arg (args, char *);
542     if (buf != 0)
543 root 1.15 strncpy (context.message, buf, sizeof (context.message));
544 root 1.1 break;
545     }
546    
547     va_end (args);
548    
549 root 1.14 if (context.event_code == EVENT_FREE_OB)
550     {
551 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
552 root 1.14
553 root 1.20 if (sv)
554     clearSVptr (sv);
555 root 1.14 }
556     else
557 root 1.15 inject_event ("cf::inject_global_event", &context);
558 root 1.1
559     rv = context.returnvalue;
560    
561     return &rv;
562     }
563    
564     void *
565     eventListener (int *type, ...)
566     {
567     static int rv = 0;
568     va_list args;
569     char *buf;
570     CFPContext context;
571    
572     if (!perl)
573     return;
574    
575     memset (&context, 0, sizeof (context));
576    
577     va_start (args, type);
578    
579     context.who = va_arg (args, object *);
580     context.event_code = va_arg (args, int);
581     context.activator = va_arg (args, object *);
582     context.third = va_arg (args, object *);
583 root 1.15
584 root 1.1 buf = va_arg (args, char *);
585     if (buf != 0)
586 root 1.15 strncpy (context.message, buf, sizeof (context.message));
587 root 1.1
588     context.fix = va_arg (args, int);
589 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
590     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
591 root 1.1 context.returnvalue = 0;
592     va_end (args);
593    
594 root 1.15 inject_event ("cf::inject_event", &context);
595 root 1.1
596     rv = context.returnvalue;
597     return &rv;
598     }
599    
600     int
601     closePlugin ()
602     {
603     printf (PLUGIN_VERSION " closing\n");
604    
605     if (perl)
606     {
607     perl_destruct (perl);
608     perl_free (perl);
609     perl = 0;
610     }
611    
612     return 0;
613     }
614    
615     MODULE = cf PACKAGE = cf PREFIX = cf_
616    
617     BOOT:
618     {
619     HV *stash = gv_stashpv ("cf", 1);
620    
621 root 1.9 static const struct {
622 root 1.1 const char *name;
623     IV iv;
624     } *civ, const_iv[] = {
625     # define const_iv(name) { # name, (IV)name },
626     const_iv (llevError)
627     const_iv (llevInfo)
628     const_iv (llevDebug)
629     const_iv (llevMonster)
630    
631     const_iv (PLAYER)
632     const_iv (ROD)
633     const_iv (TREASURE)
634     const_iv (POTION)
635     const_iv (FOOD)
636     const_iv (POISON)
637     const_iv (BOOK)
638     const_iv (CLOCK)
639     const_iv (LIGHTNING)
640     const_iv (ARROW)
641     const_iv (BOW)
642     const_iv (WEAPON)
643     const_iv (ARMOUR)
644     const_iv (PEDESTAL)
645     const_iv (ALTAR)
646     const_iv (CONFUSION)
647     const_iv (LOCKED_DOOR)
648     const_iv (SPECIAL_KEY)
649     const_iv (MAP)
650     const_iv (DOOR)
651     const_iv (KEY)
652     const_iv (TIMED_GATE)
653     const_iv (TRIGGER)
654     const_iv (GRIMREAPER)
655     const_iv (MAGIC_EAR)
656     const_iv (TRIGGER_BUTTON)
657     const_iv (TRIGGER_ALTAR)
658     const_iv (TRIGGER_PEDESTAL)
659     const_iv (SHIELD)
660     const_iv (HELMET)
661     const_iv (HORN)
662     const_iv (MONEY)
663     const_iv (CLASS)
664     const_iv (GRAVESTONE)
665     const_iv (AMULET)
666     const_iv (PLAYERMOVER)
667     const_iv (TELEPORTER)
668     const_iv (CREATOR)
669     const_iv (SKILL)
670     const_iv (EXPERIENCE)
671     const_iv (EARTHWALL)
672     const_iv (GOLEM)
673     const_iv (THROWN_OBJ)
674     const_iv (BLINDNESS)
675     const_iv (GOD)
676     const_iv (DETECTOR)
677     const_iv (TRIGGER_MARKER)
678     const_iv (DEAD_OBJECT)
679     const_iv (DRINK)
680     const_iv (MARKER)
681     const_iv (HOLY_ALTAR)
682     const_iv (PLAYER_CHANGER)
683     const_iv (BATTLEGROUND)
684     const_iv (PEACEMAKER)
685     const_iv (GEM)
686     const_iv (FIREWALL)
687     const_iv (ANVIL)
688     const_iv (CHECK_INV)
689     const_iv (MOOD_FLOOR)
690     const_iv (EXIT)
691     const_iv (ENCOUNTER)
692     const_iv (SHOP_FLOOR)
693     const_iv (SHOP_MAT)
694     const_iv (RING)
695     const_iv (FLOOR)
696     const_iv (FLESH)
697     const_iv (INORGANIC)
698     const_iv (SKILL_TOOL)
699     const_iv (LIGHTER)
700     const_iv (TRAP_PART)
701     const_iv (WALL)
702     const_iv (LIGHT_SOURCE)
703     const_iv (MISC_OBJECT)
704     const_iv (MONSTER)
705     const_iv (SPAWN_GENERATOR)
706     const_iv (LAMP)
