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Revision: 1.49
Committed: Mon May 1 12:56:18 2006 UTC (18 years, 1 month ago) by pippijn
Branch: MAIN
Changes since 1.48: +1 -1 lines
Log Message:
Renaming skills and fixing non-static declaration of attack_hth in
include/sproto.h.

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /*****************************************************************************/
4    
5 root 1.7 /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
10     *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26 root 1.1 #include <EXTERN.h>
27     #include <perl.h>
28     #include <XSUB.h>
29    
30     #undef save_long // clashes with libproto.h
31    
32 root 1.15 #define PLUGIN_NAME "perl"
33 root 1.46 #define PLUGIN_VERSION "cfperl 0.3"
34 root 1.1
35     #ifndef __CEXTRACT__
36     #include <plugin.h>
37     #endif
38    
39     #undef MODULEAPI
40     #ifdef WIN32
41     #else
42     #define MODULEAPI
43     #endif
44    
45     #include <plugin_common.h>
46 root 1.39 #include <sounds.h>
47 root 1.1
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 root 1.1 typedef struct
65     {
66     object* who;
67     object* activator;
68     object* third;
69 root 1.44 object* event;
70 root 1.28 mapstruct* map;
71 root 1.1 char message[1024];
72 root 1.27 int fix; // seems to be python-only, and should not be part of the API
73 root 1.1 int event_code;
74 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
75     char options[1024]; // slaying field of event_connectors
76 root 1.1 int returnvalue;
77     } CFPContext;
78    
79 root 1.14 static HV *obj_cache;
80 root 1.1 static PerlInterpreter *perl;
81    
82 root 1.46 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
88     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
89 root 1.42
90 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91    
92 root 1.14 // garbage collect some perl objects, if possible
93     // all objects no longer referenced and empty are
94     // eligible for destruction.
95     void
96     clean_obj_cache ()
97     {
98 root 1.18 static int count;
99    
100     if (++count & 7)
101     return;
102    
103     int todo = 1000;
104 root 1.14 do
105     {
106     I32 klen;
107     char *key;
108     HE *he = hv_iternext (obj_cache);
109    
110     if (he)
111     {
112 root 1.16 SV *sv = hv_iterval (obj_cache, he);
113 root 1.14
114 root 1.18 // empty and unreferenced? nuke it
115 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
116 root 1.14 {
117     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
118     todo++;
119     }
120     }
121     else
122     break;
123     }
124     while (--todo);
125     }
126    
127 root 1.1 static SV *
128     newSVptr (void *ptr, const char *klass)
129     {
130 root 1.20 SV *sv;
131    
132 root 1.1 if (!ptr)
133     return &PL_sv_undef;
134    
135 root 1.20 sv = newSV (0);
136     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
138 root 1.1 }
139    
140 root 1.29 static void
141     SVptr_cache_set (void *ptr, SV *sv)
142     {
143     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144     }
145    
146 root 1.14 static SV *
147 root 1.29 SVptr_cache_get (void *ptr)
148 root 1.28 {
149     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150    
151     return he ? *he : 0;
152     }
153    
154     static SV *
155 root 1.14 newSVptr_cached (void *ptr, const char *klass)
156     {
157 root 1.28 SV *sv;
158 root 1.14
159     if (!ptr)
160     return &PL_sv_undef;
161    
162 root 1.29 sv = SVptr_cache_get (ptr);
163 root 1.14
164 root 1.28 if (!sv)
165 root 1.14 {
166 root 1.20 HV *hv = newHV ();
167     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
168     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
169 root 1.29
170     SVptr_cache_set (ptr, sv);
171 root 1.14 }
172    
173     return newSVsv (sv);
174     }
175    
176 root 1.1 static void
177     clearSVptr (SV *sv)
178     {
179     if (SvROK (sv))
180     sv = SvRV (sv);
181    
182     hv_clear ((HV *)sv);
183     sv_unmagic (sv, PERL_MAGIC_ext);
184     }
185    
186     static long
187     SvPTR (SV *sv, const char *klass)
188     {
189     if (!sv_derived_from (sv, klass))
190     croak ("object of type %s expected", klass);
191    
192     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
193    
194     if (!mg)
195     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
196    
197     return (long)mg->mg_ptr;
198     }
199    
200 root 1.22 static long
201     SvPTR_ornull (SV *sv, const char *klass)
202     {
203     if (SvOK (sv))
204     return SvPTR (sv, klass);
205     else
206     return 0;
207     }
208    
209 root 1.1 SV *
210     newSVcfapi (int type, ...)
211     {
212     SV *sv;
213    
214     va_list args;
215     va_start (args, type);
216    
217     switch (type)
218     {
219 root 1.26 #if 0
220     case CFAPI_INT16:
221     sv = newSViv (*va_arg (args, sint16_t *));
222     break;
223     #endif
224    
225 root 1.1 case CFAPI_INT:
226     sv = newSViv (*va_arg (args, int *));
227     break;
228    
229     case CFAPI_LONG:
230 root 1.38 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
231 root 1.1 break;
232    
233     case CFAPI_DOUBLE:
234 root 1.46 sv = newSVnv (*va_arg (args, double *));
235 root 1.1 break;
236    
237     case CFAPI_STRING:
238 root 1.7 {
239     char *str = va_arg (args, char *);
240     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
241     }
242 root 1.1 break;
243    
244     case CFAPI_POBJECT:
245     {
246     object *obj = va_arg (args, object *);
247    
248     if (!obj)
249     sv = &PL_sv_undef;
250     else
251 root 1.47 switch (obj->type)
252 root 1.1 {
253     case MAP:
254 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
255 root 1.1 break;
256    
257     case PLAYER:
258 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
259 root 1.1 break;
260    
261     default:
262 root 1.14 sv = newSVptr_cached (obj, "cf::object");
263 root 1.1 break;
264     }
265     }
266     break;
267    
268     case CFAPI_PMAP:
269 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
270 root 1.1 break;
271    
272     case CFAPI_PPLAYER:
273 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
274 root 1.1 break;
275    
276     case CFAPI_PARCH:
277 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
278 root 1.1 break;
279    
280     case CFAPI_PPARTY:
281 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
282 root 1.1 break;
283    
284     case CFAPI_PREGION:
285 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
286 root 1.1 break;
287    
288     default:
289     assert (("unhandled type in newSVcfapi", 0));
290     }
291    
292     va_end (args);
293    
294     return sv;
295     }
296    
297     /////////////////////////////////////////////////////////////////////////////
298    
299     int
300     initPlugin (const char *iversion, f_plug_api gethooksptr)
301     {
302     gethook = gethooksptr;
303     printf (PLUGIN_VERSION " init\n");
304    
305     return 0;
306     }
307    
308     static CommArray_s rtn_cmd;
309    
310     int
311     runPluginCommand (object *obj, char *params)
312     {
313     dSP;
314    
315     ENTER;
316     SAVETMPS;
317    
318     PUSHMARK (SP);
319    
320     EXTEND (SP, 3);
321     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
322     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
323    
324     if (params)
325     PUSHs (sv_2mortal (newSVpv (params, 0)));
326    
327     PUTBACK;
328     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
329     SPAGAIN;
330    
331 root 1.6 if (SvTRUE (ERRSV))
332     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
333    
334 root 1.1 int returnvalue = count > 0 ? POPi : -1;
335    
336     PUTBACK;
337     FREETMPS;
338     LEAVE;
339    
340     return returnvalue;
341     }
342    
343     void *
344     getPluginProperty (int *type, ...)
