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/cvs/deliantra/server/random_maps/decor.C
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Comparing deliantra/server/random_maps/decor.C (file contents):
Revision 1.27 by root, Sat Jun 26 22:10:18 2010 UTC vs.
Revision 1.28 by root, Sun Jul 4 22:12:26 2010 UTC

42} 42}
43 43
44/* put the decor into the map. Right now, it's very primitive. */ 44/* put the decor into the map. Right now, it's very primitive. */
45 45
46void 46void
47put_decor (maptile *map, char **maze, const char *decorstyle, int decor_option, random_map_params *RP) 47put_decor (maptile *map, layout &maze, const char *decorstyle, int decor_option, random_map_params *RP)
48{ 48{
49 maptile *decor_map = find_style ("/styles/decorstyles", decorstyle, RP->difficulty); 49 maptile *decor_map = find_style ("/styles/decorstyles", decorstyle, RP->difficulty);
50 if (!decor_map) 50 if (!decor_map)
51 return; 51 return;
52 52

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