707     const_iv (DUPLICATOR)
708     const_iv (TOOL)
709     const_iv (SPELLBOOK)
710     const_iv (BUILDFAC)
711     const_iv (CLOAK)
712     const_iv (SPINNER)
713     const_iv (GATE)
714     const_iv (BUTTON)
715     const_iv (CF_HANDLE)
716     const_iv (HOLE)
717     const_iv (TRAPDOOR)
718     const_iv (SIGN)
719     const_iv (BOOTS)
720     const_iv (GLOVES)
721     const_iv (SPELL)
722     const_iv (SPELL_EFFECT)
723     const_iv (CONVERTER)
724     const_iv (BRACERS)
725     const_iv (POISONING)
726     const_iv (SAVEBED)
727     const_iv (POISONCLOUD)
728     const_iv (FIREHOLES)
729     const_iv (WAND)
730     const_iv (SCROLL)
731     const_iv (DIRECTOR)
732     const_iv (GIRDLE)
733     const_iv (FORCE)
734     const_iv (POTION_EFFECT)
735     const_iv (EVENT_CONNECTOR)
736     const_iv (CLOSE_CON)
737     const_iv (CONTAINER)
738     const_iv (ARMOUR_IMPROVER)
739     const_iv (WEAPON_IMPROVER)
740     const_iv (SKILLSCROLL)
741     const_iv (DEEP_SWAMP)
742     const_iv (IDENTIFY_ALTAR)
743     const_iv (MENU)
744     const_iv (RUNE)
745     const_iv (TRAP)
746     const_iv (POWER_CRYSTAL)
747     const_iv (CORPSE)
748     const_iv (DISEASE)
749     const_iv (SYMPTOM)
750     const_iv (BUILDER)
751     const_iv (MATERIAL)
752     const_iv (ITEM_TRANSFORMER)
753     const_iv (QUEST)
754    
755     const_iv (ST_BD_BUILD)
756     const_iv (ST_BD_REMOVE)
757     const_iv (ST_MAT_FLOOR)
758     const_iv (ST_MAT_WALL)
759     const_iv (ST_MAT_ITEM)
760    
761 root 1.23 const_iv (AT_PHYSICAL)
762     const_iv (AT_MAGIC)
763     const_iv (AT_FIRE)
764     const_iv (AT_ELECTRICITY)
765     const_iv (AT_COLD)
766     const_iv (AT_CONFUSION)
767     const_iv (AT_ACID)
768     const_iv (AT_DRAIN)
769     const_iv (AT_WEAPONMAGIC)
770     const_iv (AT_GHOSTHIT)
771     const_iv (AT_POISON)
772     const_iv (AT_SLOW)
773     const_iv (AT_PARALYZE)
774     const_iv (AT_TURN_UNDEAD)
775     const_iv (AT_FEAR)
776     const_iv (AT_CANCELLATION)
777     const_iv (AT_DEPLETE)
778     const_iv (AT_DEATH)
779     const_iv (AT_CHAOS)
780     const_iv (AT_COUNTERSPELL)
781     const_iv (AT_GODPOWER)
782     const_iv (AT_HOLYWORD)
783     const_iv (AT_BLIND)
784     const_iv (AT_INTERNAL)
785     const_iv (AT_LIFE_STEALING)
786     const_iv (AT_DISEASE)
787    
788 root 1.1 const_iv (QUEST_IN_PROGRESS)
789     const_iv (QUEST_DONE_QUEST)
790     const_iv (QUEST_DONE_TASK)
791     const_iv (QUEST_START_QUEST)
792     const_iv (QUEST_END_QUEST)
793     const_iv (QUEST_START_TASK)
794     const_iv (QUEST_END_TASK)
795     const_iv (QUEST_OVERRIDE)
796     const_iv (QUEST_ON_ACTIVATE)
797    
798     const_iv (WEAP_HIT)
799     const_iv (WEAP_SLASH)
800     const_iv (WEAP_PIERCE)
801     const_iv (WEAP_CLEAVE)
802     const_iv (WEAP_SLICE)
803     const_iv (WEAP_STAB)
804     const_iv (WEAP_WHIP)
805     const_iv (WEAP_CRUSH)
806     const_iv (WEAP_BLUD)
807    
808     const_iv (FLAG_ALIVE)
809     const_iv (FLAG_WIZ)
810     const_iv (FLAG_REMOVED)
811     const_iv (FLAG_FREED)
812     const_iv (FLAG_WAS_WIZ)
813     const_iv (FLAG_APPLIED)
814     const_iv (FLAG_UNPAID)
815     const_iv (FLAG_USE_SHIELD)
816     const_iv (FLAG_NO_PICK)
817     const_iv (FLAG_ANIMATE)
818     const_iv (FLAG_MONSTER)
819     const_iv (FLAG_FRIENDLY)
820     const_iv (FLAG_GENERATOR)
821     const_iv (FLAG_IS_THROWN)
822     const_iv (FLAG_AUTO_APPLY)
823     const_iv (FLAG_TREASURE)
824     const_iv (FLAG_PLAYER_SOLD)
825     const_iv (FLAG_SEE_INVISIBLE)
826     const_iv (FLAG_CAN_ROLL)
827     const_iv (FLAG_OVERLAY_FLOOR)
828     const_iv (FLAG_IS_TURNABLE)
829     const_iv (FLAG_IS_USED_UP)
830     const_iv (FLAG_IDENTIFIED)
831     const_iv (FLAG_REFLECTING)
832     const_iv (FLAG_CHANGING)
833     const_iv (FLAG_SPLITTING)
834     const_iv (FLAG_HITBACK)
835     const_iv (FLAG_STARTEQUIP)
836     const_iv (FLAG_BLOCKSVIEW)
837     const_iv (FLAG_UNDEAD)
838     const_iv (FLAG_SCARED)
839     const_iv (FLAG_UNAGGRESSIVE)
840     const_iv (FLAG_REFL_MISSILE)
841     const_iv (FLAG_REFL_SPELL)
842     const_iv (FLAG_NO_MAGIC)
843     const_iv (FLAG_NO_FIX_PLAYER)
844     const_iv (FLAG_IS_LIGHTABLE)
845     const_iv (FLAG_TEAR_DOWN)
846     const_iv (FLAG_RUN_AWAY)
847     const_iv (FLAG_PICK_UP)
848     const_iv (FLAG_UNIQUE)
849     const_iv (FLAG_NO_DROP)
850     const_iv (FLAG_WIZCAST)
851     const_iv (FLAG_CAST_SPELL)
852     const_iv (FLAG_USE_SCROLL)