345     {
346     va_list args;
347     char *propname;
348     int i;
349     va_start (args, type);
350     propname = va_arg (args, char *);
351     //printf ("Property name: %s\n", propname);
352 root 1.3
353 root 1.1 if (!strcmp (propname, "command?"))
354     {
355 root 1.3 if (!perl)
356     return NULL;
357    
358 root 1.1 const char *cmdname = va_arg (args, const char *);
359     HV *hv = get_hv ("cf::COMMAND", 1);
360     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
361    
362     va_end (args);
363    
364     if (svp)
365     {
366     // this is totaly broken, should stash it into %COMMAND
367     rtn_cmd.name = cmdname;
368     rtn_cmd.time = SvNV (*svp);
369     rtn_cmd.func = runPluginCommand;
370    
371     return &rtn_cmd;
372     }
373     }
374     else if (!strcmp (propname, "Identification"))
375     {
376     va_end (args);
377     return PLUGIN_NAME;
378     }
379     else if (!strcmp (propname, "FullName"))
380     {
381     va_end (args);
382     return PLUGIN_VERSION;
383     }
384     else
385     va_end (args);
386    
387     return NULL;
388     }
389    
390     void *globalEventListener (int *type, ...);
391    
392     int
393     postInitPlugin ()
394     {
395     int hooktype = 1;
396     int rtype = 0;
397    
398     printf (PLUGIN_VERSION " post init\n");
399    
400     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
401     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
402     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
403 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
404 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
405 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
406 root 1.11
407 root 1.1 cf_init_plugin (gethook);
408    
409     /* Pick the global events you want to monitor from this plugin */
410     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
411     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
412     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
413     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
414     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
415     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
416     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
417     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
418     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
419     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
420 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
421     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
422     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
423 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
424 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
425     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
426     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
427     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
428     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
429 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 root 1.33 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431     registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
432 root 1.1
433     char *argv[] = {
434     "",
435     "-e"
436     "BEGIN {"
437     " cf->bootstrap;"
438 root 1.5 " unshift @INC, cf::datadir ();"
439 root 1.1 "}"
440     ""
441     "use cf;"
442     };
443    
444     perl = perl_alloc ();
445     perl_construct (perl);
446    
447 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
448 root 1.1 {
449     printf ("unable to initialize perl-interpreter, continuing without.\n");
450    
451     perl_destruct (perl);
452     perl_free (perl);
453     perl = 0;
454     }
455 root 1.14 else
456     {
457     obj_cache = newHV ();
458     }
459 root 1.1
460     return 0;
461     }
462    
463     void *
464     globalEventListener (int *type, ...)
465     {
466     va_list args;
467 root 1.41 static int rv;
468     int event_code;
469 root 1.1
470     if (!perl)
471     return;
472    
473     va_start (args, type);
474 root 1.41 event_code = va_arg (args, int);
475 root 1.1
476 root 1.41 if (event_code == EVENT_FREE_OB)
477 root 1.1 {
478 root 1.41 player *pl;
479     object *op;
480     SV *sv;
481 root 1.1
482 root 1.41 op = va_arg (args, object *);
483     sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
484 root 1.14
485 root 1.20 if (sv)
486     clearSVptr (sv);
487 root 1.41
488     rv = 0;
489 root 1.14 }
490     else
491 root 1.41 {
492     dSP;
493    
494     ENTER;
495     SAVETMPS;
496    
497     PUSHMARK (SP);
498    
499     EXTEND (SP, 10);
500     PUSHs (sv_2mortal (newSViv (event_code)));
501    
502     switch (event_code)
503     {
504     case EVENT_CRASH:
505     break;
506    
507     case EVENT_PLAYER_LOAD:
508     case EVENT_PLAYER_SAVE:
509     PUSH_OB;
510     PUSH_PV;
511     break;
512    
513     case EVENT_MAPLOAD:
514     case EVENT_MAPOUT:
515     case EVENT_MAPIN:
516     case EVENT_MAPCLEAN:
517     case EVENT_MAPRESET:
518     PUSH_MAP;
519     break;
520    
521     case EVENT_MAPENTER:
522     case EVENT_MAPLEAVE:
523     case EVENT_BORN:
524     case EVENT_REMOVE:
525     case EVENT_PLAYER_DEATH:
526     PUSH_OB;
527     break;
528    
529     case EVENT_GKILL:
530     PUSH_OB;
531     PUSH_OB;
532     break;
533    
534     case EVENT_LOGIN:
535     case EVENT_LOGOUT:
536     PUSH_PL;
537     PUSH_PV;
538     break;
539    
540     case EVENT_SHOUT:
541     case EVENT_MUZZLE:
542     case EVENT_KICK:
543     PUSH_OB;
544     PUSH_PV;
545     break;
546    
547     case EVENT_CLOCK:
548     clean_obj_cache ();
549     break;
550    
551     case EVENT_TELL:
552     break;
553     }
554    
555     va_end (args);
556    
557     PUTBACK;
558     int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559     SPAGAIN;
560    
561     if (SvTRUE (ERRSV))
562 root 1.46 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563 root 1.41
564     rv = count > 0 ? POPi : 0;
565    
566     PUTBACK;
567     FREETMPS;
568     LEAVE;
569     }
570 root 1.1
571     return &rv;
572     }
573    
574     void *
575     eventListener (int *type, ...)
576     {
577 root 1.46 static int rv;
578 root 1.1 va_list args;
579 root 1.46 int event_code;
580     object *who, *activator, *third, *event;
581     char *message, *extension, *options;
582 root 1.1
583     if (!perl)
584     return;
585    
586     va_start (args, type);
587 root 1.46 who = va_arg (args, object *);
588     event_code = va_arg (args, int);
589     activator = va_arg (args, object *);
590     third = va_arg (args, object *);
591     message = va_arg (args, char *);
592     va_arg (args, int); // fix yourself
593     extension = va_arg (args, char *);
594     options = va_arg (args, char *);
595     event = va_arg (args, object *);
596 root 1.44 va_end (args);
597    
598 root 1.45 {
599     dSP;
600    
601     ENTER;
602     SAVETMPS;
603    
604     PUSHMARK (SP);
605 root 1.46 EXTEND (SP, 10);
606 root 1.1
607 root 1.46 PUSHcfapi (STRING, extension);
608     PUSHs (sv_2mortal (newSViv (event_code)));
609 root 1.45
610 root 1.46 PUSHcfapi (POBJECT, event);
611     PUSHcfapi (POBJECT, who);
612 root 1.45
613 root 1.46 switch (event_code)
614     {
615     case EVENT_STOP: // $ob (e.g. arrow)
616     case EVENT_TIME: // $ob
617     case EVENT_TIMER: // $ob
618     break;
619    
620     case EVENT_APPLY: // $ob, $who
621     case EVENT_DROP: // $ob, $who
622     case EVENT_CLOSE: // $ob, $who
623     case EVENT_DEATH: // $ob[, $killer]
624     case EVENT_MOVE: // $ob, $enemy
625     case EVENT_THROW: // $ob, $thrower
