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/cvs/deliantra/server/random_maps/random_map.h
Revision: 1.29
Committed: Wed Jun 30 20:51:02 2010 UTC (13 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.28: +85 -2 lines
Log Message:
implement isolation remover, moved layout functions to their own file

File Contents

# User Rev Content
1 root 1.1 /*
2 root 1.16 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 root 1.14 *
4 root 1.23 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 root 1.22 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
6     * Copyright (©) 1992 Frank Tore Johansen
7 root 1.14 *
8 root 1.21 * Deliantra is free software: you can redistribute it and/or modify it under
9     * the terms of the Affero GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or (at your
11     * option) any later version.
12 root 1.14 *
13 root 1.15 * This program is distributed in the hope that it will be useful,
14     * but WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16     * GNU General Public License for more details.
17 root 1.14 *
18 root 1.21 * You should have received a copy of the Affero GNU General Public License
19     * and the GNU General Public License along with this program. If not, see
20     * <http://www.gnu.org/licenses/>.
21 root 1.14 *
22 root 1.16 * The authors can be reached via e-mail to <support@deliantra.net>
23 root 1.1 */
24    
25     #ifndef RANDOM_MAP_H
26     #define RANDOM_MAP_H
27    
28 root 1.17 #include "util.h"
29    
30 root 1.25 struct random_map_params : zero_initialised
31 root 1.6 {
32 root 1.1 char wall_name[512];
33     char monsterstyle[512];
34     char layoutstyle[512];
35     char doorstyle[512];
36 root 1.7 shstr origin_map;
37     shstr final_map;
38     shstr this_map;
39 root 1.1 char exit_on_final_map[512];
40 root 1.26
41 root 1.11 int xsize, ysize;
42 root 1.1 int expand2x;
43     int layoutoptions1;
44     int layoutoptions2;
45     int layoutoptions3;
46     int symmetry;
47     int difficulty;
48     int difficulty_given;
49     float difficulty_increase;
50 root 1.8
51 root 1.1 int dungeon_level;
52     int dungeon_depth;
53 root 1.8
54 root 1.1 int orientation;
55 root 1.28 int origin_x;
56 root 1.1 int origin_y;
57 root 1.12 uint32_t random_seed;
58 root 1.6 uint64_t total_map_hp;
59 root 1.1 int map_layout_style;
60     int symmetry_used;
61 root 1.6
62 elmex 1.2 struct region *region;
63 root 1.11
64 root 1.26 HV *hv;
65 root 1.28 void hv_clone (); // replaces the hv by a clone'd copy (%new_hv = { %hv })
66    
67     shstr_tmp as_shstr () const;
68 root 1.26
69     // fetch something from the options hash
70 root 1.28 SV *get_sv (const char *option) const;
71     const_utf8_string get_str (const char *option, const_utf8_string fallback = "") const;
72     IV get_iv (const char *option, IV fallback = 0) const;
73     UV get_uv (const char *option, UV fallback = 0) const;
74     NV get_nv (const char *option, NV fallback = 0) const;
75    
76     void set (const char *option, SV *value) const;
77     void set (const char *option, const_utf8_string value) const;
78     void set (const char *option, IV value) const;
79     void set (const char *option, UV value) const;
80     void set (const char *option, NV value) const;
81 root 1.26
82 root 1.28 void set (const char *option, int value) const { set (option, (IV)value); }
83 root 1.26
84 root 1.11 // "private", adjusted sizes
85     int Xsize;
86     int Ysize;
87 root 1.26
88     ~random_map_params ();
89 root 1.6 };
90 root 1.1
91 root 1.6 enum {
92     LAYOUT_NONE,
93     LAYOUT_ONION,
94     LAYOUT_MAZE,
95     LAYOUT_SPIRAL,
96     LAYOUT_ROGUELIKE,
97     LAYOUT_SNAKE,
98     LAYOUT_SQUARE_SPIRAL,
99     NROFLAYOUTS,
100     };
101 root 1.1
102     /*
103     * Move these defines out of room_gen_onion.c to here, as
104     * other files (like square_spiral) also uses them.
105    
106     options:
107     0 Pick random options below
108     1 "centered"
109     2 linear doors (default is nonlinear)
110     4 bottom "centered"
111     8 bottom-right centered
112     16 irregularly/randomly spaced layers (default: regular)
113     32 outer wall off: i.e., no outer wall.