853     const_iv (FLAG_USE_RANGE)
854     const_iv (FLAG_USE_BOW)
855     const_iv (FLAG_USE_ARMOUR)
856     const_iv (FLAG_USE_WEAPON)
857     const_iv (FLAG_USE_RING)
858     const_iv (FLAG_READY_RANGE)
859     const_iv (FLAG_READY_BOW)
860     const_iv (FLAG_XRAYS)
861     const_iv (FLAG_NO_APPLY)
862     const_iv (FLAG_IS_FLOOR)
863     const_iv (FLAG_LIFESAVE)
864     const_iv (FLAG_NO_STRENGTH)
865     const_iv (FLAG_SLEEP)
866     const_iv (FLAG_STAND_STILL)
867     const_iv (FLAG_RANDOM_MOVE)
868     const_iv (FLAG_ONLY_ATTACK)
869     const_iv (FLAG_CONFUSED)
870     const_iv (FLAG_STEALTH)
871     const_iv (FLAG_WIZPASS)
872     const_iv (FLAG_IS_LINKED)
873     const_iv (FLAG_CURSED)
874     const_iv (FLAG_DAMNED)
875     const_iv (FLAG_SEE_ANYWHERE)
876     const_iv (FLAG_KNOWN_MAGICAL)
877     const_iv (FLAG_KNOWN_CURSED)
878     const_iv (FLAG_CAN_USE_SKILL)
879     const_iv (FLAG_BEEN_APPLIED)
880     const_iv (FLAG_READY_SCROLL)
881     const_iv (FLAG_USE_ROD)
882     const_iv (FLAG_USE_HORN)
883     const_iv (FLAG_MAKE_INVIS)
884     const_iv (FLAG_INV_LOCKED)
885     const_iv (FLAG_IS_WOODED)
886     const_iv (FLAG_IS_HILLY)
887     const_iv (FLAG_READY_SKILL)
888     const_iv (FLAG_READY_WEAPON)
889     const_iv (FLAG_NO_SKILL_IDENT)
890     const_iv (FLAG_BLIND)
891     const_iv (FLAG_SEE_IN_DARK)
892     const_iv (FLAG_IS_CAULDRON)
893     const_iv (FLAG_NO_STEAL)
894     const_iv (FLAG_ONE_HIT)
895     const_iv (FLAG_CLIENT_SENT)
896     const_iv (FLAG_BERSERK)
897     const_iv (FLAG_NEUTRAL)
898     const_iv (FLAG_NO_ATTACK)
899     const_iv (FLAG_NO_DAMAGE)
900     const_iv (FLAG_OBJ_ORIGINAL)
901     const_iv (FLAG_OBJ_SAVE_ON_OVL)
902     const_iv (FLAG_ACTIVATE_ON_PUSH)
903     const_iv (FLAG_ACTIVATE_ON_RELEASE)
904     const_iv (FLAG_IS_WATER)
905     const_iv (FLAG_CONTENT_ON_GEN)
906     const_iv (FLAG_IS_A_TEMPLATE)
907     const_iv (FLAG_IS_BUILDABLE)
908     const_iv (FLAG_AFK)
909 root 1.6
910     const_iv (NDI_BLACK)
911     const_iv (NDI_WHITE)
912     const_iv (NDI_NAVY)
913     const_iv (NDI_RED)
914     const_iv (NDI_ORANGE)
915     const_iv (NDI_BLUE)
916     const_iv (NDI_DK_ORANGE)
917     const_iv (NDI_GREEN)
918     const_iv (NDI_LT_GREEN)
919     const_iv (NDI_GREY)
920     const_iv (NDI_BROWN)
921     const_iv (NDI_GOLD)
922     const_iv (NDI_TAN)
923     const_iv (NDI_MAX_COLOR)
924     const_iv (NDI_COLOR_MASK)
925     const_iv (NDI_UNIQUE)
926     const_iv (NDI_ALL)
927    
928     const_iv (F_APPLIED)
929     const_iv (F_LOCATION)
930     const_iv (F_UNPAID)
931     const_iv (F_MAGIC)
932     const_iv (F_CURSED)
933     const_iv (F_DAMNED)
934     const_iv (F_OPEN)
935     const_iv (F_NOPICK)
936     const_iv (F_LOCKED)
937 root 1.11
938     const_iv (P_BLOCKSVIEW)
939     const_iv (P_NO_MAGIC)
940     const_iv (P_IS_ALIVE)
941     const_iv (P_NO_CLERIC)
942     const_iv (P_NEED_UPDATE)
943     const_iv (P_NO_ERROR)
944     const_iv (P_OUT_OF_MAP)
945     const_iv (P_NEW_MAP)
946 root 1.14
947     const_iv (UP_OBJ_INSERT)
948     const_iv (UP_OBJ_REMOVE)
949     const_iv (UP_OBJ_CHANGE)
950     const_iv (UP_OBJ_FACE)
951    
952     const_iv (INS_NO_MERGE)
953     const_iv (INS_ABOVE_FLOOR_ONLY)
954     const_iv (INS_NO_WALK_ON)
955     const_iv (INS_ON_TOP)
956     const_iv (INS_BELOW_ORIGINATOR)
957     const_iv (INS_MAP_LOAD)
958    
959     const_iv (WILL_APPLY_HANDLE)
960     const_iv (WILL_APPLY_TREASURE)
961     const_iv (WILL_APPLY_EARTHWALL)
962     const_iv (WILL_APPLY_DOOR)
963     const_iv (WILL_APPLY_FOOD)
964 root 1.1 };
965    
966     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
967     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
968    
969 root 1.9 static const struct {
970 root 1.1 const char *name;
971     IV iv;
972     } *event, event_list[] = {
973     # define const_event(name) { # name, (IV)EVENT_ ## name },
974     const_event (NONE)
975     const_event (APPLY)
976     const_event (ATTACK)
977     const_event (DEATH)
978     const_event (DROP)
979     const_event (PICKUP)
980     const_event (SAY)
981     const_event (STOP)
982     const_event (TIME)
983     const_event (THROW)
984     const_event (TRIGGER)
985     const_event (CLOSE)
986     const_event (TIMER)
987 root 1.14 const_event (MOVE)
988 root 1.1
989     const_event (BORN)
990     const_event (CLOCK)
991     const_event (CRASH)