626     PUSHcfapi (POBJECT, activator);
627     break;
628    
629     case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
630     PUSHcfapi (POBJECT, activator);
631     PUSHcfapi (POBJECT, third);
632     break;
633    
634     case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
635     PUSHcfapi (POBJECT, activator);
636     PUSHcfapi (POBJECT, third);
637     PUSHcfapi (POBJECT, message);
638     break;
639    
640     case EVENT_SAY: // $ob, $who, $msg
641     PUSHcfapi (POBJECT, activator);
642     PUSHcfapi (STRING, message);
643     break;
644    
645     default:
646     LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
647     break;
648     }
649 root 1.45
650     PUTBACK;
651     int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
652     SPAGAIN;
653    
654     if (SvTRUE (ERRSV))
655 root 1.46 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
656 root 1.45
657 root 1.46 rv = count > 0 ? POPi : 0;
658 root 1.45
659     PUTBACK;
660     FREETMPS;
661     LEAVE;
662     }
663 root 1.1
664     return &rv;
665     }
666    
667     int
668     closePlugin ()
669     {
670     printf (PLUGIN_VERSION " closing\n");
671    
672     if (perl)
673     {
674     perl_destruct (perl);
675     perl_free (perl);
676     perl = 0;
677     }
678    
679     return 0;
680     }
681    
682     MODULE = cf PACKAGE = cf PREFIX = cf_
683    
684     BOOT:
685     {
686     HV *stash = gv_stashpv ("cf", 1);
687    
688 root 1.9 static const struct {
689 root 1.1 const char *name;
690     IV iv;
691     } *civ, const_iv[] = {
692     # define const_iv(name) { # name, (IV)name },
693     const_iv (llevError)
694     const_iv (llevInfo)
695     const_iv (llevDebug)
696     const_iv (llevMonster)
697    
698     const_iv (PLAYER)
699 root 1.33 const_iv (TRANSPORT)
700 root 1.1 const_iv (ROD)
701     const_iv (TREASURE)
702     const_iv (POTION)
703     const_iv (FOOD)
704     const_iv (POISON)
705     const_iv (BOOK)
706     const_iv (CLOCK)
707     const_iv (LIGHTNING)
708     const_iv (ARROW)
709     const_iv (BOW)
710     const_iv (WEAPON)
711     const_iv (ARMOUR)
712     const_iv (PEDESTAL)
713     const_iv (ALTAR)
714     const_iv (LOCKED_DOOR)
715     const_iv (SPECIAL_KEY)
716     const_iv (MAP)
717     const_iv (DOOR)
718     const_iv (KEY)
719     const_iv (TIMED_GATE)
720     const_iv (TRIGGER)
721     const_iv (GRIMREAPER)
722     const_iv (MAGIC_EAR)
723     const_iv (TRIGGER_BUTTON)
724     const_iv (TRIGGER_ALTAR)
725     const_iv (TRIGGER_PEDESTAL)
726     const_iv (SHIELD)
727     const_iv (HELMET)
728     const_iv (HORN)
729     const_iv (MONEY)
730     const_iv (CLASS)
731     const_iv (GRAVESTONE)
732     const_iv (AMULET)
733     const_iv (PLAYERMOVER)
734     const_iv (TELEPORTER)
735     const_iv (CREATOR)
736     const_iv (SKILL)
737     const_iv (EXPERIENCE)
738     const_iv (EARTHWALL)
739     const_iv (GOLEM)
740     const_iv (THROWN_OBJ)
741     const_iv (BLINDNESS)
742     const_iv (GOD)
743     const_iv (DETECTOR)
744     const_iv (TRIGGER_MARKER)
745     const_iv (DEAD_OBJECT)
746     const_iv (DRINK)
747     const_iv (MARKER)
748     const_iv (HOLY_ALTAR)
749     const_iv (PLAYER_CHANGER)
750     const_iv (BATTLEGROUND)
751     const_iv (PEACEMAKER)
752     const_iv (GEM)
753     const_iv (FIREWALL)
754     const_iv (ANVIL)
755     const_iv (CHECK_INV)
756     const_iv (MOOD_FLOOR)
757     const_iv (EXIT)
758     const_iv (ENCOUNTER)
759     const_iv (SHOP_FLOOR)
760     const_iv (SHOP_MAT)
761     const_iv (RING)
762     const_iv (FLOOR)
763     const_iv (FLESH)
764     const_iv (INORGANIC)
765     const_iv (SKILL_TOOL)
766     const_iv (LIGHTER)
767     const_iv (TRAP_PART)
768     const_iv (WALL)
769     const_iv (LIGHT_SOURCE)
770     const_iv (MISC_OBJECT)
771     const_iv (MONSTER)
772     const_iv (SPAWN_GENERATOR)
773     const_iv (LAMP)
774     const_iv (DUPLICATOR)
775     const_iv (TOOL)
776     const_iv (SPELLBOOK)
777     const_iv (BUILDFAC)
778     const_iv (CLOAK)
779     const_iv (SPINNER)
780     const_iv (GATE)
781     const_iv (BUTTON)
782     const_iv (CF_HANDLE)
783     const_iv (HOLE)
784     const_iv (TRAPDOOR)
785     const_iv (SIGN)
786     const_iv (BOOTS)
787     const_iv (GLOVES)
788     const_iv (SPELL)
789     const_iv (SPELL_EFFECT)
790     const_iv (CONVERTER)
791     const_iv (BRACERS)
792     const_iv (POISONING)
793     const_iv (SAVEBED)
794     const_iv (POISONCLOUD)
795     const_iv (FIREHOLES)
796     const_iv (WAND)
797     const_iv (SCROLL)
798     const_iv (DIRECTOR)
799     const_iv (GIRDLE)
800     const_iv (FORCE)
801     const_iv (POTION_EFFECT)
802     const_iv (EVENT_CONNECTOR)
803     const_iv (CLOSE_CON)
804     const_iv (CONTAINER)
805     const_iv (ARMOUR_IMPROVER)
806     const_iv (WEAPON_IMPROVER)
807     const_iv (SKILLSCROLL)
808     const_iv (DEEP_SWAMP)
809     const_iv (IDENTIFY_ALTAR)
810     const_iv (MENU)
811     const_iv (RUNE)
812     const_iv (TRAP)
813     const_iv (POWER_CRYSTAL)
814     const_iv (CORPSE)
815     const_iv (DISEASE)
816     const_iv (SYMPTOM)
817     const_iv (BUILDER)
818     const_iv (MATERIAL)
819     const_iv (ITEM_TRANSFORMER)
820     const_iv (QUEST)
821    
822     const_iv (ST_BD_BUILD)
823     const_iv (ST_BD_REMOVE)
824 root 1.33
825 root 1.1 const_iv (ST_MAT_FLOOR)
826     const_iv (ST_MAT_WALL)
827     const_iv (ST_MAT_ITEM)
828    
829 root 1.23 const_iv (AT_PHYSICAL)
830     const_iv (AT_MAGIC)
831     const_iv (AT_FIRE)
832     const_iv (AT_ELECTRICITY)
833     const_iv (AT_COLD)
834     const_iv (AT_CONFUSION)
835     const_iv (AT_ACID)
836     const_iv (AT_DRAIN)
837     const_iv (AT_WEAPONMAGIC)
838     const_iv (AT_GHOSTHIT)
839     const_iv (AT_POISON)
840     const_iv (AT_SLOW)
841     const_iv (AT_PARALYZE)
842     const_iv (AT_TURN_UNDEAD)
843     const_iv (AT_FEAR)
844     const_iv (AT_CANCELLATION)
845     const_iv (AT_DEPLETE)
846     const_iv (AT_DEATH)
847     const_iv (AT_CHAOS)
848     const_iv (AT_COUNTERSPELL)
849     const_iv (AT_GODPOWER)
850     const_iv (AT_HOLYWORD)
851     const_iv (AT_BLIND)
852     const_iv (AT_INTERNAL)
853     const_iv (AT_LIFE_STEALING)
854     const_iv (AT_DISEASE)
855    
856 root 1.1 const_iv (QUEST_IN_PROGRESS)
857     const_iv (QUEST_DONE_QUEST)
858     const_iv (QUEST_DONE_TASK)
859     const_iv (QUEST_START_QUEST)
860     const_iv (QUEST_END_QUEST)
861     const_iv (QUEST_START_TASK)
862     const_iv (QUEST_END_TASK)
863     const_iv (QUEST_OVERRIDE)
864     const_iv (QUEST_ON_ACTIVATE)
865    
866     const_iv (WEAP_HIT)
867     const_iv (WEAP_SLASH)
868     const_iv (WEAP_PIERCE)
869     const_iv (WEAP_CLEAVE)
870     const_iv (WEAP_SLICE)
871     const_iv (WEAP_STAB)
872     const_iv (WEAP_WHIP)
873     const_iv (WEAP_CRUSH)
874     const_iv (WEAP_BLUD)
875    
876     const_iv (FLAG_ALIVE)
877     const_iv (FLAG_WIZ)
878     const_iv (FLAG_REMOVED)
879     const_iv (FLAG_FREED)
880     const_iv (FLAG_WAS_WIZ)
881     const_iv (FLAG_APPLIED)
882     const_iv (FLAG_UNPAID)
883     const_iv (FLAG_USE_SHIELD)
884     const_iv (FLAG_NO_PICK)
885     const_iv (FLAG_ANIMATE)
886     const_iv (FLAG_MONSTER)
887     const_iv (FLAG_FRIENDLY)
888     const_iv (FLAG_GENERATOR)
889     const_iv (FLAG_IS_THROWN)
890     const_iv (FLAG_AUTO_APPLY)
891     const_iv (FLAG_TREASURE)
892     const_iv (FLAG_PLAYER_SOLD)
893     const_iv (FLAG_SEE_INVISIBLE)
894     const_iv (FLAG_CAN_ROLL)
895     const_iv (FLAG_OVERLAY_FLOOR)
896     const_iv (FLAG_IS_TURNABLE)
897     const_iv (FLAG_IS_USED_UP)
898     const_iv (FLAG_IDENTIFIED)
899     const_iv (FLAG_REFLECTING)
900     const_iv (FLAG_CHANGING)
901     const_iv (FLAG_SPLITTING)
