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Revision: 1.26
Committed: Sat Jun 26 22:10:18 2010 UTC (13 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.25: +12 -6 lines
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# User Rev Content
1 root 1.1 /*
2 root 1.16 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.14 *
4 root 1.23 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.22 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 root 1.14 *
8 root 1.21 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 root 1.14 *
13 root 1.15 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.14 *
18 root 1.21 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.14 *
22 root 1.16 * The authors can be reached via e-mail to <support@deliantra.net>
23 root 1.1 */
24    
25     #ifndef RANDOM_MAP_H
26     #define RANDOM_MAP_H
27    
28 root 1.17 #include "util.h"
29    
30 root 1.25 struct random_map_params : zero_initialised
31 root 1.6 {
32 root 1.1 char wall_name[512];
33     char monsterstyle[512];
34     char treasurestyle[512];
35     char layoutstyle[512];
36     char doorstyle[512];
37     char decorstyle[512];
38 root 1.7 shstr origin_map;
39     shstr final_map;
40     shstr this_map;
41 root 1.1 char exit_on_final_map[512];
42 root 1.26
43 root 1.11 int xsize, ysize;
44 root 1.1 int expand2x;
45     int layoutoptions1;
46     int layoutoptions2;
47     int layoutoptions3;
48     int symmetry;
49     int difficulty;
50     int difficulty_given;
51     float difficulty_increase;
52 root 1.8
53 root 1.1 int dungeon_level;
54     int dungeon_depth;
55 root 1.8
56 root 1.1 int decoroptions;
57     int orientation;
58     int origin_y;
59     int origin_x;
60 root 1.12 uint32_t random_seed;
61 root 1.6 uint64_t total_map_hp;
62 root 1.1 int map_layout_style;
63     int treasureoptions;
64     int symmetry_used;
65 root 1.6
66 elmex 1.2 struct region *region;
67 root 1.11
68 root 1.26 HV *hv;
69    
70     // fetch something from the options hash
71     const_utf8_string get_str (const_utf8_string option, const_utf8_string fallback = "") const;
72     IV get_iv (const_utf8_string option, IV fallback = 0) const;
73    
74     void set (const_utf8_string option, const_utf8_string value);
75     void set (const_utf8_string option, IV value);
76    
77 root 1.11 // "private", adjusted sizes
78     int Xsize;
79     int Ysize;
80 root 1.26
81     ~random_map_params ();
82 root 1.6 };
83 root 1.1
84 root 1.6 enum {
85     LAYOUT_NONE,
86     LAYOUT_ONION,
87     LAYOUT_MAZE,
88     LAYOUT_SPIRAL,
89     LAYOUT_ROGUELIKE,
90     LAYOUT_SNAKE,
91     LAYOUT_SQUARE_SPIRAL,
92     NROFLAYOUTS,
93     };
94 root 1.1
95     /*
96     * Move these defines out of room_gen_onion.c to here, as
97     * other files (like square_spiral) also uses them.
98    
99     options:
100     0 Pick random options below
101     1 "centered"
102     2 linear doors (default is nonlinear)
103     4 bottom "centered"
104     8 bottom-right centered
105     16 irregularly/randomly spaced layers (default: regular)
106     32 outer wall off: i.e., no outer wall.
107    
108     */
109    
110 root 1.6 enum {
111     RMOPT_RANDOM = 0,
112     RMOPT_CENTERED = 1,
113     RMOPT_LINEAR = 2,
114     RMOPT_BOTTOM_C = 4,
115     RMOPT_BOTTOM_R = 8,
116     RMOPT_IRR_SPACE = 16,
117     RMOPT_WALL_OFF = 32,
118     RMOPT_WALLS_ONLY = 64,
119     RMOPT_NO_DOORS = 256, /* Place walls insead of doors. Produces broken map. */
120     };
121 root 1.1
122     /* symmetry definitions--used in this file AND in treasure.c:
123     the numerical values matter so don't change them. */
124 root 1.6 enum {
125     SYMMETRY_RANDOM,
126     SYMMETRY_NONE,
127     SYMMETRY_X,
128     SYMMETRY_Y,
129     SYMMETRY_XY,
130     };
131 root 1.1
132 root 1.13 // 12 has been experimentally :( determined ot be a lot more stable
133     // than 11 or 10, leading to the assumption that something inherently
134     // needs a minimum size of at least 12
135     #define MIN_RANDOM_MAP_SIZE 12
136 root 1.1
137 root 1.20 // reference
138     //
139     // \0 floor only
140     // # wall
141     // D door
142     // < up
143     // > down
144     // C "center" (of onion layout)
145     // . ?? (rogue)
146     //
147    
148 root 1.19 struct LayoutData : zero_initialised
149 root 1.17 {
150     char **col;
151 root 1.18 int w, h;
152 root 1.17
153 root 1.19 LayoutData (int w, int h);
154     ~LayoutData ();
155 root 1.17
156     operator char **()
157     {
158     return col;
159     }
160 root 1.18
161     void clear (char fill = 0);
162     void border (char fill = '#');
163 root 1.17 };
164    
165 root 1.19 struct Layout
166 root 1.17 {
167 root 1.19 LayoutData *ptr;
168 root 1.17
169 root 1.19 Layout ()
170 root 1.17 {
171     }
172    
173 root 1.19 Layout (int xsize, int ysize)
174     : ptr (new LayoutData (xsize, ysize))
175 root 1.17 {
176     }
177    
178 root 1.19 Layout (random_map_params *RP)
179     : ptr (new LayoutData (RP->Xsize, RP->Ysize))
180 root 1.17 {
181     }
182    
183     void free ()
184     {
185     delete ptr;
186     }
187    
188 root 1.19 LayoutData *operator ->() const
189 root 1.18 {
190     return ptr;
191     }
192    
193     operator char **() const
194 root 1.17 {
195     return *ptr;
196     }
197 root 1.18
198 root 1.19 void swap (const Layout &layout) const
199 root 1.18 {
200 root 1.19 ::swap (layout.ptr->col, ptr->col);
201     ::swap (layout.ptr->w , ptr->w );
202     ::swap (layout.ptr->h , ptr->h );
203 root 1.18 }
204 root 1.17 };
205    
206 root 1.25 // utility functions, to use rmg_rndm instead of rndm.
207     static inline int
208     rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
209     {
210     swap (rmg_rndm, rndm);
211     int i = find_free_spot (ob, m, x, y, start, stop);
212     swap (rmg_rndm, rndm);
213     return i;
214     }
215    
216 root 1.6 #endif
217 root 1.1