992     const_event (PLAYER_DEATH)
993     const_event (GKILL)
994     const_event (LOGIN)
995     const_event (LOGOUT)
996     const_event (MAPENTER)
997     const_event (MAPLEAVE)
998     const_event (MAPRESET)
999     const_event (REMOVE)
1000     const_event (SHOUT)
1001     const_event (TELL)
1002     const_event (MUZZLE)
1003     const_event (KICK)
1004 root 1.14 //const_event (FREE_OB)
1005 root 1.1 };
1006    
1007     AV *av = get_av ("cf::EVENT", 1);
1008    
1009     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1010     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1011    
1012 root 1.9 static const struct {
1013 root 1.1 int dtype;
1014     const char *name;
1015     IV idx;
1016     } *cprop, prop_table[] = {
1017     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1018     prop (CFAPI_INT, MAP_PROP_FLAGS)
1019     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1020     prop (CFAPI_STRING, MAP_PROP_PATH)
1021     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1022     prop (CFAPI_STRING, MAP_PROP_NAME)
1023     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1024     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1025     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1026     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1027     prop (CFAPI_INT, MAP_PROP_WIDTH)
1028     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1029     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1030     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1031     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1032     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1033     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1034     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1035     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1036     prop (CFAPI_INT, MAP_PROP_SKY)
1037     prop (CFAPI_INT, MAP_PROP_WPARTX)
1038     prop (CFAPI_INT, MAP_PROP_WPARTY)
1039     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1040     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1041     prop (CFAPI_PREGION, MAP_PROP_REGION)
1042     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1043     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1044     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1045     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1046     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1047     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1048     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1049     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1050     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1051     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1052     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1053     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1054     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1055     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1056     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1057     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1058     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1059     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1060     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1061     prop (CFAPI_INT, OBJECT_PROP_X)
1062     prop (CFAPI_INT, OBJECT_PROP_Y)
1063     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1064     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1065     prop (CFAPI_INT, OBJECT_PROP_NROF)
1066     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1067     prop (CFAPI_INT, OBJECT_PROP_FACING)
1068     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1069     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1070     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1071     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1072     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1073     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1074     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1075     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1076     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1077     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1078     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1079     