902     const_iv (FLAG_HITBACK)
903     const_iv (FLAG_STARTEQUIP)
904     const_iv (FLAG_BLOCKSVIEW)
905     const_iv (FLAG_UNDEAD)
906     const_iv (FLAG_SCARED)
907     const_iv (FLAG_UNAGGRESSIVE)
908     const_iv (FLAG_REFL_MISSILE)
909     const_iv (FLAG_REFL_SPELL)
910     const_iv (FLAG_NO_MAGIC)
911     const_iv (FLAG_NO_FIX_PLAYER)
912     const_iv (FLAG_IS_LIGHTABLE)
913     const_iv (FLAG_TEAR_DOWN)
914     const_iv (FLAG_RUN_AWAY)
915     const_iv (FLAG_PICK_UP)
916     const_iv (FLAG_UNIQUE)
917     const_iv (FLAG_NO_DROP)
918     const_iv (FLAG_WIZCAST)
919     const_iv (FLAG_CAST_SPELL)
920     const_iv (FLAG_USE_SCROLL)
921     const_iv (FLAG_USE_RANGE)
922     const_iv (FLAG_USE_BOW)
923     const_iv (FLAG_USE_ARMOUR)
924     const_iv (FLAG_USE_WEAPON)
925     const_iv (FLAG_USE_RING)
926     const_iv (FLAG_READY_RANGE)
927     const_iv (FLAG_READY_BOW)
928     const_iv (FLAG_XRAYS)
929     const_iv (FLAG_NO_APPLY)
930     const_iv (FLAG_IS_FLOOR)
931     const_iv (FLAG_LIFESAVE)
932     const_iv (FLAG_NO_STRENGTH)
933     const_iv (FLAG_SLEEP)
934     const_iv (FLAG_STAND_STILL)
935     const_iv (FLAG_RANDOM_MOVE)
936     const_iv (FLAG_ONLY_ATTACK)
937     const_iv (FLAG_CONFUSED)
938     const_iv (FLAG_STEALTH)
939     const_iv (FLAG_WIZPASS)
940     const_iv (FLAG_IS_LINKED)
941     const_iv (FLAG_CURSED)
942     const_iv (FLAG_DAMNED)
943     const_iv (FLAG_SEE_ANYWHERE)
944     const_iv (FLAG_KNOWN_MAGICAL)
945     const_iv (FLAG_KNOWN_CURSED)
946     const_iv (FLAG_CAN_USE_SKILL)
947     const_iv (FLAG_BEEN_APPLIED)
948     const_iv (FLAG_READY_SCROLL)
949     const_iv (FLAG_USE_ROD)
950     const_iv (FLAG_USE_HORN)
951     const_iv (FLAG_MAKE_INVIS)
952     const_iv (FLAG_INV_LOCKED)
953     const_iv (FLAG_IS_WOODED)
954     const_iv (FLAG_IS_HILLY)
955     const_iv (FLAG_READY_SKILL)
956     const_iv (FLAG_READY_WEAPON)
957     const_iv (FLAG_NO_SKILL_IDENT)
958     const_iv (FLAG_BLIND)
959     const_iv (FLAG_SEE_IN_DARK)
960     const_iv (FLAG_IS_CAULDRON)
961     const_iv (FLAG_NO_STEAL)
962     const_iv (FLAG_ONE_HIT)
963     const_iv (FLAG_CLIENT_SENT)
964     const_iv (FLAG_BERSERK)
965     const_iv (FLAG_NEUTRAL)
966     const_iv (FLAG_NO_ATTACK)
967     const_iv (FLAG_NO_DAMAGE)
968     const_iv (FLAG_OBJ_ORIGINAL)
969     const_iv (FLAG_OBJ_SAVE_ON_OVL)
970     const_iv (FLAG_ACTIVATE_ON_PUSH)
971     const_iv (FLAG_ACTIVATE_ON_RELEASE)
972     const_iv (FLAG_IS_WATER)
973     const_iv (FLAG_CONTENT_ON_GEN)
974     const_iv (FLAG_IS_A_TEMPLATE)
975     const_iv (FLAG_IS_BUILDABLE)
976     const_iv (FLAG_AFK)
977 root 1.6
978     const_iv (NDI_BLACK)
979     const_iv (NDI_WHITE)
980     const_iv (NDI_NAVY)
981     const_iv (NDI_RED)
982     const_iv (NDI_ORANGE)
983     const_iv (NDI_BLUE)
984     const_iv (NDI_DK_ORANGE)
985     const_iv (NDI_GREEN)
986     const_iv (NDI_LT_GREEN)
987     const_iv (NDI_GREY)
988     const_iv (NDI_BROWN)
989     const_iv (NDI_GOLD)
990     const_iv (NDI_TAN)
991     const_iv (NDI_MAX_COLOR)
992     const_iv (NDI_COLOR_MASK)
993     const_iv (NDI_UNIQUE)
994     const_iv (NDI_ALL)
995    
996     const_iv (F_APPLIED)
997     const_iv (F_LOCATION)
998     const_iv (F_UNPAID)
999     const_iv (F_MAGIC)
1000     const_iv (F_CURSED)
1001     const_iv (F_DAMNED)
1002     const_iv (F_OPEN)
1003     const_iv (F_NOPICK)
1004     const_iv (F_LOCKED)
1005 root 1.11
1006     const_iv (P_BLOCKSVIEW)
1007     const_iv (P_NO_MAGIC)
1008     const_iv (P_IS_ALIVE)
1009     const_iv (P_NO_CLERIC)
1010     const_iv (P_NEED_UPDATE)
1011     const_iv (P_NO_ERROR)
1012     const_iv (P_OUT_OF_MAP)
1013     const_iv (P_NEW_MAP)
1014 root 1.14
1015     const_iv (UP_OBJ_INSERT)
1016     const_iv (UP_OBJ_REMOVE)
1017     const_iv (UP_OBJ_CHANGE)
1018     const_iv (UP_OBJ_FACE)
1019    
1020     const_iv (INS_NO_MERGE)
1021     const_iv (INS_ABOVE_FLOOR_ONLY)
1022     const_iv (INS_NO_WALK_ON)
1023     const_iv (INS_ON_TOP)
1024     const_iv (INS_BELOW_ORIGINATOR)
1025     const_iv (INS_MAP_LOAD)
1026    
1027     const_iv (WILL_APPLY_HANDLE)
1028     const_iv (WILL_APPLY_TREASURE)
1029     const_iv (WILL_APPLY_EARTHWALL)
1030     const_iv (WILL_APPLY_DOOR)
1031     const_iv (WILL_APPLY_FOOD)
1032 root 1.30
1033     const_iv (SAVE_MODE)
1034     const_iv (SAVE_DIR_MODE)
1035 root 1.34
1036     const_iv (M_PAPER)
1037     const_iv (M_IRON)
1038     const_iv (M_GLASS)
1039     const_iv (M_LEATHER)
1040     const_iv (M_WOOD)
1041     const_iv (M_ORGANIC)
1042     const_iv (M_STONE)
1043     const_iv (M_CLOTH)
1044     const_iv (M_ADAMANT)
1045     const_iv (M_LIQUID)
1046     const_iv (M_SOFT_METAL)
1047     const_iv (M_BONE)
1048     const_iv (M_ICE)
1049     const_iv (M_SPECIAL)
1050 root 1.38
1051     const_iv (SK_EXP_ADD_SKILL)
1052     const_iv (SK_EXP_TOTAL)
1053     const_iv (SK_EXP_NONE)
1054     const_iv (SK_SUBTRACT_SKILL_EXP)
1055    
1056     const_iv (SK_LOCKPICKING)
1057     const_iv (SK_HIDING)
1058     const_iv (SK_SMITHERY)
1059     const_iv (SK_BOWYER)
1060     const_iv (SK_JEWELER)
1061     const_iv (SK_ALCHEMY)
1062     const_iv (SK_STEALING)
1063     const_iv (SK_LITERACY)
1064     const_iv (SK_BARGAINING)
1065     const_iv (SK_JUMPING)
1066     const_iv (SK_DET_MAGIC)
1067     const_iv (SK_ORATORY)
1068     const_iv (SK_SINGING)
1069     const_iv (SK_DET_CURSE)
1070     const_iv (SK_FIND_TRAPS)
1071     const_iv (SK_MEDITATION)
1072     const_iv (SK_PUNCHING)
1073     const_iv (SK_FLAME_TOUCH)
1074     const_iv (SK_KARATE)
1075     const_iv (SK_CLIMBING)
1076     const_iv (SK_WOODSMAN)
1077     const_iv (SK_INSCRIPTION)
1078     const_iv (SK_ONE_HANDED_WEAPON)
1079     const_iv (SK_MISSILE_WEAPON)
1080     const_iv (SK_THROWING)
1081     const_iv (SK_USE_MAGIC_ITEM)
1082     const_iv (SK_DISARM_TRAPS)
1083     const_iv (SK_SET_TRAP)
1084     const_iv (SK_THAUMATURGY)
1085     const_iv (SK_PRAYING)
1086     const_iv (SK_CLAWING)
1087     const_iv (SK_LEVITATION)
1088     const_iv (SK_SUMMONING)
1089     const_iv (SK_PYROMANCY)
1090     const_iv (SK_EVOCATION)
1091     const_iv (SK_SORCERY)
1092     const_iv (SK_TWO_HANDED_WEAPON)
1093 pippijn 1.49 const_iv (SK_SPARK_TOUCH)
1094 pippijn 1.48 const_iv (SK_SHIVER)
1095     const_iv (SK_ACID_SPLASH)
1096     const_iv (SK_POISON_NAIL)
1097 root 1.39
1098     const_iv (SOUND_NEW_PLAYER)
1099     const_iv (SOUND_FIRE_ARROW)
1100     const_iv (SOUND_LEARN_SPELL)
1101     const_iv (SOUND_FUMBLE_SPELL)
1102     const_iv (SOUND_WAND_POOF)
1103     const_iv (SOUND_OPEN_DOOR)
1104     const_iv (SOUND_PUSH_PLAYER)
1105     const_iv (SOUND_PLAYER_HITS1)
1106     const_iv (SOUND_PLAYER_HITS2)
1107     const_iv (SOUND_PLAYER_HITS3)
1108     const_iv (SOUND_PLAYER_HITS4)
1109     const_iv (SOUND_PLAYER_IS_HIT1)
1110     const_iv (SOUND_PLAYER_IS_HIT2)
1111     const_iv (SOUND_PLAYER_IS_HIT3)
1112     const_iv (SOUND_PLAYER_KILLS)
1113     const_iv (SOUND_PET_IS_KILLED)
1114     const_iv (SOUND_PLAYER_DIES)
1115     const_iv (SOUND_OB_EVAPORATE)
1116     const_iv (SOUND_OB_EXPLODE)
1117     const_iv (SOUND_CLOCK)
1118     const_iv (SOUND_TURN_HANDLE)
1119     const_iv (SOUND_FALL_HOLE)
1120     const_iv (SOUND_DRINK_POISON)
1121     const_iv (SOUND_CAST_SPELL_0)
1122 root 1.1 };
1123    
1124     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1125     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1126    
1127 root 1.9 static const struct {
1128 root 1.1 const char *name;
1129     IV iv;
1130     } *event, event_list[] = {
1131     # define const_event(name) { # name, (IV)EVENT_ ## name },
1132     const_event (NONE)
1133     const_event (APPLY)
1134     const_event (ATTACK)
1135     const_event (DEATH)
1136     const_event (DROP)