114    
115     */
116    
117 root 1.6 enum {
118     RMOPT_RANDOM = 0,
119     RMOPT_CENTERED = 1,
120     RMOPT_LINEAR = 2,
121     RMOPT_BOTTOM_C = 4,
122     RMOPT_BOTTOM_R = 8,
123     RMOPT_IRR_SPACE = 16,
124     RMOPT_WALL_OFF = 32,
125     RMOPT_WALLS_ONLY = 64,
126     RMOPT_NO_DOORS = 256, /* Place walls insead of doors. Produces broken map. */
127     };
128 root 1.1
129     /* symmetry definitions--used in this file AND in treasure.c:
130     the numerical values matter so don't change them. */
131 root 1.6 enum {
132     SYMMETRY_RANDOM,
133     SYMMETRY_NONE,
134     SYMMETRY_X,
135     SYMMETRY_Y,
136     SYMMETRY_XY,
137     };
138 root 1.1
139 root 1.13 // 12 has been experimentally :( determined ot be a lot more stable
140     // than 11 or 10, leading to the assumption that something inherently
141     // needs a minimum size of at least 12
142     #define MIN_RANDOM_MAP_SIZE 12
143 root 1.1
144 root 1.20 // reference
145     //
146     // \0 floor only
147     // # wall
148     // D door
149     // < up
150     // > down
151     // C "center" (of onion layout)
152     // . ?? (rogue)
153     //
154    
155 root 1.29 struct LayoutData
156 root 1.17 {
157     char **col;
158 root 1.18 int w, h;
159 root 1.17
160 root 1.19 LayoutData (int w, int h);
161     ~LayoutData ();
162 root 1.17
163     operator char **()
164     {
165     return col;
166     }
167 root 1.18
168 root 1.29 void fill (char fill);
169     void clear () { fill (0); }
170 root 1.18 void border (char fill = '#');
171 root 1.29 void rect (int x1, int y1, int x2, int y2, char fill); // x2, y2 exclusive
172    
173     // makes sure all areas are connected. dirty=true carves rounder but also
174     // mroe walls, dirty=false carves narrow corridors.
175     void isolation_remover (bool dirty = 0);
176 root 1.17 };
177    
178 root 1.19 struct Layout
179 root 1.17 {
180 root 1.19 LayoutData *ptr;
181 root 1.17
182 root 1.19 Layout ()
183 root 1.17 {
184     }
185    
186 root 1.19 Layout (int xsize, int ysize)
187     : ptr (new LayoutData (xsize, ysize))
188 root 1.17 {
189     }
190    
191 root 1.19 Layout (random_map_params *RP)
192     : ptr (new LayoutData (RP->Xsize, RP->Ysize))
193 root 1.17 {
194     }
195    
196     void free ()
197     {
198     delete ptr;
199     }
200    
201 root 1.19 LayoutData *operator ->() const
202 root 1.18 {
203     return ptr;
204     }
205    
206     operator char **() const
207 root 1.17 {
208     return *ptr;
209     }
210 root 1.18
211 root 1.19 void swap (const Layout &layout) const
212 root 1.18 {
213 root 1.19 ::swap (layout.ptr->col, ptr->col);
214     ::swap (layout.ptr->w , ptr->w );
215     ::swap (layout.ptr->h , ptr->h );
216 root 1.18 }
217 root 1.27
218     // for debugging, print layout to stdout
219     void print ();
220 root 1.17 };
221    
222 root 1.25 // utility functions, to use rmg_rndm instead of rndm.
223     static inline int
224     rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
225     {
226     swap (rmg_rndm, rndm);
227     int i = find_free_spot (ob, m, x, y, start, stop);
228     swap (rmg_rndm, rndm);
229     return i;
230     }
231    
232 root 1.29 struct point
233     {
234     short x;
235     short y;
236    
237     point ()
238     {
239     }
240    
241     point (int x, int y)
242     : x(x), y(y)
243     {
244     }
245     };
246    
247     template<typename T>
248     struct fixed_stack
249     {
250     T *data;
251     int size;
252     int max;
253    
254     fixed_stack ()
255     : size (0), data (0)
256     {
257     }
258    
259     fixed_stack (int max)
260     : size (0), max (max)
261     {
262     data = salloc<T> (max);
263     }
264    
265     void reset (int new_max)
266     {
267     sfree (data, max);
268     size = 0;
269     max = new_max;
270     data = salloc<T> (max);
271     }
272    
273     void free ()
274     {
275     sfree (data, max);
276     data = 0;
277     }
278    
279     ~fixed_stack ()
280     {
281     sfree (data, max);
282     }
283    
284     T &operator[](int idx)
285     {
286     return data [idx];
287     }
288    
289     void push (T v)
290     {
291     data [size++] = v;
292     }
293    
294     T &pop ()
295     {
296     return data [--size];
297     }
298    
299     T remove (int idx)
300     {
301     T v = data [idx];
302    
303     data [idx] = data [--size];
304    
305     return v;
306     }
307     };
308    
309 root 1.6 #endif
310 root 1.1