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1080     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1081     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1082     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1083     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1084     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1085     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1086     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1087     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1088     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1089     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1090     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1091     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1092     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1093     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1094     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1095     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1096     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1097     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1098     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1099     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1100     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1101     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1102     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1103     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1104     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1105     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1106     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1107     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1108     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1109     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1110     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1111     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1112     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1113     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1114     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1115     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1116     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1117     prop (CFAPI_INT, OBJECT_PROP_STR)
1118     prop (CFAPI_INT, OBJECT_PROP_DEX)
1119     prop (CFAPI_INT, OBJECT_PROP_CON)
1120     prop (CFAPI_INT, OBJECT_PROP_WIS)
1121     prop (CFAPI_INT, OBJECT_PROP_INT)
1122     prop (CFAPI_INT, OBJECT_PROP_POW)
1123     prop (CFAPI_INT, OBJECT_PROP_CHA)
1124     prop (CFAPI_INT, OBJECT_PROP_WC)
1125     prop (CFAPI_INT, OBJECT_PROP_AC)
1126     prop (CFAPI_INT, OBJECT_PROP_HP)
1127     prop (CFAPI_INT, OBJECT_PROP_SP)
1128     prop (CFAPI_INT, OBJECT_PROP_GP)
1129     prop (CFAPI_INT, OBJECT_PROP_FP)
1130     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1131     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1132     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1133     prop (CFAPI_INT, OBJECT_PROP_DAM)
1134     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1135     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1136     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1137     prop (CFAPI_INT, OBJECT_PROP_FACE)
1138     };
1139    
1140     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1141     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1142    
1143     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1144     {
1145     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1146     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1147     }
1148     }
1149    
1150     void
1151     LOG (int level, char *msg)
1152 root 1.6 PROTOTYPE: $$
1153 root 1.1 C_ARGS: level, "%s", msg
1154    
1155     char *
1156     cf_get_maps_directory (char *path)
1157 root 1.6 PROTOTYPE: $
1158 root 1.2 ALIAS: maps_directory = 0
1159 root 1.1
1160 root 1.5 char *
1161     mapdir ()
1162 root 1.6 PROTOTYPE:
1163 root 1.5 ALIAS:
1164     mapdir = 0
1165     uniquedir = 1
1166     tmpdir = 2
1167     confdir = 3
1168     localdir = 4
1169     playerdir = 5
1170     datadir = 6
1171     CODE:
1172     {
1173     int unused_type;
1174     RETVAL = (char *)systemDirectory (&unused_type, ix);
1175     }
1176 root 1.6 OUTPUT: RETVAL
1177 root 1.5