1137     const_event (PICKUP)
1138     const_event (SAY)
1139     const_event (STOP)
1140     const_event (TIME)
1141     const_event (THROW)
1142     const_event (TRIGGER)
1143     const_event (CLOSE)
1144     const_event (TIMER)
1145 root 1.14 const_event (MOVE)
1146 root 1.1
1147     const_event (BORN)
1148     const_event (CLOCK)
1149     const_event (CRASH)
1150     const_event (PLAYER_DEATH)
1151 root 1.33 const_event (PLAYER_LOAD)
1152     const_event (PLAYER_SAVE)
1153 root 1.1 const_event (GKILL)
1154     const_event (LOGIN)
1155     const_event (LOGOUT)
1156     const_event (MAPENTER)
1157     const_event (MAPLEAVE)
1158     const_event (MAPRESET)
1159 root 1.28 const_event (MAPLOAD)
1160     const_event (MAPOUT)
1161     const_event (MAPIN)
1162 root 1.32 const_event (MAPCLEAN)
1163 root 1.1 const_event (REMOVE)
1164     const_event (SHOUT)
1165     const_event (TELL)
1166     const_event (MUZZLE)
1167     const_event (KICK)
1168 root 1.14 //const_event (FREE_OB)
1169 root 1.1 };
1170    
1171     AV *av = get_av ("cf::EVENT", 1);
1172    
1173     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1174     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1175    
1176 root 1.9 static const struct {
1177 root 1.1 int dtype;
1178     const char *name;
1179     IV idx;
1180     } *cprop, prop_table[] = {
1181     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1182     prop (CFAPI_INT, MAP_PROP_FLAGS)
1183     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1184     prop (CFAPI_STRING, MAP_PROP_PATH)
1185     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1186     prop (CFAPI_STRING, MAP_PROP_NAME)
1187     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1188     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1189     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1190     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1191     prop (CFAPI_INT, MAP_PROP_WIDTH)
1192     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1193     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1194     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1195     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1196     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1197     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1198     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1199     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1200     prop (CFAPI_INT, MAP_PROP_SKY)
1201     prop (CFAPI_INT, MAP_PROP_WPARTX)
1202     prop (CFAPI_INT, MAP_PROP_WPARTY)
1203     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1204     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1205     prop (CFAPI_PREGION, MAP_PROP_REGION)
1206     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1207     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1208     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1209     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1210     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1211     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1212     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1213     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1214     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1215     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1216     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1217     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1218     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1219     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1220     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1221     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1222     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1223     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1224     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1225     prop (CFAPI_INT, OBJECT_PROP_X)
1226     prop (CFAPI_INT, OBJECT_PROP_Y)
1227     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1228     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1229     prop (CFAPI_INT, OBJECT_PROP_NROF)
1230     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1231     prop (CFAPI_INT, OBJECT_PROP_FACING)
1232     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1233     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1234     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1235     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1236     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1237     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1238     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1239     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1240     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1241     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1242     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1243     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1244     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1245     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1246     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1247     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1248     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1249     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1250     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1251     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1252     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1253     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1254     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1255     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1256     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1257     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1258     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1259     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1260     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1261     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1262     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1263     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1264     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1265     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1266     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1267     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1268     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1269     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1270     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1271     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1272     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1273     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1274     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1275     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1276     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1277     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1278     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1279     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1280     prop (CFAPI_INT, OBJECT_PROP_STR)
1281     prop (CFAPI_INT, OBJECT_PROP_DEX)
1282     prop (CFAPI_INT, OBJECT_PROP_CON)
1283     prop (CFAPI_INT, OBJECT_PROP_WIS)
1284     prop (CFAPI_INT, OBJECT_PROP_INT)
1285     prop (CFAPI_INT, OBJECT_PROP_POW)
1286     prop (CFAPI_INT, OBJECT_PROP_CHA)
1287     prop (CFAPI_INT, OBJECT_PROP_WC)
1288     prop (CFAPI_INT, OBJECT_PROP_AC)
1289     prop (CFAPI_INT, OBJECT_PROP_HP)
1290     prop (CFAPI_INT, OBJECT_PROP_SP)
1291     prop (CFAPI_INT, OBJECT_PROP_GP)
1292     prop (CFAPI_INT, OBJECT_PROP_FP)
1293     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1294     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1295     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1296     prop (CFAPI_INT, OBJECT_PROP_DAM)
1297     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1298     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1299     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1300     prop (CFAPI_INT, OBJECT_PROP_FACE)
1301     };
1302    
1303     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1304     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1305    
1306     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1307     {
1308     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1309     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1310     }
1311     }
1312    
1313     void
1314     LOG (int level, char *msg)
1315 root 1.6 PROTOTYPE: $$
1316 root 1.1 C_ARGS: level, "%s", msg
1317    
1318     char *
1319     cf_get_maps_directory (char *path)
1320 root 1.6 PROTOTYPE: $
1321 root 1.2 ALIAS: maps_directory = 0
1322 root 1.1
1323 root 1.5 char *
1324     mapdir ()
1325 root 1.6 PROTOTYPE:
1326 root 1.5 ALIAS:
1327     mapdir = 0
1328     uniquedir = 1
1329     tmpdir = 2
1330     confdir = 3
1331     localdir = 4
1332     playerdir = 5
1333     datadir = 6
1334     CODE:
1335     {
1336     int unused_type;
1337     RETVAL = (char *)systemDirectory (&unused_type, ix);
1338     }
1339 root 1.6 OUTPUT: RETVAL
1340 root 1.5
1341 root 1.4 int
1342     cf_find_animation (char *text)
1343 root 1.6 PROTOTYPE: $
1344 root 1.4
1345 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1346    
1347     SV *
1348 root 1.4 get_property (object *obj, int type, int idx)
1349 root 1.1 CODE:
1350     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1351 root 1.6 OUTPUT: RETVAL
1352 root 1.1
1353 root 1.4 SV *
1354     set_property (object *obj, int type, int idx, SV *newval)
1355     CODE:
1356     switch (type)
1357     {
1358     case CFAPI_INT:
1359     cf_object_set_int_property (obj, idx, SvIV (newval));
1360     break;
1361     case CFAPI_LONG:
1362     cf_object_set_long_property (obj, idx, SvNV (newval));
1363     break;
1364 root 1.10 case CFAPI_DOUBLE:
1365     {
1366     int unused_type;
1367     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1368     }
1369     break;
1370 root 1.4 case CFAPI_STRING:
1371 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1372     break;
1373     case CFAPI_POBJECT:
1374     {
1375     int unused_type;
1376     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1377     }
1378 root 1.4 break;
1379     default:
1380     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1381     }
1382    
1383 root 1.23 # missing properties
1384    
1385     void
1386     set_attacktype (object *obj, U32 attacktype)
1387     CODE:
1388     obj->attacktype = attacktype;
1389    
1390     U32
1391     get_attacktype (object *obj)
1392     ALIAS:
1393     attacktype = 0
1394     CODE:
1395     RETVAL = obj->attacktype;
1396     OUTPUT: RETVAL
1397    
1398 root 1.34 # missing in plug-in api, of course
1399 root 1.23 void
1400     set_food (object *obj, int food)
1401     CODE:
1402     obj->stats.food = food;
1403    
1404     int
1405     get_food (object *obj)
1406     ALIAS:
1407     food = 0
1408     CODE:
1409     RETVAL = obj->stats.food;
1410     OUTPUT: RETVAL
1411    
1412 root 1.14 void
1413 root 1.12 inv (object *obj)
1414     PROTOTYPE: $
1415     PPCODE:
1416     {
1417     object *o;
1418     for (o = obj->inv; o; o = o->below)
1419 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1420 root 1.12 }
1421    
1422 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1423 root 1.2 ALIAS: resistance = 0
1424 root 1.1
1425     int cf_object_get_flag (object *op, int flag)
1426     ALIAS: flag = 0
1427    
1428     void cf_object_set_flag (object *op, int flag, int value)
1429    
1430 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1431 root 1.1
1432 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1433 root 1.1
1434     void cf_object_apply_below (object *op)
1435    
1436     void cf_object_remove (object *op)
1437    
1438     void cf_object_free (object *op)
1439    
1440     object *cf_object_present_archname_inside (object *op, char *whatstr)
1441    
1442 root 1.36 int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1443 root 1.1
1444     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1445    
1446 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1447 root 1.1
1448     int cf_object_pay_item (object *op, object *buyer)
1449    
1450     int cf_object_pay_amount (object *op, double amount)
1451    
1452 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1453 root 1.1
1454 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1455 root 1.1
1456     void cf_object_learn_spell (object *op, object *sp)
1457    
1458     void cf_object_forget_spell (object *op, object *sp)
1459    
1460     object *cf_object_check_for_spell (object *op, char *spellname)
1461    
1462     int cf_object_query_money (object *op)
1463 root 1.2 ALIAS: money = 0
1464 root 1.1
1465     int cf_object_query_cost (object *op, object *who, int flags)
1466 root 1.2 ALIAS: cost = 0
1467 root 1.1
1468     void cf_object_activate_rune (object *op , object *victim)
1469    
1470     int cf_object_check_trigger (object *op, object *cause)
1471    
1472     int cf_object_out_of_map (object *op, int x, int y)
1473    
1474     void cf_object_drop (object *op, object *author)
1475    
1476     void cf_object_take (object *op, object *author)
1477    
1478     void cf_object_say (object *op, char *msg)
1479    
1480     void cf_object_speak (object *op, char *msg)
1481    
1482     object *cf_object_insert_object (object *op, object *container)
1483    
1484     const char *cf_object_get_msg (object *ob)
1485 root 1.2 ALIAS: msg = 0
1486 root 1.1
1487     object *cf_object_insert_in_ob (object *ob, object *where)
1488    
1489     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1490    
1491     void cf_object_update (object *op, int flags)
1492    
1493     void cf_object_pickup (object *op, object *what)
1494    
1495     char *cf_object_get_key (object *op, char *keyname)
1496 root 1.2 ALIAS: key = 0
1497 root 1.1
1498     void cf_object_set_key (object *op, char *keyname, char *value)
1499    
1500 root 1.23 object *cf_create_object_by_name (const char *name)
1501    
1502 root 1.39 void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1503    
1504     void player_lvl_adj (object *who, object *skill = 0)
1505    
1506    
1507 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1508    
1509     void cf_fix_object (object *pl)
1510     ALIAS: fix = 0
1511 root 1.1
1512 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1513 root 1.1
1514 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1515     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1516    
1517     object *new (const char *archetype = 0)
1518 root 1.8 PROTOTYPE: ;$
1519     CODE:
1520 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1521 root 1.8 OUTPUT:
1522     RETVAL
1523 root 1.1
1524 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1525     PROTOTYPE: $$$$$$
1526     CODE:
1527     {
1528     int unused_type;
1529     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1530     }
1531 root 1.1
1532 root 1.46 # syntatic sugar for easier use in event callbacks.