1178 root 1.4 int
1179     cf_find_animation (char *text)
1180 root 1.6 PROTOTYPE: $
1181 root 1.4
1182 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1183    
1184     SV *
1185 root 1.4 get_property (object *obj, int type, int idx)
1186 root 1.1 CODE:
1187     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1188 root 1.6 OUTPUT: RETVAL
1189 root 1.1
1190 root 1.4 SV *
1191     set_property (object *obj, int type, int idx, SV *newval)
1192     CODE:
1193     switch (type)
1194     {
1195     case CFAPI_INT:
1196     cf_object_set_int_property (obj, idx, SvIV (newval));
1197     break;
1198     case CFAPI_LONG:
1199     cf_object_set_long_property (obj, idx, SvNV (newval));
1200     break;
1201 root 1.10 case CFAPI_DOUBLE:
1202     {
1203     int unused_type;
1204     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1205     }
1206     break;
1207 root 1.4 case CFAPI_STRING:
1208 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1209     break;
1210     case CFAPI_POBJECT:
1211     {
1212     int unused_type;
1213     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1214     }
1215 root 1.4 break;
1216     default:
1217     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1218     }
1219    
1220 root 1.23 # missing properties
1221    
1222     void
1223     set_attacktype (object *obj, U32 attacktype)
1224     CODE:
1225     obj->attacktype = attacktype;
1226    
1227     U32
1228     get_attacktype (object *obj)
1229     ALIAS:
1230     attacktype = 0
1231     CODE:
1232     RETVAL = obj->attacktype;
1233     OUTPUT: RETVAL
1234    
1235     void
1236     set_food (object *obj, int food)
1237     CODE:
1238     obj->stats.food = food;
1239    
1240     int
1241     get_food (object *obj)
1242     ALIAS:
1243     food = 0
1244     CODE:
1245     RETVAL = obj->stats.food;
1246     OUTPUT: RETVAL
1247    
1248 root 1.14 void
1249 root 1.12 inv (object *obj)
1250     PROTOTYPE: $
1251     PPCODE:
1252     {
1253     object *o;
1254     for (o = obj->inv; o; o = o->below)
1255 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1256 root 1.12 }
1257    
1258 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1259 root 1.2 ALIAS: resistance = 0
1260 root 1.1
1261     int cf_object_get_flag (object *op, int flag)
1262     ALIAS: flag = 0
1263    
1264     void cf_object_set_flag (object *op, int flag, int value)
1265    
1266 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1267 root 1.1
1268 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1269 root 1.1
1270     void cf_object_apply_below (object *op)
1271    
1272     void cf_object_remove (object *op)
1273    
1274     void cf_object_free (object *op)
1275    
1276     object *cf_object_present_archname_inside (object *op, char *whatstr)
1277    
1278     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1279    
1280     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1281    
1282 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1283 root 1.1
1284     int cf_object_pay_item (object *op, object *buyer)
1285    
1286     int cf_object_pay_amount (object *op, double amount)
1287    
1288 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1289 root 1.1
1290 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1291 root 1.1
1292     void cf_object_learn_spell (object *op, object *sp)
1293    
1294     void cf_object_forget_spell (object *op, object *sp)
1295    
1296     object *cf_object_check_for_spell (object *op, char *spellname)
1297    
1298     int cf_object_query_money (object *op)
1299 root 1.2 ALIAS: money = 0
1300 root 1.1
1301     int cf_object_query_cost (object *op, object *who, int flags)
1302 root 1.2 ALIAS: cost = 0
1303 root 1.1
1304     void cf_object_activate_rune (object *op , object *victim)
1305    
1306     int cf_object_check_trigger (object *op, object *cause)
1307    
1308     int cf_object_out_of_map (object *op, int x, int y)
1309    
1310     void cf_object_drop (object *op, object *author)
1311    
1312     void cf_object_take (object *op, object *author)
1313    
1314     void cf_object_say (object *op, char *msg)
1315    
1316     void cf_object_speak (object *op, char *msg)
1317    
1318     object *cf_object_insert_object (object *op, object *container)
1319    
1320     const char *cf_object_get_msg (object *ob)
1321 root 1.2 ALIAS: msg = 0
1322 root 1.1
1323     object *cf_object_insert_in_ob (object *ob, object *where)
1324    
1325     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1326    
1327     void cf_object_update (object *op, int flags)
1328    
1329     void cf_object_pickup (object *op, object *what)
1330    
1331     char *cf_object_get_key (object *op, char *keyname)
1332 root 1.2 ALIAS: key = 0
1333 root 1.1
1334     void cf_object_set_key (object *op, char *keyname, char *value)
1335    
1336 root 1.23 object *cf_create_object_by_name (const char *name)
1337    
1338 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1339    
1340     void cf_fix_object (object *pl)
1341     ALIAS: fix = 0
1342 root 1.1
1343 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1344 root 1.1
1345 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1346     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1347    
1348     object *new (const char *archetype = 0)
1349 root 1.8 PROTOTYPE: ;$
1350     CODE:
1351 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1352 root 1.8 OUTPUT:
1353     RETVAL
1354 root 1.1
1355 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1356     PROTOTYPE: $$$$$$
1357     CODE:
1358     {
1359     int unused_type;
1360     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1361     }
1362 root 1.1
1363 root 1.16 object *get_nearest_player (object *ob)
1364     ALIAS: nearest_player = 0
1365 root 1.18 PREINIT:
1366     extern object *get_nearest_player (object *);
1367 root 1.16
1368 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1369     PROTOTYPE: $$;$
1370 root 1.16 PPCODE:
1371 root 1.15 {
1372     rv_vector rv;
1373     get_rangevector (ob, other, &rv, flags);
1374     EXTEND (SP, 5);
1375 root 1.16 PUSHs (newSVuv (rv.distance));
1376     PUSHs (newSViv (rv.distance_x));
1377     PUSHs (newSViv (rv.distance_y));
1378     PUSHs (newSViv (rv.direction));
1379     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1380 root 1.15 }
1381    
1382     bool on_same_map_as (object *ob, object *other)
1383     CODE:
1384     RETVAL = on_same_map (ob, other);
1385     OUTPUT: RETVAL
1386    
1387 root 1.22 char *
1388     base_name (object *ob, int plural)
1389     CODE:
1390     RETVAL = cf_query_base_name (ob, plural);
1391     OUTPUT: RETVAL
1392    
1393 root 1.1
1394     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1395    
1396     player *player (object *op)
1397     CODE:
1398     RETVAL = cf_player_find (cf_query_name (op));
1399 root 1.6 OUTPUT: RETVAL
1400 root 1.1
1401 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1402 root 1.1
1403     object *cf_player_send_inventory (object *op)
1404    
1405 root 1.22 player *contr (object *op)
1406     CODE:
1407     RETVAL = op->contr;
1408     OUTPUT: RETVAL
1409    
1410 root 1.6 char *cf_player_get_ip (object *op)
1411     ALIAS: ip = 0
1412    
1413     object *cf_player_get_marked_item (object *op)
1414     ALIAS: marked_item = 0
1415 root 1.1
1416 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1417    
1418     partylist *cf_player_get_party (object *op)
1419     ALIAS: party = 0
1420    
1421     void cf_player_set_party (object *op, partylist *party)
1422 root 1.1
1423    
1424 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1425 root 1.1
1426 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1427 root 1.1
1428     player *cf_player_find (char *name)
1429 root 1.6 PROTOTYPE: $
1430 root 1.1
1431     void cf_player_move (player *pl, int dir)
1432    
1433 root 1.22 void MapNewmapCmd (player *pl)
1434    
1435 root 1.6 # nonstandard
1436     object *ob (player *pl)
1437     CODE:
1438     RETVAL = pl->ob;
1439     OUTPUT: RETVAL
1440 root 1.1
1441 root 1.15 player *first ()
1442     CODE:
1443     RETVAL = first_player;
1444     OUTPUT: RETVAL
1445    
1446     player *next (player *pl)
1447     CODE:
1448     RETVAL = pl->next;
1449     OUTPUT: RETVAL
1450    
1451     void
1452     list ()
1453     PPCODE:
1454     {
1455     player *pl;
1456     for (pl = first_player; pl; pl = pl->next)
1457     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1458     }
1459    
1460 root 1.6
1461     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1462 root 1.1
1463     SV *
1464     get_property (mapstruct *obj, int type, int idx)
1465     CODE:
1466     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1467 root 1.6 OUTPUT: RETVAL
1468 root 1.1