1533     const char *options (object *op)
1534     CODE:
1535     RETVAL = op->name;
1536     OUTPUT:
1537     RETVAL
1538    
1539 root 1.40 const char *get_ob_key_value (object *op, const char *key)
1540    
1541     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1542    
1543 root 1.16 object *get_nearest_player (object *ob)
1544     ALIAS: nearest_player = 0
1545 root 1.18 PREINIT:
1546     extern object *get_nearest_player (object *);
1547 root 1.16
1548 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1549     PROTOTYPE: $$;$
1550 root 1.16 PPCODE:
1551 root 1.15 {
1552     rv_vector rv;
1553     get_rangevector (ob, other, &rv, flags);
1554     EXTEND (SP, 5);
1555 root 1.16 PUSHs (newSVuv (rv.distance));
1556     PUSHs (newSViv (rv.distance_x));
1557     PUSHs (newSViv (rv.distance_y));
1558     PUSHs (newSViv (rv.direction));
1559     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1560 root 1.15 }
1561    
1562     bool on_same_map_as (object *ob, object *other)
1563     CODE:
1564     RETVAL = on_same_map (ob, other);
1565     OUTPUT: RETVAL
1566    
1567 root 1.22 char *
1568     base_name (object *ob, int plural)
1569     CODE:
1570     RETVAL = cf_query_base_name (ob, plural);
1571     OUTPUT: RETVAL
1572    
1573 root 1.34 living *
1574     stats (object *ob)
1575     CODE:
1576     RETVAL = &ob->stats;
1577     OUTPUT: RETVAL
1578    
1579 root 1.1
1580     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1581    
1582     player *player (object *op)
1583     CODE:
1584 root 1.47 RETVAL = op->contr;
1585 root 1.6 OUTPUT: RETVAL
1586 root 1.1
1587 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1588 root 1.1
1589     object *cf_player_send_inventory (object *op)
1590    
1591 root 1.22 player *contr (object *op)
1592     CODE:
1593     RETVAL = op->contr;
1594     OUTPUT: RETVAL
1595    
1596 root 1.6 char *cf_player_get_ip (object *op)
1597     ALIAS: ip = 0
1598    
1599     object *cf_player_get_marked_item (object *op)
1600     ALIAS: marked_item = 0
1601 root 1.1
1602 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1603    
1604     partylist *cf_player_get_party (object *op)
1605     ALIAS: party = 0
1606    
1607     void cf_player_set_party (object *op, partylist *party)
1608 root 1.1
1609 root 1.38 void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1610    
1611 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1612 root 1.1
1613 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1614 root 1.1
1615     player *cf_player_find (char *name)
1616 root 1.6 PROTOTYPE: $
1617 root 1.1
1618     void cf_player_move (player *pl, int dir)
1619    
1620 root 1.22 void MapNewmapCmd (player *pl)
1621    
1622 root 1.39 void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1623    
1624 root 1.6 # nonstandard
1625     object *ob (player *pl)
1626     CODE:
1627     RETVAL = pl->ob;
1628     OUTPUT: RETVAL
1629 root 1.1
1630 root 1.15 player *first ()
1631     CODE:
1632     RETVAL = first_player;
1633     OUTPUT: RETVAL
1634    
1635     player *next (player *pl)
1636     CODE:
1637     RETVAL = pl->next;
1638     OUTPUT: RETVAL
1639    
1640 root 1.34 void get_savebed (player *pl)
1641     ALIAS:
1642     savebed = 0
1643     PPCODE:
1644     EXTEND (SP, 3);
1645     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1646     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1647     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1648    
1649     void set_savebed (player *pl, char *map_path, int x, int y)
1650     CODE:
1651     strcpy (pl->savebed_map, map_path);
1652     pl->bed_x = x;
1653     pl->bed_y = y;
1654    
1655 root 1.15 void
1656     list ()
1657     PPCODE:
1658     {
1659     player *pl;
1660     for (pl = first_player; pl; pl = pl->next)
1661     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1662     }
1663    
1664 root 1.43 bool
1665     peaceful (player *pl, bool new_setting = 0)
1666     PROTOTYPE: $;$
1667     CODE:
1668     RETVAL = pl->peaceful;
1669     if (items > 1)
1670     pl->peaceful = new_setting;
1671     OUTPUT:
1672     RETVAL
1673    
1674 root 1.34 living *
1675     orig_stats (player *pl)
1676     CODE:
1677     RETVAL = &pl->orig_stats;
1678     OUTPUT: RETVAL
1679    
1680     living *
1681     last_stats (player *pl)
1682     CODE:
1683     RETVAL = &pl->last_stats;
1684     OUTPUT: RETVAL
1685    
1686 root 1.6
1687     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1688 root 1.1
1689     SV *
1690     get_property (mapstruct *obj, int type, int idx)
1691     CODE:
1692     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1693 root 1.6 OUTPUT: RETVAL
1694 root 1.1
1695 root 1.4 SV *
1696     set_property (mapstruct *obj, int type, int idx, SV *newval)
1697     CODE:
1698     switch (type)
1699     {
1700     case CFAPI_INT:
1701     cf_map_set_int_property (obj, idx, SvIV (newval));
1702     break;
1703     default:
1704     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1705     }
1706    
1707 root 1.11 mapstruct *new (int width, int height)
1708     PROTOTYPE:
1709     CODE:
1710     {
1711     int unused_type;
1712     RETVAL = map_get_map (&unused_type, 0, width, height);
1713     }
1714     OUTPUT:
1715     RETVAL
1716    
1717 root 1.39 void delete_map (mapstruct *map)
1718    
1719     void clean_tmp_map (mapstruct *map)
1720    
1721     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1722    
1723 root 1.4 mapstruct *cf_map_get_map (char *name)
1724 root 1.6 PROTOTYPE: $
1725 root 1.4 ALIAS: map = 0
1726    
1727     mapstruct *cf_map_get_first ()
1728 root 1.6 PROTOTYPE:
1729 root 1.4 ALIAS: first = 0
1730    
1731 root 1.37 # whoever "designed" the plug-in api should have wasted
1732     # his/her time with staying away form the project - would have
1733     # saved others a lot of time, without doubt.