1469 root 1.4 SV *
1470     set_property (mapstruct *obj, int type, int idx, SV *newval)
1471     CODE:
1472     switch (type)
1473     {
1474     case CFAPI_INT:
1475     cf_map_set_int_property (obj, idx, SvIV (newval));
1476     break;
1477     default:
1478     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1479     }
1480    
1481 root 1.11 mapstruct *new (int width, int height)
1482     PROTOTYPE:
1483     CODE:
1484     {
1485     int unused_type;
1486     RETVAL = map_get_map (&unused_type, 0, width, height);
1487     }
1488     OUTPUT:
1489     RETVAL
1490    
1491 root 1.4 mapstruct *cf_map_get_map (char *name)
1492 root 1.6 PROTOTYPE: $
1493 root 1.4 ALIAS: map = 0
1494    
1495     mapstruct *cf_map_get_first ()
1496 root 1.6 PROTOTYPE:
1497 root 1.4 ALIAS: first = 0
1498    
1499     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1500    
1501     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1502    
1503     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1504     C_ARGS: str, map, nx, ny
1505    
1506     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1507    
1508 root 1.14 void
1509 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1510 root 1.11 PROTOTYPE: $$$
1511     INIT:
1512 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1513 root 1.11 PPCODE:
1514     {
1515     object *o;
1516     for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1517 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1518 root 1.11 }
1519    
1520 root 1.12 SV *
1521     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1522 root 1.11 PROTOTYPE: $$$
1523     ALIAS:
1524     top_at = 1
1525     flags_at = 2
1526     light_at = 3
1527     move_block_at = 4
1528     move_slow_at = 5
1529     move_on_at = 6
1530     move_off_at = 7
1531     INIT:
1532     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1533     CODE:
1534     switch (ix)
1535     {
1536     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1537     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1538     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1539     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1540     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1541     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1542     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1543     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1544     }
1545     OUTPUT:
1546     RETVAL
1547 root 1.4
1548 root 1.1
1549     MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1550    
1551 root 1.12 archetype *cf_archetype_get_first()
1552 root 1.6 PROTOTYPE:
1553 root 1.2 ALIAS: first = 0
1554 root 1.1
1555 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1556     ALIAS: next = 0
1557 root 1.1
1558 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1559     ALIAS: head = 0
1560 root 1.1
1561     archetype *cf_archetype_get_more (archetype *arch)
1562 root 1.2 ALIAS: more = 0
1563 root 1.1
1564 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1565     ALIAS: name = 0
1566 root 1.1
1567     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1568    
1569     partylist *cf_party_get_first ()
1570 root 1.6 PROTOTYPE:
1571 root 1.1 ALIAS: first = 0
1572    
1573     partylist *cf_party_get_next (partylist *party)
1574     ALIAS: next = 0
1575    
1576 root 1.6 const char *cf_party_get_name (partylist *party)
1577    
1578 root 1.1 const char *cf_party_get_password (partylist *party)
1579     ALIAS: password = 0
1580    
1581     player *cf_party_get_first_player (partylist *party)
1582     ALIAS: first_player = 0
1583    
1584     player *cf_party_get_next_player (partylist *party, player *op)
1585     ALIAS: next_player = 0
1586    
1587    
1588     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1589    
1590     region *cf_region_get_first ()
1591 root 1.6 PROTOTYPE:
1592 root 1.1 ALIAS: first = 0
1593    
1594     const char *cf_region_get_name (region *reg)
1595     ALIAS: name = 0
1596    
1597     region *cf_region_get_next (region *reg)
1598     ALIAS: next = 0
1599    
1600     region *cf_region_get_parent (region *reg)
1601     ALIAS: parent = 0
1602    
1603     const char *cf_region_get_longname (region *reg)
1604     ALIAS: longname = 0
1605    
1606     const char *cf_region_get_message (region *reg)
1607     ALIAS: message = 0
1608    
1609