1734     void set_path (mapstruct *where, char *path)
1735     CODE:
1736     strcpy (where->path, path);
1737    
1738     bool unique (mapstruct *map)
1739     CODE:
1740     RETVAL = map->unique;
1741     OUTPUT:
1742     RETVAL
1743    
1744     void set_unique (mapstruct *map, bool unique)
1745     CODE:
1746     map->unique = unique;
1747    
1748 root 1.4 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1749    
1750     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1751    
1752     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1753     C_ARGS: str, map, nx, ny
1754    
1755     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1756    
1757 root 1.14 void
1758 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1759 root 1.11 PROTOTYPE: $$$
1760     INIT:
1761 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1762 root 1.11 PPCODE:
1763     {
1764     object *o;
1765 root 1.28
1766 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1767 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1768 root 1.11 }
1769    
1770 root 1.12 SV *
1771     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1772 root 1.11 PROTOTYPE: $$$
1773     ALIAS:
1774     top_at = 1
1775     flags_at = 2
1776     light_at = 3
1777     move_block_at = 4
1778     move_slow_at = 5
1779     move_on_at = 6
1780     move_off_at = 7
1781     INIT:
1782     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1783     CODE:
1784     switch (ix)
1785     {
1786     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1787     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1788     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1789     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1790     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1791     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1792     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1793     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1794     }
1795     OUTPUT:
1796     RETVAL
1797 root 1.4
1798 root 1.29 # "serialise" map perl data into a ref
1799 root 1.28 void
1800     _get_obs (mapstruct *map)
1801     PPCODE:
1802     {
1803     object *o;
1804     int x, y;
1805     AV *obs = newAV ();
1806     int nonnull = 0;
1807    
1808     for (y = 0; y < MAP_HEIGHT (map); y++)
1809     for (x = 0; x < MAP_WIDTH (map); x++)
1810     {
1811     AV *av = newAV ();
1812    
1813     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1814     {
1815 root 1.29 SV *sv = SVptr_cache_get (o);
1816 root 1.28
1817     if (sv && HvFILL (SvRV (sv)))
1818     {
1819     nonnull = 1;
1820     sv = newSVsv (sv);
1821     }
1822     else
1823     sv = &PL_sv_undef;
1824    
1825     av_push (av, sv);
1826     }
1827    
1828     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1829     }
1830    
1831     if (nonnull)
1832     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1833     else
1834     SvREFCNT_dec (obs);
1835     }
1836 root 1.1
1837 root 1.29 # "deserialise" perl map data into the map
1838     void
1839     _set_obs (mapstruct *map, SV *sv)
1840     CODE:
1841     {
1842     object *o;
1843     AV *av;
1844     int x, y;
1845     AV *obs = (AV *)SvRV (sv);
1846    
1847     for (y = 0; y < MAP_HEIGHT (map); y++)
1848     for (x = 0; x < MAP_WIDTH (map); x++)
1849     {
1850     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1851    
1852     if (!SvROK (sv))
1853     continue;
1854    
1855     av = (AV *)SvRV (sv);
1856    
1857     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1858     {
1859     sv = av_shift (av);
1860    
1861     if (SvROK (sv))
1862     {
1863     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1864     SVptr_cache_set (o, sv);
1865     }
1866     }
1867     }
1868     }
1869    
1870 root 1.37
1871 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1872    
1873 root 1.12 archetype *cf_archetype_get_first()
1874 root 1.6 PROTOTYPE:
1875 root 1.2 ALIAS: first = 0
1876 root 1.1
1877 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1878     ALIAS: next = 0
1879 root 1.1
1880 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1881     ALIAS: head = 0
1882 root 1.1
1883     archetype *cf_archetype_get_more (archetype *arch)
1884 root 1.2 ALIAS: more = 0
1885 root 1.1
1886 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1887     ALIAS: name = 0
1888 root 1.1
1889     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1890    
1891     partylist *cf_party_get_first ()
1892 root 1.6 PROTOTYPE:
1893 root 1.1 ALIAS: first = 0
1894    
1895     partylist *cf_party_get_next (partylist *party)
1896     ALIAS: next = 0
1897    
1898 root 1.6 const char *cf_party_get_name (partylist *party)
1899    
1900 root 1.1 const char *cf_party_get_password (partylist *party)
1901     ALIAS: password = 0
1902    
1903     player *cf_party_get_first_player (partylist *party)
1904     ALIAS: first_player = 0
1905    
1906     player *cf_party_get_next_player (partylist *party, player *op)
1907     ALIAS: next_player = 0
1908    
1909    
1910     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1911    
1912     region *cf_region_get_first ()
1913 root 1.6 PROTOTYPE:
1914 root 1.1 ALIAS: first = 0
1915    
1916     const char *cf_region_get_name (region *reg)
1917     ALIAS: name = 0
1918    
1919     region *cf_region_get_next (region *reg)
1920     ALIAS: next = 0
1921    
1922     region *cf_region_get_parent (region *reg)
1923     ALIAS: parent = 0
1924    
1925     const char *cf_region_get_longname (region *reg)
1926     ALIAS: longname = 0
1927    
1928     const char *cf_region_get_message (region *reg)
1929     ALIAS: message = 0
1930    
1931    
1932 root 1.34 MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1933    
1934     double
1935     exp (living *liv, double new_val = 0.)
1936     PROTOTYPE: $;$
1937     ALIAS:
1938     Str = 1
1939     Dex = 2
1940     Con = 3
1941     Wis = 4
1942     Cha = 5
1943     Int = 6
1944     Pow = 7
1945     wc = 8
1946     ac = 9
1947     hp = 10
1948     maxhp = 11
1949     sp = 12
1950     maxsp = 13
1951     grace = 14
1952     maxgrace = 15
1953     food = 16
1954     dam = 17
1955     luck = 18
1956     CODE:
1957 root 1.35 # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1958 root 1.34 switch (ix)
1959     {
1960     LIVING_ACC (exp , 0);
1961     LIVING_ACC (Str , 1);
1962     LIVING_ACC (Dex , 2);
1963     LIVING_ACC (Con , 3);
1964     LIVING_ACC (Wis , 4);
1965     LIVING_ACC (Cha , 5);
1966     LIVING_ACC (Int , 6);
1967     LIVING_ACC (Pow , 7);
1968     LIVING_ACC (wc , 8);
1969     LIVING_ACC (ac , 9);
1970     LIVING_ACC (hp , 10);
1971     LIVING_ACC (maxhp , 11);
1972     LIVING_ACC (sp , 12);
1973     LIVING_ACC (maxsp , 13);
1974     LIVING_ACC (grace , 14);
1975     LIVING_ACC (maxgrace, 15);
1976     LIVING_ACC (food , 16);
1977     LIVING_ACC (dam , 17);
1978     LIVING_ACC (luck , 18);
1979     }
1980     # undef LIVING_ACC
1981     OUTPUT:
1982     RETVAL
1983